Files
blitzkit/packages/i18n/strings/zh.json
T
TrèsAbhi e146366385 New Crowdin updates (#156)
* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Russian)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)

* New translations en.json (Chinese Simplified)
2025-06-04 09:16:49 -05:00

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{
"test": {
"default": "测试",
"long": "这是一个测试用长字符串。你不会在用户界面中看见这些。我最喜欢的水果是%s1因为它的颜色是%s2。我如此喜欢它以至于我会把它的名字念3次!%s1!%s1!%s1!重申一次,它是%s2而不是%s3。",
"fox": "褐色的狐狸迅速地跳过那只懒狗"
},
"common": {
"units": {
"m": "%s1公尺",
"mm": "%s1毫米",
"deg": "%s1度",
"hp": "%s1生命值",
"x": "x%s1",
"percentage": "%s1%",
"deg_s": "%s1度/秒"
},
"gun_types": {
"auto_loader": "弹夹型战车",
"auto_reloader": "自动装填型战车",
"regular": "单发"
},
"shells": {
"ap": "穿甲弹",
"apcr": "硬式复合穿甲弹",
"heat": "反战车高爆弹",
"he": "高爆弹"
},
"player_count_period": {
"total": "全部",
"d_120": "过去120天",
"d_90": "过去90天",
"d_60": "过去60天",
"d_30": "过去一个月",
"d_7": "过去一周",
"d_1": "昨日"
},
"branches": {
"local": "开发者",
"dev": "测试版",
"opentest": "开放测试",
"preview": "预览"
},
"locales": {
"en": "英文",
"es": "西班牙文",
"pt": "葡萄牙文",
"ru": "俄文",
"uk": "乌克兰文",
"zh": "中文",
"ja": "日文",
"fr": "法文",
"pl": "波兰文"
},
"wn8_percentile": {
"0": "非常差",
"1": "差",
"2": "较差",
"3": "平均",
"4": "高于平均",
"5": "好",
"6": "非常好",
"7": "很好",
"8": "极品",
"9": "超级强势玩家"
},
"bkni_percentile": {
"0": "Super malum",
"1": "Malum",
"2": "非常差",
"3": "差",
"4": "低于平均",
"5": "平均",
"6": "高于平均",
"7": "好",
"8": "非常好",
"9": "極品",
"10": "超级强势玩家"
},
"nations": {
"ussr": "苏联",
"germany": "德国",
"usa": "美国",
"china": "中国",
"uk": "英国",
"france": "法国",
"japan": "日本",
"european": "欧洲国家",
"other": "混合型国家"
},
"nations_adjectives": {
"ussr": "苏联",
"germany": "德国",
"usa": "美国",
"china": "中国",
"uk": "英国",
"france": "法国",
"japan": "日本",
"european": "欧洲国家",
"other": "混合型国家"
},
"tank_class_short": {
"-1": "未识别",
"0": "轻型战车",
"1": "中型战车",
"2": "重型战车",
"3": "驱逐战车"
},
"tank_class_short_plural_lowercase": {
"0": "轻型战车",
"1": "中型战车",
"2": "重型战车",
"3": "驱逐战车"
},
"tank_class_medium": {
"-1": "未识别",
"0": "轻型战车",
"1": "中型战车",
"2": "重型战车",
"3": "驱逐战车"
},
"tree_type": {
"-1": "未识别",
"0": "科技树",
"1": "加值战车",
"2": "收藏家战车"
},
"regions": {
"normal": {
"com": "北美",
"eu": "欧洲",
"asia": "亚太地区"
},
"short": {
"com": "北美",
"eu": "欧洲",
"asia": "亚太地区"
}
},
"leagues": {
"diamond": "钻石",
"platinum": "白金",
"gold": "黃金",
"silver": "白银",
"bronze": "青铜"
},
"composite_stats": {
"normalized_damage_dealt": "伤害",
"normalized_damage_received": "受到的伤害",
"normalized_deaths": "阵亡率",
"normalized_frags": "击杀数",
"normalized_hits": "命中数",
"normalized_losses": "战败率",
"normalized_misses": "未命中数",
"normalized_shots": "开火次数",
"normalized_spotted": "侦查次数",
"normalized_survived_battles": "存活率",
"normalized_win_and_survived": "存活胜利率",
"normalized_wins": "胜率",
"normalized_xp": "经验值",
"normalized_battle_life_time": "战斗时间",
"cumulative_accuracy": "命中率",
"cumulative_battles": "战斗场次",
"cumulative_capture_points": "总占领点数",
"cumulative_damage_dealt": "总伤害",
"cumulative_damage_ratio": "伤害比率",
"cumulative_damage_received": "总承受伤害",
