mirror of
https://github.com/blitzkit/blitzkit.git
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feat: module swapping
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3 files changed
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@@ -24,6 +24,7 @@ import { usePathname, useRouter, useSearchParams } from 'next/navigation';
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import { use, useCallback, useEffect, useMemo, useState } from 'react';
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import { ConsumablesManager } from '../../../components/ConsumablesManager';
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import { EquipmentManager } from '../../../components/EquipmentManager';
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import { ModuleManager } from '../../../components/ModuleManager';
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import PageWrapper from '../../../components/PageWrapper';
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import { ProvisionsManager } from '../../../components/ProvisionsManager';
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import { asset } from '../../../core/blitzkrieg/asset';
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@@ -462,6 +463,10 @@ export default function Page() {
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key,
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provisions,
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gun,
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shell,
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turret,
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engine,
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track,
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consumables,
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},
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index,
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@@ -482,6 +487,7 @@ export default function Page() {
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gun,
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),
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);
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const modules = { turret, gun, engine, chassis: track };
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return (
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<Table.Cell key={key}>
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@@ -489,7 +495,7 @@ export default function Page() {
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align="center"
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justify="center"
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direction="column"
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gap="3"
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gap="2"
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style={{
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width: '100%',
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height: '100%',
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@@ -765,22 +771,52 @@ export default function Page() {
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</Popover.Root>
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</Flex>
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<Button variant="ghost">
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<Flex align="center">
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{['turret', 'gun', 'engine', 'chassis'].map(
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(module, index) => (
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<img
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width={24}
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height={24}
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src={asset(`icons/modules/${module}.webp`)}
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style={{
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objectFit: 'contain',
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marginLeft: index > 0 ? -4 : 0,
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}}
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/>
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),
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)}
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</Flex>
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<Button variant="ghost" radius="large">
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<Popover.Root>
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<Popover.Trigger>
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<Flex align="center">
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{(
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[
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'turret',
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'gun',
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'engine',
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'chassis',
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] as const
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).map((module, index) => (
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<img
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width={24}
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height={24}
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src={asset(
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`icons/modules/${module}.webp`,
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)}
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style={{
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marginLeft: index > 0 ? -8 : 0,
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objectFit: 'contain',
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}}
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/>
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))}
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</Flex>
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</Popover.Trigger>
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<Popover.Content>
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<ModuleManager
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tank={tank}
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turret={turret}
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gun={gun}
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shell={shell}
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engine={engine}
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track={track}
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onChange={(modules) => {
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mutateCompareTemporary((draft) => {
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draft.members[index] = {
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...draft.members[index],
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...modules,
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};
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});
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}}
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/>
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</Popover.Content>
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</Popover.Root>
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</Button>
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</Flex>
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</Table.Cell>
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@@ -1,7 +1,5 @@
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import { Button, DropdownMenu, Flex, Heading } from '@radix-ui/themes';
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import { useState } from 'react';
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import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
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import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
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import { Button, Flex, Heading } from '@radix-ui/themes';
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import { ModuleManager } from '../../../../../../../components/ModuleManager';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
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import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
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@@ -13,10 +11,6 @@ export function Modules() {
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protagonist.tank.turrets[0].guns.length > 1 ||
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protagonist.tank.engines.length > 1 ||
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protagonist.tank.tracks.length > 1;
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const [turretMenuOpen, setTurretMenuOpen] = useState(false);
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const [gunMenuOpen, setGunMenuOpen] = useState(false);
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const [engineMenuOpen, setEngineMenuOpen] = useState(false);
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const [trackMenuOpen, setTrackMenuOpen] = useState(false);
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return (
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<ConfigurationChildWrapper>
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@@ -64,181 +58,22 @@ export function Modules() {
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)}
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</Flex>
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<Flex gap="1" wrap="wrap">
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<ModuleButton
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module="turret"
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discriminator={TIER_ROMAN_NUMERALS[protagonist.turret.tier]}
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first
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last
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rowChild
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onClick={() => setTurretMenuOpen(true)}
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/>
