Compare commits

...
45 Commits
Author SHA1 Message Date
TrèsAbhi f7bbb17f66 Merge pull request #96 from tresabhi/1.16.4 2024-03-13 18:28:59 -05:00
TrèsAbhi f407ffe4bb feat: ignore script types 2024-03-13 18:25:13 -05:00
TrèsAbhi 791a09daae feat: simplified imports 2024-03-13 18:15:13 -05:00
TrèsAbhi 9592c0b55f feat: logs 2024-03-13 18:00:25 -05:00
TrèsAbhi d9a34dc60e fix: use no-store 2024-03-13 17:52:06 -05:00
TrèsAbhi 30e4e4e9b3 fix: autoreloader dpm by crew stats 2024-03-13 17:46:48 -05:00
TrèsAbhi bd3ea9a8ec fix: crew stats for auto reloader dpm 2024-03-13 17:42:19 -05:00
TrèsAbhi 8131b69422 fix: use WOTB_DLC_CDN 2024-03-13 17:35:40 -05:00
TrèsAbhi 340d9c2666 feat: nicer layer penetration indices 2024-03-13 17:34:29 -05:00
TrèsAbhi 2a169fac34 fix: more accurate splash mechanics 2024-03-13 17:15:22 -05:00
TrèsAbhi 4819100ec6 feat: sharp-based texture manipulation 2024-03-13 17:00:40 -05:00
TrèsAbhi f39a94cbe0 fix: us depot 2024-03-13 16:52:52 -05:00
TrèsAbhi e61598f768 Update cd-assets.yml 2024-03-13 14:14:14 -05:00
TrèsAbhi 04ee3a0a44 fix: use correct gh token 2024-03-13 13:30:08 -05:00
TrèsAbhi 8fa613f1e2 fix: use github token 2024-03-13 13:29:14 -05:00
TrèsAbhi bdc240df08 feat: push on any 2024-03-13 13:27:15 -05:00
TrèsAbhi 889ed7e191 feat: verbose 2024-03-13 00:22:54 -05:00
TrèsAbhi 1fb8dac805 feat: smarter host 2024-03-13 00:19:33 -05:00
TrèsAbhi 9f71ac68b9 feat: patches 2024-03-13 00:17:30 -05:00
TrèsAbhi c1f3517a79 Merge pull request #97 from tresabhi/main 2024-03-12 23:39:24 -05:00
TrèsAbhi adb0af0f18 Delete docs/changelogs/1.16.2 copy.md 2024-03-12 23:39:06 -05:00
TrèsAbhi f79f1ffdc3 feat: organize files 2024-03-12 23:36:56 -05:00
TrèsAbhi f02fb00e8c fix: space after plus 2024-03-12 22:50:08 -05:00
TrèsAbhi 3d353cc3cf feat: updated workflow action versions 2024-03-12 22:48:41 -05:00
TrèsAbhi c54ceb944e Merge pull request #94 from tresabhi/1.16.3 2024-03-12 22:43:51 -05:00
TrèsAbhi 37a2ba3566 feat: docs 2024-03-12 18:07:32 -05:00
TrèsAbhi caff7bb6d0 feat: improved vertical stablizer model compat 2024-03-12 18:00:00 -05:00
TrèsAbhi 01c491aee0 feat: 1 more decimal in pitch and yaw 2024-03-12 17:40:58 -05:00
TrèsAbhi fd408d6777 fix: use initial gun pitches correctly 2024-03-12 17:39:46 -05:00
TrèsAbhi 6d1ed1e56e fix: reveals a few hidden values 2024-03-12 17:09:21 -05:00
TrèsAbhi 46f9d605f7 fix: intra clip spelling 2024-03-12 16:53:42 -05:00
TrèsAbhi a65ea42b81 Update cd-ratings-na.yml 2024-03-12 13:22:03 -05:00
TrèsAbhi 40f8c6a915 Update cd-ratings-eu.yml 2024-03-12 13:21:19 -05:00
TrèsAbhi 4678359f36 Update cd-ratings-asia.yml 2024-03-12 13:20:58 -05:00
TrèsAbhi f91bd63646 whooped 2024-03-10 12:50:25 -05:00
TrèsAbhi c1872262f5 huh 2024-03-10 12:29:04 -05:00
TrèsAbhi 082e112758 Update constants.ts 2024-03-10 10:54:27 -05:00
TrèsAbhi 4cb7d50eb5 Update cd-assets.yml 2024-03-10 10:53:34 -05:00
TrèsAbhi 8c050add23 my butt 2024-03-09 23:33:14 -06:00
TrèsAbhi 2610697d86 wee ooo wee oo 2024-03-09 23:04:09 -06:00
TrèsAbhi 64f1de37ad help me 2024-03-09 22:50:55 -06:00
TrèsAbhi 58f6862279 aaaaaaaaaaaaaaaaaaaaaa 2024-03-09 22:46:21 -06:00
TrèsAbhi b47f6fdb32 i dunno xd 2024-03-09 22:42:03 -06:00
TrèsAbhi ce5a53d0ff i dunno 2024-03-09 22:39:04 -06:00
TrèsAbhi 6ee1fa13d3 fix: use require 2024-03-09 22:15:22 -06:00
141 changed files with 962 additions and 830 deletions

No files matched your search

+15 -4
View File
@@ -2,10 +2,9 @@ name: CD Build Assets
on:
push:
branches: dev
workflow_dispatch:
# schedule:
# - cron: '0 0 * * *'
schedule:
- cron: '0 0 * * *'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
@@ -18,6 +17,9 @@ jobs:
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Use node
uses: actions/setup-node@v4
@@ -44,10 +46,19 @@ jobs:
run: yarn setup:depotdownloader
- name: Run DepotDownloader
run: ./temp/depotDownloader/DepotDownloader.exe -app 444202 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
run: ./temp/depotDownloader/DepotDownloader.exe -app 444200 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
- name: Apply patches
run: |
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
$env:WOTB_DLC_CDN = "${{ secrets.WOTB_DLC_CDN }}"
yarn setup:patches --depot
- name: Build assets
run: |
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
yarn build:assets --all-targets --depot ${{ github.ref == 'refs/heads/main' && '--production' || '' }}
+3 -3
View File
@@ -18,10 +18,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -54,7 +54,7 @@ jobs:
uses: actions/deploy-pages@v1
- name: Archive build
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: dist
path: docs/.vitepress/dist
+3 -1
View File
@@ -6,6 +6,8 @@ on:
schedule:
- cron: '0 */5 * * *'
workflow_dispatch:
release:
types: [created, published, released, edited]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
@@ -17,7 +19,7 @@ jobs:
steps:
- name: Use node
uses: actions/setup-node@v2
uses: actions/setup-node@v4
with:
node-version: 18
+3 -3
View File
@@ -14,10 +14,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -35,4 +35,4 @@ jobs:
run: yarn
- name: Generate leaderboard
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=asia --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=asia --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
+3 -3
View File
@@ -14,10 +14,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -35,4 +35,4 @@ jobs:
run: yarn
- name: Generate leaderboard
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=eu --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=eu --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
+3 -3
View File
@@ -14,10 +14,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -35,4 +35,4 @@ jobs:
run: yarn
- name: Generate leaderboard
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=na --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=na --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
+3 -3
View File
@@ -13,10 +13,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -37,7 +37,7 @@ jobs:
run: yarn build:bot
- name: Archive build
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: bot
path: dist/bot
+3 -3
View File
@@ -13,10 +13,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -37,7 +37,7 @@ jobs:
run: yarn build:docs
- name: Archive build
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: docs
path: dist/docs
+3 -3
View File
@@ -13,10 +13,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Use node
uses: actions/setup-node@v3
uses: actions/setup-node@v4
with:
node-version: 18
cache: 'npm'
@@ -37,7 +37,7 @@ jobs:
run: yarn build:website
- name: Archive build
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: website
path: dist/website
+2 -1
View File
@@ -17,4 +17,5 @@ tsconfig.tsbuildinfo
temp/
/.yarn
/.VSCodeCounter
/.yarn
/.yarn
depots
+3
View File
@@ -7,6 +7,7 @@
"alphatest",
"APAC",
"apcr",
"applypatches",
"artefacts",
"atgm",
"AYUV",
@@ -21,6 +22,7 @@
"CDON",
"classname",
"cleandist",
"closedkrieg",
"cockroackdb",
"Coef",
"cooldown",
@@ -73,6 +75,7 @@
"lods",
"metallicness",
"minitelrose",
"Minotauro",
"MIPMAPCOUNT",
"modeltransform",
"MURICA",
+21
View File
@@ -0,0 +1,21 @@
# Blitzkrieg 1.16.3
Further polishing and corrections for the Tankopedia.
## Features
- Added a few more stats to view for the Tankopedia
- Added the count of shells in the magazine for auto-reloaders
- The optimal shell index was moved below this stats
- Shell reloads for auto-reloaders now abide crew stats
- Intra-clip is now also shown for auto-reloaders
- Added 1 more decimal place worth of precision when viewing and changing gun pitch and yaw
## Fixes
- "Inter-clip" is now correctly spelled as "intra-clip"
- Tanks with initial gun pitches (like the Minotauro) are now handled correctly
- The stats now reflect the fact that the gun is naturally pitched downwards
- The view model now compensates for the natural pitch
- Tanks with the improved vertical stabilizer equipment are now handled correctly
- The view model now allows you to pitch the gun further as intended when the equipment is on
+19
View File
@@ -0,0 +1,19 @@
# Blitzkrieg 1.16.4
A few issues here and there addressed for good measure.
## Changes
- Armor layer penetration indices are now much more compact.
## Fixes
- Reverted splash mechanics changes from `1.16.1` as it made them less accurate.
- Auto-reloaders now report their DPM stats correctly with crew training.
## Technical Changes
- All files in the project were reviewed and constant exports were isolated.
