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No files matched your search
@@ -29,7 +29,7 @@ concurrency:
|
||||
|
||||
env:
|
||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
||||
GH_TOKEN: ${{ secrets.ASSET_BOT }}
|
||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
||||
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
|
||||
@@ -37,8 +37,8 @@ env:
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
||||
PUBLIC_ASSET_BRANCH: ${{ github.event.inputs.cdn_branch || secrets.PUBLIC_ASSET_BRANCH }}
|
||||
PUBLIC_ASSET_REPO: blitzkit/assets
|
||||
PUBLIC_ASSET_BRANCH: main
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
@@ -51,8 +51,9 @@ env:
|
||||
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
|
||||
PUBLIC_DEBUG_MISSING_I18N: false
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_ASSET_FAST_USER: blitzkit
|
||||
PUBLIC_ASSET_FAST_REPO: assets
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
|
||||
jobs:
|
||||
download_client:
|
||||
|
||||
@@ -14,6 +14,17 @@ env:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
ALLOW_ROBOTS: 'true'
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
@@ -34,7 +34,7 @@ jobs:
|
||||
|
||||
- name: Download release assets
|
||||
run: |
|
||||
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/tresabhi/blitzkit/releases/latest \
|
||||
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/blitzkit/blitzkit/releases/latest \
|
||||
| grep "browser_download_url.*bot.zip" \
|
||||
| cut -d : -f 2,3 \
|
||||
| tr -d \")
|
||||
|
||||
@@ -27,4 +27,15 @@ jobs:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
ALLOW_ROBOTS: 'true'
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
|
||||
run: bun build:ratingleaderboard --region=asia
|
||||
@@ -27,4 +27,15 @@ jobs:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
ALLOW_ROBOTS: 'true'
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
|
||||
run: bun build:ratingleaderboard --region=eu
|
||||
@@ -27,4 +27,15 @@ jobs:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
ALLOW_ROBOTS: 'true'
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
|
||||
run: bun build:ratingleaderboard --region=com
|
||||
@@ -18,10 +18,8 @@ concurrency:
|
||||
|
||||
env:
|
||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
||||
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
|
||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
||||
ALLOW_ROBOTS: 'true'
|
||||
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
|
||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
||||
@@ -29,8 +27,8 @@ env:
|
||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
|
||||
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
|
||||
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
|
||||
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
|
||||
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
node_modules
|
||||
_node_modules
|
||||
package-lock.json
|
||||
.env
|
||||
*.env
|
||||
/test-results/
|
||||
/playwright-report/
|
||||
/playwright/.cache/
|
||||
|
||||
@@ -4,3 +4,6 @@
|
||||
[submodule "submodules/CUE4Parse"]
|
||||
path = submodules/CUE4Parse
|
||||
url = https://github.com/FabianFG/CUE4Parse
|
||||
[submodule "submodules/blitzkit-internal"]
|
||||
path = submodules/blitzkit-internal
|
||||
url = https://github.com/blitzkit/internal
|
||||
Vendored
+2
@@ -86,6 +86,7 @@
|
||||
"gameplay",
|
||||
"glsl",
|
||||
"GLTF",
|
||||
"gtag",
|
||||
"haha",
|
||||
"highp",
|
||||
"iife",
|
||||
@@ -108,6 +109,7 @@
|
||||
"Maddoxkkm",
|
||||
"malum",
|
||||
"mantlets",
|
||||
"mediump",
|
||||
"metallicness",
|
||||
"metalness",
|
||||
"minitelrose",
|
||||
|
||||
@@ -1,661 +0,0 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
# BlitzKit License
|
||||
|
||||
Version 1.1, August 5th, 2025. Copyright (c) TrèsAbhi.
|
||||
|
||||
Permission is hereby granted to anyone to:
|
||||
|
||||
- Fork, clone, and download the contents of this repository.
|
||||
- Modify the code locally in private.
|
||||
- Use and run the code **only for personal, non-public testing, or educational purposes**.
|
||||
|
||||
The following restrictions apply:
|
||||
|
||||
- You may **not** deploy, host, or make this project or any derivative publicly accessible.
|
||||
- You may **not** share screenshots, recordings, or any form of media from this project unless you intend to merge your changes back into BlitzKit.
|
||||
- You may **not** use this project or its contents in any public or commercial product.
|
||||
- You may **not** redistribute modified or unmodified versions of this project.
|
||||
|
||||
Contributions:
|
||||
|
||||
- You are encouraged to propose changes or improvements via pull requests to the original BlitzKit repository.
|
||||
- Any such contributions will be considered under the same license terms unless explicitly stated otherwise.
|
||||
|
||||
Violations of this license may result in revocation of usage rights and takedown requests.
|
||||
|
||||
For questions or licensing inquiries, contact support@blitzkit.app.
|
||||
|
||||
## Notes on Existing Forks
|
||||
|
||||
All forks fall under these categories:
|
||||
|
||||
- If your fork was made from commit `8462901` (Apr 17, 2023) or between commits `2958124` (Jul 3, 2023) and `85e483e` (Jul 13, 2024), your fork falls under the **MIT license**.
|
||||
- If your fork was made from commits between `5646093` (Jul 13, 2024) and `e3f131c` (Aug 5, 2025), your fork falls under the **AGPL-3.0 license**.
|
||||
- If your fork was made between commit `f7c356d` (Apr 17, 2023) and `2958124` (Jul 3, 2023), your fork falls under **a default exclusive copyright**.
|
||||
- If your fork was made from commits between `e3f131c` (Aug 5, 2025) and today, your fork falls under **this license**.
|
||||
|
||||
MIT and AGPL-3.0 licensed fork owners:
|
||||
|
||||
- You may continue to use your fork of BlitzKit under the corresponding license.
|
||||
- You may upgrade your fork up to commit `5cab394` (Aug 4, 2025) and keep the AGPL-3.0 license.
|
||||
- You may upgrade to commit `e3f131c` (Aug 5, 2025) or beyond but have to **switch to this license** where all rules apply.
|
||||
- If you upgrade to commit `e3f131c` (Aug 5, 2025) or beyond, you must retract all public deployments of BlitzKit.
|
||||
- Existing screenshots, recordings, or any form of media can remain.
|
||||
|
||||
Default exclusive copyright fork owners:
|
||||
|
||||
- You may continue to use their forks under the AGPL-3.0 license as no license was applied to BlitzKit at the time of forking.
|
||||
|
||||
BlitzKit licensed fork owners:
|
||||
|
||||
- You may continue to upgrade to the latest commits only under the conditions of this license.
|
||||
@@ -0,0 +1,18 @@
|
||||
# BlitzKit 1.27.12
|
||||
|
||||
This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added the ability to sort by HE shell penetration
|
||||
- The Tankopedia compare bars now account for equipment and selected shells
|
||||
- Made the hero section of the Tankopedia a bit shorter to show users that the page is scrollable
|
||||
|
||||
## Fixes
|
||||
|
||||
- The "Clear filters" button no longer shows up after clearing the search bar
|
||||
- Guns for some tanks no longer go transparent when far away from the camera
|
||||
- The dynamic armor tab no longer lags and flickers when rotating the turret of a tank
|
||||
- Reimplemented the missing tool backgrounds in the navigation bar hamburger menu
|
||||
- The navigation bar now properly goes transparent for pages that request like the Tankopedia pages
|
||||
- Removed the tank name text outline because it doesn't work on most devices
|
||||
@@ -0,0 +1,19 @@
|
||||
# BlitzKit 1.27.13
|
||||
|
||||
This update adds a feature for a future version of WoTB 👁️👃👁️
|
||||
|
||||
## Features
|
||||
|
||||
- Added compatibility for the new mechanic for the upcoming Polish Tank Destroyers
|
||||
- This code will remain dormant until the update for WoTB is released
|
||||
- Added a progress bar to the hero section of the Tankopedia to show that the model is loading
|
||||
- Reordered some Tankopedia statistics to bring important statistics like Damage to the very top
|
||||
|
||||
## Fixes
|
||||
|
||||
- The second column in the footer is now aligned on mobile devices
|
||||
- Fixed an issue that stopped the armor highlighting from working on the Kiwi browser and on older devices
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Removed permissions for robots to crawl non-blitzkit.app domains
|
||||
@@ -0,0 +1,8 @@
|
||||
# BlitzKit 1.27.14
|
||||
|
||||
This is the 14th patch for `1.27`, making it the new longest lasting version beating the previous record of `1.15.13`!
|
||||
|
||||
## Fixes
|
||||
|
||||
- Optimized the rendering of the shells in the Tankopedia search
|
||||
- The Assault Shells cursor now works on iOS devices
|
||||
@@ -0,0 +1,7 @@
|
||||
# BlitzKit 1.27.15
|
||||
|
||||
I did not see this coming
|
||||
|
||||
## Fixes
|
||||
|
||||
- The Assault Shell graph now supports damage factors of above 100% now
|
||||
+2
-1
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "blitzkit",
|
||||
"private": true,
|
||||
"version": "1.27.11",
|
||||
"version": "1.27.15",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"type": "module",
|
||||
"types": "./types.d.ts",
|
||||
@@ -21,6 +21,7 @@
|
||||
"start:bot": "bun dist/bot/main.js",
|
||||
"dev:docs": "vitepress dev docs",
|
||||
"dev:website": "cd packages/website && bun run dev",
|
||||
"dev": "bun run dev:website",
|
||||
"dev:api": "bun --filter=@blitzkit/api run dev",
|
||||
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
|
||||
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
|
||||
|
||||
@@ -1,12 +1,5 @@
|
||||
import { assertSecret } from './assertSecret';
|
||||
|
||||
const repo = assertSecret(import.meta.env.PUBLIC_ASSET_REPO);
|
||||
const branch = assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH);
|
||||
const fastUser = assertSecret(import.meta.env.PUBLIC_ASSET_FAST_USER);
|
||||
const fastRepo = assertSecret(import.meta.env.PUBLIC_ASSET_FAST_REPO);
|
||||
|
||||
export function asset(path: string) {
|
||||
return branch === 'main'
|
||||
? `https://${fastUser}.github.io/${fastRepo}/${path}`
|
||||
: `https://raw.githubusercontent.com/${repo}/${branch}/${path}`;
|
||||
return `${assertSecret(import.meta.env.PUBLIC_ASSET_BASE)}/${path}`;
|
||||
}
|
||||
@@ -4,4 +4,6 @@ export const youtubers = [
|
||||
{ id: 'UCxRpZqMElssTdPYDK3x7wyg', name: 'N90' },
|
||||
{ id: 'UC28Hc6p2MGoB5s78eHCYkQg', name: 'GuidesBlitz' },
|
||||
{ id: 'UCLMEfqtlwLDN-UXX21RiEww', name: 'WoT Blitz Best Replays' },
|
||||
{ id: 'UC3fZbetRUFoJL0IEN7IhG0Q', name: 'EconomicsMate' },
|
||||
{ id: 'UCtsUVwBlhEnUunAKLn2dtsg', name: 'Megalion69' },
|
||||
];
|
||||
@@ -1,5 +0,0 @@
|
||||
import { MessageFns } from '../protos';
|
||||
|
||||
export function encodePBBuffer<Type>(message: MessageFns<Type>, data: Type) {
|
||||
return Buffer.from(message.encode(data).finish());
|
||||
}
|
||||
@@ -1,3 +1,2 @@
|
||||
export * from './encodePBBuffer';
|
||||
export * from './fetchPB';
|
||||
export * from './pbMap';
|
||||
@@ -5,10 +5,10 @@
|
||||
// source: packages/core/src/protos/camouflage_definitions.proto
|
||||
|
||||
/* eslint-disable */
|
||||
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
|
||||
import { createBaseI18nString, I18nString } from "./i18n";
|
||||
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
|
||||
import { createBaseI18nString, I18nString } from './i18n';
|
||||
|
||||
