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18 Commits
Author SHA1 Message Date
tresabhi 625d8d1595 cleaner logic 2026-10-22 09:13:57 -05:00
tresabhi fc9050e7fe fix imports 2026-10-21 23:23:55 -05:00
tresabhi 654887dd66 versio 2026-10-21 23:06:18 -05:00
tresabhi b540ab7814 sk 2026-10-21 22:59:12 -05:00
tresabhi 0ee9c99a28 move tank models to models_tanks chunk 2026-10-21 22:56:40 -05:00
tresabhi ab9149a11f git keep 2026-10-21 22:48:33 -05:00
tresabhi 924c130516 git keep 2026-10-21 22:47:01 -05:00
tresabhi 33366a8f79 Merge branch 'main' into split-branches 2026-10-21 22:44:54 -05:00
TrèsAbhi 342497563f Merge pull request #373 from Hitjack007/legendary-camo-models 2026-10-21 22:42:53 -05:00
Mark Greene a495a5f208 Feature: Legendary camouflages in the Tankopedia viewer 2026-10-22 16:12:03 +13:00
tresabhi 007d4e9540 make tier 11's test tanks 2026-10-21 09:56:21 -05:00
tresabhi 273fea1599 promote preview 2026-10-21 09:36:06 -05:00
tresabhi 7df53d845d vfs debug 2026-10-19 20:12:03 -05:00
tresabhi 1b5c79c2b8 Merge branch 'production' 2026-10-19 19:54:58 -05:00
tresabhi 51900f4c80 countdown 2026-10-19 19:22:20 -05:00
TrèsAbhi 989e3d395a Merge pull request #385 from blitzkit/main
Production
2026-10-14 13:15:55 -05:00
tresabhi 12ff9a90eb update matrix 2026-10-08 11:13:12 -05:00
tresabhi 5ad5c701c9 update envs for chunk splitting 2026-10-08 11:10:47 -05:00
38 changed files with 1419 additions and 197 deletions

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+8 -6
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@@ -93,7 +93,7 @@ jobs:
strategy: strategy:
fail-fast: true fail-fast: true
matrix: matrix:
chunk: [default, api] chunk: [default, api, models_tanks, models_legendary, models_maps]
steps: steps:
- name: Free disk space - name: Free disk space
@@ -139,13 +139,15 @@ jobs:
- name: Trigger deployment - name: Trigger deployment
# Deploy if: # workflow should trigger if:
# 1. Running cron from main using content from production to target production # - is by cron and is on main: triggering to production
# 2. Running manually and targeting non-production # - is by push and is on production: triggering to production
# - is by manual and is on anything: triggering to anything
if: >- if: >-
${{ ${{
github.ref == 'refs/heads/production' || (github.event_name == 'schedule' && github.ref == 'refs/heads/main')
(inputs.environment != '' && inputs.environment != 'production') || (github.event_name == 'push' && github.ref == 'refs/heads/production')
|| (github.event_name == 'workflow_dispatch')
}} }}
env: env:
+22 -3
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@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-beta.blitzkit.app", "default": "blitzkit/deploy-node-beta.blitzkit.app",
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
"api": "blitzkit/deploy-node-api.beta.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.beta.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.beta.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.beta.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.beta.blitzkit.app", "api": "https://api.beta.blitzkit.app",
"static": "https://static.beta.blitzkit.app"
"models_tanks": "https://tanks.models.beta.blitzkit.app",
"models_legendary": "https://legendary.models.beta.blitzkit.app",
"models_maps": "https://maps.models.beta.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+15 -1
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@@ -4,11 +4,25 @@
"paths": { "paths": {
"default": null, "default": null,
"api": "api"
"api": "api",
"models_tanks": "models/tanks",
"models_legendary": "models/legendary",
"models_maps": "models/maps"
}, },
"nodes": {}, "nodes": {},
"aliases": { "aliases": {
"default": "/",
"api": "/api", "api": "/api",
"models_tanks": "/models/tanks",
"models_legendary": "/models/legendary",
"models_maps": "/models/maps",
"static": "https://static.blitzkit.app" "static": "https://static.blitzkit.app"
} }
} }
+22 -3
View File
@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-opentest.blitzkit.app", "default": "blitzkit/deploy-node-opentest.blitzkit.app",
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.opentest.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.opentest.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.opentest.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.opentest.blitzkit.app", "api": "https://api.opentest.blitzkit.app",
"static": "https://static.opentest.blitzkit.app"
"models_tanks": "https://tanks.models.opentest.blitzkit.app",
"models_legendary": "https://legendary.models.opentest.blitzkit.app",
"models_maps": "https://maps.models.opentest.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+22 -3
View File
@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-preview.blitzkit.app", "default": "blitzkit/deploy-node-preview.blitzkit.app",
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
"api": "blitzkit/deploy-node-api.preview.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.preview.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.preview.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.preview.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.preview.blitzkit.app", "api": "https://api.preview.blitzkit.app",
"static": "https://static.preview.blitzkit.app"
"models_tanks": "https://tanks.models.preview.blitzkit.app",
"models_legendary": "https://legendary.models.preview.blitzkit.app",
"models_maps": "https://maps.models.preview.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+21 -2
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@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-blitzkit.app", "default": "blitzkit/deploy-node-blitzkit.app",
"api": "blitzkit/deploy-node-api.blitzkit.app"
"api": "blitzkit/deploy-node-api.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.blitzkit.app", "api": "https://api.blitzkit.app",
"models_tanks": "https://tanks.models.blitzkit.app",
"models_legendary": "https://legendary.models.blitzkit.app",
"models_maps": "https://maps.models.blitzkit.app",
"static": "https://static.blitzkit.app" "static": "https://static.blitzkit.app"
} }
} }
+3 -2
View File
@@ -1,6 +1,6 @@
{ {
"name": "blitzkit", "name": "blitzkit",
"version": "1.32.0", "version": "1.33.0-beta.1",
"license": "BlitzKit License", "license": "BlitzKit License",
"private": true, "private": true,
"scripts": { "scripts": {
@@ -10,7 +10,8 @@
"build-protos": "cd packages/scripts && bun run build-protos", "build-protos": "cd packages/scripts && bun run build-protos",
"record-performance": "cd packages/scripts && bun run record-performance", "record-performance": "cd packages/scripts && bun run record-performance",
"download-client": "cd packages/scripts && bun run download-client", "download-client": "cd packages/scripts && bun run download-client",
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite" "clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite",
"vfs": "cd packages/scripts && bun run vfs"
}, },
"type": "module", "type": "module",
"workspaces": [ "workspaces": [
@@ -387,7 +387,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
: TankType.TANK_TYPE_RESEARCHABLE, : TankType.TANK_TYPE_RESEARCHABLE,
tier: tank.level, tier: tank.level,
class: tankClass, class: tankClass,
testing: tankTags.includes("testTank"), testing: tankTags.includes("testTank") || tank.level === 11,
deprecated: tankTags.includes("deprecated"), deprecated: tankTags.includes("deprecated"),
price: tankPrice, price: tankPrice,
camouflage_still: tankDefinition.root.invisibility.still, camouflage_still: tankDefinition.root.invisibility.still,
@@ -1,11 +1,52 @@
import { CamouflageDefinitions } from "@blitzkit/core"; import {
CamouflageDefinitions,
Sc2ReadStream,
type TankParameters,
} from "@blitzkit/core";
import { isEqual, times } from "lodash-es";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions"; import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 { export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
private async skinPresets(vehicle: string) {
const [nation, tankKey] = vehicle.split(":");
const parameters = await this.vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const sc2 = new Sc2ReadStream(
(
await this.vfs.file(`Data/3d/${parameters.resourcesPath.blitzModelPath}`)
).buffer as ArrayBuffer,
).sc2();
const presets = new Set<string>();
for (const node of sc2["#dataNodes"]) {
if (typeof node.configCount !== "number") continue;