- The downloaded game in the workflow now also includes the latest patches.
- Asset building now uses sharp under the hood which should in theory be faster.
- Fetching CDON LZ4 files now uses `no-store` instead of `no-cache`
+2 -1
View File
@@ -1,6 +1,6 @@
{
"name": "blitzkrieg",
"version": "1.16.2",
"version": "1.16.4",
"description": "🎉 Tools for everything World of Tanks Blitz",
"main": "src/server.ts",
"type": "module",
@@ -19,6 +19,7 @@
"start:website": "next start",
"host:docs": "vitepress preview docs",
"publish:ratingsleaderboard": "vite-node --script scripts/buildRatingsLeaderboard --publish",
"setup:patches": "vite-node --script scripts/applyPatches",
"lint": "npx tsc",
"lint:website": "next lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
+48
View File
@@ -0,0 +1,48 @@
import { mkdir, writeFile } from 'fs/promises';
import { parse as parsePath } from 'path';
import { parse as parseYaml } from 'yaml';
import { readStringDVPL } from '../src/core/blitz/readStringDVPL';
import { writeDVPL } from '../src/core/blitz/writeDVPL';
import { secrets } from '../src/core/blitzkrieg/secrets';
import { dvp } from '../submodules/closedkrieg/src/dvp';
import { DATA } from './buildAssets/constants';
const versionTextFile = await readStringDVPL(`${DATA}/version.txt.dvpl`);
const currentVersion = versionTextFile
.split(' ')[0]
.split('.')
.slice(0, 3)
.join('.');
console.log(`Installing patches for ${currentVersion}...`);
let patchIndex = 1;
while (true) {
const response = await fetch(
`${secrets.WOTB_DLC_CDN}/dlc/s${currentVersion}_${patchIndex}.yaml`,
);
if (response.status === 200) {
console.log(`Applying patch ${patchIndex}...`);
const data = parseYaml(await response.text());
const dvpm = await fetch(`${secrets.WOTB_DLC_CDN}/dlc/${data.dx11}`).then(
(response) => response.arrayBuffer(),
);
const dvpd = await fetch(
`${secrets.WOTB_DLC_CDN}/dlc/${data.dx11.replace('.dvpm', '.dvpd')}`,
).then((response) => response.arrayBuffer());
const files = await dvp(dvpm, dvpd);
await Promise.all(
files.map(async ({ path, data }) => {
const { dir } = parsePath(path);
await mkdir(`${DATA}/${dir}`, { recursive: true });
await writeFile(`${DATA}/${path}.dvpl`, writeDVPL(Buffer.from(data)));
}),
);
patchIndex++;
} else break;
}
+6 -6
View File
@@ -1,13 +1,13 @@
import { readdir } from 'fs/promises';
import { argv } from 'process';
const isDepot = argv.includes('--depot');
export const WOTB_WIN32_DEPOT = 444202;
export const DATA = isDepot
? // ? await (async () => {
// const [installationVersion] = await readdir(`depots/${WOTB_WIN32_DEPOT}`);
// return `depots/${WOTB_WIN32_DEPOT}/${installationVersion}/Data`;
// })()
`depots/${WOTB_WIN32_DEPOT}/Data`
? await (async () => {
const [installationVersion] = await readdir(`depots/${WOTB_WIN32_DEPOT}`);
return `depots/${WOTB_WIN32_DEPOT}/${installationVersion}/Data`;
})()
: 'C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz/Data';
export const POI = {
@@ -24,7 +24,7 @@ export const POI = {
collisionMeshes: '3d/Tanks/CollisionMeshes',
optionalDevices: 'XML/item_defs/vehicles/common/optional_devices.xml',
optionalDeviceSlots:
'XML/item_defs/vehicles/common/optional_device_slots.xml',
'XML/item_defs/vehicles/common/optional_device_slots.xml',
optionalDeviceImageMappings:
'UI/Screens3/Lobby/Inventory/OptionalDevices/OptionalDevicesItemImage.style.yaml',
optionalDevicesImage:
+2 -2
View File
@@ -674,7 +674,7 @@ export async function definitions(production: boolean) {
: turretGunEntry.reloadTime;
const gunClipCount =
gunType === 'regular' ? undefined : turretGunEntry.clip!.count;
const gunInterClip =
const gunIntraClip =
gunType === 'regular'
? undefined
: 60 / turretGunEntry.clip!.rate;
@@ -722,7 +722,7 @@ export async function definitions(production: boolean) {
type: gunType,
reload: gunReload,
count: gunClipCount,
interClip: gunInterClip,
intraClip: gunIntraClip,
camouflageLoss:
typeof turretGunEntry.invisibilityFactorAtShot === 'number'
? turretGunEntry.invisibilityFactorAtShot
-19
View File
@@ -1,21 +1,15 @@
import { NodeIO } from '@gltf-transform/core';
import { readdir } from 'fs/promises';
import { Vector3Tuple } from 'three';
import { extractModel } from '../../src/core/blitz/extractModel';
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
// import { AssetCommit } from '../../src/core/github/assetCommit';
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
import { DATA, POI } from './constants';
import { VehicleDefinitionList } from './definitions';
import { TankParameters } from './tankIcons';
interface VehicleCustomization {
armorColor: string;
}
export async function tankModels(production: boolean) {
console.log('Building tank models...');
@@ -27,18 +21,9 @@ export async function tankModels(production: boolean) {
for (const nationIndex in nations) {
const nation = nations[nationIndex];
const changes: FileChange[] = [];
// const assetCommit = new AssetCommit(`tank models ${nation}`, production);
const tanks = await readXMLDVPL<{ root: VehicleDefinitionList }>(
`${DATA}/${POI.vehicleDefinitions}/${nation}/list.xml.dvpl`,
);
const customization = await readXMLDVPL<{ root: VehicleCustomization }>(
`${DATA}/${POI.vehicleDefinitions}/${nation}/customization.xml.dvpl`,
);
const baseColor = customization.root.armorColor
.split(' ')
.slice(0, 3)
.map(Number)
.map((channel) => channel / 255) as Vector3Tuple;
console.log(`Building models for ${nation}`);
@@ -56,11 +41,8 @@ export async function tankModels(production: boolean) {
const model = await extractModel(
DATA,
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
baseColor,
);
// writeFile(`test.${tankKey}.glb`, await nodeIO.writeBinary(model));
changes.push({
path: `3d/tanks/models/${id}.glb`,
content: Buffer.from(await nodeIO.writeBinary(model)).toString(
@@ -71,7 +53,6 @@ export async function tankModels(production: boolean) {
}),
);
// assetCommit.push();
await commitAssets(`tank models ${nation}`, changes, production);
}
}
+2 -4
View File
@@ -5,6 +5,7 @@ import { useEffect, useState } from 'react';
import * as Breakdown from '../../../components/Breakdown';
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
import fetchBlitz from '../../../core/blitz/fetchBlitz';
import { resetSession } from '../../../core/blitzkrieg/resetSession';
import {
TankDefinition,
tankDefinitions,
@@ -13,10 +14,7 @@ import { tankAverages } from '../../../core/blitzstars/tankAverages';
import calculateWN8 from '../../../core/statistics/calculateWN8';
import { deltaTankStats } from '../../../core/statistics/deltaTankStats';
import getWN8Percentile from '../../../core/statistics/getWN8Percentile';
import mutateSession, {
resetSession,
useSession,
} from '../../../stores/session';
import mutateSession, { useSession } from '../../../stores/session';
import { IndividualTankStats, TanksStats } from '../../../types/tanksStats';
import { CustomColumnDisplay } from '../../tools/session/components/CustomColumn';
import { Menu } from '../../tools/session/components/Menu';
+3 -1
View File
@@ -22,7 +22,9 @@ import { UNLOCALIZED_REGION_NAMES } from '../../../constants/regions';
import searchPlayersAcrossRegions, {
AccountListWithServer,
} from '../../../core/blitz/searchPlayersAcrossRegions';
import { resetSession, setSession, useSession } from '../../../stores/session';
import { resetSession } from '../../../core/blitzkrieg/resetSession';
import { setSession } from '../../../core/blitzkrieg/setSession';
import { useSession } from '../../../stores/session';
import SessionPage from '../../embeds/session/page';
import { Menu } from './components/Menu';
import * as styles from './page.css';
@@ -19,7 +19,7 @@ import { pushTankopediaPath } from '../../../../../core/blitzkrieg/pushTankopedi
import {
SHELL_NAMES,
TIER_ROMAN_NUMERALS,
} from '../../../../../core/blitzkrieg/tankDefinitions';
} from '../../../../../core/blitzkrieg/tankDefinitions/constants';
import { mutateDuel, useDuel } from '../../../../../stores/duel';
import {
mutateTankopediaTemporary,
@@ -1,6 +1,6 @@
import { Flex, Heading } from '@radix-ui/themes';
import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions';
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
@@ -4,6 +4,7 @@ import { debounce } from 'lodash';
import { use, useEffect, useRef, useState } from 'react';
import { lerp } from 'three/src/math/MathUtils';
import { ShellButton } from '../../../../../../components/ModuleButtons/ShellButton';
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
import { coefficient } from '../../../../../../core/blitzkrieg/coefficient';
@@ -17,7 +18,7 @@ import {
CREW_MEMBER_NAMES,
GUN_TYPE_NAMES,
SHELL_NAMES,
} from '../../../../../../core/blitzkrieg/tankDefinitions';
} from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
import { unionBoundingBox } from '../../../../../../core/blitzkrieg/unionBoundingBox';
import { useConsumable } from '../../../../../../hooks/useConsumable';
import { useEquipment } from '../../../../../../hooks/useEquipment';
@@ -56,6 +57,7 @@ export function Characteristics() {
turretModelDefinition.boundingBox,
),
);
const gunDefaultPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
const weight =
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
const weightTons = weight / 1000;
@@ -113,7 +115,7 @@ export function Characteristics() {
// TODO: add max rolls
[hasTungsten, 0.15],
);
const interClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
const intraClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
const shellVelocityCoefficient = coefficient(
[hasSupercharger, 0.3],
[hasImprovedGunPowder, 0.3],
@@ -210,7 +212,7 @@ export function Characteristics() {
shell,
damageCoefficient,
reloadCoefficient,
interClipCoefficient,
intraClipCoefficient,
);
useEffect(() => {
@@ -218,6 +220,17 @@ export function Characteristics() {
penetrationDistanceInput.current.value = `${penetrationDistance}`;
}
}, [penetrationDistance]);
useEffect(() => {
mutateDuel((draft) => {
[draft.protagonist!.pitch, draft.protagonist!.yaw] = applyPitchYawLimits(
draft.protagonist!.pitch,
draft.protagonist!.yaw,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
});
}, [hasImprovedVerticalStabilizer]);
return (
<Flex direction="column" gap="8" style={{ width: '100%' }}>
@@ -255,9 +268,13 @@ export function Characteristics() {
<>
<InfoWithDelta decimals={0} indent name="Maximum" unit="hp / min">
{gun.reload.at(-1)! < gun.reload.at(-2)!
