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https://github.com/blitzkit/blitzkit.git
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23
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No files matched your search
@@ -93,7 +93,7 @@ jobs:
|
|||||||
strategy:
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strategy:
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||||||
fail-fast: true
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fail-fast: true
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||||||
matrix:
|
matrix:
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||||||
chunk: [default, api]
|
chunk: [default, api, models_tanks, models_legendary, models_maps]
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Free disk space
|
- name: Free disk space
|
||||||
|
|||||||
+22
-3
@@ -4,14 +4,33 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
"api": null
|
|
||||||
|
"api": null,
|
||||||
|
|
||||||
|
"models_tanks": null,
|
||||||
|
"models_legendary": null,
|
||||||
|
"models_maps": null
|
||||||
},
|
},
|
||||||
|
|
||||||
"nodes": {
|
"nodes": {
|
||||||
"default": "blitzkit/deploy-node-beta.blitzkit.app",
|
"default": "blitzkit/deploy-node-beta.blitzkit.app",
|
||||||
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
|
|
||||||
|
"api": "blitzkit/deploy-node-api.beta.blitzkit.app",
|
||||||
|
|
||||||
|
"models_tanks": "blitzkit/deploy-node-tanks.models.beta.blitzkit.app",
|
||||||
|
"models_legendary": "blitzkit/deploy-node-legendary.models.beta.blitzkit.app",
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||||||
|
"models_maps": "blitzkit/deploy-node-maps.models.beta.blitzkit.app"
|
||||||
},
|
},
|
||||||
|
|
||||||
"aliases": {
|
"aliases": {
|
||||||
|
"default": "/",
|
||||||
|
|
||||||
"api": "https://api.beta.blitzkit.app",
|
"api": "https://api.beta.blitzkit.app",
|
||||||
"static": "https://static.beta.blitzkit.app"
|
|
||||||
|
"models_tanks": "https://tanks.models.beta.blitzkit.app",
|
||||||
|
"models_legendary": "https://legendary.models.beta.blitzkit.app",
|
||||||
|
"models_maps": "https://maps.models.beta.blitzkit.app",
|
||||||
|
|
||||||
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,11 +4,25 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
"api": "api"
|
|
||||||
|
"api": "api",
|
||||||
|
|
||||||
|
"models_tanks": "models/tanks",
|
||||||
|
"models_legendary": "models/legendary",
|
||||||
|
"models_maps": "models/maps"
|
||||||
},
|
},
|
||||||
|
|
||||||
"nodes": {},
|
"nodes": {},
|
||||||
|
|
||||||
"aliases": {
|
"aliases": {
|
||||||
|
"default": "/",
|
||||||
|
|
||||||
"api": "/api",
|
"api": "/api",
|
||||||
|
|
||||||
|
"models_tanks": "/models/tanks",
|
||||||
|
"models_legendary": "/models/legendary",
|
||||||
|
"models_maps": "/models/maps",
|
||||||
|
|
||||||
"static": "https://static.blitzkit.app"
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,14 +4,33 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
"api": null
|
|
||||||
|
"api": null,
|
||||||
|
|
||||||
|
"models_tanks": null,
|
||||||
|
"models_legendary": null,
|
||||||
|
"models_maps": null
|
||||||
},
|
},
|
||||||
|
|
||||||
"nodes": {
|
"nodes": {
|
||||||
"default": "blitzkit/deploy-node-opentest.blitzkit.app",
|
"default": "blitzkit/deploy-node-opentest.blitzkit.app",
|
||||||
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
|
|
||||||
|
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app",
|
||||||
|
|
||||||
|
"models_tanks": "blitzkit/deploy-node-tanks.models.opentest.blitzkit.app",
|
||||||
|
"models_legendary": "blitzkit/deploy-node-legendary.models.opentest.blitzkit.app",
|
||||||
|
"models_maps": "blitzkit/deploy-node-maps.models.opentest.blitzkit.app"
|
||||||
},
|
},
|
||||||
|
|
||||||
"aliases": {
|
"aliases": {
|
||||||
|
"default": "/",
|
||||||
|
|
||||||
"api": "https://api.opentest.blitzkit.app",
|
"api": "https://api.opentest.blitzkit.app",
|
||||||
"static": "https://static.opentest.blitzkit.app"
|
|
||||||
|
"models_tanks": "https://tanks.models.opentest.blitzkit.app",
|
||||||
|
"models_legendary": "https://legendary.models.opentest.blitzkit.app",
|
||||||
|
"models_maps": "https://maps.models.opentest.blitzkit.app",
|
||||||
|
|
||||||
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,14 +4,33 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
"api": null
|
|
||||||
|
"api": null,
|
||||||
|
|
||||||
|
"models_tanks": null,
|
||||||
|
"models_legendary": null,
|
||||||
|
"models_maps": null
|
||||||
},
|
},
|
||||||
|
|
||||||
"nodes": {
|
"nodes": {
|
||||||
"default": "blitzkit/deploy-node-preview.blitzkit.app",
|
"default": "blitzkit/deploy-node-preview.blitzkit.app",
|
||||||
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
|
|
||||||
|
"api": "blitzkit/deploy-node-api.preview.blitzkit.app",
|
||||||
|
|
||||||
|
"models_tanks": "blitzkit/deploy-node-tanks.models.preview.blitzkit.app",
|
||||||
|
"models_legendary": "blitzkit/deploy-node-legendary.models.preview.blitzkit.app",
|
||||||
|
"models_maps": "blitzkit/deploy-node-maps.models.preview.blitzkit.app"
|
||||||
},
|
},
|
||||||
|
|
||||||
"aliases": {
|
"aliases": {
|
||||||
|
"default": "/",
|
||||||
|
|
||||||
"api": "https://api.preview.blitzkit.app",
|
"api": "https://api.preview.blitzkit.app",
|
||||||
"static": "https://static.preview.blitzkit.app"
|
|
||||||
|
"models_tanks": "https://tanks.models.preview.blitzkit.app",
|
||||||
|
"models_legendary": "https://legendary.models.preview.blitzkit.app",
|
||||||
|
"models_maps": "https://maps.models.preview.blitzkit.app",
|
||||||
|
|
||||||
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,14 +4,33 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
"api": null
|
|
||||||
|
"api": null,
|
||||||
|
|
||||||
|
"models_tanks": null,
|
||||||
|
"models_legendary": null,
|
||||||
|
"models_maps": null
|
||||||
},
|
},
|
||||||
|
|
||||||
"nodes": {
|
"nodes": {
|
||||||
"default": "blitzkit/deploy-node-blitzkit.app",
|
"default": "blitzkit/deploy-node-blitzkit.app",
|
||||||
"api": "blitzkit/deploy-node-api.blitzkit.app"
|
|
||||||
|
"api": "blitzkit/deploy-node-api.blitzkit.app",
|
||||||
|
|
||||||
|
"models_tanks": "blitzkit/deploy-node-tanks.models.blitzkit.app",
|
||||||
|
"models_legendary": "blitzkit/deploy-node-legendary.models.blitzkit.app",
|
||||||
|
"models_maps": "blitzkit/deploy-node-maps.models.blitzkit.app"
|
||||||
},
|
},
|
||||||
|
|
||||||
"aliases": {
|
"aliases": {
|
||||||
|
"default": "/",
|
||||||
|
|
||||||
"api": "https://api.blitzkit.app",
|
"api": "https://api.blitzkit.app",
|
||||||
|
|
||||||
|
"models_tanks": "https://tanks.models.blitzkit.app",
|
||||||
|
"models_legendary": "https://legendary.models.blitzkit.app",
|
||||||
|
"models_maps": "https://maps.models.blitzkit.app",
|
||||||
|
|
||||||
"static": "https://static.blitzkit.app"
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+2
-1
@@ -10,7 +10,8 @@
|
|||||||
"build-protos": "cd packages/scripts && bun run build-protos",
|
"build-protos": "cd packages/scripts && bun run build-protos",
|
||||||
"record-performance": "cd packages/scripts && bun run record-performance",
|
"record-performance": "cd packages/scripts && bun run record-performance",
|
||||||
"download-client": "cd packages/scripts && bun run download-client",
|
"download-client": "cd packages/scripts && bun run download-client",
|
||||||
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite"
|
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite",
|
||||||
|
"vfs": "cd packages/scripts && bun run vfs"
|
||||||
},
|
},
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"workspaces": [
|
"workspaces": [
|
||||||
|
|||||||
@@ -246,6 +246,27 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected getTankFilterIds(
|
||||||
|
name: string,
|
||||||
|
definitionKey: string,
|
||||||
|
filter: "include" | "exclude",
|
||||||
|
) {
|
||||||
|
const keys = name.trim().split(/\s+/).filter(Boolean);
|
||||||
|
|
||||||
|
return keys.flatMap((key) => {
|
||||||
|
const id = this.tankStringIdMap[key];
|
||||||
|
|
||||||
|
if (id === undefined) {
|
||||||
|
console.warn(
|
||||||
|
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
|
||||||
|
);
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
|
return [id];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
protected getString(name: string) {
|
protected getString(name: string) {
|
||||||
const collection: Record<string, string> = {
|
const collection: Record<string, string> = {
|
||||||
[locales.default]: this.stringsI18n[locales.default][name],
|
[locales.default]: this.stringsI18n[locales.default][name],
|
||||||
|
|||||||
@@ -387,7 +387,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
: TankType.TANK_TYPE_RESEARCHABLE,
|
: TankType.TANK_TYPE_RESEARCHABLE,
|
||||||
tier: tank.level,
|
tier: tank.level,
|
||||||
class: tankClass,
|
class: tankClass,
|
||||||
testing: tankTags.includes("testTank"),
|
testing: tankTags.includes("testTank") || tank.level === 11,
|
||||||
deprecated: tankTags.includes("deprecated"),
|
deprecated: tankTags.includes("deprecated"),
|
||||||
price: tankPrice,
|
price: tankPrice,
|
||||||
camouflage_still: tankDefinition.root.invisibility.still,
|
camouflage_still: tankDefinition.root.invisibility.still,
|
||||||
@@ -595,9 +595,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
for (const shellKey in gunListEntry.shots) {
|
for (const shellKey in gunListEntry.shots) {
|
||||||
const gunShellEntry = gunListEntry.shots[shellKey];
|
const gunShellEntry = gunListEntry.shots[shellKey];
|
||||||
const shell = shellList.root[shellKey];
|
const shell = shellList.root[shellKey];
|
||||||
|
|
||||||
|
// Newer client data stores shot properties on the shell rather
|
||||||
|
// than repeating them under every gun's <shots> entry.
|
||||||
|
const speed =
|
||||||
|
typeof gunShellEntry === "string"
|
||||||
|
? shell.speed
|
||||||
|
: gunShellEntry.speed;
|
||||||
|
const maxDistance =
|
||||||
|
typeof gunShellEntry === "string"
|
||||||
|
? shell.maxDistance
|
||||||
|
: gunShellEntry.maxDistance;
|
||||||
|
const piercingPower =
|
||||||
|
typeof gunShellEntry === "string"
|
||||||
|
? shell.piercingPower
|
||||||
|
: gunShellEntry.piercingPower;
|
||||||
|
|
||||||
const shellId = toUniqueId(nation, shell.id);
|
const shellId = toUniqueId(nation, shell.id);
|
||||||
const shellName = this.getString(shell.userString);
|
const shellName = this.getString(shell.userString);
|
||||||
const penetrationRaw = gunShellEntry.piercingPower
|
const penetrationRaw = piercingPower
|
||||||
.split(" ")
|
.split(" ")
|
||||||
.filter((penetrationString) => penetrationString !== "")
|
.filter((penetrationString) => penetrationString !== "")
|
||||||
.map(Number);
|
.map(Number);
|
||||||
@@ -607,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
].shells.push({
|
].shells.push({
|
||||||
id: shellId,
|
id: shellId,
|
||||||
name: shellName,
|
name: shellName,
|
||||||
velocity: gunShellEntry.speed,
|
velocity: speed,
|
||||||
armor_damage: shell.damage.armor,
|
armor_damage: shell.damage.armor,
|
||||||
module_damage: shell.damage.devices,
|
module_damage: shell.damage.devices,
|
||||||
caliber: shell.caliber,
|
caliber: shell.caliber,
|
||||||
@@ -623,7 +639,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
near: penetrationRaw[0],
|
near: penetrationRaw[0],
|
||||||
far: penetrationRaw[1],
|
far: penetrationRaw[1],
|
||||||
},
|
},
|
||||||
range: gunShellEntry.maxDistance,
|
range: maxDistance,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +1,58 @@
|
|||||||
import { CamouflageDefinitions } from "@blitzkit/core";
|
import {
|
||||||
|
CamouflageDefinitions,
|
||||||
|
Sc2ReadStream,
|
||||||
|
type TankParameters,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import { isEqual, times } from "lodash-es";
|
||||||
import { Cache } from "./0_base";
|
import { Cache } from "./0_base";
|
||||||
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
|
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
|
||||||
|
|
||||||
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
||||||
|
private async skinPresets(vehicle: string) {
|
||||||
|
const [nation, tankKey] = vehicle.split(":");
|
||||||
|
const parameters = await this.vfs.yaml<TankParameters>(
|
||||||
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
|
);
|
||||||
|
const sc2 = new Sc2ReadStream(
|
||||||
|
(
|
||||||
|
await this.vfs.file(`Data/3d/${parameters.resourcesPath.blitzModelPath}`)
|
||||||
|
).buffer as ArrayBuffer,
|
||||||
|
).sc2();
|
||||||
|
const presets = new Set<string>();
|
||||||
|
|
||||||
|
for (const node of sc2["#dataNodes"]) {
|
||||||
|
if (typeof node.configCount !== "number") continue;
|
||||||
|
|
||||||
|
times(node.configCount, (index) => node[`configArchive_${index}`])
|
||||||
|
.filter(
|
||||||
|
(archive) =>
|
||||||
|
!isEqual(archive.textures, node.configArchive_0.textures),
|
||||||
|
)
|
||||||
|
.forEach((archive) => presets.add(archive.configName));
|
||||||
|
}
|
||||||
|
|
||||||
|
return presets;
|
||||||
|
}
|
||||||
|
|
||||||
@Cache()
|
@Cache()
|
||||||
async camouflageDefinitions() {
|
async camouflageDefinitions() {
|
||||||
const camouflageDefinitions = CamouflageDefinitions.create();
|
const camouflageDefinitions = CamouflageDefinitions.create();
|
||||||
|
const customization = await this.vfs.yaml<
|
||||||
|
Record<string, { Name: string; Path: string }>
|
||||||
|
>("Data/3d/Customization.yaml");
|
||||||
|
const items = new Map(
|
||||||
|
Object.values(customization).map(({ Name, Path }) => [
|
||||||
|
Name,
|
||||||
|
Path.replace("~res:/", "Data/").replace(/\.sc2$/, ""),
|
||||||
|
]),
|
||||||
|
);
|
||||||
|
const skinPresets = new Map<string, Promise<Set<string>>>();
|
||||||
|
|
||||||
for (const camoKey in this.camouflagesXml!.root.camouflages) {
|
for (const camoKey in this.camouflagesXml!.root.camouflages) {
|
||||||
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
||||||
|
|
||||||
|
if (!(camoKey in this.camouflagesYaml!)) continue;
|
||||||
|
|
||||||
const yamlEntry = this.camouflagesYaml![camoKey];
|
const yamlEntry = this.camouflagesYaml![camoKey];
|
||||||
const fullName = yamlEntry.userString
|
const fullName = yamlEntry.userString
|
||||||
? this.getString(yamlEntry.userString)
|
? this.getString(yamlEntry.userString)
|
||||||
@@ -20,12 +63,49 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
|||||||
const resolvedTankName = shortName ?? fullName;
|
const resolvedTankName = shortName ?? fullName;
|
||||||
const resolvedTankNameFull =
|
const resolvedTankNameFull =
|
||||||
resolvedTankName === fullName ? undefined : fullName;
|
resolvedTankName === fullName ? undefined : fullName;
|
||||||
|
const include = camo.vehicleFilter.include;
|
||||||
|
const vehicle =
|
||||||
|
include && !Array.isArray(include) && "vehicle" in include
|
||||||
|
? include.vehicle?.name
|
||||||
|
: undefined;
|
||||||
|
let tankId: number | undefined = undefined;
|
||||||
|
|
||||||
|
if (vehicle && vehicle in this.tankStringIdMap) {
|
||||||
|
const resolvedParts = await Promise.all(
|
||||||
|
Object.values(yamlEntry.customEntities ?? {}).map(
|
||||||
|
async ({ item }) => {
|
||||||
|
const path = items.get(item);
|
||||||
|
|
||||||
|
return (
|
||||||
|
path !== undefined &&
|
||||||
|
(await this.vfs.resolve(`${path}.sc2`)) &&
|
||||||
|
(await this.vfs.resolve(`${path}.scg`))
|
||||||
|
);
|
||||||
|
},
|
||||||
|
),
|
||||||
|
);
|
||||||
|
|
||||||
|
let hasPreset = false;
|
||||||
|
|
||||||
|
if (camo.group === "legendary" && yamlEntry.preset !== undefined) {
|
||||||
|
if (!skinPresets.has(vehicle)) {
|
||||||
|
skinPresets.set(vehicle, this.skinPresets(vehicle));
|
||||||
|
}
|
||||||
|
|
||||||
|
hasPreset = (await skinPresets.get(vehicle)!).has(yamlEntry.preset);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (resolvedParts.some(Boolean) || hasPreset) {
|
||||||
|
tankId = this.tankStringIdMap[vehicle];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
camouflageDefinitions.camouflages[camo.id] = {
|
camouflageDefinitions.camouflages[camo.id] = {
|
||||||
id: camo.id,
|
id: camo.id,
|
||||||
name: this.getString(camo.userString),
|
name: this.getString(camo.userString),
|
||||||
tank_name: resolvedTankName,
|
tank_name: resolvedTankName,
|
||||||
tank_name_full: resolvedTankNameFull,
|
tank_name_full: resolvedTankNameFull,
|
||||||
|
tank_id: tankId,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,13 @@ import {
|
|||||||
ChassisDefinitionsList,
|
ChassisDefinitionsList,
|
||||||
Crew,
|
Crew,
|
||||||
GunDefinitionsList,
|
GunDefinitionsList,
|
||||||
|
I_HAT,
|
||||||
|
J_HAT,
|
||||||
|
K_HAT,
|
||||||
ModelDefinitions,
|
ModelDefinitions,
|
||||||
|
parseHierarchies,
|
||||||
|
Sc2ReadStream,
|
||||||
