New translations en.json (Chinese Simplified)

[ci skip]
This commit is contained in:
TrèsAbhi committed 2026-10-01 09:33:02 -07:00
1 parent 337f31a016
commit 7e5bdc5b90
1 file changed
+139 -139
+139 -139
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@@ -7,13 +7,13 @@
"common": {
"name": "BlitzKit",
"units": {
"m": "{value} 公尺",
"mm": "{value} 毫米",
"deg": "{value} 度°",
"hp": "{value} 生命值",
"m": "{value}m",
"mm": "{value}mm",
"deg": "{value} °",
"hp": "{value}血量",
"x": "x{value}",
"percentage": "{value}%",
"deg_s": "{value}度每秒",
"deg_s": "{value}°/s",
"plus": "+{value}"
},
"gun_types": {
@@ -23,7 +23,7 @@
},
"shells": {
"ap": "穿甲弹",
"ap_cr": "硬式复合穿甲弹",
"ap_cr": "硬芯穿甲弹",
"hc": "破甲弹",
"he": "高爆弹"
},
@@ -38,10 +38,10 @@
},
"branches": {
"beta": "测试版",
"development": "Development",
"opentest": "开放测试",
"preview": "Preview",
"production": "Production"
"development": "开发分支",
"opentest": "公开测试",
"preview": "预览分支",
"production": "生产环境"
},
"locales": {
"en": "英语",
@@ -63,8 +63,8 @@
"5": "好",
"6": "非常好",
"7": "很好",
"8": "非常好",
"9": "极品"
"8": "强势",
"9": "超强势"
},
"bkni_percentile": {
"0": "垃圾",
@@ -76,8 +76,8 @@
"6": "较好",
"7": "好",
"8": "很好",
"9": "非常好",
"10": "极品"
"9": "强势",
"10": "超强势"
},
"nations": {
"ussr": "苏联",
@@ -87,8 +87,8 @@
"uk": "英国",
"france": "法国",
"japan": "日本",
"european": "欧盟 (E系)",
"other": "X系"
"european": "泛欧",
"other": "混合系"
},
"nations_adjectives": {
"ussr": "苏联",
@@ -98,8 +98,8 @@
"uk": "英国",
"france": "法国",
"japan": "日本",
"european": "欧盟 (E系)",
"other": "X系"
"european": "泛欧",
"other": "混合系"
},
"tank_class_short": {
"-1": "未知",
@@ -129,14 +129,14 @@
},
"regions": {
"normal": {
"com": "北美",
"eu": "欧洲",
"com": "北美服务器",
"eu": "欧洲服务器",
"asia": "亚太服务器"
},
"short": {
"com": "北美",
"com": "美服",
"eu": "欧洲",
"asia": "亚太地区"
"asia": "亚服"
}
},
"leagues": {
@@ -155,7 +155,7 @@
"normalized_losses": "战败率",
"normalized_misses": "未命中数",
"normalized_shots": "开火次数",
"normalized_spotted": "侦查次数",
"normalized_spotted": "侦查数",
"normalized_survived_battles": "存活率",
"normalized_win_and_survived": "胜利并幸存的概率",
"normalized_wins": "胜率",
@@ -178,7 +178,7 @@
"cumulative_shots": "总射击数",
"cumulative_spotted": "总侦查敌人数",
"cumulative_survived_battles": "存活场次",
"cumulative_win_and_survived": "胜利与存活场次",
"cumulative_win_and_survived": "胜利并存活场次",
"cumulative_wins": "胜利",
"cumulative_xp": "总经验",
"cumulative_wn8": "WN8",
@@ -203,15 +203,15 @@
"searching": "搜索中..."
},
"copy_button": {
"copied": "已拷贝!"
"copied": "已复制!"