? (shell.damage.armor / (gun.reload.at(-1)! + gun.interClip)) *
? ((damageCoefficient * shell.damage.armor) /
(gun.reload.at(-1)! * reloadCoefficient +
gun.intraClip * intraClipCoefficient)) *
60
: (shell.damage.armor / gun.reload[0]) * 60}
: ((damageCoefficient * shell.damage.armor) /
(gun.reload[0] * reloadCoefficient)) *
60}
</InfoWithDelta>
<InfoWithDelta
decimals={0}
@@ -266,13 +283,26 @@ export function Characteristics() {
unit="hp / min"
>
{gun.reload.at(-1)! < gun.reload.at(-2)!
? (shell.damage.armor / (gun.reload.at(-1)! + gun.interClip)) *
? ((damageCoefficient * shell.damage.armor) /
(gun.reload.at(-1)! * reloadCoefficient +
gun.intraClip * intraClipCoefficient)) *
(60 -
(gun.reload.slice(0, -1).length - 1) * gun.interClip) +
shell.damage.armor * gun.reload.slice(0, -1).length
: (shell.damage.armor / (gun.reload[0] + gun.interClip)) *
(60 - (gun.reload.slice(1).length - 1) * gun.interClip) +
shell.damage.armor * gun.reload.slice(1).length}
(gun.reload.slice(0, -1).length - 1) *
gun.intraClip *
intraClipCoefficient) +
damageCoefficient *
shell.damage.armor *
gun.reload.slice(0, -1).length
: ((damageCoefficient * shell.damage.armor) /
(gun.reload[0] * reloadCoefficient +
gun.intraClip * intraClipCoefficient)) *
(60 -
(gun.reload.slice(1).length - 1) *
gun.intraClip *
intraClipCoefficient) +
damageCoefficient *
shell.damage.armor *
gun.reload.slice(1).length}
</InfoWithDelta>
<Info
indent
@@ -285,14 +315,15 @@ export function Characteristics() {
</a>
}
/>
<Info indent name="Optimal shell index">
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
</Info>
</>
)}
{gun.type === 'autoReloader' ? (
<>
<Info name="Reload" unit="s" />
<InfoWithDelta name="Shells">{gun.reload.length}</InfoWithDelta>
<Info indent name="Most optimal">
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
</Info>
<Info name="Shell reloads" unit="s" />
{gun.reload.map((reload, index) => (
<InfoWithDelta
key={index}
@@ -301,7 +332,7 @@ export function Characteristics() {
decimals={2}
deltaType="lowerIsBetter"
>
{reload}
{reload * reloadCoefficient}
</InfoWithDelta>
))}
</>
@@ -315,17 +346,18 @@ export function Characteristics() {
{gun.reload * reloadCoefficient}
</InfoWithDelta>
)}
{gun.type === 'autoLoader' && (
<InfoWithDelta
indent
decimals={2}
name="Inter-clip reload"
unit="s"
deltaType="lowerIsBetter"
>
{gun.interClip * interClipCoefficient}
</InfoWithDelta>
)}
{gun.type === 'autoLoader' ||
(gun.type === 'autoReloader' && (
<InfoWithDelta
indent
decimals={2}
name="Intra-clip"
unit="s"
deltaType="lowerIsBetter"
>
{gun.intraClip * intraClipCoefficient}
</InfoWithDelta>
))}
<InfoWithDelta name="Caliber" decimals={0} unit="mm">
{shell.caliber}
</InfoWithDelta>
@@ -457,10 +489,12 @@ export function Characteristics() {
<Info name="Gun flexibility" unit="°" />
<InfoWithDelta decimals={1} indent name="Depression">
{gunModelDefinition.pitch.max +
gunDefaultPitch +
(hasImprovedVerticalStabilizer ? 3 : 0)}
</InfoWithDelta>
<InfoWithDelta decimals={1} indent name="Elevation">
{-gunModelDefinition.pitch.min +
{-gunModelDefinition.pitch.min -
gunDefaultPitch +
(hasImprovedVerticalStabilizer ? 3 : 0)}
</InfoWithDelta>
{gunModelDefinition.pitch.front && (
@@ -4,6 +4,7 @@ import { useEffect, useRef } from 'react';
import { Vector3 } from 'three';
import { OrbitControls as OrbitControlsClass } from 'three-stdlib';
import { applyPitchYawLimits } from '../../../../../core/blitz/applyPitchYawLimits';
import { hasEquipment } from '../../../../../core/blitzkrieg/hasEquipment';
import { modelDefinitions } from '../../../../../core/blitzkrieg/modelDefinitions';
import { Pose, poseEvent } from '../../../../../core/blitzkrieg/pose';
import { useAwait } from '../../../../../hooks/useAwait';
@@ -67,7 +68,9 @@ export function Controls() {
},
);
function handlePoseEvent(event: Pose) {
async function handlePoseEvent(event: Pose) {
const hasImprovedVerticalStabilizer = await hasEquipment(122);
switch (event) {
case Pose.HullDown: {
const [pitch] = applyPitchYawLimits(
@@ -75,6 +78,7 @@ export function Controls() {
0,
protagonistGunModelDefinition.pitch,
protagonistTurretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
camera.position
@@ -106,6 +110,7 @@ export function Controls() {
0,
protagonistGunModelDefinition.pitch,
protagonistTurretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
camera.position
@@ -11,6 +11,7 @@ import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinit
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
import { Pose, poseEvent } from '../../../../../../core/blitzkrieg/pose';
import { tankIcon } from '../../../../../../core/blitzkrieg/tankIcon';
import { useEquipment } from '../../../../../../hooks/useEquipment';
import { useWideFormat } from '../../../../../../hooks/useWideFormat';
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
import mutateTankopediaPersistent, {
@@ -29,6 +30,7 @@ import { TankModel } from './components/TankModel';
export function TankSandbox() {
const canvas = useRef<HTMLCanvasElement>(null);
const hasImprovedVerticalStabilizer = useEquipment(122);
const awaitedModelDefinitions = use(modelDefinitions);
const canvasWrapper = useRef<HTMLDivElement>(null);
const [isFullScreen, setIsFullScreen] = useState(false);
@@ -70,6 +72,7 @@ export function TankSandbox() {
0,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
@@ -87,6 +90,7 @@ export function TankSandbox() {
0,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
@@ -104,6 +108,7 @@ export function TankSandbox() {
0,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
@@ -131,6 +136,7 @@ export function TankSandbox() {
draft.protagonist!.yaw,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
});
}, [protagonist.gun, protagonist.turret]);
@@ -4,6 +4,7 @@ import { Euler, Group, Vector3 } from 'three';
import { degToRad } from 'three/src/math/MathUtils';
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../constants/axis';
import { applyPitchYawLimits } from '../../../../../../../core/blitz/applyPitchYawLimits';
import { hasEquipment } from '../../../../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../../../../core/blitzkrieg/jsxTree';
import { modelDefinitions } from '../../../../../../../core/blitzkrieg/modelDefinitions';
import {
@@ -106,7 +107,6 @@ export const TankModel = memo(() => {
const turretModelDefinition =
tankModelDefinition.turrets[protagonist.turret.id];
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
const { gltf } = useModel(protagonist.tank.id);
const nodes = Object.values(gltf.nodes);
@@ -161,12 +161,14 @@ export const TankModel = memo(() => {
window.addEventListener('pointerup', handlePointerUp);
}
}
function handlePointerMove(event: PointerEvent) {
async function handlePointerMove(event: PointerEvent) {
const hasImprovedVerticalStabilizer = await hasEquipment(122);
[pitch, yaw] = applyPitchYawLimits(
pitch,
yaw + event.movementX * (Math.PI / canvas.width),
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
}
@@ -220,12 +222,14 @@ export const TankModel = memo(() => {
window.addEventListener('pointermove', handlePointerMove);
window.addEventListener('pointerup', handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
async function handlePointerMove(event: PointerEvent) {
const hasImprovedVerticalStabilizer = await hasEquipment(122);
[pitch, yaw] = applyPitchYawLimits(
pitch - event.movementY * (Math.PI / canvas.height),
yaw + event.movementX * (Math.PI / canvas.width),
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
}
@@ -1,5 +1,6 @@
import { Flex, TextField } from '@radix-ui/themes';
import { use, useEffect, useRef } from 'react';
import { degToRad, radToDeg } from 'three/src/math/MathUtils';
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
@@ -20,22 +21,21 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
const mode = useTankopediaPersistent((state) => state.mode);
const hasCalibratedShells = useEquipment(103, true);
const hasEnhancedArmor = useEquipment(110);
useEffect(() => {
turretYawInput.current!.value = `${-Math.round(
protagonist.yaw * (180 / Math.PI),
)}`;
}, [protagonist.yaw]);
useEffect(() => {
gunPitchInput.current!.value = `${-Math.round(
protagonist.pitch * (180 / Math.PI),
)}`;
}, [protagonist.pitch]);
const tankModelDefinition = awaitedModelDefinitions[protagonist.tank.id];
const turretModelDefinition =
tankModelDefinition.turrets[protagonist.turret.id];
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
const initialGunPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
const hasImprovedVerticalStabilizer = useEquipment(122);
useEffect(() => {
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
}, [protagonist.yaw]);
useEffect(() => {
gunPitchInput.current!.value = (
-radToDeg(protagonist.pitch) + initialGunPitch
).toFixed(1);