|
ScgReadStream,
|
||||||
TankParameters,
|
TankParameters,
|
||||||
toUniqueId,
|
toUniqueId,
|
||||||
TurretDefinitionsList,
|
TurretDefinitionsList,
|
||||||
@@ -12,9 +18,10 @@ import {
|
|||||||
VehicleDefinitionArmor,
|
VehicleDefinitionArmor,
|
||||||
VehicleDefinitionList,
|
VehicleDefinitionList,
|
||||||
VehicleDefinitions,
|
VehicleDefinitions,
|
||||||
|
VertexAttribute,
|
||||||
} from "@blitzkit/core";
|
} from "@blitzkit/core";
|
||||||
import { parse as parsePath } from "path";
|
import { parse as parsePath } from "path";
|
||||||
import { Vector3Tuple } from "three";
|
import { MathUtils, Vector3 as THREEVector3, Vector3Tuple } from "three";
|
||||||
import { Cache } from "./0_base";
|
import { Cache } from "./0_base";
|
||||||
import { ServerBlitzKitAPI2 } from "./2_camouflageDefinitions";
|
import { ServerBlitzKitAPI2 } from "./2_camouflageDefinitions";
|
||||||
|
|
||||||
@@ -23,6 +30,87 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
|||||||
return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
|
return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private async collisionBoundingBoxes(
|
||||||
|
nation: string,
|
||||||
|
tankKey: string,
|
||||||
|
turretRotation?: { yaw: number; pitch: number; roll: number },
|
||||||
|
) {
|
||||||
|
const boundingBoxes: Record<
|
||||||
|
string,
|
||||||
|
{ min: Vector3Tuple; max: Vector3Tuple }
|
||||||
|
> = {};
|
||||||
|
const path = `Data/3d/Tanks/CollisionMeshes/${nation}-${tankKey}`;
|
||||||
|
|
||||||
|
if (!(await this.vfs.resolve(`${path}.sc2`))) {
|
||||||
|
throw new Error(`Missing collision mesh for ${nation}-${tankKey}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const sc2 = new Sc2ReadStream(
|
||||||
|
(await this.vfs.file(`${path}.sc2`)).buffer as ArrayBuffer,
|
||||||
|
).sc2();
|
||||||
|
const scg = new ScgReadStream(
|
||||||
|
(await this.vfs.file(`${path}.scg`)).buffer as ArrayBuffer,
|
||||||
|
).scg();
|
||||||
|
|
||||||
|
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
||||||
|
for (const component of components) {
|
||||||
|
if (component["comp.typename"] !== "RenderComponent") continue;
|
||||||
|
|
||||||
|
const polygonGroup = scg.get(
|
||||||
|
component["rc.renderObj"]["ro.batches"]["0000"]["rb.datasource"],
|
||||||
|
);
|
||||||
|
|
||||||
|
if (!polygonGroup) continue;
|
||||||
|
|
||||||
|
const min: Vector3Tuple = [Infinity, Infinity, Infinity];
|
||||||
|
const max: Vector3Tuple = [-Infinity, -Infinity, -Infinity];
|
||||||
|
const rotate =
|
||||||
|
turretRotation && hierarchy.name.toLowerCase().startsWith("turret");
|
||||||
|
|
||||||
|
polygonGroup.vertices.forEach((vertex) => {
|
||||||
|
vertex.forEach(({ attribute, value }) => {
|
||||||
|
if (attribute !== VertexAttribute.VERTEX) return;
|
||||||
|
|
||||||
|
const position = new THREEVector3(...value);
|
||||||
|
|
||||||
|
if (rotate) {
|
||||||
|
position
|
||||||
|
.applyAxisAngle(
|
||||||
|
I_HAT,
|
||||||
|
-MathUtils.degToRad(turretRotation.pitch),
|
||||||
|
)
|
||||||
|
.applyAxisAngle(
|
||||||
|
J_HAT,
|
||||||
|
-MathUtils.degToRad(turretRotation.roll),
|
||||||
|
)
|
||||||
|
.applyAxisAngle(
|
||||||
|
K_HAT,
|
||||||
|
-MathUtils.degToRad(turretRotation.yaw),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const coordinates = position.toArray();
|
||||||
|
|
||||||
|
for (let axis = 0; axis < 3; axis++) {
|
||||||
|
min[axis] = Math.min(min[axis], coordinates[axis]);
|
||||||
|
max[axis] = Math.max(max[axis], coordinates[axis]);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
boundingBoxes[hierarchy.name.toLowerCase()] = { min, max };
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (!boundingBoxes.hull) {
|
||||||
|
throw new Error(`Missing hull collision mesh for ${nation}-${tankKey}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
return boundingBoxes;
|
||||||
|
}
|
||||||
|
|
||||||
private assignArmor(
|
private assignArmor(
|
||||||
raw: VehicleDefinitionArmor[string],
|
raw: VehicleDefinitionArmor[string],
|
||||||
id: number,
|
id: number,
|
||||||
@@ -67,6 +155,12 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
|||||||
const tankParameters = await this.vfs.yaml<TankParameters>(
|
const tankParameters = await this.vfs.yaml<TankParameters>(
|
||||||
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
);
|
);
|
||||||
|
const collisionBoundingBoxes = await this.collisionBoundingBoxes(
|
||||||
|
nation,
|
||||||
|
tankKey,
|
||||||
|
tankDefinition.root.hull.turretInitialRotation,
|
||||||
|
);
|
||||||
|
const hullBoundingBox = collisionBoundingBoxes.hull;
|
||||||
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
|
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
|
||||||
.split(" ")
|
.split(" ")
|
||||||
.map(Number) as Vector3Tuple;
|
.map(Number) as Vector3Tuple;
|
||||||
@@ -141,12 +235,8 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
|||||||
}
|
}
|
||||||
: undefined,
|
: undefined,
|
||||||
bounding_box: {
|
bounding_box: {
|
||||||
min: this.vector3TupleToBlitzkit(
|
min: this.vector3TupleToBlitzkit(hullBoundingBox.min),
|
||||||
tankParameters.collision.hull.bbox.min,
|
max: this.vector3TupleToBlitzkit(hullBoundingBox.max),
|
||||||
),
|
|
||||||
max: this.vector3TupleToBlitzkit(
|
|
||||||
tankParameters.collision.hull.bbox.max,
|
|
||||||
),
|
|
||||||
},
|
},
|
||||||
turrets: {},
|
turrets: {},
|
||||||
tracks: {},
|
tracks: {},
|
||||||
@@ -208,26 +298,35 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
|||||||
|
|
||||||
turret.userString;
|
turret.userString;
|
||||||
|
|
||||||
|
const turretCollisionName = parsePath(
|
||||||
|
turret.hitTester.collisionModel,
|
||||||
|
).name.toLowerCase();
|
||||||
|
const isFullYaw = -turretYaw[0] + turretYaw[1] === 360;
|
||||||
|
|
||||||
|
if (!collisionBoundingBoxes[turretCollisionName] && isFullYaw) {
|
||||||
|
throw new Error(
|
||||||
|
`Missing turret collision mesh for ${nation}-${tankKey} ${turretKey}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const turretBoundingBox = collisionBoundingBoxes[
|
||||||
|
turretCollisionName
|
||||||
|
] ?? {
|
||||||
|
min: [0, 0, 0] as Vector3Tuple,
|
||||||
|
max: [0, 0, 0] as Vector3Tuple,
|
||||||
|
};
|
||||||
|
|
||||||
modelDefinitions.models[tankId].turrets[turretId] = {
|
modelDefinitions.models[tankId].turrets[turretId] = {
|
||||||
armor: turretArmor,
|
armor: turretArmor,
|
||||||
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
|
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
|
||||||
model_id: turretModel,
|
model_id: turretModel,
|
||||||
yaw:
|
yaw: isFullYaw
|
||||||
-turretYaw[0] + turretYaw[1] === 360
|
|
||||||
? undefined
|
? undefined
|
||||||
: { min: turretYaw[0], max: turretYaw[1] },
|
: { min: turretYaw[0], max: turretYaw[1] },
|
||||||
guns: {},
|
guns: {},
|
||||||
bounding_box: {
|
bounding_box: {
|
||||||
min: this.vector3TupleToBlitzkit(
|
min: this.vector3TupleToBlitzkit(turretBoundingBox.min),
|
||||||
tankParameters.collision[
|
max: this.vector3TupleToBlitzkit(turretBoundingBox.max),
|
||||||
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
|
|
||||||
].bbox.min,
|
|
||||||
),
|
|
||||||
max: this.vector3TupleToBlitzkit(
|
|
||||||
tankParameters.collision[
|
|
||||||
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
|
|
||||||
].bbox.max,
|
|
||||||
),
|
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -44,9 +44,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: includeRaw.name.split(/ +/).map((key) => {
|
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||||
return this.tankStringIdMap[key];
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
@@ -72,9 +70,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: excludeRaw.name.split(/ +/).map((key) => {
|
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
||||||
return this.tankStringIdMap[key];
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
async provisionDefinitions() {
|
async provisionDefinitions() {
|
||||||
const provisionDefinitions = ProvisionDefinitions.create();
|
const provisionDefinitions = ProvisionDefinitions.create();
|
||||||
|
|
||||||
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
|
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
||||||
const entry: Provision = {
|
const entry: Provision = {
|
||||||
id: provision.id,
|
id: provision.id,
|
||||||
exclude: [],
|
exclude: [],
|
||||||
@@ -42,9 +42,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: includeRaw.name.split(/ +/).map((key) => {
|
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||||
return this.tankStringIdMap[key];
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
@@ -70,9 +68,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: excludeRaw.name
|
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
||||||
.split(/ +/)
|
|
||||||
.map((key) => this.tankStringIdMap[key]),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ export * from "./sluggify";
|
|||||||
export * from "./staticAsset";
|
export * from "./staticAsset";
|
||||||
export * from "./sum";
|
export * from "./sum";
|
||||||
export * from "./tankDefinitions";
|
export * from "./tankDefinitions";
|
||||||
|
export * from "./tankBoundingBox";
|
||||||
export * from "./tankIcon";
|
export * from "./tankIcon";
|
||||||
export * from "./tankNames";
|
export * from "./tankNames";
|
||||||
export * from "./unionBoundingBox";
|
export * from "./unionBoundingBox";
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
import { ModelDefinition, TurretModelDefinition } from "../protos";
|
||||||
|
import { unionBoundingBox } from "./unionBoundingBox";
|
||||||
|
|
||||||
|
export function tankBoundingBox(
|
||||||
|
tankModelDefinition: ModelDefinition,
|
||||||
|
turretModelDefinition: TurretModelDefinition,
|
||||||
|
) {
|
||||||
|
const hull = tankModelDefinition.bounding_box!;
|
||||||
|
const turret = turretModelDefinition.bounding_box!;
|
||||||
|
const origin = tankModelDefinition.turret_origin!;
|
||||||
|
|
||||||
|
if (
|
||||||
|
turret.min!.x === turret.max!.x &&
|
||||||
|
turret.min!.y === turret.max!.y &&
|
||||||
|
turret.min!.z === turret.max!.z
|
||||||
|
) {
|
||||||
|
return unionBoundingBox(hull, hull);
|
||||||
|
}
|
||||||
|
|
||||||
|
return unionBoundingBox(hull, {
|
||||||
|
min: {
|
||||||
|
x: turret.min!.x + origin.x,
|
||||||
|
y: turret.min!.y + origin.z,
|
||||||
|
z: turret.min!.z + origin.y,
|
||||||
|
},
|
||||||
|
max: {
|
||||||
|
x: turret.max!.x + origin.x,
|
||||||
|
y: turret.max!.y + origin.z,
|
||||||
|
z: turret.max!.z + origin.y,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
import { times } from "lodash-es";
|
import { times } from "lodash-es";
|
||||||
import { CrewType, ShellType, TankClass, TankType } from "../../protos";
|
import { CrewType, ShellType } from "../../protos";
|
||||||
|
|
||||||
export const SHELL_NAMES: Record<ShellType, string> = {
|
export const SHELL_NAMES: Record<ShellType, string> = {
|
||||||
[ShellType.SHELL_TYPE_AP]: "AP",
|
[ShellType.SHELL_TYPE_AP]: "AP",
|
||||||
@@ -15,33 +15,6 @@ export const CREW_MEMBER_NAMES = {
|
|||||||
[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
|
[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
|
||||||
} as const;
|
} as const;
|
||||||
|
|
||||||
/**
|
|
||||||
* @deprecated use svg
|
|
||||||
*/
|
|
||||||
export const TANK_ICONS: Record<TankClass, string> = {
|
|
||||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/BIHSEH0.png",
|
|
||||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/CSNha5V.png",
|
|
||||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/wvf3ltm.png",
|
|
||||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/ECeqlZa.png",
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* @deprecated use svg
|
|
||||||
*/
|
|
||||||
export const TANK_ICONS_PREMIUM: Record<TankClass, string> = {
|
|
||||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/TCu3EdR.png",
|
|
||||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/zdkpTRb.png",
|
|
||||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/3z7eHX6.png",
|
|
||||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/P3vbmyA.png",
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* @deprecated use svg
|
|
||||||
*/
|
|
||||||
export const TANK_ICONS_COLLECTOR: Record<TankClass, string> = {
|
|
||||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/WTjeirB.png",
|
|
||||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/EwhtKkU.png",
|
|
||||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/u8YDMBh.png",
|
|
||||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png",
|
|
||||||
};
|
|
||||||
export const TIERS = times(10, (index) => index + 1);
|
export const TIERS = times(10, (index) => index + 1);
|
||||||
export const TIER_ROMAN_NUMERALS: Record<number, string> = {
|
export const TIER_ROMAN_NUMERALS: Record<number, string> = {
|
||||||
1: "I",
|
1: "I",
|
||||||
@@ -68,8 +41,3 @@ export const flags: Record<string, string> = {
|
|||||||
european: "🇪🇺",
|
european: "🇪🇺",
|
||||||
other: "<:other:1218421572243558482>",
|
other: "<:other:1218421572243558482>",
|
||||||
};
|
};
|
||||||
export const TREE_TYPE_ICONS: Record<TankType, Record<TankClass, string>> = {
|
|
||||||
[TankType.TANK_TYPE_RESEARCHABLE]: TANK_ICONS,
|
|
||||||
[TankType.TANK_TYPE_PREMIUM]: TANK_ICONS_PREMIUM,
|
|
||||||
[TankType.TANK_TYPE_COLLECTOR]: TANK_ICONS_COLLECTOR,
|
|
||||||
};
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
export enum ImgurSize {
|
|
||||||
/**
|
|
||||||
* The default size
|
|
||||||
*/
|
|
||||||
Default = '',
|
|
||||||
/**
|
|
||||||
* Unknown size but really really small
|
|
||||||
*/
|
|
||||||
UltraSmall = 'ss',
|
|
||||||
/**
|
|
||||||
* 90x90
|
|
||||||
*/
|
|
||||||
SmallSquare = 's',
|
|
||||||
/**
|
|
||||||
* 160x160
|
|
||||||
*/
|
|
||||||
BigSquare = 'b',
|
|
||||||
/**
|
|
||||||
* 160x160
|
|
||||||
*/
|
|
||||||
SmallThumbnail = 't',
|
|
||||||
/**
|
|
||||||
* 320x320
|
|
||||||
*/
|
|
||||||
MediumThumbnail = 'm',
|
|
||||||
/**
|
|
||||||
* 640x640
|
|
||||||
*/
|
|
||||||
LargeThumbnail = 'l',
|
|
||||||
/**
|
|
||||||
* 1024x1024
|
|
||||||
*/
|
|
||||||
HugeThumbnail = 'h',
|
|
||||||
}
|
|
||||||
|
|
||||||
interface ImgurOptions {
|
|
||||||
format: 'jpeg' | 'png';
|
|
||||||
size: ImgurSize;
|
|
||||||
}
|
|
||||||
|
|
||||||
const defaultImgurOptions: ImgurOptions = {
|
|
||||||
format: 'png',
|
|
||||||
size: ImgurSize.Default,
|
|
||||||
};
|
|
||||||
|
|
||||||
export function imgur(id: string, imgurOptions?: Partial<ImgurOptions>) {
|
|
||||||
const options = { ...defaultImgurOptions, ...imgurOptions };
|
|
||||||
|
|
||||||
return `https://i.imgur.com/${id}${options.size}.${options.format}`;
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
export * from './imgur';
|
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
export * from "./blitz";
|
export * from "./blitz";
|
||||||
export * from "./blitzkit";
|
export * from "./blitzkit";
|
||||||
export * from "./imgur";
|
|
||||||
export * from "./math";
|
export * from "./math";
|
||||||
export * from "./patreon";
|
export * from "./patreon";
|
||||||
export * from "./protobuf";
|
export * from "./protobuf";
|
||||||
|
|||||||
@@ -13,4 +13,5 @@ message Camouflage {
|
|||||||
required I18nString name = 2;
|
required I18nString name = 2;
|
||||||
optional I18nString tank_name = 3;
|
optional I18nString tank_name = 3;
|
||||||
optional I18nString tank_name_full = 4;
|
optional I18nString tank_name_full = 4;
|
||||||
|
optional uint32 tank_id = 5;
|
||||||
}
|
}
|
||||||
@@ -24,6 +24,7 @@ export interface Camouflage {
|
|||||||
name: I18nString | undefined;
|
name: I18nString | undefined;
|
||||||
tank_name?: I18nString | undefined;
|
tank_name?: I18nString | undefined;
|
||||||
tank_name_full?: I18nString | undefined;
|
tank_name_full?: I18nString | undefined;
|
||||||
|
tank_id?: number | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||||
@@ -191,7 +192,7 @@ export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefini
|
|||||||
};
|
};
|
||||||
|
|
||||||
function createBaseCamouflage(): Camouflage {
|
function createBaseCamouflage(): Camouflage {
|
||||||
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined };
|
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined, tank_id: 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Camouflage: MessageFns<Camouflage> = {
|
export const Camouflage: MessageFns<Camouflage> = {
|
||||||
@@ -208,6 +209,9 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
if (message.tank_name_full !== undefined) {
|
if (message.tank_name_full !== undefined) {
|
||||||
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
||||||
}
|
}
|
||||||
|
if (message.tank_id !== undefined && message.tank_id !== 0) {
|
||||||
|
