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5 Commits
Author SHA1 Message Date
tresabhi 8ec7fcb90a ui shit 2026-10-13 21:14:42 -05:00
tresabhi 830e1597e7 revive sandbox 2026-10-13 21:03:06 -05:00
tresabhi 3131217600 custom scroller for loadout 2026-10-13 20:53:15 -05:00
tresabhi 0b740e3f60 port scroller 2026-10-13 20:40:47 -05:00
tresabhi 1416d64e34 add skills 2026-10-13 20:37:53 -05:00
27 changed files with 458 additions and 130 deletions

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@@ -1,12 +1,13 @@
import { SkillDefinitions } from "..";
import { SkillDefinitions } from "@blitzkit/protos";
import { permanentSkills } from "../blitz/permanentSkills";
import { MAX_SKILL_LEVEL } from "../config/skills";
export function createDefaultSkills(skillDefinitions: SkillDefinitions) {
const skills: Record<string, number> = {};
Object.values(skillDefinitions.classes).forEach((tankSkills) => {
tankSkills.skills.forEach((skill) => {
skills[skill] = permanentSkills.includes(skill) ? 7 : 0;
skills[skill] = permanentSkills.includes(skill) ? MAX_SKILL_LEVEL : 0;
});
});
@@ -43,19 +43,6 @@ export const TANK_ICONS_COLLECTOR: Record<TankClass, string> = {
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png",
};
export const TIERS = times(10, (index) => index + 1);
export const TIER_ROMAN_NUMERALS: Record<number, string> = {
1: "I",
2: "II",
3: "III",
4: "IV",
5: "V",
6: "VI",
7: "VII",
8: "VIII",
9: "IX",
10: "X",
11: "XI",
};
export const flags: Record<string, string> = {
ussr: "<:ussr:1218421042033197197>",
+1
View File
@@ -1,3 +1,4 @@
export * from "./gunTypeOrder";
export * from "./skills";
export * from "./tankClassOrder";
export * from "./treeTypeOrder";
+1
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@@ -0,0 +1 @@
export const MAX_SKILL_LEVEL = 7;
+3
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@@ -143,6 +143,9 @@
"modules": "Modules",
"equipment": "Equipment",
"shells": "Shells",
"clear": "Clear",
"maximize": "Maximize",
"skills": "Crew skills",
"alternative": "Alt"
},
@@ -1,4 +1,9 @@
import { alias, availableProvisions, permanentSkills } from "@blitzkit/core";
import {
alias,
availableProvisions,
MAX_SKILL_LEVEL,
permanentSkills,
} from "@blitzkit/core";
import { checkConsumableProvisionInclusivity } from "@blitzkit/core/src/blitzkit/checkConsumableProvisionInclusivity";
import { ComponentPlaceholderIcon } from "@radix-ui/react-icons";
import {
@@ -153,7 +158,7 @@ export function CompareTable({ stats }: CompareTableProps) {
onClick={() => {
CompareEphemeral.mutate((draft) => {
Object.keys(draft.crewSkills).forEach((skill) => {
draft.crewSkills[skill] = 7;
draft.crewSkills[skill] = MAX_SKILL_LEVEL;
});
});
}}
@@ -1,4 +1,9 @@
import { alias, permanentSkills, romanize } from "@blitzkit/core";
import {
alias,
MAX_SKILL_LEVEL,
permanentSkills,
romanize,
} from "@blitzkit/core";
import { Flex } from "@radix-ui/themes";
import { api } from "../api/dynamic";
import { GenericTankComponentButton } from "./ModuleButtons/GenericTankComponentButton";
@@ -34,10 +39,10 @@ export function CrewSkillManager({
const draft = { ...skillLevels };
if (event.shiftKey) {
draft[skill] = draft[skill] === 0 ? 7 : 0;
draft[skill] = draft[skill] === 0 ? MAX_SKILL_LEVEL : 0;
} else {
draft[skill] = level - 1;
if (draft[skill] < 0) draft[skill] = 7;
if (draft[skill] < 0) draft[skill] = MAX_SKILL_LEVEL;
}
onChange(draft);
+3 -3
View File
@@ -1,4 +1,4 @@
import { alias, SEARCH_KEYS, TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { alias, romanize, SEARCH_KEYS } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { TankDefinition } from "@blitzkit/protos";
