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TrèsAbhi 68c4e046d6 New translations en.json (Russian) 2025-10-17 10:00:53 -05:00
TrèsAbhi 18d4afb327 New translations en.json (Russian) 2025-10-17 07:28:49 -05:00
1093 changed files with 52973 additions and 17208 deletions

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name: Assets
on:
push:
branches: main
workflow_dispatch:
inputs:
cdn_branch:
type: string
required: false
default: main
description: What CDN branch to write to
zip_url:
type: string
required: false
description: ZIP URL to download instead of Steam client
zip_root:
type: string
required: false
description: Root dir of ZIP which houses the executable and Data dir
schedule:
- cron: "0 2 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.cdn_branch }}
cancel-in-progress: true
env:
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_REPO: blitzkit/assets
PUBLIC_ASSET_BRANCH: main
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: true
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
PUBLIC_DEBUG_MISSING_I18N: false
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_FAST_USER: blitzkit
PUBLIC_ASSET_FAST_REPO: assets
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
jobs:
download_client:
name: Download client
runs-on: ubuntu-latest
steps:
- name: (ZIP) Maximize build space
if: github.event.inputs.zip_url != ''
uses: easimon/maximize-build-space@master
with:
root-reserve-mb: 512
swap-size-mb: 1024
remove-dotnet: "true"
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: (Steam) Setup bun
uses: oven-sh/setup-bun@v1
if: github.event.inputs.zip_url == ''
- name: (Steam) Install dependencies
if: github.event.inputs.zip_url == ''
run: bun install
- name: (Steam) Setup DepotDownloader
if: github.event.inputs.zip_url == ''
run: bun run setup:depotdownloader
- name: (Steam) Download client
if: github.event.inputs.zip_url == ''
run: |
chmod +x ./temp/depotDownloader/DepotDownloader
./temp/depotDownloader/DepotDownloader -q -os windows -app 444200 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
- name: (Steam) Apply patches
if: github.event.inputs.zip_url == ''
run: bun setup:patches --depot
- name: (ZIP) Download client
if: github.event.inputs.zip_url != ''
env:
ZIP_URL: ${{ github.event.inputs.zip_url }}
ZIP_ROOT: ${{ github.event.inputs.zip_root }}
run: |
wget -q -O client.zip $ZIP_URL
unzip -q client.zip -d client
rm client.zip
mkdir -p depots/444202/0
mv client/$ZIP_ROOT/* depots/444202/0
- name: Archive depots
uses: actions/upload-artifact@v4
with:
name: depots
path: depots
build_assets:
name: Build assets
runs-on: ubuntu-latest
needs: download_client
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Download depots
uses: actions/download-artifact@v4
with:
name: depots
path: depots
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Start server and build assets
run: |
bun dev:website --verbosepa &
SERVER_PID=$!
bun run build:assets --all-targets --depot --production
kill $SERVER_PID || true
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name: Averages
on:
workflow_dispatch:
schedule:
- cron: '0 8 * * *'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Build averages
env:
PUBLIC_ASSET_BRANCH: main
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
run: bun run build:averages --production
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name: Bot
on:
push:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Build Prisma
run: bun run build:prisma
- name: Build bot
run: bun run build:bot
- name: Archive build
uses: actions/upload-artifact@v4
with:
name: bot
path: dist/bot
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name: IDs
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * 1"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Discover IDs
run: bun build:ids --production
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name: Host
on:
push:
branches: main
schedule:
- cron: "0 */5 * * *"
workflow_dispatch:
release:
types: [created, published, released, edited]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: oven-sh/setup-bun@v1
# with:
# bun-version: 1.1.33
- name: Download release assets
run: |
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/blitzkit/blitzkit/releases/latest \
| grep "browser_download_url.*bot.zip" \
| cut -d : -f 2,3 \
| tr -d \")
curl -L -o bot.zip $DOWNLOAD_URL
mkdir -p dist/bot
unzip bot.zip -d dist/bot
- name: Install sharp
run: bun init -y && bun add sharp
- name: Move directories
run: mv dist/bot/prisma .
- name: Run bot
run: bun run dist/bot/main.js
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name: Rating Asia
on:
workflow_dispatch:
schedule:
- cron: '0 17 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=asia
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name: Rating Europe
on:
workflow_dispatch:
schedule:
- cron: '0 23 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=eu
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name: Rating North America
on:
workflow_dispatch:
schedule:
- cron: '0 5 * * *'
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Generate leaderboard
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: 'true'
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
run: bun build:ratingleaderboard --region=com
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name: Reviews
on:
workflow_dispatch:
schedule:
- cron: 0 0 * * 2
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- name: Install dependencies
run: bun install
- name: Find reviews
run: bun packages/scripts/src/reviews.ts
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@@ -1,95 +0,0 @@
name: Website
on:
push:
workflow_dispatch:
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
# blitz
WOTB_SERVER: ${{ secrets.WOTB_SERVER }}
WOTB_VERSION: ${{ secrets.WOTB_VERSION }}
PUBLIC_WOTB_CLIENT: ../../temp/game
WOTB_USMAP: ../closed/blitz.usmap
# google
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
# steam
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
STEAM_APP: 3341250
STEAM_OS: windows
STEAM_FINGERPRINT: Manifest_UFSFiles_Win64.txt
# debug
DOTNET_EnableDiagnostics: 1
jobs:
build:
name: Build chunk ${{ matrix.chunk }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
chunk: [pages, api, media, models, textures]
steps:
- name: Free disk space
uses: jlumbroso/free-disk-space@main
- name: Checkout
uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Set up Bun
uses: oven-sh/setup-bun@v2
- name: Set up Node
uses: actions/setup-node@v6
with:
node-version: latest
- name: Set up Dotnet
uses: actions/setup-dotnet@v5
with:
dotnet-version: 9.0.x
- name: Set up Protoc
uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Set up project
run: |
bun run setup
./scripts/setup_depot_downloader.sh
- name: Download Steam game
run: scripts/download_game.sh
- name: Enable core dumps
run: |
ulimit -c unlimited
- name: Build
run: bun run build-website
env:
BUILD_CHUNK: ${{ matrix.chunk }}
- name: Upload artifact
uses: actions/upload-pages-artifact@v5
with:
name: chunk-${{ matrix.chunk }}
path: ${{ matrix.chunk == 'pages' && 'dist/website' || format('dist/website/{0}', matrix.chunk) }}
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name: Website
on:
push:
workflow_dispatch:
schedule:
- cron: "0 4 * * *"
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: actions/configure-pages@v5
- name: Install dependencies
run: bun install
- name: Build website
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
with:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/main' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
+1 -2
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@@ -22,7 +22,7 @@ depots
public/sitemap*
/firebase.json
target
packages/website-ue/src/protos/*.ts
# packages/core/src/protos/*.ts
/.vercel
.astro
.vercel
@@ -53,4 +53,3 @@ dist-ssr
*.njsproj
*.sln
*.sw?
*.lscache
+6 -3
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@@ -1,6 +1,9 @@
[submodule "submodules/CUE4Parse"]
path = submodules/CUE4Parse
url = https://github.com/FabianFG/CUE4Parse
[submodule "submodules/blitzkit-internal"]
path = submodules/blitzkit-internal
url = https://github.com/blitzkit/internal
[submodule "packages/closed"]
path = packages/closed
url = https://github.com/blitzkit/closed.git
[submodule "packages/cue4parse"]
path = packages/cue4parse
url = https://github.com/tresabhi/CUE4Parse.git
-3
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@@ -1,3 +0,0 @@
{
"tabWidth": 2
}
+4
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@@ -0,0 +1,4 @@
{
"recommendations": ["astro-build.astro-vscode"],
"unwantedRecommendations": []
}
+11
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@@ -0,0 +1,11 @@
{
"version": "0.2.0",
"configurations": [
{
"command": "./node_modules/.bin/astro dev",
"name": "Development server",
"request": "launch",
"type": "node-terminal"
}
]
}
+236
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@@ -0,0 +1,236 @@
{
"cSpell.words": [
"AABBOX",
"Abhi",
"absarc",
"accountinfo",
"adsense",
"aeson",
"alphatest",
"analyticsdata",
"analyticsreporting",
"APAC",
"apcr",
"applypatches",
"artefacts",
"astrojs",
"astrolib",
"atgm",
"Autoloader",
"Autoreloader",
"AYUV",
"battleresults",
"bbox",
"beforeinstallprompt",
"bepaint",
"betakrieg",
"BINORMAL",
"Binormals",
"bkni",
"BKRL",
"BKRTS",
"BKRTSMANIFEST",
"bkwd",
"blitzkit",
"blitzrinth",
"blitzstars",
"cacheable",
"Callouts",
"Camo",
"Carro",
"CCPAOPTOUT",
"CDON",
"classname",
"cleandist",
"closedkrieg",
"cockroackdb",
"Coef",
"Combattimento",
"cooldown",
"corelations",
"corsproxy",
"CUBEMAP",
"CUBETEXCOORD",
"customperiod",
"datasource",
"Dava",
"dbid",
"Ddpf",
"Ddsd",
"deadrail",
"debugflags",
"deburr",
"decalmask",
"decompressor",
"defence",
"degressive",
"devkrieg",
"diacriticless",
"DIDS",
"donotremove",
"drei",
"dvpd",
"dvpl",
"DVPLCRC",
"dvpm",
"dxgi",
"echarts",
"Everytime",
"FASTNAME",
"favicons",
"flexdirection",
"fontsource",
"FOURCC",
"frameloop",
"fsformat",
"Fullscreen",
"fullstats",
"fuzzysort",
"gamemode",
"gameplay",
"glsl",
"GLTF",
"gtag",
"haha",
"Herdbreaker",
"highp",
"iife",
"imgur",
"immer",
"Inclusivity",
"JOINTINDEX",
"JOINTWEIGHT",
"kranvagn",
"krieg",
"Leaderboard",
"leaderboards",
"lerp",
"LINEARSIZE",
"lmao",
"loadouts",
"loddist",
"lods",
"lossrate",
"Maddoxkkm",
"malum",
"mantlets",
"mediump",
"metallicness",
"metalness",
"minitelrose",
"Minotauro",
"MIPMAPCOUNT",
"mišek",
"mmnow",
"modeltransform",
"MURICA",
"nanostores",
"NEGATIVEX",
"NEGATIVEY",
"NEGATIVEZ",
"NITROPAY",
"nivo",
"nmatname",
"noout",
"normalmap",
"oneof",
"oopsies",
"Oopsy",
"opentest",
"OPTML",
"outdir",
"outfile",
"ownedtanks",
"padder",
"partytown",
"PIXELFORMAT",
"playerachievements",
"playerinfo",
"playform",
"pngjs",
"POSITIVEX",
"POSITIVEY",
"POSITIVEZ",
"precompute",
"Promisable",
"proto",
"protobuf",
"protos",
"Pyogenics",
"ratingleaderboard",
"raycaster",
"Redirector",
"researchable",
"Resvg",
"rizz",
"roboto",
"rtsc",
"RTSM",
"SCPG",
"scroller",
"searchclans",
"searchplayers",
"searchtanks",
"SHAREDEXP",
"SKLLD",
"smoothstep",
"Smri",
"Specularity",
"SSAO",
"startcase",
"statkit",
"statsfull",
"steamapps",
"Stringifying",
"struct",
"structs",
"strvk",
"subnation",
"Synx",
"tankaverages",
"Tankerch",
"tankmen",
"tankopedia",
"tankopedias",
"tankstats",
"tauri",
"texconv",
"TEXCOORD",
"tresabhi",
"tungstentip",
"Turretless",
"TYPELESS",
"ubjson",
"Unicum",
"UNLOCALIZED",
"UNORM",
"unpickled",
"Unregistering",
"unrotate",
"unwrapper",
"vercel",
"vickers",
"vitepress",
"Vovko",
"wargaming",
"webp",
"whitespaces",
"WHSS",
"winrate",
"wireframe",
"Woah",
"WOTB",
"wotblitz",
"wotbreplay",
"WOTINSPECTOR",
"xffn",
"xkdkw",
"XMLDVPL",
"YAMLDVPL",
"yolo",
"youtuber",
"youtubers",
"zoomable"
],
"typescript.tsdk": "node_modules\\typescript\\lib"
}
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# BlitzKit
Encyclopedia for World of Tanks Blitz.
Tools for everything and anything, World of Tanks Blitz.
## Development
This GitHub repository contains the code for BlitzKit and all its services. If you are here, looking to use BlitzKit, go to https://blitzkit.app/.
Setting up a local developer environment for BlitzKit is more complex than most projects, but this section will guide you through all the steps. If you're ever lost or confused, feel free to ask for help in [the official Discord server](https://discord.gg/nDt7AjGJQH).
If you intend to contribute to the code, note that you may need to check out sensitive, closed-source submodules to locally develop certain aspects of BlitzKit. Communicate with `@tresabhi` on Discord to get started or discuss sensitive content, such as environment variables or submodules.
