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https://github.com/blitzkit/blitzkit.git
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feat: more maps
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4 files changed
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-9
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+2
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@@ -1,6 +1,5 @@
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import { asset } from '@blitzkit/core';
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import type { APIRoute } from 'astro';
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import { blobProxy } from '../../../../../core/blitzkit/blobMirror';
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import { apiBlobProxy } from '../../../../../core/blitzkit/blobMirror';
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export { getStaticPaths } from '../meta.json';
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@@ -11,5 +10,5 @@ export { getStaticPaths } from '../meta.json';
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* @returns PNG.
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*/
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export const GET: APIRoute<{}, { id: string }> = async ({ params }) => {
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return await blobProxy(asset(`/tanks/${params.id}/icons/big.png`));
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return await apiBlobProxy(`/tanks/${params.id}/icons/big.webp`);
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};
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+3
-4
@@ -1,15 +1,14 @@
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import { asset } from '@blitzkit/core';
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import type { APIRoute } from 'astro';
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import { blobProxy } from '../../../../../core/blitzkit/blobMirror';
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import { apiBlobProxy } from '../../../../../core/blitzkit/blobMirror';
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export { getStaticPaths } from '../meta.json';
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/**
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* Returns the small icon for a tank, the image that appears in the team list in a battle or the loading screen. Use tanks/list.json for all valid ids.
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* Returns the small icon for a tank, the image that appears in the tank carousal in the garage. Use tanks/list.json for all valid ids.
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*
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* @param id The tank id.
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* @returns PNG.
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*/
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export const GET: APIRoute<{}, { id: string }> = async ({ params }) => {
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return await blobProxy(asset(`/tanks/${params.id}/icons/small.png`));
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return await apiBlobProxy(`/tanks/${params.id}/icons/small.webp`);
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};
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@@ -40,6 +40,11 @@ namespace BlitzKit.CLI.Functions
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(HttpContext context, string id) => Octet(context, mangler.Tank(id))
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);
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app.MapGet(
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"/tanks/{id}/icons/big.pb",
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(HttpContext context, string id) => Octet(context, mangler.TankIconBig(id))
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);
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app.Run();
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}
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}
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@@ -1,8 +1,8 @@
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using Blitzkit;
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using CUE4Parse_Conversion.Textures;
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using CUE4Parse.UE4.Assets.Exports.Texture;
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using CUE4Parse.UE4.Assets.Objects;
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using CUE4Parse.UE4.Objects.Core.Math;
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using SkiaSharp;
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namespace BlitzKit.CLI.Utils
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{
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@@ -14,7 +14,7 @@ namespace BlitzKit.CLI.Utils
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{
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return texture
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.Decode(ETexturePlatform.DesktopMobile)!
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.Encode(ETextureFormat.Png, 100)
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.Encode(SKEncodedImageFormat.Webp, 100)
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.ToArray();
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}
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