"cumulative_deaths": "总阵亡数",
"cumulative_dropped_capture_points": "总阻止的占领点数",
"cumulative_frags": "总击杀数",
"cumulative_hits": "总命中数",
"cumulative_inaccuracy": "未命中率",
"cumulative_kills_to_death_ratio": "击杀阵亡比",
"cumulative_losses": "战败",
"cumulative_misses": "总未命中数",
"cumulative_shots": "总射击数",
"cumulative_spotted": "总侦查敌人数",
"cumulative_survived_battles": "存活场次",
"cumulative_win_and_survived": "胜利与存活场次",
"cumulative_wins": "胜利",
"cumulative_xp": "总经验",
"cumulative_wn8": "WN8",
"cumulative_battle_life_time": "总战斗时间"
}
},
"bot": {
"common": {
"errors": {
"clan_not_found": "# 找不到公会\n找不到\"%s1\"。请尝试从搜索结果中选择一个公会。",
"player_not_found": "# 找不到玩家\n无法找到玩家 “%s1”。 尝试从搜索结果中选择玩家,或输入一个有效的玩家名称, 或使用“/link”命令。",
"player_not_linked": "# 使用 `/link` 来开始\n我不知道你是谁,但你今天可以告诉我!",
"tank_name_not_found": "# 找不到战车\n找不到名为 “%s1 ”的战车。",
"tank_id_not_found": "# 找不到战车\n无法找到ID为 “%s1”的战车。 请尝试输入战车的名称而不是数字。",
"no_tank_stats": "# 没有这辆战车的数据\n这个玩家没有可用资料。 这可能不是你要找的玩家。",
"get_help": "Discord的协助服务器",
"uncaught_error": "# BlitzKit 发生错误!\n我们对此感到抱歉。 欢迎加入[官方Discord](https://discord.gg/nDt7AjGJQH),以方便帮助你解决问题。",
"preview": "# 此命令处于预览\n\n您只能在[官方Discord服务器](https://discord.gg/nDt7AjGJQH)访问此命令。该命令将很快可用。",
"query_too_small": "# 搜寻内容过短\n您的搜寻必需至少包含 3 个字元。",
"query_too_long": "# 搜索内容过长\n您搜索的内容必须少于 100 个字符。"
},
"wn8": {
"name": "WN8",
"types": {
"very_bad": "非常差",
"bad": "差",
"below_average": "低于平均",
"average": "平均",
"above_average": "高于平均",
"good": "好",
"very_good": "非常好",
"great": "很好",
"unicum": "極品",
"super_unicum": "超强势玩家"
}
},
"subcommands": {
"today": {
"name": "今日",
"description": "今日:"
},
"30": {
"name": "30",
"description": "30 天"
},
"60": {
"name": "60",
"description": "60 天"
},
"90": {
"name": "90",
"description": "90 天"
},
"career": {
"name": "生涯",
"description": "玩家资料"
},
"custom": {
"name": "自定义",
"description": "自定义范围",
"options": {
"start": {
"name": "开始",
"description": "距今若干天前开始"
},
"end": {
"name": "结束",
"description": "距今若干天前开结束"
}
}
}
},
"options": {
"clan": {
"name": "公会",
"description": "公会名称或标签"
},
"tank": {
"name": "战车",
"description": "要获取战绩的坦克"
},
"username": {
"name": "用户名",
"description": "玩家的闪击战游戏昵称"
},
"filters": {
"nation": {
"name": "国别",
"description": "国别"
},
"class": {
"name": "战车车型",
"description": "战车车型"
},
"type": {
"name": "战车类型",
"description": "战车类型"
}
},
"region": {
"name": "所在地区",
"description": "地区"
},
"tier": {
"name": "阶级",
"description": "阶级",
"choices": {
"tier": "%s1- %s2 级"
}
}
},
"periods": {
"career": "玩家资料",
"today": "今日:",
"days": "%s1 天",
"custom": "%s1 - %s2 天"
},
"filters": {
"none": "无筛选器",
"tier": "%s1 阶级"
},
"no_data": {
"battles_in_period": "在这段时间里没有参与任何战斗",
"battles_in_season": "在这个赛季中没有战斗记录",
"players_in_period": "这段时间内没有玩家",
"tanks_found": "找不到战车"
},
"buttons": {
"refresh": "刷新"
},
"hero_stats": {
"battles": "战斗场次",
"winrate": "胜率",
"damage": "伤害",
"damage_ratio": "伤害比",
"tier": "阶级",
"survival": "生存",
"accuracy": "命中率",
"kills": "击杀数"
}
},
"commands": {
"auction": {
"name": "拍卖",
"description": "目前拍卖中的战车",
"body": {
