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154 Commits
Author SHA1 Message Date
tresabhi f355cb9f76 proper concurrency 2026-08-13 12:34:53 -05:00
tresabhi e42576b005 proper concurrency 2026-08-13 12:30:48 -05:00
tresabhi f68198475e install clis 2026-08-13 12:15:55 -05:00
tresabhi 896ae20dce remove pages 2026-08-13 12:06:55 -05:00
tresabhi b8fdc5424d logs 2026-08-13 12:02:49 -05:00
tresabhi 204c3eacc1 i give up 2026-08-13 12:01:16 -05:00
tresabhi 4d0f21e10b zip download 2026-08-13 11:05:01 -05:00
tresabhi d3202e8607 steam downloader 2026-08-13 10:56:15 -05:00
tresabhi a438eb704f smarter max rate 2026-08-13 10:29:11 -05:00
tresabhi 1569de4475 Merge branch 'main' of https://github.com/blitzkit/blitzkit 2026-08-12 20:33:40 -05:00
tresabhi 0f022f8295 chunking based on fetch rate 2026-08-12 20:33:38 -05:00
TrèsAbhi 75c21a5129 New Crowdin updates (#261) 2026-08-12 20:25:55 -05:00
tresabhi 5092d43e8e fix has pbr 2026-08-12 13:41:59 -05:00
TrèsAbhi 56d5d5e956 Delete CNAME 2026-08-12 13:10:52 -05:00
TrèsAbhi 70eca3293b Create CNAME 2026-08-12 13:10:42 -05:00
tresabhi 4f7ee54ef7 logs 2026-08-12 12:17:20 -05:00
TrèsAbhi 269df9586d Merge pull request #265 from blitzkit/infrastructure
Infrastructure
2026-08-12 11:47:24 -05:00
tresabhi 3152c18840 simplify robots.txt 2026-08-12 11:46:45 -05:00
tresabhi 52630596b8 finalize workflows 2026-08-12 11:44:26 -05:00
tresabhi 7e184b8be0 eh whatever, this'll make it into the next update 2026-08-12 11:36:55 -05:00
tresabhi 877ba9408d some more recording 2026-08-11 20:29:50 -05:00
tresabhi 8dc9a6b46d start of recording 2026-08-11 20:11:12 -05:00
tresabhi b3e439669b start of performance 2026-08-11 20:03:57 -05:00
tresabhi 08c909fbe2 rename ids to data-ids 2026-08-11 19:46:26 -05:00
tresabhi a44e2e9866 fix tank modes not switching 2026-08-11 19:45:09 -05:00
tresabhi bae2f253bc screenshot friendly contact shadows 2026-08-11 19:37:57 -05:00
tresabhi d485a463dd orange ground 2026-08-11 14:07:57 -05:00
tresabhi 3da1ed4d6c ground and sky color 2026-08-11 11:30:36 -05:00
tresabhi 051e9ec74a ground with shadows 2026-08-11 10:58:35 -05:00
tresabhi 486171f4db shadow focus and res 2026-08-11 10:52:33 -05:00
tresabhi 72de42a9ab performant ground 2026-08-11 10:38:36 -05:00
tresabhi 404e6625c0 remmove lghts 2026-08-11 10:35:41 -05:00
tresabhi 32e4bf3fd2 fading out fragment 2026-08-11 10:16:14 -05:00
tresabhi 0d1088fefb non pbr lihging 2026-08-11 10:01:34 -05:00
tresabhi 1a17d607fb move light target up 2026-08-11 09:56:58 -05:00
tresabhi dcda627518 dvpl free dir 2026-08-11 09:45:17 -05:00
tresabhi c130da7f0e heheheha 2026-08-10 17:50:48 -05:00
tresabhi e2df4d35b8 flip lighitng and add metalness 2026-08-10 16:58:40 -05:00
tresabhi 7739dbd0a3 faster lighting 2026-08-10 16:42:35 -05:00
tresabhi 9b7aa13d61 fix occlusion baking 2026-08-10 10:39:31 -05:00
TrèsAbhi 84ecaec5d3 base 2026-08-09 22:20:53 -05:00
tresabhi 01a5f1bd47 5hr 55min 2026-08-09 22:18:36 -05:00
tresabhi de0433ca02 Merge branch 'infrastructure' of https://github.com/blitzkit/blitzkit into infrastructure 2026-08-09 22:17:43 -05:00
TrèsAbhi cf76ae7136 add dispatch 2026-08-09 22:13:07 -05:00
tresabhi ea21636c4e abstract away some code 2026-08-09 20:26:39 -05:00
tresabhi dafa834d28 some script cleanup 2026-08-09 20:10:04 -05:00
tresabhi f1a1c78588 remove stub 2026-08-09 20:08:08 -05:00
tresabhi 14d16e5daf shell files raw debug 2026-08-09 19:50:53 -05:00
tresabhi b52c1fc2d9 ok cool 2026-08-09 16:12:26 -05:00
tresabhi f45b24f7ab 5hr 30min runtime 2026-08-09 15:05:06 -05:00
