mirror of
https://github.com/blitzkit/blitzkit.git
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No files matched your search
@@ -2,6 +2,7 @@ name: CD Build Assets
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: main
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: '0 2 * * *'
|
||||
@@ -52,7 +53,7 @@ jobs:
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
$env:WOTB_DLC_CDN = "${{ secrets.WOTB_DLC_CDN }}"
|
||||
yarn setup:patches --depot
|
||||
|
||||
@@ -60,5 +61,5 @@ jobs:
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
yarn build:assets --all-targets --depot ${{ github.ref == 'refs/heads/main' && '--production' || '' }}
|
||||
@@ -33,4 +33,4 @@ jobs:
|
||||
unzip bot.zip
|
||||
|
||||
- name: Run bot
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} node --enable-source-maps index.cjs
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} node --enable-source-maps index.cjs
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings Asia
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# asia midnight: '0 17 * * *'
|
||||
name: CD Rating Asia
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 17 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=asia --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=asia --target=midnight --production
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings Europe
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# eu midnight: '0 23 * * *'
|
||||
name: CD Rating Europe
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 23 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=eu --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=eu --target=midnight --production
|
||||
@@ -0,0 +1,34 @@
|
||||
name: CD Rating Latest
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
|
||||
jobs:
|
||||
host:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
|
||||
- name: Install Yarn
|
||||
run: npm install --location=global yarn
|
||||
|
||||
- name: Use node_modules cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: '**/node_modules'
|
||||
key: ${{ runner.os }}-modules-${{ hashFiles('**/yarn.lock') }}
|
||||
|
||||
- name: Install dependencies
|
||||
run: yarn
|
||||
|
||||
- name: Generate all leaderboards
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na,asia,eu --target=latest --production
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings North America
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# na midnight: '0 5 * * *'
|
||||
name: CD Rating North America
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 5 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingsleaderboard --region=na --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na --target=midnight --production
|
||||
@@ -33,11 +33,11 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: yarn
|
||||
|
||||
- name: Add fixed sharp
|
||||
run: yarn add [email protected] --ignore-engines
|
||||
- name: Build Prisma
|
||||
run: yarn prisma generate
|
||||
|
||||
- name: Build
|
||||
run: yarn build:bot
|
||||
run: yarn build:bot --production
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v4
|
||||
|
||||
+2
-2
@@ -8,7 +8,6 @@ dist/
|
||||
dist.*
|
||||
yarn-error.log
|
||||
/test.*
|
||||
test.*
|
||||
/docs/.vitepress/dist
|
||||
/docs/.vitepress/cache
|
||||
servers.csv
|
||||
@@ -18,4 +17,5 @@ temp/
|
||||
/.yarn
|
||||
/.VSCodeCounter
|
||||
/.yarn
|
||||
depots
|
||||
depots
|
||||
public/sitemap*
|
||||
Vendored
+8
-2
@@ -3,6 +3,7 @@
|
||||
"AABBOX",
|
||||
"Abhi",
|
||||
"accountinfo",
|
||||
"adsense",
|
||||
"aeson",
|
||||
"alphatest",
|
||||
"APAC",
|
||||
@@ -16,6 +17,7 @@
|
||||
"betakrieg",
|
||||
"BINORMAL",
|
||||
"Binormals",
|
||||
"BKRL",
|
||||
"bkwd",
|
||||
"blitzstars",
|
||||
"Camo",
|
||||
@@ -71,6 +73,7 @@
|
||||
"leaderboards",
|
||||
"lerp",
|
||||
"LINEARSIZE",
|
||||
"loadouts",
|
||||
"loddist",
|
||||
"lods",
|
||||
"metallicness",
|
||||
@@ -99,13 +102,13 @@
|
||||
"POSITIVEZ",
|
||||
"Promisable",
|
||||
"Pyogenics",
|
||||
"ratingsleaderboard",
|
||||
"ratingsplot",
|
||||
"ratingleaderboard",
|
||||
"raycaster",
|
||||
"researchable",
|
||||
"Resvg",
|
||||
"roboto",
|
||||
"SCPG",
|
||||
"scroller",
|
||||
"searchclans",
|
||||
"searchplayers",
|
||||
"searchtanks",
|
||||
@@ -125,6 +128,7 @@
|
||||
"Synx",
|
||||
"tankaverages",
|
||||
"Tankerch",
|
||||
"tankmen",
|
||||
"tankopedia",
|
||||
"tankopedias",
|
||||
"tankstats",
|
||||
@@ -143,8 +147,10 @@
|
||||
"Vovko",
|
||||
"wargaming",
|
||||
"webp",
|
||||
"whitespaces",
|
||||
"winrate",
|
||||
"wireframe",
|
||||
"Woah",
|
||||
"WOTB",
|
||||
"wotblitz",
|
||||
"xffn",
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
# Blitzkrieg 1.17.2
|
||||
|
||||
Introducing the new `/research` command!
|
||||
|
||||
## Features
|
||||
|
||||
- Added the `/research` command
|
||||
- Type in the name of a tech tree tank you desire to research and this command will list all the expenses in researching all tanks in that line
|
||||
- The starting tank is inferred automatically by the tanks you own
|
||||
- This may be a bit inaccurate because of the lack of accurate information Wargaming provides about owned tanks
|
||||
- You are also manually provide a starting tank and a user to see the progress on a line for
|
||||
- Replaced Vercel Analytics (which collapsed under the insane amount of traffic on the website) with Google Analytics
|
||||
- Spaced armor can now be toggled in the Tankopedia armor sandbox
|
||||
@@ -0,0 +1,19 @@
|
||||
# Blitzkrieg 1.18.0
|
||||
|
||||
Introducing the new `/rating` command!
|
||||
|
||||
## Features
|
||||
|
||||
- `/rating` command
|
||||
- Features statistics on today's performance in ratings
|
||||
- The included stats are battles, winrate, damage, survival, and kills
|
||||
- This command also features the score, rank, and league you are at plus the reward you'll get if you are high enough on the leaderboard
|
||||
- `/ratings`, the old leaderboard command, has been renamed `/rating-leaderboard`
|
||||
- Reward icons have been removed from the leaderboard
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Rating leaderboards are now built in a more action-efficient manner.
|
||||
- This version also introduces the BKRL (Blitzkrieg rating leaderboard) file format which is an efficient way to store entire leaderboards of regions to disk (1 MB per 40,000 users).
|
||||
- Latest archival actions now build all regions at once in a single action.
|
||||
- The sharp module is now included in the build.
|
||||
@@ -0,0 +1,11 @@
|
||||
# Blitzkrieg 1.18.1
|
||||
|
||||
HE gets more accurate and say goodbye to NaNaNaNaNaN.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting now works on Apple MacBooks
|
||||
- Applied equipments now persist after switching shells
|
||||
- The bottom of the tank sandbox panel can now be interacted with as it was previously blocked by an invisible layer
|
||||
- `/rating` now uses the midnight leaderboard instead of the absolute latest one
|
||||
- 0-battle stats are now hidden
|
||||
@@ -0,0 +1,7 @@
|
||||
# Blitzkrieg 1.18.2
|
||||
|
||||
Redefining how micro a micro-path is.
|
||||
|
||||
## Fixes
|
||||
|
||||
- The pitch and yaw controls, along with the quick equipment buttons, can once again be interacted with
|
||||
@@ -0,0 +1,29 @@
|
||||
# Blitzkrieg 1.18.3
|
||||
|
||||
Making Tankopedia more pleasing to use. This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added crew skills
|
||||
- Added quick actions
|
||||
- For example, crew skills have the "clear" and "maximize" actions and equipment simply has a "clear" action
|
||||
- Added info buttons
|
||||
- Beside the titles of a few sections, a new info buttons have been added for extended descriptions
|
||||
- Tank configurations have been condensed thanks to a new layout that works well on most screen sizes
|
||||
- The Tankopedia now takes advantage of wider screens than before; hence, getting rid of the useless whitespaces on the sides
|
||||
- Tank modules are now neatly wrapped into dropdown menus
|
||||
- Sorting tanks by "size" has been renamed to "volume" and length has been added as a new option
|
||||
- The antagonist (the shooting tank) bar has been shrunk to only fit the its contents
|
||||
- Fullscreen mode now features all the missing dropdowns and options that were previously hidden
|
||||
- Added icons for donations on Patreon and Ko-fi in the navigation bar
|
||||
- Tank search now uses regular links allowing for things like opening in new tabs, copying links, etc.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting once again works properly even after switching around tank modules
|
||||
- Inputting invalid numbers into the pitch and yaw fields is now handled correctly
|
||||
- Removed unnecessary tooltips that didn't show up anyway due to Radix UI 3
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Upgraded to Radix UI 3
|
||||
@@ -0,0 +1,23 @@
|
||||
# 1.19.0
|
||||
|
||||
Introducing the Blitzkrieg Compare tool!
|
||||
|
||||
## Features
|
||||
|
||||
- Added Compare
|
||||
- Allows you to compare multiple tanks
|
||||
- Shows deltas in the form of differences between values or percentages
|
||||
- All stats from the Tankopedia are available here
|
||||
- [CLS](https://web.dev/articles/cls) was reduced due to the new loading screens
|
||||
- Clicking enter when searching for tanks now selects the first result
|
||||
- The first tank name is also displayed in the search input
|
||||
|
||||
## Changes
|
||||
|
||||
- Removed the donation banner instead for a little note in the footer
|
||||
- The footer now shows the version of Blitzkrieg and the version of WoTB its running on
|
||||
- Removed frosted glass effect from most components apart from the navigation bar for performance reasons (I am looking at you, Apple!)
|
||||
|
||||
## Fixes
|
||||
|
||||
- Tank search is now not ignored when changing filters
|
||||
@@ -0,0 +1,45 @@
|
||||
# Blitzkrieg Rating Leaderboard
|
||||
|
||||
A straightforward way of storing the entire World of Tanks Blitz rating leaderboard to disk.
|
||||
|
||||
```cpp
|
||||
primary BlitzkriegRatingLeaderboard {
|
||||
utf8"BKRL" magic;
|
||||
Header header;
|
||||
primary Body<header> body;
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version; // always 1
|
||||
Format format;
|
||||
uint32 count;
|
||||
}
|
||||
|
||||
Format enum<uint8> {
|
||||
Base,
|
||||
Superset1,
|
||||
}
|
||||
|
||||
Body<Header header> match<header.format> {
|
||||
Base {
|
||||
primary {
|
||||
uint32 id;
|
||||
uint16 score;
|
||||
}[header.count] entries;
|
||||
};
|
||||
|
||||
Superset1 {
|
||||
primary {
|
||||
uint32 id;
|
||||
uint16 score;
|
||||
|
||||
uint32 battles;
|
||||
uint32 wins;
|
||||
uint32 survived;
|
||||
|
||||
uint32 damage;
|
||||
uint32 kills;
|
||||
}[header.count] entries;
|
||||
};
|
||||
}
|
||||
```
|
||||
+1
-3
@@ -1,7 +1,5 @@
|
||||
# Cedilla Object Notation
|
||||
|
||||
This documentation uses an experimental binary notation syntax called "Buffer Up".
|
||||
|
||||
1. JSON compressed as CDON, written directly to disk (a direct 50% reduction).
|
||||
2. CDON further compressed with LZ4 (a clean 90% reduction).
|
||||
3. The raw JSON file as fetched from a random data source.
|
||||
@@ -19,7 +17,7 @@ primary CedillaObjectNotation {
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version;
|
||||
uint16 version; // always 1
|
||||
FSFormat fsFormat;
|
||||
StringTable<fsFormat> stringTable;
|
||||
}
|
||||
|
||||
@@ -18,5 +18,5 @@ Blitzkrieg is available as a Discord bot and can be [installed very easily](/gui
|
||||
Provides a bunch of very helpful tools; https://blitz-krieg.vercel.app/
|
||||
|
||||
- Session tracker
|
||||
- Ratings leaderboard
|
||||
- Rating leaderboard
|
||||
- Way more to come
|
||||
+10
-11
@@ -1,24 +1,25 @@
|
||||
{
|
||||
"name": "blitzkrieg",
|
||||
"version": "1.17.1",
|
||||
"version": "1.19.0",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"main": "src/server.ts",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build:bot": "vite-node --script scripts/build",
|
||||
"build:website": "next build",
|
||||
"build:db": "prisma generate",
|
||||
"build:bot": "vite-node --script scripts/build --production",
|
||||
"build:website": "yarn build:db && yarn build:sitemap && next build",
|
||||
"build:sitemap": "vite-node --script scripts/sitemap",
|
||||
"build:docs": "vitepress build docs",
|
||||
"build:ratingsleaderboard": "vite-node --script scripts/buildRatingsLeaderboard",
|
||||
"build:ratingleaderboard": "vite-node --script scripts/buildRatingLeaderboard",
|
||||
"build:assets": "vite-node --max_old_space_size=16384 --script scripts/buildAssets/index",
|
||||
"build:test": "vite-node --script scripts/buildTest",
|
||||
"build:ratingsplot": "vite-node --script scripts/buildRatingsPlot",
|
||||
"dev:bot": "yarn build:bot --dev && yarn start:bot",
|
||||
"dev:bot": "vite-node --script scripts/build && yarn start:bot",
|
||||
"dev:docs": "vitepress dev docs",
|
||||
"dev:website": "next dev",
|
||||
"start:bot": "node --enable-source-maps dist/bot/index.cjs",
|
||||
"start:website": "next start",
|
||||
"host:docs": "vitepress preview docs",
|
||||
"publish:ratingsleaderboard": "vite-node --script scripts/buildRatingsLeaderboard --publish",
|
||||
"publish:ratingleaderboard": "vite-node --script scripts/buildRatingLeaderboard --publish",
|
||||
"setup:patches": "vite-node --script scripts/applyPatches",
|
||||
"lint": "npx tsc",
|
||||
"lint:website": "next lint",
|
||||
@@ -37,13 +38,12 @@
|
||||
"@prisma/client": "^5.4.1",
|
||||
"@radix-ui/colors": "^3.0.0",
|
||||
"@radix-ui/react-icons": "^1.3.0",
|
||||
"@radix-ui/themes": "^2.0.1",
|
||||
"@radix-ui/themes": "^3.0.1",
|
||||
"@react-three/drei": "^9.93.0",
|
||||
"@react-three/fiber": "^8.15.14",
|
||||
"@resvg/resvg-js": "^2.4.1",
|
||||
"@types/three": "^0.160.0",
|
||||
"@vanilla-extract/css": "^1.13.0",
|
||||
"@vercel/analytics": "^1.2.2",
|
||||
"bepaint": "^0.1.0-beta.3",
|
||||
"decompress": "^4.2.1",
|
||||
"discord.js": "^14.13.0",
|
||||
@@ -65,8 +65,7 @@
|
||||
"react-dom": "^18.2.0",
|
||||
"react-fuzzysort": "^1.0.1",
|
||||
"react-promise-suspense": "^0.3.4",
|
||||
"react-spinners": "^0.13.8",
|
||||
"satori": "^0.10.8",
|
||||
"satori": "^0.10.13",
|
||||
"sharp": "0.33.1",
|
||||
"three": "0.159.0",
|
||||
"three-stdlib": "^2.29.4",
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
-- CreateTable
|
||||
CREATE TABLE "discord_blitz" (
|
||||
"discord" INT8 NOT NULL,
|
||||
"region" STRING NOT NULL,
|
||||
"blitz" INT4 NOT NULL,
|
||||
|
||||
CONSTRAINT "discord_blitz_pkey" PRIMARY KEY ("discord")
|
||||
);
|
||||
@@ -1,3 +0,0 @@
|
||||
# Please do not edit this file manually
|
||||
# It should be added in your version-control system (i.e. Git)
|
||||
provider = "cockroachdb"
|
||||
@@ -4,11 +4,15 @@ generator client {
|
||||
|
||||
datasource db {
|
||||
provider = "cockroachdb"
|
||||
url = env("DISCORD_BLITZ_DB")
|
||||
url = env("DATABASE_URL")
|
||||
}
|
||||
|
||||
model discord_blitz {
|
||||
model Users {
|
||||
blitz Int @id
|
||||
last_used DateTime? @default(now())
|
||||
}
|
||||
|
||||
model DiscordUsers {
|
||||
discord BigInt @id
|
||||
region String
|
||||
blitz Int
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
google.com, pub-1289406790225052, DIRECT, f08c47fec0942fa0
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.5 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 24 KiB |
File renamed without changes.
File renamed without changes.
@@ -0,0 +1,7 @@
|
||||
User-agent: *
|
||||
Allow: /
|
||||
|
||||
Host: https://blitz-krieg.vercel.app
|
||||
|
||||
Sitemap: https://blitz-krieg.vercel.app/sitemap.txt
|
||||
Sitemap: https://blitz-krieg.vercel.app/sitemap.xml
|
||||
+15
-7
@@ -1,10 +1,13 @@
|
||||
import { exec } from 'child_process';
|
||||
import { build } from 'esbuild';
|
||||
import { cp, readdir } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
import { promisify } from 'util';
|
||||
|
||||
const isDev = argv.includes('--dev');
|
||||
const execPromise = promisify(exec);
|
||||
const isProduction = argv.includes('--production');
|
||||
|
||||
readdir('src/workers').then((workers) => {
|
||||
await readdir('src/workers').then((workers) => {
|
||||
const files = [
|
||||
'bot',
|
||||
'index',
|
||||
@@ -40,14 +43,19 @@ readdir('src/workers').then((workers) => {
|
||||
});
|
||||
|
||||
// copy schema.prisma
|
||||
cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
readdir('node_modules/prisma').then((files) =>
|
||||
await cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
await readdir('node_modules/prisma').then((files) =>
|
||||
files
|
||||
.filter((file) => file.endsWith('.node'))
|
||||
.map((file) => cp(`node_modules/prisma/${file}`, `dist/bot/${file}`)),
|
||||
);
|
||||
|
||||
// copy sharp as is
|
||||
if (!isDev) {
|
||||
cp('node_modules/sharp', 'dist/bot/node_modules/sharp', { recursive: true });
|
||||
if (isProduction) {
|
||||
// install fixed sharp
|
||||
console.log('Installing fixed sharp...');
|
||||
await execPromise('yarn init -y && yarn add [email protected] --ignore-engines', {
|
||||
cwd: 'dist/bot',
|
||||
});
|
||||
}
|
||||
|
||||
console.log('Generated:', await readdir('dist/bot'));
|
||||
@@ -1,8 +1,9 @@
|
||||
import { readdir, writeFile } from 'fs/promises';
|
||||
import { readdir } from 'fs/promises';
|
||||
import { parse as parsePath } from 'path';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
@@ -16,11 +17,13 @@ import {
|
||||
EquipmentPreset,
|
||||
EquipmentRow,
|
||||
} from '../../src/core/blitzkrieg/equipmentDefinitions';
|
||||
import { GameDefinitions } from '../../src/core/blitzkrieg/gameDefinitions';
|
||||
import {
|
||||
ModelArmor,
|
||||
ModelDefinitions,
|
||||
} from '../../src/core/blitzkrieg/modelDefinitions';
|
||||
import { ProvisionDefinitions } from '../../src/core/blitzkrieg/provisionDefinitions';
|
||||
import { SkillDefinitions } from '../../src/core/blitzkrieg/skillDefinitions';
|
||||
import { superCompress } from '../../src/core/blitzkrieg/superCompress';
|
||||
import {
|
||||
Crew,
|
||||
@@ -32,6 +35,7 @@ import {
|
||||
Tier,
|
||||
} from '../../src/core/blitzkrieg/tankDefinitions';
|
||||
import { DATA, POI } from './constants';
|
||||
import { Avatar } from './skillIcons';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
interface Strings {
|
||||
@@ -116,6 +120,7 @@ interface VehicleDefinitions {
|
||||
weight: number;
|
||||
terrainResistance: string;
|
||||
rotationSpeed: number;
|
||||
userString: string;
|
||||
shotDispersionFactors: {
|
||||
vehicleMovement: number;
|
||||
vehicleRotation: number;
|
||||
@@ -329,10 +334,18 @@ const blitzShellKindToBLitzkrieg: Record<ShellKind, ShellType> = {
|
||||
const missingStrings: Record<string, string> = {
|
||||
'#artefacts:tungstentip/name': 'Tungsten Shells',
|
||||
};
|
||||
const botPattern = /^.+((tutorial_bot(\d+)?)|(TU(R?)))$/;
|
||||
|
||||
export async function definitions(production: boolean) {
|
||||
console.log('Building definitions...');
|
||||
|
||||
const gameDefinitions: GameDefinitions = {
|
||||
version: (await readStringDVPL(`${DATA}/version.txt.dvpl`))
|
||||
.split(' ')[0]
|
||||
.split('.')
|
||||
.slice(0, 3)
|
||||
.join('.'),
|
||||
};
|
||||
const tankDefinitions: TankDefinitions = {};
|
||||
const modelDefinitions: ModelDefinitions = {};
|
||||
const equipmentDefinitions: EquipmentDefinitions = {
|
||||
@@ -341,6 +354,9 @@ export async function definitions(production: boolean) {
|
||||
};
|
||||
const consumableDefinitions: ConsumableDefinitions = {};
|
||||
const provisionDefinitions: ProvisionDefinitions = {};
|
||||
const skillDefinitions: SkillDefinitions = {
|
||||
classes: { lightTank: [], mediumTank: [], heavyTank: [], 'AT-SPG': [] },
|
||||
};
|
||||
const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
|
||||
(nations) => nations.filter((nation) => nation !== 'common'),
|
||||
);
|
||||
@@ -367,6 +383,9 @@ export async function definitions(production: boolean) {
|
||||
const provisions = await readXMLDVPL<{ root: ProvisionsCommon }>(
|
||||
`${DATA}/${POI.provisionsCommon}.dvpl`,
|
||||
);
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
|
||||
const tankXps = new Map<number, number>();
|
||||
|
||||
@@ -402,6 +421,8 @@ export async function definitions(production: boolean) {
|
||||
);
|
||||
|
||||
for (const tankKey in tankList.root) {
|
||||
if (botPattern.test(tankKey)) continue;
|
||||
|
||||
const gunXps = new Map<number, number>();
|
||||
const turretXps = new Map<number, number>();
|
||||
const engineXps = new Map<number, number>();
|
||||
@@ -558,6 +579,7 @@ export async function definitions(production: boolean) {
|
||||
tankDefinitions[tankId].tracks.push({
|
||||
id: trackId,
|
||||
weight: track.weight,
|
||||
name: strings[track.userString],
|
||||
traverseSpeed: track.rotationSpeed,
|
||||
dispersion: {
|
||||
move: track.shotDispersionFactors.vehicleMovement,
|
||||
@@ -1084,13 +1106,18 @@ export async function definitions(production: boolean) {
|
||||
}
|
||||
});
|
||||
|
||||
writeFile(
|
||||
'test.tanks.cdon.lz4',
|
||||
Buffer.from(superCompress(tankDefinitions), 'base64'),
|
||||
);
|
||||
Object.entries(avatar.root.skillsByClasses).forEach(([tankClass, skills]) => {
|
||||
skillDefinitions.classes[tankClass as TankClass] = skills.split(' ');
|
||||
});
|
||||
|
||||
await commitAssets(
|
||||
'definitions',
|
||||
[
|
||||
{
|
||||
content: superCompress(gameDefinitions),
|
||||
encoding: 'base64',
|
||||
path: 'definitions/game.cdon.lz4',
|
||||
},
|
||||
{
|
||||
content: superCompress(tankDefinitions),
|
||||
encoding: 'base64',
|
||||
@@ -1116,6 +1143,11 @@ export async function definitions(production: boolean) {
|
||||
encoding: 'base64',
|
||||
path: 'definitions/provisions.cdon.lz4',
|
||||
},
|
||||
{
|
||||
content: superCompress(skillDefinitions),
|
||||
encoding: 'base64',
|
||||
path: 'definitions/skills.cdon.lz4',
|
||||
},
|
||||
],
|
||||
production,
|
||||
);
|
||||
|
||||
@@ -20,6 +20,7 @@ import { equipmentIcons } from './equipmentIcons';
|
||||
import { moduleIcons } from './moduleIcons';
|
||||
import { scratchedFlags } from './scratchedFlags';
|
||||
import { shellIcons } from './shellIcons';
|
||||
import { skillIcons } from './skillIcons';
|
||||
import { tankArmors } from './tankArmors';
|
||||
import { tankIcons } from './tankIcons';
|
||||
import { tankModels } from './tankModels';
|
||||
@@ -28,8 +29,9 @@ if (!targets && !allTargets) throw new Error('No target(s) specified');
|
||||
|
||||
const methods = [
|
||||
definitions,
|
||||
tankIcons,
|
||||
scratchedFlags,
|
||||
currencies,
|
||||
skillIcons,
|
||||
circleFlags,
|
||||
shellIcons,
|
||||
moduleIcons,
|
||||
@@ -37,9 +39,9 @@ const methods = [
|
||||
consumableProvisionIcons,
|
||||
camouflageIcons,
|
||||
boosterIcons,
|
||||
tankIcons,
|
||||
tankArmors,
|
||||
tankModels,
|
||||
currencies,
|
||||
];
|
||||
|
||||
for (const method of methods) {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
@@ -16,9 +17,11 @@ export async function moduleIcons(production: boolean) {
|
||||
.map(async (file) => {
|
||||
const nameRaw = file.match(/vehicle(.+)\.packed\.webp\.dvpl/)![1];
|
||||
const name = nameRaw[0].toLowerCase() + nameRaw.slice(1);
|
||||
const content = await readBase64DVPL(
|
||||
`${DATA}/${POI.moduleIcons}/${file}`,
|
||||
);
|
||||
const content = (
|
||||
await sharp(await readDVPLFile(`${DATA}/${POI.moduleIcons}/${file}`))
|
||||
.trim()
|
||||
.toBuffer()
|
||||
).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
import sharp from 'sharp';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { DATA } from './constants';
|
||||
|
||||
interface SkillIcon {
|
||||
name: string;
|
||||
state: number;
|
||||
}
|
||||
|
||||
export interface Avatar {
|
||||
roles: unknown;
|
||||
skillsByClasses: Record<TankClass, string>;
|
||||
skills: {
|
||||
[name: string]: {
|
||||
userString: string;
|
||||
effectDescription: string;
|
||||
tipDescription: string;
|
||||
icon: SkillIcon | SkillIcon[];
|
||||
type: 'continuous' | 'trigger';
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export async function skillIcons(production: boolean) {
|
||||
console.log('Building skill icons...');
|
||||
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
const changes = await Promise.all(
|
||||
Object.values(avatar.root.skills).map(async (skill) => {
|
||||
const icon = Array.isArray(skill.icon) ? skill.icon[0] : skill.icon;
|
||||
const name = icon.name.split('/').at(-1)!.replace(/_\d$/, '');
|
||||
const path = `${DATA}${icon.name.replace('~res:', '')}.packed.webp.dvpl`;
|
||||
const image = sharp(await readDVPLFile(path)).trim();
|
||||
const content = (await image.toBuffer()).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
encoding: 'base64',
|
||||
path: `icons/skills/${name}.webp`,
|
||||
} satisfies FileChange;
|
||||
}),
|
||||
);
|
||||
|
||||
commitAssets('skill icons', changes, production);
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import sharp from 'sharp';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { NATION_IDS } from '../../src/constants/nations';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
@@ -50,23 +51,29 @@ export async function tankIcons(production: boolean) {
|
||||
const parameters = await readYAMLDVPL<TankParameters>(
|
||||
`${DATA}/${POI.tankParameters}/${nation}/${tankKey}.yaml.dvpl`,
|
||||
);
|
||||
const small = `${DATA}/${parameters.resourcesPath.smallIconPath
|
||||
const smallPath = `${DATA}/${parameters.resourcesPath.smallIconPath
|
||||
.replace(/~res:\//, '')
|
||||
.replace(/\..+/, '')}.packed.webp.dvpl`;
|
||||
const big = `${DATA}/${parameters.resourcesPath.bigIconPath
|
||||
const bigPath = `${DATA}/${parameters.resourcesPath.bigIconPath
|
||||
.replace(/~res:\//, '')
|
||||
.replace(/\..+/, '')}.packed.webp.dvpl`;
|
||||
const big = await sharp(await readDVPLFile(bigPath))
|
||||
.trim()
|
||||
.toBuffer();
|
||||
const small = await sharp(await readDVPLFile(smallPath))
|
||||
.trim()
|
||||
.toBuffer();
|
||||
|
||||
if (big) {
|
||||
changes.push({
|
||||
content: await readBase64DVPL(big),
|
||||
content: big.toString('base64'),
|
||||
encoding: 'base64',
|
||||
path: `icons/tanks/big/${id}.webp`,
|
||||
});
|
||||
}
|
||||
if (small) {
|
||||
changes.push({
|
||||
content: await readBase64DVPL(small),
|
||||
content: small.toString('base64'),
|
||||
encoding: 'base64',
|
||||
path: `icons/tanks/small/${id}.webp`,
|
||||
});
|
||||
|
||||
@@ -0,0 +1,199 @@
|
||||
import { chunk } from 'lodash';
|
||||
import { argv } from 'process';
|
||||
import {
|
||||
RatingInfo,
|
||||
RatingNeighbors,
|
||||
RatingPlayer,
|
||||
} from '../src/commands/ratingLeaderboard';
|
||||
import { RegionSubdomain } from '../src/constants/regions';
|
||||
import { getAccountInfo } from '../src/core/blitz/getAccountInfo';
|
||||
import regionSubdomainToRegion from '../src/core/blitz/regionSubdomainToRegion';
|
||||
import { commitAssets } from '../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../src/core/blitzkrieg/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkrieg/patientFetchJSON';
|
||||
import { superCompress } from '../src/core/blitzkrieg/superCompress';
|
||||
import {
|
||||
BkrlBaseEntry,
|
||||
BkrlFormat,
|
||||
BkrlSuperset1Entry,
|
||||
BkrlWriteStream,
|
||||
} from '../src/core/streams/bkrl';
|
||||
import { CdonValue, CdonWriteStream } from '../src/core/streams/cdon';
|
||||
|
||||
/*
|
||||
* Central North American Time (UTC-5): use 0 5 * * *.
