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https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
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5
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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7df53d845d | ||
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1b5c79c2b8 | ||
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51900f4c80 | ||
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b9388cc544 | ||
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989e3d395a |
No files matched your search
+2
-1
@@ -10,7 +10,8 @@
|
||||
"build-protos": "cd packages/scripts && bun run build-protos",
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||||
"record-performance": "cd packages/scripts && bun run record-performance",
|
||||
"download-client": "cd packages/scripts && bun run download-client",
|
||||
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite"
|
||||
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite",
|
||||
"vfs": "cd packages/scripts && bun run vfs"
|
||||
},
|
||||
"type": "module",
|
||||
"workspaces": [
|
||||
|
||||
@@ -246,6 +246,27 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
|
||||
return this;
|
||||
}
|
||||
|
||||
protected getTankFilterIds(
|
||||
name: string,
|
||||
definitionKey: string,
|
||||
filter: "include" | "exclude",
|
||||
) {
|
||||
const keys = name.trim().split(/\s+/).filter(Boolean);
|
||||
|
||||
return keys.flatMap((key) => {
|
||||
const id = this.tankStringIdMap[key];
|
||||
|
||||
if (id === undefined) {
|
||||
console.warn(
|
||||
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
|
||||
);
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||||
return [];
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||||
}
|
||||
|
||||
return [id];
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||||
});
|
||||
}
|
||||
|
||||
protected getString(name: string) {
|
||||
const collection: Record<string, string> = {
|
||||
[locales.default]: this.stringsI18n[locales.default][name],
|
||||
|
||||
@@ -595,9 +595,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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||||
for (const shellKey in gunListEntry.shots) {
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||||
const gunShellEntry = gunListEntry.shots[shellKey];
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||||
const shell = shellList.root[shellKey];
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||||
|
||||
// Newer client data stores shot properties on the shell rather
|
||||
// than repeating them under every gun's <shots> entry.
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||||
const speed =
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||||
typeof gunShellEntry === "string"
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? shell.speed
|
||||
: gunShellEntry.speed;
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||||
const maxDistance =
|
||||
typeof gunShellEntry === "string"
|
||||
? shell.maxDistance
|
||||
: gunShellEntry.maxDistance;
|
||||
const piercingPower =
|
||||
typeof gunShellEntry === "string"
|
||||
? shell.piercingPower
|
||||
: gunShellEntry.piercingPower;
|
||||
|
||||
const shellId = toUniqueId(nation, shell.id);
|
||||
const shellName = this.getString(shell.userString);
|
||||
const penetrationRaw = gunShellEntry.piercingPower
|
||||
const penetrationRaw = piercingPower
|
||||
.split(" ")
|
||||
.filter((penetrationString) => penetrationString !== "")
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||||
.map(Number);
|
||||
@@ -607,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
||||
].shells.push({
|
||||
id: shellId,
|
||||
name: shellName,
|
||||
velocity: gunShellEntry.speed,
|
||||
velocity: speed,
|
||||
armor_damage: shell.damage.armor,
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||||
module_damage: shell.damage.devices,
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||||
caliber: shell.caliber,
|
||||
@@ -623,7 +639,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
||||
near: penetrationRaw[0],
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||||
far: penetrationRaw[1],
|
||||
},
|
||||
range: gunShellEntry.maxDistance,
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||||
range: maxDistance,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
||||
for (const camoKey in this.camouflagesXml!.root.camouflages) {
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||||
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
||||
|
||||
if (!(camoKey in this.camouflagesYaml!)) continue;
|
||||
|
||||
const yamlEntry = this.camouflagesYaml![camoKey];
|
||||
const fullName = yamlEntry.userString
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||||
? this.getString(yamlEntry.userString)
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||||
|
||||
@@ -44,9 +44,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