}, [protagonist.pitch]);
return (
<Flex
@@ -68,22 +68,22 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
Yaw
</TextField.Slot>
<TextField.Input
defaultValue={Math.round(protagonist.yaw * (180 / Math.PI))}
onBlur={() => {
const [pitch, yaw] = applyPitchYawLimits(
protagonist.pitch,
-Number(turretYawInput.current?.value) * (Math.PI / 180),
degToRad(Number(turretYawInput.current!.value)),
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
mutateDuel((state) => {
state.protagonist!.pitch = pitch;
state.protagonist!.yaw = yaw;
});
turretYawInput.current!.value = `${Math.round(
yaw * (180 / Math.PI),
)}`;
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
1,
);
}}
onKeyDown={(event) => {
if (event.key === 'Enter') {
@@ -116,22 +116,24 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
Pitch
</TextField.Slot>
<TextField.Input
defaultValue={-Math.round(protagonist.pitch * (180 / Math.PI))}
onBlur={() => {
const [pitch, yaw] = applyPitchYawLimits(
-Number(gunPitchInput.current?.value) * (Math.PI / 180),
degToRad(
-Number(gunPitchInput.current!.value) + initialGunPitch,
),
protagonist.yaw,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
mutateDuel((state) => {
state.protagonist!.pitch = pitch;
state.protagonist!.yaw = yaw;
});
gunPitchInput.current!.value = `${Math.round(
pitch * (180 / Math.PI),
)}`;
gunPitchInput.current!.value = (
-radToDeg(protagonist.pitch) + initialGunPitch
).toFixed(1);
}}
onKeyDown={(event) => {
if (event.key === 'Enter') {
@@ -1,7 +1,7 @@
import { UpdateIcon } from '@radix-ui/react-icons';
import { Button, Dialog, Flex, Heading } from '@radix-ui/themes';
import { useState } from 'react';
import { TREE_TYPE_ICONS } from '../../../../../components/Tanks';
import { TREE_TYPE_ICONS } from '../../../../../components/Tanks/components/Item/constants';
import { assignDuelMember } from '../../../../../core/blitzkrieg/assignDuelMember';
import { pushTankopediaPath } from '../../../../../core/blitzkrieg/pushTankopediaPath';
import { useDuel } from '../../../../../stores/duel';
@@ -1,9 +1,7 @@
import { Button, Flex, Text } from '@radix-ui/themes';
import { SmallTankIcon } from '../../../../../../components/SmallTankIcon';
import {
TIER_ROMAN_NUMERALS,
TankDefinition,
} from '../../../../../../core/blitzkrieg/tankDefinitions';
import { TankDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
import { TIER_ROMAN_NUMERALS } from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
interface CompactSearchResultRowProps {
tanks: TankDefinition[];
@@ -4,17 +4,18 @@ import { CaretDownIcon } from '@radix-ui/react-icons';
import { Button, DropdownMenu, Flex } from '@radix-ui/themes';
import { use } from 'react';
import { Flag } from '../../../../../../../components/Flag';
import {} from '../../../../../../../components/Tanks';
import {
TANK_CLASSES,
TREE_TYPES,
TREE_TYPE_ICONS,
TREE_TYPE_IMAGES,
} from '../../../../../../../components/Tanks';
} from '../../../../../../../components/Tanks/components/Item/constants';
import { NATIONS } from '../../../../../../../core/blitzkrieg/tankDefinitions';
import {
NATIONS,
TIERS,
TIER_ROMAN_NUMERALS,
} from '../../../../../../../core/blitzkrieg/tankDefinitions';
} from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
import mutateTankopediaPersistent, {
TankopediaTestTankDisplay,
useTankopediaPersistent,
@@ -15,7 +15,8 @@ import {
} from '@radix-ui/themes';
import { go } from 'fuzzysort';
import { use, useEffect, useMemo, useRef, useState } from 'react';
import { TANK_CLASSES, TreeType } from '../../../../../components/Tanks';
import { TreeType } from '../../../../../components/Tanks';
import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
import { asset } from '../../../../../core/blitzkrieg/asset';
import { modelDefinitions } from '../../../../../core/blitzkrieg/modelDefinitions';
@@ -24,13 +25,15 @@ import { resolveDpm } from '../../../../../core/blitzkrieg/resolveDpm';
import { resolveReload } from '../../../../../core/blitzkrieg/resolveReload';
import {
NATIONS,
TankDefinition,
tanksDefinitionsArray,
} from '../../../../../core/blitzkrieg/tankDefinitions';
import {
TANK_ICONS,
TANK_ICONS_COLLECTOR,
TANK_ICONS_PREMIUM,
TIER_ROMAN_NUMERALS,
TankDefinition,
tanksDefinitionsArray,
} from '../../../../../core/blitzkrieg/tankDefinitions';
} from '../../../../../core/blitzkrieg/tankDefinitions/constants';
import { tankIcon } from '../../../../../core/blitzkrieg/tankIcon';
import { unionBoundingBox } from '../../../../../core/blitzkrieg/unionBoundingBox';
import { theme } from '../../../../../stitches.config';
+71
View File
@@ -0,0 +1,71 @@
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
import addPeriodicFilterOptions from '../../core/discord/addPeriodicFilterOptions';
import addUsernameChoices from '../../core/discord/addUsernameChoices';
import autocompleteTanks from '../../core/discord/autocompleteTanks';
import autocompleteUsername from '../../core/discord/autocompleteUsername';
import { buttonRefresh } from '../../core/discord/buttonRefresh';
import commandToURL from '../../core/discord/commandToURL';
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
import resolvePeriodFromButton from '../../core/discord/resolvePeriodFromButton';
import resolvePeriodFromCommand from '../../core/discord/resolvePeriodFromCommand';
import resolvePlayerFromButton from '../../core/discord/resolvePlayerFromButton';
import resolvePlayerFromCommand from '../../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../../events/interactionCreate';
import { renderBreakdown } from './render';
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
inProduction: true,
inPublic: true,
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(
player,
period,
filters,
interaction.locale,
);
},
});
},
);
@@ -1,43 +1,25 @@
import { Locale } from 'discord.js';
import { chunk } from 'lodash';
import * as Breakdown from '../components/Breakdown';
import CommandWrapper from '../components/CommandWrapper';
import NoData from '../components/NoData';
import TitleBar from '../components/TitleBar';
import { AllStats, getAccountInfo } from '../core/blitz/getAccountInfo';
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
import getTankStats from '../core/blitz/getTankStats';
import { filtersToDescription } from '../core/blitzkrieg/filtersToDescription';
import * as Breakdown from '../../components/Breakdown';
import CommandWrapper from '../../components/CommandWrapper';
import NoData from '../../components/NoData';
import TitleBar from '../../components/TitleBar';
import { AllStats, getAccountInfo } from '../../core/blitz/getAccountInfo';
import { getClanAccountInfo } from '../../core/blitz/getClanAccountInfo';
import getTankStats from '../../core/blitz/getTankStats';
import { filtersToDescription } from '../../core/blitzkrieg/filtersToDescription';
import {
TankDefinition,
tankDefinitions,
} from '../core/blitzkrieg/tankDefinitions';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
import { tankAverages } from '../core/blitzstars/tankAverages';
import addPeriodicFilterOptions from '../core/discord/addPeriodicFilterOptions';
import addUsernameChoices from '../core/discord/addUsernameChoices';
import autocompleteTanks from '../core/discord/autocompleteTanks';
import autocompleteUsername from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import commandToURL from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import resolvePeriodFromButton from '../core/discord/resolvePeriodFromButton';
import resolvePeriodFromCommand, {
ResolvedPeriod,
} from '../core/discord/resolvePeriodFromCommand';
import resolvePlayerFromButton from '../core/discord/resolvePlayerFromButton';
import resolvePlayerFromCommand, {
ResolvedPlayer,
} from '../core/discord/resolvePlayerFromCommand';
import { translator } from '../core/localization/translator';
import calculateWN8 from '../core/statistics/calculateWN8';
import { StatFilters, filterStats } from '../core/statistics/filterStats';
import getWN8Percentile from '../core/statistics/getWN8Percentile';
import { CommandRegistry } from '../events/interactionCreate';
} from '../../core/blitzkrieg/tankDefinitions';
import getStatsInPeriod from '../../core/blitzstars/getStatsInPeriod';
import { tankAverages } from '../../core/blitzstars/tankAverages';
import { ResolvedPeriod } from '../../core/discord/resolvePeriodFromCommand';
import { ResolvedPlayer } from '../../core/discord/resolvePlayerFromCommand';
import { translator } from '../../core/localization/translator';
import calculateWN8 from '../../core/statistics/calculateWN8';
import { StatFilters, filterStats } from '../../core/statistics/filterStats';
import getWN8Percentile from '../../core/statistics/getWN8Percentile';
const ROWS_PER_PAGE = 8;
const MAX_PAGES = 9;