export const protobufPackage = "blitzkit";
|
||||
export const protobufPackage = 'blitzkit';
|
||||
|
||||
export interface CamouflageDefinitions {
|
||||
camouflages: { [key: number]: Camouflage };
|
||||
@@ -22,8 +22,8 @@ export interface CamouflageDefinitions_CamouflagesEntry {
|
||||
export interface Camouflage {
|
||||
id: number;
|
||||
name: I18nString;
|
||||
tank_name?: I18nString | undefined;
|
||||
tank_name_full?: I18nString | undefined;
|
||||
tank_name?: I18nString;
|
||||
tank_name_full?: I18nString;
|
||||
}
|
||||
|
||||
export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||
@@ -31,15 +31,25 @@ export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||
}
|
||||
|
||||
export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
encode(message: CamouflageDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
encode(
|
||||
message: CamouflageDefinitions,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
Object.entries(message.camouflages).forEach(([key, value]) => {
|
||||
CamouflageDefinitions_CamouflagesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
|
||||
CamouflageDefinitions_CamouflagesEntry.encode(
|
||||
{ key: key as any, value },
|
||||
writer.uint32(10).fork(),
|
||||
).join();
|
||||
});
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
decode(
|
||||
input: BinaryReader | Uint8Array,
|
||||
length?: number,
|
||||
): CamouflageDefinitions {
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions();
|
||||
while (reader.pos < end) {
|
||||
@@ -50,7 +60,10 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
break;
|
||||
}
|
||||
|
||||
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(reader, reader.uint32());
|
||||
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(
|
||||
reader,
|
||||
reader.uint32(),
|
||||
);
|
||||
if (entry1.value !== undefined) {
|
||||
message.camouflages[entry1.key] = entry1.value;
|
||||
}
|
||||
@@ -68,10 +81,12 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
fromJSON(object: any): CamouflageDefinitions {
|
||||
return {
|
||||
camouflages: isObject(object.camouflages)
|
||||
? Object.entries(object.camouflages).reduce<{ [key: number]: Camouflage }>((acc, [key, value]) => {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
||||
return acc;
|
||||
}, {})
|
||||
? Object.entries(object.camouflages).reduce<{
|
||||
[key: number]: Camouflage;
|
||||
}>((acc, [key, value]) => {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
||||
return acc;
|
||||
}, {})
|
||||
: {},
|
||||
};
|
||||
},
|
||||
@@ -90,20 +105,23 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
return obj;
|
||||
},
|
||||
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(base?: I): CamouflageDefinitions {
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||
base?: I,
|
||||
): CamouflageDefinitions {
|
||||
return CamouflageDefinitions.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(object: I): CamouflageDefinitions {
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||
object: I,
|
||||
): CamouflageDefinitions {
|
||||
const message = createBaseCamouflageDefinitions();
|
||||
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{ [key: number]: Camouflage }>(
|
||||
(acc, [key, value]) => {
|
||||
if (value !== undefined) {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
||||
}
|
||||
return acc;
|
||||
},
|
||||
{},
|
||||
);
|
||||
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{
|
||||
[key: number]: Camouflage;
|
||||
}>((acc, [key, value]) => {
|
||||
if (value !== undefined) {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
||||
}
|
||||
return acc;
|
||||
}, {});
|
||||
return message;
|
||||
},
|
||||
};
|
||||
@@ -112,90 +130,116 @@ export function createBaseCamouflageDefinitions_CamouflagesEntry(): CamouflageDe
|
||||
return { key: 0, value: createBaseCamouflage() };
|
||||
}
|
||||
|
||||
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> = {
|
||||
encode(message: CamouflageDefinitions_CamouflagesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
if (message.key !== undefined) {
|
||||
writer.uint32(8).uint32(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
||||
}
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions_CamouflagesEntry {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
while (reader.pos < end) {
|
||||
const tag = reader.uint32();
|
||||
switch (tag >>> 3) {
|
||||
case 1: {
|
||||
if (tag !== 8) {
|
||||
break;
|
||||
}
|
||||
|
||||
message.key = reader.uint32();
|
||||
continue;
|
||||
}
|
||||
case 2: {
|
||||
if (tag !== 18) {
|
||||
break;
|
||||
}
|
||||
|
||||
message.value = Camouflage.decode(reader, reader.uint32());
|
||||
continue;
|
||||
}
|
||||
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> =
|
||||
{
|
||||
encode(
|
||||
message: CamouflageDefinitions_CamouflagesEntry,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
if (message.key !== undefined) {
|
||||
writer.uint32(8).uint32(message.key);
|
||||
}
|
||||
if ((tag & 7) === 4 || tag === 0) {
|
||||
break;
|
||||
if (message.value !== undefined) {
|
||||
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
||||
}
|
||||
reader.skip(tag & 7);
|
||||
}
|
||||
return message;
|
||||
},
|
||||
return writer;
|
||||
},
|
||||
|
||||
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
||||
return {
|
||||
key: globalThis.Number(assertSet("CamouflageDefinitions_CamouflagesEntry.key", object.key)),
|
||||
value: Camouflage.fromJSON(assertSet("CamouflageDefinitions_CamouflagesEntry.value", object.value)),
|
||||
};
|
||||
},
|
||||
decode(
|
||||
input: BinaryReader | Uint8Array,
|
||||
length?: number,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
while (reader.pos < end) {
|
||||
const tag = reader.uint32();
|
||||
switch (tag >>> 3) {
|
||||
case 1: {
|
||||
if (tag !== 8) {
|
||||
break;
|
||||
}
|
||||
|
||||
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
||||
const obj: any = {};
|
||||
if (message.key !== undefined) {
|
||||
obj.key = Math.round(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
obj.value = Camouflage.toJSON(message.value);
|
||||
}
|
||||
return obj;
|
||||
},
|
||||
message.key = reader.uint32();
|
||||
continue;
|
||||
}
|
||||
case 2: {
|
||||
if (tag !== 18) {
|
||||
break;
|
||||
}
|
||||
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
||||
base?: I,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
return CamouflageDefinitions_CamouflagesEntry.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
||||
object: I,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
message.key = object.key ?? 0;
|
||||
message.value = (object.value !== undefined && object.value !== null)
|
||||
? Camouflage.fromPartial(object.value)
|
||||
: createBaseCamouflage();
|
||||
return message;
|
||||
},
|
||||
};
|
||||
message.value = Camouflage.decode(reader, reader.uint32());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if ((tag & 7) === 4 || tag === 0) {
|
||||
break;
|
||||
}
|
||||
reader.skip(tag & 7);
|
||||
}
|
||||
return message;
|
||||
},
|
||||
|
||||
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
||||
return {
|
||||
key: globalThis.Number(
|
||||
assertSet('CamouflageDefinitions_CamouflagesEntry.key', object.key),
|
||||
),
|
||||
value: Camouflage.fromJSON(
|
||||
assertSet(
|
||||
'CamouflageDefinitions_CamouflagesEntry.value',
|
||||
object.value,
|
||||
),
|
||||
),
|
||||
};
|
||||
},
|
||||
|
||||
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
||||
const obj: any = {};
|
||||
if (message.key !== undefined) {
|
||||
obj.key = Math.round(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
obj.value = Camouflage.toJSON(message.value);
|
||||
}
|
||||
return obj;
|
||||
},
|
||||
|
||||
create<
|
||||
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||
>(base?: I): CamouflageDefinitions_CamouflagesEntry {
|
||||
return CamouflageDefinitions_CamouflagesEntry.fromPartial(
|
||||
base ?? ({} as any),
|
||||
);
|
||||
},
|
||||
fromPartial<
|
||||
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||
>(object: I): CamouflageDefinitions_CamouflagesEntry {
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
message.key = object.key ?? 0;
|
||||
message.value =
|
||||
object.value !== undefined && object.value !== null
|
||||
? Camouflage.fromPartial(object.value)
|
||||
: createBaseCamouflage();
|
||||
return message;
|
||||
},
|
||||
};
|
||||
|
||||
export function createBaseCamouflage(): Camouflage {
|
||||
return { id: 0, name: createBaseI18nString(), tank_name: undefined, tank_name_full: undefined };
|
||||
return {
|
||||
id: 0,
|
||||
name: createBaseI18nString(),
|
||||
tank_name: undefined,
|
||||
tank_name_full: undefined,
|
||||
};
|
||||
}
|
||||
|
||||
export const Camouflage: MessageFns<Camouflage> = {
|
||||
encode(message: Camouflage, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
encode(
|
||||
message: Camouflage,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
if (message.id !== 0) {
|
||||
writer.uint32(8).uint32(message.id);
|
||||
}
|
||||
@@ -206,13 +250,17 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
I18nString.encode(message.tank_name, writer.uint32(26).fork()).join();
|
||||
}
|
||||
if (message.tank_name_full !== undefined) {
|
||||
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
||||
I18nString.encode(
|
||||
message.tank_name_full,
|
||||
writer.uint32(34).fork(),
|
||||
).join();
|
||||
}
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): Camouflage {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflage();
|
||||
while (reader.pos < end) {
|
||||
@@ -261,10 +309,14 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
|
||||
fromJSON(object: any): Camouflage {
|
||||
return {
|
||||
id: globalThis.Number(assertSet("Camouflage.id", object.id)),
|
||||
name: I18nString.fromJSON(assertSet("Camouflage.name", object.name)),
|
||||
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
||||
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
||||
id: globalThis.Number(assertSet('Camouflage.id', object.id)),
|
||||
name: I18nString.fromJSON(assertSet('Camouflage.name', object.name)),
|
||||
tank_name: isSet(object.tank_name)
|
||||
? I18nString.fromJSON(object.tank_name)
|
||||
: undefined,
|
||||
tank_name_full: isSet(object.tank_name_full)
|
||||
? I18nString.fromJSON(object.tank_name_full)
|
||||
: undefined,
|
||||
};
|
||||
},
|
||||
|
||||
@@ -288,37 +340,57 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
create<I extends Exact<DeepPartial<Camouflage>, I>>(base?: I): Camouflage {
|
||||
return Camouflage.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(object: I): Camouflage {
|
||||
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(
|
||||
object: I,
|
||||
): Camouflage {
|
||||
const message = createBaseCamouflage();
|
||||
message.id = object.id ?? 0;
|
||||
message.name = (object.name !== undefined && object.name !== null)
|
||||
? I18nString.fromPartial(object.name)
|
||||
: createBaseI18nString();
|
||||
message.tank_name = (object.tank_name !== undefined && object.tank_name !== null)
|
||||
? I18nString.fromPartial(object.tank_name)
|
||||
: undefined;
|
||||
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
||||
? I18nString.fromPartial(object.tank_name_full)
|
||||
: undefined;
|
||||
message.name =
|
||||
object.name !== undefined && object.name !== null
|
||||
? I18nString.fromPartial(object.name)
|
||||
: createBaseI18nString();
|
||||
message.tank_name =
|
||||
object.tank_name !== undefined && object.tank_name !== null
|
||||
? I18nString.fromPartial(object.tank_name)
