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2 Commits
Author SHA1 Message Date
tresabhi 84f950ade4 fix tag0 assumption 2026-09-02 16:32:46 -05:00
tresabhi a0111d8b69 intense contact shadows 2026-08-19 13:57:36 -05:00
4 changed files with 21 additions and 7 deletions

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@@ -0,0 +1,3 @@
# BlitzKit 1.31.2
This update fixes an issue that occurred with Wargaming chose to declare the class of a tank in the game code with a tag that isn't the first in the list.
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "blitzkit",
"version": "1.31.1",
"version": "1.31.2",
"license": "BlitzKit License",
"private": true,
"scripts": {
@@ -339,6 +339,17 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
equalizer = { health, penetration, module_health, damage, armor };
}
const blitzTankClass = tankTags.find(
(tag) => tag in this.blitzTankClassToBlitzkit,
);
if (blitzTankClass === undefined) {
throw new Error(`Unknown tank class for ${nation}:${tankKey}`);
}
const tankClass =
this.blitzTankClassToBlitzkit[blitzTankClass as BlitzTankClass];
tankDefinitions.tanks[tankId] = {
ancestors: [],
successors: [],
@@ -368,7 +379,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
? TankType.TANK_TYPE_PREMIUM
: TankType.TANK_TYPE_RESEARCHABLE,
tier: tank.level,
class: this.blitzTankClassToBlitzkit[tankTags[0] as BlitzTankClass],
class: tankClass,
testing: tankTags.includes("testTank"),
deprecated: tankTags.includes("deprecated"),
price: tankPrice,
@@ -74,13 +74,13 @@ export function Lighting({ hasPbr }: Props) {
return (
<>
<ContactShadows
near={0}
far={2 ** 6}
width={1.5}
height={1.5}
blur={2 ** 0.5}
opacity={2 ** -0.4}
resolution={2 ** 7}
near={0}
far={1}
opacity={2 ** 1}
blur={2 ** 1}
resolution={2 ** 9}
depthWrite={false}
/>