writer.uint32(40).uint32(message.tank_id);
|
||||||
|
}
|
||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -250,6 +254,14 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
message.tank_name_full = I18nString.decode(reader, reader.uint32());
|
message.tank_name_full = I18nString.decode(reader, reader.uint32());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
case 5: {
|
||||||
|
if (tag !== 40) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
message.tank_id = reader.uint32();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if ((tag & 7) === 4 || tag === 0) {
|
if ((tag & 7) === 4 || tag === 0) {
|
||||||
break;
|
break;
|
||||||
@@ -265,6 +277,7 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
|
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
|
||||||
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
||||||
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
||||||
|
tank_id: isSet(object.tank_id) ? globalThis.Number(object.tank_id) : 0,
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -282,6 +295,9 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
if (message.tank_name_full !== undefined) {
|
if (message.tank_name_full !== undefined) {
|
||||||
obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
|
obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
|
||||||
}
|
}
|
||||||
|
if (message.tank_id !== undefined && message.tank_id !== 0) {
|
||||||
|
obj.tank_id = Math.round(message.tank_id);
|
||||||
|
}
|
||||||
return obj;
|
return obj;
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -300,6 +316,7 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
||||||
? I18nString.fromPartial(object.tank_name_full)
|
? I18nString.fromPartial(object.tank_name_full)
|
||||||
: undefined;
|
: undefined;
|
||||||
|
message.tank_id = object.tank_id ?? 0;
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -90,6 +90,28 @@ export interface Hierarchy {
|
|||||||
name: string;
|
name: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function parseHierarchies<Parent>(
|
||||||
|
hierarchies: Hierarchy[],
|
||||||
|
parent: Parent,
|
||||||
|
parseHierarchy: (
|
||||||
|
hierarchy: Hierarchy,
|
||||||
|
components: Component[],
|
||||||
|
parent: Parent,
|
||||||
|
) => Parent | undefined,
|
||||||
|
) {
|
||||||
|
for (const hierarchy of hierarchies) {
|
||||||
|
const components = Array.from(
|
||||||
|
{ length: hierarchy.components.count },
|
||||||
|
(_, index) => hierarchy.components[index.toString().padStart(4, "0")],
|
||||||
|
);
|
||||||
|
const child = parseHierarchy(hierarchy, components, parent);
|
||||||
|
|
||||||
|
if (child !== undefined && hierarchy["#hierarchy"]) {
|
||||||
|
parseHierarchies(hierarchy["#hierarchy"], child, parseHierarchy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// 0001, 0002, 0003...: Component
|
// 0001, 0002, 0003...: Component
|
||||||
type Components = {
|
type Components = {
|
||||||
count: number;
|
count: number;
|
||||||
|
|||||||
@@ -3,5 +3,7 @@ export type CamouflagesYaml = Record<
|
|||||||
{
|
{
|
||||||
userString?: string;
|
userString?: string;
|
||||||
shortUserString?: string;
|
shortUserString?: string;
|
||||||
|
preset?: string;
|
||||||
|
customEntities?: Record<string, { item: string }>;
|
||||||
}
|
}
|
||||||
>;
|
>;
|
||||||
@@ -20,7 +20,9 @@ export interface GunDefinitionsList {
|
|||||||
burst?: { count: number; rate: number };
|
burst?: { count: number; rate: number };
|
||||||
clip?: { count: number; rate: number };
|
clip?: { count: number; rate: number };
|
||||||
shots: {
|
shots: {
|
||||||
[key: string]: {
|
[key: string]:
|
||||||
|
| ""
|
||||||
|
| {
|
||||||
speed: number;
|
speed: number;
|
||||||
piercingPower: string;
|
piercingPower: string;
|
||||||
maxDistance: number;
|
maxDistance: number;
|
||||||
|
|||||||
@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
|
|||||||
normalizationAngle?: number;
|
normalizationAngle?: number;
|
||||||
ricochetAngle?: number;
|
ricochetAngle?: number;
|
||||||
explosionRadius?: number;
|
explosionRadius?: number;
|
||||||
|
speed: number;
|
||||||
|
maxDistance?: number;
|
||||||
|
piercingPower: string;
|
||||||
}
|
}
|
||||||
> & {
|
> & {
|
||||||
icons: Record<string, string>;
|
icons: Record<string, string>;
|
||||||
|
|||||||
+101
-101
@@ -220,190 +220,190 @@
|
|||||||
"clear": "Clear",
|
"clear": "Clear",
|
||||||
"tier": "Tier {tier}",
|
"tier": "Tier {tier}",
|
||||||
"passive": "{name} (Passive)",
|
"passive": "{name} (Passive)",
|
||||||
"active": "{name} (Active)",
|
"active": "{name} (Aktywne)",
|
||||||
"no_tanks_found": {
|
"no_tanks_found": {
|
||||||
"body": "No tanks found.",
|
"body": "Nie znaleziono czołgu.",
|
||||||
"search_again": "",
|
"search_again": "",
|
||||||
"clear_filters": "Try clearing filters."
|
"clear_filters": "Try clearing filters."
|
||||||
},
|
},
|
||||||
"sort": {
|
"sort": {
|
||||||
"meta.none": "none",
|
"meta.none": "brak",
|
||||||
"survivability.health": "health",
|
"survivability.health": "punkty.życia",
|
||||||
"survivability.viewRange": "view range",
|
"survivability.viewRange": "zasięg widzenia",
|
||||||
"survivability.camouflageStill": "camouflage still",
|
"survivability.camouflageStill": "kamuflaż w bezruchu",
|
||||||
"survivability.camouflageMoving": "camouflage moving",
|
"survivability.camouflageMoving": "kamuflaż w trakcie ruchu",
|
||||||
"survivability.camouflageShooting": "camouflage shooting",
|
"survivability.camouflageShooting": "kamuflaż podczas strzału",
|
||||||
"survivability.volume": "volume",
|
"survivability.volume": "wartość",
|
||||||
"survivability.length": "length",
|
"survivability.length": "długość",
|
||||||
"fire.dpm": "standard DPM",
|
"fire.dpm": "DPM pocisków podstawowych",
|
||||||
"fire.dpmPremium": "premium DPM",
|
"fire.dpmPremium": "DPM pocisków premium",
|
||||||
"fire.reload": "reload",
|
"fire.reload": "przeładowanie",
|
||||||
"fire.caliber": "caliber",
|
"fire.caliber": "kaliber",
|
||||||
"fire.standardPenetration": "standard penetration",
|
"fire.standardPenetration": "Penetracja pocisków standardowych",
|
||||||
"fire.premiumPenetration": "premium penetration",
|
"fire.premiumPenetration": "Penetracja pocisków premium",
|
||||||
"fire.tertiaryPenetration": "tertiary penetration",
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "damage",
|
"fire.damage": "uszkodzenia",
|
||||||
"fire.moduleDamage": "module damage",
|
"fire.moduleDamage": "Uszkodzenia modułów",
|
||||||
"fire.shellVelocity": "shell velocity",
|
"fire.shellVelocity": "Prędkość pocisku",
|
||||||
"fire.shellRange": "shell range",
|
"fire.shellRange": "Zasięg pocisku",
|
||||||
"fire.shellCapacity": "shell capacity",
|
"fire.shellCapacity": "Maksymalna ilość pocisków",
|
||||||
"fire.aimTime": "aim time",
|
"fire.aimTime": "Czas celowania",
|
||||||
"fire.dispersionStill": "dispersion still",
|
"fire.dispersionStill": "dispersion still",
|
||||||
"fire.dispersionMoving": "dispersion moving",
|
"fire.dispersionMoving": "dispersion moving",
|
||||||
"fire.gunDepression": "gun depression",
|
"fire.gunDepression": "Depresja działa",
|
||||||
"fire.gunElevation": "gun elevation",
|
"fire.gunElevation": "Elewacja działa",
|
||||||
"maneuverability.forwardsSpeed": "forwards speed",
|
"maneuverability.forwardsSpeed": "Maksymalna prędkość do przodu",
|
||||||
"maneuverability.backwardsSpeed": "backwards speed",
|
"maneuverability.backwardsSpeed": "Maksymalna prędkość do tyłu",
|
||||||
"maneuverability.power": "power",
|
"maneuverability.power": "Moc silnika",
|
||||||
"maneuverability.powerToWeight": "power to weight",
|
"maneuverability.powerToWeight": "Proporcja mocy do masy",
|
||||||
"maneuverability.weight": "weight",
|
"maneuverability.weight": "Masa czołgu",
|
||||||
"maneuverability.traverseSpeed": "traverse speed"
|
"maneuverability.traverseSpeed": "traverse speed"
|
||||||
},
|
},
|
||||||
"sort_dropdown": {
|
"sort_dropdown": {
|
||||||
"label": "Sort",
|
"label": "Filtruj",
|
||||||
"groups": {
|
"groups": {
|
||||||
"sort": {
|
"sort": {
|
||||||
"no_sort": "No sort",
|
"no_sort": "Brak filtrów",
|
||||||
"label": "Sort by",
|
"label": "Filtruj według",
|
||||||
"fire": "Fire",
|
"fire": "Siła ognia",
|
||||||
"maneuverability": "Maneuverability",
|
"maneuverability": "Mobilność ",
|
||||||
"survivability": "Survivability"
|
"survivability": "Przetrwanie"
|
||||||
},
|
},
|
||||||
"direction": {
|
"direction": {
|
||||||
"label": "Direction",
|
"label": "Direction",
|
||||||
"ascending": "Ascending",
|
"ascending": "Rosnąco",
|
||||||
"descending": "Descending"
|
"descending": "Malejąco"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"warnings": {
|
"warnings": {
|
||||||
"test": "Tanks in testing are subject to change and may not represent the final product."
|
"test": "Wartości statystyk czołgów w fazie testowej mogą ulec zmianie."
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"home": {
|
"home": {
|
||||||
"discord": {
|
"discord": {
|
||||||
"join_short": "Join cool people!",
|
"join_short": "Dołącz do elity!",
|
||||||
"join_long": "Join super duper cool people!",
|
"join_long": "Dołącz do topowej elity!",
|
||||||
"action": "Discord"
|
"action": "Discord"
|
||||||
},
|
},
|
||||||
"hero": {
|
"hero": {
|
||||||
"credit": "By {name} ❤️"
|
"credit": "Według {name} ♥️"
|
||||||
},
|
},
|
||||||
"hot_tanks": {
|
"hot_tanks": {
|
||||||
"title": "Popular tanks",
|
"title": "Popularne czołgi",
|
||||||
"subtitle": "Last {days} days"
|
"subtitle": "Ostatnie {days} dni"
|
||||||
},
|
},
|
||||||
"other_projects": {
|
"other_projects": {
|
||||||
"title": "Other cool projects"
|
"title": "Inne epickie projekty"
|
||||||
},
|
},
|
||||||
"help_translate": "Please help translate {name} to {language}!",
|
"help_translate": "Proszę pomóż przetłumaczyć {name} na {language}!",
|
||||||
"seo_description": "Tools for everything World of Tanks Blitz"
|
"seo_description": "Narzędzia do wszystkiego World of Tanks Blitz"
|
||||||
},
|
},
|
||||||
"docs": {
|
"docs": {
|
||||||
"patches": {
|
"patches": {
|
||||||
"name": "BlitzKit Changelogs",
|
"name": "Zapisy zmian BlitzKit",
|
||||||
"seo_description": "Changelogs for BlitzKit Discord bot and website"
|
"seo_description": "Zapisy zmian BlitzKit: Discord bot i strona internetowa"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"tools": {
|
"tools": {
|
||||||
"playlist": {
|
"playlist": {
|
||||||
"reset": "Reset",
|
"reset": "Resetuj",
|
||||||
"shuffle": "Shuffle",
|
"shuffle": "Wymieszaj",
|
||||||
"remove": "Remove played",
|
"remove": "Usuń czołgi, którymi grałem",
|
||||||
"tracking": "BlitzKit is tracking your battles",
|
"tracking": "BlitzKit zapisuje twoje bitwy",
|
||||||
"sort": {
|
"sort": {
|
||||||
"button": "Sort by",
|
"button": "Filtruj według",
|
||||||
"last_played": "Last played",
|
"last_played": "Ostatnio używane czołgi",
|
||||||
"least_played": "Least played"
|
"least_played": "Najmniej używane czołgi"
|
||||||
},
|
},
|
||||||
"table": {
|
"table": {
|
||||||
"index": "#",
|
"index": "#",
|
||||||
"never": "Never",
|
"never": "Nigdy",
|
||||||
"tank": "Tank",
|
"tank": "Czołg",
|
||||||
"last_played": "Last played",
|
"last_played": "Ostatnio używane czołgi",
|
||||||
"battles": "Career battles",
|
"battles": "Wszystkie bitwy na koncie",
|
||||||
"unrecorded": "--",
|
"unrecorded": "--",
|
||||||
"wins": "Zwycięstwa"
|
"wins": "Zwycięstwa"
|
||||||
},
|
},
|
||||||
"large_warning": {
|
"large_warning": {
|
||||||
"title": "That's a lot of tanks!",
|
"title": "To jest mnóstwo czołgów!",
|
||||||
"description": "Are you sure you want to create a playlist of {count} tanks? That's {time} hours of gameplay at 50% winrate!",
|
"description": "Czy na pewno chcesz stworzyć playlistę złożoną z {count} czołgów? To {time} godzin gry przy 50% zwycięstw!",
|
||||||
"cancel": "Cancel",
|
"cancel": "Anuluj",
|
||||||
"proceed": "Proceed"
|
"proceed": "Zatwierdź"
|
||||||
},
|
},
|
||||||
"generate": "Generate playlist",
|
"generate": "Wygeneruj playlistę",
|
||||||
"name": "Playlist",
|
"name": "Playlista",
|
||||||
"description": "Tank playlist generator",
|
"description": "Generator playlisty czołgów",
|
||||||
"seo_description": "Don't know what to play in World of Tanks Blitz? Use BlitzKit Playlist to get suggestions!",
|
"seo_description": "Nie wiesz, którym czołgiem grać w World of Tanks Blitz? Użyj funkcji playlisty BlitzKit, i ułóż własną listę czołgów do gry!",
|
||||||
"button": "Generate",
|
"button": "Wygeneruj",
|
||||||
"pool_size": "{count} possible tanks"
|
"pool_size": "{count} możliwe czołgi"
|
||||||
},
|
},
|
||||||
"mixer": {
|
"mixer": {
|
||||||
"name": "Mixer",
|
"name": "Mikser",
|
||||||
"button": "Mix and match",
|
"button": "Mix and match",
|
||||||
"description": "Mix tank modules",
|
"description": "Mix tank modules",
|
||||||
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz",
|
"seo_description": "Mix and match hulls, turrets, and guns of tanks in World of Tanks Blitz",
|
||||||
"screenshot": "Screenshot",
|
"screenshot": "Zrzut ekranu",
|
||||||
"randomize": "Randomize"
|
"randomize": "Wymieszaj"
|
||||||
},
|
},
|
||||||
"guess": {
|
"guess": {
|
||||||
"name": "Guess",
|
"name": "Zgadnij",
|
||||||
"button": "What could it be?",
|
"button": "What could it be?",
|
||||||
"description": "Silhouette mini-game",
|
"description": "Silhouette mini-game",
|
||||||
"seo_description": "Play a tank guessing game with a silhouette in World of Tanks Blitz",
|
"seo_description": "Play a tank guessing game with a silhouette in World of Tanks Blitz",
|
||||||
"search": {
|
"search": {
|
||||||
"placeholder": "Type to guess...",
|
"placeholder": "Wpisz odpowiedź",
|
||||||
"skip": "Skip",
|
"skip": "Pomiń",
|
||||||
"guess": "Guess",
|
"guess": "Zgaduję",
|
||||||
"next": "Next",
|
"next": "Następny",
|
||||||
"no_results": "Brak wyników"
|
"no_results": "Brak wyników"
|
||||||
},
|
},
|
||||||
"stats": "{correct} / {total} correct, {streak} streak",
|
"stats": "{correct} / {total} correct, {streak} streak",
|
||||||
"help": {
|
"help": {
|
||||||
"title": "Partially reveal tank?",
|
"title": "Odsłonić część czołgu?",
|
||||||
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
|
"description": "Reveals the tank without showing the name. This round will be considered incorrect and break your streak!",
|
||||||
"cancel": "Cancel",
|
"cancel": "Anuluj",
|
||||||
"reveal": "Reveal"
|
"reveal": "Pokaż"
|
||||||
},
|
},
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"select_all": "Select all",
|
"select_all": "Zaznacz wszystko ",
|
||||||
"tier": "Tier {tier}"
|
"tier": "Poziom czołgu {tier}"
|
||||||
},
|
},
|
||||||
"tankopedia": {
|
"tankopedia": {
|
||||||
"search": "Search a stat...",
|
"search": "Wyszukaj statystykę...",
|
||||||
"name": "Tankopedia",
|
"name": "Tankopedia",
|
||||||
"button": "Find tanks",
|
"button": "Znajdź czołg",
|
||||||
"description": "Blitz tank encyclopedia",
|
"description": "Encyklopedia czołgów w WoTb",
|
||||||
"seo_description": "Statistics, armor, and more for all tanks in World of Tanks Blitz",
|
"seo_description": "Statistics, armor, and more for all tanks in World of Tanks Blitz",
|
||||||
"tank_seo_title": "{name} - Tier {tier} {nationality} {class} | {website} Tankopedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "{name} - Tier {tier} {nationality} {class} | {website} Tankopedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "{name} armor, statistics, equipment, provisions, and more. {dpm} DPM, {alpha}hp alpha, {penetration}mm penetration, {speed}kph top speed, {health}hp health.",
|
"tank_seo_description": "{name} armor, statistics, equipment, provisions, and more. {dpm} DPM, {alpha}hp alpha, {penetration}mm penetration, {speed}kph top speed, {health}hp health.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
"reload": {
|
"reload": {
|
||||||
"skip": "Skip"
|
"skip": "Pomiń"
|
||||||
},
|
},
|
||||||
"assault": {
|
"assault": {
|
||||||
"title": "Assault shells"
|
"title": "Assault shells"
|
||||||
},
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Kadłub",
|
||||||
"turret": "Turret",
|
"turret": "Wieża",
|
||||||
"hard": "Hard",
|
"hard": "Utwardzony",
|
||||||
"medium": "Średni",
|
"medium": "Średni",
|
||||||
"soft": "Soft",
|
"soft": "Miękki",
|
||||||
"effective": "Effective"
|
"effective": "Rzeczywisty"
|
||||||
},
|
},
|
||||||
"ricochet": {
|
"ricochet": {
|
||||||
"angle": "Angle",
|
"angle": "Kąt",
|
||||||
"normalization": "Normalization",
|
"normalization": "Normalization",
|
||||||
"effective_angle": "Effective angle",
|
"effective_angle": "Rzeczywisty kąt nachylenia pancerza",
|
||||||
"armor": "Armor",
|
"armor": "Pancerz",
|
||||||
"no_ricochet": "Explosive shells don't ricochet"
|
"no_ricochet": "Pociski odłamkowe nie rykoszetują."
