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55 Commits
Author SHA1 Message Date
TrèsAbhi 8478930f2e Merge branch 'main' into ue4 2025-08-15 12:40:17 -05:00
TrèsAbhi 6a74451740 feat: some udpates 2025-08-15 12:38:00 -05:00
TrèsAbhi 09f5d4e3f7 feat: copy base64 2025-06-12 20:52:06 -05:00
TrèsAbhi 0365656a0e fix: old proxy 2025-06-12 20:44:39 -05:00
TrèsAbhi 90a46eeffa feat: update protos 2025-06-12 20:43:26 -05:00
TrèsAbhi 1249877a8c feat: log bytes 2025-06-12 20:41:56 -05:00
TrèsAbhi 02df1e59d8 feat: code diff 2025-06-12 20:29:55 -05:00
TrèsAbhi edce64c1bd feat: dev tools 2025-06-12 17:48:43 -05:00
TrèsAbhi 74b821ac13 feat: ini accessor (needs work) 2025-06-10 13:53:30 -05:00
TrèsAbhi a5a72f9536 feat: some more ffi communication 2025-06-10 13:16:14 -05:00
TrèsAbhi fe3d029e74 feat: ffi 2025-06-09 20:19:13 -05:00
TrèsAbhi a69ea38947 feat: internals 2025-06-09 18:17:08 -05:00
TrèsAbhi bc9f7054e1 Merge branch 'main' into ue4 2025-06-08 19:38:46 -05:00
TrèsAbhi 53c2f9605f Merge branch 'main' into ue4 2025-06-08 12:19:04 -05:00
TrèsAbhi 95f67a04d7 Merge branch 'main' into ue4 2025-06-05 14:25:23 -05:00
TrèsAbhi 1e6ee2b80d feat: complete proxy client 2025-06-05 14:20:20 -05:00
TrèsAbhi 6a21c9aaac feat: docs 2025-06-05 12:42:40 -05:00
TrèsAbhi 7e11c1e5ce feat: api 2025-06-03 20:31:53 -05:00
TrèsAbhi 2dc4f12246 feat: download 2025-06-03 14:00:53 -05:00
TrèsAbhi 354aca5057 feat: skeletons 2025-06-02 13:21:49 -05:00
TrèsAbhi c5f156eecc feat: simplify tool card 2025-06-02 12:54:57 -05:00
TrèsAbhi 37b89d1f2d feat: remove debug 2025-06-01 20:53:37 -05:00
TrèsAbhi 74c358dde5 feat: node v22 2025-06-01 20:51:48 -05:00
TrèsAbhi 4362746de3 feat: node 2025-06-01 20:50:28 -05:00
TrèsAbhi d5d97e772a feat: versions 2025-06-01 20:48:59 -05:00
TrèsAbhi 654c87dae7 feat: versions 2025-06-01 20:47:35 -05:00
TrèsAbhi e94f8a7cd2 feat: use bun setup v2 2025-06-01 20:44:19 -05:00
TrèsAbhi d39ffecb3b feat: log env 2025-06-01 20:37:33 -05:00
TrèsAbhi 6f8e12657c fix: quotation escape 2025-05-31 18:41:15 -05:00
TrèsAbhi 4a79f98f3f feat: popup 2025-05-31 18:21:57 -05:00
TrèsAbhi 06de86c5a6 feat: homepage announcement 2025-05-31 18:21:49 -05:00
TrèsAbhi 37ba6d37d4 feat: back to ubuntu 2025-05-31 12:16:33 -05:00
TrèsAbhi 636add3a18 feat: use windows? 2025-05-31 12:13:28 -05:00
TrèsAbhi 2e13bcfee2 feat: remote strings 2025-05-31 12:07:52 -05:00
TrèsAbhi af53713c60 feat: remove prisma usage 2025-05-31 11:56:35 -05:00
TrèsAbhi c37820d2cd fix: github token 2025-05-31 11:54:48 -05:00
TrèsAbhi d51b6bdd18 fix: github token 2025-05-31 11:49:22 -05:00
TrèsAbhi 67ce4815df feat: workflow 2025-05-31 11:47:30 -05:00
TrèsAbhi 8c14c3d093 feat: prep builder 2025-05-31 11:45:00 -05:00
TrèsAbhi 8373fb1b7a feat: dialog 2025-05-30 20:30:16 -05:00
TrèsAbhi 3aafe4d9f1 feat: code split 2025-05-30 15:06:44 -05:00
TrèsAbhi 2c2c3687c7 feat: rename to avatars 2025-05-30 14:50:11 -05:00
TrèsAbhi 9375f134db feat: stacking 2025-05-30 14:09:30 -05:00
TrèsAbhi 1eca71d28c feat: game strings context 2025-05-29 20:22:13 -05:00
TrèsAbhi 9bf1554c30 fix: code split correctly 2025-05-29 19:28:58 -05:00
TrèsAbhi f48c5d246d feat: remote and socket metadata and gallery 2025-05-29 19:20:28 -05:00
TrèsAbhi 5e9aa99755 feat: remote catalog 2025-05-28 18:32:04 -05:00
TrèsAbhi e7386ff766 feat: remove ds 2025-05-28 11:48:40 -05:00
TrèsAbhi 4129a1964f feat: home page 2025-05-28 11:28:22 -05:00
TrèsAbhi 64d12bba8b feat: simplify tools 2025-05-28 10:42:09 -05:00
TrèsAbhi 69b13fd33a feat: custom components 2025-05-27 12:39:04 -05:00
TrèsAbhi bc6bb4f10e feat: 404 page 2025-05-26 20:07:33 -05:00
TrèsAbhi 5adf90bab2 feat: cleanup 2025-05-26 19:04:58 -05:00
TrèsAbhi bc8cfc9897 feat: start new website 2025-05-26 18:39:01 -05:00
TrèsAbhi 9037e2caff feat: update to latest 2025-05-26 18:30:45 -05:00
367 changed files with 11790 additions and 7522 deletions

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{
"indentSize": 2
}
-153
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name: Build Assets
on:
push:
branches: main
workflow_dispatch:
inputs:
cdn_branch:
type: string
required: false
default: main
description: What CDN branch to write to
zip_url:
type: string
required: false
description: ZIP URL to download instead of Steam client
zip_root:
type: string
required: false
description: Root dir of ZIP which houses the executable and Data dir
schedule:
- cron: '0 2 * * *'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.cdn_branch }}
cancel-in-progress: true
env:
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_REPO: blitzkit/assets
PUBLIC_ASSET_BRANCH: main
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: true
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
PUBLIC_DEBUG_MISSING_I18N: false
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_FAST_USER: blitzkit
PUBLIC_ASSET_FAST_REPO: assets
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
jobs:
download_client:
name: Download client
runs-on: ubuntu-latest
steps:
- name: (ZIP) Maximize build space
if: github.event.inputs.zip_url != ''
uses: easimon/maximize-build-space@master
with:
root-reserve-mb: 512
swap-size-mb: 1024
remove-dotnet: 'true'
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: (Steam) Setup bun
uses: oven-sh/setup-bun@v1
if: github.event.inputs.zip_url == ''
- name: (Steam) Install dependencies
if: github.event.inputs.zip_url == ''
run: bun install
- name: (Steam) Setup DepotDownloader
if: github.event.inputs.zip_url == ''
run: bun run setup:depotdownloader
- name: (Steam) Download client
if: github.event.inputs.zip_url == ''
run: |
chmod +x ./temp/depotDownloader/DepotDownloader
./temp/depotDownloader/DepotDownloader -q -os windows -app 444200 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
- name: (Steam) Apply patches
if: github.event.inputs.zip_url == ''
run: bun setup:patches --depot
- name: (ZIP) Download client
if: github.event.inputs.zip_url != ''
env:
ZIP_URL: ${{ github.event.inputs.zip_url }}
ZIP_ROOT: ${{ github.event.inputs.zip_root }}
run: |
wget -q -O client.zip $ZIP_URL
unzip -q client.zip -d client
rm client.zip
mkdir -p depots/444202/0
mv client/$ZIP_ROOT/* depots/444202/0
- name: Archive depots
uses: actions/upload-artifact@v4
with:
name: depots
path: depots
build_assets:
name: Build assets
runs-on: ubuntu-latest
needs: download_client
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Lint
run: bun run lint:website
- name: Download depots
uses: actions/download-artifact@v4
with:
name: depots
path: depots
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Start server and build assets
run: |
bun dev:website --verbosepa &
SERVER_PID=$!
bun run build:assets --all-targets --depot --production
kill $SERVER_PID || true
-49
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@@ -1,49 +0,0 @@
name: Averages
on:
workflow_dispatch:
schedule:
- cron: '0 8 * * *'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Build averages
env:
PUBLIC_ASSET_BRANCH: main
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
run: bun run build:averages --production
-32
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@@ -1,32 +0,0 @@
name: Discover IDs
on:
workflow_dispatch:
schedule:
- cron: '0 0 * * 1'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Discover IDs
run: bun build:ids --production
-13
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@@ -22,19 +22,6 @@ env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
jobs:
host:
-41
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@@ -1,41 +0,0 @@
name: Rating Asia
on:
workflow_dispatch:
schedule:
- cron: '0 17 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=asia
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@@ -1,41 +0,0 @@
name: Rating Europe
on:
workflow_dispatch:
schedule:
- cron: '0 23 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=eu
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@@ -1,41 +0,0 @@
name: Rating North America
on:
workflow_dispatch:
schedule:
- cron: '0 5 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=com
+20 -20
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@@ -17,33 +17,34 @@ concurrency:
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
AUTO_PROXY_ORIGIN: ${{ secrets.AUTO_PROXY_ORIGIN }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: actions/configure-pages@v5
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: latest
- name: Setup Node
uses: actions/setup-node@v4
with:
node-version: latest
- name: Configure pages
uses: actions/configure-pages@v5
- name: Install dependencies
run: bun install
@@ -57,13 +58,12 @@ jobs:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/main' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
if: >
(github.repository == 'tresabhi/blitzkit' && github.ref == 'refs/heads/main') ||
(github.repository == 'blitzkit/host-redux' && github.ref == 'refs/heads/ue4')
steps:
- name: Deploy to GitHub Pages
+226 -3
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@@ -22,9 +22,232 @@ depots
public/sitemap*
/firebase.json
target
# packages/core/src/protos/*.ts
/.vercel
/.astro
.vercel
/src
/packages/bot/src/prisma
/packages/bot/src/prisma
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
*.userprefs
mono_crash.*
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
[Aa][Rr][Mm]64[Ee][Cc]/
bld/
[Bb]in/
[Oo]bj/
[Oo]ut/
[Ll]og/
[Ll]ogs/
.vs/
Generated\ Files/
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
*.VisualState.xml
TestResult.xml
nunit-*.xml
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
BenchmarkDotNet.Artifacts/
project.lock.json
project.fragment.lock.json
artifacts/
ScaffoldingReadMe.txt
StyleCopReport.xml
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.idb
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
!Directory.Build.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
_Chutzpah*
ipch/
*.aps
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DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
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*.[Pp]ublish.xml
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PublishScripts/
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AppPackages/
BundleArtifacts/
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Generated_Code/
_UpgradeReport_Files/
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ServiceFabricBackup/
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*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
FakesAssemblies/
*.GhostDoc.xml
.ntvs_analysis.dat
node_modules/
*.plg
*.opt
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**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
.paket/paket.exe
paket-files/
.fake/
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OpenCover/
ASALocalRun/
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MigrationBackup/
.ionide/
FodyWeavers.xsd
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!.vscode/settings.json
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+7
View File
@@ -0,0 +1,7 @@
{
"trailingComma": "all",
"tabWidth": 2,
"semi": true,
"singleQuote": true,
"printWidth": 80
}
+12 -3
View File
@@ -51,6 +51,7 @@
"CUBEMAP",
"CUBETEXCOORD",
"customperiod",
"Datacard",
"datasource",
"Dava",
"dbid",
@@ -68,6 +69,7 @@
"DIDS",
"donotremove",
"drei",
"dsapp",
"dvpd",
"dvpl",
"DVPLCRC",
@@ -129,6 +131,7 @@
"noout",
"normalmap",
"oneof",
"oodle",
"oopsies",
"Oopsy",
"opentest",
@@ -167,7 +170,6 @@
"searchtanks",
"SHAREDEXP",
"SKLLD",
"smoothstep",
"Smri",
"Specularity",
"SSAO",
@@ -194,6 +196,8 @@
"Turretless",
"TYPELESS",
"ubjson",
"Uncompiled",
"undiscriminated",
"Unicum",
"UNLOCALIZED",
"UNORM",
@@ -223,7 +227,12 @@
"yolo",
"youtuber",
"youtubers",
"zoomable"
"zustand"
],
"typescript.tsdk": "node_modules\\typescript\\lib"
"deno.enable": false,
"deno.unstable": false,
"cSpell.enableFiletypes": ["glsl", "proto3"],
"typescript.tsdk": "node_modules\\typescript\\lib",
"liveServer.settings.multiRootWorkspaceName": "blitzkit",
"git.ignoreLimitWarning": true
}
+41
View File
@@ -0,0 +1,41 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/BlitzKit.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/BlitzKit.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"--project",
"${workspaceFolder}/BlitzKit.sln"
],
"problemMatcher": "$msCompile"
}
]
}
+27
View File
@@ -0,0 +1,27 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{F23F76D4-C350-4BBA-9DF1-E67C5CD391B1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlitzKit.FFI", "src\BlitzKit.FFI\BlitzKit.FFI.csproj", "{8E798C66-C863-4A67-87EA-853109EEE037}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8E798C66-C863-4A67-87EA-853109EEE037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8E798C66-C863-4A67-87EA-853109EEE037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8E798C66-C863-4A67-87EA-853109EEE037}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8E798C66-C863-4A67-87EA-853109EEE037}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{8E798C66-C863-4A67-87EA-853109EEE037} = {F23F76D4-C350-4BBA-9DF1-E67C5CD391B1}
EndGlobalSection
EndGlobal
+9
View File
@@ -11,3 +11,12 @@ Your premier source for all things Blitz.