"title": "Blitz 拍卖会",
"subtitle": "%s1 可用 • 下一个价格 %s2\n现在出价: %s3",
"next": "下一个价格: %s1",
"available": "可用: %s1 / %s2"
},
"errors": {
"no_auction": "# 目前没有正在进行中的拍卖会\n\n拍卖中没有可供购买的战车。 如果您认为这是一个错误,请在[官方的 Discord服务器](https://discord.gg/nDt7AjGJQH)中报告这个问题。"
},
"actions": {
"bid": "立刻购买"
}
},
"replay": {
"name": "回放",
"description": "显示重播结果"
},
"research": {
"name": "研发",
"description": "列出研发线路的费用",
"options": {
"target_tank": {
"name": "目标战车",
"description": "需要研发的目标(战车)"
},
"starting_tank": {
"name": "起始战车",
"description": "研发线路中的起始战车(如果未提供则自动推定)"
}
},
"body": {
"subtitle": "研发",
"total": "全部",
"research": "研发:%s1",
"upgrades": "升级:%s1",
"purchase": "购买:%s1",
"equipment": "装备:%s1",
"estimation": "# 这是一个估计值!\n\n这个列表可能包含已经研发过的战车,因为 Wargaming 提供了不正确的资料。 如果可以,请尝试在同一研发线路中提供一个 “起始战车” 。"
},
"errors": {
"non_tech_tree": "# \"%s1\" 不在科技树里\n\n你不能研究一个 加值/收藏家 战车。",
"tier_1": "# “%s1”是一阶战车\n\n一阶战车是可免费解锁的。",
"already_researched": "# \"%s1\" 已完成研发\n\n请尝试在同一研发线路上提供“起始战车”, 以查看全部您已研发过的战车。",
"start_end_equal": "# \"%s1\" 重复提供了\n\n请确认 \"初始战车\" 和 \"目标战车\" 是不同的。",
"tanks_not_on_line": "# “%s1” 和 “%s2” 不在同一个研发线路上\n\n请确认“起始战车” 和 “目标战车” 在同一研发线路中。",
"unordered": "# “%s1” 阶级比 “%s2” 高\n\n请以 %s3 作为起始战车,因为它的阶级更低。"
}
},
"about": {
"name": "关于",
"description": "查看关于机器人的所有信息",
"subcommands": {
"commands": {
"name": "指令",
"description": "所有指令及其描述",
"body": "# 指令\n\nBlitzKit 提供了以下指令:\n\n"
},
"embeds": {
"name": "嵌入",
"description": "嵌入如何运作"
},
"introduction": {
"name": "介绍",
"description": "关于此机器人"
},
"invite": {
"name": "邀请",
"description": "如何邀请机器人"
},
"timezones": {
"name": "时区",
"description": "BlitzKit 如何判断并使用你的时区"
},
"credits": {
"name": "积分",
"description": "谁帮助过 BlitzKit"
}
}
},
"breakdown": {
"name": "详细分析",
"description": "在特定时期中, 战车的详细分析",
"body": {
"total": "全部",
"battles": "战斗场次",
"wn8": "WN8",
"winrate": "胜率",
"damage": "伤害",
"unknown_tank": "未知战车 %s1"
}
},
"debug": {
"name": "侦错",
"description": "机器人侦错信息",
"body": {
"title": "# 侦错\n\n",
"version": "版本",
"shard": {
"label": "碎片",
"default": "默认"
},
"uptime": "运行时间"
}
},
"evolution": {
"name": "演变",
"description": "统计资料的演变",
"groups": {
"player": {
"name": "玩家",
"description": "玩家数据统计"
},
"tank": {
"name": "战车",
"description": "战车数据统计"
}
}
},
"inactive": {
"name": "不活跃",
"description": "列出公会中所有超过阈值的不活跃玩家",
"options": {
"threshold": {
"name": "阈值",
"description": "未上线天数( 默认:%s1 天)"
}
},
"body": {
"subtitle": "%s1+ 天以上未上线",
"listing": "%s1 天"
}
},
"full_stats": {
"name": "完整统计资料",
"description": "游戏内完整统计资料",
"body": {
"cards": {
"games": {
"title": "游戏",
"winrate": "胜率",
"battles": "战斗场次",
"wins_losses": "胜利/失败"
},
"efficiency": {
"title": "效率",
"wn8": "WN8",
"survival": "生存率",
"accuracy": "命中率"
},
"lethality": {
"title": "致命伤害",
"average_damage": "平均伤害",
"damage_per_tier": "各阶级伤害",
"damage_ratio": "伤害比",
"average_kills": "平均击毁"
},
"miscellaneous": {
"title": "杂项",
"average_tier": "平均阶级",
"average_spots": "平均侦查",
"average_xp": "平均经验",
"kills_to_death_ratio": "击杀阵亡比"
}
}
}
},
"link": {
"name": "链接",
