Compare commits

..
5 Commits
Author SHA1 Message Date
tresabhi 7df53d845d vfs debug 2026-10-19 20:12:03 -05:00
tresabhi 1b5c79c2b8 Merge branch 'production' 2026-10-19 19:54:58 -05:00
tresabhi 51900f4c80 countdown 2026-10-19 19:22:20 -05:00
tresabhi b9388cc544 add basic xi compatibility 2026-10-19 19:08:25 -05:00
TrèsAbhi 989e3d395a Merge pull request #385 from blitzkit/main
Production
2026-10-14 13:15:55 -05:00
16 changed files with 328 additions and 165 deletions

No files matched your search

+2 -1
View File
@@ -10,7 +10,8 @@
"build-protos": "cd packages/scripts && bun run build-protos", "build-protos": "cd packages/scripts && bun run build-protos",
"record-performance": "cd packages/scripts && bun run record-performance", "record-performance": "cd packages/scripts && bun run record-performance",
"download-client": "cd packages/scripts && bun run download-client", "download-client": "cd packages/scripts && bun run download-client",
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite" "clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite",
"vfs": "cd packages/scripts && bun run vfs"
}, },
"type": "module", "type": "module",
"workspaces": [ "workspaces": [
@@ -246,6 +246,27 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
return this; return this;
} }
protected getTankFilterIds(
name: string,
definitionKey: string,
filter: "include" | "exclude",
) {
const keys = name.trim().split(/\s+/).filter(Boolean);
return keys.flatMap((key) => {
const id = this.tankStringIdMap[key];
if (id === undefined) {
console.warn(
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
);
return [];
}
return [id];
});
}
protected getString(name: string) { protected getString(name: string) {
const collection: Record<string, string> = { const collection: Record<string, string> = {
[locales.default]: this.stringsI18n[locales.default][name], [locales.default]: this.stringsI18n[locales.default][name],
@@ -595,9 +595,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
for (const shellKey in gunListEntry.shots) { for (const shellKey in gunListEntry.shots) {
const gunShellEntry = gunListEntry.shots[shellKey]; const gunShellEntry = gunListEntry.shots[shellKey];
const shell = shellList.root[shellKey]; const shell = shellList.root[shellKey];
// Newer client data stores shot properties on the shell rather
// than repeating them under every gun's <shots> entry.
const speed =
typeof gunShellEntry === "string"
? shell.speed
: gunShellEntry.speed;
const maxDistance =
typeof gunShellEntry === "string"
? shell.maxDistance
: gunShellEntry.maxDistance;
const piercingPower =
typeof gunShellEntry === "string"
? shell.piercingPower
: gunShellEntry.piercingPower;
const shellId = toUniqueId(nation, shell.id); const shellId = toUniqueId(nation, shell.id);
const shellName = this.getString(shell.userString); const shellName = this.getString(shell.userString);
const penetrationRaw = gunShellEntry.piercingPower const penetrationRaw = piercingPower
.split(" ") .split(" ")
.filter((penetrationString) => penetrationString !== "") .filter((penetrationString) => penetrationString !== "")
.map(Number); .map(Number);
@@ -607,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
].shells.push({ ].shells.push({
id: shellId, id: shellId,
name: shellName, name: shellName,
velocity: gunShellEntry.speed, velocity: speed,
armor_damage: shell.damage.armor, armor_damage: shell.damage.armor,
module_damage: shell.damage.devices, module_damage: shell.damage.devices,
caliber: shell.caliber, caliber: shell.caliber,
@@ -623,7 +639,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
near: penetrationRaw[0], near: penetrationRaw[0],
far: penetrationRaw[1], far: penetrationRaw[1],
}, },
range: gunShellEntry.maxDistance, range: maxDistance,
}); });
} }
@@ -10,6 +10,8 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
for (const camoKey in this.camouflagesXml!.root.camouflages) { for (const camoKey in this.camouflagesXml!.root.camouflages) {
const camo = this.camouflagesXml!.root.camouflages[camoKey]; const camo = this.camouflagesXml!.root.camouflages[camoKey];
if (!(camoKey in this.camouflagesYaml!)) continue;
const yamlEntry = this.camouflagesYaml![camoKey]; const yamlEntry = this.camouflagesYaml![camoKey];
const fullName = yamlEntry.userString const fullName = yamlEntry.userString
? this.getString(yamlEntry.userString) ? this.getString(yamlEntry.userString)
@@ -44,9 +44,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: includeRaw.name.split(/ +/).map((key) => { ids: this.getTankFilterIds(includeRaw.name, key, "include"),