### Prerequisites
## Packages
Before you touch any code, you'll need the following.
| Package | Title | Source | Memo |
| ------------------------------------ | -------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------ |
| [packages/app](packages/app) | BlitzKit | [Play Store](https://play.google.com/store/apps/details?id=com.tresabhi.blitzkit), [App Store](https://apps.apple.com/app/4321), [Microsoft Store](https://apps.microsoft.com/detail/zyxw) | The native app of BlitzKit for all platforms. Unavailable from stores at this time. |
| [packages/bot](packages/bot) | BlitzKit Discord Bot | [Discord Application Directory](https://discord.com/discovery/applications/1097673957865443370) | The one-in-all Discord bot for statistics. |
| [packages/core](packages/core) | | | Mutual internal code shared between all other packages. |
| [packages/i18n](packages/i18n) | | [Crowdin](https://crowdin.com/project/blitzkrieg) | Translations served as JSON shared across all other packages, including some utility code. |
| [packages/scripts](packages/scripts) | | | CLI utilities for the development and deployment of BlitzKit services. |
| [packages/varuna](packages/varuna) | Varuna | [NPM](https://www.npmjs.com/package/varuna) | React and Astro-oriented state management library, awaiting separation from BlitzKit. Unavailable from NPM at this time. |
| [packages/website](packages/website) | BlitzKit | https://blitzkit.app | The BlitzKit website provides a wide range of tools, APIs, and interconnects all other services. |
#### Linux
## Submodules
Because Node API for .NET doesn't resolve runtime-specific object files for libraries, the entirety of the BlitzKit project is "vendor-locked" to a single OS. GitHub Actions, responsible for BlitzKit CD/CI works best with Ubuntu, thus we must also use a Linux OS.
| Submodule | Title | Source | Memo |
| ------------------------------------------------------------ | ----------- | ----------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [submodules/blitzkit-closed](submodules/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
| [submodules/blitzkit-internal](submodules/blitzkit-internal) | InternalKit | [blitzkit/internal](https://github.com/blitzkit/internal) | Closed source, sensitive internal documentation hidden from the public to prevent bad actors from abusing the game. Access to this submodule is **not negotiable**. |
| [submodules/CUE4Parse](submodules/CUE4Parse) | CUE4Parse | [FabianFG/CUE4Parse](https://github.com/FabianFG/CUE4Parse) | An Unreal Engine archives and packages parsing library in C#. |
#### Windows (Optional)
## Environment Variables
...
#### Bun
https://bun.com/
BlitzKit is written mostly in TypeScript, with packages fetched from NPM, managed by Bun.
#### .NET
https://dotnet.microsoft.com/download/dotnet/9.0/
You'll need the .NET 9.0 SDK to build and run the interface layer between BlitzKit and your local installation of World of Tanks Blitz.
#### Protocol Buffers
https://protobuf.dev/installation/
Both BlitzKit and World of Tanks Blitz encode their APIs with Protocol Buffers.
#### World of Tanks Blitz
https://store.steampowered.com/app/444200/
You'll need an up-to-date installation of World of Tanks Blitz on your computer. You may use the same installation that you play, even on a Windows partition if you dual boot.
#### UE4SS
...
#### protodump
...
#### FModel (Optional)
...
### Set Up
Now we can start installing and initiating the code of BlitzKit.
#### Cloning
BlitzKit is a massive monorepo with a lot of submodules. You'll likely not need all the branches and commit history. So, clone with depth 1.
```bash
git clone --depth 1 https://github.com/blitzkit/blitzkit.git
cd blitzkit
git submodule update --init --recursive --depth 1
```
#### Proto Files
...
#### Mappings
...
#### Environment Variables
...
#### The Big One
...
### Modifying The Code
This is where you can start changing things and proposing them through pull requests.
#### Server
...
#### Building
...
#### Branches & Pull Requests
...
#### Updating
...
| Name | Source | BlitzKit Default | Memo |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
| `ALLOW_ROBOTS` | | `true` | Toggles between `Allow: /` and `Disallow: /` in the website's `/robots.txt`. This is usually `false` for all BlitzKit's subdomains. |
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
| `PUBLIC_BRANCH` | | `main` | The branch that the website is operating on. This is completely nominal. |
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
| `SERVICING` | | `false` | Wether the website is down for servicing. |
| `DISCORD_CLIENT_ID` | [Discord Developer Portal](https://discord.com/developers/applications) | `1097673957865443370` | The BlitzKit Discord Bot's user ID. |
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
| `DISCORD_TOKEN` | [Discord Developer Portal](https://discord.com/developers/applications) | | The Discord API Key for the BlitzKit Discord Bot. |
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
| `WOTB_DLC_CDN` | | | |
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{
"folders": [
{
"path": ".",
},
{
"path": "C:/Program Files/WindowsApps/7458BE2C.WorldofTanksBlitz_11.1.256.0_x64__x4tje2y229k00/Data",
},
],
}
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{
"words": [
"gltf",
"amogos",
"Tankopedia",
"uasset",
"oodle",
"blitzkit",
"webp",
"hocs",
"cooldown",
"Lods",
"Skia",
"RMAO",
"Verts",
"drei",
"frameloop",
"pointermove",
"pointerup",
"pointerdown"
],
"userWords": [
"WOTB",
"USMAP",
"favicons"
]
}
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# BlitzKit Credits
BlitzKit is a one man band **TrèsAbhi** but I am far from solo. Helpers, in the order of contribution over time:
BlitzKit is a one man band **TrèsAbhi** but I am far from solo.
### S0AP
BlitzKit Discord bot verification, testing, advertisement, and the initial encouragement to create BlitzKit.
### Prince_NA
BlitzKit Discord bot and website testing and general advise.
### Vovko
BlitzKit Discord bot and website rendering pipeline.
### Maddox
Game file decompression.
### Pyogenics
Game 3D model parsing.
### Aeson
Game file layout, general advise, advertisement, and Tankopedia pre-release testing.
### Minitelrose, ChickenMan7777
3-caliber rule edge cases.
### HisRoyalFatness, Synx
Embed UX.
### [OPTML] clan, \_34, xkdkw, Droodles Blitz
Tankopedia pre-release testing.
### GonnaHetzMe
Redacted by request.
### Mark Greene
GitHub contributor on bug fixes and feature additions.
| Role | People |
| ------------------------------ | ------------------------------ |
| Bot verification | S0AP |
| General testing | Prince_NA |
| Bot advertisement platform | S0AP |
| Bot rendering pipeline | Vovko |
| Game asset decompression | Maddox |
| Game 3D model parsing | Pyogenics |
| Game file layout | Aeson |
| 3-caliber rule edge cases | Minitelrose, ChickenMan7777 |
| Embed UX | \_34, HisRoyalFatness, Synx |
| Tankopedia pre-release testing | [OPTML], Aeson, \_34, xkdkw |
| Website advertisement platform | Aeson |
| Compare pre-release testing | [OPTML] |
| Redacted | GonnaHetzMe |
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# BlitzKit 1.29.1
## Technical Changes
- Recreated the full dependency tree for BlitzKit
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# BlitzKit 1.29.10
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Combined game mode passive and active abilities into a single dropdown
- [Mark Greene] Added tier filters to the Guess game
- Changing tiers will break your streak
## Fixes
- [Mark Greene] module damage is now properly shown when sorting with it in the tank search
- Duplicate abilities in the tank filters are now removed
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# BlitzKit 1.29.11
## Fixes
- The Guesser game's toolbar now scales properly with screen size
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# BlitzKit 1.29.12
## Fixes
- BlitzKit no longer uses BlitzStars for tank averages for some commands
- BlitzKit Performance was created to completely replace BlitzStars but BlitzStars was still used for some older commands
- But since BlitzStars keeps having downtime, it has been completely removed
- Upgraded all dependencies to the latest versions
- The replay command is now properly localized across all languages
- Special Chinese characters are now properly handled
- Commands are now registered synchronously, allowing errors to reveal their exact origins
- Error handling now properly exists the process after logging the error
- The bot now uses Discord's new `clientReady` instead of the ambiguous `ready` event
- Both the armor and model extractors now use the new BlitzKit `SteamVFS`
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# BlitzKit 1.29.13
## Features
- The screenshot button now automatically crops your image so you don't have excessive blank space all around
- Increased the max zoom out distance in Tankopedia to 50m
## Fixes
- Turrets in Tankopedia now stay within a range of -180 and +180 degrees
- Tanks with transparency like the T34 and Herdbreaker are now properly rendered
- This will take a few days to roll out for all tanks (see screenshots below for the fixed models)
- High End Consumables now give a 33% boost instead of 70%
- Static Armor now properly deselects all irrelevant armor plates
- Removed a few debug loggers left behind
- Static Armor now properly rerenders armor plates when their thicknesses are changed
- The Ricochet Visualizer now stays in place when dragging around on mobile
- Reduced the text in the Tankopedia Compare segmented display to fit on smaller screens
- Sorting by tertiary shells no longer crashes for some tanks
- The Tank Filters are now left aligned on smaller screens for readability
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# BlitzKit 1.29.14
## Changes
- BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API
- Disabled the following commands:
- `/stats`
- `/today`
- `/breakdown`
- `/evolution`
- `/full-stats`
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# BlitzKit 1.29.15
## Fixes
- Tanks now use alpha clipping to render translucency, fixing a lot of "ghostly" looking tanks
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# BlitzKit 1.29.16
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] The turret for Centurion I is no longer offset from the body
- Please allow up to 24 hours for the model to update
- Vertical Stabilizers now give the correct 12% buff instead of 15%
- Re-ordering tanks in Compare now works once again
- Fixed review videos from being about the Object 452K across all tanks
- Please allow up to 2 weeks for all tanks to refresh their videos
- Tanks in Mixer with oscillating turrets are not handled properly
## Features
- Headings in the Compare tool are now even more compact for mobile devices
- Enabled all tiers for the randomizer in Mixer
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# BlitzKit 1.29.2
## Technical Changes
- Implemented new workflow capabilities to deploy BlitzKit OpenTest and Preview remotely, from any device
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# BlitzKit 1.29.3
## Technical Changes
- Added a significantly more memory and network efficient AssetUploader abstraction
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# BlitzKit 1.29.4
## Technical Changes
- BlitzKit now partially downloads game files instead of the entire game, allowing for faster updates
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# BlitzKit 1.29.5
## Features
- Added new lighting to be a bit softer on tanks
- Added a button with the sun icon to toggle high graphics
- Added a new reveal and transition animation between tabs
## Fixes
- Track wheels on some tanks no longer look translucent
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# BlitzKit 1.29.6
## Features
- Simplified the ownership and test tank filters in the tank search
- Renamed "Guess the tank" to simply "Guess"
- The player count value in the Performance tool is now set to Total by default
- Added Compare-like red/green highlighting to the Performance tool
## Changes
- Removed the last updated info bar in Performance for some more screen real estate
## Fixes
- The remove played tanks in the Playlist tool now shows even when logged out
- The Guess game now has a page title
- The compare table now occupies the minimum width possible instead of expanding all columns excessively
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# BlitzKit 1.29.7
## Features
- Re-introduced the ability to deploy BlitzKit OpenTests
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# BlitzKit 1.29.8
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Added an option to clear provisions and consumables from all tanks in Compare
- Added the ability to choose stock turrets and guns in Mixer if a tank has any
- Added streaks to Guesser
- Introduced an option to partially reveal tanks in Guesser
- This removes the darkness effect but keeps the name hidden
- This will reset your streak to 0
- Regardless of getting the right guess on the tank's name, your response will be counted as incorrect if partially revealed
## Fixes
- The Tankopedia now smoothly resizes when enlarging on interaction
- [Mark Greene] Stock turrets now correctly mount the corresponding stock gun
- The consumable and provision buttons in Compare are no longer tiny
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# BlitzKit 1.29.9
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Reworked tank search filters to be far more compact to make way for new filters
- [Mark Greene] Added the ability to filter tanks by consumables
- Added the ability to filter tanks by provisions and game-mode abilities and powers
## Fixes
- Consumable and provision icons in Compare are now properly sized
- [Mark Greene] Provisions now properly affect terrain resistances
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# BlitzKit 1.30.0
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- Added an equalizer mode for Tankopedia and Compare to preview what tank stats will look like in the upcoming Equalizer game mode
- This feature is in Beta and the stats are subject to change
- Thanks to WoTB News for sourcing data well ahead of the release of the gamemode
- Added a toggle in Tankopedia, right beneath Provisions
- Added button under the shell selector in the Tank Sandbox
- Added another toggle in the Compare table to enable equalizer for all tanks
## Technical Features
- [GonnaHetzMe] Enabling dev mode now displays the tank's non-numerical id
- [GonnaHetzMe] The dev id and the new dev name are now copyable on click
## Fixes
- [GonnaHetzMe] Tech trees that start at tiers higher than tier 1 like the Blitz Nation ones now properly render their trees in Tankopedia
- [GonnaHetzMe] The tank pitch/yaw inputs in the Tank Sandbox now initialize with the correct values instead of 0
- [GonnaHetzMe] Large Repair Kits once again use the correct modern icon
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# BlitzKit 1.30.1
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tank hit points in Equalizer mode is now accurate to the game
- Armor highlighting now reflects the actual thicknesses of tanks in Equalizer mode
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# BlitzKit 1.30.2
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tungsten shells are now properly cropped
- Equalizer no longer gives insanely high penetration values
- The tank reveal animation no longer repeats when you scroll away and back to the tank sandbox
- [GonnaHetzMe] The RHM. Pzw.'s turret no longer has the floating plate
- Please give BlitzKit up to 1 hour to update the model
- [GonnaHetzMe] Tanks with inclined turret rings like the Minotauro now display the correct pitch in the tank sandbox inputs
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# BlitzKit 1.30.3
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- [GonnaHetzMe] Added tooltips to the module selector in Tankopedia
## Fixes
- Added aggressive re-rendering for the Guess mini-game's score readout to make inspect-element harder
- Removed tank visual and collision model caching
- Guesser once again breaks streaks if not all tiers are selected
- BlitzKit now properly unloads tank models from memory when visually hidden in Guesser
- [GonnaHetzMe] Tanks with complex transparency like the Herdbreaker once again handle opacity correctly
- [GonnaHetzMe] Pieces of tank models that have transparency now handle culling properly (they're visible from both sides)
- [GonnaHetzMe] Tanks with "cardboard" textures have been fixed, thanks to better PVR file parsing
- [GonnaHetzMe] Tank icons are now scaled correctly so small tanks are now properly zoomed out in contrast to bigger ones
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# BlitzKit 1.30.4
## Fixes
- BlitzKit now correctly implements minor WoTB updates
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# BlitzKit 1.30.5
## Features
- Reduced the amount of code that executes for every rendered frame, hopefully improving performance
- Reduced the number of lights by 20% to decrease the amount of shadow calculations
- Decreased the ground size by 80% for an equal reduction in shadow texture sizes
- Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame
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# BlitzKit 1.30.6
## Fixes
- Tanks no longer "randomly" appear dark in Tankopedia and Mixer
- The ground is now as dark as other modes when Static Armor is selected in Tankopedia
- Fixed some naming issues with the "equal" icon, improving performance a tiny tiny bit
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# Christmas Garage Guide 2025
This content was pre-recorded on a test server and the version you may see may not be the same. Please see [the official WoTB portal](https://wotblitz.com/) for the most up-to-date information.
