Compare commits

...
170 Commits
Author SHA1 Message Date
TrèsAbhi eab4266fd1 feat: logs 2026-02-21 22:27:48 -06:00
TrèsAbhi 86b4b63a7c feat: dead commands 2026-02-21 22:26:29 -06:00
TrèsAbhi 547614fa89 fix: react versouins 2026-02-18 19:11:58 -06:00
TrèsAbhi e803d96f20 feat: lgos 2026-02-18 19:06:49 -06:00
TrèsAbhi 009caeeaf1 fix: left align filters on small screens 2026-02-18 19:00:09 -06:00
TrèsAbhi bfa80cd549 fix: optional teritery shell 2026-02-18 18:57:17 -06:00
TrèsAbhi 987c798b7e feat: increase max zoom distance 2026-02-18 18:55:38 -06:00
TrèsAbhi 8dbe7cb155 fix: short hand compare toggles 2026-02-18 18:54:23 -06:00
TrèsAbhi 053f1e3ac8 fix: ricochet visualizer doesn't drag whole page 2026-02-18 18:53:29 -06:00
TrèsAbhi 588c0a809b fix: static armor updates on thickness change 2026-02-18 18:48:59 -06:00
TrèsAbhi dde059b1f9 fix: remove debug logs 2026-02-18 18:46:41 -06:00
TrèsAbhi 102072746a fix: static armor show on deselect 2026-02-18 18:45:39 -06:00
TrèsAbhi 10d7fe1e75 feat: auto crop image 2026-02-18 18:38:40 -06:00
TrèsAbhi 4cc4e664df fix: high end consumables gives 33% extra not 70% 2026-02-18 18:22:56 -06:00
TrèsAbhi d5269e763b fix: transparency checks and depth writing 2026-02-18 18:20:37 -06:00
TrèsAbhi bae7ca2720 fix: turret angles round back to \pm 180deg 2026-02-18 18:09:05 -06:00
TrèsAbhi a0b81bfb83 bruh 2026-02-18 16:52:47 -06:00
TrèsAbhi 629e9f814e bruh 2026-02-18 16:49:08 -06:00
TrèsAbhi f39d1bab4e wait wait wait no no no 2026-02-18 16:45:06 -06:00
TrèsAbhi bf61cb17de typo 2026-02-18 16:36:42 -06:00
TrèsAbhi c8ba6b1eca feat: 1.29.12 2026-02-18 16:36:12 -06:00
dependabot[bot] 1d8c823703 build(deps): bump bytes from 1.10.1 to 1.11.1 in /packages/app/src-tauri (#212)
Bumps [bytes](https://github.com/tokio-rs/bytes) from 1.10.1 to 1.11.1.
- [Release notes](https://github.com/tokio-rs/bytes/releases)
- [Changelog](https://github.com/tokio-rs/bytes/blob/master/CHANGELOG.md)
- [Commits](https://github.com/tokio-rs/bytes/compare/v1.10.1...v1.11.1)

---
updated-dependencies:
- dependency-name: bytes
  dependency-version: 1.11.1
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-02-16 09:57:06 -06:00
dependabot[bot] 3594c9a971 build(deps): bump time from 0.3.44 to 0.3.47 in /packages/app/src-tauri (#213)
Bumps [time](https://github.com/time-rs/time) from 0.3.44 to 0.3.47.
- [Release notes](https://github.com/time-rs/time/releases)
- [Changelog](https://github.com/time-rs/time/blob/main/CHANGELOG.md)
- [Commits](https://github.com/time-rs/time/compare/v0.3.44...v0.3.47)

---
updated-dependencies:
- dependency-name: time
  dependency-version: 0.3.47
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-02-16 09:56:52 -06:00
TrèsAbhi f478a08bd9 New Crowdin updates (#211)
* New translations en.json (Polish)

* New translations en.json (Russian)

* New translations en.json (Russian)
2026-02-13 07:25:48 -06:00
TrèsAbhi 115fa5acad Remove locale redirection logic
Removed locale redirection logic from LocaleRedirector component.
2026-02-12 07:14:11 -06:00
TrèsAbhi c24a2989fa Fix locale redirection logic in LocaleRedirector.astro 2026-02-12 06:31:43 -06:00
TrèsAbhi a6cfb522b3 fix: remove cue4parse 2026-02-11 15:22:30 -06:00
TrèsAbhi 12e645f6e2 fix: legacy redirector ensure props 2026-02-11 15:20:09 -06:00
TrèsAbhi 9a3f64fcd6 Refactor locale redirection logic in LocaleRedirector 2026-02-11 09:31:48 -06:00
TrèsAbhi 5dba69f30a New Crowdin updates (#210) 2026-02-03 15:00:55 -06:00
TrèsAbhi 023c348b0d New Crowdin updates (#209)
* New translations en.json (French)

* New translations en.json (French)

* New translations en.json (Russian)
2026-01-21 11:00:30 -06:00
TrèsAbhi 8313dd811d feat: logs 2026-01-16 19:31:53 -06:00
TrèsAbhi 3f7d10c2c6 fix: guesser sizing 2026-01-16 19:31:09 -06:00
TrèsAbhi 98e83d120a New translations en.json (Russian) (#208) 2026-01-16 18:46:33 -06:00
TrèsAbhi dd845d2784 New translations en.json (Chinese Simplified) (#207) 2026-01-12 22:06:59 -06:00
TrèsAbhi dc15df2a40 New Crowdin updates (#206) 2026-01-09 14:06:11 -06:00
TrèsAbhi 7c838aaf06 New Crowdin updates (#205)
* New translations en.json (French)

* New translations en.json (Spanish)

* New translations en.json (Japanese)

* New translations en.json (Polish)

* New translations en.json (Portuguese)

* New translations en.json (Russian)

* New translations en.json (Ukrainian)

* New translations en.json (Chinese Simplified)
2026-01-08 10:13:55 -06:00
TrèsAbhi f181c96518 Merge pull request #204 from blitzkit/dev
dev
2026-01-08 03:48:00 +00:00
TrèsAbhi 6fbfa2c70b Merge branch 'main' into dev 2026-01-07 20:16:06 -06:00
TrèsAbhi 17dd50b902 feat: logs 2026-01-07 20:15:45 -06:00
TrèsAbhi 9061335292 feat: deduplicate game mode consumales and powers 2026-01-07 20:11:54 -06:00
TrèsAbhi c27d3a3b6a Merge pull request #203 from Hitjack007/filter-by-module-damage
Fixed Module dmage filter showing alpha damage
2026-01-07 03:22:49 +00:00
Mark Greene c37acf4a93 Fixed Module dmage filter showing alpha damage 2026-01-07 15:41:55 +13:00
TrèsAbhi 0c1cef87f6 Merge pull request #200 from blitzkit/tresabhi-patch-1
Rename build job to 'Build website'
2026-01-05 05:18:30 +00:00
TrèsAbhi e8b777be8a Rename build job to 'Build bot' 2026-01-04 19:08:35 -06:00
TrèsAbhi 2941348412 Rename build job to 'Build website' 2026-01-04 19:08:04 -06:00
TrèsAbhi 68b2ecfb6d Merge branch 'main' into dev 2026-01-04 15:19:35 -06:00
TrèsAbhi e058b09621 Merge pull request #199 from blitzkit/main-i18n 2026-01-04 21:18:48 +00:00
TrèsAbhi d5526da1fb Merge pull request #198 from Hitjack007/dev 2026-01-04 21:18:31 +00:00
TrèsAbhi 091305a20f feat: break streak on tier change 2026-01-04 15:18:00 -06:00
TrèsAbhi 85cd70b2d5 feat: disable selecting 0 tiers 2026-01-04 15:16:57 -06:00
TrèsAbhi 7997f490fc feat: clean up tiers ui 2026-01-04 15:11:20 -06:00
TrèsAbhi 5a0b309b0b feat: combine tabs 2026-01-04 14:58:59 -06:00
TrèsAbhi 448e4e0d7d New translations en.json (Russian) 2026-01-04 12:33:13 +00:00
Mark Greene 43c14665de Fix 2026-01-04 14:50:11 +13:00
Mark Greene e249408360 Fixed Filters not centering 2026-01-04 14:22:20 +13:00
Mark Greene 24e57d7125 Added Tier Filter to Guesser 2026-01-04 10:18:48 +13:00
TrèsAbhi 0ea7714578 feat: redo credits 2026-01-03 13:36:15 -06:00
Mark Greene 636a2934a2 Reworked Game Mode Ability Filters 2026-01-03 22:07:01 +13:00
TrèsAbhi cbe22035cb Merge pull request #194 from blitzkit/main-i18n 2026-01-02 18:47:42 +00:00
TrèsAbhi 4c8e5cc8ed New translations en.json (Chinese Simplified) 2026-01-02 18:46:54 +00:00
TrèsAbhi ee4141838c New translations en.json (Ukrainian) 2026-01-02 18:46:53 +00:00
TrèsAbhi 24ff42a672 New translations en.json (Russian) 2026-01-02 18:46:52 +00:00
TrèsAbhi d8748c028e New translations en.json (Portuguese) 2026-01-02 18:46:51 +00:00
TrèsAbhi b55924ce2b New translations en.json (Polish) 2026-01-02 18:46:50 +00:00
TrèsAbhi 66f7a8d369 New translations en.json (Japanese) 2026-01-02 18:46:49 +00:00
TrèsAbhi 8ed97a3173 New translations en.json (Spanish) 2026-01-02 18:46:47 +00:00
TrèsAbhi b4f452b026 New translations en.json (French) 2026-01-02 18:46:46 +00:00
TrèsAbhi 8d4d730b11 feat: logs 2026-01-02 12:43:07 -06:00
TrèsAbhi 8f54bd5971 fix: use role filters 2026-01-02 12:39:45 -06:00
TrèsAbhi 56a09536cd fix: use roles 2026-01-02 12:09:23 -06:00
TrèsAbhi 9df5efa422 feat: enable gamemode exclusive 2026-01-02 11:32:27 -06:00
TrèsAbhi ee5461a297 feat: reset button 2026-01-02 11:28:11 -06:00
TrèsAbhi 5ed5f45240 feat: 90rem 2025-12-31 14:42:13 -06:00
TrèsAbhi a8cdc96382 fix: some filtering 2025-12-31 14:41:13 -06:00
TrèsAbhi 532d677491 feat: provision filters 2025-12-31 14:37:14 -06:00
TrèsAbhi 610ea60ca2 feat: provisions and powers 2025-12-31 14:31:48 -06:00
TrèsAbhi 718576d5a9 feat: provisions 2025-12-31 14:27:48 -06:00
TrèsAbhi f885fba4bd fix: keys 2025-12-31 14:20:44 -06:00
TrèsAbhi 408a14003c fix: allow interactbility oustisde of dropdoiwn 2025-12-31 14:19:10 -06:00
TrèsAbhi 9416e25ee9 feat: start of logs 2025-12-31 14:18:58 -06:00
TrèsAbhi 8a3bbb3647 feat: clear button 2025-12-31 14:08:37 -06:00
TrèsAbhi e16cc63cfe feat: bigger icons 2025-12-31 14:06:08 -06:00
TrèsAbhi b2856eab58 feat: localize 2025-12-31 14:02:28 -06:00
TrèsAbhi 55ffe22fd6 feat: gamemode abilities 2025-12-31 13:56:31 -06:00
TrèsAbhi 98e0f28cd9 feat: consumables 2025-12-31 13:51:54 -06:00
TrèsAbhi 547381286e feat: testing filters 2025-12-31 13:42:19 -06:00
TrèsAbhi bdaf6e662c fix: surface 2025-12-31 13:40:34 -06:00
TrèsAbhi 87438abaa3 feat: simplify 2025-12-31 13:38:18 -06:00
TrèsAbhi f837aaf40a fix: use dropdown 2025-12-30 20:56:42 -06:00
TrèsAbhi 86e080aae9 feat: shells 2025-12-30 20:48:51 -06:00
TrèsAbhi 57efde83df Merge pull request #193 from Hitjack007/filter-by-provision 2025-12-31 02:39:06 +00:00
TrèsAbhi 6b29584424 feat: minor adjusments 2025-12-30 20:38:32 -06:00
TrèsAbhi 71e40a0113 feat: tank types 2025-12-30 20:30:18 -06:00
TrèsAbhi b5e7170697 feat: gun types 2025-12-30 20:23:06 -06:00
TrèsAbhi 4122856024 fix: reduce gap 2025-12-30 20:13:37 -06:00
TrèsAbhi 5b4c85138e feat: classes 2025-12-30 20:12:25 -06:00
TrèsAbhi 727ced967b feat: extract components 2025-12-30 20:05:00 -06:00
TrèsAbhi 4462ebe82c feat: tiers filter 2025-12-30 20:00:18 -06:00
TrèsAbhi 06ce263668 feat: compact nations selector 2025-12-30 19:53:06 -06:00
TrèsAbhi 7e086cc639 Merge pull request #192 from Hitjack007/main 2025-12-31 01:04:11 +00:00
TrèsAbhi 540e56a12d feat: format all 2025-12-30 19:03:00 -06:00
TrèsAbhi faf802cf3d revert: Modules.tsx 2025-12-30 19:02:05 -06:00
TrèsAbhi b6d6fa7212 Remove unused React import from FilterControl.tsx 2025-12-30 09:52:11 -06:00
TrèsAbhi dfa8be63b4 Pet peeve 2025-12-30 09:51:10 -06:00
TrèsAbhi 9eb6acc624 Fix formatting of consumables array in tankFilters 2025-12-30 09:49:06 -06:00
Mark Greene b6204b1c2c Added ability to filter tanks by available provisions 2025-12-30 20:45:44 +13:00
TrèsAbhi 39f1389d77 Remove unused provision logging comments
Removed commented-out logging code for provisions.
2025-12-29 21:27:41 -06:00
Mark Greene 53b0f04512 Revert changes 2025-12-30 15:53:25 +13:00
Mark Greene d2fa93ee71 Revert changes 2025-12-30 15:51:57 +13:00
Mark Greene 7871eae7a3 revert changes 2025-12-30 15:50:43 +13:00
Mark Greene 0bd660f255 Revert changes 2025-12-30 15:48:44 +13:00
Mark Greene 488857b7d8 Merge branch 'blitzkit:main' into main 2025-12-30 15:45:38 +13:00
Mark Greene 5e4c5fc230 Fixed Provisions not affecting terrain resistances and added commented-out helper function to log provisions later if needed. 2025-12-30 15:43:16 +13:00
TrèsAbhi 7e6925772e fix: plural 2025-12-27 20:02:51 -06:00
TrèsAbhi b479c09cf8 feat: logs 2025-12-27 20:01:29 -06:00
TrèsAbhi eddc8168ba feat: helping reveal 2025-12-27 19:51:50 -06:00
TrèsAbhi 80dfc59017 feat: streaks in guesser 2025-12-27 19:39:10 -06:00
TrèsAbhi fdc0f34e08 feat: clear all provisions and consumables 2025-12-27 19:36:12 -06:00
TrèsAbhi c0fdf10eba fix: tiny compare table buttons 2025-12-27 19:33:17 -06:00
TrèsAbhi 2aba4da1af fix: selector 2025-12-27 19:26:16 -06:00
TrèsAbhi 581d889e9b feat: module selection 2025-12-27 19:21:22 -06:00
TrèsAbhi 6a280982d0 fix: remove ue code 2025-12-27 18:50:14 -06:00
TrèsAbhi 45c7d74160 revert: icon scale 2025-12-27 18:45:09 -06:00
Mark Greene 9e225d2093 Fixed Provison Button Sizes 2025-12-28 12:12:56 +13:00
Mark Greene d1001df3cf Add randomise function to modules 2025-12-28 10:06:53 +13:00
Mark Greene d28c56fe1c Add Randomise function to module selection 2025-12-28 10:04:21 +13:00
TrèsAbhi fe68ebf450 Merge pull request #189 from Hitjack007/main
Fix Turret chnage not affecting DPM
2025-12-27 04:17:26 +00:00
TrèsAbhi 18cc885869 feat: hide bug in exclaim
Removed redundant comment about fixing a bug.
2025-12-26 21:13:06 -06:00
Mark Greene 9d4e1a66a1 Fix Turret chnage not affecting DPM 2025-12-27 15:35:16 +13:00
TrèsAbhi de8d3396b1 fix: use normalized dvpl path 2025-12-16 12:35:56 -06:00
TrèsAbhi baaae612fd Merge branch 'main' into dev 2025-12-15 22:29:04 -06:00
TrèsAbhi 4b5a511216 fix: use resolve 2025-12-15 22:26:37 -06:00
TrèsAbhi 57dacddcfd fix: use resolve 2025-12-15 22:26:14 -06:00
TrèsAbhi a56665f3a3 Merge branch 'main' into dev 2025-12-15 22:24:41 -06:00
TrèsAbhi c27e903c31 New translations en.json (Chinese Simplified) (#187) 2025-12-15 22:24:06 -06:00
TrèsAbhi 476f180a1a New translations en.json (French) (#186) 2025-12-14 20:02:16 -06:00
TrèsAbhi b05e70faee feat: clear all provisions 2025-12-10 23:03:30 -06:00
TrèsAbhi 5c30169eca fix: canvas smooth resize 2025-12-10 22:57:21 -06:00
TrèsAbhi 1226ce89a7 fix: shallow testing 2025-12-10 17:46:58 -06:00
TrèsAbhi dcc8207fb6 fix: deconstructor 2025-12-10 17:31:03 -06:00
TrèsAbhi c50f40a887 fix: default 2025-12-10 17:15:35 -06:00
TrèsAbhi 85f7d420a0 feat: logs 2025-12-10 17:14:18 -06:00
TrèsAbhi 1aec1b2885 feat: add zip abilities 2025-12-10 17:13:12 -06:00
TrèsAbhi 51226c8503 Merge branch 'main' into dev 2025-12-10 16:54:49 -06:00
TrèsAbhi 407d00b25b Update index.astro 2025-12-05 09:35:05 -06:00
TrèsAbhi fb4fb926e8 fix: add boxShadow to Giveaway component for improved styling 2025-12-04 14:22:24 -06:00
TrèsAbhi 70b0df55b0 fix: add drop-shadow filter to Giveaway component image for better visibility 2025-12-04 14:21:32 -06:00
TrèsAbhi 7e8fd40c61 fix: format minutes and seconds in Giveaway component for better readability 2025-12-04 14:20:23 -06:00
TrèsAbhi 9286104391 feat: enhance Giveaway component with skeleton loading state 2025-12-04 14:19:35 -06:00
TrèsAbhi 814192c0b0 feat: add Giveaway component for Music Box event with countdown timer 2025-12-04 14:17:53 -06:00
TrèsAbhi 8fa6f87540 fix: update disclaimer for Christmas Garage Guide 2025 2025-12-04 12:29:50 -06:00
TrèsAbhi d265f0b0a1 fix: clarify Christmas Tree ornament set requirements in Christmas Garage Guide 2025 2025-12-03 18:29:32 -06:00
TrèsAbhi 9ccaade1fc fix: clarify Christmas Tree upgrade mechanics in Christmas Garage Guide 2025 2025-12-03 18:28:56 -06:00
TrèsAbhi 2bb5bb33c0 fix: enhance clarity on Christmas Tree upgrade benefits in Christmas Garage Guide 2025 2025-12-03 18:28:03 -06:00
TrèsAbhi e456063c27 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:54 -06:00
TrèsAbhi 7bc25f0722 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:12 -06:00
TrèsAbhi 6ed991d281 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:25:02 -06:00
GonnaHetzMe 2487e0eebf Update GitHub Actions to latest versions (#185) 2025-12-03 18:22:53 -06:00
TrèsAbhi 6cc44cdfee feat: add ArticlePlug component for Christmas 2025 promotion 2025-12-03 18:12:41 -06:00
TrèsAbhi eca26e1e79 feat: enhance Christmas Garage Guide 2025 with detailed mechanics and rewards 2025-12-03 18:01:05 -06:00
TrèsAbhi 5484a15071 fix: standardize import quotes and set maxWidth for PageWrapper 2025-12-03 17:51:19 -06:00
TrèsAbhi b58ca4f594 feat: move guide to guides 2025-12-03 17:49:16 -06:00
TrèsAbhi 7708e2c1db feat: add Christmas Garage Guide 2025 and update settings 2025-12-03 17:48:29 -06:00
TrèsAbhi de77e27d50 fix: max 25 seasons 2025-12-01 17:13:26 -06:00
TrèsAbhi e159583333 fix: use repos direct 2025-12-01 17:02:54 -06:00
TrèsAbhi bfcf183a6e feat: hide warning 2025-12-01 17:01:19 -06:00
TrèsAbhi 8c1bf450a8 fix: use map's ahs 2025-11-29 15:22:13 -06:00
TrèsAbhi 9ffc040723 feat: implement all methods 2025-11-29 15:16:09 -06:00
TrèsAbhi f33a73e1bb feat: zip reader 2025-11-29 14:34:06 -06:00
111 changed files with 3845 additions and 2166 deletions