|
||||
* Central European Time (UTC+1): use 0 23 * * *.
|
||||
* Central Asia Standard Time (UTC+7): use 0 17 * * *.
|
||||
*/
|
||||
|
||||
const production = argv.includes('--production');
|
||||
const target = argv
|
||||
.find((arg) => arg.startsWith('--target='))
|
||||
?.split('=')[1] as 'midnight' | 'latest' | undefined;
|
||||
const regionSubdomains = argv
|
||||
.find((arg) => arg.startsWith('--region='))
|
||||
?.split('=')[1];
|
||||
|
||||
if (!target) throw new Error('Target parameter not specified');
|
||||
if (!regionSubdomains) throw new Error('Region parameter not specified');
|
||||
|
||||
regionSubdomains.split(',').forEach(async (regionSubdomain) => {
|
||||
const region = regionSubdomainToRegion(regionSubdomain as RegionSubdomain);
|
||||
|
||||
console.log(`Building ${target} rating leaderboard for ${region}`);
|
||||
|
||||
const NEIGHBORS = 2 ** 8;
|
||||
const PLAYERS = await patientFetchJSON<RatingInfo>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
).then((data) => (data.detail === undefined ? data.count : undefined));
|
||||
|
||||
if (PLAYERS === undefined) {
|
||||
throw new Error('No current rating season running');
|
||||
}
|
||||
|
||||
const players: Record<number, RatingPlayer> = {};
|
||||
const leaderboard: BkrlBaseEntry[] = [];
|
||||
let registered = 0;
|
||||
|
||||
async function branchFromPlayer(id: number) {
|
||||
const { neighbors } = await patientFetchJSON<RatingNeighbors>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/user/${id}/?neighbors=${NEIGHBORS}`,
|
||||
);
|
||||
|
||||
const firstPlayer = neighbors[0];
|
||||
const lastPlayer = neighbors[neighbors.length - 1];
|
||||
|
||||
const branches: Promise<void>[] = [];
|
||||
if (!players[firstPlayer.number])
|
||||
branches.push(branchFromPlayer(firstPlayer.spa_id));
|
||||
if (!players[lastPlayer.number])
|
||||
branches.push(branchFromPlayer(lastPlayer.spa_id));
|
||||
|
||||
neighbors.forEach((neighbor) => {
|
||||
if (players[neighbor.number]) return;
|
||||
|
||||
players[neighbor.number] = neighbor;
|
||||
registered++;
|
||||
});
|
||||
|
||||
console.log(
|
||||
`Registered ${registered} / ${PLAYERS} (${(
|
||||
(registered / PLAYERS!) *
|
||||
100
|
||||
).toFixed(2)}%)`,
|
||||
);
|
||||
|
||||
await Promise.all(branches);
|
||||
}
|
||||
|
||||
async function branchFromLeague(id: number) {
|
||||
const { result } = await patientFetchJSON<{ result: RatingPlayer[] }>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/league/${id}/top/`,
|
||||
);
|
||||
|
||||
const firstPlayer = result[0];
|
||||
const lastPlayer = result.at(-1)!;
|
||||
|
||||
await Promise.all([
|
||||
branchFromPlayer(firstPlayer.spa_id),
|
||||
branchFromPlayer(lastPlayer.spa_id),
|
||||
]);
|
||||
}
|
||||
|
||||
console.log('Branching from leagues...');
|
||||
await Promise.all([
|
||||
branchFromLeague(0),
|
||||
branchFromLeague(1),
|
||||
branchFromLeague(2),
|
||||
branchFromLeague(3),
|
||||
branchFromLeague(4),
|
||||
]);
|
||||
|
||||
console.log('Converting to an array...');
|
||||
for (let index = 0; index < PLAYERS; index++) {
|
||||
const listing = players[index + 1];
|
||||
if (listing) {
|
||||
leaderboard[index] = { id: listing.spa_id, score: listing.score };
|
||||
} else {
|
||||
console.warn(`Position ${index + 1} had no player`);
|
||||
leaderboard[index] = { id: 0, score: 0 };
|
||||
}
|
||||
}
|
||||
|
||||
console.log('Requesting further stats...');
|
||||
const comprehensiveLeaderboard: BkrlSuperset1Entry[] = [];
|
||||
let chunkIndex = 0;
|
||||
for (const leaderboardChunk of chunk(leaderboard, 100)) {
|
||||
console.log(
|
||||
`Chunk ${chunkIndex + 1} of ${Math.ceil(leaderboard.length / 100)}`,
|
||||
);
|
||||
|
||||
const stats = await getAccountInfo(
|
||||
region,
|
||||
leaderboardChunk.map(({ id }) => id),
|
||||
['statistics.rating'],
|
||||
);
|
||||
|
||||
stats.forEach((stat, index) => {
|
||||
const trueIndex = chunkIndex * 100 + index;
|
||||
comprehensiveLeaderboard[trueIndex] =
|
||||
leaderboardChunk[index].id === 0 ||
|
||||
stat?.statistics.rating === undefined
|
||||
? {
|
||||
battles: 0,
|
||||
damage: 0,
|
||||
id: 0,
|
||||
kills: 0,
|
||||
score: 0,
|
||||
survived: 0,
|
||||
wins: 0,
|
||||
}
|
||||
: {
|
||||
id: leaderboardChunk[index].id,
|
||||
score: leaderboardChunk[index].score,
|
||||
battles: stat.statistics.rating.battles,
|
||||
damage: stat.statistics.rating.damage_dealt,
|
||||
kills: stat.statistics.rating.frags,
|
||||
survived: stat.statistics.rating.survived_battles,
|
||||
wins: stat.statistics.rating.wins,
|
||||
};
|
||||
});
|
||||
|
||||
chunkIndex++;
|
||||
}
|
||||
|
||||
const info = await patientFetchJSON<RatingInfo & { detail: undefined }>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
);
|
||||
const normalizedServer = regionSubdomain === 'na' ? 'com' : regionSubdomain;
|
||||
const infoContent = new CdonWriteStream().cdon(
|
||||
info as unknown as CdonValue,
|
||||
).uint8Array;
|
||||
const leaderboardWriteStream = new BkrlWriteStream();
|
||||
|
||||
leaderboardWriteStream.bkrl({
|
||||
format: BkrlFormat.Superset1,
|
||||
entries: comprehensiveLeaderboard,
|
||||
});
|
||||
|
||||
const changes: FileChange[] = [
|
||||
{
|
||||
path: `regions/${normalizedServer}/rating/${info.current_season}/info.cdon.lz4`,
|
||||
content: superCompress(infoContent),
|
||||
encoding: 'base64',
|
||||
},
|
||||
{
|
||||
path: `regions/${normalizedServer}/rating/${info.current_season}/${target}.bkrl`,
|
||||
content: Buffer.from(leaderboardWriteStream.uint8Array).toString(
|
||||
'base64',
|
||||
),
|
||||
encoding: 'base64',
|
||||
},
|
||||
];
|
||||
|
||||
commitAssets(
|
||||
`rating leaderboard ${regionSubdomain} ${target}`,
|
||||
changes,
|
||||
production,
|
||||
);
|
||||
});
|
||||
@@ -1,140 +0,0 @@
|
||||
import { rm, writeFile } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
import {
|
||||
RatingsInfo,
|
||||
RatingsNeighbors,
|
||||
RatingsPlayer,
|
||||
} from '../src/commands/ratings';
|
||||
import commitMultipleFiles from '../src/core/blitzkrieg/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkrieg/patientFetchJSON';
|
||||
|
||||
/*
|
||||
* Central North American Time (UTC-5): use 0 5 * * *.
|
||||
* Central European Time (UTC+1): use 0 23 * * *.
|
||||
* Central Asia Standard Time (UTC+7): use 0 17 * * *.
|
||||
*
|
||||
* [region]/ratings/[season]/info.json: season info like rewards, start & end time, etc.
|
||||
* [region]/ratings/[season]/latest.json: the absolute latest leaderboard recorded at UTC+0 midnight
|
||||
* [region]/ratings/[season]/midnight.json: last midnight's leaderboard relative to the region
|
||||
*/
|
||||
|
||||
export type BlitzkriegRatingsLeaderboardEntry = { id: number; score: number };
|
||||
export type BlitzkriegRatingsLeaderboard = BlitzkriegRatingsLeaderboardEntry[];
|
||||
|
||||
const publish = argv.includes('--publish');
|
||||
const target = argv
|
||||
.find((arg) => arg.startsWith('--target='))
|
||||
?.split('=')[1] as 'midnight' | 'latest' | undefined;
|
||||
const server = argv.find((arg) => arg.startsWith('--region='))?.split('=')[1];
|
||||
|
||||
if (!target) throw new Error('Target parameter not specified');
|
||||
if (!server) throw new Error('Region parameter not specified');
|
||||
|
||||
const NEIGHBORS = 2 ** 8;
|
||||
const PLAYERS = await patientFetchJSON<RatingsInfo>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
).then((data) => (data.detail === undefined ? data.count : undefined));
|
||||
|
||||
if (PLAYERS === undefined) {
|
||||
throw new Error('No current ratings season running');
|
||||
}
|
||||
|
||||
const players: Record<number, RatingsPlayer> = {};
|
||||
const leaderboard: BlitzkriegRatingsLeaderboard = [];
|
||||
let registered = 0;
|
||||
|
||||
async function branchFromPlayer(id: number) {
|
||||
const { neighbors } = await patientFetchJSON<RatingsNeighbors>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/user/${id}/?neighbors=${NEIGHBORS}`,
|
||||
);
|
||||
|
||||
const firstPlayer = neighbors[0];
|
||||
const lastPlayer = neighbors[neighbors.length - 1];
|
||||
|
||||
const branches: Promise<void>[] = [];
|
||||
if (!players[firstPlayer.number])
|
||||
branches.push(branchFromPlayer(firstPlayer.spa_id));
|
||||
if (!players[lastPlayer.number])
|
||||
branches.push(branchFromPlayer(lastPlayer.spa_id));
|
||||
|
||||
neighbors.forEach((neighbor) => {
|
||||
if (players[neighbor.number]) return;
|
||||
|
||||
players[neighbor.number] = neighbor;
|
||||
registered++;
|
||||
});
|
||||
|
||||
console.log(
|
||||
`Registered ${registered} / ${PLAYERS} (${(
|
||||
(registered / PLAYERS!) *
|
||||
100
|
||||
).toFixed(2)}%)`,
|
||||
);
|
||||
|
||||
await Promise.all(branches);
|
||||
}
|
||||
|
||||
async function branchFromLeague(id: number) {
|
||||
const { result } = await patientFetchJSON<{ result: RatingsPlayer[] }>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/league/${id}/top/`,
|
||||
);
|
||||
|
||||
const firstPlayer = result[0];
|
||||
const lastPlayer = result[result.length - 1];
|
||||
|
||||
await Promise.all([
|
||||
branchFromPlayer(firstPlayer.spa_id),
|
||||
branchFromPlayer(lastPlayer.spa_id),
|
||||
]);
|
||||
}
|
||||
|
||||
console.log('Branching from leagues...');
|
||||
await Promise.all([
|
||||
branchFromLeague(0),
|
||||
branchFromLeague(1),
|
||||
branchFromLeague(2),
|
||||
branchFromLeague(3),
|
||||
branchFromLeague(4),
|
||||
]);
|
||||
|
||||
console.log('Converting to an array...');
|
||||
for (let index = 0; index < PLAYERS; index++) {
|
||||
const listing = players[index + 1];
|
||||
if (!listing) {
|
||||
console.warn(`Position ${index + 1} had no player`);
|
||||
continue;
|
||||
}
|
||||
|
||||
leaderboard[index] = {
|
||||
id: listing.spa_id,
|
||||
score: listing.score,
|
||||
};
|
||||
}
|
||||
|
||||
const leaderboardJSON = JSON.stringify(leaderboard);
|
||||
|
||||
if (publish) {
|
||||
const info = await patientFetchJSON<RatingsInfo & { detail: undefined }>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
);
|
||||
const normalizedServer = server === 'na' ? 'com' : server;
|
||||
const infoPath = `regions/${normalizedServer}/ratings/${info.current_season}/info.json`;
|
||||
const leaderboardPath = `regions/${normalizedServer}/ratings/${info.current_season}/${target}.json`;
|
||||
const infoJSON = JSON.stringify(info);
|
||||
|
||||
console.log(`Publishing to season ${info.current_season}...`);
|
||||
commitMultipleFiles(
|
||||
'tresabhi',
|
||||
'blitzkrieg-assets',
|
||||
'main',
|
||||
new Date().toString(),
|
||||
[
|
||||
{ path: infoPath, content: infoJSON, encoding: 'utf-8' },
|
||||
{ path: leaderboardPath, content: leaderboardJSON, encoding: 'utf-8' },
|
||||
],
|
||||
);
|
||||
} else {
|
||||
console.log('Writing to disk...');
|
||||
await rm('dist.json', { force: true });
|
||||
await writeFile('dist.json', leaderboardJSON);
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
import { writeFile } from 'fs/promises';
|
||||
import { Region } from '../src/constants/regions';
|
||||
import { getRatingsNeighbors } from '../src/core/blitz/getRatingsNeighbors';
|
||||
|
||||
const REGION: Region = 'com';
|
||||
const PLAYER = 1041988373;
|
||||
const ITERATIONS = 2 ** 4;
|
||||
const MAX_NEIGHBORS = 2 ** 7;
|
||||
const data: [number, number][] = [];
|
||||
let finished = 0;
|
||||
|
||||
for (let index = 0; index < ITERATIONS; index++) {
|
||||
const neighbors = Math.round((Math.random() * MAX_NEIGHBORS) / 2) * 2;
|
||||
const start = Date.now();
|
||||
|
||||
console.log(`🟡 Iteration ${index} with ${neighbors} neighbors`);
|
||||
|
||||
try {
|
||||
await getRatingsNeighbors(REGION, PLAYER, neighbors);
|
||||
|
||||
finished++;
|
||||
console.log(
|
||||
`🟢 (${Math.round(
|
||||
100 * (finished / ITERATIONS),
|
||||
)}%) Iteration ${index} with ${neighbors} neighbors`,
|
||||
);
|
||||
|
||||
const end = Date.now();
|
||||
const time = end - start;
|
||||
|
||||
data.push([neighbors, time]);
|
||||
} catch (error) {
|
||||
console.log(
|
||||
`🔴 Iteration ${index} with ${neighbors} neighbors\n\n${error}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
console.log('🟢 Done, sorting');
|
||||
data.sort(([neighborsA], [neighborsB]) => neighborsA - neighborsB);
|
||||
|
||||
console.log('🟢 Writing');
|
||||
writeFile(
|
||||
'dist/ratingsPlot.csv',
|
||||
data.map(([neighbors, time]) => `${neighbors},${time}`).join('\n'),
|
||||
);
|
||||
@@ -0,0 +1,26 @@
|
||||
import { tankDefinitions } from '../src/core/blitzkrieg/tankDefinitions';
|
||||
|
||||
// random vercel bug forces require import
|
||||
const { writeFileSync } = require('fs');
|
||||
|
||||
console.log('Building sitemap...');
|
||||
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const values = Object.values(awaitedTankDefinitions);
|
||||
const txt = values
|
||||
.map((tank) => `https://blitz-krieg.vercel.app/tools/tankopedia/${tank.id}/`)
|
||||
.join('\n');
|
||||
const xml = `<?xml version="1.0" encoding="UTF-8"?>
|
||||
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
|
||||
${values
|
||||
.map(
|
||||
(tank) =>
|
||||
`<url><loc>https://blitz-krieg.vercel.app/tools/tankopedia/${tank.id}/</loc></url>`,
|
||||
)
|
||||
.join('\n')}
|
||||
</urlset>`;
|
||||
|
||||
writeFileSync('public/sitemap.txt', txt);
|
||||
writeFileSync('public/sitemap.xml', xml);
|
||||
|
||||
console.log(`Built sitemap for ${values.length} tanks`);
|
||||
+2
-2
@@ -1,10 +1,10 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../constants/regions';
|
||||
import getRatingsInfo from '../../../../../../core/blitz/getRatingsInfo';
|
||||
import getRatingInfo from '../../../../../../core/blitz/getRatingInfo';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region } },
|
||||
) {
|
||||
return NextResponse.json(await getRatingsInfo(params.region));
|
||||
return NextResponse.json(await getRatingInfo(params.region));
|
||||
}
|
||||
+2
-2
@@ -1,12 +1,12 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../../constants/regions';
|
||||
import { getRatingsLeague } from '../../../../../../../core/blitz/getRatingsLeague';
|
||||
import { getRatingLeague } from '../../../../../../../core/blitz/getRatingLeague';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region; league: number } },
|
||||
) {
|
||||
return NextResponse.json(
|
||||
await getRatingsLeague(params.region, params.league, true),
|
||||
await getRatingLeague(params.region, params.league, true),
|
||||
);
|
||||
}
|
||||
+2
-2
@@ -1,12 +1,12 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../../constants/regions';
|
||||
import { searchCurrentRatingsPlayers } from '../../../../../../../core/blitz/searchCurrentRatingsPlayers';
|
||||
import { searchCurrentRatingPlayers } from '../../../../../../../core/blitz/searchCurrentRatingPlayers';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region; username: string } },
|
||||
) {
|
||||
return NextResponse.json(
|
||||
await searchCurrentRatingsPlayers(params.region, params.username),
|
||||
await searchCurrentRatingPlayers(params.region, params.username),
|
||||
);
|
||||
}
|
||||
+42
-93
@@ -1,20 +1,18 @@
|
||||
'use client';
|
||||
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { AlertDialog, Button, Flex, Text, Theme } from '@radix-ui/themes';
|
||||
import { AlertDialog, Button, Flex, Theme } from '@radix-ui/themes';
|
||||
import '@radix-ui/themes/styles.css';
|
||||
import { Analytics } from '@vercel/analytics/react';
|
||||
import { config } from 'dotenv';
|
||||
import { Roboto_Flex } from 'next/font/google';
|
||||
import { usePathname } from 'next/navigation';
|
||||
import { ReactNode, useEffect, useState } from 'react';
|
||||
import { SkyLine } from '../assets/art/SkyLine';
|
||||
import { Google } from '../components/Google';
|
||||
import { Footer } from '../components/Footer';
|
||||
import Navbar from '../components/Navbar';
|
||||
import PageWrapper from '../components/PageWrapper';
|
||||
import isDev from '../core/blitzkrieg/isDev';
|
||||
import { isLocalhost } from '../core/blitzkrieg/isLocalhost';
|
||||
import { useFullScreen } from '../hooks/useFullScreen';
|
||||
import { useApp } from '../stores/app';
|
||||
import { mintTheme } from '../themes/mint';
|
||||
|
||||
config();
|
||||
|
||||
@@ -33,6 +31,7 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
const pathname = usePathname();
|
||||
const isEmbed = pathname.split('/')[1] === 'embeds';
|
||||
const [showDevBuildAlert, setShowDevBuildAlert] = useState(false);
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
useEffect(() => {
|
||||
setShowDevBuildAlert(
|
||||
@@ -51,111 +50,61 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
name="description"
|
||||
content="🎉 Tools for everything World of Tanks Blitz"
|
||||
/>
|
||||
|
||||
<Google />
|
||||
</head>
|
||||
|
||||
<body
|
||||
style={{
|
||||
margin: 0,
|
||||
paddingTop: isEmbed ? 0 : '3.25rem',
|
||||
backgroundColor: isEmbed ? 'transparent' : undefined,
|
||||
}}
|
||||
>
|
||||
<Analytics />
|
||||
|
||||
<Theme
|
||||
appearance="dark"
|
||||
panelBackground="translucent"
|
||||
panelBackground="solid"
|
||||
radius="full"
|
||||
suppressHydrationWarning
|
||||
suppressContentEditableWarning
|
||||
>
|
||||
{!isEmbed && <Navbar />}
|
||||
<AlertDialog.Root open={showDevBuildAlert}>
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>Experimental version!</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
This version may have a lot of issues. Report issues to{' '}
|
||||
<a href="https://discord.gg/nDt7AjGJQH" target="_blank">
|
||||
the official Discord server
|
||||
</a>
|
||||
. Also consider using{' '}
|
||||
<a href="https://blitz-krieg.vercel.app/">
|
||||
the more stable release version
|
||||
</a>
|
||||
. You will be asked again in 8 days.
|
||||
</AlertDialog.Description>
|
||||
<Flex
|
||||
direction="column"
|
||||
style={{ minHeight: '100vh', paddingTop: isEmbed ? undefined : 52 }}
|
||||
>
|
||||
{!isEmbed && <Navbar />}
|
||||
<AlertDialog.Root open={showDevBuildAlert}>
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>Experimental version!</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
This version may have a lot of issues. Report issues to{' '}
|
||||
<a href="https://discord.gg/nDt7AjGJQH" target="_blank">
|
||||
the official Discord server
|
||||
</a>
|
||||
. Also consider using{' '}
|
||||
<a href="https://blitz-krieg.vercel.app/">
|
||||
the more stable release version
|
||||
</a>
|
||||
. You will be asked again in 8 days.
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex justify="end">
|
||||
<Button
|
||||
variant="solid"
|
||||
onClick={() => {
|
||||
setShowDevBuildAlert(false);
|
||||
useApp.setState({ devBuildAgreementTime: Date.now() });
|
||||
}}
|
||||
>
|
||||
Continue
|
||||
</Button>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
<Flex direction="column">{children}</Flex>
|
||||
|
||||
{!isEmbed && (
|
||||
<PageWrapper>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://ko-fi.com/tresabhi"
|
||||
style={{ textDecoration: 'none' }}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
style={{
|
||||
padding: 16,
|
||||
borderRadius: 8,
|
||||
backgroundColor: mintTheme.colors.componentInteractive,
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="1"
|
||||
style={{
|
||||
flex: 1,
|
||||
zIndex: 1,
|
||||
<Flex justify="end">
|
||||
<Button
|
||||
variant="solid"
|
||||
onClick={() => {
|
||||
setShowDevBuildAlert(false);
|
||||
useApp.setState({ devBuildAgreementTime: Date.now() });
|
||||
}}
|
||||
>
|
||||
<Text size="4" color="mint">
|
||||
Blitzkrieg. Free forever. For everyone.
|
||||
</Text>
|
||||
<Text color="mint">
|
||||
<b>Consider supporting today 🍀</b>
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text
|
||||
color="mint"
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
<CaretRightIcon width={32} height={32} />
|
||||
</Flex>
|
||||
</Text>
|
||||
|
||||
<SkyLine
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 'min(8vw, 15%)',
|
||||
top: '5%',
|
||||
}}
|
||||
/>
|
||||
Continue
|
||||
</Button>
|
||||
</Flex>
|
||||
</a>
|
||||
</PageWrapper>
|
||||
)}
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
{children}
|
||||
|
||||
{!isEmbed && !isFullScreen && <Footer />}
|
||||
</Flex>
|
||||
</Theme>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@ import { theme } from '../stitches.config';
|
||||
|
||||
export const tool = styleVariants({
|
||||
enabled: {
|
||||
boxShadow: `inset 0 -256px 512px -128px ${theme.colors.appBackground1}`,
|
||||
boxShadow: `inset 0 -200px 128px -128px ${theme.colors.appBackground1}`,
|
||||
|
||||
':hover': {
|
||||
boxShadow: `inset 0 -160px 128px -128px ${theme.colors.appBackground1}`,
|
||||
|
||||
+63
-79
@@ -1,95 +1,79 @@
|
||||
'use client';
|
||||
|
||||
import { CaretRightIcon, MagnifyingGlassIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Text, TextField } from '@radix-ui/themes';
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import Link from 'next/link';
|
||||
import { useRef } from 'react';
|
||||
import { Search, SearchItem } from 'react-fuzzysort';
|
||||
import PageWrapper from '../components/PageWrapper';
|
||||
import { TOOLS } from '../constants/tools';
|
||||
import { theme } from '../stitches.config';
|
||||
import * as styles from './page.css';
|
||||
|
||||
export default function Page() {
|
||||
const input = useRef<HTMLInputElement>(null);
|
||||
|
||||
return (
|
||||
<PageWrapper>
|
||||
<TextField.Root>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
<TextField.Input ref={input} placeholder="Search tools..." />
|
||||
</TextField.Root>
|
||||
<Flex direction="column" gap="4" justify="center" style={{ flex: 1 }}>
|
||||
{/* <TextField.Root placeholder="Search anything...">
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
</TextField.Root> */}
|
||||
|
||||
<Flex gap="3" wrap="wrap" align="center" justify="center">
|
||||
<Search
|
||||
input={input}
|
||||
list={TOOLS.map(
|
||||
(tool) =>
|
||||
({
|
||||
node: (
|
||||
<Link
|
||||
href={tool.href ?? `/tools/${tool.id}`}
|
||||
target={tool.href ? '_blank' : undefined}
|
||||
className={
|
||||
tool.disabled ? styles.tool.disabled : styles.tool.enabled
|
||||
}
|
||||
style={{
|
||||
backgroundImage: `url(/assets/banners/${tool.id}.webp)`,
|
||||
cursor: tool.disabled ? 'default' : 'pointer',
|
||||
opacity: tool.disabled ? 0.25 : 1,
|
||||
height: 128,
|
||||
minWidth: 256,
|
||||
flex: 1,
|
||||
borderRadius: 8,
|
||||
textDecoration: 'none',
|
||||
backgroundSize: 'cover',
|
||||
backgroundPosition: 'center',
|
||||
overflow: 'hidden',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'flex-start',
|
||||
justifyContent: 'flex-end',
|
||||
padding: 16,
|
||||
gap: 4,
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
onClick={(event) => {
|
||||
if (tool.disabled) event.preventDefault();
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{tool.title}
|
||||
<CaretRightIcon style={{ width: '1em', height: '1em' }} />
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors.textLowContrast,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{tool.disabled ? 'Coming soon!' : tool.description}
|
||||
</span>
|
||||
</Link>
|
||||
),
|
||||
query: `${tool.title} ${tool.description}`,
|
||||
}) satisfies SearchItem,
|
||||
)}
|
||||
/>
|
||||
<Flex gap="3" wrap="wrap" align="center" justify="center">
|
||||
{TOOLS.map((tool) => (
|
||||
<Link
|
||||
href={tool.href ?? `/tools/${tool.id}`}
|
||||
target={tool.href ? '_blank' : undefined}
|
||||
className={
|
||||
tool.disabled ? styles.tool.disabled : styles.tool.enabled
|
||||
}
|
||||
style={{
|
||||
backgroundImage: `url(/assets/banners/${tool.id}.webp)`,
|
||||
cursor: tool.disabled ? 'default' : 'pointer',
|
||||
opacity: tool.disabled ? 0.25 : 1,
|
||||
height: 128,
|
||||
minWidth: 256,
|
||||
flex: 1,
|
||||
borderRadius: 8,
|
||||
textDecoration: 'none',
|
||||
backgroundSize: 'cover',
|
||||
backgroundPosition: 'center',
|
||||
overflow: 'hidden',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'flex-start',
|
||||
justifyContent: 'flex-end',
|
||||
padding: 16,
|
||||
gap: 4,
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
onClick={(event) => {
|
||||
if (tool.disabled) event.preventDefault();
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{tool.title}
|
||||
<CaretRightIcon style={{ width: '1em', height: '1em' }} />
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors.textLowContrast,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{tool.disabled ? 'Coming soon!' : tool.description}
|
||||
</span>
|
||||
</Link>
|
||||
))}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Text size="1" color="gray" align="center">
|
||||
Images courtesy of Wargaming Art Department
|
||||
</Text>
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
import { LoopIcon, TrashIcon } from '@radix-ui/react-icons';
|
||||
import { Dialog, Flex, IconButton } from '@radix-ui/themes';
|
||||
import { use, useState } from 'react';
|
||||
import { provisionDefinitions } from '../../../../core/blitzkrieg/provisionDefinitions';
|
||||
import { tankToCompareMember } from '../../../../core/blitzkrieg/tankToCompareMember';
|
||||
import { mutateCompareTemporary } from '../../../../stores/compare';
|
||||
import { TankSearch } from '../../tankopedia/components/TankSearch';
|
||||
|
||||
interface TankControlProps {
|
||||
index: number;
|
||||
}
|
||||
|
||||
export function TankControl({ index }: TankControlProps) {
|
||||
const awaitedProvisionDefinitions = use(provisionDefinitions);
|
||||
const [switchTankDialogOpen, setSwitchTankDialogOpen] = useState(false);
|
||||
|
||||
return (
|
||||
<Flex gap="3" justify="center" style={{ width: '100%' }}>
|
||||
<IconButton
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateCompareTemporary((draft) => {
|
||||
draft.members.splice(index, 1);
|
||||
draft.sorting = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<TrashIcon />
|
||||
</IconButton>
|
||||
<Dialog.Root
|
||||
open={switchTankDialogOpen}
|
||||
onOpenChange={setSwitchTankDialogOpen}
|
||||
>
|
||||
<Dialog.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<LoopIcon />
|
||||
</IconButton>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" direction="column">
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="4"
|
||||
style={{ flex: 1 }}
|
||||
justify="center"
|
||||
>
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
mutateCompareTemporary((draft) => {
|
||||
draft.members[index] = tankToCompareMember(
|
||||
tank,
|
||||
awaitedProvisionDefinitions,
|
||||
);
|
||||
draft.sorting = undefined;
|
||||
});
|
||||
setSwitchTankDialogOpen(false);
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,33 +1,22 @@
|
||||
import { blackA } from '@radix-ui/colors';
|
||||
import { Flex, Text } from '@radix-ui/themes';
|
||||
import { PuffLoader } from 'react-spinners';
|
||||
import { Flex, Spinner, Text } from '@radix-ui/themes';
|
||||
import { theme } from '../../../stitches.config';
|
||||
|
||||
const NAV_HEIGHT = 52.65;
|
||||
|
||||
interface LoaderProps {
|
||||
naked?: boolean;
|
||||
color?: string;
|
||||
progress?: number;
|
||||
}
|
||||
|
||||
export function Loader({ naked, color, progress }: LoaderProps) {
|
||||
export function Loader({ naked, progress }: LoaderProps) {
|
||||
const animation = (
|
||||
<div style={{ position: 'relative' }}>
|
||||
<Flex align="center" gap="2">
|
||||
<Spinner />
|
||||
{progress !== undefined && (
|
||||
<Text
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: '50%',
|
||||
top: '50%',
|
||||
transform: 'translate(calc(-50% + 5px), calc(-50% + 5px))',
|
||||
}}
|
||||
>
|
||||
{Math.round(progress * 100)}%
|
||||
</Text>
|
||||
<Text color="gray">{Math.round(progress * 100)}%</Text>
|
||||
)}
|
||||
<PuffLoader color={color ?? theme.colors.solidBackground} />
|
||||
</div>
|
||||
</Flex>
|
||||
);
|
||||
|
||||
if (naked) return animation;
|
||||
|
||||
@@ -19,7 +19,19 @@ export default function ToolsLayout({ children }: ToolsLayoutProps) {
|
||||
|
||||
return (
|
||||
<>
|
||||
{tool && <title>{tool.title}</title>}
|
||||
{tool && (
|
||||
<>
|
||||
<title>{tool.title}</title>
|
||||
{tool.pageDescription !== undefined && (
|
||||
<meta name="description" content={tool.pageDescription} />
|
||||
)}
|
||||
|
||||
<meta
|
||||
property="og:image"
|
||||
content={`/assets/banners/${toolId}.webp`}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
|
||||
{pathSplit.length === 3 && (
|
||||
<div
|
||||
@@ -73,7 +85,15 @@ export default function ToolsLayout({ children }: ToolsLayoutProps) {
|
||||
</div>
|
||||
)}
|
||||
|
||||
<Suspense fallback={<Loader />}>{children}</Suspense>
|
||||
<Suspense
|
||||
fallback={
|
||||
<div style={{ flex: 1 }}>
|
||||
<Loader />
|
||||
</div>
|
||||
}
|
||||
>
|
||||
{children}
|
||||
</Suspense>
|
||||
</>
|
||||
);
|
||||
}
|
||||
File renamed without changes.