The holiday season has arrived, and this year the celebrations spill directly into your garage, transforming the familiar space into a festive hub filled with activities, rewards, and seasonal flair. Instead of just offering decorations or a visual makeover, this event brings a full set of mechanics that turn everyday battles into a steady stream of progress. Whether you’re aiming for bonuses, collectibles, or new tanks, the garage is designed to make every match feel like part of a larger holiday journey.
![](https://i.imgur.com/HmbDw0x.jpeg)
## The Music Box
The familiar Snow Globes are absent this year, replaced entirely by **Music Boxes**, which act as the new way to try your luck for seasonal rewards. They behave similarly to the Snow Globes and give you a chance to obtain various items, including a shot at the brand-new **[GSOR the TANK](https://blitzkit.app/tanks/gsor-the-tank/)**. But this time around, **they do not guarantee a tank every single time.** But as a bonus, the Music Box guarantees you will not receive duplicate tanks. Once you have a tank, the Music Box will try its best to give you a different one each time.
![](https://i.imgur.com/sxYV77L.jpeg)
## Win Battles, Earn Rewards
Each victory during the event rewards you with **3 Hot Coffees**, a seasonal currency that serves as the backbone of the progression system. These coffees can be exchanged for a variety of Festive Town rewards, giving you reasons to keep pushing through battles even if you’re just casually playing.
![](https://i.imgur.com/MXGxejz.jpeg)
With the coffees, you’ll also be able to claim **2 tank certificates**, one for **tier VII** vehicles and another covering **tier IX–X** options.
The tier VII pool includes the [E 25](https://blitzkit.app/tanks/e-25), [CS-52 LIS](https://blitzkit.app/tanks/cs-52-lis), [AMX 13 57](https://blitzkit.app/tanks/amx-13-57), [Steyr WT](https://blitzkit.app/tanks/steyr-wt), [Kunze Panzer](https://blitzkit.app/tanks/kunze-panzer), and [Super Hellcat](https://blitzkit.app/tanks/super-hellcat). Meanwhile, the tier IX–X certificate gives access to higher-tier picks like the [121B](https://blitzkit.app/tanks/121b), [AMX 30 B](https://blitzkit.app/tanks/amx-30-b), [Obj. 260](https://blitzkit.app/tanks/obj-260), [Char Futur 4](https://blitzkit.app/tanks/char-futur-4), [TL-7-120](https://blitzkit.app/tanks/tl-7-120), and [Object 452K](https://blitzkit.app/tanks/object-452k).
![](https://i.imgur.com/lxr7PE9.png)
## Upgrade Your Christmas Tree
Golden tokens allow you to upgrade your Christmas Tree through **four distinct stages**, each bringing your garage closer to its fully decorated holiday form.
![](https://i.imgur.com/bcmQE8T.jpeg)
As the tree grows, additional ornament slots open up, eight in total, which appear on the left side of your screen. These slots give you more room to customize the look of your garage and make the tree feel like something you’ve built up piece by piece over the course of the event. Each new ornament adds to the atmosphere, making the progression feel both cosmetic and rewarding.
A fully decorated tree grants up to **+25% silver** per battle, turning your regular gameplay into a more profitable experience without requiring extra effort. Ensure all your ornaments come from the same set to unlock the full potential of the tree (all left, all middle, or all right).
![](https://i.imgur.com/MMbyYLn.jpeg)
## Upgrade Your Yuletide Stall
Your golden tokens can also be invested into upgrading the **Yuletide Stall**, another element of the garage that evolves as you level it up. Each upgrade unlocks new rewards, giving you incentives to distribute your tokens across different attractions instead of focusing on only one. The stall begins in a simple state, but after upgrades it transforms visually and functionally, becoming a more vibrant part of your garage.
![](https://i.imgur.com/AONZN5O.jpeg)
Each upgrade unlocks a tier worth of rewards that you can claim in exchange for Free XP, Gold, Silver, and more Hot Coffees!
![](https://i.imgur.com/8fNy0Yj.png)
## Upgrade Your Shooting Gallery
Another upgradeable area is the **Shooting Gallery**, which contributes its own set of rewards as it levels up. Enhancing the gallery expands your options for exchanging mastery badges, making those badges more useful during the event than they usually are.
![](https://i.imgur.com/Rj1WNCE.jpeg)
![](https://i.imgur.com/GAUd2uR.png)
Consider yourselves debriefed. Happy holidays!
-13
View File
@@ -1,13 +0,0 @@
{
"version": 1,
"isRoot": true,
"tools": {
"csharpier": {
"version": "1.3.0",
"commands": [
"csharpier"
],
"rollForward": false
}
}
}
+57 -11
View File
@@ -1,21 +1,67 @@
{
"name": "blitzkit",
"version": "2.0.0-beta.3",
"license": "BlitzKit License",
"private": true,
"scripts": {
"setup": "chmod a+x scripts/*.sh && ./scripts/setup.sh",
"dev": "./scripts/dev.sh",
"build-game": "./scripts/build_game.sh",
"build-website": "./scripts/build_website.sh",
"discover-servers": "./scripts/discover_servers.sh"
},
"version": "1.29.0",
"description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module",
"types": "./types.d.ts",
"workspaces": [
"packages/*"
],
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "bun build:prisma && cd packages/website && bun run build",
"build:prisma": "prisma generate",
"build:sitemap": "bun scripts/sitemap.ts",
"build:docs": "vitepress build docs",
"build:proxyclient": "cd packages/scripts && bun run build:proxyclient",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"build:app": "cd packages/app && bun run build",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website && bun run dev",
"dev:app": "cd packages/app && bun run dev",
"dev": "bun run dev:website",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "bun packages/scripts/src/protos.ts",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings"
},
"license": "MIT",
"dependencies": {
"prettier": "^3.8.3",
"typescript": "^5.9.3"
"@prisma/client": "^6.17.1",
"@types/xmpp__client": "^0.13.3",
"@xmpp/client": "^0.13.6",
"astro-favicons": "^3.1.5",
"cheerio": "^1.1.2",
"googleapis": "^160.0.0",
"lodash-es": "^4.17.21",
"protobufjs": "^7.5.4",
"quicklime": "^1.2.0",
"sharp": "^0.34.4",
"yaml": "^2.8.1"
},
"devDependencies": {
"@types/bun": "^1.2.22",
"@types/lodash-es": "^4.17.12",
"@types/node": "^24.5.2",
"prettier": "^3.6.2",
"prisma": "^6.16.2",
"typescript": "^5.9.2"
}
}
+18
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@@ -0,0 +1,18 @@
{
"name": "@blitzkit/app",
"private": true,
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview",
"tauri": "tauri"
},
"dependencies": {
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-opener": "^2",
"@tauri-apps/cli": "^2",
"vite": "^6.0.3",
"typescript": "~5.6.2"
}
}
+7
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@@ -0,0 +1,7 @@
# Generated by Cargo
# will have compiled files and executables
/target/
# Generated by Tauri
# will have schema files for capabilities auto-completion
/gen/schemas
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+25
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@@ -0,0 +1,25 @@
[package]
name = "blitzkit"
version = "0.1.0"
description = "A Tauri App"
authors = ["you"]
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
# The `_lib` suffix may seem redundant but it is necessary
# to make the lib name unique and wouldn't conflict with the bin name.
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
name = "blitzkit_lib"
crate-type = ["staticlib", "cdylib", "rlib"]
[build-dependencies]
tauri-build = { version = "2", features = [] }
[dependencies]
tauri = { version = "2", features = [] }
tauri-plugin-opener = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
+3
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@@ -0,0 +1,3 @@
fn main() {
tauri_build::build()
}
@@ -0,0 +1,10 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "default",
"description": "Capability for the main window",
"windows": ["main"],
"permissions": [
"core:default",
"opener:default"
]
}
+14
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@@ -0,0 +1,14 @@
// Learn more about Tauri commands at https://tauri.app/develop/calling-rust/
#[tauri::command]
fn greet(name: &str) -> String {
format!("Hello, {}! You've been greeted from Rust!", name)
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
tauri::Builder::default()
.plugin(tauri_plugin_opener::init())
.invoke_handler(tauri::generate_handler![greet])
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
+27
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@@ -0,0 +1,27 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::process::{Command, Stdio};
use tauri::Manager;
fn main() {
tauri::Builder::default()
.setup(|app| {
let app_handle = app.handle();
let entry = app_handle
.path_resolver()
.resolve_resource("../../dist/website/server/entry.mjs")
.expect("failed to resolve server.ts");
Command::new("bun")
.arg("run")
.arg(entry)
.stderr(Stdio::null())
.spawn()
.expect("failed to start Bun server");
Ok(())
})
.run(tauri::generate_context!())
.expect("error while running Tauri app");
}
+38
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@@ -0,0 +1,38 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "blitzkit",
"version": "0.1.0",
"identifier": "com.tresabhi.blitzkit",
"build": {
"beforeDevCommand": "cd ../website && bun run dev",
"_beforeBuildCommand": "cd ../website && bun run build",
"frontendDist": "../../../dist/website/client",
"devUrl": "http://localhost:4321"
},
"app": {
"withGlobalTauri": true,
"windows": [
{
"url": "http://localhost:4321",
"title": "BlitzKit",
"fullscreen": false,
"resizable": true,
"maximized": true
}
],
"security": {
"csp": null
}
},
"bundle": {
"active": true,
"targets": "all",
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/[email protected]",
"icons/icon.icns",
"icons/icon.ico"
]
}
}
+19
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@@ -0,0 +1,19 @@
{
"extends": ["../../tsconfig.json"],
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"module": "ESNext",
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"skipLibCheck": true,
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
}
}
+27
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@@ -0,0 +1,27 @@
{
"name": "@blitzkit/bot",
"private": true,
"type": "module",
"types": "src/types.d.ts",
"dependencies": {
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@resvg/resvg-js": "^2.6.2",
"bepaint": "^0.1.0-beta.3",
"discord.js": "^14.22.1",
"dotenv": "^17.2.2",
"fuzzysort": "^3.1.0",
"markdown-escape": "^2.0.0",
"prisma": "^6.17.1",
"react": "^19.1.1",
"satori": "^0.18.3"
},
"scripts": {
"dev": "bun --watch src/main.ts",
"start": "bun src/main.ts"
},
"devDependencies": {
"@types/markdown-escape": "^1.1.3"
}
}
+65
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@@ -0,0 +1,65 @@
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { translator } from '../core/localization/translator';
import { COMMANDS_RAW, CommandRegistry } from '../events/interactionCreate';
const subcommands = [
'embeds',
'introduction',
'invite',
'timezones',
'credits',
] as const;
type Subcommand = (typeof subcommands)[number];
const DOCS: Record<Subcommand, string> = {
embeds: 'guide/embeds',
introduction: 'guide/introduction',
invite: 'guide/invite',
timezones: 'guide/timezones',
credits: 'about/credits',
};
export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: createLocalizedCommand('about', [
{ subcommand: 'commands' },
...subcommands.map((subcommand) => ({ subcommand })),
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand();
const { strings } = translator(interaction.locale);
if (subcommand === 'commands') {
return `${strings.bot.commands.about.subcommands.commands.body}${(
await Promise.all(COMMANDS_RAW)
)
.sort((a, b) =>
(a.command.name_localizations?.[interaction.locale] ??
a.command.name) <
(b.command.name_localizations?.[interaction.locale] ??
b.command.name)
? -1
: 1,
)
.map(
(registry) =>
`- \`/${
registry.command.name_localizations?.[interaction.locale] ??