|
||||||
},
|
},
|
||||||
"view_range": {
|
"view_range": {
|
||||||
"camo": "Camo",
|
"camo": "Kamuflaż",
|
||||||
"ghost_factory": "Ghost Factory",
|
"ghost_factory": "Fabryka duchów",
|
||||||
"dead_rail": "Dead Rail"
|
"dead_rail": "Martwy tor"
|
||||||
},
|
},
|
||||||
"flexibility": {
|
"flexibility": {
|
||||||
"yaw": "Yaw",
|
"yaw": "Yaw",
|
||||||
@@ -656,10 +656,10 @@
|
|||||||
"loader": "Loader"
|
"loader": "Loader"
|
||||||
},
|
},
|
||||||
"maneuverability": {
|
"maneuverability": {
|
||||||
"title": "Maneuverability"
|
"title": "Mobilność "
|
||||||
},
|
},
|
||||||
"survivability": {
|
"survivability": {
|
||||||
"title": "Survivability"
|
"title": "Przetrwanie"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"compare": {
|
"compare": {
|
||||||
|
|||||||
@@ -41,7 +41,7 @@
|
|||||||
"development": "Development",
|
"development": "Development",
|
||||||
"opentest": "TesteAberto",
|
"opentest": "TesteAberto",
|
||||||
"preview": "Preview",
|
"preview": "Preview",
|
||||||
"production": "Production"
|
"production": "Produção"
|
||||||
},
|
},
|
||||||
"locales": {
|
"locales": {
|
||||||
"en": "Inglês",
|
"en": "Inglês",
|
||||||
@@ -187,11 +187,11 @@
|
|||||||
},
|
},
|
||||||
"website": {
|
"website": {
|
||||||
"redirect": {
|
"redirect": {
|
||||||
"title": "301: moved permanently",
|
"title": "301: movido permanentemente",
|
||||||
"body": "This page has moved. Redirecting..."
|
"body": "This page has moved. Redirecting..."
|
||||||
},
|
},
|
||||||
"settings": {
|
"settings": {
|
||||||
"title": "Settings",
|
"title": "Configurações",
|
||||||
"description": "Change BlitzKit settings",
|
"description": "Change BlitzKit settings",
|
||||||
"dev_mode": "Modo de desenvolvimento",
|
"dev_mode": "Modo de desenvolvimento",
|
||||||
"auto_load_models": "Auto-load models",
|
"auto_load_models": "Auto-load models",
|
||||||
@@ -207,9 +207,9 @@
|
|||||||
"copied": "Copiado!"
|
"copied": "Copiado!"
|
||||||
},
|
},
|
||||||
"tank_search": {
|
"tank_search": {
|
||||||
"select_dialog_title": "Search for tanks",
|
"select_dialog_title": "Procura por tanque",
|
||||||
"swap_dialog_title": "Swap tank",
|
"swap_dialog_title": "Swap tank",
|
||||||
"clear_filters": "Clear filters",
|
"clear_filters": "Limpar filtros",
|
||||||
"login": "Login to use this",
|
"login": "Login to use this",
|
||||||
"search_bar_hint": "Procurar tanques...",
|
"search_bar_hint": "Procurar tanques...",
|
||||||
"recent": "Visto recentemente",
|
"recent": "Visto recentemente",
|
||||||
|
|||||||
@@ -5,7 +5,8 @@
|
|||||||
"discover-ids": "bun src/discoverIds/index.ts",
|
"discover-ids": "bun src/discoverIds/index.ts",
|
||||||
"build-protos": "bun src/protos.ts",
|
"build-protos": "bun src/protos.ts",
|
||||||
"record-performance": "bun src/recordPerformance/index.ts",
|
"record-performance": "bun src/recordPerformance/index.ts",
|
||||||
"download-client": "bun src/downloadClient/index.ts"
|
"download-client": "bun src/downloadClient/index.ts",
|
||||||
|
"vfs": "bun src/vfs/index.ts"
|
||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@blitzkit/closed": "workspace:*",
|
"@blitzkit/closed": "workspace:*",
|
||||||
|
|||||||
@@ -0,0 +1,23 @@
|
|||||||
|
import { assertSecret } from "@blitzkit/core";
|
||||||
|
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
|
||||||
|
|
||||||
|
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
|
||||||
|
|
||||||
|
const command = Bun.argv[2];
|
||||||
|
const path = Bun.argv[3];
|
||||||
|
|
||||||
|
if (!path) {
|
||||||
|
console.error("Gimme a path to assess dumb ass");
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (command === "cat") {
|
||||||
|
const content = await vfs.file(path);
|
||||||
|
await Bun.write(Bun.stdout, content);
|
||||||
|
} else if (command === "ls") {
|
||||||
|
const files = await vfs.dir(path);
|
||||||
|
|
||||||
|
for (const file of files) {
|
||||||
|
console.log(file);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
---
|
|
||||||
import { tankIcon } from "@blitzkit/core";
|
|
||||||
import { Flex, Heading, Link, Strong, Text } from "@radix-ui/themes";
|
|
||||||
---
|
|
||||||
|
|
||||||
<Flex justify="center" px="4">
|
|
||||||
<Link
|
|
||||||
color="gray"
|
|
||||||
highContrast
|
|
||||||
style={{ display: "content" }}
|
|
||||||
href="/docs/guides/christmas-2025"
|
|
||||||
underline="none"
|
|
||||||
>
|
|
||||||
<Flex
|
|
||||||
mt="3"
|
|
||||||
px="5"
|
|
||||||
py="4"
|
|
||||||
style={{
|
|
||||||
borderRadius: "var(--radius-3)",
|
|
||||||
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
|
|
||||||
backgroundSize: "cover",
|
|
||||||
backgroundPosition: "center",
|
|
||||||
boxSizing: "border-box",
|
|
||||||
}}
|
|
||||||
align="center"
|
|
||||||
gap="5"
|
|
||||||
>
|
|
||||||
<img src={tankIcon(25169)} style={{ height: "min(15vw, 5rem)" }} />
|
|
||||||
|
|
||||||
<Flex direction="column">
|
|
||||||
<Heading size={{ initial: "4", sm: "6" }}>Christmas 2025</Heading>
|
|
||||||
<Text size={{ initial: "2", sm: "3" }}>
|
|
||||||
Win the <Strong>GSOR the TANK</Strong> and more!
|
|
||||||
</Text>
|
|
||||||
</Flex>
|
|
||||||
</Flex>
|
|
||||||
</Link>
|
|
||||||
</Flex>
|
|
||||||
+10
-10
@@ -3,9 +3,9 @@ import { useEffect, useState, type ReactNode } from "react";
|
|||||||
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
|
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
|
||||||
import { InlineSkeleton } from "./InlineSkeleton";
|
import { InlineSkeleton } from "./InlineSkeleton";
|
||||||
|
|
||||||
const TIME = 1764898200 * 1000;
|
const TIME = 1792598400 * 1000;
|
||||||
|
|
||||||
export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
|
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
|
||||||
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
|
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
@@ -31,14 +31,14 @@ export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
|
|
||||||
string = (
|
string = (
|
||||||
<>
|
<>
|
||||||
in{" "}
|
revealed in{" "}
|
||||||
<Code highContrast>
|
<Code highContrast>
|
||||||
{hours}h {minutes}m {seconds}s
|
{hours}h {minutes}m {seconds}s
|
||||||
</Code>
|
</Code>
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
string = "has ended. Come again later!";
|
string = "have been revealed.";
|
||||||
}
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
@@ -47,7 +47,7 @@ export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
color="gray"
|
color="gray"
|
||||||
highContrast
|
highContrast
|
||||||
style={{ display: "content" }}
|
style={{ display: "content" }}
|
||||||
href="https://discord.gg/njQdBhNS?event=1446208951136813117"
|
href="https://preview.blitzkit.app/tanks"
|
||||||
underline="none"
|
underline="none"
|
||||||
>
|
>
|
||||||
<Flex
|
<Flex
|
||||||
@@ -56,17 +56,17 @@ export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
py="4"
|
py="4"
|
||||||
style={{
|
style={{
|
||||||
borderRadius: "var(--radius-3)",
|
borderRadius: "var(--radius-3)",
|
||||||
backgroundImage: "url(https://i.imgur.com/LRYmSkg.png)",
|
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
|
||||||
backgroundSize: "cover",
|
backgroundSize: "cover",
|
||||||
backgroundPosition: "center",
|
backgroundPosition: "center",
|
||||||
boxSizing: "border-box",
|
boxSizing: "border-box",
|
||||||
boxShadow: "0 0 var(--space-7) var(--blue-a5)",
|
boxShadow: "0 0 var(--space-7) var(--white-a2)",
|
||||||
}}
|
}}
|
||||||
align="center"
|
align="center"
|
||||||
gap="5"
|
gap="5"
|
||||||
>
|
>
|
||||||
<img
|
<img
|
||||||
src="https://i.imgur.com/mvmJQgB.png"
|
src="https://i.imgur.com/kXV3r3P.png"
|
||||||
style={{
|
style={{
|
||||||
height: "min(15vw, 5rem)",
|
height: "min(15vw, 5rem)",
|
||||||
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
|
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
|
||||||
@@ -75,11 +75,11 @@ export function Giveaway({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
|
|
||||||
<Flex direction="column">
|
<Flex direction="column">
|
||||||
<Heading size={{ initial: "4", sm: "6" }}>
|
<Heading size={{ initial: "4", sm: "6" }}>
|
||||||
Music Box giveaway {!skeleton && string}{" "}
|
Tier XIs {!skeleton && string}{" "}
|
||||||
{skeleton && <InlineSkeleton width="10rem" />}
|
{skeleton && <InlineSkeleton width="10rem" />}
|
||||||
</Heading>
|
</Heading>
|
||||||
<Text size={{ initial: "2", sm: "3" }}>
|
<Text size={{ initial: "2", sm: "3" }}>
|
||||||
Join the BlitzKit Discord server event
|
Get ready to go to the Tankopedia!
|
||||||
</Text>
|
</Text>
|
||||||
</Flex>
|
</Flex>
|
||||||
</Flex>
|
</Flex>
|
||||||
@@ -1,13 +1,20 @@
|
|||||||
import { Link, Table } from '@radix-ui/themes';
|
import { Link, Table } from '@radix-ui/themes';
|
||||||
import MarkdownToJSX from 'markdown-to-jsx';
|
import MarkdownToJSX from 'markdown-to-jsx';
|
||||||
import type { ComponentProps } from 'react';
|
import type { ComponentProps } from 'react';
|
||||||
|
import { docImageUrl, isExternalImage } from '../core/blitzkit/docImages';
|
||||||
|
|
||||||
interface MarkdownProps {
|
interface MarkdownProps {
|
||||||
children: string;
|
children: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Image(props: ComponentProps<'img'>) {
|
function Image({ src, ...props }: ComponentProps<'img'>) {
|
||||||
return <img style={{ maxWidth: '100%' }} {...props} />;
|
return (
|
||||||
|
<img
|
||||||
|
style={{ maxWidth: '100%' }}
|
||||||
|
src={src && isExternalImage(src) ? docImageUrl(src) : src}
|
||||||
|
{...props}
|
||||||
|
/>
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
export function Markdown({ children }: MarkdownProps) {
|
export function Markdown({ children }: MarkdownProps) {
|
||||||
|
|||||||
@@ -1,3 +0,0 @@
|
|||||||
export function StupidCat() {
|
|
||||||
return <img src="https://i.imgur.com/6FBBzb9.png" />;
|
|
||||||
}
|
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
import {
|
import {
|
||||||
normalizeBoundingBox,
|
normalizeBoundingBox,
|
||||||
resolveDpm,
|
resolveDpm,
|
||||||
unionBoundingBox,
|
tankBoundingBox,
|
||||||
type TankDefinition,
|
type TankDefinition,
|
||||||
} from "@blitzkit/core";
|
} from "@blitzkit/core";
|
||||||
import { useMemo } from "react";
|
import { useMemo } from "react";
|
||||||
@@ -112,10 +112,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
|||||||
return (tank.camouflage_still * gun.camouflage_loss * 100).toFixed(0);
|
return (tank.camouflage_still * gun.camouflage_loss * 100).toFixed(0);
|
||||||
case "survivability.volume": {
|
case "survivability.volume": {
|
||||||
const dimensions = normalizeBoundingBox(
|
const dimensions = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(tankModelDefinition, turretModelDefinition),
|
||||||
tankModelDefinition.bounding_box!,
|
|
||||||
turretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
|
|
||||||
return (dimensions.x * dimensions.y * dimensions.z).toFixed(0);
|
return (dimensions.x * dimensions.y * dimensions.z).toFixed(0);
|
||||||
@@ -123,10 +120,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
|||||||
|
|
||||||
case "survivability.length": {
|
case "survivability.length": {
|
||||||
const bounds = normalizeBoundingBox(
|
const bounds = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(tankModelDefinition, turretModelDefinition),
|
||||||
tankModelDefinition.bounding_box!,
|
|
||||||
turretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
|
|
||||||
return Math.max(bounds.x, bounds.y, bounds.z).toFixed(0);
|
return Math.max(bounds.x, bounds.y, bounds.z).toFixed(0);
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ import {
|
|||||||
normalizeBoundingBox,
|
normalizeBoundingBox,
|
||||||
resolveDpm,
|
resolveDpm,
|
||||||
SEARCH_KEYS,
|
SEARCH_KEYS,
|
||||||
unionBoundingBox,
|
tankBoundingBox,
|
||||||
type TankDefinition,
|
type TankDefinition,
|
||||||
} from "@blitzkit/core";
|
} from "@blitzkit/core";
|
||||||
import { literals } from "@blitzkit/i18n/src/literals";
|
import { literals } from "@blitzkit/i18n/src/literals";
|
||||||
@@ -137,16 +137,10 @@ export const TankSearch = memo<TankSearchProps>(
|
|||||||
const bTurretModelDefinition =
|
const bTurretModelDefinition =
|
||||||
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
||||||
const aSize = normalizeBoundingBox(
|
const aSize = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(aTankModelDefinition, aTurretModelDefinition),
|
||||||
aTankModelDefinition.bounding_box!,
|
|
||||||
aTurretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const bSize = normalizeBoundingBox(
|
const bSize = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(bTankModelDefinition, bTurretModelDefinition),
|
||||||
bTankModelDefinition.bounding_box!,
|
|
||||||
bTurretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const aVolume = aSize.x * aSize.y * aSize.z;
|
const aVolume = aSize.x * aSize.y * aSize.z;
|
||||||
const bVolume = bSize.x * bSize.y * bSize.z;
|
const bVolume = bSize.x * bSize.y * bSize.z;
|
||||||
@@ -164,16 +158,10 @@ export const TankSearch = memo<TankSearchProps>(
|
|||||||
const bTurretModelDefinition =
|
const bTurretModelDefinition =
|
||||||
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
||||||
const aSize = normalizeBoundingBox(
|
const aSize = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(aTankModelDefinition, aTurretModelDefinition),
|
||||||
aTankModelDefinition.bounding_box!,
|
|
||||||
aTurretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const bSize = normalizeBoundingBox(
|
const bSize = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(bTankModelDefinition, bTurretModelDefinition),
|
||||||
bTankModelDefinition.bounding_box!,
|
|
||||||
bTurretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const aLength = Math.max(aSize.x, aSize.y, aSize.z);
|
const aLength = Math.max(aSize.x, aSize.y, aSize.z);
|
||||||
const bLength = Math.max(bSize.x, bSize.y, bSize.z);
|
const bLength = Math.max(bSize.x, bSize.y, bSize.z);
|
||||||
|
|||||||
+44
@@ -0,0 +1,44 @@
|
|||||||
|
import { Flex, IconButton, type FlexProps } from "@radix-ui/themes";
|
||||||
|
import type { ComponentProps, CSSProperties } from "react";
|
||||||
|
|
||||||
|
type SidebarIconButtonProps = ComponentProps<typeof IconButton> & {
|
||||||
|
selected: boolean;
|
||||||
|
src: string;
|
||||||
|
alt: string;
|
||||||
|
imageStyle?: CSSProperties;
|
||||||
|
};
|
||||||
|
|
||||||
|
export function SidebarIconGroup({ style, ...props }: FlexProps) {
|
||||||
|
return (
|
||||||
|
<Flex
|
||||||
|
direction="column"
|
||||||
|
overflow="hidden"
|
||||||
|
style={{ borderRadius: "var(--radius-full)", ...style }}
|
||||||
|
{...props}
|
||||||
|
/>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function SidebarIconButton({
|
||||||
|
selected,
|
||||||
|
src,
|
||||||
|
alt,
|
||||||
|
imageStyle,
|
||||||
|
...props
|
||||||
|
}: SidebarIconButtonProps) {
|
||||||
|
return (
|
||||||
|
<IconButton
|
||||||
|
color={selected ? undefined : "gray"}
|
||||||
|
variant="soft"
|
||||||
|
size={{ initial: "2", sm: "3" }}
|
||||||
|
radius="none"
|
||||||
|
{...props}
|
||||||
|
>
|
||||||
|
<img
|
||||||
|
alt={alt}
|
||||||
|
src={src}
|
||||||
|
style={{ width: "50%", height: "50%", ...imageStyle }}
|
||||||
|
/>
|
||||||
|
</IconButton>
|
||||||
|
);
|
||||||
|
}
|
||||||
+83
@@ -0,0 +1,83 @@
|
|||||||
|
import { alias } from "@blitzkit/core";
|
||||||
|
import { Flex, Tooltip } from "@radix-ui/themes";
|
||||||
|
import { uniqBy } from "lodash-es";
|
||||||
|
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
|
||||||
|
import { api } from "../../../../../../core/blitzkit/api";
|
||||||
|
import { useLocale } from "../../../../../../hooks/useLocale";
|
||||||
|
import { Duel } from "../../../../../../stores/duel";
|
||||||
|
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
||||||
|
import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent/constants";
|
||||||
|
import { SidebarIconButton } from "./SidebarIconButton";
|
||||||
|
|
||||||
|
const camouflageDefinitions = await api.camouflageDefinitions();
|
||||||
|
|
||||||
|
export function SkinSwitcher() {
|
||||||
|
const tank = Duel.use((state) => state.protagonist.tank);
|
||||||
|
const skin = Tankopedia.use((state) => state.requestedSkin);
|
||||||
|
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||||
|
const disturbed = Tankopedia.use((state) => state.disturbed);
|
||||||
|
const { unwrap } = useLocale();
|
||||||
|
const skins = uniqBy(
|
||||||
|
Object.values(camouflageDefinitions.camouflages).filter(
|
||||||
|