times(node.configCount, (index) => node[`configArchive_${index}`])
.filter(
(archive) =>
!isEqual(archive.textures, node.configArchive_0.textures),
)
.forEach((archive) => presets.add(archive.configName));
}
return presets;
}
@Cache() @Cache()
async camouflageDefinitions() { async camouflageDefinitions() {
const camouflageDefinitions = CamouflageDefinitions.create(); const camouflageDefinitions = CamouflageDefinitions.create();
const customization = await this.vfs.yaml<
Record<string, { Name: string; Path: string }>
>("Data/3d/Customization.yaml");
const items = new Map(
Object.values(customization).map(({ Name, Path }) => [
Name,
Path.replace("~res:/", "Data/").replace(/\.sc2$/, ""),
]),
);
const skinPresets = new Map<string, Promise<Set<string>>>();
for (const camoKey in this.camouflagesXml!.root.camouflages) { for (const camoKey in this.camouflagesXml!.root.camouflages) {
const camo = this.camouflagesXml!.root.camouflages[camoKey]; const camo = this.camouflagesXml!.root.camouflages[camoKey];
@@ -22,12 +63,49 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
const resolvedTankName = shortName ?? fullName; const resolvedTankName = shortName ?? fullName;
const resolvedTankNameFull = const resolvedTankNameFull =
resolvedTankName === fullName ? undefined : fullName; resolvedTankName === fullName ? undefined : fullName;
const include = camo.vehicleFilter.include;
const vehicle =
include && !Array.isArray(include) && "vehicle" in include
? include.vehicle?.name
: undefined;
let tankId: number | undefined = undefined;
if (vehicle && vehicle in this.tankStringIdMap) {
const resolvedParts = await Promise.all(
Object.values(yamlEntry.customEntities ?? {}).map(
async ({ item }) => {
const path = items.get(item);
return (
path !== undefined &&
(await this.vfs.resolve(`${path}.sc2`)) &&
(await this.vfs.resolve(`${path}.scg`))
);
},
),
);
let hasPreset = false;
if (camo.group === "legendary" && yamlEntry.preset !== undefined) {
if (!skinPresets.has(vehicle)) {
skinPresets.set(vehicle, this.skinPresets(vehicle));
}
hasPreset = (await skinPresets.get(vehicle)!).has(yamlEntry.preset);
}
if (resolvedParts.some(Boolean) || hasPreset) {
tankId = this.tankStringIdMap[vehicle];
}
}
camouflageDefinitions.camouflages[camo.id] = { camouflageDefinitions.camouflages[camo.id] = {
id: camo.id, id: camo.id,
name: this.getString(camo.userString), name: this.getString(camo.userString),
tank_name: resolvedTankName, tank_name: resolvedTankName,
tank_name_full: resolvedTankNameFull, tank_name_full: resolvedTankNameFull,
tank_id: tankId,
}; };
} }
@@ -13,4 +13,5 @@ message Camouflage {
required I18nString name = 2; required I18nString name = 2;
optional I18nString tank_name = 3; optional I18nString tank_name = 3;
optional I18nString tank_name_full = 4; optional I18nString tank_name_full = 4;
optional uint32 tank_id = 5;
} }
@@ -24,6 +24,7 @@ export interface Camouflage {
name: I18nString | undefined; name: I18nString | undefined;
tank_name?: I18nString | undefined; tank_name?: I18nString | undefined;
tank_name_full?: I18nString | undefined; tank_name_full?: I18nString | undefined;
tank_id?: number | undefined;
} }
function createBaseCamouflageDefinitions(): CamouflageDefinitions { function createBaseCamouflageDefinitions(): CamouflageDefinitions {
@@ -191,7 +192,7 @@ export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefini
}; };
function createBaseCamouflage(): Camouflage { function createBaseCamouflage(): Camouflage {
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined }; return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined, tank_id: 0 };
} }
export const Camouflage: MessageFns<Camouflage> = { export const Camouflage: MessageFns<Camouflage> = {
@@ -208,6 +209,9 @@ export const Camouflage: MessageFns<Camouflage> = {
if (message.tank_name_full !== undefined) { if (message.tank_name_full !== undefined) {
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join(); I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
} }
if (message.tank_id !== undefined && message.tank_id !== 0) {
writer.uint32(40).uint32(message.tank_id);
}
return writer; return writer;
}, },
@@ -250,6 +254,14 @@ export const Camouflage: MessageFns<Camouflage> = {
message.tank_name_full = I18nString.decode(reader, reader.uint32()); message.tank_name_full = I18nString.decode(reader, reader.uint32());
continue; continue;
} }
case 5: {
if (tag !== 40) {
break;
}
message.tank_id = reader.uint32();
continue;
}
} }
if ((tag & 7) === 4 || tag === 0) { if ((tag & 7) === 4 || tag === 0) {
break; break;
@@ -265,6 +277,7 @@ export const Camouflage: MessageFns<Camouflage> = {
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined, name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined, tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined, tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
tank_id: isSet(object.tank_id) ? globalThis.Number(object.tank_id) : 0,
}; };
}, },
@@ -282,6 +295,9 @@ export const Camouflage: MessageFns<Camouflage> = {
if (message.tank_name_full !== undefined) { if (message.tank_name_full !== undefined) {
obj.tank_name_full = I18nString.toJSON(message.tank_name_full); obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
} }
if (message.tank_id !== undefined && message.tank_id !== 0) {
obj.tank_id = Math.round(message.tank_id);
}
return obj; return obj;
}, },
@@ -300,6 +316,7 @@ export const Camouflage: MessageFns<Camouflage> = {
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null) message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
? I18nString.fromPartial(object.tank_name_full) ? I18nString.fromPartial(object.tank_name_full)
: undefined; : undefined;
message.tank_id = object.tank_id ?? 0;
return message; return message;
}, },
}; };
@@ -3,5 +3,7 @@ export type CamouflagesYaml = Record<
{ {
userString?: string; userString?: string;
shortUserString?: string; shortUserString?: string;
preset?: string;
customEntities?: Record<string, { item: string }>;
} }
>; >;
+2 -1
View File
@@ -5,7 +5,8 @@
"discover-ids": "bun src/discoverIds/index.ts", "discover-ids": "bun src/discoverIds/index.ts",
"build-protos": "bun src/protos.ts", "build-protos": "bun src/protos.ts",
"record-performance": "bun src/recordPerformance/index.ts", "record-performance": "bun src/recordPerformance/index.ts",
"download-client": "bun src/downloadClient/index.ts" "download-client": "bun src/downloadClient/index.ts",
"vfs": "bun src/vfs/index.ts"
}, },
"dependencies": { "dependencies": {
"@blitzkit/closed": "workspace:*", "@blitzkit/closed": "workspace:*",
+23
View File
@@ -0,0 +1,23 @@
import { assertSecret } from "@blitzkit/core";
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
const command = Bun.argv[2];
const path = Bun.argv[3];
if (!path) {
console.error("Gimme a path to assess dumb ass");
process.exit(1);
}
if (command === "cat") {
const content = await vfs.file(path);
await Bun.write(Bun.stdout, content);
} else if (command === "ls") {
const files = await vfs.dir(path);
for (const file of files) {
console.log(file);
}
}
@@ -0,0 +1,89 @@
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
import { useEffect, useState, type ReactNode } from "react";
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
import { InlineSkeleton } from "./InlineSkeleton";
const TIME = 1792598400 * 1000;
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
useEffect(() => {
const interval = setInterval(() => {
setTimeLeft(TIME - Date.now());
}, 1000);
return () => {
clearInterval(interval);
};
}, []);
let string: ReactNode;
if (timeLeft > 0) {
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
.toString()
.padStart(2, "0");
const seconds = Math.floor((timeLeft / 1000) % 60)
.toString()
.padStart(2, "0");
string = (
<>
revealed in{" "}
<Code highContrast>
{hours}h {minutes}m {seconds}s
</Code>
</>
);
} else {
string = "have been revealed.";
}
return (
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="https://preview.blitzkit.app/tanks"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
boxShadow: "0 0 var(--space-7) var(--white-a2)",
}}
align="center"
gap="5"
>
<img
src="https://i.imgur.com/kXV3r3P.png"
style={{
height: "min(15vw, 5rem)",
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
}}
/>
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>
Tier XIs {!skeleton && string}{" "}
{skeleton && <InlineSkeleton width="10rem" />}
</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Get ready to go to the Tankopedia!
