mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
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No files matched your search
@@ -1,8 +1,7 @@
|
||||
name: Build Website
|
||||
name: Website
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: main
|
||||
workflow_dispatch:
|
||||
|
||||
schedule:
|
||||
@@ -15,7 +14,7 @@ permissions:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
|
||||
|
||||
env:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
@@ -52,14 +51,41 @@ jobs:
|
||||
with:
|
||||
path: dist/website
|
||||
|
||||
deploy:
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
needs: build
|
||||
deploy-github-pages:
|
||||
if: github.ref == 'refs/heads/main'
|
||||
|
||||
name: Deploy to GitHub Pages
|
||||
runs-on: ubuntu-latest
|
||||
name: Deploy
|
||||
needs: build
|
||||
environment:
|
||||
name: Production
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
|
||||
steps:
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
|
||||
deploy-vercel:
|
||||
name: Deploy to Vercel
|
||||
needs: build
|
||||
runs-on: ubuntu-latest
|
||||
environment:
|
||||
name: Preview
|
||||
|
||||
steps:
|
||||
# vercel begs for the .git dir so here it is my guy
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Download artifact
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: ./dist/website
|
||||
|
||||
- uses: amondnet/vercel-action@v25
|
||||
with:
|
||||
vercel-token: ${{ secrets.VERCEL_TOKEN }}
|
||||
github-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
vercel-org-id: ${{ secrets.VERCEL_ORG_ID}}
|
||||
vercel-project-id: ${{ secrets.VERCEL_PROJECT_ID }}
|
||||
working-directory: ./dist/website
|
||||
+2
-1
@@ -8,7 +8,7 @@ package-lock.json
|
||||
dist/
|
||||
dist.*
|
||||
yarn-error.log
|
||||
/test.*
|
||||
test.*
|
||||
/docs/.vitepress/dist
|
||||
/docs/.vitepress/cache
|
||||
servers.csv
|
||||
@@ -26,3 +26,4 @@ target
|
||||
# !packages/core/src/protos/*.proto
|
||||
/.vercel
|
||||
/.astro
|
||||
.vercel
|
||||
Vendored
+1
@@ -189,6 +189,7 @@
|
||||
"unpickled",
|
||||
"Unregistering",
|
||||
"unrotate",
|
||||
"vercel",
|
||||
"vickers",
|
||||
"vitepress",
|
||||
"Vovko",
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
# BlitzKit 1.26.4
|
||||
|
||||
## Features
|
||||
|
||||
- `/auction` now warns if a tank stock is at or below 500 and now strikes through the tank name if its out
|
||||
- Added advanced armor highlighting mode
|
||||
- Green: penetration
|
||||
- Red: blocked
|
||||
- Pink: ricochet
|
||||
- Cyan: penetration with 3 calibers rule
|
||||
- Optimized the armor highlighting for about a 15% increase in frame rate
|
||||
|
||||
## Fixes
|
||||
|
||||
- Added 5000 doses of adrenaline, incase the BOT DECIDES TO DIE AGAIN FOR NO REASON
|
||||
@@ -0,0 +1,19 @@
|
||||
# BlitzKit 1.26.5
|
||||
|
||||
¡Ahora en 6 idiomas! This version of BlitzKit adds support for 4 new languages totalling up to 6! [Please help translate on Crowdin](https://crowdin.com/project/blitzkrieg).
|
||||
|
||||
## Features
|
||||
|
||||
- Added Croatian, Russian, Ukrainian, and Chinese
|
||||
- Pre-existing languages: English, Spanish
|
||||
- Added better lighting making tanks a little less yellow and a bit more realistic
|
||||
- Added custom tank icons (some may be missing when the update drops; just give them an hour or so to update)
|
||||
- Increased the maximum recently viewed tanks list size to 14
|
||||
- Tweaked the tank name in the hero section of the Tankopedia to allow the tank to be in the center of the page
|
||||
- The headers in the Performance tool are now sticky just like the Compare tool
|
||||
|
||||
## Fixes
|
||||
|
||||
- Removed unnecessary third party script that did absolutely nothing
|
||||
- Localizations are now stricter in what they allow, reducing errors in the Discord bot
|
||||
- Added 50 gallons of tomato soup to the bot in an attempt to keep it alive
|
||||
+2
-1
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "blitzkit",
|
||||
"private": true,
|
||||
"version": "1.26.3",
|
||||
"version": "1.26.5",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"type": "module",
|
||||
"types": "./types.d.ts",
|
||||
@@ -39,6 +39,7 @@
|
||||
},
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"sharp": "^0.33.5",
|
||||
"lodash-es": "^4.17.21"
|
||||
},
|
||||
"devDependencies": {
|
||||
|
||||
@@ -27,7 +27,7 @@ type Result =
|
||||
available_from?: Date;
|
||||
available_before?: Date;
|
||||
price?: Price;
|
||||
next_price?: Price | null;
|
||||
next_price: Price | null;
|
||||
available: true;
|
||||
display?: boolean;
|
||||
next_price_datetime: Date;
|
||||
@@ -68,6 +68,8 @@ interface Currency {
|
||||
type: 'currency';
|
||||
}
|
||||
|
||||
const WARNING_COUNT = 500;
|
||||
|
||||
export const auctionCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
command: createLocalizedCommand('auction'),
|
||||
@@ -107,21 +109,27 @@ export const auctionCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
const name = `[${tank.name}](<https://blitzkit.app/tools/tankopedia/${
|
||||
tank.id
|
||||
}>)`;
|
||||
const next = translate('bot.commands.auction.body.next', [
|
||||
`<:gold:1317173197082333244> ${data.next_price!.value.toLocaleString(
|
||||
interaction.locale,
|
||||
)}`,
|
||||
]);
|
||||
const next =
|
||||
data.next_price === null
|
||||
? ''
|
||||
: `\n-# ${translate('bot.commands.auction.body.next', [
|
||||
`<:gold:1317173197082333244> ${data.next_price.value.toLocaleString(
|
||||
interaction.locale,
|
||||
)}`,
|
||||
])}`;
|
||||
const available = translate('bot.commands.auction.body.available', [
|
||||
data.current_count.toLocaleString(interaction.locale),
|
||||
data.initial_count.toLocaleString(interaction.locale),
|
||||
]);
|
||||
const isOut = data.current_count === 0;
|
||||
const outString = isOut ? '~~' : '';
|
||||
const isLow = data.current_count <= WARNING_COUNT;
|
||||
|
||||
return `${
|
||||
index + 1
|
||||
}. ${name} <:gold:1317173197082333244> ${data.price!.value.toLocaleString(
|
||||
return `${index + 1}. ${
|
||||
outString
|
||||
}${name} <:gold:1317173197082333244> ${data.price!.value.toLocaleString(
|
||||
interaction.locale,
|
||||
)}\n-# ${available}\n-# ${next}`;
|
||||
)}${outString}\n-#${isLow ? ' ‼️ ' : ' '}${available}${isOut ? '' : next}`;
|
||||
});
|
||||
const header = `${title}\n${subtitle}`;
|
||||
const lines = [header, ...body];
|
||||
|
||||
@@ -24,7 +24,11 @@ export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
return option
|
||||
.setName('threshold')
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.inactive.options.threshold'),
|
||||
localizationObject(
|
||||
'bot.commands.inactive.options.threshold',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.inactive.options.threshold.description'),
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
getLeagueFromScore,
|
||||
getRatingInfo,
|
||||
getRatingNeighbors,
|
||||
imgur,
|
||||
} from '@blitzkit/core';
|
||||
import { SlashCommandSubcommandBuilder } from 'discord.js';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
@@ -119,6 +120,19 @@ export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
statsB2,
|
||||
);
|
||||
const leagueTheme = LEAGUE_ACCENT[league.index];
|
||||
let rewardImage = reward
|
||||
? reward.type === 'vehicle'
|
||||
? reward.vehicle.preview_image_url
|
||||
: reward.stuff.image_url
|
||||
: undefined;
|
||||
|
||||
if (rewardImage) {
|
||||
const { ok } = await fetch(rewardImage);
|
||||
|
||||
if (!ok) {
|
||||
rewardImage = imgur('kP88vqr');
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<CommandWrapper>
|
||||
@@ -325,11 +339,7 @@ export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
height: 64,
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
src={await iconPng(
|
||||
reward.type === 'vehicle'
|
||||
? reward.vehicle.preview_image_url
|
||||
: reward.stuff.image_url,
|
||||
)}
|
||||
src={await iconPng(rewardImage!)}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -63,6 +63,8 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.limit',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
@@ -87,6 +89,8 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.season',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
@@ -148,6 +152,8 @@ export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.league',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
|
||||
@@ -36,7 +36,11 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
option
|
||||
.setName(t`bot.commands.research.options.target_tank`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.research.options.target_tank'),
|
||||
localizationObject(
|
||||
'bot.commands.research.options.target_tank',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
t`bot.commands.research.options.target_tank.description`,
|
||||
@@ -53,7 +57,11 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
option
|
||||
.setName(t`bot.commands.research.options.starting_tank`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.research.options.starting_tank'),
|
||||
localizationObject(
|
||||
'bot.commands.research.options.starting_tank',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
t`bot.commands.research.options.starting_tank.description`,
|
||||
|
||||
@@ -24,7 +24,11 @@ export const searchClansCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
return option
|
||||
.setName(t`bot.commands.search_clans.options.limit`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.search_clans.options.limit'),
|
||||
localizationObject(
|
||||
'bot.commands.search_clans.options.limit',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.search_clans.options.limit.description', [
|
||||
|
||||
@@ -29,7 +29,11 @@ export const searchPlayersCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
option
|
||||
.setName(t`bot.commands.search_players.options.limit`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.search_players.options.limit'),
|
||||
localizationObject(
|
||||
'bot.commands.search_players.options.limit',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.search_players.options.limit.description', [
|
||||
|
||||
@@ -7,7 +7,9 @@ export function addClanChoices(option: SlashCommandStringOption) {
|
||||
|
||||
return option
|
||||
.setName('clan')
|
||||
.setNameLocalizations(localizationObject('bot.common.options.clan'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.clan', undefined, true),
|
||||
)
|
||||
.setDescription(translate('bot.common.options.clan.description'))
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject('bot.common.options.clan.description'),
|
||||
|
||||
@@ -25,7 +25,11 @@ export function addFilterOptions<
|
||||
option
|
||||
.setName(translate('bot.common.options.filters.nation'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.filters.nation'),
|
||||
localizationObject(
|
||||
'bot.common.options.filters.nation',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.common.options.filters.nation.description'),
|
||||
@@ -52,7 +56,11 @@ export function addFilterOptions<
|
||||
option
|
||||
.setName(translate('bot.common.options.filters.class'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.filters.class'),
|
||||
localizationObject(
|
||||
'bot.common.options.filters.class',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.common.options.filters.class.description'),
|
||||
@@ -78,7 +86,11 @@ export function addFilterOptions<
|
||||
option
|
||||
.setName(translate('bot.common.options.filters.type'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.filters.type'),
|
||||
localizationObject(
|
||||
'bot.common.options.filters.type',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.common.options.filters.type.description'),
|
||||
|
||||
@@ -18,12 +18,20 @@ export function addPeriodSubCommands(
|
||||
) {
|
||||
const { translate } = translator(Locale.EnglishUS);
|
||||
const subcommandNameLocalizations = {
|
||||
today: localizationObject('bot.common.subcommands.today'),
|
||||
30: localizationObject('bot.common.subcommands.30'),
