Commit Graph
138 Commits
Author SHA1 Message Date
TrèsAbhi ae267adf27 feat: external module thickness 2024-01-16 08:40:27 -06:00
TrèsAbhi ff15a37e10 feat: optimized tank extration by a little 2024-01-13 18:40:28 -06:00
TrèsAbhi 062e6e9626 fix: negative hard joint handling 2024-01-12 19:58:02 -06:00
TrèsAbhi d469f990f6 feat: more advanced armor highlighting 2024-01-12 13:57:32 -06:00
TrèsAbhi 5044a5be48 fix: 3 caliber auto ricochet 2024-01-11 11:45:38 -06:00
TrèsAbhi cae4836e17 feat: france 2024-01-10 18:14:55 -06:00
TrèsAbhi 32ee10445d feat: penetration 2024-01-10 17:36:11 -06:00
TrèsAbhi 6239a72bce feat: tank armor position stateful 2024-01-10 13:22:55 -06:00
TrèsAbhi a7d8f08522 feat: armor display 2024-01-09 18:35:42 -06:00
TrèsAbhi 6aa4686c30 feat: moved to blitzkrieg assets 2024-01-09 13:36:33 -06:00
TrèsAbhi f9ccb06d1f feat: armor chunking 2024-01-09 13:07:27 -06:00
TrèsAbhi 1f378137f1 fix: backwards vertex format 2024-01-08 19:13:54 -06:00
TrèsAbhi 7235291e69 feat: started work on armor extraction 2024-01-08 18:34:04 -06:00
TrèsAbhi 1f39ecefe4 feat: code split build assets 2024-01-07 20:07:45 -06:00
TrèsAbhi 21122c620b feat: sky lighting 2024-01-05 15:22:00 -06:00
TrèsAbhi 0a4e696bc1 feat: code split 2024-01-04 13:06:40 -06:00
TrèsAbhi 2cf0bda352 fix: no accessor overrides 2024-01-04 12:11:36 -06:00
TrèsAbhi 35d03c9e21 fix: streak lod 2024-01-03 19:18:31 -06:00
TrèsAbhi c10060decc feat: initial turret rotation 2024-01-03 18:52:22 -06:00
TrèsAbhi a6e8dd6632 feat: pitch limits 2024-01-03 13:50:36 -06:00
TrèsAbhi 56d8392f12 feat: code split containers 2024-01-03 13:07:45 -06:00
TrèsAbhi ff66d99fc6 feat: remove controls 2024-01-03 11:56:37 -06:00
TrèsAbhi 60164cfb78 feat: model definitions 2024-01-02 20:17:10 -06:00
TrèsAbhi d543e42268 feat: gun limits 2024-01-02 14:50:46 -06:00
TrèsAbhi 3ea872c6a4 feat: improved lighting and grid 2024-01-02 13:31:34 -06:00
TrèsAbhi d4e16048e9 feat: module hot swapping 2024-01-01 14:48:46 -06:00
TrèsAbhi a1c80c3d27 feat: mesh occlusion base work 2024-01-01 14:00:41 -06:00
TrèsAbhi 8b10f2cc4a feat: models 2023-12-31 20:47:21 -06:00
TrèsAbhi 28dde23115 feat: gun & turret origins 2023-12-31 19:26:08 -06:00
TrèsAbhi b433129354 feat: mesh omit 2023-12-30 13:02:47 -06:00
TrèsAbhi 7e0fb82905 fix: vec4 tangents 2023-12-30 12:43:46 -06:00
TrèsAbhi 21daf9f3bb fix: little endian pvr 2023-12-30 11:44:42 -06:00
TrèsAbhi 376b3f04e5 feat: pvr parser 2023-12-29 19:56:50 -06:00
TrèsAbhi 12ee9d381d feat: more game parity x2 2023-12-29 13:01:45 -06:00
TrèsAbhi b90938108a feat: more game parity 2023-12-29 12:41:21 -06:00
TrèsAbhi 7b136e61a1 feat: texture mutation 2023-12-28 20:58:18 -06:00
TrèsAbhi cd546b274f feat: dds stream 2023-12-26 20:02:01 -06:00
TrèsAbhi 4ffb7cac7c feat: dds decompression 2023-12-25 20:50:19 -06:00
TrèsAbhi cb87a3067c feat: code split streams 2023-12-25 12:37:37 -06:00
TrèsAbhi 510eebd2f4 feat: stride mis-match management 2023-12-25 11:21:39 -06:00
TrèsAbhi 15a8e53e22 feat: rename to attribute 2023-12-24 19:02:47 -06:00
TrèsAbhi 99fb44633e feat: lod distance based model loading 2023-12-24 18:38:13 -06:00
TrèsAbhi 9a8c0399be feat: more pbr polish 2023-12-23 19:23:47 -06:00
TrèsAbhi 818a6b38cb feat: moved to scpg stream 2023-12-23 14:28:29 -06:00
TrèsAbhi d60a102c0d feat: pbr 2023-12-22 15:59:06 -06:00
TrèsAbhi 0627f678ea feat: use PVRTexToolCLI 2023-12-20 14:39:32 -06:00
TrèsAbhi 4ad10deb00 feat: texturing 2023-12-19 20:11:37 -06:00
TrèsAbhi f61725a021 feat: attempting textures 2023-12-19 14:32:08 -06:00
TrèsAbhi 6d2bb7b131 feat: glb convertion 2023-12-18 17:49:07 -06:00
TrèsAbhi 9db43db3cf feat: sc2 typings 2023-12-18 16:28:15 -06:00