</Text>
</Flex>
</Flex>
</Link>
</Flex>
);
}
@@ -0,0 +1,44 @@
import { Flex, IconButton, type FlexProps } from "@radix-ui/themes";
import type { ComponentProps, CSSProperties } from "react";
type SidebarIconButtonProps = ComponentProps<typeof IconButton> & {
selected: boolean;
src: string;
alt: string;
imageStyle?: CSSProperties;
};
export function SidebarIconGroup({ style, ...props }: FlexProps) {
return (
<Flex
direction="column"
overflow="hidden"
style={{ borderRadius: "var(--radius-full)", ...style }}
{...props}
/>
);
}
export function SidebarIconButton({
selected,
src,
alt,
imageStyle,
...props
}: SidebarIconButtonProps) {
return (
<IconButton
color={selected ? undefined : "gray"}
variant="soft"
size={{ initial: "2", sm: "3" }}
radius="none"
{...props}
>
<img
alt={alt}
src={src}
style={{ width: "50%", height: "50%", ...imageStyle }}
/>
</IconButton>
);
}
@@ -0,0 +1,83 @@
import { alias } from "@blitzkit/core";
import { Flex, Tooltip } from "@radix-ui/themes";
import { uniqBy } from "lodash-es";
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
import { api } from "../../../../../../core/blitzkit/api";
import { useLocale } from "../../../../../../hooks/useLocale";
import { Duel } from "../../../../../../stores/duel";
import { Tankopedia } from "../../../../../../stores/tankopedia";
import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent/constants";
import { SidebarIconButton } from "./SidebarIconButton";
const camouflageDefinitions = await api.camouflageDefinitions();
export function SkinSwitcher() {
const tank = Duel.use((state) => state.protagonist.tank);
const skin = Tankopedia.use((state) => state.requestedSkin);
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
const disturbed = Tankopedia.use((state) => state.disturbed);
const { unwrap } = useLocale();
const skins = uniqBy(
Object.values(camouflageDefinitions.camouflages).filter(
(camouflage) => camouflage.tank_id === tank.id,
),
(camouflage) => unwrap(camouflage.name!),
);
if (skins.length === 0) return null;
return (
<Flex
direction="column"
top="50%"
right={
disturbed && requestedDisplay === TankopediaDisplay.Model
? "3"
: "-4rem"
}
style={{
position: "absolute",
transform: "translateY(-50%)",
transitionDuration: "200ms",
pointerEvents: "auto",
}}
>
{skins.map((camouflage, index) => {
const name = unwrap(camouflage.name!).replace(
"%(camo_num)",
SKIN_NUMBER,
);
const top = index === 0 ? "var(--radius-full)" : "0";
const bottom = index === skins.length - 1 ? "var(--radius-full)" : "0";
return (
<Tooltip key={camouflage.id} content={name} side="left">
<SidebarIconButton
selected={skin === camouflage.id}
alt={name}
src={alias("api", `/icons/camouflages/${camouflage.id}.webp`)}
size={{ initial: "3", sm: "4" }}
radius="full"
style={{
borderRadius: `${top} ${top} ${bottom} ${bottom}`,
}}
imageStyle={{
width: "70%",
height: "70%",
borderRadius: "50%",
}}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.requestedSkin =
draft.requestedSkin === camouflage.id
? undefined
: camouflage.id;
});
}}
/>
</Tooltip>
);
})}
</Flex>
);
}
@@ -46,6 +46,11 @@ import { TankSearch } from "../../../../TankSearch";
import { CustomShellButton } from "./components/CustomShellButton"; import { CustomShellButton } from "./components/CustomShellButton";
import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher"; import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher";
import { QuickInputs } from "./components/QuickInputs"; import { QuickInputs } from "./components/QuickInputs";
import {
SidebarIconButton,
SidebarIconGroup,
} from "./components/SidebarIconButton";
import { SkinSwitcher } from "./components/SkinSwitcher";
import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher"; import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher";
import { Thicknesses } from "./components/Thicknesses"; import { Thicknesses } from "./components/Thicknesses";
@@ -87,6 +92,8 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
<Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} /> <Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} />
<SkinSwitcher />
<Flex <Flex
gap="2" gap="2"
direction="column" direction="column"
@@ -181,24 +188,13 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
</Popover.Root> </Popover.Root>
)} )}
<Flex <SidebarIconGroup>
direction="column"
style={{
borderRadius: "var(--radius-full)",
}}
overflow="hidden"
>
{antagonistGun.shells.map((thisShell) => ( {antagonistGun.shells.map((thisShell) => (
<IconButton <SidebarIconButton
color={
thisShell.id === antagonistShell.id && !hasCustomShell
? undefined
: "gray"
}
variant="soft"
key={thisShell.id} key={thisShell.id}
size={{ initial: "2", sm: "3" }} selected={thisShell.id === antagonistShell.id && !hasCustomShell}
radius="none" alt={unwrap(thisShell.name!)}
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
onClick={() => { onClick={() => {
Duel.mutate((draft) => { Duel.mutate((draft) => {
draft.antagonist.shell = thisShell; draft.antagonist.shell = thisShell;
@@ -208,19 +204,10 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
draft.customShell = undefined; draft.customShell = undefined;
}); });
}} }}
>
<img
alt={unwrap(thisShell.name!)}
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
style={{
width: "50%",
height: "50%",
}}
/> />
</IconButton>
))} ))}
<CustomShellButton /> <CustomShellButton />
</Flex> </SidebarIconGroup>
<Flex <Flex
direction="column" direction="column"
@@ -1,30 +1,46 @@
import { UpdateIcon } from "@radix-ui/react-icons"; import { UpdateIcon } from "@radix-ui/react-icons";
import { Button, Flex, Heading } from "@radix-ui/themes"; import { Button, Flex, Heading } from "@radix-ui/themes";
import { useEffect, useRef } from "react";
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
import { api } from "../../../../../../core/blitzkit/api";
import { useLocale } from "../../../../../../hooks/useLocale"; import { useLocale } from "../../../../../../hooks/useLocale";
import { Duel } from "../../../../../../stores/duel"; import { Duel } from "../../../../../../stores/duel";
import { Tankopedia } from "../../../../../../stores/tankopedia"; import { Tankopedia } from "../../../../../../stores/tankopedia";
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps"; import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
import { Tracker } from "./components/Tracker"; import { Tracker } from "./components/Tracker";
const camouflageDefinitions = await api.camouflageDefinitions();
export function Title({ skeleton }: MaybeSkeletonComponentProps) { export function Title({ skeleton }: MaybeSkeletonComponentProps) {
const { unwrap, strings } = useLocale(); const { unwrap, strings } = useLocale();
const modelRequested = Tankopedia.use((state) => state.modelRequested); const modelRequested = Tankopedia.use((state) => state.modelRequested);
const protagonist = Duel.use((state) => state.protagonist.tank); const protagonist = Duel.use((state) => state.protagonist.tank);
const revealed = Tankopedia.use((state) => state.revealed); const revealed = Tankopedia.use((state) => state.revealed);
const disturbed = Tankopedia.use((state) => state.disturbed); const disturbed = Tankopedia.use((state) => state.disturbed);
const name = unwrap(protagonist.name!); const hasRevealed = useRef(false);
const skin = Tankopedia.use((state) => state.requestedSkin);
const camouflage =
skin === undefined ? undefined : camouflageDefinitions.camouflages[skin];
const tankName = unwrap(protagonist.name!);
const name = camouflage
