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Author SHA1 Message Date
TresAbhi 04086f31b9 fix: spelling 2023-09-07 03:25:07 +00:00
TresAbhi 7037aa9c3b feat: 1.12.5 2023-09-07 03:24:07 +00:00
TresAbhi f5bab8a698 faet: clan-event 2023-09-07 01:24:12 +00:00
10 changed files with 154 additions and 35 deletions

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# Blitzkrieg 1.12.4
Added very badly-coded temporary `/clan-event` command (without linting)
## Changes
- Added `/clan-event` command
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# Blitzkrieg 1.12.4
Some patch up work
## Changes
- `/clan-event` now is more legible and comes with an approximation warning
## Fixed
- `/clan-event` now uses a more optimized way of fetching large data
- This should fix the issue where too many people using the command broke it
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import { SlashCommandBuilder } from 'discord.js';
import markdownEscape from 'markdown-escape';
import getWargamingResponse from '../core/blitz/getWargamingResponse';
import { PlayerHistoriesRaw } from '../core/blitzstars/getPlayerHistories';
import addClanChoices from '../core/discord/addClanChoices';
import autocompleteClan from '../core/discord/autocompleteClan';
import embedWarning from '../core/discord/embedWarning';
import resolveClanFromCommand from '../core/discord/resolveClanFromCommand';
import { secrets } from '../core/node/secrets';
import { CommandRegistry } from '../events/interactionCreate';
import { AccountAchievements } from '../types/accountAchievements';
import { AccountInfo } from '../types/accountInfo';
import { ClanInfo } from '../types/clanInfo';
const DEFAULT_THRESHOLD = 7;
export const clanEventCommand: CommandRegistry = {
inProduction: true,
inDevelopment: true,
inPublic: true,
command: new SlashCommandBuilder()
.setName('clan-event')
.setDescription('Lists all inactive players')
.addStringOption(addClanChoices),
async handler(interaction) {
const { region, id } = await resolveClanFromCommand(interaction);
const clan = (
await getWargamingResponse<ClanInfo>(
`https://api.wotblitz.${region}/wotb/clans/info/?application_id=${secrets.WARGAMING_APPLICATION_ID}&clan_id=${id}`,
)
)[id];
const memberIds = clan.members_ids.join(',');
const [players, achievements, previousJointVictories] = await Promise.all([
getWargamingResponse<AccountInfo>(
`https://api.wotblitz.${region}/wotb/account/info/?application_id=${secrets.WARGAMING_APPLICATION_ID}&account_id=${memberIds}`,
),
getWargamingResponse<AccountAchievements>(
`https://api.wotblitz.${region}/wotb/account/achievements/?application_id=${secrets.WARGAMING_APPLICATION_ID}&account_id=${memberIds}`,
),
Promise.all(
clan.members_ids.map((id) =>
fetch(`https://www.blitzstars.com/api/playerstats/${id}`)
.then((response) => response.json() as Promise<PlayerHistoriesRaw>)
.then((data) => ({
id,
jointVictory: data[0]?.achievements.jointVictoryCount as
| number
| undefined,
})),
),
).then((data) =>
data.reduce<Record<number, number | undefined>>(
(accumulator, value) => ({
...accumulator,
[value.id]: value.jointVictory,
}),
{},
),
),
]);
const jointVictories = clan.members_ids.map((id) => ({
id,
joinVictory:
previousJointVictories[id] === undefined
? 0
: achievements[id].max_series.jointVictory -
previousJointVictories[id]!,
}));
return [
`# ${clan.name} [${clan.tag}]'s platoon wins today: ${(
jointVictories.reduce(
(accumulator, { joinVictory }) => accumulator + joinVictory,
0,
) / 2
).toFixed(0)}\n${jointVictories
.sort((a, b) => b.joinVictory - a.joinVictory)
.map(
({ id, joinVictory }) =>
`- ${markdownEscape(players[id].nickname)}: ${joinVictory}`,
)
.join('\n')}`,
embedWarning(
'This is an approximation!',
'Wargaming provides use with little to no information about platoons. Platooning with mixed clans may inflate the number and platooning in non-regular battles may deflate.',
),
];
},
autocomplete: autocompleteClan,
};
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@@ -3,10 +3,10 @@ import GenericStats from '../components/GenericStats';
import NoData, { NoDataType } from '../components/NoData';
import TitleBar from '../components/TitleBar';
import Wrapper from '../components/Wrapper';
import getBlitzClan from '../core/blitz/getBlitzClan';
import getWargamingResponse from '../core/blitz/getWargamingResponse';
import addClanChoices from '../core/discord/addClanChoices';
import autocompleteClan from '../core/discord/autocompleteClan';
import resolveClanFromCommand from '../core/discord/resolveClanFromCommand';
import { secrets } from '../core/node/secrets';
import { CommandRegistry } from '../events/interactionCreate';
import { AccountInfo } from '../types/accountInfo';
@@ -33,19 +33,18 @@ export const inactiveCommand: CommandRegistry = {
),
async handler(interaction) {
const clanName = interaction.options.getString('clan')!;