tresabhi 6ae175e5e0 reset author 2026-08-09 15:02:04 -05:00
tresabhi 0df27c38a1 ids token 2026-08-09 14:58:25 -05:00
tresabhi e27cc3f6ed github actions bot 2026-08-09 14:51:26 -05:00
tresabhi 968c3957d0 60s, just for testing 2026-08-09 14:46:35 -05:00
tresabhi 577d2323a8 checkout recursive 2026-08-09 14:45:12 -05:00
tresabhi 625c6cc649 workflow for discovering ids 2026-08-09 14:44:16 -05:00
tresabhi 9bc753b512 i was going to add verification but eh, no right now... 2026-08-09 14:39:05 -05:00
tresabhi fb34e6ce2f shell file paths list 2026-08-09 14:12:46 -05:00
tresabhi f882ea29e2 total saved 2026-08-09 14:06:40 -05:00
tresabhi 62f68f1f10 add manifests 2026-08-09 13:55:15 -05:00
tresabhi 8c9a41d72b add getStaticPaths for 404 page 2026-08-09 13:35:21 -05:00
tresabhi 5bda754b6e branch names 2026-08-08 20:56:45 -05:00
tresabhi c5bb537bf2 shell paths debug 2026-08-08 20:49:39 -05:00
tresabhi c59779bedb move 404 to pages chunk 2026-08-08 20:48:06 -05:00
tresabhi 5059e382b3 some missing aliases 2026-08-08 20:45:09 -05:00
tresabhi 953570461c safer exit 2026-08-08 14:09:48 -05:00
tresabhi 6d527a7170 save on exit 2026-08-08 14:08:35 -05:00
tresabhi ffd74de79f quiet all 2026-08-08 14:02:20 -05:00
tresabhi 7c9ef9e5e0 quiet git add 2026-08-08 13:59:47 -05:00
tresabhi cd10d9ab4a some stats 2026-08-08 13:57:35 -05:00
tresabhi 578d4a3ff2 max ids 2026-08-08 13:52:07 -05:00
tresabhi 0cd01fa258 try streak detector 2026-08-08 13:42:16 -05:00
tresabhi 21b37ced8d ids update 2026-08-08T18:33:52.481Z 2026-08-08 13:33:52 -05:00
tresabhi 81856276b0 seed basing 2026-08-08 13:15:04 -05:00
tresabhi 389052c692 1 sec bro 2026-08-08 13:01:29 -05:00
tresabhi 09edd39a06 more! 2026-08-08 12:28:45 -05:00
tresabhi 5c3077033e more modern way of handling id discovery 2026-08-07 14:33:10 -05:00
tresabhi ef84d5b3b5 don't log paths 2026-08-07 13:34:56 -05:00
tresabhi d29f91afbc don't fail fast for now 2026-08-07 13:33:28 -05:00
tresabhi ab87282103 use PUBLIC_ENVIRONMENT 2026-08-07 13:33:05 -05:00
tresabhi 408417ca68 bruh i am ignorant 2026-08-07 13:30:25 -05:00
tresabhi b171ce2011 beta environment as default for now 2026-08-07 12:46:49 -05:00
tresabhi 58d0d92d4f on push 2026-08-07 12:36:10 -05:00
tresabhi 754f39f623 environment based deploys 2026-08-07 12:34:58 -05:00
tresabhi 10c8ac95a4 move api 2026-08-06 20:10:29 -05:00
tresabhi b367866a22 revert debug env 2026-08-06 20:02:09 -05:00
tresabhi b26c5137f3 aliases 2026-08-06 20:01:50 -05:00
tresabhi 13cda7aec0 environment configs 2026-08-06 19:37:07 -05:00
tresabhi d1b8bfe244 fix imports 2026-08-06 14:29:13 -05:00
tresabhi 734db0957e flatten structure 2026-08-06 14:21:14 -05:00
tresabhi 050cb7a834 chunk typo 2026-08-05 20:17:05 -05:00
tresabhi 6dbcbc2afc relative game dir 2026-08-05 20:02:31 -05:00
tresabhi 484cb8fcb5 max downloads 64 2026-08-05 19:27:51 -05:00
tresabhi e09b407e61 force bun 2026-08-05 19:22:25 -05:00
tresabhi b8742bae66 fix linting errors 2026-08-05 14:17:33 -05:00
tresabhi af58b4614d master deploy 2026-08-05 14:09:00 -05:00
tresabhi db6c4679b7 fix app id 2026-08-05 13:50:25 -05:00
tresabhi 8169dfd85d no .env 2026-08-05 13:43:10 -05:00
tresabhi e6d7f78ea4 game dir 2026-08-05 13:38:50 -05:00
tresabhi f1f29b85b7 s'more fixes 2026-08-05 13:32:33 -05:00
tresabhi f587bc0983 fix legacy redirect 2026-08-05 13:30:20 -05:00
tresabhi 7ef4e0b9af envs 2026-08-05 13:29:55 -05:00
tresabhi b52919ebfe update matrix 2026-08-05 13:22:33 -05:00
tresabhi 84290b1c0e remove assets 2026-08-05 13:19:27 -05:00