+19
-22
@@ -53,29 +53,26 @@ export function PageTurner({
|
||||
<CaretLeftIcon />
|
||||
)}
|
||||
</Button>
|
||||
<TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(0, Math.min(pages - 1, event.target.valueAsNumber - 1)),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Page</TextField.Slot>
|
||||
<TextField.Input
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ width: 64, textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(
|
||||
0,
|
||||
Math.min(pages - 1, event.target.valueAsNumber - 1),
|
||||
),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>out of {pages}</TextField.Slot>
|
||||
</TextField.Root>
|
||||
<Button
|
||||
@@ -15,11 +15,11 @@ import { produce } from 'immer';
|
||||
import { debounce, range } from 'lodash';
|
||||
import { ChangeEvent, useEffect, useRef, useState } from 'react';
|
||||
import { create } from 'zustand';
|
||||
import { RatingsInfo, RatingsPlayer } from '../../../commands/ratings';
|
||||
import { RatingInfo, RatingPlayer } from '../../../commands/ratingLeaderboard';
|
||||
import PageWrapper from '../../../components/PageWrapper';
|
||||
import { Skeleton } from '../../../components/Skeleton';
|
||||
import { LEAGUES } from '../../../constants/leagues';
|
||||
import { FIRST_ARCHIVED_RATINGS_SEASON } from '../../../constants/ratings';
|
||||
import { FIRST_MINIMAL_ARCHIVED_RATING_SEASON } from '../../../constants/rating';
|
||||
import {
|
||||
REGIONS,
|
||||
Region,
|
||||
@@ -28,17 +28,17 @@ import {
|
||||
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
|
||||
import fetchBlitz from '../../../core/blitz/fetchBlitz';
|
||||
import { getClanAccountInfo } from '../../../core/blitz/getClanAccountInfo';
|
||||
import getRatingsInfo from '../../../core/blitz/getRatingsInfo';
|
||||
import { getRatingsLeague } from '../../../core/blitz/getRatingsLeague';
|
||||
import { getRatingsNeighbors } from '../../../core/blitz/getRatingsNeighbors';
|
||||
import { searchCurrentRatingsPlayers } from '../../../core/blitz/searchCurrentRatingsPlayers';
|
||||
import getRatingInfo from '../../../core/blitz/getRatingInfo';
|
||||
import { getRatingLeague } from '../../../core/blitz/getRatingLeague';
|
||||
import { getRatingNeighbors } from '../../../core/blitz/getRatingNeighbors';
|
||||
import { searchCurrentRatingPlayers } from '../../../core/blitz/searchCurrentRatingPlayers';
|
||||
import {
|
||||
AccountList,
|
||||
AccountListItem,
|
||||
} from '../../../core/blitz/searchPlayersAcrossRegions';
|
||||
import { getArchivedLatestSeasonNumber } from '../../../core/blitzkrieg/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingsInfo from '../../../core/blitzkrieg/getArchivedRatingsInfo';
|
||||
import { getArchivedRatingsLeaderboard } from '../../../core/blitzkrieg/getArchivedRatingsLeaderboard';
|
||||
import getArchivedRatingInfo from '../../../core/blitzkrieg/getArchivedRatingInfo';
|
||||
import { getArchivedRatingLeaderboard } from '../../../core/blitzkrieg/getArchivedRatingLeaderboard';
|
||||
import { theme } from '../../../stitches.config';
|
||||
import { PageTurner } from './components/PageTurner';
|
||||
|
||||
@@ -51,7 +51,7 @@ interface NameCacheEntry {
|
||||
}
|
||||
type NameCache = Record<Region, Record<number, NameCacheEntry | null>>;
|
||||
type LeaderboardCache = Record<Region, Record<number, Record<number, number>>>;
|
||||
type InfoCache = Record<Region, Record<number, RatingsInfo | undefined>>;
|
||||
type InfoCache = Record<Region, Record<number, RatingInfo | undefined>>;
|
||||
type ScoreCache = Record<Region, Record<number, Record<number, number>>>;
|
||||
|
||||
const useNameCache = create<NameCache>(() => ({
|
||||
@@ -93,7 +93,7 @@ export default function Page() {
|
||||
{ type: 'id'; id: number } | { type: 'position'; position: number } | null
|
||||
>(null);
|
||||
|
||||
const ratingsInfo = useInfoCache()[region][season];
|
||||
const ratingInfo = useInfoCache()[region][season];
|
||||
const [latestArchivedSeasonNumber, setLatestArchivedSeasonNumber] = useState<
|
||||
number | null
|
||||
>(null);
|
||||
@@ -111,7 +111,7 @@ export default function Page() {
|
||||
});
|
||||
|
||||
const pages = Math.ceil(
|
||||
(ratingsInfo && ratingsInfo.detail === undefined ? ratingsInfo?.count : 1) /
|
||||
(ratingInfo && ratingInfo.detail === undefined ? ratingInfo?.count : 1) /
|
||||
ROWS_PER_PAGE,
|
||||
);
|
||||
|
||||
@@ -122,8 +122,8 @@ export default function Page() {
|
||||
(async () => {
|
||||
const newInfo =
|
||||
season === 0
|
||||
? await getRatingsInfo(region)
|
||||
: await getArchivedRatingsInfo(region, season);
|
||||
? await getRatingInfo(region)
|
||||
: await getArchivedRatingInfo(region, season);
|
||||
useInfoCache.setState(
|
||||
produce((draft: InfoCache) => {
|
||||
draft[region][season] = newInfo;
|
||||
@@ -140,7 +140,7 @@ export default function Page() {
|
||||
const results = (
|
||||
await Promise.all(
|
||||
range(0, 5).map(async (league: number) => {
|
||||
const data = await getRatingsLeague(region, league);
|
||||
const data = await getRatingLeague(region, league);
|
||||
leaguePositionCache.current[region][league] = data[0].number - 1;
|
||||
|
||||
return data;
|
||||
@@ -178,12 +178,12 @@ export default function Page() {
|
||||
);
|
||||
})();
|
||||
} else {
|
||||
getArchivedRatingsLeaderboard(region, season).then((results) => {
|
||||
getArchivedRatingLeaderboard(region, season).then((results) => {
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (!(season in draft[region])) draft[region][season] = {};
|
||||
|
||||
results.forEach((result, index) => {
|
||||
results.entries.forEach((result, index) => {
|
||||
draft[region][season][index] = result.id;
|
||||
});
|
||||
}),
|
||||
@@ -192,7 +192,7 @@ export default function Page() {
|
||||
produce((draft: ScoreCache) => {
|
||||
if (!(season in draft[region])) draft[region][season] = {};
|
||||
|
||||
results.forEach((result) => {
|
||||
results.entries.forEach((result) => {
|
||||
draft[region][season][result.id] = result.score;
|
||||
});
|
||||
}),
|
||||
@@ -213,7 +213,7 @@ export default function Page() {
|
||||
}, [leaderboard[region]?.[season] && 0 in leaderboard[region][season]]);
|
||||
// neighboring page caching for all seasons
|
||||
useEffect(() => {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
if (season === 0) {
|
||||
const middleIndex = page * ROWS_PER_PAGE + ROWS_PER_PAGE / 2;
|
||||
@@ -236,7 +236,7 @@ export default function Page() {
|
||||
const ids = range(
|
||||
Math.max(0, (page - 1) * ROWS_PER_PAGE),
|
||||
Math.min(
|
||||
ratingsInfo.count - 1,
|
||||
ratingInfo.count - 1,
|
||||
(page + 1) * ROWS_PER_PAGE + ROWS_PER_PAGE,
|
||||
),
|
||||
)
|
||||
@@ -265,7 +265,7 @@ export default function Page() {
|
||||
page,
|
||||
region,
|
||||
season,
|
||||
ratingsInfo?.detail,
|
||||
ratingInfo?.detail,
|
||||
leaderboard[region][season] !== undefined &&
|
||||
0 in leaderboard[region][season],
|
||||
]);
|
||||
@@ -279,7 +279,7 @@ export default function Page() {
|
||||
async function cacheNeighbors(
|
||||
id: number,
|
||||
size: number,
|
||||
): Promise<RatingsPlayer[] | null> {
|
||||
): Promise<RatingPlayer[] | null> {
|
||||
const radius = Math.round(size / 2);
|
||||
const targetPosition = Object.entries(leaderboard[region][season]).find(
|
||||
([, player]) => id === player,
|
||||
@@ -303,7 +303,7 @@ export default function Page() {
|
||||
}
|
||||
}
|
||||
|
||||
const { neighbors } = await getRatingsNeighbors(region, id, size, true);
|
||||
const { neighbors } = await getRatingNeighbors(region, id, size, true);
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
@@ -341,11 +341,11 @@ export default function Page() {
|
||||
return neighbors;
|
||||
}
|
||||
async function jumpToPosition(position: number) {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
const targetPosition = Math.min(
|
||||
ratingsInfo.count - 1,
|
||||
Math.max(0, Math.min(position, ratingsInfo.count - 1)),
|
||||
ratingInfo.count - 1,
|
||||
Math.max(0, Math.min(position, ratingInfo.count - 1)),
|
||||
);
|
||||
|
||||
if (season === 0) {
|
||||
@@ -378,7 +378,7 @@ export default function Page() {
|
||||
const loadingDirection = Math.sign(targetPosition - closestPosition);
|
||||
let seedingPlayer = closestPlayerId as number;
|
||||
let targetPositionAcquired = false;
|
||||
let neighbors: RatingsPlayer[] | null;
|
||||
let neighbors: RatingPlayer[] | null;
|
||||
|
||||
setLoadingProgress([0, closestPositionDistance]);
|
||||
|
||||
@@ -423,7 +423,7 @@ export default function Page() {
|
||||
}
|
||||
}
|
||||
async function jumpToScore() {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
const targetScore = scoreInput.current!.valueAsNumber;
|
||||
|
||||
@@ -522,7 +522,7 @@ export default function Page() {
|
||||
} else {
|
||||
let playerIndex = -1;
|
||||
|
||||
for (let index = ratingsInfo.count; index >= 0; index--) {
|
||||
for (let index = ratingInfo.count; index >= 0; index--) {
|
||||
if (!(index in leaderboard[region][season])) continue;
|
||||
|
||||
if (scores[leaderboard[region][season][index]] >= targetScore) {
|
||||
@@ -545,7 +545,7 @@ export default function Page() {
|
||||
}
|
||||
|
||||
const totalPlayers =
|
||||
!ratingsInfo?.detail && ratingsInfo?.count ? ratingsInfo.count : undefined;
|
||||
!ratingInfo?.detail && ratingInfo?.count ? ratingInfo.count : undefined;
|
||||
|
||||
return (
|
||||
<PageWrapper color="orange">
|
||||
@@ -573,7 +573,7 @@ export default function Page() {
|
||||
<Select.Trigger style={{ flex: 1 }} />
|
||||
|
||||
<Select.Content>
|
||||
{ratingsInfo?.detail === undefined && (
|
||||
{ratingInfo?.detail === undefined && (
|
||||
<Select.Item value="0">Current season</Select.Item>
|
||||
)}
|
||||
|
||||
@@ -582,7 +582,7 @@ export default function Page() {
|
||||
|
||||
{latestArchivedSeasonNumber &&
|
||||
range(
|
||||
FIRST_ARCHIVED_RATINGS_SEASON,
|
||||
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
|
||||
latestArchivedSeasonNumber + 1,
|
||||
)
|
||||
.map((season) => (
|
||||
@@ -605,7 +605,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={scoreInput}
|
||||
type="number"
|
||||
placeholder="Type a score..."
|
||||
@@ -638,7 +638,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={positionInput}
|
||||
type="number"
|
||||
placeholder="Type a position..."
|
||||
@@ -681,8 +681,8 @@ export default function Page() {
|
||||
<Select.Trigger />
|
||||
|
||||
<Select.Content>
|
||||
{ratingsInfo?.detail === undefined &&
|
||||
ratingsInfo?.leagues.map(({ index, title }) => (
|
||||
{ratingInfo?.detail === undefined &&
|
||||
ratingInfo?.leagues.map(({ index, title }) => (
|
||||
<Select.Item key={index} value={`${index}`}>
|
||||
{title}
|
||||
</Select.Item>
|
||||
@@ -714,11 +714,7 @@ export default function Page() {
|
||||
);
|
||||
}
|
||||
} else {
|
||||
if (
|
||||
!ratingsInfo ||
|
||||
ratingsInfo.detail ||
|
||||
!leaderboard
|
||||
)
|
||||
if (!ratingInfo || ratingInfo.detail || !leaderboard)
|
||||
return;
|
||||
|
||||
const minScore =
|
||||
@@ -727,7 +723,7 @@ export default function Page() {
|
||||
|
||||
for (
|
||||
let index = 0;
|
||||
index < ratingsInfo.count;
|
||||
index < ratingInfo.count;
|
||||
index++
|
||||
) {
|
||||
if (
|
||||
@@ -763,105 +759,100 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" direction="column">
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList = await searchCurrentRatingPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
`https://api.wotblitz.${region}/wotb/account/list/?application_id=${WARGAMING_APPLICATION_ID}&search=${encodedSearch}`,
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter((player) => !Number.isNaN(player.number)),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList =
|
||||
await searchCurrentRatingsPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
`https://api.wotblitz.${region}/wotb/account/list/?application_id=${WARGAMING_APPLICATION_ID}&search=${encodedSearch}`,
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter(
|
||||
(player) => !Number.isNaN(player.number),
|
||||
),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
@@ -885,12 +876,12 @@ export default function Page() {
|
||||
id: player.account_id,
|
||||
});
|
||||
} else {
|
||||
if (!ratingsInfo || ratingsInfo.detail) return;
|
||||
if (!ratingInfo || ratingInfo.detail) return;
|
||||
let playerIndex = -1;
|
||||
|
||||
for (
|
||||
let index = 0;
|
||||
index < ratingsInfo.count;
|
||||
index < ratingInfo.count;
|
||||
index++
|
||||
) {
|
||||
if (
|
||||
@@ -951,9 +942,7 @@ export default function Page() {
|
||||
</Flex>
|
||||
|
||||
<PageTurner
|
||||
totalPlayers={
|
||||
(ratingsInfo?.detail ? undefined : ratingsInfo?.count) ?? 0
|
||||
}
|
||||
totalPlayers={(ratingInfo?.detail ? undefined : ratingInfo?.count) ?? 0}
|
||||
leaderboard={leaderboard[region][season] ?? {}}
|
||||
rowsPerPage={ROWS_PER_PAGE}
|
||||
page={page}
|
||||
@@ -982,7 +971,7 @@ export default function Page() {
|
||||
page * ROWS_PER_PAGE,
|
||||
Math.min(
|
||||
page * ROWS_PER_PAGE + ROWS_PER_PAGE,
|
||||
ratingsInfo?.detail ? 0 : (ratingsInfo?.count ?? 1) - 1,
|
||||
ratingInfo?.detail ? 0 : (ratingInfo?.count ?? 1) - 1,
|
||||
),
|
||||
).map((index) => {
|
||||
const id = leaderboard[region][season]?.[index];
|
||||
@@ -994,8 +983,8 @@ export default function Page() {
|
||||
: highlightedPlayer.position === index
|
||||
: false;
|
||||
const reward =
|
||||
!ratingsInfo?.detail && ratingsInfo?.rewards
|
||||
? ratingsInfo.rewards.find(
|
||||
!ratingInfo?.detail && ratingInfo?.rewards
|
||||
? ratingInfo.rewards.find(
|
||||
(reward) =>
|
||||
reward.from_position <= position &&
|
||||
reward.to_position >= position,
|
||||
@@ -1090,9 +1079,7 @@ export default function Page() {
|
||||
</Table.Root>
|
||||
|
||||
<PageTurner
|
||||
totalPlayers={
|
||||
(ratingsInfo?.detail ? undefined : ratingsInfo?.count) ?? 0
|
||||
}
|
||||
totalPlayers={(ratingInfo?.detail ? undefined : ratingInfo?.count) ?? 0}
|
||||
rowsPerPage={ROWS_PER_PAGE}
|
||||
leaderboard={leaderboard[region][season] ?? {}}
|
||||
page={page}
|
||||
@@ -37,19 +37,18 @@ export function Menu({ Builder, reset }: ContextMenuProps) {
|
||||
<Heading size="4">Edit title</Heading>
|
||||
|
||||
<Flex gap="2" style={{ width: '100%' }}>
|
||||
<TextField.Root style={{ flex: 1 }}>
|
||||
<TextField.Input
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
</TextField.Root>
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
|
||||
<Dialog.Close>
|
||||
<Button
|
||||
|
||||
@@ -12,6 +12,7 @@ import {
|
||||
Checkbox,
|
||||
DropdownMenu,
|
||||
Flex,
|
||||
Heading,
|
||||
Text,
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
@@ -56,38 +57,36 @@ export default function Page() {
|
||||
<PageWrapper color="blue">
|
||||
<div className={styles.toolBar}>
|
||||
<div style={{ flex: 1, boxSizing: 'border-box', position: 'relative' }}>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 (https://github.com/radix-ui/primitives/issues/1969) is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<PersonIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<DropdownMenu.Root open={showSearchResults} modal={false}>
|
||||
@@ -251,6 +250,20 @@ export default function Page() {
|
||||
</div>
|
||||
|
||||
<SessionPage naked={false} />
|
||||
|
||||
{!session.isTracking && (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
direction="column"
|
||||
style={{ flex: 1 }}
|
||||
>
|
||||
<Heading color="gray">No player selected</Heading>
|
||||
<Text color="gray">
|
||||
Search for a <PersonIcon /> Player to get started
|
||||
</Text>
|
||||
</Flex>
|
||||
)}
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,15 +1,5 @@
|
||||
import { CaretRightIcon, Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Card,
|
||||
Dialog,
|
||||
Flex,
|
||||
Heading,
|
||||
Tabs,
|
||||
Text,
|
||||
Tooltip,
|
||||
} from '@radix-ui/themes';
|
||||
import { useRouter } from 'next/navigation';
|
||||
import { Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Card, Dialog, Flex, Heading, Tabs } from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import { ModuleButton } from '../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { ShellButton } from '../../../../../components/ModuleButtons/ShellButton';
|
||||
@@ -37,58 +27,70 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
const [tab, setTab] = useState('search');
|
||||
const [antagonistSelectorOpen, setAntagonistSelectorVisible] =
|
||||
useState(false);
|
||||
const router = useRouter();
|
||||
|
||||
if (mode !== 'armor') return null;
|
||||
|
||||
return (
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex align="center" justify="between" gap="6">
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
<Flex justify="center">
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
wrap="wrap"
|
||||
style={{
|
||||
gap: 'min(5vw, 32px)',
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" gap="4">
|
||||
{!floating && <Text>Versus</Text>}
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
|
||||
{floating && (
|
||||
<Flex gap="2" align="center">
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
{!floating && (
|
||||
<Flex align="center" gap="4">
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorVisible}
|
||||
@@ -96,9 +98,8 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
{antagonist.tank.name}
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
<CaretRightIcon />
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
@@ -160,61 +161,51 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{antagonist.tank.turrets.map((turret, index) => (
|
||||
<Tooltip content={turret.name} key={turret.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={
|
||||
antagonist.turret.id === turret.id
|
||||
}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={antagonist.turret.id === turret.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
<Flex>
|
||||
{antagonist.turret.guns.map((gun, index) => (
|
||||
<Tooltip content={gun.name} key={gun.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[gun.tier]
|
||||
}
|
||||
module="gun"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
module="gun"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
</Flex>
|
||||
@@ -251,24 +242,9 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
</Flex>
|
||||
</Card>
|
||||
</Card>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
+6
-2
@@ -1,5 +1,5 @@
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import { ReactNode } from 'react';
|
||||
import * as styles from '../../../../page.css';
|
||||
|
||||
interface ConfigurationChildWrapperProps {
|
||||
children: ReactNode;
|
||||
@@ -8,5 +8,9 @@ interface ConfigurationChildWrapperProps {
|
||||
export function ConfigurationChildWrapper({
|
||||
children,
|
||||
}: ConfigurationChildWrapperProps) {
|
||||
return <div className={styles.configurationChild}>{children}</div>;
|
||||
return (
|
||||
<Flex gap="2" direction="column">
|
||||
{children}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
+54
-42
@@ -1,6 +1,14 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ConsumableButton } from '../../../../../../../components/ModuleButtons/ConsumableButton';
|
||||
import { ConsumablesManager } from '../../../../../../../components/ConsumablesManager';
|
||||
import { checkConsumableProvisionInclusivity } from '../../../../../../../core/blitzkrieg/checkConsumableProvisionInclusivity';
|
||||
import { consumableDefinitions } from '../../../../../../../core/blitzkrieg/consumableDefinitions';
|
||||
import { useEquipment } from '../../../../../../../hooks/useEquipment';
|
||||
@@ -27,49 +35,53 @@ export function Consumables() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Consumables</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Consumables</Heading>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{consumablesList.map((consumable, index) => {
|
||||
const selected = consumables.includes(consumable.id);
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
return (
|
||||
<ConsumableButton
|
||||
duration={
|
||||
typeof consumable.duration === 'number'
|
||||
? consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
|
||||
: undefined
|
||||
}
|
||||
cooldown={
|
||||
consumable.cooldown *
|
||||
(hasConsumableDeliverySystem ? 0.85 : 1) *
|
||||
(1 - cooldownBooster * 0.1)
|
||||
}
|
||||
key={consumable.id}
|
||||
first={index === 0}
|
||||
last={index === consumablesList.length - 1}
|
||||
rowChild
|
||||
disabled={
|
||||
protagonist.tank.consumables === consumables.length && !selected
|
||||
}
|
||||
consumable={consumable.id}
|
||||
selected={selected}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (selected) {
|
||||
draft.protagonist!.consumables =
|
||||
draft.protagonist!.consumables.filter(
|
||||
(id) => id !== consumable.id,
|
||||
);
|
||||
} else {
|
||||
draft.protagonist!.consumables.push(consumable.id);
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
<Popover.Content>
|
||||
<Text>
|
||||
<Text color="amber">Yellow consumables</Text> do not affect the
|
||||
statistics.