? `${tankName} ${unwrap(camouflage.name!).replace("%(camo_num)", SKIN_NUMBER)}`
: tankName;
const fontSize = revealed const fontSize = revealed
? disturbed ? disturbed
? "1.5rem" ? "1.5rem"
: "2rem" : "2rem"
: `min(12vh, ${75 / name.length}vw)`; : `min(12vh, ${75 / name.length}vw)`;
useEffect(() => {
if (revealed) hasRevealed.current = true;
}, [revealed]);
return ( return (
<Flex <Flex
onPointerDown={(event) => { onPointerDown={(event) => {
event.preventDefault(); event.preventDefault();
if (!modelRequested) return; if (!modelRequested || hasRevealed.current) return;
Tankopedia.mutate((draft) => { Tankopedia.mutate((draft) => {
draft.revealed = true; draft.revealed = true;
@@ -18,7 +18,7 @@ import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent
const ANGLE = degToRad(15); const ANGLE = degToRad(15);
const REVEAL_ANIMATION_TIME = 3; const REVEAL_ANIMATION_TIME = 3;
const TRANSITION_ANIMATION_TIME = 0.5; export const TRANSITION_ANIMATION_TIME = 0.5;
const LIGHTS_COUNT = 3; const LIGHTS_COUNT = 3;
const THETA_OFFSET = degToRad(180 - 45); const THETA_OFFSET = degToRad(180 - 45);
@@ -46,11 +46,17 @@ export function Lighting({ hasPbr }: Props) {
const highGraphics = TankopediaPersistent.use((state) => state.highGraphics); const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay); const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
const revealed = Tankopedia.use((state) => state.revealed);
const skinPending = Tankopedia.use(
(state) => state.loadedSkin !== state.skin,
);
const animationTime = useRef(REVEAL_ANIMATION_TIME); const animationTime = useRef(REVEAL_ANIMATION_TIME);
const t0 = useRef(performance.now() / 1e3 - animationTime.current); const t0 = useRef(performance.now() / 1e3 - animationTime.current);
const holding = useRef(false);
const isRevealing = useRef(true); const isRevealing = useRef(true);
const isFirstReveal = useRef(true);
const [animate, setAnimate] = useState(true); const [animate, setAnimate] = useState(true);
@@ -71,6 +77,37 @@ export function Lighting({ hasPbr }: Props) {
setAnimate(true); setAnimate(true);
}, [requestedDisplay]); }, [requestedDisplay]);
useEffect(() => {
if (isFirstReveal.current) {
isFirstReveal.current = false;
return;
}
if (!revealed) {
animationTime.current = TRANSITION_ANIMATION_TIME;
t0.current = performance.now() / 1e3;
holding.current = true;
} else if (holding.current) {
animationTime.current = REVEAL_ANIMATION_TIME;
t0.current = performance.now() / 1e3 - animationTime.current;
holding.current = false;
} else {
return;
}
setAnimate(true);
invalidate();
}, [revealed]);
useEffect(() => {
if (!skinPending) return;
animationTime.current = TRANSITION_ANIMATION_TIME;
t0.current = performance.now() / 1e3;
setAnimate(true);
}, [skinPending]);
return ( return (
<> <>
<ContactShadows <ContactShadows
@@ -90,6 +127,7 @@ export function Lighting({ hasPbr }: Props) {
hasPbr={hasPbr} hasPbr={hasPbr}
t0={t0} t0={t0}
animationTime={animationTime} animationTime={animationTime}
holding={holding}
wrapper={wrapper} wrapper={wrapper}
stop={() => { stop={() => {
setAnimate(false); setAnimate(false);
@@ -145,11 +183,19 @@ interface AnimatorProps {
t0: RefObject<number>; t0: RefObject<number>;
animationTime: RefObject<number>; animationTime: RefObject<number>;
holding: RefObject<boolean>;
wrapper: RefObject<Group | null>; wrapper: RefObject<Group | null>;
hasPbr: boolean; hasPbr: boolean;
} }
function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) { function Animator({
stop,
t0,
animationTime,
holding,
wrapper,
hasPbr,
}: AnimatorProps) {
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay); const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
const display = Tankopedia.use((state) => state.display); const display = Tankopedia.use((state) => state.display);
@@ -176,7 +222,7 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
useFrame(({ invalidate }) => { useFrame(({ invalidate }) => {
const dt = performance.now() / 1e3 - t0.current; const dt = performance.now() / 1e3 - t0.current;
const x = clamp(dt / animationTime.current, 0, 2); const x = clamp(dt / animationTime.current, 0, holding.current ? 1 : 2);
if (x === 2) { if (x === 2) {
apply(1); apply(1);
@@ -188,6 +234,9 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2; const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2;
apply(t); apply(t);
if (holding.current && x === 1) return;
invalidate(); invalidate();
if (x >= 1 && Tankopedia.state.display !== requestedDisplay) { if (x >= 1 && Tankopedia.state.display !== requestedDisplay) {
@@ -195,6 +244,12 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
draft.display = requestedDisplay; draft.display = requestedDisplay;
}); });
} }
if (x >= 1 && Tankopedia.state.skin !== Tankopedia.state.loadedSkin) {
Tankopedia.mutate((draft) => {
draft.skin = draft.loadedSkin;
});
}
}); });
return null; return null;
@@ -3,10 +3,11 @@ import { useRef } from "react";
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three"; import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three";
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits"; import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment"; import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
import { jsxTree } from "../../../../../../core/blitzkit/jsxTree";
import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform"; import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform";
import { skinTree } from "../../../../../../core/blitzkit/skinTree";
import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled"; import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled";
import { useModel } from "../../../../../../hooks/useModel"; import { useModel } from "../../../../../../hooks/useModel";
import { useSkin } from "../../../../../../hooks/useSkin";
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition"; import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
import { useTankTransform } from "../../../../../../hooks/useTankTransform"; import { useTankTransform } from "../../../../../../hooks/useTankTransform";
import { Duel } from "../../../../../../stores/duel"; import { Duel } from "../../../../../../stores/duel";
@@ -28,6 +29,7 @@ export function TankModel() {
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id]; const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
const { gltf } = useModel(protagonist.tank.id); const { gltf } = useModel(protagonist.tank.id);
const nodes = Object.values(gltf.nodes); const nodes = Object.values(gltf.nodes);
const skinGltf = useSkin(protagonist.tank.id);
useTankTransform(track, turret, turretContainer, gunContainer); useTankTransform(track, turret, turretContainer, gunContainer);
@@ -92,7 +94,7 @@ export function TankModel() {
window.removeEventListener("pointerup", handlePointerUp); window.removeEventListener("pointerup", handlePointerUp);
} }
return jsxTree(node, { return skinTree(node, skinGltf, {
mesh(_, props, key) { mesh(_, props, key) {
return ( return (
<mesh <mesh
@@ -169,7 +171,7 @@ export function TankModel() {
window.removeEventListener("pointerup", handlePointerUp); window.removeEventListener("pointerup", handlePointerUp);
} }
return jsxTree(node, { return skinTree(node, skinGltf, {
mesh(_, props, key) { mesh(_, props, key) {
return ( return (
<mesh <mesh
@@ -250,7 +252,7 @@ export function TankModel() {
window.removeEventListener("pointerup", handlePointerUp); window.removeEventListener("pointerup", handlePointerUp);
} }