|
||||
: undefined;
|
||||
message.tank_name_full =
|
||||
object.tank_name_full !== undefined && object.tank_name_full !== null
|
||||
? I18nString.fromPartial(object.tank_name_full)
|
||||
: undefined;
|
||||
return message;
|
||||
},
|
||||
};
|
||||
|
||||
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
||||
type Builtin =
|
||||
| Date
|
||||
| Function
|
||||
| Uint8Array
|
||||
| string
|
||||
| number
|
||||
| boolean
|
||||
| undefined;
|
||||
|
||||
export type DeepPartial<T> = T extends Builtin ? T
|
||||
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
|
||||
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
||||
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
|
||||
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||
: Partial<T>;
|
||||
export type DeepPartial<T> = T extends Builtin
|
||||
? T
|
||||
: T extends globalThis.Array<infer U>
|
||||
? globalThis.Array<DeepPartial<U>>
|
||||
: T extends ReadonlyArray<infer U>
|
||||
? ReadonlyArray<DeepPartial<U>>
|
||||
: T extends { $case: string; value: unknown }
|
||||
? { $case: T['$case']; value?: DeepPartial<T['value']> }
|
||||
: T extends {}
|
||||
? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||
: Partial<T>;
|
||||
|
||||
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
||||
export type Exact<P, I extends P> = P extends Builtin ? P
|
||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
|
||||
export type Exact<P, I extends P> = P extends Builtin
|
||||
? P
|
||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
|
||||
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
||||
};
|
||||
|
||||
function isObject(value: any): boolean {
|
||||
return typeof value === "object" && value !== null;
|
||||
return typeof value === 'object' && value !== null;
|
||||
}
|
||||
|
||||
function isSet(value: any): boolean {
|
||||
|
||||
@@ -157,6 +157,17 @@ message GunDefinitionBase {
|
||||
required float dispersion_damaged = 13;
|
||||
repeated Unlock unlocks = 14;
|
||||
required uint32 shell_capacity = 15;
|
||||
optional AssaultRanges assault_ranges = 16;
|
||||
}
|
||||
|
||||
message AssaultRanges {
|
||||
repeated AssaultRange ranges = 1;
|
||||
repeated ShellType types = 2;
|
||||
}
|
||||
|
||||
message AssaultRange {
|
||||
required float distance = 1;
|
||||
required float factor = 2;
|
||||
}
|
||||
|
||||
message ShellDefinition {
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -790,6 +790,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -886,6 +887,10 @@
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -1078,7 +1083,6 @@
|
||||
"hull_traverse_speed": "Hull traverse speed",
|
||||
"camouflage": "Camouflage",
|
||||
"reload": "Reload",
|
||||
|
||||
"crewCount": "Crew count",
|
||||
"shellNormalization": "Normalization",
|
||||
"shellRicochet": "Ricochet",
|
||||
@@ -1092,6 +1096,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Damage",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "calibre",
|
||||
"fire.standardPenetration": "penetración estándar",
|
||||
"fire.premiumPenetration": "penetración prémium",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "daño",
|
||||
"fire.moduleDamage": "daño al módulo",
|
||||
"fire.shellVelocity": "velocidad del proyectil",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Nivel %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 blindaje, estadisticas, equipamiento, proviciones y mas.\n%s2 DPM, %3hp alfa, %s4mm penetracion, %s5kph velocidad maxima, %s6 hp salud",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Calibre",
|
||||
"penetration": "Penetración",
|
||||
"damage": "Daño",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Daño a módulos",
|
||||
"explosionRadius": "Radio de Explosión",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Dégâts",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "砲口径",
|
||||
"fire.standardPenetration": "通常弾貫通力",
|
||||
"fire.premiumPenetration": "課金弾貫通力",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "ダメージ",
|
||||
"fire.moduleDamage": "モジュールダメージ",
|
||||
"fire.shellVelocity": "弾速",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "口径",
|
||||
"penetration": "貫通力",
|
||||
"damage": "ダメージ",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "弾倉火力",
|
||||
"moduleDamage": "モジュールダメージ",
|
||||
"explosionRadius": "爆風半径",
|
||||
|
||||
@@ -380,7 +380,7 @@
|
||||
},
|
||||
"embeds": {
|
||||
"name": "osadzenie",
|
||||
"description": "Jak działa osadzanie"
|
||||
"description": "Jak działają osadzone"
|
||||
},
|
||||
"introduction": {
|
||||
"name": "wprowadzenie",
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Uszkodzenia",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "calibre",
|
||||
"fire.standardPenetration": "penetração padrão",
|
||||
"fire.premiumPenetration": "penetração premium",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "dano",
|
||||
"fire.moduleDamage": "dano a módulos",
|
||||
"fire.shellVelocity": "velocidade do projétil",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Nível %s2 %s3 %s4 | %s5 Tanquepedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 blindagem, estatísticas, equipamentos, provisões e mais. %s2 DPM, %s3hp alfa, %s4mm de penetração, %s5km/h velocidade máxima, %s6hp vida.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Calibre",
|
||||
"penetration": "Penetração",
|
||||
"damage": "Dano",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Potencial de clipe",
|
||||
"moduleDamage": "Dano a módulos",
|
||||
"explosionRadius": "Raio de Explosão",
|
||||
|
||||
@@ -697,7 +697,8 @@
|
||||
"fire.reload": "перезарядка",
|
||||
"fire.caliber": "калибр",
|
||||
"fire.standardPenetration": "базовое пробитие",
|
||||
"fire.premiumPenetration": "улучшенное пробитие ",
|
||||
"fire.premiumPenetration": "премиумное пробитие ",
|
||||
"fire.tertiaryPenetration": "пробитие третьего снаряда",
|
||||
"fire.damage": "урон",
|
||||
"fire.moduleDamage": "урон по модулям",
|
||||
"fire.shellVelocity": "скорость снаряда",
|
||||
@@ -786,12 +787,15 @@
|
||||
"tank_seo_title": "%s1 - %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 броня, статистика, оборудование, снабжение и многое другое. %s2 УВМ, %s3hp альфа, %s4mm пробитие, %s5км/ч лучшая скорость, %s6hp здоровье.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Корпус",
|
||||
"turret": "Башня",
|
||||
"hard": "Твёрдые",
|
||||
"medium": "Средний танк",
|
||||
"soft": "На мягком грунте",
|
||||
"medium": "Средние",
|
||||
"soft": "Мягкие",
|
||||
"effective": "Эффективно"
|
||||
},
|
||||
"ricochet": {
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Калибр",
|
||||
"penetration": "Пробитие",
|
||||
"damage": "Урон",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Урон с барабана",
|
||||
"moduleDamage": "Урон по модулям",
|
||||
"explosionRadius": "Разлет осколков",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"test": {
|
||||
"default": "тест",
|
||||
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is %s1 because it has the color of %s2. I like it so much that I will say its name 3 times! %s1! %s1! %s1! Once again, it's %s2, not %s3.",
|
||||
"fox": "The quick brown fox jumps over the lazy dog."
|
||||
"fox": "Швидка бура лисиця перестрибує через лінивого собаку."
|
||||
},
|
||||
"common": {
|
||||
"units": {
|
||||
@@ -12,7 +12,7 @@
|
||||
"hp": "%s1хп",
|
||||
"x": "х%s1",
|
||||
"percentage": "%s1%",
|
||||
"deg_s": "%s1°/s"
|
||||
"deg_s": "%s1°/с"
|
||||
},
|
||||
"gun_types": {
|
||||
"auto_loader": "Магазинна система заряджання",
|
||||
@@ -413,10 +413,10 @@
|
||||
}
|
||||
},
|
||||
"debug": {
|
||||
"name": "debug",
|
||||
"description": "Debug information about the bot",
|
||||
"name": "налагодження",
|
||||
"description": "Інформація про налагодження бота",
|
||||
"body": {
|
||||
"title": "# Debug\n\n",
|
||||
"title": "# Налагодження\n\n",
|
||||
"version": "Версія",
|
||||
"shard": {
|
||||
"label": "Уламок",
|
||||
@@ -499,7 +499,7 @@
|
||||
},
|
||||
"embed": {
|
||||
"title": "Невірний обліковий запис?",
|
||||
"description": "Use the command again and select a username from the search results."
|
||||
"description": "Використайте команду ще раз і виберіть ім'я користувача з результатів пошуку."
|
||||
}
|
||||
},
|
||||
"search_clans": {
|
||||
@@ -508,7 +508,7 @@
|
||||
"options": {
|
||||
"limit": {
|
||||
"name": "ліміт",
|
||||
"description": "The max number of clan results (default: %s1)"
|
||||
"description": "Максимальна кількість результатів клану (за замовчуванням: %s1)"
|
||||
}
|
||||
},
|
||||
"body": {
|
||||
@@ -531,16 +531,16 @@
|
||||
}
|
||||
},
|
||||
"rating_leaderboard": {
|
||||
"name": "rating-leaderboard",
|
||||
"description": "Rating battles statistics",
|
||||
"name": "таблиця рейтингу",
|
||||
"description": "Статистика рейтингових боїв",
|
||||
"subcommands": {
|
||||
"neighbors": {
|
||||
"name": "neighbors",
|
||||
"description": "Neighboring players on the leaderboard"
|
||||
},
|
||||
"league": {
|
||||
"name": "league",
|
||||
"description": "Top players of a league"
|
||||
"name": "ліга",
|
||||
"description": "Найкращий гравець ліги"
|
||||
}
|
||||
},
|
||||
"options": {
|
||||
@@ -549,8 +549,8 @@
|
||||
"description": ""
|
||||
},
|
||||
"season": {
|
||||
"name": "season",
|
||||
"description": "Season number (default: current)",
|
||||
"name": "сезон",
|
||||
"description": "Базова інформація про гравця",
|
||||
"choices": {
|
||||
"current": "%s1 (current)"
|
||||
}
|
||||
@@ -578,14 +578,14 @@
|
||||
"description": "Коротка статистика за період"
|
||||
},
|
||||
"owned_tanks": {
|
||||
"name": "owned-tanks",
|
||||
"description": "Shows all own tanks in a tier",
|
||||
"name": "отримані танки",
|
||||
"description": "Показує всі ваші танки даного рівня",
|
||||
"body": {
|
||||
"title": "# %s1's owned tier %s2 tanks\n\n"
|
||||
}
|
||||
},
|
||||
"permissions": {
|
||||
"name": "permissions",
|
||||
"name": "дозволи",
|
||||
"description": "Checks wether the bot has the required permissions to function",
|
||||
"body": {
|
||||
"title": "# Permissions\n\n%s1",
|
||||
@@ -615,7 +615,7 @@
|
||||
},
|
||||
"player_info": {
|
||||
"name": "player-info",
|
||||
"description": "Basic information about a player",
|
||||
"description": "Базова інформація про гравця",
|
||||
"body": {
|
||||
"title": "%s1's information",
|
||||
"nickname": "Нік",
|
||||
@@ -635,7 +635,7 @@
|
||||
"description": "Today's rating statistics"
|
||||
},
|
||||
"season": {
|
||||
"name": "season",
|
||||
"name": "сезон",
|
||||
"description": "This season's rating statistics"
|
||||
}
|
||||
},
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "калібр",
|
||||
"fire.standardPenetration": "базове пробиття",
|
||||
"fire.premiumPenetration": "преміум пробиття",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "шкода",
|
||||
"fire.moduleDamage": "шкода по модулях",
|
||||
"fire.shellVelocity": "швидкість польоту снаряда",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Рівень %s2 %s3 %s4 | %s5 Танкопедія | WoT Blitz",
|
||||
"tank_seo_description": "%s1 броня, характеристики, обладнання, амуніція та більше. %s2 шкода на хвилину, %s3 разова шкода, %s4 мм пробиття, %s5 км/год максимальна швидкість, %s6 міцність.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Калібр",
|
||||
"penetration": "Бронепробиття",
|
||||
"damage": "Шкода",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Шкода по модулях",
|
||||
"explosionRadius": "Радіус розльоту уламків",
|
||||
|
||||
+682
-677
File diff suppressed because it is too large.