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -72,9 +70,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: excludeRaw.name.split(/ +/).map((key) => { ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
async provisionDefinitions() { async provisionDefinitions() {
const provisionDefinitions = ProvisionDefinitions.create(); const provisionDefinitions = ProvisionDefinitions.create();
Object.entries(this.provisionsCommon).forEach(([, provision]) => { Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
const entry: Provision = { const entry: Provision = {
id: provision.id, id: provision.id,
exclude: [], exclude: [],
@@ -42,9 +42,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: includeRaw.name.split(/ +/).map((key) => { ids: this.getTankFilterIds(includeRaw.name, key, "include"),
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -70,9 +68,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: excludeRaw.name ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
.split(/ +/)
.map((key) => this.tankStringIdMap[key]),
}, },
}, },
}); });
@@ -20,11 +20,13 @@ export interface GunDefinitionsList {
burst?: { count: number; rate: number }; burst?: { count: number; rate: number };
clip?: { count: number; rate: number }; clip?: { count: number; rate: number };
shots: { shots: {
[key: string]: { [key: string]:
speed: number; | ""
piercingPower: string; | {
maxDistance: number; speed: number;
}; piercingPower: string;
maxDistance: number;
};
}; };
}; };
}; };
@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
normalizationAngle?: number; normalizationAngle?: number;
ricochetAngle?: number; ricochetAngle?: number;
explosionRadius?: number; explosionRadius?: number;
speed: number;
maxDistance?: number;
piercingPower: string;
} }
> & { > & {
icons: Record<string, string>; icons: Record<string, string>;
+130 -130
View File
@@ -1,7 +1,7 @@
{ {
"test": { "test": {
"default": "test", "default": "test",
"long": "To jest długi ciąg testowy. NIGDY NIE ZOBACZYSZ tego w interfejsie użytkownika. Mój ulubiony owoc to {fruit}, ponieważ ma kolor {color}. Tak bardzo go lubię, że powiem jego nazwę 3 razy! {fruit}! {fruit}! {fruit}! Po raz kolejny to {color}, a nie {not_color}.", "long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is {fruit} because it has the color of {color}. I like it so much that I will say its name 3 times! {fruit}! {fruit}! {fruit}! Once again, it's {color}, not {not_color}.",
"fox": "Szybki brązowy lis przeskoczył nad leniwym psem." "fox": "Szybki brązowy lis przeskoczył nad leniwym psem."
}, },
"common": { "common": {
@@ -19,7 +19,7 @@
"gun_types": { "gun_types": {
"auto_loader": "Samo ładowacz", "auto_loader": "Samo ładowacz",
"auto_reloader": "Automatyczne przeładowanie", "auto_reloader": "Automatyczne przeładowanie",
"regular": "Regularny" "regular": "Regular"
}, },
"shells": { "shells": {
"ap": "AP", "ap": "AP",
@@ -38,10 +38,10 @@
}, },
"branches": { "branches": {
"beta": "Beta", "beta": "Beta",
"development": "Rozwój", "development": "Development",
"opentest": "OtwartyTest", "opentest": "OpenTest",
"preview": "Przegląd", "preview": "Preview",
"production": "Produkcja" "production": "Production"
}, },
"locales": { "locales": {
"en": "Angielski", "en": "Angielski",
@@ -102,28 +102,28 @@
"other": "Hybryda" "other": "Hybryda"
}, },
"tank_class_short": { "tank_class_short": {
"-1": "nierozpoznany", "-1": "unrecognized",
"0": "Lekki", "0": "Lekki",
"1": "Średni", "1": "Średni",
"2": "Ciężki", "2": "Ciężki",
"3": "NC" "3": "TD"
}, },
"tank_class_short_plural_lowercase": { "tank_class_short_plural_lowercase": {
"0": "lekkie", "0": "lekkie",
"1": "średnie", "1": "średnie",
"2": "ciężkie", "2": "ciężkie",
"3": "NC-ów" "3": "TDs"
}, },
"tank_class_medium": { "tank_class_medium": {
"-1": "nierozpoznany", "-1": "unrecognized",
"0": "Lekki", "0": "Lekki",
"1": "Średni", "1": "Średni",
"2": "Ciężki", "2": "Ciężki",
"3": "Niszczyciel czołgów" "3": "Niszczyciel czołgów"
}, },
"tree_type": { "tree_type": {
"-1": "nierozpoznany", "-1": "unrecognized",
"0": "Drzewko technologiczne", "0": "Tech tree",
"1": "Premium", "1": "Premium",
"2": "Kolekcjonerski" "2": "Kolekcjonerski"
}, },
@@ -187,44 +187,44 @@
}, },
"website": { "website": {
"redirect": { "redirect": {
"title": "301: przeniesiony na stałe", "title": "301: moved permanently",
"body": "Ta strona została przeniesiona. Przekierowywanie..." "body": "This page has moved. Redirecting..."