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
![BlitzKit application directory](https://i.imgur.com/YWCtOuJ.png)
## Naming Guide
| Type | Style | Example |
| --------- | -------------- | ---------------------------------------------------------------- |
| In-text | CamelCase | BlitzKit |
| Code | lowerCamelCase | `let blitzkit = { ... }`, `function fetchBlitzkitData() { ... }` |
| URLs | kebab-case | `https://example.com/blitzkit/` |
| Constants | SNAKE_CASE | `const BLITZKIT_VERSION = "1.0.0"` |
+96
View File
@@ -0,0 +1,96 @@
{
"name": "blitzkit",
"private": true,
"version": "1.27.11",
"description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module",
"types": "./types.d.ts",
"workspaces": ["packages/*", "submodules/*"],
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "bun build:prisma --no-hints && cd packages/website && bun run build",
"build:prisma": "prisma generate",
"build:sitemap": "bun scripts/sitemap.ts",
"build:docs": "vitepress build docs",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website-ue && bun run dev",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "bun packages/scripts/src/protos.ts",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings"
},
"license": "MIT",
"dependencies": {
"satori": "^0.10.14",
"@resvg/resvg-js": "^2.6.2",
"discord.js": "^14.16.3",
"bepaint": "^0.1.0-beta.3",
"markdown-escape": "^2.0.0",
"@types/markdown-escape": "^1.1.3",
"@types/adm-zip": "^0.5.5",
"@types/lz4js": "^0.2.1",
"@octokit/plugin-throttling": "^8.2.0",
"@octokit/rest": "^20.1.1",
"@prisma/client": "^6.6.0",
"adm-zip": "^0.5.16",
"crc": "^4.3.2",
"dotenv": "^16.4.5",
"lz4js": "^0.2.0",
"yaml": "^2.5.0",
"ts-deepmerge": "^7.0.2",
"@types/decompress": "^4.2.7",
"@types/progress": "^2.0.7",
"@gltf-transform/core": "^4.0.10",
"@gltf-transform/extensions": "^4.0.10",
"@gltf-transform/functions": "^4.0.10",
"csv-parse": "^5.5.6",
"decompress": "^4.2.1",
"esbuild": "^0.19.12",
"fast-xml-parser": "^4.4.1",
"progress": "^2.0.3",
"puppeteer": "^23.10.4",
"@astrojs/check": "^0.9.4",
"@playform/compress": "^0.1.9",
"@playform/inline": "^0.1.2",
"@types/js-cookie": "^3.0.6",
"astro-compressor": "^1.0.0",
"@fontsource/inter": "^5.2.5",
"@nanostores/persistent": "^0.10.2",
"@nanostores/react": "^0.7.3",
"@nivo/bar": "^0.87.0",
"@nivo/line": "^0.88.0",
"compare-versions": "^6.1.1",
"echarts": "^5.5.1",
"js-cookie": "^3.0.5",
"markdown-to-jsx": "^7.5.0",
"nanostores": "^0.11.3",
"react-device-detect": "^2.2.3",
"react-promise-suspense": "^0.3.4",
"urlon": "^3.1.0",
"@types/bun": "latest",
"@types/node": "^22.14.1",
"prisma": "^6.6.0",
"typescript": "^5.8.3",
"googleapis": "^144.0.0",
"protobufjs": "^7.5.2",
"quicklime": "^1.2.0",
"sharp": "^0.33.5"
}
}
+124
View File
@@ -0,0 +1,124 @@
{
"name": "blitzkit",
"private": true,
"version": "1.27.11",
"description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module",
"types": "./types.d.ts",
"workspaces": [
"packages/*",
"submodules/*"
],
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "bun build:prisma --no-hints && cd packages/website && bun run build",
"build:prisma": "prisma generate",
"build:sitemap": "bun scripts/sitemap.ts",
"build:docs": "vitepress build docs",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website-ue && bun run dev",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "bun packages/scripts/src/protos.ts",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings"
},
"license": "MIT",
"dependencies": {
"satori": "^0.10.14",
"@resvg/resvg-js": "^2.6.2",
"discord.js": "^14.16.3",
"fuzzysort": "^2.0.4",
"bepaint": "^0.1.0-beta.3",
"markdown-escape": "^2.0.0",
"@types/markdown-escape": "^1.1.3",
"@types/adm-zip": "^0.5.5",
"@types/lz4js": "^0.2.1",
"@octokit/plugin-throttling": "^8.2.0",
"@octokit/rest": "^20.1.1",
"@prisma/client": "^6.6.0",
"adm-zip": "^0.5.16",
"crc": "^4.3.2",
"dotenv": "^16.4.5",
"lz4js": "^0.2.0",
"ts-proto": "^2.2.2",
"yaml": "^2.5.0",
"ts-deepmerge": "^7.0.2",
"@types/decompress": "^4.2.7",
"@types/progress": "^2.0.7",
"@gltf-transform/core": "^4.0.10",
"@gltf-transform/extensions": "^4.0.10",
"@gltf-transform/functions": "^4.0.10",
"csv-parse": "^5.5.6",
"decompress": "^4.2.1",
"esbuild": "^0.19.12",
"fast-xml-parser": "^4.4.1",
"progress": "^2.0.3",
"puppeteer": "^23.10.4",
"@astrojs/check": "^0.9.4",
"@astrojs/sitemap": "^3.2.1",
"@playform/compress": "^0.1.9",
"@playform/inline": "^0.1.2",
"@types/js-cookie": "^3.0.6",
"@types/three": "^0.160.0",
"astro-compressor": "^1.0.0",
"@astrojs/partytown": "^2.1.4",
"@astrolib/seo": "^1.0.0-beta.8",
"@fontsource/inter": "^5.2.5",
"@nanostores/persistent": "^0.10.2",
"@nanostores/react": "^0.7.3",
"@nivo/bar": "^0.87.0",
"@nivo/line": "^0.88.0",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/react-icons": "^1.3.0",
"@radix-ui/themes": "^3.1.4",
"@react-three/drei": "^9.115.0",
"@react-three/fiber": "^8.17.10",
"compare-versions": "^6.1.1",
"echarts": "^5.5.1",
"immer": "^10.1.1",
"js-cookie": "^3.0.5",
"markdown-to-jsx": "^7.5.0",
"nanostores": "^0.11.3",
"react-device-detect": "^2.2.3",
"react-promise-suspense": "^0.3.4",
"three": "^0.169.0",
"urlon": "^3.1.0",
"zustand": "^4.5.5",
"@types/bun": "latest",
"@types/lodash-es": "^4.17.12",
"@types/node": "^22.14.1",
"prettier": "^3.5.3",
"prisma": "^6.6.0",
"typescript": "^5.8.3",
"googleapis": "^144.0.0",
"lodash-es": "^4.17.21",
"protobufjs": "^7.5.2",
"quicklime": "^1.2.0",
"sharp": "^0.33.5",
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@astrojs/react": "^4.3.0",
"@types/react": "^19.1.5",
"@types/react-dom": "^19.1.5",
"astro": "^5.8.0",
"react": "^19.1.0",
"react-dom": "^19.1.0"
}
}
Executable → Regular
BIN
View File
Binary file not shown.
-25
View File
@@ -1,25 +0,0 @@
# BlitzKit 1.27.16
## Features
- Added links to GuidesBlitz to Tankopedia to aid users understand tanks beyond just numbers and stats
- Added a gun depression and yaw visualizer
## Changes
- Made the colors of the advanced highlighting mode more subtle
- Made the Tankopedia stat lines more condensed
- You can now scroll the page even with your cursor on the Tankopedia sandbox
## Fixes
- Fixed a bug where the range of increased gun depression was incorrectly doubled
- Removed an unintended space before the "x" in the "Gun damaged" stat
- Fixed an issue causing the 3D renderer to render frames even when off screen
- Fixed a differential issue causing excessive rerendering of the stat lines
- Images no longer exceed the width of the device in the docs
- Assault shells no longer scale the module damage with distance
## Technical Changes
- Removed all code relating to the canceled "Shooting Range" mode
-18
View File
@@ -1,18 +0,0 @@
# BlitzKit 1.27.17
This update was released early for the website. Today, it'll be officially announced and released for the bot
## Features
- Added the shell reload visualizer to aid people in getting a feel for how long shell reloads really are
- Added lines of stats for the burst shells
## Changes
- Removed the redundant word "Shell" from "Shell reload" and "Shell reloads"
- Removed the penetration over distance slider
## Fixes
- Fixed the DPM of tanks with burst shells like the ATAC
- The DPM will still be different from the game due to a bug in World of Tanks Blitz; I am trying to get Wargaming to fix it; trust BlitzKit!
-11
View File
@@ -1,11 +0,0 @@
# BlitzKit 1.27.18
## Features
- Added a mini-game to BlitzKit similar to "Guess Who's That Pokemon" but with tanks: http://blitzkit.vercel.app/guess
- Switched to a new renderer for better lighting for the Tankopedia
## Fixes
- The loading bar for the Tankopedia sandbox now shows up again
- Removed a lot of dead code, improving performance
-18
View File
@@ -1,18 +0,0 @@
# BlitzKit 1.27.19
Two updates in a day? I just got a little excited by the new Tankopedia lighting.
## Features
- The camera is now lower down in the Tankopedia, giving the tank a more heroic feel
- Tanks are better framed across all devices, minimizing whitespace
- Added a skip button for the reload visualizer to skip to the next event
## Fixes
- Removed the useless "show grid" setting
- Taking screenshots now no longer includes the scene props like the floor
- The subtler color contrast for the advanced highlighting has now been reverted back to the higher contrast
- The shot display card is now properly aligned as a proper table again
- Tank modules are once again considered in the penetration tester
- Tank filters in the antagonist selector in the Tankopedia sandbox are now properly aligned
-13
View File
@@ -1,13 +0,0 @@
# BlitzKit 1.27.20
It's all technical updates! The HD tanks will be rolled out over the span of few days.
## Technical Changes
- Shadows are disabled if your framerate drops below 30fps
- Pages that redirect to other pages (like the old /tools/tankopedia) now load a few hundred times faster
- Replaced Zustand with a custom state manager called Varuna with the goal to rewrite a significant portion of the website to not require any React for rendering increasing performance
- The transition wireframe in the Tankopedia sandbox now uses a lower quality model for performance reasons
- Tanks with PBR now use the correct maximum resolution textures
- This is a significant update as you can now literally see individual splats of dust on tanks and scratches haha
- Baked the ambient occlusion maps into the textures, hence reducing the overall model load times even with higher resolution textures
+11 -22
View File
@@ -1,22 +1,22 @@
{
"name": "blitzkit",
"private": true,
"version": "1.27.20",
"version": "1.27.15",
"description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module",
"types": "./types.d.ts",
"workspaces": [
"packages/*"
"packages/*",
"submodules/*"
],
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "bun build:prisma --no-hints && cd packages/website && bun run build",
"build:website": "cd packages/website-ue && bun run build",
"build:prisma": "prisma generate",
"build:sitemap": "bun scripts/sitemap.ts",
"build:docs": "vitepress build docs",
"build:proxyclient": "cd packages/scripts && bun run build:proxyclient",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
@@ -31,32 +31,21 @@
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"update": "yarn upgace --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "bun packages/scripts/src/protos.ts",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings"
"prunestrings": "cd packages/scripts && bun prunestrings",
"build:ffi": "bun build:windows:ffi",
"build:windows:ffi": "dotnet publish src/BlitzKit.FFI -r win-x64 /p:PublishAot=true",
"build:linux:ffi": "dotnet publish src/BlitzKit.FFI -r linux-x64 /p:PublishAot=true"
},
"license": "MIT",
"dependencies": {
"@types/xmpp__client": "^0.13.3",
"@xmpp/client": "^0.13.6",
"cheerio": "^1.1.2",
"googleapis": "^144.0.0",
"lodash-es": "^4.17.21",
"protobufjs": "^7.5.2",
"quicklime": "^1.2.0",
"sharp": "^0.33.5"
},
"devDependencies": {
"@types/bun": "latest",
"@types/lodash-es": "^4.17.12",
"@types/node": "^22.14.1",
"prettier": "^3.5.3",
"prisma": "^6.6.0",
"typescript": "^5.8.3"
"@types/bun": "^1.2.15",
"prettier": "^3.5.3"
}
}
-16
View File
@@ -3,24 +3,8 @@
"private": true,
"type": "module",
"types": "src/types.d.ts",
"dependencies": {
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"satori": "^0.10.14",
"@resvg/resvg-js": "^2.6.2",
"discord.js": "^14.16.3",
"react": "^18.3.1",
"@radix-ui/colors": "^3.0.0",
"fuzzysort": "^2.0.4",
"bepaint": "^0.1.0-beta.3",
"dotenv": "^16.4.5",
"markdown-escape": "^2.0.0"
},
"scripts": {
"dev": "bun --watch src/main.ts",
"start": "bun src/main.ts"
},
"devDependencies": {
"@types/markdown-escape": "^1.1.3"
}
}
+8 -3
View File
@@ -197,10 +197,15 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
turret.guns.forEach((gun) => {
if (
gun.research_cost !== undefined &&
typeof gun.research_cost.research_cost_type!.value === 'number'
gun.gun_type!.value.base.research_cost !== undefined &&
typeof gun.gun_type!.value.base.research_cost
.research_cost_type!.value === 'number'
) {
gunXps.set(gun.id, gun.research_cost.research_cost_type!.value);
gunXps.set(
gun.gun_type!.value.base.id,
gun.gun_type!.value.base.research_cost.research_cost_type!
.value,
);
}
});
});
+14 -12
View File
@@ -1,8 +1,8 @@
import { ReadStream } from "@blitzkit/core";
import AdmZip from "adm-zip";
import { readFile } from "fs/promises";
import { Parser } from "pickleparser";
import protobuf from "protobufjs";
import { ReadStream } from '@blitzkit/core';
import AdmZip from 'adm-zip';
import { readFile, writeFile } from 'fs/promises';
import { Parser } from 'pickleparser';
import protobuf from 'protobufjs';
interface WotbReplayMetaJson {
version: string;
@@ -24,24 +24,26 @@ export class WotbReplayReadStream extends ReadStream {
async wotbReplay() {
const pickleParser = new Parser();
const zip = new AdmZip(Buffer.from(this.buffer));
const metaJsonBuffer = zip.getEntry("meta.json")?.getData();
const battleResultsDat = zip.getEntry("battle_results.dat")?.getData();
const metaJsonBuffer = zip.getEntry('meta.json')?.getData();
const battleResultsDat = zip.getEntry('battle_results.dat')?.getData();
if (!metaJsonBuffer || !battleResultsDat)
throw new SyntaxError("meta.json not found");
throw new SyntaxError('meta.json not found');
const metaJson = JSON.parse(
metaJsonBuffer.toString()
metaJsonBuffer.toString(),
) as WotbReplayMetaJson;
const unpickledBattleResults = pickleParser.parse(battleResultsDat);
const [, battleResultsString] = unpickledBattleResults as [number, string];
const root = await protobuf.load(
`${__dirname}/../../protos/BattleResultsClient.proto`
`${__dirname}/../../protos/BattleResultsClient.proto`,
);
const BattleResults = root.lookupType(
"BattleResultsGenerated.BattleResultsClient"
'BattleResultsGenerated.BattleResultsClient',
);
writeFile('test.dat', Buffer.from(battleResultsString));
const reader = protobuf.Reader.create(Buffer.from(battleResultsString));
// const decodedBattleResults = BattleResults.decodeDelimited(
@@ -51,7 +53,7 @@ export class WotbReplayReadStream extends ReadStream {
}
}
const replay = await readFile("temp/test3.wotbreplay");
const replay = await readFile('temp/test3.wotbreplay');
const stream = new WotbReplayReadStream(replay.buffer as ArrayBuffer);
stream.wotbReplay();
+8 -1
View File
@@ -1,4 +1,11 @@
{
"extends": "../../tsconfig.json",
"include": ["src/**/*", "../core/src/blitzkit/supportedLocales.ts", "../i18n/src/unwrapper.ts"]
"include": [
"src/**/*",
"../core/src/blitzkit/supportedLocales.ts",
"../i18n/src/unwrapper.ts"
],
"compilerOptions": {
"baseUrl": "../../"
}
}
+3 -14
View File
@@ -4,20 +4,9 @@
"type": "module",
"main": "src/index.ts",
"dependencies": {
"@octokit/plugin-throttling": "^8.2.0",
"@octokit/rest": "^20.1.1",
"@prisma/client": "^6.6.0",
"adm-zip": "^0.5.16",
"crc": "^4.3.2",
"dotenv": "^16.4.5",
"lz4js": "^0.2.0",
"pickleparser": "^0.2.1",
"protobufjs": "^7.4.0",
"@types/js-yaml": "^4.0.9",
"js-yaml": "^4.1.0",
"ts-proto": "^2.2.2",
"yaml": "^2.5.0"
},
"devDependencies": {
"@types/adm-zip": "^0.5.5",
"@types/lz4js": "^0.2.1"
"@blitzkit/closed": "workspace:*"
}
}
@@ -0,0 +1,99 @@
import { CatalogItem } from '@protos/blitz_items';
import { Any } from '@protos/google/protobuf/any';
import { lowerFirst } from 'lodash-es';
import { compareUint8Arrays } from '../../../scripts/src/core/github/compareUint8Arrays';
import { MessageFns } from '../protos';
export class CatalogItemAccessor {
public id: string;
components: Record<string, Any> = {};
count: number;
constructor(private item: CatalogItem) {
this.id = item.catalog_id;
this.count = item.components.length;
for (const component of item.components) {
if (
component.value === undefined ||
component.value.component === undefined
) {
continue;
}
this.components[component.key] = component.value.component;
}
}
undiscriminatedId() {
return this.id.split('.').slice(1).join('.');
}
static fromComponent(id: string, component: Any) {
return this.fromComponents(id, [component]);
}
static fromComponents(id: string, components: Any[]) {
return new CatalogItemAccessor({
catalog_id: id,
components: components.map((component) => ({
key: lowerFirst(
component.type_url.slice(2).split('.').slice(1).join('.'),
),
value: { type_url: component.type_url, component },
})),
});
}
addComponent(key: string, value: Any) {
this.components[key] = value;
return this;
}
getOptional<Type>(Message: MessageFns<Type>, component: string) {
if (component in this.components) {
return Message.decode(this.components[component].value);
}
}
get<Type>(Message: MessageFns<Type>, component: string) {
const value = this.getOptional(Message, component);
if (value === undefined) throw new Error(`Unknown component: ${component}`);
return value;
}
pack() {
const item: CatalogItem = { catalog_id: this.id, components: [] };