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+6 -5
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@@ -16,10 +16,11 @@ on:
- blitzkit/assets-dev
default: blitzkit/assets
archive_url:
asset_source:
type: string
required: false
description: Archive URL to download instead of Steam client
description: "Archive URL or Steam to download (example: steam:APP_ID/DEPOT_ID or zip:URL_TO_ZIP)"
default: "steam:444200/444202"
schedule:
- cron: "0 2 * * *"
@@ -64,18 +65,18 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- run: bun run setup
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Build assets
run: bun run build:assets --all-targets --manual
run: bun run build:assets --all-targets --source=${{ github.event.inputs.asset_source || 'steam:444200/444202' }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+4 -4
View File
@@ -10,15 +10,15 @@ concurrency:
jobs:
build:
name: Build
name: Build bot
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
@@ -28,7 +28,7 @@ jobs:
run: bun run build:bot
- name: Archive build
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v5
with:
name: bot
path: dist/bot
+2 -2
View File
@@ -22,11 +22,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+1 -1
View File
@@ -42,7 +42,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -32,11 +32,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+2 -2
View File
@@ -24,11 +24,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
+4 -4
View File
@@ -35,14 +35,14 @@ env:
jobs:
build:
name: Build
name: Build website
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
@@ -53,7 +53,7 @@ jobs:
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
uses: actions/upload-pages-artifact@v4
with:
path: dist/website
+5
View File
@@ -17,6 +17,7 @@
"astrojs",
"astrolib",
"atgm",
"autocrop",
"Autoloader",
"Autoreloader",
"AYUV",
@@ -65,6 +66,7 @@
"deburr",
"decalmask",
"decompressor",
"décor",
"dedup",
"defence",
"degressive",
@@ -74,6 +76,7 @@
"DIDS",
"donotremove",
"drei",
"Droodles",
"dvpd",
"dvpl",
"DVPLCRC",
@@ -96,9 +99,11 @@
"gameplay",
"glsl",
"GLTF",
"GSOR",
"gtag",
"haha",
"Herdbreaker",
"Hetz",
"highp",
"iife",
"imgur",
+321 -60
View File
@@ -1,11 +1,13 @@
{
"lockfileVersion": 1,
"configVersion": 0,
"workspaces": {
"": {
"name": "blitzkit",
"dependencies": {
"@prisma/client": "^6.18.0",
"prisma": "^6.18.0",
"sharp": "^0.34.5",
"typescript": "^5.9.3",
},
},
@@ -25,25 +27,26 @@
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/themes": "^3.2.1",
"@radix-ui/themes": "^3.3.0",
"@resvg/resvg-js": "^2.6.2",
"@types/adm-zip": "^0.5.7",
"@types/bun": "^1.3.9",
"@types/lodash-es": "^4.17.12",
"@types/markdown-escape": "^1.1.3",
"@types/react": "^19.2.2",
"@types/react": "^19.2.14",
"adm-zip": "^0.5.16",
"bepaint": "^0.1.0-beta.3",
"discord.js": "^14.22.1",
"dotenv": "^17.2.2",
"discord.js": "^14.25.1",
"dotenv": "^17.3.1",
"fuzzysort": "^3.1.0",
"lodash-es": "^4.17.21",
"lodash-es": "^4.17.23",
"markdown-escape": "^2.0.0",
"pickleparser": "^0.2.1",
"prisma": "^6.17.1",
"prisma": "^6.19.2",
"protobufjs": "^7.5.4",
"react": "^19.2.0",
"satori": "^0.18.3",
"sharp": "^0.34.4",
"react": "^19.2.4",
"satori": "^0.18.4",
"sharp": "^0.34.5",
},
},
"packages/closed": {
@@ -122,6 +125,7 @@
"steam-user": "^5.2.3",
"three": "^0.180.0",
"ts-proto": "^2.7.7",
"unzipit": "^1.4.3",
"yaml": "^2.8.1",
},
},
@@ -160,12 +164,13 @@
"compare-versions": "^6.1.1",
"fuzzysort": "^3.1.0",
"immer": "^10.1.3",
"jimp": "^1.6.0",
"lodash-es": "^4.17.21",
"markdown-to-jsx": "^7.7.13",
"pwa-install-handler": "^2.6.3",
"quicklime": "^1.2.0",
"react": "^19.2.0",
"react-dom": "^19.2.0",
"react": "^19.2.4",
"react-dom": "^19.2.4",
"react-promise-suspense": "^0.3.4",
"three": "^0.180.0",
"three-stdlib": "^2.36.0",
@@ -409,15 +414,15 @@
"@dimforge/rapier3d-compat": ["@dimforge/[email protected]", "", {}, "sha512-uekIGetywIgopfD97oDL5PfeezkFpNhwlzlaEYNOA0N6ghdsOvh/HYjSMek5Q2O1PYvRSDFcqFVJl4r4ZBwOow=="],
"@discordjs/builders": ["@discordjs/[email protected]1.3", "", { "dependencies": { "@discordjs/formatters": "^0.6.1", "@discordjs/util": "^1.1.1", "@sapphire/shapeshift": "^4.0.0", "discord-api-types": "^0.38.16", "fast-deep-equal": "^3.1.3", "ts-mixer": "^6.0.4", "tslib": "^2.6.3" } }, "sha512-p3kf5eV49CJiRTfhtutUCeivSyQ/l2JlKodW1ZquRwwvlOWmG9+6jFShX6x8rUiYhnP6wKI96rgN/SXMy5e5aw=="],
"@discordjs/builders": ["@discordjs/[email protected]3.1", "", { "dependencies": { "@discordjs/formatters": "^0.6.2", "@discordjs/util": "^1.2.0", "@sapphire/shapeshift": "^4.0.0", "discord-api-types": "^0.38.33", "fast-deep-equal": "^3.1.3", "ts-mixer": "^6.0.4", "tslib": "^2.6.3" } }, "sha512-cOU0UDHc3lp/5nKByDxkmRiNZBpdp0kx55aarbiAfakfKJHlxv/yFW1zmIqCAmwH5CRlrH9iMFKJMpvW4DPB+w=="],
"@discordjs/collection": ["@discordjs/[email protected]", "", {}, "sha512-SVb428OMd3WO1paV3rm6tSjM4wC+Kecaa1EUGX7vc6/fddvw/6lg90z4QtCqm21zvVe92vMMDt9+DkIvjXImQQ=="],
"@discordjs/formatters": ["@discordjs/[email protected].1", "", { "dependencies": { "discord-api-types": "^0.38.1" } }, "sha512-5cnX+tASiPCqCWtFcFslxBVUaCetB0thvM/JyavhbXInP1HJIEU+Qv/zMrnuwSsX3yWH2lVXNJZeDK3EiP4HHg=="],
"@discordjs/formatters": ["@discordjs/[email protected].2", "", { "dependencies": { "discord-api-types": "^0.38.33" } }, "sha512-y4UPwWhH6vChKRkGdMB4odasUbHOUwy7KL+OVwF86PvT6QVOwElx+TiI1/6kcmcEe+g5YRXJFiXSXUdabqZOvQ=="],
"@discordjs/rest": ["@discordjs/[email protected]", "", { "dependencies": { "@discordjs/collection": "^2.1.1", "@discordjs/util": "^1.1.1", "@sapphire/async-queue": "^1.5.3", "@sapphire/snowflake": "^3.5.3", "@vladfrangu/async_event_emitter": "^2.4.6", "discord-api-types": "^0.38.16", "magic-bytes.js": "^1.10.0", "tslib": "^2.6.3", "undici": "6.21.3" } }, "sha512-RDYrhmpB7mTvmCKcpj+pc5k7POKszS4E2O9TYc+U+Y4iaCP+r910QdO43qmpOja8LRr1RJ0b3U+CqVsnPqzf4w=="],
"@discordjs/util": ["@discordjs/util@1.1.1", "", {}, "sha512-eddz6UnOBEB1oITPinyrB2Pttej49M9FZQY8NxgEvc3tq6ZICZ19m70RsmzRdDHk80O9NoYN/25AqJl8vPVf/g=="],
"@discordjs/util": ["@discordjs/util@1.2.0", "", { "dependencies": { "discord-api-types": "^0.38.33" } }, "sha512-3LKP7F2+atl9vJFhaBjn4nOaSWahZ/yWjOvA4e5pnXkt2qyXRCHLxoBQy81GFtLGCq7K9lPm9R517M1U+/90Qg=="],
"@discordjs/ws": ["@discordjs/[email protected]", "", { "dependencies": { "@discordjs/collection": "^2.1.0", "@discordjs/rest": "^2.5.1", "@discordjs/util": "^1.1.0", "@sapphire/async-queue": "^1.5.2", "@types/ws": "^8.5.10", "@vladfrangu/async_event_emitter": "^2.2.4", "discord-api-types": "^0.38.1", "tslib": "^2.6.2", "ws": "^8.17.0" } }, "sha512-wPlQDxEmlDg5IxhJPuxXr3Vy9AjYq5xCvFWGJyD7w7Np8ZGu+Mc+97LCoEc/+AYCo2IDpKioiH0/c/mj5ZR9Uw=="],
@@ -441,7 +446,7 @@
"@emmetio/stream-reader-utils": ["@emmetio/[email protected]", "", {}, "sha512-ZsZ2I9Vzso3Ho/pjZFsmmZ++FWeEd/txqybHTm4OgaZzdS8V9V/YYWQwg5TC38Z7uLWUV1vavpLLbjJtKubR1A=="],
"@emnapi/runtime": ["@emnapi/runtime@1.5.0", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-97/BJ3iXHww3djw6hYIfErCZFee7qCtrneuLa20UXFCOTCfBM2cvQHjWJ2EG0s0MtdNwInarqCTz35i4wWXHsQ=="],
"@emnapi/runtime": ["@emnapi/runtime@1.8.1", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-mehfKSMWjjNol8659Z8KxEMrdSJDDot5SXMq00dM8BN4o+CLNXQ0xH2V7EchNHV4RmbZLmmPdEaXZc5H2FXmDg=="],
"@esbuild/aix-ppc64": ["@esbuild/[email protected]", "", { "os": "aix", "cpu": "ppc64" }, "sha512-0NFWnA+7l41irNuaSVlLfgNT12caWJVLzp5eAVhZ0z1qpxbockccEt3s+149rE64VUI3Ml2zt8Nv5JVc4QXTsw=="],
@@ -513,49 +518,109 @@
"@img/colour": ["@img/[email protected]", "", {}, "sha512-A5P/LfWGFSl6nsckYtjw9da+19jB8hkJ6ACTGcDfEJ0aE+l2n2El7dsVM7UVHZQ9s2lmYMWlrS21YLy2IR1LUw=="],
"@img/sharp-darwin-arm64": ["@img/[email protected].4", "", { "optionalDependencies": { "@img/sharp-libvips-darwin-arm64": "1.2.3" }, "os": "darwin", "cpu": "arm64" }, "sha512-sitdlPzDVyvmINUdJle3TNHl+AG9QcwiAMsXmccqsCOMZNIdW2/7S26w0LyU8euiLVzFBL3dXPwVCq/ODnf2vA=="],
"@img/sharp-darwin-arm64": ["@img/[email protected].5", "", { "optionalDependencies": { "@img/sharp-libvips-darwin-arm64": "1.2.4" }, "os": "darwin", "cpu": "arm64" }, "sha512-imtQ3WMJXbMY4fxb/Ndp6HBTNVtWCUI0WdobyheGf5+ad6xX8VIDO8u2xE4qc/fr08CKG/7dDseFtn6M6g/r3w=="],
"@img/sharp-darwin-x64": ["@img/[email protected].4", "", { "optionalDependencies": { "@img/sharp-libvips-darwin-x64": "1.2.3" }, "os": "darwin", "cpu": "x64" }, "sha512-rZheupWIoa3+SOdF/IcUe1ah4ZDpKBGWcsPX6MT0lYniH9micvIU7HQkYTfrx5Xi8u+YqwLtxC/3vl8TQN6rMg=="],
"@img/sharp-darwin-x64": ["@img/[email protected].5", "", { "optionalDependencies": { "@img/sharp-libvips-darwin-x64": "1.2.4" }, "os": "darwin", "cpu": "x64" }, "sha512-YNEFAF/4KQ/PeW0N+r+aVVsoIY0/qxxikF2SWdp+NRkmMB7y9LBZAVqQ4yhGCm/H3H270OSykqmQMKLBhBJDEw=="],
"@img/sharp-libvips-darwin-arm64": ["@img/[email protected].3", "", { "os": "darwin", "cpu": "arm64" }, "sha512-QzWAKo7kpHxbuHqUC28DZ9pIKpSi2ts2OJnoIGI26+HMgq92ZZ4vk8iJd4XsxN+tYfNJxzH6W62X5eTcsBymHw=="],
"@img/sharp-libvips-darwin-arm64": ["@img/[email protected].4", "", { "os": "darwin", "cpu": "arm64" }, "sha512-zqjjo7RatFfFoP0MkQ51jfuFZBnVE2pRiaydKJ1G/rHZvnsrHAOcQALIi9sA5co5xenQdTugCvtb1cuf78Vf4g=="],
"@img/sharp-libvips-darwin-x64": ["@img/[email protected].3", "", { "os": "darwin", "cpu": "x64" }, "sha512-Ju+g2xn1E2AKO6YBhxjj+ACcsPQRHT0bhpglxcEf+3uyPY+/gL8veniKoo96335ZaPo03bdDXMv0t+BBFAbmRA=="],
"@img/sharp-libvips-darwin-x64": ["@img/[email protected].4", "", { "os": "darwin", "cpu": "x64" }, "sha512-1IOd5xfVhlGwX+zXv2N93k0yMONvUlANylbJw1eTah8K/Jtpi15KC+WSiaX/nBmbm2HxRM1gZ0nSdjSsrZbGKg=="],
"@img/sharp-libvips-linux-arm": ["@img/[email protected].3", "", { "os": "linux", "cpu": "arm" }, "sha512-x1uE93lyP6wEwGvgAIV0gP6zmaL/a0tGzJs/BIDDG0zeBhMnuUPm7ptxGhUbcGs4okDJrk4nxgrmxpib9g6HpA=="],
"@img/sharp-libvips-linux-arm": ["@img/[email protected].4", "", { "os": "linux", "cpu": "arm" }, "sha512-bFI7xcKFELdiNCVov8e44Ia4u2byA+l3XtsAj+Q8tfCwO6BQ8iDojYdvoPMqsKDkuoOo+X6HZA0s0q11ANMQ8A=="],
"@img/sharp-libvips-linux-arm64": ["@img/[email protected].3", "", { "os": "linux", "cpu": "arm64" }, "sha512-I4RxkXU90cpufazhGPyVujYwfIm9Nk1QDEmiIsaPwdnm013F7RIceaCc87kAH+oUB1ezqEvC6ga4m7MSlqsJvQ=="],
"@img/sharp-libvips-linux-arm64": ["@img/[email protected].4", "", { "os": "linux", "cpu": "arm64" }, "sha512-excjX8DfsIcJ10x1Kzr4RcWe1edC9PquDRRPx3YVCvQv+U5p7Yin2s32ftzikXojb1PIFc/9Mt28/y+iRklkrw=="],
"@img/sharp-libvips-linux-ppc64": ["@img/[email protected].3", "", { "os": "linux", "cpu": "ppc64" }, "sha512-Y2T7IsQvJLMCBM+pmPbM3bKT/yYJvVtLJGfCs4Sp95SjvnFIjynbjzsa7dY1fRJX45FTSfDksbTp6AGWudiyCg=="],
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"@img/sharp-libvips-linux-s390x": ["@img/sharp-libvips-linux-s390x@1.2.3", "", { "os": "linux", "cpu": "s390x" }, "sha512-RgWrs/gVU7f+K7P+KeHFaBAJlNkD1nIZuVXdQv6S+fNA6syCcoboNjsV2Pou7zNlVdNQoQUpQTk8SWDHUA3y/w=="],
"@img/sharp-libvips-linux-riscv64": ["@img/sharp-libvips-linux-riscv64@1.2.4", "", { "os": "linux", "cpu": "none" }, "sha512-oVDbcR4zUC0ce82teubSm+x6ETixtKZBh/qbREIOcI3cULzDyb18Sr/Wcyx7NRQeQzOiHTNbZFF1UwPS2scyGA=="],
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"ndarray-pixels/sharp/semver": ["[email protected]", "", { "bin": { "semver": "bin/semver.js" } }, "sha512-RF0Fw+rO5AMf9MAyaRXI4AV0Ulj5lMHqVxxdSgiVbixSCXoEmmX/jk0CuJw4+3SqroYO9VoUh+HcuJivvtJemA=="],
"readable-web-to-node-stream/readable-stream/string_decoder": ["[email protected]", "", { "dependencies": { "safe-buffer": "~5.2.0" } }, "sha512-hkRX8U1WjJFd8LsDJ2yQ/wWWxaopEsABU1XfkM8A+j0+85JAGppt16cr1Whg6KIbb4okU6Mql6BOj+uup/wKeA=="],
"steam-appticket/protobufjs/@types/long": ["@types/[email protected]", "", {}, "sha512-MqTGEo5bj5t157U6fA/BiDynNkn0YknVdh48CMPkTSpFTVmvao5UQmm7uEF6xBEo7qIMAlY/JSleYaE6VOdpaA=="],
"steam-appticket/protobufjs/long": ["[email protected]", "", {}, "sha512-XsP+KhQif4bjX1kbuSiySJFNAehNxgLb6hPRGJ9QsUr8ajHkuXGdrHmFUTUUXhDwVX2R5bY4JNZEwbUiMhV+MA=="],
@@ -2863,18 +3120,22 @@
"yaml-language-server/vscode-languageserver/vscode-languageserver-protocol": ["[email protected]", "", { "dependencies": { "vscode-jsonrpc": "6.0.0", "vscode-languageserver-types": "3.16.0" } }, "sha512-sdeUoAawceQdgIfTI+sdcwkiK2KU+2cbEYA0agzM2uqaUy2UpnnGHtWTHVEtS0ES4zHU0eMFRGN+oQgDxlD66A=="],
"@blitzkit/bot/prisma/@prisma/config/effect": ["[email protected]", "", { "dependencies": { "@standard-schema/spec": "^1.0.0", "fast-check": "^3.23.1" } }, "sha512-N39iBk0K71F9nb442TLbTkjl24FLUzuvx2i1I2RsEAQsdAdUTuUoW0vlfUXgkMTUOnYqKnWcFfqw4hK4Pw27hg=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/debug": ["@prisma/[email protected]", "", {}, "sha512-lFnEZsLdFLmEVCVNdskLDCL8Uup41GDfU0LUfquw+ercJC8ODTuL0WNKgOKmYxCJVvFwf0OuZBzW99DuWmoH2A=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/debug": ["@prisma/debug@6.17.1", "", {}, "sha512-Vf7Tt5Wh9XcndpbmeotuqOMLWPTjEKCsgojxXP2oxE1/xYe7PtnP76hsouG9vis6fctX+TxgmwxTuYi/+xc7dQ=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/engines-version": ["@prisma/engines-version@7.1.1-3.c2990dca591cba766e3b7ef5d9e8a84796e47ab7", "", {}, "sha512-03bgb1VD5gvuumNf+7fVGBzfpJPjmqV423l/WxsWk2cNQ42JD0/SsFBPhN6z8iAvdHs07/7ei77SKu7aZfq8bA=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/engines-version": ["@prisma/engines-version@6.17.1-1.272a37d34178c2894197e17273bf937f25acdeac", "", {}, "sha512-17140E3huOuD9lMdJ9+SF/juOf3WR3sTJMVyyenzqUPbuH+89nPhSWcrY+Mf7tmSs6HvaO+7S+HkELinn6bhdg=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/fetch-engine": ["@prisma/[email protected]", "", { "dependencies": { "@prisma/debug": "6.19.2", "@prisma/engines-version": "7.1.1-3.c2990dca591cba766e3b7ef5d9e8a84796e47ab7", "@prisma/get-platform": "6.19.2" } }, "sha512-h4Ff4Pho+SR1S8XerMCC12X//oY2bG3Iug/fUnudfcXEUnIeRiBdXHFdGlGOgQ3HqKgosTEhkZMvGM9tWtYC+Q=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/fetch-engine": ["@prisma/fetch-engine@6.17.1", "", { "dependencies": { "@prisma/debug": "6.17.1", "@prisma/engines-version": "6.17.1-1.272a37d34178c2894197e17273bf937f25acdeac", "@prisma/get-platform": "6.17.1" } }, "sha512-AYZiHOs184qkDMiTeshyJCtyL4yERkjfTkJiSJdYuSfc24m94lTNL5+GFinZ6vVz+ktX4NJzHKn1zIFzGTWrWg=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/get-platform": ["@prisma/get-platform@6.19.2", "", { "dependencies": { "@prisma/debug": "6.19.2" } }, "sha512-PGLr06JUSTqIvztJtAzIxOwtWKtJm5WwOG6xpsgD37Rc84FpfUBGLKz65YpJBGtkRQGXTYEFie7pYALocC3MtA=="],
"@blitzkit/bot/prisma/@prisma/engines/@prisma/get-platform": ["@prisma/[email protected]", "", { "dependencies": { "@prisma/debug": "6.17.1" } }, "sha512-AKEn6fsfz0r482S5KRDFlIGEaq9wLNcgalD1adL+fPcFFblIKs1sD81kY/utrHdqKuVC6E1XSRpegDK3ZLL4Qg=="],
"astro/sharp/@img/sharp-wasm32/@emnapi/runtime": ["@emnapi/[email protected]", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-97/BJ3iXHww3djw6hYIfErCZFee7qCtrneuLa20UXFCOTCfBM2cvQHjWJ2EG0s0MtdNwInarqCTz35i4wWXHsQ=="],
"boxen/string-width/strip-ansi/ansi-regex": ["[email protected]", "", {}, "sha512-Bq3SmSpyFHaWjPk8If9yc6svM8c56dB5BAtW4Qbw5jHTwwXXcTLoRMkpDJp6VL0XzlWaCHTXrkFURMYmD0sLqg=="],
"favilib/sharp/@img/sharp-wasm32/@emnapi/runtime": ["@emnapi/[email protected]", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-97/BJ3iXHww3djw6hYIfErCZFee7qCtrneuLa20UXFCOTCfBM2cvQHjWJ2EG0s0MtdNwInarqCTz35i4wWXHsQ=="],
"ndarray-pixels/sharp/@img/sharp-wasm32/@emnapi/runtime": ["@emnapi/[email protected]", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-97/BJ3iXHww3djw6hYIfErCZFee7qCtrneuLa20UXFCOTCfBM2cvQHjWJ2EG0s0MtdNwInarqCTz35i4wWXHsQ=="],
"widest-line/string-width/strip-ansi/ansi-regex": ["[email protected]", "", {}, "sha512-Bq3SmSpyFHaWjPk8If9yc6svM8c56dB5BAtW4Qbw5jHTwwXXcTLoRMkpDJp6VL0XzlWaCHTXrkFURMYmD0sLqg=="],
"yaml-language-server/vscode-languageserver/vscode-languageserver-protocol/vscode-jsonrpc": ["[email protected]", "", {}, "sha512-wnJA4BnEjOSyFMvjZdpiOwhSq9uDoK8e/kpRJDTaMYzwlkrhG1fwDIZI94CLsLzlCK5cIbMMtFlJlfR57Lavmg=="],
+44 -16
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@@ -1,19 +1,47 @@
# BlitzKit Credits
BlitzKit is a one man band **TrèsAbhi** but I am far from solo.
BlitzKit is a one man band **TrèsAbhi** but I am far from solo. Helpers, in the order of contribution over time:
| Role | People |
| ------------------------------ | ------------------------------ |
| Bot verification | S0AP |
| General testing | Prince_NA |
| Bot advertisement platform | S0AP |
| Bot rendering pipeline | Vovko |
| Game asset decompression | Maddox |
| Game 3D model parsing | Pyogenics |
| Game file layout | Aeson |
| 3-caliber rule edge cases | Minitelrose, ChickenMan7777 |
| Embed UX | \_34, HisRoyalFatness, Synx |
| Tankopedia pre-release testing | [OPTML], Aeson, \_34, xkdkw |
| Website advertisement platform | Aeson |
| Compare pre-release testing | [OPTML] |
| Redacted | GonnaHetzMe |
### S0AP
BlitzKit Discord bot verification, testing, advertisement, and the initial encouragement to create BlitzKit.
### Prince_NA
BlitzKit Discord bot and website testing and general advise.
### Vovko
BlitzKit Discord bot and website rendering pipeline.
### Maddox
Game file decompression.
### Pyogenics
Game 3D model parsing.
### Aeson
Game file layout, general advise, advertisement, and Tankopedia pre-release testing.
### Minitelrose, ChickenMan7777
3-caliber rule edge cases.
### HisRoyalFatness, Synx
Embed UX.
### [OPTML] clan, \_34, xkdkw, Droodles Blitz
Tankopedia pre-release testing.
### GonnaHetzMe
Redacted by request.
### Mark Greene
GitHub contributor on bug fixes and feature additions.
+14
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@@ -0,0 +1,14 @@
# BlitzKit 1.29.10
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Combined game mode passive and active abilities into a single dropdown
- [Mark Greene] Added tier filters to the Guess game
- Changing tiers will break your streak
## Fixes
- [Mark Greene] module damage is now properly shown when sorting with it in the tank search
- Duplicate abilities in the tank filters are now removed
+5
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@@ -0,0 +1,5 @@
# BlitzKit 1.29.11
## Fixes
- The Guesser game's toolbar now scales properly with screen size
+14
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@@ -0,0 +1,14 @@
# BlitzKit 1.29.12
## Fixes
- BlitzKit no longer uses BlitzStars for tank averages for some commands
- BlitzKit Performance was created to completely replace BlitzStars but BlitzStars was still used for some older commands
- But since BlitzStars keeps having downtime, it has been completely removed
- Upgraded all dependencies to the latest versions
- The replay command is now properly localized across all languages
- Special Chinese characters are now properly handled
- Commands are now registered synchronously, allowing errors to reveal their exact origins
- Error handling now properly exists the process after logging the error
- The bot now uses Discord's new `clientReady` instead of the ambiguous `ready` event
- Both the armor and model extractors now use the new BlitzKit `SteamVFS`
+20
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@@ -0,0 +1,20 @@
# BlitzKit 1.29.13
## Features
- The screenshot button now automatically crops your image so you don't have excessive blank space all around
- Increased the max zoom out distance in Tankopedia to 50m
## Fixes
- Turrets in Tankopedia now stay within a range of -180 and +180 degrees
- Tanks with transparency like the T34 and Herdbreaker are now properly rendered
- This will take a few days to roll out for all tanks (see screenshots below for the fixed models)
- High End Consumables now give a 33% boost instead of 70%
- Static Armor now properly deselects all irrelevant armor plates
- Removed a few debug loggers left behind
- Static Armor now properly rerenders armor plates when their thicknesses are changed
- The Ricochet Visualizer now stays in place when dragging around on mobile
- Reduced the text in the Tankopedia Compare segmented display to fit on smaller screens
- Sorting by tertiary shells no longer crashes for some tanks
- The Tank Filters are now left aligned on smaller screens for readability
+11
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@@ -0,0 +1,11 @@
# BlitzKit 1.29.14
## Changes
- BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API
- Disabled the following commands:
- `/stats`
- `/today`
- `/breakdown`
- `/evolution`
- `/full-stats`
+5
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@@ -0,0 +1,5 @@
# BlitzKit 1.29.7
## Features
- Re-introduced the ability to deploy BlitzKit OpenTests
+19
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@@ -0,0 +1,19 @@
# BlitzKit 1.29.8
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Added an option to clear provisions and consumables from all tanks in Compare
- Added the ability to choose stock turrets and guns in Mixer if a tank has any
- Added streaks to Guesser
- Introduced an option to partially reveal tanks in Guesser
- This removes the darkness effect but keeps the name hidden
- This will reset your streak to 0
- Regardless of getting the right guess on the tank's name, your response will be counted as incorrect if partially revealed
## Fixes
- The Tankopedia now smoothly resizes when enlarging on interaction
- [Mark Greene] Stock turrets now correctly mount the corresponding stock gun
- The consumable and provision buttons in Compare are no longer tiny
+14
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@@ -0,0 +1,14 @@
# BlitzKit 1.29.9
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Reworked tank search filters to be far more compact to make way for new filters
- [Mark Greene] Added the ability to filter tanks by consumables
- Added the ability to filter tanks by provisions and game-mode abilities and powers
## Fixes
- Consumable and provision icons in Compare are now properly sized
- [Mark Greene] Provisions now properly affect terrain resistances
+57
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@@ -0,0 +1,57 @@
# Christmas Garage Guide 2025
This content was pre-recorded on a test server and the version you may see may not be the same. Please see [the official WoTB portal](https://wotblitz.com/) for the most up-to-date information.
The holiday season has arrived, and this year the celebrations spill directly into your garage, transforming the familiar space into a festive hub filled with activities, rewards, and seasonal flair. Instead of just offering decorations or a visual makeover, this event brings a full set of mechanics that turn everyday battles into a steady stream of progress. Whether you’re aiming for bonuses, collectibles, or new tanks, the garage is designed to make every match feel like part of a larger holiday journey.
![](https://i.imgur.com/HmbDw0x.jpeg)
## The Music Box
The familiar Snow Globes are absent this year, replaced entirely by **Music Boxes**, which act as the new way to try your luck for seasonal rewards. They behave similarly to the Snow Globes and give you a chance to obtain various items, including a shot at the brand-new **[GSOR the TANK](https://blitzkit.app/tanks/gsor-the-tank/)**. But this time around, **they do not guarantee a tank every single time.** But as a bonus, the Music Box guarantees you will not receive duplicate tanks. Once you have a tank, the Music Box will try its best to give you a different one each time.
![](https://i.imgur.com/sxYV77L.jpeg)
## Win Battles, Earn Rewards
Each victory during the event rewards you with **3 Hot Coffees**, a seasonal currency that serves as the backbone of the progression system. These coffees can be exchanged for a variety of Festive Town rewards, giving you reasons to keep pushing through battles even if you’re just casually playing.
![](https://i.imgur.com/MXGxejz.jpeg)
With the coffees, you’ll also be able to claim **2 tank certificates**, one for **tier VII** vehicles and another covering **tier IX–X** options.
The tier VII pool includes the [E 25](https://blitzkit.app/tanks/e-25), [CS-52 LIS](https://blitzkit.app/tanks/cs-52-lis), [AMX 13 57](https://blitzkit.app/tanks/amx-13-57), [Steyr WT](https://blitzkit.app/tanks/steyr-wt), [Kunze Panzer](https://blitzkit.app/tanks/kunze-panzer), and [Super Hellcat](https://blitzkit.app/tanks/super-hellcat). Meanwhile, the tier IX–X certificate gives access to higher-tier picks like the [121B](https://blitzkit.app/tanks/121b), [AMX 30 B](https://blitzkit.app/tanks/amx-30-b), [Obj. 260](https://blitzkit.app/tanks/obj-260), [Char Futur 4](https://blitzkit.app/tanks/char-futur-4), [TL-7-120](https://blitzkit.app/tanks/tl-7-120), and [Object 452K](https://blitzkit.app/tanks/object-452k).
![](https://i.imgur.com/lxr7PE9.png)
## Upgrade Your Christmas Tree
Golden tokens allow you to upgrade your Christmas Tree through **four distinct stages**, each bringing your garage closer to its fully decorated holiday form.
