mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
feat: use glsl 3
This commit is contained in:
1 parent
7fb64e690f
commit
e63549158b
2 files changed
+3
-1
No files matched your search
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "blitzkrieg",
|
||||
"version": "1.16.0",
|
||||
"version": "1.16.2",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"main": "src/server.ts",
|
||||
"type": "module",
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { useFrame } from '@react-three/fiber';
|
||||
import { useEffect } from 'react';
|
||||
import {
|
||||
GLSL3,
|
||||
MeshBasicMaterial,
|
||||
Object3D,
|
||||
ShaderMaterial,
|
||||
@@ -38,6 +39,7 @@ export function CoreArmorSceneComponent({
|
||||
thickness,
|
||||
}: CoreArmorSceneComponentProps) {
|
||||
const material = new ShaderMaterial({
|
||||
glslVersion: GLSL3,
|
||||
fragmentShader,
|
||||
vertexShader,
|
||||
|
||||
|
||||
Reference in new issue
Block a user