const { server, id } = await getBlitzClan(clanName);
const { region, id } = await resolveClanFromCommand(interaction);
const threshold =
interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
const time = new Date().getTime() / 1000;
const clanData = (
await getWargamingResponse<ClanInfo>(
`https://api.wotblitz.${server}/wotb/clans/info/?application_id=${secrets.WARGAMING_APPLICATION_ID}&clan_id=${id}`,
`https://api.wotblitz.${region}/wotb/clans/info/?application_id=${secrets.WARGAMING_APPLICATION_ID}&clan_id=${id}`,
)
)[id];
const memberIds = clanData.members_ids;
const accounts = await getWargamingResponse<AccountInfo>(
`https://api.wotblitz.${server}/wotb/account/info/?application_id=${
`https://api.wotblitz.${region}/wotb/account/info/?application_id=${
secrets.WARGAMING_APPLICATION_ID
}&account_id=${memberIds.join(',')}`,
);
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@@ -1,22 +0,0 @@
import { Region } from '../../constants/regions';
import { serverAndIdPattern } from '../discord/resolvePlayerFromCommand';
import throwError from '../node/throwError';
import listClans from './listClans';
export default async function getBlitzClan(clan: string) {
if (serverAndIdPattern.test(clan)) {
const [server, accountId] = clan.split('/');
return { server: server as Region, id: Number(accountId) };
} else {
const accounts = await listClans(clan);
if (accounts[0]) {
return { server: accounts[0].server, id: accounts[0].clan_id };
} else {
throw throwError(
'Could not find clan',
`I couldn't find clan \`${clan}\`. Try selecting a username from the search result.`,
);
}
}
}
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@@ -3,8 +3,8 @@ import { Clan, ClanList } from '../../types/clanList';
import { secrets } from '../node/secrets';
import getWargamingResponse from './getWargamingResponse';
export type ClanListWithServer = (Clan & {
server: 'com' | 'eu' | 'asia';
export type ClanListWithRegion = (Clan & {
region: 'com' | 'eu' | 'asia';
})[];
export default async function listClans(search: string, limit = 9) {
@@ -21,7 +21,7 @@ export default async function listClans(search: string, limit = 9) {
value &&
value.map((account) => ({
...account,
server: 'com' as Region,
region: 'com' as Region,
})),
),
getWargamingResponse<ClanList>(
@@ -31,7 +31,7 @@ export default async function listClans(search: string, limit = 9) {
value &&
value.map((account) => ({
...account,
server: 'eu' as Region,
region: 'eu' as Region,
})),
),
getWargamingResponse<ClanList>(
@@ -41,7 +41,7 @@ export default async function listClans(search: string, limit = 9) {
value &&
value.map((account) => ({
...account,
server: 'asia' as Region,
region: 'asia' as Region,
})),
),
])
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@@ -19,8 +19,8 @@ export default async function autocompleteClan(
? players.map(
(player) =>
({
name: `${player.name} (${REGION_NAMES[player.server]})`,
value: `${player.server}/${player.clan_id}`,
name: `${player.name} (${REGION_NAMES[player.region]})`,
value: `${player.region}/${player.clan_id}`,
}) satisfies ApplicationCommandOptionChoiceData<string>,
)
: [],
@@ -0,0 +1,27 @@
import { ChatInputCommandInteraction } from 'discord.js';
import { Region } from '../../constants/regions';
import listClans from '../blitz/listClans';
import throwError from '../node/throwError';
import { serverAndIdPattern } from './resolvePlayerFromCommand';
export default async function resolveClanFromCommand(
interaction: ChatInputCommandInteraction,
) {
const clan = interaction.options.getString('clan', true);
if (serverAndIdPattern.test(clan)) {
const [server, accountId] = clan.split('/');
return { region: server as Region, id: Number(accountId) };
} else {
const accounts = await listClans(clan);
if (accounts[0]) {
return { region: accounts[0].region, id: accounts[0].clan_id };
} else {
throw throwError(
'Could not find clan',
`I couldn't find clan \`${clan}\`. Try selecting a username from the search result.`,
);
}
}
}
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@@ -13,6 +13,7 @@ import {
SlashCommandSubcommandsOnlyBuilder,
} from 'discord.js';
import discord from '../../../discord.json' assert { type: 'json' };
import { clanEventCommand } from '../../commands/clanEvent';
import { debugCommand } from '../../commands/debug';
import { eligibleCommand } from '../../commands/eligible';
import { evolutionCommand } from '../../commands/evolution';
@@ -99,6 +100,7 @@ export const COMMANDS_RAW: CommandRegistry[] = [
evolutionCommand,
statsCommand,
ratingsCommand,
clanEventCommand,
];
export const commands = Promise.all(COMMANDS_RAW).then((rawCommands) =>
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@@ -11,5 +11,5 @@
"resolveJsonModule": true,
"jsx": "react-jsx"
},
"include": ["src/**/*.ts", "src/components/Tanks/components/Row.tsx"]
"include": ["src/**/*.ts", "src/components/Tanks/components/Row.tsx", "src/commands/clanEvent.ts"]
}