![](https://i.imgur.com/bcmQE8T.jpeg)
As the tree grows, additional ornament slots open up, eight in total, which appear on the left side of your screen. These slots give you more room to customize the look of your garage and make the tree feel like something you’ve built up piece by piece over the course of the event. Each new ornament adds to the atmosphere, making the progression feel both cosmetic and rewarding.
A fully decorated tree grants up to **+25% silver** per battle, turning your regular gameplay into a more profitable experience without requiring extra effort. Ensure all your ornaments come from the same set to unlock the full potential of the tree (all left, all middle, or all right).
![](https://i.imgur.com/MMbyYLn.jpeg)
## Upgrade Your Yuletide Stall
Your golden tokens can also be invested into upgrading the **Yuletide Stall**, another element of the garage that evolves as you level it up. Each upgrade unlocks new rewards, giving you incentives to distribute your tokens across different attractions instead of focusing on only one. The stall begins in a simple state, but after upgrades it transforms visually and functionally, becoming a more vibrant part of your garage.
![](https://i.imgur.com/AONZN5O.jpeg)
Each upgrade unlocks a tier worth of rewards that you can claim in exchange for Free XP, Gold, Silver, and more Hot Coffees!
![](https://i.imgur.com/8fNy0Yj.png)
## Upgrade Your Shooting Gallery
Another upgradeable area is the **Shooting Gallery**, which contributes its own set of rewards as it levels up. Enhancing the gallery expands your options for exchanging mastery badges, making those badges more useful during the event than they usually are.
![](https://i.imgur.com/Rj1WNCE.jpeg)
![](https://i.imgur.com/GAUd2uR.png)
Consider yourselves debriefed. Happy holidays!
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+3 -2
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@@ -1,6 +1,6 @@
{
"name": "blitzkit",
"version": "1.29.6",
"version": "1.29.14",
"license": "BlitzKit License",
"private": true,
"scripts": {
@@ -13,7 +13,7 @@
"build:catalogitemaccesssor": "cd packages/scripts && bun run build:catalogitemaccesssor",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"build:app": "cd packages/app && bun run build",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"dev:bot": "bun run build:bot --dev && bun start:bot --dev",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website && bun run dev",
@@ -45,6 +45,7 @@
"dependencies": {
"@prisma/client": "^6.18.0",
"prisma": "^6.18.0",
"sharp": "^0.34.5",
"typescript": "^5.9.3"
}
}
+11 -11
View File
@@ -356,9 +356,9 @@ checksum = "1fd0f2584146f6f2ef48085050886acf353beff7305ebd1ae69500e27c67f64b"
[[package]]
name = "bytes"
version = "1.10.1"
version = "1.11.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d71b6127be86fdcfddb610f7182ac57211d4b18a3e9c82eb2d17662f2227ad6a"
checksum = "1e748733b7cbc798e1434b6ac524f0c1ff2ab456fe201501e6497c8417a4fc33"
dependencies = [
"serde",
]
@@ -2105,9 +2105,9 @@ checksum = "72ef4a56884ca558e5ddb05a1d1e7e1bfd9a68d9ed024c21704cc98872dae1bb"
[[package]]
name = "num-conv"
version = "0.1.0"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "51d515d32fb182ee37cda2ccdcb92950d6a3c2893aa280e540671c2cd0f3b1d9"
checksum = "cf97ec579c3c42f953ef76dbf8d55ac91fb219dde70e49aa4a6b7d74e9919050"
[[package]]
name = "num-traits"
@@ -3907,30 +3907,30 @@ dependencies = [
[[package]]
name = "time"
version = "0.3.44"
version = "0.3.47"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "91e7d9e3bb61134e77bde20dd4825b97c010155709965fedf0f49bb138e52a9d"
checksum = "743bd48c283afc0388f9b8827b976905fb217ad9e647fae3a379a9283c4def2c"
dependencies = [
"deranged",
"itoa",
"num-conv",
"powerfmt",
"serde",
"serde_core",
"time-core",
"time-macros",
]
[[package]]
name = "time-core"
version = "0.1.6"
version = "0.1.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "40868e7c1d2f0b8d73e4a8c7f0ff63af4f6d19be117e90bd73eb1d62cf831c6b"
checksum = "7694e1cfe791f8d31026952abf09c69ca6f6fa4e1a1229e18988f06a04a12dca"
[[package]]
name = "time-macros"
version = "0.2.24"
version = "0.2.27"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "30cfb0125f12d9c277f35663a0a33f8c30190f4e4574868a330595412d34ebf3"
checksum = "2e70e4c5a0e0a8a4823ad65dfe1a6930e4f4d756dcd9dd7939022b5e8c501215"
dependencies = [
"num-conv",
"time-core",
+10 -9
View File
@@ -4,25 +4,26 @@
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/themes": "^3.2.1",
"@radix-ui/themes": "^3.3.0",
"@resvg/resvg-js": "^2.6.2",
"@types/adm-zip": "^0.5.7",
"@types/bun": "^1.3.9",
"@types/lodash-es": "^4.17.12",
"@types/markdown-escape": "^1.1.3",
"@types/react": "^19.2.2",
"@types/react": "^19.2.14",
"adm-zip": "^0.5.16",
"bepaint": "^0.1.0-beta.3",
"discord.js": "^14.22.1",
"dotenv": "^17.2.2",
"discord.js": "^14.25.1",
"dotenv": "^17.3.1",
"fuzzysort": "^3.1.0",
"lodash-es": "^4.17.21",
"lodash-es": "^4.17.23",
"markdown-escape": "^2.0.0",
"pickleparser": "^0.2.1",
"prisma": "^6.17.1",
"prisma": "^6.19.2",
"protobufjs": "^7.5.4",
"react": "^19.2.0",
"satori": "^0.18.3",
"sharp": "^0.34.4"
"react": "^19.2.4",
"satori": "^0.18.4",
"sharp": "^0.34.5"
},
"private": true,
"scripts": {
+4 -4
View File
@@ -1,7 +1,7 @@
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import {
COMMANDS_RAW,
commandsArray,
type CommandRegistry,
} from "../events/interactionCreate";
@@ -35,7 +35,7 @@ export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
if (subcommand === "commands") {
return `${strings.bot.commands.about.subcommands.commands.body}${(
await Promise.all(COMMANDS_RAW)
await Promise.all(commandsArray)
)
.sort((a, b) =>
(a.command.name_localizations?.[interaction.locale] ??
@@ -43,7 +43,7 @@ export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
(b.command.name_localizations?.[interaction.locale] ??
b.command.name)
? -1
: 1
: 1,
)
.map(
(registry) =>
@@ -54,7 +54,7 @@ export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
registry.command.description_localizations?.[
interaction.locale
] ?? registry.command.description
}`
}`,
)
.join("\n")}`;
}
+33 -36
View File
@@ -1,49 +1,46 @@
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
import { addPeriodicFilterOptions } from '../../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../../core/discord/autocompleteUsername';
import { buttonRefresh } from '../../core/discord/buttonRefresh';
import { commandToURL } from '../../core/discord/commandToURL';
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../../events/interactionCreate';
import { renderBreakdown } from './render';
import { addPeriodicFilterOptions } from "../../core/discord/addPeriodicFilterOptions";
import { addUsernameChoices } from "../../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../../core/discord/createLocalizedCommand";
import { getFiltersFromButton } from "../../core/discord/getFiltersFromButton";
import { resolvePeriodFromButton } from "../../core/discord/resolvePeriodFromButton";
import { resolvePlayerFromButton } from "../../core/discord/resolvePlayerFromButton";
import { translator } from "../../core/localization/translator";
import type { CommandRegistry } from "../../events/interactionCreate";
import { renderBreakdown } from "./render";
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
createLocalizedCommand("breakdown"),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
const { strings } = translator(interaction.locale);
return strings.bot.commands.dead;
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
// const player = await resolvePlayerFromCommand(interaction);
// const period = resolvePeriodFromCommand(player.region, interaction);
// const filters = await getFiltersFromCommand(interaction);
// const path = commandToURL(interaction, {
// ...player,
// ...getCustomPeriodParams(interaction),
// ...filters,
// });
// return [
// ...(await renderBreakdown(
// player,
// period,
// filters,
// interaction.locale,
// )),
// buttonRefresh(interaction, path),
// await getBlitzStarsLinkButton(player.region, player.id),
// ];
},
autocomplete: (interaction) => {
+32 -27
View File
@@ -15,11 +15,16 @@ import { CommandWrapper } from "../../components/CommandWrapper";
import { NoData } from "../../components/NoData";
import { TitleBar } from "../../components/TitleBar";
import { filtersToDescription } from "../../core/blitzkit/filtersToDescription";
import { tankDefinitions } from "../../core/blitzkit/nonBlockingPromises";
import {
averageDefinitions,
tankDefinitions,
} from "../../core/blitzkit/nonBlockingPromises";
import { UserError } from "../../core/blitzkit/userError";
import { filterStats, type StatFilters } from "../../core/blitzstars/filterStats";
import {
filterStats,
type StatFilters,
} from "../../core/blitzstars/filterStats";
import { getStatsInPeriod } from "../../core/blitzstars/getStatsInPeriod";
import { blitzStarsTankAverages } from "../../core/blitzstars/tankAverages";
import type { ResolvedPeriod } from "../../core/discord/resolvePeriodFromCommand";
import type { ResolvedPlayer } from "../../core/discord/resolvePlayerFromCommand";
import { translator } from "../../core/localization/translator";
@@ -31,11 +36,11 @@ export async function renderBreakdown(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
locale: Locale,
) {
const { strings, unwrap } = translator(locale);
const awaitedTankDefinitions = await tankDefinitions;
const awaitedTankAverages = await blitzStarsTankAverages;
const awaitedTankAverages = await averageDefinitions;
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
const { filteredOrder } = await filterStats(statsInPeriod, filters);
const accountInfo = await getAccountInfo(region, id);
@@ -53,14 +58,14 @@ export async function renderBreakdown(
}
filteredOrder.forEach((id) => {
const tankAveragesEntry = awaitedTankAverages[id];
const tankAveragesEntry = awaitedTankAverages.averages[id];
const current = statsInPeriod.diff[id];
const career = tankStats.find((tank) => tank.tank_id === id)!.all;
const currentWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, current)
? calculateWN8(tankAveragesEntry.mu, current)
: undefined;
const careerWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, career)
? calculateWN8(tankAveragesEntry.mu, career)
: undefined;
orderedCurrentStats.push(current);
@@ -69,65 +74,65 @@ export async function renderBreakdown(
orderedCareerWN8.push(careerWN8);
});
tankStats.forEach((tank) => {
const tankAveragesEntry = awaitedTankAverages[tank.tank_id];
const tankAveragesEntry = awaitedTankAverages.averages[tank.tank_id];
orderedCareerWN8Full.push(
tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, tank.all)
: undefined
? calculateWN8(tankAveragesEntry.mu, tank.all)
: undefined,
);
});
const currentBattles = orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.battles,
0
0,
);
const careerBattles = tankStats.reduce(
(accumulator, current) => accumulator + current.all.battles,
0
0,
);
const currentWinrate =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.wins,
0
0,
) / currentBattles;
const careerWinrate =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.wins,
0
0,
) / careerBattles;
const currentWN8 =
orderedCurrentWN8.reduce<number>(
(accumulator, current, index) =>
accumulator + (current ?? 0) * orderedCurrentStats[index].battles,
0
0,
) /
orderedCurrentStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCurrentWN8[index] === undefined ? 0 : current.battles),
0
0,
);
const careerWN8 =
orderedCareerWN8Full.reduce<number>(
(accumulator, current) => accumulator + (current ?? 0),
0
0,
) /
tankStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCareerWN8Full[index] === undefined ? 0 : current.all.battles),
0
0,
);
const currentDamage =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.damage_dealt,
0
0,
) / currentBattles;
const careerDamage =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.damage_dealt,
0
0,
) / careerBattles;
const children: React.JSX.Element[] = [];
@@ -172,7 +177,7 @@ export async function renderBreakdown(
delta: currentDamage - careerDamage,
},
]}
/>
/>,
);
filteredOrder.forEach((id, index) => {
@@ -206,7 +211,7 @@ export async function renderBreakdown(
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * (current.wins / current.battles)).toFixed(
2
2,
)}%`,
career: `${(100 * (career.wins / career.battles)).toFixed(2)}%`,
delta:
@@ -230,24 +235,24 @@ export async function renderBreakdown(
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(
current.damage_dealt / current.battles
current.damage_dealt / current.battles,
).toLocaleString(),
career: Math.round(
career.damage_dealt / career.battles
career.damage_dealt / career.battles,
).toLocaleString(),
delta:
current.damage_dealt / current.battles -
career.damage_dealt / career.battles,
},
]}
/>
/>,
);
});
}
const pages = chunk(
children,
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE)
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE),
);
if (filteredOrder.length > 0) {
+41 -48
View File
@@ -5,8 +5,6 @@ import * as Graph from "../components/Graph";
import { LineColor } from "../components/Graph/components/Line/constants";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getPlayerHistories } from "../core/blitzstars/getPlayerHistories";
import { getTankHistories } from "../core/blitzstars/getTankHistories";
import { addPeriodSubCommands } from "../core/discord/addPeriodSubCommands";
@@ -14,20 +12,12 @@ import { addTankChoices } from "../core/discord/addTankChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { type ResolvedPeriod } from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import { type ResolvedPlayer } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
type EvolutionStatType = "player" | "tank";
@@ -37,7 +27,7 @@ async function render(
{ start, end, name }: ResolvedPeriod,
type: "player" | "tank",
tankId: number | null,
locale: Locale
locale: Locale,
) {
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
@@ -61,7 +51,7 @@ async function render(
[
history.all.battles,
(history.all.wins / history.all.battles) * 100,
] as Graph.PlotItem
] as Graph.PlotItem,
);
const times = histories.map((history) => history.last_battle_time);
const minTime = Math.min(...times);
@@ -115,7 +105,7 @@ export const evolutionCommand = new Promise<CommandRegistry>(
group: "player",
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option.addStringOption(addUsernameChoices)
option.addStringOption(addUsernameChoices),
);
},
},
@@ -125,43 +115,46 @@ export const evolutionCommand = new Promise<CommandRegistry>(
addPeriodSubCommands(option, (option) =>
option
.addStringOption(addTankChoices)
.addStringOption(addUsernameChoices)
.addStringOption(addUsernameChoices),
);
},
},
]),
async handler(interaction) {
const commandGroup =
interaction.options.getSubcommandGroup() as EvolutionStatType;
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const tankIdRaw = interaction.options.getString("tank")!;
const tankId =
commandGroup === "tank"
? await resolveTankId(tankIdRaw, interaction.locale)
: null;
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
tankId,
});
const { strings } = translator(interaction.locale);
return strings.bot.commands.dead;
return [
await render(
player,
period,
commandGroup,
tankId,
interaction.locale
),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(
player.region,
player.id,
tankId ?? undefined
),
];
// const commandGroup =
// interaction.options.getSubcommandGroup() as EvolutionStatType;
// const player = await resolvePlayerFromCommand(interaction);
// const period = resolvePeriodFromCommand(player.region, interaction);
// const tankIdRaw = interaction.options.getString("tank")!;
// const tankId =
// commandGroup === "tank"
// ? await resolveTankId(tankIdRaw, interaction.locale)
// : null;
// const path = commandToURL(interaction, {
// ...player,
// ...getCustomPeriodParams(interaction),
// tankId,
// });
// return [
// await render(
// player,
// period,
// commandGroup,
// tankId,
// interaction.locale
// ),
// buttonRefresh(interaction, path),
// await getBlitzStarsLinkButton(
// player.region,
// player.id,
// tankId ?? undefined
// ),
// ];
},
autocomplete: (interaction) => {
@@ -181,9 +174,9 @@ export const evolutionCommand = new Promise<CommandRegistry>(
period,
commandGroup,
parseInt(url.searchParams.get("tankId") ?? "0") || null,
interaction.locale
interaction.locale,
);
},
});
}
},
);
+40 -47
View File
@@ -3,38 +3,28 @@ import {
getAccountInfo,
getClanAccountInfo,
getTierWeights,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { CommandWrapper } from '../components/CommandWrapper';
import { GenericAllStats } from '../components/GenericAllStats';
import { NoData } from '../components/NoData';
import { TierWeights } from '../components/TierWeights';
import { TitleBar } from '../components/TitleBar';
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
import { filterStats, type StatFilters } from '../core/blitzstars/filterStats';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../events/interactionCreate';
} from "@blitzkit/core";
import { Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { GenericAllStats } from "../components/GenericAllStats";
import { NoData } from "../components/NoData";
import { TierWeights } from "../components/TierWeights";
import { TitleBar } from "../components/TitleBar";
import { filtersToDescription } from "../core/blitzkit/filtersToDescription";
import { filterStats, type StatFilters } from "../core/blitzstars/filterStats";
import { getStatsInPeriod } from "../core/blitzstars/getStatsInPeriod";
import { addPeriodicFilterOptions } from "../core/discord/addPeriodicFilterOptions";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getFiltersFromButton } from "../core/discord/getFiltersFromButton";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import { type ResolvedPeriod } from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import { type ResolvedPlayer } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
async function render(
{ region, id }: ResolvedPlayer,
@@ -43,7 +33,7 @@ async function render(
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
@@ -86,25 +76,28 @@ export const fullStatsCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('full-stats'),
createLocalizedCommand("full-stats"),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
const { strings } = translator(interaction.locale);
return strings.bot.commands.dead;
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
// const player = await resolvePlayerFromCommand(interaction);
// const period = resolvePeriodFromCommand(player.region, interaction);
// const filters = await getFiltersFromCommand(interaction);
// const path = commandToURL(interaction, {
// ...player,
// ...getCustomPeriodParams(interaction),
// ...filters,
// });
// return Promise.all([
// render(player, period, filters, interaction.locale),
// buttonRefresh(interaction, path),
// getBlitzStarsLinkButton(player.region, player.id),
// ]);
},
autocomplete: (interaction) => {
@@ -52,7 +52,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
const seasonNumbers = range(
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1
);
).slice(-25);
function addOptions(option: SlashCommandSubcommandBuilder) {
const { strings } = translator(Locale.EnglishUS);
@@ -196,7 +196,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
strings.common.leagues as Record<string, string>
)[name]
),
}) satisfies APIApplicationCommandOptionChoice<string>
} satisfies APIApplicationCommandOptionChoice<string>)
)
)
.setRequired(true);
@@ -219,8 +219,8 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
const season = seasonOption
? parseInt(seasonOption)
: onGoingSeason
? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber;
? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber;
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
let titleName: string;
let titleImage: string | undefined;
@@ -258,7 +258,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
position: player.number,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
} satisfies SimplifiedPlayer)
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
@@ -295,7 +295,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
.deleted_player,
{ id: player.id }
),
}) satisfies SimplifiedPlayer
} satisfies SimplifiedPlayer)
);
}
);
@@ -349,7 +349,7 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
score: player.score,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
} satisfies SimplifiedPlayer)
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
+92 -77
View File
@@ -5,28 +5,29 @@ import {
idToRegion,
tankIcon,
TIER_ROMAN_NUMERALS,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { clamp } from 'lodash-es';
import { CommandWrapper } from '../components/CommandWrapper';
import { TitleBar } from '../components/TitleBar';
import { iconPng } from '../core/blitzkit/iconPng';
} from "@blitzkit/core";
import { Locale } from "discord.js";
import { clamp } from "lodash-es";
import { CommandWrapper } from "../components/CommandWrapper";
import { TitleBar } from "../components/TitleBar";
import { iconPng } from "../core/blitzkit/iconPng";
import {
averageDefinitions,
mapDefinitions,
tankDefinitions,
} from '../core/blitzkit/nonBlockingPromises';
import { RenderConfiguration } from '../core/blitzkit/renderConfiguration';
import { blitzStarsTankAverages } from '../core/blitzstars/tankAverages';
import { buttonLink } from '../core/discord/buttonLink';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { translator } from '../core/localization/translator';
import { type CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
} from "../core/blitzkit/nonBlockingPromises";
import { RenderConfiguration } from "../core/blitzkit/renderConfiguration";
import { buttonLink } from "../core/discord/buttonLink";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
type WotInspectorReplaySubmission =
| { status: 'error'; data: unknown; error: { message: string } }
| { status: "error"; data: unknown; error: { message: string } }
| {
status: 'ok';
status: "ok";
data: {
download_url: string;
view_url: string;
@@ -209,9 +210,9 @@ function stat(value: string | number, flex = 2) {
<div
style={{
flex,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span style={{ fontSize: 16 }}>{value}</span>
@@ -227,15 +228,15 @@ async function playerListing(
recordingPlayer = false,
) {
const { unwrap } = translator(locale);
const awaitedTankAverages = await blitzStarsTankAverages;
const awaitedTankAverages = await averageDefinitions;
const awaitedTankDefinitions = await tankDefinitions;
const tank = awaitedTankDefinitions.tanks[player.vehicle_descr];
const blockAccent = recordingPlayer ? '_amber' : '';
const blockAccent = recordingPlayer ? "_amber" : "";
const healthAccent = protagonistTeam
? recordingPlayer
? '_amber'
: '_green'
: '_red';
? "_amber"
: "_green"
: "_red";
// our turret ids are always off by 1 or 2 lol so imma just grab the closest
// TODO: 💀
@@ -245,11 +246,11 @@ async function playerListing(
)[0];
const totalHealth = turret.health + tank.health;
const healthLeft = clamp(player.hitpoints_left / totalHealth, 0, 1);
const tankAveragesEntry = awaitedTankAverages[player.vehicle_descr];
const tankAveragesEntry = awaitedTankAverages.averages[player.vehicle_descr];
const wn8 =
tankAveragesEntry === undefined
? -1
: calculateWN8(tankAveragesEntry.all, {
: calculateWN8(tankAveragesEntry.mu, {
battles: 1,
damage_dealt: player.damage_made,
dropped_capture_points: player.base_defend_points,
@@ -262,8 +263,8 @@ async function playerListing(
<div
key={player.entity_id}
style={{
display: 'flex',
alignItems: 'center',
display: "flex",
alignItems: "center",
gap: 8,
backgroundColor: theme.colors[`appBackground2${blockAccent}`],
padding: 8,
@@ -271,11 +272,11 @@ async function playerListing(
>
<div
style={{
display: 'flex',
display: "flex",
gap: 8,
flex: 1,
overflow: 'hidden',
alignItems: 'center',
overflow: "hidden",
alignItems: "center",
}}
>
<img
@@ -284,22 +285,22 @@ async function playerListing(
style={{
width: 32,
height: 32,
objectFit: 'contain',
objectFit: "contain",
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
display: "flex",
flexDirection: "column",
// align
}}
>
<div
style={{
display: 'flex',
display: "flex",
gap: 4,
alignItems: 'center',
alignItems: "center",
}}
>
<span
@@ -324,23 +325,23 @@ async function playerListing(
style={{
fontSize: 16,
color: theme.colors[`textLowContrast${blockAccent}`],
