Commit Graph
321 Commits
Author SHA1 Message Date
TrèsAbhi 9efe9860ae feat: static grid 2024-03-03 17:42:53 -06:00
TrèsAbhi e63549158b feat: use glsl 3 2024-03-01 10:27:11 -06:00
TrèsAbhi 4c0f7b61e4 fix: reset shot after tank change 2024-02-29 15:58:17 -06:00
TrèsAbhi 206ac373d2 fix: cos domain 2024-02-29 15:54:15 -06:00
TrèsAbhi c626e84f7d feat: no depth read core tracer 2024-02-29 15:38:57 -06:00
TrèsAbhi 90ec5fa80b fix: a few issues 2024-02-29 15:37:04 -06:00
TrèsAbhi d496b46b6f fix: post mid point tracer 2024-02-29 15:30:53 -06:00
TrèsAbhi 7af1fdcf6b feat: animation 2024-02-29 13:17:41 -06:00
TrèsAbhi 199e156e53 feat: more accurate HE 2024-02-29 12:42:15 -06:00
TrèsAbhi f5578ee788 feat: damage 2024-02-29 12:02:14 -06:00
TrèsAbhi c0a3628b3b feat: list 2024-02-29 11:16:00 -06:00
TrèsAbhi fa8922e0a6 feat: he mechanics 2024-02-29 10:40:36 -06:00
TrèsAbhi bf6991ce06 feat: proper ricochet visuals 2024-02-29 10:30:48 -06:00
TrèsAbhi 7f49245f15 feat: more progress 2024-02-28 23:06:37 -06:00
TrèsAbhi f55313e0cd feat: shot display 2024-02-28 22:29:21 -06:00
TrèsAbhi 69c388f243 feat: starting work on on-click armor 2024-02-28 17:41:59 -06:00
TrèsAbhi d531698867 feat: calibrated shells 2024-02-27 18:13:26 -06:00
TrèsAbhi cc4177bf14 feat: enhanced armor 2024-02-27 18:08:50 -06:00
TrèsAbhi d377067441 feat: remove unused code 2024-02-27 17:57:59 -06:00
TrèsAbhi 07cdb0788c feat: opaque mode 2024-02-27 17:44:18 -06:00
TrèsAbhi 01f919ddd3 feat: wireframe mode 2024-02-27 17:39:01 -06:00
TrèsAbhi 4b1fda9680 feat: green penetration 2024-02-27 17:36:05 -06:00
TrèsAbhi 79d03233ae feat: he shells 2024-02-27 17:21:41 -06:00
TrèsAbhi 522b40aff1 feat: heat shells 2024-02-27 17:15:24 -06:00
TrèsAbhi 06c878dd2c feat: some cleaning up 2024-02-27 15:34:12 -06:00
TrèsAbhi f5c589373d feat: finalize ap 2024-02-27 13:50:15 -06:00
TrèsAbhi 2689568650 feat: core armor 2024-02-27 11:52:36 -06:00
TrèsAbhi fabf649608 feat: spaced armor finish 2024-02-27 11:02:14 -06:00
TrèsAbhi 080af86e1b feat: shaders 2024-02-27 10:31:49 -06:00
TrèsAbhi 3500389628 feat: something 2024-02-27 09:29:12 -06:00
TrèsAbhi b3a6a47a6a feat: start of new engine 2024-02-26 13:29:05 -06:00
TrèsAbhi a185dbe644 fix: undefined style 2024-02-23 16:51:04 -06:00
TrèsAbhi 23a33c7722 Merge branch 'main' into dev 2024-02-23 16:05:29 -06:00
TrèsAbhi e33ae0f81b feat: more accurate angle calculation in fragment shader 2024-02-22 18:14:59 -06:00
TrèsAbhi 62cb2c7217 fix: ricochet penetration as a sphere 2024-02-22 17:57:11 -06:00
TrèsAbhi f2331261cf fix: penetration loss text on ricochet 2024-02-22 17:52:37 -06:00
TrèsAbhi 291b93b7d7 fix: use antagonist calibrated shells 2024-02-22 17:47:12 -06:00
TrèsAbhi 73fccbb2bb fix: external modules not contributong to spaced armor detph buffer 2024-02-22 17:28:53 -06:00
TrèsAbhi 7e92f8ac50 feat: united duel data 2024-02-22 16:41:42 -06:00
TrèsAbhi da767213cb fix: don't update armor highlighting on protagonist shell switch 2024-02-22 13:07:13 -06:00
TrèsAbhi c68df74943 fix: use new model format 2024-02-22 12:20:29 -06:00
TrèsAbhi 70f7b862e3 feat: wireframe armor viewer 2024-02-18 16:56:52 -06:00
TrèsAbhi 1b611fa7c4 feat: removed banner 2024-02-17 10:43:34 -06:00
TrèsAbhi 0b12f65949 feat: synx quick equipment 2024-02-17 10:20:43 -06:00
TrèsAbhi c128d8ab0c fix: division by 0 2024-02-16 10:00:09 -06:00
TrèsAbhi 417385f231 feat: consumables 2024-02-13 19:46:34 -06:00
TrèsAbhi 62bfab0960 feat: smaller icons 2024-02-13 09:42:30 -06:00
TrèsAbhi 809f807da8 feat: consumable timings 2024-02-13 09:40:00 -06:00
TrèsAbhi 574b1eec92 feat: code split module buttons 2024-02-12 19:24:34 -06:00
TrèsAbhi 1b9cf8b604 fix: remove shot when swithcing shells 2024-02-08 11:26:12 -06:00