}, },
"settings": { "settings": {
"title": "Ustawienia", "title": "Settings",
"description": "Zmień ustawienia BlitzKit", "description": "Change BlitzKit settings",
"dev_mode": "Tryb deweloperski", "dev_mode": "Development mode",
"auto_load_models": "Automatycznie wczytaj modele", "auto_load_models": "Auto-load models",
"language": "Język" "language": "Language"
}, },
"common": { "common": {
"player_search": { "player_search": {
"hint": "Szukaj graczy...", "hint": "Search players...",
"no_results": "Brak wyników", "no_results": "No results",
"searching": "Wyszukiwanie..." "searching": "Searching..."
}, },
"copy_button": { "copy_button": {
"copied": "Skopiowano!" "copied": "Copied!"
}, },
"tank_search": { "tank_search": {
"select_dialog_title": "Szukaj czołgów", "select_dialog_title": "Search for tanks",
"swap_dialog_title": "Zamień czołg", "swap_dialog_title": "Swap tank",
"clear_filters": "Wyczyść filtry", "clear_filters": "Clear filters",
"login": "Zaloguj się, aby tego użyć", "login": "Login to use this",
"search_bar_hint": "Szukaj czołgów...", "search_bar_hint": "Search tanks...",
"recent": "Ostatnio oglądane", "recent": "Recently viewed",
"select_all": "Zaznacz wszystko", "select_all": "Select all",
"count_singular": "1 czołg", "count_singular": "1 tank",
"count_plural": "{count} czołgi", "count_plural": "{count} tanks",
"sorting_by": "Sortowanie według {name}", "sorting_by": "Sorting by {name}",
"clear": "Wyczyść", "clear": "Clear",
"tier": "Poziom czołgu {tier}", "tier": "Tier {tier}",
"passive": "{name} (Pasywny)", "passive": "{name} (Passive)",
"active": "{name} (Aktywne)", "active": "{name} (Aktywne)",
"no_tanks_found": { "no_tanks_found": {
"body": "Nie znaleziono czołgu.", "body": "Nie znaleziono czołgu.",
"search_again": "", "search_again": "",
"clear_filters": "Spróbuj wyczyścić filtry." "clear_filters": "Try clearing filters."