whiteSpace: 'nowrap',
whiteSpace: "nowrap",
}}
>
{player.name}
{player.clan_tag ? ` [${player.clan_tag}]` : ''}
{player.clan_tag ? ` [${player.clan_tag}]` : ""}
</span>
</div>
</div>
<div
style={{
display: 'flex',
display: "flex",
flex: 1,
}}
>
{stat(player.damage_made.toLocaleString())}
{stat(wn8 === -1 ? '--' : Math.round(wn8).toLocaleString())}
{stat(wn8 === -1 ? "--" : Math.round(wn8).toLocaleString())}
{stat(player.exp.toLocaleString())}
{stat(player.enemies_destroyed, 1)}
</div>
@@ -349,15 +350,15 @@ async function playerListing(
style={{
borderRadius: 2,
backgroundColor: theme.colors[`componentInteractive${healthAccent}`],
display: 'flex',
display: "flex",
width: 4,
height: '100%',
transform: 'scaleY(-1)',
height: "100%",
transform: "scaleY(-1)",
}}
>
<div
style={{
width: '100%',
width: "100%",
height: `${healthLeft * 100}%`,
borderRadius: 2,
backgroundColor: theme.colors[`solidBackground${healthAccent}`],
@@ -373,8 +374,8 @@ function Header() {
<div
style={{
padding: 8,
display: 'flex',
alignItems: 'center',
display: "flex",
alignItems: "center",
gap: 8,
}}
>
@@ -382,16 +383,16 @@ function Header() {
<div
style={{
display: 'flex',
display: "flex",
flex: 1,
}}
>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
@@ -406,9 +407,9 @@ function Header() {
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
@@ -423,9 +424,9 @@ function Header() {
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
@@ -440,9 +441,9 @@ function Header() {
<div
style={{
flex: 1,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
@@ -460,28 +461,42 @@ function Header() {
}
export const replayCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand('replay').addAttachmentOption((option) =>
option.setName('file').setDescription('Replay file').setRequired(true),
command: createLocalizedCommand("replay").addAttachmentOption((option) =>
option
.setName(strings.bot.commands.replay.options.file.name)
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.replay.options.file.name,
undefined,
true,
),
)
.setDescription(strings.bot.commands.replay.options.file.description)
.setDescriptionLocalizations(
localizationObject(
(strings) => strings.bot.commands.replay.options.file.description,
),
)
.setRequired(true),
),
async handler(interaction) {
const awaitedMapDefinitions = await mapDefinitions;
const file = interaction.options.getAttachment('file')!;
// const file = {
// url: 'https://cdn.discordapp.com/ephemeral-attachments/1232434891652861972/1232781496016834581/20240328_1530__TresAbhi_M60_1157057448155406708.wotbreplay?ex=662ab4bc&is=6629633c&hm=c784cd10e80232350ddaf291fa987b879c4d0a8083b78298c9eee4fa0d507f6c&',
// };
const file = interaction.options.getAttachment("file")!;
const submissionData = (await fetch(
`https://wotinspector.com/api/replay/upload/?url=${encodeURIComponent(
file.url,
)}`,
).then((response) => response.json())) as WotInspectorReplaySubmission;
if (submissionData.status === 'error') {
if (submissionData.status === "error") {
return `# Uh oh! WoT Inspector didn't like that.\n\nThere was an error processing your replay. Get help on [the official Discord server](https://discord.gg/nDt7AjGJQH).`;
}
const replayId = submissionData.data.download_url.split('/').at(-1)!;
const replayId = submissionData.data.download_url.split("/").at(-1)!;
const replayData = (await fetch(
`https://api.wotinspector.com/v2/blitz/replays/${replayId}/`,
).then((response) => response.json())) as WotInspectorReplay;
@@ -493,7 +508,7 @@ export const replayCommand = new Promise<CommandRegistry>((resolve) => {
await getClanAccountInfo(
idToRegion(replayData.protagonist),
replayData.protagonist,
['clan'],
["clan"],
)
)?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
@@ -506,22 +521,22 @@ export const replayCommand = new Promise<CommandRegistry>((resolve) => {
image={clanImage}
description={`${
replayData.protagonist_team === replayData.winner_team
? 'Victory'
: 'Defeat'
? "Victory"
: "Defeat"
} • ${awaitedMapDefinitions.maps[replayData.map_id].name}`}
/>
<div
style={{
display: 'flex',
display: "flex",
gap: 8,
}}
>
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
display: "flex",
flexDirection: "column",
gap: 4,
}}
>
@@ -547,8 +562,8 @@ export const replayCommand = new Promise<CommandRegistry>((resolve) => {
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
display: "flex",
flexDirection: "column",
gap: 4,
}}
>
@@ -569,8 +584,8 @@ export const replayCommand = new Promise<CommandRegistry>((resolve) => {
</div>
</div>
</CommandWrapper>,
buttonLink(submissionData.data.view_url, 'WoT Inspector'),
buttonLink(submissionData.data.download_url, 'Download'),
buttonLink(submissionData.data.view_url, "WoT Inspector"),
buttonLink(submissionData.data.download_url, "Download"),
];
},
});
+22 -29
View File
@@ -6,35 +6,25 @@ import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { filtersToDescription } from "../core/blitzkit/filtersToDescription";
import { filterStats, type StatFilters } from "../core/blitzstars/filterStats";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getStatsInPeriod } from "../core/blitzstars/getStatsInPeriod";
import { addPeriodicFilterOptions } from "../core/discord/addPeriodicFilterOptions";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { getFiltersFromButton } from "../core/discord/getFiltersFromButton";
import { getFiltersFromCommand } from "../core/discord/getFiltersFromCommand";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { type ResolvedPeriod } from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import { type ResolvedPlayer } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
@@ -44,7 +34,7 @@ async function render(
id,
start,
end,
locale
locale,
);
const { stats, supplementary } = await filterStats(diffedTankStats, filters);
const filterDescriptions = await filtersToDescription(filters, locale);
@@ -73,24 +63,27 @@ export const statsCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand("stats"),
(option) => option.addStringOption(addUsernameChoices)
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
const { strings } = translator(interaction.locale);
return strings.bot.commands.dead;
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
// const player = await resolvePlayerFromCommand(interaction);
// const period = resolvePeriodFromCommand(player.region, interaction);
// const filters = await getFiltersFromCommand(interaction);
// const path = commandToURL(interaction, {
// ...player,
// ...getCustomPeriodParams(interaction),
// ...filters,
// });
// return Promise.all([
// render(player, period, filters, interaction.locale),
// buttonRefresh(interaction, path),
// getBlitzStarsLinkButton(player.region, player.id),
// ]);
},
autocomplete: (interaction) => {
+33 -36
View File
@@ -1,50 +1,47 @@
import { gameDefinitions } from '../core/blitzkit/nonBlockingPromises';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { addFilterOptions } from '../core/discord/addFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { type CommandRegistry } from '../events/interactionCreate';
import { renderBreakdown } from './breakdown/render';
import { gameDefinitions } from "../core/blitzkit/nonBlockingPromises";
import { addFilterOptions } from "../core/discord/addFilterOptions";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getFiltersFromButton } from "../core/discord/getFiltersFromButton";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
import { renderBreakdown } from "./breakdown/render";
export const todayCommand = new Promise<CommandRegistry>(async (resolve) => {
const awaitedGameDefinitions = await gameDefinitions;
resolve({
command: addFilterOptions(
createLocalizedCommand('today'),
createLocalizedCommand("today"),
awaitedGameDefinitions.nations,
).addStringOption(addUsernameChoices),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(
player.region,
interaction,
'today',
);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction, true),
...filters,
});
const { strings } = translator(interaction.locale);
return strings.bot.commands.dead;
return [
...(await renderBreakdown(player, period, filters, interaction.locale)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
// const player = await resolvePlayerFromCommand(interaction);
// const period = resolvePeriodFromCommand(
// player.region,
// interaction,
// 'today',
// );
// const filters = await getFiltersFromCommand(interaction);
// const path = commandToURL(interaction, {
// ...player,
// ...getCustomPeriodParams(interaction, true),
// ...filters,
// });
// return [
// ...(await renderBreakdown(player, period, filters, interaction.locale)),
// buttonRefresh(interaction, path),
// await getBlitzStarsLinkButton(player.region, player.id),
// ];
},
autocomplete: (interaction) => {
@@ -1,11 +1,13 @@
import {
fetchAverageDefinitions,
fetchDiscoveredIdsDefinitions,
fetchGameDefinitions,
fetchMapDefinitions,
fetchTankDefinitions,
fetchTankNames,
} from '@blitzkit/core';
} from "@blitzkit/core";
export const averageDefinitions = fetchAverageDefinitions();
export const tankDefinitions = fetchTankDefinitions();
export const gameDefinitions = fetchGameDefinitions();
export const tankNames = fetchTankNames();
+26 -18
View File
@@ -1,29 +1,37 @@
import { usersDatabase } from '../db/users';
import { client } from '../discord/client';
import { usersDatabase } from "../db/users";
import { client } from "../discord/client";
const EXIT_EVENTS = [
'beforeExit',
'exit',
'SIGINT',
'SIGTERM',
'SIGUSR1',
'SIGUSR2',
];
const EXIT_EVENTS = ["SIGINT", "SIGTERM", "SIGUSR1", "SIGUSR2"];
async function cleanup() {
console.log('Cleaning up...');
let cleaningUp = false;
await Promise.all([usersDatabase.$disconnect(), client.destroy()]);
async function cleanup(signal: string) {
if (cleaningUp) return;
cleaningUp = true;
console.log('Gracefully exiting...');
console.log(`Cleaning up... (${signal})`);
try {
await Promise.all([usersDatabase.$disconnect(), client.destroy()]);
} catch (err) {
console.error("Cleanup error:", err);
}
console.log("Gracefully exiting...");
EXIT_EVENTS.forEach((event) => process.off(event, cleanup));
process.exit(0);
}
export function registerProcesses() {
process.on('uncaughtException', console.error);
client.on('error', console.error);
process.on("uncaughtException", (err) => {
console.error("uncaughtException:", err);
});
EXIT_EVENTS.forEach((event) => process.on(event, cleanup));
process.on("unhandledRejection", (err) => {
console.error("unhandledRejection:", err);
});
client.on("error", console.error);
EXIT_EVENTS.forEach((event) => process.on(event, () => cleanup(event)));
}
+15 -11
View File
@@ -3,8 +3,10 @@ import type { SupplementaryStats } from "@blitzkit/core/src/blitz/getAccountInfo
import { calculateWN8 } from "@blitzkit/core/src/statistics/calculateWN8";
import type { BlitzStats } from "@blitzkit/core/src/statistics/compositeStats";
import { sumAllStats } from "@blitzkit/core/src/statistics/sumAllStats";
import { tankDefinitions } from "../blitzkit/nonBlockingPromises";
import { blitzStarsTankAverages } from "./tankAverages";
import {
averageDefinitions,
tankDefinitions,
} from "../blitzkit/nonBlockingPromises";
export interface StatFilters {
nation?: string;
@@ -16,13 +18,13 @@ export interface StatFilters {
export async function filterStats(
{ diff, order }: DiffedTankStats,
filters: StatFilters
filters: StatFilters,
) {
// tank, if provided, takes priority over all other filters
if (filters.tank) filters = { tank: filters.tank };
const awaitedTankDefinitions = await tankDefinitions;
const awaitedTankAverages = await blitzStarsTankAverages;
const awaitedTankAverages = await averageDefinitions;
const filteredOrder = order.filter((id) => {
const entry = awaitedTankDefinitions.tanks[id];
@@ -44,26 +46,28 @@ export async function filterStats(
const stats = sumAllStats(filteredOrder.map((id) => diff[id]));
const battlesOfTanksWithAverages = filteredOrder.reduce<number>(
(accumulator, id) =>
awaitedTankAverages[id] ? accumulator + diff[id].battles : accumulator,
0
awaitedTankAverages.averages[id]
? accumulator + diff[id].battles
: accumulator,
0,
);
const battlesOfTanksWithTankDefinition = filteredOrder.reduce<number>(
(accumulator, id) =>
awaitedTankDefinitions.tanks[id]
? accumulator + diff[id].battles
: accumulator,
0
0,
);
const supplementary = {
WN8:
filteredOrder.reduce<number>(
(accumulator, id) =>
awaitedTankAverages[id]
awaitedTankAverages.averages[id]
? accumulator +
calculateWN8(awaitedTankAverages[id].all, diff[id]) *
calculateWN8(awaitedTankAverages.averages[id].mu, diff[id]) *
diff[id].battles
: accumulator,
0
0,
) / battlesOfTanksWithAverages,
tier:
filteredOrder.reduce<number>(
@@ -72,7 +76,7 @@ export async function filterStats(
? accumulator +
awaitedTankDefinitions.tanks[id]!.tier * diff[id].battles
: accumulator,
0
0,
) / battlesOfTanksWithTankDefinition,
} satisfies SupplementaryStats;
@@ -1,101 +0,0 @@
import { BlitzStats } from '@blitzkit/core';
import { context } from '@blitzkit/core/src/blitzkit/context';
interface SpecialStats {
winrate: number;
damageRatio: number;
kdr: number;
damagePerBattle: number;
killsPerBattle: number;
hitsPerBattle: number;
spotsPerBattle: number;
wpm: number;
dpm: number;
kpm: number;
hitRate: number;
survivalRate: number;
}
export type Percentiles = [
number,
number,
number,
number,
number,
number,
number,
number,
number,
];
export interface SpecialPercentiles {
winRate: Percentiles;
damageRatio: Percentiles;
kdr: Percentiles;
damagePerBattle: Percentiles;
killsPerBattle: Percentiles;
hitsPerBattle: Percentiles;
spotsPerBattle: Percentiles;
wpm: Percentiles;
dpm: Percentiles;
kpm: Percentiles;
hitRate: Percentiles;
survivalRate: Percentiles;
}
export interface MeanSd {
winrateMean: number;
winrateSd: number;
hitRateMean: number;
hitRateSd: number;
survivalRateMean: number;
survivalRateSd: number;
damageRatioMean: number;
damageRatioSd: number;
kdrMean: number;
kdrSd: number;
dpbMean: number;
dpbSd: number;
kpbMean: number;
kpbSd: number;
hpbMean: number;
hpbSd: number;
spbMean: number;
spbSd: number;
}
export interface IndividualTankAverage {
_id: number;
battle_life_time: number;
total_battle_life_time: number;
number_of_players: number;
tank_id: number;
all: BlitzStats;
special: SpecialStats;
percentiles: SpecialPercentiles;
percentiles_player_count: number;
meanSd: MeanSd;
shotEff: number;
last_update: number;
}
export type BlitzStarsTankAverages = Record<number, IndividualTankAverage>;
export const blitzStarsTankAverages = fetch(
'https://www.blitzstars.com/api/tankaverages.json',
)
.then((response) => response.json())
.then((json) => {
if (context === 'server') {
const partialTankAverages: BlitzStarsTankAverages = {};
(json as IndividualTankAverage[]).forEach((individualTankAverage) => {
partialTankAverages[individualTankAverage.tank_id] =
individualTankAverage;
});
return partialTankAverages;
} else {
return json as BlitzStarsTankAverages;
}
});
+5 -5
View File
@@ -1,9 +1,9 @@
import { Client, GatewayIntentBits } from 'discord.js';
import { interactionCreate } from '../../events/interactionCreate';
import { ready } from '../../events/ready';
import { Client, GatewayIntentBits } from "discord.js";
import { interactionCreate } from "../../events/interactionCreate";
import { ready } from "../../events/ready";
export const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers],
})
.on('ready', ready)
.on('interactionCreate', interactionCreate);
.on("clientReady", ready)
.on("interactionCreate", interactionCreate);
@@ -22,11 +22,11 @@ export function createLocalizedCommand(
command: string,
sub?:
| CreateLocalizedCommandSubcommand[]
| CreateLocalizedCommandSubcommandGroup[]
| CreateLocalizedCommandSubcommandGroup[],
) {
const commandPathItem = command.replaceAll(
"-",
"_"
"_",
) as keyof BlitzKitStrings["bot"]["commands"];
const { strings } = translator(Locale.EnglishUS);
const slashCommand = new SlashCommandBuilder()
@@ -35,14 +35,14 @@ export function createLocalizedCommand(
localizationObject(
(strings) => strings.bot.commands[commandPathItem].name,
undefined,
true
)
true,
),
)
.setDescription(strings.bot.commands[commandPathItem].description)
.setDescriptionLocalizations(
localizationObject(
(strings) => strings.bot.commands[commandPathItem].description
)
(strings) => strings.bot.commands[commandPathItem].description,
),
);
if (sub) {
@@ -56,7 +56,7 @@ export function createLocalizedCommand(
}
).subcommands[subItem.subcommand].name,
undefined,
true
true,
);
const subcommandDescriptionLocalizations = localizationObject(
(strings) =>
@@ -64,7 +64,7 @@ export function createLocalizedCommand(
strings.bot.commands[commandPathItem] as unknown as {
subcommands: Record<string, { description: string }>;
}
).subcommands[subItem.subcommand].description
).subcommands[subItem.subcommand].description,
);
slashCommand.addSubcommand((option) => {
@@ -78,7 +78,7 @@ export function createLocalizedCommand(
strings.bot.commands[commandPathItem] as unknown as {
subcommands: Record<string, { description: string }>;
}
).subcommands[subItem.subcommand].description
).subcommands[subItem.subcommand].description,
)
.setDescriptionLocalizations(subcommandDescriptionLocalizations);
});
@@ -91,7 +91,7 @@ export function createLocalizedCommand(
}
).groups[subItem.group].name,
undefined,
true
true,
);
const subcommandDescriptionLocalizations = localizationObject(
(strings) =>
@@ -99,7 +99,7 @@ export function createLocalizedCommand(
strings.bot.commands[commandPathItem] as unknown as {
groups: Record<string, { description: string }>;
}
).groups[subItem.group].description
).groups[subItem.group].description,
);
slashCommand.addSubcommandGroup((option) => {
@@ -113,7 +113,7 @@ export function createLocalizedCommand(
strings.bot.commands[commandPathItem] as unknown as {
groups: Record<string, { description: string }>;
}
).groups[subItem.group].description
).groups[subItem.group].description,
)
.setDescriptionLocalizations(subcommandDescriptionLocalizations);
});
@@ -19,9 +19,9 @@ export function localizationObject(
(!strict || validNameRegex.test(translation)) && translation.length > 0;
if (!isValid) {
console.warn(
`Invalid localization for ${locale} (${path}): ${translation}; skipping...`
);
// console.warn(
// `Invalid localization for ${locale} (${path}): ${translation}; skipping...`
// );
return localizations;
}
@@ -1,10 +1,10 @@
import { AutocompleteInteraction, CacheType } from 'discord.js';
import { commands } from '..';
import { AutocompleteInteraction, CacheType } from "discord.js";
import { commands } from "..";
export async function handleAutocomplete(
interaction: AutocompleteInteraction<CacheType>,
) {
const command = (await commands)[interaction.commandName];
const command = commands[interaction.commandName];
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
@@ -1,13 +1,13 @@
import { ButtonInteraction, CacheType } from 'discord.js';
import { commands } from '..';
import { normalizeInteractionReturnable } from '../../../core/discord/normalizeInteractionReturnable';
import { ButtonInteraction, CacheType } from "discord.js";
import { commands } from "..";
import { normalizeInteractionReturnable } from "../../../core/discord/normalizeInteractionReturnable";
export async function handleButton(interaction: ButtonInteraction<CacheType>) {
await interaction.deferUpdate();
const url = new URL(`https://example.com/${interaction.customId}`);
const commandName = url.pathname.split('/')[1];
const button = (await commands)[commandName]?.button;
const commandName = url.pathname.split("/")[1];
const button = commands[commandName]?.button;
if (!button) {
throw new Error(`Button handler not found for "${commandName}"`);
@@ -16,7 +16,7 @@ export async function handleButton(interaction: ButtonInteraction<CacheType>) {
if (interaction.message.interaction?.user.id !== interaction.user.id) {
interaction.followUp({
ephemeral: true,
content: 'You are not the author of this command.',
content: "You are not the author of this command.",
});
return;
}
@@ -17,12 +17,11 @@ import { translator } from "../../../core/localization/translator";
import type { Writeable } from "../../../types/writable";
export async function handleChatInputCommand(
interaction: ChatInputCommandInteraction<CacheType>
interaction: ChatInputCommandInteraction<CacheType>,
) {
await interaction.deferReply();
const awaitedCommands = await commands;
const registry = awaitedCommands[interaction.commandName];
const registry = commands[interaction.commandName];
try {
const returnable = await registry.handler(interaction);
@@ -36,7 +35,7 @@ export async function handleChatInputCommand(
if (typeof object === "string") {
chunks.push([object]);
} else chunks.at(-1)?.push(object!);
}
},
);
let index = 0;
@@ -59,7 +58,7 @@ export async function handleChatInputCommand(
} else if (psa.data.type === "image") {
if (!reply.files) reply.files = [];
(reply.files as Writeable<typeof reply.files>).push(
new AttachmentBuilder(psa.data.image)
new AttachmentBuilder(psa.data.image),
);
reply.content = reply.content ?? psa.data.title;
}
@@ -72,7 +71,7 @@ export async function handleChatInputCommand(
(
reply.components[0] as ActionRowBuilder<ButtonBuilder>
).addComponents(
psa.data.links.map(({ title, url }) => buttonLink(url, title))
psa.data.links.map(({ title, url }) => buttonLink(url, title)),
);
}
}
@@ -103,7 +102,7 @@ export async function handleChatInputCommand(
} else if (psa.data.type === "image") {
if (!followUp.files) followUp.files = [];
(followUp.files as Writeable<typeof followUp.files>).push(
new AttachmentBuilder(psa.data.image)
new AttachmentBuilder(psa.data.image),
);
followUp.content = followUp.content ?? psa.data.title;
}
@@ -116,7 +115,7 @@ export async function handleChatInputCommand(
(
followUp.components[0] as ActionRowBuilder<ButtonBuilder>
).addComponents(
psa.data.links.map(({ title, url }) => buttonLink(url, title))
psa.data.links.map(({ title, url }) => buttonLink(url, title)),
);
}
@@ -133,7 +132,7 @@ export async function handleChatInputCommand(
new ButtonBuilder()
.setLabel(strings.bot.common.errors.get_help)
.setURL("https://discord.gg/nDt7AjGJQH")
.setStyle(ButtonStyle.Link)
.setStyle(ButtonStyle.Link),
),
];
if (error instanceof UserError) {
@@ -72,13 +72,13 @@ interface CommandRegistryImplicit extends CommandRegistryBase {
interface CommandRegistryExplicit extends CommandRegistryBase {
handlesInteraction?: false;
handler: (
interaction: ChatInputCommandInteraction<CacheType>
interaction: ChatInputCommandInteraction<CacheType>,
) => InteractionReturnable;
}
export type CommandRegistry = CommandRegistryImplicit | CommandRegistryExplicit;
export const COMMANDS_RAW: Promise<CommandRegistry>[] = [
export const commandsArray: Promise<CommandRegistry>[] = [
// auctionCommand,
permissionsCommand,
debugCommand,
@@ -101,34 +101,28 @@ export const COMMANDS_RAW: Promise<CommandRegistry>[] = [
replayCommand,
];
export const commands = Promise.allSettled(COMMANDS_RAW).then((rawCommands) => {
return rawCommands.reduce<Record<string, CommandRegistry>>(
(commands, registry, index) => {
if (registry.status === "rejected") {
console.warn(
`Command ${index} failed to load; skipping...`,
registry.reason
);
return commands;
}
return { ...commands, [registry.value.command.name]: registry.value };
},
{}
);
});
export const commands: Record<string, CommandRegistry> = {};
const commandsFulfilled: CommandRegistry[] = [];
let index = 0;
for (const registry of await Promise.allSettled(commandsArray)) {
if (registry.status === "rejected") {
console.warn(`Command ${index} rejected`, registry.reason);
continue;
}
commandsFulfilled.push(registry.value);
commands[registry.value.command.name] = registry.value;
index++;
}
const rest = new REST().setToken(assertSecret(import.meta.env.DISCORD_TOKEN));
const body = commandsFulfilled.map((registry) => registry.command.toJSON());
const applicationCommandsRoute = Routes.applicationCommands(
assertSecret(import.meta.env.DISCORD_CLIENT_ID),
);
commands.then((awaitedCommands) => {
const body = Object.values(awaitedCommands).map((registry) =>
registry.command.toJSON()
);
rest.put(
Routes.applicationCommands(assertSecret(import.meta.env.DISCORD_CLIENT_ID)),
{ body }
);
});
await rest.put(applicationCommandsRoute, { body });
export async function interactionCreate(interaction: Interaction<CacheType>) {
if (interaction.isAutocomplete()) {
+14 -14
View File
@@ -1,27 +1,27 @@
import { assertSecret } from '@blitzkit/core';
import { ActivityType, ShardingManager } from 'discord.js';
import { assertSecret } from "@blitzkit/core";