tresabhi 24297dcae8 remove historic averages 2026-08-05 13:18:27 -05:00
tresabhi c7ee3dbf7e update changelogs 2026-08-05 13:16:32 -05:00
tresabhi dd769a9aa5 update settings and docs 2026-08-05 13:15:47 -05:00
tresabhi 645cfacecb update embed and fix varuna bug 2026-08-05 13:13:48 -05:00
tresabhi d2041d0ee6 update tier list 2026-08-05 13:05:31 -05:00
tresabhi ed7dd76ee5 update session 2026-08-05 13:04:11 -05:00
tresabhi bc2b9f1267 glossary 2026-08-05 13:01:51 -05:00
tresabhi 851a1108d2 some updates to gallery 2026-08-04 20:38:24 -05:00
tresabhi f09663e1c0 update guesser 2026-08-04 20:35:51 -05:00
tresabhi 6a05f11001 update mixer 2026-08-04 20:34:11 -05:00
tresabhi 36e8a20cd5 update playlist 2026-08-04 20:31:49 -05:00
tresabhi 7630cc52d3 update performance 2026-08-04 20:29:54 -05:00
tresabhi 23d2ca9a42 update compare 2026-08-04 20:28:54 -05:00
tresabhi 6e759e52c9 use small tank icons 2026-08-04 20:25:47 -05:00
tresabhi 85883cd2c5 faded flags 2026-08-04 20:23:50 -05:00
tresabhi 9e4d9c7968 tank model and collision 2026-08-04 20:18:05 -05:00
tresabhi 9968b2c83d small tank icons 2026-08-04 19:54:08 -05:00
tresabhi be0804ae59 booster icons 2026-08-04 19:52:06 -05:00
tresabhi 129a2c52f9 camo icon 2026-08-04 19:49:53 -05:00
tresabhi 996c9c05df game mode banners 2026-08-04 19:45:20 -05:00
tresabhi 36dbb24572 skill icons 2026-08-04 19:42:06 -05:00
tresabhi aaae8fb8ff module icons 2026-08-04 19:40:57 -05:00
tresabhi e5e747f7a0 equipment icons 2026-08-04 14:28:34 -05:00
tresabhi 487d149587 shell icons 2026-08-04 14:17:12 -05:00
tresabhi 48c4a4c76d currencies 2026-08-04 14:12:32 -05:00
tresabhi 33ebbbeb65 imports 2026-08-04 14:02:52 -05:00
tresabhi 1a7a1223d5 scratched flags 2026-08-04 13:46:19 -05:00
tresabhi 9813459310 tank icons 2026-08-04 13:44:19 -05:00
tresabhi 94c3608ca7 fix missing tank map 2026-08-04 13:35:51 -05:00
tresabhi 7e9be14a9a label all chunks 2026-08-04 13:22:44 -05:00
tresabhi 5f773931bc split giant class 2026-08-04 13:19:17 -05:00
tresabhi b2fd85a5b0 some api paths 2026-08-04 13:07:27 -05:00
tresabhi b060e65af5 dynamically import client api 2026-08-02 20:28:57 -05:00
tresabhi 8a3e57637d provision icons 2026-08-02 20:24:39 -05:00
tresabhi 90ad923672 consumable icons 2026-08-02 20:22:32 -05:00
tresabhi 59108d7637 update (4) 2026-08-01 15:08:33 -05:00
tresabhi f85d097c16 rename 2026-08-01 14:55:57 -05:00
tresabhi ed92440b94 update (3) 2026-08-01 14:54:40 -05:00
tresabhi d41d45abae update (2) 2026-08-01 14:48:18 -05:00
tresabhi 32a7db238b update (1) 2026-08-01 14:44:23 -05:00
tresabhi 2dc23ba09d some returns 2026-08-01 14:32:25 -05:00
tresabhi 30522bfda0 caching 2026-08-01 14:21:11 -05:00
tresabhi ed31f40876 (5) some implementation 2026-08-01 14:13:18 -05:00
tresabhi 6ad64c9bd9 (4) some implementation 2026-08-01 14:01:34 -05:00
tresabhi bd7c952478 (3) some implementation 2026-08-01 13:59:56 -05:00
tresabhi f7180f0e1a (2) some implementation 2026-08-01 13:53:00 -05:00
tresabhi b0611d7d72 (1) some implementation 2026-08-01 13:44:44 -05:00
tresabhi 244968bbbf (3) some definitions headers 2026-08-01 13:26:45 -05:00
tresabhi fd8448b0a6 (2) some definitions headers 2026-08-01 13:07:04 -05:00
tresabhi 17c54be1c8 some definitions headers 2026-08-01 12:56:12 -05:00
348 changed files with 5960 additions and 10821 deletions

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-83
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@@ -1,83 +0,0 @@
name: Assets
on:
push:
branches: production
workflow_dispatch:
inputs:
asset_repo:
type: choice
required: false
description: What asset repo to write to
options:
- blitzkit/assets
- blitzkit/assets-preview
- blitzkit/assets-dev
default: blitzkit/assets
asset_source:
type: string
required: false
description: "Archive URL or Steam to download (example: steam:APP_ID/DEPOT_ID or zip:URL_TO_ZIP)"
default: "steam:444200/444202"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.asset_repo }}
cancel-in-progress: true
env:
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_REPO: ${{ github.event.inputs.asset_repo != '' && github.event.inputs.asset_repo || secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: true
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
PUBLIC_DEBUG_MISSING_I18N: false
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_FAST_USER: blitzkit
PUBLIC_ASSET_FAST_REPO: assets
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
jobs:
build_assets:
name: Build assets
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- run: bun run setup
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Install patches
run: bun run setup:patches --source=${{ github.event.inputs.asset_source || 'steam:444200/444202' }}
- name: Build assets
run: bun run build:assets --all-targets --source=${{ github.event.inputs.asset_source || 'steam:444200/444202' }}
-54
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name: Averages
on:
workflow_dispatch:
schedule:
- cron: "0 8 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Build averages
env:
PUBLIC_ASSET_BRANCH: main
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
run: bun run build:averages --production
+45
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name: Discover IDs
on:
push:
branches: production
schedule:
- cron: 0 */6 * * *
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
discover:
name: Discover IDs
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v6
with:
ref: production
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v2
- name: Install dependencies
run: bun install
- name: Setup Git
run: |
git config --global user.name "github-actions[bot]"
git config --global user.email "41898282+github-actions[bot]@users.noreply.github.com"
- name: Discover IDs
run: bun run discover-ids
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.IDS_TOKEN }}
-38
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@@ -1,38 +0,0 @@
name: Reviews
on:
workflow_dispatch:
schedule:
- cron: 0 0 * * 2
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Find reviews
run: bun run build:reviews
+169
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name: Website
on:
push:
schedule:
- cron: "0 4 * * *"
workflow_dispatch:
inputs:
branch:
description: Branch
type: choice
required: true
default: production
options:
- production
- main
environment:
description: Environment
type: choice
required: true
default: production
options:
- development
- beta
- production
- preview
- opentest
client_provider:
description: Client provider
type: choice
required: true
default: steam
options:
- steam
- zip
- wgpkg
client_source:
description: Client source
type: string
required: true
default: 444200/windows
permissions:
contents: read
concurrency:
group: ${{ github.workflow }}-${{ inputs.environment || github.ref }}
cancel-in-progress: true
env:
# client
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
CLIENT_PROVIDER: ${{ inputs.client_provider || 'steam' }}
CLIENT_SOURCE: ${{ inputs.client_source || '444200/windows' }}
CLIENT_DIR: ../../temp/game