|
||||
</Text>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.consumables = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<ConsumablesManager
|
||||
consumables={consumablesList}
|
||||
selected={consumables}
|
||||
cooldownBooster={cooldownBooster}
|
||||
disabled={protagonist.tank.consumables === consumables.length}
|
||||
hasConsumableDeliverySystem={hasConsumableDeliverySystem}
|
||||
hasHighEndConsumables={hasHighEndConsumables}
|
||||
timers
|
||||
onChange={(consumables) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.consumables = consumables;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { EquipmentManager } from '../../../../../../../components/EquipmentManager';
|
||||
import { equipmentDefinitions } from '../../../../../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Equipment() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const equipmentPreset =
|
||||
awaitedEquipmentDefinitions.presets[protagonist.tank.equipment];
|
||||
const equipmentMatrix = useDuel(
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Equipment</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipmentMatrix.forEach((row) => {
|
||||
row.forEach((_, index) => {
|
||||
row[index] = 0;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<EquipmentManager
|
||||
matrix={equipmentMatrix}
|
||||
preset={equipmentPreset}
|
||||
onChange={(matrix) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipmentMatrix = matrix;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { EquipmentButton } from '../../../../../../../components/ModuleButtons/EquipmentButton';
|
||||
import { equipmentDefinitions } from '../../../../../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Equipments() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const equipmentRows =
|
||||
awaitedEquipmentDefinitions.presets[protagonist.tank.equipment];
|
||||
const equipmentMatrix = useDuel((state) => state.protagonist!.equipment);
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Equipments</Heading>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
{equipmentRows.map((equipmentRow, rowIndex) => (
|
||||
<Flex gap="2" key={rowIndex}>
|
||||
{equipmentRow.map((equipment, columnIndex) => (
|
||||
<Flex key={columnIndex}>
|
||||
<EquipmentButton
|
||||
equipment={equipment[0]}
|
||||
first
|
||||
rowChild
|
||||
selected={equipmentMatrix[rowIndex][columnIndex] === -1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (equipmentMatrix[rowIndex][columnIndex] === -1) {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 0;
|
||||
} else {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] =
|
||||
-1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
<EquipmentButton
|
||||
equipment={equipment[1]}
|
||||
last
|
||||
rowChild
|
||||
selected={equipmentMatrix[rowIndex][columnIndex] === 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (equipmentMatrix[rowIndex][columnIndex] === 1) {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 0;
|
||||
} else {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
+27
-28
@@ -87,36 +87,35 @@ export function Miscellaneous() {
|
||||
direction="column"
|
||||
gap="1"
|
||||
justify="end"
|
||||
style={{ width: 180 }}
|
||||
style={{ width: 120 }}
|
||||
>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Crew</TextField.Slot>
|
||||
<TextField.Input
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>%</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
|
||||
@@ -1,108 +1,79 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { ModuleManager } from '../../../../../../../components/ModuleManager';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Modules() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const hasUpgrades =
|
||||
protagonist.tank.turrets.length > 1 ||
|
||||
protagonist.tank.turrets[0].guns.length > 1 ||
|
||||
protagonist.tank.engines.length > 1 ||
|
||||
protagonist.tank.tracks.length > 1;
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Modules</Heading>
|
||||
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{protagonist.tank.turrets.map((turret, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={turret.id}
|
||||
selected={protagonist.turret.id === turret.id}
|
||||
module="turret"
|
||||
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.turrets.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret = turret;
|
||||
draft.protagonist!.gun = turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell = turret.guns.at(-1)!.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.turret.guns.map((gun, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={gun.id}
|
||||
module="gun"
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
selected={protagonist.gun.id === gun.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.turret.guns.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.gun = gun;
|
||||
draft.protagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.engines.map((engine, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={engine.id}
|
||||
module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
|
||||
selected={protagonist.engine.id === engine.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.engines.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.engine = engine;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.tracks.map((track, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={track.id}
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
|
||||
selected={protagonist.track.id === track.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.tracks.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.track = track;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Modules</Heading>
|
||||
{hasUpgrades && (
|
||||
<>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets[0];
|
||||
draft.protagonist!.gun = draft.protagonist!.turret.guns[0];
|
||||
draft.protagonist!.shell = draft.protagonist!.gun.shells[0];
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines[0];
|
||||
draft.protagonist!.track = draft.protagonist!.tank.tracks[0];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Stock
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets.at(-1)!;
|
||||
draft.protagonist!.gun =
|
||||
draft.protagonist!.turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell =
|
||||
draft.protagonist!.gun.shells.at(-1)!;
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines.at(-1)!;
|
||||
draft.protagonist!.track =
|
||||
draft.protagonist!.tank.tracks.at(-1)!;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Upgrade
|
||||
</Button>
|
||||
</>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
<ModuleManager
|
||||
tank={protagonist.tank}
|
||||
turret={protagonist.turret}
|
||||
gun={protagonist.gun}
|
||||
shell={protagonist.shell}
|
||||
engine={protagonist.engine}
|
||||
track={protagonist.track}
|
||||
onChange={(modules) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist = { ...draft.protagonist!, ...modules };
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
+26
-32
@@ -1,6 +1,6 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ProvisionButton } from '../../../../../../../components/ModuleButtons/ProvisionButton';
|
||||
import { ProvisionsManager } from '../../../../../../../components/ProvisionsManager';
|
||||
import { availableProvisions } from '../../../../../../../core/blitzkrieg/availableProvisions';
|
||||
import { provisionDefinitions } from '../../../../../../../core/blitzkrieg/provisionDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
@@ -18,37 +18,31 @@ export function Provisions() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Provisions</Heading>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{provisionsList.map((provision, index) => {
|
||||
const selected = provisions.includes(provision.id);
|
||||
|
||||
return (
|
||||
<ProvisionButton
|
||||
key={provision.id}
|
||||
first={index === 0}
|
||||
last={index === provisionsList.length - 1}
|
||||
rowChild
|
||||
disabled={tank.provisions === provisions.length && !selected}
|
||||
provision={provision.id}
|
||||
selected={selected}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (selected) {
|
||||
draft.protagonist!.provisions =
|
||||
draft.protagonist!.provisions.filter(
|
||||
(id) => id !== provision.id,
|
||||
);
|
||||
} else {
|
||||
draft.protagonist!.provisions.push(provision.id);
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Provisions</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.provisions = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<ProvisionsManager
|
||||
provisions={provisionsList.map((provision) => provision.id)}
|
||||
selected={provisions}
|
||||
disabled={tank.provisions === provisions.length}
|
||||
onChange={(provisions) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.provisions = provisions;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
export const permanentSkills = [
|
||||
'smooth_turn',
|
||||
'soft_recoil',
|
||||
'smooth_driving',
|
||||
'smooth_turret',
|
||||
'virtuoso',
|
||||
'camouflage',
|
||||
];
|
||||
@@ -0,0 +1,98 @@
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Kbd,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { CrewSkillManager } from '../../../../../../../../components/CrewSkillManager';
|
||||
import { createDefaultSkills } from '../../../../../../../../core/blitzkrieg/createDefaultSkills';
|
||||
import { skillDefinitions } from '../../../../../../../../core/blitzkrieg/skillDefinitions';
|
||||
import {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
|
||||
|
||||
export function Skills() {
|
||||
const awaitedSkillDefinitions = use(skillDefinitions);
|
||||
const skillLevels = useTankopediaTemporary((state) => state.skills);
|
||||
|
||||
if (Object.keys(skillLevels).length === 0) {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.skills = createDefaultSkills(awaitedSkillDefinitions);
|
||||
});
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Crew skills</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex direction="column" gap="2">
|
||||
<Text>
|
||||
<Text color="amber">Yellow skills</Text> only apply under
|
||||
special circumstances.
|
||||
</Text>
|
||||
|
||||
<Text>
|
||||
Hold <Kbd>Shift</Kbd> to quickly toggle between level 0 and 7.
|
||||
</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 0;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 7;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Maximize
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<CrewSkillManager
|
||||
skillLevels={skillLevels}
|
||||
onChange={(skills) => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.skills = skills;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,49 +1,66 @@
|
||||
import { AccessibilityIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Heading, Slider, Text, TextField } from '@radix-ui/themes';
|
||||
import { AccessibilityIcon, InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Slider,
|
||||
Text,
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
import { debounce } from 'lodash';
|
||||
import { use, useEffect, useRef, useState } from 'react';
|
||||
import { lerp } from 'three/src/math/MathUtils';
|
||||
import { ShellButton } from '../../../../../../components/ModuleButtons/ShellButton';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
|
||||
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
|
||||
import { coefficient } from '../../../../../../core/blitzkrieg/coefficient';
|
||||
import { degressiveStat } from '../../../../../../core/blitzkrieg/degressiveStat';
|
||||
import { equipmentDefinitions } from '../../../../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { normalizeBoundingBox } from '../../../../../../core/blitzkrieg/normalizeBoundingBox';
|
||||
import { progressiveStat } from '../../../../../../core/blitzkrieg/progressiveStat';
|
||||
import { resolveDpm } from '../../../../../../core/blitzkrieg/resolveDpm';
|
||||
import { sum } from '../../../../../../core/blitzkrieg/sum';
|
||||
import { provisionDefinitions } from '../../../../../../core/blitzkrieg/provisionDefinitions';
|
||||
import { tankCharacteristics } from '../../../../../../core/blitzkrieg/tankCharacteristics';
|
||||
import {
|
||||
CREW_MEMBER_NAMES,
|
||||
GUN_TYPE_NAMES,
|
||||
SHELL_NAMES,
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { unionBoundingBox } from '../../../../../../core/blitzkrieg/unionBoundingBox';
|
||||
import { useConsumable } from '../../../../../../hooks/useConsumable';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useProvision } from '../../../../../../hooks/useProvision';
|
||||
import { useProvisions } from '../../../../../../hooks/useProvisions';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
|
||||
import { Info } from './components/Info';
|
||||
import { InfoWithDelta } from './components/InfoWithDelta';
|
||||
|
||||
export function Characteristics() {
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const { tank, turret, gun, engine, track, shell } = useDuel(
|
||||
(state) => state.protagonist!,
|
||||
);
|
||||
const awaitedProvisionDefinitions = use(provisionDefinitions);
|
||||
const crewSkills = useTankopediaTemporary((state) => state.skills);
|
||||
const penetrationDistanceInput = useRef<HTMLInputElement>(null);
|
||||
const isFullScreen = useFullScreen();
|
||||
const hasImprovedVentilation = useEquipment(102);
|
||||
const provisions = useProvisions();
|
||||
const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
|
||||
const [penetrationDistance, setPenetrationDistance] = useState(250);
|
||||
|
||||
const provisions = useDuel((state) => state.protagonist!.provisions);
|
||||
const provisionCrewBonus =
|
||||
provisions.reduce(
|
||||
(total, provision) =>
|
||||
provision.crew ? total + provision.crew / 100 : total,
|
||||
awaitedProvisionDefinitions[provision].crew
|
||||
? total + awaitedProvisionDefinitions[provision].crew! / 100
|
||||
: total,
|
||||
0,
|
||||
) + (hasImprovedVentilation ? 0.05 : 0);
|
||||
const commanderMastery = crewMastery + provisionCrewBonus;
|
||||
const crewMemberMastery = commanderMastery * 1.1;
|
||||
const consumables = useDuel((state) => state.protagonist!.consumables);
|
||||
const camouflage = useDuel((state) => state.protagonist!.camouflage);
|
||||
const equipmentMatrix = useDuel(
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
);
|
||||
const { tank, turret, gun, engine, track, shell } = useDuel(
|
||||
(state) => state.protagonist!,
|
||||
);
|
||||
const stockEngine = tank.engines[0];
|
||||
const stockTrack = tank.tracks[0];
|
||||
const stockTurret = tank.turrets[0];
|
||||
@@ -51,169 +68,46 @@ export function Characteristics() {
|
||||
const tankModelDefinition = awaitedModelDefinitions[tank.id];
|
||||
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[gun.id];
|
||||
const size = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
tankModelDefinition.boundingBox,
|
||||
turretModelDefinition.boundingBox,
|
||||
),
|
||||
const stats = tankCharacteristics(
|
||||
{
|
||||
tank,
|
||||
camouflage,
|
||||
consumables,
|
||||
crewMastery,
|
||||
crewSkills,
|
||||
engine,
|
||||
equipmentMatrix,
|
||||
gun,
|
||||
provisions,
|
||||
shell,
|
||||
turret,
|
||||
track,
|
||||
stockEngine,
|
||||
stockGun,
|
||||
stockTrack,
|
||||
stockTurret,
|
||||
applyReactive: false,
|
||||
applyDynamicArmor: false,
|
||||
applySpallLiner: false,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions: awaitedEquipmentDefinitions,
|
||||
modelDefinitions: awaitedModelDefinitions,
|
||||
provisionDefinitions: awaitedProvisionDefinitions,
|
||||
},
|
||||
);
|
||||
const gunDefaultPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
|
||||
const weight =
|
||||
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
|
||||
const weightTons = weight / 1000;
|
||||
const stockWeight =
|
||||
tank.weight +
|
||||
stockEngine.weight +
|
||||
stockTrack.weight +
|
||||
stockTurret.weight +
|
||||
stockGun.weight;
|
||||
const [penetrationDistance, setPenetrationDistance] = useState(250);
|
||||
const camouflage = useDuel((state) => state.protagonist!.camouflage);
|
||||
const hasRammer = useEquipment(100);
|
||||
const hasCalibratedShells = useEquipment(103);
|
||||
const hasEnhancedGunLayingDrive = useEquipment(104);
|
||||
const hasSupercharger = useEquipment(107);
|
||||
const hasVerticalStabilizer = useEquipment(105);
|
||||
const hasRefinedGun = useEquipment(106);
|
||||
const hasImprovedAssembly = useEquipment(111);
|
||||
const hasImprovedOptics = useEquipment(114);
|
||||
const hasImprovedControl = useEquipment(116);
|
||||
const hasEngineAccelerator = useEquipment(117);
|
||||
const hasCamouflageNet = useEquipment(115);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const hasImprovedSuspension = useEquipment(123);
|
||||
const penetrationDistanceInput = useRef<HTMLInputElement>(null);
|
||||
const hasEnginePowerBoost = useConsumable(14);
|
||||
const hasImprovedEnginePowerBoost = useConsumable(27);
|
||||
const hasAdrenaline = useConsumable(18);
|
||||
const hasTungsten = useConsumable(45);
|
||||
const hasReticleCalibration = useConsumable(28);
|
||||
const hasShellReloadBoost = useConsumable(29);
|
||||
const hasStandardFuel = useProvision(18);
|
||||
const hasImprovedFuel = useProvision(19);
|
||||
const hasProtectiveKit = useProvision(22);
|
||||
const hasSandbagArmor = useProvision(28);
|
||||
const hasEnhancedSandbagArmor = useProvision(29);
|
||||
const hasImprovedGunPowder = useProvision(46);
|
||||
const hasGearOil = useProvision(44);
|
||||
const hasImprovedGearOil = useProvision(45);
|
||||
|
||||
const healthCoefficient = coefficient(
|
||||
[hasSandbagArmor, 0.03],
|
||||
[hasEnhancedSandbagArmor, 0.06],
|
||||
[hasImprovedAssembly, 0.06],
|
||||
);
|
||||
const reloadCoefficient =
|
||||
(coefficient([hasRammer, -0.07]) *
|
||||
coefficient([true, degressiveStat(crewMemberMastery)])) /
|
||||
coefficient([hasAdrenaline && gun.type === 'regular', 0.2]);
|
||||
const hasSupercharger = useEquipment(107);
|
||||
const hasCalibratedShells = useEquipment(103);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const penetrationCoefficient = coefficient([
|
||||
hasCalibratedShells,
|
||||
isExplosive(shell.type) ? 0.1 : 0.05,
|
||||
]);
|
||||
const damageCoefficient = coefficient(
|
||||
// TODO: add max rolls
|
||||
[hasTungsten, 0.15],
|
||||
);
|
||||
const intraClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
|
||||
const shellVelocityCoefficient = coefficient(
|
||||
[hasSupercharger, 0.3],
|
||||
[hasImprovedGunPowder, 0.3],
|
||||
);
|
||||
const penetrationLossOverDistanceCoefficient = coefficient([
|
||||
hasSupercharger,
|
||||
-0.5,
|
||||
]);
|
||||
const aimTimeCoefficient =
|
||||
coefficient(
|
||||
[hasEnhancedGunLayingDrive, -0.1],
|
||||
[hasReticleCalibration, -0.4],
|
||||
) * coefficient([true, degressiveStat(crewMemberMastery)]);
|
||||
const dispersionStillCoefficient =
|
||||
coefficient([hasRefinedGun, -0.1], [hasReticleCalibration, -0.4]) *
|
||||
coefficient([true, degressiveStat(crewMemberMastery)]);
|
||||
const dispersionMovingCoefficient = coefficient([
|
||||
hasVerticalStabilizer,
|
||||
-0.15,
|
||||
]);
|
||||
const enginePowerCoefficient = coefficient(
|
||||
[
|
||||
hasEngineAccelerator &&
|
||||
(tank.class === 'lightTank' || tank.class === 'mediumTank'),
|
||||
0.05,
|
||||
],
|
||||
[
|
||||
hasEngineAccelerator &&
|
||||
(tank.class === 'heavyTank' || tank.class === 'AT-SPG'),
|
||||
0.07,
|
||||
],
|
||||
[hasEnginePowerBoost, 0.2],
|
||||
[hasImprovedEnginePowerBoost, 0.4],
|
||||
[hasStandardFuel, 0.03],
|
||||
[hasImprovedFuel, 0.1],
|
||||
[hasGearOil, 0.03],
|
||||
[hasImprovedGearOil, 0.06],
|
||||
);
|
||||
const turretTraverseCoefficient =
|
||||
coefficient([hasStandardFuel, 0.03], [hasImprovedFuel, 0.1]) *
|
||||
coefficient([true, progressiveStat(crewMemberMastery)]);
|
||||
const hullTraverseCoefficient =
|
||||
coefficient(
|
||||
[hasImprovedControl, 0.1],
|
||||
[hasImprovedEnginePowerBoost, 0.05],
|
||||
) * coefficient([true, progressiveStat(crewMemberMastery)]);
|
||||
const resistanceCoefficient = coefficient([hasImprovedSuspension, -0.25]);
|
||||
const viewRangeCoefficient =
|
||||
coefficient([
|
||||
hasImprovedOptics,
|
||||
tank.class === 'AT-SPG' ? 0.05 : tank.class === 'heavyTank' ? 0.07 : 0.1,
|
||||
]) * coefficient([true, progressiveStat(commanderMastery)]);
|
||||
const fireChanceCoefficient = coefficient([hasProtectiveKit, -0.2]);
|
||||
|
||||
const speedForwardsSum = sum(
|
||||
[hasImprovedEnginePowerBoost, 5],
|
||||
[hasGearOil, 2],
|
||||
[hasImprovedGearOil, 4],
|
||||
);
|
||||
const speedBackwardsSum = sum(
|
||||
[hasImprovedEnginePowerBoost, 10],
|
||||
[hasGearOil, 2],
|
||||
[hasImprovedGearOil, 4],
|
||||
);
|
||||
const camouflageSumMoving = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
tank.class === 'heavyTank' ? 0.03 : tank.class === 'AT-SPG' ? 0.07 : 0.05,
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
);
|
||||
const camouflageSumStill = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
2 *
|
||||
(tank.class === 'heavyTank'
|
||||
? 0.03
|
||||
: tank.class === 'AT-SPG'
|
||||
? 0.07
|
||||
: 0.05),
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
);
|
||||
|
||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||
const dpm = resolveDpm(
|
||||
gun,
|
||||
shell,
|
||||
damageCoefficient,
|
||||
reloadCoefficient,
|
||||
intraClipCoefficient,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (penetrationDistanceInput.current) {
|
||||
@@ -232,6 +126,8 @@ export function Characteristics() {
|
||||
});
|
||||
}, [hasImprovedVerticalStabilizer]);
|
||||
|
||||
if (isFullScreen) return null;
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="8" style={{ width: '100%' }}>
|
||||
<Flex direction="column" gap="2">
|
||||
@@ -262,19 +158,12 @@ export function Characteristics() {
|
||||
|
||||
<Info name="Gun type">{GUN_TYPE_NAMES[gun.type]}</Info>
|
||||
<InfoWithDelta name="DPM" decimals={0} unit="hp / min">
|
||||
{dpm}
|
||||
{stats.dpm}
|
||||
</InfoWithDelta>
|
||||
{gun.type === 'autoReloader' && (
|
||||
<>
|
||||
<InfoWithDelta decimals={0} indent name="Maximum" unit="hp / min">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
60
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient)) *
|
||||
60}
|
||||
{stats.dpmMaximum!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={0}
|
||||
@@ -282,27 +171,7 @@ export function Characteristics() {
|
||||
name="Effective at 60s"
|
||||
unit="hp / min"
|
||||
>
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(0, -1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(0, -1).length
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(1).length}
|
||||
{stats.dpmEffective!}
|
||||
</InfoWithDelta>
|
||||
<Info
|
||||
indent
|
||||
@@ -317,14 +186,17 @@ export function Characteristics() {
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
{gun.type !== 'regular' && (
|
||||
<InfoWithDelta name="Shells">{stats.shells}</InfoWithDelta>
|
||||
)}
|
||||
|
||||
{gun.type === 'autoReloader' ? (
|
||||
<>
|
||||
<InfoWithDelta name="Shells">{gun.reload.length}</InfoWithDelta>
|
||||
<Info indent name="Most optimal">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
|
||||
{stats.mostOptimalShellIndex}
|
||||
</Info>
|
||||
<Info name="Shell reloads" unit="s" />
|
||||
{gun.reload.map((reload, index) => (
|
||||
{stats.shellReloads!.map((reload, index) => (
|
||||
<InfoWithDelta
|
||||
key={index}
|
||||
indent
|
||||
@@ -332,7 +204,7 @@ export function Characteristics() {
|
||||
decimals={2}
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{reload * reloadCoefficient}
|
||||
{reload}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
</>
|
||||
@@ -343,7 +215,7 @@ export function Characteristics() {
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.reload * reloadCoefficient}
|
||||
{stats.shellReload!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
{gun.type === 'autoLoader' ||
|
||||
@@ -355,14 +227,14 @@ export function Characteristics() {
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.intraClip * intraClipCoefficient}
|
||||
{stats.intraClip!}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
<InfoWithDelta name="Caliber" decimals={0} unit="mm">
|
||||
{shell.caliber}
|
||||
{stats.caliber}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} name="Penetration" unit="mm">
|
||||
{resolveNearPenetration(shell.penetration) * penetrationCoefficient}
|
||||
{stats.penetration}
|
||||
</InfoWithDelta>
|
||||
{typeof shell.penetration !== 'number' && (
|
||||
<>
|
||||
@@ -390,37 +262,42 @@ export function Characteristics() {
|
||||
setPenetrationDistance(value);
|
||||
}, 500)}
|
||||
/>
|
||||
<TextField.Root style={{ width: 64 }}>
|
||||
<TextField.Input
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>m</TextField.Slot>
|
||||
<TextField.Root
|
||||
style={{ width: 64 }}
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">m</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
<InfoWithDelta name="Damage" unit="hp" decimals={0}>
|
||||
{shell.damage.armor * damageCoefficient}
|
||||
{stats.damage}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Module damage" unit="hp" decimals={0}>
|
||||
{shell.damage.module * damageCoefficient}
|
||||
{stats.moduleDamage}
|
||||
</InfoWithDelta>
|
||||
{isExplosive(shell.type) && (
|
||||
<InfoWithDelta name="Splash radius" unit="m" decimals={0}>
|
||||
{stats.explosionRadius!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
<InfoWithDelta name="Shell velocity" unit="m/s" decimals={0}>
|
||||
{shell.speed * shellVelocityCoefficient}
|
||||
{stats.shellVelocity}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={2}
|
||||
@@ -428,7 +305,7 @@ export function Characteristics() {
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.aimTime * aimTimeCoefficient}
|
||||
{stats.aimTime}
|
||||
</InfoWithDelta>
|
||||
<Info name="Dispersion at 100m" />
|
||||
<InfoWithDelta
|
||||
@@ -438,7 +315,7 @@ export function Characteristics() {
|
||||
unit="m"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.base * dispersionStillCoefficient}
|
||||
{stats.dispersion}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
prefix="+ "
|
||||
@@ -447,7 +324,7 @@ export function Characteristics() {
|
||||
name="Moving"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{track.dispersion.move * dispersionMovingCoefficient}
|
||||
{stats.dispersionMoving}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -456,7 +333,7 @@ export function Characteristics() {
|
||||
name="Hull traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{track.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{stats.dispersionHullTraversing}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -465,7 +342,7 @@ export function Characteristics() {
|
||||
name="Turret traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{stats.dispersionTurretTraversing}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -474,7 +351,7 @@ export function Characteristics() {
|
||||
name="After shooting"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.shot * dispersionMovingCoefficient}
|
||||
{stats.dispersionShooting}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={1}
|
||||
@@ -484,46 +361,42 @@ export function Characteristics() {
|
||||
unit="scalar"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.damaged * dispersionMovingCoefficient}
|
||||
{stats.dispersionGunDamaged}
|
||||
</InfoWithDelta>
|
||||
<Info name="Gun flexibility" unit="°" />
|
||||
<InfoWithDelta decimals={1} indent name="Depression">
|
||||
{gunModelDefinition.pitch.max +
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
{stats.gunDepression}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Elevation">
|
||||
{-gunModelDefinition.pitch.min -
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
{stats.gunElevation}
|
||||
</InfoWithDelta>
|
||||
{gunModelDefinition.pitch.front && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Frontal depression">
|
||||
{gunModelDefinition.pitch.front.max}
|
||||
{stats.gunFrontalDepression!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Frontal elevation">
|
||||
{-gunModelDefinition.pitch.front.min}
|
||||
{stats.gunFrontalElevation!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
{gunModelDefinition.pitch.back && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Rear depression">
|
||||
{gunModelDefinition.pitch.back.max}
|
||||
{stats.gunRearDepression!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Rear elevation">
|
||||
{-gunModelDefinition.pitch.back.min}
|
||||
{stats.gunRearElevation!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
{turretModelDefinition.yaw && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Azimuth left">
|
||||
{-turretModelDefinition.yaw.min}
|
||||
{stats.azimuthLeft!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Azimuth right">
|
||||
{turretModelDefinition.yaw.max}
|
||||
{stats.azimuthRight!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
@@ -533,29 +406,13 @@ export function Characteristics() {
|
||||
<Heading size="5">Maneuverability</Heading>
|
||||
<Info name="Speed" unit="km/hr" />
|
||||
<InfoWithDelta decimals={0} indent name="Forwards">
|
||||
{tank.speed.forwards + speedForwardsSum}
|
||||
{stats.speedForwards}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} indent name="Backwards">
|
||||
{tank.speed.backwards + speedBackwardsSum}
|
||||
{stats.speedBackwards}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} name="Power" unit="hp">
|
||||
{resolvedEnginePower}
|
||||
</InfoWithDelta>
|
||||