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||||
filter_type: {
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||||
$case: "ids",
|
||||
value: {
|
||||
ids: includeRaw.name.split(/ +/).map((key) => {
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||||
return this.tankStringIdMap[key];
|
||||
}),
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||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||
},
|
||||
},
|
||||
});
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||||
@@ -72,9 +70,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
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||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: excludeRaw.name.split(/ +/).map((key) => {
|
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return this.tankStringIdMap[key];
|
||||
}),
|
||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
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||||
},
|
||||
},
|
||||
});
|
||||
|
||||
@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
async provisionDefinitions() {
|
||||
const provisionDefinitions = ProvisionDefinitions.create();
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||||
|
||||
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
|
||||
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
||||
const entry: Provision = {
|
||||
id: provision.id,
|
||||
exclude: [],
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||||
@@ -42,9 +42,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||
return this.tankStringIdMap[key];
|
||||
}),
|
||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||
},
|
||||
},
|
||||
});
|
||||
@@ -70,9 +68,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: excludeRaw.name
|
||||
.split(/ +/)
|
||||
.map((key) => this.tankStringIdMap[key]),
|
||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
@@ -20,11 +20,13 @@ export interface GunDefinitionsList {
|
||||
burst?: { count: number; rate: number };
|
||||
clip?: { count: number; rate: number };
|
||||
shots: {
|
||||
[key: string]: {
|
||||
speed: number;
|
||||
piercingPower: string;
|
||||
maxDistance: number;
|
||||
};
|
||||
[key: string]:
|
||||
| ""
|
||||
| {
|
||||
speed: number;
|
||||
piercingPower: string;
|
||||
maxDistance: number;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
|
||||
normalizationAngle?: number;
|
||||
ricochetAngle?: number;
|
||||
explosionRadius?: number;
|
||||
speed: number;
|
||||
maxDistance?: number;
|
||||
piercingPower: string;
|
||||
}
|
||||
> & {
|
||||
icons: Record<string, string>;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"test": {
|
||||
"default": "test",
|
||||
"long": "To jest długi ciąg testowy. NIGDY NIE ZOBACZYSZ tego w interfejsie użytkownika. Mój ulubiony owoc to {fruit}, ponieważ ma kolor {color}. Tak bardzo go lubię, że powiem jego nazwę 3 razy! {fruit}! {fruit}! {fruit}! Po raz kolejny to {color}, a nie {not_color}.",
|
||||
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is {fruit} because it has the color of {color}. I like it so much that I will say its name 3 times! {fruit}! {fruit}! {fruit}! Once again, it's {color}, not {not_color}.",
|
||||
"fox": "Szybki brązowy lis przeskoczył nad leniwym psem."
|
||||
},
|
||||
"common": {
|
||||
@@ -19,7 +19,7 @@
|
||||
"gun_types": {
|
||||
"auto_loader": "Samo ładowacz",
|
||||
"auto_reloader": "Automatyczne przeładowanie",
|
||||
"regular": "Regularny"
|
||||
"regular": "Regular"
|
||||
},
|
||||
"shells": {
|
||||
"ap": "AP",
|
||||
@@ -38,10 +38,10 @@
|
||||
},
|
||||
"branches": {
|
||||
"beta": "Beta",
|
||||
"development": "Rozwój",
|
||||
"opentest": "OtwartyTest",
|
||||
"preview": "Przegląd",
|
||||
"production": "Produkcja"
|
||||
"development": "Development",
|
||||
"opentest": "OpenTest",
|
||||
"preview": "Preview",
|
||||
"production": "Production"
|
||||
},
|
||||
"locales": {
|
||||
"en": "Angielski",
|
||||
@@ -102,28 +102,28 @@
|
||||
"other": "Hybryda"
|
||||
},
|
||||
"tank_class_short": {
|
||||
"-1": "nierozpoznany",
|
||||
"-1": "unrecognized",
|
||||
"0": "Lekki",
|
||||
"1": "Średni",
|
||||
"2": "Ciężki",
|
||||
"3": "NC"
|
||||
"3": "TD"
|
||||
},
|
||||
"tank_class_short_plural_lowercase": {
|
||||
"0": "lekkie",
|
||||
"1": "średnie",
|
||||
"2": "ciężkie",
|
||||
"3": "NC-ów"
|
||||
"3": "TDs"
|
||||
},
|
||||
"tank_class_medium": {
|
||||
"-1": "nierozpoznany",
|
||||
"-1": "unrecognized",
|
||||
"0": "Lekki",
|
||||
"1": "Średni",
|
||||
"2": "Ciężki",
|
||||
"3": "Niszczyciel czołgów"
|
||||
},
|
||||
"tree_type": {
|
||||
"-1": "nierozpoznany",
|
||||
"0": "Drzewko technologiczne",
|
||||
"-1": "unrecognized",
|
||||
"0": "Tech tree",
|
||||
"1": "Premium",
|
||||
"2": "Kolekcjonerski"
|
||||
},
|
||||
@@ -187,44 +187,44 @@
|
||||
},
|
||||
"website": {
|
||||
"redirect": {
|
||||
"title": "301: przeniesiony na stałe",
|
||||
"body": "Ta strona została przeniesiona. Przekierowywanie..."