|
||||
60: localizationObject('bot.common.subcommands.60'),
|
||||
90: localizationObject('bot.common.subcommands.90'),
|
||||
career: localizationObject('bot.common.subcommands.career'),
|
||||
custom: localizationObject('bot.common.subcommands.custom'),
|
||||
today: localizationObject('bot.common.subcommands.today', undefined, true),
|
||||
30: localizationObject('bot.common.subcommands.30', undefined, true),
|
||||
60: localizationObject('bot.common.subcommands.60', undefined, true),
|
||||
90: localizationObject('bot.common.subcommands.90', undefined, true),
|
||||
career: localizationObject(
|
||||
'bot.common.subcommands.career',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
custom: localizationObject(
|
||||
'bot.common.subcommands.custom',
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
};
|
||||
const subcommandDescriptionLocalizations = {
|
||||
today: localizationObject('bot.common.subcommands.today.description'),
|
||||
|
||||
@@ -12,7 +12,9 @@ export function addRegionChoices(option: SlashCommandStringOption) {
|
||||
|
||||
return option
|
||||
.setName(t`bot.common.options.region`)
|
||||
.setNameLocalizations(localizationObject('bot.common.options.region'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.region', undefined, true),
|
||||
)
|
||||
.setDescription(t`bot.common.options.region.description`)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject('bot.common.options.region.description'),
|
||||
|
||||
@@ -7,7 +7,9 @@ export function addTankChoices(option: SlashCommandStringOption) {
|
||||
|
||||
return option
|
||||
.setName(translate('bot.common.options.tank'))
|
||||
.setNameLocalizations(localizationObject('bot.common.options.tank'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.tank', undefined, true),
|
||||
)
|
||||
.setDescription(translate('bot.common.options.tank.description'))
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject('bot.common.options.tank.description'),
|
||||
|
||||
@@ -13,7 +13,9 @@ export function addTierChoices(option: SlashCommandStringOption) {
|
||||
|
||||
return option
|
||||
.setName(t`bot.common.options.tier`)
|
||||
.setNameLocalizations(localizationObject('bot.common.options.tier'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.tier', undefined, true),
|
||||
)
|
||||
.setDescription(t`bot.common.options.tier.description`)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject('bot.common.options.tier.description'),
|
||||
|
||||
@@ -7,7 +7,9 @@ export function addUsernameChoices(option: SlashCommandStringOption) {
|
||||
|
||||
return option
|
||||
.setName(t`bot.common.options.username`)
|
||||
.setNameLocalizations(localizationObject('bot.common.options.username'))
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.common.options.username', undefined, true),
|
||||
)
|
||||
.setDescription(t`bot.common.options.username.description`)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject('bot.common.options.username.description'),
|
||||
|
||||
@@ -27,7 +27,9 @@ export function createLocalizedCommand(
|
||||
const { translate } = translator(Locale.EnglishUS);
|
||||
const slashCommand = new SlashCommandBuilder()
|
||||
.setName(command)
|
||||
.setNameLocalizations(localizationObject(`bot.commands.${commandPathItem}`))
|
||||
.setNameLocalizations(
|
||||
localizationObject(`bot.commands.${commandPathItem}`, undefined, true),
|
||||
)
|
||||
.setDescription(translate(`bot.commands.${commandPathItem}.description`))
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(`bot.commands.${commandPathItem}.description`),
|
||||
@@ -38,6 +40,8 @@ export function createLocalizedCommand(
|
||||
if ('subcommand' in subItem) {
|
||||
const subcommandNameLocalizations = localizationObject(
|
||||
`bot.commands.${commandPathItem}.subcommands.${subItem.subcommand}`,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
const subcommandDescriptionLocalizations = localizationObject(
|
||||
`bot.commands.${commandPathItem}.subcommands.${subItem.subcommand}.description`,
|
||||
@@ -59,6 +63,8 @@ export function createLocalizedCommand(
|
||||
} else {
|
||||
const subcommandNameLocalizations = localizationObject(
|
||||
`bot.commands.${commandPathItem}.groups.${subItem.group}`,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
const subcommandDescriptionLocalizations = localizationObject(
|
||||
`bot.commands.${commandPathItem}.groups.${subItem.group}.description`,
|
||||
|
||||
@@ -2,13 +2,29 @@ import { Locale } from 'discord.js';
|
||||
import { SUPPORTED_LOCALES } from '../localization/strings/constants';
|
||||
import { translator } from '../localization/translator';
|
||||
|
||||
export function localizationObject(path: string, literals?: string[]) {
|
||||
const validNameRegex = /^[-_\p{L}\p{N}\p{sc=Deva}\p{sc=Thai}]{1,32}$/u;
|
||||
|
||||
export function localizationObject(
|
||||
path: string,
|
||||
literals?: string[],
|
||||
strict = false,
|
||||
) {
|
||||
return SUPPORTED_LOCALES.reduce<Partial<Record<Locale, string>>>(
|
||||
(localizations, locale) => {
|
||||
const { translate } = translator(locale);
|
||||
const translation = translate(path, literals);
|
||||
const isValid = !strict || validNameRegex.test(translation);
|
||||
|
||||
if (!isValid) {
|
||||
console.warn(
|
||||
`Invalid localization for ${locale} (${path}): ${translation}; skipping...`,
|
||||
);
|
||||
return localizations;
|
||||
}
|
||||
|
||||
return {
|
||||
...localizations,
|
||||
[locale]: translate(path, literals),
|
||||
[locale]: translation,
|
||||
};
|
||||
},
|
||||
{},
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
import { Locale } from 'discord.js';
|
||||
|
||||
export const SUPPORTED_LOCALES: Locale[] = [Locale.EnglishUS, Locale.SpanishES];
|
||||
export const SUPPORTED_LOCALES: Locale[] = [
|
||||
Locale.EnglishUS,
|
||||
Locale.SpanishES,
|
||||
Locale.Croatian,
|
||||
Locale.Russian,
|
||||
Locale.Ukrainian,
|
||||
Locale.ChineseCN,
|
||||
];
|
||||
@@ -126,9 +126,7 @@ commands.then((awaitedCommands) => {
|
||||
|
||||
rest.put(
|
||||
Routes.applicationCommands(assertSecret(import.meta.env.DISCORD_CLIENT_ID)),
|
||||
{
|
||||
body,
|
||||
},
|
||||
{ body },
|
||||
);
|
||||
});
|
||||
|
||||
|
||||
+92
-53
@@ -5,63 +5,102 @@ import {
|
||||
} from './core/blitzkit/nonBlockingPromises';
|
||||
import { manager } from './core/discord/manager';
|
||||
|
||||
console.log('pre manager event listeners and spawn');
|
||||
async function setupShardManager() {
|
||||
console.log('Pre-manager setup starting...');
|
||||
|
||||
const shards = await manager
|
||||
.on('shardCreate', (shard) => {
|
||||
console.log(`🟡 Launching shard ${shard.id}`);
|
||||
shard.on('ready', () => console.log(`🟢 Launched shard ${shard.id}`));
|
||||
})
|
||||
.spawn();
|
||||
const readyShards = new Set();
|
||||
const totalShards = manager.totalShards;
|
||||
|
||||
console.log('post manager event listeners and spawn');
|
||||
const allShardsReady = new Promise((resolve, reject) => {
|
||||
const timeout = setTimeout(() => {
|
||||
reject(new Error('Shard initialization timed out after 60 seconds'));
|
||||
}, 60000);
|
||||
|
||||
try {
|
||||
let servers = 0;
|
||||
let channels = 0;
|
||||
let users = 0;
|
||||
manager.on('shardCreate', (shard) => {
|
||||
console.log(`🟡 Launching shard ${shard.id}`);
|
||||
|
||||
for (const [, shard] of shards) {
|
||||
// wtf is this typing bro???
|
||||
const guilds = (await shard.fetchClientValue('guilds.cache')) as any;
|
||||
shard.on('ready', () => {
|
||||
console.log(`🟢 Launched shard ${shard.id}`);
|
||||
readyShards.add(shard.id);
|
||||
|
||||
servers += guilds.length;
|
||||
|
||||
for (const guild of guilds) {
|
||||
channels += guild.channels.length;
|
||||
users += guild.memberCount;
|
||||
}
|
||||
}
|
||||
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const tanks = Object.values(awaitedTankDefinitions.tanks).length;
|
||||
const awaitedDiscoveredIdsDefinitions = await discoveredIdsDefinitions;
|
||||
const usernames = awaitedDiscoveredIdsDefinitions.count;
|
||||
|
||||
manager.broadcastEval(
|
||||
(client, { servers, users, channels, tanks, usernames }) => {
|
||||
const bios = [
|
||||
`Living in ${servers.toLocaleString()} servers`,
|
||||
`Serving ${users.toLocaleString()} users`,
|
||||
`Observing ${channels.toLocaleString()} channels`,
|
||||
`Tinkering with ${tanks.toLocaleString()} tanks`,
|
||||
`Memorizing ${usernames.toLocaleString()} usernames`,
|
||||
];
|
||||
|
||||
client.user?.setPresence({
|
||||
activities: [
|
||||
{
|
||||
type: ActivityType.Custom,
|
||||
name: bios[Math.floor(Math.random() * bios.length)],
|
||||
},
|
||||
],
|
||||
if (readyShards.size === totalShards) {
|
||||
clearTimeout(timeout);
|
||||
resolve(true);
|
||||
}
|
||||
});
|
||||
},
|
||||
{ context: { servers, channels, users, tanks, usernames } },
|
||||
);
|
||||
} catch (error) {
|
||||
console.warn(
|
||||
'An error occurred when setting up presence, ignoring to keep the process alive',
|
||||
error,
|
||||
);
|
||||
|
||||
shard.on('error', (error) => {
|
||||
console.error(`❌ Shard ${shard.id} encountered an error:`, error);
|
||||
});
|
||||
|
||||
shard.on('disconnect', () => {
|
||||
console.warn(`⚠️ Shard ${shard.id} disconnected`);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
try {
|
||||
console.log('Spawning shards...');
|
||||
const shards = await manager.spawn();
|
||||
console.log('Shards spawned, waiting for ready state...');
|
||||
|
||||
await allShardsReady;
|
||||
console.log('All shards ready, setting up presence...');
|
||||
|
||||
let servers = 0;
|
||||
let channels = 0;
|
||||
let users = 0;
|
||||
|
||||
for (const [, shard] of shards) {
|
||||
try {
|
||||
const guilds = (await shard.fetchClientValue('guilds.cache')) as any;
|
||||
servers += guilds.length;
|
||||
|
||||
for (const guild of guilds) {
|
||||
channels += guild.channels.length;
|
||||
users += guild.memberCount;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Failed to fetch statistics from shard:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
const [awaitedTankDefinitions, awaitedDiscoveredIdsDefinitions] =
|
||||
await Promise.all([tankDefinitions, discoveredIdsDefinitions]);
|
||||
|
||||
const tanks = Object.values(awaitedTankDefinitions.tanks).length;
|
||||
const usernames = awaitedDiscoveredIdsDefinitions.count;
|
||||
|
||||
await manager.broadcastEval(
|
||||
(client, { servers, users, channels, tanks, usernames }) => {
|
||||
const bios = [
|
||||
`Living in ${servers.toLocaleString()} servers`,
|
||||
`Serving ${users.toLocaleString()} users`,
|
||||
`Observing ${channels.toLocaleString()} channels`,
|
||||
`Tinkering with ${tanks.toLocaleString()} tanks`,
|
||||
`Memorizing ${usernames.toLocaleString()} usernames`,
|
||||
];
|
||||
|
||||
client.user?.setPresence({
|
||||
activities: [
|
||||
{
|
||||
type: ActivityType.Custom,
|
||||
name: bios[Math.floor(Math.random() * bios.length)],
|
||||
},
|
||||
],
|
||||
});
|
||||
},
|
||||
{ context: { servers, channels, users, tanks, usernames } },
|
||||
);
|
||||
|
||||
console.log('Bot startup complete!');
|
||||
} catch (error) {
|
||||
console.error('Critical error during startup:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
setupShardManager().catch((error) => {
|
||||
console.error('Failed to start the bot:', error);
|
||||
process.exit(1);
|
||||
});
|
||||
@@ -142,7 +142,9 @@
|
||||
"no_tank_stats": "# No hay estadísticas de tanque disponibles\nEste jugador no tiene estadísticas disponibles. Este podría no ser el jugador que estás buscando.",
|
||||
"get_help": "Servidor de ayuda de Discord",
|
||||
"uncaught_error": "# ¡Blitzkrieg sufrió un error!\nLo sentimos mucho. Siéntete libre de [unirte al servidor oficial de Discord](https://discord.gg/nDt7AjGJQH) para obtener ayuda.",
|
||||
"preview": "# Este comando es una vista previa\n\nSolo puedes acceder a este comando en [el servidor oficial de Discord](https://discord.gg/nDt7AjGJQH). Generalmente este comando estará disponible pronto."
