mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-23 19:49:50 +02:00
feat: generalize ZY correction
This commit is contained in:
1 parent
5d733a79ef
commit
fde9319bbd
8 files changed
+38
-80
No files matched your search
@@ -2,6 +2,7 @@ import { memo, useEffect, useRef } from 'react';
|
||||
import { Euler, Group, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../constants/axis';
|
||||
import { correctZYTuple } from '../../../core/blitz/correctZYTuple';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
@@ -26,21 +27,9 @@ export const CoreArmorScene = memo(() => {
|
||||
useEffect(() => {
|
||||
if (!modelDefinitions) return;
|
||||
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const hullOrigin = correctZYTuple(trackModelDefinition.origin);
|
||||
const turretOrigin = correctZYTuple(tankModelDefinition.turretOrigin);
|
||||
const gunOrigin = correctZYTuple(turretModelDefinition.gunOrigin);
|
||||
const turretPosition = new Vector3();
|
||||
const turretRotation = new Euler();
|
||||
const gunPosition = new Vector3();
|
||||
@@ -119,21 +108,9 @@ export const CoreArmorScene = memo(() => {
|
||||
const trackModelDefinition = tankModelDefinition.tracks[track.id];
|
||||
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[gun.id];
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const hullOrigin = correctZYTuple(trackModelDefinition.origin);
|
||||
const turretOrigin = correctZYTuple(tankModelDefinition.turretOrigin);
|
||||
const gunOrigin = correctZYTuple(turretModelDefinition.gunOrigin);
|
||||
|
||||
return (
|
||||
<group
|
||||
|
||||
@@ -2,6 +2,7 @@ import { memo, useEffect, useRef } from 'react';
|
||||
import { Euler, Group, Plane, Scene, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../constants/axis';
|
||||
import { correctZYTuple } from '../../../core/blitz/correctZYTuple';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
@@ -45,21 +46,9 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
const trackModelDefinition = tankModelDefinition.tracks[track.id];
|
||||
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[gun.id];
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const hullOrigin = correctZYTuple(trackModelDefinition.origin);
|
||||
const turretOrigin = correctZYTuple(tankModelDefinition.turretOrigin);
|
||||
const gunOrigin = correctZYTuple(turretModelDefinition.gunOrigin);
|
||||
const maskOrigin =
|
||||
gunModelDefinition.mask === undefined
|
||||
? undefined
|
||||
@@ -68,21 +57,10 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
useEffect(() => {
|
||||
if (!modelDefinitions) return;
|
||||
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
// BIG TODO: work out this repeat
|
||||
const hullOrigin = correctZYTuple(trackModelDefinition.origin);
|
||||
const turretOrigin = correctZYTuple(tankModelDefinition.turretOrigin);
|
||||
const gunOrigin = correctZYTuple(turretModelDefinition.gunOrigin);
|
||||
const turretPosition = new Vector3();
|
||||
const turretRotation = new Euler();
|
||||
const gunPosition = new Vector3();
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
export function StaticArmorScene() {
|
||||
return null;
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
import { StaticArmorScene } from './components/StaticArmorScene';
|
||||
|
||||
export function StaticArmor() {
|
||||
return null;
|
||||
return <StaticArmorScene />;
|
||||
}
|
||||
Reference in new issue
Block a user