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No files matched your search
Vendored
+1
@@ -192,6 +192,7 @@
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"searchplayers",
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"searchtanks",
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"SHAREDEXP",
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"Skia",
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"SKLLD",
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"sluggify",
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"smoothstep",
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+1
-1
Submodule packages/cue4parse updated: bf5380789b...f503d635a1.
@@ -0,0 +1,70 @@
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using BlitzKit.Game.Models;
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using CUE4Parse_Conversion.Textures;
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using CUE4Parse.UE4.Assets.Exports.Texture;
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using CUE4Parse.UE4.Objects.Engine;
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using CUE4Parse.UE4.Objects.UObject;
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using Microsoft.JavaScript.NodeApi;
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namespace BlitzKit.Game.JSExport;
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[JSExport]
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public class GameInterface
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{
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private readonly BlitzFileProvider provider;
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public string[] files;
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public string[] tanksDirectoryNations;
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public GameInterface(string directory)
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{
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provider = new(directory);
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files = [.. provider.Files.Keys];
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var tanksBase = "Blitz/Content/Tanks/";
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tanksDirectoryNations =
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[
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.. files
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.Where(path => path.StartsWith(tanksBase))
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.Select(path => path[tanksBase.Length..])
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.Select(path => path.Split('/')[0])
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.Where(nation => !nation.EndsWith(".uasset") && nation != "TankStub")
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.Distinct(),
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];
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}
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public string[] Files => files;
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public string[] TanksDirectoryNations => tanksDirectoryNations;
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public byte[] TankBigIcon(string tankId, string pdaName)
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{
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foreach (var nation in tanksDirectoryNations)
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{
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var path = $"Blitz/Content/Tanks/{nation}/{tankId}/{pdaName}.{pdaName}";
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if (provider.TryLoadPackageObject<UPrimaryDataAsset>(path, out var pda))
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{
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try
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{
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return pda.Get<FSoftObjectPath>("BigIcon")
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.Load<UTexture2D>()
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.Decode(ETexturePlatform.DesktopMobile)!
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.ToSkBitmap()
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.Encode(SkiaSharp.SKEncodedImageFormat.Webp, 80)
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.ToArray();
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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throw;
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}
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}
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else
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{
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continue;
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}
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}
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throw new FileNotFoundException($"Tank {tankId}/{pdaName} not found in any nation");
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}
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}
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@@ -0,0 +1,41 @@
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using System.Runtime.InteropServices;
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using CUE4Parse.Compression;
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using CUE4Parse.FileProvider;
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using CUE4Parse.MappingsProvider;
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using CUE4Parse.UE4.Versions;
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namespace BlitzKit.Game.Models;
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public class BlitzFileProvider : DefaultFileProvider
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{
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public BlitzFileProvider(string directory)
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: base(
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directory: directory,
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searchOption: SearchOption.AllDirectories,
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versions: new(EGame.GAME_UE5_5),
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pathComparer: StringComparer.OrdinalIgnoreCase
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)
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{
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MappingsContainer = new FileUsmapTypeMappingsProvider("../../packages/closed/blitz.usmap");
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Initialize();
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Mount();
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string libraryExtension;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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libraryExtension = "dll";
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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libraryExtension = "so";
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}
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else
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{
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throw new Exception("Unsupported OS");
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}
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OodleHelper.DownloadOodleDll($"../../temp/oodle.{libraryExtension}");
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OodleHelper.Initialize($"../../temp/oodle.{libraryExtension}");
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}
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}
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@@ -1,13 +1,17 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>BlitzKit.Game</RootNamespace>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<NodeApiAssemblyJSModuleType>esm</NodeApiAssemblyJSModuleType>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="SkiaSharp.NativeAssets.Win32" Version="2.88.9" />
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<ProjectReference Include="../cue4parse/CUE4Parse/CUE4Parse.csproj" />
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<ProjectReference Include="../cue4parse/CUE4Parse-Conversion/CUE4Parse-Conversion.csproj" />
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<PackageReference Include="Microsoft.JavaScript.NodeApi" Version="0.9.19" />
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<PackageReference Include="Microsoft.JavaScript.NodeApi.Generator" Version="0.9.19" />
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</ItemGroup>
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@@ -1,104 +0,0 @@
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using System.Runtime.InteropServices;
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using CUE4Parse.Compression;
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using CUE4Parse.FileProvider;
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using CUE4Parse.MappingsProvider;
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using CUE4Parse.UE4.Versions;
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using Microsoft.JavaScript.NodeApi;
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namespace game.src.classes;
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[JSExport]
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public class BlitzProvider
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{
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private readonly DefaultFileProvider provider;
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public string[] files;
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public string[] tanksDirectoryNations;
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public BlitzProvider(string directory)
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{
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provider = new(
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directory: directory,
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searchOption: SearchOption.AllDirectories,
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versions: new(EGame.GAME_UE5_5),
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pathComparer: StringComparer.OrdinalIgnoreCase
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)
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{
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MappingsContainer = new FileUsmapTypeMappingsProvider("../../packages/closed/blitz.usmap"),
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};
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provider.Initialize();
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provider.Mount();
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string libraryExtension;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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libraryExtension = "dll";
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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libraryExtension = "so";
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}
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else
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{
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throw new Exception("Unsupported OS");
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}
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OodleHelper.DownloadOodleDll($"temp/oodle.{libraryExtension}");
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OodleHelper.Initialize($"temp/oodle.{libraryExtension}");
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// Console.WriteLine(
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// provider.Files.Keys.Contains(
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// "Blitz/Content/Tanks/USA/A97_M41_Bulldog/PDA_A97_M41_Bulldog.uasset"
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// )
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// );
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// var pda = provider.LoadPackageObject(
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// "Blitz/Content/Tanks/USA/A97_M41_Bulldog/PDA_A97_M41_Bulldog.PDA_A97_M41_Bulldog"
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// );
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// Console.WriteLine(pda);
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files = [.. provider.Files.Keys];
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Console.WriteLine(string.Join("\n", files));
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var tanksBase = "Blitz/Content/Tanks/";
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tanksDirectoryNations =
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[
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.. files
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.Where(path => path.StartsWith(tanksBase))
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.Select(path => path[tanksBase.Length..])
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.Select(path => path.Split('/')[0])
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.Where(nation => !nation.EndsWith(".uasset") && nation != "TankStub")
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.Distinct(),
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];
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}
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public string[] Files => files;
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public string[] TanksDirectoryNations => tanksDirectoryNations;
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public byte[] TankBigIcon(string tankId, string pdaName)
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{
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foreach (var nation in tanksDirectoryNations)
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{
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var path = $"Blitz/Content/Tanks/{nation}/{tankId}/{pdaName}.{pdaName}";
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Console.WriteLine(path);
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if (provider.TryLoadPackageObject(path, out var pda))
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{
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Console.WriteLine(pda);
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Console.WriteLine(pda.GetType());
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return [];
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}
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else
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{
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continue;
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}
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}
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throw new FileNotFoundException($"Tank {tankId}/{pdaName} not found in any nation");
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}
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}
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@@ -1 +1 @@
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export * from "../bin/Debug/net9.0/game";
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export * from "../bin/Debug/net9.0/win-x64/game";
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Block a user