(camouflage) => camouflage.tank_id === tank.id,
|
||||||
|
),
|
||||||
|
(camouflage) => unwrap(camouflage.name!),
|
||||||
|
);
|
||||||
|
|
||||||
|
if (skins.length === 0) return null;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Flex
|
||||||
|
direction="column"
|
||||||
|
top="50%"
|
||||||
|
right={
|
||||||
|
disturbed && requestedDisplay === TankopediaDisplay.Model
|
||||||
|
? "3"
|
||||||
|
: "-4rem"
|
||||||
|
}
|
||||||
|
style={{
|
||||||
|
position: "absolute",
|
||||||
|
transform: "translateY(-50%)",
|
||||||
|
transitionDuration: "200ms",
|
||||||
|
pointerEvents: "auto",
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
{skins.map((camouflage, index) => {
|
||||||
|
const name = unwrap(camouflage.name!).replace(
|
||||||
|
"%(camo_num)",
|
||||||
|
SKIN_NUMBER,
|
||||||
|
);
|
||||||
|
const top = index === 0 ? "var(--radius-full)" : "0";
|
||||||
|
const bottom = index === skins.length - 1 ? "var(--radius-full)" : "0";
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Tooltip key={camouflage.id} content={name} side="left">
|
||||||
|
<SidebarIconButton
|
||||||
|
selected={skin === camouflage.id}
|
||||||
|
alt={name}
|
||||||
|
src={alias("api", `/icons/camouflages/${camouflage.id}.webp`)}
|
||||||
|
size={{ initial: "3", sm: "4" }}
|
||||||
|
radius="full"
|
||||||
|
style={{
|
||||||
|
borderRadius: `${top} ${top} ${bottom} ${bottom}`,
|
||||||
|
}}
|
||||||
|
imageStyle={{
|
||||||
|
width: "70%",
|
||||||
|
height: "70%",
|
||||||
|
borderRadius: "50%",
|
||||||
|
}}
|
||||||
|
onClick={() => {
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.requestedSkin =
|
||||||
|
draft.requestedSkin === camouflage.id
|
||||||
|
? undefined
|
||||||
|
: camouflage.id;
|
||||||
|
});
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
</Tooltip>
|
||||||
|
);
|
||||||
|
})}
|
||||||
|
</Flex>
|
||||||
|
);
|
||||||
|
}
|
||||||
+13
-26
@@ -46,6 +46,11 @@ import { TankSearch } from "../../../../TankSearch";
|
|||||||
import { CustomShellButton } from "./components/CustomShellButton";
|
import { CustomShellButton } from "./components/CustomShellButton";
|
||||||
import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher";
|
import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher";
|
||||||
import { QuickInputs } from "./components/QuickInputs";
|
import { QuickInputs } from "./components/QuickInputs";
|
||||||
|
import {
|
||||||
|
SidebarIconButton,
|
||||||
|
SidebarIconGroup,
|
||||||
|
} from "./components/SidebarIconButton";
|
||||||
|
import { SkinSwitcher } from "./components/SkinSwitcher";
|
||||||
import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher";
|
import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher";
|
||||||
import { Thicknesses } from "./components/Thicknesses";
|
import { Thicknesses } from "./components/Thicknesses";
|
||||||
|
|
||||||
@@ -87,6 +92,8 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
|
|
||||||
<Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} />
|
<Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} />
|
||||||
|
|
||||||
|
<SkinSwitcher />
|
||||||
|
|
||||||
<Flex
|
<Flex
|
||||||
gap="2"
|
gap="2"
|
||||||
direction="column"
|
direction="column"
|
||||||
@@ -181,24 +188,13 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
</Popover.Root>
|
</Popover.Root>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<Flex
|
<SidebarIconGroup>
|
||||||
direction="column"
|
|
||||||
style={{
|
|
||||||
borderRadius: "var(--radius-full)",
|
|
||||||
}}
|
|
||||||
overflow="hidden"
|
|
||||||
>
|
|
||||||
{antagonistGun.shells.map((thisShell) => (
|
{antagonistGun.shells.map((thisShell) => (
|
||||||
<IconButton
|
<SidebarIconButton
|
||||||
color={
|
|
||||||
thisShell.id === antagonistShell.id && !hasCustomShell
|
|
||||||
? undefined
|
|
||||||
: "gray"
|
|
||||||
}
|
|
||||||
variant="soft"
|
|
||||||
key={thisShell.id}
|
key={thisShell.id}
|
||||||
size={{ initial: "2", sm: "3" }}
|
selected={thisShell.id === antagonistShell.id && !hasCustomShell}
|
||||||
radius="none"
|
alt={unwrap(thisShell.name!)}
|
||||||
|
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
||||||
onClick={() => {
|
onClick={() => {
|
||||||
Duel.mutate((draft) => {
|
Duel.mutate((draft) => {
|
||||||
draft.antagonist.shell = thisShell;
|
draft.antagonist.shell = thisShell;
|
||||||
@@ -208,19 +204,10 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
draft.customShell = undefined;
|
draft.customShell = undefined;
|
||||||
});
|
});
|
||||||
}}
|
}}
|
||||||
>
|
|
||||||
<img
|
|
||||||
alt={unwrap(thisShell.name!)}
|
|
||||||
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
|
||||||
style={{
|
|
||||||
width: "50%",
|
|
||||||
height: "50%",
|
|
||||||
}}
|
|
||||||
/>
|
/>
|
||||||
</IconButton>
|
|
||||||
))}
|
))}
|
||||||
<CustomShellButton />
|
<CustomShellButton />
|
||||||
</Flex>
|
</SidebarIconGroup>
|
||||||
|
|
||||||
<Flex
|
<Flex
|
||||||
direction="column"
|
direction="column"
|
||||||
|
|||||||
+18
-2
@@ -1,30 +1,46 @@
|
|||||||
import { UpdateIcon } from "@radix-ui/react-icons";
|
import { UpdateIcon } from "@radix-ui/react-icons";
|
||||||
import { Button, Flex, Heading } from "@radix-ui/themes";
|
import { Button, Flex, Heading } from "@radix-ui/themes";
|
||||||
|
import { useEffect, useRef } from "react";
|
||||||
|
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
|
||||||
|
import { api } from "../../../../../../core/blitzkit/api";
|
||||||
import { useLocale } from "../../../../../../hooks/useLocale";
|
import { useLocale } from "../../../../../../hooks/useLocale";
|
||||||
import { Duel } from "../../../../../../stores/duel";
|
import { Duel } from "../../../../../../stores/duel";
|
||||||
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
||||||
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
|
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
|
||||||
import { Tracker } from "./components/Tracker";
|
import { Tracker } from "./components/Tracker";
|
||||||
|
|
||||||
|
const camouflageDefinitions = await api.camouflageDefinitions();
|
||||||
|
|
||||||
export function Title({ skeleton }: MaybeSkeletonComponentProps) {
|
export function Title({ skeleton }: MaybeSkeletonComponentProps) {
|
||||||
const { unwrap, strings } = useLocale();
|
const { unwrap, strings } = useLocale();
|
||||||
const modelRequested = Tankopedia.use((state) => state.modelRequested);
|
const modelRequested = Tankopedia.use((state) => state.modelRequested);
|
||||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||||
const revealed = Tankopedia.use((state) => state.revealed);
|
const revealed = Tankopedia.use((state) => state.revealed);
|
||||||
const disturbed = Tankopedia.use((state) => state.disturbed);
|
const disturbed = Tankopedia.use((state) => state.disturbed);
|
||||||
const name = unwrap(protagonist.name!);
|
const hasRevealed = useRef(false);
|
||||||
|
const skin = Tankopedia.use((state) => state.requestedSkin);
|
||||||
|
const camouflage =
|
||||||
|
skin === undefined ? undefined : camouflageDefinitions.camouflages[skin];
|
||||||
|
const tankName = unwrap(protagonist.name!);
|
||||||
|
const name = camouflage
|
||||||
|
? `${tankName} ${unwrap(camouflage.name!).replace("%(camo_num)", SKIN_NUMBER)}`
|
||||||
|
: tankName;
|
||||||
const fontSize = revealed
|
const fontSize = revealed
|
||||||
? disturbed
|
? disturbed
|
||||||
? "1.5rem"
|
? "1.5rem"
|
||||||
: "2rem"
|
: "2rem"
|
||||||
: `min(12vh, ${75 / name.length}vw)`;
|
: `min(12vh, ${75 / name.length}vw)`;
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (revealed) hasRevealed.current = true;
|
||||||
|
}, [revealed]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Flex
|
<Flex
|
||||||
onPointerDown={(event) => {
|
onPointerDown={(event) => {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
|
|
||||||
if (!modelRequested) return;
|
if (!modelRequested || hasRevealed.current) return;
|
||||||
|
|
||||||
Tankopedia.mutate((draft) => {
|
Tankopedia.mutate((draft) => {
|
||||||
draft.revealed = true;
|
draft.revealed = true;
|
||||||
|
|||||||
+58
-3
@@ -18,7 +18,7 @@ import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent
|
|||||||
|
|
||||||
const ANGLE = degToRad(15);
|
const ANGLE = degToRad(15);
|
||||||
const REVEAL_ANIMATION_TIME = 3;
|
const REVEAL_ANIMATION_TIME = 3;
|
||||||
const TRANSITION_ANIMATION_TIME = 0.5;
|
export const TRANSITION_ANIMATION_TIME = 0.5;
|
||||||
|
|
||||||
const LIGHTS_COUNT = 3;
|
const LIGHTS_COUNT = 3;
|
||||||
const THETA_OFFSET = degToRad(180 - 45);
|
const THETA_OFFSET = degToRad(180 - 45);
|
||||||
@@ -46,11 +46,17 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
|
|
||||||
const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
|
const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
|
||||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||||
|
const revealed = Tankopedia.use((state) => state.revealed);
|
||||||
|
const skinPending = Tankopedia.use(
|
||||||
|
(state) => state.loadedSkin !== state.skin,
|
||||||
|
);
|
||||||
|
|
||||||
const animationTime = useRef(REVEAL_ANIMATION_TIME);
|
const animationTime = useRef(REVEAL_ANIMATION_TIME);
|
||||||
const t0 = useRef(performance.now() / 1e3 - animationTime.current);
|
const t0 = useRef(performance.now() / 1e3 - animationTime.current);
|
||||||
|
const holding = useRef(false);
|
||||||
|
|
||||||
const isRevealing = useRef(true);
|
const isRevealing = useRef(true);
|
||||||
|
const isFirstReveal = useRef(true);
|
||||||
|
|
||||||
const [animate, setAnimate] = useState(true);
|
const [animate, setAnimate] = useState(true);
|
||||||
|
|
||||||
@@ -71,6 +77,37 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
setAnimate(true);
|
setAnimate(true);
|
||||||
}, [requestedDisplay]);
|
}, [requestedDisplay]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (isFirstReveal.current) {
|
||||||
|
isFirstReveal.current = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!revealed) {
|
||||||
|
animationTime.current = TRANSITION_ANIMATION_TIME;
|
||||||
|
t0.current = performance.now() / 1e3;
|
||||||
|
holding.current = true;
|
||||||
|
} else if (holding.current) {
|
||||||
|
animationTime.current = REVEAL_ANIMATION_TIME;
|
||||||
|
t0.current = performance.now() / 1e3 - animationTime.current;
|
||||||
|
holding.current = false;
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setAnimate(true);
|
||||||
|
invalidate();
|
||||||
|
}, [revealed]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (!skinPending) return;
|
||||||
|
|
||||||
|
animationTime.current = TRANSITION_ANIMATION_TIME;
|
||||||
|
t0.current = performance.now() / 1e3;
|
||||||
|
|
||||||
|
setAnimate(true);
|
||||||
|
}, [skinPending]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
<ContactShadows
|
<ContactShadows
|
||||||
@@ -90,6 +127,7 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
hasPbr={hasPbr}
|
hasPbr={hasPbr}
|
||||||
t0={t0}
|
t0={t0}
|
||||||
animationTime={animationTime}
|
animationTime={animationTime}
|
||||||
|
holding={holding}
|
||||||
wrapper={wrapper}
|
wrapper={wrapper}
|
||||||
stop={() => {
|
stop={() => {
|
||||||
setAnimate(false);
|
setAnimate(false);
|
||||||
@@ -145,11 +183,19 @@ interface AnimatorProps {
|
|||||||
|
|
||||||
t0: RefObject<number>;
|
t0: RefObject<number>;
|
||||||
animationTime: RefObject<number>;
|
animationTime: RefObject<number>;
|
||||||
|
holding: RefObject<boolean>;
|
||||||
wrapper: RefObject<Group | null>;
|
wrapper: RefObject<Group | null>;
|
||||||
hasPbr: boolean;
|
hasPbr: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
|
function Animator({
|
||||||
|
stop,
|
||||||
|
t0,
|
||||||
|
animationTime,
|
||||||
|
holding,
|
||||||
|
wrapper,
|
||||||
|
hasPbr,
|
||||||
|
}: AnimatorProps) {
|
||||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||||
const display = Tankopedia.use((state) => state.display);
|
const display = Tankopedia.use((state) => state.display);
|
||||||
|
|
||||||
@@ -176,7 +222,7 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
|
|||||||
|
|
||||||
useFrame(({ invalidate }) => {
|
useFrame(({ invalidate }) => {
|
||||||
const dt = performance.now() / 1e3 - t0.current;
|
const dt = performance.now() / 1e3 - t0.current;
|
||||||
const x = clamp(dt / animationTime.current, 0, 2);
|
const x = clamp(dt / animationTime.current, 0, holding.current ? 1 : 2);
|
||||||
|
|
||||||
if (x === 2) {
|
if (x === 2) {
|
||||||
apply(1);
|
apply(1);
|
||||||
@@ -188,6 +234,9 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
|
|||||||
const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2;
|
const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2;
|
||||||
|
|
||||||
apply(t);
|
apply(t);
|
||||||
|
|
||||||
|
if (holding.current && x === 1) return;
|
||||||
|
|
||||||
invalidate();
|
invalidate();
|
||||||
|
|
||||||
if (x >= 1 && Tankopedia.state.display !== requestedDisplay) {
|
if (x >= 1 && Tankopedia.state.display !== requestedDisplay) {
|
||||||
@@ -195,6 +244,12 @@ function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
|
|||||||
draft.display = requestedDisplay;
|
draft.display = requestedDisplay;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (x >= 1 && Tankopedia.state.skin !== Tankopedia.state.loadedSkin) {
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.skin = draft.loadedSkin;
|
||||||
|
});
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|||||||
+6
-4
@@ -3,10 +3,11 @@ import { useRef } from "react";
|
|||||||
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three";
|
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three";
|
||||||
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
|
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
|
||||||
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
|
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
|
||||||
import { jsxTree } from "../../../../../../core/blitzkit/jsxTree";
|
|
||||||
import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform";
|
import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform";
|
||||||
|
import { skinTree } from "../../../../../../core/blitzkit/skinTree";
|
||||||
import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled";
|
import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled";
|
||||||
import { useModel } from "../../../../../../hooks/useModel";
|
import { useModel } from "../../../../../../hooks/useModel";
|
||||||
|
import { useSkin } from "../../../../../../hooks/useSkin";
|
||||||
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
|
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
|
||||||
import { useTankTransform } from "../../../../../../hooks/useTankTransform";
|
import { useTankTransform } from "../../../../../../hooks/useTankTransform";
|
||||||
import { Duel } from "../../../../../../stores/duel";
|
import { Duel } from "../../../../../../stores/duel";
|
||||||
@@ -28,6 +29,7 @@ export function TankModel() {
|
|||||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||||
const { gltf } = useModel(protagonist.tank.id);
|
const { gltf } = useModel(protagonist.tank.id);
|
||||||
const nodes = Object.values(gltf.nodes);
|
const nodes = Object.values(gltf.nodes);
|
||||||
|
const skinGltf = useSkin(protagonist.tank.id);
|
||||||
|
|
||||||
useTankTransform(track, turret, turretContainer, gunContainer);
|
useTankTransform(track, turret, turretContainer, gunContainer);
|
||||||
|
|
||||||
@@ -92,7 +94,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return jsxTree(node, {
|
return skinTree(node, skinGltf, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
@@ -169,7 +171,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return jsxTree(node, {
|
return skinTree(node, skinGltf, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
@@ -250,7 +252,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return jsxTree(node, {
|
return skinTree(node, skinGltf, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
export const SKIN_NUMBER = "0417";
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
import { alias } from "@blitzkit/core";
|
||||||
|
|
||||||
|
const EXTERNAL_IMAGE = /^https?:\/\//;
|
||||||
|
const MARKDOWN_IMAGES = [
|
||||||
|
/!\[[^\]]*\]\((\S+?)(?:\s+"[^"]*")?\)/g,
|
||||||
|
/<img[^>]*\ssrc=["']([^"']+)["']/g,
|
||||||
|
];
|
||||||
|
|
||||||
|
export function isExternalImage(src: string) {
|
||||||
|
return EXTERNAL_IMAGE.test(src);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function docImageId(url: string) {
|
||||||
|
let hash = 0x811c9dc5;
|