"description": "链接您的 Blitz 和 Discord 账户",
"body": {
"accounts_linked": "帐号已绑定",
"no_role_permissions": {
"title": "%s1 验证失败",
"description": "我没有管理角色的权限。"
}
},
"embed": {
"title": "账户不正确?",
"description": "再次使用此命令,从搜索结果中选择一个用户名。"
}
},
"search_clans": {
"name": "搜寻-公会资料",
"description": "搜寻公会资料",
"options": {
"limit": {
"name": "限制",
"description": "公会结果的最大数量 (默认:%s1)"
}
},
"body": {
"title": "在 %s2 地区搜索 %s1 公会的结果",
"no_results": "没有找到该公会"
}
},
"search_players": {
"name": "搜索玩家",
"description": "搜索玩家",
"options": {
"limit": {
"name": "限制",
"description": "最大玩家结果数 (默认:%s1)"
}
},
"body": {
"title": "在 %s2 地区搜索 %s1 玩家的结果",
"no_results": "未找到玩家"
}
},
"rating_leaderboard": {
"name": "评价战斗-排行榜",
"description": "评价战斗的统计数据",
"subcommands": {
"neighbors": {
"name": "附近的",
"description": "排行榜上附近的玩家"
},
"league": {
"name": "段位",
"description": "段位中的顶尖玩家"
}
},
"options": {
"limit": {
"name": "限制",
"description": "显示附近有多少玩家(默认:%s1)"
},
"season": {
"name": "赛季",
"description": "赛季数 (默认:当前)",
"choices": {
"current": "%s1 (当前)"
}
},
"league": {
"name": "段位",
"description": "要显示的段位"
}
},
"body": {
"top_players": "前 %s1 玩家",
"no_participation": "# %s1 在赛季 %s2 没有进行过评价战斗\n\n该玩家没有参加该赛季或没有完成校准。",
"no_ongoing_season": "# 没有进行中的赛季\n\n目前没有赛季。",
"deleted_player": "已删除玩家 %s1",
"neighbors": "对邻居进行评分",
"more": "+ %s1 更多"
}
},
"today": {
"name": "今日",
"description": "今天玩过的战车和统计资料"
},
"stats": {
"name": "统计资料",
"description": "一段时间内的快速统计"
},
"owned_tanks": {
"name": "已擁有的戰車",
"description": "显示该阶级中所有您已拥有的战车",
"body": {
"title": "# %s1 所拥有的 %s2 阶战车\n\n"
}
},
"permissions": {
"name": "权限",
"description": "检查机器人是否拥有运行所需的权限",
"body": {
"title": "# 权限\n\n%s1",
"view_channels": "查看頻道:需要找到重新整理按鈕使用的訊息",
"read_message_history": "讀取歷史訊息: 需要找到訊息以重新整理",
"attach_files": "附加文件:需要将图像添加到基于图像的命令",
"external_emojis": "外部表情符号:需要添加国家旗帜和战车类别"
}
},
"ping": {
"name": "连接延迟",
"description": "检查机器人是否处于活动状态。",
"body": {
"pong": "Pong 🏓",
"pong_with_time": "Pong 🏓 - %s1ms"
},
"subcommands": {
"blitzkit": {
"name": "blitzkit",
"description": "测试BlitzKit的ping值(延迟值)"
},
"wotb": {
"name": "战车世界闪击战",
"description": "测试战车世界闪击战的ping值(延迟值)"
}
}
},
"player_info": {
"name": "玩家信息",
"description": "玩家基本信息",
"body": {
"title": "%s1的信息",
"nickname": "昵称",
"battles": "战斗场次",
"winrate": "胜率",
"account_id": "账号ID",
"created": "创建时间",
"last_battle": "最后一场战斗"
}
},
"rating": {
"name": "评价战斗",
"description": "评价战斗的统计数据",
"subcommands": {
"today": {
"name": "今日",
"description": "今日评价战斗统计数据"
},
"season": {
"name": "赛季",
"description": "本季评价战斗统计数据"
}
},
"body": {
"subtitle": {
"today": "今日评价战斗统计数据",
"season": "本季评价战斗统计数据"
}
},
"errors": {
"no_participation": "# %s1 未完成评价\n\n该玩家未参与本赛季的评价战斗。",
"unrecorded_stats": "# 统计数据目前无法使用\n\nWargaming 可能暂停了服务器。 如果有连续的赛季,统计数据可能在24小时内提供。"
}
}
}
},
"website": {
"redirect": {
"title": "301: 已永久移动",
"body": "此页面已被移动。正在重定向……"
},
"settings": {
"dev_mode": "开发者模式",
"language": "语言"
},
"common": {
"player_search": {
"hint": "搜索玩家",
"no_results": "没有结果",
"searching": "搜索中..."
},
"copy_button": {
"copied": "已拷贝!"