<Info name="Power to weight ratio" unit="hp/tn" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.hard * resistanceCoefficient)}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.medium * resistanceCoefficient)}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.soft * resistanceCoefficient)}
|
||||
<InfoWithDelta decimals={0} name="Engine power" unit="hp">
|
||||
{stats.enginePower}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={1}
|
||||
@@ -563,76 +420,98 @@ export function Characteristics() {
|
||||
unit="tn"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{weightTons}
|
||||
{stats.weight}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Turret traverse speed" unit="°/s" decimals={0}>
|
||||
{turret.traverseSpeed * turretTraverseCoefficient}
|
||||
</InfoWithDelta>
|
||||
<Info name="Effective traverse speed" unit="°/s" />
|
||||
<Info name="Power to weight ratio" unit="hp/tn" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.hard * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioHardTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.medium * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioMediumTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.soft * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioSoftTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Turret traverse speed" unit="°/s" decimals={1}>
|
||||
{stats.turretTraverseSpeed}
|
||||
</InfoWithDelta>
|
||||
<Info name="Hull traverse speed" unit="°/s" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{stats.hullTraverseHardTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{stats.hullTraverseMediumTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{stats.hullTraverseSoftTerrain}
|
||||
</InfoWithDelta>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Survivability</Heading>
|
||||
<InfoWithDelta name="Health" unit="hp" decimals={0}>
|
||||
{(tank.health + turret.health) * healthCoefficient}
|
||||
{stats.health}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Fire chance" unit="%" deltaType="lowerIsBetter">
|
||||
{Math.round(engine.fireChance * fireChanceCoefficient * 100)}
|
||||
<InfoWithDelta
|
||||
name="Fire chance"
|
||||
unit="%"
|
||||
deltaType="lowerIsBetter"
|
||||
decimals={0}
|
||||
>
|
||||
{stats.fireChance * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="View range" unit="m" decimals={0}>
|
||||
{turret.viewRange * viewRangeCoefficient}
|
||||
{stats.viewRange}
|
||||
</InfoWithDelta>
|
||||
<Info name="Camouflage" unit="%" />
|
||||
<InfoWithDelta indent name="Still" decimals={2}>
|
||||
{(tank.camouflage.still + camouflageSumStill) * 100}
|
||||
<InfoWithDelta indent name="Still" decimals={0}>
|
||||
{stats.camouflageStill * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Moving" decimals={2}>
|
||||
{(tank.camouflage.moving + camouflageSumMoving) * 100}
|
||||
<InfoWithDelta indent name="Moving" decimals={0}>
|
||||
{stats.camouflageMoving * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Shooting still" decimals={2}>
|
||||
{(tank.camouflage.still * gun.camouflageLoss + camouflageSumStill) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Shooting still" decimals={0}>
|
||||
{stats.camouflageShootingStill * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Shooting on move" decimals={2}>
|
||||
{(tank.camouflage.moving * gun.camouflageLoss + camouflageSumMoving) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Shooting moving" decimals={0}>
|
||||
{stats.camouflageShootingMoving * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Caught on fire" decimals={2}>
|
||||
{(tank.camouflage.onFire * tank.camouflage.still +
|
||||
camouflageSumStill) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Caught on fire" decimals={0}>
|
||||
{stats.camouflageCaughtOnFire * 100}
|
||||
</InfoWithDelta>
|
||||
<Info name="Size" unit="m">
|
||||
{size[0].toFixed(2)} x {size[2].toFixed(2)} x {size[1].toFixed(2)}
|
||||
<Info name="Width" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.width}
|
||||
</Info>
|
||||
<Info name="Height" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.height}
|
||||
</Info>
|
||||
<Info name="Length" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.length}
|
||||
</Info>
|
||||
<Info name="Volume" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.volume}
|
||||
</Info>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex gap="1" align="center">
|
||||
<AccessibilityIcon />
|
||||
<Text>represents the other roles a crew member can take.</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
{tank.crew.map((member) => {
|
||||
const count = member.count ?? 1;
|
||||
|
||||
@@ -69,7 +69,12 @@ export function Controls() {
|
||||
);
|
||||
|
||||
async function handlePoseEvent(event: Pose) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
switch (event) {
|
||||
case Pose.HullDown: {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { LightningBoltIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Card, Flex, Tabs, Theme } from '@radix-ui/themes';
|
||||
import { Button, Card, Flex, Tabs, Text, Theme } from '@radix-ui/themes';
|
||||
import { PerspectiveCamera } from '@react-three/drei';
|
||||
import { Canvas } from '@react-three/fiber';
|
||||
import { Suspense, use, useEffect, useRef, useState } from 'react';
|
||||
@@ -12,7 +12,9 @@ import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTran
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkrieg/pose';
|
||||
import { tankIcon } from '../../../../../../core/blitzkrieg/tankIcon';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { useWideFormat } from '../../../../../../hooks/useWideFormat';
|
||||
import { BlitzkriegWormWide } from '../../../../../../icons/BlitzkriegWormWide';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import mutateTankopediaPersistent, {
|
||||
TankopediaMode,
|
||||
@@ -33,7 +35,6 @@ export function TankSandbox() {
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const canvasWrapper = useRef<HTMLDivElement>(null);
|
||||
const [isFullScreen, setIsFullScreen] = useState(false);
|
||||
const mode = useTankopediaPersistent((state) => state.mode);
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const tankModelDefinition = awaitedModelDefinitions[protagonist.tank.id];
|
||||
@@ -43,6 +44,7 @@ export function TankSandbox() {
|
||||
const wideFormat = useWideFormat();
|
||||
const [loadModel, setLoadModel] = useState(wideFormat || !isMobile);
|
||||
const duel = useDuel();
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
function handlePointerDown() {
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
@@ -59,10 +61,6 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
function handleFullScreenChange() {
|
||||
setIsFullScreen(document.fullscreenElement !== null);
|
||||
}
|
||||
|
||||
function handlePoseEvent(pose: Pose) {
|
||||
switch (pose) {
|
||||
case Pose.HullDown: {
|
||||
@@ -121,10 +119,8 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
poseEvent.on(handlePoseEvent);
|
||||
document.addEventListener('fullscreenchange', handleFullScreenChange);
|
||||
|
||||
return () => {
|
||||
document.removeEventListener('fullscreenchange', handleFullScreenChange);
|
||||
poseEvent.off(handlePoseEvent);
|
||||
};
|
||||
});
|
||||
@@ -145,117 +141,127 @@ export function TankSandbox() {
|
||||
<Theme radius={isFullScreen ? 'none' : undefined}>
|
||||
<Card
|
||||
style={{
|
||||
position: 'relative',
|
||||
position: isFullScreen ? 'fixed' : 'relative',
|
||||
border: isFullScreen ? 'none' : 'unset',
|
||||
width: isFullScreen ? '100vw' : 'unset',
|
||||
height: isFullScreen ? 'calc(100vh)' : 'unset',
|
||||
top: isFullScreen ? 0 : 'unset',
|
||||
left: isFullScreen ? 0 : 'unset',
|
||||
zIndex: isFullScreen ? 2 : 'unset',
|
||||
}}
|
||||
ref={canvasWrapper}
|
||||
>
|
||||
<Theme radius="full" style={{ height: '100%' }}>
|
||||
<Flex
|
||||
style={{
|
||||
height: isFullScreen ? '100%' : '75vh',
|
||||
maxHeight: isFullScreen ? 'unset' : 576,
|
||||
<Flex
|
||||
style={{
|
||||
height: isFullScreen ? '100%' : '75vh',
|
||||
maxHeight: isFullScreen ? 'unset' : 576,
|
||||
}}
|
||||
direction="column"
|
||||
gap="2"
|
||||
>
|
||||
<Tabs.Root
|
||||
value={mode}
|
||||
onValueChange={(mode) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.mode = mode as TankopediaMode;
|
||||
});
|
||||
}}
|
||||
direction="column"
|
||||
gap="2"
|
||||
>
|
||||
<Tabs.Root
|
||||
value={mode}
|
||||
onValueChange={(mode) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.mode = mode as TankopediaMode;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<Tabs.List>
|
||||
<Tabs.Trigger value="model">
|
||||
<Flex gap="2" align="center">
|
||||
Model
|
||||
</Flex>
|
||||
</Tabs.Trigger>
|
||||
<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
|
||||
</Tabs.List>
|
||||
</Tabs.Root>
|
||||
|
||||
<div
|
||||
style={{
|
||||
height: 'calc(100% - 64px)',
|
||||
position: 'absolute',
|
||||
width: '100%',
|
||||
bottom: 0,
|
||||
}}
|
||||
>
|
||||
{loadModel ? (
|
||||
<div style={{ width: '100%', height: '100%' }}>
|
||||
<Canvas
|
||||
shadows
|
||||
ref={canvas}
|
||||
onPointerDown={handlePointerDown}
|
||||
onPointerMissed={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<PerspectiveCamera makeDefault fov={25} far={32} />
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
{/* TODO: add rotation cube to the top right */}
|
||||
<Lighting />
|
||||
<TankModel />
|
||||
<Armor />
|
||||
<ShotDisplay />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
</div>
|
||||
) : (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{ height: '100%', position: 'relative' }}
|
||||
>
|
||||
<Button
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
onClick={() => {
|
||||
setLoadModel(true);
|
||||
}}
|
||||
>
|
||||
<LightningBoltIcon /> Load model
|
||||
</Button>
|
||||
|
||||
<Flex
|
||||
style={{
|
||||
filter: 'blur(16px)',
|
||||
width: 256,
|
||||
height: 128,
|
||||
display: 'flex',
|
||||
position: 'absolute',
|
||||
top: '50%',
|
||||
left: '50%',
|
||||
transformOrigin: 'center center',
|
||||
transform: 'translate(25%, -25%) scale(300%)',
|
||||
}}
|
||||
>
|
||||
<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
|
||||
</Flex>
|
||||
<Tabs.List>
|
||||
<Tabs.Trigger value="model">
|
||||
<Flex gap="2" align="center">
|
||||
Model
|
||||
</Flex>
|
||||
)}
|
||||
</div>
|
||||
</Tabs.Trigger>
|
||||
<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
|
||||
</Tabs.List>
|
||||
</Tabs.Root>
|
||||
|
||||
<Options
|
||||
canvasWrapper={canvasWrapper}
|
||||
isFullScreen={isFullScreen}
|
||||
/>
|
||||
<Text
|
||||
color="gray"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: '50%',
|
||||
top: 11,
|
||||
}}
|
||||
>
|
||||
<BlitzkriegWormWide height={32} />
|
||||
</Text>
|
||||
|
||||
{isFullScreen && <AntagonistBar floating />}
|
||||
<div
|
||||
style={{
|
||||
height: 'calc(100% - 64px)',
|
||||
position: 'absolute',
|
||||
width: '100%',
|
||||
bottom: 0,
|
||||
}}
|
||||
>
|
||||
{loadModel ? (
|
||||
<div style={{ width: '100%', height: '100%' }}>
|
||||
<Canvas
|
||||
shadows
|
||||
ref={canvas}
|
||||
onPointerDown={handlePointerDown}
|
||||
onPointerMissed={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<PerspectiveCamera makeDefault fov={25} far={32} />
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
|
||||
{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
|
||||
</Flex>
|
||||
</Theme>
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
<Lighting />
|
||||
<TankModel />
|
||||
<Armor />
|
||||
<ShotDisplay />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
</div>
|
||||
) : (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{ height: '100%', position: 'relative' }}
|
||||
>
|
||||
<Button
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
onClick={() => {
|
||||
setLoadModel(true);
|
||||
}}
|
||||
>
|
||||
<LightningBoltIcon /> Load model
|
||||
</Button>
|
||||
|
||||
<Flex
|
||||
style={{
|
||||
filter: 'blur(16px)',
|
||||
width: 256,
|
||||
height: 128,
|
||||
display: 'flex',
|
||||
position: 'absolute',
|
||||
top: '50%',
|
||||
left: '50%',
|
||||
transformOrigin: 'center center',
|
||||
transform: 'translate(25%, -25%) scale(300%)',
|
||||
}}
|
||||
>
|
||||
<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
|
||||
</Flex>
|
||||
</Flex>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<Options canvasWrapper={canvasWrapper} isFullScreen={isFullScreen} />
|
||||
|
||||
{isFullScreen && <AntagonistBar floating />}
|
||||
|
||||
{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
|
||||
</Flex>
|
||||
</Card>
|
||||
</Theme>
|
||||
);
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import { Html, useProgress } from '@react-three/drei';
|
||||
import { theme } from '../../../../../../../stitches.config';
|
||||
import { Loader } from '../../../../../components/Loader';
|
||||
|
||||
export function ModelLoader() {
|
||||
@@ -7,11 +6,7 @@ export function ModelLoader() {
|
||||
|
||||
return (
|
||||
<Html center position={[0, 1.5, 0]}>
|
||||
<Loader
|
||||
naked
|
||||
color={theme.colors.textHighContrast_purple}
|
||||
progress={progress / 100}
|
||||
/>
|
||||
<Loader naked progress={progress / 100} />
|
||||
</Html>
|
||||
);
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import { Button, DropdownMenu, Flex } from '@radix-ui/themes';
|
||||
import { RefObject } from 'react';
|
||||
import { Pose, poseEvent } from '../../../../../../../core/blitzkrieg/pose';
|
||||
import mutateTankopediaPersistent, {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaPersistent,
|
||||
} from '../../../../../../../stores/tankopedia';
|
||||
import { ENVIRONMENTS } from '../../Lighting';
|
||||
@@ -17,7 +18,7 @@ interface OptionsProps {
|
||||
canvasWrapper: RefObject<HTMLElement>;
|
||||
}
|
||||
|
||||
export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
export function Options({ isFullScreen }: OptionsProps) {
|
||||
const showGrid = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showGrid,
|
||||
);
|
||||
@@ -30,6 +31,9 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
const wireframe = useTankopediaPersistent(
|
||||
(state) => state.model.visual.wireframe,
|
||||
);
|
||||
const showSpacedArmor = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showSpacedArmor,
|
||||
);
|
||||
const opaque = useTankopediaPersistent((state) => state.model.visual.opaque);
|
||||
const fullScreenAvailable =
|
||||
typeof document !== 'undefined' && document.fullscreenEnabled;
|
||||
@@ -46,122 +50,132 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
right: 18,
|
||||
}}
|
||||
>
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showSpacedArmor}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showSpacedArmor = checked;
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Spaced armor
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.wireframe = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.wireframe = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{fullScreenAvailable && (
|
||||
<Button
|
||||
@@ -169,7 +183,7 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
onClick={() => {
|
||||
if (isFullScreen) {
|
||||
document.exitFullscreen();
|
||||
} else canvasWrapper.current?.requestFullscreen();
|
||||
} else document.body.requestFullscreen();
|
||||
}}
|
||||
>
|
||||
{isFullScreen ? <ExitFullScreenIcon /> : <EnterFullScreenIcon />}
|
||||
|
||||
@@ -162,7 +162,12 @@ export const TankModel = memo(() => {
|
||||
}
|
||||
}
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch,
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
@@ -223,7 +228,12 @@ export const TankModel = memo(() => {
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch - event.movementY * (Math.PI / canvas.height),
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
|
||||
@@ -46,19 +46,48 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
position: 'absolute',
|
||||
left: 8,
|
||||
bottom: isFullScreen ? 80 : 8,
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
gap="4"
|
||||
>
|
||||
<Flex
|
||||
gap="2"
|
||||
style={{
|
||||
width: 256,
|
||||
}}
|
||||
>
|
||||
<Flex gap="2" style={{ width: 256, pointerEvents: 'auto' }}>
|
||||
<TextField.Root
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(turretYawInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(value),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -67,46 +96,46 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Yaw
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(Number(turretYawInput.current!.value)),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
°
|
||||
</TextField.Slot>
|
||||
<TextField.Slot style={{ userSelect: 'none' }}>°</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(gunPitchInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(-value + initialGunPitch),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -115,35 +144,6 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Pitch
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(
|
||||
-Number(gunPitchInput.current!.value) + initialGunPitch,
|
||||
),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
@@ -155,13 +155,15 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
</Flex>
|
||||
|
||||
{mode === 'armor' && (
|
||||
<Flex gap="4">
|
||||
<Flex gap="4" style={{ pointerEvents: 'auto' }}>
|
||||
<QuickEquipmentButton
|
||||
equipment={103}
|
||||
active={hasCalibratedShells}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.equipment[0][0] = hasCalibratedShells ? 0 : 1;
|
||||
draft.antagonist!.equipmentMatrix[0][0] = hasCalibratedShells
|
||||
? 0
|
||||
: 1;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
@@ -170,7 +172,9 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
active={hasEnhancedArmor}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipment[1][1] = hasEnhancedArmor ? 0 : -1;
|
||||
draft.protagonist!.equipmentMatrix[1][1] = hasEnhancedArmor
|
||||
? 0
|
||||
: -1;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
|
||||
@@ -13,8 +13,6 @@ export function Title() {
|
||||
|
||||
return (
|
||||
<>
|
||||
<title>{protagonist.tank.name}</title>
|
||||
|
||||
<Flex gap="6" justify="center" align="center" style={{ padding: 16 }}>
|
||||
<Flex gap="2" align="center">
|
||||
<Heading
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
import { ReactNode } from 'react';
|
||||
import { tankDefinitions } from '../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { tankIcon } from '../../../../core/blitzkrieg/tankIcon';
|
||||
|
||||
interface TankopediaLayoutProps {
|
||||
children: ReactNode;
|
||||
params: { id: string };
|
||||
}
|
||||
|
||||
export default async function TankopediaLayout({
|
||||
children,
|
||||
params,
|
||||
}: TankopediaLayoutProps) {
|
||||
const id = Number(params.id);
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const tank = awaitedTankDefinitions[id];
|
||||
|
||||
return (
|
||||
<>
|
||||
<title>{tank.name}</title>
|
||||
<meta
|
||||
name="description"
|
||||
content={`Statistics, armor profiles, equipment, and more about ${tank.name}`}
|
||||
/>
|
||||
<meta property="og:image" content={tankIcon(id)} />
|
||||
|
||||
{children}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -10,10 +10,11 @@ import { mutateTankopediaTemporary } from '../../../../stores/tankopedia';
|
||||
import { AntagonistBar } from './components/AntagonistBar';
|
||||
import { Characteristics } from './components/Characteristics';
|
||||
import { Consumables } from './components/Characteristics/components/Consumables';
|
||||
import { Equipments } from './components/Characteristics/components/Equipments';
|
||||
import { Equipment } from './components/Characteristics/components/Equipment';
|
||||
import { Miscellaneous } from './components/Characteristics/components/Miscellaneous';
|
||||
import { Modules } from './components/Characteristics/components/Modules';
|
||||
import { Provisions } from './components/Characteristics/components/Provisions';
|
||||
import { Skills } from './components/Characteristics/components/Skills';
|
||||
import { TankSandbox } from './components/Model/TankSandbox';
|
||||
import { Title } from './components/Title';
|
||||
|
||||
@@ -63,10 +64,8 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
};
|
||||
}, [initialId, assigned]);
|
||||
|
||||
|
||||
|
||||
return (
|
||||
<PageWrapper color="purple" size="double">
|
||||
<PageWrapper color="purple" size={1600}>
|
||||
{assigned && (
|
||||
<>
|
||||
<Title />
|
||||
@@ -79,7 +78,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
justify="center"
|
||||
>
|
||||
<Flex
|
||||
gap="4"
|
||||
gap="8"
|
||||
direction="column"
|
||||
style={{
|
||||
flex: 1,
|
||||
@@ -88,15 +87,22 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
position: wideFormat ? 'sticky' : undefined,
|
||||
}}
|
||||
>
|
||||
<TankSandbox />
|
||||
<AntagonistBar />
|
||||
<Flex gap="4" direction="column">
|
||||
<TankSandbox />
|
||||
<AntagonistBar />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="5" wrap="wrap">
|
||||
<Modules />
|
||||
<Provisions />
|
||||
<Equipments />
|
||||
<Miscellaneous />
|
||||
<Consumables />
|
||||
|
||||
<Flex gap="5" wrap="wrap">
|
||||
<Skills />
|
||||
<Equipment />
|
||||
</Flex>
|
||||
|
||||
<Miscellaneous />
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
|
||||
@@ -32,32 +32,31 @@ export function PageTurner({ searchedList, tanksPerPage }: PageTurnerProps) {
|
||||
>
|
||||
<CaretLeftIcon />
|
||||
</Button>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
defaultValue={1}
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
min={1}
|
||||
max={Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
style={{ textAlign: 'center' }}
|
||||
onBlur={(event) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
Math.floor(searchedList.length / tanksPerPage),
|
||||
event.target.valueAsNumber - 1,
|
||||
),
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Page</TextField.Slot>
|
||||
<TextField.Input
|
||||
defaultValue={1}
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
min={1}
|
||||
max={Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
style={{ width: 64, textAlign: 'center' }}
|
||||
onBlur={(event) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
Math.floor(searchedList.length / tanksPerPage),
|
||||
event.target.valueAsNumber - 1,
|
||||
),
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>
|
||||
out of {Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
</TextField.Slot>
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
import { slateDark } from '@radix-ui/colors';
|
||||
import {
|
||||
CaretDownIcon,
|
||||
CaretRightIcon,
|
||||
MagnifyingGlassIcon,
|
||||
TrashIcon,
|
||||
} from '@radix-ui/react-icons';
|
||||
import {
|
||||
AlertDialog,
|
||||
Button,
|
||||
Card,
|
||||
DropdownMenu,
|
||||
@@ -14,6 +16,7 @@ import {
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
import { go } from 'fuzzysort';
|
||||
import Link from 'next/link';
|
||||
import { use, useEffect, useMemo, useRef, useState } from 'react';
|
||||
import { TreeType } from '../../../../../components/Tanks';
|
||||
import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
|
||||
@@ -50,11 +53,16 @@ import { Options } from './components/Options';
|
||||
interface TankSearchProps {
|
||||
compact?: boolean;
|
||||
onSelect?: (tank: TankDefinition) => void;
|
||||
onSelectAll?: (tanks: TankDefinition[]) => void;
|
||||
}
|
||||
|
||||
const treeTypeOrder: TreeType[] = ['researchable', 'premium', 'collector'];
|
||||
|
||||
export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
export function TankSearch({
|
||||
compact,
|
||||
onSelect = () => {},
|
||||
onSelectAll,
|
||||
}: TankSearchProps) {
|
||||
const tanksPerPage = compact ? 16 : 96;
|
||||
const nations = use(NATIONS);
|
||||
const filters = useTankopediaPersistent((state) => state.filters);
|
||||
@@ -151,7 +159,7 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
);
|
||||
break;
|
||||
|
||||
case 'survivability.size':
|
||||
case 'survivability.volume':
|
||||
sorted = filtered.sort((a, b) => {
|
||||
const aTankModelDefinition = awaitedModelDefinitions[a.id];
|
||||
const bTankModelDefinition = awaitedModelDefinitions[b.id];
|
||||
@@ -178,6 +186,33 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
});
|
||||
break;
|
||||
|
||||
case 'survivability.length':
|
||||
sorted = filtered.sort((a, b) => {
|
||||
const aTankModelDefinition = awaitedModelDefinitions[a.id];
|
||||
const bTankModelDefinition = awaitedModelDefinitions[b.id];
|
||||
const aTurretModelDefinition =
|
||||
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
|
||||
const bTurretModelDefinition =
|
||||
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
||||
const aSize = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
aTankModelDefinition.boundingBox,
|
||||
aTurretModelDefinition.boundingBox,
|
||||
),
|
||||
);
|
||||
const bSize = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
bTankModelDefinition.boundingBox,
|
||||
bTurretModelDefinition.boundingBox,
|
||||
),
|
||||
);
|
||||
const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
|
||||
const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
|
||||
|
||||
return aLength - bLength;
|
||||
});
|
||||
break;
|
||||
|
||||
case 'fire.dpm':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
@@ -365,20 +400,28 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
.filter(([name]) => name !== 'page')
|
||||
.map(([, value]) => value),
|
||||
]);
|
||||
const [searchResults, setSearchedList] = useState(searchableTanks);
|
||||
const [searchQuery, setSearchQuery] = useState('');
|
||||
const searchResults = useMemo(
|
||||
() =>
|
||||
go(searchQuery, searchableTanks, {
|
||||
keys: ['name', 'nameFull', 'id'] satisfies (keyof TankDefinition)[],
|
||||
all: true,
|
||||
}).map(({ obj }) => obj),
|
||||
[searchQuery, searchableTanks],
|
||||
);
|
||||
const page = useTankopediaPersistent((state) => state.filters.page);
|
||||
const wideFormat = typeof window !== 'undefined' && window.innerWidth > 512;
|
||||
const chunkSize = wideFormat ? tanksPerPage / 2 : Infinity;
|
||||
const searchResultsPageSlice = searchResults.slice(
|
||||
page * tanksPerPage,
|
||||
(page + 1) * tanksPerPage,
|
||||
);
|
||||
const firstChunk = searchResultsPageSlice.slice(0, chunkSize);
|
||||
const secondChunk = searchResultsPageSlice.slice(chunkSize);
|
||||
const firstChunk = searchResultsPageSlice.slice(
|
||||
0,
|
||||
Math.ceil(searchResultsPageSlice.length / 2),
|
||||
);
|
||||
const secondChunk = searchResultsPageSlice.slice(
|
||||
Math.ceil(searchResultsPageSlice.length / 2),
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
setSearchedList(searchableTanks);
|
||||
}, [searchableTanks]);
|
||||
useEffect(() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.min(
|
||||
@@ -392,27 +435,41 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
<>
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="2">
|
||||
<TextField.Root style={{ flex: 1 }}>
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={input}
|
||||
placeholder="Search tanks..."
|
||||
onChange={(event) => {
|
||||
setSearchQuery(event.target.value);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
if (
|
||||
searchResults.length > 0 &&
|
||||
input.current &&
|
||||
input.current.value.length > 0
|
||||
) {
|
||||
onSelect(searchResults[0]);
|
||||
}
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
ref={input}
|
||||
placeholder="Search tanks..."
|
||||
onChange={(event) => {
|
||||
const results = go(event.target.value, searchableTanks, {
|
||||
keys: [
|
||||
'name',
|
||||
'nameFull',
|
||||
'id',
|
||||
] satisfies (keyof TankDefinition)[],
|
||||
all: true,
|
||||
}).map(({ obj }) => obj);
|
||||
|
||||
setSearchedList(results);
|
||||
}}
|
||||
/>
|
||||
{searchResults.length > 0 &&
|
||||
input.current &&
|
||||
input.current.value.length > 0 && (
|
||||
<TextField.Slot>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => onSelect(searchResults[0])}
|
||||
>
|
||||
{searchResults[0].name} <CaretRightIcon />
|
||||
</Button>
|
||||
</TextField.Slot>
|
||||
)}
|
||||
</TextField.Root>
|
||||
|
||||
<DropdownMenu.Root>
|
||||
@@ -699,14 +756,24 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
Camouflage shooting
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.size'}
|
||||
checked={sort.by === 'survivability.volume'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.size';
|
||||
draft.sort.by = 'survivability.volume';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Size
|
||||
Volume
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.length'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.length';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Length
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
@@ -759,132 +826,185 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
<Options />
|
||||
</Flex>
|
||||
|
||||
<Flex justify="center">
|
||||
<Flex justify="center" gap="4" align="center">
|
||||
<Text color="gray">
|
||||
Sorting: {SORT_NAMES[sort.by]}, {sort.direction}
|
||||
</Text>
|
||||
|
||||
{onSelectAll && searchResults.length <= 8 && (
|
||||
<Button variant="ghost" onClick={() => onSelectAll(searchResults)}>
|
||||
Select all
|
||||
</Button>
|
||||
)}
|
||||
{onSelectAll && searchResults.length > 8 && (
|
||||
<AlertDialog.Root>
|
||||
<AlertDialog.Trigger>
|
||||
<Button variant="ghost">Select all</Button>
|
||||
</AlertDialog.Trigger>
|
||||
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>
|
||||
Woah! That's a lot of tanks.
|
||||
</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
Would you like to select{' '}
|
||||
<Text color="red">all {searchResults.length} tanks</Text>?