@@ -296,57 +278,3 @@ export async function renderBreakdown(
];
}
}
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
inProduction: true,
inPublic: true,
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(
player,
period,
filters,
interaction.locale,
);
},
});
},
);
+2 -1
View File
@@ -1,6 +1,7 @@
import { Locale, SlashCommandSubcommandGroupBuilder } from 'discord.js';
import CommandWrapper from '../components/CommandWrapper';
import * as Graph from '../components/Graph';
import { LineColor } from '../components/Graph/components/Line/constants';
import NoData from '../components/NoData';
import TitleBar from '../components/TitleBar';
import { getAccountInfo } from '../core/blitz/getAccountInfo';
@@ -93,7 +94,7 @@ async function render(
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
>
{Graph.Line({
color: Graph.LineColor.Red,
color: LineColor.Red,
plot: plot,
minY,
maxY,
+1 -4
View File
@@ -7,12 +7,11 @@ import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
import getTankStats from '../core/blitz/getTankStats';
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
import {
TIER_ROMAN_NUMERALS,
TankDefinition,
Tier,
tankDefinitions,
} from '../core/blitzkrieg/tankDefinitions';
import { tankIcon } from '../core/blitzkrieg/tankIcon';
import { TIER_ROMAN_NUMERALS } from '../core/blitzkrieg/tankDefinitions/constants';
import addTierChoices from '../core/discord/addTierChoices';
import addUsernameChoices from '../core/discord/addUsernameChoices';
import autocompleteUsername from '../core/discord/autocompleteUsername';
@@ -100,7 +99,6 @@ export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
key={tank.id}
name={tank.name}
tankType={tank.class}
image={tankIcon(tank.id)}
treeType={tank.treeType}
/>
)),
@@ -113,7 +111,6 @@ export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
key={tank.id}
name={tank.name}
tankType={tank.class}
image={tankIcon(tank.id)}
treeType={tank.treeType}
/>
)),
+2 -4
View File
@@ -3,10 +3,8 @@ import markdownEscape from 'markdown-escape';
import { Region } from '../constants/regions';
import { WARGAMING_APPLICATION_ID } from '../constants/wargamingApplicationID';
import fetchBlitz from '../core/blitz/fetchBlitz';
import {
AccountList,
usernamePattern,
} from '../core/blitz/searchPlayersAcrossRegions';
import { AccountList } from '../core/blitz/searchPlayersAcrossRegions';
import { usernamePattern } from '../core/blitz/searchPlayersAcrossRegions/constants';
import addRegionChoices from '../core/discord/addRegionChoices';
import addUsernameChoices from '../core/discord/addUsernameChoices';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
+1 -1
View File
@@ -15,7 +15,7 @@ import resolvePeriodFromCommand from '../core/discord/resolvePeriodFromCommand';
import resolvePlayerFromButton from '../core/discord/resolvePlayerFromButton';
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
import { CommandRegistry } from '../events/interactionCreate';
import { renderBreakdown } from './breakdown';
import { renderBreakdown } from './breakdown/render';
export const todayCommand = new Promise<CommandRegistry>(async (resolve) => {
const nations = await NATIONS;
@@ -3,7 +3,7 @@ import { Percentile } from '../../../../constants/percentiles';
import { translator } from '../../../../core/localization/translator';
import getWN8Percentile from '../../../../core/statistics/getWN8Percentile';
import { theme } from '../../../../stitches.config';
import { PERCENTILE_COLORS } from '../../../PercentileIndicator';
import { PERCENTILE_COLORS } from '../../../PercentileIndicator/constants';
import { Glow } from './components/Glow';
export interface WN8DisplayProps {
@@ -34,7 +34,7 @@ export function WN8SurroundingStat({
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
fontWeight: 'bold',
fontWeight: 700,
}}
>
{value}
@@ -1,12 +1,6 @@
import { useFrame } from '@react-three/fiber';
import { useEffect } from 'react';
import {
MeshBasicMaterial,
Object3D,
ShaderMaterial,
Vector2,
WebGLRenderTarget,
} from 'three';
import { MeshBasicMaterial, Object3D, ShaderMaterial, Vector2 } from 'three';
import { degToRad } from 'three/src/math/MathUtils';
import { canSplash } from '../../../../core/blitz/canSplash';
import { isExplosive } from '../../../../core/blitz/isExplosive';
@@ -21,8 +15,7 @@ import {
} from '../../../../stores/tankopedia';
import fragmentShader from './shaders/fragment.glsl';
import vertexShader from './shaders/vertex.glsl';
export const spacedArmorRenderTarget = new WebGLRenderTarget();
import { spacedArmorRenderTarget } from './target';
interface CoreArmorSceneComponentProps {
thickness: number;
@@ -53,7 +53,7 @@ void main() {
float spacedArmorThickness = spacedArmorBufferFragment.r * penetration;
remainingPenetration -= spacedArmorThickness;
if (isExplosive && !canSplash && remainingPenetration > 0.0) {
if (isExplosive && remainingPenetration > 0.0) {
// there is a 50% penetration loss per meter for HEAT shells
remainingPenetration -= 0.5 * remainingPenetration * distanceFromSpacedArmor;
}
@@ -0,0 +1,3 @@
import { WebGLRenderTarget } from 'three';
export const spacedArmorRenderTarget = new WebGLRenderTarget();
+26 -21
View File
@@ -1,4 +1,4 @@
import { Card, Flex, Inset, Text } from '@radix-ui/themes';
import { Card, Flex, Text } from '@radix-ui/themes';
import { Html } from '@react-three/drei';
import { useFrame } from '@react-three/fiber';
import { useEffect, useRef } from 'react';
@@ -182,33 +182,38 @@ export function ShotDisplay() {
pointerEvents: 'none',
}}
>
<Card
<div
style={{
backgroundColor:
trueStatus === 'penetration'
? '#00ff00c0'
? '#00ff0080'
: trueStatus === 'blocked'
? '#ff0000c0'
: '#ffff00c0',
? '#ff000080'
: '#ffff0080',
borderRadius: 8,
border: 'none',
padding: 4,
width: hasMultipleLayers ? undefined : 8,
height: hasMultipleLayers ? undefined : 8,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<Inset>
{hasMultipleLayers && (
<Text
style={{
width: '100%',
display: 'block',
textAlign: 'center',
color:
trueStatus === 'ricochet' ? 'black' : undefined,
}}
>
<b>{layer.index + 1}</b>
</Text>
)}
</Inset>
</Card>
{hasMultipleLayers && (
<Text
size="2"
style={{
width: '100%',
display: 'block',
textAlign: 'center',
color: trueStatus === 'ricochet' ? 'black' : undefined,
}}
>
<b>{layer.index + 1}</b>
</Text>
)}
</div>
</Html>
</group>
</>
@@ -170,7 +170,7 @@ export function SpacedArmorSceneComponent({
const distance = (
shot.layers.at(-1) as ShotLayerBase
).point.distanceTo(intersections[0].point);
if (explosive && !splashing)
if (explosive)
remainingPenetration -= 0.5 * remainingPenetration * distance;
const blocked = remainingPenetration < 0;
@@ -196,7 +196,7 @@ export function SpacedArmorSceneComponent({
const previousIntersection = intersections[layerIndex - 1];
const distance =
intersection.distance - previousIntersection.distance;
if (explosive && !splashing)
if (explosive)
remainingPenetration -=
0.5 * remainingPenetration * distance;
const wasted = remainingPenetration < 0;
+1 -1
View File
@@ -2,7 +2,7 @@ import { createPortal, useFrame } from '@react-three/fiber';
import { memo, useState } from 'react';
import { DepthTexture, Scene, Vector2 } from 'three';
import { CoreArmorScene } from './components/CoreArmorScene';
import { spacedArmorRenderTarget } from './components/CoreArmorSceneComponent';
import { spacedArmorRenderTarget } from './components/CoreArmorSceneComponent/target';
import { SpacedArmorScene } from './components/SpacedArmorScene';
export const Armor = memo(() => {
+1 -1
View File
@@ -1,6 +1,6 @@
import { ReactNode } from 'react';
export interface RootProps {
interface RootProps {
children: ReactNode;
}
+2 -1
View File
@@ -5,7 +5,8 @@ import {
GrayColor,
PALETTES,
} from '../../../constants/radixColors';
import { TREE_TYPE_ICONS, TankClass, TreeType } from '../../Tanks';
import { TankClass, TreeType } from '../../Tanks';
import { TREE_TYPE_ICONS } from '../../Tanks/components/Item/constants';
import { RowStat } from './RowStat';
export interface RowStatItem {
@@ -7,7 +7,7 @@ import {
} from '../../../constants/radixColors';
import PercentileIndicator from '../../PercentileIndicator';
export interface RowStatProps {
interface RowStatProps {
name: string;
value?: string | number;
delta?: number;
@@ -63,7 +63,7 @@ export function RowStat({
<span
style={{
color: theme.textHighContrast,
fontWeight: 'bold',
fontWeight: 700,
fontSize: 16,
textAlign: 'center',
}}
@@ -2,13 +2,13 @@ import { Percentile } from '../../../constants/percentiles';
import { theme } from '../../../stitches.config';
import PercentileIndicator from '../../PercentileIndicator';
export interface CardItem {
interface CardItem {
label: string;
value: string | number | undefined;
percentile?: Percentile;
}
export interface CardProps {
interface CardProps {