import { ActivityType, ShardingManager } from "discord.js";
import {
discoveredIdsDefinitions,
tankDefinitions,
} from './core/blitzkit/nonBlockingPromises';
} from "./core/blitzkit/nonBlockingPromises";
let manager: ShardingManager;
let iteration = 0;
const interval = setInterval(async () => {
iteration++;
console.log(`Attempting launch on iteration ${++iteration}`);
console.log(`Attempting launch on iteration ${iteration}`);
const manager = new ShardingManager('dist/bot/workers/bot.js', {
manager?.respawnAll();
manager = new ShardingManager("dist/bot/workers/bot.js", {
token: assertSecret(import.meta.env.DISCORD_TOKEN),
});
const shards = await manager
.on('shardCreate', (shard) => {
.on("shardCreate", (shard) => {
clearInterval(interval);
console.log(`🟡 Launching shard ${shard.id}`);
shard.on('ready', () => console.log(`🟢 Launched shard ${shard.id}`));
shard.on("ready", () => console.log(`🟢 Launched shard ${shard.id}`));
})
.spawn();
.spawn({ timeout: 60000 });
try {
let servers = 0;
@@ -29,7 +29,7 @@ const interval = setInterval(async () => {
let users = 0;
for (const [, shard] of shards) {
const guilds = (await shard.fetchClientValue('guilds.cache')) as any;
const guilds = (await shard.fetchClientValue("guilds.cache")) as any;
servers += guilds.length;
@@ -66,7 +66,7 @@ const interval = setInterval(async () => {
for (const guild of client.guilds.cache.values()) {
try {
const botMember = await guild.members.fetch(client.user.id);
await botMember.setNickname('BlitzKit');
await botMember.setNickname("BlitzKit");
} catch {}
}
},
@@ -74,8 +74,8 @@ const interval = setInterval(async () => {
);
} catch (error) {
console.warn(
'An error occurred when setting up presence, ignoring to keep the process alive',
"An error occurred when setting up presence, ignoring to keep the process alive",
error,
);
}
}, 5000);
}, 15000);
+3 -3
View File
@@ -1,6 +1,6 @@
import { assertSecret } from '@blitzkit/core';
import { registerProcesses } from '../core/blitzkit/processes';
import { client } from '../core/discord/client';
import { assertSecret } from "@blitzkit/core";
import { registerProcesses } from "../core/blitzkit/processes";
import { client } from "../core/discord/client";
console.log(`🟡 Launching bot ${client.shard?.ids[0]}`);
-25
View File
@@ -1,25 +0,0 @@
export enum BlitzVFSSourceType {
Steam,
}
type BlitzVFSSource = {
type: BlitzVFSSourceType;
username: string;
password: string;
app: number;
os: "windows";
};
export class BlitzVFS {
constructor(private source: BlitzVFSSource) {}
async init() {
return this;
}
async file(path: string) {
return new Uint8Array();
}
}
@@ -4,63 +4,54 @@ import {
GunDefinition,
Provision,
TankDefinition,
} from '../protos';
} from "../protos";
export function checkConsumableProvisionInclusivity(
consumableProvision: Consumable | Provision,
tank: TankDefinition,
gun: GunDefinition,
gun: GunDefinition
) {
const included =
!consumableProvision.game_mode_exclusive &&
consumableProvision.include?.every((rule) => {
switch (rule.filter_type!.$case) {
case 'tiers':
return (
rule.filter_type!.value.min <= tank.tier &&
tank.tier <= rule.filter_type!.value.max
);
const included = consumableProvision.include?.every((rule) => {
switch (rule.filter_type!.$case) {
case "tiers":
return (
rule.filter_type!.value.min <= tank.tier &&
tank.tier <= rule.filter_type!.value.max
);
case 'ids':
return rule.filter_type!.value.ids.includes(tank.id);
case "ids":
return rule.filter_type!.value.ids.includes(tank.id);
case 'nations':
return rule.filter_type!.value.nations.includes(tank.nation);
case "nations":
return rule.filter_type!.value.nations.includes(tank.nation);
case 'categories':
throw new SyntaxError('Category filtering found in include rule');
}
});
const excluded =
consumableProvision.game_mode_exclusive ||
consumableProvision.exclude?.some((rule) => {
switch (rule.filter_type!.$case) {
case 'tiers':
return (
rule.filter_type!.value.min <= tank.tier &&
tank.tier <= rule.filter_type!.value.max
);
case "categories":
throw new SyntaxError("Category filtering found in include rule");
}
});
const excluded = consumableProvision.exclude?.some((rule) => {
switch (rule.filter_type!.$case) {
case "tiers":
return (
rule.filter_type!.value.min <= tank.tier &&
tank.tier <= rule.filter_type!.value.max
);
case 'ids':
return rule.filter_type!.value.ids.includes(tank.id);
case "ids":
return rule.filter_type!.value.ids.includes(tank.id);
case 'nations':
return rule.filter_type!.value.nations.includes(tank.nation);
case "nations":
return rule.filter_type!.value.nations.includes(tank.nation);
case 'categories':
return rule.filter_type!.value.categories.some((category) => {
switch (category) {
case ConsumableTankCategoryFilterCategory.CLIP:
return gun.gun_type!.$case !== 'regular';
}
});
}
});
case "categories":
return rule.filter_type!.value.categories.some((category) => {
switch (category) {
case ConsumableTankCategoryFilterCategory.CLIP:
return gun.gun_type!.$case !== "regular";
}
});
}
});
return (
!consumableProvision.game_mode_exclusive &&
consumableProvision.include?.length > 0 &&
included &&
!excluded
);
return consumableProvision.include?.length > 0 && included && !excluded;
}
@@ -17,7 +17,7 @@ export async function getArchivedLatestSeasonNumber() {
if (ratingInfo.detail) {
const regionsURL = (
(await fetch(
`https://api.github.com/repos/tresabhi/${assertSecret(
`https://api.github.com/repos/${assertSecret(
import.meta.env.PUBLIC_ASSET_REPO
)}/git/trees/main`
).then((response) => response.json())) as GitHubTrees
+1 -1
View File
@@ -35,7 +35,7 @@ for (const locale in stringsRaw) {
const localeStrings = stringsRaw[locale];
STRINGS[locale] = merge(
stringsRaw[locales.default],
localeStrings
localeStrings,
) as BlitzKitStrings;
}
+36 -9
View File
@@ -15,7 +15,8 @@
"hp": "{value}hp",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
@@ -26,8 +27,8 @@
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "HEAT",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "HE"
},
@@ -356,9 +357,18 @@
},
"commands": {
"dead": "# Stat Commands Are Dead\n\nThe BlitzKit Discord bot used to use BlitzStars to fetch periodic statistics. BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API. This has impacted the following commands:\n\n- `/stats`\n- `/today`\n- `/breakdown`\n- `/evolution`\n- `/full-stats`\n\nPlease use [Aftermath](<https://amth.one/invite>) as an alternative which is completely independent of BlitzStars. BlitzKit-hosted stat commands will return in the near future.",
"replay": {
"name": "replay",
"description": "Display replay results"
"description": "Display replay results",
"options": {
"file": {
"name": "file",
"description": "Replay file"
}
}
},
"research": {
@@ -759,11 +769,17 @@
"count_singular": "1 tank",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"clear": "Clear",
"tier": "Tier {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "No tanks found.",
"search_again": "Try searching again.",
"clear_filters": "Try clearing filters."
},
"sort": {
"meta.none": "none",
"survivability.health": "health",
@@ -917,7 +933,16 @@
"next": "Next",
"no_results": "No results"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
},
"clear": "Clear",
"select_all": "Select all",
"tier": "Tier {tier}"
},
"tankopedia": {
@@ -1116,8 +1141,8 @@
"title": "Characteristics",
"compare": {
"label": "Compare",
"class": "Tier {tier} {class}",
"tier": "All of tier {tier}",
"class": "{tier} {class}",
"tier": "All tier {tier}",
"all": "All tanks"
},
"values": {
@@ -1267,10 +1292,12 @@
"upgrade": "Upgrade"
},
"provisions": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+22 -6
View File
@@ -13,7 +13,8 @@
"hp": "{value}hp",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Auto cargador",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "AEAC",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "AE"
},
"player_count_period": {
@@ -668,6 +669,10 @@
"count_singular": "1 tanque",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"clear": "Limpiar",
"tier": "Tier {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "No se encontraron tanques.",
"search_again": "Intenta buscar de nuevo.",
@@ -814,7 +819,16 @@
"next": "Next",
"no_results": "Sin resultados"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancelar",
"reveal": "Reveal"
},
"clear": "Limpiar",
"select_all": "Seleccionar todo",
"tier": "Tier {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -1135,10 +1149,12 @@
"upgrade": "Mejorar"
},
"provisions": {
"clear": "Limpiar"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Limpiar"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+109 -93
View File
@@ -1,7 +1,7 @@
{
"test": {
"default": "teste",
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is {fruit} because it has the color of {color}. I like it so much that I will say its name 3 times! {fruit}! {fruit}! {fruit}! Once again, it's {color}, not {not_color}.",
"long": "Ceci est une longue chaîne de test. Vous ne DEVEZ JAMAIS le voir dans l'interface utilisateur. Mon fruit préféré est {fruit}, car il a la couleur {color}. Je l'aime tellement que je vais dire son nom 3 fois ! {fruit}! {fruit}! {fruit} ! Encore une fois, c'est {color}, pas {not_color}.",
"fox": "Le renard brun et rapide saute par-dessus le chien paresseux."
},
"common": {
@@ -10,10 +10,11 @@
"m": "{value}m",
"mm": "{value}mm",
"deg": "{value}°",
"hp": "{value}hp",
"hp": "{value}pv",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Chargement auto",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "HEAT",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "HE"
},
"player_count_period": {
@@ -186,11 +187,11 @@
"bot": {
"common": {
"errors": {
"clan_not_found": "# Could not find clan\nCouldn't find \"{search}\". Try selecting a clan from the search result.",
"player_not_found": "# Could not find user\nI couldn't find user \"{search}\". Try picking an user from the search result, typing in a valid username, or using the `/link` command.",
"clan_not_found": "# Impossible de trouver le clan\nImpossible de trouver «{search} ». Essayez de sélectionner un clan dans le résultat de la recherche.",
"player_not_found": "# Impossible de trouver l'utilisateur\nJe n'ai pas pu trouver l'utilisateur \"{search}\". Essayez de choisir un utilisateur dans le résultat de la recherche, en tapant un nom d'utilisateur valide, ou en utilisant la commande `/link`.",
"player_not_linked": "# Utilisez `/link` pour commencer\nJe ne sais pas qui vous êtes, mais vous pouvez me le dire aujourd'hui !",
"tank_name_not_found": "# Tank not found\nCould not find tank by the name \"{search}\".",
"tank_id_not_found": "# Tank not found\nCould not find tank by the ID \"{search}\". Try typing the name of the tank instead of a number.",
"tank_name_not_found": "# Char introuvable\nImpossible de trouver le char sous le nom \"{search}\".",
"tank_id_not_found": "# Char introuvable\nImpossible de trouver le char avec l'ID \"{search}\". Essayez de taper le nom du char au lieu d'un nombre.",
"no_tank_stats": "# Aucune statistique de tank disponible\nCe joueur n'a pas de statistiques disponibles. Ce n'est peut-être pas le joueur que vous cherchez.",
"get_help": "Aidez le serveur Discord",
"uncaught_error": "# Blitzkit a rencontré une erreur !\nNous sommes désolés de cela. N'hésitez pas à [rejoindre le serveur officiel Discord](https://discord.gg/nDt7AjGJQH) pour obtenir de l'aide.",
@@ -284,19 +285,19 @@
"name": "rang",
"description": "Rang",
"choices": {
"tier": "Tier {tier_1} - {tier_2}"
"tier": "Rang {tier_}1 - {tier_}2"
}
}
},
"periods": {
"career": "Carrière",
"today": "Aujourd'hui",
"days": "{days} days",
"custom": "{day_1} - {day_2} days"
"days": "{days} jours",
"custom": "{day_1} - {day_2} jours"
},
"filters": {
"none": "Aucun filtre",
"tier": "Tier {tier}"
"tier": "Rang {tier}"
},
"no_data": {
"battles_in_period": "",
@@ -339,19 +340,19 @@
"body": {
"subtitle": "Recherche",
"total": "Total",
"research": "Research: {cost}",
"upgrades": "Upgrades: {cost}",
"purchase": "Purchase: {cost}",
"equipment": "Equipment: {cost}",
"research": "Recherche : {cost}",
"upgrades": "Améliorations : {cost}",
"purchase": "Achat : {cost}",
"equipment": "Équipement : {cost}",
"estimation": "# Ceci est une estimation !\n\nCette liste peut inclure des chars déjà recherchés en raison de l'information inexacte fournie par Wargaming. Essayez de fournir un `char de départ` depuis la ligne lorsque vous utilisez la commande si vous le pouvez."
},
"errors": {
"non_tech_tree": "# {tank} is not on the tech tree\n\nYou cannot research a premium/collector tank.",
"tier_1": "# {tank} is a tier I\n\nTier I tanks are always unlocked for free for all players.",
"already_researched": "# {tank} is already researched\n\nTry providing a `starting-tank` when using the command to view the totals for a line you have already researched.",
"start_end_equal": "# {tank} was provided twice\n\nMake sure `starting-tank` and `target-tank` are different.",
"tanks_not_on_line": "# {tank_1} and {tank_2} are not on the same line\n\nMake sure `starting-tank` and `target-tank` are on the same tech-tree line.",
"unordered": "# {tank_1} higher tiered to {tank_2}\n\nMake sure to provide {tank_2} as the `starting-tank` instead as it is the lower tiered tank."
"non_tech_tree": "# {tank} n'est pas dans l'arbre technologique\n\nVous ne pouvez pas rechercher un char premium/de collection.",
"tier_1": "# {tank} est un char de rang I\n\nLe char de rang 1 sont déverrouillé gratuitement pour tous les joueurs.",
"already_researched": "# {tank} est déjà recherché\n\nEssayez de fournir un `char de départ` en utilisant la commande pour voir la progression d'une lignée.",
"start_end_equal": "# {tank} a été fourni deux fois\n\nAssurez-vous que `starting-tank` et `target-tank` sont différents.",
"tanks_not_on_line": "{tank_}1 et {tank_}2 ne sont pas sur la même ligne \n\nAssurez-vous que `starting-tank` et `target-tank` sont sur la même ligne d'arbre technologique.",
"unordered": "# {tank_1} niveau supérieur à {tank_2}\n\nAssurez-vous de fournir {tank_2} comme le `starting-tank` à la place car c'est le char de niveau inférieur."
}
},
"about": {
@@ -394,7 +395,7 @@
"wn8": "WN8",
"winrate": "Taux de victoires",
"damage": "Dégâts",
"unknown_tank": "Unknown tank {id}"
"unknown_tank": "Char {id} inconnu"
}
},
"debug": {
@@ -430,12 +431,12 @@
"options": {
"threshold": {
"name": "seuil",
"description": "The number of days inactive (default: {days} days)"
"description": "Le nombre de jours inactifs (par défaut: {days} jours)"
}
},
"body": {
"subtitle": "Inactive for {days}+ days",
"listing": "{days} days"
"subtitle": "Inactif depuis plus de {days} jours",
"listing": "{days} jours"
}
},
"full_stats": {
@@ -478,7 +479,7 @@
"body": {
"accounts_linked": "Comptes liés",
"no_role_permissions": {
"title": "{name} failed to verify",
"title": "La vérification de {name} a échouée",
"description": "Je n'ai pas l'autorisation de gérer les rôles."
}
},
@@ -493,11 +494,11 @@
"options": {
"limit": {
"name": "limite",
"description": "The max number of clan results (default: {limit})"
"description": "Nombre maximum de résultats du clan (par défaut: {limit})"
}
},
"body": {
"title": "Clan search for {search} in region {region}",
"title": "Recherche de clan {search} dans la région {region}",
"no_results": "Pas de clan trouvé"
}
},
@@ -507,11 +508,11 @@
"options": {
"limit": {
"name": "limite",
"description": "The max number of player results (default: {limit})"
"description": "Le nombre maximum de résultats de joueur (par défaut: {limit})"
}
},
"body": {
"title": "Player search for {search} in region {region}",
"title": "Recherche de {search} dans la région {region}",
"no_results": "Pas de joueur de trouvé"
}
},
@@ -531,13 +532,13 @@
"options": {
"limit": {
"name": "limite",
"description": "How many neighbors to display (default: {count})"
"description": "Combien de voisins afficher (par défaut : {count})"
},
"season": {
"name": "saison",
"description": "Numéro de saison (défaut : courant)",
"choices": {
"current": "{season} (current)"
"current": "{season} (actuel)"
}
},
"league": {
@@ -546,12 +547,12 @@
}
},
"body": {
"top_players": "Top {count} players",
"no_participation": "# {player} didn't play rating in season {season}\n\nThis player did not participate in this season or did not get past calibration.",
"top_players": "Top {count} joueurs",
"no_participation": "# {player} n'a pas joué de cotées dans la saison {season}\n\nCe joueur n'a pas participé à cette saison ou n'a pas dépassé l'étalonnage.",
"no_ongoing_season": "Pas de saison en cours\n\nIl n'y a pas de saison de notation en cours actuellement.",
"deleted_player": "Deleted {id}",
"deleted_player": "{id} supprimé",
"neighbors": "évaluer les voisins",
"more": "+ {count} more"
"more": "+ {count} plus"
}
},
"today": {
@@ -566,7 +567,7 @@
"name": "chars possédés",
"description": "Affiche tous les chars d'un niveau",
"body": {
"title": "# {name}'s owned tier {tier} tanks\n\n"
"title": "# Les chars du palier {tier} possédés par {name}"
}
},
"permissions": {
@@ -602,92 +603,96 @@
"name": "info-joueur",
"description": "Informations de base sur un joueur",
"body": {
"title": "{name}'s information",
"nickname": "Nickname",
"title": "Informations de {name}",
"nickname": "Pseudo",
"battles": "Batailles",
"winrate": "Taux de victoires",
"account_id": "Account ID",
"created": "Created",
"last_battle": "Last battle"
"created": "Créé",
"last_battle": "Dernière bataille"
}
},
"rating": {
"name": "rating",
"description": "Rating player's statistics",
"name": "côtée",
"description": "Statistiques des batailles cotées du joueur",
"subcommands": {
"today": {
"name": "aujourd'hui",
"description": "Today's rating statistics"
"description": "Statistiques des batailles cotées d'aujourd'hui"
},
"season": {
"name": "saison",
"description": "This season's rating statistics"
"description": "Statistiques des batailles cotées de cette saison"
}
},
"body": {
"subtitle": {
"today": "Today's rating statistics",
"season": "This season's rating statistics"
"today": "Statistiques de batailles cotées d'aujourd'hui",
"season": "Statistiques de batailles cotées cette saison"
}
},
"errors": {
"no_participation": "# {name} hasn't played rating\n\nThis player hasn't participated in the rating gamemode this season.",
"unrecorded_stats": "# Statistics currently unavailable\n\nWargaming may be currently be facing server downtime. If there is an on-going season, statistics should be available withing 24 hours."
"no_participation": "# {name} n’a pas joué en cotée\n\nCe joueur n’a pas participé au mode cotée cette saison.",
"unrecorded_stats": "# Statistiques actuellement indisponibles\n\nWargaming rencontre peut-être une interruption de service.\nSi une saison est en cours, les statistiques devraient être disponibles sous 24 heures."
}
}
}
},
"website": {
"redirect": {
"title": "301: moved permanently",
"body": "This page has moved. Redirecting..."
"title": "301 : déplacé définitivement",
"body": "Cette page a été déplacée. Redirection en cours…"
},
"settings": {
"title": "Settings",
"description": "Change BlitzKit settings",
"dev_mode": "Development mode",
"language": "Language"
"title": "Paramètres",
"description": "Modifier les paramètres de BlitzKit",
"dev_mode": "Mode développement",
"language": "Langue"
},
"common": {
"player_search": {
"hint": "Search players...",
"no_results": "No results",
"searching": "Searching..."
"hint": "Recherche de joueurs...",
"no_results": "Aucun résultat",
"searching": "Recherche..."
},
"copy_button": {
"copied": "Copied!"
"copied": "Copié !"
},
"tank_search": {
"select_dialog_title": "Search for tanks",
"swap_dialog_title": "Swap tank",
"clear_filters": "Clear filters",
"login": "Login to use this",
"search_bar_hint": "Search tanks...",
"recent": "Recently viewed",
"select_all": "Select all",
"count_singular": "1 tank",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"select_dialog_title": "Recherche de chars",
"swap_dialog_title": "Échanger le char",
"clear_filters": "Supprimer les filtres",
"login": "Connectez-vous pour utiliser ceci",
"search_bar_hint": "Recherche des tanks...",
"recent": "Vu récemment",
"select_all": "Sélectionner tout",
"count_singular": "1 char",
"count_plural": "{count} chars",
"sorting_by": "Trier par {name}",
"clear": "Effacer",
"tier": "Rang {tier}",
"passive": "{name} (Passif)",
"active": "{name} (actif)",
"no_tanks_found": {
"body": "No tanks found.",
"search_again": "Try searching again.",
"clear_filters": "Try clearing filters."
"body": "Aucun tank trouvé.",
"search_again": "Essayez de chercher à nouveau.",
"clear_filters": "Essayez de supprimer les filtres."
},
"sort": {
"meta.none": "none",
"survivability.health": "health",
"survivability.viewRange": "view range",
"survivability.camouflageStill": "camouflage still",
"survivability.camouflageMoving": "camouflage moving",
"survivability.camouflageShooting": "camouflage shooting",
"meta.none": "aucun",
"survivability.health": "santé",
"survivability.viewRange": "portée de vue",
"survivability.camouflageStill": "camouflage à l’arrêt",
"survivability.camouflageMoving": "camouflage en movement",
"survivability.camouflageShooting": "camouflage en tirant",
"survivability.volume": "volume",
"survivability.length": "length",
"fire.dpm": "standard DPM",
"fire.dpmPremium": "premium DPM",
"fire.reload": "reload",
"fire.caliber": "caliber",
"fire.standardPenetration": "standard penetration",
"fire.premiumPenetration": "premium penetration",
"survivability.length": "longueur",
"fire.dpm": "DPM standard",
"fire.dpmPremium": "DPM premium",
"fire.reload": "rechargement",
"fire.caliber": "calibration",
"fire.standardPenetration": "pénétration standard",
"fire.premiumPenetration": "pénétration premium",
"fire.tertiaryPenetration": "tertiary penetration",
"fire.damage": "damage",
"fire.moduleDamage": "module damage",
@@ -812,9 +817,18 @@
"skip": "Skip",
"guess": "Guess",
"next": "Next",
"no_results": "No results"
"no_results": "Aucun résultat"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} guessed correctly",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
},
"clear": "Clear",
"select_all": "Sélectionner tout",
"tier": "Rang {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -1135,10 +1149,12 @@
"upgrade": "Upgrade"
},
"provisions": {
"clear": "Clear"
"clear": "Clear",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Clear"
"clear": "Clear",
"clear_all": "Clear all tanks"
}
}
},
@@ -1195,8 +1211,8 @@
"seo_description": "Track your stats in real time as you play World of Tanks Blitz",
"search": {
"lookup": "Look up a player to get started",
"hint": "Search players...",
"searching": "Searching...",
"hint": "Recherche de joueurs...",
"searching": "Recherche...",
"no_results": "Pas de joueur de trouvé"
},
"controls": {
+28 -12
View File
@@ -13,7 +13,8 @@
"hp": "{value}hp",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "自動装填砲",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "HEAT",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "HE"
},
"player_count_period": {
@@ -186,11 +187,11 @@
"bot": {
"common": {
"errors": {
"clan_not_found": "# Could not find clan\nCouldn't find \"{search}\". Try selecting a clan from the search result.",
"player_not_found": "# Could not find user\nI couldn't find user \"{search}\". Try picking an user from the search result, typing in a valid username, or using the `/link` command.",
"clan_not_found": "",
"player_not_found": "# ユーザーが見つかりませんでした\nユーザー「{search}」が見つかりませんでした。検索結果からユーザーを選択するか、有効なユーザー名を入力するか、/link コマンドを使用してください。",
"player_not_linked": "# `/link`を使用して始めましょう\nはじめまして!あなたが誰か、私に教えてください。",
"tank_name_not_found": "# Tank not found\nCould not find tank by the name \"{search}\".",
"tank_id_not_found": "# Tank not found\nCould not find tank by the ID \"{search}\". Try typing the name of the tank instead of a number.",
"tank_id_not_found": "# 車両が見つかりません\nID「{search}」の戦車が見つかりませんでした。数字ではなく戦車の名前を入力してみてください。",
"no_tank_stats": "# 利用可能な車輌統計がありません\nこのプレイヤーには利用可能な統計がありません。あなたが探しているプレイヤーではない可能性があります。",
"get_help": "Discordサーバーに参加する",
"uncaught_error": "# BlitzKitがエラーに遭遇しました!\n申し訳ありません。お気軽に[公式Discordサーバー](https://discord.gg/nDt7AjGJQH)にお問い合わせください。",
@@ -394,7 +395,7 @@
"wn8": "WN8",
"winrate": "勝率",
"damage": "ダメージ",
"unknown_tank": "Unknown tank {id}"
"unknown_tank": "不明な車両{id}"
}
},
"debug": {
@@ -559,7 +560,7 @@
"description": "Today's played tanks and statistics"
},
"stats": {
"name": "stats",
"name": "",
"description": "Quick statistics for a period"
},
"owned_tanks": {
@@ -668,6 +669,10 @@