}, },
"sort": { "sort": {
"meta.none": "brak", "meta.none": "brak",
@@ -443,71 +443,71 @@
"ricochet": "Ricochet", "ricochet": "Ricochet",
"explosion_radius": "Explosion radius", "explosion_radius": "Explosion radius",
"exit": "Exit", "exit": "Exit",
"reset": "Zresetuj" "reset": "Reset"
}, },
"advanced": "Zaawansowane podświetlanie", "advanced": "Advanced highlighting",
"shot_card": { "shot_card": {
"element": { "element": {
"primary": "Główny", "primary": "Primary",
"spaced": "Spaced", "spaced": "Spaced",
"external": "Zewnętrzny", "external": "External",
"gap": "Odstęp", "gap": "Gap",
"gun": "Działo", "gun": "Gun",
"track": "Gąsienice" "track": "Tracks"
}, },
"status": { "status": {
"penetration": "{damage} penetracja punktów wytrzymałości", "penetration": "{damage}hp penetration",
"blocked": "Zablokowany", "blocked": "Blocked",
"ricochet": "Rykoszet", "ricochet": "Ricochet",
"splash": "{damage} rozprysk punktów wytrzymałości" "splash": "{damage}hp splash"
}, },
"stats": { "stats": {
"thickness_and_angle": "{thickness}mm {angle}", "thickness_and_angle": "{thickness}mm {angle}°",
"nominal": "{thickness}mm nominalny", "nominal": "{thickness}mm nominal",
"ricochet_loss": "{loss}% penetracji" "ricochet_loss": "{loss}% penetration"
} }
} }
}, },
"static": { "static": {
"name": "Pancerz statyczny", "name": "Static armor",
"primary": "Główny Pancerz", "primary": "Primary",
"spaced": "Ekran przeciwkumulacyjny", "spaced": "Spaced",
"external": "Zewnętrzny", "external": "External",
"edit": { "edit": {
"label": "Edytuj", "label": "Edit",
"reset": "Zresetuj" "reset": "Reset"
} }
} }
}, },
"meta": { "meta": {
"back": "Powrót", "back": "Back",
"compare": "Porównaj", "compare": "Compare",
"swap": { "swap": {
"button": "Zamień", "button": "Swap",
"title": "Zamień czołgi" "title": "Swap tanks"
}, },
"vanilla": "Vanilla", "vanilla": "Vanilla",
"opentest": "OpenTest", "opentest": "OpenTest",
"full_name": "Pełna nazwa", "full_name": "Full name",
"nation": "Naród", "nation": "Naród",
"class": "Klasa", "class": "Klasa",
"tier": "Poziom", "tier": "Poziom",
"type": "Rodzaj", "type": "Rodzaj",
"dev_id": "DEV: ID", "dev_id": "DEV: ID",
"dev_name": "DEV: NAZWA", "dev_name": "DEV: NAME",
"purchase": "Cena zakupu", "purchase": "Purchase price",
"restoration": "Cena odzyskania", "restoration": "Restoration price",
"sale": "Sale price", "sale": "Sale price",
"research": "Research XP" "research": "Research XP"
}, },
"tech_tree": { "tech_tree": {
"title": "Drzewko technologiczne", "title": "Tech tree",
"battle": "1 bitwa", "battle": "1 battle",
"battles": "{count} bitew", "battles": "{count} battles",
"route": "Ścieżka {index} z {count}" "route": "Route {index} of {count}"
}, },
"game_modes": { "game_modes": {
"title": "Umiejętności trybu gry" "title": "Game mode abilities"
}, },
"review": { "review": {
"title": "Review videos", "title": "Review videos",
@@ -520,26 +520,26 @@
"equalize": "Equalize" "equalize": "Equalize"
}, },
"modules": { "modules": {
"title": "Moduły", "title": "Modules",
"stock": "Standardowy", "stock": "Stock",
"upgrade": "Ulepsz" "upgrade": "Upgrade"
}, },
"equipment": { "equipment": {
"title": "Wyposażenie", "title": "Equipment",
"clear": "Wyczyść" "clear": "Clear"
}, },
"provisions": { "provisions": {
"title": "Materiały eksploatacyjne", "title": "Provisions",
"clear": "Wyczyść" "clear": "Clear"
}, },
"consumables": { "consumables": {
"title": "Consumables", "title": "Consumables",
"clear": "Wyczyść", "clear": "Clear",
"info": "Yellow consumables do not affect the statistics." "info": "Yellow consumables do not affect the statistics."
}, },
"skills": { "skills": {
"title": "Crew skills", "title": "Crew skills",
"clear": "Wyczyść", "clear": "Clear",
"maximize": "Maximize", "maximize": "Maximize",
"info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7." "info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7."