|
||||
"preview": "# Este comando es una vista previa\n\nSolo puedes acceder a este comando en [el servidor oficial de Discord](https://discord.gg/nDt7AjGJQH). Generalmente este comando estará disponible pronto.",
|
||||
"query_too_small": "# Your search is too short\nYour search must be at least 3 characters long.",
|
||||
"query_too_long": "# Your search is too long\nYour search must be at most 100 characters long."
|
||||
},
|
||||
"wn8": {
|
||||
"$": "WN8",
|
||||
@@ -211,13 +213,13 @@
|
||||
"$": "nación",
|
||||
"description": "Nación"
|
||||
},
|
||||
"tank_class": {
|
||||
"$": "clase-de-tanque",
|
||||
"description": "Clase de tanque"
|
||||
"class": {
|
||||
"$": "class",
|
||||
"description": "Class"
|
||||
},
|
||||
"tree_type": {
|
||||
"$": "tipo-de-árbol",
|
||||
"description": "Tipo de árbol"
|
||||
"type": {
|
||||
"$": "type",
|
||||
"description": "Type"
|
||||
}
|
||||
},
|
||||
"region": {
|
||||
|
||||
+74
-72
@@ -1,16 +1,16 @@
|
||||
{
|
||||
"common": {
|
||||
"wn8_percentile": {
|
||||
"0": "Jako loše",
|
||||
"1": "Loše",
|
||||
"2": "Ispod prosečnog",
|
||||
"3": "Prosečno",
|
||||
"4": "Nad prosečno",
|
||||
"5": "Dobro",
|
||||
"6": "Jako dobro",
|
||||
"7": "Super",
|
||||
"8": "Legendarno",
|
||||
"9": "Super Legendarno"
|
||||
"0": "Very bad",
|
||||
"1": "Bad",
|
||||
"2": "Below average",
|
||||
"3": "Average",
|
||||
"4": "Above average",
|
||||
"5": "Good",
|
||||
"6": "Very good",
|
||||
"7": "Great",
|
||||
"8": "Unicum",
|
||||
"9": "Super unicum"
|
||||
},
|
||||
"bkni_percentile": {
|
||||
"0": "Super malum",
|
||||
@@ -26,15 +26,15 @@
|
||||
"10": "Super unicum"
|
||||
},
|
||||
"nations": {
|
||||
"ussr": "S.S.S.R.",
|
||||
"germany": "Nemačka",
|
||||
"usa": "S.A.D.",
|
||||
"china": "Kina",
|
||||
"uk": "Vel. Brit.",
|
||||
"france": "Francuska",
|
||||
"ussr": "U.S.S.R.",
|
||||
"germany": "Germany",
|
||||
"usa": "U.S.A.",
|
||||
"china": "China",
|
||||
"uk": "U.K.",
|
||||
"france": "France",
|
||||
"japan": "Japan",
|
||||
"european": "Evropska Unija",
|
||||
"other": "Hibridna nacija"
|
||||
"european": "European Nation",
|
||||
"other": "Hybrid Nation"
|
||||
},
|
||||
"nations_adjectives": {
|
||||
"ussr": "U.S.S.R.",
|
||||
@@ -75,9 +75,9 @@
|
||||
},
|
||||
"regions": {
|
||||
"normal": {
|
||||
"com": "Severna Amerika",
|
||||
"eu": "Evropa",
|
||||
"asia": "Azija-Pasifik"
|
||||
"com": "North America",
|
||||
"eu": "Europe",
|
||||
"asia": "Asia-Pacific"
|
||||
},
|
||||
"short": {
|
||||
"com": "NA",
|
||||
@@ -86,11 +86,11 @@
|
||||
}
|
||||
},
|
||||
"leagues": {
|
||||
"diamond": "Dijamant",
|
||||
"platinum": "Platina",
|
||||
"gold": "Zlato",
|
||||
"silver": "Srebro",
|
||||
"bronze": "Bronza"
|
||||
"diamond": "Diamond",
|
||||
"platinum": "Platinum",
|
||||
"gold": "Gold",
|
||||
"silver": "Silver",
|
||||
"bronze": "Bronze"
|
||||
},
|
||||
"composite_stats": {
|
||||
"normalized_damage_dealt": "Damage",
|
||||
@@ -136,58 +136,60 @@
|
||||
"errors": {
|
||||
"clan_not_found": "# Could not find clan\nCouldn't find \"%s\". Try selecting a clan from the search result.",
|
||||
"player_not_found": "# Could not find user\nI couldn't find user \"%s\". Try picking an user from the search result, typing in a valid username, or using the `/link` command.",
|
||||
"player_not_linked": "# I don't know who you are\nUse the `/link` command to get started.",
|
||||
"player_not_linked": "# Use `/link` to get started\nI don't know who you are but you can tell me today!",
|
||||
"tank_name_not_found": "# Tank not found\nCould not find tank by the name \"%s\".",
|
||||
"tank_id_not_found": "# Tank not found\nCould not find tank by the ID \"%s\". Try typing the name of the tank instead of a number.",
|
||||
"no_tank_stats": "# No tank stats available\nThis player doesn't have any stats available. This may not be the player you are looking for.",
|
||||
"get_help": "Help Discord server",
|
||||
"uncaught_error": "# Blitzkrieg ran into an error!\nWe're so sorry about this. Feel free to [join the official Discord server](https://discord.gg/nDt7AjGJQH) to get help.",
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon."
|
||||
"uncaught_error": "# BlitzKit ran into an error!\nWe're so sorry about this. Feel free to [join the official Discord server](https://discord.gg/nDt7AjGJQH) to get help.",
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon.",
|
||||
"query_too_small": "# Your search is too short\nYour search must be at least 3 characters long.",
|
||||
"query_too_long": "# Your search is too long\nYour search must be at most 100 characters long."
|
||||
},
|
||||
"wn8": {
|
||||
"$": "WN8",
|
||||
"very_bad": "Jako loše",
|
||||
"bad": "Loše",
|
||||
"below_average": "Ispod prosečnog",
|
||||
"average": "Prosečno",
|
||||
"above_average": "Nad prosečno",
|
||||
"good": "Dobro",
|
||||
"very_good": "Jako dobro",
|
||||
"great": "Super",
|
||||
"unicum": "Legendarno",
|
||||
"super_unicum": "Super Legendarno"
|
||||
"very_bad": "Very bad",
|
||||
"bad": "Bad",
|
||||
"below_average": "Below average",
|
||||
"average": "Average",
|
||||
"above_average": "Above average",
|
||||
"good": "Good",
|
||||
"very_good": "Very good",
|
||||
"great": "Great",
|
||||
"unicum": "Unicum",
|
||||
"super_unicum": "Super unicum"
|
||||
},
|
||||
"subcommands": {
|
||||
"today": {
|
||||
"$": "danas",
|
||||
"description": "Danas"
|
||||
"$": "today",
|
||||
"description": "Today"
|
||||
},
|
||||
"30": {
|
||||
"$": "30",
|
||||
"description": "30 dana"
|
||||
"description": "30 days"
|
||||
},
|
||||
"60": {
|
||||
"$": "60",
|
||||
"description": "60 dana"
|
||||
"description": "60 days"
|
||||
},
|
||||
"90": {
|
||||
"$": "90",
|
||||
"description": "90 dana"
|
||||
"description": "90 days"
|
||||
},
|
||||
"career": {
|
||||
"$": "karijera",
|
||||
"description": "Karijera"
|
||||
"$": "career",
|
||||
"description": "Career"
|
||||
},
|
||||
"custom": {
|
||||
"$": "proizvoljno",
|
||||
"description": "Proizvoljna daljina",
|
||||
"$": "custom",
|
||||
"description": "Custom range",
|
||||
"options": {
|
||||
"start": {
|
||||
"$": "kreni",
|
||||
"$": "start",
|
||||
"description": "Start in number of days ago from today"
|
||||
},
|
||||
"end": {
|
||||
"$": "kraj",
|
||||
"$": "end",
|
||||
"description": "End in number of days ago from today"
|
||||
}
|
||||
}
|
||||
@@ -195,7 +197,7 @@
|
||||
},
|
||||
"options": {
|
||||
"clan": {
|
||||
"$": "klan",
|
||||
"$": "clan",
|
||||
"description": "The clan name or tag"
|
||||
},
|
||||
"tank": {
|
||||
@@ -211,13 +213,13 @@
|
||||
"$": "nation",
|
||||
"description": "Nation"
|
||||
},
|
||||
"tank_class": {
|
||||
"$": "tank-class",
|
||||
"description": "Tank class"
|
||||
"class": {
|
||||
"$": "class",
|
||||
"description": "Class"
|
||||
},
|
||||
"tree_type": {
|
||||
"$": "tree-type",
|
||||
"description": "Tree type"
|
||||
"type": {
|
||||
"$": "type",
|
||||
"description": "Type"
|
||||
}
|
||||
},
|
||||
"region": {
|
||||
@@ -321,23 +323,23 @@
|
||||
"commands": {
|
||||
"$": "commands",
|
||||
"description": "List of all commands and their descriptions",
|
||||
"body": "# Commands\n\nBlitzkrieg offers the following commands:\n\n"
|
||||
"body": "# Commands\n\nBlitzKit offers the following commands:\n\n"
|
||||
},
|
||||
"embeds": {
|
||||
"$": "embeds",
|
||||
"description": "Kako embed radi"
|
||||
"description": "How embeds work"
|
||||
},
|
||||
"introduction": {
|
||||
"$": "uvod",
|
||||
"description": "O bot-u"
|
||||
"$": "introduction",
|
||||
"description": "About the bot"
|
||||
},
|
||||
"invite": {
|
||||
"$": "pozovi",
|
||||
"description": "Kako pozvati robota"
|
||||
"$": "invite",
|
||||
"description": "How to invite the bot"
|
||||
},
|
||||
"timezones": {
|
||||
"$": "vremenske zone",
|
||||
"description": "Kako \"Blitzkrieg\" koristi podatke o tvojoj vremenskoj zoni"
|
||||
"$": "timezones",
|
||||
"description": "How BlitzKit infers and uses your timezone"
|
||||
},
|
||||
"credits": {
|
||||
"$": "credits",
|
||||
@@ -346,19 +348,19 @@
|
||||
}
|
||||
},
|
||||
"breakdown": {
|
||||
"$": "analiza",
|
||||
"$": "breakdown",
|
||||
"description": "A period's breakdown by tanks played",
|
||||
"body": {
|
||||
"total": "Total",
|
||||
"battles": "Borbe",
|
||||
"battles": "Battles",
|
||||
"wn8": "WN8",
|
||||
"winrate": "Procenat pobede",
|
||||
"damage": "Šteta",
|
||||
"unknown_tank": "Ne poznat tenk %s"
|
||||
"winrate": "Winrate",
|
||||
"damage": "Damage",
|
||||
"unknown_tank": "Unknown tank %s"
|
||||
}
|
||||
},
|
||||
"debug": {
|
||||
"$": "odklanjanje-grešaka",
|
||||
"$": "debug",
|
||||
"description": "Debug information about the bot",
|
||||
"body": {
|
||||
"title": "# Debug\n\n",
|
||||
@@ -572,7 +574,7 @@
|
||||
}
|
||||
},
|
||||
"rating": {
|
||||
"$": "rating-session",
|
||||
"$": "rating",
|
||||
"description": "Rating player's statistics",
|
||||
"subcommands": {
|
||||
"today": {
|
||||
|
||||
@@ -142,7 +142,9 @@
|
||||
"no_tank_stats": "# No tank stats available\nThis player doesn't have any stats available. This may not be the player you are looking for.",
|
||||
"get_help": "Help Discord server",
|
||||
"uncaught_error": "# BlitzKit ran into an error!\nWe're so sorry about this. Feel free to [join the official Discord server](https://discord.gg/nDt7AjGJQH) to get help.",
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon."