"count_singular": "1 輌",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"clear": "クリア",
"tier": "Tier {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "該当する車輌が存在しません。",
"search_again": "もう一度検索してください。",
@@ -778,7 +783,7 @@
"tank": "車輌名",
"last_played": "Last played",
"battles": "Career battles",
"unrecorded": "--",
"unrecorded": "",
"wins": "勝利"
},
"large_warning": {
@@ -814,7 +819,16 @@
"next": "Next",
"no_results": "該当なし"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
},
"clear": "クリア",
"select_all": "全て選択",
"tier": "Tier {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -1135,10 +1149,12 @@
"upgrade": "最終装備"
},
"provisions": {
"clear": "クリア"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "クリア"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+26 -10
View File
@@ -13,7 +13,8 @@
"hp": "{value}hp",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Auto loader",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "HEAT",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "OB"
},
"player_count_period": {
@@ -492,7 +493,7 @@
"description": "Search clans",
"options": {
"limit": {
"name": "limit",
"name": "",
"description": "The max number of clan results (default: {limit})"
}
},
@@ -506,7 +507,7 @@
"description": "Search players",
"options": {
"limit": {
"name": "limit",
"name": "",
"description": "The max number of player results (default: {limit})"
}
},
@@ -530,7 +531,7 @@
},
"options": {
"limit": {
"name": "limit",
"name": "",
"description": "How many neighbors to display (default: {count})"
},
"season": {
@@ -668,9 +669,13 @@
"count_singular": "1 tank",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"clear": "Clear",
"tier": "Tier {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "No tanks found.",
"search_again": "Try searching again.",
"search_again": "",
"clear_filters": "Try clearing filters."
},
"sort": {
@@ -814,7 +819,16 @@
"next": "Next",
"no_results": "Brak wyników"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
},
"clear": "Clear",
"select_all": "Select all",
"tier": "Tier {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -1135,10 +1149,12 @@
"upgrade": "Upgrade"
},
"provisions": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+22 -6
View File
@@ -13,7 +13,8 @@
"hp": "{value}hp",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/s"
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Autocarregador",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "AP",
"apcr": "APCR",
"heat": "HEAT",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "HE"
},
"player_count_period": {
@@ -668,6 +669,10 @@
"count_singular": "1 tanque",
"count_plural": "{count} tanks",
"sorting_by": "Sorting by {name}",
"clear": "Limpar",
"tier": "Tier {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "Nenhum tanque encontrado.",
"search_again": "Tente pesquisar novamente.",
@@ -814,7 +819,16 @@
"next": "Next",
"no_results": "Sem resultados"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancelar",
"reveal": "Reveal"
},
"clear": "Limpar",
"select_all": "Selecionar todos",
"tier": "Tier {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -1135,10 +1149,12 @@
"upgrade": "Melhorar"
},
"provisions": {
"clear": "Limpar"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Limpar"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+24 -8
View File
@@ -13,7 +13,8 @@
"hp": "{value}оп",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}°/с"
"deg_s": "{value}°/с",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Барабан",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "ББ",
"apcr": "БП",
"heat": "КС",
"ap_cr": "БП",
"hc": "КС",
"he": "ОФ"
},
"player_count_period": {
@@ -38,7 +39,7 @@
"branches": {
"local": "dev",
"dev": "бета",
"opentest": "открытый тест",
"opentest": "общий тест",
"preview": "превью"
},
"locales": {
@@ -296,7 +297,7 @@
},
"filters": {
"none": "Без фильтров",
"tier": " {tier} уровня"
"tier": "{tier} уровень"
},
"no_data": {
"battles_in_period": "За этот период боёв не было",
@@ -668,6 +669,10 @@
"count_singular": "1 танк",
"count_plural": "Танков: {count}",
"sorting_by": "Сортировать по {name}",
"clear": "Очистить",
"tier": "{tier} уровень",
"passive": "{name} (Пассивный)",
"active": "{name} (Активный)",
"no_tanks_found": {
"body": "Танков не найдено.",
"search_again": "Попробуйте повторить поиск.",
@@ -814,7 +819,16 @@
"next": "Следующий",
"no_results": "Ничего не найденo"
},
"stats": "{correct} / {total} угадано верно"
"stats": "{correct} / {total} правильно, серия: {streak}",
"help": {
"title": "Частично раскрыть танк?",
"description": "Показывает танк не показывая название. Этот раунд будет считаться проигранным и прекратит серию!",
"cancel": "Отмена",
"reveal": "Раскрыть"
},
"clear": "Очистить",
"select_all": "Выбрать всё",
"tier": "{tier} уровень"
},
"tankopedia": {
"search": "Поиск характеристик...",
@@ -1135,10 +1149,12 @@
"upgrade": "Топ"
},
"provisions": {
"clear": "Очистить"
"clear": "Убрать",
"clear_all": "Убрать со всех"
},
"consumables": {
"clear": "Очистить"
"clear": "Убрать",
"clear_all": "Убрать со всех"
}
}
},
+88 -72
View File
@@ -13,7 +13,8 @@
"hp": "{value}од",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}град/c"
"deg_s": "{value}град/c",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "Магазинна система заряджання",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "ББ",
"apcr": "БП",
"heat": "КС",
"ap_cr": "APCR",
"hc": "HEAT",
"he": "ОФ"
},
"player_count_period": {
@@ -78,11 +79,11 @@
"10": "Супер винятковий"
},
"nations": {
"ussr": "СРСР",
"ussr": "С.Р.С.Р.",
"germany": "Німеччина",
"usa": "ЗША",
"usa": "С.Ш.А.",
"china": "Китай",
"uk": "Велика Британія",
"uk": "Сполучене Королівство ",
"france": "Франція",
"japan": "Японія",
"european": "Європейська нація",
@@ -120,7 +121,7 @@
"3": "ПТ-САУ"
},
"tree_type": {
"-1": "не розпізнано",
"-1": "не розпізнаний",
"0": "Звичайний",
"1": "Преміум",
"2": "Колекційний"
@@ -340,18 +341,18 @@
"subtitle": "Дослідження",
"total": "Загалом",
"research": "Дослідження: {cost}",
"upgrades": "Upgrades: {cost}",
"upgrades": "Прокачування: {cost}",
"purchase": "Вартість: {cost}",
"equipment": "Спорядження: {cost}",
"estimation": "# Це оцінка!\n\nЦей список може включати вже досліджені танки через неточну інформацію для вантажу. Спробуйте використати \"початковий танк\" з рядка за допомогою команди."
},
"errors": {
"non_tech_tree": "# {tank} is not on the tech tree\n\nYou cannot research a premium/collector tank.",
"tier_1": "# {tank} is a tier I\n\nTier I tanks are always unlocked for free for all players.",
"already_researched": "# {tank} is already researched\n\nTry providing a `starting-tank` when using the command to view the totals for a line you have already researched.",
"start_end_equal": "# {tank} was provided twice\n\nMake sure `starting-tank` and `target-tank` are different.",
"tanks_not_on_line": "# {tank_1} and {tank_2} are not on the same line\n\nMake sure `starting-tank` and `target-tank` are on the same tech-tree line.",
"unordered": "# {tank_1} higher tiered to {tank_2}\n\nMake sure to provide {tank_2} as the `starting-tank` instead as it is the lower tiered tank."
"non_tech_tree": "#{tank} відсутній в дереві дослідження\n\nВи не можете дослідити преміум/колеційний танк.",
"tier_1": "#{tank} І рівня \n\nТанки І рівня завжди розблоковані для всіх гравців безкоштовно",
"already_researched": "# {tank} вже було досліджено\n\nСпробуйте використати `початковий-танк` коли використовуєте команду для перегляду загальної гілки, яку ви вже дослідили",
"start_end_equal": "#{tank} було введено двічі \n\nПереконайтесь що `початковий-танк` та `ціль-танк` різні",
"tanks_not_on_line": "# {tank_1} та {tank_2} не в одній гілці\n\nПереконайтесь що `початковий-танк` та `ціль-танк` знаходяться в єдиній гілці дерева дослідження",
"unordered": "# {tank_1} вище рівнем відносно {tank_2}\n\nОбов’язково вкажіть {tank_2} як `початковий-танк`, оскільки це танк нижчого рівня."
}
},
"about": {
@@ -394,7 +395,7 @@
"wn8": "WN8",
"winrate": "Відсоток перемог",
"damage": "Шкода",
"unknown_tank": "Unknown tank {id}"
"unknown_tank": "Невідомий танк {id}"
}
},
"debug": {
@@ -430,11 +431,11 @@
"options": {
"threshold": {
"name": "поріг",
"description": "The number of days inactive (default: {days} days)"
"description": "Кількість днів неактивності (за замовчуванням: {days} днів)"
}
},
"body": {
"subtitle": "Inactive for {days}+ days",
"subtitle": "Неактивний {days}+ днів",
"listing": "{days} днів"
}
},
@@ -478,7 +479,7 @@
"body": {
"accounts_linked": "Прив'язані акаунти",
"no_role_permissions": {
"title": "{name} failed to verify",
"title": "{name} не вдалося перевірити",
"description": "У мене немає дозволу керувати ролями."
}
},
@@ -493,11 +494,11 @@
"options": {
"limit": {
"name": "ліміт",
"description": "The max number of clan results (default: {limit})"
"description": "Максимальна кількість результатів клану (за замовчуванням: {limit})"
}
},
"body": {
"title": "Clan search for {search} in region {region}",
"title": "Пошук клану для {search} в регіоні {region}",
"no_results": "Жодного клану не знайдено"
}
},
@@ -507,11 +508,11 @@
"options": {
"limit": {
"name": "ліміт",
"description": "The max number of player results (default: {limit})"
"description": "Максимальна кількість результатів гравця (за замовчуванням: {limit})"
}
},
"body": {
"title": "Player search for {search} in region {region}",
"title": "Пошук гравця для {search} у регіоні {region}",
"no_results": "Гравця не знайдено"
}
},
@@ -520,8 +521,8 @@
"description": "Статистика рейтингових боїв",
"subcommands": {
"neighbors": {
"name": "neighbors",
"description": "Neighboring players on the leaderboard"
"name": "сусіди",
"description": "Сусідуючі гравці в лідерборді"
},
"league": {
"name": "ліга",
@@ -531,32 +532,32 @@
"options": {
"limit": {
"name": "ліміт",
"description": "How many neighbors to display (default: {count})"
"description": "Скільки сусідів відобразити (за замовчуванням: {count})"
},
"season": {
"name": "сезон",
"description": "Базова інформація про гравця",
"choices": {
"current": "{season} (current)"
"current": "{season} (поточний)"
}
},
"league": {
"name": "ліга",
"description": "The league to display"
"description": "Ліга для відображення"
}
},
"body": {
"top_players": "Top {count} players",
"no_participation": "# {player} didn't play rating in season {season}\n\nThis player did not participate in this season or did not get past calibration.",
"no_ongoing_season": "# No ongoing season\n\nThere isn't a currently running rating season.",
"top_players": "Топ {count} гравців",
"no_participation": "# {player} не грав у рейтингу в сезоні {season}\n\nЦей гравець не брав участь у цьому сезоні або не проходив калібрування",
"no_ongoing_season": "# Немає поточного сезону\n\nВ даний час немає сезону рейтингу.",
"deleted_player": "",
"neighbors": "Rating neighbors",
"more": "+ {count} more"
"neighbors": "Сусіди по рейтингу",
"more": "+ {count} ще"
}
},
"today": {
"name": "сьогодні",
"description": "Today's played tanks and statistics"
"description": "Сьогодні зіграні танки та статистика"
},
"stats": {
"name": "статистика",
@@ -566,43 +567,43 @@
"name": "отримані танки",
"description": "Показує всі ваші танки даного рівня",
"body": {
"title": "# {name}'s owned tier {tier} tanks\n\n"
"title": "# {name} отриманих рівнів {tier} танків\n\n"
}
},
"permissions": {
"name": "дозволи",
"description": "Checks wether the bot has the required permissions to function",
"description": "Перевіряє чи бот має необхідні дозволи для роботи",
"body": {
"title": "# Permissions\n\n{body}",
"view_channels": "View channels: needed to find the message the refresh button was used on",
"read_message_history": "Read message history: needed to find the message to refresh",
"attach_files": "Attach files: needed to add images to image-based commands",
"external_emojis": "External emojis: needed to add national flags and tank class emojis"
"title": "# Дозволи\n\n{body}",
"view_channels": "Перегляньте канали: необхідне для знаходження повідомлення, на якому використовувалася кнопка оновлення",
"read_message_history": "Прочитайте історію повідомлень: потрібно знайти повідомлення для оновлення",
"attach_files": "Закріпіть файли: потрібно для додавання зображень до команд на основі зображень",
"external_emojis": "Зовнішні емодзі: потрібні для додавання емодзі національних прапорів та класів техніки"
}
},
"ping": {
"name": "",
"description": "Check wether the bot is alive.",
"description": "Перевірити чи бот живий",
"body": {
"pong": "Pong 🏓",
"pong_with_time": "Pong 🏓 - {time}ms"
"pong": "Понг🏓",
"pong_with_time": "Понг🏓 - {time}мс"
},
"subcommands": {
"blitzkit": {
"name": "blitzkit",
"name": "BlitzKit",
"description": "Ping BlitzKit"
},
"wotb": {
"name": "wotb",
"name": "WoTB",
"description": "Ping World of Tanks Blitz"
}
}
},
"player_info": {
"name": "player-info",
"name": "інформація про гравця",
"description": "Базова інформація про гравця",
"body": {
"title": "{name}'s information",
"title": "інформація про {name}",
"nickname": "Нік",
"battles": "Бої",
"winrate": "Відсоток перемог",
@@ -613,33 +614,33 @@
},
"rating": {
"name": "рейтинг",
"description": "Rating player's statistics",
"description": "Статистика рейтингових боїв гравця ",
"subcommands": {
"today": {
"name": "сьогодні",
"description": "Today's rating statistics"
"description": "Сьогоднішня статистика рейтингових боїв"
},
"season": {
"name": "сезон",
"description": "This season's rating statistics"
"description": "Статистика рейтингових боїв поточного сезону"
}
},
"body": {
"subtitle": {
"today": "Today's rating statistics",
"season": "This season's rating statistics"
"today": "Сьогоднішня статистика рейтингових боїв",
"season": "Статистика рейтингових боїв даного сезону"
}
},
"errors": {
"no_participation": "# {name} hasn't played rating\n\nThis player hasn't participated in the rating gamemode this season.",
"unrecorded_stats": "# Statistics currently unavailable\n\nWargaming may be currently be facing server downtime. If there is an on-going season, statistics should be available withing 24 hours."
"no_participation": "# {name} не грав рейтингові бої\n\nЦей гравець не брав участь у рейтинговому режимі цього сезону.",
"unrecorded_stats": "# Статистика на цей момент недоступна\n\nWargaming наразі зіткнулась з технічними несправностями. Якщо зараз проходить сезон, статистика буде доступною в найближчі 24 години."
}
}
}
},
"website": {
"redirect": {
"title": "301: moved permanently",
"title": "301: переміщено назавжди",
"body": "This page has moved. Redirecting..."
},
"settings": {
@@ -668,6 +669,10 @@
"count_singular": "1 танк",
"count_plural": "Танків: {count} ",
"sorting_by": "Відсортувати за {name}",
"clear": "Clear",
"tier": "Рівень {tier}",
"passive": "{name} (Passive)",
"active": "{name} (Active)",
"no_tanks_found": {
"body": "Нічого не знайдено.",
"search_again": "Спробуйте шукати заново.",
@@ -814,7 +819,16 @@
"next": "Next",
"no_results": "Немає результатів"
},
"stats": "{correct} / {total} guessed correctly"
"stats": "{correct} / {total} correct, {streak} streak",
"help": {
"title": "Partially reveal tank?",
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
"cancel": "Cancel",
"reveal": "Reveal"
},
"clear": "Clear",
"select_all": "Вибрати все",
"tier": "Рівень {tier}"
},
"tankopedia": {
"search": "Search a stat...",
@@ -823,33 +837,33 @@
"description": "Танкова енциклопедія",
"seo_description": "Характеристики, броня та інше для всіх танків WoT Blitz",
"tank_seo_title": "{name} - Tier {tier} {nationality} {class} | {website} Tankopedia | World of Tanks Blitz (WoTB)",
"tank_seo_description": "{name} armor, statistics, equipment, provisions, and more. {dpm} DPM, {alpha}hp alpha, {penetration}mm penetration, {speed}kph top speed, {health}hp health.",
"tank_seo_description": "{name} броня, характеристики, обладнання, амуніція і т.д. {dpm} шкода на хвилину, {alpha} разова шкода, {penetration}мм пробиття, {speed} км/год максимальна швидкість, {health} міцність.",
"visualizers": {
"reload": {
"skip": "Skip"
"skip": "Пропустити"
},
"assault": {
"title": "Assault shells"
"title": "Штурмові снаряди"
},
"rotator": {
"hull": "Hull",
"turret": "Turret",
"hard": "Hard",
"hull": "Корпус",
"turret": "Башта",
"hard": "Жорстко",
"medium": "Середній",
"soft": "Soft",
"effective": "Effective"
"soft": "Ніжно",
"effective": "Ефективний"
},
"ricochet": {
"angle": "Angle",
"angle": "Кут",
"normalization": "Нормалізація",
"effective_angle": "Effective angle",
"effective_angle": "Ефективний кут",
"armor": "Броня",
"no_ricochet": "Explosive shells don't ricochet"
"no_ricochet": "Фугасні снаряди не рикошетять"
},
"view_range": {
"camo": "Camo",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
"camo": "Камуфляж",
"ghost_factory": "Промзона",
"dead_rail": "Ешелон"
},
"flexibility": {
"yaw": "Yaw",
@@ -1135,10 +1149,12 @@
"upgrade": "Upgrade"
},
"provisions": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
},
"consumables": {
"clear": "Clear"
"clear": "Clear this tank",
"clear_all": "Clear all tanks"
}
}
},
+23 -7
View File
@@ -13,7 +13,8 @@
"hp": "{value} 生命值",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}度°/秒"
"deg_s": "{value}度°/秒",
"plus": "+{value}"
},
"gun_types": {
"auto_loader": "弹夹型坦克",
@@ -22,8 +23,8 @@
},
"shells": {
"ap": "穿甲弹",
"apcr": "硬式复合穿甲弹",
"heat": "反战车高爆弹",
"ap_cr": "硬式复合穿甲弹",
"hc": "反战车高爆弹",
"he": "高爆弹"
},
"player_count_period": {
@@ -668,6 +669,10 @@
"count_singular": "1辆战车",
"count_plural": "{count} 辆坦克",
"sorting_by": "按 {name} 排序",
"clear": "清除",
"tier": "{tier} 阶",
"passive": "{name} (被动)",
"active": "{name} (主动)",
"no_tanks_found": {
"body": "找不到战车。",
"search_again": "请尝试重新搜索。",
@@ -804,7 +809,7 @@
},
"guess": {
"name": "猜测",
"button": "What could it be?",
"button": "这会是什么?",
"description": "坦克剪影小游戏",
"seo_description": "看剪影猜坦克",
"search": {
@@ -814,7 +819,16 @@
"next": "下一个",
"no_results": "沒有結果"
},
"stats": "猜对了 {correct} / {total}"
"stats": "猜对了 {correct} / {total}",
"help": {
"title": "显示坦克?",
"description": "显示坦克而不显示名字。这轮会被视为不正确,并打破你的连续记录!",
"cancel": "取消",
"reveal": "显示"
},
"clear": "清除",
"select_all": "全选",
"tier": "{tier} 阶"
},
"tankopedia": {
"search": "搜索属性……",
@@ -1135,10 +1149,12 @@
"upgrade": "顶级配置"
},
"provisions": {
"clear": "清除"
"clear": "清除",
"clear_all": "清除所有坦克"
},
"consumables": {
"clear": "清除"
"clear": "清除",
"clear_all": "清除所有坦克"
}
}
},
+1
View File
@@ -31,6 +31,7 @@
"steam-user": "^5.2.3",
"three": "^0.180.0",
"ts-proto": "^2.7.7",
"unzipit": "^1.4.3",
"yaml": "^2.8.1"
},
"private": true,
@@ -5,10 +5,12 @@ import { vfs } from "./constants";
export async function boosterIcons() {
console.log("Building booster icons...");
using uploader = new AssetUploader("booster icons");
const boosterFiles = (vfs.dir(`Data/Gfx/Shared/boosters`)).filter(
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0")
);
const uploader = new AssetUploader("booster icons");
const boosterFiles = vfs
.dir("Data/Gfx/Shared/boosters")
.filter(
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0")
);
const image = sharp(
await vfs.file(`Data/Gfx/Shared/boosters/texture0.packed.webp`)
);
+30 -9
View File
@@ -1,12 +1,33 @@
import { assertSecret } from "@blitzkit/core";
import { SteamVFS } from "../core/steam/vfs";
import { AbstractVFS } from "../core/vfs/abstract";
import { SteamVFS } from "../core/vfs/steam";
import { ZipVFS } from "../core/vfs/zip";
const APP = 444200;
const DEPOT = 444202;
const steamPattern = /steam:(\d+)\/(\d+)/;
const zipPattern = /zip:(.+)/;
export const vfs = await new SteamVFS(
assertSecret(import.meta.env.STEAM_USERNAME),
assertSecret(import.meta.env.STEAM_PASSWORD),
APP,
DEPOT
).init();
const source = Bun.argv
.find((arg) => arg.startsWith("--source="))
?.split("=")[1];
let resolved: AbstractVFS;
if (!source) {
throw new Error("No source specified");
} else if (steamPattern.test(source)) {
const [, app, depot] = source.match(steamPattern)!.map(Number);
resolved = await new SteamVFS(
assertSecret(import.meta.env.STEAM_USERNAME),
assertSecret(import.meta.env.STEAM_PASSWORD),
app,
depot
).init();
} else if (zipPattern.test(source)) {
const [, url] = source.match(zipPattern)!;
resolved = await new ZipVFS(url).init();
} else {
throw new Error("No valid source specified");
}
export const vfs = resolved;
@@ -62,7 +62,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "")
.replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) {
if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`)
);
@@ -131,7 +131,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "")
.replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) {
if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`)
);
+143 -149
View File
@@ -534,11 +534,11 @@ const blitzModuleTypeToBlitzkit: Record<keyof BlitzModuleType, ModuleType> = {
export async function definitions() {
console.log("Building definitions...");
using uploader = new AssetUploader("definitions");
const uploader = new AssetUploader("definitions");
const gameDefinitions: GameDefinitions = {
version: (await vfs.text('Data/version.txt')).split(" ")[0],
version: (await vfs.text("Data/version.txt")).split(" ")[0],
nations: (
await vfs.yaml<AvailableNationsYaml>('Data/available_nations.yaml')
await vfs.yaml<AvailableNationsYaml>("Data/available_nations.yaml")
).available_nations,
gameModes: {},
roles: {},
@@ -561,10 +561,12 @@ export async function definitions() {
[TankClass.TANK_DESTROYER]: { skills: [] },
},
};
const nations = vfs.dir('Data/XML/item_defs/vehicles').filter((nation) => nation !== "common")
const nations = vfs
.dir("Data/XML/item_defs/vehicles")
.filter((nation) => nation !== "common");
const tankStringIdMap: Record<string, number> = {};
const optionalDevices = await vfs.xml<{ root: OptionalDevices }>(
'Data/XML/item_defs/vehicles/common/optional_devices.xml'
"Data/XML/item_defs/vehicles/common/optional_devices.xml"
);
const stringsI18n: Record<string, Record<string, string>> = {};
@@ -617,9 +619,7 @@ export async function definitions() {
const provisions: ProvisionsCommon = {};
for (const match of (
await vfs.text(
`Data/XML/item_defs/vehicles/common/consumables/list.xml`
)
await vfs.text(`Data/XML/item_defs/vehicles/common/consumables/list.xml`)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
@@ -634,9 +634,7 @@ export async function definitions() {
}
for (const match of (
await vfs.text(
`Data/XML/item_defs/vehicles/common/provisions/list.xml`
)
await vfs.text(`Data/XML/item_defs/vehicles/common/provisions/list.xml`)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
@@ -1559,87 +1557,85 @@ export async function definitions() {
const includeRaw = consumable.vehicleFilter?.include.vehicle;
const excludeRaw = consumable.vehicleFilter?.exclude?.vehicle;
if (!entry.game_mode_exclusive) {
if (includeRaw) {
entry.include = [];
if (includeRaw) {
entry.include = [];
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
});
} else throw new SyntaxError("Unhandled include type");
},
});
} else throw new SyntaxError("Unhandled include type");
if (consumable.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.include.nations.split(" "),
},
if (consumable.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.include.nations.split(" "),
},
});
}
},
});
}
}
if (excludeRaw) {
entry.exclude = [];
if (excludeRaw) {
entry.exclude = [];
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
]
),
},
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
]
),
},
});
} else throw new SyntaxError("Unhandled exclude type");
},
});
} else throw new SyntaxError("Unhandled exclude type");
if (consumable.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.exclude.nations.split(" "),
},
if (consumable.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.exclude.nations.split(" "),
},
});
}
},
});
}
}
});
@@ -1659,87 +1655,85 @@ export async function definitions() {
const includeRaw = provision.vehicleFilter?.include.vehicle;
const excludeRaw = provision.vehicleFilter?.exclude?.vehicle;
if (!entry.game_mode_exclusive) {
if (includeRaw) {
entry.include = [];
if (includeRaw) {
entry.include = [];
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return tankStringIdMap[key];
}),
},
});
} else throw new SyntaxError("Unhandled include type");
},
});
} else throw new SyntaxError("Unhandled include type");
if (provision.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.include.nations.split(" "),
},
if (provision.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.include.nations.split(" "),
},
});
}
},
});
}
}
if (excludeRaw) {
entry.exclude = [];
if (excludeRaw) {
entry.exclude = [];
