feat: better modules

This commit is contained in:
TrèsAbhi committed 2024-05-04 12:05:37 -05:00
1 parent 7af5d5f465
commit d0743b54e0
3 files changed
+170 -48

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+18 -7
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@@ -35,6 +35,7 @@ import {
TankDefinitionPrice,
TankDefinitions,
Tier,
Unlock,
} from '../../src/core/blitzkit/tankDefinitions';
import { DATA, POI } from './constants';
import { Avatar } from './skillIcons';
@@ -86,7 +87,7 @@ type VehicleDefinitionArmor = Record<
number | { vehicleDamageFactor: 0; '#text': number }
>;
interface UnlocksInner {
cost: number;
cost: number | string;
'#text': number;
}
type Unlocks = {
@@ -477,7 +478,17 @@ export async function definitions(production: boolean) {
return {
type: typeTyped,
id: toUniqueId(nation, rawId!),
};
cost: {
type:
typeof item.cost === 'number'
? 'xp'
: item.cost.split(':')[0],
value:
typeof item.cost === 'number'
? item.cost
: Number(item.cost.split(':')[1]),
},
} satisfies Unlock;
}),
)
.flat();
@@ -948,7 +959,7 @@ export async function definitions(production: boolean) {
const currentTank = tankDefinitions[tankId];
const successorId = toUniqueId(nation, tankListEntry.id);
tankXps.set(successorId, vehicle.cost);
tankXps.set(successorId, vehicle.cost as number);
if (currentTank.successors === undefined) {
currentTank.successors = [];
@@ -962,7 +973,7 @@ export async function definitions(production: boolean) {
case 'gun': {
gunXps.set(
toUniqueId(nation, gunList.root.ids[vehicle['#text']]),
vehicle.cost,
vehicle.cost as number,
);
break;
}
@@ -970,7 +981,7 @@ export async function definitions(production: boolean) {
case 'turret': {
turretXps.set(
toUniqueId(nation, turretList.root.ids[vehicle['#text']]),
vehicle.cost,
vehicle.cost as number,
);
break;
}
@@ -978,7 +989,7 @@ export async function definitions(production: boolean) {
case 'engine': {
engineXps.set(
toUniqueId(nation, enginesList.root.ids[vehicle['#text']]),
vehicle.cost,
vehicle.cost as number,
);
break;
}
@@ -986,7 +997,7 @@ export async function definitions(production: boolean) {
case 'chassis': {
trackXps.set(
toUniqueId(nation, chassisList.root.ids[vehicle['#text']]),
vehicle.cost,
vehicle.cost as number,
);
break;
}
@@ -1,18 +1,106 @@
import { Flex, Heading } from '@radix-ui/themes';
import { Flex, Heading, IconButton, Text } from '@radix-ui/themes';
import Link from 'next/link';
import { use } from 'react';
import { ModuleButton } from '../../../../../../components/ModuleButtons/ModuleButton';
import PageWrapper from '../../../../../../components/PageWrapper';
import { asset } from '../../../../../../core/blitzkit/asset';
import {
ModuleDefinition,
ModuleType,
TankDefinition,
tankDefinitions,
Tier,
Unlock,
} from '../../../../../../core/blitzkit/tankDefinitions';
import { TIER_ROMAN_NUMERALS } from '../../../../../../core/blitzkit/tankDefinitions/constants';
import { tankIcon } from '../../../../../../core/blitzkit/tankIcon';
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
import { TreeArrow } from './TechTreeSection';
function ModuleButton({
tier,
selected,
unlock,
onClick,
}: {
unlock: Unlock;
tier: Tier;
selected: boolean;
onClick: () => void;
}) {
const numberFormat = Intl.NumberFormat(undefined, {
notation: 'compact',
maximumFractionDigits: 0,
});
const button = (
<IconButton
size="4"
radius="small"
variant={selected ? 'surface' : 'soft'}
color={selected ? undefined : 'gray'}
onClick={onClick}
style={{
position: 'relative',
}}
>
<Text
size="1"
color="gray"
style={{
position: 'absolute',
left: 4,
top: 4,
}}
>
{TIER_ROMAN_NUMERALS[tier]}
</Text>
{unlock.cost.value > 0 && (
<Flex
style={{
position: 'absolute',
left: '50%',
bottom: 4,
transform: 'translateX(-50%)',
}}
align="center"
>
<Text size="1" color="gray">
{numberFormat.format(unlock.cost.value)}
</Text>
<img
src={asset(`icons/currencies/${unlock.cost.type}.webp`)}
style={{
width: 12,
height: 12,
objectFit: 'contain',
}}
/>
</Flex>
)}
<img
src={
unlock.type === 'vehicle'
? tankIcon(unlock.id)
: asset(`icons/modules/${unlock.type}.webp`)
}
style={{
width: 32,
height: 32,
objectFit: 'contain',
}}
/>
</IconButton>
);
return unlock.type === 'vehicle' ? (
<Link href={`/tools/tankopedia/${unlock.id}`}>{button}</Link>
) : (
button
);
}
export function ModulesSection() {
const awaitedTankDefinitions = use(tankDefinitions);
const tank = useDuel((state) => state.protagonist!.tank);
@@ -92,21 +180,17 @@ export function ModulesSection() {
turret.guns.some((gun) => gun.id === unlock.id),
)!