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon.",
|
||||
"query_too_small": "# Your search is too short\nYour search must be at least 3 characters long.",
|
||||
"query_too_long": "# Your search is too long\nYour search must be at most 100 characters long."
|
||||
},
|
||||
"wn8": {
|
||||
"$": "WN8",
|
||||
@@ -211,13 +213,13 @@
|
||||
"$": "nation",
|
||||
"description": "Nation"
|
||||
},
|
||||
"tank_class": {
|
||||
"$": "tank-class",
|
||||
"description": "Tank class"
|
||||
"class": {
|
||||
"$": "class",
|
||||
"description": "Class"
|
||||
},
|
||||
"tree_type": {
|
||||
"$": "tree-type",
|
||||
"description": "Tree type"
|
||||
"type": {
|
||||
"$": "type",
|
||||
"description": "Type"
|
||||
}
|
||||
},
|
||||
"region": {
|
||||
@@ -142,7 +142,9 @@
|
||||
"no_tank_stats": "# No tank stats available\nThis player doesn't have any stats available. This may not be the player you are looking for.",
|
||||
"get_help": "Help Discord server",
|
||||
"uncaught_error": "# BlitzKit ran into an error!\nWe're so sorry about this. Feel free to [join the official Discord server](https://discord.gg/nDt7AjGJQH) to get help.",
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon."
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon.",
|
||||
"query_too_small": "# Your search is too short\nYour search must be at least 3 characters long.",
|
||||
"query_too_long": "# Your search is too long\nYour search must be at most 100 characters long."
|
||||
},
|
||||
"wn8": {
|
||||
"$": "WN8",
|
||||
@@ -211,13 +213,13 @@
|
||||
"$": "nation",
|
||||
"description": "Nation"
|
||||
},
|
||||
"tank_class": {
|
||||
"$": "tank-class",
|
||||
"description": "Tank class"
|
||||
"class": {
|
||||
"$": "class",
|
||||
"description": "Class"
|
||||
},
|
||||
"tree_type": {
|
||||
"$": "tree-type",
|
||||
"description": "Tree type"
|
||||
"type": {
|
||||
"$": "type",
|
||||
"description": "Type"
|
||||
}
|
||||
},
|
||||
"region": {
|
||||
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"common": {
|
||||
"wn8_percentile": {
|
||||
"0": "Very bad",
|
||||
"1": "Bad",
|
||||
"2": "Below average",
|
||||
"3": "Average",
|
||||
"4": "Above average",
|
||||
"5": "Good",
|
||||
"6": "Very good",
|
||||
"7": "Great",
|
||||
"0": "非常差",
|
||||
"1": "差",
|
||||
"2": "较差",
|
||||
"3": "平均",
|
||||
"4": "高于平均",
|
||||
"5": "好",
|
||||
"6": "非常好",
|
||||
"7": "很好",
|
||||
"8": "Unicum",
|
||||
"9": "Super unicum"
|
||||
},
|
||||
@@ -16,53 +16,53 @@
|
||||
"0": "Super malum",
|
||||
"1": "Malum",
|
||||
"2": "Very bad",
|
||||
"3": "Bad",
|
||||
"4": "Below average",
|
||||
"5": "Average",
|
||||
"6": "Above average",
|
||||
"7": "Good",
|
||||
"8": "Very good",
|
||||
"3": "差",
|
||||
"4": "较差",
|
||||
"5": "平均",
|
||||
"6": "高于平均",
|
||||
"7": "好",
|
||||
"8": "非常好",
|
||||
"9": "Unicum",
|
||||
"10": "Super unicum"
|
||||
},
|
||||
"nations": {
|
||||
"ussr": "U.S.S.R.",
|
||||
"germany": "Germany",
|
||||
"usa": "U.S.A.",
|
||||
"china": "China",
|
||||
"uk": "U.K.",
|
||||
"france": "France",
|
||||
"japan": "Japan",
|
||||
"european": "European Nation",
|
||||
"other": "Hybrid Nation"
|
||||
"ussr": "苏联 (S系)",
|
||||
"germany": "德国 (D系)",
|
||||
"usa": "美国 (M系)",
|
||||
"china": "中国 (C系)",
|
||||
"uk": "英国 (Y系)",
|
||||
"france": "法国 (F系)",
|
||||
"japan": "日本 (R系)",
|
||||
"european": "欧盟 (E系)",
|
||||
"other": "X系"
|
||||
},
|
||||
"nations_adjectives": {
|
||||
"ussr": "U.S.S.R.",
|
||||
"germany": "German",
|
||||
"usa": "U.S.A.",
|
||||
"china": "Chinese",
|
||||
"uk": "U.K.",
|
||||
"france": "French",
|
||||
"japan": "Japanese",
|
||||
"european": "European",
|
||||
"other": "Hybrid"
|
||||
"ussr": "苏联 (S系)",
|
||||
"germany": "德国 (D系)",
|
||||
"usa": "美国 (M系)",
|
||||
"china": "中国 (C系)",
|
||||
"uk": "英国 (Y系)",
|
||||
"france": "法国 (F系)",
|
||||
"japan": "日本 (R系)",
|
||||
"european": "欧盟 (E系)",
|
||||
"other": "X系"
|
||||
},
|
||||
"tank_class_short": {
|
||||
"-1": "unrecognized",
|
||||
"0": "Light",
|
||||
"1": "Medium",
|
||||
"2": "Heavy",
|
||||
"3": "TD"
|
||||
"-1": "无法识别",
|
||||
"0": "轻型坦克",
|
||||
"1": "中型坦克",
|
||||
"2": "重型坦克",
|
||||
"3": "坦克歼击车"
|
||||
},
|
||||
"tank_class_short_plural_lowercase": {
|
||||
"0": "lights",
|
||||
"1": "mediums",
|
||||
"2": "heavies",
|
||||
"3": "TDs"
|
||||
"0": "轻型坦克",
|
||||
"1": "中型坦克",
|
||||
"2": "重型坦克",
|
||||
"3": "坦克歼击车"
|
||||
},
|
||||
"tank_class_medium": {
|
||||
"-1": "unrecognized",
|
||||
"0": "Light",
|
||||
"-1": "无法识别",
|
||||
"0": "轻型坦克",
|
||||
"1": "Medium",
|
||||
"2": "Heavy",
|
||||
"3": "Tank destroyer"
|
||||
@@ -118,84 +118,86 @@
|
||||
"cumulative_frags": "Total kills",
|
||||
"cumulative_hits": "Total hits",
|
||||
"cumulative_inaccuracy": "Inaccuracy",
|
||||
"cumulative_kills_to_death_ratio": "Kills to death ratio",
|
||||
"cumulative_losses": "Losses",
|
||||
"cumulative_misses": "Total misses",
|
||||
"cumulative_shots": "Total shots",
|
||||
"cumulative_spotted": "Total spots",
|
||||
"cumulative_survived_battles": "Survived battles",
|
||||
"cumulative_win_and_survived": "Won and survived battles",
|
||||
"cumulative_wins": "Wins",
|
||||
"cumulative_xp": "Total XP",
|
||||
"cumulative_kills_to_death_ratio": "战损比",
|
||||
"cumulative_losses": "失败",
|
||||
"cumulative_misses": "总射击失误数",
|
||||
"cumulative_shots": "总射击数",
|
||||
"cumulative_spotted": "场均发现敌人",
|
||||
"cumulative_survived_battles": "幸存场次",
|
||||
"cumulative_win_and_survived": "胜利和幸存场次",
|
||||
"cumulative_wins": "胜利",
|
||||
"cumulative_xp": "总经验",
|
||||
"cumulative_wn8": "WN8",
|
||||
"cumulative_battle_life_time": "Total battle time"
|
||||
"cumulative_battle_life_time": "总战斗时间"
|
||||
}
|
||||
},
|
||||
"bot": {
|
||||
"common": {
|
||||
"errors": {
|
||||
"clan_not_found": "# Could not find clan\nCouldn't find \"%s\". Try selecting a clan from the search result.",
|
||||
"player_not_found": "# Could not find user\nI couldn't find user \"%s\". Try picking an user from the search result, typing in a valid username, or using the `/link` command.",
|
||||
"player_not_linked": "# Use `/link` to get started\nI don't know who you are but you can tell me today!",
|
||||
"tank_name_not_found": "# Tank not found\nCould not find tank by the name \"%s\".",
|
||||
"tank_id_not_found": "# Tank not found\nCould not find tank by the ID \"%s\". Try typing the name of the tank instead of a number.",
|
||||
"no_tank_stats": "# No tank stats available\nThis player doesn't have any stats available. This may not be the player you are looking for.",
|
||||
"clan_not_found": "# 找不到军团\n找不到\"%s\"。请尝试从搜索结果中选择一个军团。",
|
||||
"player_not_found": "# 找不到用户\n无法找到用户 \"%s\"。 尝试从搜索结果中挑选用户,输入一个有效的用户名或使用 \"/link\" 命令。",
|
||||
"player_not_linked": "# 使用 `/link` 来开始\n我不知道你是谁,但你今天可以告诉我!",
|
||||
"tank_name_not_found": "# 坦克找不到\n无法找到名为 \"%s \"的坦克。",
|
||||
"tank_id_not_found": "# 坦克找不到\n无法找到ID \"%s\"的坦克。 试着输入坦克的名称而不是数字。",
|
||||
"no_tank_stats": "# 没有这个坦克的数据\n这个玩家没有数据。你可能找错人了。",
|
||||
"get_help": "Help Discord server",
|
||||
"uncaught_error": "# BlitzKit ran into an error!\nWe're so sorry about this. Feel free to [join the official Discord server](https://discord.gg/nDt7AjGJQH) to get help.",
|
||||
"preview": "# This command is in preview\n\nYou can only access this command in [the official Discord server](https://discord.gg/nDt7AjGJQH). The command will be generally available soon."