return jsxTree(node, { return skinTree(node, skinGltf, {
mesh(_, props, key) { mesh(_, props, key) {
return ( return (
<mesh <mesh
@@ -0,0 +1 @@
export const SKIN_NUMBER = "0417";
@@ -0,0 +1,46 @@
import type { Material, Object3D } from "three";
import type { Skin } from "../../hooks/useSkin";
import { jsxTree } from "./jsxTree";
type Mergers = Parameters<typeof jsxTree>[1];
export function skinTree(
node: Object3D,
skin: Skin | undefined,
mergers: Mergers,
) {
const skinNodes = new Map(
skin?.scene.children.map((node) => [node.name, node]),
);
const skinMergers: Mergers = {
mesh(mesh, props, key) {
const material = skin?.materials.get((mesh.material as Material).name);
return mergers!.mesh!(
mesh,
material ? { ...props, material } : props,
key,
);
},
group(object3d, props, key) {
const skinNode = skinNodes.get(object3d.name);
const isSwitch = object3d.userData.state !== undefined;
const state = skin
? skin.scene.userData.states[object3d.name]
: object3d.userData.state;
return (
<group key={key} {...props}>
{isSwitch
? object3d.children
.filter((child) => child.name === state)
.map((child) => jsxTree(child, skinMergers))
: props.children}
{skinNode?.children.map((child) => jsxTree(child, mergers))}
</group>
);
},
};
return jsxTree(node, skinMergers);
}
+1 -1
View File
@@ -4,7 +4,7 @@ import { GLTFLoader } from "three-stdlib";
import { useDispose } from "./useDispose"; import { useDispose } from "./useDispose";
export function useArmor(id: number) { export function useArmor(id: number) {
const path = alias("api", `/tanks/${id}/collision.glb`); const path = alias("models_tanks", `/${id}/collision.glb`);
const gltf = useLoader(GLTFLoader, path); const gltf = useLoader(GLTFLoader, path);
useDispose(gltf, path); useDispose(gltf, path);
+1 -1
View File
@@ -5,7 +5,7 @@ import { GLTFLoader } from "three-stdlib";
import { useDispose } from "./useDispose"; import { useDispose } from "./useDispose";
export function useModel(id: number) { export function useModel(id: number) {
const path = alias("api", `/tanks/${id}/model.glb`); const path = alias("models_tanks", `/${id}/model.glb`);
const gltf = useLoader(GLTFLoader, path); const gltf = useLoader(GLTFLoader, path);
useDispose(gltf, path); useDispose(gltf, path);
+82
View File
@@ -0,0 +1,82 @@
import { alias } from "@blitzkit/core";
import { useEffect } from "react";
import type { Group, Material } from "three";
import { GLTFLoader } from "three-stdlib";
import { TRANSITION_ANIMATION_TIME } from "../components/Tankopedia/HeroSection/components/TankSandbox/components/Lighting";
import { Tankopedia } from "../stores/tankopedia";
export interface Skin {
scene: Group;
materials: Map<string, Material>;
}
const skins = new Map<string, Promise<Skin>>();
const loadedSkins = new Map<string, Skin>();
async function loadSkin(path: string) {
const gltf = await new GLTFLoader().loadAsync(path);
const materials: Material[] = await gltf.parser.getDependencies("material");
const skin = {
scene: gltf.scene,
materials: new Map(materials.map((material) => [material.name, material])),
};
loadedSkins.set(path, skin);
return skin;
}
function skinPath(id: number, skin: number) {
return alias("models_legendary", `/${id}/skins/${skin}.glb`);
}
export function useSkin(id: number) {
const requestedSkin = Tankopedia.use((state) => state.requestedSkin);
const skin = Tankopedia.use((state) => state.skin);
useEffect(() => {
const path =
requestedSkin === undefined ? undefined : skinPath(id, requestedSkin);
let settled = false;
if (path === undefined || loadedSkins.has(path)) {
Tankopedia.mutate((draft) => {
draft.loadedSkin = requestedSkin;
});
return;
}
Tankopedia.mutate((draft) => {
draft.revealed = false;
});
if (!skins.has(path)) skins.set(path, loadSkin(path));
Promise.all([
skins.get(path),
new Promise((resolve) =>
setTimeout(resolve, TRANSITION_ANIMATION_TIME * 1e3),
),
]).then(() => {
if (settled) return;
settled = true;
Tankopedia.mutate((draft) => {
draft.loadedSkin = requestedSkin;
draft.skin = requestedSkin;
draft.revealed = true;
});
});
return () => {
if (settled) return;
settled = true;
Tankopedia.mutate((draft) => {
draft.revealed = true;
});
};
}, [id, requestedSkin]);
return skin === undefined ? undefined : loadedSkins.get(skinPath(id, skin));
}
@@ -0,0 +1,53 @@
import type { CamouflagesXml } from "@blitzkit/core";
import type { APIContext, GetStaticPathsItem } from "astro";
import sharp from "sharp";
import { extractPackedIcon } from "../../../../core/blitz/extractPackedIcon";
import { parsePackedSpriteRect } from "../../../../core/blitz/parsePackedSpriteRect";
import { api } from "../../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
import { vfs } from "../../../../core/blitzkit/vfs";
import { getStaticPaths as _getStaticPaths } from "../../_index";
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
const camouflageDefinitions = await api.camouflageDefinitions();
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
"Data/XML/item_defs/vehicles/common/camouflages.xml",
);
const icons = new Map(
Object.values(camouflagesXml.root.camouflages).map((camouflage) => [
camouflage.id,
camouflage.icon,
]),
);
const paths: GetStaticPathsItem[] = [];
for (const camouflage of Object.values(camouflageDefinitions.camouflages)) {
const icon = icons.get(camouflage.id);
if (camouflage.tank_id === undefined || !icon) continue;
paths.push({
params: { id: camouflage.id },
props: {
path: icon.replace("~res:/", "Data/").replace(/\.txt$/, ""),
},
});
}
return paths;
});
export async function GET({ props }: APIContext<{ path: string }>) {
const path = (await vfs.resolve(`${props.path}@2x.packed.webp`))
? `${props.path}@2x.packed.webp`
: `${props.path}.packed.webp`;
const packed = await vfs.file(path);
const texture = sharp(packed);
const sizes = parsePackedSpriteRect(packed);
const image = sizes
? sharp(await extractPackedIcon(texture, sizes))
: texture;
const bytes = await image.webp().toBuffer();
return new Response(new Uint8Array(bytes));
}
@@ -0,0 +1,237 @@
import {
parseHierarchies,
Sc2ReadStream,
type CamouflagesXml,
type CamouflagesYaml,
type TankParameters,
} from "@blitzkit/core";
import {
Document,
Node,
NodeIO,
PropertyType,
Scene,
} from "@gltf-transform/core";
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
import type { APIContext } from "astro";
import type { Vector3Tuple, Vector4Tuple } from "three";
import { SKIN_NUMBER } from "../../../../../constants/skinNumber";
import { api } from "../../../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
import { vfs } from "../../../../../core/blitzkit/vfs";
import {
extractMaterials,
extractModel,
} from "../../../../[...chunk_models_tanks]/[id]/model.glb";
import { getStaticPaths as _getStaticPaths } from "../_index";
const SKIN_NUMBER_SLOTS = 5;
const DIGIT_COLUMNS = 5;
const DIGIT_ROWS = 2;
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
const camouflages = await api.camouflageDefinitions();
return Object.values(camouflages.camouflages)
.filter((camouflage) => camouflage.tank_id)
.map((camouflage) => ({
params: { id: camouflage.tank_id!, skin: camouflage.id },
props: { skin: camouflage.id },
}));
});
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
"Data/XML/item_defs/vehicles/common/camouflages.xml",
);
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
"Data/camouflages.yaml",
);
const customization = await vfs.yaml<
Record<string, { Name: string; Path: string }>
>("Data/3d/Customization.yaml");
export async function GET({ props }: APIContext<{ skin: number }>) {
