Compare commits

...
52 Commits
Author SHA1 Message Date
TrèsAbhi 7e6925772e fix: plural 2025-12-27 20:02:51 -06:00
TrèsAbhi b479c09cf8 feat: logs 2025-12-27 20:01:29 -06:00
TrèsAbhi eddc8168ba feat: helping reveal 2025-12-27 19:51:50 -06:00
TrèsAbhi 80dfc59017 feat: streaks in guesser 2025-12-27 19:39:10 -06:00
TrèsAbhi fdc0f34e08 feat: clear all provisions and consumables 2025-12-27 19:36:12 -06:00
TrèsAbhi c0fdf10eba fix: tiny compare table buttons 2025-12-27 19:33:17 -06:00
TrèsAbhi 2aba4da1af fix: selector 2025-12-27 19:26:16 -06:00
TrèsAbhi 581d889e9b feat: module selection 2025-12-27 19:21:22 -06:00
TrèsAbhi 6a280982d0 fix: remove ue code 2025-12-27 18:50:14 -06:00
TrèsAbhi fe68ebf450 Merge pull request #189 from Hitjack007/main
Fix Turret chnage not affecting DPM
2025-12-27 04:17:26 +00:00
TrèsAbhi 18cc885869 feat: hide bug in exclaim
Removed redundant comment about fixing a bug.
2025-12-26 21:13:06 -06:00
Mark Greene 9d4e1a66a1 Fix Turret chnage not affecting DPM 2025-12-27 15:35:16 +13:00
TrèsAbhi de8d3396b1 fix: use normalized dvpl path 2025-12-16 12:35:56 -06:00
TrèsAbhi baaae612fd Merge branch 'main' into dev 2025-12-15 22:29:04 -06:00
TrèsAbhi 4b5a511216 fix: use resolve 2025-12-15 22:26:37 -06:00
TrèsAbhi 57dacddcfd fix: use resolve 2025-12-15 22:26:14 -06:00
TrèsAbhi a56665f3a3 Merge branch 'main' into dev 2025-12-15 22:24:41 -06:00
TrèsAbhi c27e903c31 New translations en.json (Chinese Simplified) (#187) 2025-12-15 22:24:06 -06:00
TrèsAbhi 476f180a1a New translations en.json (French) (#186) 2025-12-14 20:02:16 -06:00
TrèsAbhi b05e70faee feat: clear all provisions 2025-12-10 23:03:30 -06:00
TrèsAbhi 5c30169eca fix: canvas smooth resize 2025-12-10 22:57:21 -06:00
TrèsAbhi 1226ce89a7 fix: shallow testing 2025-12-10 17:46:58 -06:00
TrèsAbhi dcc8207fb6 fix: deconstructor 2025-12-10 17:31:03 -06:00
TrèsAbhi c50f40a887 fix: default 2025-12-10 17:15:35 -06:00
TrèsAbhi 85f7d420a0 feat: logs 2025-12-10 17:14:18 -06:00
TrèsAbhi 1aec1b2885 feat: add zip abilities 2025-12-10 17:13:12 -06:00
TrèsAbhi 51226c8503 Merge branch 'main' into dev 2025-12-10 16:54:49 -06:00
TrèsAbhi 407d00b25b Update index.astro 2025-12-05 09:35:05 -06:00
TrèsAbhi fb4fb926e8 fix: add boxShadow to Giveaway component for improved styling 2025-12-04 14:22:24 -06:00
TrèsAbhi 70b0df55b0 fix: add drop-shadow filter to Giveaway component image for better visibility 2025-12-04 14:21:32 -06:00
TrèsAbhi 7e8fd40c61 fix: format minutes and seconds in Giveaway component for better readability 2025-12-04 14:20:23 -06:00
TrèsAbhi 9286104391 feat: enhance Giveaway component with skeleton loading state 2025-12-04 14:19:35 -06:00
TrèsAbhi 814192c0b0 feat: add Giveaway component for Music Box event with countdown timer 2025-12-04 14:17:53 -06:00
TrèsAbhi 8fa6f87540 fix: update disclaimer for Christmas Garage Guide 2025 2025-12-04 12:29:50 -06:00
TrèsAbhi d265f0b0a1 fix: clarify Christmas Tree ornament set requirements in Christmas Garage Guide 2025 2025-12-03 18:29:32 -06:00
TrèsAbhi 9ccaade1fc fix: clarify Christmas Tree upgrade mechanics in Christmas Garage Guide 2025 2025-12-03 18:28:56 -06:00
TrèsAbhi 2bb5bb33c0 fix: enhance clarity on Christmas Tree upgrade benefits in Christmas Garage Guide 2025 2025-12-03 18:28:03 -06:00
TrèsAbhi e456063c27 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:54 -06:00
TrèsAbhi 7bc25f0722 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:12 -06:00
TrèsAbhi 6ed991d281 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:25:02 -06:00
GonnaHetzMe 2487e0eebf Update GitHub Actions to latest versions (#185) 2025-12-03 18:22:53 -06:00
TrèsAbhi 6cc44cdfee feat: add ArticlePlug component for Christmas 2025 promotion 2025-12-03 18:12:41 -06:00
TrèsAbhi eca26e1e79 feat: enhance Christmas Garage Guide 2025 with detailed mechanics and rewards 2025-12-03 18:01:05 -06:00
TrèsAbhi 5484a15071 fix: standardize import quotes and set maxWidth for PageWrapper 2025-12-03 17:51:19 -06:00
TrèsAbhi b58ca4f594 feat: move guide to guides 2025-12-03 17:49:16 -06:00
TrèsAbhi 7708e2c1db feat: add Christmas Garage Guide 2025 and update settings 2025-12-03 17:48:29 -06:00
TrèsAbhi de77e27d50 fix: max 25 seasons 2025-12-01 17:13:26 -06:00
TrèsAbhi e159583333 fix: use repos direct 2025-12-01 17:02:54 -06:00
TrèsAbhi bfcf183a6e feat: hide warning 2025-12-01 17:01:19 -06:00
TrèsAbhi 8c1bf450a8 fix: use map's ahs 2025-11-29 15:22:13 -06:00
TrèsAbhi 9ffc040723 feat: implement all methods 2025-11-29 15:16:09 -06:00
TrèsAbhi f33a73e1bb feat: zip reader 2025-11-29 14:34:06 -06:00
52 changed files with 737 additions and 241 deletions

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@@ -16,10 +16,11 @@ on:
- blitzkit/assets-dev - blitzkit/assets-dev
default: blitzkit/assets default: blitzkit/assets
archive_url: asset_source:
type: string type: string
required: false required: false
description: Archive URL to download instead of Steam client description: "Archive URL or Steam to download (example: steam:APP_ID/DEPOT_ID or zip:URL_TO_ZIP)"
default: "steam:444200/444202"
schedule: schedule:
- cron: "0 2 * * *" - cron: "0 2 * * *"
@@ -64,18 +65,18 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- run: bun run setup - run: bun run setup
- name: AppArmor hack - name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Build assets - name: Build assets
run: bun run build:assets --all-targets --manual run: bun run build:assets --all-targets --source=${{ github.event.inputs.asset_source || 'steam:444200/444202' }}
+2 -2
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@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+3 -3
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@@ -14,11 +14,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
@@ -28,7 +28,7 @@ jobs:
run: bun run build:bot run: bun run build:bot
- name: Archive build - name: Archive build
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v5
with: with:
name: bot name: bot
path: dist/bot path: dist/bot
+2 -2
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@@ -22,11 +22,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+1 -1
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@@ -42,7 +42,7 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
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@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
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@@ -24,11 +24,11 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
+3 -3
View File
@@ -38,11 +38,11 @@ jobs:
name: Build name: Build
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v6
with: with:
submodules: recursive submodules: recursive
token: ${{ secrets.GH_TOKEN }} token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1 - uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3 - uses: arduino/setup-protoc@v3
with: with:
repo-token: ${{ secrets.GH_TOKEN }} repo-token: ${{ secrets.GH_TOKEN }}
@@ -53,7 +53,7 @@ jobs:
run: bun run build:website run: bun run build:website
- name: Upload artifact - name: Upload artifact
uses: actions/upload-pages-artifact@v3 uses: actions/upload-pages-artifact@v4
with: with:
path: dist/website path: dist/website
+2
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@@ -65,6 +65,7 @@
"deburr", "deburr",
"decalmask", "decalmask",
"decompressor", "decompressor",
"décor",
"dedup", "dedup",
"defence", "defence",
"degressive", "degressive",
@@ -96,6 +97,7 @@
"gameplay", "gameplay",
"glsl", "glsl",
"GLTF", "GLTF",
"GSOR",
"gtag", "gtag",
"haha", "haha",
"Herdbreaker", "Herdbreaker",
+5
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@@ -122,6 +122,7 @@
"steam-user": "^5.2.3", "steam-user": "^5.2.3",
"three": "^0.180.0", "three": "^0.180.0",
"ts-proto": "^2.7.7", "ts-proto": "^2.7.7",
"unzipit": "^1.4.3",
"yaml": "^2.8.1", "yaml": "^2.8.1",
}, },
}, },
@@ -2413,6 +2414,8 @@
"unstorage": ["[email protected]", "", { "dependencies": { "anymatch": "^3.1.3", "chokidar": "^4.0.3", "destr": "^2.0.5", "h3": "^1.15.4", "lru-cache": "^10.4.3", "node-fetch-native": "^1.6.7", "ofetch": "^1.4.1", "ufo": "^1.6.1" }, "peerDependencies": { "@azure/app-configuration": "^1.8.0", "@azure/cosmos": "^4.2.0", "@azure/data-tables": "^13.3.0", "@azure/identity": "^4.6.0", "@azure/keyvault-secrets": "^4.9.0", "@azure/storage-blob": "^12.26.0", "@capacitor/preferences": "^6.0.3 || ^7.0.0", "@deno/kv": ">=0.9.0", "@netlify/blobs": "^6.5.0 || ^7.0.0 || ^8.1.0 || ^9.0.0 || ^10.0.0", "@planetscale/database": "^1.19.0", "@upstash/redis": "^1.34.3", "@vercel/blob": ">=0.27.1", "@vercel/functions": "^2.2.12 || ^3.0.0", "@vercel/kv": "^1.0.1", "aws4fetch": "^1.0.20", "db0": ">=0.2.1", "idb-keyval": "^6.2.1", "ioredis": "^5.4.2", "uploadthing": "^7.4.4" }, "optionalPeers": ["@azure/app-configuration", "@azure/cosmos", "@azure/data-tables", "@azure/identity", "@azure/keyvault-secrets", "@azure/storage-blob", "@capacitor/preferences", "@deno/kv", "@netlify/blobs", "@planetscale/database", "@upstash/redis", "@vercel/blob", "@vercel/functions", "@vercel/kv", "aws4fetch", "db0", "idb-keyval", "ioredis", "uploadthing"] }, "sha512-KKGwRTT0iVBCErKemkJCLs7JdxNVfqTPc/85ae1XES0+bsHbc/sFBfVi5kJp156cc51BHinIH2l3k0EZ24vOBQ=="], "unstorage": ["[email protected]", "", { "dependencies": { "anymatch": "^3.1.3", "chokidar": "^4.0.3", "destr": "^2.0.5", "h3": "^1.15.4", "lru-cache": "^10.4.3", "node-fetch-native": "^1.6.7", "ofetch": "^1.4.1", "ufo": "^1.6.1" }, "peerDependencies": { "@azure/app-configuration": "^1.8.0", "@azure/cosmos": "^4.2.0", "@azure/data-tables": "^13.3.0", "@azure/identity": "^4.6.0", "@azure/keyvault-secrets": "^4.9.0", "@azure/storage-blob": "^12.26.0", "@capacitor/preferences": "^6.0.3 || ^7.0.0", "@deno/kv": ">=0.9.0", "@netlify/blobs": "^6.5.0 || ^7.0.0 || ^8.1.0 || ^9.0.0 || ^10.0.0", "@planetscale/database": "^1.19.0", "@upstash/redis": "^1.34.3", "@vercel/blob": ">=0.27.1", "@vercel/functions": "^2.2.12 || ^3.0.0", "@vercel/kv": "^1.0.1", "aws4fetch": "^1.0.20", "db0": ">=0.2.1", "idb-keyval": "^6.2.1", "ioredis": "^5.4.2", "uploadthing": "^7.4.4" }, "optionalPeers": ["@azure/app-configuration", "@azure/cosmos", "@azure/data-tables", "@azure/identity", "@azure/keyvault-secrets", "@azure/storage-blob", "@capacitor/preferences", "@deno/kv", "@netlify/blobs", "@planetscale/database", "@upstash/redis", "@vercel/blob", "@vercel/functions", "@vercel/kv", "aws4fetch", "db0", "idb-keyval", "ioredis", "uploadthing"] }, "sha512-KKGwRTT0iVBCErKemkJCLs7JdxNVfqTPc/85ae1XES0+bsHbc/sFBfVi5kJp156cc51BHinIH2l3k0EZ24vOBQ=="],
"unzipit": ["[email protected]", "", { "dependencies": { "uzip-module": "^1.0.2" } }, "sha512-gsq2PdJIWWGhx5kcdWStvNWit9FVdTewm4SEG7gFskWs+XCVaULt9+BwuoBtJiRE8eo3L1IPAOrbByNLtLtIlg=="],
"upath": ["[email protected]", "", {}, "sha512-aZwGpamFO61g3OlfT7OQCHqhGnW43ieH9WZeP7QxN/G/jS4jfqUkZxoryvJgVPEcrl5NL/ggHsSmLMHuH64Lhg=="], "upath": ["[email protected]", "", {}, "sha512-aZwGpamFO61g3OlfT7OQCHqhGnW43ieH9WZeP7QxN/G/jS4jfqUkZxoryvJgVPEcrl5NL/ggHsSmLMHuH64Lhg=="],
"update-browserslist-db": ["[email protected]", "", { "dependencies": { "escalade": "^3.2.0", "picocolors": "^1.1.1" }, "peerDependencies": { "browserslist": ">= 4.21.0" }, "bin": { "update-browserslist-db": "cli.js" } }, "sha512-UxhIZQ+QInVdunkDAaiazvvT/+fXL5Osr0JZlJulepYu6Jd7qJtDZjlur0emRlT71EN3ScPoE7gvsuIKKNavKw=="], "update-browserslist-db": ["[email protected]", "", { "dependencies": { "escalade": "^3.2.0", "picocolors": "^1.1.1" }, "peerDependencies": { "browserslist": ">= 4.21.0" }, "bin": { "update-browserslist-db": "cli.js" } }, "sha512-UxhIZQ+QInVdunkDAaiazvvT/+fXL5Osr0JZlJulepYu6Jd7qJtDZjlur0emRlT71EN3ScPoE7gvsuIKKNavKw=="],
@@ -2431,6 +2434,8 @@
"utility-types": ["[email protected]", "", {}, "sha512-6Z7Ma2aVEWisaL6TvBCy7P8rm2LQoPv6dJ7ecIaIixHcwfbJ0x7mWdbcwlIM5IGQxPZSFYeqRCqlOOeKoJYMkw=="], "utility-types": ["[email protected]", "", {}, "sha512-6Z7Ma2aVEWisaL6TvBCy7P8rm2LQoPv6dJ7ecIaIixHcwfbJ0x7mWdbcwlIM5IGQxPZSFYeqRCqlOOeKoJYMkw=="],
"uzip-module": ["[email protected]", "", {}, "sha512-AMqwWZaknLM77G+VPYNZLEruMGWGzyigPK3/Whg99B3S6vGHuqsyl5ZrOv1UUF3paGK1U6PM0cnayioaryg/fA=="],
"varuna": ["varuna@workspace:packages/varuna"], "varuna": ["varuna@workspace:packages/varuna"],
"vfile": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile-message": "^4.0.0" } }, "sha512-KzIbH/9tXat2u30jf+smMwFCsno4wHVdNmzFyL+T/L3UGqqk6JKfVqOFOZEpZSHADH1k40ab6NUIXZq422ov3Q=="], "vfile": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile-message": "^4.0.0" } }, "sha512-KzIbH/9tXat2u30jf+smMwFCsno4wHVdNmzFyL+T/L3UGqqk6JKfVqOFOZEpZSHADH1k40ab6NUIXZq422ov3Q=="],
+5
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@@ -0,0 +1,5 @@
# BlitzKit 1.29.7
## Features
- Re-introduced the ability to deploy BlitzKit OpenTests
+19
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@@ -0,0 +1,19 @@
# BlitzKit 1.29.8
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Added an option to clear provisions and consumables from all tanks in Compare
- Added the ability to choose stock turrets and guns in Mixer if a tank has any
- Added streaks to Guesser
- Introduced an option to partially reveal tanks in Guesser
- This removes the darkness effect but keeps the name hidden
- This will reset your streak to 0
- Regardless of getting the right guess on the tank's name, your response will be counted as incorrect if partially revealed
## Fixes
- The Tankopedia now smoothly resizes when enlarging on interaction
- [Mark Greene] Stock turrets now correctly mount the corresponding stock gun
- The consumable and provision buttons in Compare are no longer tiny
+57
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@@ -0,0 +1,57 @@
# Christmas Garage Guide 2025
This content was pre-recorded on a test server and the version you may see may not be the same. Please see [the official WoTB portal](https://wotblitz.com/) for the most up-to-date information.