# blitzkit
PUBLIC_ENVIRONMENT: ${{ inputs.environment || 'production' }}
PUBLIC_PROMOTE_OPENTEST: false
PUBLIC_STATIC_ASSET_BASE: https://assets.blitzkit.app
PUBLIC_GUIDE_WEBSITE: https://guidesblitz.com
# blitz
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
# google
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
# wargaming
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
name: Build website
runs-on: ubuntu-latest
strategy:
fail-fast: true
matrix:
chunk: [default, api]
steps:
- name: Free disk space
uses: jlumbroso/free-disk-space@main
- name: Checkout
uses: actions/checkout@v6
with:
ref: ${{ inputs.branch || 'production' }}
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v2
- name: Setup protoc
uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Setup CLIs
run: |
sudo apt-get update
sudo apt-get install -y aria2 libarchive-tools
- name: Install dependencies
run: bun install
- name: Download Client
run: bun run download-client
- name: Build
run: bun run --bun build
env:
CHUNK: ${{ matrix.chunk }}
- name: Upload artifact
id: upload
uses: actions/upload-artifact@v4
with:
name: chunk-${{ matrix.chunk }}
path: dist/website
- name: Trigger deployment
if: ${{ github.ref == 'refs/heads/production' }}
env:
TOKEN: ${{ secrets.GH_NODE_DEPLOY_TOKEN }}
CHUNK: ${{ matrix.chunk }}
run: |
ENV_FILE="environments/${PUBLIC_ENVIRONMENT}.json"
TARGET_REPO=$(jq -r ".nodes.\"$CHUNK\"" "$ENV_FILE")
if [ "$TARGET_REPO" == "null" ] || [ -z "$TARGET_REPO" ]; then
exit 1
fi
curl \
-X POST \
-H "Accept: application/vnd.github+json" \
-H "Authorization: Bearer $TOKEN" \
"https://api.github.com/repos/$TARGET_REPO/dispatches" \
-d "{
\"event_type\": \"deploy-pages\",
\"client_payload\": {
\"source_repo\": \"${{ github.repository }}\",
\"run_id\": \"${{ github.run_id }}\",
\"artifact_id\": \"${{ steps.upload.outputs.artifact-id }}\",
\"chunk\": \"$CHUNK\"
}
}"
-72
View File
@@ -1,72 +0,0 @@
name: Website
on:
push:
workflow_dispatch:
schedule:
- cron: "0 4 * * *"
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
name: Build website
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: actions/configure-pages@v6
- run: bun run setup
- name: Build website
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v5
with:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/production' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v5
+1 -1
View File
@@ -1,7 +1,7 @@
node_modules
_node_modules
package-lock.json
*.env
.env
/test-results/
/playwright-report/
/playwright/.cache/
+15 -17
View File
@@ -24,20 +24,18 @@ If you intend to contribute to the code, note that you may need to check out sen
## Environment Variables
| Name | Source | BlitzKit Default | Memo |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
| `ALLOW_ROBOTS` | | `true` | Toggles between `Allow: /` and `Disallow: /` in the website's `/robots.txt`. This is usually `false` for all BlitzKit's subdomains. |
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
| `PUBLIC_BRANCH` | | `main` | The branch that the website is operating on. This is completely nominal. |
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
| `SERVICING` | | `false` | Wether the website is down for servicing. |
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
| `WOTB_DLC_CDN` | | | |
| Name | Source | BlitzKit Default | Memo |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ------------------------------------------------------------------------------------------------------------------------------- |