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name
.split(/ +/)
.map((key) => tankStringIdMap[key]),
},
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name
.split(/ +/)
.map((key) => tankStringIdMap[key]),
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
]
),
},
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
]
),
},
});
} else throw new SyntaxError("Unhandled exclude type");
},
});
} else throw new SyntaxError("Unhandled exclude type");
if (provision.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.exclude.nations.split(" "),
},
if (provision.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.exclude.nations.split(" "),
},
});
}
},
});
}
}
@@ -28,7 +28,7 @@ export async function skillIcons() {
const avatar = await vfs.xml<{ root: Avatar }>(
`Data/XML/item_defs/tankmen/avatar.xml`
);
using uploader = new AssetUploader("skill icons");
const uploader = new AssetUploader("skill icons");
for (const key in avatar.root.skills) {
const skill = avatar.root.skills[key];
+11 -15
View File
@@ -1,13 +1,11 @@
import { build } from "esbuild";
import { cp, readdir, rm } from "fs/promises";
import { argv } from "process";
const projectDir = "../..";
const srcRoot = `${projectDir}/packages/bot`;
const distRoot = `${projectDir}/dist/bot`;
const modulesRoot = "../../node_modules";
const workers = await readdir(`${srcRoot}/src/workers`);
const dev = argv.includes("--dev");
await rm(distRoot, { recursive: true, force: true });
@@ -27,9 +25,9 @@ build({
},
external: ["sharp"],
minifyIdentifiers: false, // causes goofy ahh issues
minifySyntax: !dev,
minifyWhitespace: !dev,
sourcemap: !dev,
minifySyntax: true,
minifyWhitespace: true,
sourcemap: true,
jsxImportSource: "react",
jsx: "automatic",
});
@@ -41,18 +39,16 @@ for (const module of await readdir(`${modulesRoot}/@resvg`)) {
.map((file) =>
cp(
`${modulesRoot}/@resvg/${module}/${file}`,
`${distRoot}/workers/${file}`
)
)
`${distRoot}/workers/${file}`,
),
),
);
}
if (!dev) {
await cp(`${projectDir}/prisma`, `${distRoot}/prisma`, { recursive: true });
await cp(`${projectDir}/prisma`, `${distRoot}/prisma`, { recursive: true });
for (const file of await readdir(`${modulesRoot}/prisma`).then((files) =>
files.filter((file) => file.endsWith(".node"))
)) {
cp(`${modulesRoot}/prisma/${file}`, `${distRoot}/prisma/${file}`);
}
for (const file of await readdir(`${modulesRoot}/prisma`).then((files) =>
files.filter((file) => file.endsWith(".node")),
)) {
cp(`${modulesRoot}/prisma/${file}`, `${distRoot}/prisma/${file}`);
}
+11 -11
View File
@@ -6,7 +6,7 @@ import {
} from "@blitzkit/core";
import { Accessor, Document, Node, Scene } from "@gltf-transform/core";
import { times } from "lodash-es";
import { SteamVFS } from "../steam/vfs";
import { SteamVFS } from "../vfs/steam";
import {
vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes,
@@ -16,10 +16,10 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
const sc2Path = `Data/3d/Tanks/CollisionMeshes/${fileName}.sc2`;
const scgPath = `Data/3d/Tanks/CollisionMeshes/${fileName}.scg`;
const sc2 = new Sc2ReadStream(
(await vfs.file(sc2Path)).buffer as ArrayBuffer
(await vfs.file(sc2Path)).buffer as ArrayBuffer,
).sc2();
const scg = new ScgReadStream(
(await vfs.file(scgPath)).buffer as ArrayBuffer
(await vfs.file(scgPath)).buffer as ArrayBuffer,
).scg();
const document = new Document();
const scene = document.createScene();
@@ -29,7 +29,7 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
hierarchies.forEach((hierarchy) => {
const components = times(
hierarchy.components.count,
(index) => hierarchy.components[index.toString().padStart(4, "0")]
(index) => hierarchy.components[index.toString().padStart(4, "0")],
);
components.forEach((component) => {
@@ -43,7 +43,7 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
if (!polygonGroup) {
console.warn(
`Missing polygon group ${batch["rb.datasource"]} (${hierarchy.name}); skipping...`
`Missing polygon group ${batch["rb.datasource"]} (${hierarchy.name}); skipping...`,
);
break;
@@ -73,7 +73,7 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
VertexAttribute.TANGENT,
attributes
.get(VertexAttribute.TANGENT)!
.map((tangent) => [...tangent, 1])
.map((tangent) => [...tangent, 1]),
);
}
@@ -94,7 +94,7 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
hardJointIndices.forEach((hardJointIndex) => {
const node = document.createNode(
`${hierarchy.name}_armor_${hardJointIndex}`
`${hierarchy.name}_armor_${hardJointIndex}`,
);
const mesh = document.createMesh(batch["##name"]);
const indicesAccessor = document
@@ -104,9 +104,9 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
new Uint16Array(
polygonGroup.indices.filter(
(index) =>
vertexHardJointIndices.get(index) === hardJointIndex
)
)
vertexHardJointIndices.get(index) === hardJointIndex,
),
),
)
.setBuffer(buffer);
const primitive = document
@@ -127,7 +127,7 @@ export async function extractArmor(vfs: SteamVFS, fileName: string) {
default:
throw new TypeError(
`Unhandled component type: ${component["comp.typename"]}`
`Unhandled component type: ${component["comp.typename"]}`,
);
}
});
@@ -9,7 +9,7 @@ import { Document, Material, Node, Scene } from "@gltf-transform/core";
import { dedup, prune } from "@gltf-transform/functions";
import { times } from "lodash-es";
import { dirname } from "path";
import { SteamVFS } from "../../steam/vfs";
import { SteamVFS } from "../../vfs/steam";
import { readBaseColor } from "../readBaseColor";
import { readNormal } from "../readNormal";
import { readRoughnessMetallic } from "../readRoughnessMetallic";
@@ -29,10 +29,10 @@ export async function extractModel(vfs: SteamVFS, path: string) {
const sc2Path = `Data/3d/${path}.sc2`;
const scgPath = `Data/3d/${path}.scg`;
const sc2 = new Sc2ReadStream(
(await vfs.file(sc2Path)).buffer as ArrayBuffer
(await vfs.file(sc2Path)).buffer as ArrayBuffer,
).sc2();
const scg = new ScgReadStream(
(await vfs.file(scgPath)).buffer as ArrayBuffer
(await vfs.file(scgPath)).buffer as ArrayBuffer,
).scg();
const document = new Document();
const scene = document.createScene();
@@ -61,20 +61,17 @@ export async function extractModel(vfs: SteamVFS, path: string) {
}
if (textures) {
const { image: baseColor, hasAlpha } = await readBaseColor(
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
textures.miscMap
? `Data/3d/${dirname(path)}/${textures.miscMap}`
: undefined,
);
material.setBaseColorTexture(
document
.createTexture(node.materialName)
.setMimeType("image/webp")
.setImage(
await readBaseColor(
`Data/3d/${dirname(path)}/${
textures.baseColorMap ?? textures.albedo
}`,
textures.miscMap
? `Data/3d/${dirname(path)}/${textures.miscMap}`
: undefined
)
)
.setImage(baseColor),
);
if (node.configCount) {
@@ -83,15 +80,7 @@ export async function extractModel(vfs: SteamVFS, path: string) {
configIndex < node.configCount;
configIndex++
) {
const archive = node[`configArchive_${configIndex}`];
if (
archive.configName !== "Default" ||
!archive.enabledPresets?.AlphaTest
) {
continue;
}
if (!hasAlpha) continue;
material.setAlphaMode("BLEND").setDoubleSided(true);
}
}
@@ -103,9 +92,9 @@ export async function extractModel(vfs: SteamVFS, path: string) {
.setMimeType("image/webp")
.setImage(
await readRoughnessMetallic(
`Data/3d/${dirname(path)}/${textures.baseRMMap}`
)
)
`Data/3d/${dirname(path)}/${textures.baseRMMap}`,
),
),
);
}
@@ -121,9 +110,9 @@ export async function extractModel(vfs: SteamVFS, path: string) {
`Data/3d/${dirname(path)}/${
textures.baseNormalMap ?? textures.normalmap
}`,
isBase
)
)
isBase,
),
),
);
}
@@ -157,7 +146,7 @@ export async function extractModel(vfs: SteamVFS, path: string) {
const node = document.createNode(hierarchy.name);
const components = times(
hierarchy.components.count,
(index) => hierarchy.components[index.toString().padStart(4, "0")]
(index) => hierarchy.components[index.toString().padStart(4, "0")],
);
components.forEach((component) => {
@@ -194,7 +183,7 @@ export async function extractModel(vfs: SteamVFS, path: string) {
}
if (polygonGroup === undefined) {
throw new Error(
`Missing polygon group ${batch["rb.datasource"]}`
`Missing polygon group ${batch["rb.datasource"]}`,
);
}
@@ -255,7 +244,7 @@ export async function extractModel(vfs: SteamVFS, path: string) {
default: {
if (ERROR_ON_UNKNOWN_COMPONENT) {
throw new Error(
`Unhandled component type: ${component["comp.typename"]}`
`Unhandled component type: ${component["comp.typename"]}`,
);
}
}
@@ -2,6 +2,7 @@ import sharp from "sharp";
import { readTexture } from "./readTexture";
export async function readBaseColor(path: string, occlusionPath?: string) {
let hasAlpha = false;
const baseRaw = await readTexture(path);
const occlusionRaw = occlusionPath
? await readTexture(occlusionPath)
@@ -30,10 +31,13 @@ export async function readBaseColor(path: string, occlusionPath?: string) {
c = occlusion![occlusionI] / 255;
}
const alpha = base[i * 4 + 3];
hasAlpha ||= alpha < 255;
combined[i * 4 + 0] = Math.round(base[i * 4 + 0] * c);
combined[i * 4 + 1] = Math.round(base[i * 4 + 1] * c);
combined[i * 4 + 2] = Math.round(base[i * 4 + 2] * c);
combined[i * 4 + 3] = base[i * 4 + 3];
combined[i * 4 + 3] = alpha;
}
const image = await sharp(combined, {
@@ -42,5 +46,5 @@ export async function readBaseColor(path: string, occlusionPath?: string) {
.webp()
.toBuffer();
return image;
return { hasAlpha, image };
}
@@ -3,7 +3,7 @@ import { vfs } from "../../../buildAssets/constants";
export async function readTexture(path: string) {
const ddsTexturePath = path.replace(".tex", ".dx11.dds");
const isDds = vfs.has(ddsTexturePath);
const isDds = vfs.resolve(ddsTexturePath);
const resolvedTexturePath = isDds
? ddsTexturePath
: ddsTexturePath.replace(".dds", ".pvr");
+84
View File
@@ -0,0 +1,84 @@
import { readDVPL } from "@blitzkit/core";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import { parse } from "yaml";
export abstract class AbstractVFS {
textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
abstract init(): Promise<typeof this>;
abstract dispose(): void;
abstract has(path: string): boolean;
abstract raw(path: string): Promise<Uint8Array>;
abstract paths(): string[];
resolve(path: string) {
const normalized = normalize(path);
if (this.has(normalized)) return normalized;
const dvplPath = `${normalized}.dvpl`;
if (this.has(dvplPath)) return dvplPath;
return null;
}
assert(path: string) {
const resolved = this.resolve(path);
if (resolved === null) throw new Error(`File not found: ${path}`);
return resolved;
}
async file(file: string) {
const resolved = this.assert(file);
const raw = await this.raw(resolved);
let buffer = raw;
if (resolved.endsWith(".dvpl")) {
buffer = new Uint8Array(readDVPL(Buffer.from(raw)));
}
return buffer;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children = new Set<string>();
for (const child of this.paths()) {
if (!child.startsWith(path) || child === path) continue;
const childSegments = child.split("/");
const nextSegment = childSegments[parentSegments];
children.add(nextSegment);
}
return Array.from(children);
}
async text(path: string) {
const file = await this.file(path);
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
}
[Symbol.dispose]() {
this.dispose();
}
}
@@ -1,8 +1,5 @@
import { readDVPL } from "@blitzkit/core/src/blitz";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import SteamUser, { EConnectionProtocol } from "steam-user";
import { parse } from "yaml";
import { AbstractVFS } from "./abstract";
interface SteamManifestFile {
chunks: {
@@ -33,11 +30,8 @@ interface SteamManifest {
crc_clear: number;
}
export class SteamVFS {
export class SteamVFS extends AbstractVFS {
private steam = new SteamUser({ protocol: EConnectionProtocol.TCP });
private textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
private manifest: Map<string, SteamManifestFile> = new Map();
constructor(
@@ -45,7 +39,9 @@ export class SteamVFS {
private password: string,
private app: number,
private depot: number
) {}
) {
super();
}
async init() {
this.steam.logOn({
@@ -71,10 +67,8 @@ export class SteamVFS {
);
});
const paths: string[] = [];
for (const file of manifest.files) {
const path = file.filename.replaceAll("\\", "/");
paths.push(path);
this.manifest.set(path, file);
}
@@ -82,74 +76,23 @@ export class SteamVFS {
}
has(path: string) {
const normalized = normalize(path);
const dvplPath = `${normalized}.dvpl`;
return (
(this.manifest.has(dvplPath) && dvplPath) ||
(this.manifest.has(normalized) && normalized)
);
return this.manifest.has(path);
}
assert(requested: string) {
const path = this.has(requested);
if (!path) throw new Error(`File not found: ${requested}`);
return path;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children: string[] = [];
for (const child of this.manifest.keys()) {
const childSegments = child.split("/");
if (
child.startsWith(path) &&
parentSegments + 1 === childSegments.length
) {
children.push(childSegments.at(-1)!);
}
}
return children;
}
async file(requested: string) {
const path = this.assert(requested);
async raw(path: string) {
const fileManifest = this.manifest.get(path)!;
const downloaded: { type: "complete"; file: Buffer } =
// @ts-expect-error
await this.steam.downloadFile(this.app, this.depot, fileManifest);
let buffer = downloaded.file;
if (path.endsWith(".dvpl")) buffer = readDVPL(downloaded.file);
return new Uint8Array(buffer);
return new Uint8Array(downloaded.file);
}
async text(path: string) {
const file = await this.file(path);
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
paths() {
return Array.from(this.manifest.keys());
}
dispose() {
this.steam.logOff();
}
[Symbol.dispose]() {
this.dispose();
}
}
+38
View File
@@ -0,0 +1,38 @@
import { normalize } from "path/posix";
import { HTTPRangeReader, unzip, ZipEntry } from "unzipit";
import { AbstractVFS } from "./abstract";
export class ZipVFS extends AbstractVFS {
entries = new Map<string, ZipEntry>();
constructor(private url: string, private root = "app/") {
super();
}
async init() {
const reader = new HTTPRangeReader(this.url);
const { entries } = await unzip(reader);
for (const entry of Object.values(entries)) {
const normalized = normalize(entry.name.slice(this.root.length));
this.entries.set(normalized, entry);
}
return this;
}
has(path: string) {
return this.entries.has(path);
}
async raw(path: string) {
const arrayBuffer = await this.entries.get(path)!.arrayBuffer();
return new Uint8Array(arrayBuffer);
}
paths() {
return Array.from(this.entries.keys());
}
dispose() {}
}
+3 -2
View File
@@ -32,12 +32,13 @@
"compare-versions": "^6.1.1",
"fuzzysort": "^3.1.0",
"immer": "^10.1.3",
"jimp": "^1.6.0",
"lodash-es": "^4.17.21",
"markdown-to-jsx": "^7.7.13",
"pwa-install-handler": "^2.6.3",
"quicklime": "^1.2.0",
"react": "^19.2.0",
"react-dom": "^19.2.0",
"react": "^19.2.4",
"react-dom": "^19.2.4",
"react-promise-suspense": "^0.3.4",
"three": "^0.180.0",
"three-stdlib": "^2.36.0",
@@ -1,5 +1,5 @@
import { I_HAT, J_HAT } from "@blitzkit/core";
import { useThree } from "@react-three/fiber";
import { invalidate, useThree } from "@react-three/fiber";
import { clamp } from "lodash-es";
import type { QuicklimeEvent } from "quicklime";
import { useEffect, useMemo, type ComponentProps } from "react";
@@ -91,7 +91,7 @@ export function StaticArmorSceneComponent({
color = new Color(
clamp(1 - (7 / 8) * xClamped, 0, 1),
0,
clamp(1 - (1 / 8) * xClamped, 0, 1)
clamp(1 - (1 / 8) * xClamped, 0, 1),
);
opacity = clamp(x + 1 / 2, 0, 1);
break;
@@ -115,7 +115,7 @@ export function StaticArmorSceneComponent({
opacity: 0,
userData: { opacity0: opacity },
}),
[thickness]
[thickness],
);
const outlineMaterial = useMemo(
() =>
@@ -126,7 +126,7 @@ export function StaticArmorSceneComponent({
opacity: 0,
transparent: true,
}),
[thickness]
[thickness],
);
useEffect(() => {
@@ -165,8 +165,11 @@ export function StaticArmorSceneComponent({
}
surfaceMaterial.needsUpdate = true;
invalidate();
}
handleHighlightArmor();
function handleTransitionEvent(event: QuicklimeEvent<number>) {
surfaceMaterial.opacity = surfaceMaterial.userData.opacity0 * event.data;
outlineMaterial.opacity = event.data;
@@ -180,7 +183,7 @@ export function StaticArmorSceneComponent({
const unsubscribes = [
Tankopedia.on(
(state) => state.highlightArmor?.name,
handleHighlightArmor
handleHighlightArmor,
),
() => transitionEvent.off(handleTransitionEvent),
];
@@ -194,14 +197,14 @@ export function StaticArmorSceneComponent({
const { clip } = props;
const gunOrigin = unrotateDavaVector(props.gunOrigin.clone());
const neckOrigin = unrotateDavaVector(props.hullOrigin.clone()).add(
unrotateDavaVector(props.turretOrigin.clone())
unrotateDavaVector(props.turretOrigin.clone()),
);
const barrelOrigin = neckOrigin.clone().add(gunOrigin);
const distanceToBarrel = clip.distanceToPoint(barrelOrigin);
const point = new Vector3();
function handleModelTransform(
event: QuicklimeEvent<ModelTransformEventData>
event: QuicklimeEvent<ModelTransformEventData>,
) {
clip.normal
.set(0, 0, -1)
@@ -266,7 +269,7 @@ export function StaticArmorSceneComponent({
const surfaceNormal = event
.normal!.clone()
.applyQuaternion(
event.object.getWorldQuaternion(new Quaternion())
event.object.getWorldQuaternion(new Quaternion()),
);
const angle = surfaceNormal.angleTo(cameraNormal);
const thicknessAngled =
@@ -0,0 +1,38 @@
---
import { tankIcon } from "@blitzkit/core";
import { Flex, Heading, Link, Strong, Text } from "@radix-ui/themes";
---
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="/docs/guides/christmas-2025"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
}}
align="center"
gap="5"
>
<img src={tankIcon(25169)} style={{ height: "min(15vw, 5rem)" }} />
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>Christmas 2025</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Win the <Strong>GSOR the TANK</Strong> and more!
</Text>
</Flex>
</Flex>
</Link>
</Flex>
@@ -277,14 +277,14 @@ export function CompareTable({ stats }: CompareTableProps) {
</Popover.Content>
</Popover.Root>
<Flex align="center" justify="center" gap="3">
<Flex justify="center" gap="3">
<Popover.Root>
<Popover.Trigger>
<Button
variant="ghost"
radius="large"
style={{
height: "100%",
height: "2rem",
width: 12,
position: "relative",
}}
@@ -345,7 +345,24 @@ export function CompareTable({ stats }: CompareTableProps) {
});
}}
/>
<Flex justify="end" mt="4">
<Flex justify="end" mt="4" gap="3">
<Button
variant="ghost"
onClick={() => {
CompareEphemeral.mutate((draft) => {
draft.members.map((member) => {
member.provisions = [];
});
});
}}
>
{
strings.website.tools.compare.table.provisions
.clear_all
}
</Button>
<Button
variant="ghost"
onClick={() => {
@@ -473,7 +490,7 @@ export function CompareTable({ stats }: CompareTableProps) {
variant="ghost"
radius="large"
style={{
height: "100%",
height: "2rem",
width: 12,
position: "relative",
}}
@@ -536,7 +553,23 @@ export function CompareTable({ stats }: CompareTableProps) {
}
/>
<Flex justify="end" mt="4">
<Flex justify="end" mt="4" gap="4">
<Button
variant="ghost"
onClick={() => {
CompareEphemeral.mutate((draft) => {
draft.members.map((member) => {
member.consumables = [];
});
});
}}
>
{
strings.website.tools.compare.table.consumables
.clear_all
}
</Button>
<Button
variant="ghost"
onClick={() => {
@@ -1,6 +1,6 @@
import type { Consumable } from '@blitzkit/core';
import { Flex, type FlexProps } from '@radix-ui/themes';
import { ConsumableButton } from './ModuleButtons/ConsumableButton';
import type { Consumable } from "@blitzkit/core";
import { Flex, type FlexProps } from "@radix-ui/themes";
import { ConsumableButton } from "./ModuleButtons/ConsumableButton";
type ConsumablesManagerProps = FlexProps & {
consumables: Consumable[];
@@ -27,6 +27,8 @@ export function ConsumablesManager({
return (
<Flex wrap="wrap" gap="2" {...props}>
{consumables.map((consumable) => {
if (consumable.game_mode_exclusive) return null;
const isSelected = selected.some((id) => id === consumable.id);
return (
@@ -36,7 +38,7 @@ export function ConsumablesManager({
timers
? consumable.duration === undefined
? undefined
: consumable.duration * (hasHighEndConsumables ? 1.7 : 1)
: consumable.duration * (hasHighEndConsumables ? 1.33 : 1)
: undefined
}
cooldown={
@@ -0,0 +1,89 @@
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
import { useEffect, useState, type ReactNode } from "react";
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
import { InlineSkeleton } from "./InlineSkeleton";
const TIME = 1764898200 * 1000;
export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
useEffect(() => {
const interval = setInterval(() => {
setTimeLeft(TIME - Date.now());
}, 1000);
return () => {
clearInterval(interval);
};
}, []);
let string: ReactNode;
if (timeLeft > 0) {
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
.toString()
.padStart(2, "0");
const seconds = Math.floor((timeLeft / 1000) % 60)
.toString()
.padStart(2, "0");
string = (
<>
in{" "}
<Code highContrast>
{hours}h {minutes}m {seconds}s
</Code>
</>
);
} else {
string = "has ended. Come again later!";
}
return (
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="https://discord.gg/njQdBhNS?event=1446208951136813117"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
boxShadow: "0 0 var(--space-7) var(--blue-a5)",
}}
align="center"
gap="5"
>
<img
src="https://i.imgur.com/mvmJQgB.png"
style={{
height: "min(15vw, 5rem)",
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
}}
/>
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>
Music Box giveaway {!skeleton && string}{" "}
{skeleton && <InlineSkeleton width="10rem" />}
</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Join the BlitzKit Discord server event
</Text>
</Flex>
</Flex>
</Link>
</Flex>
);
}
@@ -9,12 +9,15 @@ const CONTRAST = 2 ** 2;
export function GuessRenderer() {
const guessState = Guess.use((state) => state.guessState);
const isRevealed = guessState !== GuessState.NotGuessed;
const helpingReveal = Guess.use((state) => state.helpingReveal);
const isRevealed = helpingReveal || guessState !== GuessState.NotGuessed;
return (
<SmartCanvas
style={{
filter: `grayscale(${isRevealed ? 0 : 1}) contrast(${isRevealed ? 1 : CONTRAST}) brightness(${isRevealed ? 1 : BRIGHTNESS})`,
filter: `grayscale(${isRevealed ? 0 : 1}) contrast(${
isRevealed ? 1 : CONTRAST
}) brightness(${isRevealed ? 1 : BRIGHTNESS})`,
transitionDuration: isRevealed ? "2s" : undefined,
transitionProperty: "filter",
}}
+190 -55
View File
@@ -7,20 +7,27 @@ import {
import { literals } from "@blitzkit/i18n";
import {
ArrowRightIcon,
EyeOpenIcon,
MagnifyingGlassIcon,
MixerVerticalIcon,
PaperPlaneIcon,
StarFilledIcon,
TrashIcon,
} from "@radix-ui/react-icons";
import {
AlertDialog,
Box,
Button,
Card,
DropdownMenu,
Flex,
IconButton,
Spinner,
Text,
TextField,
} from "@radix-ui/themes";
import fuzzysort from "fuzzysort";
import { debounce } from "lodash-es";
import { debounce, times } from "lodash-es";
import { useCallback, useEffect, useRef, useState } from "react";
import { awaitableTankDefinitions } from "../core/awaitables/tankDefinitions";
import { awaitableTankNames } from "../core/awaitables/tankNames";
@@ -43,11 +50,14 @@ export function Guesser() {
const guessState = Guess.use((state) => state.guessState);
const correctGuesses = Guess.use((state) => state.correctGuesses);
const totalGuesses = Guess.use((state) => state.totalGuesses);
const helpingReveal = Guess.use((state) => state.helpingReveal);
const streak = Guess.use((state) => state.streak);
const { strings, unwrap } = useLocale();
const input = useRef<HTMLInputElement>(null);
const [searching, setSearching] = useState(false);
const [results, setResults] = useState<TankDefinition[] | null>(null);
const [selected, setSelected] = useState<TankDefinition | null>(null);
const tiers = Guess.use((state) => state.tiers);
const requestSearch = useCallback(() => {
setSelected(null);
@@ -92,76 +102,150 @@ export function Guesser() {
width="100%"
p="4"
maxWidth="25rem"
gap="4"
gap="3"
>
{results !== null && (
<Card variant="classic">
<Box py="2" px="3">
{results.length === 0 && (
<Flex justify="center">
<Text color="gray">
{strings.website.tools.guess.search.no_results}
</Text>
</Flex>
)}
<Box position="relative">
{results !== null && (
<Card variant="classic">
<Box py="2" px="3">
{results.length === 0 && (
<Flex justify="center">
<Text color="gray">
{strings.website.tools.guess.search.no_results}
</Text>
</Flex>
)}
<SearchResults.Root>
{results.map((result) => {
const Icon = classIcons[result.class];
<SearchResults.Root>
{results.map((result) => {
const Icon = classIcons[result.class];
return (
<SearchResults.Item
key={result.id}
onClick={() => {