The holiday season has arrived, and this year the celebrations spill directly into your garage, transforming the familiar space into a festive hub filled with activities, rewards, and seasonal flair. Instead of just offering decorations or a visual makeover, this event brings a full set of mechanics that turn everyday battles into a steady stream of progress. Whether you’re aiming for bonuses, collectibles, or new tanks, the garage is designed to make every match feel like part of a larger holiday journey.
![](https://i.imgur.com/HmbDw0x.jpeg)
## The Music Box
The familiar Snow Globes are absent this year, replaced entirely by **Music Boxes**, which act as the new way to try your luck for seasonal rewards. They behave similarly to the Snow Globes and give you a chance to obtain various items, including a shot at the brand-new **[GSOR the TANK](https://blitzkit.app/tanks/gsor-the-tank/)**. But this time around, **they do not guarantee a tank every single time.** But as a bonus, the Music Box guarantees you will not receive duplicate tanks. Once you have a tank, the Music Box will try its best to give you a different one each time.
![](https://i.imgur.com/sxYV77L.jpeg)
## Win Battles, Earn Rewards
Each victory during the event rewards you with **3 Hot Coffees**, a seasonal currency that serves as the backbone of the progression system. These coffees can be exchanged for a variety of Festive Town rewards, giving you reasons to keep pushing through battles even if you’re just casually playing.
![](https://i.imgur.com/MXGxejz.jpeg)
With the coffees, you’ll also be able to claim **2 tank certificates**, one for **tier VII** vehicles and another covering **tier IX–X** options.
The tier VII pool includes the [E 25](https://blitzkit.app/tanks/e-25), [CS-52 LIS](https://blitzkit.app/tanks/cs-52-lis), [AMX 13 57](https://blitzkit.app/tanks/amx-13-57), [Steyr WT](https://blitzkit.app/tanks/steyr-wt), [Kunze Panzer](https://blitzkit.app/tanks/kunze-panzer), and [Super Hellcat](https://blitzkit.app/tanks/super-hellcat). Meanwhile, the tier IX–X certificate gives access to higher-tier picks like the [121B](https://blitzkit.app/tanks/121b), [AMX 30 B](https://blitzkit.app/tanks/amx-30-b), [Obj. 260](https://blitzkit.app/tanks/obj-260), [Char Futur 4](https://blitzkit.app/tanks/char-futur-4), [TL-7-120](https://blitzkit.app/tanks/tl-7-120), and [Object 452K](https://blitzkit.app/tanks/object-452k).
![](https://i.imgur.com/lxr7PE9.png)
## Upgrade Your Christmas Tree
Golden tokens allow you to upgrade your Christmas Tree through **four distinct stages**, each bringing your garage closer to its fully decorated holiday form.
![](https://i.imgur.com/bcmQE8T.jpeg)
As the tree grows, additional ornament slots open up, eight in total, which appear on the left side of your screen. These slots give you more room to customize the look of your garage and make the tree feel like something you’ve built up piece by piece over the course of the event. Each new ornament adds to the atmosphere, making the progression feel both cosmetic and rewarding.
A fully decorated tree grants up to **+25% silver** per battle, turning your regular gameplay into a more profitable experience without requiring extra effort. Ensure all your ornaments come from the same set to unlock the full potential of the tree (all left, all middle, or all right).
![](https://i.imgur.com/MMbyYLn.jpeg)
## Upgrade Your Yuletide Stall
Your golden tokens can also be invested into upgrading the **Yuletide Stall**, another element of the garage that evolves as you level it up. Each upgrade unlocks new rewards, giving you incentives to distribute your tokens across different attractions instead of focusing on only one. The stall begins in a simple state, but after upgrades it transforms visually and functionally, becoming a more vibrant part of your garage.
![](https://i.imgur.com/AONZN5O.jpeg)
Each upgrade unlocks a tier worth of rewards that you can claim in exchange for Free XP, Gold, Silver, and more Hot Coffees!
![](https://i.imgur.com/8fNy0Yj.png)
## Upgrade Your Shooting Gallery
Another upgradeable area is the **Shooting Gallery**, which contributes its own set of rewards as it levels up. Enhancing the gallery expands your options for exchanging mastery badges, making those badges more useful during the event than they usually are.
![](https://i.imgur.com/Rj1WNCE.jpeg)
![](https://i.imgur.com/GAUd2uR.png)
Consider yourselves debriefed. Happy holidays!