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<DropdownMenu.Root
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open={turretMenuOpen}
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onOpenChange={setTurretMenuOpen}
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>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${protagonist.turret.id}`}>
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{[...protagonist.tank.turrets].reverse().map((turret) => {
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return (
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<DropdownMenu.RadioItem
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key={turret.id}
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value={`${turret.id}`}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist!.turret = turret;
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draft.protagonist!.gun = turret.guns.at(-1)!;
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draft.protagonist!.shell =
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turret.guns.at(-1)!.shells[0];
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});
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mutateTankopediaTemporary((draft) => {
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draft.shot = undefined;
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});
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setTurretMenuOpen(false);
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}}
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>
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<ModuleButton
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variant="ghost"
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module="turret"
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discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
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/>{' '}
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{turret.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="gun"
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discriminator={TIER_ROMAN_NUMERALS[protagonist.gun.tier]}
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first
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last
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rowChild
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onClick={() => setGunMenuOpen(true)}
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/>
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<DropdownMenu.Root open={gunMenuOpen} onOpenChange={setGunMenuOpen}>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${protagonist.gun.id}`}>
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{[...protagonist.turret.guns].reverse().map((gun) => {
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return (
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<DropdownMenu.RadioItem
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key={gun.id}
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value={`${gun.id}`}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist!.gun = gun;
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draft.protagonist!.shell = gun.shells[0];
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});
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}}
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>
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<ModuleButton
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variant="ghost"
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module="gun"
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discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
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/>{' '}
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{gun.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="engine"
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discriminator={TIER_ROMAN_NUMERALS[protagonist.engine.tier]}
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first
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last
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rowChild
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onClick={() => setEngineMenuOpen(true)}
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/>
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<DropdownMenu.Root
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open={engineMenuOpen}
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onOpenChange={setEngineMenuOpen}
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>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${protagonist.engine.id}`}>
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{[...protagonist.tank.engines].reverse().map((engine) => {
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return (
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<DropdownMenu.RadioItem
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key={engine.id}
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value={`${engine.id}`}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist!.engine = engine;
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});
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}}
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>
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<ModuleButton
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variant="ghost"
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module="engine"
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discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
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/>{' '}
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{engine.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="chassis"
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discriminator={TIER_ROMAN_NUMERALS[protagonist.track.tier]}
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first
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last
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rowChild
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onClick={() => setTrackMenuOpen(true)}
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/>
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<DropdownMenu.Root open={trackMenuOpen} onOpenChange={setTrackMenuOpen}>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${protagonist.track.id}`}>
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{[...protagonist.tank.tracks].reverse().map((track) => {
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return (
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<DropdownMenu.RadioItem
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key={track.id}
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value={`${track.id}`}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist!.track = track;
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});
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}}
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>
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<ModuleButton
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variant="ghost"
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module="chassis"
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discriminator={TIER_ROMAN_NUMERALS[track.tier]}
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/>{' '}
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{track.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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</Flex>
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<ModuleManager
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tank={protagonist.tank}
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turret={protagonist.turret}
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gun={protagonist.gun}
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shell={protagonist.shell}
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engine={protagonist.engine}
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track={protagonist.track}
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onChange={(modules) => {
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mutateDuel((draft) => {
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draft.protagonist = { ...draft.protagonist!, ...modules };
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});
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mutateTankopediaTemporary((draft) => {
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draft.shot = undefined;
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});
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}}
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/>
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</ConfigurationChildWrapper>
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);
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}
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@@ -0,0 +1,213 @@
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import { DropdownMenu, Flex } from '@radix-ui/themes';
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import { useState } from 'react';
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import {
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EngineDefinition,
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GunDefinition,
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ShellDefinition,
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TankDefinition,
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TrackDefinition,
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TurretDefinition,
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} from '../core/blitzkrieg/tankDefinitions';
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import { TIER_ROMAN_NUMERALS } from '../core/blitzkrieg/tankDefinitions/constants';
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import { ModuleButton } from './ModuleButtons/ModuleButton';
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interface ModuleManagerProps {
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tank: TankDefinition;
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turret: TurretDefinition;