},
"tank_search": {
"select_dialog_title": "搜索坦克",
"select_dialog_title": "查找坦克",
"swap_dialog_title": "交换坦克",
"clear_filters": "清除筛选",
"login": "登录以使用它",
"search_bar_hint": "搜寻战车……",
"recent": "最近查看的",
"clear_filters": "清空筛选器",
"login": "请先登录",
"search_bar_hint": "查找坦克……",
"recent": "最近查过",
"select_all": "全选",
"count_singular": "1 辆坦克",
"count_plural": "{count} 辆坦克",
@@ -223,7 +223,7 @@
"no_tanks_found": {
"body": "未找到坦克。",
"search_again": "请尝试重新搜索。",
"clear_filters": "请尝试清除筛选。"
"clear_filters": "请尝试清空筛选器。"
},
"sort": {
"meta.none": "无",
@@ -231,28 +231,28 @@
"survivability.viewRange": "侦察范围",
"survivability.camouflageStill": "静止中隐蔽值",
"survivability.camouflageMoving": "移动中隐蔽值",
"survivability.camouflageShooting": "射击隐蔽值",
"survivability.camouflageShooting": "射击隐蔽",
"survivability.volume": "体积",
"survivability.length": "长度",
"fire.dpm": "标准炮弹 每分钟伤害血量",
"fire.dpmPremium": "金币炮弹 每分钟伤害值",
"fire.dpm": "银币弹 每分钟伤害",
"fire.dpmPremium": "金币弹 每分钟伤害",
"fire.reload": "装填时间",
"fire.caliber": "口径",
"fire.standardPenetration": "标准炮弹穿透力",
"fire.standardPenetration": "银币弹穿深",
"fire.premiumPenetration": "金币弹穿深",
"fire.tertiaryPenetration": "第三种炮弹穿透力",
"fire.damage": "炮弹伤害值",
"fire.tertiaryPenetration": "高爆弹穿深",
"fire.damage": "均伤",
"fire.moduleDamage": "模组伤害值",
"fire.shellVelocity": "炮弹飞行速度",
"fire.shellVelocity": "弹速",
"fire.shellRange": "最大射程",
"fire.shellCapacity": "载弹量",
"fire.aimTime": "瞄准时间",
"fire.dispersionStill": "百米散步",
"fire.dispersionMoving": "移动时扩散度",
"fire.dispersionStill": "百米精度",
"fire.dispersionMoving": "移动扩圈",
"fire.gunDepression": "俯角",
"fire.gunElevation": "仰角",
"maneuverability.forwardsSpeed": "前进极速",
"maneuverability.backwardsSpeed": "最高后退速度",
"maneuverability.backwardsSpeed": "后退极速",
"maneuverability.power": "引擎功率",
"maneuverability.powerToWeight": "推重比",
"maneuverability.weight": "重量",
@@ -266,10 +266,10 @@
"label": "排序依据",
"fire": "开火",
"maneuverability": "机动性",
"survivability": "生存能力"
"survivability": "生存性"
},
"direction": {
"label": "排序算法",
"label": "排序方式",
"ascending": "升序",
"descending": "倒序"
}
@@ -301,8 +301,8 @@
},
"docs": {
"patches": {
"name": "BlitzKit 变更日志",
"seo_description": "BlitzKit Discord 机器人和网站的变更日志"
"name": "BlitzKit 更新日志",
"seo_description": "BlitzKit Discord 机器人和网站的更新日志"
}
},
"tools": {
@@ -339,44 +339,44 @@
"pool_size": "{count} 辆可生成的坦克"
},
"mixer": {
"name": "组装",
"name": "拼装器",
"button": "混合搭配",
"description": "混搭不同坦克间的模块",
"seo_description": "《坦克世界:闪击战》的车体, 炮塔, 主炮混合搭配",
"seo_description": "混搭WoTB的坦克车体、炮塔与主炮",
"screenshot": "屏幕截图",
"randomize": "随机搭配"
},
"guess": {
"name": "猜测",
"button": "这会是什么?",
"button": "这可能是什么?",
"description": "坦克剪影小游戏",
"seo_description": "看剪影猜坦克",
"search": {
"placeholder": "输入你的猜想……",
"placeholder": "输入你的猜测……",
"skip": "跳过",
"guess": "猜测",
"next": "下一个",
"no_results": "沒有結果"
"no_results": "无结果"