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
const items = new Map(
Object.values(customization).map(({ Name, Path }) => [
Name,
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
]),
);
const key = Object.keys(camouflagesXml.root.camouflages).find(
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
)!;
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
const [nation, tankKey] = (
include as { vehicle: { name: string } }
).vehicle.name.split(":");
const { preset, customEntities } = camouflagesYaml[key];
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
const parameters = await vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const basePath = parameters.resourcesPath.blitzModelPath.replace(
/\.sc2$/,
"",
);
const sc2 = new Sc2ReadStream(
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
).sc2();
const slots: Record<
string,
{
target: string;
position: Vector3Tuple;
rotation: Vector4Tuple;
scale: Vector3Tuple;
}
> = {};
const states: Record<string, string | null> = {};
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
for (const component of components) {
if (component["comp.typename"] === "NewSlotComponent") {
for (const slot of Object.values(component.slots)) {
slots[slot.name] = {
target: hierarchy.name,
position: slot.transform.position,
rotation: slot.transform.rotation,
scale: slot.transform.scale,
};
}
}
if (component["comp.typename"] === "SlotComponent") {
slots[component["sc.slotName"]] = {
target: hierarchy.name,
position: component["sc.attachmentTranslation"] as Vector3Tuple,
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
scale: component["sc.attachmentScale"] as Vector3Tuple,
};
}
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
const active = component[`ssc.state${component["ssc.activeState"]}`];
// camos without their own variant keep the default piece, but groups
// of elements to hide stay hidden
let state: string | null =
active && !/skin\d*/.test(active) && !active.includes("hide")
? active
: null;
for (let index = 0; index < component["ssc.statesCount"]; index++) {
const name = component[`ssc.state${index}`];
const match = name.match(/skin(\d*)/);
if (
match &&
!name.includes("hide") &&
Number(match[1] || 1) === skinNumber
) {
state = name;
}
}
states[hierarchy.name] = state;
}
return null;
});
const document = new Document();
const scene = document.createScene().setExtras({ states });
const targets = new Map<string, Node>();
document.createBuffer();
if (preset) await extractMaterials(document, sc2, basePath, preset);
for (const name in customEntities) {
const slot = slots[name];
const path = items.get(customEntities[name].item);
if (
!slot ||
!path ||
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
!(await vfs.resolve(`Data/3d/${path}.scg`))
) {
continue;
}
const part = await extractModel(vfs, path, true);
const map = mergeDocuments(document, part);
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
const node = document
.createNode(name)
.setTranslation(slot.position)
.setRotation(slot.rotation)
.setScale(slot.scale);
let target = targets.get(slot.target);
if (!target) {
target = document.createNode(slot.target);
targets.set(slot.target, target);
scene.addChild(target);
}
for (const child of partScene.listChildren()) {
node.addChild(child as Node);
}
partScene.dispose();
target.addChild(node);
}
applySkinNumber(document, SKIN_NUMBER);
await document.transform(
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
unpartition(),
);
return new Response(await nodeIO.writeBinary(document));
}
function applySkinNumber(document: Document, number: string) {
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
for (const node of document.getRoot().listNodes()) {
const match = node.getName().match(/_number_\d+_(\d+)$/);
if (!match) continue;
const digit = number[Number(match[1]) - start];
if (digit === undefined) {
node.dispose();
continue;
}
const cell = (Number(digit) + 9) % 10;
const column = cell % DIGIT_COLUMNS;
const row = Math.floor(cell / DIGIT_COLUMNS);
node.traverse((child) => {
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
if (!uvs) continue;
for (let index = 0; index < uvs.getCount(); index++) {
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
uvs.setElement(index, [
(column + u) / DIGIT_COLUMNS,
(row + v) / DIGIT_ROWS,
]);
}
primitive.setAttribute("TEXCOORD_0", uvs);
}
});
}
}
@@ -5,6 +5,7 @@ import locales from "@blitzkit/i18n/locales.json";
import { literals } from "@blitzkit/i18n/src/literals"; import { literals } from "@blitzkit/i18n/src/literals";
import { Box, Flex, Link } from "@radix-ui/themes"; import { Box, Flex, Link } from "@radix-ui/themes";
import { AesonPlug } from "../../../components/AesonPlug"; import { AesonPlug } from "../../../components/AesonPlug";
import { Countdown } from "../../../components/Countdown";
import HomeHero from "../../../components/HomeHero.astro"; import HomeHero from "../../../components/HomeHero.astro";
import { Plugs } from "../../../components/Plugs"; import { Plugs } from "../../../components/Plugs";
import ToolCard from "../../../components/ToolCard.astro"; import ToolCard from "../../../components/ToolCard.astro";
@@ -65,6 +66,8 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
<BaseLayout {locale}> <BaseLayout {locale}>
<HomeHero /> <HomeHero />
<Countdown client:load />
{ {
locale !== locales.default && ( locale !== locales.default && (
<Flex justify="center" pt="4" my="4"> <Flex justify="center" pt="4" my="4">
@@ -0,0 +1,12 @@
import { api } from "../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
import { getStaticPaths as _getStaticPaths } from "../_index";
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
const tanks = await api.tankDefinitions();
return Object.values(tanks.tanks).map((tank) => ({
params: { id: tank.id },
props: { id: tank.id },
}));
});
@@ -0,0 +1,237 @@
import {
parseHierarchies,
Sc2ReadStream,
type CamouflagesXml,
type CamouflagesYaml,
type TankParameters,
} from "@blitzkit/core";
import {
Document,
Node,
NodeIO,
PropertyType,
Scene,
} from "@gltf-transform/core";
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
import type { APIContext } from "astro";
import type { Vector3Tuple, Vector4Tuple } from "three";
import { SKIN_NUMBER } from "../../../../constants/skinNumber";
import { api } from "../../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
import { vfs } from "../../../../core/blitzkit/vfs";
import {
extractMaterials,
extractModel,
} from "../../../[...chunk_models_tanks]/[id]/model.glb";
import { getStaticPaths as _getStaticPaths } from "../_index";
const SKIN_NUMBER_SLOTS = 5;
const DIGIT_COLUMNS = 5;
const DIGIT_ROWS = 2;
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
const camouflages = await api.camouflageDefinitions();
return Object.values(camouflages.camouflages)
.filter((camouflage) => camouflage.tank_id)
.map((camouflage) => ({
params: { id: camouflage.tank_id!, skin: camouflage.id },
props: { skin: camouflage.id },
}));
});
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
"Data/XML/item_defs/vehicles/common/camouflages.xml",
);
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
"Data/camouflages.yaml",
);
const customization = await vfs.yaml<
Record<string, { Name: string; Path: string }>
>("Data/3d/Customization.yaml");
export async function GET({ props }: APIContext<{ skin: number }>) {
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
const items = new Map(
Object.values(customization).map(({ Name, Path }) => [
Name,