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+1 -1
View File
@@ -1,6 +1,6 @@
{ {
"name": "blitzkit", "name": "blitzkit",
"version": "1.29.6", "version": "1.29.8",
"license": "BlitzKit License", "license": "BlitzKit License",
"private": true, "private": true,
"scripts": { "scripts": {
@@ -52,7 +52,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
const seasonNumbers = range( const seasonNumbers = range(
FIRST_MINIMAL_ARCHIVED_RATING_SEASON, FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1 latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1
); ).slice(-25);
function addOptions(option: SlashCommandSubcommandBuilder) { function addOptions(option: SlashCommandSubcommandBuilder) {
const { strings } = translator(Locale.EnglishUS); const { strings } = translator(Locale.EnglishUS);
@@ -196,7 +196,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
strings.common.leagues as Record<string, string> strings.common.leagues as Record<string, string>
)[name] )[name]
), ),
}) satisfies APIApplicationCommandOptionChoice<string> } satisfies APIApplicationCommandOptionChoice<string>)
) )
) )
.setRequired(true); .setRequired(true);
@@ -219,8 +219,8 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
const season = seasonOption const season = seasonOption
? parseInt(seasonOption) ? parseInt(seasonOption)
: onGoingSeason : onGoingSeason
? latestArchivedSeasonNumber + 1 ? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber; : latestArchivedSeasonNumber;
const isCurrentSeason = season === latestArchivedSeasonNumber + 1; const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
let titleName: string; let titleName: string;
let titleImage: string | undefined; let titleImage: string | undefined;
@@ -258,7 +258,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
position: player.number, position: player.number,
clan: player.clan_tag, clan: player.clan_tag,
nickname: player.nickname, nickname: player.nickname,
}) satisfies SimplifiedPlayer } satisfies SimplifiedPlayer)
) )
) )
: await getArchivedRatingLeaderboard(region, season!).then( : await getArchivedRatingLeaderboard(region, season!).then(
@@ -295,7 +295,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
.deleted_player, .deleted_player,
{ id: player.id } { id: player.id }
), ),
}) satisfies SimplifiedPlayer } satisfies SimplifiedPlayer)
); );
} }
); );
@@ -349,7 +349,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
score: player.score, score: player.score,
clan: player.clan_tag, clan: player.clan_tag,
nickname: player.nickname, nickname: player.nickname,
}) satisfies SimplifiedPlayer } satisfies SimplifiedPlayer)
) )
) )
: await getArchivedRatingLeaderboard(region, season!).then( : await getArchivedRatingLeaderboard(region, season!).then(
@@ -19,9 +19,9 @@ export function localizationObject(
(!strict || validNameRegex.test(translation)) && translation.length > 0; (!strict || validNameRegex.test(translation)) && translation.length > 0;
if (!isValid) { if (!isValid) {
console.warn( // console.warn(
`Invalid localization for ${locale} (${path}): ${translation}; skipping...` // `Invalid localization for ${locale} (${path}): ${translation}; skipping...`
); // );
return localizations; return localizations;
} }
-25
View File
@@ -1,25 +0,0 @@
export enum BlitzVFSSourceType {
Steam,
}
type BlitzVFSSource = {
type: BlitzVFSSourceType;
username: string;
password: string;
app: number;
os: "windows";
};
export class BlitzVFS {
constructor(private source: BlitzVFSSource) {}
async init() {
return this;
}
async file(path: string) {
return new Uint8Array();
}
}
@@ -17,7 +17,7 @@ export async function getArchivedLatestSeasonNumber() {
if (ratingInfo.detail) { if (ratingInfo.detail) {
const regionsURL = ( const regionsURL = (
(await fetch( (await fetch(
`https://api.github.com/repos/tresabhi/${assertSecret( `https://api.github.com/repos/${assertSecret(
import.meta.env.PUBLIC_ASSET_REPO import.meta.env.PUBLIC_ASSET_REPO
)}/git/trees/main` )}/git/trees/main`
).then((response) => response.json())) as GitHubTrees ).then((response) => response.json())) as GitHubTrees
+11 -3
View File
@@ -917,7 +917,13 @@
"next": "Next", "next": "Next",
"no_results": "No results" "no_results": "No results"
}, },
"stats": "{correct} / {total} guessed correctly" "stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
}
}, },
"tankopedia": { "tankopedia": {
@@ -1267,10 +1273,12 @@
"upgrade": "Upgrade" "upgrade": "Upgrade"
}, },
"provisions": { "provisions": {
"clear": "Clear" "clear": "Clear this tank",
"clear_all": "Clear all tanks"
}, },
"consumables": { "consumables": {
"clear": "Clear" "clear": "Clear this tank",
"clear_all": "Clear all tanks"
} }
} }
}, },
+1 -1
View File
@@ -612,7 +612,7 @@
} }
}, },
"rating": { "rating": {
"name": "rating", "name": "côtée",
"description": "Rating player's statistics", "description": "Rating player's statistics",
"subcommands": { "subcommands": {
"today": { "today": {
+1 -1
View File
@@ -804,7 +804,7 @@
}, },
"guess": { "guess": {
"name": "猜测", "name": "猜测",
"button": "What could it be?", "button": "这会是什么?",
"description": "坦克剪影小游戏", "description": "坦克剪影小游戏",
"seo_description": "看剪影猜坦克", "seo_description": "看剪影猜坦克",
"search": { "search": {
+1
View File
@@ -31,6 +31,7 @@
"steam-user": "^5.2.3", "steam-user": "^5.2.3",
"three": "^0.180.0", "three": "^0.180.0",
"ts-proto": "^2.7.7", "ts-proto": "^2.7.7",
"unzipit": "^1.4.3",
"yaml": "^2.8.1" "yaml": "^2.8.1"
}, },
"private": true, "private": true,
@@ -5,10 +5,12 @@ import { vfs } from "./constants";
export async function boosterIcons() { export async function boosterIcons() {
console.log("Building booster icons..."); console.log("Building booster icons...");
using uploader = new AssetUploader("booster icons"); const uploader = new AssetUploader("booster icons");
const boosterFiles = (vfs.dir(`Data/Gfx/Shared/boosters`)).filter( const boosterFiles = vfs
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0") .dir("Data/Gfx/Shared/boosters")
); .filter(
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0")
);
const image = sharp( const image = sharp(
await vfs.file(`Data/Gfx/Shared/boosters/texture0.packed.webp`) await vfs.file(`Data/Gfx/Shared/boosters/texture0.packed.webp`)
); );
+30 -9
View File
@@ -1,12 +1,33 @@
import { assertSecret } from "@blitzkit/core"; import { assertSecret } from "@blitzkit/core";
import { SteamVFS } from "../core/steam/vfs"; import { AbstractVFS } from "../core/vfs/abstract";
import { SteamVFS } from "../core/vfs/steam";
import { ZipVFS } from "../core/vfs/zip";
const APP = 444200; const steamPattern = /steam:(\d+)\/(\d+)/;
const DEPOT = 444202; const zipPattern = /zip:(.+)/;
export const vfs = await new SteamVFS( const source = Bun.argv
assertSecret(import.meta.env.STEAM_USERNAME), .find((arg) => arg.startsWith("--source="))
assertSecret(import.meta.env.STEAM_PASSWORD), ?.split("=")[1];
APP,
DEPOT let resolved: AbstractVFS;
).init();
if (!source) {
throw new Error("No source specified");
} else if (steamPattern.test(source)) {
const [, app, depot] = source.match(steamPattern)!.map(Number);
resolved = await new SteamVFS(
assertSecret(import.meta.env.STEAM_USERNAME),
assertSecret(import.meta.env.STEAM_PASSWORD),
app,
depot
).init();
} else if (zipPattern.test(source)) {
const [, url] = source.match(zipPattern)!;
resolved = await new ZipVFS(url).init();
} else {
throw new Error("No valid source specified");
}
export const vfs = resolved;
@@ -62,7 +62,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "") .replace(".psd", "")
.replace(".txt", ""); .replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) { if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp( const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`) await vfs.file(`Data/${configPath}.packed.webp`)
); );
@@ -131,7 +131,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "") .replace(".psd", "")
.replace(".txt", ""); .replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) { if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp( const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`) await vfs.file(`Data/${configPath}.packed.webp`)
); );
@@ -534,11 +534,11 @@ const blitzModuleTypeToBlitzkit: Record<keyof BlitzModuleType, ModuleType> = {
export async function definitions() { export async function definitions() {
console.log("Building definitions..."); console.log("Building definitions...");
using uploader = new AssetUploader("definitions"); const uploader = new AssetUploader("definitions");
const gameDefinitions: GameDefinitions = { const gameDefinitions: GameDefinitions = {
version: (await vfs.text('Data/version.txt')).split(" ")[0], version: (await vfs.text("Data/version.txt")).split(" ")[0],
nations: ( nations: (
await vfs.yaml<AvailableNationsYaml>('Data/available_nations.yaml') await vfs.yaml<AvailableNationsYaml>("Data/available_nations.yaml")
).available_nations, ).available_nations,
gameModes: {}, gameModes: {},
roles: {}, roles: {},
@@ -561,10 +561,12 @@ export async function definitions() {
[TankClass.TANK_DESTROYER]: { skills: [] }, [TankClass.TANK_DESTROYER]: { skills: [] },
}, },
}; };
const nations = vfs.dir('Data/XML/item_defs/vehicles').filter((nation) => nation !== "common") const nations = vfs
.dir("Data/XML/item_defs/vehicles")
.filter((nation) => nation !== "common");
const tankStringIdMap: Record<string, number> = {}; const tankStringIdMap: Record<string, number> = {};
const optionalDevices = await vfs.xml<{ root: OptionalDevices }>( const optionalDevices = await vfs.xml<{ root: OptionalDevices }>(
'Data/XML/item_defs/vehicles/common/optional_devices.xml' "Data/XML/item_defs/vehicles/common/optional_devices.xml"
); );
const stringsI18n: Record<string, Record<string, string>> = {}; const stringsI18n: Record<string, Record<string, string>> = {};
@@ -617,9 +619,7 @@ export async function definitions() {
const provisions: ProvisionsCommon = {}; const provisions: ProvisionsCommon = {};
for (const match of ( for (const match of (