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex gap="2" justify="end">
|
||||
<AlertDialog.Cancel>
|
||||
<Button variant="soft" color="gray">
|
||||
Cancel
|
||||
</Button>
|
||||
</AlertDialog.Cancel>
|
||||
|
||||
<AlertDialog.Action onClick={() => onSelectAll(searchResults)}>
|
||||
<Button variant="solid" color="red">
|
||||
Select {searchResults.length} tanks
|
||||
</Button>
|
||||
</AlertDialog.Action>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
{!compact && (
|
||||
<PageTurner tanksPerPage={tanksPerPage} searchedList={searchResults} />
|
||||
)}
|
||||
<Flex wrap="wrap" gap="2" justify={compact ? 'between' : 'center'}>
|
||||
|
||||
<Flex
|
||||
wrap="wrap"
|
||||
gap="2"
|
||||
style={{
|
||||
justifyContent:
|
||||
compact && firstChunk.length > 0 && secondChunk.length > 0
|
||||
? 'space-around'
|
||||
: 'center',
|
||||
}}
|
||||
>
|
||||
{!compact &&
|
||||
searchResultsPageSlice.map((tank) => (
|
||||
<Card
|
||||
key={tank.id}
|
||||
onClick={() => onSelect(tank)}
|
||||
className={styles.listing}
|
||||
<Link
|
||||
href={`/tools/tankopedia/${tank.id}`}
|
||||
style={{
|
||||
flex: 1,
|
||||
cursor: 'pointer',
|
||||
height: 64,
|
||||
minWidth: 256,
|
||||
}}
|
||||
>
|
||||
<Inset
|
||||
<Card
|
||||
key={tank.id}
|
||||
className={styles.listing}
|
||||
style={{
|
||||
minWidth: 256,
|
||||
minHeight: 64,
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
cursor: 'pointer',
|
||||
height: 64,
|
||||
width: '100%',
|
||||
}}
|
||||
>
|
||||
<img
|
||||
className={styles.flag}
|
||||
src={asset(`flags/scratched/${tank.nation}.webp`)}
|
||||
<Inset
|
||||
key={tank.id}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'contain',
|
||||
position: 'absolute',
|
||||
minHeight: 64,
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
className={styles.listingShadow}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
position: 'absolute',
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
width: 256,
|
||||
height: 128,
|
||||
}}
|
||||
className={styles.listingImage}
|
||||
>
|
||||
<img
|
||||
src={tankIcon(tank.id)}
|
||||
className={styles.flag}
|
||||
src={asset(`flags/scratched/${tank.nation}.webp`)}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'left center',
|
||||
position: 'absolute',
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
className={styles.listingLabel}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
padding: '0 12px',
|
||||
width: '100%',
|
||||
boxSizing: 'border-box',
|
||||
}}
|
||||
>
|
||||
<Flex align="center" justify="center" gap="1">
|
||||
<div
|
||||
className={styles.listingShadow}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
position: 'absolute',
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
width: 256,
|
||||
height: 128,
|
||||
}}
|
||||
className={styles.listingImage}
|
||||
>
|
||||
<img
|
||||
src={
|
||||
(tank.treeType === 'collector'
|
||||
? TANK_ICONS_COLLECTOR
|
||||
: tank.treeType === 'premium'
|
||||
? TANK_ICONS_PREMIUM
|
||||
: TANK_ICONS)[tank.class]
|
||||
}
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
/>
|
||||
<Text
|
||||
size="4"
|
||||
color={
|
||||
tank.treeType === 'collector'
|
||||
? 'blue'
|
||||
: tank.treeType === 'premium'
|
||||
? 'amber'
|
||||
: undefined
|
||||
}
|
||||
weight="medium"
|
||||
src={tankIcon(tank.id)}
|
||||
style={{
|
||||
color:
|
||||
tank.treeType === 'researchable'
|
||||
? slateDark.slate12
|
||||
: undefined,
|
||||
whiteSpace: 'nowrap',
|
||||
maxWidth: 160,
|
||||
display: 'block',
|
||||
textOverflow: 'ellipsis',
|
||||
overflow: 'hidden',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'left center',
|
||||
}}
|
||||
>
|
||||
{tank.name}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
className={styles.listingLabel}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
padding: '0 12px',
|
||||
width: '100%',
|
||||
boxSizing: 'border-box',
|
||||
}}
|
||||
>
|
||||
<Flex align="center" justify="center" gap="1">
|
||||
<img
|
||||
src={
|
||||
(tank.treeType === 'collector'
|
||||
? TANK_ICONS_COLLECTOR
|
||||
: tank.treeType === 'premium'
|
||||
? TANK_ICONS_PREMIUM
|
||||
: TANK_ICONS)[tank.class]
|
||||
}
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
/>
|
||||
<Text
|
||||
size="4"
|
||||
color={
|
||||
tank.treeType === 'collector'
|
||||
? 'blue'
|
||||
: tank.treeType === 'premium'
|
||||
? 'amber'
|
||||
: undefined
|
||||
}
|
||||
weight="medium"
|
||||
style={{
|
||||
color:
|
||||
tank.treeType === 'researchable'
|
||||
? slateDark.slate12
|
||||
: undefined,
|
||||
whiteSpace: 'nowrap',
|
||||
maxWidth: 160,
|
||||
display: 'block',
|
||||
textOverflow: 'ellipsis',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{tank.name}
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text size="4" color="gray" highContrast={false}>
|
||||
{TIER_ROMAN_NUMERALS[tank.tier]}
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text size="4" color="gray" highContrast={false}>
|
||||
{TIER_ROMAN_NUMERALS[tank.tier]}
|
||||
</Text>
|
||||
</Flex>
|
||||
</Inset>
|
||||
</Card>
|
||||
</Inset>
|
||||
</Card>
|
||||
</Link>
|
||||
))}
|
||||
|
||||
{compact && (
|
||||
{compact && firstChunk.length > 0 && (
|
||||
<CompactSearchResultRow tanks={firstChunk} onSelect={onSelect} />
|
||||
)}
|
||||
|
||||
@@ -892,6 +1012,7 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
<CompactSearchResultRow tanks={secondChunk} onSelect={onSelect} />
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
<PageTurner tanksPerPage={tanksPerPage} searchedList={searchResults} />
|
||||
</>
|
||||
);
|
||||
|
||||
@@ -74,12 +74,6 @@ export const characteristics = style({
|
||||
},
|
||||
});
|
||||
|
||||
export const configurationChild = style({
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
flexDirection: 'column',
|
||||
});
|
||||
|
||||
export const configuration = style({
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
|
||||
@@ -8,7 +8,7 @@ export default function Page() {
|
||||
const router = useRouter();
|
||||
|
||||
return (
|
||||
<PageWrapper size="double" color="purple">
|
||||
<PageWrapper size={1200} color="purple">
|
||||
<TankSearch
|
||||
onSelect={(tank) => {
|
||||
router.push(`./tankopedia/${tank.id}`);
|
||||
|
||||
@@ -7,7 +7,7 @@ import TitleBar from '../components/TitleBar';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import resolveTankId from '../core/blitz/resolveTankId';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import getTankHistories from '../core/blitzkrieg/getTankHistories';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getPlayerHistories from '../core/blitzstars/getPlayerHistories';
|
||||
@@ -41,7 +41,7 @@ async function render(
|
||||
) {
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const logo = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const histories = await (type === 'player'
|
||||
? getPlayerHistories(region, id, {
|
||||
start,
|
||||
|
||||
@@ -6,7 +6,7 @@ import TierWeights from '../components/TierWeights';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import { filtersToDescription } from '../core/blitzkrieg/filtersToDescription';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
@@ -40,7 +40,7 @@ async function render(
|
||||
) {
|
||||
const { nickname } = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const clanImage = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const diffedTankStats = await getStatsInPeriod(
|
||||
region,
|
||||
id,
|
||||
|
||||
@@ -2,11 +2,11 @@ import { teal } from '@radix-ui/colors';
|
||||
import { GuildMemberRoleManager } from 'discord.js';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import discord from '../../discord.json' assert { type: 'json' };
|
||||
import { Glow } from '../components/AllStatsOverview/components/WN8Display/components/Glow';
|
||||
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { linkBlitzAndDiscord } from '../core/blitzkrieg/discordBlitz';
|
||||
import { linkBlitzAndDiscord } from '../core/blitzkrieg/discordBlitzLink';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
@@ -29,11 +29,11 @@ export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
||||
const discordId = parseInt(interaction.user.id);
|
||||
const discordId = BigInt(interaction.user.id);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
|
||||
|
||||
await linkBlitzAndDiscord(discordId, region, id);
|
||||
await linkBlitzAndDiscord(discordId, id);
|
||||
|
||||
if (interaction.guildId === discord.sklld_guild_id) {
|
||||
if (!interaction.guild?.members.me?.permissions.has('ManageRoles')) {
|
||||
|
||||
@@ -0,0 +1,494 @@
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import { DeltaCaret } from '../components/DeltaCaret';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { getLeagueFromScore } from '../core/blitz/getLeagueFromScore';
|
||||
import getRatingInfo from '../core/blitz/getRatingInfo';
|
||||
import { getRatingNeighbors } from '../core/blitz/getRatingNeighbors';
|
||||
import { normalizeLeagueIcon } from '../core/blitz/normalizeLeagueIcon';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import getArchivedRatingMidnightLeaderboard from '../core/blitzkrieg/getArchivedRatingMidnightLeaderboard';
|
||||
import { webpToPng } from '../core/blitzkrieg/iconPng';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { deltaBkrlBlitzStats } from '../core/statistics/deltaBkrlBlitzStats';
|
||||
import { BkrlFormat } from '../core/streams/bkrl';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
import { theme } from '../stitches.config';
|
||||
|
||||
const LEAGUE_ACCENT = [
|
||||
'_purple',
|
||||
'_sand',
|
||||
'_amber',
|
||||
'_mauve',
|
||||
'_brown',
|
||||
] as const;
|
||||
|
||||
export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
command:
|
||||
createLocalizedCommand('rating').addStringOption(addUsernameChoices),
|
||||
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const leaderboard = await getArchivedRatingMidnightLeaderboard(
|
||||
region,
|
||||
53,
|
||||
);
|
||||
|
||||
if (leaderboard?.format === BkrlFormat.Base) {
|
||||
throw new Error(
|
||||
'Encountered bkrl minimal format in latest season. Wait till next cron?',
|
||||
);
|
||||
}
|
||||
|
||||
const ratingInfo = await getRatingInfo(region);
|
||||
const accountInfo = await getAccountInfo(region, id, [
|
||||
'statistics.rating',
|
||||
]);
|
||||
const statsIndex = leaderboard?.entries.findIndex(
|
||||
(entry) => entry.id === id,
|
||||
);
|
||||
const statsA = leaderboard ? leaderboard.entries[statsIndex!] : null;
|
||||
const positionA = leaderboard ? statsIndex! + 1 : undefined;
|
||||
const statsB1 = accountInfo.statistics.rating!;
|
||||
const [statsB2] = (await getRatingNeighbors(region, id, 0)).neighbors;
|
||||
const league = getLeagueFromScore(statsB2.score);
|
||||
|
||||
if (ratingInfo.detail) {
|
||||
throw new Error(`Rating info not available for ${region}`);
|
||||
}
|
||||
if (!statsA) {
|
||||
return t`bot.commands.rating.errors.unrecorded_stats`;
|
||||
}
|
||||
if (!statsB1) {
|
||||
return translate('bot.commands.rating.errors.no_participation', [
|
||||
markdownEscape(accountInfo.nickname),
|
||||
]);
|
||||
}
|
||||
|
||||
const reward = ratingInfo.rewards.find(
|
||||
(reward) =>
|
||||
statsB2.number >= reward.from_position &&
|
||||
statsB2.number <= reward.to_position,
|
||||
);
|
||||
const positionDelta = leaderboard
|
||||
? statsB2.number - positionA!
|
||||
: undefined;
|
||||
const delta = deltaBkrlBlitzStats(
|
||||
statsA,
|
||||
accountInfo.statistics.rating!,
|
||||
statsB2,
|
||||
);
|
||||
const leagueTheme = LEAGUE_ACCENT[league.index];
|
||||
|
||||
return (
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
title={accountInfo.nickname}
|
||||
image={clanImage}
|
||||
description={`${t`bot.commands.rating.body.subtitle`} • ${new Date().toLocaleDateString(
|
||||
interaction.locale,
|
||||
)}`}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
position: 'relative',
|
||||
padding: 16,
|
||||
backgroundColor: theme.colors[`appBackground2${leagueTheme}`],
|
||||
borderRadius: 4,
|
||||
border: `1px solid ${theme.colors[`componentInteractive${leagueTheme}`]}`,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'space-between',
|
||||
width: '100%',
|
||||
}}
|
||||
>
|
||||
{reward === undefined && (
|
||||
<Glow
|
||||
endOpacity={3 / 4}
|
||||
color={theme.colors[`solidBackground${leagueTheme}`]}
|
||||
style={{
|
||||
transform: 'translateX(-16px) rotate(90deg)',
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
justifyContent: 'center',
|
||||
alignItems: 'center',
|
||||
}}
|
||||
>
|
||||
<img
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
objectFit: 'contain',
|
||||
}}
|
||||
src={normalizeLeagueIcon(
|
||||
ratingInfo.leagues[league.index].big_icon,
|
||||
)}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'flex-start',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors[`textHighContrast${leagueTheme}`],
|
||||
fontSize: 24,
|
||||
fontWeight: 900,
|
||||
}}
|
||||
>
|
||||
{statsB2.score.toLocaleString(interaction.locale)}
|
||||
</span>
|
||||
{delta.score !== 0 && (
|
||||
<>
|
||||
<DeltaCaret delta={delta.score} />
|
||||
<span
|
||||
style={{
|
||||
color:
|
||||
delta.score > 0
|
||||
? theme.colors.textLowContrast_green
|
||||
: theme.colors.textLowContrast_red,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{Math.abs(delta.score).toLocaleString(
|
||||
interaction.locale,
|
||||
)}
|
||||
</span>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'flex-start',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors[`textLowContrast${leagueTheme}`],
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
#{statsB2.number.toLocaleString(interaction.locale)}
|
||||
</span>
|
||||
{positionDelta !== undefined && positionDelta !== 0 && (
|
||||
<>
|
||||
<DeltaCaret delta={positionDelta} />
|
||||
<span
|
||||
style={{
|
||||
color:
|
||||
positionDelta > 0
|
||||
? theme.colors.textLowContrast_green
|
||||
: theme.colors.textLowContrast_red,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{Math.abs(positionDelta).toLocaleString(
|
||||
interaction.locale,
|
||||
)}
|
||||
</span>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{reward && (
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
justifyContent: 'center',
|
||||
alignItems: 'center',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'flex-end',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors[`textHighContrast${leagueTheme}`],
|
||||
fontSize: 16,
|
||||
maxWidth: 136,
|
||||
textAlign: 'right',
|
||||
whiteSpace: 'nowrap',
|
||||
textOverflow: 'ellipsis',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{reward.type === 'vehicle'
|
||||
? reward.vehicle.user_string
|
||||
: reward.stuff.title}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'flex-end',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors[`textLowContrast${leagueTheme}`],
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
Reward
|
||||
{reward.type === 'stuff' ? ` x${reward.count}` : ''}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<img
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
src={await webpToPng(
|
||||
reward.type === 'vehicle'
|
||||
? reward.vehicle.preview_image_url
|
||||
: reward.stuff.image_url,
|
||||
)}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{reward === undefined && (
|
||||
<Glow
|
||||
endOpacity={3 / 4}
|
||||
color={theme.colors[`solidBackground${leagueTheme}`]}
|
||||
style={{
|
||||
transform: 'translateX(16px) rotate(-90deg)',
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* separated because fragment middle man invalidates relative parent: https://github.com/vercel/satori/issues/605 */}
|
||||
{reward && (
|
||||
<Glow
|
||||
direction="reverse"
|
||||
color={theme.colors[`solidBackground${leagueTheme}`]}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
top: -40,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
{reward && (
|
||||
<Glow
|
||||
color={theme.colors[`solidBackground${leagueTheme}`]}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
bottom: -40,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{delta.battles > 0 && (
|
||||
<div style={{ padding: '8px 0', display: 'flex' }}>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
flex: 1,
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 'bold',
|
||||
}}
|
||||
>
|
||||
{delta.battles.toLocaleString(interaction.locale)}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
Battles
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
flex: 1,
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 'bold',
|
||||
}}
|
||||
>
|
||||
{(100 * (delta.wins / delta.battles)).toFixed(0)}%
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
Winrate
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
flex: 1,
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 'bold',
|
||||
}}
|
||||
>
|
||||
{Math.round(delta.damage / delta.battles).toLocaleString(
|
||||
interaction.locale,
|
||||
)}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
Damage
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
flex: 1,
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 'bold',
|
||||
}}
|
||||
>
|
||||
{(100 * (delta.survived / delta.battles)).toFixed(0)}%
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
Survival
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
flex: 1,
|
||||
flexDirection: 'column',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 'bold',
|
||||
}}
|
||||
>
|
||||
{(delta.kills / delta.battles).toFixed(2)}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
Kills
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</CommandWrapper>
|
||||
);
|
||||
},
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,513 @@
|
||||
import {
|
||||
APIApplicationCommandOptionChoice,
|
||||
Locale,
|
||||
SlashCommandSubcommandBuilder,
|
||||
} from 'discord.js';
|
||||
import { range } from 'lodash';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import * as Leaderboard from '../components/Leaderboard';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import { LEAGUES } from '../constants/leagues';
|
||||
import { FIRST_MINIMAL_ARCHIVED_RATING_SEASON } from '../constants/rating';
|
||||
import { Region } from '../constants/regions';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import getRatingInfo from '../core/blitz/getRatingInfo';
|
||||
import { getRatingLeague } from '../core/blitz/getRatingLeague';
|
||||
import { getRatingNeighbors } from '../core/blitz/getRatingNeighbors';
|
||||
import { isOnGoingRatingSeason } from '../core/blitz/isOnGoingRatingSeason';
|
||||
import { getArchivedLatestSeasonNumber } from '../core/blitzkrieg/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingInfo from '../core/blitzkrieg/getArchivedRatingInfo';
|
||||
import { getArchivedRatingLeaderboard } from '../core/blitzkrieg/getArchivedRatingLeaderboard';
|
||||
import getArchivedRatingMidnightLeaderboard from '../core/blitzkrieg/getArchivedRatingMidnightLeaderboard';
|
||||
import addRegionChoices from '../core/discord/addRegionChoices';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { localizationObject } from '../core/discord/localizationObject';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { BkrlDiscriminatedEntries } from '../core/streams/bkrl';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
import { UserError } from '../hooks/userError';
|
||||
|
||||
export interface RatingPlayer {
|
||||
spa_id: number;
|
||||
mmr: number;
|
||||
season_number: number;
|
||||
calibrationBattlesLeft: number;
|
||||
number: number;
|
||||
percentile: number;
|
||||
skip: boolean;
|
||||
updated_at: string;
|
||||
score: number;
|
||||
nickname: string;
|
||||
clan_tag: string;
|
||||
}
|
||||
|
||||
export interface LeagueTop {
|
||||
result: RatingPlayer[];
|
||||
}
|
||||
|
||||
export type RatingReward = {
|
||||
from_position: number;
|
||||
to_position: number;
|
||||
count: number;
|
||||
} & (
|
||||
| {
|
||||
type: 'vehicle';
|
||||
|
||||
vehicle: {
|
||||
id: number;
|
||||
name: string;
|
||||
nation: string;
|
||||
subnation: string;
|
||||
use_subnation_flag: boolean;
|
||||
type_slug: string;
|
||||
level: number;
|
||||
roman_level: string;
|
||||
user_string: string;
|
||||
image_url: string;
|
||||
preview_image_url: string;
|
||||
is_premium: boolean;
|
||||
is_collectible: boolean;
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: 'stuff';
|
||||
|
||||
stuff: {
|
||||
name: string;
|
||||
count: number;
|
||||
title: string;
|
||||
image_url: string;
|
||||
type: string;
|
||||
|
||||
sizes: {};
|
||||
};
|
||||
}
|
||||
);
|
||||
|
||||
export interface RatingLeague {
|
||||
title: string;
|
||||
small_icon: string;
|
||||
big_icon: string;
|
||||
background: string;
|
||||
index: number;
|
||||
percentile: number;
|
||||
}
|
||||
|
||||
export type RatingInfo =
|
||||
| {
|
||||
detail: undefined;
|
||||
|
||||
title: string;
|
||||
icon: string | null;
|
||||
start_at: string;
|
||||
finish_at: string;
|
||||
current_season: number;
|
||||
updated_at: string;
|
||||
count: number;
|
||||
|
||||
rewards: RatingReward[];
|
||||
leagues: RatingLeague[];
|
||||
}
|
||||
| { detail: { error: string } };
|
||||
|
||||
export interface RatingNeighbors {
|
||||
neighbors: RatingPlayer[];
|
||||
}
|
||||
|
||||
interface SimplifiedPlayer {
|
||||
id: number;
|
||||
score: number;
|
||||
position: number;
|
||||
clan: string | undefined;
|
||||
nickname: string;
|
||||
}
|
||||
|
||||
const DEFAULT_LIMIT = 10;
|
||||
|
||||
export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
|
||||
async (resolve) => {
|
||||
const latestArchivedSeasonNumber = await getArchivedLatestSeasonNumber();
|
||||
const onGoingSeason = await isOnGoingRatingSeason();
|
||||
const seasonNumbers = range(
|
||||
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
|
||||
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1,
|
||||
);
|
||||
|
||||
function addOptions(option: SlashCommandSubcommandBuilder) {
|
||||
const { t, translate } = translator(Locale.EnglishUS);
|
||||
|
||||
return option
|
||||
.addIntegerOption((option) =>
|
||||
option
|
||||
.setName(t`bot.commands.rating_leaderboard.options.limit`)
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.limit',
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate(
|
||||
'bot.commands.rating_leaderboard.options.limit.description',
|
||||
[`${DEFAULT_LIMIT}`],
|
||||
),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.limit.description',
|
||||
[`${DEFAULT_LIMIT}`],
|
||||
),
|
||||
)
|
||||
.setRequired(false)
|
||||
.setMinValue(5)
|
||||
.setMaxValue(30),
|
||||
)
|
||||
.addStringOption((option) =>
|
||||
option
|
||||
.setName(t`bot.commands.rating_leaderboard.options.season`)
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.season',
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate(
|
||||
'bot.commands.rating_leaderboard.options.season.description',
|
||||
),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.season.description',
|
||||
),
|
||||
)
|
||||
.setRequired(false)
|
||||
.addChoices(
|
||||
...seasonNumbers
|
||||
.map((number, index) => {
|
||||
const current =
|
||||
index === seasonNumbers.length - 1 && onGoingSeason;
|
||||
|
||||
return {
|
||||
name: current
|
||||
? translate(
|
||||
'bot.commands.rating_leaderboard.options.season.choices.current',
|
||||
[`${number}`],
|
||||
)
|
||||
: `${number}`,
|
||||
value: `${number}`,
|
||||
name_localizations: current
|
||||
? localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.season.choices.current',
|
||||
[`${number}`],
|
||||
)
|
||||
: undefined,
|
||||
} satisfies APIApplicationCommandOptionChoice<string>;
|
||||
})
|
||||
.reverse(),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: createLocalizedCommand('rating-leaderboard', [
|
||||
{
|
||||
subcommand: 'neighbors',
|
||||
modify(option: SlashCommandSubcommandBuilder) {
|
||||
option.addStringOption(addUsernameChoices);
|
||||
addOptions(option);
|
||||
},
|
||||
},
|
||||
{
|
||||
subcommand: 'league',
|
||||
modify(option: SlashCommandSubcommandBuilder) {
|
||||
option
|
||||
.addStringOption((option) => {
|
||||
const { t, translate } = translator(Locale.EnglishUS);
|
||||
|
||||
return option
|
||||
.setName(t`bot.commands.rating_leaderboard.options.league`)
|
||||
.setNameLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.league',
|
||||
),
|
||||
)
|
||||
.setDescription(
|
||||
translate(
|
||||
'bot.commands.rating_leaderboard.options.league.description',
|
||||
),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.rating_leaderboard.options.league.description',
|
||||
),
|
||||
)
|
||||
.addChoices(
|
||||
...LEAGUES.map(
|
||||
({ name }, value) =>
|
||||
({
|
||||
name: translate(`common.leagues.${name}`),
|
||||
value: `${value}`,
|
||||
name_localizations: localizationObject(
|
||||
`common.leagues.${name}`,
|
||||
),
|
||||
}) satisfies APIApplicationCommandOptionChoice<string>,
|
||||
),
|
||||
)
|
||||
.setRequired(true);
|
||||
})
|
||||
.addStringOption(addRegionChoices);
|
||||
addOptions(option);
|
||||
},
|
||||
},
|
||||
]),
|
||||
|
||||
// BIG TODO: title seems to be in english
|
||||
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const subcommand = interaction.options.getSubcommand(true) as
|
||||
| 'league'
|
||||
| 'neighbors';
|
||||
const limit = interaction.options.getInteger('limit') ?? DEFAULT_LIMIT;
|
||||
const seasonOption = interaction.options.getString('season');
|
||||
const season = seasonOption
|
||||
? parseInt(seasonOption)
|
||||
: onGoingSeason
|
||||
? latestArchivedSeasonNumber + 1
|
||||
: latestArchivedSeasonNumber;
|
||||
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
|
||||
let titleName: string;
|
||||
let titleImage: string | undefined;
|
||||
let titleDescription: string;
|
||||
let playersAfter: number;
|
||||
let players: SimplifiedPlayer[] | undefined;
|
||||
let midnightLeaderboard: BkrlDiscriminatedEntries | null;
|
||||
let playerId: number | undefined;
|
||||
let regionRatingInfo: RatingInfo;
|
||||
|
||||
if (subcommand === 'league') {
|
||||
const leagueIndex = parseInt(
|
||||
interaction.options.getString('league')!,
|
||||
);
|
||||
const region = interaction.options.getString('region') as Region;
|
||||
regionRatingInfo = await (isCurrentSeason
|
||||
? getRatingInfo(region)
|
||||
: getArchivedRatingInfo(region, season!));
|
||||
|
||||
if (regionRatingInfo.detail !== undefined)
|
||||
return t`bot.commands.rating_leaderboard.body.no_ongoing_season`;
|
||||
|
||||
const result = isCurrentSeason
|
||||
? await getRatingLeague(region, leagueIndex).then(async (result) =>
|
||||
result.slice(0, limit).map(
|
||||
(player) =>
|
||||
({
|
||||
id: player.spa_id,
|
||||
score: player.score,
|
||||
position: player.number,
|
||||
clan: player.clan_tag,
|
||||
nickname: player.nickname,
|
||||
}) satisfies SimplifiedPlayer,
|
||||
),
|
||||
)
|
||||
: await getArchivedRatingLeaderboard(region, season!).then(
|
||||
async (players) => {
|
||||
const firstPlayerIndex =
|
||||
leagueIndex === 0
|
||||
? 0
|
||||
: players.entries.findIndex(
|
||||
(player) =>
|
||||
player.score < LEAGUES[leagueIndex - 1].minScore,
|
||||
);
|
||||
const lastPlayerIndex = firstPlayerIndex + limit - 1;
|
||||
const trimmed = players.entries.slice(
|
||||
firstPlayerIndex,
|
||||
lastPlayerIndex + 1,
|
||||
);
|
||||
const clanData = await getClanAccountInfo(
|
||||
region,
|
||||
trimmed.map(({ id }) => id),
|
||||
['clan'],
|
||||
);
|
||||
|
||||
return trimmed.map(
|
||||
(player, index) =>
|
||||
({
|
||||
id: player.id,
|
||||
score: player.score,
|
||||
position: firstPlayerIndex + index + 1,
|
||||
clan: clanData[player.id]?.clan?.tag,
|
||||
nickname:
|
||||
clanData[index]?.account_name ??