Load diff
@@ -3,7 +3,7 @@ import { mkdir, writeFile } from 'fs/promises';
|
||||
import { parse as parsePath } from 'path';
|
||||
import ProgressBar from 'progress';
|
||||
import { parse as parseYaml, stringify as stringifyYaml } from 'yaml';
|
||||
import { dvp } from '../../../submodules/blitzkit-closed/src/dvp';
|
||||
import { dvp } from '../../../submodules/blitzkit-closed/src/dava/dvp';
|
||||
import { readStringDVPL } from '../src/core/blitz/readStringDVPL';
|
||||
import { DATA } from './buildAssets/constants';
|
||||
import { readYAMLDVPL } from './core/blitz/readYAMLDVPL';
|
||||
|
||||
@@ -8,7 +8,6 @@ import {
|
||||
Samples,
|
||||
averageDefinitionsAllStatsKeys,
|
||||
emptySamples,
|
||||
encodePBBuffer,
|
||||
getAccountInfo,
|
||||
getTankStats,
|
||||
idToRegion,
|
||||
@@ -235,11 +234,11 @@ async function postWork() {
|
||||
commitAssets('averages', [
|
||||
{
|
||||
path: `averages/${latest}.pb`,
|
||||
content: encodePBBuffer(AverageDefinitions, averageDefinitions),
|
||||
content: AverageDefinitions.encode(averageDefinitions).finish(),
|
||||
},
|
||||
{
|
||||
path: 'averages/manifest.json',
|
||||
content: Buffer.from(JSON.stringify(manifest), 'utf-8'),
|
||||
content: new TextEncoder().encode(JSON.stringify(manifest)),
|
||||
},
|
||||
]);
|
||||
}
|
||||
@@ -7,7 +7,6 @@ import { FileChange } from '../core/github/commitMultipleFiles';
|
||||
export async function blitzkitTankIcons() {
|
||||
console.log('Building blitzkit tank icons...');
|
||||
|
||||
console.log('Starting website dev server...');
|
||||
const browser = await launch();
|
||||
const page = await browser.newPage();
|
||||
const tanks = Object.values((await fetchTankDefinitions()).tanks);
|
||||
@@ -19,12 +18,14 @@ export async function blitzkitTankIcons() {
|
||||
width: BLITZKIT_TANK_ICON_SIZE.width - 1,
|
||||
height: BLITZKIT_TANK_ICON_SIZE.height,
|
||||
});
|
||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||
waitUntil: 'networkidle0',
|
||||
});
|
||||
|
||||
if (index === 0) {
|
||||
console.log('Dev server started!');
|
||||
try {
|
||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||
waitUntil: 'networkidle0',
|
||||
});
|
||||
} catch (error) {
|
||||
console.error(`${id} ${name} time out`, error);
|
||||
continue;
|
||||
}
|
||||
|
||||
const screenshot = await page.screenshot({
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,4 +1,4 @@
|
||||
import { Avatar, encodePBBuffer, fetchGlossary, Gallery } from '@blitzkit/core';
|
||||
import { Avatar, fetchGlossary, Gallery } from '@blitzkit/core';
|
||||
import locales from '@blitzkit/i18n/locales.json';
|
||||
import { extname } from 'path';
|
||||
import ProgressBar from 'progress';
|
||||
@@ -68,13 +68,13 @@ export async function glossary() {
|
||||
|
||||
gallery.avatars.push(avatar);
|
||||
|
||||
const content = await fetch(url).then((response) =>
|
||||
response.arrayBuffer(),
|
||||
);
|
||||
const content = await fetch(url)
|
||||
.then((response) => response.arrayBuffer())
|
||||
.then((buffer) => new Uint8Array(buffer));
|
||||
|
||||
changes.push({
|
||||
path: `gallery/avatars/${key}${avatar.extension}`,
|
||||
content: Buffer.from(content),
|
||||
content,
|
||||
});
|
||||
|
||||
bar.tick();
|
||||
@@ -83,7 +83,7 @@ export async function glossary() {
|
||||
|
||||
changes.push({
|
||||
path: 'definitions/gallery.pb',
|
||||
content: encodePBBuffer(Gallery, gallery),
|
||||
content: Gallery.encode(gallery).finish(),
|
||||
});
|
||||
|
||||
await commitAssets('glossary', changes);
|
||||
|
||||
@@ -21,7 +21,6 @@ import { gameModeBanners } from './gameModeBanners';
|
||||
import { glossary } from './glossary';
|
||||
import { migration } from './migration';
|
||||
import { moduleIcons } from './moduleIcons';
|
||||
import { popularTanks } from './popularTanks';
|
||||
import { shellIcons } from './shellIcons';
|
||||
import { skillIcons } from './skillIcons';
|
||||
import { tankArmors } from './tankArmors';
|
||||
@@ -47,7 +46,7 @@ const methods = [
|
||||
boosterIcons,
|
||||
tankIcons,
|
||||
blitzkitTankIcons,
|
||||
popularTanks,
|
||||
// popularTanks,
|
||||
glossary,
|
||||
];
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ export async function migration() {
|
||||
await commitAssets('migration', [
|
||||
{
|
||||
path: 'definitions/migration.json',
|
||||
content: Buffer.from(JSON.stringify(map)),
|
||||
content: new TextEncoder().encode(JSON.stringify(map)),
|
||||
},
|
||||
]);
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
import {
|
||||
assertSecret,
|
||||
encodePBBuffer,
|
||||
fetchTankDefinitions,
|
||||
PopularTanks,
|
||||
} from '@blitzkit/core';
|
||||
@@ -70,7 +69,7 @@ export async function popularTanks() {
|
||||
await commitAssets('popular tanks', [
|
||||
{
|
||||
path: 'definitions/popular-tanks.pb',
|
||||
content: encodePBBuffer(PopularTanks, popularTanks),
|
||||
content: PopularTanks.encode(popularTanks).finish(),
|
||||
},
|
||||
]);
|
||||
}
|
||||
@@ -29,10 +29,11 @@ export async function tankArmors() {
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
const model = await extractArmor(DATA, `${nation}-${tankKey}`);
|
||||
const content = await nodeIO.writeBinary(model);
|
||||
|
||||
changes.push({
|
||||
path: `3d/tanks/armor/${id}.glb`,
|
||||
content: Buffer.from(await nodeIO.writeBinary(model)),
|
||||
content,
|
||||
});
|
||||
}),
|
||||
);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { toUniqueId } from '@blitzkit/core';
|
||||
import { NodeIO } from '@gltf-transform/core';
|
||||
import { ALL_EXTENSIONS } from '@gltf-transform/extensions';
|
||||
import { readdir } from 'fs/promises';
|
||||
import { readdir, writeFile } from 'fs/promises';
|
||||
import { extractModel } from '../core/blitz/extractModel';
|
||||
import { readXMLDVPL } from '../core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../core/blitz/readYAMLDVPL';
|
||||
@@ -32,7 +32,6 @@ export async function tankModels() {
|
||||
if (tankKey.includes('tutorial_bot')) continue;
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
|
||||
const parameters = await readYAMLDVPL<TankParameters>(
|
||||
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||
);
|
||||
|
||||
@@ -164,7 +164,7 @@ const content = RatingLeaderboard.encode({
|
||||
const changes: FileChange[] = [
|
||||
{
|
||||
path: `regions/${normalizedServer}/rating/${info.current_season}.pb`,
|
||||
content: Buffer.from(content),
|
||||
content,
|
||||
},
|
||||
];
|
||||
|
||||
|
||||
@@ -1,9 +1,20 @@
|
||||
import { readFile } from 'fs/promises';
|
||||
import { DATA_COMPRESSED } from '../../buildAssets/constants';
|
||||
import { readDVPL } from './readDVPL';
|
||||
|
||||
export async function readDVPLFile(file: string) {
|
||||
const path = `${file}${file.endsWith('.dvpl') ? '' : '.dvpl'}`;
|
||||
let path: string;
|
||||
|
||||
if (DATA_COMPRESSED) {
|
||||
path = file.endsWith('.dvpl') ? file : `${file}.dvpl`;
|
||||
} else {
|
||||
path = file.replace('.dvpl', '');
|
||||
}
|
||||
|
||||
const content = await readFile(path);
|
||||
|
||||
if (!DATA_COMPRESSED) return content;
|
||||
|
||||
const dvpl = readDVPL(content);
|
||||
|
||||
return dvpl;
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
import { DdsReadStream, PvrReadStream } from '@blitzkit/core';
|
||||
import { existsSync } from 'fs';
|
||||
import sharp from 'sharp';
|
||||
import { DATA_COMPRESSED } from '../../../buildAssets/constants';
|
||||
import { readDVPLFile } from '../readDVPLFile';
|
||||
import { TextureMutation } from './constants';
|
||||
|
||||
export async function readTexture(path: string, mutation?: TextureMutation) {
|
||||
const ddsTexturePath = path.replace('.tex', '.dx11.dds');
|
||||
const isDds = existsSync(`${ddsTexturePath}.dvpl`);
|
||||
const isDds = existsSync(
|
||||
`${ddsTexturePath}${DATA_COMPRESSED ? '.dvpl' : ''}`,
|
||||
);
|
||||
const resolvedTexturePath = isDds
|
||||
? ddsTexturePath
|
||||
: ddsTexturePath.replace('.dds', '.pvr');
|
||||
@@ -75,5 +78,4 @@ export async function readTexture(path: string, mutation?: TextureMutation) {
|
||||
default:
|
||||
return await sharp(raw.data, { raw }).jpeg().toBuffer();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,10 +1,18 @@
|
||||
import { asset } from '@blitzkit/core';
|
||||
import ProgressBar from 'progress';
|
||||
import { compareUint8Arrays } from './compareUint8Arrays';
|
||||
import { GithubChangeBlob, createBlob } from './createBlob';
|
||||
import { octokit } from './octokit';
|
||||
|
||||
export interface FileChange {
|
||||
path: string;
|
||||
content: Buffer;
|
||||
content: Uint8Array;
|
||||
}
|
||||
|
||||
enum DiffStatus {
|
||||
New,
|
||||
Changed,
|
||||
Unchanged,
|
||||
}
|
||||
|
||||
const heuristicFormats = ['glb', 'webp', 'jpg', 'png'];
|
||||
@@ -19,72 +27,61 @@ export async function commitMultipleFiles(
|
||||
|
||||
await Promise.all(
|
||||
changesRaw.map(async (change) => {
|
||||
const blobPath = `${repoRaw}/${branch}/${change.path}`;
|
||||
const response = await fetch(
|
||||
`https://raw.githubusercontent.com/${blobPath}`,
|
||||
);
|
||||
let isNew: boolean;
|
||||
let isDifferent: boolean;
|
||||
let diff: number;
|
||||
const response = await fetch(asset(change.path), {
|
||||
headers: { 'Accept-Encoding': 'identity' },
|
||||
});
|
||||
let diff: { change: number; status: DiffStatus };
|
||||
|
||||
if (response.status === 404) {
|
||||
isNew = true;
|
||||
diff = change.content.length;
|
||||
isDifferent = true;
|
||||
diff = { change: change.content.length, status: DiffStatus.New };
|
||||
} else if (
|
||||
response.headers.has('Content-Length') &&
|
||||
parseInt(response.headers.get('Content-Length')!) !==
|
||||
change.content.length
|
||||
Number(response.headers.get('Content-Length')) !== change.content.length
|
||||
) {
|
||||
isNew = false;
|
||||
diff =
|
||||
change.content.length -
|
||||
parseInt(response.headers.get('Content-Length')!);
|
||||
isDifferent = true;
|
||||
diff = {
|
||||
change:
|
||||
change.content.length -
|
||||
Number(response.headers.get('Content-Length')),
|
||||
status: DiffStatus.Changed,
|
||||
};
|
||||
} else if (response.status === 200) {
|
||||
isNew = false;
|
||||
const buffer = Buffer.from(await response.arrayBuffer());
|
||||
|
||||
if (buffer.equals(change.content)) {
|
||||
diff = 0;
|
||||
isDifferent = false;
|
||||
if (
|
||||
heuristicFormats.some((format) => change.path.endsWith(`.${format}`))
|
||||
) {
|
||||
/**
|
||||
* Heuristic: if it's a large blob like a .glb, a diff = 0 might end
|
||||
* up being a false positive with isDifferent = true. So, it's okay
|
||||
* to assume it's unchanged.
|
||||
*/
|
||||
diff = { change: 0, status: DiffStatus.Unchanged };
|
||||
} else {
|
||||
diff = change.content.length - buffer.length;
|
||||
isDifferent = true;
|
||||
const buffer = new Uint8Array(await response.arrayBuffer());
|
||||
|
||||
if (compareUint8Arrays(buffer, change.content)) {
|
||||
diff = { change: 0, status: DiffStatus.Unchanged };
|
||||
} else {
|
||||
diff = {
|
||||
change: change.content.length - buffer.length,
|
||||
status: DiffStatus.Changed,
|
||||
};
|
||||
}
|
||||
}
|
||||
} else {
|
||||
throw new Error(
|
||||
`Unexpected status code ${response.status} for ${blobPath}`,
|
||||
`Unexpected status code ${response.status} for ${change.path}`,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Heuristic: if it's a large blob like a .glb, a diff = 0 might end up
|
||||
* being a false positive with isDifferent = true. So, it's okay to
|
||||
* assume it's unchanged.