import {
@@ -163,7 +163,7 @@ export function Guesser() {
justify="center"
>
<Icon width="1em" height="1em" />
{TIER_ROMAN_NUMERALS[result.tier]}
{romanize(result.tier)}
</Flex>
}
/>
@@ -215,7 +215,7 @@ export function Guesser() {
}}
>
{literals(strings.website.tools.guess.tier, {
tier: TIER_ROMAN_NUMERALS[tier],
tier: romanize(tier),
})}
</DropdownMenu.CheckboxItem>
);
@@ -1,4 +1,4 @@
import { TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { romanize } from "@blitzkit/core";
import type {
EngineDefinition,
GunDefinition,
@@ -42,7 +42,7 @@ export function ModuleManager({
<Flex gap="1" wrap="wrap">
<ModuleButton
module="turret"
discriminator={TIER_ROMAN_NUMERALS[modules.turret.tier]}
discriminator={romanize(modules.turret.tier)}
onClick={() => setTurretMenuOpen(true)}
/>
@@ -71,7 +71,7 @@ export function ModuleManager({
<ModuleButton
variant="ghost"
module="turret"
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
discriminator={romanize(turret.tier)}
/>{" "}
{unwrap(turret.name!)}
</DropdownMenu.RadioItem>
@@ -83,7 +83,7 @@ export function ModuleManager({
<ModuleButton
module="gun"
discriminator={TIER_ROMAN_NUMERALS[modules.gun.tier]}
discriminator={romanize(modules.gun.tier)}
onClick={() => setGunMenuOpen(true)}
/>
@@ -111,7 +111,7 @@ export function ModuleManager({
<ModuleButton
variant="ghost"
module="gun"
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
discriminator={romanize(gun.tier)}
/>{" "}
{unwrap(gun.name!)}
</DropdownMenu.RadioItem>
@@ -123,7 +123,7 @@ export function ModuleManager({
<ModuleButton
module="engine"
discriminator={TIER_ROMAN_NUMERALS[modules.engine.tier]}
discriminator={romanize(modules.engine.tier)}
onClick={() => setEngineMenuOpen(true)}
/>
@@ -150,7 +150,7 @@ export function ModuleManager({
<ModuleButton
variant="ghost"
module="engine"
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
discriminator={romanize(engine.tier)}
/>{" "}
{unwrap(engine.name!)}
</DropdownMenu.RadioItem>
@@ -162,7 +162,7 @@ export function ModuleManager({
<ModuleButton
module="chassis"
discriminator={TIER_ROMAN_NUMERALS[modules.track.tier]}
discriminator={romanize(modules.track.tier)}
onClick={() => setTrackMenuOpen(true)}
/>
@@ -189,7 +189,7 @@ export function ModuleManager({
<ModuleButton
variant="ghost"
module="chassis"
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
discriminator={romanize(track.tier)}
/>{" "}
{unwrap(track.name!)}
</DropdownMenu.RadioItem>
@@ -0,0 +1,102 @@
.scroller {
--scroller-curtain-color: var(--gray-1);
display: flex;
flex-direction: column;
gap: var(--space-3);
position: relative;
.content {
overflow: auto;
padding-bottom: var(--space-4);
transition: scrollbar-color var(--duration-brief);
scrollbar-color: transparent transparent;
&:hover {
scrollbar-color: var(--gray-7) var(--gray-3);
}
}
&:hover,
&:focus-within {
.bar-wrapper {
opacity: 1;
}
}
&[data-orientation="horizontal"] {
.curtain {
width: min(25%, var(--space-7));
height: calc(100% - var(--space-3) - 2 * var(--space-1));
position: absolute;
top: 0;
&[data-side="start"] {
left: 0;
background: linear-gradient(
90deg,
var(--scroller-curtain-color),
transparent
);
}
&[data-side="end"] {
right: 0;
background: linear-gradient(
90deg,
transparent,
var(--scroller-curtain-color)
);
}
}
}
&[data-orientation="vertical"] {
min-height: 0;
.content {
flex: 1 1 auto;
min-height: 0;
overflow-x: hidden;
overflow-y: auto;
padding-bottom: 0;
}
.curtain {