|
||||
"title": "301: moved permanently",
|
||||
"body": "This page has moved. Redirecting..."
|
||||
},
|
||||
"settings": {
|
||||
"title": "Ustawienia",
|
||||
"description": "Zmień ustawienia BlitzKit",
|
||||
"dev_mode": "Tryb deweloperski",
|
||||
"auto_load_models": "Automatycznie wczytaj modele",
|
||||
"language": "Język"
|
||||
"title": "Settings",
|
||||
"description": "Change BlitzKit settings",
|
||||
"dev_mode": "Development mode",
|
||||
"auto_load_models": "Auto-load models",
|
||||
"language": "Language"
|
||||
},
|
||||
"common": {
|
||||
"player_search": {
|
||||
"hint": "Szukaj graczy...",
|
||||
"no_results": "Brak wyników",
|
||||
"searching": "Wyszukiwanie..."
|
||||
"hint": "Search players...",
|
||||
"no_results": "No results",
|
||||
"searching": "Searching..."
|
||||
},
|
||||
"copy_button": {
|
||||
"copied": "Skopiowano!"
|
||||
"copied": "Copied!"
|
||||
},
|
||||
"tank_search": {
|
||||
"select_dialog_title": "Szukaj czołgów",
|
||||
"swap_dialog_title": "Zamień czołg",
|
||||
"clear_filters": "Wyczyść filtry",
|
||||
"login": "Zaloguj się, aby tego użyć",
|
||||
"search_bar_hint": "Szukaj czołgów...",
|
||||
"recent": "Ostatnio oglądane",
|
||||
"select_all": "Zaznacz wszystko",
|
||||
"count_singular": "1 czołg",
|
||||
"count_plural": "{count} czołgi",
|
||||
"sorting_by": "Sortowanie według {name}",
|
||||
"clear": "Wyczyść",
|
||||
"tier": "Poziom czołgu {tier}",
|
||||
"passive": "{name} (Pasywny)",
|
||||
"select_dialog_title": "Search for tanks",
|
||||
"swap_dialog_title": "Swap tank",
|
||||
"clear_filters": "Clear filters",
|
||||
"login": "Login to use this",
|
||||
"search_bar_hint": "Search tanks...",
|
||||
"recent": "Recently viewed",
|
||||
"select_all": "Select all",
|
||||
"count_singular": "1 tank",
|
||||
"count_plural": "{count} tanks",
|
||||
"sorting_by": "Sorting by {name}",
|
||||
"clear": "Clear",
|
||||
"tier": "Tier {tier}",
|
||||
"passive": "{name} (Passive)",
|
||||
"active": "{name} (Aktywne)",
|
||||
"no_tanks_found": {
|
||||
"body": "Nie znaleziono czołgu.",
|
||||
"search_again": "",
|
||||
"clear_filters": "Spróbuj wyczyścić filtry."
|
||||
"clear_filters": "Try clearing filters."