|
||||
*/
|
||||
if (
|
||||
diff === 0 &&
|
||||
heuristicFormats.some((format) => change.path.endsWith(`.${format}`))
|
||||
) {
|
||||
isDifferent = false;
|
||||
isNew = false;
|
||||
}
|
||||
|
||||
if (isNew) {
|
||||
console.log(
|
||||
`🟢 (+${change.content.length.toLocaleString()}B) ${blobPath}`,
|
||||
);
|
||||
changes.push(change);
|
||||
} else if (isDifferent) {
|
||||
console.log(
|
||||
`🟡 (${diff > 0 ? '+' : ''}${diff.toLocaleString()}B) ${blobPath}`,
|
||||
);
|
||||
changes.push(change);
|
||||
if (diff.status === DiffStatus.Unchanged) {
|
||||
// just don't bother
|
||||
// console.log(`🔵 (${diff.change.toLocaleString()}B) ${change.path}`);
|
||||
} else {
|
||||
console.log(
|
||||
`🔵 (${change.content.length.toLocaleString()}B) ${blobPath}`,
|
||||
`${
|
||||
diff.status === DiffStatus.New ? '🟢' : '🟡'
|
||||
} (${diff.change > 0 ? '+' : ''}${diff.change.toLocaleString()}B) ${change.path}`,
|
||||
);
|
||||
changes.push(change);
|
||||
}
|
||||
}),
|
||||
);
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
export function compareUint8Arrays(a: Uint8Array, b: Uint8Array) {
|
||||
if (a.length !== b.length) return false;
|
||||
|
||||
for (let index = 0; index < a.length; index++) {
|
||||
if (a[index] !== b[index]) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -20,7 +20,7 @@ export const createBlob = throttle(
|
||||
await octokit.git.createBlob({
|
||||
owner,
|
||||
repo,
|
||||
content: change.content.toString('base64'),
|
||||
content: Buffer.from(change.content).toString('base64'),
|
||||
encoding: 'base64',
|
||||
})
|
||||
).data;
|
||||
@@ -34,6 +34,7 @@ export const createBlob = throttle(
|
||||
} catch (error) {
|
||||
console.warn(
|
||||
`Failed blob ${change.path}; retrying in ${TIME_PER_BLOB}ms...`,
|
||||
error,
|
||||
);
|
||||
|
||||
await new Promise((resolve) => setTimeout(resolve, TIME_PER_BLOB));
|
||||
|
||||
@@ -134,14 +134,12 @@ function post() {
|
||||
const files = idsChunked.map((chunk, index) => {
|
||||
const didsWriteStream = new DidsWriteStream().dids(chunk);
|
||||
const buffer = didsWriteStream.uint8Array;
|
||||
const compressed = compress(buffer);
|
||||
const content = compress(buffer);
|
||||
|
||||
console.log(
|
||||
`Chunk ${index} with ${chunk.length} ids (compressed: ${compressed.length}; uncompressed: ${buffer.length})`,
|
||||
`Chunk ${index} with ${chunk.length} ids (compressed: ${content.length}; uncompressed: ${buffer.length})`,
|
||||
);
|
||||
|
||||
const content = Buffer.from(compressed);
|
||||
|
||||
return {
|
||||
content,
|
||||
path: `ids/${index}.dids.lz4`,
|
||||
@@ -151,13 +149,12 @@ function post() {
|
||||
commitAssets('discovered ids', [
|
||||
...files,
|
||||
{
|
||||
content: Buffer.from(
|
||||
content: new TextEncoder().encode(
|
||||
JSON.stringify({
|
||||
chunks: idsChunked.length,
|
||||
count: ids.length,
|
||||
time: Date.now(),
|
||||
} satisfies DiscoveredIdsDefinitions),
|
||||
'utf-8',
|
||||
),
|
||||
path: 'ids/manifest.json',
|
||||
},
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import {
|
||||
asset,
|
||||
encodePBBuffer,
|
||||
fetchTankDefinitions,
|
||||
Reviews,
|
||||
Video,
|
||||
@@ -81,7 +80,7 @@ for (const tank of tanksSanitized) {
|
||||
}
|
||||
await commitAssets('reviews', [
|
||||
{
|
||||
content: encodePBBuffer(Reviews, reviews),
|
||||
content: Reviews.encode(reviews).finish(),
|
||||
path: 'definitions/reviews.pb',
|
||||
},
|
||||
]);
|
||||
@@ -1,6 +1,5 @@
|
||||
// @ts-check
|
||||
|
||||
import partytown from '@astrojs/partytown';
|
||||
import react from '@astrojs/react';
|
||||
import sitemap from '@astrojs/sitemap';
|
||||
import { SUPPORTED_LOCALES } from '@blitzkit/i18n';
|
||||
@@ -21,7 +20,7 @@ export default defineConfig({
|
||||
outDir: '../../dist/website',
|
||||
prefetch: true,
|
||||
|
||||
integrations: [react(), sitemap(), partytown()],
|
||||
integrations: [react(), sitemap()],
|
||||
vite: {
|
||||
resolve: {
|
||||
alias: {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
"astro": "astro"
|
||||
},
|
||||
"dependencies": {
|
||||
"@astrojs/partytown": "^2.1.4",
|
||||
"@astrolib/seo": "^1.0.0-beta.8",
|
||||
"@blitzkit/core": "workspace:*",
|
||||
"@blitzkit/i18n": "workspace:*",
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
dh=ecd11a058908f58ccea092ed17aa43ace59 4b9a5
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_fragment>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_vertex>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
uniform float thickness;
|
||||
uniform float penetration;
|
||||
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#include <clipping_planes_pars_vertex>
|
||||
|
||||
void main() {
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
|
||||
|
||||
@@ -79,6 +79,12 @@ export function Body({ stats }: BodyProps) {
|
||||
|
||||
<Table.Body>
|
||||
<CompareRow stats={stats} value="dpm" decimals={0} />
|
||||
<CompareRow stats={stats} value="damage" decimals={0} />
|
||||
{hasNonRegularGun && (
|
||||
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
||||
)}
|
||||
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
||||
<CompareRow stats={stats} value="penetration" decimals={0} />
|
||||
<CompareRow
|
||||
stats={stats}
|
||||
name={strings.website.tools.tankopedia.characteristics.values.reload}
|
||||
@@ -105,12 +111,6 @@ export function Body({ stats }: BodyProps) {
|
||||
<CompareRow stats={stats} value="shells" decimals={0} />
|
||||
</>
|
||||
)}
|
||||
<CompareRow stats={stats} value="penetration" decimals={0} />
|
||||
<CompareRow stats={stats} value="damage" decimals={0} />
|
||||
{hasNonRegularGun && (
|
||||
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
||||
)}
|
||||
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
||||
<CompareRow stats={stats} value="caliber" decimals={0} />
|
||||
<CompareRow stats={stats} value="shellNormalization" decimals={0} />
|
||||
<CompareRow
|
||||
|
||||
@@ -8,7 +8,7 @@ import { LinkI18n } from './LinkI18n';
|
||||
import { LocaleSwitcherThemeWrapper } from './LocaleSwitcher';
|
||||
|
||||
const gameDefinitions = await fetchGameDefinitions();
|
||||
const PUBLIC_ASSET_BRANCH = assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH);
|
||||
const PUBLIC_ASSET_BRANCH = assertSecret(import.meta.env.PUBLIC_BRANCH);
|
||||
const locale = Astro.params.locale ?? DEFAULT_LOCALE;
|
||||
const strings = getStrings(locale);
|
||||
---
|
||||
@@ -127,8 +127,8 @@ const strings = getStrings(locale);
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }}>
|
||||
<Flex direction="column" justify="between" align="end">
|
||||
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }} width="100%">
|
||||
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="end">
|
||||
<Text size="2" color="gray">BlitzKit</Text>
|
||||
{
|
||||
PUBLIC_ASSET_BRANCH !== 'preview' && (
|
||||
@@ -140,7 +140,7 @@ const strings = getStrings(locale);
|
||||
<Text size="2" color="gray">CDN</Text>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" justify="between" align="start">
|
||||
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="start">
|
||||
<Code size="2" color="gray">
|
||||
{packageJson.version}
|
||||
</Code>
|
||||
|
||||
@@ -17,7 +17,7 @@ export interface Props {
|
||||
integrated?: boolean;
|
||||
}
|
||||
|
||||
const { integrated } = Astro.props;
|
||||
const { integrated = false } = Astro.props;
|
||||
const toolsFiltered = TOOLS.filter((tool) => !('href' in tool));
|
||||
const { locale } = Astro.params;
|
||||
const branchName = resolveBranchName(locale);
|
||||
@@ -47,7 +47,7 @@ const strings = getStrings(locale);
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.navbar[data-expanded='false'] .content {
|
||||
.navbar[data-expanded='false'][data-integrated='false'] .content {
|
||||
background-color: var(--black-a8);
|
||||
backdrop-filter: blur(4rem);
|
||||
box-shadow: var(--shadow-3);
|
||||
@@ -87,6 +87,7 @@ const strings = getStrings(locale);
|
||||
direction="column"
|
||||
align="center"
|
||||
data-expanded="false"
|
||||
data-integrated={`${integrated}`}
|
||||
className="navbar"
|
||||
width="100%"
|
||||
top="0"
|
||||
@@ -139,7 +140,7 @@ const strings = getStrings(locale);
|
||||
toolsFiltered.map((tool) => {
|
||||
const unavailableOnBranch = tool.branches?.every(
|
||||
(branch) =>
|
||||
branch !== assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH),
|
||||
branch !== assertSecret(import.meta.env.PUBLIC_BRANCH),
|
||||
);
|
||||
const selected = Astro.url.pathname.includes(`/${tool.id}`);
|
||||
const toolStrings =
|
||||
@@ -211,7 +212,7 @@ const strings = getStrings(locale);
|
||||
toolsFiltered.map((tool) => {
|
||||
const unavailableOnBranch = tool.branches?.every(
|
||||
(branch) =>
|
||||
branch !== assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH),
|
||||
branch !== assertSecret(import.meta.env.PUBLIC_BRANCH),
|
||||
);
|
||||
|
||||
if (unavailableOnBranch) return null;
|
||||
@@ -232,7 +233,7 @@ const strings = getStrings(locale);
|
||||
<Box
|
||||
style={{
|
||||
borderRadius: Var('radius-2'),
|
||||
backgroundImage: `url(/assets/images/${tool.id}.webp)`,
|
||||
backgroundImage: `url(/assets/images/tools/${tool.id}.webp)`,
|
||||
backgroundSize: '200%',
|
||||
backgroundPosition: 'right center',
|
||||
}}
|
||||
|
||||
@@ -6,42 +6,20 @@ const PUBLIC_GOOGLE_TAG_MANAGER_ID = assertSecret(
|
||||
);
|
||||
---
|
||||
|
||||
{/* google analytics */}
|
||||
<script
|
||||
is:inline
|
||||
async
|
||||
type="text/partytown"
|
||||
src={`https://www.googletagmanager.com/gtag/js?id=${PUBLIC_GOOGLE_TAG_MANAGER_ID}`}
|
||||
></script>
|
||||
<script
|
||||
is:inline
|
||||
define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
type="text/partytown"
|
||||
>
|
||||
|
||||
<script is:inline define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
|
||||
function gtag() {
|
||||
dataLayer.push(arguments);
|
||||
}
|
||||
|
||||
gtag('js', new Date());
|
||||
|
||||
gtag('config', PUBLIC_GOOGLE_TAG_MANAGER_ID);
|
||||
</script>
|
||||
|
||||
{/* nitro ads */}
|
||||
{
|
||||
/*
|
||||
<script is:inline data-cfasync="false">
|
||||
window.nitroAds = window.nitroAds || {
|
||||
createAd: function () {
|
||||
return new Promise((e) => {
|
||||
window.nitroAds.queue.push(['createAd', arguments, e]);
|
||||
});
|
||||
},
|
||||
addUserToken: function () {
|
||||
window.nitroAds.queue.push(['addUserToken', arguments]);
|
||||
},
|
||||
queue: [],
|
||||
};
|
||||
</script>
|
||||
*/
|
||||
}
|
||||