},
"tank_search": {
"clear_filters": "清除筛选",
"search_bar_hint": "搜寻战车……",
"recent": "最近查看的",
"select_all": "全选",
"count_singular": "1辆战车",
"count_plural": "%s1辆战车",
"sorting_by": "按 %s1 排序",
"no_tanks_found": {
"body": "找不到战车。",
"search_again": "请尝试重新搜索。",
"clear_filters": "请尝试清除筛选。"
},
"sort": {
"meta.none": "无",
"survivability.health": "生命值",
"survivability.viewRange": "侦察范围",
"survivability.camouflageStill": "静止中隐蔽值",
"survivability.camouflageMoving": "移动中隐蔽值",
"survivability.camouflageShooting": "射击隐蔽值",
"survivability.volume": "体积",
"survivability.length": "长度",
"fire.dpm": "标准炮弹 每分钟伤害血量",
"fire.dpmPremium": "加值炮弹 每分钟伤害血量",
"fire.reload": "装填时间",
"fire.caliber": "口径",
"fire.standardPenetration": "标准炮弹穿透力",
"fire.premiumPenetration": "加值炮弹穿透力",
"fire.damage": "炮弹伤害值",
"fire.moduleDamage": "模组伤害值",
"fire.shellVelocity": "炮弹飞行速度",
"fire.shellRange": "最大射程",
"fire.shellCapacity": "携弹量",
"fire.aimTime": "瞄准时间",
"fire.dispersionStill": "一百米处扩散度",
"fire.dispersionMoving": "移动时扩散度",
"fire.gunDepression": "俯角",
"fire.gunElevation": "仰角",
"maneuverability.forwardsSpeed": "最高前进速度",
"maneuverability.backwardsSpeed": "最高后退速度",
"maneuverability.power": "引擎功率",
"maneuverability.powerToWeight": "功重比",
"maneuverability.weight": "重量",
"maneuverability.traverseSpeed": "转速"
},
"sort_dropdown": {
"label": "排序",
"groups": {
"sort": {
"no_sort": "未排序",
"label": "排序依据",
"fire": "开火",
"maneuverability": "机动性",
"survivability": "生存能力"
},
"direction": {
"label": "排序算法",
"ascending": "升序",
"descending": "倒序"
}
}
}
},
"warnings": {
"test": "试验中的坦克可能会发生变化,可能不代表最终产品。"
}
},
"home": {
"discord": {
"join_short": "加入超級酷的人群!",
"join_long": "加入我們的Discord社群,和超酷的人一起聊天!",
"action": "Discord"
},
"hero": {
"credit": "由 %s1 制作 ❤️"
},
"hot_tanks": {
"title": "受欢迎的坦克",
"subtitle": "过去 %s1 天"
},
"other_projects": {
"title": "其他酷炫的项目"
},
"help_translate": "请帮忙将 %s1 翻译成 %s2!",
"seo_description": "战车世界闪击战 全方位工具"
},
"docs": {
"patches": {
"name": "BlitzKit 变更日志",
"seo_description": "BlitzKit Discord 机器人和网站的变更日志"
}
},
"tools": {
"guess": {
"name": "猜坦克",
"button": "猜猜看",
"description": "战车剪影小游戏",
"seo_description": "看剪影猜战车",
"search": {
"placeholder": "输入你的猜想……",
"skip": "跳过",
"guess": "猜测",
"next": "下一个",
"no_results": "沒有結果"
},
"stats": "猜对了 %s1 / %s2"
},
"tankopedia": {
"search": "搜索属性……",
"name": "战车百科",
"button": "搜索战车",
"description": "闪击战战车百科全书",
"seo_description": "战车世界闪击战的所有坦克参数, 装甲, 等等...",
"tank_seo_title": "%s1 - %s2 阶 %s3 %s4 | %s5 战车百科 | 战车世界闪击战 (WoTB)",
"tank_seo_description": "%s1 装甲,统计设备,装备,供给等。 %s2 每分钟伤害, %s3生命值, %s4毫米穿透, %s5kph 最高速度, %s6hp 生命值。",
"visualizers": {
"rotator": {
"hull": "车体",
"turret": "炮塔",
"hard": "硬地质",
"medium": "中性地質",
"soft": "軟地質",
"effective": "效率"
},
"ricochet": {
"angle": "角度",
"normalization": "轉正",
"effective_angle": "有效角度",
"armor": "裝甲",
"no_ricochet": "高爆弹不会跳弹"
},
"view_range": {
"camo": "迷彩",
"percentage": "%s1%",
"ghost_factory": "幽灵工厂",
"dead_rail": "死亡铁道"
}
},
"sandbox": {
"poses": {
"hull_down": "俯角视角",
"face_hug": "抱脸视角",
"default": "默认"
},
"settings": {
"armor": "装甲",
"green_penetration": "可击穿区域",
"hide_model_under_armor": "隐藏装甲下的模型",