.guns.find((gun) => gun.id === unlock.id)!;
} else if (unlock.type === 'vehicle') {
module = awaitedTankDefinitions[unlock.id];
}
if (module === undefined) return null;
const unlocksFiltered = (module as ModuleDefinition).unlocks?.filter(
({ type }) => type !== 'vehicle',
);
return (
<Flex align="center" gap="2">
<ModuleButton
first
last
module={unlock.type}
discriminator={TIER_ROMAN_NUMERALS[module.tier]}
unlock={unlock}
tier={module.tier}
selected={
(unlock.type === 'turret'
? turret.id
@@ -121,7 +205,7 @@ export function ModulesSection() {
onClick={() => setByUnlock(unlock)}
/>
{unlocksFiltered && unlocksFiltered.length > 0 && (
{(module as ModuleDefinition).unlocks && (
<>
<TreeArrow style={{ width: 32 }} />
{tree(type, (module as ModuleDefinition).unlocks!)}
@@ -141,12 +225,20 @@ export function ModulesSection() {
<Flex direction="column" gap="2">
<Flex align="center" gap="2">
<ModuleButton
module="turret"
first
last
discriminator={TIER_ROMAN_NUMERALS[turret0.tier]}
unlock={{
type: 'turret',
id: turret0.id,
cost: { type: 'xp', value: 0 },
}}
tier={turret0.tier}
selected={turret0.id === turret.id}
onClick={() => setByUnlock({ id: turret0.id, type: 'turret' })}
onClick={() =>
setByUnlock({
id: turret0.id,
type: 'turret',
cost: { type: 'xp', value: 0 },
})
}
/>
{turret0.unlocks && (
@@ -159,12 +251,20 @@ export function ModulesSection() {
<Flex align="center" gap="2">
<ModuleButton
module="gun"
first
last
discriminator={TIER_ROMAN_NUMERALS[gun0.tier]}
unlock={{
type: 'gun',
id: gun0.id,
cost: { type: 'xp', value: 0 },
}}
tier={gun0.tier}
selected={gun0.id === gun.id}
onClick={() => setByUnlock({ id: gun0.id, type: 'gun' })}
onClick={() =>
setByUnlock({
id: gun0.id,
type: 'gun',
cost: { type: 'xp', value: 0 },
})
}
/>
{gun0.unlocks && (
@@ -177,12 +277,20 @@ export function ModulesSection() {
<Flex align="center" gap="2">
<ModuleButton
module="engine"
first
last
discriminator={TIER_ROMAN_NUMERALS[engine0.tier]}
unlock={{
type: 'engine',
id: engine0.id,
cost: { type: 'xp', value: 0 },
}}
tier={engine0.tier}
selected={engine0.id === engine.id}
onClick={() => setByUnlock({ id: engine0.id, type: 'engine' })}
onClick={() =>
setByUnlock({
id: engine0.id,
type: 'engine',
cost: { type: 'xp', value: 0 },
})
}
/>
{engine0.unlocks && (
@@ -195,12 +303,20 @@ export function ModulesSection() {
<Flex align="center" gap="2">
<ModuleButton
module="chassis"
first
last
discriminator={TIER_ROMAN_NUMERALS[track0.tier]}
unlock={{
type: 'chassis',
id: track0.id,
cost: { type: 'xp', value: 0 },
}}
tier={track0.tier}
selected={track0.id === track.id}
onClick={() => setByUnlock({ id: track0.id, type: 'chassis' })}
onClick={() =>
setByUnlock({
id: track0.id,
type: 'chassis',
cost: { type: 'xp', value: 0 },
})
}
/>
{track0.unlocks && (
@@ -210,16 +326,6 @@ export function ModulesSection() {
</>
)}
</Flex>
{/* <Heading>gun0</Heading>
{tank.turrets[0].guns[0].unlocks &&
tree('gun', tank.turrets[0].guns[0].unlocks)}
<Heading>engine0</Heading>
{tank.engines[0].unlocks && tree('engine', tank.engines[0].unlocks)}
<Heading>track0</Heading>
{tank.tracks[0].unlocks && tree('chassis', tank.tracks[0].unlocks)} */}
</Flex>
</PageWrapper>
);
@@ -18,6 +18,11 @@ export type ModuleType = 'vehicle' | 'engine' | 'chassis' | 'turret' | 'gun';
export interface Unlock {
type: ModuleType;
id: number;
cost: {
// string being the season coins
type: 'xp' | string;
value: number;
};
}
export interface Crew {
type: CrewMember;