@@ -14,7 +14,7 @@ export function Plugs() {
|
||||
function Content() {
|
||||
const promoteOpentest =
|
||||
assertSecret(import.meta.env.PUBLIC_PROMOTE_OPENTEST) === 'true' &&
|
||||
assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH) !== 'opentest';
|
||||
assertSecret(import.meta.env.PUBLIC_BRANCH) !== 'opentest';
|
||||
const promotions = [promoteOpentest];
|
||||
|
||||
if (promotions.every((promotion) => !promotion)) return null;
|
||||
|
||||
@@ -80,7 +80,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
||||
>
|
||||
<img
|
||||
alt={unwrap(tank.name)}
|
||||
src={asset(`icons/tanks/blitzkit/${tank.id}.webp`)}
|
||||
src={asset(`icons/tanks/big/${tank.id}.webp`)}
|
||||
className="image"
|
||||
draggable={false}
|
||||
/>
|
||||
|
||||
@@ -27,6 +27,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const shell0 = gun.gun_type!.value.base.shells[0];
|
||||
const shell1 = gun.gun_type!.value.base.shells[1];
|
||||
const shell2 = gun.gun_type!.value.base.shells[2];
|
||||
const tracks = tank.tracks.at(-1)!;
|
||||
const engine = tank.engines.at(-1)!;
|
||||
const tankModelDefinition = modelDefinitions.models[tank.id];
|
||||
@@ -57,6 +58,8 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
||||
return shell0.penetration.near.toFixed(0);
|
||||
case 'fire.premiumPenetration':
|
||||
return shell1 ? shell1.penetration.near.toFixed(0) : '--';
|
||||
case 'fire.tertiaryPenetration':
|
||||
return shell1 ? shell2.penetration.near.toFixed(0) : '--';
|
||||
case 'fire.shellVelocity':
|
||||
return shell0.velocity.toFixed(0);
|
||||
case 'fire.shellCapacity':
|
||||
|
||||
@@ -84,6 +84,7 @@ function ShellFilter({ index, premium }: { index: number; premium?: boolean }) {
|
||||
|
||||
return (
|
||||
<IconButton
|
||||
key={shellType}
|
||||
value={`${shellType}`}
|
||||
radius="none"
|
||||
variant={selected ? 'solid' : 'soft'}
|
||||
|
||||
@@ -21,27 +21,17 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
||||
const input = useRef<HTMLInputElement>(null);
|
||||
const performSearch = useCallback(
|
||||
debounce(() => {
|
||||
// tankFiltersStore.setState({ searching: false });
|
||||
$tankFilters.setKey('searching', false);
|
||||
|
||||
if (!input.current) return;
|
||||
|
||||
const sanitized = input.current.value.trim();
|
||||
|
||||
// tankFiltersStore.setState({
|
||||
// search: sanitized.length === 0 ? undefined : sanitized,
|
||||
// });
|
||||
$tankFilters.setKey(
|
||||
'search',
|
||||
sanitized.length === 0 ? undefined : sanitized,
|
||||
);
|
||||
$tankFilters.setKey('search', sanitized.length === 0 ? null : sanitized);
|
||||
}, 500),
|
||||
[],
|
||||
);
|
||||
const handleChange = useCallback(() => {
|
||||
// if (!tankFiltersStore.getState().searching) {
|
||||
// tankFiltersStore.setState({ searching: true });
|
||||
// }
|
||||
if (!tankFilters.searching) {
|
||||
$tankFilters.setKey('searching', true);
|
||||
}
|
||||
@@ -69,7 +59,7 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
||||
<TextField.Root
|
||||
variant="classic"
|
||||
disabled={skeleton}
|
||||
defaultValue={tankFilters.search}
|
||||
defaultValue={tankFilters.search ?? undefined}
|
||||
style={{ flex: 1 }}
|
||||
ref={input}
|
||||
placeholder={strings.website.common.tank_search.search_bar_hint}
|
||||
|
||||
@@ -63,6 +63,7 @@ export function Sort() {
|
||||
<Item by="fire.caliber" />
|
||||
<Item by="fire.standardPenetration" />
|
||||
<Item by="fire.premiumPenetration" />
|
||||
<Item by="fire.tertiaryPenetration" />
|
||||
<Item by="fire.damage" />
|
||||
<Item by="fire.moduleDamage" />
|
||||
<Item by="fire.shellVelocity" />
|
||||
|
||||
@@ -60,7 +60,7 @@ export const TankSearch = memo<TankSearchProps>(
|
||||
const tankFilters = useStore($tankFilters);
|
||||
const tankopediaSort = useStore($tankopediaSort);
|
||||
const tanksFiltered = useMemo(() => {
|
||||
if (tankFilters.search === undefined) {
|
||||
if (tankFilters.search === null) {
|
||||
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
|
||||
filterTank(tankFilters, tank),
|
||||
);
|
||||
@@ -238,6 +238,16 @@ export const TankSearch = memo<TankSearchProps>(
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.tertiaryPenetration':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
(a.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||
?.penetration.near ?? 0) -
|
||||
(b.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||
?.penetration.near ?? 0),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.damage':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
|
||||
@@ -15,7 +15,7 @@ export function CalloutsSection() {
|
||||
const tank = Duel.use((state) => state.protagonist.tank);
|
||||
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
|
||||
const promoteAeson =
|
||||
assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH) === 'preview';
|
||||
assertSecret(import.meta.env.PUBLIC_BRANCH) === 'preview';
|
||||
|
||||
useEffect(() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
#assault-cursor {
|
||||
cursor: grab;
|
||||
}
|
||||
|
||||
#assault-cursor:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
+123
@@ -0,0 +1,123 @@
|
||||
import { DragHandleDots2Icon } from '@radix-ui/react-icons';
|
||||
import { Box, Flex, Text } from '@radix-ui/themes';
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { clamp } from 'three/src/math/MathUtils.js';
|
||||
import {
|
||||
fakeLogSquishyHigh,
|
||||
fakeLogSquishyHighInverse,
|
||||
} from '../../../../../../../../../core/blitzkit/fakeLog';
|
||||
import { Var } from '../../../../../../../../../core/radix/var';
|
||||
import { Duel } from '../../../../../../../../../stores/duel';
|
||||
import './index.css';
|
||||
|
||||
interface Props {
|
||||
maxDistance: number;
|
||||
maxFakeDistance: number;
|
||||
}
|
||||
|
||||
export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const [x, setX] = useState(fakeLogSquishyHigh(assaultDistance / maxDistance));
|
||||
const cursor = useRef<HTMLDivElement>(null);
|
||||
const mutateDuel = Duel.useMutation();
|
||||
|
||||
useEffect(() => {
|
||||
let localX = x;
|
||||
let lastX = 0;
|
||||
|
||||
function handlePointerDown(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
|
||||
lastX = event.clientX;
|
||||
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
function handlePointerMove(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
|
||||
const parent = cursor.current?.parentElement;
|
||||
|
||||
if (!parent) return;
|
||||
|
||||
const width = parent.clientWidth;
|
||||
const movementX = event.clientX - lastX;
|
||||
lastX = event.clientX;
|
||||
|
||||
setX((state) => {
|
||||
localX = clamp(state + movementX / width, 0, 1);
|
||||
return localX;
|
||||
});
|
||||
}
|
||||
|
||||
function handlePointerUp() {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist.assaultDistance =
|
||||
fakeLogSquishyHighInverse(localX * maxFakeDistance) * maxDistance;
|
||||
});
|
||||
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
cursor.current?.addEventListener('pointerdown', handlePointerDown);
|
||||
|
||||
return () => {
|
||||
cursor.current?.removeEventListener('pointerdown', handlePointerDown);
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<Box
|
||||
ref={cursor}
|
||||
position="absolute"
|
||||
top="0"
|
||||
left={`${x * 100}%`}
|
||||
height="100%"
|
||||
width="2pt"
|
||||
id="assault-cursor"
|
||||
style={{
|
||||
touchAction: 'none',
|
||||
transform: 'translateX(-50%)',
|
||||
backgroundColor: Var('accent-11'),
|
||||
}}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
direction="column"
|
||||
position="absolute"
|
||||
left="50%"
|
||||
bottom="100%"
|
||||
style={{ transform: 'translateX(-50%)' }}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{
|
||||
width: '1.5rem',
|
||||
height: '1.5rem',
|
||||
backgroundColor: Var('accent-9'),
|
||||
borderRadius: `50% 50% ${Var('radius-1')} ${Var('radius-1')}`,
|
||||
}}
|
||||
>
|
||||
<Text style={{ display: 'flex' }} highContrast color="purple">
|
||||
<DragHandleDots2Icon />
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Box
|
||||
height="0.5rem"
|
||||
width="2pt"
|
||||
style={{
|
||||
backgroundColor: Var('accent-11'),
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
import type { AssaultRanges } from '@blitzkit/core';
|
||||
import { literals } from '@blitzkit/i18n';
|
||||
import { Box, Card, Flex, Text } from '@radix-ui/themes';
|
||||
import { clamp } from 'three/src/math/MathUtils.js';
|
||||
import {
|
||||
fakeLogSquishyHigh,
|
||||
fakeLogSquishyLow,
|
||||
} from '../../../../../../../core/blitzkit/fakeLog';
|
||||
import type { TankCharacteristics } from '../../../../../../../core/blitzkit/tankCharacteristics';
|
||||
import { Var } from '../../../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../../../hooks/useLocale';
|
||||
import { AssaultCursor } from './components/Cursor';
|
||||
|
||||
interface Props {
|
||||
ranges: AssaultRanges;
|
||||
stats: TankCharacteristics;
|
||||
}
|
||||
|
||||
export function AssaultRangesVisualizer({ ranges: _ranges, stats }: Props) {
|
||||
const maxDistance = _ranges.ranges.at(-1)!.distance;
|
||||
const ranges = _ranges.ranges.map((range) => ({
|
||||
factor: range.factor,
|
||||
distance: range.distance,
|
||||
fakeDistance: fakeLogSquishyHigh(range.distance / maxDistance),
|
||||
}));
|
||||
const maxFakeDistance = ranges.at(-1)!.fakeDistance;
|
||||
const maxFactor = ranges[0].factor;
|
||||
|
||||
const { strings } = useLocale();
|
||||
|
||||
return (
|
||||
<Card mb="6" variant="classic" style={{ aspectRatio: '1 / 1' }}>
|
||||
<Flex
|
||||
position="absolute"
|
||||
top="0"
|
||||
left="0"
|
||||
width="100%"
|
||||
height="100%"
|
||||
direction="column"
|
||||
>
|
||||
<Text m="3" size="2" color="gray">
|
||||
{strings.website.tools.tankopedia.visualizers.assault.title}
|
||||
</Text>
|
||||
|
||||
<Flex
|
||||
direction="column"
|
||||
p="3"
|
||||
pt="8"
|
||||
pr="5"
|
||||
style={{ backgroundColor: Var('gray-1') }}
|
||||
flexGrow="1"
|
||||
>
|
||||
<Flex flexGrow="1">
|
||||
<Box position="relative" width={Var('space-8')}>
|
||||
{ranges.map((range, index) => (
|
||||
<Text
|
||||
key={index}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: 0,
|
||||
bottom: `${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`,
|
||||
transform: 'translateY(50%)',
|
||||
}}
|
||||
color="gray"
|
||||
size="1"
|
||||
wrap="nowrap"
|
||||
>
|
||||
{literals(strings.common.units.hp, [
|
||||
`${Math.round(stats.damageWithoutAssault * range.factor)}`,