"opaque": "不透明",
"dev_wireframe": "开发选项:网格",
"environment": "环境",
"show_grid": "显示网格"
},
"screenshot": {
"download": "下载",
"copy": "拷贝"
},
"model": {
"name": "模型"
},
"dynamic": {
"name": "动态装甲",
"custom_shell": {
"type": "战车类型",
"caliber": "口径",
"penetration": "穿深",
"normalization": "转正",
"ricochet": "跳弹",
"explosion_radius": "溅射半径",
"exit": "退出",
"reset": "重置"
},
"advanced": "进阶高亮显示",
"shooter": "主视角射击者",
"shot_card": {
"element": {
"primary": "主装甲",
"spaced": "间隙装甲",
"external": "外部模块",
"gap": "空隙",
"gun": "主炮",
"track": "履带"
},
"status": {
"penetration": "%s1生命值 擊穿",
"blocked": "抵挡伤害",
"ricochet": "跳弹",
"splash": "%s1生命值 溅射"
},
"stats": {
"thickness_and_angle": "等效%s1毫米 %s2度",
"nominal": "%s1毫米 装甲厚度",
"ricochet_loss": "%s1%概率击穿"
}
}
},
"static": {
"name": "静态装甲",
"primary": "主装甲",
"spaced": "间隙装甲",
"external": "外部模块",
"edit": {
"label": "编辑",
"reset": "重置"
}
}
},
"meta": {
"back": "返回",
"compare": "比较",
"swap": {
"button": "调换",
"title": "调换战车"
},
"vanilla": "原版",
"opentest": "开放测试",
"full_name": "全称",
"nation": "国别",
"class": "战车车型",
"tier": "阶级",
"type": "战车类型",
"dev_id": "开发参数:ID",
"purchase": "购买价格",
"restoration": "恢复战车价格",
"sale": "出售价格",
"research": "研发所需经验"
},
"tech_tree": {
"title": "科技树",
"battle": "一场比赛",
"battles": "%s1场比赛",
"route": "路线 %s1 / %s2"
},
"game_modes": {
"title": "游戏模式技能"
},
"review": {
"title": "回顾影片",
"disclaimer": "BlitzKit 不支援任何影片回顾。",
"join": "应用到 %s1 YouTuber程序"
},
"configuration": {
"title": "配置设定",
"modules": {
"title": "战车模块",
"stock": "白板",
"upgrade": "顶级配置"
},
"equipment": {
"title": "装备",
"clear": "清除"
},
"provisions": {
"title": "规定配给",
"clear": "清除"
},
"consumables": {
"title": "消耗品",
"clear": "清除",
"info": "黄色高亮消耗品不影响战车参数。"
},
"skills": {
"title": "乘员技能",
"clear": "清除",
"maximize": "最大化",
"info": "黄色高亮技能只适用于特殊情况。 按空格键可在0到7级之间快速切换。"
},
"miscellaneous": {
"title": "杂项"
}
},
"characteristics": {
"title": "属性",
"compare": {
"label": "比较",
"class": "%s1阶 %s2",
"tier": "所有 %s1 阶",
"all": "所有战车"
},
"values": {
"shell_index": "炮弹 %s1",
"at_distance": "在 %s1 公尺",
"at_distance_slider_label": "距离",
"dispersion_at_distance": "%s1 公尺扩散度",
"gun_flexibility": "炮管转动界限",
"speed": "速度",
"terrain_coefficients": "地形系数",
"raw_terrain_coefficients": "原始地形系数",
"power_to_weight_ratio": "功重比",
"hull_traverse_speed": "车体转向速率",
"camouflage": "迷彩",
"reload": "装填时间",
"crewCount": "乘员人数",
"shellNormalization": "转正",
"shellRicochet": "跳弹",
"dpm": "每分钟伤害",
"dpmEffective": "60秒内生效",
"shells": "炮弹 ",
"mostOptimalShellIndex": "最优炮弹",
"shellReloads": "弹匣装填",
"shellReload": "炮弹装填",
"intraClip": "炮弹装填",
"caliber": "口径",
"penetration": "穿深",
"damage": "伤害",
"clipDamage": "弹匣伤害期望值",
"moduleDamage": "模组伤害",
"explosionRadius": "溅射半径",
"shellVelocity": "炮弹飞行速度",
"aimTime": "瞄准时间",
"dispersion": "静止時",
"dispersionMoving": "移动时",
"dispersionHullTraversing": "车体转向时",
"dispersionTurretTraversing": "炮塔转向时",
"dispersionShooting": "开火时",
"dispersionGunDamaged": "主炮损坏时",
"gunDepression": "俯角",
"gunElevation": "仰角",
"gunFrontalDepression": "车辆前部俯角",
"gunFrontalElevation": "车辆前部仰角",
"gunRearDepression": "车辆後部俯角",
"gunRearElevation": "车辆後部仰角",