for (const componentId in this.components) {
const component = this.components[componentId];
item.components.push({
key: componentId,
value: { type_url: component.type_url, component },
});
}
return item;
}
encode() {
return CatalogItem.encode(this.pack()).finish();
}
equals(other: CatalogItemAccessor) {
return (
this.count === other.count &&
this.item.components.every(
(component) =>
component.value === undefined ||
(component.key in other.components &&
(component.value.component === undefined ||
compareUint8Arrays(
other.components[component.key].value,
component.value.component.value,
))),
)
);
}
}
+1
View File
@@ -18,6 +18,7 @@ export * from './getTankStats';
export * from './idToRegion';
export * from './isOnGoingRatingSeason';
export * from './isValidBlitzId';
export * from './metadata';
export * from './nations';
export * from './normalizeExtra';
export * from './normalizeIds';
@@ -0,0 +1,89 @@
/*
export class SocketMetadataAccessor {
items: Record<string, CatalogItemAccessor> = {};
constructor(catalogItems: CatalogItem[]) {
for (const item of catalogItems) {
if (item.catalog_id in this.items) {
throw new Error(`Duplicate catalog ID: ${item.catalog_id}`);
}
this.items[item.catalog_id] = new CatalogItemAccessor(item);
}
}
get(item: string) {
if (item in this.items) return this.items[item];
throw new Error(`Unknown catalog ID: ${item}`);
}
add(item: CatalogItemAccessor) {
this.items[item.id] = item;
return this;
}
getAllTanks() {
return this.get('CatalogItemsGroupEntity.all_tanks').get(
CatalogItemsComponent,
'catalogItemsGroupComponent',
);
}
injectBlitzkit() {
this.injectBlitzKitTankComponents();
this.injectBlitzKitAllTanksEntity();
return this;
}
injectBlitzKitTankComponents() {
for (const item of this.getAllTanks().catalog_items) {
const tank = this.get(item);
const value = BlitzKitTankCatalogComponent.encode({
id: 'TEST',
set: 'TEST',
}).finish();
tank.addComponent('blitzkitTankCatalogComponent', {
type_url:
'./blitzkit_static_tank_component.BlitzKitTankCatalogComponent',
value,
});
}
}
injectBlitzKitAllTanksEntity() {
const allTanksEntities: BlitzkitAllTanksComponent = { tanks: [] };
for (const item of this.getAllTanks().catalog_items) {
allTanksEntities.tanks.push(this.get(item).pack());
}
this.add(
CatalogItemAccessor.fromComponent(
'BlitzKitAllTanksEntity.blitzkit_all_tanks',
{
type_url:
'./blitzkit_static_all_tanks_component.BlitzkitAllTanksComponent',
value: BlitzkitAllTanksComponent.encode(allTanksEntities).finish(),
},
),
);
}
}
export class RemoteMetadataAccessor {
constructor(private base: string) {}
async get(item: string) {
const response = await fetch(`${this.base}/${item}.pb`);
if (!response.ok) throw new Error(`Unknown catalog ID: ${item}`);
const buffer = await response.arrayBuffer();
const catalogItem = CatalogItem.decode(new Uint8Array(buffer));
return new CatalogItemAccessor(catalogItem);
}
}
*/
+131
View File
@@ -0,0 +1,131 @@
import { CatalogItem } from '@protos/blitz_items';
import { Metadata } from '@protos/blitz_metadata';
import { LocalizationResourcesComponent } from '@protos/blitz_static_localization_resources_component';
import { RemoteStorageComponent } from '@protos/blitz_static_remote_storage_component';
import { load } from 'js-yaml';
import { minimatch } from 'minimatch';
import { CatalogItemAccessor } from 'packages/core/src/blitz/catalogItemAccessor';
interface LocalizationConfig {
namespaces: string[];
}
export class MetadataAccessor {
items: Record<string, CatalogItem> = {};
constructor(metadata: Metadata) {
for (const item of metadata.catalog_items) {
this.items[item.catalog_id] = item;
}
}
get(item: string) {
if (item in this.items) return new CatalogItemAccessor(this.items[item]);
throw new Error(`Item ${item} does not exist in socket metadata`);
}
add(item: CatalogItemAccessor) {
this.items[item.id] = item.pack();
}
filter(predicate: (item: string) => boolean) {
const items: CatalogItemAccessor[] = [];
for (const item in this.items) {
if (predicate(item)) {
items.push(new CatalogItemAccessor(this.items[item]));
}
}
return items;
}
async strings(locale: string) {
const clientConfig = await this.get(
'ClientConfigsEntity.default_client_config',
);
const localizationResources = clientConfig.get(
LocalizationResourcesComponent,
'localizationResourcesComponent',
);
if (!localizationResources.remote_storage) {
throw new Error('Localization resources not found');
}
const { relative_path } = localizationResources.remote_storage;
let remoteStorage: RemoteStorageComponent | undefined = undefined;
for (const candidateId of localizationResources.remote_storage.production) {
const item = await this.get(candidateId);
const candidate = item.get(
RemoteStorageComponent,
'remoteStorageComponent',
);
if (
remoteStorage === undefined ||
candidate.download_speed_weight > remoteStorage.download_speed_weight
) {
remoteStorage = candidate;
}
}
if (remoteStorage === undefined) {
throw new Error('No suitable production remote storage found');
}
const config = await fetch(
`${remoteStorage.url}/${relative_path}/config.yaml`,
)
.then((response) => response.text())
.then((text) => load(text) as LocalizationConfig);
const strings: Record<string, string> = {};
for (const namespace of config.namespaces) {
Object.assign(
strings,
await fetch(
`${remoteStorage.url}/${relative_path}/${namespace}/${locale}.yaml`,
)
.then((response) => response.text())
.then((text) => {
const strings: Record<string, string> = {};
const parsed = load(text) as Record<string, string>;
for (const key in parsed) {
strings[key] = parsed[key].replaceAll('\\"', '"');
}
return strings;
}),
);
}
return strings;
}
async stringsPartial(locale: string, patterns: string[]) {
const strings = await this.strings(locale);
const filtered: Record<string, string> = {};
for (const key in strings) {
if (patterns.some((pattern) => minimatch(key, pattern))) {
filtered[key] = strings[key];
}
}
return filtered;
}
toArray() {
return Object.values(this.items);
}
toSortedArray() {
return this.toArray().sort((a, b) =>
a.catalog_id.localeCompare(b.catalog_id),
);
}
}
@@ -0,0 +1,8 @@
import { BlitzKitAvatars } from '@protos/blitzkit';
import { MetadataAccessor } from '../../blitz/metadata';
export abstract class BlitzkitAPI {
abstract metadata: MetadataAccessor;
abstract avatars(): Promise<BlitzKitAvatars>;
}
+15
View File
@@ -0,0 +1,15 @@
import { BlitzKitAvatars } from '@protos/blitzkit';
import { MetadataAccessor } from '../../blitz/metadata';
import { BlitzkitAPI } from './abstract';
export class BlitzkitClientAPI extends BlitzkitAPI {
get metadata(): MetadataAccessor {
throw new Error('Cannot access metadata from client');
}
async avatars() {
const response = await fetch('/api/internal/avatars.pb');
const buffer = await response.arrayBuffer();
return BlitzKitAvatars.decode(new Uint8Array(buffer));
}
}
+3
View File
@@ -0,0 +1,3 @@
export * from './abstract';
export * from './client';
export * from './server';
+37
View File
@@ -0,0 +1,37 @@
import { ProfileAvatarComponent } from '@protos/blitz_static_profile_avatar_component';
import { SellableComponent } from '@protos/blitz_static_sellable_component';
import { StuffUIComponent } from '@protos/blitz_static_stuff_ui_component';
import { BlitzKitAvatars } from '@protos/blitzkit';
import { BlitzkitAPI } from '.';
import { MetadataAccessor } from '../../blitz/metadata';
export class BlitzkitServerAPI extends BlitzkitAPI {
constructor(public metadata: MetadataAccessor) {
super();
}
async avatars() {
const avatars: BlitzKitAvatars = { avatars: [] };
for (const item of this.metadata.filter((item) =>
item.startsWith('ProfileAvatarEntity.'),
)) {
const stuff = item.get(StuffUIComponent, 'UIComponent');
const avatar = item.get(ProfileAvatarComponent, 'profileAvatarComponent');
const sellable = item.getOptional(SellableComponent, 'sellableComponent');
avatars.avatars.push({
id: item.undiscriminatedId(),
name: stuff.display_name,
obtaining: stuff.obtaining_methods,
description: stuff.description,
grade: stuff.grade,
category: avatar.category,
hidden_if_not_obtained: avatar.hidden_if_not_obtained,
sale: sellable?.reward,
});
}
return avatars;
}
}
+1
View File
@@ -41,6 +41,7 @@ export * from './uniqueGuns';
export * from './unwrapBlitzkitResponse';
export * from './votes';
// export * from './withCORSProxy';
export * from './api';
export * from './createDefaultProvisions';
export * from './gallery';
export * from './metaSortTank';
+26 -38
View File
@@ -1,6 +1,6 @@
import {
GunDefinition,
GunDefinitionAutoReloader,
GunDefinitionAutoReloaderProperties,
ShellDefinition,
} from '../protos';
@@ -15,46 +15,34 @@ export function resolveDpm(
let dps: number;
if (gun.gun_type!.$case === 'regular') {
dps = alpha / (reloadCoefficient * gun.gun_type!.value.reload);
dps = alpha / (reloadCoefficient * gun.gun_type!.value.extension.reload);
} else if (gun.gun_type!.$case === 'auto_loader') {
const damage = alpha * gun.gun_type!.value.shell_count;
let time = gun.gun_type!.value.clip_reload * reloadCoefficient;
if (gun.burst) {
time +=
(gun.gun_type!.value.shell_count / gun.burst.count - 1) *
gun.gun_type!.value.intra_clip *
intraClipCoefficient;
time +=
(gun.gun_type!.value.shell_count / gun.burst.count) *
(gun.burst.count - 1) *
gun.burst.interval;
} else {
time +=
(gun.gun_type!.value.shell_count - 1) *
gun.gun_type!.value.intra_clip *
intraClipCoefficient;
}
dps = damage / time;
dps =
(alpha * gun.gun_type!.value.extension.shell_count) /
(gun.gun_type!.value.extension.clip_reload * reloadCoefficient +
(gun.gun_type!.value.extension.shell_count - 1) *
gun.gun_type!.value.extension.intra_clip *
intraClipCoefficient);
} else {
const mostOptimalShell = gun.gun_type!.value.shell_reloads.reduce<null | {
index: number;
reload: number;
}>((current, reloadRaw, index) => {
const reload =
reloadRaw * reloadCoefficient +
(index > 0
? (gun.gun_type!.value as GunDefinitionAutoReloader).intra_clip *
intraClipCoefficient
: 0);
const mostOptimalShell =
gun.gun_type!.value.extension.shell_reloads.reduce<null | {
index: number;
reload: number;
}>((current, reloadRaw, index) => {
const reload =
reloadRaw * reloadCoefficient +
(index > 0
? (
gun.gun_type!.value
.extension as GunDefinitionAutoReloaderProperties
).intra_clip * intraClipCoefficient
: 0);
if (current === null || reload < current.reload) {
return { index, reload };
}
return current;
}, null)!;
if (current === null || reload < current.reload) {
return { index, reload };
}
return current;
}, null)!;
dps = alpha / mostOptimalShell?.reload;
}
+9 -7
View File
@@ -1,5 +1,5 @@
import locales from '@blitzkit/i18n/locales.json' with { type: 'json' };
import { deburr } from 'lodash-es';
import { SUPPORTED_LOCALES } from '../../../i18n/src/strings';
import { I18nString } from '../protos';
import { fetchCamouflageDefinitions } from './camouflageDefinitions';
import { fetchTankDefinitions } from './tankDefinitions';
@@ -26,8 +26,8 @@ export async function fetchTankNames() {
searchableNameDeburr,
camouflages: tank.camouflages
?.map((id) =>
SUPPORTED_LOCALES.map(
(locale) =>
locales.supported.map(
({ locale }) =>
camouflageDefinitions.camouflages[id]?.name.locales[locale],
),
)
@@ -42,9 +42,11 @@ export async function fetchTankNames() {
}
export const SEARCH_KEYS = [
...SUPPORTED_LOCALES.map((locale) => [
`searchableName.locales.${locale}`,
`searchableNameDeburr.locales.${locale}`,
]).flat(),
...locales.supported
.map(({ locale }) => [
`searchableName.locales.${locale}`,
`searchableNameDeburr.locales.${locale}`,
])
.flat(),
'camouflages',
];
+2 -2
View File
@@ -7,8 +7,8 @@ export function uniqueGuns(turrets: TurretDefinition[]) {
forEachRight(turrets, (turret) => {
forEachRight(turret.guns, (gun) => {
if (!gunIds.has(gun.id)) {
gunIds.add(gun.id);
if (!gunIds.has(gun.gun_type!.value.base.id)) {
gunIds.add(gun.gun_type!.value.base.id);
guns.push({ turret, gun });
}
});
+33 -22
View File
@@ -108,47 +108,58 @@ message GunDefinition {
GunDefinitionAutoLoader auto_loader = 2;
GunDefinitionAutoReloader auto_reloader = 3;
}
required uint32 id = 4;
required float rotation_speed = 5;
optional ResearchCost research_cost = 6;
required uint32 weight = 7;
required I18nString name = 8;
required uint32 tier = 9;
repeated ShellDefinition shells = 10;
required float camouflage_loss = 11;
required float aim_time = 12;
required float dispersion_base = 13;
required float dispersion_traverse = 14;
required float dispersion_shot = 15;
required float dispersion_damaged = 16;
repeated Unlock unlocks = 17;
required uint32 shell_capacity = 18;
optional AssaultRanges assault_ranges = 19;
optional Burst burst = 20;
}
message GunDefinitionRegular {
required GunDefinitionBase base = 1;
required GunDefinitionRegularProperties extension = 2;
}
message GunDefinitionRegularProperties {
required float reload = 1;
}
message GunDefinitionAutoLoader {
required GunDefinitionBase base = 1;
required GunDefinitionAutoLoaderProperties extension = 2;
}
message GunDefinitionAutoLoaderProperties {
required float clip_reload = 1;
required float intra_clip = 2;
required float shell_count = 3;
}
message Burst {
required uint32 count = 1;
required float interval = 2;
message GunDefinitionAutoReloader {
required GunDefinitionBase base = 1;
required GunDefinitionAutoReloaderProperties extension = 2;
}
message GunDefinitionAutoReloader {
message GunDefinitionAutoReloaderProperties {
repeated float shell_reloads = 1;
required float intra_clip = 2;
required float shell_count = 3;
}
message GunDefinitionBase {
required uint32 id = 1;
required float rotation_speed = 2;
optional ResearchCost research_cost = 3;
required uint32 weight = 4;
required I18nString name = 5;
required uint32 tier = 6;
repeated ShellDefinition shells = 7;
required float camouflage_loss = 8;
required float aim_time = 9;
required float dispersion_base = 10;
required float dispersion_traverse = 11;
required float dispersion_shot = 12;
required float dispersion_damaged = 13;
repeated Unlock unlocks = 14;
required uint32 shell_capacity = 15;
optional AssaultRanges assault_ranges = 16;
}
message AssaultRanges {
repeated AssaultRange ranges = 1;
repeated ShellType types = 2;
File diff suppressed because it is too large. Load diff
+4 -1
View File
@@ -1,4 +1,7 @@
{
"extends": "../../tsconfig.json",
"include": ["src/**/*", "../i18n/src/strings.ts"]
"include": ["src/**/*"],
"compilerOptions": {
"baseUrl": "../../"
}
}
+1 -5
View File
@@ -2,9 +2,5 @@
"name": "@blitzkit/i18n",
"private": true,
"type": "module",
"main": "src/index.ts",
"dependencies": {
"ts-deepmerge": "^7.0.2"
},
"devDependencies": {}
"main": "src/index.ts"
}
+13 -86
View File
@@ -1,89 +1,8 @@
import { merge } from 'ts-deepmerge';
import en from '../strings/en.json';
import es from '../strings/es.json';
import fr from '../strings/fr.json';
import ja from '../strings/ja.json';
import pl from '../strings/pl.json';
import pt from '../strings/pt.json';
import ru from '../strings/ru.json';
import uk from '../strings/uk.json';
import zh from '../strings/zh.json';
import type en from '../strings/en.json';
export type BlitzKitStrings = typeof en;
const stringsRaw = { en, es, fr, ja, pl, pt, ru, uk, zh };
export const SUPPORTED_LOCALES = Object.keys(stringsRaw) as SupportedLocale[];
export const DEFAULT_LOCALE = SUPPORTED_LOCALES[0];
function redact(string: string) {
const matches = [...string.matchAll(/%s\d+/g)];
const characters = string
.split('')
.map((char) => (char === ' ' ? ' ' : '█')) as string[];
matches.forEach((match) => {
const start = match.index;
const matchText = match[0];
for (let i = 0; i < matchText.length; i++) {
characters[start + i] = matchText[i];
}
});
return characters.join('');
}
function nuke(object: TranslationTree) {
for (const key in object) {
const typedKey = key as keyof typeof object;
if (typeof object[typedKey] === 'string') {
const value = object[typedKey];
object[typedKey] = redact(value as string);
} else nuke(object[typedKey] as TranslationTree);
}
}
const stringsPartial: Partial<Record<SupportedLocale, TranslationTree>> = {};
for (const locale in stringsRaw) {
if (locale === DEFAULT_LOCALE) {
stringsPartial[DEFAULT_LOCALE] = stringsRaw[DEFAULT_LOCALE];
continue;
}
const localeStrings = stringsRaw[locale as SupportedLocale];
stringsPartial[locale as SupportedLocale] = merge(
stringsRaw[DEFAULT_LOCALE],
localeStrings,
);
if (import.meta.env.PUBLIC_DEBUG_MISSING_I18N === 'true') {
nuke(stringsPartial[locale as SupportedLocale]!);
}
}
export const STRINGS = stringsPartial as Record<
SupportedLocale,
BlitzKitStrings
>;
export type SupportedLocale = keyof typeof stringsRaw;
export const SUPPORTED_LOCALE_BLITZ_MAP: Record<SupportedLocale, string> = {
en: 'en',
es: 'es',
fr: 'fr',
ja: 'ja',
pt: 'pt',
ru: 'ru',
uk: 'uk',
zh: 'zh-Hans',
pl: 'pl',
};
export const SUPPORTED_LOCALE_FLAGS: Record<SupportedLocale, string> = {