}, },
@@ -557,49 +557,49 @@
}, },
"values": { "values": {
"shell_index": "Shell {index}", "shell_index": "Shell {index}",
"at_distance": "Z odległości {distance}m", "at_distance": "At {distance}m",
"at_distance_slider_label": "Zasięg widzenia", "at_distance_slider_label": "Distance",
"dispersion_at_distance": "Rozrzut na {distance}m", "dispersion_at_distance": "Dispersion at {distance}m",
"gun_flexibility": "Elastyczność działa", "gun_flexibility": "Gun flexibility",
"speed": "Prędkość", "speed": "Speed",
"terrain_coefficients": "Współczynniki terenu", "terrain_coefficients": "Terrain coefficients",
"raw_terrain_coefficients": "Surowe współczynniki terenu", "raw_terrain_coefficients": "Raw terrain coefficients",
"power_to_weight_ratio": "Stosunek mocy do masy", "power_to_weight_ratio": "Power to weight ratio",
"hull_traverse_speed": "Prędkość obrotu kadłuba", "hull_traverse_speed": "Hull traverse speed",
"camouflage": "Kamuflaż", "camouflage": "Camouflage",
"reload": "Przeładowanie", "reload": "Reload",
"crewCount": "Liczba członków załogi", "crewCount": "Crew count",
"shellNormalization": "Normalization", "shellNormalization": "Normalization",
"shellRicochet": "Ricochet", "shellRicochet": "Ricochet",
"dpm": "Uszkodzenia na minutę", "dpm": "DPM",
"dpmEffective": "Efektywne w 60s", "dpmEffective": "Effective at 60s",
"peekabooDpm": "Obrażenia na minutę w stylu „wychyl i schowaj”", "peekabooDpm": "Peekaboo DPM",
"peekabooDpmInfo": "Obrażenia na minutę przy założeniu, że strzelisz tylko po zresetowaniu kamuflażu (lub ponownym załadowaniu, jeśli jest wolniejszy) — co najmniej 10 sekund pomiędzy strzałami.", "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.",
"shells": "Pociski", "shells": "Shells",
"mostOptimalShellIndex": "Optymalny pocisk", "mostOptimalShellIndex": "Most optimal shell",
"shellReloads": "Przeładowania", "shellReloads": "Reloads",
"shellReload": "Przeładowanie", "shellReload": "Reload",
"intraClip": "Czas przeładowania pocisku", "intraClip": "Intra-clip",
"caliber": "Caliber", "caliber": "Caliber",
"penetration": "Penetration", "penetration": "Penetration",
"damage": "Uszkodzenia", "damage": "Uszkodzenia",
"damageWithoutAssault": "Uszkodzenia bez pocisków szturmowych", "damageWithoutAssault": "Damage without assault shells",
"clipDamage": "Potencjał magazynu", "clipDamage": "Clipping potential",
"moduleDamage": "Uszkodzenia modułów", "moduleDamage": "Module damage",
"explosionRadius": "Promień eksplozji", "explosionRadius": "Explosion radius",
"shellVelocity": "Prędkość pocisku", "shellVelocity": "Shell velocity",
"aimTime": "Czas celowania", "aimTime": "Aim time",
"dispersion": "Still", "dispersion": "Still",
"dispersionMoving": "Podczas ruchu", "dispersionMoving": "Moving",
"dispersionHullTraversing": "Obrót kadłuba", "dispersionHullTraversing": "Hull traversing",
"dispersionTurretTraversing": "Obrót wieży", "dispersionTurretTraversing": "Turret traversing",
"dispersionShooting": "Strzelanie", "dispersionShooting": "Shooting",
"dispersionGunDamaged": "Uszkodzone Działo", "dispersionGunDamaged": "Gun damaged",
"gunDepression": "Limit obrotu działa w dół", "gunDepression": "Depression",
"gunElevation": "Limit obrotu działa w górę", "gunElevation": "Elevation",
"gunFrontalDepression": "Przedni limit obrotu działa w dół", "gunFrontalDepression": "Frontal depression",
"gunFrontalElevation": "Przedni limit obrotu działa w górę", "gunFrontalElevation": "Frontal elevation",
"gunRearDepression": "Tylne opuszczanie działa", "gunRearDepression": "Rear depression",
"gunRearElevation": "Rear elevation", "gunRearElevation": "Rear elevation",
"azimuthLeft": "Azimuth left", "azimuthLeft": "Azimuth left",
"azimuthRight": "Azimuth right", "azimuthRight": "Azimuth right",
@@ -626,7 +626,7 @@
"trackRepairTime": "Track repair time", "trackRepairTime": "Track repair time",
"viewRange": "View range", "viewRange": "View range",