|
||||
},
|
||||
"sort": {
|
||||
"meta.none": "brak",
|
||||
@@ -443,71 +443,71 @@
|
||||
"ricochet": "Ricochet",
|
||||
"explosion_radius": "Explosion radius",
|
||||
"exit": "Exit",
|
||||
"reset": "Zresetuj"
|
||||
"reset": "Reset"
|
||||
},
|
||||
"advanced": "Zaawansowane podświetlanie",
|
||||
"advanced": "Advanced highlighting",
|
||||
"shot_card": {
|
||||
"element": {
|
||||
"primary": "Główny",
|
||||
"primary": "Primary",
|
||||
"spaced": "Spaced",
|
||||
"external": "Zewnętrzny",
|
||||
"gap": "Odstęp",
|
||||
"gun": "Działo",
|
||||
"track": "Gąsienice"
|
||||
"external": "External",
|
||||
"gap": "Gap",
|
||||
"gun": "Gun",
|
||||
"track": "Tracks"
|
||||
},
|
||||
"status": {
|
||||
"penetration": "{damage} penetracja punktów wytrzymałości",
|
||||
"blocked": "Zablokowany",
|
||||
"ricochet": "Rykoszet",
|
||||
"splash": "{damage} rozprysk punktów wytrzymałości"
|
||||
"penetration": "{damage}hp penetration",
|
||||
"blocked": "Blocked",
|
||||
"ricochet": "Ricochet",
|
||||
"splash": "{damage}hp splash"
|
||||
},
|
||||
"stats": {
|
||||
"thickness_and_angle": "{thickness}mm {angle}",
|
||||
"nominal": "{thickness}mm nominalny",
|
||||
"ricochet_loss": "{loss}% penetracji"
|
||||
"thickness_and_angle": "{thickness}mm {angle}°",
|
||||
"nominal": "{thickness}mm nominal",
|
||||
"ricochet_loss": "{loss}% penetration"
|
||||
}
|
||||
}
|
||||
},
|
||||
"static": {
|
||||
"name": "Pancerz statyczny",
|
||||
"primary": "Główny Pancerz",
|
||||
"spaced": "Ekran przeciwkumulacyjny",
|
||||
"external": "Zewnętrzny",
|
||||
"name": "Static armor",
|
||||
"primary": "Primary",
|
||||
"spaced": "Spaced",
|
||||
"external": "External",
|
||||
"edit": {
|
||||
"label": "Edytuj",
|
||||
"reset": "Zresetuj"
|
||||
"label": "Edit",
|
||||
"reset": "Reset"
|
||||
}
|
||||
}
|
||||
},
|
||||
"meta": {
|
||||
"back": "Powrót",
|
||||
"compare": "Porównaj",
|
||||
"back": "Back",
|
||||
"compare": "Compare",
|
||||
"swap": {
|
||||
"button": "Zamień",
|
||||
"title": "Zamień czołgi"
|
||||
"button": "Swap",
|
||||
"title": "Swap tanks"
|
||||
},
|
||||
"vanilla": "Vanilla",
|
||||
"opentest": "OpenTest",
|
||||
"full_name": "Pełna nazwa",
|
||||
"full_name": "Full name",
|
||||
"nation": "Naród",
|
||||
"class": "Klasa",
|
||||
"tier": "Poziom",
|
||||
"type": "Rodzaj",
|
||||
"dev_id": "DEV: ID",
|
||||
"dev_name": "DEV: NAZWA",
|
||||
"purchase": "Cena zakupu",
|
||||
"restoration": "Cena odzyskania",
|
||||
"dev_name": "DEV: NAME",
|
||||
"purchase": "Purchase price",
|
||||
"restoration": "Restoration price",
|
||||
"sale": "Sale price",
|
||||
"research": "Research XP"
|
||||
},
|
||||
"tech_tree": {
|
||||
"title": "Drzewko technologiczne",
|
||||
"battle": "1 bitwa",
|
||||
"battles": "{count} bitew",
|
||||
"title": "Tech tree",
|
||||
"battle": "1 battle",
|
||||
"battles": "{count} battles",
|
||||
"route": "Route {index} of {count}"
|
||||
},
|
||||
"game_modes": {
|
||||
"title": "Umiejętności trybu gry"
|
||||
"title": "Game mode abilities"
|
||||
},
|
||||
"review": {
|
||||
"title": "Review videos",
|
||||
@@ -520,26 +520,26 @@
|
||||
"equalize": "Equalize"
|
||||
},
|
||||
"modules": {
|
||||
"title": "Moduły",
|
||||
"stock": "Standardowy",
|
||||
"upgrade": "Ulepsz"
|
||||
"title": "Modules",
|
||||
"stock": "Stock",
|
||||
"upgrade": "Upgrade"
|
||||
},
|
||||
"equipment": {
|
||||
"title": "Wyposażenie",
|
||||
"clear": "Wyczyść"
|
||||
"title": "Equipment",
|
||||
"clear": "Clear"
|
||||
},
|
||||
"provisions": {
|
||||
"title": "Materiały eksploatacyjne",
|
||||
"clear": "Wyczyść"
|
||||
"title": "Provisions",
|
||||
"clear": "Clear"
|
||||
},
|
||||
"consumables": {
|
||||
"title": "Consumables",
|
||||
"clear": "Wyczyść",
|
||||
"clear": "Clear",
|
||||
"info": "Yellow consumables do not affect the statistics."
