Commit Graph
4953 Commits
Author SHA1 Message Date
TrèsAbhi 222746be26 game 2026-06-12 23:34:38 -05:00
TrèsAbhi 95dd73de52 protoc 2026-06-12 23:29:36 -05:00
TrèsAbhi c893fa0a03 .net 2026-06-12 23:19:12 -05:00
TrèsAbhi c0e7f2f00a bun 2026-06-12 23:16:17 -05:00
TrèsAbhi 4dce8046cb Linux 2026-06-12 23:13:47 -05:00
TrèsAbhi 7df2425f76 readme 2026-06-12 23:06:35 -05:00
tresabhi e3cf2d51cc lighting 2026-06-12 20:59:43 -05:00
tresabhi 91ac93670f more control over model parts 2026-06-12 20:22:02 -05:00
tresabhi 8a9b02e584 okay, i swear, this is actually proper grouping 2026-06-12 20:12:19 -05:00
tresabhi c16ccc4b4c proper grouping 2026-06-12 19:45:37 -05:00
tresabhi 5dc11473bb format 2026-06-12 14:36:02 -05:00
tresabhi 2213f7d032 Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2026-06-12 14:18:05 -05:00
tresabhi 9d12c936b4 print 2026-06-12 14:17:43 -05:00
tresabhi 3f54e467d8 names groups 2026-06-12 14:17:29 -05:00
tresabhi 3dd0c4916d recursive mesh exporitng 2026-06-12 13:43:58 -05:00
TrèsAbhi d2ee528c52 reduce 2026-06-10 22:58:38 -05:00
tresabhi 0531fbf3ef always cancel 2026-06-10 20:23:56 -05:00
tresabhi 415aab3824 chunk upload 2026-06-10 20:23:00 -05:00
tresabhi f16e508e59 keys 2026-06-10 20:15:10 -05:00
tresabhi 3299ce069e texture caching 2026-06-10 20:12:18 -05:00
tresabhi 6395dd3f3d disable fail fast 2026-06-10 19:57:17 -05:00
tresabhi 9536cd2d39 update avatars 2026-06-10 19:55:53 -05:00
tresabhi 61abddc41b oodle 2026-06-10 13:50:13 -05:00
tresabhi b23f88b8a5 more debug 2026-06-10 13:43:09 -05:00
tresabhi 007ad3be15 more debug 2026-06-10 13:36:24 -05:00
tresabhi 218684b85c add debug 2026-06-10 13:30:45 -05:00
tresabhi 2e17ed16ed only use 9x 2026-06-10 13:18:45 -05:00
tresabhi 173c476fb4 Merge branch 'main' into ue 2026-06-10 13:11:59 -05:00
tresabhi e12ba1e78f Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2026-06-10 12:51:10 -05:00
tresabhi 648344d7cc module selection 2026-06-10 12:51:06 -05:00
TrèsAbhi 3e0130a200 debug 2026-06-09 21:07:52 -05:00
TrèsAbhi fc0f77a459 install 9 2026-06-09 20:58:55 -05:00
TrèsAbhi 9ba6d3ca56 add js 2026-06-09 20:49:57 -05:00
TrèsAbhi ba017936fb restore 2026-06-09 20:43:24 -05:00
TrèsAbhi ac47f11460 use script 2026-06-09 20:38:45 -05:00
TrèsAbhi 507e6fe7f9 log debug 2026-06-09 20:11:44 -05:00
tresabhi 965acadc3f all objects 2026-06-09 14:00:24 -05:00
tresabhi 14a2658a83 pbr rendering 2026-06-09 13:44:25 -05:00
tresabhi 5cbe08fe1c cleaner and unique stub 2026-06-09 13:30:40 -05:00
tresabhi 05dd4dbd98 textures load!!! 2026-06-09 12:48:52 -05:00
tresabhi a348e005f7 texture discovery 2026-06-09 12:43:14 -05:00
tresabhi 62b629fe3a go higher 2026-06-08 20:25:15 -05:00
tresabhi f790d07ed6 point to textures 2026-06-08 20:24:51 -05:00
tresabhi c86b269cf2 cleanup 2026-06-08 20:14:55 -05:00
tresabhi a878a7a143 texture mapping actually works omg! 2026-06-08 19:46:18 -05:00
tresabhi 76fc900a15 context shit 2026-06-08 19:17:27 -05:00
tresabhi 667d8c8f7c i should probably commit now 2026-06-08 14:26:58 -05:00
tresabhi 9cc94635a8 the mesh loads! 2026-06-06 21:45:25 -05:00
tresabhi 39ffc6ae51 restore monogltf 2026-06-06 13:22:54 -05:00
tresabhi 4b0035345e forgot to add mono gltf 2026-06-05 20:53:39 -05:00