await vfs.text( await vfs.text(`Data/XML/item_defs/vehicles/common/consumables/list.xml`)
`Data/XML/item_defs/vehicles/common/consumables/list.xml`
)
).matchAll(/<items path="(.+)\.xml"\/>/g)) { ).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue; if (match[1] === "prototypes") continue;
@@ -634,9 +634,7 @@ export async function definitions() {
} }
for (const match of ( for (const match of (
await vfs.text( await vfs.text(`Data/XML/item_defs/vehicles/common/provisions/list.xml`)
`Data/XML/item_defs/vehicles/common/provisions/list.xml`
)
).matchAll(/<items path="(.+)\.xml"\/>/g)) { ).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue; if (match[1] === "prototypes") continue;
@@ -28,7 +28,7 @@ export async function skillIcons() {
const avatar = await vfs.xml<{ root: Avatar }>( const avatar = await vfs.xml<{ root: Avatar }>(
`Data/XML/item_defs/tankmen/avatar.xml` `Data/XML/item_defs/tankmen/avatar.xml`
); );
using uploader = new AssetUploader("skill icons"); const uploader = new AssetUploader("skill icons");
for (const key in avatar.root.skills) { for (const key in avatar.root.skills) {
const skill = avatar.root.skills[key]; const skill = avatar.root.skills[key];
+5 -2
View File
@@ -2,12 +2,15 @@ import { build } from "esbuild";
import { cp, readdir, rm } from "fs/promises"; import { cp, readdir, rm } from "fs/promises";
import { argv } from "process"; import { argv } from "process";
const dev = argv.includes("--dev");
const projectDir = "../.."; const projectDir = "../..";
const srcRoot = `${projectDir}/packages/bot`; const srcRoot = `${projectDir}/packages/bot`;
const distRoot = `${projectDir}/dist/bot`; const distRoot = `${projectDir}/dist/bot`;
const modulesRoot = "../../node_modules"; const modulesRoot = dev
? "../../packages/bot/node_modules"
: "../../node_modules";
const workers = await readdir(`${srcRoot}/src/workers`); const workers = await readdir(`${srcRoot}/src/workers`);
const dev = argv.includes("--dev");
await rm(distRoot, { recursive: true, force: true }); await rm(distRoot, { recursive: true, force: true });
@@ -6,7 +6,7 @@ import {
} from "@blitzkit/core"; } from "@blitzkit/core";
import { Accessor, Document, Node, Scene } from "@gltf-transform/core"; import { Accessor, Document, Node, Scene } from "@gltf-transform/core";
import { times } from "lodash-es"; import { times } from "lodash-es";
import { SteamVFS } from "../steam/vfs"; import { SteamVFS } from "../vfs/vfs";
import { import {
vertexAttributeGLTFName, vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes, vertexAttributeGltfVectorSizes,
@@ -9,7 +9,7 @@ import { Document, Material, Node, Scene } from "@gltf-transform/core";
import { dedup, prune } from "@gltf-transform/functions"; import { dedup, prune } from "@gltf-transform/functions";
import { times } from "lodash-es"; import { times } from "lodash-es";
import { dirname } from "path"; import { dirname } from "path";
import { SteamVFS } from "../../steam/vfs"; import { SteamVFS } from "../../vfs/vfs";
import { readBaseColor } from "../readBaseColor"; import { readBaseColor } from "../readBaseColor";
import { readNormal } from "../readNormal"; import { readNormal } from "../readNormal";
import { readRoughnessMetallic } from "../readRoughnessMetallic"; import { readRoughnessMetallic } from "../readRoughnessMetallic";
@@ -3,7 +3,7 @@ import { vfs } from "../../../buildAssets/constants";
export async function readTexture(path: string) { export async function readTexture(path: string) {
const ddsTexturePath = path.replace(".tex", ".dx11.dds"); const ddsTexturePath = path.replace(".tex", ".dx11.dds");
const isDds = vfs.has(ddsTexturePath); const isDds = vfs.resolve(ddsTexturePath);
const resolvedTexturePath = isDds const resolvedTexturePath = isDds
? ddsTexturePath ? ddsTexturePath
: ddsTexturePath.replace(".dds", ".pvr"); : ddsTexturePath.replace(".dds", ".pvr");
+84
View File
@@ -0,0 +1,84 @@
import { readDVPL } from "@blitzkit/core";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import { parse } from "yaml";
export abstract class AbstractVFS {
textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
abstract init(): Promise<typeof this>;
abstract dispose(): void;
abstract has(path: string): boolean;
abstract raw(path: string): Promise<Uint8Array>;
abstract paths(): string[];
resolve(path: string) {
const normalized = normalize(path);
if (this.has(normalized)) return normalized;
const dvplPath = `${normalized}.dvpl`;
if (this.has(dvplPath)) return dvplPath;
return null;
}
assert(path: string) {
const resolved = this.resolve(path);
if (resolved === null) throw new Error(`File not found: ${path}`);
return resolved;
}
async file(file: string) {
const resolved = this.assert(file);
const raw = await this.raw(resolved);
let buffer = raw;
if (resolved.endsWith(".dvpl")) {
buffer = new Uint8Array(readDVPL(Buffer.from(raw)));
}
return buffer;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children = new Set<string>();
for (const child of this.paths()) {
if (!child.startsWith(path) || child === path) continue;
const childSegments = child.split("/");
const nextSegment = childSegments[parentSegments];
children.add(nextSegment);
}
return Array.from(children);
}
async text(path: string) {
const file = await this.file(path);
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
}
[Symbol.dispose]() {
this.dispose();
}
}
@@ -1,8 +1,5 @@
import { readDVPL } from "@blitzkit/core/src/blitz";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import SteamUser, { EConnectionProtocol } from "steam-user"; import SteamUser, { EConnectionProtocol } from "steam-user";
import { parse } from "yaml"; import { AbstractVFS } from "./abstract";
interface SteamManifestFile { interface SteamManifestFile {
chunks: { chunks: {
@@ -33,11 +30,8 @@ interface SteamManifest {
crc_clear: number; crc_clear: number;
} }
export class SteamVFS { export class SteamVFS extends AbstractVFS {
private steam = new SteamUser({ protocol: EConnectionProtocol.TCP }); private steam = new SteamUser({ protocol: EConnectionProtocol.TCP });
private textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
private manifest: Map<string, SteamManifestFile> = new Map(); private manifest: Map<string, SteamManifestFile> = new Map();
constructor( constructor(
@@ -45,7 +39,9 @@ export class SteamVFS {
private password: string, private password: string,
private app: number, private app: number,
private depot: number private depot: number
) {} ) {
super();
}
async init() { async init() {
this.steam.logOn({ this.steam.logOn({
@@ -71,10 +67,8 @@ export class SteamVFS {
); );
}); });
const paths: string[] = [];
for (const file of manifest.files) { for (const file of manifest.files) {
const path = file.filename.replaceAll("\\", "/"); const path = file.filename.replaceAll("\\", "/");
paths.push(path);
this.manifest.set(path, file); this.manifest.set(path, file);
} }
@@ -82,74 +76,23 @@ export class SteamVFS {
} }
has(path: string) { has(path: string) {
const normalized = normalize(path); return this.manifest.has(path);
const dvplPath = `${normalized}.dvpl`;
return (
(this.manifest.has(dvplPath) && dvplPath) ||
(this.manifest.has(normalized) && normalized)
);
} }
assert(requested: string) { async raw(path: string) {
const path = this.has(requested);
if (!path) throw new Error(`File not found: ${requested}`);
return path;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children: string[] = [];
for (const child of this.manifest.keys()) {
const childSegments = child.split("/");
if (
child.startsWith(path) &&
parentSegments + 1 === childSegments.length
) {
children.push(childSegments.at(-1)!);
}
}
return children;
}
async file(requested: string) {
const path = this.assert(requested);
const fileManifest = this.manifest.get(path)!; const fileManifest = this.manifest.get(path)!;
const downloaded: { type: "complete"; file: Buffer } = const downloaded: { type: "complete"; file: Buffer } =
// @ts-expect-error // @ts-expect-error
await this.steam.downloadFile(this.app, this.depot, fileManifest); await this.steam.downloadFile(this.app, this.depot, fileManifest);
let buffer = downloaded.file;
if (path.endsWith(".dvpl")) buffer = readDVPL(downloaded.file); return new Uint8Array(downloaded.file);
return new Uint8Array(buffer);
} }
async text(path: string) { paths() {
const file = await this.file(path); return Array.from(this.manifest.keys());
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
} }
dispose() { dispose() {
this.steam.logOff(); this.steam.logOff();
} }
[Symbol.dispose]() {
this.dispose();
}
} }
+38
View File
@@ -0,0 +1,38 @@
import { normalize } from "path/posix";
import { HTTPRangeReader, unzip, ZipEntry } from "unzipit";
import { AbstractVFS } from "./abstract";
export class ZipVFS extends AbstractVFS {
entries = new Map<string, ZipEntry>();
constructor(private url: string, private root = "app/") {
super();
}
async init() {
const reader = new HTTPRangeReader(this.url);
const { entries } = await unzip(reader);
for (const entry of Object.values(entries)) {
const normalized = normalize(entry.name.slice(this.root.length));
this.entries.set(normalized, entry);
}
return this;
}
has(path: string) {
return this.entries.has(path);
}
async raw(path: string) {
const arrayBuffer = await this.entries.get(path)!.arrayBuffer();
return new Uint8Array(arrayBuffer);
}
paths() {
return Array.from(this.entries.keys());
}
dispose() {}
}
@@ -0,0 +1,38 @@
---
import { tankIcon } from "@blitzkit/core";
import { Flex, Heading, Link, Strong, Text } from "@radix-ui/themes";
---
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="/docs/guides/christmas-2025"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
}}
align="center"
gap="5"
>
<img src={tankIcon(25169)} style={{ height: "min(15vw, 5rem)" }} />
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>Christmas 2025</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Win the <Strong>GSOR the TANK</Strong> and more!