"camouflageStill": "Still", "camouflageStill": "Still",
"camouflageMoving": "Podczas ruchu", "camouflageMoving": "Moving",
"camouflageShootingStill": "Shooting while still", "camouflageShootingStill": "Shooting while still",
"camouflageShootingMoving": "Shooting while moving", "camouflageShootingMoving": "Shooting while moving",
"camouflageCaughtOnFire": "Caught on fire", "camouflageCaughtOnFire": "Caught on fire",
@@ -648,7 +648,7 @@
"crew": { "crew": {
"title": "Crew training", "title": "Crew training",
"info": "represents the other roles a crew member can take.", "info": "represents the other roles a crew member can take.",
"count": "Liczba członków załogi", "count": "Crew count",
"commander": "Commander", "commander": "Commander",
"gunner": "Gunner", "gunner": "Gunner",
"driver": "Driver", "driver": "Driver",
@@ -663,7 +663,7 @@
} }
}, },
"compare": { "compare": {
"name": "Porównaj", "name": "Compare",
"button": "Compare tanks", "button": "Compare tanks",
"description": "Compare tank statistics", "description": "Compare tank statistics",
"seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz", "seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz",
@@ -673,7 +673,7 @@
"title": "Add tanks", "title": "Add tanks",
"description": "Select tanks to add to comparison" "description": "Select tanks to add to comparison"
}, },
"clear": "Wyczyść", "clear": "Clear",
"deltas": { "deltas": {
"none": "No deltas", "none": "No deltas",
"percentage": "Percentage", "percentage": "Percentage",
@@ -686,17 +686,17 @@
}, },
"table": { "table": {
"equipment": { "equipment": {
"clear": "Wyczyść", "clear": "Clear",
"apply_to_all": "Apply to all" "apply_to_all": "Apply to all"
}, },
"skills": { "skills": {
"clear": "Wyczyść", "clear": "Clear",
"maximize": "Maximize", "maximize": "Maximize",
"equalize": "Equalize" "equalize": "Equalize"
}, },
"modules": { "modules": {
"stock": "Standardowy", "stock": "Stock",
"upgrade": "Ulepsz" "upgrade": "Upgrade"
}, },
"provisions": { "provisions": {
"clear": "Clear this tank", "clear": "Clear this tank",
@@ -761,14 +761,14 @@
"seo_description": "Track your stats in real time as you play World of Tanks Blitz", "seo_description": "Track your stats in real time as you play World of Tanks Blitz",
"search": { "search": {
"lookup": "Look up a player to get started", "lookup": "Look up a player to get started",
"hint": "Szukaj graczy...", "hint": "Search players...",
"searching": "Wyszukiwanie...", "searching": "Searching...",
"no_results": "No players found" "no_results": "No players found"
}, },
"controls": { "controls": {
"title": "Tracking {name}", "title": "Tracking {name}",
"subtitle": "Since {time}", "subtitle": "Since {time}",
"reset": "Zresetuj", "reset": "Reset",
"change": "Change" "change": "Change"
}, },
"no_cc": { "no_cc": {
@@ -792,7 +792,7 @@
"description": "Rank Blitz tanks", "description": "Rank Blitz tanks",
"seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz", "seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz",
"buttons": { "buttons": {
"reset": "Zresetuj", "reset": "Reset",
"share": "Share" "share": "Share"
} }
}, },
@@ -828,7 +828,7 @@
"success": { "success": {
"title": "Copy URL", "title": "Copy URL",
"info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".", "info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".",
"back": "Powrót", "back": "Back",
"copy": "Copy URL" "copy": "Copy URL"
} }
}, },
@@ -839,7 +839,7 @@
}, },
"customize": { "customize": {
"title": "Customize", "title": "Customize",
"reset": "Zresetuj", "reset": "Reset",
"description": "Bells and whistles of your embed" "description": "Bells and whistles of your embed"
} }
}, },
+6 -6
View File
@@ -38,10 +38,10 @@
}, },
"branches": { "branches": {
"beta": "Бета", "beta": "Бета",
"development": "Разработка", "development": "Development",
"opentest": "Открытый тест", "opentest": "Открытый тест",