registry.command.name
}\`: ${
registry.command.description_localizations?.[
interaction.locale
] ?? registry.command.description
}`,
)
.join('\n')}`;
}
const url = `https://raw.githubusercontent.com/tresabhi/blitzkit/main/docs/${DOCS[subcommand as Subcommand]}.md`;
const content = fetch(url).then((response) => response.text());
return content;
},
});
});
@@ -0,0 +1,68 @@
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
import { addPeriodicFilterOptions } from '../../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../../core/discord/autocompleteUsername';
import { buttonRefresh } from '../../core/discord/buttonRefresh';
import { commandToURL } from '../../core/discord/commandToURL';
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../../events/interactionCreate';
import { renderBreakdown } from './render';
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(
player,
period,
filters,
interaction.locale,
);
},
});
},
);
@@ -0,0 +1,290 @@
import {
BlitzStats,
calculateWN8,
getAccountInfo,
getClanAccountInfo,
getTankStats,
getWN8Percentile,
TankDefinition,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { chunk } from "lodash-es";
import * as Breakdown from "../../components/Breakdown";
import { CommandWrapper } from "../../components/CommandWrapper";
import { NoData } from "../../components/NoData";
import { TitleBar } from "../../components/TitleBar";
import { filtersToDescription } from "../../core/blitzkit/filtersToDescription";
import { tankDefinitions } from "../../core/blitzkit/nonBlockingPromises";
import { UserError } from "../../core/blitzkit/userError";
import { filterStats, StatFilters } from "../../core/blitzstars/filterStats";
import { getStatsInPeriod } from "../../core/blitzstars/getStatsInPeriod";
import { blitzStarsTankAverages } from "../../core/blitzstars/tankAverages";
import { ResolvedPeriod } from "../../core/discord/resolvePeriodFromCommand";
import { ResolvedPlayer } from "../../core/discord/resolvePlayerFromCommand";
import { translator } from "../../core/localization/translator";
const ROWS_PER_PAGE = 8;
const MAX_PAGES = 9;
export async function renderBreakdown(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
) {
const { strings, unwrap } = translator(locale);
const awaitedTankDefinitions = await tankDefinitions;
const awaitedTankAverages = await blitzStarsTankAverages;
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
const { filteredOrder } = await filterStats(statsInPeriod, filters);
const accountInfo = await getAccountInfo(region, id);
const clanData = await getClanAccountInfo(region, id, ["clan"]);
const tankStats = await getTankStats(region, id);
const filterDescriptions = await filtersToDescription(filters, locale);
const orderedCurrentStats: BlitzStats[] = [];
const orderedCareerStats: BlitzStats[] = [];
const orderedCurrentWN8: (number | undefined)[] = [];
const orderedCareerWN8: (number | undefined)[] = [];
const orderedCareerWN8Full: (number | undefined)[] = [];
if (tankStats === null) {
throw new UserError(strings.bot.common.errors.no_tank_stats);
}
filteredOrder.forEach((id) => {
const tankAveragesEntry = awaitedTankAverages[id];
const current = statsInPeriod.diff[id];
const career = tankStats.find((tank) => tank.tank_id === id)!.all;
const currentWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, current)
: undefined;
const careerWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, career)
: undefined;
orderedCurrentStats.push(current);
orderedCareerStats.push(career);
orderedCurrentWN8.push(currentWN8);
orderedCareerWN8.push(careerWN8);
});
tankStats.forEach((tank) => {
const tankAveragesEntry = awaitedTankAverages[tank.tank_id];
orderedCareerWN8Full.push(
tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, tank.all)
: undefined
);
});
const currentBattles = orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.battles,
0
);
const careerBattles = tankStats.reduce(
(accumulator, current) => accumulator + current.all.battles,
0
);
const currentWinrate =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.wins,
0
) / currentBattles;
const careerWinrate =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.wins,
0
) / careerBattles;
const currentWN8 =
orderedCurrentWN8.reduce<number>(
(accumulator, current, index) =>
accumulator + (current ?? 0) * orderedCurrentStats[index].battles,
0
) /
orderedCurrentStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCurrentWN8[index] === undefined ? 0 : current.battles),
0
);
const careerWN8 =
orderedCareerWN8Full.reduce<number>(
(accumulator, current) => accumulator + (current ?? 0),
0
) /
tankStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCareerWN8Full[index] === undefined ? 0 : current.all.battles),
0
);
const currentDamage =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.damage_dealt,
0
) / currentBattles;
const careerDamage =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.damage_dealt,
0
) / careerBattles;
const children: React.JSX.Element[] = [];
if (filteredOrder.length > 0) {
children.push(
<Breakdown.Row
key={id}
displayType="summary"
title={strings.bot.commands.breakdown.body.total}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: currentBattles,
career: careerBattles,
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * currentWinrate).toFixed(2)}%`,
career: `${(100 * careerWinrate).toFixed(2)}%`,
delta: currentWinrate - careerWinrate,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(currentDamage).toLocaleString(),
career: Math.round(careerDamage).toLocaleString(),
delta: currentDamage - careerDamage,
},
]}
/>
);
filteredOrder.forEach((id, index) => {
const tankDefinition = awaitedTankDefinitions.tanks[id] as
| TankDefinition
| undefined;
const current = orderedCurrentStats[index];
const career = orderedCareerStats[index];
const currentWN8 = orderedCurrentWN8[index];
const careerWN8 = orderedCareerWN8[index];
children.push(
<Breakdown.Row
key={id}
displayType="tank"
class={tankDefinition?.class}
type={tankDefinition?.type}
title={
tankDefinition
? unwrap(tankDefinition.name)
: literals(strings.bot.commands.breakdown.body.unknown_tank, {
id,
})
}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: current.battles.toLocaleString(),
career: career.battles.toLocaleString(),
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * (current.wins / current.battles)).toFixed(
2
)}%`,
career: `${(100 * (career.wins / career.battles)).toFixed(2)}%`,
delta:
current.wins / current.battles - career.wins / career.battles,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(
current.damage_dealt / current.battles
).toLocaleString(),
career: Math.round(
career.damage_dealt / career.battles
).toLocaleString(),
delta:
current.damage_dealt / current.battles -
career.damage_dealt / career.battles,
},
]}
/>
);
});
}
const pages = chunk(
children,
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE)
);
if (filteredOrder.length > 0) {
return pages
.map((page, index) => (
<CommandWrapper>
{index === 0 && (
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
)}
<Breakdown.Root>{page}</Breakdown.Root>
</CommandWrapper>
))
.reverse();
} else {
return [
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
<NoData type="battles_in_period" locale={locale} />
</CommandWrapper>,
];
}
}
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import packageJSON from '../../../../package.json';
import { client } from '../core/discord/client';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { translator } from '../core/localization/translator';
import { CommandRegistry } from '../events/interactionCreate';
const executionStart = new Date().getTime();
export const debugCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('debug'),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const currentTime = new Date().getTime();
const uptime = currentTime - executionStart;
const list = [
[strings.bot.commands.debug.body.version, packageJSON.version],
[
strings.bot.commands.debug.body.shard.label,
client.shard?.ids[0] ?? strings.bot.commands.debug.body.shard.default,
],
[
strings.bot.commands.debug.body.uptime,
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
(uptime / 1000 / 60) % 60,
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
uptime % 1000,
)}ms`,
],
];
return `${strings.bot.commands.debug.body.title}${list
.map(([key, value]) => `- ${key}: ${value}`)
.join('\n')}`;
},
});
});
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import { emblemURL, getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
import { Locale, SlashCommandSubcommandGroupBuilder } from 'discord.js';
import { CommandWrapper } from '../components/CommandWrapper';
import * as Graph from '../components/Graph';
import { LineColor } from '../components/Graph/components/Line/constants';
import { NoData } from '../components/NoData';
import { TitleBar } from '../components/TitleBar';
import { resolveTankId } from '../core/blitz/resolveTankId';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getPlayerHistories } from '../core/blitzstars/getPlayerHistories';
import { getTankHistories } from '../core/blitzstars/getTankHistories';
import { addPeriodSubCommands } from '../core/discord/addPeriodSubCommands';
import { addTankChoices } from '../core/discord/addTankChoices';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../events/interactionCreate';
type EvolutionStatType = 'player' | 'tank';
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
type: 'player' | 'tank',
tankId: number | null,
locale: Locale,
) {
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
const histories = await (type === 'player'
? getPlayerHistories(region, id, {
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
})
: getTankHistories(region, id, locale, {
tankId: tankId!,
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
}));
const plot = histories.map(
(history) =>
[
history.all.battles,
(history.all.wins / history.all.battles) * 100,
] as Graph.PlotItem,
);
const times = histories.map((history) => history.last_battle_time);
const minTime = Math.min(...times);
const maxTime = Math.max(...times);
const ys = plot.map(([, y]) => y);
const xs = plot.map(([x]) => x);
const maxY = Math.max(...ys);
const minY = Math.min(...ys);
const maxX = Math.max(...xs);
const minX = Math.min(...xs);
return (
<CommandWrapper>
<TitleBar title={accountInfo.nickname} image={logo} description={name} />
{plot.length > 0 && (
<Graph.Root
verticalMargin={{
min: minY,
max: maxY,
suffix: '%',
precision: 2,
}}
horizontalMargin={{
min: minX,
max: maxX,
precision: 0,
}}
xMinLabel={new Date(minTime * 1000).toLocaleDateString(locale)}
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
>
{Graph.Line({
color: LineColor.Red,
plot: plot,
minY,
maxY,
})}
</Graph.Root>
)}
{plot.length === 0 && <NoData type="battles_in_period" locale={locale} />}
</CommandWrapper>
);
}
export const evolutionCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: createLocalizedCommand('evolution', [
{
group: 'player',
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option.addStringOption(addUsernameChoices),
);
},
},
{
group: 'tank',
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option
.addStringOption(addTankChoices)
.addStringOption(addUsernameChoices),
);
},
},
]),
async handler(interaction) {
const commandGroup =
interaction.options.getSubcommandGroup() as EvolutionStatType;
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const tankIdRaw = interaction.options.getString('tank')!;
const tankId =
commandGroup === 'tank'
? await resolveTankId(tankIdRaw, interaction.locale)
: null;
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
tankId,
});
return [
await render(
player,
period,
commandGroup,
tankId,
interaction.locale,
),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(
player.region,
player.id,
tankId ?? undefined,
),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const url = new URL(`https://example.com/${interaction.customId}`);
const path = url.pathname.split('/');
const commandGroup = path[2] as EvolutionStatType;
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
return await render(
player,
period,
commandGroup,
parseInt(url.searchParams.get('tankId') ?? '0') || null,
interaction.locale,
);
},
});
},
);
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import {
emblemURL,
getAccountInfo,
getClanAccountInfo,
getTierWeights,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { CommandWrapper } from '../components/CommandWrapper';
import { GenericAllStats } from '../components/GenericAllStats';
import { NoData } from '../components/NoData';
import { TierWeights } from '../components/TierWeights';
import { TitleBar } from '../components/TitleBar';
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
import { filterStats, StatFilters } from '../core/blitzstars/filterStats';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../events/interactionCreate';
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale,
);
const { stats, supplementary, filteredOrder } = await filterStats(
diffedTankStats,
filters,
);
const filterDescriptions = await filtersToDescription(filters, locale);
const tierWeights = await getTierWeights(diffedTankStats.diff, filteredOrder);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{stats.battles === 0 && (
<NoData type="battles_in_period" locale={locale} />
)}
{stats.battles > 0 && <TierWeights weights={tierWeights!} />}
{stats.battles > 0 && (
<GenericAllStats
stats={stats}
supplementaryStats={supplementary}
locale={locale}
/>
)}
</CommandWrapper>
);
}
export const fullStatsCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('full-stats'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
},
);
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import { getAccountInfo, getClanInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { GenericStats } from "../components/GenericStats";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { addClanChoices } from "../core/discord/addClanChoices";
import { autocompleteClan } from "../core/discord/autocompleteClan";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolveClanFromCommand } from "../core/discord/resolveClanFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_THRESHOLD = 7;
export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("inactive")
.addStringOption(addClanChoices)
.addNumberOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName("threshold")
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.inactive.options.threshold.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.inactive.options.threshold.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.inactive.options.threshold.description
)
)
.setMinValue(0);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { region, id } = await resolveClanFromCommand(interaction);
const threshold =
interaction.options.getNumber("threshold")! ?? DEFAULT_THRESHOLD;
const time = new Date().getTime() / 1000;
const clanInfo = await getClanInfo(region, id);
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
const inactive = accountInfo
.map(
(account) =>
[
account.nickname,
(time - account.last_battle_time) / 60 / 60 / 24,
] as [string, number]
)
.filter(([, inactiveDays]) => inactiveDays >= threshold)
.sort((a, b) => b[1] - a[1])
.map(
([name, days]) =>
[
name,
literals(strings.bot.commands.inactive.body.listing, {
days: days.toFixed(0),
}),
] as [string, string]
);
const hasInactiveMembers = inactive.length > 0;
return (
<CommandWrapper>
<TitleBar
title={clanInfo.name}
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
description={`${literals(
strings.bot.commands.inactive.body.subtitle,
{ days: threshold }
)} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
{!hasInactiveMembers && (
<NoData type="players_in_period" locale={interaction.locale} />
)}
{hasInactiveMembers && <GenericStats stats={inactive} />}
</CommandWrapper>
);
},
autocomplete: autocompleteClan,
});
});
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import { getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
import { teal } from '@radix-ui/colors';
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
import { CommandWrapper } from '../components/CommandWrapper';
import { linkBlitzAndDiscord } from '../core/db/linkBlitzAndDiscord';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { embedInfo } from '../core/discord/embedInfo';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { translator } from '../core/localization/translator';
import { CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('link').addStringOption((option) =>
addUsernameChoices(option).setRequired(true),
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const discordId = BigInt(interaction.user.id);
const accountInfo = await getAccountInfo(region, id);
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
await linkBlitzAndDiscord(discordId, id);
return [
<CommandWrapper fat>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'space-between',
}}
>
<Glow color={teal.teal9} rotation={90} />
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 16,
}}
>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
<img
alt="avatar"
src={
interaction.user.avatarURL({ extension: 'png' }) ??