width: calc(100% - var(--space-3) - 2 * var(--space-1));
height: min(25%, var(--space-7));
position: absolute;
left: 0;
&[data-side="start"] {
top: 0;
background: linear-gradient(
180deg,
var(--scroller-curtain-color),
transparent
);
}
&[data-side="end"] {
bottom: 0;
background: linear-gradient(
180deg,
transparent,
var(--scroller-curtain-color)
);
}
}
}
.curtain {
opacity: 0;
pointer-events: none;
}
}
@@ -0,0 +1,78 @@
import { useEffect, useRef, type ComponentProps } from "react";
import { clamp } from "three/src/math/MathUtils.js";
import { classNames } from "../../ui/classNames";
import styles from "./index.module.css";
interface ScrollerProps extends ComponentProps<"div"> {
orientation?: "horizontal" | "vertical";
}
export function Scroller({
children,
className,
orientation = "horizontal",
...props
}: ScrollerProps) {
const content = useRef<HTMLDivElement>(null!);
const curtainStart = useRef<HTMLDivElement>(null!);
const curtainEnd = useRef<HTMLDivElement>(null!);
const isHorizontal = orientation === "horizontal";
useEffect(() => {
function syncCurtains() {
const maxScroll = isHorizontal
? content.current.scrollWidth - content.current.clientWidth
: content.current.scrollHeight - content.current.clientHeight;
const scrollPosition = isHorizontal
? content.current.scrollLeft
: content.current.scrollTop;
if (maxScroll <= 0) {
curtainStart.current.style.opacity = "0";
curtainEnd.current.style.opacity = "0";
return;
}
const dimension = isHorizontal
? content.current.clientWidth
: content.current.clientHeight;
const fadeDistance = Math.min(60, dimension * 0.15);
const startOpacity = clamp(scrollPosition / fadeDistance, 0, 1);
const endOpacity = clamp(
(maxScroll - scrollPosition) / fadeDistance,
0,
1,
);
curtainStart.current.style.opacity = `${startOpacity}`;
curtainEnd.current.style.opacity = `${endOpacity}`;
}
syncCurtains();
window.addEventListener("resize", syncCurtains);
content.current.addEventListener("scroll", syncCurtains);
return () => {
window.removeEventListener("resize", syncCurtains);
content.current.removeEventListener("scroll", syncCurtains);
};
}, [orientation]);
return (
<div
className={classNames(styles.scroller, className)}
{...props}
data-orientation={orientation}
>
<div className={styles.content} ref={content}>
{children}
</div>
<div ref={curtainStart} data-side="start" className={styles.curtain} />
<div ref={curtainEnd} data-side="end" className={styles.curtain} />
</div>
);
}
@@ -1,4 +1,6 @@
.section {
padding: var(--space-5);
display: flex;
justify-content: center;
@@ -1,4 +1,4 @@
import { TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { romanize } from "@blitzkit/core";
import { Flex, IconButton, Text } from "@radix-ui/themes";
import { memo } from "react";
import { awaitableTiers } from "../../../core/awaitables/tiers";
@@ -41,7 +41,7 @@ export const TierFilter = memo(() => {
});
}}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
<Text size="2">{romanize(tier)}</Text>
</IconButton>
);
})}
@@ -1,7 +1,6 @@
import {
metaSortTank,
normalizeBoundingBox,
resolveDpm,
SEARCH_KEYS,
unionBoundingBox,
} from "@blitzkit/core";
@@ -44,6 +43,10 @@ export type TankSearchProps = MaybeSkeletonComponentProps & {
onSelectAll?: (tanks: TankDefinition[]) => void;
};
function resolveDpm(a: any, b: any) {
return 0;
}
const [gameDefinitions, modelDefinitions, tankDefinitions, tankNames] =
await Promise.all([
api.game(),
@@ -1,9 +1,4 @@
import {
alias,
gunTypeOrder,
TIER_ROMAN_NUMERALS,
treeTypeOrder,
} from "@blitzkit/core";
import { alias, gunTypeOrder, romanize, treeTypeOrder } from "@blitzkit/core";