|
||||
},
|
||||
"skills": {
|
||||
"title": "Crew skills",
|
||||
"clear": "Wyczyść",
|
||||
"clear": "Clear",
|
||||
"maximize": "Maximize",
|
||||
"info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7."
|
||||
},
|
||||
@@ -586,19 +586,19 @@
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Promień eksplozji",
|
||||
"shellVelocity": "Prędkość pocisku",
|
||||
"aimTime": "Czas celowania",
|
||||
"explosionRadius": "Explosion radius",
|
||||
"shellVelocity": "Shell velocity",
|
||||
"aimTime": "Aim time",
|
||||
"dispersion": "Still",
|
||||
"dispersionMoving": "Moving",
|
||||
"dispersionHullTraversing": "Hull traversing",
|
||||
"dispersionTurretTraversing": "Turret traversing",
|
||||
"dispersionShooting": "Strzelanie",
|
||||
"dispersionGunDamaged": "Uszkodzone Działo",
|
||||
"gunDepression": "Limit obrotu działa w dół",
|
||||
"gunElevation": "Limit obrotu działa w górę",
|
||||
"gunFrontalDepression": "Przedni limit obrotu działa w dół",
|
||||
"gunFrontalElevation": "Przedni limit obrotu działa w górę",
|
||||
"dispersionShooting": "Shooting",
|
||||
"dispersionGunDamaged": "Gun damaged",
|
||||
"gunDepression": "Depression",
|
||||
"gunElevation": "Elevation",
|
||||
"gunFrontalDepression": "Frontal depression",
|
||||
"gunFrontalElevation": "Frontal elevation",
|
||||
"gunRearDepression": "Rear depression",
|
||||
"gunRearElevation": "Rear elevation",
|
||||
"azimuthLeft": "Azimuth left",
|
||||
@@ -663,7 +663,7 @@
|
||||
}
|
||||
},
|
||||
"compare": {
|
||||
"name": "Porównaj",
|
||||
"name": "Compare",
|
||||
"button": "Compare tanks",
|
||||
"description": "Compare tank statistics",
|
||||
"seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz",
|
||||
@@ -673,7 +673,7 @@
|
||||
"title": "Add tanks",
|
||||
"description": "Select tanks to add to comparison"
|
||||
},
|
||||
"clear": "Wyczyść",
|
||||
"clear": "Clear",
|
||||
"deltas": {
|
||||
"none": "No deltas",
|
||||
"percentage": "Percentage",
|
||||
@@ -686,17 +686,17 @@
|
||||
},
|
||||
"table": {
|
||||
"equipment": {
|
||||
"clear": "Wyczyść",
|
||||
"clear": "Clear",
|
||||
"apply_to_all": "Apply to all"
|
||||
},
|
||||
"skills": {
|
||||
"clear": "Wyczyść",
|
||||
"clear": "Clear",
|
||||
"maximize": "Maximize",
|
||||
"equalize": "Equalize"
|
||||
},
|
||||
"modules": {
|
||||
"stock": "Standardowy",
|
||||
"upgrade": "Ulepsz"
|
||||
"stock": "Stock",
|
||||
"upgrade": "Upgrade"
|
||||
},
|
||||
"provisions": {
|
||||
"clear": "Clear this tank",
|
||||
@@ -761,14 +761,14 @@
|
||||
"seo_description": "Track your stats in real time as you play World of Tanks Blitz",
|
||||
"search": {
|
||||
"lookup": "Look up a player to get started",
|
||||
"hint": "Szukaj graczy...",
|
||||
"searching": "Wyszukiwanie...",
|
||||
"hint": "Search players...",
|
||||
"searching": "Searching...",
|
||||
"no_results": "No players found"
|
||||
},
|
||||
"controls": {
|
||||
"title": "Tracking {name}",
|
||||
"subtitle": "Since {time}",
|
||||
"reset": "Zresetuj",
|
||||
"reset": "Reset",
|
||||
"change": "Change"
|
||||
},
|
||||
"no_cc": {
|
||||
@@ -792,7 +792,7 @@
|
||||
"description": "Rank Blitz tanks",
|
||||
"seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz",
|
||||
"buttons": {
|
||||
"reset": "Zresetuj",
|
||||
"reset": "Reset",
|
||||
"share": "Share"
|
||||
}
|
||||
},
|
||||
@@ -828,7 +828,7 @@
|
||||
"success": {
|
||||
"title": "Copy URL",
|
||||
"info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".",
|
||||
"back": "Powrót",
|
||||
"back": "Back",
|
||||
"copy": "Copy URL"
|
||||
}
|
||||
},
|
||||