</Text>
</Flex>
</Flex>
</Link>
</Flex>
@@ -277,14 +277,14 @@ export function CompareTable({ stats }: CompareTableProps) {
</Popover.Content> </Popover.Content>
</Popover.Root> </Popover.Root>
<Flex align="center" justify="center" gap="3"> <Flex justify="center" gap="3">
<Popover.Root> <Popover.Root>
<Popover.Trigger> <Popover.Trigger>
<Button <Button
variant="ghost" variant="ghost"
radius="large" radius="large"
style={{ style={{
height: "100%", height: "2rem",
width: 12, width: 12,
position: "relative", position: "relative",
}} }}
@@ -345,7 +345,24 @@ export function CompareTable({ stats }: CompareTableProps) {
}); });
}} }}
/> />
<Flex justify="end" mt="4">
<Flex justify="end" mt="4" gap="3">
<Button
variant="ghost"
onClick={() => {
CompareEphemeral.mutate((draft) => {
draft.members.map((member) => {
member.provisions = [];
});
});
}}
>
{
strings.website.tools.compare.table.provisions
.clear_all
}
</Button>
<Button <Button
variant="ghost" variant="ghost"
onClick={() => { onClick={() => {
@@ -473,7 +490,7 @@ export function CompareTable({ stats }: CompareTableProps) {
variant="ghost" variant="ghost"
radius="large" radius="large"
style={{ style={{
height: "100%", height: "2rem",
width: 12, width: 12,
position: "relative", position: "relative",
}} }}
@@ -536,7 +553,23 @@ export function CompareTable({ stats }: CompareTableProps) {
} }
/> />
<Flex justify="end" mt="4"> <Flex justify="end" mt="4" gap="4">
<Button
variant="ghost"
onClick={() => {
CompareEphemeral.mutate((draft) => {
draft.members.map((member) => {
member.consumables = [];
});
});
}}
>
{
strings.website.tools.compare.table.consumables
.clear_all
}
</Button>
<Button <Button
variant="ghost" variant="ghost"
onClick={() => { onClick={() => {
@@ -0,0 +1,89 @@
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
import { useEffect, useState, type ReactNode } from "react";
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
import { InlineSkeleton } from "./InlineSkeleton";
const TIME = 1764898200 * 1000;
export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
useEffect(() => {
const interval = setInterval(() => {
setTimeLeft(TIME - Date.now());
}, 1000);
return () => {
clearInterval(interval);
};
}, []);
let string: ReactNode;
if (timeLeft > 0) {
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
.toString()
.padStart(2, "0");
const seconds = Math.floor((timeLeft / 1000) % 60)
.toString()
.padStart(2, "0");
string = (
<>
in{" "}
<Code highContrast>
{hours}h {minutes}m {seconds}s
</Code>
</>
);
} else {
string = "has ended. Come again later!";
}
return (
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="https://discord.gg/njQdBhNS?event=1446208951136813117"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
boxShadow: "0 0 var(--space-7) var(--blue-a5)",
}}
align="center"
gap="5"
>
<img
src="https://i.imgur.com/mvmJQgB.png"
style={{
height: "min(15vw, 5rem)",
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
}}
/>
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>
Music Box giveaway {!skeleton && string}{" "}
{skeleton && <InlineSkeleton width="10rem" />}
</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Join the BlitzKit Discord server event
</Text>
</Flex>
</Flex>
</Link>
</Flex>
);
}
@@ -9,12 +9,15 @@ const CONTRAST = 2 ** 2;
export function GuessRenderer() { export function GuessRenderer() {
const guessState = Guess.use((state) => state.guessState); const guessState = Guess.use((state) => state.guessState);
const isRevealed = guessState !== GuessState.NotGuessed; const helpingReveal = Guess.use((state) => state.helpingReveal);
const isRevealed = helpingReveal || guessState !== GuessState.NotGuessed;
return ( return (
<SmartCanvas <SmartCanvas
style={{ style={{
filter: `grayscale(${isRevealed ? 0 : 1}) contrast(${isRevealed ? 1 : CONTRAST}) brightness(${isRevealed ? 1 : BRIGHTNESS})`, filter: `grayscale(${isRevealed ? 0 : 1}) contrast(${
isRevealed ? 1 : CONTRAST
}) brightness(${isRevealed ? 1 : BRIGHTNESS})`,
transitionDuration: isRevealed ? "2s" : undefined, transitionDuration: isRevealed ? "2s" : undefined,
transitionProperty: "filter", transitionProperty: "filter",
}} }}
+52 -1
View File
@@ -7,14 +7,17 @@ import {
import { literals } from "@blitzkit/i18n"; import { literals } from "@blitzkit/i18n";
import { import {
ArrowRightIcon, ArrowRightIcon,
EyeOpenIcon,
MagnifyingGlassIcon, MagnifyingGlassIcon,
PaperPlaneIcon, PaperPlaneIcon,
} from "@radix-ui/react-icons"; } from "@radix-ui/react-icons";
import { import {
AlertDialog,
Box, Box,
Button, Button,
Card, Card,
Flex, Flex,
IconButton,
Spinner, Spinner,
Text, Text,
TextField, TextField,
@@ -43,6 +46,8 @@ export function Guesser() {
const guessState = Guess.use((state) => state.guessState); const guessState = Guess.use((state) => state.guessState);
const correctGuesses = Guess.use((state) => state.correctGuesses); const correctGuesses = Guess.use((state) => state.correctGuesses);
const totalGuesses = Guess.use((state) => state.totalGuesses); const totalGuesses = Guess.use((state) => state.totalGuesses);
const helpingReveal = Guess.use((state) => state.helpingReveal);
const streak = Guess.use((state) => state.streak);
const { strings, unwrap } = useLocale(); const { strings, unwrap } = useLocale();
const input = useRef<HTMLInputElement>(null); const input = useRef<HTMLInputElement>(null);
const [searching, setSearching] = useState(false); const [searching, setSearching] = useState(false);
@@ -150,6 +155,7 @@ export function Guesser() {
{literals(strings.website.tools.guess.stats, { {literals(strings.website.tools.guess.stats, {
correct: correctGuesses, correct: correctGuesses,
total: totalGuesses, total: totalGuesses,
streak: streak,
})} })}
</Text> </Text>
</Flex> </Flex>
@@ -169,6 +175,48 @@ export function Guesser() {
</TextField.Slot> </TextField.Slot>
</TextField.Root> </TextField.Root>
<AlertDialog.Root>
<AlertDialog.Trigger>
<IconButton
size="3"
disabled={guessState !== GuessState.NotGuessed}
>
<EyeOpenIcon />
</IconButton>
</AlertDialog.Trigger>
<AlertDialog.Content>
<AlertDialog.Title>
{strings.website.tools.guess.help.title}
</AlertDialog.Title>
<AlertDialog.Description>
{strings.website.tools.guess.help.description}
</AlertDialog.Description>
<Flex justify="end" gap="2">
<AlertDialog.Cancel>
<Button variant="outline">
{strings.website.tools.guess.help.cancel}
</Button>
</AlertDialog.Cancel>
<AlertDialog.Action>
<Button
color="tomato"