},
"stats": "猜对了 {correct} / {total}",
"stats": "猜对了 {correct} / {total},连对 {streak} 个",
"help": {
"title": "显示坦克?",
"description": "显示坦克而不显示名字。这轮会被视为不正确,并打破你的连续记录!",
"title": "部分揭示坦克?",
"description": "揭示坦克但不显示答案。本轮会被视为答错,并中断连对!",
"cancel": "取消",
"reveal": "显示"
"reveal": "揭示"
},
"clear": "清除",
"select_all": "全选",
"tier": "{tier} 阶"
"tier": "{tier} 级"
},
"tankopedia": {
"search": "搜索属性……",
"name": "战车百科",
"button": "搜索战车",
"description": "闪击战坦克百科全书",
"seo_description": "《坦克世界:闪击战》的所有坦克参数, 装甲, 等等...",
"tank_seo_title": "{name} - {tier} 阶 {nationality} {class} | {website} 坦克百科 | 坦克世界闪击战 (WoTB)",
"tank_seo_description": "{name} 装甲,统计资料,装备,规定配给等。 {dpm} 每分钟伤害, {alpha} 伤害值, {penetration}毫米 穿透, {speed}公里/小時 最高速度, {health} 生命值。",
"name": "坦克百科",
"button": "搜索坦克",
"description": "WoTB坦克百科",
"seo_description": "WoTB所有坦克的参数、 装甲等",
"tank_seo_title": "{name} - {tier} 级 {nationality} {class} | {website} 坦克百科 | 坦克世界闪击战(坦闪/WoTB)",
"tank_seo_description": "{name} 装甲、参数、配件、补给等。 {dpm} 每分钟伤害, {alpha} 均伤, {penetration}mm 穿深, {speed}km/h 极速, {health} 血量。",
"visualizers": {
"reload": {
"skip": "跳过"
@@ -387,15 +387,15 @@
"rotator": {
"hull": "车体",
"turret": "炮塔",
"hard": "硬地质",
"medium": "中性地質",
"soft": "軟地質",
"effective": "效率"
"hard": "公路",
"medium": "平地",
"soft": "水面",
"effective": "等效"
},
"ricochet": {
"angle": "角度",
"normalization": "转正",
"effective_angle": "有效角度",
"effective_angle": "有效倾角",
"armor": "装甲",
"no_ricochet": "高爆弹不会跳弹"
},
@@ -407,20 +407,20 @@
"flexibility": {
"yaw": "水平角度",
"pitch": "俯仰角度",
"min": "最少俯角",
"max": "最大仰角"
"min": "极限俯角",
"max": "极限仰角"
}
},
"sandbox": {
"poses": {
"hull_down": "俯角视角",
"face_hug": "抱脸视角",
"face_hug": "顶牛视角",
"default": "默认"
},
"settings": {
"armor": "装甲",
"green_penetration": "可击穿区域",
"hide_model_under_armor": "隐藏装甲下的模型",
"green_penetration": "绿色可击穿",
"hide_model_under_armor": "隐藏坦克模型",
"opaque": "不透明",
"dev_wireframe": "开发选项:网格"
},
@@ -454,14 +454,14 @@
"track": "履带"
},
"status": {
"penetration": "{damage}生命值 击穿",
"penetration": "击穿:{damage}血量",
"blocked": "抵挡伤害",
"ricochet": "跳弹",
"splash": "{damage}生命值 溅射"
"splash": "溅射:{damage}血量"
},
"stats": {
"thickness_and_angle": "{thickness}毫米 {angle}度°",
"nominal": "{thickness}毫米 装甲厚度",
"thickness_and_angle": "{thickness}mm/倾角{angle}°",
"nominal": "{thickness}mm 垂直厚度",
"ricochet_loss": "{loss}% 击穿"
}
}
@@ -490,9 +490,9 @@
"nation": "国别",
"class": "坦克车型",
"tier": "阶级",
"type": "战车类型",
"type": "坦克类型",
"dev_id": "开发参数:ID",
"dev_name": "DEV: NAME",
"dev_name": "开发者名称",
"purchase": "购买价格",
"restoration": "恢复坦克价格",
"sale": "出售价格",
@@ -500,9 +500,9 @@
},
"tech_tree": {
"title": "科技树",
"battle": "一场比赛",
"battles": "{count} 战斗场次",
"route": "路线 {index} / {count}"
"battle": "1场比赛",
"battles": "{count} 场次",
"route": "第 {index} / {count} 种科技线"
},
"game_modes": {
"title": "游戏模式技能"
@@ -514,33 +514,33 @@