items: CardItem[];
title: string;
}
@@ -1,4 +1,4 @@
export interface RootProps {
interface RootProps {
children: React.ReactNode;
}
@@ -1,4 +1,4 @@
export interface RowProps {
interface RowProps {
children: React.ReactNode;
}
+1 -1
View File
@@ -7,7 +7,7 @@ import { Card } from './components/Card';
import { Root } from './components/Root';
import { Row } from './components/Row';
export interface GenericAllStatsProps {
interface GenericAllStatsProps {
stats: AllStats;
supplementaryStats?: SupplementaryStats;
locale: Locale;
@@ -1,8 +1,8 @@
import { Stat } from '..';
import { GenericStat } from '..';
import GenericStatsRow from './GenericStatsRow';
export interface GenericStatsColumnProps {
stats: Stat[];
interface GenericStatsColumnProps {
stats: GenericStat[];
}
export default function GenericStatsColumn({ stats }: GenericStatsColumnProps) {
@@ -1,9 +1,9 @@
import { Stat } from '..';
import { GenericStat } from '..';
import { theme } from '../../../stitches.config';
import PercentileIndicator from '../../PercentileIndicator';
export interface GenericStatsRowProps {
stat: Stat;
interface GenericStatsRowProps {
stat: GenericStat;
}
export default function GenericStatsRow({ stat }: GenericStatsRowProps) {
@@ -30,7 +30,7 @@ export default function GenericStatsRow({ stat }: GenericStatsRowProps) {
<span
style={{
color: theme.colors.textHighContrast,
fontWeight: 'bold',
fontWeight: 700,
fontSize: 16,
display: 'flex',
alignItems: 'center',
+3 -3
View File
@@ -1,12 +1,12 @@
import { Percentile } from '../../constants/percentiles';
import GenericStatsColumn from './components/GenericStatsColumn';
export type Stat =
export type GenericStat =
| [string, string | number | undefined]
| [string, string | number | undefined, Percentile | undefined];
export interface GenericStatsProps {
stats: Stat[];
stats: GenericStat[];
columnCount?: number;
}
@@ -16,7 +16,7 @@ export default function GenericStats({
}: GenericStatsProps) {
const filteredStats = stats.filter(([, value]) => value !== undefined);
const itemsPerRow = Math.ceil(filteredStats.length / columnCount);
const columns: Stat[][] = [];
const columns: GenericStat[][] = [];
filteredStats.forEach((stat, index) => {
const column = Math.floor(index / itemsPerRow);
@@ -0,0 +1,11 @@
export enum LineColor {
Red,
Green,
Blue,
White,
}
export enum LineStyle {
Solid,
Dashes,
DashesAndDots,
}
@@ -1,12 +1,6 @@
import { blue, green, red, slateDark } from '@radix-ui/colors';
import { GRAPH_HEIGHT, GRAPH_WIDTH } from './Root';
export enum LineColor {
Red,
Green,
Blue,
White,
}
import { GRAPH_HEIGHT, GRAPH_WIDTH } from '../Root/constants';
import { LineColor, LineStyle } from './constants';
const LINE_COLORS = {
[LineColor.Red]: red.red9,
@@ -15,12 +9,6 @@ const LINE_COLORS = {
[LineColor.White]: slateDark.slate11,
};
export enum LineStyle {
Solid,
Dashes,
DashesAndDots,
}
const LINE_STYLES = {
[LineStyle.Solid]: undefined,
[LineStyle.Dashes]: '8, 8',
@@ -28,9 +16,9 @@ const LINE_STYLES = {
};
export type PlotItem = [number, number];
export type Plot = PlotItem[];
type Plot = PlotItem[];
export interface LineProps {
interface LineProps {
plot: Plot;
minY?: number;
maxY?: number;
@@ -0,0 +1,4 @@
export enum MarginOrientation {
Vertical,
Horizontal,
}
@@ -1,13 +1,9 @@
import { times } from 'lodash';
import { theme } from '../../../stitches.config';
import { MarginInputProps } from './Root';
import { theme } from '../../../../stitches.config';
import { MarginInputProps } from '../Root';
import { MarginOrientation } from './constants';
export enum MarginOrientation {
Vertical,
Horizontal,
}
export interface MarginProps extends MarginInputProps {
interface MarginProps extends MarginInputProps {
verticalSeparations: number;
orientation?: MarginOrientation;
}
@@ -0,0 +1,2 @@
export const GRAPH_WIDTH = 384;
export const GRAPH_HEIGHT = 320;
@@ -1,10 +1,9 @@
import { times } from 'lodash';
import { ReactNode } from 'react';
import { theme } from '../../../stitches.config';
import { Margin, MarginOrientation } from './Margin';
export const GRAPH_WIDTH = 384;
export const GRAPH_HEIGHT = 320;
import { theme } from '../../../../stitches.config';
import { Margin } from '../Margin';
import { MarginOrientation } from '../Margin/constants';
import { GRAPH_HEIGHT, GRAPH_WIDTH } from './constants';
export interface MarginInputProps {
min: number;
@@ -13,7 +12,7 @@ export interface MarginInputProps {
precision?: number;
}
export interface RootProps {
interface RootProps {
children: ReactNode;
verticalMargin?: MarginInputProps;
horizontalMargin?: MarginInputProps;
@@ -1,6 +1,6 @@
import { theme } from '../../../stitches.config';
export interface GapProps {
interface GapProps {
message: string;
}
@@ -2,7 +2,7 @@ import { ComponentProps } from 'react';
import { RatingsReward } from '../../../commands/ratings';
import { theme } from '../../../stitches.config';
export interface ItemProps extends ComponentProps<'div'> {
interface ItemProps extends ComponentProps<'div'> {
position: number;
deltaPosition?: number;
score?: number;
@@ -1,6 +1,6 @@
import { ReactNode } from 'react';
export interface RootProps {
interface RootProps {
children: ReactNode;
}
+1 -1
View File
@@ -1,8 +1,8 @@
import { DiscordLogoIcon } from '@radix-ui/react-icons';
import { Flex, Text, Theme } from '@radix-ui/themes';
import Link from 'next/link';
import { theme } from '../../stitches.config';
import { BlitzkriegWormWide } from '../../icons/BlitzkriegWormWide';
import { theme } from '../../stitches.config';
export default function Navbar() {
return (
+5
View File
@@ -0,0 +1,5 @@
export enum NoDataType {
BattlesInPeriod,
PlayersInPeriod,
TanksFound,
}
@@ -1,14 +1,8 @@
import { Locale } from 'discord.js';
import { translator } from '../core/localization/translator';
import { theme } from '../stitches.config';
import { translator } from '../../core/localization/translator';
import { theme } from '../../stitches.config';
export enum NoDataType {
BattlesInPeriod,
PlayersInPeriod,
TanksFound,
}
export interface NoDataProps {
interface NoDataProps {
type: 'battles_in_period' | 'players_in_period' | 'tanks_found';
locale: Locale;
}
@@ -10,11 +10,7 @@ import {
slate,
teal,
} from '@radix-ui/colors';
import { Percentile } from '../constants/percentiles';
export interface PercentileIndicatorProps {
percentile: Percentile;
}
import { Percentile } from '../../constants/percentiles';
export const PERCENTILE_COLORS = {
[Percentile.VeryBad]: slate.slate9,
@@ -28,18 +24,3 @@ export const PERCENTILE_COLORS = {
[Percentile.Unicum]: pink.pink9,
[Percentile.SuperUnicum]: purple.purple9,
};
export default function PercentileIndicator({
percentile,
}: PercentileIndicatorProps) {
return (
<div
style={{
width: 8,
height: 8,
borderRadius: 4,
backgroundColor: PERCENTILE_COLORS[percentile],
}}
/>
);
}
@@ -0,0 +1,21 @@
import { Percentile } from '../../constants/percentiles';
import { PERCENTILE_COLORS } from './constants';
interface PercentileIndicatorProps {
percentile: Percentile;
}
export default function PercentileIndicator({
percentile,
}: PercentileIndicatorProps) {
return (
<div
style={{
width: 8,
height: 8,
borderRadius: 4,
backgroundColor: PERCENTILE_COLORS[percentile],
}}
/>
);
}
+1 -1
View File
@@ -1,6 +1,6 @@
import { ReactNode } from 'react';
export interface ColumnProps {
interface ColumnProps {
children: ReactNode;
}
@@ -0,0 +1,31 @@
import { TankClass, TreeType } from '.';
import {
TANK_ICONS,
TANK_ICONS_COLLECTOR,
TANK_ICONS_PREMIUM,
} from '../../../../core/blitzkrieg/tankDefinitions/constants';
export const TREE_TYPES = ['researchable', 'premium', 'collector'] as const; // BIG TODO: REMOVE THIS AFTER LOCALIZATION
export const TANK_CLASSES = [
'lightTank',
'mediumTank',
'heavyTank',
'AT-SPG',
] as const;
export const TREE_TYPE_NAMES: Record<TreeType, string> = {
researchable: 'Tech tree',
premium: 'Premium',
collector: 'Collector',
};
export const TREE_TYPE_IMAGES: Record<TreeType, string> = {
researchable: 'https://i.imgur.com/pJxO2XY.png',
premium: 'https://i.imgur.com/mZzSwOU.png',
collector: 'https://i.imgur.com/7A0RsG5.png',
};
export const TREE_TYPE_ICONS: Record<TreeType, Record<TankClass, string>> = {
researchable: TANK_ICONS,
premium: TANK_ICONS_PREMIUM,
collector: TANK_ICONS_COLLECTOR,
};
@@ -1,37 +1,10 @@
import {
TANK_ICONS,
TANK_ICONS_COLLECTOR,
TANK_ICONS_PREMIUM,
} from '../../../core/blitzkrieg/tankDefinitions';
import { theme } from '../../../stitches.config';
export const TANK_CLASSES = [
'lightTank',
'mediumTank',
'heavyTank',
'AT-SPG',
] as const;
export const TREE_TYPES = ['researchable', 'premium', 'collector'] as const;
import { theme } from '../../../../stitches.config';
import { TANK_CLASSES, TREE_TYPES, TREE_TYPE_ICONS } from './constants';
export type TankClass = (typeof TANK_CLASSES)[number];