|
||||
translate(
|
||||
'bot.commands.rating_leaderboard.body.deleted_player',
|
||||
[`${player.id}`],
|
||||
),
|
||||
}) satisfies SimplifiedPlayer,
|
||||
);
|
||||
},
|
||||
);
|
||||
const leagueInfo = regionRatingInfo.leagues[leagueIndex];
|
||||
midnightLeaderboard = isCurrentSeason
|
||||
? await getArchivedRatingMidnightLeaderboard(
|
||||
region,
|
||||
regionRatingInfo.current_season,
|
||||
)
|
||||
: await getArchivedRatingMidnightLeaderboard(region, season!);
|
||||
|
||||
players = result;
|
||||
playersAfter =
|
||||
regionRatingInfo.count - result[result.length - 1].position;
|
||||
titleName = `${
|
||||
leagueInfo
|
||||
? translate(`common.leagues.${LEAGUES[leagueInfo.index].name}`)
|
||||
: ''
|
||||
} - ${translate(`common.regions.short.${region}`)}`;
|
||||
titleImage = leagueInfo.big_icon.startsWith('http')
|
||||
? leagueInfo.big_icon
|
||||
: `https:${leagueInfo.big_icon}`;
|
||||
titleDescription = translate(
|
||||
'bot.commands.rating_leaderboard.body.top_players',
|
||||
[`${limit}`],
|
||||
);
|
||||
} else {
|
||||
const { region, id } = await resolvePlayerFromCommand(interaction);
|
||||
regionRatingInfo = isCurrentSeason
|
||||
? await getRatingInfo(region)
|
||||
: await getArchivedRatingInfo(region, season!);
|
||||
|
||||
if (regionRatingInfo.detail !== undefined)
|
||||
return t`bot.commands.rating_leaderboard.body.no_ongoing_season`;
|
||||
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const neighbors = isCurrentSeason
|
||||
? await getRatingNeighbors(region, id, Math.round(limit / 2)).then(
|
||||
(players) =>
|
||||
players.neighbors.map(
|
||||
(player) =>
|
||||
({
|
||||
id: player.spa_id,
|
||||
position: player.number,
|
||||
score: player.score,
|
||||
clan: player.clan_tag,
|
||||
nickname: player.nickname,
|
||||
}) satisfies SimplifiedPlayer,
|
||||
),
|
||||
)
|
||||
: await getArchivedRatingLeaderboard(region, season!).then(
|
||||
async (players) => {
|
||||
const playerIndex = players.entries.findIndex(
|
||||
(player) => player.id === id,
|
||||
);
|
||||
|
||||
if (playerIndex === -1) {
|
||||
throw new UserError(
|
||||
translate(
|
||||
'bot.commands.rating_leaderboard.body.no_participation',
|
||||
[markdownEscape(accountInfo.nickname), `${season}`],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
const halfRange = Math.round(limit / 2);
|
||||
const trimmed = players.entries.slice(
|
||||
playerIndex - halfRange,
|
||||
playerIndex + halfRange + 1,
|
||||
);
|
||||
const clanData = await getClanAccountInfo(
|
||||
region,
|
||||
trimmed.map((player) => player.id),
|
||||
['clan'],
|
||||
);
|
||||
|
||||
return trimmed.map((player, index) => ({
|
||||
id: player.id,
|
||||
score: player.score,
|
||||
position: playerIndex + index + 1,
|
||||
clan: clanData[index]?.clan?.tag,
|
||||
nickname: clanData[index]
|
||||
? clanData[index]!.account_name
|
||||
: `Deleted ${player.id}`,
|
||||
}));
|
||||
},
|
||||
);
|
||||
midnightLeaderboard = isCurrentSeason
|
||||
? await getArchivedRatingMidnightLeaderboard(
|
||||
region,
|
||||
regionRatingInfo.current_season,
|
||||
)
|
||||
: await getArchivedRatingMidnightLeaderboard(region, season!);
|
||||
|
||||
players = neighbors;
|
||||
titleImage = clan
|
||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clan.emblem_set_id}.png`
|
||||
: undefined;
|
||||
titleName = neighbors ? accountInfo.nickname : '';
|
||||
titleDescription = t`bot.commands.rating_leaderboard.body.neighbors`;
|
||||
playersAfter =
|
||||
regionRatingInfo.count - neighbors[neighbors.length - 1].position;
|
||||
playerId = id;
|
||||
}
|
||||
|
||||
const items = players.map((player) => {
|
||||
const midnightIndex = midnightLeaderboard?.entries.findIndex(
|
||||
(item) => item.id === player.id,
|
||||
);
|
||||
const midnightScore =
|
||||
midnightIndex === undefined
|
||||
? player.score
|
||||
: midnightLeaderboard!.entries[midnightIndex].score;
|
||||
const midnightPosition =
|
||||
midnightIndex === undefined ? player.position : midnightIndex + 1;
|
||||
|
||||
return (
|
||||
<Leaderboard.Item
|
||||
nickname={player.nickname}
|
||||
score={player.score}
|
||||
position={player.position}
|
||||
clan={player.clan}
|
||||
deltaScore={player.score - midnightScore}
|
||||
deltaPosition={midnightPosition - player.position}
|
||||
key={player.id}
|
||||
highlight={player.id === playerId}
|
||||
/>
|
||||
);
|
||||
});
|
||||
|
||||
return (
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
title={titleName}
|
||||
image={titleImage}
|
||||
description={titleDescription}
|
||||
/>
|
||||
|
||||
{items && (
|
||||
<Leaderboard.Root>
|
||||
{items}
|
||||
{playersAfter > 0 && (
|
||||
<Leaderboard.Gap
|
||||
message={translate(
|
||||
'bot.commands.rating_leaderboard.body.more',
|
||||
[`${playersAfter.toLocaleString(interaction.locale)}`],
|
||||
)}
|
||||
/>
|
||||
)}
|
||||
</Leaderboard.Root>
|
||||
)}
|
||||
</CommandWrapper>
|
||||
);
|
||||
},
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
});
|
||||
},
|
||||
);
|
||||
@@ -1,505 +0,0 @@
|
||||
import {
|
||||
APIApplicationCommandOptionChoice,
|
||||
Locale,
|
||||
SlashCommandSubcommandBuilder,
|
||||
} from 'discord.js';
|
||||
import { range } from 'lodash';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import { BlitzkriegRatingsLeaderboard } from '../../scripts/buildRatingsLeaderboard';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import * as Leaderboard from '../components/Leaderboard';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import { LEAGUES } from '../constants/leagues';
|
||||
import { FIRST_ARCHIVED_RATINGS_SEASON } from '../constants/ratings';
|
||||
import { Region } from '../constants/regions';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import getRatingsInfo from '../core/blitz/getRatingsInfo';
|
||||
import { getRatingsLeague } from '../core/blitz/getRatingsLeague';
|
||||
import { getRatingsNeighbors } from '../core/blitz/getRatingsNeighbors';
|
||||
import { isOnGoingRatingsSeason } from '../core/blitz/isOnGoingRatingsSeason';
|
||||
import { getArchivedLatestSeasonNumber } from '../core/blitzkrieg/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingsInfo from '../core/blitzkrieg/getArchivedRatingsInfo';
|
||||
import { getArchivedRatingsLeaderboard } from '../core/blitzkrieg/getArchivedRatingsLeaderboard';
|
||||
import getArchivedRatingsMidnightLeaderboard from '../core/blitzkrieg/getArchivedRatingsMidnightLeaderboard';
|
||||
import addRegionChoices from '../core/discord/addRegionChoices';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { localizationObject } from '../core/discord/localizationObject';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
import { UserError } from '../hooks/userError';
|
||||
|
||||
export interface RatingsPlayer {
|
||||
spa_id: number;
|
||||
mmr: number;
|
||||
season_number: number;
|
||||
calibrationBattlesLeft: number;
|
||||
number: number;
|
||||
percentile: number;
|
||||
skip: boolean;
|
||||
updated_at: string;
|
||||
score: number;
|
||||
nickname: string;
|
||||
clan_tag: string;
|
||||
}
|
||||
|
||||
export interface LeagueTop {
|
||||
result: RatingsPlayer[];
|
||||
}
|
||||
|
||||
export type RatingsReward = {
|
||||
from_position: number;
|
||||
to_position: number;
|
||||
count: number;
|
||||
} & (
|
||||
| {
|
||||
type: 'vehicle';
|
||||
|
||||
vehicle: {
|
||||
id: number;
|
||||
name: string;
|
||||
nation: string;
|
||||
subnation: string;
|
||||
use_subnation_flag: boolean;
|
||||
type_slug: string;
|
||||
level: number;
|
||||
roman_level: string;
|
||||
user_string: string;
|
||||
image_url: string;
|
||||
preview_url: string;
|
||||
is_premium: boolean;
|
||||
is_collectible: boolean;
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: 'stuff';
|
||||
|
||||
stuff: {
|
||||
name: string;
|
||||
count: number;
|
||||
title: string;
|
||||
image_url: string;
|
||||
type: string;
|
||||
|
||||
sizes: {};
|
||||
};
|
||||
}
|
||||
);
|
||||
|
||||
export interface RatingsLeague {
|
||||
title: string;
|
||||
small_icon: string;
|
||||
big_icon: string;
|
||||
background: string;
|
||||
index: number;
|
||||
percentile: number;
|
||||
}
|
||||
|
||||
export type RatingsInfo =
|
||||
| {
|
||||
detail: undefined;
|
||||
|
||||
title: string;
|
||||
icon: string | null;
|
||||
start_at: string;
|
||||
finish_at: string;
|
||||
current_season: number;
|
||||
updated_at: string;
|
||||
count: number;
|
||||
|
||||
rewards: RatingsReward[];
|
||||
leagues: RatingsLeague[];
|
||||
}
|
||||
| { detail: { error: string } };
|
||||
|
||||
export interface RatingsNeighbors {
|
||||
neighbors: RatingsPlayer[];
|
||||
}
|
||||
|
||||
interface SimplifiedPlayer {
|
||||
id: number;
|
||||
score: number;
|
||||
position: number;
|
||||
clan: string | undefined;
|
||||
nickname: string;
|
||||
}
|
||||
|
||||
const DEFAULT_LIMIT = 10;
|
||||
|
||||
export const ratingsCommand = new Promise<CommandRegistry>(async (resolve) => {
|
||||
const latestArchivedSeasonNumber = await getArchivedLatestSeasonNumber();
|
||||
const onGoingSeason = await isOnGoingRatingsSeason();
|
||||
const seasonNumbers = range(
|
||||
FIRST_ARCHIVED_RATINGS_SEASON,
|
||||
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1,
|
||||
);
|
||||
|
||||
function addOptions(option: SlashCommandSubcommandBuilder) {
|
||||
const { t, translate } = translator(Locale.EnglishUS);
|
||||
|
||||
return option
|
||||
.addIntegerOption((option) =>
|
||||
option
|
||||
.setName(t`bot.commands.ratings.options.limit`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.ratings.options.limit'),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.ratings.options.limit.description', [
|
||||
`${DEFAULT_LIMIT}`,
|
||||
]),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.ratings.options.limit.description',
|
||||
[`${DEFAULT_LIMIT}`],
|
||||
),
|
||||
)
|
||||
.setRequired(false)
|
||||
.setMinValue(5)
|
||||
.setMaxValue(30),
|
||||
)
|
||||
.addStringOption((option) =>
|
||||
option
|
||||
.setName(t`bot.commands.ratings.options.season`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.ratings.options.season'),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.ratings.options.season.description'),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.ratings.options.season.description',
|
||||
),
|
||||
)
|
||||
.setRequired(false)
|
||||
.addChoices(
|
||||
...seasonNumbers
|
||||
.map((number, index) => {
|
||||
const current =
|
||||
index === seasonNumbers.length - 1 && onGoingSeason;
|
||||
|
||||
return {
|
||||
name: current
|
||||
? translate(
|
||||
'bot.commands.ratings.options.season.choices.current',
|
||||
[`${number}`],
|
||||
)
|
||||
: `${number}`,
|
||||
value: `${number}`,
|
||||
name_localizations: current
|
||||
? localizationObject(
|
||||
'bot.commands.ratings.options.season.choices.current',
|
||||
[`${number}`],
|
||||
)
|
||||
: undefined,
|
||||
} satisfies APIApplicationCommandOptionChoice<string>;
|
||||
})
|
||||
.reverse(),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: createLocalizedCommand('ratings', [
|
||||
{
|
||||
subcommand: 'neighbors',
|
||||
modify(option: SlashCommandSubcommandBuilder) {
|
||||
option.addStringOption(addUsernameChoices);
|
||||
addOptions(option);
|
||||
},
|
||||
},
|
||||
{
|
||||
subcommand: 'league',
|
||||
modify(option: SlashCommandSubcommandBuilder) {
|
||||
option
|
||||
.addStringOption((option) => {
|
||||
const { t, translate } = translator(Locale.EnglishUS);
|
||||
|
||||
return option
|
||||
.setName(t`bot.commands.ratings.options.league`)
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.ratings.options.league'),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.ratings.options.league.description'),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.ratings.options.league.description',
|
||||
),
|
||||
)
|
||||
.addChoices(
|
||||
...LEAGUES.map(
|
||||
({ name }, value) =>
|
||||
({
|
||||
name: translate(`common.leagues.${name}`),
|
||||
value: `${value}`,
|
||||
name_localizations: localizationObject(
|
||||
`common.leagues.${name}`,
|
||||
),
|
||||
}) satisfies APIApplicationCommandOptionChoice<string>,
|
||||
),
|
||||
)
|
||||
.setRequired(true);
|
||||
})
|
||||
.addStringOption(addRegionChoices);
|
||||
addOptions(option);
|
||||
},
|
||||
},
|
||||
]),
|
||||
|
||||
// BIG TODO: title seems to be in english
|
||||
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const subcommand = interaction.options.getSubcommand(true) as
|
||||
| 'league'
|
||||
| 'neighbors';
|
||||
const limit = interaction.options.getInteger('limit') ?? DEFAULT_LIMIT;
|
||||
const seasonOption = interaction.options.getString('season');
|
||||
const season = seasonOption
|
||||
? parseInt(seasonOption)
|
||||
: onGoingSeason
|
||||
? latestArchivedSeasonNumber + 1
|
||||
: latestArchivedSeasonNumber;
|
||||
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
|
||||
let titleName: string;
|
||||
let titleImage: string | undefined;
|
||||
let titleDescription: string;
|
||||
let playersAfter: number;
|
||||
let players: SimplifiedPlayer[] | undefined;
|
||||
let midnightLeaderboard: BlitzkriegRatingsLeaderboard | undefined;
|
||||
let playerId: number | undefined;
|
||||
let regionRatingsInfo: RatingsInfo;
|
||||
|
||||
if (subcommand === 'league') {
|
||||
const leagueIndex = parseInt(interaction.options.getString('league')!);
|
||||
const region = interaction.options.getString('region') as Region;
|
||||
regionRatingsInfo = await (isCurrentSeason
|
||||
? getRatingsInfo(region)
|
||||
: getArchivedRatingsInfo(region, season!));
|
||||
|
||||
if (regionRatingsInfo.detail !== undefined)
|
||||
return t`bot.commands.ratings.body.no_ongoing_season`;
|
||||
|
||||
const result = isCurrentSeason
|
||||
? await getRatingsLeague(region, leagueIndex).then(async (result) =>
|
||||
result.slice(0, limit).map(
|
||||
(player) =>
|
||||
({
|
||||
id: player.spa_id,
|
||||
score: player.score,
|
||||
position: player.number,
|
||||
clan: player.clan_tag,
|
||||
nickname: player.nickname,
|
||||
}) satisfies SimplifiedPlayer,
|
||||
),
|
||||
)
|
||||
: await getArchivedRatingsLeaderboard(region, season!).then(
|
||||
async (players) => {
|
||||
const firstPlayerIndex =
|
||||
leagueIndex === 0
|
||||
? 0
|
||||
: players.findIndex(
|
||||
(player) =>
|
||||
player.score < LEAGUES[leagueIndex - 1].minScore,
|
||||
);
|
||||
const lastPlayerIndex = firstPlayerIndex + limit - 1;
|
||||
const trimmed = players.slice(
|
||||
firstPlayerIndex,
|
||||
lastPlayerIndex + 1,
|
||||
);
|
||||
const clanData = await getClanAccountInfo(
|
||||
region,
|
||||
trimmed.map(({ id }) => id),
|
||||
['clan'],
|
||||
);
|
||||
|
||||
return trimmed.map(
|
||||
(player, index) =>
|
||||
({
|
||||
id: player.id,
|
||||
score: player.score,
|
||||
position: firstPlayerIndex + index + 1,
|
||||
clan: clanData[player.id]?.clan?.tag,
|
||||
nickname:
|
||||
clanData[index]?.account_name ??
|
||||
translate('bot.commands.ratings.body.deleted_player', [
|
||||
`${player.id}`,
|
||||
]),
|
||||
}) satisfies SimplifiedPlayer,
|
||||
);
|
||||
},
|
||||
);
|
||||
const leagueInfo = regionRatingsInfo.leagues[leagueIndex];
|
||||
midnightLeaderboard = isCurrentSeason
|
||||
? await getArchivedRatingsMidnightLeaderboard(
|
||||
region,
|
||||
regionRatingsInfo.current_season,
|
||||
)
|
||||
: await getArchivedRatingsMidnightLeaderboard(region, season!);
|
||||
|
||||
players = result;
|
||||
playersAfter =
|
||||
regionRatingsInfo.count - result[result.length - 1].position;
|
||||
titleName = `${
|
||||
leagueInfo
|
||||
? translate(`common.leagues.${LEAGUES[leagueInfo.index].name}`)
|
||||
: ''
|
||||
} - ${translate(`common.regions.short.${region}`)}`;
|
||||
titleImage = leagueInfo.big_icon.startsWith('http')
|
||||
? leagueInfo.big_icon
|
||||
: `https:${leagueInfo.big_icon}`;
|
||||
titleDescription = translate('bot.commands.ratings.body.top_players', [
|
||||
`${limit}`,
|
||||
]);
|
||||
} else {
|
||||
const { region, id } = await resolvePlayerFromCommand(interaction);
|
||||
regionRatingsInfo = isCurrentSeason
|
||||
? await getRatingsInfo(region)
|
||||
: await getArchivedRatingsInfo(region, season!);
|
||||
|
||||
if (regionRatingsInfo.detail !== undefined)
|
||||
return t`bot.commands.ratings.body.no_ongoing_season`;
|
||||
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const neighbors = isCurrentSeason
|
||||
? await getRatingsNeighbors(region, id, Math.round(limit / 2)).then(
|
||||
(players) =>
|
||||
players.neighbors.map(
|
||||
(player) =>
|
||||
({
|
||||
id: player.spa_id,
|
||||
position: player.number,
|
||||
score: player.score,
|
||||
clan: player.clan_tag,
|
||||
nickname: player.nickname,
|
||||
}) satisfies SimplifiedPlayer,
|
||||
),
|
||||
)
|
||||
: await getArchivedRatingsLeaderboard(region, season!).then(
|
||||
async (players) => {
|
||||
const playerIndex = players.findIndex(
|
||||
(player) => player.id === id,
|
||||
);
|
||||
|
||||
if (playerIndex === -1) {
|
||||
throw new UserError(
|
||||
translate('bot.commands.ratings.body.no_participation', [
|
||||
markdownEscape(accountInfo.nickname),
|
||||
`${season}`,
|
||||
]),
|
||||
);
|
||||
}
|
||||
|
||||
const halfRange = Math.round(limit / 2);
|
||||
const trimmed = players.slice(
|
||||
playerIndex - halfRange,
|
||||
playerIndex + halfRange + 1,
|
||||
);
|
||||
const clanData = await getClanAccountInfo(
|
||||
region,
|
||||
trimmed.map((player) => player.id),
|
||||
['clan'],
|
||||
);
|
||||
|
||||
return trimmed.map((player, index) => ({
|
||||
id: player.id,
|
||||
score: player.score,
|
||||
position: playerIndex + index + 1,
|
||||
clan: clanData[index]?.clan?.tag,
|
||||
nickname: clanData[index]
|
||||
? clanData[index]!.account_name
|
||||
: `Deleted ${player.id}`,
|
||||
}));
|
||||
},
|
||||
);
|
||||
midnightLeaderboard = isCurrentSeason
|
||||
? await getArchivedRatingsMidnightLeaderboard(
|
||||
region,
|
||||
regionRatingsInfo.current_season,
|
||||
)
|
||||
: await getArchivedRatingsMidnightLeaderboard(region, season!);
|
||||
|
||||
players = neighbors;
|
||||
titleImage = clan
|
||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clan.emblem_set_id}.png`
|
||||
: undefined;
|
||||
titleName = neighbors ? accountInfo.nickname : '';
|
||||
titleDescription = t`bot.commands.ratings.body.neighbors`;
|
||||
playersAfter =
|
||||
regionRatingsInfo.count - neighbors[neighbors.length - 1].position;
|
||||
playerId = id;
|
||||
}
|
||||
|
||||
const resolvedRegionRatingsInfo: typeof regionRatingsInfo & {
|
||||
detail: undefined;
|
||||
} = regionRatingsInfo;
|
||||
|
||||
const items = players.map((player) => {
|
||||
const reward = resolvedRegionRatingsInfo.rewards.find(
|
||||
(reward) =>
|
||||
player.position >= reward.from_position &&
|
||||
player.position <= reward.to_position,
|
||||
);
|
||||
const midnightIndex = midnightLeaderboard?.findIndex(
|
||||
(item) => item.id === player.id,
|
||||
);
|
||||
const midnightScore =
|
||||
midnightIndex === undefined
|
||||
? player.score
|
||||
: midnightLeaderboard![midnightIndex].score;
|
||||
const midnightPosition =
|
||||
midnightIndex === undefined ? player.position : midnightIndex + 1;
|
||||
|
||||
return (
|
||||
<Leaderboard.Item
|
||||
nickname={player.nickname}
|
||||
score={player.score}
|
||||
position={player.position}
|
||||
clan={player.clan}
|
||||
reward={reward}
|
||||
deltaScore={player.score - midnightScore}
|
||||
deltaPosition={midnightPosition - player.position}
|
||||
key={player.id}
|
||||
highlight={player.id === playerId}
|
||||
/>
|
||||
);
|
||||
});
|
||||
|
||||
return (
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
title={titleName}
|
||||
image={titleImage}
|
||||
description={titleDescription}
|
||||
/>
|
||||
|
||||
{items && (
|
||||
<Leaderboard.Root>
|
||||
{items}
|
||||
{playersAfter > 0 && (
|
||||
<Leaderboard.Gap
|
||||
message={translate('bot.commands.ratings.body.more', [
|
||||
`${playersAfter.toLocaleString(interaction.locale)}`,
|
||||
])}
|
||||
/>
|
||||
)}
|
||||
</Leaderboard.Root>
|
||||
)}
|
||||
</CommandWrapper>
|
||||
);
|
||||
},
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
});
|
||||
});
|
||||
+23
-29
@@ -8,8 +8,8 @@ import getTankStats from '../core/blitz/getTankStats';
|
||||
import resolveTankId from '../core/blitz/resolveTankId';
|
||||
import { asset } from '../core/blitzkrieg/asset';
|
||||
import { buildTechTreeLine } from '../core/blitzkrieg/buildTechTreeLine';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { iconPng } from '../core/blitzkrieg/iconPng';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import { webpToPng } from '../core/blitzkrieg/iconPng';
|
||||
import { resolveAncestry } from '../core/blitzkrieg/resolveAncestry';
|
||||
import { tankDefinitions } from '../core/blitzkrieg/tankDefinitions';
|
||||
import {
|
||||
@@ -17,6 +17,7 @@ import {
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { tankIconPng } from '../core/blitzkrieg/tankIconPng';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteTanks from '../core/discord/autocompleteTanks';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { localizationObject } from '../core/discord/localizationObject';
|
||||
@@ -31,7 +32,6 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
inPreview: true,
|
||||
|
||||
command: createLocalizedCommand('research')
|
||||
.addStringOption((option) =>
|
||||
@@ -67,7 +67,8 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
)
|
||||
.setAutocomplete(true)
|
||||
.setRequired(false),
|
||||
),
|
||||
)
|
||||
.addStringOption(addUsernameChoices),
|
||||
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
@@ -154,7 +155,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
const line = [...techTreeLine, startingTankId].reverse();
|
||||
const { nickname } = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const clanImage = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const costs = await Promise.all(
|
||||
line.map(async (id) => {
|
||||
const tank = awaitedTankDefinitions[id];
|
||||
@@ -275,7 +276,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(asset('icons/currencies/xp.webp'))}
|
||||
src={await webpToPng(asset('icons/currencies/xp.webp'))}
|
||||
width={16}
|
||||
height={16}
|
||||
/>
|
||||
@@ -300,7 +301,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(asset('icons/currencies/silver.webp'))}
|
||||
src={await webpToPng(asset('icons/currencies/silver.webp'))}
|
||||
width={16}
|
||||
height={16}
|
||||
/>
|
||||
@@ -325,7 +326,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(asset('icons/currencies/silver.webp'))}
|
||||
src={await webpToPng(asset('icons/currencies/silver.webp'))}
|
||||
width={16}
|
||||
height={16}
|
||||
/>
|
||||
@@ -384,26 +385,17 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
right: '5%',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
<img
|
||||
src={await tankIconPng(id)}
|
||||
style={{
|
||||
height: 120,
|
||||
width: 240,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'flex-start',
|
||||
height: 100,
|
||||
width: 100,
|
||||
objectFit: 'contain',
|
||||
position: 'absolute',
|
||||
left: '25%',
|
||||
top: '5%',
|
||||
top: 0,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await tankIconPng(id)}
|
||||
style={{
|
||||
height: '100%',
|
||||
position: 'absolute',
|
||||
objectFit: 'contain',
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
@@ -451,7 +443,9 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(asset('icons/currencies/xp.webp'))}
|
||||
src={await webpToPng(
|
||||
asset('icons/currencies/xp.webp'),
|
||||
)}
|
||||
width={16}
|
||||
height={16}
|
||||
/>
|
||||
@@ -478,7 +472,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(
|
||||
src={await webpToPng(
|
||||
asset('icons/currencies/free-xp.webp'),
|
||||
)}
|
||||
width={16}
|
||||
@@ -505,7 +499,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(
|
||||
src={await webpToPng(
|
||||
asset('icons/currencies/silver.webp'),
|
||||
)}
|
||||
width={16}
|
||||
@@ -533,7 +527,7 @@ export const researchCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={await iconPng(
|
||||
src={await webpToPng(
|
||||
asset('icons/currencies/silver.webp'),
|
||||
)}
|
||||
width={16}
|
||||
|
||||
@@ -5,7 +5,7 @@ import NoData from '../components/NoData';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import { filtersToDescription } from '../core/blitzkrieg/filtersToDescription';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
@@ -38,7 +38,7 @@ async function render(
|
||||
) {
|
||||
const { nickname } = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const clanImage = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const diffedTankStats = await getStatsInPeriod(
|
||||
region,
|
||||
id,
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
import { ComponentProps } from 'react';
|
||||
|
||||
export interface GlowProps extends ComponentProps<'div'> {
|
||||
color: string;
|
||||
direction?: 'default' | 'reverse';
|
||||
rotation?: number;
|
||||
startOpacity?: number;
|
||||
endOpacity?: number;
|
||||
}
|
||||
|
||||
const width = 16;
|
||||
|
||||
export function Glow({
|
||||
color,
|
||||
direction = 'default',
|
||||
rotation = 0,
|
||||
style,
|
||||
startOpacity = 0,
|
||||
endOpacity = 1,
|
||||
...props
|
||||
}: GlowProps) {
|
||||
const color1 = `${color}${Math.round(endOpacity * 255)
|
||||
.toString(16)
|
||||
.padStart(2, '0')}`;
|
||||
const color2 = `${color}${Math.round(startOpacity * 255)
|
||||
.toString(16)
|
||||
.padStart(2, '0')}`;
|
||||
const background = `linear-gradient(${
|
||||
direction === 'default' ? 0 : 180
|
||||
}deg, ${color1} 0%, ${color2} 100%)`;
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: direction === 'default' ? 'flex-end' : 'flex-start',
|
||||
justifyContent: 'center',
|
||||
transform: `rotate(${rotation}deg)`,
|
||||
...style,
|
||||
}}
|
||||
{...props}
|
||||
>
|
||||
<div style={{ height: 54, width, background }} />
|
||||
<div style={{ height: 72, width, background }} />
|
||||
<div style={{ height: 80, width, background }} />
|
||||
<div style={{ height: 72, width, background }} />
|
||||
<div style={{ height: 54, width, background }} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
+33
-19
@@ -1,5 +1,6 @@
|
||||
import { Locale } from 'discord.js';
|
||||
import { Percentile } from '../../../../constants/percentiles';
|
||||
import { SupplementaryStats } from '../../../../core/blitz/getAccountInfo';
|
||||
import { translator } from '../../../../core/localization/translator';
|
||||
import getWN8Percentile from '../../../../core/statistics/getWN8Percentile';
|
||||
import { theme } from '../../../../stitches.config';
|
||||
@@ -7,16 +8,19 @@ import { PERCENTILE_COLORS } from '../../../PercentileIndicator/constants';
|
||||
import { Glow } from './components/Glow';
|
||||
|
||||
export interface WN8DisplayProps {
|
||||
wn8?: number;
|
||||
stats: SupplementaryStats;
|
||||
locale: Locale;
|
||||
}
|
||||
|
||||
export function WN8Display({ wn8, locale }: WN8DisplayProps) {
|
||||
const percentile =
|
||||
wn8 === undefined ? Percentile.VeryBad : getWN8Percentile(wn8);
|
||||
const color = PERCENTILE_COLORS[percentile];
|
||||
export function HeroStat({ stats, locale }: WN8DisplayProps) {
|
||||
const { translate } = translator(locale);
|
||||
|
||||
const percentile =
|
||||
stats.WN8 === undefined ? Percentile.VeryBad : getWN8Percentile(stats.WN8);
|
||||
const color = PERCENTILE_COLORS[percentile];
|
||||
const heroStat = stats.WN8 === undefined ? '--' : stats.WN8.toFixed(0);
|
||||
const subtitle = translate(`common.wn8_percentile.${percentile}`);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
@@ -43,23 +47,33 @@ export function WN8Display({ wn8, locale }: WN8DisplayProps) {
|
||||
gap: -4,
|
||||
}}
|
||||
>
|
||||
<span
|
||||
<div
|
||||
style={{
|
||||
fontWeight: 900,
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: -4,
|
||||
}}
|
||||
>
|
||||
{wn8 === undefined ? '--' : wn8.toFixed(0)}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textHighContrast,
|
||||
}}
|