import { tankClassOrder } from "@blitzkit/core/src/config/tankClassOrder";
import { literals } from "@blitzkit/i18n";
import locales from "@blitzkit/i18n/locales.json";
@@ -203,7 +198,7 @@ function TiersFilter() {
<Flex gap="1">
{tiers.slice(0, MAX_ICONS).map((tier) => (
<Text size="minor" key={tier}>
{TIER_ROMAN_NUMERALS[tier]}
{romanize(tier)}
</Text>
))}
@@ -239,7 +234,7 @@ function TiersFilter() {
key={tier}
>
{literals(strings.website.common.tank_search.tier, {
tier: TIER_ROMAN_NUMERALS[tier],
tier: romanize(tier),
})}
</DropdownMenu.CheckboxItem>
);
@@ -620,13 +615,7 @@ function IndividualShellFilter({
return (
<DropdownMenu.Root modal={false}>
<DropdownMenu.Trigger asChild>
<IconButton
listChild
size="minor"
variant="surface"
color="gray"
highContrast
>
<IconButton listChild size="minor" variant="surface" color="gray">
{shells[index] === null && (
<Text lowContrast className={styles["shell-icon"]}>
<MissingShellIcon width="1em" height="1em" />
@@ -739,10 +728,10 @@ function OwnershipFilterInternal() {
borderTopRightRadius: 0,
borderBottomRightRadius: 0,
}}
listChild
disabled={!wargaming}
variant={showOwned ? "solid" : "surface"}
color={showOwned ? undefined : "gray"}
highContrast
onClick={() => {
TankFilters.mutate((draft) => {
draft.showOwned = !draft.showOwned;
@@ -759,10 +748,10 @@ function OwnershipFilterInternal() {
borderBottomLeftRadius: 0,
marginLeft: "-1px",
}}
listChild
disabled={!wargaming}
variant={showUnowned ? "solid" : "surface"}
color={showUnowned ? undefined : "gray"}
highContrast
onClick={() => {
TankFilters.mutate((draft) => {
draft.showUnowned = !draft.showUnowned;
@@ -789,7 +778,7 @@ function TestFilter() {
}}
variant={showNonTesting ? "solid" : "surface"}
color={showNonTesting ? undefined : "gray"}
highContrast
listChild
onClick={() => {
TankFilters.mutate((draft) => {
draft.showNonTesting = !draft.showNonTesting;
@@ -810,7 +799,7 @@ function TestFilter() {
}}
variant={showTesting ? "solid" : "surface"}
color={showTesting ? undefined : "gray"}
highContrast
listChild
onClick={() => {
TankFilters.mutate((draft) => {
draft.showTesting = !draft.showTesting;
@@ -2,7 +2,7 @@ import {
alias,
formatCompact,
tankIcon,
TIER_ROMAN_NUMERALS,
romanize,
} from "@blitzkit/core";
import {
EngineDefinition,
@@ -93,7 +93,7 @@ function ModuleButton({
top: isTank ? 8 : 4,
}}
>
{TIER_ROMAN_NUMERALS[tier]}
{romanize(tier)}
</Text>
{unlock.cost!.value > 0 && (
@@ -1,3 +1,4 @@
import { MAX_SKILL_LEVEL } from "@blitzkit/core";
import { InfoCircledIcon } from "@radix-ui/react-icons";
import {
Button,
@@ -59,7 +60,7 @@ export function Skills() {
onClick={() => {
Tankopedia.mutate((draft) => {
Object.keys(draft.skills).forEach((skill) => {
draft.skills[skill] = 7;
draft.skills[skill] = MAX_SKILL_LEVEL;
});
});
}}
@@ -1,7 +1,7 @@
import {
alias,
resolvePenetrationCoefficient,
TIER_ROMAN_NUMERALS,
romanize,
uniqueGuns,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n/src/literals";
@@ -137,7 +137,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
mr="2"
mb="1"
>
{TIER_ROMAN_NUMERALS[antagonistGun.tier]}
{romanize(antagonistGun.tier)}
</Text>
<img
@@ -166,7 +166,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
})
}
selected={gun.id === antagonistGun.id}
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
discriminator={romanize(gun.tier)}
secondaryDiscriminator={
<Text style={{ fontSize: "0.75em" }}>
{literals(strings.common.units.mm, {
@@ -1,4 +1,4 @@
import { alias, TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { alias, romanize } from "@blitzkit/core";