@@ -839,7 +839,7 @@
|
||||
},
|
||||
"customize": {
|
||||
"title": "Customize",
|
||||
"reset": "Zresetuj",
|
||||
"reset": "Reset",
|
||||
"description": "Bells and whistles of your embed"
|
||||
}
|
||||
},
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
"discover-ids": "bun src/discoverIds/index.ts",
|
||||
"build-protos": "bun src/protos.ts",
|
||||
"record-performance": "bun src/recordPerformance/index.ts",
|
||||
"download-client": "bun src/downloadClient/index.ts"
|
||||
"download-client": "bun src/downloadClient/index.ts",
|
||||
"vfs": "bun src/vfs/index.ts"
|
||||
},
|
||||
"dependencies": {
|
||||
"@blitzkit/closed": "workspace:*",
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
import { assertSecret } from "@blitzkit/core";
|
||||
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
|
||||
|
||||
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
|
||||
|
||||
const command = Bun.argv[2];
|
||||
const path = Bun.argv[3];
|
||||
|
||||
if (!path) {
|
||||
console.error("Gimme a path to assess dumb ass");
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
if (command === "cat") {
|
||||
const content = await vfs.file(path);
|
||||
await Bun.write(Bun.stdout, content);
|
||||
} else if (command === "ls") {
|
||||
const files = await vfs.dir(path);
|
||||
|
||||
for (const file of files) {
|
||||
console.log(file);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
|
||||
import { useEffect, useState, type ReactNode } from "react";
|
||||
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
|
||||
import { InlineSkeleton } from "./InlineSkeleton";
|
||||
|
||||
const TIME = 1792598400 * 1000;
|
||||
|
||||
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
|
||||
|
||||
useEffect(() => {
|
||||
const interval = setInterval(() => {
|
||||
setTimeLeft(TIME - Date.now());
|
||||
}, 1000);
|
||||
|
||||
return () => {
|
||||
clearInterval(interval);
|
||||
};
|
||||
}, []);
|
||||
|
||||
let string: ReactNode;
|
||||
|
||||
if (timeLeft > 0) {
|
||||
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
|
||||
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
|
||||
.toString()
|
||||
.padStart(2, "0");
|
||||
const seconds = Math.floor((timeLeft / 1000) % 60)
|
||||
.toString()
|
||||
.padStart(2, "0");
|
||||
|
||||
string = (
|
||||
<>
|
||||
revealed in{" "}
|
||||
<Code highContrast>
|
||||
{hours}h {minutes}m {seconds}s
|
||||
</Code>
|
||||
</>
|
||||
);
|
||||
} else {
|
||||
string = "have been revealed.";
|
||||
}
|
||||
|
||||
return (
|
||||
<Flex justify="center" px="4">
|
||||
<Link
|
||||
color="gray"
|
||||
highContrast
|
||||
style={{ display: "content" }}
|
||||
href="/tanks"
|
||||
underline="none"
|
||||
>
|
||||
<Flex
|
||||
mt="3"
|
||||
px="5"
|
||||
py="4"
|
||||
style={{
|
||||
borderRadius: "var(--radius-3)",
|
||||
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
|
||||
backgroundSize: "cover",
|
||||
backgroundPosition: "center",
|
||||
boxSizing: "border-box",
|
||||
boxShadow: "0 0 var(--space-7) var(--white-a2)",
|
||||
}}
|
||||
align="center"
|
||||
gap="5"
|
||||
>
|
||||
<img
|
||||
src="https://i.imgur.com/kXV3r3P.png"
|
||||
style={{
|
||||
height: "min(15vw, 5rem)",
|
||||
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
|
||||
}}
|
||||
/>
|
||||
|
||||
<Flex direction="column">
|
||||
<Heading size={{ initial: "4", sm: "6" }}>
|
||||
Tier XIs {!skeleton && string}{" "}
|
||||
{skeleton && <InlineSkeleton width="10rem" />}
|
||||
</Heading>
|
||||
<Text size={{ initial: "2", sm: "3" }}>
|
||||
Get ready to go to the Tankopedia!