|
||||
"uncaught_error": "# BlitzKit 崩溃了!\n非常抱歉。请加入[官方Discord](https://discord.gg/nDt7AjGJQH),以方便帮助你的问题。",
|
||||
"preview": "# 此命令处于预览\n\n您只能在[官方Discord服务器](https://discord.gg/nDt7AjGJQH)访问此命令。该命令将很快可用。",
|
||||
"query_too_small": "# 您的搜索太短了\n您的搜索必须至少 3 个字符长。",
|
||||
"query_too_long": "# 您的搜索太长了\n您的搜索必须最长为 100 个字符。"
|
||||
},
|
||||
"wn8": {
|
||||
"$": "WN8",
|
||||
"very_bad": "Very bad",
|
||||
"bad": "Bad",
|
||||
"below_average": "Below average",
|
||||
"average": "Average",
|
||||
"above_average": "Above average",
|
||||
"good": "Good",
|
||||
"very_good": "Very good",
|
||||
"great": "Great",
|
||||
"very_bad": "非常差",
|
||||
"bad": "差",
|
||||
"below_average": "较差",
|
||||
"average": "平均",
|
||||
"above_average": "高于平均",
|
||||
"good": "好",
|
||||
"very_good": "非常好",
|
||||
"great": "很好",
|
||||
"unicum": "Unicum",
|
||||
"super_unicum": "Super unicum"
|
||||
},
|
||||
"subcommands": {
|
||||
"today": {
|
||||
"$": "today",
|
||||
"description": "Today"
|
||||
"$": "今日:",
|
||||
"description": "今日:"
|
||||
},
|
||||
"30": {
|
||||
"$": "30",
|
||||
"description": "30 days"
|
||||
"description": "30天"
|
||||
},
|
||||
"60": {
|
||||
"$": "60",
|
||||
"description": "60 days"
|
||||
"description": "60天"
|
||||
},
|
||||
"90": {
|
||||
"$": "90",
|
||||
"description": "90 days"
|
||||
"description": "90天"
|
||||
},
|
||||
"career": {
|
||||
"$": "career",
|
||||
"description": "Career"
|
||||
"$": "玩家资料",
|
||||
"description": "玩家资料"
|
||||
},
|
||||
"custom": {
|
||||
"$": "custom",
|
||||
"description": "Custom range",
|
||||
"$": "自定义",
|
||||
"description": "自定义范围",
|
||||
"options": {
|
||||
"start": {
|
||||
"$": "start",
|
||||
"description": "Start in number of days ago from today"
|
||||
"$": "开始时间",
|
||||
"description": "从今天开始于数天前"
|
||||
},
|
||||
"end": {
|
||||
"$": "end",
|
||||
"description": "End in number of days ago from today"
|
||||
"$": "结束时间",
|
||||
"description": "从今天开始于数天前"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"options": {
|
||||
"clan": {
|
||||
"$": "clan",
|
||||
"$": "军团",
|
||||
"description": "The clan name or tag"
|
||||
},
|
||||
"tank": {
|
||||
@@ -211,13 +213,13 @@
|
||||
"$": "nation",
|
||||
"description": "Nation"
|
||||
},
|
||||
"tank_class": {
|
||||
"$": "tank-class",
|
||||
"description": "Tank class"
|
||||
"class": {
|
||||
"$": "class",
|
||||
"description": "Class"
|
||||
},
|
||||
"tree_type": {
|
||||
"$": "tree-type",
|
||||
"description": "Tree type"
|
||||
"type": {
|
||||
"$": "type",
|
||||
"description": "Type"
|
||||
}
|
||||
},
|
||||
"region": {
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
"lz4js": "^0.2.0",
|
||||
"pickleparser": "^0.2.1",
|
||||
"protobufjs": "^7.4.0",
|
||||
"sharp": "^0.33.5",
|
||||
"ts-proto": "^2.2.2",
|
||||
"yaml": "^2.5.0"
|
||||
},
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
import { asset } from '@blitzkit/core';
|
||||
|
||||
export function tankIcon(id: number, size: 'big' | 'small' = 'big') {
|
||||
export const BLITZKIT_TANK_ICON_SIZE = { width: 40 * 16, height: 30 * 16 };
|
||||
|
||||
export function tankIcon(
|
||||
id: number,
|
||||
size: 'big' | 'small' | 'blitzkit' = 'blitzkit',
|
||||
) {
|
||||
return asset(`icons/tanks/${size}/${id}.webp`);
|
||||
}
|
||||
@@ -13,15 +13,16 @@
|
||||
"build:ratingleaderboard": "bun src/buildRatingLeaderboard.ts"
|
||||
},
|
||||
"dependencies": {
|
||||
"esbuild": "^0.19.12",
|
||||
"@blitzkit/core": "workspace:*",
|
||||
"@gltf-transform/core": "^4.0.10",
|
||||
"@gltf-transform/extensions": "^4.0.10",
|
||||
"@gltf-transform/functions": "^4.0.10",
|
||||
"csv-parse": "^5.5.6",
|
||||
"decompress": "^4.2.1",
|
||||
"esbuild": "^0.19.12",
|
||||
"fast-xml-parser": "^4.4.1",
|
||||
"progress": "^2.0.3"
|
||||
"progress": "^2.0.3",
|
||||
"puppeteer": "^23.10.4"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/decompress": "^4.2.7",
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
import { BLITZKIT_TANK_ICON_SIZE, fetchTankDefinitions } from '@blitzkit/core';
|
||||
import { exec } from 'child_process';
|
||||
import { launch } from 'puppeteer';
|
||||
import sharp from 'sharp';
|
||||
import { commitAssets } from '../core/github/commitAssets';
|
||||
import { FileChange } from '../core/github/commitMultipleFiles';
|
||||
|
||||
export async function blitzkitTankIcons() {
|
||||
console.log('Building blitzkit tank icons...');
|
||||
|
||||
console.log('Starting website dev server...');
|
||||
|
||||
const child = exec('cd ../.. && bun dev:website');
|
||||
const browser = await launch();
|
||||
const page = await browser.newPage();
|
||||
const tanks = Object.values((await fetchTankDefinitions()).tanks);
|
||||
const files: FileChange[] = [];
|
||||
|
||||
let index = 0;
|
||||
for (const { id, name } of tanks) {
|
||||
await page.setViewport({
|
||||
width: BLITZKIT_TANK_ICON_SIZE.width - 1,
|
||||
height: BLITZKIT_TANK_ICON_SIZE.height,
|
||||
});
|
||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||
waitUntil: 'networkidle0',
|
||||
});
|
||||
|
||||
if (index === 0) {
|
||||
console.log('Dev server started!');
|
||||
}
|
||||
|
||||
const screenshot = await page.screenshot({
|
||||
type: 'webp',
|
||||
omitBackground: true,
|
||||
});
|
||||
const content = await sharp(screenshot).trim({ threshold: 100 }).toBuffer();
|
||||
|
||||
index++;
|
||||
console.log(
|
||||
`Rendered ${id} (${name}) ${((index / tanks.length) * 100).toFixed(2)}%`,
|
||||
);
|
||||
|
||||
files.push({ path: `icons/tanks/blitzkit/${id}.webp`, content });
|
||||
}
|
||||
|
||||
child.kill('SIGHUP');
|
||||
await browser.close();
|
||||
|
||||
await commitAssets('tank icons', files);
|
||||
}
|
||||
@@ -39,9 +39,9 @@ import { readStringDVPL } from '../core/blitz/readStringDVPL';
|
||||
import { readXMLDVPL } from '../core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../core/github/commitAssets';
|
||||
import { TankParameters } from './blitzkitTankIcons';
|
||||
import { DATA } from './constants';
|
||||
import { Avatar } from './skillIcons';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
function parseResearchCost(raw: number | string) {
|
||||
if (typeof raw === 'number') {
|
||||
|
||||
@@ -9,6 +9,7 @@ const targets = argv
|
||||
?.split('=')[1]
|
||||
.split(',');
|
||||
|
||||
import { blitzkitTankIcons } from './blitzkitTankIcons';
|
||||
import { boosterIcons } from './boosterIcons';
|
||||
import { camouflageIcons } from './camouflageIcons';
|
||||
import { consumableProvisionIcons } from './consumableProvisionIcons';
|
||||
@@ -28,7 +29,6 @@ if (!targets && !allTargets) throw new Error('No target(s) specified');
|
||||
|
||||
const methods = [
|
||||
definitions,
|
||||
tankIcons,
|
||||
tankModels,
|
||||
tankArmors,
|
||||
gameModeBanners,
|
||||
@@ -41,6 +41,8 @@ const methods = [
|
||||
consumableProvisionIcons,
|
||||
camouflageIcons,
|
||||
boosterIcons,
|
||||
tankIcons,
|
||||
blitzkitTankIcons,
|
||||
];
|
||||
|
||||
for (const method of methods) {
|
||||
|
||||
@@ -7,9 +7,9 @@ import { readXMLDVPL } from '../core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../core/github/commitAssets';
|
||||
import { FileChange } from '../core/github/commitMultipleFiles';
|
||||
import { TankParameters } from './blitzkitTankIcons';
|
||||
import { DATA } from './constants';
|
||||
import { VehicleDefinitionList } from './definitions';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
export async function tankModels() {
|
||||
console.log('Building tank models...');
|
||||
|
||||
+15
-5
@@ -49,6 +49,7 @@ export function PrimaryArmorSceneComponent({
|
||||
damage: { value: null },
|
||||
explosionRadius: { value: null },
|
||||
greenPenetration: { value: null },
|
||||
advancedHighlighting: { value: null },
|
||||
opaque: { value: null },
|
||||
|
||||
inverseProjectionMatrix: { value: null },
|
||||
@@ -90,6 +91,10 @@ export function PrimaryArmorSceneComponent({
|
||||
function handleGreenPenetrationChange(greenPenetration: boolean) {
|
||||
material.uniforms.greenPenetration.value = greenPenetration;
|
||||
}
|
||||
function handleAdvancedHighlightingChange(advancedHighlighting: boolean) {
|
||||
material.uniforms.advancedHighlighting.value = advancedHighlighting;
|
||||
invalidate();
|
||||
}
|
||||
function handleOpaqueChange(opaque: boolean) {
|
||||
material.uniforms.opaque.value = opaque;
|
||||
}
|
||||
@@ -133,12 +138,13 @@ export function PrimaryArmorSceneComponent({
|
||||
if (!noInvalidate) invalidate();
|
||||
}
|
||||
|
||||
const initialState = tankopediaPersistentStore.getState();
|
||||
|
||||
handleShellChange();
|
||||
handleGreenPenetrationChange(
|
||||
tankopediaPersistentStore.getState().greenPenetration,
|
||||
);
|
||||
handleOpaqueChange(tankopediaPersistentStore.getState().opaque);
|
||||
handleWireframeChange(tankopediaPersistentStore.getState().wireframe);
|
||||
handleGreenPenetrationChange(initialState.greenPenetration);
|
||||
handleAdvancedHighlightingChange(initialState.advancedHighlighting);
|
||||
handleOpaqueChange(initialState.opaque);
|
||||
handleWireframeChange(initialState.wireframe);
|
||||
handleProtagonistEquipmentChange(
|
||||
duelStore.getState().protagonist.equipmentMatrix,
|
||||
);
|
||||
@@ -156,6 +162,10 @@ export function PrimaryArmorSceneComponent({
|
||||
(state) => state.greenPenetration,
|
||||
handleGreenPenetrationChange,
|
||||
),
|
||||
tankopediaPersistentStore.subscribe(
|
||||
(state) => state.advancedHighlighting,
|
||||
handleAdvancedHighlightingChange,
|
||||
),
|
||||
tankopediaPersistentStore.subscribe(
|
||||
(state) => state.opaque,
|
||||
handleOpaqueChange,
|
||||
|
||||
+66
-46
@@ -12,82 +12,102 @@ uniform bool canSplash;
|
||||
uniform float damage;
|
||||
uniform float explosionRadius;
|
||||
uniform bool greenPenetration;
|
||||
uniform bool advancedHighlighting;
|
||||
uniform bool opaque;
|
||||
uniform mat4 inverseProjectionMatrix;
|
||||
|
||||
uniform highp sampler2D spacedArmorBuffer;
|
||||
uniform highp sampler2D spacedArmorDepth;
|
||||
|
||||
float depthToDistance(float depth) {
|
||||
vec4 clipPosition = vec4(gl_FragCoord.xy / resolution * 2.0 - 1.0, depth * 2.0 - 1.0, 1.0);
|
||||
vec4 eyePosition = inverseProjectionMatrix * clipPosition;
|
||||
return length(eyePosition.xyz / eyePosition.w);
|
||||
const float HALF = 0.5;
|
||||
const float EXPLOSION_DAMAGE_FACTOR = 1.1;