'https://i.stack.imgur.com/l60Hf.png'
}
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{interaction.user.displayName}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
@{interaction.user.username}
</span>
</div>
</div>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
gap: 4,
color: theme.colors.textLowContrast_teal,
}}
>
<img
alt="accounts linked"
src="https://i.imgur.com/jIcRgog.png"
style={{
width: 16,
height: 16,
}}
/>
<span style={{ fontSize: 16 }}>
{strings.bot.commands.link.body.accounts_linked}
</span>
</div>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
{clanAccountInfo?.clan ? (
<img
alt="clan emblem"
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
/>
) : null}
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{accountInfo.nickname}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
{clanAccountInfo?.clan
? `[${clanAccountInfo?.clan?.tag}] • `
: ''}
{strings.common.regions.normal[region]}
</span>
</div>
</div>
</div>
<Glow color={teal.teal9} rotation={-90} />
</div>
</CommandWrapper>,
embedInfo(
strings.bot.commands.link.embed.title,
strings.bot.commands.link.embed.description,
),
];
},
autocomplete: autocompleteUsername,
});
});
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import {
TANK_CLASSES,
TIER_ROMAN_NUMERALS,
TankDefinition,
flags,
getAccountInfo,
getTankStats,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import {
gameDefinitions,
tankDefinitions,
} from "../core/blitzkit/nonBlockingPromises";
import { addTierChoices } from "../core/discord/addTierChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { chunkLines } from "../core/discord/chunkLines";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("owned-tanks")
.addStringOption(addTierChoices)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const tier = Number(interaction.options.getString("tier"));
const { id, region } = await resolvePlayerFromCommand(interaction);
const accountInfo = await getAccountInfo(region, id);
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
const filteredTanks = (
await Promise.all(
tankStats.map(async (tankData) => ({
tankDefinitions: (await tankDefinitions).tanks[tankData.tank_id]!,
id: tankData.tank_id,
}))
)
).filter((tank) => tank.tankDefinitions?.tier === tier);
const groupedTanks: Record<string, TankDefinition[]> = {};
const nations: string[] = [];
filteredTanks.forEach((tank) => {
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
nations.push(tank.tankDefinitions.nation);
} else {
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
}
});
const awaitedTankDefinitions = await tankDefinitions;
const awaitedGameDefinitions = await gameDefinitions;
const title = literals(strings.bot.commands.owned_tanks.body.title, {
name: markdownEscape(accountInfo.nickname),
tier: TIER_ROMAN_NUMERALS[tier],
});
const tankList = tankStats
.map(({ tank_id }) => awaitedTankDefinitions.tanks[tank_id])
.filter((tank) => tank.tier === tier)
.sort(
(a, b) =>
TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class)
)
.sort(
(a, b) =>
awaitedGameDefinitions.nations.indexOf(a.nation) -
awaitedGameDefinitions.nations.indexOf(b.nation)
)
.map(
(tank) =>
`[${flags[tank.nation]} ${markdownEscape(unwrap(tank.name))}](<https://blitzkit.app/tanks/${tank.slug}>)`
);
const lines = [title, ...tankList];
return chunkLines(lines);
},
autocomplete: autocompleteUsername,
});
});
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import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const permissionsCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("permissions"),
async handler(interaction) {
const { strings } = translator(interaction.locale);
// friday the 13th permissions easter egg
const isFridayThe13th =
new Date().getDay() === 5 && new Date().getDate() === 13;
const permissions = [
[
interaction.appPermissions?.has("ViewChannel"),
strings.bot.commands.permissions.body.view_channels,
],
[
interaction.appPermissions?.has("ReadMessageHistory"),
strings.bot.commands.permissions.body.read_message_history,
],
[
interaction.appPermissions?.has("AttachFiles"),
strings.bot.commands.permissions.body.attach_files,
],
[
interaction.appPermissions?.has("UseExternalEmojis"),
strings.bot.commands.permissions.body.external_emojis,
],
];
const body = permissions
.map(([hasPermission, description]) => {
if (hasPermission) {
return `${isFridayThe13th ? "😇" : "✅"} ${description}`;
} else {
return `${isFridayThe13th ? "💀" : "❌"} ${description}`;
}
})
.join("\n");
return literals(strings.bot.commands.permissions.body.title, { body });
},
});
});
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import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const pingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
handlesInteraction: true,
command: createLocalizedCommand("ping", [
{ subcommand: "blitzkit" },
{ subcommand: "wotb" },
]),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand();
const executionStart = Date.now();
if (subcommand === "blitzkit") {
await interaction.editReply(strings.bot.commands.ping.body.pong);
} else {
await fetch("https://api.wotblitz.com/");
}
const executionTime = Date.now() - executionStart;
interaction.editReply(
literals(strings.bot.commands.ping.body.pong_with_time, {
time: executionTime.toFixed(0),
})
);
},
});
});
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import { getAccountInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { markdownTable } from "../core/discord/markdownTable";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const playerInfoCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command:
createLocalizedCommand("player-info").addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const account = await resolvePlayerFromCommand(interaction);
const { id, region: region } = account;
const accountInfo = await getAccountInfo(region, id);
return embedInfo(
literals(strings.bot.commands.player_info.body.title, {
name: markdownEscape(accountInfo.nickname),
}),
markdownTable([
[
strings.bot.commands.player_info.body.nickname,
`${accountInfo.nickname}`,
],
[
strings.bot.commands.player_info.body.battles,
`${accountInfo.statistics.all.battles}`,
],
[
strings.bot.commands.player_info.body.winrate,
`${(
100 *
(accountInfo.statistics.all.wins /
accountInfo.statistics.all.battles)
).toFixed(2)}%`,
],
[],
[
strings.bot.commands.player_info.body.account_id,
`${accountInfo.account_id}`,
],
[
strings.bot.commands.player_info.body.created,
new Date(accountInfo.created_at * 1000).toLocaleDateString(
interaction.locale
),
],
[
strings.bot.commands.player_info.body.last_battle,
new Date(accountInfo.last_battle_time * 1000).toLocaleDateString(
interaction.locale
),
],
])
);
},
autocomplete: autocompleteUsername,
});
});
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import {
deltaBkrlBlitzStats,
emblemURL,
getAccountInfo,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getLeagueFromScore,
getRatingInfo,
getRatingNeighbors,
imgur,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { SlashCommandSubcommandBuilder } from "discord.js";
import markdownEscape from "markdown-escape";
import { Glow } from "../components/AllStatsOverview/components/HeroStat/components/Glow";
import { CommandWrapper } from "../components/CommandWrapper";
import { DeltaCaret } from "../components/DeltaCaret";
import { TitleBar } from "../components/TitleBar";
import { normalizeLeagueIcon } from "../core/blitz/normalizeLeagueIcon";
import { iconPng } from "../core/blitzkit/iconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
const LEAGUE_ACCENT = [
"_purple",
"_sand",
"_amber",
"_mauve",
"_brown",
] as const;
export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("rating", [
{
subcommand: "today",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
{
subcommand: "season",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand(true) as
| "season"
| "today";
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const ratingInfo = await getRatingInfo(region);
if (ratingInfo.detail) {
throw new Error(`Rating info not available for ${region}`);
}
const leaderboard = await getArchivedRatingLeaderboard(
region,
ratingInfo.current_season - (subcommand === "today" ? 0 : 1)
);
if (leaderboard.version!.$case === "v1") {
throw new Error(
"Encountered bkrl minimal format in latest season. Wait till next cron?"
);
}
const accountInfo = await getAccountInfo(region, id, [
"statistics.rating",
]);
const statsIndex = leaderboard.version!.value.entries.findIndex(
(entry) => entry.id === id
);
const statsA = leaderboard
? leaderboard.version!.value.entries[statsIndex!]
: null;
const positionA = leaderboard ? statsIndex! + 1 : undefined;
const statsB1 = accountInfo.statistics.rating!;
const statsB2Array = (await getRatingNeighbors(region, id, 0)).neighbors;
if (statsB2Array === undefined) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const [statsB2] = statsB2Array;
const league = getLeagueFromScore(statsB2.score);
if (!statsA) {
return strings.bot.commands.rating.errors.unrecorded_stats;
}
if (!statsB1) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const reward = ratingInfo.rewards.find(
(reward) =>
statsB2.number >= reward.from_position &&
statsB2.number <= reward.to_position
);
const positionDelta = leaderboard
? statsB2.number - positionA!
: undefined;
const delta = deltaBkrlBlitzStats(
statsA,
accountInfo.statistics.rating!,
statsB2
);
const leagueTheme = LEAGUE_ACCENT[league.index];
let rewardImage = reward
? reward.type === "vehicle"
? reward.vehicle.preview_image_url
: reward.stuff.image_url
: undefined;
if (rewardImage) {
const { ok } = await fetch(rewardImage);
if (!ok) {
rewardImage = imgur("kP88vqr");
}
}
return (
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={clanImage}
description={`${
strings.bot.commands.rating.body.subtitle[subcommand]
} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
<div
style={{
position: "relative",
display: "flex",
overflow: "hidden",
}}
>
<div
style={{
position: "relative",
padding: 16,
backgroundColor: theme.colors[`appBackground2${leagueTheme}`],
borderRadius: 4,
border: `1px solid ${
theme.colors[`componentInteractive${leagueTheme}`]
}`,
display: "flex",
alignItems: "center",
justifyContent: "space-between",
width: "100%",
}}
>
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(-16px) rotate(90deg)",
}}
/>
)}
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<img
alt={`League ${league.name}`}
style={{
width: 64,
height: 64,
objectFit: "contain",
}}
src={normalizeLeagueIcon(
ratingInfo.leagues[league.index].big_icon
)}
/>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 24,
fontWeight: 900,
}}
>
{statsB2.score.toLocaleString(interaction.locale)}
</span>
{delta.score !== 0 && (
<>
<DeltaCaret delta={delta.score} />
<span
style={{
color:
delta.score > 0
? theme.colors.textLowContrast_green
: theme.colors.textLowContrast_red,
fontSize: 16,
}}
>
{Math.abs(delta.score).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
#{statsB2.number.toLocaleString(interaction.locale)}
</span>
{positionDelta !== undefined && positionDelta !== 0 && (
<>
<DeltaCaret delta={-positionDelta} />
<span
style={{
color:
positionDelta > 0
? theme.colors.textLowContrast_red
: theme.colors.textLowContrast_green,
fontSize: 16,
}}
>
{Math.abs(positionDelta).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
</div>
</div>
{reward && (
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 16,
maxWidth: 136,
textAlign: "right",
whiteSpace: "nowrap",
textOverflow: "ellipsis",
overflow: "hidden",
}}
>
{reward.type === "vehicle"
? reward.vehicle.user_string
: reward.stuff.title}
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
Reward
{reward.type === "stuff" ? ` x${reward.count}` : ""}
</span>
</div>
</div>
<img
style={{
width: 64,
height: 64,
objectFit: "cover",
}}
src={await iconPng(rewardImage!)}
/>
</div>
)}
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(16px) rotate(-90deg)",
}}
/>
)}
</div>
{/* separated because fragment middle man invalidates relative parent: https://github.com/vercel/satori/issues/605 */}
{reward && (
<Glow
direction="reverse"
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
top: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
{reward && (
<Glow
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
bottom: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
</div>
{delta.battles > 0 && (
<div style={{ padding: "8px 0", display: "flex" }}>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{delta.battles.toLocaleString(interaction.locale)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Battles
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.wins / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Winrate
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{Math.round(delta.damage / delta.battles).toLocaleString(
interaction.locale
)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.survived / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Survival
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(delta.kills / delta.battles).toFixed(2)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
)}
</CommandWrapper>
);
},
});
});
@@ -0,0 +1,468 @@
import {
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
getAccountInfo,
getArchivedLatestSeasonNumber,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getRatingInfo,
getRatingLeague,
getRatingNeighbors,
imgur,
isOnGoingRatingSeason,
LEAGUES,
RatingInfo,
RatingLeaderboard,
Region,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import {
APIApplicationCommandOptionChoice,
Locale,
SlashCommandSubcommandBuilder,
} from "discord.js";
import { range } from "lodash-es";
import markdownEscape from "markdown-escape";
import { CommandWrapper } from "../components/CommandWrapper";
import * as Leaderboard from "../components/Leaderboard";
import { TitleBar } from "../components/TitleBar";
import { UserError } from "../core/blitzkit/userError";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
interface SimplifiedPlayer {
id: number;
score: number;
position: number;
clan: string | undefined;
nickname: string;
}
const DEFAULT_LIMIT = 10;
export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
async (resolve) => {
const latestArchivedSeasonNumber = await getArchivedLatestSeasonNumber();
const onGoingSeason = await isOnGoingRatingSeason();
const seasonNumbers = range(
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1
);
function addOptions(option: SlashCommandSubcommandBuilder) {
const { strings } = translator(Locale.EnglishUS);
return option
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.rating_leaderboard.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setRequired(false)
.setMinValue(5)
.setMaxValue(30)
)
.addStringOption((option) =>
option
.setName(
strings.bot.commands.rating_leaderboard.options.season.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.season.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season
.description
)
)
.setRequired(false)
.addChoices(
...seasonNumbers
.map((number, index) => {
const current =
index === seasonNumbers.length - 1 && onGoingSeason;
return {
name: current
? literals(
strings.bot.commands.rating_leaderboard.options.season
.choices.current,
{ season: number }
)
: `${number}`,
value: `${number}`,
name_localizations: current
? localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options
.season.choices.current,
{ season: number }
)
: undefined,
} satisfies APIApplicationCommandOptionChoice<string>;
})
.reverse()
)
);
}
resolve({
command: createLocalizedCommand("rating-leaderboard", [
{
subcommand: "neighbors",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
addOptions(option);
},
},
{
subcommand: "league",
modify(option: SlashCommandSubcommandBuilder) {
option
.addStringOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(
strings.bot.commands.rating_leaderboard.options.league.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.league
.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.description
)
)
.addChoices(
...LEAGUES.map(
({ name }, value) =>
({
name: (
strings.common.leagues as Record<string, string>
)[name],
value: `${value}`,
name_localizations: localizationObject(
(strings) =>
(
strings.common.leagues as Record<string, string>
)[name]
),
}) satisfies APIApplicationCommandOptionChoice<string>
)
)
.setRequired(true);
})
.addStringOption(addRegionChoices);
addOptions(option);
},
},
]),
// BIG TODO: title seems to be in english
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand(true) as
| "league"
| "neighbors";
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const seasonOption = interaction.options.getString("season");
const season = seasonOption
? parseInt(seasonOption)
: onGoingSeason
? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber;
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
let titleName: string;
let titleImage: string | undefined;
let titleDescription: string;
let playersAfter: number;
let players: SimplifiedPlayer[] | undefined;
let archivedLeaderboard: RatingLeaderboard | null;
let playerId: number | undefined;
let regionRatingInfo: RatingInfo | null;
if (subcommand === "league") {
const leagueIndex = parseInt(
interaction.options.getString("league")!