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gun: GunDefinition;
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shell: ShellDefinition;
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engine: EngineDefinition;
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track: TrackDefinition;
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onChange?: (modules: {
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turret: TurretDefinition;
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gun: GunDefinition;
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engine: EngineDefinition;
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track: TrackDefinition;
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}) => void;
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}
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export function ModuleManager({
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tank,
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onChange,
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...modules
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}: ModuleManagerProps) {
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const [turretMenuOpen, setTurretMenuOpen] = useState(false);
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const [gunMenuOpen, setGunMenuOpen] = useState(false);
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const [engineMenuOpen, setEngineMenuOpen] = useState(false);
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const [trackMenuOpen, setTrackMenuOpen] = useState(false);
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return (
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<Flex gap="1" wrap="wrap">
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<ModuleButton
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module="turret"
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discriminator={TIER_ROMAN_NUMERALS[modules.turret.tier]}
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first
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last
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rowChild
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onClick={() => setTurretMenuOpen(true)}
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/>
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<DropdownMenu.Root open={turretMenuOpen} onOpenChange={setTurretMenuOpen}>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${modules.turret.id}`}>
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{[...tank.turrets].reverse().map((turret) => {
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return (
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<DropdownMenu.RadioItem
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key={turret.id}
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value={`${turret.id}`}
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onClick={() => {
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const draft = { ...modules };
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draft.turret = turret;
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draft.gun = draft.turret.guns.at(-1)!;
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draft.shell = draft.gun.shells.at(-1)!;
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onChange?.(draft);
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setTurretMenuOpen(false);
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}}
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>
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<ModuleButton
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variant="ghost"
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module="turret"
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discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
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/>{' '}
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{turret.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="gun"
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discriminator={TIER_ROMAN_NUMERALS[modules.gun.tier]}
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first
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last
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rowChild
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onClick={() => setGunMenuOpen(true)}
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/>
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<DropdownMenu.Root open={gunMenuOpen} onOpenChange={setGunMenuOpen}>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${modules.gun.id}`}>
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{[...modules.turret.guns].reverse().map((gun) => {
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return (
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<DropdownMenu.RadioItem
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key={gun.id}
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value={`${gun.id}`}
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onClick={() => {
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const draft = { ...modules };
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draft.gun = gun;
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draft.shell = draft.gun.shells.at(-1)!;
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onChange?.(draft);
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setGunMenuOpen(false);
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}}
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>
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<ModuleButton
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variant="ghost"
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module="gun"
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discriminator={TIER_ROMAN_NUMERALS[modules.gun.tier]}
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/>{' '}
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{gun.name}
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</DropdownMenu.RadioItem>
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);
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})}
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</DropdownMenu.RadioGroup>
|
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="engine"
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discriminator={TIER_ROMAN_NUMERALS[modules.engine.tier]}
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first
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last
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rowChild
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onClick={() => setEngineMenuOpen(true)}
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/>
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||||
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<DropdownMenu.Root open={engineMenuOpen} onOpenChange={setEngineMenuOpen}>
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<DropdownMenu.Trigger>
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<div />
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.RadioGroup value={`${modules.engine.id}`}>
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{[...tank.engines].reverse().map((engine) => {
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return (
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<DropdownMenu.RadioItem
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key={engine.id}
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value={`${engine.id}`}
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onClick={() => {
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const draft = { ...modules };
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draft.engine = engine;
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onChange?.(draft);
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setEngineMenuOpen(false);
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}}
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>
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<ModuleButton
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variant="ghost"
|
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module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
|
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/>{' '}
|
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{engine.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
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||||
})}
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||||
</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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<ModuleButton
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module="chassis"
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discriminator={TIER_ROMAN_NUMERALS[modules.track.tier]}
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first
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||||
last
|
||||
rowChild
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||||
onClick={() => setTrackMenuOpen(true)}
|
||||
/>
|
||||
|
||||
<DropdownMenu.Root open={trackMenuOpen} onOpenChange={setTrackMenuOpen}>
|
||||
<DropdownMenu.Trigger>
|
||||
<div />
|
||||
</DropdownMenu.Trigger>
|
||||
|
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<DropdownMenu.Content>
|
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<DropdownMenu.RadioGroup value={`${modules.track.id}`}>
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{[...tank.tracks].reverse().map((track) => {
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||||
return (
|
||||
<DropdownMenu.RadioItem
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||||
key={track.id}
|
||||
value={`${track.id}`}
|
||||
onClick={() => {
|
||||
const draft = { ...modules };
|
||||
draft.track = track;
|
||||
|
||||
onChange?.(draft);
|
||||
setTrackMenuOpen(false);
|
||||
}}
|
||||
>
|
||||
<ModuleButton
|
||||
variant="ghost"
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
|
||||
/>{' '}
|
||||
{track.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
|
||||
})}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
Reference in new issue
Block a user