import { TankPriceType, TankType } from "@blitzkit/protos";
import { Box, Flex } from "@radix-ui/themes";
import { Var } from "../../../core/radix/var";
@@ -80,7 +80,7 @@ export function MetaSection() {
</Flex>
</Listing>
<Listing label={strings.website.tools.tankopedia.meta.tier}>
{TIER_ROMAN_NUMERALS[protagonist.tier]}
{romanize(protagonist.tier)}
</Listing>
<Listing
label={strings.website.tools.tankopedia.meta.type}
@@ -1,4 +1,4 @@
import { alias, formatCompact, TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { alias, formatCompact, romanize } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n/src/literals";
import { Box, Flex, Skeleton, Text } from "@radix-ui/themes";
import { api } from "../../../../api/dynamic";
@@ -90,7 +90,7 @@ export function Node({ id, highlight, nextIds, skeleton }: NodeProps) {
<Flex direction="column" align="center">
<Flex gap="2" align="center">
<Text color="gray" size="1">
{TIER_ROMAN_NUMERALS[tank.tier]}
{romanize(tank.tier)}
</Text>
<Text wrap="nowrap">{unwrap(tank.name!)}</Text>
</Flex>
@@ -1,4 +1,4 @@
import { TIER_ROMAN_NUMERALS } from "@blitzkit/core";
import { romanize } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n/src/literals";
import { useRef } from "react";
import { characteristicsGroups } from "../../config/characteristicsGroups";
@@ -201,7 +201,7 @@ function CompareOptions() {
value: `${TankopediaRelativeAgainst.ClassAndTier}`,
relativeAgainst: TankopediaRelativeAgainst.ClassAndTier,
label: literals(strings.tanks.characteristics.compare.class, {
tier: TIER_ROMAN_NUMERALS[tank.tier],
tier: romanize(tank.tier),
class: strings.common.tank_class_short_plural_lowercase[tank.class],
}),
},
@@ -209,7 +209,7 @@ function CompareOptions() {
value: `${TankopediaRelativeAgainst.Tier}`,
relativeAgainst: TankopediaRelativeAgainst.Tier,
label: literals(strings.tanks.characteristics.compare.tier, {
tier: TIER_ROMAN_NUMERALS[tank.tier],
tier: romanize(tank.tier),
}),
},
{
@@ -1,6 +1,4 @@
.section {
max-width: 21rem;
display: flex;
flex-direction: column;
align-items: flex-start;
@@ -13,6 +11,31 @@
.upgrade-buttons {
display: flex;
gap: var(--space-2);
}
}
.crew-skills {
display: flex;
flex-direction: column;
gap: var(--space-3);
.row {
display: flex;
gap: inherit;
}
.skill {
position: relative;
.level {
position: absolute;
right: var(--space-1);
bottom: var(--space-1);
font-size: var(--font-size-minor);
}
}
}
@@ -55,8 +78,8 @@
}
.consumables {
display: flex;
flex-wrap: wrap;
display: grid;
grid-template-columns: repeat(3, max-content);
gap: var(--space-3);
.consumable-wrapper {
@@ -1,6 +1,16 @@
import { alias } from "@blitzkit/core";
import {
alias,
MAX_SKILL_LEVEL,
permanentSkills,
romanize,
} from "@blitzkit/core";
import type { Consumable, EquipmentSlot, Provision } from "@blitzkit/protos";
import { ClockIcon, ResetIcon, TrashIcon } from "@radix-ui/react-icons";
import {
ClockIcon,
DoubleArrowUpIcon,
ResetIcon,
TrashIcon,
} from "@radix-ui/react-icons";
import { chunk } from "lodash-es";
import { api } from "../../api/dynamic";
import { equipmentColumns } from "../../config/equipment";
@@ -23,13 +33,14 @@ import styles from "./index.module.css";
const equipment = await api.equipment();
const provisions = await api.provisions();
const consumables = await api.consumables();
const skills = await api.skills();
interface TankopediaLoadoutProps {
characteristics: ComputedCharacteristics;
}
export function TankopediaLoadout({ characteristics }: TankopediaLoadoutProps) {