|
||||
])}
|
||||
</Text>
|
||||
))}
|
||||
</Box>
|
||||
|
||||
<Flex flexGrow="1" align="end" position="relative">
|
||||
{ranges.map((range, index) => {
|
||||
const mix =
|
||||
clamp(2 * (range.factor / maxFactor - 1) + 1, 0, 1) * 100;
|
||||
const color0 = `color-mix(in hsl, ${Var('tomato-9')}, ${Var('jade-9')} ${mix}%)`;
|
||||
const color1 = `color-mix(in hsl, ${Var('tomato-7')}, ${Var('jade-7')} ${mix}%)`;
|
||||
const last = ranges[index - 1];
|
||||
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||
|
||||
return (
|
||||
<Box
|
||||
width={`${fraction * 100}%`}
|
||||
height={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||
style={{
|
||||
background: `linear-gradient(45deg, ${color1}, ${color0})`,
|
||||
}}
|
||||
key={index}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
{ranges.map((range, index) => (
|
||||
<Box
|
||||
key={index}
|
||||
position="absolute"
|
||||
left="0"
|
||||
bottom={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||
width="100%"
|
||||
height="1pt"
|
||||
style={{
|
||||
transform: 'translateY(50%)',
|
||||
backgroundColor: Var('gray-11'),
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
|
||||
<AssaultCursor
|
||||
maxDistance={maxDistance}
|
||||
maxFakeDistance={maxFakeDistance}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex ml="8" height={Var('space-7')}>
|
||||
{ranges.map((range, index) => {
|
||||
const last = ranges[index - 1];
|
||||
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||
|
||||
return (
|
||||
<Box
|
||||
position="relative"
|
||||
key={index}
|
||||
width={`${fraction * 100}%`}
|
||||
height="100%"
|
||||
>
|
||||
<Text
|
||||
size="1"
|
||||
color="gray"
|
||||
mt="2"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 0,
|
||||
transform: 'translateX(50%)',
|
||||
writingMode: 'vertical-rl',
|
||||
}}
|
||||
>
|
||||
{literals(strings.common.units.m, [
|
||||
`${Math.round(range.distance)}`,
|
||||
])}
|
||||
</Text>
|
||||
</Box>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Card>
|
||||
);
|
||||
}
|
||||
+15
-6
@@ -21,6 +21,7 @@ import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import { AssaultRangesVisualizer } from './AssaultRangesVisualizer';
|
||||
import { Info } from './Info';
|
||||
import { InfoWithDelta } from './InfoWithDelta';
|
||||
import { RicochetVisualizer } from './RicochetVisualizer';
|
||||
@@ -112,6 +113,20 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
{strings.common.gun_types[gun.gun_type!.$case]}
|
||||
</Info>
|
||||
<InfoWithDelta stats={stats} decimals={0} value="dpm" />
|
||||
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
||||
{gun.gun_type!.$case !== 'regular' && (
|
||||
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
||||
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
||||
|
||||
{gun.gun_type!.value.base.assault_ranges?.types.includes(shell.type) && (
|
||||
<AssaultRangesVisualizer
|
||||
stats={stats}
|
||||
ranges={gun.gun_type!.value.base.assault_ranges}
|
||||
/>
|
||||
)}
|
||||
|
||||
{gun.gun_type!.$case === 'auto_reloader' && (
|
||||
<InfoWithDelta stats={stats} decimals={0} indent value="dpmEffective" />
|
||||
)}
|
||||
@@ -172,7 +187,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
)}
|
||||
{/* <ReloadVisualizer stats={stats} /> */}
|
||||
|
||||
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
||||
{typeof shell.penetration !== 'number' && (
|
||||
<>
|
||||
<InfoWithDelta
|
||||
@@ -240,11 +254,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
||||
{gun.gun_type!.$case !== 'regular' && (
|
||||
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
||||
{isExplosive(shell.type) && (
|
||||
<InfoWithDelta
|
||||
stats={stats}
|
||||
|
||||
+19
-4
@@ -65,6 +65,14 @@ export function InfoWithDelta({
|
||||
: (stats[props.value] as number);
|
||||
const delta = useDelta(uhWhatDoICallThisVariable);
|
||||
const protagonistTank = Duel.use((state) => state.protagonist.tank);
|
||||
const shellIndex = Duel.use((state) =>
|
||||
state.protagonist.gun.gun_type!.value.base.shells.indexOf(
|
||||
state.protagonist.shell,
|
||||
),
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
const others = useMemo(() => {
|
||||
const defaultSkills = createDefaultSkills(skillDefinitions);
|
||||
|
||||
@@ -86,6 +94,10 @@ export function InfoWithDelta({
|
||||
provisionDefinitions,
|
||||
);
|
||||
|
||||
if (member.gun.gun_type!.value.base.shells[shellIndex] === undefined) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
return tankCharacteristics(
|
||||
{
|
||||
applyDynamicArmor: false,
|
||||
@@ -97,8 +109,8 @@ export function InfoWithDelta({
|
||||
provisions: member.provisions,
|
||||
engine: member.engine,
|
||||
gun: member.gun,
|
||||
equipmentMatrix: member.equipmentMatrix,
|
||||
shell: member.shell,
|
||||
equipmentMatrix: equipmentMatrix,
|
||||
shell: member.gun.gun_type!.value.base.shells[shellIndex],
|
||||
stockEngine: tank.engines[0],
|
||||
stockGun: tank.turrets[0].guns[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
@@ -106,6 +118,7 @@ export function InfoWithDelta({
|
||||
tank,
|
||||
track: member.track,
|
||||
turret: member.turret,
|
||||
assaultDistance: member.assaultDistance,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions,
|
||||
@@ -115,14 +128,16 @@ export function InfoWithDelta({
|
||||
);
|
||||
})
|
||||
.filter((tank) => {
|
||||
if (tank === undefined) return false;
|
||||
|
||||
const othersValue =
|
||||
typeof props.value === 'function'
|
||||
? props.value(tank)!
|
||||
: (tank[props.value] as number);
|
||||
|
||||
return othersValue !== undefined;
|
||||
});
|
||||
}, [relativeAgainst]);
|
||||
}) as TankCharacteristics[];
|
||||
}, [relativeAgainst, shellIndex, equipmentMatrix]);
|
||||
const betterTanks = others.filter((tank) => {
|
||||
const othersValue =
|
||||
typeof props.value === 'function'
|
||||
|
||||
+4
@@ -24,6 +24,9 @@ export function Characteristics() {
|
||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||
const camouflage = Duel.use((state) => state.protagonist.camouflage);
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
@@ -58,6 +61,7 @@ export function Characteristics() {
|
||||
applyReactiveArmor: false,
|
||||
applyDynamicArmor: false,
|
||||
applySpallLiner: false,
|
||||
assaultDistance,
|
||||
},
|
||||
{
|
||||
tankModelDefinition,
|
||||
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
import { Box, Progress } from '@radix-ui/themes';
|
||||
import { useProgress } from '@react-three/drei';
|
||||
|
||||
interface Props {
|
||||
fontSize?: string;
|
||||
}
|
||||
|
||||
export function Tracker({ fontSize }: Props) {
|
||||
const { loaded, total } = useProgress();
|
||||
const progress = total === 0 ? 0 : (loaded / total) * 100;
|
||||
|
||||
return (
|
||||
<Box
|
||||
position="absolute"
|
||||
left="50%"
|
||||
bottom="0"
|
||||
width="min(100%, 16rem)"
|
||||
style={{
|
||||
transform: `translate(-50%, calc(${fontSize} / 2))`,
|
||||
}}
|
||||
>
|
||||
<Progress color="gray" value={progress} />
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+18
-17
@@ -1,13 +1,14 @@
|
||||
import { TankType } from '@blitzkit/core';
|
||||
import { Box, Heading } from '@radix-ui/themes';
|
||||
import { Var } from '../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../hooks/useLocale';
|
||||
import { Duel } from '../../../../../stores/duel';
|
||||
import type { RadixColor } from '../../../../../stores/embedState';
|
||||
import { TankopediaEphemeral } from '../../../../../stores/tankopediaEphemeral';
|
||||
import { Var } from '../../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import type { RadixColor } from '../../../../../../stores/embedState';
|
||||
import { TankopediaEphemeral } from '../../../../../../stores/tankopediaEphemeral';
|
||||
import { Tracker } from './components/Tracker';
|
||||
|
||||
interface TitleProps {
|
||||
outline?: boolean;
|
||||
foreground?: boolean;
|
||||
}
|
||||
|
||||
export const NATION_COLORS: Record<
|
||||
@@ -65,7 +66,7 @@ export const NATION_COLORS: Record<
|
||||
},
|
||||
};
|
||||
|
||||
export function Title({ outline }: TitleProps) {
|
||||
export function Title({ foreground }: TitleProps) {
|
||||
const { unwrap } = useLocale();
|
||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||
const disturbed = TankopediaEphemeral.use((state) => state.disturbed);
|
||||
@@ -81,6 +82,11 @@ export function Title({ outline }: TitleProps) {
|
||||
: `${nationColors.text}-12`,
|
||||
);
|
||||
const name = unwrap(protagonist.name);
|
||||
const fontSize = revealed
|
||||
? disturbed
|
||||
? '2rem'
|
||||
: `min(65vh, ${125 / name.length}vw)`
|
||||
: `min(48vh, ${75 / name.length}vw)`;
|
||||
|
||||
return (
|
||||
<Box
|
||||
@@ -97,17 +103,10 @@ export function Title({ outline }: TitleProps) {
|
||||
fontWeight: 900,
|
||||
userSelect: 'none',
|
||||
pointerEvents: 'none',
|
||||
fontSize: revealed
|
||||
? disturbed
|
||||
? '2rem'
|
||||
: `min(65vh, ${125 / name.length}vw)`
|
||||
: `min(48vh, ${75 / name.length}vw)`,
|
||||
fontSize,
|
||||
whiteSpace: 'nowrap',
|
||||
color: outline ? Var(`${nationColors.tint}-a2`) : color,
|
||||
opacity: outline && disturbed ? 0 : 1,
|
||||
WebkitTextStroke: outline
|
||||
? `${revealed ? (disturbed ? '1px' : 'min(2px, 0.2vw)') : 0} ${color}`
|
||||
: undefined,
|
||||
color: foreground ? Var('gray-a10') : color,
|
||||
opacity: foreground && disturbed ? 0 : 1,
|
||||
letterSpacing: disturbed || !revealed ? 0 : '-0.03em',
|
||||
transition: `
|
||||
letter-spacing 1.5s ${disturbed ? '' : 'cubic-bezier(.81,-2,.68,1)'},
|
||||
@@ -120,6 +119,8 @@ export function Title({ outline }: TitleProps) {
|
||||
>
|
||||
{name}
|
||||
</Heading>
|
||||
|
||||
{!revealed && <Tracker fontSize={fontSize} />}
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+4
@@ -73,6 +73,9 @@ export function SceneProps() {
|
||||
const crewSkills = TankopediaEphemeral.use((state) => state.skills);
|
||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
@@ -96,6 +99,7 @@ export function SceneProps() {
|
||||
stockTurret: tank.turrets[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
track,
|
||||
assaultDistance,
|
||||
},
|
||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||
);
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_fragment>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_vertex>
|
||||
|
||||
+4
-4
@@ -39,11 +39,11 @@ interface TankSandboxProps {
|
||||
naked?: boolean;
|
||||
}
|
||||
|
||||
export const forNear0 = 20;