);
const region = interaction.options.getString("region") as Region;
regionRatingInfo = await (isCurrentSeason
? getRatingInfo(region)
: null);
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const result = isCurrentSeason
? await getRatingLeague(region, leagueIndex).then(async (result) =>
result.slice(0, limit).map(
(player) =>
({
id: player.spa_id,
score: player.score,
position: player.number,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const firstPlayerIndex =
leagueIndex === 0
? 0
: players.version!.value.entries.findIndex(
(player) =>
player.score < LEAGUES[leagueIndex - 1].minScore
);
const lastPlayerIndex = firstPlayerIndex + limit - 1;
const trimmed = players.version!.value.entries.slice(
firstPlayerIndex,
lastPlayerIndex + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map(({ id }) => id),
["clan"]
);
return trimmed.map(
(player, index) =>
({
id: player.id,
score: player.score,
position: firstPlayerIndex + index + 1,
clan: clanData[player.id]?.clan?.tag,
nickname:
clanData[index]?.account_name ??
literals(
strings.bot.commands.rating_leaderboard.body
.deleted_player,
{ id: player.id }
),
}) satisfies SimplifiedPlayer
);
}
);
const leagueInfo = LEAGUES[leagueIndex];
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = result;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) - result[result.length - 1].position;
titleName = `${
leagueInfo
? (strings.common.leagues as Record<string, string>)[
LEAGUES[leagueInfo.index].name
]
: ""
} - ${strings.common.regions.short[region]}`;
titleImage = imgur(leagueInfo.icon);
titleDescription = literals(
strings.bot.commands.rating_leaderboard.body.top_players,
{ count: limit }
);
} else {
const { region, id } = await resolvePlayerFromCommand(interaction);
regionRatingInfo = isCurrentSeason
? await getRatingInfo(region)
: null;
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const neighbors = isCurrentSeason
? await getRatingNeighbors(region, id, Math.round(limit / 2)).then(
(players) =>
players.neighbors.map(
(player) =>
({
id: player.spa_id,
position: player.number,
score: player.score,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const playerIndex = players.version!.value.entries.findIndex(
(player) => player.id === id
);
if (playerIndex === -1) {
throw new UserError(
literals(
strings.bot.commands.rating_leaderboard.body
.no_participation,
{ player: markdownEscape(accountInfo.nickname), season }
)
);
}
const halfRange = Math.round(limit / 2);
const trimmed = players.version!.value.entries.slice(
playerIndex - halfRange,
playerIndex + halfRange + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map((player) => player.id),
["clan"]
);
return trimmed.map((player, index) => ({
id: player.id,
score: player.score,
position: playerIndex + index + 1,
clan: clanData[index]?.clan?.tag,
nickname: clanData[index]
? clanData[index]!.account_name
: `Deleted ${player.id}`,
}));
}
);
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = neighbors;
titleImage = clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clan.emblem_set_id}.png`
: undefined;
titleName = neighbors ? accountInfo.nickname : "";
titleDescription =
strings.bot.commands.rating_leaderboard.body.neighbors;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) -
neighbors[neighbors.length - 1].position;
playerId = id;
}
const items = players.map((player) => {
const midnightIndex =
archivedLeaderboard?.version!.value.entries.findIndex(
(item) => item.id === player.id
);
const midnightScore =
midnightIndex === undefined
? player.score
: archivedLeaderboard!.version!.value.entries[midnightIndex]
.score;
const midnightPosition =
midnightIndex === undefined ? player.position : midnightIndex + 1;
return (
<Leaderboard.Item
nickname={player.nickname}
score={player.score}
position={player.position}
clan={player.clan}
deltaScore={player.score - midnightScore}
deltaPosition={midnightPosition - player.position}
key={player.id}
highlight={player.id === playerId}
/>
);
});
return (
<CommandWrapper>
<TitleBar
title={titleName}
image={titleImage}
description={titleDescription}
/>
{items && (
<Leaderboard.Root>
{items}
{playersAfter > 0 && (
<Leaderboard.Gap
message={literals(
strings.bot.commands.rating_leaderboard.body.more,
{ count: playersAfter.toLocaleString(interaction.locale) }
)}
/>
)}
</Leaderboard.Root>
)}
</CommandWrapper>
);
},
autocomplete: autocompleteUsername,
});
}
);
+577
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import {
calculateWN8,
emblemURL,
getClanAccountInfo,
idToRegion,
tankIcon,
TIER_ROMAN_NUMERALS,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { clamp } from 'lodash-es';
import { CommandWrapper } from '../components/CommandWrapper';
import { TitleBar } from '../components/TitleBar';
import { iconPng } from '../core/blitzkit/iconPng';
import {
mapDefinitions,
tankDefinitions,
} from '../core/blitzkit/nonBlockingPromises';
import { RenderConfiguration } from '../core/blitzkit/renderConfiguration';
import { blitzStarsTankAverages } from '../core/blitzstars/tankAverages';
import { buttonLink } from '../core/discord/buttonLink';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { translator } from '../core/localization/translator';
import { CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
type WotInspectorReplaySubmission =
| { status: 'error'; data: unknown; error: { message: string } }
| {
status: 'ok';
data: {
download_url: string;
view_url: string;
summary: {
battle_start_time: string;
map_name: string;
battle_start_timestamp: number;
battle_duration: number;
title: string;
arena_unique_id: string;
allies: number[];
enemies: number[];
protagonist: number;
player_name: string;
vehicle: string;
exp_base: number;
exp_total: number;
credits_base: number;
credits_total: number;
room_type: number;
battle_type: number;
mastery_badge: number;
battle_result: number;
vehicle_tier: number;
vehicle_type: number;
protagonist_team: number;
winner_team: number;
details: {
achievements: unknown[];
base_capture_points: number;
base_defend_points: number;
chassis_id: unknown | null;
clan_tag: string;
clanid: number;
credits: number;
damage_assisted: number;
damage_assisted_track: number;
damage_blocked: unknown | null;
damage_made: number;
damage_received: number;
dbid: number;
death_reason: number;
distance_travelled: number;
enemies_damaged: number;
enemies_destroyed: number;
enemies_spotted: number;
entity_id: number;
exp: number;
exp_for_assist: number;
exp_for_damage: number;
exp_team_bonus: number;
gun_id: unknown | null;
hero_bonus_credits: number;
hero_bonus_exp: number;
hitpoints_left: number;
hits_bounced: number;
hits_pen: number;
hits_received: number;
hits_splash: number;
killed_by: number;
name: string;
shots_hit: number;
shots_made: number;
shots_pen: number;
shots_splash: number;
squad_index: number;
team: number;
time_alive: number;
turret_id: unknown | null;
vehicle_descr: number;
wp_points_earned: number;
wp_points_stolen: number;
};
};
};
error: {};
};
interface WotInspectorReplay {
id: string;
map_id: number;
battle_duration: number;
title: unknown | null;
player_name: string;
protagonist: number;
vehicle_descr: number;
mastery_badge: number;
exp_base: number;
enemies_spotted: number;
enemies_destroyed: number;
damage_assisted: number;
damage_made: number;
details_url: string;
download_url: string;
game_version: {
name: string;
package: string;
};
arena_unique_id: string;
download_count: number;
data_version: number;
private: boolean;
private_clan: boolean;
battle_start_time: Date;
upload_time: Date;
allies: number[];
enemies: number[];
protagonist_clan: number;
protagonist_team: number;
battle_result: number;
credits_base: number;
tags: number[];
battle_type: number;
room_type: number;
last_accessed_time: Date;
winner_team: number;
finish_reason: number;
players_data: WotInspectorReplayPlayerData[];
exp_total: number;
credits_total: number;
repair_cost: number;
exp_free: number;
exp_free_base: number;
exp_penalty: number;
credits_penalty: number;
credits_contribution_in: number;
credits_contribution_out: number;
camouflage_id: number;
}
export interface WotInspectorReplayPlayerData {
team: number;
name: string;
entity_id: number;
dbid: number;
clanid: number | null;
clan_tag: null | string;
hitpoints_left: number;
credits: number;
exp: number;
shots_made: number;
shots_hit: number;
shots_splash: number;
shots_pen: number;
damage_made: number;
damage_received: number;
damage_assisted: number;
damage_assisted_track: number;
hits_received: number;
hits_bounced: number;
hits_splash: number;
hits_pen: number;
enemies_spotted: number;
enemies_damaged: number;
enemies_destroyed: number;
time_alive: number;
distance_travelled: number;
killed_by: number;
base_capture_points: number;
base_defend_points: number;
exp_for_damage: number;
exp_for_assist: number;
exp_team_bonus: number;
wp_points_earned: number;
wp_points_stolen: number;
hero_bonus_credits: number;
hero_bonus_exp: number;
death_reason: number;
achievements: any[];
vehicle_descr: number;
turret_id: number;
gun_id: number;
chassis_id: number;
squad_index: number;
damage_blocked: number;
}
function stat(value: string | number, flex = 2) {
return (
<div
style={{
flex,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span style={{ fontSize: 16 }}>{value}</span>
</div>
);
}
async function playerListing(
locale: Locale,
player: WotInspectorReplayPlayerData,
protagonistTeam: boolean,
winningTeam: number,
recordingPlayer = false,
) {
const { unwrap } = translator(locale);
const awaitedTankAverages = await blitzStarsTankAverages;
const awaitedTankDefinitions = await tankDefinitions;
const tank = awaitedTankDefinitions.tanks[player.vehicle_descr];
const blockAccent = recordingPlayer ? '_amber' : '';
const healthAccent = protagonistTeam
? recordingPlayer
? '_amber'
: '_green'
: '_red';
// our turret ids are always off by 1 or 2 lol so imma just grab the closest
// TODO: 💀
const turret = tank.turrets.sort(
(a, b) =>
Math.abs(a.id - player.turret_id) - Math.abs(b.id - player.turret_id),
)[0];
const totalHealth = turret.health + tank.health;
const healthLeft = clamp(player.hitpoints_left / totalHealth, 0, 1);
const tankAveragesEntry = awaitedTankAverages[player.vehicle_descr];
const wn8 =
tankAveragesEntry === undefined
? -1
: calculateWN8(tankAveragesEntry.all, {
battles: 1,
damage_dealt: player.damage_made,
dropped_capture_points: player.base_defend_points,
frags: player.enemies_destroyed,
spotted: player.enemies_spotted,
wins: winningTeam === player.team ? 1 : 0,
});
return (
<div
key={player.entity_id}
style={{
display: 'flex',
alignItems: 'center',
gap: 8,
backgroundColor: theme.colors[`appBackground2${blockAccent}`],
padding: 8,
}}
>
<div
style={{
display: 'flex',
gap: 8,
flex: 1,
overflow: 'hidden',
alignItems: 'center',
}}
>
<img
alt={unwrap(tank.name)}
src={await iconPng(tankIcon(tank.id))}
style={{
width: 32,
height: 32,
objectFit: 'contain',
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
// align
}}
>
<div
style={{
display: 'flex',
gap: 4,
alignItems: 'center',
}}
>
<span
style={{
color: theme.colors[`textLowContrast${blockAccent}`],
fontSize: 12,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
<span
style={{
color: theme.colors[`textHighContrast${blockAccent}`],
fontSize: 16,
}}
>
{unwrap(tank.name)}
</span>
</div>
<span
style={{
fontSize: 16,
color: theme.colors[`textLowContrast${blockAccent}`],
whiteSpace: 'nowrap',
}}
>
{player.name}
{player.clan_tag ? ` [${player.clan_tag}]` : ''}
</span>
</div>
</div>
<div
style={{
display: 'flex',
flex: 1,
}}
>
{stat(player.damage_made.toLocaleString())}
{stat(wn8 === -1 ? '--' : Math.round(wn8).toLocaleString())}
{stat(player.exp.toLocaleString())}
{stat(player.enemies_destroyed, 1)}
</div>
<div
style={{
borderRadius: 2,
backgroundColor: theme.colors[`componentInteractive${healthAccent}`],
display: 'flex',
width: 4,
height: '100%',
transform: 'scaleY(-1)',
}}
>
<div
style={{
width: '100%',
height: `${healthLeft * 100}%`,
borderRadius: 2,
backgroundColor: theme.colors[`solidBackground${healthAccent}`],
}}
/>
</div>
</div>
);
}
function Header() {
return (
<div
style={{
padding: 8,
display: 'flex',
alignItems: 'center',
gap: 8,
}}
>
<div style={{ flex: 1 }} />
<div
style={{
display: 'flex',
flex: 1,
}}
>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
WN8
</span>
</div>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
XP
</span>
</div>
<div
style={{
flex: 1,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
</div>
);
}
export const replayCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('replay').addAttachmentOption((option) =>
option.setName('file').setDescription('Replay file').setRequired(true),
),
async handler(interaction) {
const awaitedMapDefinitions = await mapDefinitions;
const file = interaction.options.getAttachment('file')!;
// const file = {
// url: 'https://cdn.discordapp.com/ephemeral-attachments/1232434891652861972/1232781496016834581/20240328_1530__TresAbhi_M60_1157057448155406708.wotbreplay?ex=662ab4bc&is=6629633c&hm=c784cd10e80232350ddaf291fa987b879c4d0a8083b78298c9eee4fa0d507f6c&',
// };
const submissionData = (await fetch(
`https://wotinspector.com/api/replay/upload/?url=${encodeURIComponent(
file.url,
)}`,
).then((response) => response.json())) as WotInspectorReplaySubmission;
if (submissionData.status === 'error') {
return `# Uh oh! WoT Inspector didn't like that.\n\nThere was an error processing your replay. Get help on [the official Discord server](https://discord.gg/nDt7AjGJQH).`;
}
const replayId = submissionData.data.download_url.split('/').at(-1)!;
const replayData = (await fetch(
`https://api.wotinspector.com/v2/blitz/replays/${replayId}/`,
).then((response) => response.json())) as WotInspectorReplay;
const antagonistTeamId = 3 - replayData.protagonist_team;
const players = replayData.players_data.sort(
(a, b) => b.damage_made - a.damage_made,
);
const clan = (
await getClanAccountInfo(
idToRegion(replayData.protagonist),
replayData.protagonist,
['clan'],
)
)?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
return [
new RenderConfiguration({ width: 960 }),
<CommandWrapper>