||||||
|
|
||||||
|
for (let index = 0; index < url.length; index++) {
|
||||||
|
hash ^= url.charCodeAt(index);
|
||||||
|
hash = Math.imul(hash, 0x01000193) >>> 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return hash.toString(16).padStart(8, "0");
|
||||||
|
}
|
||||||
|
|
||||||
|
export function docImageUrl(url: string) {
|
||||||
|
return alias("api", `/docs/images/${docImageId(url)}.webp`);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function externalDocImages(markdown: string) {
|
||||||
|
return MARKDOWN_IMAGES.flatMap((pattern) =>
|
||||||
|
Array.from(markdown.matchAll(pattern), (match) => match[1]),
|
||||||
|
).filter(isExternalImage);
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
import type { Material, Object3D } from "three";
|
||||||
|
import type { Skin } from "../../hooks/useSkin";
|
||||||
|
import { jsxTree } from "./jsxTree";
|
||||||
|
|
||||||
|
type Mergers = Parameters<typeof jsxTree>[1];
|
||||||
|
|
||||||
|
export function skinTree(
|
||||||
|
node: Object3D,
|
||||||
|
skin: Skin | undefined,
|
||||||
|
mergers: Mergers,
|
||||||
|
) {
|
||||||
|
const skinNodes = new Map(
|
||||||
|
skin?.scene.children.map((node) => [node.name, node]),
|
||||||
|
);
|
||||||
|
const skinMergers: Mergers = {
|
||||||
|
mesh(mesh, props, key) {
|
||||||
|
const material = skin?.materials.get((mesh.material as Material).name);
|
||||||
|
|
||||||
|
return mergers!.mesh!(
|
||||||
|
mesh,
|
||||||
|
material ? { ...props, material } : props,
|
||||||
|
key,
|
||||||
|
);
|
||||||
|
},
|
||||||
|
group(object3d, props, key) {
|
||||||
|
const skinNode = skinNodes.get(object3d.name);
|
||||||
|
const isSwitch = object3d.userData.state !== undefined;
|
||||||
|
const state = skin
|
||||||
|
? skin.scene.userData.states[object3d.name]
|
||||||
|
: object3d.userData.state;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<group key={key} {...props}>
|
||||||
|
{isSwitch
|
||||||
|
? object3d.children
|
||||||
|
.filter((child) => child.name === state)
|
||||||
|
.map((child) => jsxTree(child, skinMergers))
|
||||||
|
: props.children}
|
||||||
|
{skinNode?.children.map((child) => jsxTree(child, mergers))}
|
||||||
|
</group>
|
||||||
|
);
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
return jsxTree(node, skinMergers);
|
||||||
|
}
|
||||||
@@ -8,8 +8,8 @@ import {
|
|||||||
resolvePenetrationCoefficient,
|
resolvePenetrationCoefficient,
|
||||||
ShellType,
|
ShellType,
|
||||||
sum,
|
sum,
|
||||||
|
tankBoundingBox,
|
||||||
TankClass,
|
TankClass,
|
||||||
unionBoundingBox,
|
|
||||||
type EngineDefinition,
|
type EngineDefinition,
|
||||||
type EquipmentDefinitions,
|
type EquipmentDefinitions,
|
||||||
type GunDefinition,
|
type GunDefinition,
|
||||||
@@ -336,10 +336,7 @@ export function tankCharacteristics(
|
|||||||
);
|
);
|
||||||
|
|
||||||
const size = normalizeBoundingBox(
|
const size = normalizeBoundingBox(
|
||||||
unionBoundingBox(
|
tankBoundingBox(tankModelDefinition, turretModelDefinition),
|
||||||
tankModelDefinition.bounding_box!,
|
|
||||||
turretModelDefinition.bounding_box!,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const weightKg =
|
const weightKg =
|
||||||
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
|
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
|
||||||
|
|||||||
@@ -7,12 +7,23 @@ import {
|
|||||||
import type { DuelMember } from "../../stores/duel";
|
import type { DuelMember } from "../../stores/duel";
|
||||||
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
|
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
|
||||||
|
|
||||||
|
export function defaultTankWeapon(tank: TankDefinition) {
|
||||||
|
for (const turret of [...tank.turrets].reverse()) {
|
||||||
|
for (const gun of [...turret.guns].reverse()) {
|
||||||
|
const shell = gun.shells[0];
|
||||||
|
|
||||||
|
if (shell) return { turret, gun, shell };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new Error(`Tank ${tank.id} has no gun with shells`);
|
||||||
|
}
|
||||||
|
|
||||||
export function tankToDuelMember(
|
export function tankToDuelMember(
|
||||||
tank: TankDefinition,
|
tank: TankDefinition,
|
||||||
provisionDefinitions: ProvisionDefinitions,
|
provisionDefinitions: ProvisionDefinitions,
|
||||||
) {
|
) {
|
||||||
const turret = tank.turrets.at(-1)!;
|
const { turret, gun, shell } = defaultTankWeapon(tank);
|
||||||
const gun = turret.guns.at(-1)!;
|
|
||||||
|
|
||||||
return {
|
return {
|
||||||
camouflage: true,
|
camouflage: true,
|
||||||
@@ -22,7 +33,7 @@ export function tankToDuelMember(
|
|||||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||||
engine: tank.engines.at(-1)!,
|
engine: tank.engines.at(-1)!,
|
||||||
gun,
|
gun,
|
||||||
shell: tank.turrets.at(-1)!.guns.at(-1)!.shells[0],
|
shell,
|
||||||
tank,
|
tank,
|
||||||
track: tank.tracks.at(-1)!,
|
track: tank.tracks.at(-1)!,
|
||||||
turret,
|
turret,
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ import { GLTFLoader } from "three-stdlib";
|
|||||||
import { useDispose } from "./useDispose";
|
import { useDispose } from "./useDispose";
|
||||||
|
|
||||||
export function useArmor(id: number) {
|
export function useArmor(id: number) {
|
||||||
const path = alias("api", `/tanks/${id}/collision.glb`);
|
const path = alias("models_tanks", `/${id}/collision.glb`);
|
||||||
const gltf = useLoader(GLTFLoader, path);
|
const gltf = useLoader(GLTFLoader, path);
|
||||||
|
|
||||||
useDispose(gltf, path);
|
useDispose(gltf, path);
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import { GLTFLoader } from "three-stdlib";
|
|||||||
import { useDispose } from "./useDispose";
|
import { useDispose } from "./useDispose";
|
||||||
|
|
||||||
export function useModel(id: number) {
|
export function useModel(id: number) {
|
||||||
const path = alias("api", `/tanks/${id}/model.glb`);
|
const path = alias("models_tanks", `/${id}/model.glb`);
|
||||||
const gltf = useLoader(GLTFLoader, path);
|
const gltf = useLoader(GLTFLoader, path);
|
||||||
|
|
||||||
useDispose(gltf, path);
|
useDispose(gltf, path);
|
||||||
|
|||||||
@@ -0,0 +1,82 @@
|
|||||||
|
import { alias } from "@blitzkit/core";
|
||||||
|
import { useEffect } from "react";
|
||||||
|
import type { Group, Material } from "three";
|
||||||
|
import { GLTFLoader } from "three-stdlib";
|
||||||
|
import { TRANSITION_ANIMATION_TIME } from "../components/Tankopedia/HeroSection/components/TankSandbox/components/Lighting";
|
||||||
|
import { Tankopedia } from "../stores/tankopedia";
|
||||||
|
|
||||||
|
export interface Skin {
|
||||||
|
scene: Group;
|
||||||
|
materials: Map<string, Material>;
|
||||||
|
}
|
||||||
|
|
||||||
|
const skins = new Map<string, Promise<Skin>>();
|
||||||
|
const loadedSkins = new Map<string, Skin>();
|
||||||
|
|
||||||
|
async function loadSkin(path: string) {
|
||||||
|
const gltf = await new GLTFLoader().loadAsync(path);
|
||||||
|
const materials: Material[] = await gltf.parser.getDependencies("material");
|
||||||
|
const skin = {
|
||||||
|
scene: gltf.scene,
|
||||||
|
materials: new Map(materials.map((material) => [material.name, material])),
|
||||||
|
};
|
||||||
|
|
||||||
|
loadedSkins.set(path, skin);
|
||||||
|
|
||||||
|
return skin;
|
||||||
|
}
|
||||||
|
|
||||||
|
function skinPath(id: number, skin: number) {
|
||||||
|
return alias("models_legendary", `/${id}/skins/${skin}.glb`);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function useSkin(id: number) {
|
||||||
|
const requestedSkin = Tankopedia.use((state) => state.requestedSkin);
|
||||||
|
const skin = Tankopedia.use((state) => state.skin);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const path =
|
||||||
|
requestedSkin === undefined ? undefined : skinPath(id, requestedSkin);
|
||||||
|
let settled = false;
|
||||||
|
|
||||||
|
if (path === undefined || loadedSkins.has(path)) {
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.loadedSkin = requestedSkin;
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.revealed = false;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (!skins.has(path)) skins.set(path, loadSkin(path));
|
||||||
|
|
||||||
|
Promise.all([
|
||||||
|
skins.get(path),
|
||||||
|
new Promise((resolve) =>
|
||||||
|
setTimeout(resolve, TRANSITION_ANIMATION_TIME * 1e3),
|
||||||
|
),
|
||||||
|
]).then(() => {
|
||||||
|
if (settled) return;
|
||||||
|
|
||||||
|
settled = true;
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.loadedSkin = requestedSkin;
|
||||||
|
draft.skin = requestedSkin;
|
||||||
|
draft.revealed = true;
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
if (settled) return;
|
||||||
|
|
||||||
|
settled = true;
|
||||||
|
Tankopedia.mutate((draft) => {
|
||||||
|
draft.revealed = true;
|
||||||
|
});
|
||||||
|
};
|
||||||
|
}, [id, requestedSkin]);
|
||||||
|
|
||||||
|
return skin === undefined ? undefined : loadedSkins.get(skinPath(id, skin));
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
import type { APIContext, GetStaticPathsItem } from "astro";
|
||||||
|
import sharp from "sharp";
|
||||||
|
import {
|
||||||
|
docImageId,
|
||||||
|
externalDocImages,
|
||||||
|
} from "../../../../core/blitzkit/docImages";
|
||||||
|
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../../_index";
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const documents = import.meta.glob<string>(
|
||||||
|
"../../../../../../../docs/**/*.md",
|
||||||
|
{ eager: true, query: "?raw", import: "default" },
|
||||||
|
);
|
||||||
|
const urls = new Set(Object.values(documents).flatMap(externalDocImages));
|
||||||
|
|
||||||
|
return Array.from(
|
||||||
|
urls,
|
||||||
|
(url) =>
|
||||||
|
({
|
||||||
|
params: { id: docImageId(url) },
|
||||||
|
props: { url },
|
||||||
|
}) satisfies GetStaticPathsItem,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
export async function GET({ props }: APIContext<{ url: string }>) {
|
||||||
|
const response = await fetch(props.url);
|
||||||
|
|
||||||
|
if (!response.ok) {
|
||||||
|
throw new Error(`Failed to fetch ${props.url}: ${response.status}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const image = await sharp(Buffer.from(await response.arrayBuffer()))
|
||||||
|
.webp()
|
||||||
|
.toBuffer();
|
||||||
|
|
||||||
|
return new Response(new Uint8Array(image));
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
import type { CamouflagesXml } from "@blitzkit/core";
|
||||||
|
import type { APIContext, GetStaticPathsItem } from "astro";
|
||||||
|
import sharp from "sharp";
|
||||||
|
import { extractPackedIcon } from "../../../../core/blitz/extractPackedIcon";
|
||||||
|
import { parsePackedSpriteRect } from "../../../../core/blitz/parsePackedSpriteRect";
|
||||||
|
import { api } from "../../../../core/blitzkit/api";
|
||||||
|
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { vfs } from "../../../../core/blitzkit/vfs";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../../_index";
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const camouflageDefinitions = await api.camouflageDefinitions();
|
||||||
|
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
||||||
|
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
||||||
|
);
|
||||||
|
const icons = new Map(
|
||||||
|
Object.values(camouflagesXml.root.camouflages).map((camouflage) => [
|
||||||
|
camouflage.id,
|
||||||
|
camouflage.icon,
|
||||||
|
]),
|
||||||
|
);
|
||||||
|
const paths: GetStaticPathsItem[] = [];
|
||||||
|
|
||||||
|
for (const camouflage of Object.values(camouflageDefinitions.camouflages)) {
|
||||||
|
const icon = icons.get(camouflage.id);
|
||||||
|
|
||||||
|
if (camouflage.tank_id === undefined || !icon) continue;
|
||||||
|
|
||||||
|
paths.push({
|
||||||
|
params: { id: camouflage.id },
|
||||||
|
props: {
|
||||||
|
path: icon.replace("~res:/", "Data/").replace(/\.txt$/, ""),
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return paths;
|
||||||
|
});
|
||||||
|
|
||||||
|
export async function GET({ props }: APIContext<{ path: string }>) {
|
||||||
|
const path = (await vfs.resolve(`${props.path}@2x.packed.webp`))
|
||||||
|
? `${props.path}@2x.packed.webp`
|
||||||
|
: `${props.path}.packed.webp`;
|
||||||
|
const packed = await vfs.file(path);
|
||||||
|
const texture = sharp(packed);
|
||||||
|
const sizes = parsePackedSpriteRect(packed);
|
||||||
|
const image = sizes
|
||||||
|
? sharp(await extractPackedIcon(texture, sizes))
|
||||||
|
: texture;
|
||||||
|
const bytes = await image.webp().toBuffer();
|
||||||
|
|
||||||
|
return new Response(new Uint8Array(bytes));
|
||||||
|
}
|
||||||
@@ -0,0 +1,234 @@
|
|||||||
|
import {
|
||||||
|
parseHierarchies,
|
||||||
|
Sc2ReadStream,
|
||||||
|
type CamouflagesXml,
|
||||||
|
type CamouflagesYaml,
|
||||||
|
type TankParameters,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import {
|
||||||
|
Document,
|
||||||
|
Node,
|
||||||
|
NodeIO,
|
||||||
|
PropertyType,
|
||||||
|
Scene,
|
||||||
|
} from "@gltf-transform/core";
|
||||||
|
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
||||||
|
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
|
||||||
|
import type { APIContext } from "astro";
|
||||||
|
import type { Vector3Tuple, Vector4Tuple } from "three";
|
||||||
|
import { SKIN_NUMBER } from "../../../../constants/skinNumber";
|
||||||
|
import { api } from "../../../../core/blitzkit/api";
|
||||||
|
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { vfs } from "../../../../core/blitzkit/vfs";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../../../[...chunk_api]/_index";
|
||||||
|
import { extractMaterials, extractModel } from "../model.glb";
|
||||||
|
|
||||||
|
const SKIN_NUMBER_SLOTS = 5;
|
||||||
|
const DIGIT_COLUMNS = 5;
|
||||||
|
const DIGIT_ROWS = 2;
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const camouflages = await api.camouflageDefinitions();
|
||||||
|
|
||||||
|
return Object.values(camouflages.camouflages)
|
||||||
|
.filter((camouflage) => camouflage.tank_id)
|
||||||
|
.map((camouflage) => ({
|
||||||
|
params: { id: camouflage.tank_id!, skin: camouflage.id },
|
||||||
|
props: { skin: camouflage.id },
|
||||||
|
}));
|
||||||
|
});
|
||||||
|
|
||||||
|
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
||||||
|
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
||||||
|
);
|
||||||
|
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
|
||||||
|
"Data/camouflages.yaml",
|
||||||
|
);
|
||||||
|
const customization = await vfs.yaml<
|
||||||
|
Record<string, { Name: string; Path: string }>
|
||||||
|
>("Data/3d/Customization.yaml");
|
||||||
|
|
||||||
|
export async function GET({ props }: APIContext<{ skin: number }>) {
|
||||||
|
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
|
||||||
|
|
||||||
|
const items = new Map(
|
||||||
|
Object.values(customization).map(({ Name, Path }) => [
|
||||||
|
Name,
|
||||||
|
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
|
||||||
|
]),
|
||||||
|
);
|
||||||
|
const key = Object.keys(camouflagesXml.root.camouflages).find(
|
||||||
|
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
|
||||||
|
)!;
|
||||||
|
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
|
||||||
|
const [nation, tankKey] = (
|
||||||
|
include as { vehicle: { name: string } }
|
||||||
|
).vehicle.name.split(":");
|
||||||
|
const { preset, customEntities } = camouflagesYaml[key];
|
||||||
|
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
|
||||||
|
const parameters = await vfs.yaml<TankParameters>(
|
||||||
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
|
);
|
||||||
|
const basePath = parameters.resourcesPath.blitzModelPath.replace(
|
||||||
|
/\.sc2$/,
|
||||||
|
"",
|
||||||
|
);
|
||||||
|
const sc2 = new Sc2ReadStream(
|
||||||
|
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
|
||||||
|
).sc2();
|
||||||
|
const slots: Record<
|
||||||
|
string,
|
||||||
|
{
|
||||||
|
target: string;
|
||||||
|
position: Vector3Tuple;
|
||||||
|
rotation: Vector4Tuple;
|
||||||
|
scale: Vector3Tuple;
|
||||||
|
}
|
||||||
|
> = {};
|
||||||
|
const states: Record<string, string | null> = {};
|
||||||
|
|
||||||
|
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
||||||
|
for (const component of components) {
|
||||||
|
if (component["comp.typename"] === "NewSlotComponent") {
|
||||||
|
for (const slot of Object.values(component.slots)) {
|
||||||
|
slots[slot.name] = {
|
||||||
|
target: hierarchy.name,
|
||||||
|
position: slot.transform.position,
|
||||||
|
rotation: slot.transform.rotation,