|
||||
const float RANDOMIZATION_FACTOR = 0.05;
|
||||
const float GREEN_VALUE = 0.392;
|
||||
|
||||
float getDistance(vec2 coord, float depth) {
|
||||
vec4 clipPos = vec4(coord * 2.0 - 1.0, depth * 2.0 - 1.0, 1.0);
|
||||
vec4 eyePos = inverseProjectionMatrix * clipPos;
|
||||
return length(eyePos.xyz / eyePos.w);
|
||||
}
|
||||
|
||||
vec3 getPenetrationColor(bool isThreeCalibersRule) {
|
||||
if (advancedHighlighting) {
|
||||
return vec3(0.0, 1.0, isThreeCalibersRule ? 1.0 : 0.0);
|
||||
}
|
||||
|
||||
return vec3(0.0, 1.0, 0.0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
float penetrationChance = -1.0;
|
||||
float splashChance = -1.0;
|
||||
vec2 screenCoord = gl_FragCoord.xy / resolution;
|
||||
vec4 spacedArmorData = texture2D(spacedArmorBuffer, screenCoord);
|
||||
bool isUnderSpacedArmor = spacedArmorData.a != 0.0;
|
||||
|
||||
vec2 screenCoordinates = gl_FragCoord.xy / resolution;
|
||||
float angle = acos(dot(vNormal, -vViewPosition) / length(vViewPosition));
|
||||
|
||||
vec4 spacedArmorBufferFragment = texture2D(spacedArmorBuffer, screenCoordinates);
|
||||
bool isUnderSpacedArmor = spacedArmorBufferFragment.a != 0.0;
|
||||
float viewDistance = length(vViewPosition);
|
||||
float angle = acos(dot(vNormal, -vViewPosition) / viewDistance);
|
||||
|
||||
bool threeCalibersRule = caliber > thickness * 3.0 || isUnderSpacedArmor;
|
||||
float penetrationChance = -1.0;
|
||||
float splashChance = 0.0;
|
||||
bool didRicochet = false;
|
||||
|
||||
if (!threeCalibersRule && angle >= ricochet) {
|
||||
penetrationChance = 0.0;
|
||||
didRicochet = true;
|
||||
} else {
|
||||
bool twoCalibersRule = caliber > thickness * 2.0 && thickness > 0.0;
|
||||
float finalNormalization = twoCalibersRule ? ((1.4 * normalization * caliber) / (2.0 * thickness)) : normalization;
|
||||
float finalThickness = thickness / cos(max(0.0, angle - finalNormalization));
|
||||
float thicknessRatio = thickness > 0.0 ? caliber / thickness : 0.0;
|
||||
bool twoCalibersRule = thicknessRatio > 2.0;
|
||||
float finalNorm = twoCalibersRule ? ((1.4 * normalization * caliber) / (2.0 * thickness)) : normalization;
|
||||
float finalThickness = thickness / cos(max(0.0, angle - finalNorm));
|
||||
|
||||
// world space in meters
|
||||
vec4 spacedArmorDepthFragment = texture2D(spacedArmorDepth, screenCoordinates);
|
||||
float spacedArmorDistance = depthToDistance(spacedArmorDepthFragment.r);
|
||||
float primaryArmorDistance = depthToDistance(gl_FragCoord.z);
|
||||
float distanceFromSpacedArmor = primaryArmorDistance - spacedArmorDistance;
|
||||
float remainingPen = penetration;
|
||||
|
||||
if (canSplash && isUnderSpacedArmor) {
|
||||
float spacedArmorThickness = spacedArmorBufferFragment.r * penetration;
|
||||
float finalDamage = 0.5 * damage * (1.0 - distanceFromSpacedArmor / explosionRadius) - 1.1 * (finalThickness + spacedArmorThickness);
|
||||
if (isUnderSpacedArmor) {
|
||||
float spacedArmorThickness = spacedArmorData.r * penetration;
|
||||
remainingPen -= spacedArmorThickness;
|
||||
|
||||
penetrationChance = 0.0;
|
||||
splashChance = finalDamage > 0.0 ? 1.0 : 0.0;
|
||||
} else {
|
||||
float remainingPenetration = penetration;
|
||||
if (isExplosive && remainingPen > 0.0) {
|
||||
float spacedDist = getDistance(screenCoord, texture2D(spacedArmorDepth, screenCoord).r);
|
||||
float primaryDist = getDistance(screenCoord, gl_FragCoord.z);
|
||||
float distFromArmor = primaryDist - spacedDist;
|
||||
|
||||
if (isUnderSpacedArmor) {
|
||||
float spacedArmorThickness = spacedArmorBufferFragment.r * penetration;
|
||||
remainingPenetration -= spacedArmorThickness;
|
||||
if (canSplash) {
|
||||
float finalDamage = HALF * damage * (1.0 - distFromArmor / explosionRadius) - EXPLOSION_DAMAGE_FACTOR * (finalThickness + spacedArmorThickness);
|
||||
splashChance = step(0.0, finalDamage);
|
||||
penetrationChance = 0.0;
|
||||
|
||||
if (isExplosive && remainingPenetration > 0.0) {
|
||||
remainingPenetration -= 0.5 * remainingPenetration * distanceFromSpacedArmor;
|
||||
} else {
|
||||
remainingPen -= HALF * remainingPen * distFromArmor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
remainingPenetration = max(0.0, remainingPenetration);
|
||||
float delta = finalThickness - remainingPenetration;
|
||||
float randomization = remainingPenetration * 0.05;
|
||||
if (penetrationChance < 0.0) {
|
||||
remainingPen = max(0.0, remainingPen);
|
||||
float delta = finalThickness - remainingPen;
|
||||
float randomization = remainingPen * RANDOMIZATION_FACTOR;
|
||||
penetrationChance = clamp(1.0 - (delta + randomization) / (2.0 * randomization), 0.0, 1.0);
|
||||
|
||||
if (canSplash) {
|
||||
float splashDamage = 0.5 * damage - 1.1 * finalThickness;
|
||||
splashChance = splashDamage > 0.0 ? 1.0 : 0.0;
|
||||
} else {
|
||||
splashChance = 0.0;
|
||||
float splashDamage = HALF * damage - EXPLOSION_DAMAGE_FACTOR * finalThickness;
|
||||
splashChance = step(0.0, splashDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float alpha = opaque ? 1.0 : 0.5;
|
||||
vec3 color = vec3(1.0, splashChance * 0.392, 0.0);
|
||||
if (greenPenetration) {
|
||||
// non-trigonometric red-green mixing: https://www.desmos.com/calculator/ceo1oq7l67
|
||||
float falling = -pow(penetrationChance, 2.0) + 1.0;
|
||||
float gaining = -pow(penetrationChance - 1.0, 2.0) + 1.0;
|
||||
gl_FragColor = vec4(falling * color + gaining * vec3(0.0, 1.0, 0.0), alpha);
|
||||
float alpha = opaque ? 1.0 : HALF;
|
||||
vec3 baseColor = vec3(1.0, splashChance * GREEN_VALUE, 0.0);
|
||||
|
||||
if (advancedHighlighting && didRicochet) {
|
||||
baseColor = vec3(1.0, baseColor.g, 1.0);
|
||||
}
|
||||
|
||||
if (greenPenetration || advancedHighlighting) {
|
||||
float falling = -penetrationChance * penetrationChance + 1.0;
|
||||
float gaining = -(penetrationChance - 1.0) * (penetrationChance - 1.0) + 1.0;
|
||||
vec3 penColor = getPenetrationColor(threeCalibersRule);
|
||||
gl_FragColor = vec4(falling * baseColor + gaining * penColor, alpha);
|
||||
} else {
|
||||
gl_FragColor = vec4(color, (1.0 - penetrationChance) * alpha);
|
||||
gl_FragColor = vec4(baseColor, (1.0 - penetrationChance) * alpha);
|
||||
}
|
||||
}
|
||||
@@ -1,25 +1,30 @@
|
||||
---
|
||||
import { assertSecret } from '@blitzkit/core';
|
||||
|
||||
const PUBLIC_GOOGLE_TAG_MANAGER_ID = assertSecret(
|
||||
import.meta.env.PUBLIC_GOOGLE_TAG_MANAGER_ID,
|
||||
);
|
||||
---
|
||||
|
||||
{/* google analytics */}
|
||||
<script
|
||||
is:inline
|
||||
async
|
||||
src={`https://www.googletagmanager.com/gtag/js?id=${assertSecret(
|
||||
import.meta.env.PUBLIC_GOOGLE_TAG_MANAGER_ID,
|
||||
)}`}></script>
|
||||
<script is:inline>
|
||||
src={`https://www.googletagmanager.com/gtag/js?id=${PUBLIC_GOOGLE_TAG_MANAGER_ID}`}
|
||||
></script>
|
||||
<script is:inline define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
|
||||
function gtag() {
|
||||
dataLayer.push(arguments);
|
||||
}
|
||||
gtag('js', new Date());
|
||||
gtag('config', assertSecret(import.meta.env.PUBLIC_GOOGLE_TAG_MANAGER_ID));
|
||||
gtag('config', PUBLIC_GOOGLE_TAG_MANAGER_ID);
|
||||
</script>
|
||||
|
||||
{/* nitro ads */}
|
||||
{
|
||||
/*
|
||||
<script is:inline data-cfasync="false">
|
||||
window.nitroAds = window.nitroAds || {
|
||||
createAd: function () {
|
||||
@@ -33,3 +38,5 @@ import { assertSecret } from '@blitzkit/core';
|
||||
queue: [],
|
||||
};
|
||||
</script>
|
||||
*/
|
||||
}
|
||||
@@ -6,11 +6,16 @@ import { Tanks } from './Tanks';
|
||||
|
||||
export function TankTable({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
return (
|
||||
<Flex justify="center">
|
||||
<Flex justify="center" maxWidth="100%" flexGrow="1" position="relative">
|
||||
<StickyTableRoot
|
||||
size={{ initial: '1', sm: '2' }}
|
||||
variant="surface"
|
||||
style={{ maxWidth: '100%' }}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
maxWidth: '100%',
|
||||
maxHeight: '100%',
|
||||
height: '100%',
|
||||
}}
|
||||
>
|
||||
<Header />
|
||||
<Tanks skeleton={skeleton} />
|
||||
|
||||
@@ -23,9 +23,10 @@
|
||||
|
||||
.tank-search-card .image {
|
||||
width: 100%;
|
||||
height: 4rem;
|
||||
height: 6rem;
|
||||
object-position: center right;
|
||||
object-fit: contain;
|
||||
filter: brightness(1.25) drop-shadow(-1px -1px 4px black);
|
||||
}
|
||||
|
||||
.tank-search-card .class-icon {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { asset, tankIcon, TankType, type TankDefinition } from '@blitzkit/core';
|
||||
import { asset, TankType, type TankDefinition } from '@blitzkit/core';
|
||||
import { Flex, Link, Text, type TextProps } from '@radix-ui/themes';
|
||||
import { uniq } from 'lodash-es';
|
||||
import { forwardRef, type ReactNode } from 'react';
|
||||
@@ -34,7 +34,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
||||
<Text
|
||||
ref={ref}
|
||||
tabIndex={onSelect ? 0 : undefined}
|
||||
size="1"
|
||||
size="2"
|
||||
color={
|
||||
tank.type === TankType.COLLECTOR
|
||||
? 'blue'
|
||||
@@ -70,7 +70,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
||||
>
|
||||
<img
|
||||
alt={tank.name}
|
||||
src={tankIcon(tank.id)}
|
||||
src={asset(`icons/tanks/blitzkit/${tank.id}.webp`)}
|
||||
className="image"
|
||||
draggable={false}
|
||||
/>
|
||||
@@ -81,6 +81,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
||||
align="center"
|
||||
overflow="hidden"
|
||||
width="100%"
|
||||
mt="1"
|
||||
>
|
||||
<Icon className="class-icon" />
|
||||
<Text align="center" className="name">
|
||||
|
||||
@@ -16,7 +16,7 @@ export const SkeletonTankCard = memo(
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="2" ref={card}>
|
||||
<Skeleton height="64px" />
|
||||
<Skeleton height="5rem" />
|
||||
<Skeleton height="1em" />
|
||||
</Flex>
|
||||
);
|
||||
|
||||
@@ -4,7 +4,10 @@ export function TankCardWrapper(props: GridProps) {
|
||||
return (
|
||||
<Grid
|
||||
py="4"
|
||||
columns="repeat(auto-fill, minmax(100px, 1fr))"
|
||||
columns={{
|
||||
initial: 'repeat(auto-fill, minmax(6rem, 1fr))',
|
||||
sm: 'repeat(auto-fill, minmax(8rem, 1fr))',
|
||||
}}
|
||||
flow="dense"
|
||||
gap="2"
|
||||
gapY="6"
|
||||
|
||||
@@ -1 +1 @@
|
||||
export const MAX_RECENTLY_VIEWED = 9;
|
||||
export const MAX_RECENTLY_VIEWED = 14;
|
||||
@@ -39,8 +39,8 @@ type TankSearchProps = Omit<FlexProps, 'onSelect'> & {
|
||||