export type TreeType = (typeof TREE_TYPES)[number];
// BIG TODO: REMOVE THIS AFTER LOCALIZATION
export const TREE_TYPE_NAMES: Record<TreeType, string> = {
researchable: 'Tech tree',
premium: 'Premium',
collector: 'Collector',
};
export const TREE_TYPE_IMAGES: Record<TreeType, string> = {
researchable: 'https://i.imgur.com/pJxO2XY.png',
premium: 'https://i.imgur.com/mZzSwOU.png',
collector: 'https://i.imgur.com/7A0RsG5.png',
};
export interface ItemProps {
image?: string;
tankType?: TankClass;
name: string;
treeType: TreeType;
@@ -43,13 +16,7 @@ const TREE_TYPE_COLOR = {
collector: '_blue',
} as const;
export const TREE_TYPE_ICONS: Record<TreeType, Record<TankClass, string>> = {
researchable: TANK_ICONS,
premium: TANK_ICONS_PREMIUM,
collector: TANK_ICONS_COLLECTOR,
};
export function Item({ image, tankType, name, treeType }: ItemProps) {
export function Item({ tankType, name, treeType }: ItemProps) {
return (
<div
style={{
+1 -1
View File
@@ -1,6 +1,6 @@
import { ReactNode } from 'react';
export interface RootProps {
interface RootProps {
children: ReactNode;
}
+1 -1
View File
@@ -1,6 +1,6 @@
import { ReactNode } from 'react';
export interface RowProps {
interface RowProps {
children: ReactNode;
}
+1 -1
View File
@@ -1,6 +1,6 @@
import { theme } from '../../../stitches.config';
export interface TitleProps {
interface TitleProps {
children: string;
}
+1 -1
View File
@@ -3,7 +3,7 @@ import { theme } from '../stitches.config';
export type TierWeightsRecord = Partial<Record<Tier, number>>;
export interface TierWeightsProps {
interface TierWeightsProps {
weights: TierWeightsRecord;
}
+1 -1
View File
@@ -1,6 +1,6 @@
import { theme } from '../stitches.config';
export interface TitleBarProps {
interface TitleBarProps {
title: string;
image?: string;
description?: string;
+17 -18
View File
@@ -1,4 +1,5 @@
import { clamp } from 'lodash';
import { degToRad } from 'three/src/math/MathUtils';
import { PitchLimits, YawLimits } from '../blitzkrieg/modelDefinitions';
import { normalizeAngleRad } from '../math/normalizeAngleRad';
@@ -7,33 +8,31 @@ export function applyPitchYawLimits(
yaw: number, // rad
pitchLimits: PitchLimits, // deg
yawLimits?: YawLimits, // deg
verticalStabilizer = false,
) {
let newPitch = pitch;
let newYaw = yaw;
if (yawLimits) {
newYaw = normalizeAngleRad(
clamp(
newYaw,
-yawLimits.max * (Math.PI / 180),
-yawLimits.min * (Math.PI / 180),
),
clamp(newYaw, -degToRad(yawLimits.max), -degToRad(yawLimits.min)),
);
}
let lowerPitch = -pitchLimits.max * (Math.PI / 180);
let upperPitch = -pitchLimits.min * (Math.PI / 180);
const transition = (pitchLimits.transition ?? 10) * (Math.PI / 180);
const pitchBuff = verticalStabilizer ? degToRad(3) : 0;
let lowerPitch = -degToRad(pitchLimits.max) - pitchBuff;
let upperPitch = -degToRad(pitchLimits.min) + pitchBuff;
const transition = degToRad(pitchLimits.transition ?? 10);
if (pitchLimits.back) {
const range = pitchLimits.back.range * (Math.PI / 180);
const range = degToRad(pitchLimits.back.range);
const yawRotatedAbs = Math.abs(normalizeAngleRad(newYaw - Math.PI));
if (yawRotatedAbs <= range + transition) {
if (yawRotatedAbs <= range) {
// inside range
lowerPitch = -pitchLimits.back.max * (Math.PI / 180);
upperPitch = -pitchLimits.back.min * (Math.PI / 180);
lowerPitch = -degToRad(pitchLimits.back.max);
upperPitch = -degToRad(pitchLimits.back.min);
} else {
// inside transition
const transitionProgress = (yawRotatedAbs - range) / transition;
@@ -44,21 +43,21 @@ export function applyPitchYawLimits(
(1 - transitionProgress) * pitchLimits.back.min +
transitionProgress * pitchLimits.min;
lowerPitch = -maxInterpolatedPitch * (Math.PI / 180);
upperPitch = -minInterpolatedPitch * (Math.PI / 180);
lowerPitch = -degToRad(maxInterpolatedPitch);
upperPitch = -degToRad(minInterpolatedPitch);
}
}
}
if (pitchLimits.front) {
const range = pitchLimits.front.range * (Math.PI / 180);
const range = degToRad(pitchLimits.front.range);
const yawAbs = Math.abs(normalizeAngleRad(newYaw));
if (yawAbs <= range + transition) {
if (yawAbs <= range) {
// inside range
lowerPitch = -pitchLimits.front.max * (Math.PI / 180);
upperPitch = -pitchLimits.front.min * (Math.PI / 180);
lowerPitch = -degToRad(pitchLimits.front.max);
upperPitch = -degToRad(pitchLimits.front.min);
} else {
// inside transition
const transitionProgress = (yawAbs - range) / transition;
@@ -69,8 +68,8 @@ export function applyPitchYawLimits(
(1 - transitionProgress) * pitchLimits.front.min +
transitionProgress * pitchLimits.min;
lowerPitch = -maxInterpolatedPitch * (Math.PI / 180);
upperPitch = -minInterpolatedPitch * (Math.PI / 180);
lowerPitch = -degToRad(maxInterpolatedPitch);
upperPitch = -degToRad(minInterpolatedPitch);
}
}
}
-15
View File
@@ -1,15 +0,0 @@
import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
import fetchBlitz from './fetchBlitz';
export interface EncyclopediaInfo {
achievement_sections: Record<string, { name: string; order: number }>;
tanks_updated_at: number;
languages: Record<string, string>;
vehicle_types: Record<string, string>;
vehicle_nations: Record<string, string>;
game_version: string;
}
export const encyclopediaInfo = fetchBlitz<EncyclopediaInfo>(
`https://api.wotblitz.com/wotb/encyclopedia/info/?application_id=${WARGAMING_APPLICATION_ID}`,
);
+1 -5
View File
@@ -6,13 +6,9 @@ import { VertexAttribute } from '../streams/scpg';
import {
vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes,
} from './extractModel';
} from './extractModel/constants';
import { readDVPLFile } from './readDVPLFile';
Buffer.prototype.toJSON = function () {
return [...(this as Buffer)].map((int) => int.toString(16)).join('');
};
export async function extractArmor(data: string, fileName: string) {
const sc2Path = `${data}/3d/Tanks/CollisionMeshes/${fileName}.sc2.dvpl`;
const scgPath = `${data}/3d/Tanks/CollisionMeshes/${fileName}.scg.dvpl`;
+19
View File
@@ -0,0 +1,19 @@
import { vertexAttributeVectorSizes } from '../../streams/scg';
import { VertexAttribute } from '../../streams/scpg';
export const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> =
{
[VertexAttribute.VERTEX]: 'POSITION',
[VertexAttribute.NORMAL]: 'NORMAL',
[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
[VertexAttribute.TANGENT]: 'TANGENT',
[VertexAttribute.JOINTINDEX]: 'JOINT_0',
[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
};
export const vertexAttributeGltfVectorSizes = {
...vertexAttributeVectorSizes,
[VertexAttribute.TANGENT]: 4,
} as const;
@@ -1,51 +1,26 @@
import { Document, Material, Node, Scene } from '@gltf-transform/core';
import { times } from 'lodash';
import { dirname } from 'path';
import { Matrix4, Quaternion, Vector3, Vector4Tuple } from 'three';
import { readTexture } from '../../blitzkrieg/readTexture';
import { TextureMutation } from '../../blitzkrieg/readTexture/constants';
import { Hierarchy, Sc2ReadStream, Textures } from '../../streams/sc2';
import { ScgReadStream } from '../../streams/scg';
import { VertexAttribute } from '../../streams/scpg';
import { readDVPLFile } from '../readDVPLFile';
import {
Matrix4,
Quaternion,
Vector3,
Vector3Tuple,
Vector4Tuple,
} from 'three';
import { TextureMutation, readTexture } from '../blitzkrieg/readTexture';
import { Hierarchy, Sc2ReadStream, Textures } from '../streams/sc2';
import { ScgReadStream, vertexAttributeVectorSizes } from '../streams/scg';
import { VertexAttribute } from '../streams/scpg';
import { readDVPLFile } from './readDVPLFile';
vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes,
} from './constants';
const ERROR_ON_UNKNOWN_COMPONENT = false;
const MAX_FLOAT32 = 2 ** 127 * (2 - 2 ** -23);
export const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> =
{
[VertexAttribute.VERTEX]: 'POSITION',
[VertexAttribute.NORMAL]: 'NORMAL',
[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
[VertexAttribute.TANGENT]: 'TANGENT',
[VertexAttribute.JOINTINDEX]: 'JOINT_0',
[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
};
export const vertexAttributeGltfVectorSizes = {
...vertexAttributeVectorSizes,
[VertexAttribute.TANGENT]: 4,
} as const;
const omitMeshNames = {
start: ['chassis_chassis_', 'chassis_track_crash_', 'HP_'],
end: ['_POINT'],
};
export async function extractModel(
data: string,
path: string,
baseColor?: Vector3Tuple,
) {
export async function extractModel(data: string, path: string) {
const sc2Path = `${data}/3d/${path}.sc2.dvpl`;
const scgPath = `${data}/3d/${path}.scg.dvpl`;
const sc2 = new Sc2ReadStream((await readDVPLFile(sc2Path)).buffer).sc2();
@@ -86,9 +61,7 @@ export async function extractModel(
.setImage(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.albedo}`,
baseColor
? { mutation: TextureMutation.BaseColor, baseColor }
: undefined,
TextureMutation.Albedo,
),
),
);