const tank = useDuel("protagonist", DuelModule.Tank);
// const tank = useDuel("protagonist", DuelModule.Tank);
// const showModules = hasUpgrades(tank);
return (
@@ -39,12 +50,103 @@ export function TankopediaLoadout({ characteristics }: TankopediaLoadoutProps) {
<Equipment />
<Provisions />
<Consumables characteristics={characteristics} />
<CrewSkills />
<State />
<Status />
</>
);
}
function CrewSkills() {
const strings = useStrings();
const selectedSkills = Tankopedia.use((state) => state.environment.skills);
return (
<div className={styles.section}>
<div className={styles.header}>
<Heading size="4">{strings.tanks.loadout.skills}</Heading>
<div className={styles["upgrade-buttons"]}>
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.skills}`}
onClick={() => {
Tankopedia.mutate((draft) => {
Object.keys(draft.environment.skills).forEach((skill) => {
draft.environment.skills[skill] = 0;
});
});
}}
>
<TrashIcon />
</IconButton>
<IconButton
color="gray"
highContrast
aria-label={`${strings.tanks.loadout.maximize} ${strings.tanks.loadout.skills}`}
onClick={() => {
Tankopedia.mutate((draft) => {
Object.keys(draft.environment.skills).forEach((skill) => {
draft.environment.skills[skill] = MAX_SKILL_LEVEL;
});
});
}}
>
<DoubleArrowUpIcon />
</IconButton>
</div>
</div>
<div className={styles["crew-skills"]}>
{Object.entries(skills.classes).map(([tankClass, group]) => (
<div key={tankClass} className={styles.row}>
{group.skills.map((skill) => (
<CrewSkillEntry
key={skill}
id={skill}
level={selectedSkills[skill]}
permanent={permanentSkills.includes(skill)}
/>
))}
</div>
))}
</div>
</div>
);
}
interface CrewSkillEntryProps {
id: string;
level: number;
permanent: boolean;
}
function CrewSkillEntry({ id, level, permanent }: CrewSkillEntryProps) {
return (
<IconButton
size="major"
radius="1"
className={styles.skill}
color={level === 0 ? "gray" : permanent ? undefined : "amber"}
variant={level === 0 ? "soft" : "surface"}
onClick={(event) => {
Tankopedia.mutate((draft) => {
if (event.shiftKey) {
draft.environment.skills[id] = level === 0 ? MAX_SKILL_LEVEL : 0;
} else {
draft.environment.skills[id] =
level === 0 ? MAX_SKILL_LEVEL : level - 1;
}
});
}}
>
<img src={alias("api", `/icons/skills/${id}.webp`)} />
{level > 0 && <span className={styles.level}>{romanize(level)}</span>}
</IconButton>
);
}
function State() {
const strings = useStrings();
@@ -58,6 +160,7 @@ function State() {
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.consumables}`}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.consumables = [];
@@ -87,6 +190,7 @@ function Status() {
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.status}`}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.consumables = [];
@@ -103,6 +207,8 @@ function Status() {
{group.map((key) => (
<IconButton
key={key}
aria-label={key.replaceAll("_", " ")}
aria-pressed={status[key]}
radius="1"
className={styles.state}
color={status[key] ? "amber" : "gray"}
@@ -183,6 +289,7 @@ function Provisions() {
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.provisions}`}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.provisions = [];
@@ -230,6 +337,7 @@ function ProvisionEntry({ id, provision }: ProvisionEntryProps) {
return (
<Tooltip tooltip={unwrap(provision.name)}>
<IconButton
aria-label={unwrap(provision.name)}
size="major"
radius="1"
variant={isSelected ? "surface" : "soft"}
@@ -275,6 +383,7 @@ function Consumables({ characteristics }: ConsumablesProps) {
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.consumables}`}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.consumables = [];