onClick={() => {
Guess.mutate((draft) => {
draft.helpingReveal = true;
draft.streak = 0;
});
}}
>
{strings.website.tools.guess.help.reveal}
</Button>
</AlertDialog.Action>
</Flex>
</AlertDialog.Content>
</AlertDialog.Root>
<Button <Button
size="3" size="3"
color={ color={
@@ -178,7 +226,8 @@ export function Guesser() {
} }
onClick={() => { onClick={() => {
if (guessState === GuessState.NotGuessed) { if (guessState === GuessState.NotGuessed) {
const correct = selected !== null && selected.id === tank.id; const correct =
selected !== null && selected.id === tank.id && !helpingReveal;
Guess.mutate((draft) => { Guess.mutate((draft) => {
draft.guessState = correct draft.guessState = correct
@@ -186,6 +235,7 @@ export function Guesser() {
: GuessState.Incorrect; : GuessState.Incorrect;
draft.totalGuesses++; draft.totalGuesses++;
draft.correctGuesses += correct ? 1 : 0; draft.correctGuesses += correct ? 1 : 0;
draft.streak = correct ? draft.streak + 1 : 0;
}); });
} else { } else {
const id = Number(ids[Math.floor(Math.random() * ids.length)]); const id = Number(ids[Math.floor(Math.random() * ids.length)]);
@@ -196,6 +246,7 @@ export function Guesser() {
draft.tank = tank; draft.tank = tank;
draft.guessState = GuessState.NotGuessed; draft.guessState = GuessState.NotGuessed;
draft.helpingReveal = false;
input.current.value = ""; input.current.value = "";
}); });
@@ -176,11 +176,17 @@ export function Modules() {
(turret) => turret.id === unlock.id (turret) => turret.id === unlock.id
)!; )!;
if ( // Check if current gun exists in new turret
!draft.protagonist.turret.guns.some( const gunInNewTurret = draft.protagonist.turret.guns.find(
(gun) => gun.id === draft.protagonist.gun.id (gun) => gun.id === draft.protagonist.gun.id
) );
) {
if (gunInNewTurret) {
// Gun exists - get it FROM this turret
draft.protagonist.gun = gunInNewTurret;
draft.protagonist.shell = gunInNewTurret.shells[0];
} else {
// Gun doesn't exist - select top gun from new turret
draft.protagonist.gun = draft.protagonist.turret.guns.at(-1)!; draft.protagonist.gun = draft.protagonist.turret.guns.at(-1)!;
draft.protagonist.shell = draft.protagonist.gun.shells[0]; draft.protagonist.shell = draft.protagonist.gun.shells[0];
} }
@@ -150,6 +150,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
return ( return (
<SmartCanvas <SmartCanvas
resize={{ debounce: 0 }}
ref={canvas} ref={canvas}
scene={{ fog: new Fog("black", 30, 50) }} scene={{ fog: new Fog("black", 30, 50) }}
gl={{ gl={{
@@ -1,5 +1,5 @@
import { Markdown } from '../../../../../components/Markdown'; import { Markdown } from "../../../../../components/Markdown";
import { PageWrapper } from '../../../../../components/PageWrapper'; import { PageWrapper } from "../../../../../components/PageWrapper";
interface PageProps { interface PageProps {
content: string; content: string;
@@ -7,7 +7,7 @@ interface PageProps {
export function Page({ content }: PageProps) { export function Page({ content }: PageProps) {
return ( return (
<PageWrapper> <PageWrapper maxWidth="50rem">
<Markdown>{content}</Markdown> <Markdown>{content}</Markdown>
</PageWrapper> </PageWrapper>
); );
@@ -6,6 +6,7 @@ import { literals } from "@blitzkit/i18n/src/literals";
import { Box, Flex, Link } from "@radix-ui/themes"; import { Box, Flex, Link } from "@radix-ui/themes";
import type { GetStaticPaths } from "astro"; import type { GetStaticPaths } from "astro";
import { AesonPlug } from "../../components/AesonPlug"; import { AesonPlug } from "../../components/AesonPlug";
import { Giveaway } from "../../components/Giveaway";
import HomeHero from "../../components/HomeHero.astro"; import HomeHero from "../../components/HomeHero.astro";
import { Plugs } from "../../components/Plugs"; import { Plugs } from "../../components/Plugs";
import ToolCard from "../../components/ToolCard.astro"; import ToolCard from "../../components/ToolCard.astro";
@@ -1,23 +1,31 @@
import { asset } from "@blitzkit/core"; import {
import { CaretRightIcon, UpdateIcon } from "@radix-ui/react-icons"; asset,
GunDefinition,
TankDefinition,
TIER_ROMAN_NUMERALS,
TurretDefinition,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { CaretRightIcon, CaretUpIcon, UpdateIcon } from "@radix-ui/react-icons";
import { import {
Box, Box,
Button, Button,
Dialog, Dialog,
Flex, Flex,
IconButton,
Popover,
Skeleton, Skeleton,
Text, Text,
type ButtonProps, type ButtonProps,
} from "@radix-ui/themes"; } from "@radix-ui/themes";
import { useRef, useState } from "react"; import { useRef, useState } from "react";
import { MixerScene } from "../../../components/MixerScene"; import { MixerScene } from "../../../components/MixerScene";
import { ModuleButton } from "../../../components/ModuleButtons/ModuleButton";
import { PageWrapper } from "../../../components/PageWrapper"; import { PageWrapper } from "../../../components/PageWrapper";
import { ScreenshotButton } from "../../../components/ScreenshotButton"; import { ScreenshotButton } from "../../../components/ScreenshotButton";
import { import { TankSearch } from "../../../components/TankSearch";
TankSearch,
type TankSearchProps,
} from "../../../components/TankSearch";
import { awaitableModelDefinitions } from "../../../core/awaitables/modelDefinitions"; import { awaitableModelDefinitions } from "../../../core/awaitables/modelDefinitions";
import { awaitableTankDefinitions } from "../../../core/awaitables/tankDefinitions";
import { curateMixer } from "../../../core/blitzkit/curateMixer"; import { curateMixer } from "../../../core/blitzkit/curateMixer";
import { import {
LocaleProvider, LocaleProvider,
@@ -31,6 +39,7 @@ import type { MaybeSkeletonComponentProps } from "../../../types/maybeSkeletonCo
const modelDefinition = await awaitableModelDefinitions.then( const modelDefinition = await awaitableModelDefinitions.then(
({ models }) => models[1] ({ models }) => models[1]
); );
const tankDefinitions = await awaitableTankDefinitions;
export function Page({ export function Page({
locale, locale,
@@ -50,57 +59,147 @@ export function Page({
); );
} }
function ModuleButton({ type ModuleButtonProps = Omit<ButtonProps, "onSelect"> &
MaybeSkeletonComponentProps & {
tank: number;
onSelect: (
tank: TankDefinition,
turret?: TurretDefinition,
gun?: GunDefinition
) => void;
turret?: number;
gun?: number;
};
function ModuleChooser({
skeleton, skeleton,
tank, tank,
onSelect, onSelect,
turret,
gun,
...props ...props