if (!input.current) return;
return (
<SearchResults.Item
key={result.id}
onClick={() => {
if (!input.current) return;
input.current.value = unwrap(result.name);
setSelected(result);
setResults(null);
}}
text={unwrap(result.name)}
prefix={
<img
style={{ width: "1em", height: "1em" }}
src={asset(`flags/circle/${result.nation}.webp`)}
/>
}
discriminator={
<Flex
align="center"
gap="1"
width="38px"
justify="center"
>
<Icon width="1em" height="1em" />
{TIER_ROMAN_NUMERALS[result.tier]}
</Flex>
}
/>
);
})}
</SearchResults.Root>
</Box>
</Card>
)}
input.current.value = unwrap(result.name);
setSelected(result);
setResults(null);
}}
text={unwrap(result.name)}
prefix={
<img
style={{ width: "1em", height: "1em" }}
src={asset(`flags/circle/${result.nation}.webp`)}
/>
}
discriminator={
<Flex
align="center"
gap="1"
width="38px"
justify="center"
>
<Icon width="1em" height="1em" />
{TIER_ROMAN_NUMERALS[result.tier]}
</Flex>
}
/>
);
})}
</SearchResults.Root>
</Box>
</Card>
)}
</Box>
<Flex justify="center" style={{ userSelect: "none" }}>
<Text>
{literals(strings.website.tools.guess.stats, {
correct: correctGuesses,
total: totalGuesses,
streak: streak,
})}
</Text>
</Flex>
<Flex gap="3">
<Flex gap={{ initial: "2", sm: "3" }}>
<DropdownMenu.Root modal={false}>
<DropdownMenu.Trigger>
<IconButton
size={{ initial: "2", sm: "3" }}
variant="surface"
color="gray"
>
<MixerVerticalIcon />
</IconButton>
</DropdownMenu.Trigger>
<DropdownMenu.Content>
{times(10, (index) => {
const tier = 10 - index;
const isSelected = tiers.includes(tier);
return (
<DropdownMenu.CheckboxItem
checked={isSelected}
key={tier}
onClick={(event) => {
event.preventDefault();
Guess.mutate((draft) => {
if (isSelected) {
if (draft.tiers.length === 1) return;
draft.tiers = draft.tiers.filter((t) => t !== tier);
} else {
draft.tiers = [...draft.tiers, tier];
}
draft.streak = 0;
});
}}
>
{literals(strings.website.tools.guess.tier, {
tier: TIER_ROMAN_NUMERALS[tier],
})}
</DropdownMenu.CheckboxItem>
);
})}
<DropdownMenu.Separator />
<DropdownMenu.Item
onClick={(event) => {
event.preventDefault();
Guess.mutate((draft) => {
draft.tiers = Guess.initial.tiers;
});
}}
>
<StarFilledIcon /> {strings.website.tools.guess.select_all}
</DropdownMenu.Item>
<DropdownMenu.Item
color="red"
onClick={(event) => {
event.preventDefault();
Guess.mutate((draft) => {
draft.tiers = [];
});
}}
>
<TrashIcon /> {strings.website.tools.guess.clear}
</DropdownMenu.Item>
</DropdownMenu.Content>
</DropdownMenu.Root>
<TextField.Root
disabled={guessState !== GuessState.NotGuessed}
ref={input}
onChange={requestSearch}
style={{ flex: 1 }}
style={{ flex: 1, maxWidth: "14rem" }}
placeholder={strings.website.tools.guess.search.placeholder}
size="3"
size={{ initial: "2", sm: "3" }}
variant="classic"
>
<TextField.Slot>
@@ -169,8 +253,50 @@ export function Guesser() {
</TextField.Slot>
</TextField.Root>
<AlertDialog.Root>
<AlertDialog.Trigger>
<IconButton
size={{ initial: "2", sm: "3" }}
disabled={guessState !== GuessState.NotGuessed}
>
<EyeOpenIcon />
</IconButton>
</AlertDialog.Trigger>
<AlertDialog.Content>
<AlertDialog.Title>
{strings.website.tools.guess.help.title}
</AlertDialog.Title>
<AlertDialog.Description>
{strings.website.tools.guess.help.description}
</AlertDialog.Description>
<Flex justify="end" gap="2">
<AlertDialog.Cancel>
<Button variant="outline">
{strings.website.tools.guess.help.cancel}
</Button>
</AlertDialog.Cancel>
<AlertDialog.Action>
<Button
color="tomato"
onClick={() => {
Guess.mutate((draft) => {
draft.helpingReveal = true;
draft.streak = 0;
});
}}
>
{strings.website.tools.guess.help.reveal}
</Button>
</AlertDialog.Action>
</Flex>
</AlertDialog.Content>
</AlertDialog.Root>
<Button
size="3"
size={{ initial: "2", sm: "3" }}
color={
guessState === GuessState.NotGuessed && selected === null
? "red"
@@ -178,7 +304,8 @@ export function Guesser() {
}
onClick={() => {
if (guessState === GuessState.NotGuessed) {
const correct = selected !== null && selected.id === tank.id;
const correct =
selected !== null && selected.id === tank.id && !helpingReveal;
Guess.mutate((draft) => {
draft.guessState = correct
@@ -186,9 +313,16 @@ export function Guesser() {
: GuessState.Incorrect;
draft.totalGuesses++;
draft.correctGuesses += correct ? 1 : 0;
draft.streak = correct ? draft.streak + 1 : 0;
});
} else {
const id = Number(ids[Math.floor(Math.random() * ids.length)]);
const filteredIds = ids.filter((id) => {
const tank = tankDefinitions.tanks[Number(id)];
return tiers.includes(tank.tier);
});
const id = Number(
filteredIds[Math.floor(Math.random() * filteredIds.length)]
);
const tank = tankDefinitions.tanks[id];
Guess.mutate((draft) => {
@@ -196,6 +330,7 @@ export function Guesser() {
draft.tank = tank;
draft.guessState = GuessState.NotGuessed;
draft.helpingReveal = false;
input.current.value = "";
});
@@ -1,26 +1,3 @@
<script>
import locales from "@blitzkit/i18n/locales.json";
import { getBestLocale } from "../core/i18n/getBestLocale";
const isAPI = window.location.pathname.startsWith("/api");
const isI18nPath = locales.supported.some(({ locale }) =>
window.location.pathname.startsWith(`/${locale}/`)
);
const bestLocale = getBestLocale();
const currentPath = locales.supported.find(({ locale }) =>
window.location.pathname.startsWith(`/${locale}/`)
);
if (
!isAPI && // not an api, duh!
localStorage.getItem("preferred-locale") !== null && // no preference, so probably google's crawler
bestLocale !== currentPath?.locale // we need to redirect
) {
window.location.pathname = isI18nPath
? window.location.pathname.replace(
`/${currentPath?.locale}`,
bestLocale === undefined ? "" : `/${bestLocale}`
)
: `/${bestLocale}${window.location.pathname}`;
}
</script>
@@ -1,5 +1,6 @@
import { Flex } from '@radix-ui/themes';
import { ProvisionButton } from './ModuleButtons/ProvisionButton';
import { Flex } from "@radix-ui/themes";
import { awaitableProvisionDefinitions } from "../core/awaitables/provisionDefinitions";
import { ProvisionButton } from "./ModuleButtons/ProvisionButton";
interface ProvisionsManagerProps {
provisions: number[];
@@ -8,6 +9,8 @@ interface ProvisionsManagerProps {
onChange?: (provisions: number[]) => void;
}
const provisionDefinitions = await awaitableProvisionDefinitions;
export function ProvisionsManager({
provisions,
selected,
@@ -15,15 +18,18 @@ export function ProvisionsManager({
disabled,
}: ProvisionsManagerProps) {
return (
<Flex wrap="wrap" gap="2" justify={{ initial: 'center', sm: 'start' }}>
{provisions.map((provision) => {
const isSelected = selected.includes(provision);
<Flex wrap="wrap" gap="2" justify={{ initial: "center", sm: "start" }}>
{provisions.map((id) => {
const isSelected = selected.includes(id);
const provision = provisionDefinitions.provisions[id];
if (provision.game_mode_exclusive) return null;
return (
<ProvisionButton
key={provision}
key={id}
disabled={disabled && !isSelected}
provision={provision}
provision={id}
selected={isSelected}
onClick={() => {
if (!onChange) return;
@@ -31,9 +37,9 @@ export function ProvisionsManager({
const draft = [...selected];
if (isSelected) {
draft.splice(draft.indexOf(provision), 1);
draft.splice(draft.indexOf(id), 1);
} else {
draft.push(provision);
draft.push(id);
}
onChange(draft);
@@ -6,7 +6,8 @@ import {
Popover,
type ButtonProps,
} from "@radix-ui/themes";
import type { RefObject } from "react";
import { Jimp } from "jimp";
import { useCallback, type RefObject } from "react";
import { useLocale } from "../hooks/useLocale";
import { screenshotReadyEvent } from "./Tankopedia/HeroSection/components/TankSandbox/components/SceneProps";
@@ -18,6 +19,35 @@ interface Props extends ButtonProps {
export function ScreenshotButton({ canvas, name, children, ...props }: Props) {
const { strings } = useLocale();
const screenshot = useCallback(async () => {
if (!canvas.current) {
throw new Error("Canvas not found");
}
screenshotReadyEvent.dispatch(true);
const blob = await new Promise<Blob>((resolve, reject) => {
requestAnimationFrame(() => {
canvas.current.toBlob((blob) => {
screenshotReadyEvent.dispatch(false);
if (!blob) {
reject(new Error("Failed to capture screenshot"));
} else {
resolve(blob);
}
});
});
});
const buffer = await blob.arrayBuffer();
const image = await Jimp.fromBuffer(buffer);
image.autocrop();
return image;
}, [canvas]);
return (
<Popover.Root>
<Popover.Trigger>
@@ -37,23 +67,13 @@ export function ScreenshotButton({ canvas, name, children, ...props }: Props) {
<Flex direction="column" gap="2">
<Popover.Close>
<Button
onClick={() => {
screenshotReadyEvent.dispatch(true);
onClick={async () => {
const image = await screenshot();
const anchor = document.createElement("a");
requestAnimationFrame(() => {
if (!canvas.current) return;
const anchor = document.createElement("a");
anchor.setAttribute("download", `${name}.png`);
anchor.setAttribute(
"href",
canvas.current.toDataURL("image/png")
);
anchor.click();
screenshotReadyEvent.dispatch(false);
});
anchor.setAttribute("download", `${name}.png`);
anchor.setAttribute("href", await image.getBase64("image/png"));
anchor.click();
}}
>
<DownloadIcon />
@@ -63,22 +83,16 @@ export function ScreenshotButton({ canvas, name, children, ...props }: Props) {
<Popover.Close>
<Button
variant="outline"
onClick={() => {
screenshotReadyEvent.dispatch(true);
requestAnimationFrame(() => {
if (!canvas.current) return;
canvas.current.toBlob((blob) => {
if (!blob) return;
navigator.clipboard.write([
new ClipboardItem({ "image/png": blob }),
]);
});
screenshotReadyEvent.dispatch(false);
onClick={async () => {
const image = await screenshot();
const buffer = await image.getBuffer("image/png");
const blob = new Blob([buffer as unknown as ArrayBuffer], {
type: "image/png",
});
navigator.clipboard.write([
new ClipboardItem({ "image/png": blob }),
]);
}}
>
<CopyIcon />
@@ -3,12 +3,12 @@ import {
resolveDpm,
unionBoundingBox,
type TankDefinition,
} from '@blitzkit/core';
import { useMemo } from 'react';
import { awaitableModelDefinitions } from '../../../core/awaitables/modelDefinitions';
import { resolveReload } from '../../../core/blitzkit/resolveReload';
import { TankSort } from '../../../stores/tankopediaSort';
import { TankCard } from '../../TankCard';
} from "@blitzkit/core";
import { useMemo } from "react";
import { awaitableModelDefinitions } from "../../../core/awaitables/modelDefinitions";
import { resolveReload } from "../../../core/blitzkit/resolveReload";
import { TankSort } from "../../../stores/tankopediaSort";
import { TankCard } from "../../TankCard";
interface TankSearchCardProps {
tank: TankDefinition;
@@ -20,7 +20,7 @@ const modelDefinitions = await awaitableModelDefinitions;
export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
const by = TankSort.use((state) => state.by);
const discriminator = useMemo(() => {
if (by.startsWith('meta')) return undefined;
if (by.startsWith("meta")) return undefined;
const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
@@ -34,53 +34,53 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
const gunModelDefinition = turretModelDefinition.guns[gun.id];
switch (by) {
case 'fire.aimTime':
case "fire.aimTime":
return gun.aim_time.toFixed(2);
case 'fire.caliber':
case "fire.caliber":
return shell0.caliber.toFixed(0);
case 'fire.damage':
case "fire.damage":
return shell0.armor_damage.toFixed(0);
case 'fire.moduleDamage':
return shell0.armor_damage.toFixed(0);
case 'fire.dispersionMoving':
case "fire.moduleDamage":
return shell0.module_damage.toFixed(0);
case "fire.dispersionMoving":
return tracks.dispersion_move.toFixed(3);
case 'fire.dispersionStill':
case "fire.dispersionStill":
return gun.dispersion_base.toFixed(3);
case 'fire.dpm':
case "fire.dpm":
return resolveDpm(gun, shell0).toFixed(0);
case 'fire.dpmPremium':
return shell1 ? resolveDpm(gun, shell1).toFixed(0) : '--';
case 'fire.reload':
case "fire.dpmPremium":
return shell1 ? resolveDpm(gun, shell1).toFixed(0) : "--";
case "fire.reload":
return resolveReload(gun).toFixed(2);
case 'fire.standardPenetration':
return shell0.penetration.near.toFixed(0);
case 'fire.premiumPenetration':
return shell1 ? shell1.penetration.near.toFixed(0) : '--';
case 'fire.tertiaryPenetration':
return shell1 ? shell2.penetration.near.toFixed(0) : '--';
case 'fire.shellVelocity':
case "fire.standardPenetration":
return shell0?.penetration.near.toFixed(0);
case "fire.premiumPenetration":
return shell1 ? shell1?.penetration.near.toFixed(0) : "--";
case "fire.tertiaryPenetration":
return shell1 ? shell2?.penetration.near.toFixed(0) : "--";
case "fire.shellVelocity":
return shell0.velocity.toFixed(0);
case 'fire.shellCapacity':
case "fire.shellCapacity":
return gun.shell_capacity.toFixed(0);
case 'fire.shellRange':
case "fire.shellRange":
return shell0.range.toFixed(0);
case 'fire.gunDepression':
case "fire.gunDepression":
return (
gunModelDefinition.pitch.max +
(tankModelDefinition.initial_turret_rotation?.pitch ?? 0)
).toFixed(1);
case 'fire.gunElevation':
case "fire.gunElevation":
return (
-gunModelDefinition.pitch.min -
(tankModelDefinition.initial_turret_rotation?.pitch ?? 0)
).toFixed(1);
case 'maneuverability.forwardsSpeed':
case "maneuverability.forwardsSpeed":
return tank.speed_forwards.toFixed(0);
case 'maneuverability.backwardsSpeed':
case "maneuverability.backwardsSpeed":
return tank.speed_backwards.toFixed(0);
case 'maneuverability.power':
case "maneuverability.power":
return engine.power.toFixed(0);
case 'maneuverability.powerToWeight':
case "maneuverability.powerToWeight":
return (
(1000 * engine.power) /
(tank.weight +
@@ -89,7 +89,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
turret.weight +
gun.weight)
).toFixed(1);
case 'maneuverability.weight':
case "maneuverability.weight":
return (
(tank.weight +
engine.weight +
@@ -98,19 +98,19 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
gun.weight) /
1000
).toFixed(1);
case 'maneuverability.traverseSpeed':
case "maneuverability.traverseSpeed":
return tracks.traverse_speed.toFixed(1);
case 'survivability.health':
case "survivability.health":
return (tank.health + turret.health).toFixed(0);
case 'survivability.viewRange':
case "survivability.viewRange":
return turret.view_range.toFixed(0);
case 'survivability.camouflageStill':
case "survivability.camouflageStill":
return (tank.camouflage_still * 100).toFixed(0);
case 'survivability.camouflageMoving':
case "survivability.camouflageMoving":
return (tank.camouflage_moving * 100).toFixed(0);
case 'survivability.camouflageShooting':
case "survivability.camouflageShooting":
return (tank.camouflage_still * gun.camouflage_loss * 100).toFixed(0);
case 'survivability.volume': {
case "survivability.volume": {
const dimensions = normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.bounding_box,
@@ -121,7 +121,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
return (dimensions.x * dimensions.y * dimensions.z).toFixed(0);
}
case 'survivability.length': {
case "survivability.length": {
const bounds = normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.bounding_box,
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@@ -429,7 +429,7 @@ export const TankSearch = memo<TankSearchProps>(
}, [tankFilters, tankopediaSort]);
return (
<Flex direction="column" gap="4" flexGrow="1" {...props}>
<Flex direction="column" gap="2" flexGrow="1" {...props}>
<SearchBar
skeleton={skeleton}
topResult={tanks?.[0]}
@@ -30,9 +30,11 @@ export function RicochetVisualizer({ stats }: StatsAcceptorProps) {
<Flex direction="column" mb="6" align="center">
<VisualizerCard
mb="0"
style={{ width: "100%" }}
style={{ width: "100%", touchAction: "none" }}
ref={container}
onPointerMove={(event) => {
event.preventDefault();
if (!container.current || explodes) return;
const rect = container.current.getBoundingClientRect();
@@ -174,7 +176,7 @@ export function RicochetVisualizer({ stats }: StatsAcceptorProps) {
? "-"
: literals(strings.common.units.deg, {
value: radToDeg(
Math.min(normalization, Math.abs(angle))
Math.min(normalization, Math.abs(angle)),
).toFixed(0),
})
}
@@ -176,11 +176,17 @@ export function Modules() {
(turret) => turret.id === unlock.id
)!;
if (
!draft.protagonist.turret.guns.some(
(gun) => gun.id === draft.protagonist.gun.id
)
) {
// Check if current gun exists in new turret
const gunInNewTurret = draft.protagonist.turret.guns.find(
(gun) => gun.id === draft.protagonist.gun.id
);
if (gunInNewTurret) {
// Gun exists - get it FROM this turret
draft.protagonist.gun = gunInNewTurret;
draft.protagonist.shell = gunInNewTurret.shells[0];
} else {
// Gun doesn't exist - select top gun from new turret
draft.protagonist.gun = draft.protagonist.turret.guns.at(-1)!;
draft.protagonist.shell = draft.protagonist.gun.shells[0];
}
@@ -1,10 +1,10 @@
import { asset } from '@blitzkit/core';
import { Box, Flex, Heading, Text } from '@radix-ui/themes';
import { awaitableConsumableDefinitions } from '../../core/awaitables/consumableDefinitions';
import { awaitableGameDefinitions } from '../../core/awaitables/gameDefinitions';
import { awaitableProvisionDefinitions } from '../../core/awaitables/provisionDefinitions';
import { useLocale } from '../../hooks/useLocale';
import { Duel } from '../../stores/duel';
import { asset } from "@blitzkit/core";
import { Box, Flex, Heading, Text } from "@radix-ui/themes";
import { awaitableConsumableDefinitions } from "../../core/awaitables/consumableDefinitions";
import { awaitableGameDefinitions } from "../../core/awaitables/gameDefinitions";
import { awaitableProvisionDefinitions } from "../../core/awaitables/provisionDefinitions";
import { useLocale } from "../../hooks/useLocale";
import { Duel } from "../../stores/duel";
const [gameDefinitions, consumableDefinitions, provisionDefinitions] =
await Promise.all([
@@ -39,22 +39,22 @@ export function GameModeSection() {
overflow="hidden"
direction="column"
style={{
borderRadius: 'var(--radius-3)',
borderRadius: "var(--radius-3)",
background: `url(${asset(
`icons/game_mode_banners/${id}.webp`,
`icons/game_mode_banners/${id}.webp`
)})`,
backgroundSize: 'cover',
backgroundPosition: 'center',
backgroundSize: "cover",
backgroundPosition: "center",
}}
>
<Box
flexGrow="1"
style={{
background: `url(${asset(
`icons/game_mode_banners/${id}.webp`,
`icons/game_mode_banners/${id}.webp`
)})`,
backgroundSize: 'cover',
backgroundPosition: 'center',
backgroundSize: "cover",
backgroundPosition: "center",
}}
/>
@@ -64,8 +64,8 @@ export function GameModeSection() {
height="98px"
flexShrink="0"
style={{
backdropFilter: 'blur(4rem)',
WebkitBackdropFilter: 'blur(4rem)',
backdropFilter: "blur(4rem)",
WebkitBackdropFilter: "blur(4rem)",
}}
align="center"
justify="center"
@@ -83,9 +83,9 @@ export function GameModeSection() {
<Flex align="center" gap="1">
<img
style={{
width: '1.5em',
height: '1.5em',
objectFit: 'contain',
width: "1.5em",
height: "1.5em",
objectFit: "contain",
}}
src={asset(`icons/provisions/${id}.webp`)}
alt={unwrap(provisions.name)}
@@ -95,6 +95,7 @@ export function GameModeSection() {
</Text>
);
})}
{gameDefinitions.roles[value].consumables.map((id) => {
const consumable = consumableDefinitions.consumables[id];
@@ -103,9 +104,9 @@ export function GameModeSection() {
<Flex align="center" gap="1">
<img
style={{
width: '1.5em',
height: '1.5em',
objectFit: 'contain',
width: "1.5em",
height: "1.5em",
objectFit: "contain",
}}
src={asset(`icons/consumables/${id}.webp`)}
alt={unwrap(consumable.name)}
@@ -108,10 +108,10 @@ export function CustomShellButton() {
{strings.common.shells.ap}
</Select.Item>
<Select.Item value={`${ShellType.APCR}`}>
{strings.common.shells.apcr}
{strings.common.shells.ap_cr}
</Select.Item>
<Select.Item value={`${ShellType.HEAT}`}>
{strings.common.shells.heat}
{strings.common.shells.hc}
</Select.Item>
<Select.Item value={`${ShellType.HE}`}>
{strings.common.shells.he}
@@ -55,17 +55,17 @@ export function Controls({
const protagonistHullOrigin = new Vector3(
protagonistTrackModelDefinition.origin.x,
protagonistTrackModelDefinition.origin.y,
-protagonistTrackModelDefinition.origin.z
-protagonistTrackModelDefinition.origin.z,
);
const protagonistTurretOrigin = new Vector3(
protagonistModelDefinition.turret_origin.x,
protagonistModelDefinition.turret_origin.y,
-protagonistModelDefinition.turret_origin.z
-protagonistModelDefinition.turret_origin.z,
);
const protagonistGunOrigin = new Vector3(
protagonistTurretModelDefinition.gun_origin.x,
protagonistTurretModelDefinition.gun_origin.y,
-protagonistTurretModelDefinition.gun_origin.z
-protagonistTurretModelDefinition.gun_origin.z,
);
const antagonistGunHeight =
protagonistTrackModelDefinition.origin.y +
@@ -106,12 +106,12 @@ export function Controls({
const hasImprovedVerticalStabilizer = hasEquipment(
122,
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
Duel.state.protagonist.equipmentMatrix,
);
const hasDownImprovedVerticalStabilizer = hasEquipment(
124,
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
Duel.state.protagonist.equipmentMatrix,
);
switch (event) {
@@ -122,7 +122,7 @@ export function Controls({
protagonistGunModelDefinition.pitch,
protagonistTurretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer
hasDownImprovedVerticalStabilizer,
);
camera.position
@@ -134,14 +134,14 @@ export function Controls({
new Vector3(
0,
poseDistances[event] * Math.sin(pitch),
poseDistances[event] * -Math.cos(pitch)
)
poseDistances[event] * -Math.cos(pitch),
),
);
camera.lookAt(
protagonistHullOrigin
.clone()
.add(protagonistTurretOrigin)
.add(protagonistGunOrigin)
.add(protagonistGunOrigin),
);
orbitControls.current?.target.set(0, antagonistGunHeight, 0);
@@ -155,7 +155,7 @@ export function Controls({
protagonistGunModelDefinition.pitch,
protagonistTurretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer
hasDownImprovedVerticalStabilizer,
);
camera.position
@@ -167,8 +167,8 @@ export function Controls({
new Vector3(
0,
poseDistances[event] * Math.sin(pitch),
poseDistances[event] * -Math.cos(pitch)
)
poseDistances[event] * -Math.cos(pitch),
),
);
orbitControls.current?.target
.set(0, 0, 0)
@@ -179,8 +179,8 @@ export function Controls({
new Vector3(
0,
0.5 * poseDistances[event] * Math.sin(pitch),
0.5 * poseDistances[event] * -Math.cos(pitch)
)
0.5 * poseDistances[event] * -Math.cos(pitch),
),
);
break;
@@ -251,7 +251,7 @@ export function Controls({
return (
<OrbitControls
enableRotate={enableRotate}
maxDistance={20}
maxDistance={40}
minDistance={5}
enableZoom={zoomable}
zoomSpeed={zoomable ? undefined : 0}
@@ -47,7 +47,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
const gunModelDefinition = turretModelDefinition.guns[protagonistGun.id];
const display = Tankopedia.use((state) => state.display);
const hideTankModelUnderArmor = TankopediaPersistent.use(
(state) => state.hideTankModelUnderArmor
(state) => state.hideTankModelUnderArmor,
);
useImperativeHandle(ref, () => canvas.current!, []);
@@ -76,7 +76,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer
hasDownImprovedVerticalStabilizer,
);
modelTransformEvent.dispatch({ pitch, yaw });
@@ -90,7 +90,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
0,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer
hasImprovedVerticalStabilizer,
);
modelTransformEvent.dispatch({ pitch, yaw });
@@ -104,7 +104,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
0,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer
hasImprovedVerticalStabilizer,
);
modelTransformEvent.dispatch({ pitch, yaw });
@@ -126,7 +126,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
modelTransformEvent.last!.yaw,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer
hasImprovedVerticalStabilizer,
);
modelTransformEvent.dispatch({ pitch, yaw });
@@ -146,10 +146,9 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
}
}, [display]);
console.log(TankopediaDisplay[display]);
return (
<SmartCanvas
resize={{ debounce: 0 }}
ref={canvas}
scene={{ fog: new Fog("black", 30, 50) }}
gl={{
@@ -195,5 +194,5 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
<InitialAligner />
</SmartCanvas>
);
}
},
);
@@ -2,9 +2,9 @@ import {
normalizeAngleRad,
type PitchLimits,
type YawLimits,
} from '@blitzkit/core';
import { clamp } from 'lodash-es';
import { degToRad } from 'three/src/math/MathUtils.js';
} from "@blitzkit/core";
import { clamp } from "lodash-es";
import { degToRad } from "three/src/math/MathUtils.js";
export const DEFAULT_PITCH_TRANSITION = 15;
@@ -87,5 +87,5 @@ export function applyPitchYawLimits(
newPitch = clamp(newPitch, lowerPitch, upperPitch);
return [newPitch, newYaw] as const;
return [newPitch, normalizeAngleRad(newYaw)] as const;
}
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