|
||||
</Text>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Link>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -7,12 +7,23 @@ import {
|
||||
import type { DuelMember } from "../../stores/duel";
|
||||
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
|
||||
|
||||
export function defaultTankWeapon(tank: TankDefinition) {
|
||||
for (const turret of [...tank.turrets].reverse()) {
|
||||
for (const gun of [...turret.guns].reverse()) {
|
||||
const shell = gun.shells[0];
|
||||
|
||||
if (shell) return { turret, gun, shell };
|
||||
}
|
||||
}
|
||||
|
||||
throw new Error(`Tank ${tank.id} has no gun with shells`);
|
||||
}
|
||||
|
||||
export function tankToDuelMember(
|
||||
tank: TankDefinition,
|
||||
provisionDefinitions: ProvisionDefinitions,
|
||||
) {
|
||||
const turret = tank.turrets.at(-1)!;
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const { turret, gun, shell } = defaultTankWeapon(tank);
|
||||
|
||||
return {
|
||||
camouflage: true,
|
||||
@@ -22,7 +33,7 @@ export function tankToDuelMember(
|
||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||
engine: tank.engines.at(-1)!,
|
||||
gun,
|
||||
shell: tank.turrets.at(-1)!.guns.at(-1)!.shells[0],
|
||||
shell,
|
||||
tank,
|
||||
track: tank.tracks.at(-1)!,
|
||||
turret,
|
||||
|
||||
@@ -5,6 +5,7 @@ import locales from "@blitzkit/i18n/locales.json";
|
||||
import { literals } from "@blitzkit/i18n/src/literals";
|
||||
import { Box, Flex, Link } from "@radix-ui/themes";
|
||||
import { AesonPlug } from "../../../components/AesonPlug";
|
||||
import { Countdown } from "../../../components/Countdown";
|
||||
import HomeHero from "../../../components/HomeHero.astro";
|
||||
import { Plugs } from "../../../components/Plugs";
|
||||
import ToolCard from "../../../components/ToolCard.astro";
|
||||
@@ -65,6 +66,8 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
|
||||
<BaseLayout {locale}>
|
||||
<HomeHero />
|
||||
|
||||
<Countdown client:load />
|
||||
|
||||
{
|
||||
locale !== locales.default && (
|
||||
<Flex justify="center" pt="4" my="4">
|
||||
|
||||
@@ -13,6 +13,7 @@ import { load } from "cheerio";
|
||||
import { api } from "../../../../../core/blitzkit/api";
|
||||
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
|
||||
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
|
||||
import { defaultTankWeapon } from "../../../../../core/blitzkit/tankToDuelMember";
|
||||
import { getStrings } from "../../../../../core/i18n/getStrings";
|
||||
import BaseLayout from "../../../../../layouts/BaseLayout.astro";
|
||||
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
|
||||
@@ -53,9 +54,7 @@ const title = literals(strings.website.tools.tankopedia.tank_seo_title, {
|
||||
const url = import.meta.env.SITE + Astro.url.pathname;
|
||||
|
||||
const icon = alias("api", `/tanks/${id}/icons/big.webp`);
|
||||
const turret = tank.turrets.at(-1)!;
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const shell = gun.shells[0];
|
||||
const { turret, gun, shell } = defaultTankWeapon(tank);
|
||||
const characteristics = tankCharacteristics(
|
||||
{
|
||||
tank,
|
||||
|
||||
Reference in new issue
Block a user