tresabhi
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4e72ea567f
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Merge branch 'main' of https://github.com/blitzkit/blitzkit into ue
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2026-06-17 12:35:55 -05:00 |
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TrèsAbhi
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f801e81c8b
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New Crowdin updates (#249)
* New translations en.json (Russian)
[ci skip]
* New translations en.json (Russian)
[ci skip]
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2026-06-17 09:26:26 -05:00 |
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tresabhi
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b572ac5ea8
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graphics and settings
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2026-06-16 19:44:58 -05:00 |
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tresabhi
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7e2fba35d0
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move characteristics
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2026-06-16 14:12:59 -05:00 |
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tresabhi
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e6fa17a911
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tank model part as components
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2026-06-14 14:37:52 -05:00 |
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tresabhi
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a7d5bd6c75
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center correction
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2026-06-14 13:35:44 -05:00 |
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tresabhi
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d424679257
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undistrubed animation
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2026-06-14 13:09:32 -05:00 |
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tresabhi
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4248e19f68
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abstract away camera initials
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2026-06-14 12:49:34 -05:00 |
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tresabhi
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59ef527967
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more robust contorls
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2026-06-14 12:40:42 -05:00 |
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tresabhi
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39aeba0766
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first try at custom camera controls
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2026-06-14 12:29:52 -05:00 |
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TrèsAbhi
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a0e1d8cee0
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New Crowdin updates (#247)
* New translations en.json (Russian)
[ci skip]
* New translations en.json (Russian)
[ci skip]
* New translations en.json (Russian)
[ci skip]
* New translations en.json (Russian)
[ci skip]
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2026-06-14 09:49:53 -05:00 |
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tresabhi
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c6f8c1e6a5
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lighting and correct rotation ZY swap
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2026-06-13 21:13:33 -05:00 |
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tresabhi
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333c310d5b
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model transformations
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2026-06-13 21:06:37 -05:00 |
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tresabhi
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c6c0e02fea
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ao maps
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2026-06-13 20:26:43 -05:00 |
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tresabhi
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028f4230e5
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fix banner paths
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2026-06-13 20:02:27 -05:00 |
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tresabhi
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cf31ad8f7a
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implement buffer proxy caching
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2026-06-13 15:08:00 -05:00 |
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tresabhi
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9418526897
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fix r3f types
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2026-06-13 14:53:56 -05:00 |
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tresabhi
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e3cf2d51cc
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lighting
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2026-06-12 20:59:43 -05:00 |
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tresabhi
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91ac93670f
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more control over model parts
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2026-06-12 20:22:02 -05:00 |
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tresabhi
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8a9b02e584
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okay, i swear, this is actually proper grouping
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2026-06-12 20:12:19 -05:00 |
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tresabhi
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c16ccc4b4c
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proper grouping
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2026-06-12 19:45:37 -05:00 |
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tresabhi
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5dc11473bb
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format
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2026-06-12 14:36:02 -05:00 |
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tresabhi
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2213f7d032
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Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue
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2026-06-12 14:18:05 -05:00 |
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tresabhi
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9d12c936b4
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print
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2026-06-12 14:17:43 -05:00 |
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tresabhi
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3f54e467d8
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names groups
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2026-06-12 14:17:29 -05:00 |
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tresabhi
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3dd0c4916d
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recursive mesh exporitng
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2026-06-12 13:43:58 -05:00 |
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TrèsAbhi
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d2ee528c52
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reduce
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2026-06-10 22:58:38 -05:00 |
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tresabhi
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415aab3824
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chunk upload
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2026-06-10 20:23:00 -05:00 |
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tresabhi
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f16e508e59
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keys
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2026-06-10 20:15:10 -05:00 |
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tresabhi
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3299ce069e
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texture caching
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2026-06-10 20:12:18 -05:00 |
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tresabhi
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9536cd2d39
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update avatars
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2026-06-10 19:55:53 -05:00 |
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tresabhi
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61abddc41b
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oodle
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2026-06-10 13:50:13 -05:00 |
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tresabhi
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b23f88b8a5
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more debug
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2026-06-10 13:43:09 -05:00 |
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tresabhi
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007ad3be15
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more debug
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2026-06-10 13:36:24 -05:00 |
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tresabhi
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218684b85c
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add debug
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2026-06-10 13:30:45 -05:00 |
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tresabhi
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173c476fb4
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Merge branch 'main' into ue
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2026-06-10 13:11:59 -05:00 |
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tresabhi
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e12ba1e78f
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Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue
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2026-06-10 12:51:10 -05:00 |
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tresabhi
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648344d7cc
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module selection
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2026-06-10 12:51:06 -05:00 |
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TrèsAbhi
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9ba6d3ca56
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add js
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2026-06-09 20:49:57 -05:00 |
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tresabhi
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965acadc3f
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all objects
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2026-06-09 14:00:24 -05:00 |
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tresabhi
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14a2658a83
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pbr rendering
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2026-06-09 13:44:25 -05:00 |
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tresabhi
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5cbe08fe1c
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cleaner and unique stub
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2026-06-09 13:30:40 -05:00 |
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tresabhi
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05dd4dbd98
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textures load!!!
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2026-06-09 12:48:52 -05:00 |
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tresabhi
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a348e005f7
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texture discovery
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2026-06-09 12:43:14 -05:00 |
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tresabhi
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62b629fe3a
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go higher
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2026-06-08 20:25:15 -05:00 |
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tresabhi
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f790d07ed6
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point to textures
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2026-06-08 20:24:51 -05:00 |
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tresabhi
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c86b269cf2
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cleanup
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2026-06-08 20:14:55 -05:00 |
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tresabhi
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a878a7a143
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texture mapping actually works omg!
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2026-06-08 19:46:18 -05:00 |
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tresabhi
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76fc900a15
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context shit
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2026-06-08 19:17:27 -05:00 |
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tresabhi
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667d8c8f7c
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i should probably commit now
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2026-06-08 14:26:58 -05:00 |
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