"configuration": {
"title": "配置设定",
"equalizer": {
"title": "Equalizer",
"equalize": "Equalize",
"beta": "测试版"
"title": "平衡器",
"equalize": "平衡",
"beta": "测试"
},
"modules": {
"title": "坦克模块",
"stock": "白板",
"upgrade": "顶级配置"
"upgrade": "满配"
},
"equipment": {
"title": "装备",
"clear": "清除"
},
"provisions": {
"title": "规定配给",
"title": "补给",
"clear": "清除"
},
"consumables": {
"title": "消耗品",
"clear": "清除",
"info": "黄色高亮消耗品不影响坦克参数。"
"info": "以黄色标识的消耗品不影响坦克参数。"
},
"skills": {
"title": "乘员技能",
"clear": "清除",
"maximize": "最大化",
"info": "黄色高亮技能只适用于特殊情况。 按空格键可在0到7级之间快速切换。"
"info": "以黄色标识的技能只在特定情形起效。 按空格键可在0到7级之间快速切换。"
},
"miscellaneous": {
"title": "杂项"
@@ -550,48 +550,48 @@
"title": "属性",
"compare": {
"label": "比较",
"class": "{tier} 阶的 {class}",
"tier": "所有{tier} 阶的",
"class": "{tier}级{class}",
"tier": "所有{tier}级坦克",
"all": "所有坦克"
},
"values": {
"shell_index": "炮弹 {index}",
"at_distance": "在 {distance} 公尺",
"at_distance": "距离{distance}m",
"at_distance_slider_label": "距离",
"dispersion_at_distance": "在 {distance} 公尺的扩散度",
"gun_flexibility": "炮管转动界限",
"dispersion_at_distance": "在 {distance}m 的精度",
"gun_flexibility": "主炮俯仰角",
"speed": "速度",
"terrain_coefficients": "地形系数",
"terrain_coefficients": "地形适应性",
"raw_terrain_coefficients": "原始地形系数",
"power_to_weight_ratio": "功重比",
"power_to_weight_ratio": "推重比",
"hull_traverse_speed": "车体转向速率",
"camouflage": "迷彩",
"camouflage": "涂装",
"reload": "装填时间",
"crewCount": "乘员人数",
"shellNormalization": "转正",
"shellRicochet": "跳弹",
"dpm": "每分钟伤害",
"dpmEffective": "60秒内生效",
"dpmEffective": "60秒内实际输出",
"shells": "炮弹 ",
"mostOptimalShellIndex": "最优炮弹",
"shellReloads": "装填时间",
"shellReload": "装填时间",
"intraClip": "炮弹装填",
"intraClip": "短装",
"caliber": "口径",
"penetration": "穿深",
"damage": "伤害",
"damageWithoutAssault": "无突击弹的伤害",
"clipDamage": "弹匣伤害期望值",
"moduleDamage": "模组伤害",
"clipDamage": "总爆发",
"moduleDamage": "模块伤害",
"explosionRadius": "溅射半径",
"shellVelocity": "炮弹飞行速度",
"aimTime": "瞄准时间",
"dispersion": "静止時",
"dispersionMoving": "移动时",
"dispersionHullTraversing": "车体转向时",
"dispersionTurretTraversing": "炮塔转向时",
"dispersionTurretTraversing": "炮转扩圈",
"dispersionShooting": "开火时",
"dispersionGunDamaged": "主炮损坏时",
"dispersionGunDamaged": "主炮损坏扩圈",
"gunDepression": "俯角",
"gunElevation": "仰角",
"gunFrontalDepression": "车体前部俯角",
@@ -600,42 +600,42 @@
"gunRearElevation": "车体后部仰角",
"azimuthLeft": "左射界",
"azimuthRight": "右射界",
"speedForwards": "最高前进速度",
"speedBackwards": "最高后退速度",
"hardTerrainCoefficient": "硬地质",
"hardTerrainCoefficientRaw": "硬地质",
"mediumTerrainCoefficient": "中性地质",
"mediumTerrainCoefficientRaw": "中性地质",
"softTerrainCoefficient": "软地质",
"softTerrainCoefficientRaw": "软地质",
"speedForwards": "前进极速",
"speedBackwards": "后退极速",
"hardTerrainCoefficient": "公路",
"hardTerrainCoefficientRaw": "公路-原始",
"mediumTerrainCoefficient": "平地",