@@ -325,6 +434,7 @@ function ConsumableEntry({ id, consumable }: ConsumableProps) {
<div className={styles["consumable-wrapper"]}>
<Tooltip tooltip={unwrap(consumable.name)}>
<Button
aria-label={unwrap(consumable.name)}
radius="1"
variant={isSelected ? "surface" : "soft"}
color={isSelected ? undefined : "gray"}
@@ -384,6 +494,7 @@ function Equipment() {
<IconButton
color="red"
aria-label={`${strings.tanks.loadout.clear} ${strings.tanks.loadout.equipment}`}
onClick={() => {
Tankopedia.mutate((draft) => {
for (const key in draft.protagonist.equipment) {
@@ -489,6 +600,7 @@ function EquipmentOption({
return (
<Tooltip tooltip={unwrap(specificEquipment.name)}>
<IconButton
aria-label={unwrap(specificEquipment.name)}
size="major"
color={isSelected ? undefined : "gray"}
variant={isSelected ? "surface" : "soft"}
@@ -1,10 +1,4 @@
import {
forwardRef,
Suspense,
useEffect,
useImperativeHandle,
useRef,
} from "react";
import { Suspense, useEffect, useRef } from "react";
import { applyPitchYawLimits } from "../../core/blitz/applyPitchYawLimits";
import { modelTransformEvent } from "../../core/blitzkit/modelTransform";
import { Pose, poseEvent } from "../../core/blitzkit/pose";
@@ -14,6 +8,7 @@ import { useModel } from "../../hooks/useModel";
import { Tankopedia } from "../../stores/tankopedia";
import { TankopediaPersistent } from "../../stores/tankopediaPersistent";
import { TankopediaDisplay } from "../../stores/tankopediaPersistent/constants";
import type { MaybeSkeletonComponentProps } from "../../types/maybeSkeletonComponentProps";
import { ArmorPlateDisplay } from "../ArmorPlateDisplay";
import { CanvasAutoClear } from "../CanvasAutoClear";
import { CanvasControl } from "../CanvasControl";
@@ -27,19 +22,18 @@ import { StaticArmor, type ThicknessRange } from "../StaticArmor";
import { TankModel } from "../TankModel";
import styles from "./index.module.css";
interface TankSandboxProps {
type TankSandboxProps = MaybeSkeletonComponentProps & {
thicknessRange: ThicknessRange;
}
};
export const TankopediaSandbox = forwardRef<
HTMLCanvasElement,
TankSandboxProps
>(({ thicknessRange }, ref) => {
export function TankopediaSandbox({
skeleton,
thicknessRange,
}: TankSandboxProps) {
const canvas = useRef<HTMLCanvasElement>(null);
const hasImprovedVerticalStabilizer = useEquipment("protagonist", 122);
const hasDownImprovedVerticalStabilizer = useEquipment("protagonist", 124);
const tank = useDuel("protagonist", DuelModule.Tank);
const gun = useDuel("protagonist", DuelModule.Gun);
const turret = useDuel("protagonist", DuelModule.Turret);
@@ -47,13 +41,6 @@ export const TankopediaSandbox = forwardRef<
const turretModelDefinition = model.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
const display = Tankopedia.use((state) => state.display);
const hideTankModelUnderArmor = TankopediaPersistent.use(
(state) => state.hideTankModelUnderArmor,
);
const { hasPbr } = useModel(tank.id);
useImperativeHandle(ref, () => canvas.current!, []);
function handlePointerDown() {
window.addEventListener("pointermove", handlePointerMove);
@@ -169,29 +156,47 @@ export const TankopediaSandbox = forwardRef<
});
}}
>
<Lighting hasPbr={hasPbr} />
<SceneProps />
{(display === TankopediaDisplay.Model ||
(display === TankopediaDisplay.DynamicArmor &&
!hideTankModelUnderArmor)) && <TankModel />}
<ShotDisplay />
<ArmorPlateDisplay />
<CanvasAutoClear />
<Suspense>
{/* Controls within Suspense to allow for frame-perfect start of camera auto-rotate */}