|
||||
export const fogFar0 = 25;
|
||||
export const forNear0 = 30;
|
||||
export const fogFar0 = 50;
|
||||
export const forNear1 = 0;
|
||||
export const fogFar1 = 0;
|
||||
export const fogAnimationTime = 1.5;
|
||||
export const fogAnimationTime = 2.5;
|
||||
|
||||
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
({ thicknessRange, naked }, ref) => {
|
||||
@@ -74,7 +74,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
const interval = setInterval(() => {
|
||||
const t = (Date.now() - t0) / 1000;
|
||||
const x = t / fogAnimationTime;
|
||||
const y = Math.cbrt(-2 * Math.abs(x - 0.5)) + 1;
|
||||
const y = Math.sin(Math.PI * x);
|
||||
|
||||
const near = forNear0 + (forNear1 - forNear0) * y;
|
||||
const far = fogFar0 + (fogFar1 - fogFar0) * y;
|
||||
|
||||
@@ -103,7 +103,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
transitionDuration: '1s',
|
||||
background: isFullScreen ? 'black' : undefined,
|
||||
}}
|
||||
height={disturbed && !isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
||||
height={!isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
||||
maxHeight={isFullScreen ? undefined : '60rem'}
|
||||
maxWidth={isFullScreen ? undefined : '120rem'}
|
||||
flexGrow="1"
|
||||
@@ -136,7 +136,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
height: '100%',
|
||||
transitionDuration: '2s',
|
||||
opacity: revealed ? 1 : 0,
|
||||
filter: disturbed ? undefined : `drop-shadow(0 0 2rem black)`,
|
||||
filter: disturbed ? undefined : `drop-shadow(0 0 1rem black)`,
|
||||
}}
|
||||
>
|
||||
<Suspense>
|
||||
@@ -153,7 +153,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
</Box>
|
||||
</Box>
|
||||
|
||||
<Title outline />
|
||||
<Title foreground />
|
||||
</Flex>
|
||||
</Flex>
|
||||
);
|
||||
|
||||
@@ -12,7 +12,7 @@ interface Props {
|
||||
|
||||
const { tool } = Astro.props;
|
||||
const disabled = tool.branches?.every(
|
||||
(branch) => branch !== assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH),
|
||||
(branch) => branch !== assertSecret(import.meta.env.PUBLIC_BRANCH),
|
||||
);
|
||||
const { locale } = Astro.params;
|
||||
const strings = getStrings(locale);
|
||||
@@ -108,7 +108,7 @@ const toolStrings =
|
||||
disabled ? (
|
||||
<>
|
||||
Unavailable on{' '}
|
||||
<Code>{assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH)}</Code>
|
||||
<Code>{assertSecret(import.meta.env.PUBLIC_BRANCH)}</Code>
|
||||
</>
|
||||
) : (
|
||||
toolStrings.description
|
||||
|
||||
@@ -5,7 +5,7 @@ export function resolveBranchName(locale: string = DEFAULT_LOCALE) {
|
||||
if (!(locale in STRINGS)) throw new Error(`Unsupported locale: ${locale}`);
|
||||
|
||||
const strings = STRINGS[locale as SupportedLocale];
|
||||
const secret = assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH);
|
||||
const secret = assertSecret(import.meta.env.PUBLIC_BRANCH);
|
||||
|
||||
if (
|
||||
assertSecret(import.meta.env.MODE) === 'development' &&
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
const GAMMA = 1.2;
|
||||
|
||||
export function fakeLogSquishyHigh(x: number) {
|
||||
return Math.sin((Math.PI / 2) * x) ** (1 / GAMMA);
|
||||
}
|
||||
|
||||
export function fakeLogSquishyHighInverse(y: number) {
|
||||
return (2 / Math.PI) * Math.asin(y ** GAMMA);
|
||||
}
|
||||
|
||||
export function fakeLogSquishyLow(x: number) {
|
||||
return x ** 2;
|
||||
}
|
||||
|
||||
export function fakeLogSquishyLowInverse(y: number) {
|
||||
return y ** (1 / 2);
|
||||
}
|
||||
@@ -1,12 +1,12 @@
|
||||
import { fetchEquipmentDefinitions } from '@blitzkit/core';
|
||||
import type { EquipmentMatrix } from '../../stores/duel';
|
||||
import { awaitableEquipmentDefinitions } from '../awaitables/equipmentDefinitions';
|
||||
|
||||
export async function hasEquipment(
|
||||
id: number,
|
||||
equipmentPreset: string,
|
||||
equipmentMatrix: EquipmentMatrix,
|
||||
) {
|
||||
const equipmentDefinitions = await fetchEquipmentDefinitions();
|
||||
const equipmentDefinitions = await awaitableEquipmentDefinitions;
|
||||
const preset = equipmentDefinitions.presets[equipmentPreset];
|
||||
return preset.slots.some((slot, index) => {
|
||||
const row = Math.floor(index / 3);
|
||||
|
||||
@@ -46,6 +46,7 @@ export function tankCharacteristics(
|
||||
applyReactiveArmor,
|
||||
applyDynamicArmor,
|
||||
applySpallLiner,
|
||||
assaultDistance,
|
||||
}: {
|
||||
tank: TankDefinition;
|
||||
turret: TurretDefinition;
|
||||
@@ -65,6 +66,7 @@ export function tankCharacteristics(
|
||||
applyReactiveArmor: boolean;
|
||||
applyDynamicArmor: boolean;
|
||||
applySpallLiner: boolean;
|
||||
assaultDistance: number;
|
||||
},
|
||||
{
|
||||
tankModelDefinition,
|
||||
@@ -157,7 +159,15 @@ export function tankCharacteristics(
|
||||
[applyDynamicArmor, -0.1],
|
||||
[applySpallLiner && shell.type === ShellType.HE, -0.2],
|
||||
);
|
||||
const moduleDamageCoefficient = coefficient([hasTungsten, 0.15]);
|
||||
const assaultDamageCoefficient =
|
||||
gun.gun_type!.value.base.assault_ranges &&
|
||||
gun.gun_type!.value.base.assault_ranges.types.includes(shell.type)
|
||||
? (gun.gun_type!.value.base.assault_ranges.ranges.find(
|
||||
({ distance }) => distance >= assaultDistance,
|
||||
)?.factor ?? 0)
|
||||
: 1;
|
||||
const moduleDamageCoefficient =
|
||||
coefficient([hasTungsten, 0.15]) * assaultDamageCoefficient;
|
||||
const reloadCoefficient =
|
||||
(coefficient([hasGunRammer, -0.05]) *
|
||||
coefficient([true, degressiveStat(loaderMastery)])) /
|
||||
@@ -326,10 +336,13 @@ export function tankCharacteristics(
|
||||
stockTurret.weight +
|
||||
stockGun.gun_type!.value.base.weight;
|
||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||
const damageCoefficientWithoutAssault = armorDamageCoefficient;
|
||||
const damageCoefficient =
|
||||
damageCoefficientWithoutAssault * assaultDamageCoefficient;
|
||||
const dpm = resolveDpm(
|
||||
gun,
|
||||
shell,
|
||||
armorDamageCoefficient,
|
||||
damageCoefficient,
|
||||
reloadCoefficient,
|
||||
intraClipCoefficient,
|
||||
);
|
||||
@@ -352,7 +365,9 @@ export function tankCharacteristics(
|
||||
return current;
|
||||
}, null)!.index
|
||||
: undefined;
|
||||
const damage = shell.armor_damage * armorDamageCoefficient;
|
||||
const damageWithoutAssault =
|
||||
shell.armor_damage * damageCoefficientWithoutAssault;
|
||||
const damage = shell.armor_damage * damageCoefficient;
|
||||
const dpmEffective =
|
||||
gun.gun_type!.$case === 'auto_reloader'
|
||||
? gun.gun_type!.value.extension.shell_reloads[0] >
|
||||
@@ -533,6 +548,7 @@ export function tankCharacteristics(
|
||||
caliber,
|
||||
penetration,
|
||||
damage,
|
||||
damageWithoutAssault,
|
||||
clipDamage,
|
||||
moduleDamage,
|
||||
explosionRadius,
|
||||
|
||||
@@ -40,5 +40,7 @@ export function tankToDuelMember(
|
||||
yaw,
|
||||
pitch,
|
||||
turret,
|
||||
assaultDistance:
|
||||
(gun.gun_type!.value.base.assault_ranges?.ranges[0].distance ?? 0) / 2,
|
||||
} satisfies DuelMember;
|
||||
}
|
||||
@@ -85,6 +85,7 @@ function Content() {
|
||||
member.key !== thisMember.key &&
|
||||
member.provisions.includes(101),
|
||||
),
|
||||
assaultDistance: thisMember.assaultDistance,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions: equipmentDefinitions,
|
||||
|
||||
@@ -24,7 +24,7 @@ import {
|
||||
import { getStrings } from '../../core/i18n/getStrings';
|
||||
import BaseLayout from '../../layouts/BaseLayout.astro';
|
||||
|
||||
const PUBLIC_ASSET_BRANCH = assertSecret(import.meta.env.PUBLIC_ASSET_BRANCH);
|
||||
const PUBLIC_ASSET_BRANCH = assertSecret(import.meta.env.PUBLIC_BRANCH);
|
||||
const MODE = assertSecret(import.meta.env.MODE);
|
||||
const locale = Astro.params.locale ?? DEFAULT_LOCALE;
|
||||
const strings = getStrings(Astro.params.locale);
|
||||
|
||||
@@ -60,6 +60,7 @@ const url = import.meta.env.SITE + Astro.url.pathname;
|
||||
const icon = asset(`icons/tanks/big/${id}.webp`);
|
||||
const turret = tank.turrets.at(-1)!;
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const shell = gun.gun_type!.value.base.shells[0];
|
||||
const characteristics = tankCharacteristics(
|
||||
{
|
||||
tank,
|
||||
@@ -74,12 +75,13 @@ const characteristics = tankCharacteristics(
|
||||
turret,
|
||||
gun,
|
||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||
shell: gun.gun_type!.value.base.shells[0],
|
||||
shell,
|
||||
stockEngine: tank.engines[0],
|
||||
stockGun: tank.turrets[0].guns[0],
|
||||
stockTurret: tank.turrets[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
track: tank.tracks.at(-1)!,
|
||||
assaultDistance: 0,
|
||||
},
|
||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||
);
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
import type { APIContext } from 'astro';
|
||||
|
||||
const ALLOW_ROBOTS = import.meta.env.ALLOW_ROBOTS;
|
||||
|
||||
export async function GET({ request }: APIContext) {
|
||||
const flags: Record<string, string | null> = {
|
||||
'User-agent': '*',
|
||||
Allow: '/',
|
||||
Allow: ALLOW_ROBOTS ? '/' : null,
|
||||
Disallow: ALLOW_ROBOTS ? null : '/',
|
||||
|
||||
space: null,
|
||||
Sitemap: `${new URL(request.url).origin}/sitemap-index.xml`,
|
||||
|
||||
@@ -39,6 +39,7 @@ export interface DuelMember {
|
||||
provisions: number[];
|
||||
camouflage: boolean;
|
||||
cooldownBooster: number;
|
||||
assaultDistance: number;
|
||||
}
|
||||
|
||||
export interface DuelStore {
|
||||
|
||||
@@ -18,7 +18,7 @@ export interface TankFilters {
|
||||
classes: TankClass[];
|
||||
types: TankType[];
|
||||
testing: 'include' | 'exclude' | 'only';
|
||||
search?: string;
|
||||
search: string | null;
|
||||
searching: boolean;
|
||||
gunType: CaseType<GunDefinition>[];
|
||||
shells: [ShellType | null, ShellType | null, ShellType | null];
|
||||
@@ -30,7 +30,7 @@ export const initialTankFilters: TankFilters = {
|
||||
classes: [],
|
||||
types: [],
|
||||
testing: 'include',
|
||||
search: undefined,
|
||||
search: null,
|
||||
searching: false,
|
||||
gunType: [],
|
||||
shells: [null, null, null],
|
||||
|
||||
@@ -14,6 +14,7 @@ export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
||||
'fire.gunDepression': '°',
|
||||
'fire.gunElevation': '°',
|
||||
'fire.premiumPenetration': 'mm',
|
||||
'fire.tertiaryPenetration': 'mm',
|
||||
'fire.reload': 's',
|
||||
'fire.shellVelocity': 'm/s',
|
||||
'fire.shellRange': 'm',
|
||||
|
||||
Submodule submodules/blitzkit-closed updated: 31937a9f1e...4fc49ba2c5.
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Reference in new issue
Block a user