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
| `SERVICING` | | `false` | Wether the website is down for servicing. |
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
| `WOTB_DLC_CDN` | | | |
+48 -8
View File
@@ -5,6 +5,7 @@
"": {
"name": "blitzkit",
"dependencies": {
"@gltf-transform/extensions": "^4.4.2",
"lz4js": "^0.2.0",
"sharp": "^0.34.5",
"typescript": "^5.9.3",
@@ -29,7 +30,7 @@
"@octokit/plugin-throttling": "^11.0.1",
"@octokit/rest": "^22.0.0",
"@types/adm-zip": "^0.5.7",
"@types/bun": "^1.3.1",
"@types/bun": "^1.3.14",
"@types/lodash-es": "^4.17.12",
"@types/lz4js": "^0.2.1",
"@types/three": "^0.180.0",
@@ -62,7 +63,7 @@
"@gltf-transform/functions": "^4.2.1",
"@octokit/plugin-throttling": "^11.0.2",
"@octokit/rest": "^22.0.0",
"@types/bun": "^1.3.0",
"@types/bun": "^1.3.14",
"@types/decompress": "^4.2.7",
"@types/lodash-es": "^4.17.12",
"@types/lz4js": "^0.2.1",
@@ -77,6 +78,7 @@
"fast-xml-parser": "^5.2.5",
"googleapis": "^162.0.0",
"lodash-es": "^4.17.21",
"lz4-napi": "^2.9.1",
"progress": "^2.0.3",
"puppeteer": "^24.22.3",
"sharp": "^0.34.4",
@@ -106,6 +108,8 @@
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@fontsource/inter": "^5.2.8",
"@gltf-transform/core": "^4.4.2",
"@gltf-transform/functions": "^4.4.2",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/react-icons": "^1.3.2",
"@radix-ui/themes": "^3.2.1",
@@ -141,6 +145,40 @@
},
},
"packages": {
"@antoniomuso/lz4-napi-android-arm-eabi": ["@antoniomuso/[email protected]", "", { "os": "android", "cpu": "arm" }, "sha512-KcRvkSOymDvxFDT9AGFBc7g+J/Xv4qExMMHhtxjZ45qE2sEIVCXoSFmyLDiVVKztkVzoV24VXPPRLOa4WQOi2Q=="],
"@antoniomuso/lz4-napi-android-arm64": ["@antoniomuso/[email protected]", "", { "os": "android", "cpu": "arm64" }, "sha512-BNiddtI+5Z83w1jIufTFhTPrtxMVKb0UPezTq47XIE/7vkB6y5mHSWSlcHqEIFFIg2/PVdqyqec1CXv0bkpCPA=="],
"@antoniomuso/lz4-napi-darwin-arm64": ["@antoniomuso/[email protected]", "", { "os": "darwin", "cpu": "arm64" }, "sha512-nhLu+8g8Q6Yqd0rxRn4JkCMJBUs6mByiyT3Mhha2EgorsA2txx18JKm9qLhnXpDgFGWc94tLEVHqzDk0tLD9yA=="],
"@antoniomuso/lz4-napi-darwin-x64": ["@antoniomuso/[email protected]", "", { "os": "darwin", "cpu": "x64" }, "sha512-DqkN1D/IrqOaUBppCP7BrF9j5Usb6RqFyz16kf3SHPDxLG7pmemgwXmGWpcNrKQfp4Shx1VkbFWA61gMyE1+uw=="],
"@antoniomuso/lz4-napi-freebsd-x64": ["@antoniomuso/[email protected]", "", { "os": "freebsd", "cpu": "x64" }, "sha512-ORtZ27l+j0yDgPMgt9q/j10LCchtKS44gFohEWl8fokgr5rzDAYAtMyQZzHV8sqE2LUWHAU3Gk6Wh9s1GRl9ow=="],
"@antoniomuso/lz4-napi-linux-arm-gnueabihf": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "arm" }, "sha512-GBZgQ/rY0AzjZA4jOKFXmLQKVPGXglVZ3U7SLcCu2nmuHTO73vsqiPeAHnYu7/org1km7yw3ii6XFlBRzyNKIA=="],
"@antoniomuso/lz4-napi-linux-arm64-gnu": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "arm64" }, "sha512-9lvGts14KHNT4pc9lKYUPI1PRdBkfbyT4HCjyDk8fJJzEG9ryvLvyhTeFr/IVpJOFmkSodZw1nxJMQDT5+zvlQ=="],
"@antoniomuso/lz4-napi-linux-arm64-musl": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "arm64" }, "sha512-SsidKyLRHGB/rrgic+N7ZxFjjl+Cbav2sbuSj4AJsc37oVhyjzbiI5EEL9Rl+zL4ajL0d3utG3UbIUooThhykQ=="],
"@antoniomuso/lz4-napi-linux-ppc64-gnu": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "ppc64" }, "sha512-1Joz9RmBLiLIfI5Gk/wmJI/WwQy74prKDhLcCPFoa/FcTOJavJAopAzs1MQdnM7nGklEPOpKZWmKHZz1yQ4LMQ=="],
"@antoniomuso/lz4-napi-linux-riscv64-gnu": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "none" }, "sha512-3z6jSvhEpnSMlubcHwSn6W8Xziq5LYSuIcSpSo7wTEOopnr6GNnKcH2uTPFsRiqC/aC2TLpm17ktXbYTrYL7jg=="],