@@ -101,7 +74,7 @@ export async function extractModel(
.setImage(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`,
{ mutation: TextureMutation.RoughnessMetallicness },
TextureMutation.RoughnessMetallicness,
),
),
);
@@ -119,7 +92,7 @@ export async function extractModel(
`${data}/3d/${dirname(path)}/${
textures.baseNormalMap ?? textures.normalmap
}`,
isBase ? { mutation: TextureMutation.Normal } : undefined,
isBase ? TextureMutation.Normal : undefined,
),
),
);
@@ -133,7 +106,7 @@ export async function extractModel(
.setImage(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.miscMap}`,
{ mutation: TextureMutation.Miscellaneous },
TextureMutation.Miscellaneous,
),
),
);
+1 -1
View File
@@ -1,4 +1,4 @@
export type BlitzResponse<Data extends object> =
type BlitzResponse<Data extends object> =
| {
status: 'error';
error: { field: string; message: string; code: 402; value: null };
+2 -2
View File
@@ -4,7 +4,7 @@ import fetchBlitz from './fetchBlitz';
import { normalizeExtra } from './normalizeExtra';
import { normalizeIds } from './normalizeIds';
export type IndividualClanAccountInfo = {
type IndividualClanAccountInfo = {
account_id: number;
joined_at: number;
clan_id: number;
@@ -21,7 +21,7 @@ export type IndividualClanAccountInfo = {
};
} | null;
export interface ClanAccountInfo {
interface ClanAccountInfo {
[accountId: number]: IndividualClanAccountInfo;
}
+2 -2
View File
@@ -3,7 +3,7 @@ import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID
import fetchBlitz from './fetchBlitz';
import { normalizeIds } from './normalizeIds';
export interface IndividualClanInfo {
interface IndividualClanInfo {
recruiting_options: {
vehicles_level: number;
wins_ratio: number;
@@ -32,7 +32,7 @@ export interface IndividualClanInfo {
description: string;
}
export interface ClanInfo {
interface ClanInfo {
[clanId: number]: IndividualClanInfo;
}
+1 -5
View File
@@ -1,12 +1,8 @@
import { Region } from '../../constants/regions';
import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
import { Clan, ClanList } from '../../types/clanList';
import { ClanList } from '../../types/clanList';
import fetchBlitz from './fetchBlitz';
export type ClanListWithRegion = (Clan & {
region: 'com' | 'eu' | 'asia';
})[];
export default async function searchClansAcrossRegions(
search: string,
limit = 25,
@@ -0,0 +1,2 @@
export const usernamePattern = /^[a-zA-Z0-9_]{3,24}$/;
export const usernamePatternWithoutPosition = /[a-zA-Z0-9_]{3,24}/;
@@ -1,6 +1,7 @@
import { Region } from '../../constants/regions';
import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
import fetchBlitz from './fetchBlitz';
import { Region } from '../../../constants/regions';
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
import fetchBlitz from '../fetchBlitz';
import { usernamePattern } from './constants';
export interface AccountListItem {
nickname: string;
@@ -11,9 +12,6 @@ export type AccountListWithServer = (AccountListItem & {
region: Region;
})[];
export const usernamePattern = /^[a-zA-Z0-9_]{3,24}$/;
export const usernamePatternWithoutPosition = /[a-zA-Z0-9_]{3,24}/;
export default async function searchPlayersAcrossRegions(
search: string,
limit = 25,
+50
View File
@@ -0,0 +1,50 @@
import { crc32 } from 'crc';
import { encodeBlockHC } from 'lz4';
/**
* Thanks Maddoxkkm! Modernized heavily.
*
* https://github.com/Maddoxkkm/dvpl_converter/
*/
export function writeDVPL(buffer: Buffer) {
let output = Buffer.alloc(buffer.length);
const compressedBlockSize = encodeBlockHC(buffer, output);
if (compressedBlockSize === 0 || compressedBlockSize >= buffer.length) {
const footerBuffer = toDVPLFooter(
buffer.length,
buffer.length,
crc32(buffer),
0,
);
return Buffer.concat([buffer, footerBuffer], buffer.length + 20);
} else {
output = output.subarray(0, compressedBlockSize);
const footerBuffer = toDVPLFooter(
buffer.length,
compressedBlockSize,
crc32(output),
2,
);
return Buffer.concat([output, footerBuffer], compressedBlockSize + 20);
}
}
function toDVPLFooter(
inputSize: number,
compressedSize: number,
crc32: number,
type: number,
) {
const result = Buffer.alloc(20);
result.writeUInt32LE(inputSize, 0);
result.writeUInt32LE(compressedSize, 4);
result.writeUInt32LE(crc32, 8);
result.writeUInt32LE(type, 12);
result.write('DVPL', 16, 4, 'utf8');
return result;
}
+7 -6
View File
@@ -1,9 +1,8 @@
import {
DuelMember,
genericDefaultEquipmentMatrix,
mutateDuel,
} from '../../stores/duel';
import { degToRad } from 'three/src/math/MathUtils';
import { DuelMember, mutateDuel } from '../../stores/duel';
import { genericDefaultEquipmentMatrix } from '../../stores/duel/constants';
import { availableProvisions } from './availableProvisions';
import { modelDefinitions } from './modelDefinitions';
import { provisionDefinitions } from './provisionDefinitions';
import { tankDefinitions } from './tankDefinitions';
@@ -13,6 +12,8 @@ export async function assignDuelMember(
) {
const awaitedTankDefinitions = await tankDefinitions;
const awaitedProvisionDefinitions = await provisionDefinitions;
const awaitedModelDefinitions = await modelDefinitions;
const tankModelDefinition = awaitedModelDefinitions[id];
const tank = awaitedTankDefinitions[id];
const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
@@ -32,7 +33,7 @@ export async function assignDuelMember(
shell,
track,
equipment: genericDefaultEquipmentMatrix,
pitch: 0,
pitch: degToRad(tankModelDefinition.turretRotation?.pitch ?? 0),
yaw: 0,
camouflage: true,
consumables: [],
+1 -3
View File
@@ -1,7 +1,5 @@
import { PrismaClient } from '@prisma/client';
import { Region } from '../../constants/regions';
export const discordBlitzDB = new PrismaClient();
import { discordBlitzDB } from './discordBlitzDB';
export function linkBlitzAndDiscord(
discord: number,
+3
View File
@@ -0,0 +1,3 @@
import { PrismaClient } from '@prisma/client';
export const discordBlitzDB = new PrismaClient();
+1 -1
View File
@@ -1,7 +1,7 @@
import { superDecompress } from './superDecompress';
export async function fetchCdonLz4<Type>(url: string) {
return await fetch(url, { cache: 'no-cache' })
return await fetch(url, { cache: 'no-store' })
.then((response) => response.arrayBuffer())
.then((buffer) => superDecompress<Type>(new Uint8Array(buffer)));
}
+2 -1
View File
@@ -1,7 +1,8 @@
import { Locale } from 'discord.js';
import { translator } from '../localization/translator';
import { StatFilters } from '../statistics/filterStats';
import { TIER_ROMAN_NUMERALS, Tier, tankDefinitions } from './tankDefinitions';
import { Tier, tankDefinitions } from './tankDefinitions';
import { TIER_ROMAN_NUMERALS } from './tankDefinitions/constants';
export async function filtersToDescription(
{ nation, tier, tankType, treeType, tank }: StatFilters,
@@ -1,8 +1,6 @@
import { BlitzkriegRatingsLeaderboard } from '../../../scripts/buildRatingsLeaderboard';
import { Region } from '../../constants/regions';
export const DATABASE_REPO = { owner: 'tresabhi', repo: 'blitzkrieg-assets' };
const MIDNIGHT_LEADERBOARD_CACHE: Record<
Region,
Record<number, BlitzkriegRatingsLeaderboard>
+2 -2
View File
@@ -7,7 +7,7 @@ import {
getHistoriesDefaultOptions,
} from '../../types/histories';
import getTankStats from '../blitz/getTankStats';
import { emptyAllStats } from '../blitzstars/getStatsInPeriod';
import { emptyAllStats } from '../blitzstars/getStatsInPeriod/constants';
export interface TankHistory extends History {
tank_id: number;
@@ -27,7 +27,7 @@ export interface GetTankHistoriesOptions extends GetHistoriesOptions {
tankId?: number;
}
export const getTankHistoriesDefaultOptions: GetTankHistoriesOptions = {
const getTankHistoriesDefaultOptions: GetTankHistoriesOptions = {
...getHistoriesDefaultOptions,
tankId: undefined,
};
+1 -1
View File
@@ -1,6 +1,6 @@
import { Region } from '../../constants/regions';
export const TIME_ZONE_MAPPINGS: Record<Region, number> = {
const TIME_ZONE_MAPPINGS: Record<Region, number> = {
com: -5, // Central North American Time
eu: +1, // Central European Time
asia: +7, // Central Asia Standard Time
-26
View File
@@ -1,26 +0,0 @@
import { readFile } from 'fs/promises';
import satori from 'satori';
const FONT_NAME = 'Roboto';
const FONT_FILES = [
{ weight: 400 as const, path: 'src/assets/fonts/Roboto.ttf' },
{ weight: 700 as const, path: 'src/assets/fonts/Roboto-Bold.ttf' },
{ weight: 900 as const, path: 'src/assets/fonts/Roboto-Black.ttf' },
];
const fonts = Promise.all(
FONT_FILES.map(({ path, weight }) =>
readFile(path).then((data) => ({
data: Buffer.from(data.buffer),
name: FONT_NAME,
weight,
})),
),
);
export default async function jsxToSvg(jsx: JSX.Element) {
return await satori(jsx, {
width: 480,
fonts: await fonts,
});
}
Loaded 100 of 141 files, more files were not shown because too many files have changed in this diff. Show more