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
]),
);
const key = Object.keys(camouflagesXml.root.camouflages).find(
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
)!;
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
const [nation, tankKey] = (
include as { vehicle: { name: string } }
).vehicle.name.split(":");
const { preset, customEntities } = camouflagesYaml[key];
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
const parameters = await vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const basePath = parameters.resourcesPath.blitzModelPath.replace(
/\.sc2$/,
"",
);
const sc2 = new Sc2ReadStream(
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
).sc2();
const slots: Record<
string,
{
target: string;
position: Vector3Tuple;
rotation: Vector4Tuple;
scale: Vector3Tuple;
}
> = {};
const states: Record<string, string | null> = {};
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
for (const component of components) {
if (component["comp.typename"] === "NewSlotComponent") {
for (const slot of Object.values(component.slots)) {
slots[slot.name] = {
target: hierarchy.name,
position: slot.transform.position,
rotation: slot.transform.rotation,
scale: slot.transform.scale,
};
}
}
if (component["comp.typename"] === "SlotComponent") {
slots[component["sc.slotName"]] = {
target: hierarchy.name,
position: component["sc.attachmentTranslation"] as Vector3Tuple,
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
scale: component["sc.attachmentScale"] as Vector3Tuple,
};
}
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
const active = component[`ssc.state${component["ssc.activeState"]}`];
// camos without their own variant keep the default piece, but groups
// of elements to hide stay hidden
let state: string | null =
active && !/skin\d*/.test(active) && !active.includes("hide")
? active
: null;
for (let index = 0; index < component["ssc.statesCount"]; index++) {
const name = component[`ssc.state${index}`];
const match = name.match(/skin(\d*)/);
if (
match &&
!name.includes("hide") &&
Number(match[1] || 1) === skinNumber
) {
state = name;
}
}
states[hierarchy.name] = state;
}
return null;
});
const document = new Document();
const scene = document.createScene().setExtras({ states });
const targets = new Map<string, Node>();
document.createBuffer();
if (preset) await extractMaterials(document, sc2, basePath, preset);
for (const name in customEntities) {
const slot = slots[name];
const path = items.get(customEntities[name].item);
if (
!slot ||
!path ||
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
!(await vfs.resolve(`Data/3d/${path}.scg`))
) {
continue;
}
const part = await extractModel(vfs, path, true);
const map = mergeDocuments(document, part);
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
const node = document
.createNode(name)
.setTranslation(slot.position)
.setRotation(slot.rotation)
.setScale(slot.scale);
let target = targets.get(slot.target);
if (!target) {
target = document.createNode(slot.target);
targets.set(slot.target, target);
scene.addChild(target);
}
for (const child of partScene.listChildren()) {
node.addChild(child as Node);
}
partScene.dispose();
target.addChild(node);
}
applySkinNumber(document, SKIN_NUMBER);
await document.transform(
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
unpartition(),
);
return new Response(await nodeIO.writeBinary(document));
}
function applySkinNumber(document: Document, number: string) {
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
for (const node of document.getRoot().listNodes()) {
const match = node.getName().match(/_number_\d+_(\d+)$/);
if (!match) continue;
const digit = number[Number(match[1]) - start];
if (digit === undefined) {
node.dispose();
continue;
}
const cell = (Number(digit) + 9) % 10;
const column = cell % DIGIT_COLUMNS;
const row = Math.floor(cell / DIGIT_COLUMNS);
node.traverse((child) => {
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
if (!uvs) continue;
for (let index = 0; index < uvs.getCount(); index++) {
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
uvs.setElement(index, [
(column + u) / DIGIT_COLUMNS,
(row + v) / DIGIT_ROWS,
]);
}
primitive.setAttribute("TEXCOORD_0", uvs);
}
});
}
}
@@ -0,0 +1,3 @@
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
export const getStaticPaths = chunkedStaticPaths("models_legendary");
Whitespace-only changes.
@@ -0,0 +1,12 @@
import { api } from "../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
import { getStaticPaths as _getStaticPaths } from "../_index";
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
const tanks = await api.tankDefinitions();
return Object.values(tanks.tanks).map((tank) => ({
params: { id: tank.id },
props: { id: tank.id },
}));
});
@@ -10,7 +10,7 @@ import {
import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract"; import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core"; import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
import type { APIContext } from "astro"; import type { APIContext } from "astro";
import { vfs } from "../../../../core/blitzkit/vfs"; import { vfs } from "../../../core/blitzkit/vfs";
export { getStaticPaths } from "./_index"; export { getStaticPaths } from "./_index";
@@ -17,10 +17,10 @@ import { Document, Material, Node, NodeIO, Scene } from "@gltf-transform/core";
import { ALL_EXTENSIONS } from "@gltf-transform/extensions"; import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
import { dedup, prune } from "@gltf-transform/functions"; import { dedup, prune } from "@gltf-transform/functions";
import type { APIContext } from "astro"; import type { APIContext } from "astro";
import { times } from "lodash-es"; import { isEqual, times } from "lodash-es";
import { dirname } from "path"; import { dirname } from "path";
import sharp from "sharp"; import sharp from "sharp";
import { vfs } from "../../../../core/blitzkit/vfs"; import { vfs } from "../../../core/blitzkit/vfs";
import { import {
vertexAttributeGLTFName, vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes, vertexAttributeGltfVectorSizes,
@@ -69,7 +69,11 @@ const omitMeshNames = {
end: ["_POINT"], end: ["_POINT"],
}; };
async function extractModel(vfs: AbstractVFS, path: string) { export async function extractModel(
vfs: AbstractVFS,
path: string,
isPart = false,
) {
const sc2Path = `Data/3d/${path}.sc2`; const sc2Path = `Data/3d/${path}.sc2`;
const scgPath = `Data/3d/${path}.scg`; const scgPath = `Data/3d/${path}.scg`;
const sc2 = new Sc2ReadStream( const sc2 = new Sc2ReadStream(
@@ -81,6 +85,153 @@ async function extractModel(vfs: AbstractVFS, path: string) {
const document = new Document(); const document = new Document();
const scene = document.createScene(); const scene = document.createScene();
const buffer = document.createBuffer(); const buffer = document.createBuffer();
const materials = await extractMaterials(document, sc2, path);
parseHierarchies<Scene | Node>(
sc2["#hierarchy"],
scene,
(hierarchy, components, parent) => {
if (
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
)
return;
const node = document.createNode(hierarchy.name);
components.forEach((component) => {
switch (component["comp.typename"]) {
case "LodComponent":
// found and used later by transform component
// TODO: lod component always shows up before transform component; cache it before parsing transform
break;
case "TransformComponent": {
const localTranslation = component["tc.localTranslation"];
// The game resets top-level node translation to [0, 0, 0] on load.