"preview": "Предпросмотр", "preview": "Preview",
"production": "Производство" "production": "Production"
}, },
"locales": { "locales": {
"en": "Английский", "en": "Английский",
@@ -194,7 +194,7 @@
"title": "Настройки", "title": "Настройки",
"description": "Изменить настройки BlitzKit", "description": "Изменить настройки BlitzKit",
"dev_mode": "Режим разработчика", "dev_mode": "Режим разработчика",
"auto_load_models": "Автозагрузка моделей", "auto_load_models": "Auto-load models",
"language": "Язык" "language": "Язык"
}, },
"common": { "common": {
@@ -413,7 +413,7 @@
} }
}, },
"sandbox": { "sandbox": {
"load_model": "Загрузить модель", "load_model": "Load model",
"poses": { "poses": {
"hull_down": "За холмом", "hull_down": "За холмом",
"face_hug": "В упор", "face_hug": "В упор",
@@ -574,7 +574,7 @@
"dpm": "ДПМ", "dpm": "ДПМ",
"dpmEffective": "Эффективность за 60с", "dpmEffective": "Эффективность за 60с",
"peekabooDpm": "Peekaboo DPM", "peekabooDpm": "Peekaboo DPM",
"peekabooDpmInfo": "Урон в минуту при условии, если вы сбросите камуфляж(или перезарядка окончена, если она медленнее) - не менее 10 секунд между выстрелами.", "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.",
"shells": "Снарядов в барабане", "shells": "Снарядов в барабане",
"mostOptimalShellIndex": "Самый эффективный снаряд", "mostOptimalShellIndex": "Самый эффективный снаряд",
"shellReloads": "Перезарядка", "shellReloads": "Перезарядка",
+2 -1
View File
@@ -5,7 +5,8 @@
"discover-ids": "bun src/discoverIds/index.ts", "discover-ids": "bun src/discoverIds/index.ts",
"build-protos": "bun src/protos.ts", "build-protos": "bun src/protos.ts",
"record-performance": "bun src/recordPerformance/index.ts", "record-performance": "bun src/recordPerformance/index.ts",
"download-client": "bun src/downloadClient/index.ts" "download-client": "bun src/downloadClient/index.ts",
"vfs": "bun src/vfs/index.ts"
}, },
"dependencies": { "dependencies": {
"@blitzkit/closed": "workspace:*", "@blitzkit/closed": "workspace:*",
+23
View File
@@ -0,0 +1,23 @@
import { assertSecret } from "@blitzkit/core";
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
const command = Bun.argv[2];
const path = Bun.argv[3];
if (!path) {
console.error("Gimme a path to assess dumb ass");
process.exit(1);
}
if (command === "cat") {
const content = await vfs.file(path);
await Bun.write(Bun.stdout, content);
} else if (command === "ls") {
const files = await vfs.dir(path);
for (const file of files) {
console.log(file);
}
}
@@ -0,0 +1,89 @@
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
import { useEffect, useState, type ReactNode } from "react";
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
import { InlineSkeleton } from "./InlineSkeleton";
const TIME = 1792598400 * 1000;
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
useEffect(() => {
const interval = setInterval(() => {
setTimeLeft(TIME - Date.now());
}, 1000);
return () => {
clearInterval(interval);
};
}, []);
let string: ReactNode;
if (timeLeft > 0) {
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
.toString()
.padStart(2, "0");
const seconds = Math.floor((timeLeft / 1000) % 60)
.toString()
.padStart(2, "0");
string = (
<>
revealed in{" "}
<Code highContrast>
{hours}h {minutes}m {seconds}s
</Code>
</>
);
} else {
string = "have been revealed.";
}
return (
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="/tanks"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
boxShadow: "0 0 var(--space-7) var(--white-a2)",
}}
align="center"
gap="5"
>
<img
src="https://i.imgur.com/kXV3r3P.png"
style={{
height: "min(15vw, 5rem)",
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
}}
/>
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>
Tier XIs {!skeleton && string}{" "}
{skeleton && <InlineSkeleton width="10rem" />}
</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Get ready to go to the Tankopedia!