||||
>
|
||||
{translate(`common.wn8_percentile.${percentile}`)}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontWeight: 900,
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
}}
|
||||
>
|
||||
{heroStat}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textHighContrast,
|
||||
}}
|
||||
>
|
||||
{subtitle}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Glow color={color} direction="reverse" />
|
||||
@@ -1,35 +0,0 @@
|
||||
export interface GlowProps {
|
||||
color: string;
|
||||
direction?: 'default' | 'reverse';
|
||||
rotation?: number;
|
||||
}
|
||||
|
||||
export function Glow({
|
||||
color,
|
||||
direction = 'default',
|
||||
rotation = 0,
|
||||
}: GlowProps) {
|
||||
const color1 = color;
|
||||
const color2 = `${color}00`;
|
||||
|
||||
const background = `linear-gradient(${
|
||||
direction === 'default' ? 0 : 180
|
||||
}deg, ${color1} 0%, ${color2} 100%)`;
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: direction === 'default' ? 'flex-end' : 'flex-start',
|
||||
justifyContent: 'center',
|
||||
transform: `rotate(${rotation}deg)`,
|
||||
}}
|
||||
>
|
||||
<div style={{ height: 54, width: 16, background }} />
|
||||
<div style={{ height: 72, width: 16, background }} />
|
||||
<div style={{ height: 80, width: 16, background }} />
|
||||
<div style={{ height: 72, width: 16, background }} />
|
||||
<div style={{ height: 54, width: 16, background }} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,14 +1,23 @@
|
||||
import { Locale } from 'discord.js';
|
||||
import { AllStats, SupplementaryStats } from '../../core/blitz/getAccountInfo';
|
||||
import { SupplementaryStats } from '../../core/blitz/getAccountInfo';
|
||||
import { translator } from '../../core/localization/translator';
|
||||
import { WN8Display } from './components/WN8Display';
|
||||
import { HeroStat } from './components/HeroStat';
|
||||
import {
|
||||
WN8SurroundingStat,
|
||||
WN8SurroundingStatAlign,
|
||||
} from './components/WN8SurroundingStat';
|
||||
|
||||
export interface AllStatsOverviewProps {
|
||||
stats: AllStats;
|
||||
stats: {
|
||||
battles: number;
|
||||
wins: number;
|
||||
damage_dealt: number;
|
||||
damage_received: number;
|
||||
survived_battles: number;
|
||||
hits: number;
|
||||
shots: number;
|
||||
frags: number;
|
||||
};
|
||||
supplementaryStats: SupplementaryStats;
|
||||
locale: Locale;
|
||||
}
|
||||
@@ -24,6 +33,7 @@ export default function AllStatsOverview({
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
gap: -64,
|
||||
width: '100%',
|
||||
}}
|
||||
@@ -38,18 +48,18 @@ export default function AllStatsOverview({
|
||||
}}
|
||||
>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.battles`}
|
||||
label={t`bot.common.hero_stats.battles`}
|
||||
value={stats.battles.toLocaleString()}
|
||||
align={WN8SurroundingStatAlign.Right}
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.winrate`}
|
||||
label={t`bot.common.hero_stats.winrate`}
|
||||
value={`${(100 * (stats.wins / stats.battles)).toFixed(2)}%`}
|
||||
align={WN8SurroundingStatAlign.Right}
|
||||
padded
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.damage`}
|
||||
label={t`bot.common.hero_stats.damage`}
|
||||
value={Math.round(
|
||||
stats.damage_dealt / stats.battles,
|
||||
).toLocaleString()}
|
||||
@@ -57,13 +67,13 @@ export default function AllStatsOverview({
|
||||
padded
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.damage_ratio`}
|
||||
label={t`bot.common.hero_stats.damage_ratio`}
|
||||
value={(stats.damage_dealt / stats.damage_received).toFixed(2)}
|
||||
align={WN8SurroundingStatAlign.Right}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<WN8Display locale={locale} wn8={supplementaryStats.WN8} />
|
||||
<HeroStat locale={locale} stats={supplementaryStats} />
|
||||
|
||||
<div
|
||||
style={{
|
||||
@@ -74,29 +84,26 @@ export default function AllStatsOverview({
|
||||
}}
|
||||
>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.tier`}
|
||||
label={t`bot.common.hero_stats.tier`}
|
||||
value={
|
||||
supplementaryStats.tier ? supplementaryStats.tier.toFixed(2) : '--'
|
||||
}
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.survival`}
|
||||
label={t`bot.common.hero_stats.survival`}
|
||||
value={`${(100 * (stats.survived_battles / stats.battles)).toFixed(
|
||||
2,
|
||||
)}%`}
|
||||
padded
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.accuracy`}
|
||||
label={t`bot.common.hero_stats.accuracy`}
|
||||
value={`${(100 * (stats.hits / stats.shots)).toFixed(2)}%`}
|
||||
padded
|
||||
/>
|
||||
<WN8SurroundingStat
|
||||
label={t`bot.commands.stats.body.kill_ratio`}
|
||||
value={(
|
||||
stats.frags /
|
||||
(stats.battles - stats.survived_battles)
|
||||
).toFixed(2)}
|
||||
label={t`bot.common.hero_stats.kills`}
|
||||
value={(stats.frags / stats.battles).toFixed(2)}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -20,6 +20,7 @@ export const CoreArmorScene = memo(() => {
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
||||
const protagonist = useDuel((draft) => draft.protagonist!);
|
||||
|
||||
useEffect(() => {
|
||||
if (!modelDefinitions) return;
|
||||
@@ -88,7 +89,7 @@ export const CoreArmorScene = memo(() => {
|
||||
turretContainer.current?.rotation.copy(turretRotation);
|
||||
}
|
||||
|
||||
handleModelTransform(useDuel.getState().protagonist!);
|
||||
handleModelTransform(protagonist);
|
||||
modelTransformEvent.on(handleModelTransform);
|
||||
|
||||
return () => {
|
||||
|
||||
@@ -48,7 +48,9 @@ export function CoreArmorSceneComponent({
|
||||
explosionRadius: { value: null },
|
||||
greenPenetration: { value: null },
|
||||
opaque: { value: null },
|
||||
useSpacedArmor: { value: null },
|
||||
|
||||
inverseProjectionMatrix: { value: null },
|
||||
resolution: { value: new Vector2() },
|
||||
spacedArmorBuffer: { value: null },
|
||||
spacedArmorDepth: { value: null },
|
||||
@@ -56,10 +58,7 @@ export function CoreArmorSceneComponent({
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
function handleShellChange(shell: ShellDefinition) {
|
||||
material.uniforms.penetration.value = resolveNearPenetration(
|
||||
shell.penetration,
|
||||
);
|
||||
async function handleShellChange(shell: ShellDefinition) {
|
||||
material.uniforms.caliber.value = shell.caliber;
|
||||
material.uniforms.ricochet.value = degToRad(shell.ricochet ?? 90);
|
||||
material.uniforms.normalization.value = degToRad(
|
||||
@@ -69,35 +68,56 @@ export function CoreArmorSceneComponent({
|
||||
material.uniforms.canSplash.value = canSplash(shell.type);
|
||||
material.uniforms.damage.value = shell.damage.armor;
|
||||
material.uniforms.explosionRadius.value = shell.explosionRadius;
|
||||
|
||||
const duel = useDuel.getState();
|
||||
await handleProtagonistEquipmentChange(duel.protagonist!.equipmentMatrix);
|
||||
await handleAntagonistEquipmentChange(duel.antagonist!.equipmentMatrix);
|
||||
}
|
||||
function handleVisualChange(
|
||||
visual: TankopediaPersistent['model']['visual'],
|
||||
) {
|
||||
material.uniforms.greenPenetration.value = visual.greenPenetration;
|
||||
material.uniforms.opaque.value = visual.opaque || visual.wireframe;
|
||||
material.uniforms.useSpacedArmor.value = visual.showSpacedArmor;
|
||||
material.wireframe = visual.wireframe;
|
||||
}
|
||||
async function handleProtagonistEquipmentChange(
|
||||
equipment: EquipmentMatrix,
|
||||
) {
|
||||
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
|
||||
const duel = useDuel.getState();
|
||||
const hasEnhancedArmor = await hasEquipment(
|
||||
110,
|
||||
duel.protagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
material.uniforms.thickness.value = hasEnhancedArmor
|
||||
? thickness * 1.04
|
||||
: thickness;
|
||||
}
|
||||
async function handleAntagonistEquipmentChange(equipment: EquipmentMatrix) {
|
||||
const shell = useDuel.getState().antagonist!.shell;
|
||||
const penetration = resolveNearPenetration(shell.penetration);
|
||||
const hasCalibratedShells = await hasEquipment(103, true, equipment);
|
||||
const duel = useDuel.getState();
|
||||
const penetration = resolveNearPenetration(
|
||||
duel.antagonist!.shell.penetration,
|
||||
);
|
||||
const hasCalibratedShells = await hasEquipment(
|
||||
103,
|
||||
duel.antagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
|
||||
material.uniforms.penetration.value = hasCalibratedShells
|
||||
? penetration * (isExplosive(shell.type) ? 1.1 : 1.05)
|
||||
? penetration * (isExplosive(duel.antagonist!.shell.type) ? 1.1 : 1.05)
|
||||
: penetration;
|
||||
}
|
||||
|
||||
handleShellChange(useDuel.getState().antagonist!.shell);
|
||||
handleVisualChange(useTankopediaPersistent.getState().model.visual);
|
||||
handleProtagonistEquipmentChange(useDuel.getState().protagonist!.equipment);
|
||||
handleAntagonistEquipmentChange(useDuel.getState().antagonist!.equipment);
|
||||
handleProtagonistEquipmentChange(
|
||||
useDuel.getState().protagonist!.equipmentMatrix,
|
||||
);
|
||||
handleAntagonistEquipmentChange(
|
||||
useDuel.getState().antagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
const unsubscribes = [
|
||||
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
||||
@@ -106,11 +126,11 @@ export function CoreArmorSceneComponent({
|
||||
handleVisualChange,
|
||||
),
|
||||
useDuel.subscribe(
|
||||
(state) => state.protagonist!.equipment,
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
handleProtagonistEquipmentChange,
|
||||
),
|
||||
useDuel.subscribe(
|
||||
(state) => state.antagonist!.equipment,
|
||||
(state) => state.antagonist!.equipmentMatrix,
|
||||
handleAntagonistEquipmentChange,
|
||||
),
|
||||
];
|
||||
@@ -118,15 +138,17 @@ export function CoreArmorSceneComponent({
|
||||
return () => {
|
||||
unsubscribes.forEach((unsubscribe) => unsubscribe());
|
||||
};
|
||||
}, []);
|
||||
});
|
||||
|
||||
useFrame(({ gl }) => {
|
||||
useFrame(({ gl, camera }) => {
|
||||
gl.getSize(material.uniforms.resolution.value).multiplyScalar(
|
||||
gl.getPixelRatio(),
|
||||
);
|
||||
material.uniforms.spacedArmorBuffer.value = spacedArmorRenderTarget.texture;
|
||||
material.uniforms.spacedArmorDepth.value =
|
||||
spacedArmorRenderTarget.depthTexture;
|
||||
material.uniforms.inverseProjectionMatrix.value =
|
||||
camera.projectionMatrixInverse;
|
||||
});
|
||||
|
||||
return (
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
varying mat4 vProjectionMatrix;
|
||||
|
||||
uniform float thickness;
|
||||
uniform float penetration;
|
||||
@@ -14,13 +13,15 @@ uniform float damage;
|
||||
uniform float explosionRadius;
|
||||
uniform bool greenPenetration;
|
||||
uniform bool opaque;
|
||||
uniform bool useSpacedArmor;
|
||||
uniform mat4 inverseProjectionMatrix;
|
||||
|
||||
uniform highp sampler2D spacedArmorBuffer;
|
||||
uniform highp sampler2D spacedArmorDepth;
|
||||
|
||||
float depthToDistance(float depth) {
|
||||
vec4 clipPosition = vec4(gl_FragCoord.xy / resolution * 2.0 - 1.0, depth * 2.0 - 1.0, 1.0);
|
||||
vec4 eyePosition = inverse(vProjectionMatrix) * clipPosition;
|
||||
vec4 eyePosition = inverseProjectionMatrix * clipPosition;
|
||||
return length(eyePosition.xyz / eyePosition.w);
|
||||
}
|
||||
|
||||
@@ -41,36 +42,42 @@ void main() {
|
||||
bool twoCalibersRule = caliber > thickness * 2.0 && thickness > 0.0;
|
||||
float finalNormalization = twoCalibersRule ? ((1.4 * normalization * caliber) / (2.0 * thickness)) : normalization;
|
||||
float finalThickness = thickness / cos(max(0.0, angle - finalNormalization));
|
||||
float remainingPenetration = penetration;
|
||||
|
||||
// world space is in meters
|
||||
// world space in meters
|
||||
vec4 spacedArmorDepthFragment = texture2D(spacedArmorDepth, screenCoordinates);
|
||||
float spacedArmorDistance = depthToDistance(spacedArmorDepthFragment.r);
|
||||
float coreArmorDistance = depthToDistance(gl_FragCoord.z);
|
||||
float distanceFromSpacedArmor = coreArmorDistance - spacedArmorDistance;
|
||||
|
||||
if (isUnderSpacedArmor) {
|
||||
if (canSplash && useSpacedArmor && isUnderSpacedArmor) {
|
||||
float spacedArmorThickness = spacedArmorBufferFragment.r * penetration;
|
||||
remainingPenetration -= spacedArmorThickness;
|
||||
float finalDamage = 0.5 * damage * (1.0 - distanceFromSpacedArmor / explosionRadius) - 1.1 * (finalThickness + spacedArmorThickness);
|
||||
|
||||
if (isExplosive && remainingPenetration > 0.0) {
|
||||
// there is a 50% penetration loss per meter for HEAT shells
|
||||
remainingPenetration -= 0.5 * remainingPenetration * distanceFromSpacedArmor;
|
||||
}
|
||||
}
|
||||
|
||||
remainingPenetration = max(0.0, remainingPenetration);
|
||||
float delta = finalThickness - remainingPenetration;
|
||||
float randomization = remainingPenetration * 0.05;
|
||||
penetrationChance = clamp(1.0 - (delta + randomization) / (2.0 * randomization), 0.0, 1.0);
|
||||
|
||||
if (canSplash) {
|
||||
// only allow splashing if the damage equation deals more than 0 damage
|
||||
float nominalArmorThickness = finalThickness - remainingPenetration;
|
||||
float finalDamage = 0.5 * damage * (1.0 - distanceFromSpacedArmor / explosionRadius) - 1.1 * nominalArmorThickness;
|
||||
splashChance = finalDamage > 0.0 ? 1.0 : 0.0; // TODO: add randomization here?
|
||||
penetrationChance = 0.0;
|
||||
splashChance = finalDamage > 0.0 ? 1.0 : 0.0;
|
||||
} else {
|
||||
splashChance = 0.0;
|
||||
float remainingPenetration = penetration;
|
||||
|
||||
if (useSpacedArmor && isUnderSpacedArmor) {
|
||||
float spacedArmorThickness = spacedArmorBufferFragment.r * penetration;
|
||||
remainingPenetration -= spacedArmorThickness;
|
||||
|
||||
if (isExplosive && remainingPenetration > 0.0) {
|
||||
remainingPenetration -= 0.5 * remainingPenetration * distanceFromSpacedArmor;
|
||||
}
|
||||
}
|
||||
|
||||
remainingPenetration = max(0.0, remainingPenetration);
|
||||
float delta = finalThickness - remainingPenetration;
|
||||
float randomization = remainingPenetration * 0.05;
|
||||
penetrationChance = clamp(1.0 - (delta + randomization) / (2.0 * randomization), 0.0, 1.0);
|
||||
|
||||
if (canSplash) {
|
||||
float splashDamage = 0.5 * damage - 1.1 * finalThickness;
|
||||
splashChance = splashDamage > 0.0 ? 1.0 : 0.0;
|
||||
} else {
|
||||
splashChance = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
varying mat4 vProjectionMatrix;
|
||||
|
||||
void main() {
|
||||
vec4 vViewPosition4 = modelViewMatrix * vec4(position, 1.0);
|
||||
|
||||
vViewPosition = vViewPosition4.xyz;
|
||||
vProjectionMatrix = projectionMatrix;
|
||||
vNormal = normalMatrix * normal;
|
||||
|
||||
gl_Position = projectionMatrix * vViewPosition4;
|
||||
|
||||
@@ -4,6 +4,7 @@ import { useFrame } from '@react-three/fiber';
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { Mesh } from 'three';
|
||||
import { radToDeg } from 'three/src/math/MathUtils';
|
||||
import { canSplash } from '../../../core/blitz/canSplash';
|
||||
import { isExplosive } from '../../../core/blitz/isExplosive';
|
||||
import { NaNFallback } from '../../../core/math/NaNFallback';
|
||||
import { normalToEuler } from '../../../core/math/normalToEuler';
|
||||
@@ -42,6 +43,7 @@ export function ShotDisplay() {
|
||||
);
|
||||
const { shell } = useDuel.getState().antagonist!;
|
||||
const explosive = isExplosive(shell.type);
|
||||
const splashing = canSplash(shell.type);
|
||||
const midPointLayer = (shot?.layers.findLast(
|
||||
(layer) => layer.type !== null && layer.status === 'ricochet',
|
||||
) ?? shot?.layers.findLast((layer) => layer.type !== null)) as ShotLayerBase;
|
||||
@@ -64,6 +66,18 @@ export function ShotDisplay() {
|
||||
return accumulator;
|
||||
}, 0) + LENGTH_INFINITY
|
||||
: undefined;
|
||||
const preMidPointThickness = shot
|
||||
? preMidPointLayers!.reduce(
|
||||
(accumulator, layer) =>
|
||||
accumulator +
|
||||
(layer.type === null
|
||||
? 0
|
||||
: layer.type === ArmorType.External
|
||||
? layer.thickness
|
||||
: layer.thicknessAngled),
|
||||
0,
|
||||
)
|
||||
: undefined;
|
||||
const postMidPointGap = shot
|
||||
? postMidPointLayers!.reduce((accumulator, layer) => {
|
||||
if (layer.type === null) return accumulator + layer.distance;
|
||||
@@ -246,8 +260,9 @@ export function ShotDisplay() {
|
||||
(1 -
|
||||
distanceFromSpacedArmor! / shell.explosionRadius!) -
|
||||
1.1 *
|
||||
(midPointLayer as ShotLayerNonExternal)
|
||||
.thicknessAngled,
|
||||
((midPointLayer as ShotLayerNonExternal)
|
||||
.thicknessAngled +
|
||||
preMidPointThickness!),
|
||||
),
|
||||
),
|
||||
0,
|
||||
@@ -255,7 +270,7 @@ export function ShotDisplay() {
|
||||
</Text>
|
||||
|
||||
{shot.layers.map((layer, index) => {
|
||||
if (layer.type === null && !explosive) return null;
|
||||
if (layer.type === null && (!explosive || splashing)) return null;
|
||||
|
||||
return (
|
||||
<Flex key={index} align="center" gap="2">
|
||||
|
||||
@@ -31,6 +31,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
||||
const protagonist = useDuel((draft) => draft.protagonist!);
|
||||
|
||||
useEffect(() => {
|
||||
if (!modelDefinitions) return;
|
||||
@@ -99,7 +100,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
turretContainer.current?.rotation.copy(turretRotation);
|
||||
}
|
||||
|
||||
handleModelTransform(useDuel.getState().protagonist!);
|
||||
handleModelTransform(protagonist);
|
||||
modelTransformEvent.on(handleModelTransform);
|
||||
|
||||
return () => {
|
||||
|
||||
+25
-10
@@ -50,32 +50,47 @@ export function SpacedArmorSubExternal({
|
||||
async function handleProtagonistEquipmentChange(
|
||||
equipment: EquipmentMatrix,
|
||||
) {
|
||||
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
|
||||
const duel = useDuel.getState();
|
||||
const hasEnhancedArmor = await hasEquipment(
|
||||
110,
|
||||
duel.protagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
material.uniforms.thickness.value = hasEnhancedArmor
|
||||
? thickness * 1.04
|
||||
: thickness;
|
||||
}
|
||||
async function handleAntagonistEquipmentChange(equipment: EquipmentMatrix) {
|
||||
const shell = useDuel.getState().antagonist!.shell;
|
||||
const penetration = resolveNearPenetration(shell.penetration);
|
||||
const hasCalibratedShells = await hasEquipment(103, true, equipment);
|
||||
const duel = useDuel.getState();
|
||||
const penetration = resolveNearPenetration(
|
||||
duel.antagonist!.shell.penetration,
|
||||
);
|
||||
const hasCalibratedShells = await hasEquipment(
|
||||
103,
|
||||
duel.antagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
material.uniforms.penetration.value = hasCalibratedShells
|
||||
? penetration * (isExplosive(shell.type) ? 1.1 : 1.05)
|
||||
? penetration * (isExplosive(duel.antagonist!.shell.type) ? 1.1 : 1.05)
|
||||
: penetration;
|
||||
}
|
||||
|
||||
handleShellChange(useDuel.getState().antagonist!.shell);
|
||||
handleProtagonistEquipmentChange(useDuel.getState().protagonist!.equipment);
|
||||
handleAntagonistEquipmentChange(useDuel.getState().antagonist!.equipment);
|
||||
handleProtagonistEquipmentChange(
|
||||
useDuel.getState().protagonist!.equipmentMatrix,
|
||||
);
|
||||
handleAntagonistEquipmentChange(
|
||||
useDuel.getState().antagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
const unsubscribes = [
|
||||
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
||||
useDuel.subscribe(
|
||||
(state) => state.protagonist!.equipment,
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
handleProtagonistEquipmentChange,
|
||||
),
|
||||
useDuel.subscribe(
|
||||
(state) => state.antagonist!.equipment,
|
||||
(state) => state.antagonist!.equipmentMatrix,
|
||||
handleAntagonistEquipmentChange,
|
||||
),
|
||||
];
|
||||
@@ -83,7 +98,7 @@ export function SpacedArmorSubExternal({
|
||||
return () => {
|
||||
unsubscribes.forEach((unsubscribe) => unsubscribe());
|
||||
};
|
||||
}, []);
|
||||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
|
||||
+21
-7
@@ -62,32 +62,46 @@ export function SpacedArmorSubSpaced({
|
||||
async function handleProtagonistEquipmentChange(
|
||||
equipment: EquipmentMatrix,
|
||||
) {
|
||||
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
|
||||
const duel = useDuel.getState();
|
||||
const hasEnhancedArmor = await hasEquipment(
|
||||
110,
|
||||
duel.protagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
material.uniforms.thickness.value = hasEnhancedArmor
|
||||
? thickness * 1.04
|
||||
: thickness;
|
||||
}
|
||||
async function handleAntagonistEquipmentChange(equipment: EquipmentMatrix) {
|
||||
const duel = useDuel.getState();
|
||||
const shell = useDuel.getState().antagonist!.shell;
|
||||
const penetration = resolveNearPenetration(shell.penetration);
|
||||
const hasCalibratedShells = await hasEquipment(103, true, equipment);
|
||||
const hasCalibratedShells = await hasEquipment(
|
||||
103,
|
||||
duel.antagonist!.tank.equipment,
|
||||
equipment,
|
||||
);
|
||||
material.uniforms.penetration.value = hasCalibratedShells
|
||||
? penetration * (isExplosive(shell.type) ? 1.1 : 1.05)
|
||||
: penetration;
|
||||
}
|
||||
|
||||
handleShellChange(useDuel.getState().antagonist!.shell);
|
||||
handleProtagonistEquipmentChange(useDuel.getState().protagonist!.equipment);
|
||||
handleAntagonistEquipmentChange(useDuel.getState().antagonist!.equipment);
|
||||
handleProtagonistEquipmentChange(
|
||||
useDuel.getState().protagonist!.equipmentMatrix,
|
||||
);
|
||||
handleAntagonistEquipmentChange(
|
||||
useDuel.getState().antagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
const unsubscribes = [
|
||||
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
||||
useDuel.subscribe(
|
||||
(state) => state.protagonist!.equipment,
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
handleProtagonistEquipmentChange,
|
||||
),
|
||||
useDuel.subscribe(
|
||||
(state) => state.antagonist!.equipment,
|
||||
(state) => state.antagonist!.equipmentMatrix,
|
||||
handleAntagonistEquipmentChange,
|
||||
),
|
||||
];
|
||||
@@ -95,7 +109,7 @@ export function SpacedArmorSubSpaced({
|
||||
return () => {
|
||||
unsubscribes.forEach((unsubscribe) => unsubscribe());
|
||||
};
|
||||
}, []);
|
||||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
|
||||
@@ -18,6 +18,7 @@ import { useDuel } from '../../../../stores/duel';
|
||||
import {
|
||||
Shot,
|
||||
ShotLayerBase,
|
||||
useTankopediaPersistent,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../../stores/tankopedia';
|
||||
import { ArmorType } from '../SpacedArmorScene';
|
||||
@@ -88,8 +89,17 @@ export function SpacedArmorSceneComponent({
|
||||
async onClick(event) {
|
||||
event.stopPropagation();
|
||||
|
||||
const hasCalibratedShells = await hasEquipment(103, true);
|
||||
const hasEnhancedArmor = await hasEquipment(110);
|
||||
const duel = useDuel.getState();
|
||||
const hasCalibratedShells = await hasEquipment(
|
||||
103,
|
||||
duel.antagonist!.tank.equipment,
|
||||
duel.antagonist!.equipmentMatrix,
|
||||
);
|
||||
const hasEnhancedArmor = await hasEquipment(
|
||||
110,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
const thicknessCoefficient = hasEnhancedArmor ? 1.04 : 1;
|
||||
const shell = useDuel.getState().antagonist!.shell;
|
||||
const explosive = isExplosive(shell.type);
|
||||
@@ -115,12 +125,20 @@ export function SpacedArmorSceneComponent({
|
||||
pushLogs(shellNormal, filterIntersections(event.intersections), 0);
|
||||
|
||||
function filterIntersections(intersectionsRaw: Intersection[]) {
|
||||
const intersectionsAll = intersectionsRaw.filter(
|
||||
const showSpacedArmor =
|
||||
useTankopediaPersistent.getState().model.visual.showSpacedArmor;
|
||||
const intersectionsTyped = intersectionsRaw.filter(
|
||||
({ object }) => object.userData.type !== undefined,
|
||||
) as ArmorMeshIntersection[];
|
||||
const intersectionsWithDuplicates = intersectionsAll.slice(
|
||||
const intersectionsFiltered = intersectionsTyped.filter(
|
||||
({ object }) =>
|
||||
showSpacedArmor
|
||||
? true
|
||||
: object.userData.type === ArmorType.Core,
|
||||
);
|
||||
const intersectionsWithDuplicates = intersectionsFiltered.slice(
|
||||
0,
|
||||
intersectionsAll.findIndex(
|
||||
intersectionsFiltered.findIndex(
|
||||
({ object }) => object.userData.type === ArmorType.Core,
|
||||
) + 1,
|
||||
);
|
||||
@@ -170,7 +188,7 @@ export function SpacedArmorSceneComponent({
|
||||
const distance = (
|
||||
shot.layers.at(-1) as ShotLayerBase
|
||||
).point.distanceTo(intersections[0].point);
|
||||
if (explosive)
|
||||
if (explosive && !splashing)
|
||||
remainingPenetration -= 0.5 * remainingPenetration * distance;
|
||||
const blocked = remainingPenetration < 0;
|
||||
|
||||
@@ -196,7 +214,7 @@ export function SpacedArmorSceneComponent({
|
||||
const previousIntersection = intersections[layerIndex - 1];
|
||||
const distance =
|
||||
intersection.distance - previousIntersection.distance;
|
||||
if (explosive)
|
||||
if (explosive && !splashing)
|
||||
remainingPenetration -=
|
||||
0.5 * remainingPenetration * distance;
|
||||
const wasted = remainingPenetration < 0;
|
||||
@@ -207,7 +225,7 @@ export function SpacedArmorSceneComponent({
|
||||
distance,
|
||||
});
|
||||
|
||||
if (wasted) return;
|
||||
if (wasted && !splashing) return;
|
||||
}
|
||||
|
||||
if (intersection.object.userData.type === ArmorType.External) {
|
||||
@@ -224,7 +242,11 @@ export function SpacedArmorSceneComponent({
|
||||
status: blocked ? 'blocked' : 'penetration',
|
||||
});
|
||||
|
||||
if (blocked) break;
|
||||
if (splashing) {
|
||||
remainingPenetration = Math.max(0, remainingPenetration);
|
||||
} else if (blocked) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
const type = intersection.object.userData.type;
|
||||
const angle = surfaceNormal.angleTo(shellNormal);
|
||||
|
||||
@@ -16,6 +16,7 @@ export default function CommandWrapper({ children, fat }: CommandWrapperProps) {
|
||||
gap: 16,
|
||||
width: 480,
|
||||
color: theme.colors.textHighContrast,
|
||||
position: 'relative',
|
||||
background: theme.colors.appBackground1,
|
||||
}}
|
||||
>
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import { ConsumableEntry } from '../core/blitzkrieg/consumableDefinitions';
|
||||
import { ConsumableButton } from './ModuleButtons/ConsumableButton';
|
||||
|
||||
interface ConsumablesManagerProps {
|
||||
consumables: ConsumableEntry[];
|
||||
selected: number[];
|
||||
onChange?: (consumables: number[]) => void;
|
||||
disabled?: boolean;
|
||||
timers?: boolean;
|
||||
hasHighEndConsumables?: boolean;
|
||||
hasConsumableDeliverySystem?: boolean;
|
||||
cooldownBooster?: number;
|
||||
}
|
||||
|
||||
export function ConsumablesManager({
|
||||
consumables,
|
||||
selected,
|
||||
onChange,
|
||||
disabled,
|
||||
timers,
|
||||
hasConsumableDeliverySystem,
|
||||
cooldownBooster,
|
||||
hasHighEndConsumables,
|
||||
}: ConsumablesManagerProps) {
|
||||
return (
|
||||
<Flex wrap="wrap">
|
||||
{consumables.map((consumable, index) => {
|
||||
const isSelected = selected.some((id) => id === consumable.id);
|
||||
|
||||
return (
|
||||
<ConsumableButton
|
||||
special={consumable.duration === undefined}
|
||||
duration={
|
||||
timers
|
||||
? consumable.duration === undefined
|
||||
? undefined
|
||||
: consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
|
||||
: undefined
|
||||
}
|
||||
cooldown={
|
||||
timers
|
||||
? consumable.cooldown *
|
||||
(hasConsumableDeliverySystem ? 0.85 : 1) *
|
||||
(1 - cooldownBooster! * 0.1)
|
||||
: undefined
|
||||
}
|
||||
key={consumable.id}
|
||||
first={index === 0}
|
||||
last={index === consumables.length - 1}
|
||||
rowChild
|
||||
disabled={disabled && !isSelected}
|
||||
consumable={consumable.id}
|
||||
selected={isSelected}
|
||||
onClick={() => {
|
||||
if (!onChange) return;
|
||||
|
||||
const draft = [...selected];
|
||||
|
||||
if (draft.some((id) => id === consumable.id)) {
|
||||
draft.splice(draft.indexOf(consumable.id), 1);
|
||||
} else {
|
||||
draft.push(consumable.id);
|
||||
}
|
||||
|
||||
onChange(draft);
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
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Reference in new issue
Block a user