// Child nodes and customization parts must keep their authored
// local offsets.
node.setTranslation(
parent instanceof Scene && !isPart ? [0, 0, 0] : localTranslation,
);
node.setRotation(component["tc.localRotation"]);
node.setScale(component["tc.localScale"]);
break;
}
case "StateSwitcherComponent":
node.setExtras({
state: component[`ssc.state${component["ssc.activeState"]}`],
});
break;
case "RenderComponent": {
const renderObject = component["rc.renderObj"];
times(renderObject["ro.batchCount"], (batchIndex): void => {
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
if (lodIndex !== 0) return;
const batchKey = batchIndex.toString().padStart(4, "0");
const batch = renderObject["ro.batches"][batchKey];
const material = materials.get(batch["rb.nmatname"]);
const polygonGroup = scg.get(batch["rb.datasource"]);
if (!(material instanceof Material)) {
// probably shadow material
return;
}
if (polygonGroup === undefined) {
throw new Error(
`Missing polygon group ${batch["rb.datasource"]}`,
);
}
const lodNode = document.createNode(batchKey);
const indicesAccessor = document
.createAccessor()
.setType("SCALAR")
.setArray(new Uint16Array(polygonGroup.indices))
.setBuffer(buffer);
const primitive = document
.createPrimitive()
.setIndices(indicesAccessor)
.setMaterial(material)
.setName(batchKey);
const attributes = new Map<VertexAttribute, number[][]>();
polygonGroup.vertices.forEach((vertex) => {
vertex.forEach(({ attribute, value }) => {
if (!attributes.has(attribute)) {
attributes.set(attribute, []);
}
attributes.get(attribute)!.push(value);
});
});
attributes.forEach((value, attribute) => {
const name = vertexAttributeGLTFName[attribute];
if (
name === undefined ||
primitive.getAttribute(name) !== null
) {
return;
}
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
const attributeAccessor = document
.createAccessor(name)
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
.setArray(new Float32Array(value.flat()))
.setBuffer(buffer);
primitive.setAttribute(name, attributeAccessor);
});
const mesh = document
.createMesh(batch["##name"])
.addPrimitive(primitive);
lodNode.setMesh(mesh);
node.addChild(lodNode);
});
break;
}
default: {
if (ERROR_ON_UNKNOWN_COMPONENT) {
throw new Error(
`Unhandled component type: ${component["comp.typename"]}`,
);
}
}
}
});
parent.addChild(node);
return node;
},
);
scene.addChild(document.createNode("test"));
await document.transform(prune({ keepAttributes: true }), dedup());
return document;
}
export async function extractMaterials(
document: Document,
sc2: ReturnType<Sc2ReadStream["sc2"]>,
path: string,
config?: string,
) {
const materials = new Map<bigint, Material | bigint | undefined>(); const materials = new Map<bigint, Material | bigint | undefined>();
for (const node of sc2["#dataNodes"]) { for (const node of sc2["#dataNodes"]) {
@@ -95,15 +246,32 @@ async function extractModel(vfs: AbstractVFS, path: string) {
continue; continue;
} }
const material = document.createMaterial(node.materialName);
let textures: Textures | undefined = undefined; let textures: Textures | undefined = undefined;
if (node.textures) { if (config !== undefined) {
if (typeof node.configCount !== "number") continue;
const archive = times(
node.configCount,
(index) => node[`configArchive_${index}`],
).find((archive) => archive.configName === config);
if (
!archive ||
isEqual(archive.textures, node.configArchive_0.textures)
) {
continue;
}
textures = archive.textures;
} else if (node.textures) {
textures = node.textures; textures = node.textures;
} else if (typeof node.configCount === "number") { } else if (typeof node.configCount === "number") {
textures = node.configArchive_0.textures; textures = node.configArchive_0.textures;
} }
const material = document.createMaterial(node.materialName);
if (textures) { if (textures) {
const baseColor = await readBaseColor( const baseColor = await readBaseColor(
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`, `Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
@@ -240,136 +408,7 @@ async function extractModel(vfs: AbstractVFS, path: string) {
materials.set(id, resolvedMaterial); materials.set(id, resolvedMaterial);
}); });
parseHierarchies<Scene | Node>( return materials;
sc2["#hierarchy"],
scene,
(hierarchy, components, parent) => {
if (
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
)
return;
const node = document.createNode(hierarchy.name);
components.forEach((component) => {
switch (component["comp.typename"]) {
case "LodComponent":
// found and used later by transform component
// TODO: lod component always shows up before transform component; cache it before parsing transform
break;
case "TransformComponent": {
const localTranslation = component["tc.localTranslation"];
// The game resets top-level node translation to [0, 0, 0] on load.
// Child nodes must keep their authored local offsets.
node.setTranslation(
parent instanceof Scene ? [0, 0, 0] : localTranslation,
);
node.setRotation(component["tc.localRotation"]);
node.setScale(component["tc.localScale"]);
break;
}
case "RenderComponent": {
const renderObject = component["rc.renderObj"];
times(renderObject["ro.batchCount"], (batchIndex): void => {
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
if (lodIndex !== 0) return;
const batchKey = batchIndex.toString().padStart(4, "0");
const batch = renderObject["ro.batches"][batchKey];
const material = materials.get(batch["rb.nmatname"]);
const polygonGroup = scg.get(batch["rb.datasource"]);
if (!(material instanceof Material)) {
// probably shadow material
return;
}
if (polygonGroup === undefined) {
throw new Error(
`Missing polygon group ${batch["rb.datasource"]}`,
);
}
const lodNode = document.createNode(batchKey);
const indicesAccessor = document
.createAccessor()
.setType("SCALAR")
.setArray(new Uint16Array(polygonGroup.indices))
.setBuffer(buffer);
const primitive = document
.createPrimitive()
.setIndices(indicesAccessor)
.setMaterial(material)
.setName(batchKey);
const attributes = new Map<VertexAttribute, number[][]>();
polygonGroup.vertices.forEach((vertex) => {
vertex.forEach(({ attribute, value }) => {
if (!attributes.has(attribute)) {
attributes.set(attribute, []);
}
attributes.get(attribute)!.push(value);
});
});
attributes.forEach((value, attribute) => {
const name = vertexAttributeGLTFName[attribute];
if (
name === undefined ||
primitive.getAttribute(name) !== null
) {
return;
}
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
const attributeAccessor = document
.createAccessor(name)
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
.setArray(new Float32Array(value.flat()))
.setBuffer(buffer);
primitive.setAttribute(name, attributeAccessor);
});
const mesh = document
.createMesh(batch["##name"])
.addPrimitive(primitive);
lodNode.setMesh(mesh);
node.addChild(lodNode);
});
break;
}
default: {
if (ERROR_ON_UNKNOWN_COMPONENT) {
throw new Error(
`Unhandled component type: ${component["comp.typename"]}`,
);
}
}
}
});
parent.addChild(node);
return node;
},
);
scene.addChild(document.createNode("test"));
await document.transform(prune({ keepAttributes: true }), dedup());
return document;
} }
async function readBaseColor(path: string) { async function readBaseColor(path: string) {
@@ -0,0 +1,3 @@
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
export const getStaticPaths = chunkedStaticPaths("models_tanks");
@@ -103,6 +103,9 @@ interface Tankopedia {
); );
xpMultiplier: (typeof XP_MULTIPLIERS)[number]; xpMultiplier: (typeof XP_MULTIPLIERS)[number];
customShell?: ShellDefinition; customShell?: ShellDefinition;
requestedSkin?: number;
loadedSkin?: number;
skin?: number;
requestedDisplay: TankopediaDisplay; requestedDisplay: TankopediaDisplay;
display: TankopediaDisplay; display: TankopediaDisplay;
statSearch?: string; statSearch?: string;