<TitleBar
title={replayData.player_name}
image={clanImage}
description={`${
replayData.protagonist_team === replayData.winner_team
? 'Victory'
: 'Defeat'
} • ${awaitedMapDefinitions.maps[replayData.map_id].name}`}
/>
<div
style={{
display: 'flex',
gap: 8,
}}
>
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter(
(player) => player.team === replayData.protagonist_team,
)
.map((player) =>
playerListing(
interaction.locale,
player,
true,
replayData.winner_team,
player.dbid === replayData.protagonist,
),
),
)}
</div>
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter((player) => player.team === antagonistTeamId)
.map((player) =>
playerListing(
interaction.locale,
player,
false,
replayData.winner_team,
),
),
)}
</div>
</div>
</CommandWrapper>,
buttonLink(submissionData.data.view_url, 'WoT Inspector'),
buttonLink(submissionData.data.download_url, 'Download'),
];
},
});
});
+626
View File
@@ -0,0 +1,626 @@
import {
asset,
emblemURL,
equipmentPriceMatrix,
getAccountInfo,
getClanAccountInfo,
getTankStats,
TANK_ICONS,
TankType,
TIER_ROMAN_NUMERALS,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { escapeMarkdown, Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { buildTechTreeLine } from "../core/blitzkit/buildTechTreeLine";
import { iconPng } from "../core/blitzkit/iconPng";
import { tankDefinitions } from "../core/blitzkit/nonBlockingPromises";
import { resolveAncestry } from "../core/blitzkit/resolveAncestry";
import { tankIconPng } from "../core/blitzkit/tankIconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
export const researchCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("research")
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.target_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.target_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.description
)
)
.setAutocomplete(true)
.setRequired(true)
)
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.starting_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.starting_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.description
)
)
.setAutocomplete(true)
.setRequired(false)
)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const awaitedTankDefinitions = await tankDefinitions;
const targetTankId = await resolveTankId(
interaction.options.getString("target-tank", true),
interaction.locale,
true
);
const startingTankRaw = interaction.options.getString("starting-tank");
const targetTank = awaitedTankDefinitions.tanks[targetTankId];
const { id, region } = await resolvePlayerFromCommand(interaction);
let startingTankId: number;
const targetTankAncestry = await resolveAncestry(targetTankId);
if (startingTankRaw) {
startingTankId = await resolveTankId(
startingTankRaw,
interaction.locale,
true
);
if (targetTankId === startingTankId) {
return literals(
strings.bot.commands.research.errors.start_end_equal,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const startingTank = awaitedTankDefinitions.tanks[startingTankId];
if (startingTank.tier > targetTank.tier) {
return literals(strings.bot.commands.research.errors.unordered, {
tank_1: escapeMarkdown(unwrap(startingTank.name)),
tank_2: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (!targetTankAncestry.includes(startingTankId)) {
return literals(
strings.bot.commands.research.errors.tanks_not_on_line,
{
tank_1: escapeMarkdown(unwrap(targetTank.name)),
tank_2: escapeMarkdown(unwrap(startingTank.name)),
}
);
}
} else {
if (targetTank.type !== TankType.RESEARCHABLE) {
return literals(strings.bot.commands.research.errors.non_tech_tree, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (targetTank.tier === 1) {
return literals(strings.bot.commands.research.errors.tier_1, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
if (tankStats.some(({ tank_id }) => tank_id === targetTankId)) {
return literals(
strings.bot.commands.research.errors.already_researched,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const foundAncestor = targetTankAncestry.find(
(id) =>
awaitedTankDefinitions.tanks[id].tier === 1 ||
tankStats.some(({ tank_id }) => tank_id === id)
);
if (foundAncestor === undefined) {
throw new Error("No first owned tech tree found.");
}
startingTankId = foundAncestor;
}
const techTreeLine = await buildTechTreeLine(
startingTankId,
targetTankId
);
const line = [...techTreeLine, startingTankId].reverse();
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const costs = await Promise.all(
line.map(async (id) => {
const tank = awaitedTankDefinitions.tanks[id];
const turretXps = new Map<number, number>();
const gunXps = new Map<number, number>();
const engineXps = new Map<number, number>();
const trackXps = new Map<number, number>();
tank.turrets.forEach((turret) => {
if (
turret.research_cost !== undefined &&
typeof turret.research_cost.research_cost_type!.value === "number"
) {
turretXps.set(
turret.id,
turret.research_cost.research_cost_type!.value
);
}
turret.guns.forEach((gun) => {
if (
gun.research_cost !== undefined &&
typeof gun.research_cost.research_cost_type!.value === "number"
) {
gunXps.set(gun.id, gun.research_cost.research_cost_type!.value);
}
});
});
tank.engines.forEach((engine) => {
if (
engine.research_cost !== undefined &&
typeof engine.research_cost.research_cost_type!.value === "number"
) {
engineXps.set(
engine.id,
engine.research_cost.research_cost_type!.value
);
}
});
tank.tracks.forEach((track) => {
if (
track.research_cost !== undefined &&
typeof track.research_cost.research_cost_type!.value === "number"
) {
trackXps.set(
track.id,
track.research_cost.research_cost_type!.value
);
}
});
let moduleXp = 0;
turretXps.forEach((value) => {
moduleXp += value;
});
gunXps.forEach((value) => {
moduleXp += value;
});
engineXps.forEach((value) => {
moduleXp += value;
});
trackXps.forEach((value) => {
moduleXp += value;
});
return {
research: tank.research_cost!.research_cost_type!.value as number,
upgrades: moduleXp,
purchase: tank.price.value,
equipment: equipmentPriceMatrix[tank.tier].reduce(
(a, b) => a + 3 * b,
0
),
};
})
);
const image = (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${strings.bot.commands.research.body.subtitle} • ${
targetTank.name
}`}
/>
<div
style={{
display: "flex",
flexDirection: "column",
gap: 8,
}}
>
<div
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div style={{ width: 48 }}></div>
<div
style={{
flex: 1,
display: "flex",
alignItems: "center",
justifyContent: "center",
position: "relative",
right: 24,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{strings.bot.commands.research.body.total}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Experience:{" "}
{costs
.reduce((a, b) => a + (b.research ?? 0) + b.upgrades, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Purchase:{" "}
{costs
.reduce((a, b) => a + b.purchase, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Equipment:{" "}
{costs
.reduce((a, b) => a + b.equipment, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
</div>
</div>
{await Promise.all(
line.map(async (id, index) => {
const tank = awaitedTankDefinitions.tanks[id];
return (
<div
key={id}
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div
style={{
width: 48,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
color: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
position: "relative",
right: "5%",
}}
>
<img
alt="Tank icon"
src={await tankIconPng(id)}
style={{
height: 100,
width: 100,
objectFit: "contain",
position: "absolute",
left: "25%",
top: 0,
}}
/>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
justifyContent: "center",
position: "absolute",
bottom: 8,
left: "50%",
transform: "translateX(-50%)",
}}
>
<img
alt={unwrap(tank.name)}
src={TANK_ICONS[tank.class]}
width={16}
height={16}
/>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{unwrap(tank.name)}
</span>
</div>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.research,
{
cost: costs[index].research?.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
{costs[index].upgrades > 0 && (
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Free XP icon"
src={await iconPng(
asset("icons/currencies/free-xp.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.upgrades,
{ cost: costs[index].upgrades.toLocaleString() }
)}
</span>
</div>
)}
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.purchase,
{
cost: costs[index].purchase.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.equipment,
{
cost: costs[index].equipment.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
</div>
</div>
);
})
)}
</div>
</CommandWrapper>
);
return startingTankRaw
? image
: [strings.bot.commands.research.body.estimation, image];
},
autocomplete(interaction) {
autocompleteTanks(interaction, true, ["target-tank", "starting-tank"]);
},
});
});
+74
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@@ -0,0 +1,74 @@
import { ClanList, fetchBlitz, Region } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addClanChoices } from "../core/discord/addClanChoices";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchClansCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("search-clans")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addClanChoices(option).setAutocomplete(false)
)
.addIntegerOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(strings.bot.commands.search_clans.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.search_clans.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const clan = interaction.options.getString("clan")!;
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const clanList = await fetchBlitz<ClanList>(region, "clans/list", {
search: clan,
limit,
});
return embedInfo(
literals(strings.bot.commands.search_clans.body.title, {
search: markdownEscape(clan),
region: strings.common.regions.normal[region],
}),
clanList.length === 0
? strings.bot.commands.search_clans.body.no_results
: `\`\`\`\n${clanList
.map((clan) => `${clan.name} [${clan.tag}]`)
.join("\n")}\n\`\`\``
);
},
});
});
@@ -0,0 +1,83 @@
import {
AccountList,
fetchBlitz,
Region,
usernamePattern,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchPlayersCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("search-players")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addUsernameChoices(option).setAutocomplete(false).setRequired(true)
)
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.search_players.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100)
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const name = interaction.options.getString("username")!;
const limit = interaction.options.getInteger("limit") ?? 25;
const trimmedSearch = name.trim();
const players = usernamePattern.test(trimmedSearch)
? await fetchBlitz<AccountList>(region, "account/list", {
search: trimmedSearch,
limit,
})
: [];
return embedInfo(
literals(strings.bot.commands.search_players.body.title, {
search: markdownEscape(trimmedSearch),
region: strings.common.regions.normal[region],
}),
`\`\`\`${
players.length === 0
? strings.bot.commands.search_players.body.no_results
: players.map((player) => player.nickname).join("\n")
}\`\`\``
);
},
});
});
+109
View File
@@ -0,0 +1,109 @@
import { emblemURL, getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
import { Locale } from 'discord.js';
import { AllStatsOverview } from '../components/AllStatsOverview';
import { CommandWrapper } from '../components/CommandWrapper';
import { NoData } from '../components/NoData';
import { TitleBar } from '../components/TitleBar';
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
import { filterStats, StatFilters } from '../core/blitzstars/filterStats';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../events/interactionCreate';
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale,
);
const { stats, supplementary } = await filterStats(diffedTankStats, filters);
const filterDescriptions = await filtersToDescription(filters, locale);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{!stats.battles && <NoData type="battles_in_period" locale={locale} />}
{stats.battles > 0 && (
<AllStatsOverview
locale={locale}
stats={stats}
supplementaryStats={supplementary}
/>
)}
</CommandWrapper>
);
}
export const statsCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('stats'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
});
+63
View File
@@ -0,0 +1,63 @@
import { gameDefinitions } from '../core/blitzkit/nonBlockingPromises';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { addFilterOptions } from '../core/discord/addFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../events/interactionCreate';
import { renderBreakdown } from './breakdown/render';
export const todayCommand = new Promise<CommandRegistry>(async (resolve) => {
const awaitedGameDefinitions = await gameDefinitions;
resolve({
command: addFilterOptions(
createLocalizedCommand('today'),
awaitedGameDefinitions.nations,
).addStringOption(addUsernameChoices),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(
player.region,
interaction,
'today',
);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction, true),
...filters,
});
return [
...(await renderBreakdown(player, period, filters, interaction.locale)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(player, period, filters, interaction.locale);
},
});
});
@@ -0,0 +1,50 @@
import { ComponentProps } from 'react';
export interface GlowProps extends ComponentProps<'div'> {
color: string;
direction?: 'default' | 'reverse';
rotation?: number;
startOpacity?: number;
endOpacity?: number;
}
const width = 16;
export function Glow({
color,
direction = 'default',
rotation = 0,
style,
startOpacity = 0,
endOpacity = 1,
...props
}: GlowProps) {
const color1 = `${color}${Math.round(endOpacity * 255)
.toString(16)
.padStart(2, '0')}`;
const color2 = `${color}${Math.round(startOpacity * 255)
.toString(16)
.padStart(2, '0')}`;
const background = `linear-gradient(${
direction === 'default' ? 0 : 180
}deg, ${color1} 0%, ${color2} 100%)`;
return (
<div
style={{
display: 'flex',
alignItems: direction === 'default' ? 'flex-end' : 'flex-start',
justifyContent: 'center',