export const SUPPORTED_LOCALE_FLAGS: Record<string, string> = {
en: '🇺🇸',
es: '🇪🇸',
fr: '🇫🇷',
@@ -95,6 +14,14 @@ export const SUPPORTED_LOCALE_FLAGS: Record<SupportedLocale, string> = {
pl: '🇵🇱',
};
export type TranslationTree = { [key: string]: TranslationNode };
export type TranslationNode = string | TranslationTree;
export const LOCALE_NAMES: Record<string, string> = {
en: 'English',
es: 'Español',
fr: 'Français',
ja: '日本語',
pt: 'Português',
ru: 'Русский',
uk: 'Українська',
zh: '中文',
pl: 'Polski',
};
+2 -2
View File
@@ -1,5 +1,5 @@
import { I18nString } from '@blitzkit/core';
import { DEFAULT_LOCALE } from './strings';
import locales from '../locales.json' with { type: 'json' };
export function unwrapper(locale: string) {
return function (i18nString: I18nString) {
@@ -7,6 +7,6 @@ export function unwrapper(locale: string) {
return i18nString.locales[locale];
}
return i18nString.locales[DEFAULT_LOCALE];
return i18nString.locales[locales.default];
};
}
+54 -33
View File
@@ -6,6 +6,14 @@
},
"common": {
"grades": {
"0": "Unspecified grade",
"1": "Common",
"2": "Rare",
"3": "Epic",
"4": "Legendary"
},
"units": {
"m": "%s1m",
"mm": "%s1mm",
@@ -13,7 +21,8 @@
"hp": "%s1hp",
"x": "x%s1",
"percentage": "%s1%",
"deg_s": "%s1°/s"
"deg_s": "%s1°/s",
"times": "x%s1"
},
"gun_types": {
@@ -861,11 +870,11 @@
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
"internal": {
"name": "Internal",
"button": "Internal",
"description": "BlitzKit internal tools",
"seo_description": "BlitzKit internal tools"
},
"guess": {
@@ -894,10 +903,6 @@
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -924,13 +929,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
@@ -946,7 +944,9 @@
"green_penetration": "Green penetration",
"hide_model_under_armor": "Hide model under armor",
"opaque": "Opaque",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Environment",
"show_grid": "Show grid"
},
"screenshot": {
@@ -1042,6 +1042,7 @@
"review": {
"title": "Review videos",
"disclaimer": "BlitzKit does not endorse any review videos.",
"join": "Apply to %s1 YouTuber program"
},
@@ -1105,8 +1106,8 @@
"dpmEffective": "Effective at 60s",
"shells": "Shells",
"mostOptimalShellIndex": "Most optimal shell",
"shellReloads": "Reloads",
"shellReload": "Reload",
"shellReloads": "Shell reloads",
"shellReload": "Shell reload",
"intraClip": "Intra-clip",
"caliber": "Caliber",
"penetration": "Penetration",
@@ -1164,9 +1165,7 @@
"shellRange": "Shell range",
"shellCapacity": "Shell capacity",
"gunType": "Gun type",
"penetrationAt250m": "Penetration at 250m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetration at 250m"
}
},
@@ -1274,17 +1273,33 @@
}
}
},
"gallery": {
"name": "Gallery",
"avatars": {
"name": "Avatars",
"button": "Browse all",
"description": "Blitz player avatars",
"seo_description": "All World of Tanks Blitz player avatars",
"last_updated": "Last updated on %s1",
"seo_description": "All World of Tanks Blitz player profile avatars",
"description": "Player profile avatars",
"no_description": "This avatar has no description.",
"download": "Download",
"enlarge": "Enlarge",
"hidden": "Hidden",
"unnamed_avatars": "Unnamed avatars",
"search": {
"hint": "Search avatars...",
"results": "%s1 avatars"
},
"categories": {
"0": "Unspecified",
"1": "Premium",
"2": "Special",
"3": "Accumulative",
"4": "Other",
"5": "Temporary"
}
},
"session": {
"name": "Session",
"button": "Start tracking",
@@ -1446,11 +1461,17 @@
"description": "Get started with BlitzKit",
"seo_description": "Get started with BlitzKit"
},
"api": {
"name": "API",
"button": "To the docs",
"description": "BlitzKit hosted API",
"seo_description": "BlitzKit hosted static API for World of Tanks Blitz"
"blitz_analysis": {
"name": "BlitzAnalysis[]",
"button": "Analyze now",
"description": "Rich historic average stats",
"seo_description": "Rich historic average stats in World of Tanks Blitz"
},
"blitz_insider": {
"name": "Blitz Insider",
"button": "Discover today",
"description": "In-game session stats",
"seo_description": "In-game session stats in World of Tanks Blitz"
}
},
+7 -21
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Nivel %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 blindaje, estadisticas, equipamiento, proviciones y mas.\n%s2 DPM, %3hp alfa, %s4mm penetracion, %s5kph velocidad maxima, %s6 hp salud",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Penetración verde",
"hide_model_under_armor": "Ocultar modelo bajo la armadura",
"opaque": "Opaco",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Entorno",
"show_grid": "Mostrar cuadrícula"
},
"screenshot": {
"download": "Descargar",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Vídeos de reseña",
"disclaimer": "BlitzKit no respalda ningún vídeo de reseñas.",
"join": "Aplica para el programa de YouTube de %s1"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "Effective at 60s",
"shells": "Proyectiles",
"mostOptimalShellIndex": "Proyectil más óptimo",
"shellReloads": "Reloads",
"shellReload": "Recarga",
"shellReloads": "Tiempos de recarga",
"shellReload": "Tiempo de recarga",
"intraClip": "Intra-clip",
"caliber": "Calibre",
"penetration": "Penetración",
@@ -1044,9 +1032,7 @@
"shellRange": "Rango del proyectil",
"shellCapacity": "Capacidad de proyectiles",
"gunType": "Tipo de cañón",
"penetrationAt250m": "Penetración a 250 m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetración a 250 m"
}
},
"firepower": {
+48 -62
View File
@@ -364,9 +364,9 @@
"non_tech_tree": "# %s1 n'est pas dans l'arbre technologique\n\nVous ne pouvez pas rechercher un char prenium/de collection.",
"tier_1": "# %s1 est un char de tier I\n\nLe char de tier 1 sont déverrouillé gratuitement pour tous les joueurs.",
"already_researched": "# %s1 est déjà recherché\n\nEssayez de fournir un `char de départ` en utilisant la commande pour voir la progression d'une lignée.",
"start_end_equal": "# %s1 a été fourni deux fois\n\nAssurez-vous que `starting-tank` et `target-tank` sont différents.",
"tanks_not_on_line": "%s1 et %s2 ne sont pas sur la même ligne \n\nAssurez-vous que « starting-tank » et « target-tank » sont sur la même ligne d'arbre technologique.",
"unordered": "# %s1 niveau supérieur à %s2\n\nAssurez-vous de fournir %s3 comme le `starting-tank` à la place car c'est le réservoir de niveau inférieur."
"start_end_equal": "# %s1 was provided twice\n\nMake sure `starting-tank` and `target-tank` are different.",
"tanks_not_on_line": "# %s1 and %s2 are not on the same line\n\nMake sure `starting-tank` and `target-tank` are on the same tech-tree line.",
"unordered": "# %s1 higher tiered to %s2\n\nMake sure to provide %s3 as the `starting-tank` instead as it is the lower tiered tank."
}
},
"about": {
@@ -380,7 +380,7 @@
},
"embeds": {
"name": "intègre",
"description": "Comment fonctionnent les intégrations"
"description": "How embeds work"
},
"introduction": {
"name": "introduction",
@@ -402,7 +402,7 @@
},
"breakdown": {
"name": "décomposition",
"description": "Répartition d'une période par chars joués",
"description": "A period's breakdown by tanks played",
"body": {
"total": "Total",
"battles": "Batailles",
@@ -471,7 +471,7 @@
"accuracy": "Précision"
},
"lethality": {
"title": "Létalité",
"title": "Lethality",
"average_damage": "Dégâts moyens",
"damage_per_tier": "Dégâts par tier",
"damage_ratio": "Rapport de dégâts",
@@ -499,20 +499,20 @@
},
"embed": {
"title": "Compte invalide ?",
"description": "Utilisez à nouveau la commande et sélectionnez un nom d'utilisateur à partir des résultats de recherche."
"description": "Use the command again and select a username from the search results."
}
},
"search_clans": {
"name": "clans de recherche",
"description": "Rechercher des clans",
"name": "search-clans",
"description": "Search clans",
"options": {
"limit": {
"name": "limite",
"description": "Nombre maximum de résultats du clan (par défaut: %s1)"
"description": "The max number of clan results (default: %s1)"
}
},
"body": {
"title": "Recherche de clan %s1 dans la région %s2",
"title": "Clan search for %s1 in region %s2",
"no_results": "Pas de clan trouvé"
}
},
@@ -535,69 +535,69 @@
"description": "Statistiques des batailles de cotés",
"subcommands": {
"neighbors": {
"name": "voisins",
"description": "Joueurs voisins dans le classement"
"name": "neighbors",
"description": "Neighboring players on the leaderboard"
},
"league": {
"name": "ligue",
"description": "Meilleurs joueurs d'une ligue"
"description": "Top players of a league"
}
},
"options": {
"limit": {
"name": "limite",
"description": "Combien de voisins afficher (par défaut : %s1)"
"description": "How many neighbors to display (default: %s1)"
},
"season": {
"name": "saison",
"description": "Numéro de saison (défaut : courant)",
"name": "season",
"description": "Season number (default: current)",
"choices": {
"current": "%s1 (actuel)"
"current": "%s1 (current)"
}
},
"league": {
"name": "ligue",
"description": "La ligue à afficher"
"description": "The league to display"
}
},
"body": {
"top_players": "Top %s1 joueurs",
"no_participation": "%s1 n'a pas joué au classement dans la saison %s2",
"no_ongoing_season": "Pas de saison en cours\n\nIl n'y a pas de saison de notation en cours actuellement.",
"deleted_player": "%s1 supprimé",
"neighbors": "évaluer les voisins",
"more": "+ %s1 de plus"
"top_players": "Top %s1 players",
"no_participation": "# %s1 didn't play rating in season %s2\n\nThis player did not participate in this season or did not get past calibration.",
"no_ongoing_season": "# No ongoing season\n\nThere isn't a currently running rating season.",
"deleted_player": "Deleted %s1",
"neighbors": "Rating neighbors",
"more": "+ %s1 more"
}
},
"today": {
"name": "aujourd'hui",
"description": "Les chars et les statistiques joués aujourd'hui"
"description": "Today's played tanks and statistics"
},
"stats": {
"name": "statistiques",
"description": "Statistiques rapides pour une période"
"description": "Quick statistics for a period"
},
"owned_tanks": {
"name": "chars possédés",
"description": "Affiche tous les chars d'un niveau",
"name": "owned-tanks",
"description": "Shows all own tanks in a tier",
"body": {
"title": "# %s1 possédait des chars de rang %s2"
"title": "# %s1's owned tier %s2 tanks\n\n"
}
},
"permissions": {
"name": "permissions",
"description": "Vérifie si le bot a les permissions nécessaires pour fonctionner",
"description": "Checks wether the bot has the required permissions to function",
"body": {
"title": "# Permissions\n\n%s1",
"view_channels": "Afficher les canaux : nécessaire pour trouver le message sur lequel le bouton d'actualisation a été utilisé",
"read_message_history": "Lire l'historique des messages : nécessaire pour trouver le message à rafraîchir",
"attach_files": "Joindre des fichiers : nécessaire pour ajouter des images à des commandes basées sur l'image",
"external_emojis": "Émoticônes externes: nécessaire pour ajouter des drapeaux nationaux et des émojis de classe de char"
"view_channels": "View channels: needed to find the message the refresh button was used on",
"read_message_history": "Read message history: needed to find the message to refresh",
"attach_files": "Attach files: needed to add images to image-based commands",
"external_emojis": "External emojis: needed to add national flags and tank class emojis"
}
},
"ping": {
"name": "ping",
"description": "Vérifiez si le bot est en vie.",
"description": "Check wether the bot is alive.",
"body": {
"pong": "Pong 🏓",
"pong_with_time": "Pong 🏓 - %s1ms"
@@ -605,7 +605,7 @@
"subcommands": {
"blitzkit": {
"name": "blitzkit",
"description": "Ping blitzkit"
"description": "Ping BlitzKit"
},
"wotb": {
"name": "wotb",
@@ -614,10 +614,10 @@
}
},
"player_info": {
"name": "info-joueur",
"description": "Informations de base sur un joueur",
"name": "player-info",
"description": "Basic information about a player",
"body": {
"title": "Informations de %s1",
"title": "%s1's information",
"nickname": "Nickname",
"battles": "Batailles",
"winrate": "Taux de victoires",
@@ -635,7 +635,7 @@
"description": "Today's rating statistics"
},
"season": {
"name": "saison",
"name": "season",
"description": "This season's rating statistics"
}
},
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Green penetration",
"hide_model_under_armor": "Hide model under armor",
"opaque": "Opaque",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Environment",
"show_grid": "Show grid"
},
"screenshot": {
"download": "Download",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Review videos",
"disclaimer": "BlitzKit does not endorse any review videos.",
"join": "Apply to %s1 YouTuber program"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "Effective at 60s",
"shells": "Shells",
"mostOptimalShellIndex": "Most optimal shell",
"shellReloads": "Reloads",
"shellReload": "Reload",
"shellReloads": "Shell reloads",
"shellReload": "Shell reload",
"intraClip": "Intra-clip",
"caliber": "Caliber",
"penetration": "Penetration",
@@ -1044,9 +1032,7 @@
"shellRange": "Shell range",
"shellCapacity": "Shell capacity",
"gunType": "Gun type",
"penetrationAt250m": "Penetration at 250m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetration at 250m"
}
},
"firepower": {
+6 -20
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "貫通可能域を緑色表示",
"hide_model_under_armor": "車輌モデルを非表示",
"opaque": "貫通アシストを不透明にする",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "環境",
"show_grid": "グリッドを表示"
},
"screenshot": {
"download": "保存する",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Review videos",
"disclaimer": "BlitzKitはいかなるレビュー動画も後援していません。",
"join": "%s1 YouTuberプログラムに応募する"
},
"configuration": {
@@ -985,7 +973,7 @@
"dpmEffective": "60秒での有効値",
"shells": "砲弾",
"mostOptimalShellIndex": "最適な弾数",
"shellReloads": "Reloads",
"shellReloads": "自動装填時間",
"shellReload": "装填時間",
"intraClip": "砲弾再装填時間",
"caliber": "口径",
@@ -1044,9 +1032,7 @@
"shellRange": "射程",
"shellCapacity": "総弾数",
"gunType": "主砲タイプ",
"penetrationAt250m": "250m での貫通力",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "250m での貫通力"
}
},
"firepower": {
+7 -21
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Green penetration",
"hide_model_under_armor": "Hide model under armor",
"opaque": "Opaque",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Environment",
"show_grid": "Show grid"
},
"screenshot": {
"download": "Download",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Review videos",
"disclaimer": "BlitzKit does not endorse any review videos.",
"join": "Apply to %s1 YouTuber program"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "Effective at 60s",
"shells": "Shells",
"mostOptimalShellIndex": "Most optimal shell",
"shellReloads": "Reloads",
"shellReload": "Reload",
"shellReloads": "Shell reloads",
"shellReload": "Shell reload",
"intraClip": "Intra-clip",
"caliber": "Caliber",
"penetration": "Penetration",
@@ -1044,9 +1032,7 @@
"shellRange": "Shell range",
"shellCapacity": "Shell capacity",
"gunType": "Gun type",
"penetrationAt250m": "Penetration at 250m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetration at 250m"
}
},
"firepower": {
+7 -21
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Nível %s2 %s3 %s4 | %s5 Tanquepedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 blindagem, estatísticas, equipamentos, provisões e mais. %s2 DPM, %s3hp alfa, %s4mm de penetração, %s5km/h velocidade máxima, %s6hp vida.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Penetração verde",
"hide_model_under_armor": "Ocultar modelo sob blindagem",
"opaque": "Opaco",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Ambiente",
"show_grid": "Exibir grade"
},
"screenshot": {
"download": "Download",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Vídeos de análise",
"disclaimer": "BlitzKit não aprova nenhum vídeo de análise.",
"join": "Candidate-se para %s1 um programa YouTuber"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "Efetivo aos 60s",
"shells": "Projéteis",
"mostOptimalShellIndex": "Projétil mais ideal",
"shellReloads": "Reloads",
"shellReload": "Recarga",
"shellReloads": "Recarga de projétil",
"shellReload": "Recarregamento de projétil",
"intraClip": "Intra-clipe",
"caliber": "Calibre",
"penetration": "Penetração",
@@ -1044,9 +1032,7 @@
"shellRange": "Alcance de projétil",
"shellCapacity": "Capacidade de projéteis",
"gunType": "Tipo de arma",
"penetrationAt250m": "Penetração à 250m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetração à 250m"
}
},
"firepower": {
+53 -67
View File
@@ -1,8 +1,8 @@
{
"test": {
"default": "тест",
"long": "Это длинная тестовая строка. Вы НИКОГДА не должны видеть её в пользовательском интерфейсе. Мой любимый фрукт — %s1, потому что это цвет %s2. Он мне так нравится, что я произнесу его имя 3 раза! %s1! %s1! %s1! И ещё раз, это %s2, а не %s3.",
"fox": "Съешь же ещё этих мягких французских булок, да выпей чаю."