</Text>
</Flex>
</Flex>
</Link>
</Flex>
);
}
@@ -7,12 +7,23 @@ import {
import type { DuelMember } from "../../stores/duel"; import type { DuelMember } from "../../stores/duel";
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants"; import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
export function defaultTankWeapon(tank: TankDefinition) {
for (const turret of [...tank.turrets].reverse()) {
for (const gun of [...turret.guns].reverse()) {
const shell = gun.shells[0];
if (shell) return { turret, gun, shell };
}
}
throw new Error(`Tank ${tank.id} has no gun with shells`);
}
export function tankToDuelMember( export function tankToDuelMember(
tank: TankDefinition, tank: TankDefinition,
provisionDefinitions: ProvisionDefinitions, provisionDefinitions: ProvisionDefinitions,
) { ) {
const turret = tank.turrets.at(-1)!; const { turret, gun, shell } = defaultTankWeapon(tank);
const gun = turret.guns.at(-1)!;
return { return {
camouflage: true, camouflage: true,
@@ -22,7 +33,7 @@ export function tankToDuelMember(
provisions: createDefaultProvisions(tank, gun, provisionDefinitions), provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
engine: tank.engines.at(-1)!, engine: tank.engines.at(-1)!,
gun, gun,
shell: tank.turrets.at(-1)!.guns.at(-1)!.shells[0], shell,
tank, tank,
track: tank.tracks.at(-1)!, track: tank.tracks.at(-1)!,
turret, turret,
@@ -5,6 +5,7 @@ import locales from "@blitzkit/i18n/locales.json";
import { literals } from "@blitzkit/i18n/src/literals"; import { literals } from "@blitzkit/i18n/src/literals";
import { Box, Flex, Link } from "@radix-ui/themes"; import { Box, Flex, Link } from "@radix-ui/themes";
import { AesonPlug } from "../../../components/AesonPlug"; import { AesonPlug } from "../../../components/AesonPlug";
import { Countdown } from "../../../components/Countdown";
import HomeHero from "../../../components/HomeHero.astro"; import HomeHero from "../../../components/HomeHero.astro";
import { Plugs } from "../../../components/Plugs"; import { Plugs } from "../../../components/Plugs";
import ToolCard from "../../../components/ToolCard.astro"; import ToolCard from "../../../components/ToolCard.astro";
@@ -65,6 +66,8 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
<BaseLayout {locale}> <BaseLayout {locale}>
<HomeHero /> <HomeHero />
<Countdown client:load />
{ {
locale !== locales.default && ( locale !== locales.default && (
<Flex justify="center" pt="4" my="4"> <Flex justify="center" pt="4" my="4">
@@ -13,6 +13,7 @@ import { load } from "cheerio";
import { api } from "../../../../../core/blitzkit/api"; import { api } from "../../../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths"; import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics"; import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
import { defaultTankWeapon } from "../../../../../core/blitzkit/tankToDuelMember";
import { getStrings } from "../../../../../core/i18n/getStrings"; import { getStrings } from "../../../../../core/i18n/getStrings";
import BaseLayout from "../../../../../layouts/BaseLayout.astro"; import BaseLayout from "../../../../../layouts/BaseLayout.astro";
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants"; import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
@@ -53,9 +54,7 @@ const title = literals(strings.website.tools.tankopedia.tank_seo_title, {
const url = import.meta.env.SITE + Astro.url.pathname; const url = import.meta.env.SITE + Astro.url.pathname;
const icon = alias("api", `/tanks/${id}/icons/big.webp`); const icon = alias("api", `/tanks/${id}/icons/big.webp`);
const turret = tank.turrets.at(-1)!; const { turret, gun, shell } = defaultTankWeapon(tank);
const gun = turret.guns.at(-1)!;
const shell = gun.shells[0];
const characteristics = tankCharacteristics( const characteristics = tankCharacteristics(
{ {
tank, tank,