"@antoniomuso/lz4-napi-linux-s390x-gnu": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "s390x" }, "sha512-wtQg/ikF1JutKdWfUdGXvR0LG+eG49mS01luwJXG6sg40DX737T3BAsbjM9Fccvif5jQwC+KmzP8+tvxy2eMtQ=="],
"@antoniomuso/lz4-napi-linux-x64-gnu": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "x64" }, "sha512-Vw7vb3i1Q6QU2sI5GdgZdi4cVwN2xZ44Gw/WawIxCno1gX39VIF/j8T1pYwS7Dc67NeoA37LsYIPb3h49CiRRA=="],
"@antoniomuso/lz4-napi-linux-x64-musl": ["@antoniomuso/[email protected]", "", { "os": "linux", "cpu": "x64" }, "sha512-oZVrvOPjnI7c07v1lx6HMLFi8xlW9WS0pHmkaisldybNUWmNI6vR44KoqBctGCFplvF5YVMK2xPs3W04UGzF8w=="],
"@antoniomuso/lz4-napi-openharmony-arm64": ["@antoniomuso/[email protected]", "", { "os": "none", "cpu": "arm64" }, "sha512-mkDQv6C0JbMbCDn070Dv67SWfkDy8uD6DkqUT373LHjdaEXj/0eK2gAVykKyPdnC1RBhONgUCaV4HQOp63oH8Q=="],
"@antoniomuso/lz4-napi-win32-arm64-msvc": ["@antoniomuso/[email protected]", "", { "os": "win32", "cpu": "arm64" }, "sha512-EBsN9YzV3xpSPr6h/t6ntBetpdtO0nZw9o4sZ1vNOfLJ8FMdHxHiY7FonzhEyTnc4N3x3yMqPudD6zLVy/oNXg=="],
"@antoniomuso/lz4-napi-win32-ia32-msvc": ["@antoniomuso/[email protected]", "", { "os": "win32", "cpu": "ia32" }, "sha512-Fqe2JmcfjvVrC+BHjHPzoiIzNgjHpQvDO7duMbJh5fW9VvF7pKkjRAPDwhtFhkU/fBLVQywq5WbsFqtJ3pYG/w=="],
"@antoniomuso/lz4-napi-win32-x64-msvc": ["@antoniomuso/[email protected]", "", { "os": "win32", "cpu": "x64" }, "sha512-N6bAJ4pcYfbiuysHNyEl6uVnYxl0CBboPeA6Iz1GQWJb6mp8J/z4+E8bTvasMuRhIhEW5F6X+oJIwmOwSzHoIQ=="],
"@apideck/better-ajv-errors": ["@apideck/[email protected]", "", { "dependencies": { "json-schema": "^0.4.0", "jsonpointer": "^5.0.0", "leven": "^3.1.0" }, "peerDependencies": { "ajv": ">=8" } }, "sha512-P+ZygBLZtkp0qqOAJJVX4oX/sFo5JR3eBWwwuqHHhK0GIgQOKWrAfiAaWX0aArHkRWHMuggFEgAZNxVPwPZYaA=="],
"@astrojs/check": ["@astrojs/[email protected]", "", { "dependencies": { "@astrojs/language-server": "^2.15.0", "chokidar": "^4.0.1", "kleur": "^4.1.5", "yargs": "^17.7.2" }, "peerDependencies": { "typescript": "^5.0.0" }, "bin": { "astro-check": "dist/bin.js" } }, "sha512-IOheHwCtpUfvogHHsvu0AbeRZEnjJg3MopdLddkJE70mULItS/Vh37BHcI00mcOJcH1vhD3odbpvWokpxam7xA=="],
@@ -453,11 +491,11 @@
"@fontsource/inter": ["@fontsource/[email protected]", "", {}, "sha512-P6r5WnJoKiNVV+zvW2xM13gNdFhAEpQ9dQJHt3naLvfg+LkF2ldgSLiF4T41lf1SQCM9QmkqPTn4TH568IRagg=="],
"@gltf-transform/core": ["@gltf-transform/core@4.2.1", "", { "dependencies": { "property-graph": "^3.0.0" } }, "sha512-qKhrQ29KJ9K6sz7xGoGRllqPBlROjPJMQPvCLBOfgMPH3S/Ph5E0e6fD5WmwTY5QPyBsDMRqKd1Vl0ncThTXGw=="],
"@gltf-transform/core": ["@gltf-transform/core@4.4.2", "", { "dependencies": { "property-graph": "^4.1.0" } }, "sha512-qsWKwNSwK+2s834Mt4xbYcyHqCrgNFP7hIv5s487JxebngRfDgelpghNF+kSswGb2/NuapasfK3UViFoSJJoMg=="],
"@gltf-transform/extensions": ["@gltf-transform/extensions@4.2.1", "", { "dependencies": { "@gltf-transform/core": "^4.2.1", "ktx-parse": "^1.0.1" } }, "sha512-ieHSJU9qvb3ucWDxgHFcff+C7fLtFPa6G0Wtc/ki7GsN6Rh7o9eoyqi7Ggj2LO4i3ynCwLLPb/onbJKw2fBtsA=="],
"@gltf-transform/extensions": ["@gltf-transform/extensions@4.4.2", "", { "dependencies": { "@gltf-transform/core": "^4.4.2", "ktx-parse": "^1.1.0" } }, "sha512-HJH1FM+edC5eNvl6xO0SOXJ/j/3oDoIpSu150OTdJaLBoM3TgCCGIfh4wyhgWAqZrkvgHKVGiZKxcKV5LkgPCQ=="],
"@gltf-transform/functions": ["@gltf-transform/functions@4.2.1", "", { "dependencies": { "@gltf-transform/core": "^4.2.1", "@gltf-transform/extensions": "^4.2.1", "ktx-parse": "^1.0.1", "ndarray": "^1.0.19", "ndarray-lanczos": "^0.3.0", "ndarray-pixels": "^5.0.1" } }, "sha512-hFCI80N6zt7yHlqXbzlYEYQbFwK+2OOZNvacrRtrWiCWKI0k1Ad5+nZFsmuIZZV03aXb5XG6UF7JINT3wETS1Q=="],