"long": "Это длинная тестовая строка. Вы НИКОГДА не должны видеть её в пользовательском интерфейсе. Мой любимый фрукт - %s1, потому что его цвет %s2. Он мне так нравится, что я произнесу его имя 3 раза! %s1! %s1! %s1! И ещё раз, это %s2, а не %s3.",
"fox": "Это длинная тестовая строка. Вы НИКОГДА не должны видеть её в пользовательском интерфейсе. Мой любимый фрукт - %s1, потому что его цвет %s2. Он мне так нравится, что я произнесу его имя 3 раза! %s1! %s1! %s1! И ещё раз, это %s2, а не %s3."
},
"common": {
"units": {
@@ -283,15 +283,15 @@
"name": "уровень",
"description": "Уровень",
"choices": {
"tier": "Уровень %s1 - %s2"
"tier": "Уровень %s - %s"
}
}
},
"periods": {
"career": "Карьера",
"today": "Cегодня",
"days": "%s1 дней",
"custom": "%s1 - %s2 дней"
"days": "%s дней",
"custom": "%s - %s дней"
},
"filters": {
"none": "Без фильтров",
@@ -323,9 +323,9 @@
"description": "Танки доступные на аукционе сейчас",
"body": {
"title": "Blitz аукцион",
"subtitle": "%s1 доступные • следующие цены %s2\nПокупка сейчас: %s3",
"next": "Следующая цена: %s1",
"available": "Доступно: %s1 / %s2"
"subtitle": "%s доступные • следующие цены %s\nПокупка сейчас: %s",
"next": "Следующая цена: %s",
"available": "Доступно: %s / %s"
},
"errors": {
"no_auction": "# Аукцион сейчас не проходит\n\nНа данный момент нет танков для покупки на аукционе. Если считаете, что это ошибка, пожалуйста о несоответствии на [официальном сервере Discord](https://discord.gg/nDt7AjGJQH)."
@@ -354,19 +354,19 @@
"body": {
"subtitle": "Исследование",
"total": "Всего",
"research": "Исследование: %s1",
"upgrades": "Улучшения: %s1",
"purchase": "Покупка: %s1",
"equipment": "Снаряжение: %s1",
"research": "Исследование: %s",
"upgrades": "Улучшения: %s",
"purchase": "Покупка: %s",
"equipment": "Снаряжение: %s",
"estimation": "# Это приблизительная оценка!\n\nВ этот список могут входить уже исследованные танки из-за неточной информации, предоставляемой Wargaming. Попробуйте указать «стартовый-танк» в строке при использовании команды, если сможете."
},
"errors": {
"non_tech_tree": "# %s1 отсутствует в дереве танков\n\nВы не можете исследовать премиум / коллекционный танк.",
"tier_1": "# %s1 - это уровень I\n\nУровень I всегда открыт бесплатно для всех игроков.",
"already_researched": "# %s1 уже исследован\n\nПопробуйте предоставить «starting-tank» при использовании команды для просмотра итогов уже исследованной ветки.",
"start_end_equal": "# %s1 был предоставлен дважды\n\nУбедитесь, что «starting-tank» и «target-tank» различаются.",
"tanks_not_on_line": "# %s1 и %s2 находятся не в одной ветке\n\nУбедитесь, что «starting-tank» и «target-tank» находятся на той же ветке дерева танков.",
"unordered": "# У %s1 более высокий уровень чем у %s2\n\nОбязательно укажите %s3 в качестве «starting-tank», так как это танк более низкого уровня."
"non_tech_tree": "# %s отсутствует в дереве танков\n\nВы не можете исследовать премиум / коллекционный танк.",
"tier_1": "# %s - это уровень I\n\nУровень I всегда открыт бесплатно для всех игроков.",
"already_researched": "# %s уже исследован\n\nПопробуйте предоставить «starting-tank» при использовании команды для просмотра итогов уже исследованной ветки.",
"start_end_equal": "# %s был предоставлен дважды\n\nУбедитесь, что «starting-tank» и «target-tank» различаются.",
"tanks_not_on_line": "# %s и %s находятся не в одной ветке\n\nУбедитесь, что «starting-tank» и «target-tank» находятся на той же ветке дерева танков.",
"unordered": "# У %s более высокий уровень чем у %s\n\nОбязательно укажите %s в качестве «starting-tank», так как это танк более низкого уровня."
}
},
"about": {
@@ -409,7 +409,7 @@
"wn8": "WN8",
"winrate": "Коэффициент побед",
"damage": "Урон",
"unknown_tank": "Неизвестный танк %s1"
"unknown_tank": "Неизвестный танк %s"
}
},
"debug": {
@@ -445,12 +445,12 @@
"options": {
"threshold": {
"name": "порог",
"description": "Количество дней не активности (по умолчанию: %s1 дней)"
"description": "Количество дней не активности (по умолчанию: %s дней)"
}
},
"body": {
"subtitle": "Неактивен %s1+ дней",
"listing": "%s1 дней"
"subtitle": "Неактивен %s+ дней",
"listing": "%s дней"
}
},
"full_stats": {
@@ -508,11 +508,11 @@
"options": {
"limit": {
"name": "лимит",
"description": "Максимальное количество результатов клана (по умолчанию: %s1)"
"description": "Максимальное количество результатов клана (по умолчанию: %s)"
}
},
"body": {
"title": "Поиск клана %s1 в регионе %s2",
"title": "Поиск клана %s в регионе %s",
"no_results": "Кланов не найдено"
}
},
@@ -522,11 +522,11 @@
"options": {
"limit": {
"name": "лимит",
"description": "Максимальное число результатов игрока (по умолчанию: %s1)"
"description": "Максимальное число результатов игрока (по умолчанию: %s)"
}
},
"body": {
"title": "Поиск игрока %s1 в регионе %s2",
"title": "Поиск игрока %s в регионе %s",
"no_results": "Игроков не найдено"
}
},
@@ -546,13 +546,13 @@
"options": {
"limit": {
"name": "лимит",
"description": "Количество отображаемых ближайших игроков (по умолчанию: %s1)"
"description": "Количество отображаемых ближайших игроков (по умолчанию: %s)"
},
"season": {
"name": "сезон",
"description": "Номер сезона (по умолчанию: текущий)",
"choices": {
"current": "%s1 (текущая)"
"current": "%s (текущая)"
}
},
"league": {
@@ -561,12 +561,12 @@
}
},
"body": {
"top_players": "Топ %s1 игроков",
"no_participation": "# %s1 не играл в рейтинг в сезоне %s2\n\nЭтот игрок не участвовал в этом сезоне или не получил прошлую калибровку.",
"top_players": "Топ %s игроков",
"no_participation": "# %s не играл в рейтинг в сезоне %s\n\nЭтот игрок не участвовал в этом сезоне или не получил прошлую калибровку.",
"no_ongoing_season": "# Нет текущего сезона\n\nВ данный момент нет рейтингового сезона.",
"deleted_player": "Удалено %s1",
"deleted_player": "Удалено %s",
"neighbors": "Рейтинг ближайших игроков",
"more": "+ ещё %s1"
"more": "+ ещё %s"
}
},
"today": {
@@ -581,14 +581,14 @@
"name": "cобственные-танки",
"description": "Показывает все принадлежащие танки на уровне",
"body": {
"title": "# %s1 принадлежал уровень %s2 танков\n\n"
"title": "# %s принадлежал уровень %s танков\n\n"
}
},
"permissions": {
"name": "разрешения",
"description": "Проверяет, есть ли у бота необходимые разрешения для работы",
"body": {
"title": "# Разрешения\n\n%s1",
"title": "# Разрешения\n\n%s",
"view_channels": "Просмотр каналов: необходимо найти сообщение, на котором была использована кнопка обновления",
"read_message_history": "Просмотр истории сообщений: необходимо найти сообщение для обновления",
"attach_files": "Прикрепить файлы: необходимо для добавления изображений в команды на основе изображения",
@@ -600,7 +600,7 @@
"description": "Проверьте, что бот жив.",
"body": {
"pong": "Понг 🏓",
"pong_with_time": "Понг 🏓 - %s1мс"
"pong_with_time": "Понг 🏓 - %sмс"
},
"subcommands": {
"blitzkit": {
@@ -617,7 +617,7 @@
"name": "информация-об-игроке",
"description": "Основная информация о игроке",
"body": {
"title": "Информация о %s1",
"title": "Информация о %s",
"nickname": "Никнейм",
"battles": "Боёв",
"winrate": "Коэффициент побед",
@@ -646,7 +646,7 @@
}
},
"errors": {
"no_participation": "# %s1 не получил рейтинга\n\nЭтот игрок в этом сезоне не участвовал в рейтинговом режиме.",
"no_participation": "# %s не получил рейтинга\n\nЭтот игрок в этом сезоне не участвовал в рейтинговом режиме.",
"unrecorded_stats": "# Статистика недоступна в настоящее время\n\nВ настоящее время Wargaming, возможно, сталкивается с простоями сервера. Если сезон продолжается, статистика должна быть доступна в течение 24 часов."