transform: `rotate(${rotation}deg)`,
...style,
}}
{...props}
>
<div style={{ height: 54, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 80, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 54, width, background }} />
</div>
);
}
@@ -0,0 +1,72 @@
import { theme } from '../../../../stitches.config';
import { Glow } from './components/Glow';
export interface WN8DisplayProps {
subtitle: string;
color: string;
value: string | number;
}
export function HeroStat({ color, subtitle, value }: WN8DisplayProps) {
return (
<div
style={{
width: 128 * 2, // idk why twice the width turns into the correct width
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<Glow color={color} style={{ marginBottom: -16 }} />
<div
style={{
width: 128,
height: 80,
backgroundColor: color,
borderRadius: 40,
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 2,
}}
>
<span
style={{
display: 'block',
fontWeight: 900,
fontSize: 32,
color: theme.colors.textHighContrast,
lineHeight: '26px',
letterSpacing: '-0.03em',
}}
>
{value}
</span>
<span
style={{
display: 'block',
fontSize: 16,
lineHeight: '16px',
color: theme.colors.textHighContrast,
}}
>
{subtitle}
</span>
</div>
</div>
<Glow color={color} direction="reverse" style={{ marginTop: -16 }} />
</div>
);
}
@@ -0,0 +1,47 @@
import { theme } from '../../../stitches.config';
export enum WN8SurroundingStatAlign {
Left,
Right,
}
export interface WN8SurroundingStatProps {
label: string;
value: string | number;
align?: WN8SurroundingStatAlign;
padded?: boolean;
}
export function WN8SurroundingStat({
label,
value,
align = WN8SurroundingStatAlign.Left,
padded = false,
}: WN8SurroundingStatProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems:
align === WN8SurroundingStatAlign.Left ? 'flex-start' : 'flex-end',
paddingLeft: padded && align === WN8SurroundingStatAlign.Left ? 32 : 0,
paddingRight:
padded && align === WN8SurroundingStatAlign.Right ? 32 : 0,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
fontWeight: 700,
}}
>
{value}
</span>
<span style={{ color: theme.colors.textLowContrast, fontSize: 16 }}>
{label}
</span>
</div>
);
}
@@ -0,0 +1,130 @@
import {
getWN8Percentile,
Percentile,
SupplementaryStats,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { PERCENTILE_COLORS } from '../PercentileIndicator/constants';
import { HeroStat } from './components/HeroStat';
import {
WN8SurroundingStat,
WN8SurroundingStatAlign,
} from './components/WN8SurroundingStat';
export interface AllStatsOverviewProps {
stats: {
battles: number;
wins: number;
damage_dealt: number;
damage_received: number;
survived_battles: number;
hits: number;
shots: number;
frags: number;
};
supplementaryStats: SupplementaryStats;
locale: Locale;
}
export function AllStatsOverview({
stats,
locale,
supplementaryStats,
}: AllStatsOverviewProps) {
const { strings } = translator(locale);
const percentile =
typeof supplementaryStats.WN8 === 'number'
? getWN8Percentile(supplementaryStats.WN8)
: Percentile.VeryBad;
const color = PERCENTILE_COLORS[percentile];
const heroStat =
typeof supplementaryStats.WN8 === 'number'
? supplementaryStats.WN8.toFixed(0)
: '--';
return (
<div
style={{
display: 'flex',
alignItems: 'center',
gap: -64,
width: '100%',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
alignItems: 'flex-end',
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.battles}
value={stats.battles.toLocaleString()}
align={WN8SurroundingStatAlign.Right}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.winrate}
value={`${(100 * (stats.wins / stats.battles)).toFixed(2)}%`}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage}
value={Math.round(
stats.damage_dealt / stats.battles,
).toLocaleString()}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage_ratio}
value={(stats.damage_dealt / stats.damage_received).toFixed(2)}
align={WN8SurroundingStatAlign.Right}
/>
</div>
<HeroStat
value={heroStat}
subtitle={strings.common.wn8_percentile[percentile]}
color={color}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.tier}
value={
supplementaryStats.tier ? supplementaryStats.tier.toFixed(2) : '--'
}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.survival}
value={`${(100 * (stats.survived_battles / stats.battles)).toFixed(
2,
)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.accuracy}
value={`${(100 * (stats.hits / stats.shots)).toFixed(2)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.kills}
value={(stats.frags / stats.battles).toFixed(2)}
/>
</div>
</div>
);
}
@@ -0,0 +1,16 @@
import { ReactNode } from 'react';
interface RootProps {
children: ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div
className="session-tracker-root"
style={{ display: 'flex', flexDirection: 'column', gap: 8 }}
>
{children}
</div>
);
}
@@ -0,0 +1,122 @@
import {
Percentile,
TankClass,
TankType,
TREE_TYPE_ICONS,
} from '@blitzkit/core';
import { createColors } from 'bepaint';
import {
AccentColor,
GrayColor,
PALETTES,
} from '../../../core/radix/radixColors';
import { RowStat } from './RowStat';
export interface RowStatItem {
title: string;
current?: number | string;
career?: number | string;
delta?: number;
percentile?: Percentile;
}
interface RowProps {
displayType?: 'tank' | 'summary';
naked?: boolean;
title: string;
minimized?: boolean;
type?: TankType;
class?: TankClass;
color?: AccentColor | GrayColor;
stats: (RowStatItem | undefined)[];
}
export function Row({
color = 'slate',
stats,
title,
minimized,
class: tankClass,
type,
naked = false,
displayType,
}: RowProps) {
const palette = PALETTES[`${color}Dark`];
const theme = createColors(palette);
return (
<div
className="session-tracker-row"
style={{
maxWidth: naked ? 600 : Infinity,
display: 'flex',
flexDirection: 'column',
borderRadius: 4,
backgroundColor: naked
? `${theme.appBackground2}c0`
: theme.appBackground2,
overflow: 'hidden',
}}
>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
padding: 8,
gap: 4,
backgroundColor: naked
? `${theme.componentInteractive}c0`
: theme.componentInteractive,
}}
>
{displayType === 'tank' && tankClass !== undefined && (
<img
alt={TankClass[tankClass]}
src={TREE_TYPE_ICONS[type ?? TankType.RESEARCHABLE][tankClass]}
style={{ width: 16, height: 16 }}
/>
)}
<span
style={{
color:
displayType === 'tank'
? type === TankType.COLLECTOR
? theme.textLowContrast_blue
: type === TankType.PREMIUM
? theme.textLowContrast_amber
: theme.textHighContrast
: theme.textLowContrast,
fontWeight: 900,
fontSize: 16,
}}
>
{title}
</span>
</div>
<div
style={{
display: 'flex',
paddingTop: 8,
paddingBottom: 8,
}}
>
{stats.map(
(row, index) =>
row && (
<RowStat
minimized={minimized}
key={index}
name={`${row.title} • ${row.career ?? '--'}`}
value={row.current ?? '--'}
delta={row.delta}
percentile={row.percentile}
/>
),
)}
</div>
</div>
);
}
@@ -0,0 +1,89 @@
import { Percentile } from '@blitzkit/core';
import { createColors } from 'bepaint';
import {
AccentColor,
GrayColor,
PALETTES,
} from '../../../core/radix/radixColors';
import { PercentileIndicator } from '../../PercentileIndicator';
interface RowStatProps {
name: string;
value?: string | number;
delta?: number;
percentile?: Percentile;
minimized?: boolean;
color?: AccentColor | GrayColor;
}
export function RowStat({
name,
value,
delta,
percentile,
minimized = false,
color = 'slate',
}: RowStatProps) {
const theme = createColors(PALETTES[`${color}Dark`]);
return (
<div
className="session-tracker-row-stat"
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
alignItems: 'center',
justifyContent: 'center',
flex: 1,
}}
>
<div
style={{
display: 'flex',
gap: 4,
alignItems: 'center',
justifyContent: 'center',
}}
>
{percentile === undefined && delta !== undefined && delta !== 0 && (
<img
alt={delta > 0 ? 'Increase' : 'Decrease'}
src={
(delta ?? 0) > 0
? 'https://i.imgur.com/qbjiXa1.png'
: 'https://i.imgur.com/3uyNhun.png'
}
style={{ width: 12, height: 12 }}
/>
)}
{percentile !== undefined && (
<PercentileIndicator percentile={percentile} />
)}
<span
style={{
color: theme.textHighContrast,
fontWeight: 700,
fontSize: 16,
textAlign: 'center',
}}
>
{value}
</span>
</div>
{!minimized && (
<span
style={{
color: theme.textLowContrast,
textAlign: 'center',
fontSize: 12,
}}
>
{name}
</span>
)}
</div>
);
}
@@ -0,0 +1,3 @@
export * from './components/Root';
export * from './components/Row';
export * from './components/RowStat';
@@ -0,0 +1,26 @@
import { ReactNode } from 'react';
import { theme } from '../stitches.config';
interface CommandWrapperProps {
children: ReactNode;
fat?: boolean;
}
export function CommandWrapper({ children, fat }: CommandWrapperProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
padding: `16px ${fat ? 0 : 16}px`,
gap: 16,
width: '100%',
color: theme.colors.textHighContrast,
backgroundColor: theme.colors.appBackground1,
position: 'relative',
}}
>
{children}
</div>
);
}
@@ -0,0 +1,21 @@
interface DeltaCaretProps {
delta: number;
}
export function DeltaCaret({ delta }: DeltaCaretProps) {
return (
<img
alt={delta > 0 ? 'Increase' : 'Decrease'}
style={{
width: 16,
height: 16,
objectFit: 'contain',
}}
src={
delta > 0
? 'https://i.imgur.com/gjI4a5f.png'
: 'https://i.imgur.com/lLGZygN.png'
}
/>
);
}
+19
View File
@@ -0,0 +1,19 @@
import { asset } from '@blitzkit/core';
interface FlagProps {
nation: string;
}
export function Flag({ nation }: FlagProps) {
return (
<div
style={{
width: 22,
height: 22,
overflow: 'hidden',
}}
>
<img alt={nation} src={asset(`flags/circle/${nation}.webp`)} />
</div>
);
}
@@ -0,0 +1,95 @@
import { Percentile } from '@blitzkit/core';
import { theme } from '../../../stitches.config';
import { PercentileIndicator } from '../../PercentileIndicator';
interface CardItem {
label: string;
value: string | number | undefined;
percentile?: Percentile;
}
interface CardProps {
items: CardItem[];
title: string;
}
export function Card({ items, title }: CardProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 16,
flex: 1,
borderRadius: 4,
backgroundColor: theme.colors.componentInteractive,
padding: 8,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
}}
>
{title}
</span>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
}}
>
{items.map((item) => (
<div
key={item.label}
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
<span style={{ fontSize: 16, color: theme.colors.textLowContrast }}>
{item.label}
</span>
<div
style={{
flex: 1,
height: 1,
borderRadius: 0.5,
backgroundColor: theme.colors.borderNonInteractive,
}}
/>
<div
style={{
display: 'flex',
gap: 4,
alignItems: 'center',
justifyContent: 'center',
}}
>
{item.percentile !== undefined && (
<PercentileIndicator percentile={item.percentile} />
)}
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{item.value === undefined || Number.isNaN(item.value)
? '--'
: item.value}
</span>
</div>
</div>
))}
</div>
</div>
);
}
@@ -0,0 +1,17 @@
interface RootProps {
children: React.ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
}}
>
{children}
</div>
);
}
@@ -0,0 +1,7 @@
interface RowProps {
children: React.ReactNode;
}
export function Row({ children }: RowProps) {
return <div style={{ display: 'flex', gap: 8 }}>{children}</div>;
}
@@ -0,0 +1,149 @@
import {
BlitzStats,
getWN8Percentile,
isNumber,
SupplementaryStats,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { Card } from './components/Card';
import { Root } from './components/Root';
import { Row } from './components/Row';
interface GenericAllStatsProps {
stats: BlitzStats;
supplementaryStats?: SupplementaryStats;
locale: Locale;
}
export function GenericAllStats({
stats,
supplementaryStats,
locale,
}: GenericAllStatsProps) {
const { strings } = translator(locale);
const damageRatio = stats.damage_dealt / stats.damage_received;
const killsToDeathRatio =
stats.frags / (stats.battles - stats.survived_battles);
return (
<Root>
<Row>
<Card
title={strings.bot.commands.full_stats.body.cards.games.title}
items={[
{
label: strings.bot.commands.full_stats.body.cards.games.winrate,
value: `${(100 * (stats.wins / stats.battles)).toFixed(2)}%`,
},
{
label: strings.bot.commands.full_stats.body.cards.games.battles,
value: stats.battles,
},
{
label:
strings.bot.commands.full_stats.body.cards.games.wins_losses,
value: `${stats.wins} / ${stats.losses}`,
},
]}
/>
<Card
title={strings.bot.commands.full_stats.body.cards.efficiency.title}
items={[
{
label: strings.bot.commands.full_stats.body.cards.efficiency.wn8,
value:
supplementaryStats && isNumber(supplementaryStats.WN8)
? supplementaryStats.WN8!.toFixed(0)
: undefined,
percentile: isNumber(supplementaryStats?.WN8)
? getWN8Percentile(supplementaryStats!.WN8!)
: undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.efficiency.survival,
value: `${(
100 *
(stats.survived_battles / stats.battles)
).toFixed(2)}%`,
},
{
label:
strings.bot.commands.full_stats.body.cards.efficiency.accuracy,
value: `${((stats.hits / stats.shots) * 100).toFixed(2)}%`,
},
]}
/>
</Row>
<Row>
<Card
title={strings.bot.commands.full_stats.body.cards.lethality.title}
items={[
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.average_damage,
value: (stats.damage_dealt / stats.battles).toFixed(0),
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.damage_per_tier,
value: supplementaryStats?.tier
? (
stats.damage_dealt /
stats.battles /
supplementaryStats.tier
).toFixed(0)
: undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.damage_ratio,
value: isFinite(damageRatio) ? damageRatio.toFixed(2) : undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.average_kills,
value: (stats.frags / stats.battles).toFixed(0),
},
]}
/>
<Card
title={strings.bot.commands.full_stats.body.cards.miscellaneous.title}
items={[
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_tier,
value: supplementaryStats?.tier?.toFixed(2),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_spots,
value: (stats.spotted / stats.battles).toFixed(2),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_xp,
value: (stats.xp / stats.battles).toFixed(0),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.kills_to_death_ratio,
value: isFinite(killsToDeathRatio)
? killsToDeathRatio.toFixed(2)
: undefined,
},
]}
/>
</Row>
</Root>
);
}
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