"azimuthLeft": "左射界",
"azimuthRight": "右射界",
"speedForwards": "最高前进速度",
"speedBackwards": "最高后退速度",
"hardTerrainCoefficient": "硬地质",
"hardTerrainCoefficientRaw": "硬地质",
"mediumTerrainCoefficient": "中性地质",
"mediumTerrainCoefficientRaw": "中性地质",
"softTerrainCoefficient": "软地质",
"softTerrainCoefficientRaw": "软地质",
"enginePower": "引擎功率",
"powerToWeightRatioHardTerrain": "硬地质",
"powerToWeightRatioMediumTerrain": "中性地质",
"powerToWeightRatioSoftTerrain": "软地质",
"weight": "重量",
"turretTraverseSpeed": "炮塔转向速率",
"gunTraverseSpeed": "炮管转向速率",
"hullTraverseHardTerrain": "硬地质",
"hullTraverseMediumTerrain": "中性地质",
"hullTraverseSoftTerrain": "软地质",
"health": "生命值",
"fireChance": "着火概率",
"viewRange": "视野范围",
"camouflageStill": "静止时",
"camouflageMoving": "移动时",
"camouflageShootingStill": "静止时",
"camouflageShootingMoving": "移动时",
"camouflageCaughtOnFire": "着火时",
"width": "宽度",
"height": "高度",
"length": "长度",
"volume": "体积",
"shellRange": "射程",
"shellCapacity": "携弹量",
"gunType": "炮管类型",
"penetrationAt250m": "两百五十米处的穿透力"
}
},
"firepower": {
"title": "火力"
},
"crew": {
"title": "乘员训练",
"info": "代表车组成员可以担任的其他角色。",
"count": "乘员人数",
"commander": "车长",
"gunner": "炮手",
"driver": "驾驶员",
"radioman": "通讯兵",
"loader": "装填手"
},
"maneuverability": {
"title": "机动性"
},
"survivability": {
"title": "生存性"
}
},
"compare": {
"name": "比较",
"button": "战车比较",
"description": "比较战车参数",
"seo_description": "比较《战车世界:闪击战》中的战车参数和装备配置",
"actions": {
"add": {
"button": "添加",
"title": "添加战车",
"description": "选择要加入比较的战车"
},
"clear": "清除",
"deltas": {
"none": "无变化",
"percentage": "百分比",
"absolute": "绝对值"
}
},
"no_tanks": {
"title": "未选择坦克",
"body": "按“添加”按钮开始"
},
"table": {
"equipment": {
"clear": "清除",
"apply_to_all": "应用到全部"
},
"skills": {
"clear": "清除",
"maximize": "最大化"
},
"modules": {
"stock": "白板",
"upgrade": "顶级配置"
},
"provisions": {
"clear": "清除"
},
"consumables": {
"clear": "清除"
}
}
},
"performance": {
"name": "性能表现",
"button": "查看战车",
"description": "战车性能统计",
"seo_description": "最好的战车及其在战车世界闪击战中的表现",
"estimation": {
"body": "基于 %s1 个玩家的估计数据。更新于 %s2 之前。",
"hours": "%s1 小时",
"minutes": "%s1 分钟"
},
"player_count": {
"label": "玩家数量"
},
"table": {
"tanks": {
"header": "战车",
"total": "全部"
},
"stats": {
"winrate": "胜率",
"players": "玩家",
"damage": "伤害",
"survival": "生存性",
"xp": "经验值",
"kills": "击杀数",
"spots": "侦查次数",
"accuracy": "命中率",
"shots": "开火次数",
"hits": "命中数",
"damage_ratio": "伤害效率",
"damage_taken": "承受伤害值",
"capture_points": "占领值"
}
}
},
"gallery": {
"name": "图库",
"button": "浏览全部",
"description": "Blitz玩家头像",
"seo_description": "所有战车世界闪击战玩家头像",
"last_updated": "最后更新于 %s1",
"search": {
"hint": "搜索頭像……",
"results": "%s1 头像"
}
},
"session": {
"name": "场次",
"button": "开始追踪",
"description": "即时场次统计",
"seo_description": "在游玩 战车世界闪击战 时,实时追踪你的统计数据",
"search": {
"lookup": "查询玩家以开始使用",
"hint": "搜索玩家……",
"searching": "搜索中...",
"no_results": "找不到玩家"
},
"controls": {
"title": "追踪 %s1",
"subtitle": "起始于 %s1",
"reset": "重置",
"change": "变更"
},
"no_cc": {
"title": "你正在尝试追踪一个 CC 帐戶",
"body": "CC(社群贡献者)账戶没有公开的战车统计数据。 我们正在为CC账戶添加嵌入功能,敬请期待。",
"alright": "好的"
},
"no_battles": {
"title": "没有战斗",