}
}
@@ -676,7 +676,7 @@
"recent": "Недавние",
"select_all": "Выбрать всё",
"count_singular": "1 танк",
"count_plural": "Танков: %s1",
"count_plural": "%s1 танк",
"sorting_by": "Сортировать по %s1",
"no_tanks_found": {
"body": "Танков не найдено.",
@@ -693,7 +693,7 @@
"survivability.volume": "объём",
"survivability.length": "длина",
"fire.dpm": "базовый ДПМ",
"fire.dpmPremium": "премиумный ДПМ",
"fire.dpmPremium": "улучшенный ДПМ",
"fire.reload": "перезарядка",
"fire.caliber": "калибр",
"fire.standardPenetration": "базовое пробитие",
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Смешиватель",
"button": "Смешать и собрать",
"description": "Модули смешанного танка",
"seo_description": "Смешивание и сбор корпусов, башен и пушек танков из World of Tanks Blitz"
},
"guess": {
"name": "Угадайте танк",
"button": "Угадать",
@@ -790,14 +784,11 @@
"button": "Поиск танков",
"description": "Танковая энциклопедия Blitz",
"seo_description": "Статистика, броня и многое другое по всем танкам World of Tanks Blitz",
"tank_seo_title": "%s1 — %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
"tank_seo_title": "%s1 - %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
"tank_seo_description": "%s1 броня, статистика, оборудование, снабжение и многое другое. %s2 УВМ, %s3hp альфа, %s4mm пробитие, %s5км/ч лучшая скорость, %s6hp здоровье.",
"visualizers": {
"reload": {
"skip": "Пропуск"
},
"assault": {
"title": "Штурмовые снаряды"
"title": "Assault shells"
},
"rotator": {
"hull": "Корпус",
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Промзона",
"dead_rail": "Эшелон"
},
"flexibility": {
"yaw": "Поворот",
"pitch": "Наклон",
"min": "Вниз",
"max": "Вверх"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Зелёное пробитие",
"hide_model_under_armor": "Скрыть модель под броней",
"opaque": "Прозрачность",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Окружение",
"show_grid": "Показать сетку"
},
"screenshot": {
"download": "Загрузить",
@@ -909,7 +896,7 @@
"tier": "Уровень",
"type": "Тип",
"dev_id": "DEV: ID",
"purchase": "Цена покупки",
"purchase": "Стоимость покупки",
"restoration": "Цена восстановления",
"sale": "Цена продажи",
"research": "Необходимо опыта"
@@ -925,6 +912,7 @@
},
"review": {
"title": "Видеообзоры",
"disclaimer": "BlitzKit не несёт ответственности за видеообзоры.",
"join": "Предложить ютубера для программы %s1"
},
"configuration": {
@@ -985,13 +973,13 @@
"dpmEffective": "Эффективность за 60с",
"shells": "Снарядов в барабане",
"mostOptimalShellIndex": "Самый эффективный снаряд",
"shellReloads": "Перезарядка",
"shellReloads": "Перезарядка снарядов",
"shellReload": "Перезарядка",
"intraClip": "Между снарядами",
"caliber": "Калибр",
"penetration": "Пробитие",
"damage": "Урон",
"damageWithoutAssault": "Урон без штурмовых снарядов",
"damageWithoutAssault": "Damage without assault shells",
"clipDamage": "Урон с барабана",
"moduleDamage": "Урон по модулям",
"explosionRadius": "Разлет осколков",
@@ -1044,9 +1032,7 @@
"shellRange": "Дальность снаряда",
"shellCapacity": "Боезапас",
"gunType": "Тип орудия",
"penetrationAt250m": "Пробитие на 250м",
"burstShells": "Кол-во разрывных снарядов",
"burstInterShell": "Взрыв между снарядами"
"penetrationAt250m": "Пробитие на 250м"
}
},
"firepower": {
@@ -1143,7 +1129,7 @@
"hits": "Уничтожен",
"damage_ratio": "Коэф. урона",
"damage_taken": "Получено урона",
"capture_points": "Точки ограничения"
"capture_points": "Ограничительные точки"
}
}
},
@@ -1155,7 +1141,7 @@
"last_updated": "Последнее обновление %s1",
"search": {
"hint": "Поиск аватаров...",
"results": "Аватаров: %s1"
"results": "%s1 аватар"
}
},
"session": {
@@ -1164,7 +1150,7 @@
"description": "Статистика сеанса игры",
"seo_description": "Отслеживайте свою статистику в реальном времени во время игры World of Tanks Blitz",
"search": {
"lookup": "Введите ник игрока",
"lookup": "Искать игрока, чтобы начать",
"hint": "Поиск игроков...",
"searching": "Поиск...",
"no_results": "Игроков не найдено"
@@ -1205,7 +1191,7 @@
"button": "Создать",
"description": "Встраиваемые элементы для стримов",
"seo_description": "Создать вставки для стримов по World of Tanks Blitz с невероятной кастомизации",
"coming_soon": "В скором времени появятся новые встраиваемые элементы.",
"coming_soon": "Скоро появятся новые встраиваемые элементы.",
"suggest": "Предложить идеи.",
"preview": {
"title": "Предпросмотр",
+7 -21
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "Guess the tank",
"button": "Guess away",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - Рівень %s2 %s3 %s4 | %s5 Танкопедія | WoT Blitz",
"tank_seo_description": "%s1 броня, характеристики, обладнання, амуніція та більше. %s2 шкода на хвилину, %s3 разова шкода, %s4 мм пробиття, %s5 км/год максимальна швидкість, %s6 міцність.",
"visualizers": {
"reload": {
"skip": "Skip"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "Зелене пробиття",
"hide_model_under_armor": "Hide model under armor",
"opaque": "Opaque",
"dev_wireframe": "DEV: wireframe"
"dev_wireframe": "DEV: wireframe",
"environment": "Environment",
"show_grid": "Show grid"
},
"screenshot": {
"download": "Завантажити",
@@ -925,6 +912,7 @@
},
"review": {
"title": "Review videos",
"disclaimer": "BlitzKit does not endorse any review videos.",
"join": "Apply to %s1 YouTuber program"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "Effective at 60s",
"shells": "Снаряди",
"mostOptimalShellIndex": "Most optimal shell",
"shellReloads": "Reloads",
"shellReload": "Час перезаряджання",
"shellReloads": "Shell reloads",
"shellReload": "Shell reload",
"intraClip": "Intra-clip",
"caliber": "Калібр",
"penetration": "Бронепробиття",
@@ -1044,9 +1032,7 @@
"shellRange": "Shell range",
"shellCapacity": "Shell capacity",
"gunType": "Тип гармати",
"penetrationAt250m": "Penetration at 250m",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "Penetration at 250m"
}
},
"firepower": {
+7 -21
View File
@@ -764,12 +764,6 @@
}
},
"tools": {
"mixer": {
"name": "Mixer",
"button": "Mix and match",
"description": "Mix tank modules",
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz"
},
"guess": {
"name": "猜坦克",
"button": "猜猜看",
@@ -793,9 +787,6 @@
"tank_seo_title": "%s1 - %s2 阶 %s3 %s4 | %s5 战车百科 | 战车世界闪击战 (WoTB)",
"tank_seo_description": "%s1 装甲,统计设备,装备,供给等。 %s2 每分钟伤害, %s3生命值, %s4毫米穿透, %s5kph 最高速度, %s6hp 生命值。",
"visualizers": {
"reload": {
"skip": "跳过"
},
"assault": {
"title": "Assault shells"
},
@@ -819,12 +810,6 @@
"percentage": "%s1%",
"ghost_factory": "幽灵工厂",
"dead_rail": "死亡铁道"
},
"flexibility": {
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
}
},
"sandbox": {
@@ -838,7 +823,9 @@
"green_penetration": "可击穿区域",
"hide_model_under_armor": "隐藏装甲下的模型",
"opaque": "不透明",
"dev_wireframe": "开发选项:网格"
"dev_wireframe": "开发选项:网格",
"environment": "环境",
"show_grid": "显示网格"
},
"screenshot": {
"download": "下载",
@@ -925,6 +912,7 @@
},
"review": {
"title": "回顾影片",
"disclaimer": "BlitzKit 不支援任何影片回顾。",
"join": "应用到 %s1 YouTuber程序"
},
"configuration": {
@@ -985,8 +973,8 @@
"dpmEffective": "60秒内生效",
"shells": "炮弹 ",
"mostOptimalShellIndex": "最优炮弹",
"shellReloads": "Reloads",
"shellReload": "装填时间",
"shellReloads": "弹匣装填",
"shellReload": "炮弹装填",
"intraClip": "炮弹装填",
"caliber": "口径",
"penetration": "穿深",
@@ -1044,9 +1032,7 @@
"shellRange": "射程",
"shellCapacity": "携弹量",
"gunType": "炮管类型",
"penetrationAt250m": "两百五十米处的穿透力",
"burstShells": "Burst shell count",
"burstInterShell": "Burst inter-shell"
"penetrationAt250m": "两百五十米处的穿透力"
}
},
"firepower": {
-18
View File
@@ -11,24 +11,6 @@
"build:ids": "bun src/discoverIds.ts",
"build:bot": "bun src/buildBot.ts",
"build:ratingleaderboard": "bun src/buildRatingLeaderboard.ts",
"build:proxyclient": "bun src/buildProxyClient.ts",
"prunestrings": "bun src/pruneStrings.ts"
},
"dependencies": {
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@gltf-transform/core": "^4.0.10",
"@gltf-transform/extensions": "^4.0.10",
"@gltf-transform/functions": "^4.0.10",
"csv-parse": "^5.5.6",
"decompress": "^4.2.1",
"esbuild": "^0.19.12",
"fast-xml-parser": "^4.4.1",
"progress": "^2.0.3",
"puppeteer": "^23.10.4"
},
"devDependencies": {
"@types/decompress": "^4.2.7",
"@types/progress": "^2.0.7"
}
}
+25 -20
View File
@@ -12,6 +12,7 @@ import {
EquipmentSlot,
GameDefinitions,
GunDefinition,
GunDefinitionBase,
I18nString,
MapDefinitions,
ModelDefinitions,
@@ -273,7 +274,6 @@ interface VehicleDefinitions {
pumpGunMode?: boolean;
pumpGunReloadTimes?: string;
clip?: { count: number; rate: number };
burst?: { count: number; rate: number };
models: { undamaged: string };
extras?: {
trayShell?: {
@@ -1304,7 +1304,7 @@ export async function definitions() {
}
});
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
const base = {
id: gunId,
weight: gunListEntry.weight,
rotation_speed: gunListEntry.rotationSpeed,
@@ -1324,38 +1324,41 @@ export async function definitions() {
unlocks: resolveUnlocks(gun.unlocks),
shell_capacity: gun.maxAmmo ?? gunListEntry.maxAmmo,
assault_ranges,
burst:
gun.burst && gun.burst.count > 1
? {
count: gun.burst.count,
interval: 60 / gun.burst.rate,
}
: undefined,
} satisfies GunDefinitionBase;
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
gun_type:
gunType === 'regular'
? {
$case: 'regular',
value: {
reload: gun.reloadTime,
base,
extension: { reload: gun.reloadTime },
},
}
: gunType === 'autoReloader'
? {
$case: 'auto_reloader',
value: {
intra_clip: 60 / gun.clip!.rate,
shell_count: gunClipCount,
shell_reloads: gun
.pumpGunReloadTimes!.split(' ')
.map(Number),
base,
extension: {
intra_clip: 60 / gun.clip!.rate,
shell_count: gunClipCount,
shell_reloads: gun
.pumpGunReloadTimes!.split(' ')
.map(Number),
},
},
}
: {
$case: 'auto_loader',
value: {
intra_clip: 60 / gun.clip!.rate,
clip_reload: gun.reloadTime,
shell_count: gunClipCount,
base,
extension: {
intra_clip: 60 / gun.clip!.rate,
clip_reload: gun.reloadTime,
shell_count: gunClipCount,
},
},
},
} satisfies GunDefinition);
@@ -1404,7 +1407,7 @@ export async function definitions() {
tankDefinitions.tanks[tankId].turrets[turretIndex].guns[
gunIndex
].shells.push({
].gun_type!.value.base!.shells.push({
id: shellId,
name: shellName,
velocity: gunShellEntry.speed,
@@ -1492,7 +1495,9 @@ export async function definitions() {
turret.research_cost = turretXps.get(turret.id);
Object.values(turret.guns).forEach((gunRaw) => {
gunRaw.research_cost = gunXps.get(gunRaw.id);
gunRaw.gun_type!.value.base!.research_cost = gunXps.get(
gunRaw.gun_type!.value.base!.id,
);
});
});
@@ -62,7 +62,6 @@ export async function tankIcons() {
const nationVehicleId = tank.id;
const id = (nationVehicleId << 8) + (NATION_IDS[nation] << 4) + 1;
const parameters = await readYAMLDVPL<TankParameters>(
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
+23 -26
View File
@@ -1,52 +1,49 @@
import { toUniqueId } from "@blitzkit/core";
import { NodeIO } from "@gltf-transform/core";
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
import { readdir } from "fs/promises";
import { extractModel } from "../core/blitz/extractModel";
import { readXMLDVPL } from "../core/blitz/readXMLDVPL";
import { readYAMLDVPL } from "../core/blitz/readYAMLDVPL";
import { commitAssets } from "../core/github/commitAssets";
import { FileChange } from "../core/github/commitMultipleFiles";
import { DATA } from "./constants";
import { VehicleDefinitionList } from "./definitions";
import { TankParameters } from "./tankIcons";
import { toUniqueId } from '@blitzkit/core';
import { NodeIO } from '@gltf-transform/core';
import { ALL_EXTENSIONS } from '@gltf-transform/extensions';
import { readdir, writeFile } from 'fs/promises';
import { extractModel } from '../core/blitz/extractModel';
import { readXMLDVPL } from '../core/blitz/readXMLDVPL';
import { readYAMLDVPL } from '../core/blitz/readYAMLDVPL';
import { commitAssets } from '../core/github/commitAssets';
import { FileChange } from '../core/github/commitMultipleFiles';
import { DATA } from './constants';
import { VehicleDefinitionList } from './definitions';
import { TankParameters } from './tankIcons';
export async function tankModels() {
console.log("Building tank models...");
console.log('Building tank models...');
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
const nations = await readdir(`${DATA}/XML/item_defs/vehicles`).then(
(nations) => nations.filter((nation) => nation !== "common")
(nations) => nations.filter((nation) => nation !== 'common'),
);
for (const nationIndex in nations) {
const nation = nations[nationIndex];
const changes: FileChange[] = [];
const tanks = await readXMLDVPL<{ root: VehicleDefinitionList }>(
`${DATA}/XML/item_defs/vehicles/${nation}/list.xml`
`${DATA}/XML/item_defs/vehicles/${nation}/list.xml`,
);
const entries = Object.entries(tanks.root);
console.log(`Building models for ${nation}`);
let index = 0;
for (const [tankKey, tank] of entries) {
console.log(` ${++index} / ${entries.length} : ${tankKey}`);
if (tankKey.includes("tutorial_bot")) continue;
for (const [tankKey, tank] of Object.entries(tanks.root)) {
if (tankKey.includes('tutorial_bot')) continue;
const id = toUniqueId(nation, tank.id);
const parameters = await readYAMLDVPL<TankParameters>(
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const model = await extractModel(
DATA,
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, "")
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
);
const content = Buffer.from(await nodeIO.writeBinary(model));
changes.push({ path: `3d/tanks/models/${id}.glb`, content });
changes.push({
path: `3d/tanks/models/${id}.glb`,
content: Buffer.from(await nodeIO.writeBinary(model)),
});
}
await commitAssets(`tank models ${nation}`, changes);
-45
View File
@@ -1,45 +0,0 @@
import { readFile, writeFile } from "fs/promises";
const IMPORT = "@protos/auto_legacy_proxy_client";
const SOURCE =
"../../submodules/blitzkit-closed/protos/auto_legacy_proxy_client.proto";
const TARGET =
"../../submodules/blitzkit-closed/src/unreal/methodPopulatedProxyClient.ts";
const requestPattern = /message (\w+)Request {/g;
const source = await readFile(SOURCE).then((buffer) => buffer.toString());
const requests = source.matchAll(requestPattern);
const imports: string[] = [];
const methods: { name: string; method: string }[] = [];
for (const match of requests) {
const name = match[1];
// const method =
// name.charAt(0).toLowerCase() + name.slice(1).replace(/Async$/, "");
const method = name;
imports.push(`${name}Request`, `${name}Response`);
methods.push({ name, method });
}
let content = "";
content += "import {\n";
content += imports.map((i) => ` ${i},`).join("\n");
content += `\n} from "${IMPORT}";\n`;
content += 'import { BaseProxyClient } from "./baseProxyClient";\n\n';
content +=
"export abstract class MethodPopulatedProxyClient extends BaseProxyClient {\n";
content += methods
.map(({ name, method }) => {
return ` ${method}(data: ${name}Request) {
return this.request("${name}Request", ${name}Request, data, ${name}Response);
}\n`;
})
.join("");
content += "}\n";
await writeFile(TARGET, content);
@@ -1,13 +1,13 @@
import { VertexAttribute, vertexAttributeVectorSizes } from "@blitzkit/core";
import { VertexAttribute, vertexAttributeVectorSizes } from '@blitzkit/core';
export const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> =
{
[VertexAttribute.VERTEX]: "POSITION",
[VertexAttribute.NORMAL]: "NORMAL",
[VertexAttribute.TEXCOORD0]: "TEXCOORD_0",
[VertexAttribute.TEXCOORD1]: "TEXCOORD_1",