onSelectAll?: (tanks: TankDefinition[]) => void;
|
||||
};
|
||||
|
||||
const PREVIEW_COUNT = 25;
|
||||
const DEFAULT_LOADED_CARDS = 75;
|
||||
const PREVIEW_COUNT = 20;
|
||||
const DEFAULT_LOADED_CARDS = 64;
|
||||
|
||||
const [gameDefinitions, modelDefinitions, tankDefinitions, tankNames] =
|
||||
await Promise.all([
|
||||
|
||||
+65
-43
@@ -17,6 +17,7 @@ import {
|
||||
import {
|
||||
Box,
|
||||
Button,
|
||||
Checkbox,
|
||||
Dialog,
|
||||
DropdownMenu,
|
||||
Flex,
|
||||
@@ -68,6 +69,9 @@ export function Options({ thicknessRange, canvas }: OptionsProps) {
|
||||
const greenPenetration = TankopediaPersistent.use(
|
||||
(state) => state.greenPenetration,
|
||||
);
|
||||
const advancedHighlighting = TankopediaPersistent.use(
|
||||
(state) => state.advancedHighlighting,
|
||||
);
|
||||
const wireframe = TankopediaPersistent.use((state) => state.wireframe);
|
||||
const opaque = TankopediaPersistent.use((state) => state.opaque);
|
||||
const fullScreenAvailable = useFullscreenAvailability();
|
||||
@@ -325,53 +329,71 @@ export function Options({ thicknessRange, canvas }: OptionsProps) {
|
||||
style={{ transform: 'translateX(-50%)' }}
|
||||
>
|
||||
{display === TankopediaDisplay.DynamicArmor && (
|
||||
<Flex align="center" gap="2">
|
||||
<Text color="gray" size="2">
|
||||
Shooter:
|
||||
</Text>
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorOpen}
|
||||
<>
|
||||
<Flex
|
||||
align="center"
|
||||
gap="2"
|
||||
mb="1"
|
||||
style={{ cursor: 'pointer' }}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.advancedHighlighting = !draft.advancedHighlighting;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
<SmallTankIcon id={antagonistTank.id} size={16} />
|
||||
{antagonistTank.name}
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
<Checkbox checked={advancedHighlighting} />
|
||||
<Text color="gray" size="2">
|
||||
Advanced highlighting
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Dialog.Content>
|
||||
<Dialog.Title align="center">Select tank</Dialog.Title>
|
||||
<Flex align="center" gap="2">
|
||||
<Text color="gray" size="2">
|
||||
Shooter:
|
||||
</Text>
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorOpen}
|
||||
>
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
<SmallTankIcon id={antagonistTank.id} size={16} />
|
||||
{antagonistTank.name}
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Tabs.Root
|
||||
value={tab}
|
||||
onValueChange={setTab}
|
||||
style={{ position: 'relative' }}
|
||||
>
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.tank = tank;
|
||||
draft.antagonist.engine = tank.engines.at(-1)!;
|
||||
draft.antagonist.track = tank.tracks.at(-1)!;
|
||||
draft.antagonist.turret = tank.turrets.at(-1)!;
|
||||
draft.antagonist.gun =
|
||||
draft.antagonist.turret.guns.at(-1)!;
|
||||
draft.antagonist.shell =
|
||||
draft.antagonist.gun.gun_type!.value.base.shells[0];
|
||||
});
|
||||
setAntagonistSelectorOpen(false);
|
||||
}}
|
||||
/>
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
</Flex>
|
||||
<Dialog.Content>
|
||||
<Dialog.Title align="center">Select tank</Dialog.Title>
|
||||
|
||||
<Tabs.Root
|
||||
value={tab}
|
||||
onValueChange={setTab}
|
||||
style={{ position: 'relative' }}
|
||||
>
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.tank = tank;
|
||||
draft.antagonist.engine = tank.engines.at(-1)!;
|
||||
draft.antagonist.track = tank.tracks.at(-1)!;
|
||||
draft.antagonist.turret = tank.turrets.at(-1)!;
|
||||
draft.antagonist.gun =
|
||||
draft.antagonist.turret.guns.at(-1)!;
|
||||
draft.antagonist.shell =
|
||||
draft.antagonist.gun.gun_type!.value.base.shells[0];
|
||||
});
|
||||
setAntagonistSelectorOpen(false);
|
||||
}}
|
||||
/>
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
|
||||
<Flex gap="3" align="center" mt="2">
|
||||
<SegmentedControl.Root
|
||||
value={`${display}`}
|
||||
|
||||
+13
-22
@@ -8,10 +8,6 @@ import { degToRad } from 'three/src/math/MathUtils.js';
|
||||
import { awaitableModelDefinitions } from '../../../../../../core/awaitables/modelDefinitions';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { hasEquipment } from '../../../../../../core/blitzkit/hasEquipment';
|
||||
import {
|
||||
modelTransformEvent,
|
||||
type ModelTransformEventData,
|
||||
} from '../../../../../../core/blitzkit/modelTransform';
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import {
|
||||
@@ -35,7 +31,11 @@ const ARCADE_MODE_DISTANCE = 19;
|
||||
const ARCADE_MODE_ANGLE = degToRad(10);
|
||||
const ARCADE_MODE_FOV = 54;
|
||||
|
||||
export function Controls() {
|
||||
interface ControlsProps {
|
||||
naked?: boolean;
|
||||
}
|
||||
|
||||
export function Controls({ naked }: ControlsProps) {
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const display = TankopediaEphemeral.use((state) => state.display);
|
||||
const duelStore = Duel.useStore();
|
||||
@@ -82,13 +82,17 @@ export function Controls() {
|
||||
antagonistModelDefinition.turret_origin.y +
|
||||
antagonistTurretModelDefinition.gun_origin.y;
|
||||
const [autoRotate, setAutoRotate] = useState(
|
||||
display !== TankopediaDisplay.ShootingRange,
|
||||
display !== TankopediaDisplay.ShootingRange && !naked,
|
||||
);
|
||||
const gunHeight =
|
||||
protagonistHullOrigin.y +
|
||||
protagonistTurretOrigin.y +
|
||||
protagonistGunOrigin.y;
|
||||
const inspectModeInitialPosition = [-8, gunHeight + 4, -13] as const;
|
||||
const inspectModeInitialPosition = [
|
||||
-8,
|
||||
gunHeight + (naked ? 10 : 4),
|
||||
-13,
|
||||
] as const;
|
||||
const protagonistGunOriginOnlyY = new Vector3(
|
||||
0,
|
||||
protagonistTurretModelDefinition.gun_origin.y,
|
||||
@@ -249,10 +253,6 @@ export function Controls() {
|
||||
canvas.addEventListener('wheel', handleWheel);
|
||||
document.body.addEventListener('scroll', handleScroll);
|
||||
|
||||
const sniperModeCameraOffset = new Vector3();
|
||||
let pitch = 0;
|
||||
let yaw = 0;
|
||||
|
||||
function updateCamera() {
|
||||
if (!orbitControls.current) return;
|
||||
|
||||
@@ -298,22 +298,15 @@ export function Controls() {
|
||||
}
|
||||
} else {
|
||||
camera.position.set(...inspectModeInitialPosition);
|
||||
orbitControls.current.target.set(0, gunHeight / 2, 0);
|
||||
orbitControls.current.target.set(0, gunHeight / (naked ? 4 : 2), 0);
|
||||
orbitControls.current.enablePan = true;
|
||||
orbitControls.current.enableZoom = true;
|
||||
camera.fov = 25;
|
||||
camera.fov = naked ? 20 : 25;
|
||||
}
|
||||
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
function handleModelTransform(event: ModelTransformEventData) {
|
||||
pitch = event.pitch;
|
||||
yaw = event.yaw ?? yaw;
|
||||
}
|
||||
|
||||
modelTransformEvent.on(handleModelTransform);
|
||||
|
||||
updateCamera();
|
||||
|
||||
const unsubscribeDisplay = tankopediaEphemeralStore.subscribe(
|
||||
@@ -337,7 +330,6 @@ export function Controls() {
|
||||
window.removeEventListener('keydown', handleKeyDown);
|
||||
canvas.removeEventListener('wheel', handleWheel);
|
||||
document.body.removeEventListener('scroll', handleScroll);
|
||||
modelTransformEvent.off(handleModelTransform);
|
||||
};
|
||||
}, [display === TankopediaDisplay.ShootingRange]);
|
||||
|
||||
@@ -348,7 +340,6 @@ export function Controls() {
|
||||
ref={orbitControls}
|
||||
enabled={tankopediaEphemeralStore.getState().controlsEnabled}
|
||||
enableDamping={false}
|
||||
maxPolarAngle={degToRad(100)}
|
||||
autoRotate={autoRotate}
|
||||
autoRotateSpeed={1 / 4}
|
||||
/>
|
||||
|
||||
+5
-8
@@ -1,9 +1,10 @@
|
||||
import { Environment } from '@react-three/drei';
|
||||
import { times } from 'lodash-es';
|
||||
import { Euler } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils.js';
|
||||
import { useModel } from '../../../../../../hooks/useModel';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import { TankopediaEphemeral } from '../../../../../../stores/tankopediaEphemeral';
|
||||
import { TankopediaPersistent } from '../../../../../../stores/tankopediaPersistent';
|
||||
import { TankopediaDisplay } from '../../../../../../stores/tankopediaPersistent/constants';
|
||||
|
||||
const LIGHTS_COUNT = 5;
|
||||
@@ -14,17 +15,13 @@ export function Lighting() {
|
||||
const { hasPbr } = useModel(protagonist.tank.id);
|
||||
const isBrighterLighting =
|
||||
!hasPbr && display !== TankopediaDisplay.StaticArmor;
|
||||
const showEnvironment = TankopediaPersistent.use(
|
||||
(state) => state.showEnvironment,
|
||||
);
|
||||
const environment = TankopediaPersistent.use((state) => state.environment);
|
||||
|
||||
return (
|
||||
<>
|
||||
<Environment
|
||||
preset={environment}
|
||||
background={showEnvironment}
|
||||
environmentIntensity={isBrighterLighting ? 3 : 1}
|
||||
files="https://dl.polyhaven.org/file/ph-assets/HDRIs/hdr/1k/winter_river_1k.hdr"
|
||||
environmentIntensity={isBrighterLighting ? 1.5 : 1}
|
||||
environmentRotation={new Euler(0, degToRad(180), 0)}
|
||||
/>
|
||||
{display === TankopediaDisplay.ShootingRange && (
|
||||
<>
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@ import { Box, type BoxProps } from '@radix-ui/themes';
|
||||
import { forwardRef } from 'react';
|
||||
import { Var } from '../../../../../../../../core/radix/var';
|
||||
|
||||
const DOTS = 32;
|
||||
// const DOTS = 32;
|
||||
|
||||
type TargetCircleProps = BoxProps & {
|
||||
variant: 'client' | 'server';
|
||||
|
||||
+11
-4
@@ -1,3 +1,4 @@
|
||||
import { BLITZKIT_TANK_ICON_SIZE } from '@blitzkit/core';
|
||||
import { Canvas } from '@react-three/fiber';
|
||||
import {
|
||||
forwardRef,
|
||||
@@ -31,10 +32,11 @@ import { TankModel } from './components/TankModel';
|
||||
|
||||
interface TankSandboxProps {
|
||||
thicknessRange: ThicknessRange;
|
||||
naked?: boolean;
|
||||
}
|
||||
|
||||
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
({ thicknessRange }, ref) => {
|
||||
({ thicknessRange, naked }, ref) => {
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const canvas = useRef<HTMLCanvasElement>(null);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
@@ -179,10 +181,15 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
draft.highlightArmor = undefined;
|
||||
});
|
||||
}}
|
||||
style={{ userSelect: 'none' }}
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
width: naked ? BLITZKIT_TANK_ICON_SIZE.width : '100%',
|
||||