<CanvasControl />
{display === TankopediaDisplay.DynamicArmor && <DynamicArmor />}
{display === TankopediaDisplay.StaticArmor && (
<StaticArmor thicknessRange={thicknessRange} />
)}
</Suspense>
<InitialCameraAligner />
{!skeleton && <Content thicknessRange={thicknessRange} />}
</SmartCanvas>
</div>
);
});
}
function Content({ thicknessRange }: { thicknessRange: ThicknessRange }) {
const display = Tankopedia.use((state) => state.display);
const tank = useDuel("protagonist", DuelModule.Tank);
const { hasPbr } = useModel(tank.id);
const hideTankModelUnderArmor = TankopediaPersistent.use(
(state) => state.hideTankModelUnderArmor,
);
return (
<>
<Lighting hasPbr={hasPbr} />
<SceneProps />
{(display === TankopediaDisplay.Model ||
(display === TankopediaDisplay.DynamicArmor &&
!hideTankModelUnderArmor)) && <TankModel />}
<ShotDisplay />
<ArmorPlateDisplay />
<CanvasAutoClear />
<Suspense>
{/* Controls within Suspense to allow for frame-perfect start of camera auto-rotate */}
<CanvasControl />
{display === TankopediaDisplay.DynamicArmor && <DynamicArmor />}
{display === TankopediaDisplay.StaticArmor && (
<StaticArmor thicknessRange={thicknessRange} />
)}
</Suspense>
<InitialCameraAligner />
</>
);
}
@@ -1,6 +1,6 @@
import {
alias,
TIER_ROMAN_NUMERALS,
romanize,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import {
@@ -161,7 +161,7 @@ function ModuleChooser({
}
key={turret.id}
module="turret"
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
discriminator={romanize(turret.tier)}
onClick={() => {
onSelect?.(tankDefinition, turret);
}}
@@ -179,7 +179,7 @@ function ModuleChooser({
}
key={gun.id}
module="gun"
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
discriminator={romanize(gun.tier)}
secondaryDiscriminator={
<Text style={{ fontSize: "0.75em" }}>
{literals(strings.common.units.mm, {
@@ -13,11 +13,14 @@
display: flex;
flex-direction: column;
gap: var(--space-5);
padding: var(--space-5);
overflow-y: auto;
background-color: var(--gray-2);
.content {
padding: var(--space-5);
display: flex;
flex-direction: column;
gap: var(--space-5);
}
}
}
@@ -1,9 +1,11 @@
import { useMemo } from "react";
import { api } from "../../../../../api/dynamic";
import { Scroller } from "../../../../../components/Scroller";
import type { ThicknessRange } from "../../../../../components/StaticArmor";
import { TankopediaCharacteristics } from "../../../../../components/TankopediaCharacteristics";
import { TankopediaGameModeAbilities } from "../../../../../components/TankopediaGameModeAbilities";
import { TankopediaLoadout } from "../../../../../components/TankopediaLoadout";
import { TankopediaSandbox } from "../../../../../components/TankopediaSandbox";
import { defaultEqualizer } from "../../../../../config/equalizer";
import { withErrorWrapper } from "../../../../../hocs/withErrorWrapper";
import { withLocale } from "../../../../../hocs/withLocale";
@@ -52,12 +54,17 @@ export const Page = withErrorWrapper(
return (
<div className={styles.page}>
<div className={styles.loadout}>
<TankopediaLoadout characteristics={characteristics} />
</div>
<Scroller className={styles.loadout} orientation="vertical">
<div className={styles.content}>
<TankopediaLoadout characteristics={characteristics} />
</div>
</Scroller>
<div className={styles.sandbox}>
{/* {!skeleton && <TankopediaSandbox thicknessRange={thicknessRange} />} */}
<TankopediaSandbox
skeleton={skeleton}
thicknessRange={thicknessRange}
/>
<TankopediaCharacteristics characteristics={characteristics} />
<TankopediaGameModeAbilities />
</div>