[VertexAttribute.TEXCOORD2]: "TEXCOORD_2",
[VertexAttribute.TEXCOORD3]: "TEXCOORD_3",
[VertexAttribute.VERTEX]: 'POSITION',
[VertexAttribute.NORMAL]: 'NORMAL',
[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
};
export const vertexAttributeGltfVectorSizes = {
...vertexAttributeVectorSizes,
@@ -4,35 +4,35 @@ import {
ScgReadStream,
Textures,
VertexAttribute,
} from "@blitzkit/core";
import { Document, Material, Node, Scene } from "@gltf-transform/core";
import { dedup, prune } from "@gltf-transform/functions";
import { times } from "lodash-es";
import { dirname } from "path";
import { readBaseColor } from "../readBaseColor";
import { readDVPLFile } from "../readDVPLFile";
import { readNormal } from "../readNormal";
import { readRoughnessMetallic } from "../readRoughnessMetallic";
} from '@blitzkit/core';
import { Document, Material, Node, Scene } from '@gltf-transform/core';
import { dedup, prune } from '@gltf-transform/functions';
import { times } from 'lodash-es';
import { dirname } from 'path';
import { Matrix4, Quaternion, Vector3, Vector4Tuple } from 'three';
import { readDVPLFile } from '../readDVPLFile';
import { readTexture } from '../readTexture';
import { TextureMutation } from '../readTexture/constants';
import {
vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes,
} from "./constants";
} from './constants';
const ERROR_ON_UNKNOWN_COMPONENT = false;
const omitMeshNames = {
start: ["chassis_chassis_", "chassis_track_crash_", "HP_"],
end: ["_POINT"],
start: ['chassis_chassis_', 'chassis_track_crash_', 'HP_'],
end: ['_POINT'],
};
export async function extractModel(data: string, path: string) {
const sc2Path = `${data}/3d/${path}.sc2`;
const scgPath = `${data}/3d/${path}.scg`;
const sc2 = new Sc2ReadStream(
(await readDVPLFile(sc2Path)).buffer as ArrayBuffer
(await readDVPLFile(sc2Path)).buffer as ArrayBuffer,
).sc2();
const scg = new ScgReadStream(
(await readDVPLFile(scgPath)).buffer as ArrayBuffer
(await readDVPLFile(scgPath)).buffer as ArrayBuffer,
).scg();
const document = new Document();
const scene = document.createScene();
@@ -41,8 +41,8 @@ export async function extractModel(data: string, path: string) {
// create materials
await Promise.all(
sc2["#dataNodes"].map(async (node) => {
const id = new DataView(node["#id"]).getBigUint64(0, true);
sc2['#dataNodes'].map(async (node) => {
const id = new DataView(node['#id']).getBigUint64(0, true);
if (node.parentMaterialKey !== undefined) {
/**
@@ -58,7 +58,7 @@ export async function extractModel(data: string, path: string) {
if (node.textures) {
textures = node.textures;
} else if (typeof node.configCount === "number") {
} else if (typeof node.configCount === 'number') {
textures = node.configArchive_0.textures;
}
@@ -66,27 +66,26 @@ export async function extractModel(data: string, path: string) {
material.setBaseColorTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setMimeType('image/jpeg')
.setImage(
await readBaseColor(
`${data}/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
textures.miscMap
? `${data}/3d/${dirname(path)}/${textures.miscMap}`
: undefined
)
)
await readTexture(
`${data}/3d/${dirname(path)}/${textures.albedo}`,
TextureMutation.Albedo,
),
),
);
if (textures.baseRMMap) {
material.setMetallicRoughnessTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setMimeType('image/jpeg')
.setImage(
await readRoughnessMetallic(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`
)
)
await readTexture(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`,
TextureMutation.RoughnessMetallicness,
),
),
);
}
@@ -96,33 +95,47 @@ export async function extractModel(data: string, path: string) {
material.setNormalTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setMimeType('image/jpeg')
.setImage(
await readNormal(
await readTexture(
`${data}/3d/${dirname(path)}/${
textures.baseNormalMap ?? textures.normalmap
}`,
isBase
)
)
isBase ? TextureMutation.Normal : undefined,
),
),
);
}
if (textures.miscMap) {
material.setOcclusionTexture(
document
.createTexture(node.materialName)
.setMimeType('image/jpeg')
.setImage(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.miscMap}`,
TextureMutation.Miscellaneous,
),
),
);
}
materials.set(
new DataView(node["#id"]).getBigUint64(0, true),
material
new DataView(node['#id']).getBigUint64(0, true),
material,
);
}
})
}),
);
// replace children materials with parents
materials.forEach((material, id) => {
if (typeof material !== "bigint") return;
if (typeof material !== 'bigint') return;
let resolvedMaterial: Material | bigint | undefined = material;
while (typeof resolvedMaterial === "bigint") {
while (typeof resolvedMaterial === 'bigint') {
const linkedParentMaterial = materials.get(resolvedMaterial);
resolvedMaterial = linkedParentMaterial;
@@ -142,36 +155,36 @@ export async function extractModel(data: string, path: string) {
const node = document.createNode(hierarchy.name);
const components = times(
hierarchy.components.count,
(index) => hierarchy.components[index.toString().padStart(4, "0")]
(index) => hierarchy.components[index.toString().padStart(4, '0')],
);
components.forEach((component) => {
switch (component["comp.typename"]) {
case "LodComponent":
switch (component['comp.typename']) {
case 'LodComponent':
// found and used later by transform component
// TODO: lod component always shows up before transform component; cache it before parsing transform
break;
case "TransformComponent": {
node.setTranslation(component["tc.localTranslation"]);
node.setRotation(component["tc.localRotation"]);
node.setScale(component["tc.localScale"]);
case 'TransformComponent': {
node.setTranslation(component['tc.localTranslation']);
node.setRotation(component['tc.localRotation']);
node.setScale(component['tc.localScale']);
break;
}
case "RenderComponent": {
const renderObject = component["rc.renderObj"];
case 'RenderComponent': {
const renderObject = component['rc.renderObj'];
times(renderObject["ro.batchCount"], (batchIndex): void => {
times(renderObject['ro.batchCount'], (batchIndex): void => {
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
if (lodIndex !== 0) return;
const batchKey = batchIndex.toString().padStart(4, "0");
const batch = renderObject["ro.batches"][batchKey];
const material = materials.get(batch["rb.nmatname"]);
const polygonGroup = scg.get(batch["rb.datasource"]);
const batchKey = batchIndex.toString().padStart(4, '0');
const batch = renderObject['ro.batches'][batchKey];
const material = materials.get(batch['rb.nmatname']);
const polygonGroup = scg.get(batch['rb.datasource']);
if (!(material instanceof Material)) {
// probably shadow material
@@ -179,14 +192,14 @@ export async function extractModel(data: string, path: string) {
}
if (polygonGroup === undefined) {
throw new Error(
`Missing polygon group ${batch["rb.datasource"]}`
`Missing polygon group ${batch['rb.datasource']}`,
);
}
const lodNode = document.createNode(batchKey);
const indicesAccessor = document
.createAccessor()
.setType("SCALAR")
.setType('SCALAR')
.setArray(new Uint16Array(polygonGroup.indices))
.setBuffer(buffer);
const primitive = document
@@ -220,7 +233,7 @@ export async function extractModel(data: string, path: string) {
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
const attributeAccessor = document
.createAccessor(name)
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
.setType(vertexSize === 1 ? 'SCALAR' : `VEC${vertexSize}`)
.setArray(new Float32Array(value.flat()))
.setBuffer(buffer);
@@ -228,7 +241,7 @@ export async function extractModel(data: string, path: string) {
});
const mesh = document
.createMesh(batch["##name"])
.createMesh(batch['##name'])
.addPrimitive(primitive);
lodNode.setMesh(mesh);
node.addChild(lodNode);
@@ -240,24 +253,24 @@ export async function extractModel(data: string, path: string) {
default: {
if (ERROR_ON_UNKNOWN_COMPONENT) {
throw new Error(
`Unhandled component type: ${component["comp.typename"]}`
`Unhandled component type: ${component['comp.typename']}`,
);
}
}
}
});
if (hierarchy["#hierarchy"]) {
parseHierarchies(hierarchy["#hierarchy"], node);
if (hierarchy['#hierarchy']) {
parseHierarchies(hierarchy['#hierarchy'], node);
}
parent.addChild(node);
});
}
parseHierarchies(sc2["#hierarchy"], scene);
parseHierarchies(sc2['#hierarchy'], scene);
scene.addChild(document.createNode("test"));
scene.addChild(document.createNode('test'));
await document.transform(prune({ keepAttributes: true }), dedup());
@@ -1,48 +0,0 @@
import sharp from "sharp";
import { readTexture } from "./readTexture";
export async function readBaseColor(path: string, occlusionPath?: string) {
const baseRaw = await readTexture(path);
const occlusionRaw = occlusionPath
? await readTexture(occlusionPath)
: undefined;
const base = await sharp(baseRaw.data, { raw: baseRaw })
.removeAlpha()
.raw()
.toBuffer();
const occlusion = occlusionRaw
? await sharp(occlusionRaw.data, { raw: occlusionRaw })
.extractChannel(3)
.raw()
.toBuffer()
: undefined;
const combined = Buffer.alloc(baseRaw.width * baseRaw.height * 3);
for (let i = 0; i < baseRaw.width * baseRaw.height; i++) {
let c = 1;
if (occlusionRaw) {
const x = i % baseRaw.width;
const y = Math.floor(i / baseRaw.width);
const u = Math.floor(x * (occlusionRaw.width / baseRaw.width));
const v = Math.floor(y * (occlusionRaw.height / baseRaw.height));
const occlusionI = u + v * occlusionRaw.width;
c = occlusion![occlusionI] / 255;
}
combined[i * 3 + 0] = Math.round(base[i * 3 + 0] * c);
combined[i * 3 + 1] = Math.round(base[i * 3 + 1] * c);
combined[i * 3 + 2] = Math.round(base[i * 3 + 2] * c);
}
const image = await sharp(combined, {
raw: { width: baseRaw.width, height: baseRaw.height, channels: 3 },
})
.jpeg()
.toBuffer();
return image;
}
@@ -1,29 +0,0 @@
import sharp from "sharp";
import { readTexture } from "./readTexture";
export async function readNormal(path: string, isBase: boolean) {
const raw = await readTexture(path);
if (!isBase) {
return await sharp(raw.data, { raw }).removeAlpha().jpeg().toBuffer();
}
const bytes = 4 * raw.width * raw.height;
for (let index = 0; index < bytes; index += 4) {
/**
* Red is always 255 and blue is always 0. Only alpha and green contain any
* sort of information.
*/
let x = raw.data[index + 3] * (2 / 255) - 1;
let y = raw.data[index + 1] * (2 / 255) - 1;
let z = Math.sqrt(Math.max(0, 1 - x ** 2 - y ** 2));
raw.data[index] = Math.round((x + 1) * (255 / 2));
raw.data[index + 1] = Math.round((y + 1) * (255 / 2));
raw.data[index + 2] = Math.round((z + 1) * (255 / 2));
raw.data[index + 3] = 255;
}
return await sharp(raw.data, { raw }).jpeg().toBuffer();
}
@@ -1,24 +0,0 @@
import sharp from "sharp";
import { readTexture } from "./readTexture";
export async function readRoughnessMetallic(path: string) {
const raw = await readTexture(path);
const blitz = sharp(raw.data, { raw: raw });
const metallicness = await blitz?.extractChannel(1).raw().toBuffer();
const roughness = await blitz?.extractChannel(3).raw().toBuffer();
const combined = Buffer.alloc(raw.width * raw.height * 3);
for (let i = 0; i < raw.width * raw.height; i++) {
combined[i * 3 + 1] = roughness[i];
combined[i * 3 + 2] = metallicness[i];
}
const image = await sharp(combined, {
raw: { width: raw.width, height: raw.height, channels: 3 },
})
.jpeg()
.toBuffer();
return image;
}
@@ -1,83 +1,81 @@
import { DdsReadStream, PvrReadStream } from "@blitzkit/core";
import { existsSync } from "fs";
import sharp from "sharp";
import { DATA_COMPRESSED } from "../../../buildAssets/constants";
import { readDVPLFile } from "../readDVPLFile";
import { TextureMutation } from "./constants";
import { DdsReadStream, PvrReadStream } from '@blitzkit/core';
import { existsSync } from 'fs';
import sharp from 'sharp';
import { DATA_COMPRESSED } from '../../../buildAssets/constants';
import { readDVPLFile } from '../readDVPLFile';
import { TextureMutation } from './constants';
export async function readTexture(path: string) {
const ddsTexturePath = path.replace(".tex", ".dx11.dds");
export async function readTexture(path: string, mutation?: TextureMutation) {
const ddsTexturePath = path.replace('.tex', '.dx11.dds');
const isDds = existsSync(
`${ddsTexturePath}${DATA_COMPRESSED ? ".dvpl" : ""}`
`${ddsTexturePath}${DATA_COMPRESSED ? '.dvpl' : ''}`,
);
const resolvedTexturePath = isDds
? ddsTexturePath
: ddsTexturePath.replace(".dds", ".pvr");
: ddsTexturePath.replace('.dds', '.pvr');
const decompressedDvpl = await readDVPLFile(`${resolvedTexturePath}.dvpl`);
const raw = isDds
? await new DdsReadStream(decompressedDvpl.buffer as ArrayBuffer).dds()
: new PvrReadStream(decompressedDvpl.buffer as ArrayBuffer).pvr();
return raw;
switch (mutation) {
case TextureMutation.Normal: {
const bytes = 4 * raw.width * raw.height;
for (let index = 0; index < bytes; index += 4) {
/**
* Red is always 255 and blue is always 0. Only alpha and green contain any
* sort of information.
*/
let x = raw.data[index + 3] * (2 / 255) - 1;
let y = raw.data[index + 1] * (2 / 255) - 1;
const underSqrt = 1 - x ** 2 - y ** 2;
let z = underSqrt > 0 ? Math.sqrt(underSqrt) : -Math.sqrt(-underSqrt);
// switch (mutation) {
// case TextureMutation.Normal: {
// const bytes = 4 * raw.width * raw.height;
// for (let index = 0; index < bytes; index += 4) {
// /**
// * Red is always 255 and blue is always 0. Only alpha and green contain any
// * sort of information.
// */
// let x = raw.data[index + 3] * (2 / 255) - 1;
// let y = raw.data[index + 1] * (2 / 255) - 1;
// const underSqrt = 1 - x ** 2 - y ** 2;
// let z = underSqrt > 0 ? Math.sqrt(underSqrt) : -Math.sqrt(-underSqrt);
raw.data[index] = Math.round((x + 1) * (255 / 2));
raw.data[index + 1] = Math.round((y + 1) * (255 / 2));
raw.data[index + 2] = Math.round((z + 1) * (255 / 2));
raw.data[index + 3] = 255;
}
// raw.data[index] = Math.round((x + 1) * (255 / 2));
// raw.data[index + 1] = Math.round((y + 1) * (255 / 2));
// raw.data[index + 2] = Math.round((z + 1) * (255 / 2));
// raw.data[index + 3] = 255;
// }
return await sharp(raw.data, { raw }).jpeg().toBuffer();
}
// return await sharp(raw.data, { raw }).jpeg().toBuffer();
// }
case TextureMutation.RoughnessMetallicness: {
const newImage = sharp(Buffer.alloc(raw.width * raw.height), {
raw: { ...raw, channels: 1 },
});
const metallicness = sharp(raw.data, { raw })
.extractChannel('green')
.jpeg()
.toBuffer();
const roughness = sharp(raw.data, { raw })
.extractChannel('alpha')
.jpeg()
.toBuffer();
// case TextureMutation.RoughnessMetallicness: {
// const newImage = sharp(Buffer.alloc(raw.width * raw.height), {
// raw: { ...raw, channels: 1 },
// });
// const metallicness = sharp(raw.data, { raw })
// .extractChannel("green")
// .jpeg()
// .toBuffer();
// const roughness = sharp(raw.data, { raw })
// .extractChannel("alpha")
// .jpeg()
// .toBuffer();
return await newImage
.joinChannel(await Promise.all([roughness, metallicness]))
.jpeg()
.toBuffer();
}
// return await newImage
// .joinChannel(await Promise.all([roughness, metallicness]))
// .jpeg()
// .toBuffer();
// }
case TextureMutation.Miscellaneous: {
/**
* Alpha is ambient occlusion and green is emissive. But very few tanks
* use emissive so I am ignoring it for now.
*/
return await sharp(raw.data, { raw })
.extractChannel('alpha')
.jpeg()
.toBuffer();
}
// case TextureMutation.Miscellaneous: {
// /**
// * Alpha is ambient occlusion and green is emissive. But very few tanks
// * use emissive so I am ignoring it for now.