height: naked ? BLITZKIT_TANK_ICON_SIZE.height : '100%',
|
||||
outline: naked ? '1rem red solid' : undefined,
|
||||
}}
|
||||
>
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
<Controls naked={naked} />
|
||||
{!naked && <SceneProps />}
|
||||
{display !== TankopediaDisplay.StaticArmor && <TankModel />}
|
||||
<ShotDisplay />
|
||||
<ArmorPlateDisplay />
|
||||
|
||||
+6
-3
@@ -1,4 +1,4 @@
|
||||
import { tankIcon } from '@blitzkit/core';
|
||||
import { asset } from '@blitzkit/core';
|
||||
import { Flex, type FlexProps, Progress } from '@radix-ui/themes';
|
||||
import { useProgress } from '@react-three/drei';
|
||||
|
||||
@@ -11,11 +11,14 @@ export function TankSandboxLoader({ id, ...props }: TankSandboxLoaderProps) {
|
||||
|
||||
return (
|
||||
<Flex width="100%" height="100%" align="center" justify="center" {...props}>
|
||||
<img src={tankIcon(id)} style={{ height: '60%', filter: 'blur(4px)' }} />
|
||||
<img
|
||||
src={asset(`icons/tanks/blitzkit/${id}.webp`)}
|
||||
style={{ height: '75%', filter: 'blur(1rem)' }}
|
||||
/>
|
||||
<Progress
|
||||
size="3"
|
||||
value={data.progress}
|
||||
style={{ position: 'absolute', width: 128 }}
|
||||
style={{ position: 'absolute', width: '16rem', maxWidth: '50vw' }}
|
||||
/>
|
||||
</Flex>
|
||||
);
|
||||
|
||||
@@ -84,7 +84,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
height={
|
||||
isFullScreen ? '100vh' : `calc(100vh - ${NAVBAR_HEIGHT}px - 8rem)`
|
||||
}
|
||||
maxHeight={isFullScreen ? undefined : '40rem'}
|
||||
maxHeight={isFullScreen ? undefined : '60rem'}
|
||||
maxWidth={isFullScreen ? undefined : '120rem'}
|
||||
flexGrow="1"
|
||||
width={isFullScreen ? '100vw' : undefined}
|
||||
@@ -92,47 +92,44 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
top={isFullScreen ? '0' : undefined}
|
||||
left={isFullScreen ? '0' : undefined}
|
||||
>
|
||||
<Flex justify="center">
|
||||
<Flex
|
||||
display={isFullScreen ? 'none' : 'flex'}
|
||||
style={{ userSelect: 'none' }}
|
||||
direction="column"
|
||||
align={{ initial: 'center', md: 'start' }}
|
||||
justify="center"
|
||||
pl={{ initial: '0', md: '9' }}
|
||||
pt={{ initial: '5', md: '0' }}
|
||||
overflow="hidden"
|
||||
flexGrow="1"
|
||||
maxWidth="40rem"
|
||||
>
|
||||
<Flex align="center" gap="2">
|
||||
<Heading
|
||||
color={treeColor}
|
||||
trim="end"
|
||||
size={{ initial: '7', lg: '8' }}
|
||||
>
|
||||
<Icon width="1em" height="1em" />
|
||||
</Heading>
|
||||
|
||||
<Heading
|
||||
weight="bold"
|
||||
size={{ initial: '8', lg: '9' }}
|
||||
wrap="nowrap"
|
||||
color={treeColor}
|
||||
>
|
||||
{protagonist.name}
|
||||
</Heading>
|
||||
</Flex>
|
||||
|
||||
<Text
|
||||
color="gray"
|
||||
size="3"
|
||||
weight="light"
|
||||
ml={{ initial: '0', md: '7', lg: '8' }}
|
||||
<Flex
|
||||
justify="center"
|
||||
position={{ initial: 'relative', md: 'absolute' }}
|
||||
left={{ initial: '0', md: '5', lg: '9' }}
|
||||
py="4"
|
||||
top={{ initial: '8', md: '50%' }}
|
||||
style={{ transform: 'translateY(-50%)' }}
|
||||
direction="column"
|
||||
gap={{ initial: '0', lg: '2' }}
|
||||
align={{ initial: 'center', md: 'start' }}
|
||||
>
|
||||
<Flex align="center" gap="3">
|
||||
<Heading
|
||||
color={treeColor}
|
||||
trim="end"
|
||||
size={{ initial: '7', lg: '8' }}
|
||||
>
|
||||
BlitzKit Tankopedia
|
||||
</Text>
|
||||
<Icon width="1em" height="1em" />
|
||||
</Heading>
|
||||
|
||||
<Heading
|
||||
weight="bold"
|
||||
size={{ initial: '7', lg: '9' }}
|
||||
wrap="nowrap"
|
||||
color={treeColor}
|
||||
>
|
||||
{protagonist.name}
|
||||
</Heading>
|
||||
</Flex>
|
||||
|
||||
<Text
|
||||
color="gray"
|
||||
size={{ initial: '3', lg: '4' }}
|
||||
weight="light"
|
||||
ml={{ initial: '0', md: '7', lg: '8' }}
|
||||
>
|
||||
BlitzKit Tankopedia
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Box
|
||||
|
||||
@@ -68,7 +68,7 @@ export function TierListTile(props: TierListTileProps) {
|
||||
|
||||
lastPosition.current = { x: event.clientX, y: event.clientY };
|
||||
}, []);
|
||||
const handlePointerUp = useCallback((event: PointerEvent) => {
|
||||
const handlePointerUp = useCallback(() => {
|
||||
if (!card.current) return;
|
||||
|
||||
const cardRect = card.current.getBoundingClientRect();
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
import { TankSandbox } from '../../../../../components/Tankopedia/HeroSection/components/TankSandbox';
|
||||
import { awaitableModelDefinitions } from '../../../../../core/awaitables/modelDefinitions';
|
||||
import { awaitableProvisionDefinitions } from '../../../../../core/awaitables/provisionDefinitions';
|
||||
import { awaitableTankDefinitions } from '../../../../../core/awaitables/tankDefinitions';
|
||||
import { App } from '../../../../../stores/app';
|
||||
import { Duel } from '../../../../../stores/duel';
|
||||
import { TankopediaEphemeral } from '../../../../../stores/tankopediaEphemeral';
|
||||
import { TankopediaPersistent } from '../../../../../stores/tankopediaPersistent';
|
||||
|
||||
const [provisionDefinitions, tankDefinitions, modelDefinitions] =
|
||||
await Promise.all([
|
||||
awaitableProvisionDefinitions,
|
||||
awaitableTankDefinitions,
|
||||
awaitableModelDefinitions,
|
||||
]);
|
||||
|
||||
interface PageProps {
|
||||
id: number;
|
||||
}
|
||||
|
||||
export function Page({ id }: PageProps) {
|
||||
const tank = tankDefinitions.tanks[id];
|
||||
const model = modelDefinitions.models[id];
|
||||
|
||||
return (
|
||||
<App.Provider>
|
||||
<TankopediaPersistent.Provider>
|
||||
<Duel.Provider data={{ provisionDefinitions, tank }}>
|
||||
<TankopediaEphemeral.Provider data={model}>
|
||||
<Content />
|
||||
</TankopediaEphemeral.Provider>
|
||||
</Duel.Provider>
|
||||
</TankopediaPersistent.Provider>
|
||||
</App.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
function Content() {
|
||||
return <TankSandbox naked thicknessRange={{ value: 0 }} />;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
---
|
||||
import { assertSecret } from '@blitzkit/core';
|
||||
import type { GetStaticPaths } from 'astro';
|
||||
import { getStaticPaths as tankopediaGetStaticPaths } from '../../../../tools/tankopedia/[id]/index.astro';
|
||||
import { Page } from './_index';
|
||||
|
||||
export const getStaticPaths = (async () => {
|
||||
if (assertSecret(import.meta.env.MODE) === 'development') {
|
||||
return await tankopediaGetStaticPaths();
|
||||
} else {
|
||||
return [];
|
||||
}
|
||||
}) satisfies GetStaticPaths;
|
||||
|
||||
const { id } = Astro.params;
|
||||
---
|
||||
|
||||
<html>
|
||||
<head>
|
||||
<style is:global>
|
||||
body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<Page {id} client:load />
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,7 +1,5 @@
|
||||
import { PageWrapper } from '../../../components/PageWrapper';
|
||||
import { Charts } from '../../../components/Performance/Charts';
|
||||
import { ModeSwitcher } from '../../../components/Performance/ModeSwitcher';
|
||||
import { PerformanceInfo } from '../../../components/Performance/PerformanceInfo';
|
||||
import { PlayerCountControl } from '../../../components/Performance/PlayerCountControl';
|
||||
import { TankTable } from '../../../components/Performance/Table';
|
||||
import { FilterControl } from '../../../components/TankSearch/components/FilterControl';
|
||||
@@ -26,10 +24,10 @@ function Content({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
const mode = TankPerformanceEphemeral.use((state) => state.mode);
|
||||
|
||||
return (
|
||||
<PageWrapper color="jade" maxWidth="unset">
|
||||
<ModeSwitcher />
|
||||
<PageWrapper color="jade" maxWidth="100%">
|
||||
{/* <ModeSwitcher /> */}
|
||||
|
||||
<PerformanceInfo skeleton={skeleton} />
|
||||
{/* <PerformanceInfo skeleton={skeleton} /> */}
|
||||
<FilterControl />
|
||||
<PlayerCountControl />
|
||||
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
---
|
||||
import ToolOpenGraph from '../../../components/ToolOpenGraph.astro';
|
||||
import { performanceTool } from '../../../constants/tools';
|
||||
import ToolLayout from '../../../layouts/ToolLayout.astro';
|
||||
import BaseLayout from '../../../layouts/BaseLayout.astro';
|
||||
import { Page } from './_index';
|
||||
---
|
||||
|
||||
<ToolLayout tool={performanceTool}>
|
||||
<ToolOpenGraph tool={performanceTool} />
|
||||
|
||||
<BaseLayout noFooter>
|
||||
<Page client:only="react">
|
||||
<Page skeleton slot="fallback" />
|
||||
</Page>
|
||||
</ToolLayout>
|
||||
</BaseLayout>
|
||||
@@ -5,7 +5,7 @@ import { TankopediaPersistent } from '../../../stores/tankopediaPersistent';
|
||||
|
||||
export function Page() {
|
||||
return (
|
||||
<PageWrapper color="purple" maxWidth="64rem">
|
||||
<PageWrapper color="purple" maxWidth="80rem">
|
||||
<TankopediaPersistent.Provider>
|
||||
<App.Provider>
|
||||
<TankSearch />
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import * as lodash from 'lodash-es';
|
||||
import { create } from 'zustand';
|
||||
import { persist, subscribeWithSelector } from 'zustand/middleware';
|
||||
import { ENVIRONMENTS } from '../../constants/lightingEnvironments';
|
||||
import { createContextualStore } from '../../core/zustand/createContextualStore';
|
||||
import { SORT_NAMES } from './constants';
|
||||
|
||||
@@ -12,10 +11,9 @@ export type TankopediaTestTankDisplay = 'include' | 'exclude' | 'only';
|
||||
export interface TankopediaPersistentStore {
|
||||
wireframe: boolean;
|
||||
opaque: boolean;
|
||||
environment: (typeof ENVIRONMENTS)[number];
|
||||
advancedHighlighting: boolean;
|
||||
showGrid: boolean;
|
||||
greenPenetration: boolean;
|
||||
showEnvironment: boolean;
|
||||
showSpacedArmor: boolean;
|
||||
showExternalModules: boolean;
|
||||
showPrimaryArmor: boolean;
|
||||
@@ -33,10 +31,9 @@ export const TankopediaPersistent = createContextualStore(() =>
|
||||
subscribeWithSelector<TankopediaPersistentStore>(() => ({
|
||||
wireframe: false,
|
||||
opaque: false,
|
||||
environment: ENVIRONMENTS[0],
|
||||
advancedHighlighting: false,
|
||||
showGrid: true,
|
||||
greenPenetration: false,
|
||||
showEnvironment: false,
|
||||
showSpacedArmor: true,
|
||||
showExternalModules: true,
|
||||
showPrimaryArmor: true,
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"github": {
|
||||
"enabled": false
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user