}: Omit<ButtonProps, "onSelect"> & }: ModuleButtonProps) {
MaybeSkeletonComponentProps & {
tank: number;
onSelect: TankSearchProps["onSelect"];
}) {
const { strings } = useLocale(); const { strings } = useLocale();
const [open, setOpen] = useState(false); const [open, setOpen] = useState(false);
const tankDefinition = tankDefinitions.tanks[tank];
const turretDefinition = tankDefinition.turrets.find((t) => t.id === turret);
const gunDefinition = turretDefinition?.guns.find((g) => g.id === gun);
const subSelector =
turret !== undefined &&
(tankDefinition.turrets.length > 1 ||
(gun !== undefined && turretDefinition!.guns.length > 1));
return ( return (
<Dialog.Root open={open} onOpenChange={setOpen}> <Flex>
<Dialog.Trigger> <Dialog.Root open={open} onOpenChange={setOpen}>
<Button <Dialog.Trigger>
variant="surface" <Button
size="4" variant="surface"
style={{ overflow: "clip" }} size={{ initial: "3", md: "4" }}
{...props} style={{
> overflow: "clip",
{skeleton ? ( borderTopRightRadius: subSelector ? 0 : undefined,
<Skeleton width="4em" height="2em" /> borderBottomRightRadius: subSelector ? 0 : undefined,
) : ( }}
<img {...props}
>
{skeleton ? (
<Skeleton width="4em" height="2em" />
) : (
<img
style={{
width: "4em",
height: "4em",
objectFit: "contain",
}}
src={asset(`icons/tanks/big/${tank}.webp`)}
/>
)}
</Button>
</Dialog.Trigger>
<Dialog.Content>
<Dialog.Title>
{strings.website.common.tank_search.select_dialog_title}
</Dialog.Title>
<TankSearch
compact
onSelect={(tank) => {
onSelect?.(tank);
setOpen(false);
}}
/>
</Dialog.Content>
</Dialog.Root>
{subSelector && (
<Popover.Root>
<Popover.Trigger>
<IconButton
variant="surface"
size={{ initial: "3", md: "4" }}
style={{ style={{
width: "4em", overflow: "clip",
height: "4em", borderTopLeftRadius: 0,
objectFit: "contain", borderBottomLeftRadius: 0,
marginLeft: -1,
}} }}
src={asset(`icons/tanks/big/${tank}.webp`)} {...props}
/> >
)} <CaretUpIcon />
</Button> </IconButton>
</Dialog.Trigger> </Popover.Trigger>
<Dialog.Content> <Popover.Content>
<Dialog.Title> <Flex direction="column" gap="2">
{strings.website.common.tank_search.select_dialog_title} {tankDefinition.turrets.length > 1 && (
</Dialog.Title> <Flex gap="2">
{tankDefinition.turrets.map((turret) => (
<ModuleButton
variant={
turret.id === turretDefinition?.id ? "solid" : undefined
}
key={turret.id}
module="turret"
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
onClick={() => {
onSelect?.(tankDefinition, turret);
}}
/>
))}
</Flex>
)}
<TankSearch {turretDefinition && turretDefinition.guns.length > 1 && (
compact <Flex gap="2">
onSelect={(tank) => { {turretDefinition.guns.map((gun) => (
onSelect?.(tank); <ModuleButton
setOpen(false); variant={
}} gun.id === gunDefinition?.id ? "solid" : undefined
/> }
</Dialog.Content> key={gun.id}
</Dialog.Root> module="gun"
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
secondaryDiscriminator={
<Text style={{ fontSize: "0.75em" }}>
{literals(strings.common.units.mm, {
value: gun.shells[0].caliber.toFixed(0),
})}
</Text>
}
onClick={() => {
onSelect?.(tankDefinition, turretDefinition, gun);
}}
/>
))}
</Flex>
)}
</Flex>
</Popover.Content>
</Popover.Root>
)}
</Flex>
); );
} }
@@ -113,9 +212,12 @@ function ModuleSeparator() {
} }
function Content({ skeleton }: MaybeSkeletonComponentProps) { function Content({ skeleton }: MaybeSkeletonComponentProps) {
const hull = Mixer.use((state) => state.hull); const hullTankId = Mixer.use((state) => state.hull);
const turretId = Mixer.use((state) => state.turret.tank.id); const turretTankId = Mixer.use((state) => state.turret.tank.id);
const gunId = Mixer.use((state) => state.gun.tank.id); const turretTurretId = Mixer.use((state) => state.turret.turret.id);
const gunTankId = Mixer.use((state) => state.gun.tank.id);
const gunTurretId = Mixer.use((state) => state.gun.turret.id);
const gunGunId = Mixer.use((state) => state.gun.gun.id);
const canvas = useRef<HTMLCanvasElement>(null!); const canvas = useRef<HTMLCanvasElement>(null!);
const { strings } = useLocale(); const { strings } = useLocale();
@@ -136,7 +238,7 @@ function Content({ skeleton }: MaybeSkeletonComponentProps) {
> >
<Flex gap="2"> <Flex gap="2">
<ScreenshotButton <ScreenshotButton
name={hull.slug} name={hullTankId.slug}
canvas={canvas} canvas={canvas}
highContrast highContrast
variant="surface" variant="surface"
@@ -160,9 +262,9 @@ function Content({ skeleton }: MaybeSkeletonComponentProps) {
</Flex> </Flex>
<Flex gap="2" align="center"> <Flex gap="2" align="center">
<ModuleButton <ModuleChooser
skeleton={skeleton} skeleton={skeleton}
tank={hull.id} tank={hullTankId.id}
onSelect={(tank) => { onSelect={(tank) => {
Mixer.mutate((draft) => { Mixer.mutate((draft) => {
draft.hull = tank; draft.hull = tank;
@@ -170,28 +272,34 @@ function Content({ skeleton }: MaybeSkeletonComponentProps) {
}} }}
/> />
<ModuleSeparator /> <ModuleSeparator />
<ModuleButton <ModuleChooser
skeleton={skeleton} skeleton={skeleton}
tank={turretId} tank={turretTankId}
onSelect={(tank) => { turret={turretTurretId}
onSelect={(tank, turret) => {
Mixer.mutate((draft) => { Mixer.mutate((draft) => {
draft.turret = { draft.turret = {
tank, tank,
turret: tank.turrets.at(-1)!, turret: turret ?? tank.turrets.at(-1)!,
}; };
}); });
}} }}
/> />
<ModuleSeparator /> <ModuleSeparator />
<ModuleButton <ModuleChooser
skeleton={skeleton} skeleton={skeleton}
tank={gunId} tank={gunTankId}
onSelect={(tank) => { turret={gunTurretId}
gun={gunGunId}
onSelect={(tank, turret, gun) => {
Mixer.mutate((draft) => { Mixer.mutate((draft) => {
draft.gun = { draft.gun = {
tank, tank,
turret: tank.turrets.at(-1)!, turret: turret ?? tank.turrets.at(-1)!,
gun: tank.turrets.at(-1)!.guns.at(-1)!, gun:
gun ??
turret?.guns.at(-1) ??
tank.turrets.at(-1)!.guns.at(-1)!,
}; };
}); });
}} }}
+4
View File
@@ -12,6 +12,8 @@ export interface Guess {
guessState: GuessState; guessState: GuessState;
totalGuesses: number; totalGuesses: number;
correctGuesses: number; correctGuesses: number;
streak: number;
helpingReveal: boolean;
} }
export const Guess = new Varuna<Guess, TankDefinition>((tank) => ({ export const Guess = new Varuna<Guess, TankDefinition>((tank) => ({
@@ -19,4 +21,6 @@ export const Guess = new Varuna<Guess, TankDefinition>((tank) => ({
guessState: GuessState.NotGuessed, guessState: GuessState.NotGuessed,
totalGuesses: 0, totalGuesses: 0,
correctGuesses: 0, correctGuesses: 0,
streak: 0,
helpingReveal: false,
})); }));