// */
// return await sharp(raw.data, { raw })
// .extractChannel("alpha")
// .jpeg()
// .toBuffer();
// }
case TextureMutation.Albedo: {
return await sharp(raw.data, { raw }).removeAlpha().jpeg().toBuffer();
}
// case TextureMutation.Albedo: {
// return await sharp(raw.data, { raw }).removeAlpha().jpeg().toBuffer();
// }
// default:
// return await sharp(raw.data, { raw }).jpeg().toBuffer();
// }
default:
return await sharp(raw.data, { raw }).jpeg().toBuffer();
}
}
+41 -45
View File
@@ -1,61 +1,57 @@
import { exec as execSync } from "child_process";
import { existsSync } from "fs";
import { readdir, rm } from "fs/promises";
import { promisify } from "util";
const MAX_COMMAND_LENGTH = 2 ** 11;
const roots = [
// "packages/core/src/protos",
"submodules/blitzkit-closed/protos",
];
import { exec as execSync } from 'child_process';
import { existsSync } from 'fs';
import { readdir, rm, writeFile } from 'fs/promises';
import { chunk } from 'lodash-es';
import { promisify } from 'util';
const exec = promisify(execSync);
let executableFileExtension: string;
if (existsSync("node_modules/.bin/protoc-gen-ts_proto.exe")) {
executableFileExtension = ".exe";
if (existsSync('node_modules/.bin/protoc-gen-ts_proto.exe')) {
executableFileExtension = '.exe';
} else {
executableFileExtension = "";
executableFileExtension = '';
}
for (const root of roots) {
const filesRaw = await readdir(`${root}`);
const files: string[] = [];
// await compile('packages/core/src/protos');
await compile('submodules/blitzkit-closed/src/unreal/protos');
async function compile(root: string) {
const filesRaw = await readdir(root);
for (const file of filesRaw) {
if (file.endsWith(".proto")) files.push(file);
if (file.endsWith(".ts")) await rm(`${root}/${file}`);
if (!file.endsWith('.ts')) continue;
await rm(`${root}/${file}`);
}
while (files.length > 0) {
let command = [
"protoc",
`--plugin=./node_modules/.bin/protoc-gen-ts_proto${executableFileExtension}`,
"--ts_proto_opt=esModuleInterop=true",
"--ts_proto_opt=oneof=unions-value",
// "--ts_proto_opt=removeEnumPrefix=true",
"--ts_proto_opt=unrecognizedEnum=false",
"--ts_proto_opt=snakeToCamel=false",
`--ts_proto_out=${root}`,
const allFiles = filesRaw.filter(
(file) => file.endsWith('.proto') && !file.startsWith('_'),
);
for (const files of chunk(allFiles, 32)) {
const args = [
`-I=${root}`,
].join(" ");
`--plugin=./node_modules/.bin/protoc-gen-ts_proto${executableFileExtension}`,
'--ts_proto_opt=esModuleInterop=true',
'--ts_proto_opt=oneof=unions-value',
// '--ts_proto_opt=removeEnumPrefix=true',
'--ts_proto_opt=unrecognizedEnum=false',
'--ts_proto_opt=snakeToCamel=false',
`--ts_proto_out=${root}`,
...files.map((file) => `${root}/${file}`),
];
while (true) {
if (files.length === 0) break;
const file = files.at(-1);
const newLine = ` ${root}/${file}`;
if (command.length + newLine.length < MAX_COMMAND_LENGTH) {
command += newLine;
files.pop();
} else {
break;
}
}
await exec(command);
await exec(`protoc ${args.join(' ')}`);
}
await writeFile(
`${root}/index.ts`,
'// @ts-nocheck\n' +
allFiles
.sort()
.map((file) => file.replace('.proto', ''))
.map((file) => `export * from './${file}.ts';`)
.join('\n'),
);
}
+4 -1
View File
@@ -1,4 +1,7 @@
{
"extends": "../../tsconfig.json",
"include": ["src/**/*"]
"include": ["src/**/*"],
"compilerOptions": {
"baseUrl": "../../"
}
}
-8
View File
@@ -1,8 +0,0 @@
{
"name": "varuna",
"type": "module",
"main": "src/index.ts",
"dependencies": {
"react": "^18.3.1"
}
}
-118
View File
@@ -1,118 +0,0 @@
import { produce } from "immer";
import { merge } from "lodash-es";
import { useEffect, useRef, useState } from "react";
export class Varuna<Type, Arguments = void> {
private listeners = new Set<(state: Type) => void>();
private initialized = false;
private _initial?: Type;
private _state?: Type;
constructor(
private creator: Type | ((...args: Arguments[]) => Type),
private persistence?: string
) {
if (typeof creator !== "function") this.initialize(creator);
}
private initialize(initial: Type) {
let data = initial;
if (this.persistence && typeof localStorage !== "undefined") {
const instance = this;
const dehydrated = localStorage.getItem(this.persistence);
if (dehydrated) {
const rehydrated = JSON.parse(dehydrated) as unknown;
data = merge(data, rehydrated);
}
window.addEventListener("beforeunload", () => {
localStorage.setItem(this.persistence!, JSON.stringify(instance.state));
});
}
this.initialized = true;
this._initial = data;
this._state = data;
}
useInitialization(...args: Arguments[]) {
const initializedThisMount = useRef(false);
if (initializedThisMount.current) return;
if (typeof this.creator !== "function") {
throw new Error("Provider must be used with a function creator");
}
this.initialize((this.creator as (...args: Arguments[]) => Type)(...args));
initializedThisMount.current = true;
}
private dispatch() {
const state = this.state;
this.listeners.forEach((callback) => callback(state));
}
on<Slice>(slicer: (state: Type) => Slice, callback: (state: Slice) => void) {
let last = slicer(this.state);
function listener(state: Type) {
const next = slicer(state);
if (next !== last) {
callback(next);
last = next;
}
}
this.listeners.add(listener);
return () => {
this.listeners.delete(listener);
};
}
mutate(mutator: (state: Type) => void) {
this.set(produce(this.state, mutator));
}
private assertInitialized() {
if (!this.initialized) {
throw new Error("Varuna store used before initialization");
}
}
get state() {
this.assertInitialized();
return this._state as Type;
}
set(state: Type) {
this.assertInitialized();
this._state = state;
this.dispatch();
}
get initial() {
this.assertInitialized();
return this._initial as Type;
}
use<Slice = Type>(
slicer: (state: Type) => Slice = (state) => state as unknown as Slice
) {
return this.useDeferred(slicer, slicer(this.state));
}
useDeferred<Slice = Type>(slicer: (state: Type) => Slice, initial: Slice) {
const instance = this;
const [slice, setSlice] = useState(initial);
useEffect(() => instance.on(slicer, setSlice), []);
return slice;
}
}
-3
View File
@@ -1,3 +0,0 @@
{
"extends": "../../tsconfig.json"
}
+24
View File
@@ -0,0 +1,24 @@
# build output
dist/
# generated types
.astro/
# dependencies
node_modules/
# logs
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
# environment variables
.env
.env.production
# macOS-specific files
.DS_Store
# jetbrains setting folder
.idea/
+47
View File
@@ -0,0 +1,47 @@
# Astro Starter Kit: Minimal
```sh
bun create astro@latest -- --template minimal
```
[![Open in StackBlitz](https://developer.stackblitz.com/img/open_in_stackblitz.svg)](https://stackblitz.com/github/withastro/astro/tree/latest/examples/minimal)
[![Open with CodeSandbox](https://assets.codesandbox.io/github/button-edit-lime.svg)](https://codesandbox.io/p/sandbox/github/withastro/astro/tree/latest/examples/minimal)
[![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/withastro/astro?devcontainer_path=.devcontainer/minimal/devcontainer.json)
> 🧑‍🚀 **Seasoned astronaut?** Delete this file. Have fun!
## 🚀 Project Structure
Inside of your Astro project, you'll see the following folders and files:
```text
/
├── public/
├── src/
│ └── pages/
│ └── index.astro
└── package.json
```
Astro looks for `.astro` or `.md` files in the `src/pages/` directory. Each page is exposed as a route based on its file name.
There's nothing special about `src/components/`, but that's where we like to put any Astro/React/Vue/Svelte/Preact components.
Any static assets, like images, can be placed in the `public/` directory.
## 🧞 Commands
All commands are run from the root of the project, from a terminal:
| Command | Action |
| :------------------------ | :----------------------------------------------- |
| `bun install` | Installs dependencies |
| `bun dev` | Starts local dev server at `localhost:4321` |
| `bun build` | Build your production site to `./dist/` |
| `bun preview` | Preview your build locally, before deploying |
| `bun astro ...` | Run CLI commands like `astro add`, `astro check` |
| `bun astro -- --help` | Get help using the Astro CLI |
## 👀 Want to learn more?
Feel free to check [our documentation](https://docs.astro.build) or jump into our [Discord server](https://astro.build/chat).
+14
View File
@@ -0,0 +1,14 @@
// @ts-check
import sitemap from '@astrojs/sitemap';
import { defineConfig } from 'astro/config';
import react from '@astrojs/react';
export default defineConfig({
integrations: [react(), sitemap()],
devToolbar: { enabled: false },
outDir: '../../dist/website',
prefetch: true,
site: 'https://blitzkit.app',
});
+48
View File
@@ -0,0 +1,48 @@
{
"name": "@blitzkit/website-ue",
"type": "module",
"scripts": {
"dev": "astro dev",
"build": "astro build",
"preview": "astro preview",
"astro": "astro",
"lint": "astro check"
},
"dependencies": {
"@astrojs/partytown": "^2.1.4",
"@astrojs/react": "^4.3.0",
"@astrojs/sitemap": "^3.2.1",
"@astrolib/seo": "^1.0.0-beta.8",
"@blitzkit/closed": "workspace:*",
"@blitzkit/core": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/react-icons": "^1.3.2",
"@radix-ui/themes": "^3.1.4",
"@react-three/drei": "^9.115.0",
"@react-three/fiber": "^8.17.10",
"@types/ffi-napi": "^4.0.10",
"@types/lodash-es": "^4.17.12",
"@types/pako": "^2.0.3",
"@types/react": "^19.1.5",
"@types/react-dom": "^19.1.5",
"@types/ref-napi": "^3.0.12",
"@types/semver": "^7.7.0",
"@types/three": "^0.160.0",
"astro": "^5.8.0",
"diff": "^8.0.2",
"ffi-napi": "^4.0.3",
"fuzzysort": "^3.1.0",
"immer": "^10.1.1",
"lodash-es": "^4.17.21",
"minimatch": "^10.0.1",
"minizlib": "^3.0.2",
"pako": "^2.1.0",
"react": "^19.1.0",
"react-dom": "^19.1.0",
"ref-napi": "^3.0.3",
"semver": "^7.7.2",
"sharp": "^0.34.2",
"three": "^0.169.0",
"zustand": "^4.5.5"
}
}
@@ -0,0 +1,11 @@
<svg width="60" height="60" viewBox="0 0 60 60" fill="none" xmlns="http://www.w3.org/2000/svg">
<g clip-path="url(#clip0_741_237)">
<rect width="60" height="60" fill="#FDD1EA"/>
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<defs>
<clipPath id="clip0_741_237">
<rect width="60" height="60" fill="white"/>
</clipPath>
</defs>
</svg>

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@@ -0,0 +1,10 @@
import { Grade } from '@protos/blitz_static_standard_grades_enum';
import type { BadgeProps } from '@radix-ui/themes';
export const GRADE_COLORS = {
[Grade.GRADE_UNSPECIFIED]: 'gray',
[Grade.GRADE_COMMON]: 'gray',
[Grade.GRADE_RARE]: 'blue',
[Grade.GRADE_EPIC]: 'purple',
[Grade.GRADE_LEGENDARY]: 'amber',
} satisfies Record<Grade, BadgeProps['color']>;
@@ -0,0 +1,57 @@
import { type FlexProps, Box, Flex, Skeleton, Text } from '@radix-ui/themes';
import { useRef } from 'react';
import { useIntersection } from '../../hooks/useIntersection';
import { useLocale } from '../../hooks/useLocale';
import type { MaybeSkeletonComponentProps } from '../../types/maybeSkeletonComponentProps';
import { InlineSkeleton } from '../InlineSkeleton';
import type { AvatarGroupProps } from './Group';
import { Stack } from './Stack';
const MAX_AVATARS_PREVIEW = 5;
export function Content({
...props
}: FlexProps & MaybeSkeletonComponentProps<AvatarGroupProps>) {
const { strings } = useLocale();
const container = useRef<HTMLDivElement>(null);
useIntersection(() => props.skeleton && props.onIntersection?.(), container, {
disabled: !props.skeleton || props.onIntersection === undefined,
});
return (
<Flex
ref={container}
direction="column"
gap="3"
style={{ cursor: props.skeleton ? undefined : 'pointer' }}
{...props}
>
<Box width="100%" style={{ aspectRatio: '7 / 8' }} position="relative">
{props.skeleton && <Skeleton height="100%" />}
{!props.skeleton && (
<Stack avatars={[...props.avatars].slice(-MAX_AVATARS_PREVIEW)} />
)}
</Box>
<Text
size="2"
wrap="nowrap"
align="center"
style={{
overflow: 'hidden',
textOverflow: 'ellipsis',
fontStyle:
!props.skeleton && props.name === undefined ? 'italic' : undefined,
}}
>
{props.skeleton ? (
<InlineSkeleton width="100%" />
) : (
(props.name ?? strings.website.tools.avatars.unnamed_avatars)
)}
</Text>
</Flex>
);
}
@@ -0,0 +1,28 @@
import type { BlitzKitAvatar } from '@protos/blitzkit';
import { Dialog } from '@radix-ui/themes';
import type { MaybeSkeletonComponentProps } from '../../types/maybeSkeletonComponentProps';
import { Content } from './Content';
import { Popup } from './Popup';
export interface AvatarGroupProps {
name?: string;
avatars: { avatar: BlitzKitAvatar }[];
}
export function AvatarGroup(
props: MaybeSkeletonComponentProps<AvatarGroupProps>,
) {
if (props.skeleton) return <Content {...props} />;
return (
<Dialog.Root>
<Dialog.Trigger>
<Content {...props} />
</Dialog.Trigger>
<Dialog.Content>
<Popup {...props} />
</Dialog.Content>
</Dialog.Root>
);
}
@@ -0,0 +1,118 @@
import { Grade } from '@protos/blitz_static_standard_grades_enum';
import {
CardStackIcon,
DownloadIcon,
ExternalLinkIcon,
EyeNoneIcon,
StarFilledIcon,
} from '@radix-ui/react-icons';
import { Badge, Box, Button, Dialog, Flex, Link, Text } from '@radix-ui/themes';
import { Var } from '../../core/radix/var';
import { useLocale } from '../../hooks/useLocale';
import { RewardBadge } from '../RewardBadge';
import { GRADE_COLORS } from './Colors';
import type { AvatarGroupProps } from './Group';
export function Popup({ name, avatars }: AvatarGroupProps) {
const { strings, gameStrings } = useLocale();
return (
<>
<Dialog.Title>{name}</Dialog.Title>
<Flex direction="column" gap="5" mt="5">
{[...avatars].reverse().map(({ avatar }, index) => (
<Flex key={index} gap="5">
<Box
m="1"
mb="4"
height="10rem"
style={{
aspectRatio: '7 / 8',
borderRadius: Var('radius-4'),
outline: `${Var('space-1')} solid ${Var(`${GRADE_COLORS[avatar.grade]}-9`)}`,
boxShadow: `0 0 ${
1.5 * (avatar.grade / Grade.GRADE_LEGENDARY)
}rem ${Var(`${GRADE_COLORS[avatar.grade]}-9`)}`,
backgroundImage: 'url(/assets/sad-ghost.png)',
backgroundRepeat: 'no-repeat',
backgroundPosition: 'center',
backgroundSize: '3rem',
}}
position="relative"
>
<Box
width="100%"
height="100%"
style={{
backgroundImage: `url(/api/avatars/${avatar.id}.webp)`,
backgroundSize: 'cover',
backgroundPosition: 'center',
}}
/>
<Badge
mt="1"
style={{
position: 'absolute',
top: '100%',
left: '50%',
transform: 'translate(-50%, -50%)',
}}
variant="solid"
color={GRADE_COLORS[avatar.grade]}
>
<StarFilledIcon /> {strings.common.grades[avatar.grade]}
</Badge>
</Box>
<Flex direction="column" gap="3" justify="center">
<Flex gap="1">
<Badge color="gray" variant="surface">
<CardStackIcon />
{strings.website.tools.avatars.categories[avatar.category]}
</Badge>
{avatar.hidden_if_not_obtained && (
<Badge color="gray" variant="surface">
<EyeNoneIcon /> {strings.website.tools.avatars.hidden}
</Badge>
)}
{avatar.sale && (
<RewardBadge
reward={avatar.sale}
color="gray"
variant="surface"
/>
)}
</Flex>
<Text>
{gameStrings[avatar.description] ??
(gameStrings[avatar.obtaining]
? undefined
: strings.website.tools.avatars.no_description)}{' '}
{gameStrings[avatar.obtaining]}
</Text>
<Flex gap="2">
<Link href={`/api/avatars/${avatar.id}.webp`} download>
<Button variant="solid">
<DownloadIcon /> {strings.website.tools.avatars.download}
</Button>
</Link>
<Link href={`/api/avatars/${avatar.id}.webp`} target="_blank">
<Button variant="outline">
<ExternalLinkIcon /> {strings.website.tools.avatars.enlarge}
</Button>
</Link>
</Flex>
</Flex>
</Flex>
))}
</Flex>
</>
);
}
@@ -0,0 +1,64 @@
import { Badge, Box } from '@radix-ui/themes';
import { literals } from 'packages/i18n/src';
import { Var } from '../../core/radix/var';
import { useLocale } from '../../hooks/useLocale';
import type { AvatarGroupProps } from './Group';
const dx = '4px';
export function Stack({ avatars }: { avatars: AvatarGroupProps['avatars'] }) {
const { strings } = useLocale();
return (
<>
{avatars.map(({ avatar }, index) => (
<Box
key={index}
position="absolute"
top={`calc(${dx} * ${index})`}
left={`calc(${dx} * ${index})`}
width={`calc(100% - ${dx} * ${avatars.length - 1})`}
height={`calc(100% - ${dx} * ${avatars.length - 1})`}
style={{
filter: `brightness(${(index + 1) / avatars.length})`,
borderRadius: Var('radius-4'),
boxShadow: Var('shadow-2'),
overflow: 'hidden',
backgroundImage: 'url(/assets/sad-ghost.png)',
backgroundRepeat: 'no-repeat',
backgroundPosition: 'center',
backgroundSize: '3rem',
}}
>
<Box
width="100%"
height="100%"
style={{
backgroundImage: `url(/api/avatars/${avatar.id}.webp)`,
backgroundSize: 'cover',
backgroundPosition: 'center',
}}
/>
{avatars.length > 1 && index === avatars.length - 1 && (
<Box
width="100%"
height="100%"
style={{
background: `linear-gradient(-45deg, ${Var('black-a9')} 25%, ${Var('black-a1')} 50%)`,
}}
/>
)}
</Box>
))}
{avatars.length > 1 && (
<Box position="absolute" bottom="1" right="1">
<Badge variant="solid" color="gray" highContrast size="2">
{literals(strings.common.units.times, [`${avatars.length}`])}
</Badge>
</Box>
)}
</>
);
}
@@ -0,0 +1,30 @@
import { Theme, type ThemeProps } from '@radix-ui/themes';
import type { ReactNode } from 'react';
interface BlitzKitThemeProps extends ThemeProps {
children: ReactNode;
}
export function BlitzKitTheme({
children,
className,
style,
...props
}: BlitzKitThemeProps) {
return (
<Theme
style={{ minHeight: 'unset', display: 'contents', ...style }}
className={`blitzkit-theme ${className}`}
grayColor="mauve"
appearance="dark"
panelBackground="solid"
radius="full"
accentColor="iris"
suppressHydrationWarning
suppressContentEditableWarning
{...props}
>
{children}
</Theme>
);
}
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