"hint": "去玩一场游戏吧"
},
"table": {
"tank": "战车",
"total": "全部",
"remove": "移除"
}
},
"tier_list": {
"name": "阶级列表",
"button": "排名战车",
"description": "战车世界闪击战 战车等级排名",
"seo_description": "基于玩家评分和统计表现,从最佳到最差排名的《战车世界:闪击战》战车等级列表",
"buttons": {
"reset": "重置",
"share": "分享"
}
},
"embed": {
"name": "嵌入",
"button": "立即创建",
"description": "用于串流的嵌入",
"seo_description": "创建具有极高自订化的《战车世界:闪击战》串流嵌入功能",
"coming_soon": "更多嵌入功能即将推出。",
"suggest": "建议与想法",
"preview": {
"title": "示例预览",
"upload": "上传测试背景"
},
"configuration": {
"import": {
"title": "导入",
"description": "如果您已经有一个要导入的设置,请粘贴您当前的 URL",
"hint": "粘贴 URL……",
"apply": "应用",
"idiot_title": "无效的 URL",
"idiot_description": "试着粘贴 BlitzKit 先前生成的URL,你这只傻鹅!",
"idiot_button": "好吧,我的错"
},
"export": {
"title": "导出",
"description": "为你的流软件拷贝所有属性",
"generate": {
"button": "生成 URL",
"title": "生成 URL",
"subtitle": "搜索账戶以进行追踪",
"cancel": "取消",
"success": {
"title": "拷贝 URL",
"info": "已为 %s1 生成 URL。 当 URL 粘贴后,嵌入功能将开始追踪。 您可以随时在 PC 上点击右键或手机上长按并选择「重置」来重置。",
"back": "返回",
"copy": "拷贝 URL"
}
},
"css": "拷贝 CSS",
"width": "拷贝宽度",
"height": "拷贝高度",
"framerate": "拷贝帧率"
},
"customize": {
"title": "自定义",
"reset": "重置",
"description": "嵌入的各种花俏功能"
}
},
"types": {
"breakdown": {
"name": "详细分析",
"options": {
"width": "宽度",
"height": "高度",
"showTotal": "显示总计",
"listGap": "列表间距",
"listMaxTanks": "最多战车数量",
"cardRadius": "卡片半径",
"cardHeaderBackgroundColor": "卡片标题背景颜色",
"cardHeaderPadding": "卡片标题內间距",
"cardTitle": "卡片标题",
"cardTitleTypeColor": "卡片标题(战车类型)颜色",
"cardTitleClassIcon": "卡片标题(战车车型)颜色",
"cardBodyBackgroundColor": "卡片內容背景颜色",
"cardBodyPadding": "卡片內容內間距",
"columnGap": "栏间距",
"columnValue": "栏位值",
"columnLabel": "栏位标签",
"column1": "栏位1",
"column2": "栏位2",
"column3": "栏位3",
"column4": "栏位4",
"column1CustomLabel": "第1栏标签",
"column2CustomLabel": "第2栏标签",
"column3CustomLabel": "第3栏标签"
}
}
}
},
"charts": {
"name": "图表",
"button": "瘋狂研究",
"description": "大量图标",
"seo_description": "有关战车世界闪击战 战车、玩家与事件的各种图表与图形"
},
"rating": {
"name": "评价战斗",
"button": "查看排行榜",
"description": "完整评价战斗排行榜",
"seo_description": "《战车世界:闪击战》即时及已存档的完整评分排行榜"
},
"discord": {
"name": "Discord机器人",
"button": "立即安装",
"description": "直接在 Discord 上开始使用",
"seo_description": "透过 BlitzKit 的 Discord 机器人,直接在 Discord 上获取统计资料"
},
"more": {
"name": "更多内容即将推出",
"button": "加入我们的 Discord",
"description": "我们正在开发的内容",
"seo_description": "我们正在用 BlitzKit 开发什么"
},
"players": {
"name": "玩家",
"button": "查询玩家",
"description": "定期玩家统计",
"seo_description": "战车世界闪击战 定期玩家统计"
},
"home": {
"name": "主页",
"button": "开始使用",
"description": "开始使用 BlitzKit",
"seo_description": "开始使用 BlitzKit"
},
"blitz_analysis": {
"name": "闪击战分析",
"button": "立即分析",
"description": "丰富的历史平均统计",
"seo_description": "战车世界闪击战中丰富的历史平均统计"
},
"blitz_insider": {
"name": "闪击战内嵌插件",
"button": "开始探索",
"description": "游戏内场次统计",
"seo_description": "战车世界闪击战内的游戏内场次统计"
}
},
"footer": {
"motto": "战车世界闪击战 全方位工具",
"copyright": "本网站与 Wargaming战游网 或任何服务无关",
"about": {
"title": "关于",
"credits": "鸣谢",
"discord": "Discord",
"github": "GitHub",
"patches": "补丁"
},
"legal": {
"title": "法律声明",
"privacy": "隐私条款",
"terms": "服务条款"
}
}
}
}