"mediumTerrainCoefficientRaw": "平地-原始",
"softTerrainCoefficient": "水面",
"softTerrainCoefficientRaw": "水面-原始",
"enginePower": "引擎功率",
"powerToWeightRatioHardTerrain": "硬地质",
"powerToWeightRatioMediumTerrain": "中性地质",
"powerToWeightRatioSoftTerrain": "软地质",
"powerToWeightRatioHardTerrain": "公路实际推重",
"powerToWeightRatioMediumTerrain": "平地实际推重",
"powerToWeightRatioSoftTerrain": "水面实际推重",
"weight": "重量",
"turretTraverseSpeed": "炮塔转向速率",
"gunTraverseSpeed": "炮管转向速率",
"hullTraverseHardTerrain": "硬地质",
"hullTraverseMediumTerrain": "中性地质",
"hullTraverseSoftTerrain": "软地质",
"health": "生命值",
"fireChance": "着火概率",
"hullTraverseHardTerrain": "公路上车转速率",
"hullTraverseMediumTerrain": "平地上车转速率",
"hullTraverseSoftTerrain": "水面上车转速率",
"health": "血量",
"fireChance": "发动机受击时着火概率",
"viewRange": "视野范围",
"camouflageStill": "静止时",
"camouflageStill": "静止隐蔽",
"camouflageMoving": "移动时",
"camouflageShootingStill": "静止时",
"camouflageShootingMoving": "移动时",
"camouflageCaughtOnFire": "着火时",
"camouflageShootingMoving": "移动开火隐蔽",
"camouflageCaughtOnFire": "着火时隐蔽",
"width": "宽度",
"height": "高度",
"length": "长度",
"volume": "体积",
"shellRange": "射程",
"shellCapacity": "携弹量",
"gunType": "炮管类型",
"penetrationAt250m": "两百五十米处的穿透力",
"burstShells": "爆破计数",
"burstInterShell": "爆破弹"
"shellCapacity": "载弹量",
"gunType": "主炮类型",
"penetrationAt250m": "250m处穿深",
"burstShells": "小弹夹发数",
"burstInterShell": "小弹夹短装"
}
},
"firepower": {
@@ -662,7 +662,7 @@
"name": "比较",
"button": "坦克比较",
"description": "比较坦克参数",
"seo_description": "比较《坦克世界:闪击战》中的坦克参数和装备配置",
"seo_description": "比较坦克世界闪击战中的坦克参数和装备配置",
"actions": {
"add": {
"button": "添加",
@@ -692,15 +692,15 @@
},
"modules": {
"stock": "白板",
"upgrade": "顶级配置"
"upgrade": "满配"
},
"provisions": {
"clear": "清除",
"clear_all": "清除所有坦克"
"clear": "清空此坦克",
"clear_all": "清空所有坦克"
},
"consumables": {
"clear": "清除",
"clear_all": "清除所有坦克"
"clear": "清空此坦克",
"clear_all": "清空所有坦克"
}
}
},
@@ -708,7 +708,7 @@
"name": "性能表现",
"button": "查看坦克",
"description": "坦克性能统计",
"seo_description": "最好的坦克及其在《坦克世界:闪击战》中的表现",
"seo_description": "最好的坦克及其在坦克世界闪击战中的数据",
"estimation": {
"body": "基于 {count} 个玩家的估计数据。更新于 {age} 之前。",
"hours": "{count} 小时",
@@ -726,15 +726,15 @@
"winrate": "胜率",
"players": "玩家",
"damage": "伤害",
"survival": "生存性",
"survival": "生存率",
"xp": "经验值",
"kills": "击杀数",
"spots": "侦查次数",
"spots": "侦查数",
"accuracy": "命中率",
"shots": "开火次数",
"hits": "命中数",
"damage_ratio": "伤害效率",
"damage_taken": "承受伤害值",
"damage_ratio": "伤害比率",
"damage_taken": "承受伤害",
"capture_points": "占领值"
}
}
@@ -743,11 +743,11 @@
"name": "图库",
"button": "浏览全部",
"description": "Blitz玩家头像",
"seo_description": "所有《坦克世界:闪击战》玩家头像",
"seo_description": "所有坦克世界闪击战玩家头像",
"last_updated": "最后更新于 {time}",
"search": {
"hint": "搜索頭像……",
"results": "{count} 头像"
"hint": "搜索头像……",
"results": "{count}个头像"
}
},
"session": {