TrèsAbhi
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e33ae0f81b
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feat: more accurate angle calculation in fragment shader
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2024-02-22 18:14:59 -06:00 |
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TrèsAbhi
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291b93b7d7
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fix: use antagonist calibrated shells
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2024-02-22 17:47:12 -06:00 |
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TrèsAbhi
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73fccbb2bb
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fix: external modules not contributong to spaced armor detph buffer
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2024-02-22 17:28:53 -06:00 |
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TrèsAbhi
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7e92f8ac50
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feat: united duel data
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2024-02-22 16:41:42 -06:00 |
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TrèsAbhi
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da767213cb
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fix: don't update armor highlighting on protagonist shell switch
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2024-02-22 13:07:13 -06:00 |
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TrèsAbhi
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c68df74943
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fix: use new model format
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2024-02-22 12:20:29 -06:00 |
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TrèsAbhi
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70f7b862e3
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feat: wireframe armor viewer
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2024-02-18 16:56:52 -06:00 |
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TrèsAbhi
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0b12f65949
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feat: synx quick equipment
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2024-02-17 10:20:43 -06:00 |
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TrèsAbhi
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c128d8ab0c
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fix: division by 0
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2024-02-16 10:00:09 -06:00 |
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TrèsAbhi
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901f1bfe42
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feat: ricochet repenetration
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2024-02-06 17:57:20 -06:00 |
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TrèsAbhi
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36f0299e51
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fix: heat ricochet
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2024-02-03 13:30:38 -06:00 |
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TrèsAbhi
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a212d2142c
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fix: compare remaining penetration with 0
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2024-02-03 12:22:52 -06:00 |
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TrèsAbhi
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d89575b25d
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feat: he based gaps
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2024-02-03 12:16:33 -06:00 |
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TrèsAbhi
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8f9306a3db
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fix: on click use equipment
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2024-02-03 11:51:19 -06:00 |
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TrèsAbhi
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5f9e631011
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fix: scale by PI/2
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2024-02-02 23:29:10 -06:00 |
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TrèsAbhi
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b290c88c1d
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fix: use two calibers rule on spaced armor
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2024-02-02 23:21:12 -06:00 |
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TrèsAbhi
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d54c08dc4e
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feat: no duplicate armor peices
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2024-02-02 23:07:58 -06:00 |
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TrèsAbhi
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821076ae59
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fix: spaced and external swapped
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2024-02-02 23:01:26 -06:00 |
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TrèsAbhi
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0ab53a7825
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feat: apply quaternion rotation
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2024-02-02 18:10:43 -06:00 |
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TrèsAbhi
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3a99205194
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feat: layering
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2024-02-02 16:59:59 -06:00 |
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TrèsAbhi
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c2e550e33d
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feat: on click display
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2024-02-02 16:08:41 -06:00 |
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TrèsAbhi
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b01a03c6ce
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feat: basic click functionality
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2024-02-02 10:31:40 -06:00 |
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TrèsAbhi
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77ac1453f3
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fix: high precision depth map
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2024-01-24 16:05:59 -06:00 |
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TrèsAbhi
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b03589f6f0
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fix: missing external modules
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2024-01-24 14:57:37 -06:00 |
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TrèsAbhi
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3486dde8c1
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feat: corrected texture resolutions
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2024-01-24 14:52:06 -06:00 |
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TrèsAbhi
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7db02aa579
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fix: green penetration reactivity
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2024-01-23 13:14:43 -06:00 |
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TrèsAbhi
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b47e6436e7
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fix: removed z-fighting
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2024-01-22 19:38:45 -06:00 |
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TrèsAbhi
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7b6e291a0a
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feat: simplified shaders
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2024-01-22 19:14:24 -06:00 |
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TrèsAbhi
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b8f6394d94
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feat: optimized shell switching
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2024-01-22 18:14:09 -06:00 |
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TrèsAbhi
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0b5c2e42fb
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feat: isolated duel
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2024-01-22 18:04:13 -06:00 |
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TrèsAbhi
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5295aa37be
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feat: hull origins
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2024-01-22 16:54:07 -06:00 |
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TrèsAbhi
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9488602f5b
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feat: ea and cs
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2024-01-21 22:11:01 -06:00 |
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TrèsAbhi
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a70100c835
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feat: persistant tankopedia
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2024-01-21 10:34:52 -06:00 |
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TrèsAbhi
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a5e0f33f02
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fix: external module color precision error
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2024-01-21 10:14:42 -06:00 |
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TrèsAbhi
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103c1b4338
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feat: fixed he-based rounds behind spaced armor
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2024-01-20 16:31:20 -06:00 |
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TrèsAbhi
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2acee91524
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fix: remainging pen going negative
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2024-01-20 15:24:20 -06:00 |
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TrèsAbhi
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6f42e2835c
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feat: oops, now it's correct
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2024-01-20 15:22:03 -06:00 |
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TrèsAbhi
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e724069cbd
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feat: correct he calculations
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2024-01-20 15:21:30 -06:00 |
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TrèsAbhi
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417858f21a
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feat: split tutorial bots
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2024-01-20 13:43:03 -06:00 |
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TrèsAbhi
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86fd714923
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fix: spaced armor bleeding
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2024-01-20 12:08:30 -06:00 |
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TrèsAbhi
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871b746cce
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fix: no external module spaced armor occlusion
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2024-01-20 12:01:05 -06:00 |
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TrèsAbhi
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3cd23cd718
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fix: min penetration chance 0
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2024-01-19 23:33:27 -06:00 |
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TrèsAbhi
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8199bd550d
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fix: unified max thicknesses
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2024-01-17 12:06:22 -06:00 |
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TrèsAbhi
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3e3ed35fb0
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feat: better auto ricochet check for spaced armor
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2024-01-16 20:17:19 -06:00 |
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TrèsAbhi
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9b3c7451b7
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fix: armor highlighting desync
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2024-01-16 12:34:00 -06:00 |
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TrèsAbhi
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f5ac301c7e
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feat: green penetration mode
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2024-01-16 12:22:17 -06:00 |
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TrèsAbhi
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e37b91c2e3
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feat: spaced armor auto-ricochet
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2024-01-16 12:10:28 -06:00 |
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TrèsAbhi
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0a92dc0d2d
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fix: bleeding spaced armor
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2024-01-16 12:06:39 -06:00 |
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TrèsAbhi
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aadcaedae5
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feat: removed spaced armor visuals
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2024-01-16 10:08:28 -06:00 |
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TrèsAbhi
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8f4ea5f2fd
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feat: spaced armor thickness
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2024-01-16 09:52:30 -06:00 |
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