|
||||||
|
scale: slot.transform.scale,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (component["comp.typename"] === "SlotComponent") {
|
||||||
|
slots[component["sc.slotName"]] = {
|
||||||
|
target: hierarchy.name,
|
||||||
|
position: component["sc.attachmentTranslation"] as Vector3Tuple,
|
||||||
|
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
|
||||||
|
scale: component["sc.attachmentScale"] as Vector3Tuple,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
|
||||||
|
|
||||||
|
const active = component[`ssc.state${component["ssc.activeState"]}`];
|
||||||
|
// camos without their own variant keep the default piece, but groups
|
||||||
|
// of elements to hide stay hidden
|
||||||
|
let state: string | null =
|
||||||
|
active && !/skin\d*/.test(active) && !active.includes("hide")
|
||||||
|
? active
|
||||||
|
: null;
|
||||||
|
|
||||||
|
for (let index = 0; index < component["ssc.statesCount"]; index++) {
|
||||||
|
const name = component[`ssc.state${index}`];
|
||||||
|
const match = name.match(/skin(\d*)/);
|
||||||
|
|
||||||
|
if (
|
||||||
|
match &&
|
||||||
|
!name.includes("hide") &&
|
||||||
|
Number(match[1] || 1) === skinNumber
|
||||||
|
) {
|
||||||
|
state = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
states[hierarchy.name] = state;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
});
|
||||||
|
|
||||||
|
const document = new Document();
|
||||||
|
const scene = document.createScene().setExtras({ states });
|
||||||
|
const targets = new Map<string, Node>();
|
||||||
|
|
||||||
|
document.createBuffer();
|
||||||
|
|
||||||
|
if (preset) await extractMaterials(document, sc2, basePath, preset);
|
||||||
|
|
||||||
|
for (const name in customEntities) {
|
||||||
|
const slot = slots[name];
|
||||||
|
const path = items.get(customEntities[name].item);
|
||||||
|
|
||||||
|
if (
|
||||||
|
!slot ||
|
||||||
|
!path ||
|
||||||
|
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
|
||||||
|
!(await vfs.resolve(`Data/3d/${path}.scg`))
|
||||||
|
) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const part = await extractModel(vfs, path, true);
|
||||||
|
const map = mergeDocuments(document, part);
|
||||||
|
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
|
||||||
|
const node = document
|
||||||
|
.createNode(name)
|
||||||
|
.setTranslation(slot.position)
|
||||||
|
.setRotation(slot.rotation)
|
||||||
|
.setScale(slot.scale);
|
||||||
|
let target = targets.get(slot.target);
|
||||||
|
|
||||||
|
if (!target) {
|
||||||
|
target = document.createNode(slot.target);
|
||||||
|
targets.set(slot.target, target);
|
||||||
|
scene.addChild(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const child of partScene.listChildren()) {
|
||||||
|
node.addChild(child as Node);
|
||||||
|
}
|
||||||
|
|
||||||
|
partScene.dispose();
|
||||||
|
target.addChild(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
applySkinNumber(document, SKIN_NUMBER);
|
||||||
|
|
||||||
|
await document.transform(
|
||||||
|
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
|
||||||
|
unpartition(),
|
||||||
|
);
|
||||||
|
|
||||||
|
return new Response(await nodeIO.writeBinary(document));
|
||||||
|
}
|
||||||
|
|
||||||
|
function applySkinNumber(document: Document, number: string) {
|
||||||
|
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
|
||||||
|
|
||||||
|
for (const node of document.getRoot().listNodes()) {
|
||||||
|
const match = node.getName().match(/_number_\d+_(\d+)$/);
|
||||||
|
|
||||||
|
if (!match) continue;
|
||||||
|
|
||||||
|
const digit = number[Number(match[1]) - start];
|
||||||
|
|
||||||
|
if (digit === undefined) {
|
||||||
|
node.dispose();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const cell = (Number(digit) + 9) % 10;
|
||||||
|
const column = cell % DIGIT_COLUMNS;
|
||||||
|
const row = Math.floor(cell / DIGIT_COLUMNS);
|
||||||
|
|
||||||
|
node.traverse((child) => {
|
||||||
|
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
|
||||||
|
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
|
||||||
|
|
||||||
|
if (!uvs) continue;
|
||||||
|
|
||||||
|
for (let index = 0; index < uvs.getCount(); index++) {
|
||||||
|
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
|
||||||
|
|
||||||
|
uvs.setElement(index, [
|
||||||
|
(column + u) / DIGIT_COLUMNS,
|
||||||
|
(row + v) / DIGIT_ROWS,
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
primitive.setAttribute("TEXCOORD_0", uvs);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -5,6 +5,7 @@ import locales from "@blitzkit/i18n/locales.json";
|
|||||||
import { literals } from "@blitzkit/i18n/src/literals";
|
import { literals } from "@blitzkit/i18n/src/literals";
|
||||||
import { Box, Flex, Link } from "@radix-ui/themes";
|
import { Box, Flex, Link } from "@radix-ui/themes";
|
||||||
import { AesonPlug } from "../../../components/AesonPlug";
|
import { AesonPlug } from "../../../components/AesonPlug";
|
||||||
|
import { Countdown } from "../../../components/Countdown";
|
||||||
import HomeHero from "../../../components/HomeHero.astro";
|
import HomeHero from "../../../components/HomeHero.astro";
|
||||||
import { Plugs } from "../../../components/Plugs";
|
import { Plugs } from "../../../components/Plugs";
|
||||||
import ToolCard from "../../../components/ToolCard.astro";
|
import ToolCard from "../../../components/ToolCard.astro";
|
||||||
@@ -65,6 +66,8 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
|
|||||||
<BaseLayout {locale}>
|
<BaseLayout {locale}>
|
||||||
<HomeHero />
|
<HomeHero />
|
||||||
|
|
||||||
|
<Countdown client:load />
|
||||||
|
|
||||||
{
|
{
|
||||||
locale !== locales.default && (
|
locale !== locales.default && (
|
||||||
<Flex justify="center" pt="4" my="4">
|
<Flex justify="center" pt="4" my="4">
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import { load } from "cheerio";
|
|||||||
import { api } from "../../../../../core/blitzkit/api";
|
import { api } from "../../../../../core/blitzkit/api";
|
||||||
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
|
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
|
||||||
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
|
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
|
||||||
|
import { defaultTankWeapon } from "../../../../../core/blitzkit/tankToDuelMember";
|
||||||
import { getStrings } from "../../../../../core/i18n/getStrings";
|
import { getStrings } from "../../../../../core/i18n/getStrings";
|
||||||
import BaseLayout from "../../../../../layouts/BaseLayout.astro";
|
import BaseLayout from "../../../../../layouts/BaseLayout.astro";
|
||||||
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
|
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
|
||||||
@@ -53,9 +54,7 @@ const title = literals(strings.website.tools.tankopedia.tank_seo_title, {
|
|||||||
const url = import.meta.env.SITE + Astro.url.pathname;
|
const url = import.meta.env.SITE + Astro.url.pathname;
|
||||||
|
|
||||||
const icon = alias("api", `/tanks/${id}/icons/big.webp`);
|
const icon = alias("api", `/tanks/${id}/icons/big.webp`);
|
||||||
const turret = tank.turrets.at(-1)!;
|
const { turret, gun, shell } = defaultTankWeapon(tank);
|
||||||
const gun = turret.guns.at(-1)!;
|
|
||||||
const shell = gun.shells[0];
|
|
||||||
const characteristics = tankCharacteristics(
|
const characteristics = tankCharacteristics(
|
||||||
{
|
{
|
||||||
tank,
|
tank,
|
||||||
|
|||||||
@@ -0,0 +1,12 @@
|
|||||||
|
import { api } from "../../../core/blitzkit/api";
|
||||||
|
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../_index";
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const tanks = await api.tankDefinitions();
|
||||||
|
|
||||||
|
return Object.values(tanks.tanks).map((tank) => ({
|
||||||
|
params: { id: tank.id },
|
||||||
|
props: { id: tank.id },
|
||||||
|
}));
|
||||||
|
});
|
||||||
@@ -0,0 +1,237 @@
|
|||||||
|
import {
|
||||||
|
parseHierarchies,
|
||||||
|
Sc2ReadStream,
|
||||||
|
type CamouflagesXml,
|
||||||
|
type CamouflagesYaml,
|
||||||
|
type TankParameters,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import {
|
||||||
|
Document,
|
||||||
|
Node,
|
||||||
|
NodeIO,
|
||||||
|
PropertyType,
|
||||||
|
Scene,
|
||||||
|
} from "@gltf-transform/core";
|
||||||
|
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
||||||
|
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
|
||||||
|
import type { APIContext } from "astro";
|
||||||
|
import type { Vector3Tuple, Vector4Tuple } from "three";
|
||||||
|
import { SKIN_NUMBER } from "../../../../constants/skinNumber";
|
||||||
|
import { api } from "../../../../core/blitzkit/api";
|
||||||
|
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { vfs } from "../../../../core/blitzkit/vfs";
|
||||||
|
import {
|
||||||
|
extractMaterials,
|
||||||
|
extractModel,
|
||||||
|
} from "../../../[...chunk_models_tanks]/[id]/model.glb";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../_index";
|
||||||
|
|
||||||
|
const SKIN_NUMBER_SLOTS = 5;
|
||||||
|
const DIGIT_COLUMNS = 5;
|
||||||
|
const DIGIT_ROWS = 2;
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const camouflages = await api.camouflageDefinitions();
|
||||||
|
|
||||||
|
return Object.values(camouflages.camouflages)
|
||||||
|
.filter((camouflage) => camouflage.tank_id)
|
||||||
|
.map((camouflage) => ({
|
||||||
|
params: { id: camouflage.tank_id!, skin: camouflage.id },
|
||||||
|
props: { skin: camouflage.id },
|
||||||
|
}));
|
||||||
|
});
|
||||||
|
|
||||||
|
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
||||||
|
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
||||||
|
);
|
||||||
|
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
|
||||||
|
"Data/camouflages.yaml",
|
||||||
|
);
|
||||||
|
const customization = await vfs.yaml<
|
||||||
|
Record<string, { Name: string; Path: string }>
|
||||||
|
>("Data/3d/Customization.yaml");
|
||||||
|
|
||||||
|
export async function GET({ props }: APIContext<{ skin: number }>) {
|
||||||
|
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
|
||||||
|
|
||||||
|
const items = new Map(
|
||||||
|
Object.values(customization).map(({ Name, Path }) => [
|
||||||
|
Name,
|
||||||
|
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
|
||||||
|
]),
|
||||||
|
);
|
||||||
|
const key = Object.keys(camouflagesXml.root.camouflages).find(
|
||||||
|
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
|
||||||
|
)!;
|
||||||
|
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
|
||||||
|
const [nation, tankKey] = (
|
||||||
|
include as { vehicle: { name: string } }
|
||||||
|
).vehicle.name.split(":");
|
||||||
|
const { preset, customEntities } = camouflagesYaml[key];
|
||||||
|
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
|
||||||
|
const parameters = await vfs.yaml<TankParameters>(
|
||||||
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
|
);
|
||||||
|
const basePath = parameters.resourcesPath.blitzModelPath.replace(
|
||||||
|
/\.sc2$/,
|
||||||
|
"",
|
||||||
|
);
|
||||||
|
const sc2 = new Sc2ReadStream(
|
||||||
|
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
|
||||||
|
).sc2();
|
||||||
|
const slots: Record<
|
||||||
|
string,
|
||||||
|
{
|
||||||
|
target: string;
|
||||||
|
position: Vector3Tuple;
|
||||||
|
rotation: Vector4Tuple;
|
||||||
|
scale: Vector3Tuple;
|
||||||
|
}
|
||||||
|
> = {};
|
||||||
|
const states: Record<string, string | null> = {};
|
||||||
|
|
||||||
|
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
||||||
|
for (const component of components) {
|
||||||
|
if (component["comp.typename"] === "NewSlotComponent") {
|
||||||
|
for (const slot of Object.values(component.slots)) {
|
||||||
|
slots[slot.name] = {
|
||||||
|
target: hierarchy.name,
|
||||||
|
position: slot.transform.position,
|
||||||
|
rotation: slot.transform.rotation,
|
||||||
|
scale: slot.transform.scale,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (component["comp.typename"] === "SlotComponent") {
|
||||||
|
slots[component["sc.slotName"]] = {
|
||||||
|
target: hierarchy.name,
|
||||||
|
position: component["sc.attachmentTranslation"] as Vector3Tuple,
|
||||||
|
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
|
||||||
|
scale: component["sc.attachmentScale"] as Vector3Tuple,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
|
||||||
|
|
||||||
|
const active = component[`ssc.state${component["ssc.activeState"]}`];
|
||||||
|
// camos without their own variant keep the default piece, but groups
|
||||||
|
// of elements to hide stay hidden
|
||||||
|
let state: string | null =
|
||||||
|
active && !/skin\d*/.test(active) && !active.includes("hide")
|
||||||
|
? active
|
||||||
|
: null;
|
||||||
|
|
||||||
|
for (let index = 0; index < component["ssc.statesCount"]; index++) {
|
||||||
|
const name = component[`ssc.state${index}`];
|
||||||
|
const match = name.match(/skin(\d*)/);
|
||||||
|
|
||||||
|
if (
|
||||||
|
match &&
|
||||||
|
!name.includes("hide") &&
|
||||||
|
Number(match[1] || 1) === skinNumber
|
||||||
|
) {
|
||||||
|
state = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
states[hierarchy.name] = state;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
});
|
||||||
|
|
||||||
|
const document = new Document();
|
||||||
|
const scene = document.createScene().setExtras({ states });
|
||||||
|
const targets = new Map<string, Node>();
|
||||||
|
|
||||||
|
document.createBuffer();
|
||||||
|
|
||||||
|
if (preset) await extractMaterials(document, sc2, basePath, preset);
|
||||||
|
|
||||||
|
for (const name in customEntities) {
|
||||||
|
const slot = slots[name];
|
||||||
|
const path = items.get(customEntities[name].item);
|
||||||
|
|
||||||
|
if (
|
||||||
|
!slot ||
|
||||||
|
!path ||
|
||||||
|
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
|
||||||
|
!(await vfs.resolve(`Data/3d/${path}.scg`))
|
||||||
|
) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const part = await extractModel(vfs, path, true);
|
||||||
|
const map = mergeDocuments(document, part);
|
||||||
|
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
|
||||||
|
const node = document
|
||||||
|
.createNode(name)
|
||||||
|
.setTranslation(slot.position)
|
||||||
|
.setRotation(slot.rotation)
|
||||||
|
.setScale(slot.scale);
|
||||||
|
let target = targets.get(slot.target);
|
||||||
|
|
||||||
|
if (!target) {
|
||||||
|
target = document.createNode(slot.target);
|
||||||
|
targets.set(slot.target, target);
|
||||||
|
scene.addChild(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const child of partScene.listChildren()) {
|
||||||
|
node.addChild(child as Node);
|
||||||
|
}
|
||||||
|
|
||||||
|
partScene.dispose();
|
||||||
|
target.addChild(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
applySkinNumber(document, SKIN_NUMBER);
|
||||||
|
|
||||||
|
await document.transform(
|
||||||
|
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
|
||||||
|
unpartition(),
|
||||||
|
);
|
||||||
|
|
||||||
|
return new Response(await nodeIO.writeBinary(document));
|
||||||
|
}
|
||||||
|
|
||||||
|
function applySkinNumber(document: Document, number: string) {
|
||||||
|
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
|
||||||
|
|
||||||
|
for (const node of document.getRoot().listNodes()) {
|
||||||
|
const match = node.getName().match(/_number_\d+_(\d+)$/);
|
||||||
|
|
||||||
|
if (!match) continue;
|
||||||
|
|
||||||
|
const digit = number[Number(match[1]) - start];
|
||||||
|
|
||||||
|
if (digit === undefined) {
|
||||||
|
node.dispose();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const cell = (Number(digit) + 9) % 10;
|
||||||
|
const column = cell % DIGIT_COLUMNS;
|
||||||
|
const row = Math.floor(cell / DIGIT_COLUMNS);
|
||||||
|
|
||||||
|
node.traverse((child) => {
|
||||||
|
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
|
||||||
|
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
|
||||||
|
|
||||||
|
if (!uvs) continue;
|
||||||
|
|
||||||
|
for (let index = 0; index < uvs.getCount(); index++) {
|
||||||
|
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
|
||||||
|
|
||||||
|
uvs.setElement(index, [
|
||||||
|
(column + u) / DIGIT_COLUMNS,
|
||||||
|
(row + v) / DIGIT_ROWS,
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
primitive.setAttribute("TEXCOORD_0", uvs);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
|
||||||
|
|
||||||
|
export const getStaticPaths = chunkedStaticPaths("models_legendary");
|
||||||
Whitespace-only changes.
@@ -0,0 +1,12 @@
|
|||||||
|
import { api } from "../../../core/blitzkit/api";
|
||||||
|
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
|
||||||
|
import { getStaticPaths as _getStaticPaths } from "../_index";
|
||||||
|
|
||||||
|
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
||||||
|
const tanks = await api.tankDefinitions();
|
||||||
|
|
||||||
|
return Object.values(tanks.tanks).map((tank) => ({
|
||||||
|
params: { id: tank.id },
|
||||||
|
props: { id: tank.id },
|
||||||
|
}));
|
||||||
|
});
|
||||||
+9
-17
@@ -1,17 +1,16 @@
|
|||||||
import {
|
import {
|
||||||
|
parseHierarchies,
|
||||||
Sc2ReadStream,
|
Sc2ReadStream,
|
||||||
ScgReadStream,
|
ScgReadStream,
|
||||||
toUniqueId,
|
toUniqueId,
|
||||||
VertexAttribute,
|
VertexAttribute,
|
||||||
vertexAttributeVectorSizes,
|
vertexAttributeVectorSizes,
|
||||||
type Hierarchy,
|
|
||||||
type VehicleDefinitionList,
|
type VehicleDefinitionList,
|
||||||
} from "@blitzkit/core";
|
} from "@blitzkit/core";
|
||||||
import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
|
import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
|
||||||
import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
|
import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
|
||||||
import type { APIContext } from "astro";
|
import type { APIContext } from "astro";
|
||||||
import { times } from "lodash-es";
|
import { vfs } from "../../../core/blitzkit/vfs";
|
||||||
import { vfs } from "../../../../core/blitzkit/vfs";
|
|
||||||
|
|
||||||
export { getStaticPaths } from "./_index";
|
export { getStaticPaths } from "./_index";
|
||||||
|
|
||||||
@@ -56,13 +55,10 @@ async function extractArmor(vfs: AbstractVFS, fileName: string) {
|
|||||||
const scene = document.createScene();
|
const scene = document.createScene();
|
||||||
const buffer = document.createBuffer();
|
const buffer = document.createBuffer();
|
||||||
|
|
||||||
function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
|
parseHierarchies<Scene | Node>(
|
||||||
hierarchies.forEach((hierarchy) => {
|
sc2["#hierarchy"],
|
||||||
const components = times(
|
scene,
|
||||||
hierarchy.components.count,
|
(hierarchy, components, parent) => {
|
||||||
(index) => hierarchy.components[index.toString().padStart(4, "0")],
|
|
||||||
);
|
|
||||||
|
|
||||||
components.forEach((component) => {
|
components.forEach((component) => {
|
||||||
switch (component["comp.typename"]) {
|
switch (component["comp.typename"]) {
|
||||||
case "TransformComponent":
|
case "TransformComponent":
|
||||||
@@ -163,13 +159,9 @@ async function extractArmor(vfs: AbstractVFS, fileName: string) {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
if (hierarchy["#hierarchy"]) {
|
return parent;
|
||||||
parseHierarchies(hierarchy["#hierarchy"], parent);
|
},
|
||||||
}
|
);
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
parseHierarchies(sc2["#hierarchy"], scene);
|
|
||||||
|
|
||||||
return document;
|
return document;
|
||||||
}
|
}
|
||||||
+175
-142
@@ -1,13 +1,13 @@
|
|||||||
import {
|
import {
|
||||||
bufferToBigInt,
|
bufferToBigInt,
|
||||||
DdsReadStream,
|
DdsReadStream,
|
||||||
|
parseHierarchies,
|
||||||
PvrReadStream,
|
PvrReadStream,
|
||||||
Sc2ReadStream,
|
Sc2ReadStream,
|
||||||
ScgReadStream,
|
ScgReadStream,
|
||||||
toUniqueId,
|
toUniqueId,
|
||||||
VertexAttribute,
|
VertexAttribute,
|
||||||
type ConfigArchive,
|
type ConfigArchive,
|
||||||
type Hierarchy,
|
|
||||||
type TankParameters,
|
type TankParameters,
|
||||||
type Textures,
|
type Textures,
|
||||||
type VehicleDefinitionList,
|
type VehicleDefinitionList,
|
||||||
@@ -17,10 +17,10 @@ import { Document, Material, Node, NodeIO, Scene } from "@gltf-transform/core";
|
|||||||
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
||||||
import { dedup, prune } from "@gltf-transform/functions";
|
import { dedup, prune } from "@gltf-transform/functions";
|
||||||
import type { APIContext } from "astro";
|
import type { APIContext } from "astro";
|
||||||
import { times } from "lodash-es";
|
import { isEqual, times } from "lodash-es";
|
||||||
import { dirname } from "path";
|
import { dirname } from "path";
|
||||||
import sharp from "sharp";
|
import sharp from "sharp";
|
||||||
import { vfs } from "../../../../core/blitzkit/vfs";
|
import { vfs } from "../../../core/blitzkit/vfs";
|
||||||
import {
|
import {
|
||||||
vertexAttributeGLTFName,
|
vertexAttributeGLTFName,
|
||||||
vertexAttributeGltfVectorSizes,
|
vertexAttributeGltfVectorSizes,
|
||||||
@@ -69,7 +69,11 @@ const omitMeshNames = {
|
|||||||
end: ["_POINT"],
|
end: ["_POINT"],
|
||||||
};
|
};
|
||||||
|
|
||||||
async function extractModel(vfs: AbstractVFS, path: string) {
|
export async function extractModel(
|
||||||
|
vfs: AbstractVFS,
|
||||||
|
path: string,
|
||||||
|
isPart = false,
|
||||||
|
) {
|
||||||
const sc2Path = `Data/3d/${path}.sc2`;
|
const sc2Path = `Data/3d/${path}.sc2`;
|
||||||
const scgPath = `Data/3d/${path}.scg`;
|
const scgPath = `Data/3d/${path}.scg`;
|
||||||
const sc2 = new Sc2ReadStream(
|
const sc2 = new Sc2ReadStream(
|
||||||
@@ -81,6 +85,153 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
|||||||
const document = new Document();
|
const document = new Document();
|
||||||
const scene = document.createScene();
|
const scene = document.createScene();
|
||||||
const buffer = document.createBuffer();
|
const buffer = document.createBuffer();
|
||||||
|
const materials = await extractMaterials(document, sc2, path);
|
||||||
|
|
||||||
|
parseHierarchies<Scene | Node>(
|
||||||
|
sc2["#hierarchy"],
|
||||||
|
scene,
|
||||||
|
(hierarchy, components, parent) => {
|
||||||
|
if (
|
||||||
|
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
|
||||||
|
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
|
||||||
|
)
|
||||||
|
return;
|
||||||
|
|
||||||
|
const node = document.createNode(hierarchy.name);
|
||||||
|
|
||||||
|
components.forEach((component) => {
|
||||||
|
switch (component["comp.typename"]) {
|
||||||
|
case "LodComponent":
|
||||||
|
// found and used later by transform component
|
||||||
|
// TODO: lod component always shows up before transform component; cache it before parsing transform
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "TransformComponent": {
|
||||||
|
const localTranslation = component["tc.localTranslation"];
|
||||||
|
// The game resets top-level node translation to [0, 0, 0] on load.
|
||||||
|
// Child nodes and customization parts must keep their authored
|
||||||
|
// local offsets.
|
||||||
|
node.setTranslation(
|
||||||
|
parent instanceof Scene && !isPart ? [0, 0, 0] : localTranslation,
|
||||||
|
);
|
||||||
|
node.setRotation(component["tc.localRotation"]);
|
||||||
|
node.setScale(component["tc.localScale"]);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "StateSwitcherComponent":
|
||||||
|
node.setExtras({
|
||||||
|
state: component[`ssc.state${component["ssc.activeState"]}`],
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "RenderComponent": {
|
||||||
|
const renderObject = component["rc.renderObj"];
|
||||||
|
|
||||||
|
times(renderObject["ro.batchCount"], (batchIndex): void => {
|
||||||
|
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
|
||||||
|
|
||||||
|
if (lodIndex !== 0) return;
|
||||||
|
|
||||||
|
const batchKey = batchIndex.toString().padStart(4, "0");
|
||||||
|
const batch = renderObject["ro.batches"][batchKey];
|
||||||
|
const material = materials.get(batch["rb.nmatname"]);
|
||||||
|
const polygonGroup = scg.get(batch["rb.datasource"]);
|
||||||
|
|
||||||
|
if (!(material instanceof Material)) {
|
||||||
|
// probably shadow material
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (polygonGroup === undefined) {
|
||||||
|
throw new Error(
|
||||||
|
`Missing polygon group ${batch["rb.datasource"]}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const lodNode = document.createNode(batchKey);
|
||||||
|
const indicesAccessor = document
|
||||||
|
.createAccessor()
|
||||||
|
.setType("SCALAR")
|
||||||
|
.setArray(new Uint16Array(polygonGroup.indices))
|
||||||
|
.setBuffer(buffer);
|
||||||
|
const primitive = document
|
||||||
|
.createPrimitive()
|
||||||
|
.setIndices(indicesAccessor)
|
||||||
|
.setMaterial(material)
|
||||||
|
.setName(batchKey);
|
||||||
|
|
||||||
|
const attributes = new Map<VertexAttribute, number[][]>();
|
||||||
|
|
||||||
|
polygonGroup.vertices.forEach((vertex) => {
|
||||||
|
vertex.forEach(({ attribute, value }) => {
|
||||||
|
if (!attributes.has(attribute)) {
|
||||||
|
attributes.set(attribute, []);
|
||||||
|
}
|
||||||
|
|
||||||
|
attributes.get(attribute)!.push(value);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
attributes.forEach((value, attribute) => {
|
||||||
|
const name = vertexAttributeGLTFName[attribute];
|
||||||
|
|
||||||
|
if (
|
||||||
|
name === undefined ||
|
||||||
|
primitive.getAttribute(name) !== null
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
|
||||||
|
const attributeAccessor = document
|
||||||
|
.createAccessor(name)
|
||||||
|
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
|
||||||
|
.setArray(new Float32Array(value.flat()))
|
||||||
|
.setBuffer(buffer);
|
||||||
|
|
||||||
|
primitive.setAttribute(name, attributeAccessor);
|
||||||
|
});
|
||||||
|
|
||||||
|
const mesh = document
|
||||||
|
.createMesh(batch["##name"])
|
||||||
|
.addPrimitive(primitive);
|
||||||
|
lodNode.setMesh(mesh);
|
||||||
|
node.addChild(lodNode);
|
||||||
|
});
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
default: {
|
||||||
|
if (ERROR_ON_UNKNOWN_COMPONENT) {
|
||||||
|
throw new Error(
|
||||||
|
`Unhandled component type: ${component["comp.typename"]}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
parent.addChild(node);
|
||||||
|
|
||||||
|
return node;
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
scene.addChild(document.createNode("test"));
|
||||||
|
|
||||||
|
await document.transform(prune({ keepAttributes: true }), dedup());
|
||||||
|
|
||||||
|
return document;
|
||||||
|
}
|
||||||
|
|
||||||
|
export async function extractMaterials(
|
||||||
|
document: Document,
|
||||||
|
sc2: ReturnType<Sc2ReadStream["sc2"]>,
|
||||||
|
path: string,
|
||||||
|
config?: string,
|
||||||
|
) {
|
||||||
const materials = new Map<bigint, Material | bigint | undefined>();
|
const materials = new Map<bigint, Material | bigint | undefined>();
|
||||||
|
|
||||||
for (const node of sc2["#dataNodes"]) {
|
for (const node of sc2["#dataNodes"]) {
|
||||||
@@ -95,15 +246,32 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
const material = document.createMaterial(node.materialName);
|
|
||||||
let textures: Textures | undefined = undefined;
|
let textures: Textures | undefined = undefined;
|
||||||
|
|
||||||
if (node.textures) {
|
if (config !== undefined) {
|
||||||
|
if (typeof node.configCount !== "number") continue;
|
||||||
|
|
||||||
|
const archive = times(
|
||||||
|
node.configCount,
|
||||||
|
(index) => node[`configArchive_${index}`],
|
||||||
|
).find((archive) => archive.configName === config);
|
||||||
|
|
||||||
|
if (
|
||||||
|
!archive ||
|
||||||
|
isEqual(archive.textures, node.configArchive_0.textures)
|
||||||
|
) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
textures = archive.textures;
|
||||||
|
} else if (node.textures) {
|
||||||
textures = node.textures;
|
textures = node.textures;
|
||||||
} else if (typeof node.configCount === "number") {
|
} else if (typeof node.configCount === "number") {
|
||||||
textures = node.configArchive_0.textures;
|
textures = node.configArchive_0.textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const material = document.createMaterial(node.materialName);
|
||||||
|
|
||||||
if (textures) {
|
if (textures) {
|
||||||
const baseColor = await readBaseColor(
|
const baseColor = await readBaseColor(
|
||||||
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
|
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
|
||||||
@@ -240,142 +408,7 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
|||||||
materials.set(id, resolvedMaterial);
|
materials.set(id, resolvedMaterial);
|
||||||
});
|
});
|
||||||
|
|
||||||
function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
|
return materials;
|
||||||
hierarchies.forEach((hierarchy) => {
|
|
||||||
if (
|
|
||||||
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
|
|
||||||
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
|
|
||||||
)
|
|
||||||
return;
|
|
||||||
|
|
||||||
const node = document.createNode(hierarchy.name);
|
|
||||||
const components = times(
|
|
||||||
hierarchy.components.count,
|
|
||||||
(index) => hierarchy.components[index.toString().padStart(4, "0")],
|
|
||||||
);
|
|
||||||
|
|
||||||
components.forEach((component) => {
|
|
||||||
switch (component["comp.typename"]) {
|
|
||||||
case "LodComponent":
|
|
||||||
// found and used later by transform component
|
|
||||||
// TODO: lod component always shows up before transform component; cache it before parsing transform
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "TransformComponent": {
|
|
||||||
const localTranslation = component["tc.localTranslation"];
|
|
||||||
// The game resets top-level node translation to [0, 0, 0] on load.
|
|
||||||
// Child nodes must keep their authored local offsets.
|
|
||||||
node.setTranslation(
|
|
||||||
parent instanceof Scene ? [0, 0, 0] : localTranslation,
|
|
||||||
);
|
|
||||||
node.setRotation(component["tc.localRotation"]);
|
|
||||||
node.setScale(component["tc.localScale"]);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case "RenderComponent": {
|
|
||||||
const renderObject = component["rc.renderObj"];
|
|
||||||
|
|
||||||
times(renderObject["ro.batchCount"], (batchIndex): void => {
|
|
||||||
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
|
|
||||||
|
|
||||||
if (lodIndex !== 0) return;
|
|
||||||
|
|
||||||
const batchKey = batchIndex.toString().padStart(4, "0");
|
|
||||||
const batch = renderObject["ro.batches"][batchKey];
|
|
||||||
const material = materials.get(batch["rb.nmatname"]);
|
|
||||||
const polygonGroup = scg.get(batch["rb.datasource"]);
|
|
||||||
|
|
||||||
if (!(material instanceof Material)) {
|
|
||||||
// probably shadow material
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (polygonGroup === undefined) {
|
|
||||||
throw new Error(
|
|
||||||
`Missing polygon group ${batch["rb.datasource"]}`,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
const lodNode = document.createNode(batchKey);
|
|
||||||
const indicesAccessor = document
|
|
||||||
.createAccessor()
|
|
||||||
.setType("SCALAR")
|
|
||||||
.setArray(new Uint16Array(polygonGroup.indices))
|
|
||||||
.setBuffer(buffer);
|
|
||||||
const primitive = document
|
|
||||||
.createPrimitive()
|
|
||||||
.setIndices(indicesAccessor)
|
|
||||||
.setMaterial(material)
|
|
||||||
.setName(batchKey);
|
|
||||||
|
|
||||||
const attributes = new Map<VertexAttribute, number[][]>();
|
|
||||||
|
|
||||||
polygonGroup.vertices.forEach((vertex) => {
|
|
||||||
vertex.forEach(({ attribute, value }) => {
|
|
||||||
if (!attributes.has(attribute)) {
|
|
||||||
attributes.set(attribute, []);
|
|
||||||
}
|
|
||||||
|
|
||||||
attributes.get(attribute)!.push(value);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
attributes.forEach((value, attribute) => {
|
|
||||||
const name = vertexAttributeGLTFName[attribute];
|
|
||||||
|
|
||||||
if (
|
|
||||||
name === undefined ||
|
|
||||||
primitive.getAttribute(name) !== null
|
|
||||||
) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
|
|
||||||
const attributeAccessor = document
|
|
||||||
.createAccessor(name)
|
|
||||||
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
|
|
||||||
.setArray(new Float32Array(value.flat()))
|
|
||||||
.setBuffer(buffer);
|
|
||||||
|
|
||||||
primitive.setAttribute(name, attributeAccessor);
|
|
||||||
});
|
|
||||||
|
|
||||||
const mesh = document
|
|
||||||
.createMesh(batch["##name"])
|
|
||||||
.addPrimitive(primitive);
|
|
||||||
lodNode.setMesh(mesh);
|
|
||||||
node.addChild(lodNode);
|
|
||||||
});
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
default: {
|
|
||||||
if (ERROR_ON_UNKNOWN_COMPONENT) {
|
|
||||||
throw new Error(
|
|
||||||
`Unhandled component type: ${component["comp.typename"]}`,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
if (hierarchy["#hierarchy"]) {
|
|
||||||
parseHierarchies(hierarchy["#hierarchy"], node);
|
|
||||||
}
|
|
||||||
|
|
||||||
parent.addChild(node);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
parseHierarchies(sc2["#hierarchy"], scene);
|
|
||||||
|
|
||||||
scene.addChild(document.createNode("test"));
|
|
||||||
|
|
||||||
await document.transform(prune({ keepAttributes: true }), dedup());
|
|
||||||
|
|
||||||
return document;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
async function readBaseColor(path: string) {
|
async function readBaseColor(path: string) {
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
|
||||||
|
|
||||||
|
export const getStaticPaths = chunkedStaticPaths("models_tanks");
|
||||||
@@ -103,6 +103,9 @@ interface Tankopedia {
|
|||||||
);
|
);
|
||||||
xpMultiplier: (typeof XP_MULTIPLIERS)[number];
|
xpMultiplier: (typeof XP_MULTIPLIERS)[number];
|
||||||
customShell?: ShellDefinition;
|
customShell?: ShellDefinition;
|
||||||
|
requestedSkin?: number;
|
||||||
|
loadedSkin?: number;
|
||||||
|
skin?: number;
|
||||||
requestedDisplay: TankopediaDisplay;
|
requestedDisplay: TankopediaDisplay;
|
||||||
display: TankopediaDisplay;
|
display: TankopediaDisplay;
|
||||||
statSearch?: string;
|
statSearch?: string;
|
||||||
|
|||||||
Reference in new issue
Block a user