"@gltf-transform/functions": ["@gltf-transform/functions@4.4.2", "", { "dependencies": { "@gltf-transform/core": "^4.4.2", "@gltf-transform/extensions": "^4.4.2", "ktx-parse": "^1.1.0", "ndarray": "^1.0.19", "ndarray-lanczos": "^0.3.0", "ndarray-pixels": "^5.0.1" } }, "sha512-dclXgv9TshMaWBqPDUYd4xTwBQ2PpuR8p0Y9pokrRzGQDUPXRP6lTDzbqT0UmEmxFSvRyPJjvOWUmzeiRafpvw=="],
"@img/colour": ["@img/[email protected]", "", {}, "sha512-A5P/LfWGFSl6nsckYtjw9da+19jB8hkJ6ACTGcDfEJ0aE+l2n2El7dsVM7UVHZQ9s2lmYMWlrS21YLy2IR1LUw=="],
@@ -857,7 +895,7 @@
"@types/babel__traverse": ["@types/[email protected]", "", { "dependencies": { "@babel/types": "^7.28.2" } }, "sha512-8PvcXf70gTDZBgt9ptxJ8elBeBjcLOAcOtoO/mPJjtji1+CdGbHgm77om1GrsPxsiE+uXIpNSK64UYaIwQXd4Q=="],
"@types/bun": ["@types/[email protected].9", "", { "dependencies": { "bun-types": "1.3.9" } }, "sha512-KQ571yULOdWJiMH+RIWIOZ7B2RXQGpL1YQrBtLIV3FqDcCu6FsbFUBwhdKUlCKUpS3PJDsHlJ1QKlpxoVR+xtw=="],
"@types/bun": ["@types/[email protected].14", "", { "dependencies": { "bun-types": "1.3.14" } }, "sha512-h1hFqFVcvAvD9j9K7ZW7vd82aSA+rTdznZa+5bwvCwqSB1jmmfLcbIWhOLx1/+boy/xmjgCs/OMUL8hRJSmnPw=="],
"@types/bytebuffer": ["@types/[email protected]", "", { "dependencies": { "@types/long": "^3.0.0", "@types/node": "*" } }, "sha512-lV4YLiolMdD4upDmr4vnfiwV/FN9Jg33eNTSFMkHqyMKqTIAn5TmFTYsARwXwUXeFU7yzRpECmWV1SOhIvdkRQ=="],
@@ -1073,7 +1111,7 @@
"buffer-from": ["[email protected]", "", {}, "sha512-E+XQCRwSbaaiChtv6k6Dwgc+bx+Bs6vuKJHHl5kox/BaKbhiXzqQOwK4cO22yElGp2OCmjwVhT3HmxgyPGnJfQ=="],
"bun-types": ["[email protected].9", "", { "dependencies": { "@types/node": "*" } }, "sha512-+UBWWOakIP4Tswh0Bt0QD0alpTY8cb5hvgiYeWCMet9YukHbzuruIEeXC2D7nMJPB12kbh8C7XJykSexEqGKJg=="],
"bun-types": ["[email protected].14", "", { "dependencies": { "@types/node": "*" } }, "sha512-4N0ig0fEomHt5R0KCFWjovxow98rIoRwKolrYdCcknNwMekCXRnWEUvgu5soYV8QXtVsrUD8B95MBOZGPvr6KQ=="],
"bytebuffer": ["[email protected]", "", { "dependencies": { "long": "~3" } }, "sha512-IuzSdmADppkZ6DlpycMkm8l9zeEq16fWtLvunEwFiYciR/BHo4E8/xs5piFquG+Za8OWmMqHF8zuRviz2LHvRQ=="],
@@ -1661,6 +1699,8 @@
"lru-cache": ["[email protected]", "", {}, "sha512-JNAzZcXrCt42VGLuYz0zfAzDfAvJWW6AfYlDBQyDV5DClI2m5sAmK+OIO7s59XfsRsWHp02jAJrRadPRGTt6SQ=="],
"lz4-napi": ["[email protected]", "", { "optionalDependencies": { "@antoniomuso/lz4-napi-android-arm-eabi": "2.9.1", "@antoniomuso/lz4-napi-android-arm64": "2.9.1", "@antoniomuso/lz4-napi-darwin-arm64": "2.9.1", "@antoniomuso/lz4-napi-darwin-x64": "2.9.1", "@antoniomuso/lz4-napi-freebsd-x64": "2.9.1", "@antoniomuso/lz4-napi-linux-arm-gnueabihf": "2.9.1", "@antoniomuso/lz4-napi-linux-arm64-gnu": "2.9.1", "@antoniomuso/lz4-napi-linux-arm64-musl": "2.9.1", "@antoniomuso/lz4-napi-linux-ppc64-gnu": "2.9.1", "@antoniomuso/lz4-napi-linux-riscv64-gnu": "2.9.1", "@antoniomuso/lz4-napi-linux-s390x-gnu": "2.9.1", "@antoniomuso/lz4-napi-linux-x64-gnu": "2.9.1", "@antoniomuso/lz4-napi-linux-x64-musl": "2.9.1", "@antoniomuso/lz4-napi-openharmony-arm64": "2.9.1", "@antoniomuso/lz4-napi-win32-arm64-msvc": "2.9.1", "@antoniomuso/lz4-napi-win32-ia32-msvc": "2.9.1", "@antoniomuso/lz4-napi-win32-x64-msvc": "2.9.1" } }, "sha512-VjY1TAUQa3bo8j4vCcpQ0RBXh4mbC1OFHWH9rpOvx8qLYwaZTEzwxW/648ufD2cmz5/pFfPLDkX6N8+TqI9BYQ=="],
"lz4js": ["[email protected]", "", {}, "sha512-gY2Ia9Lm7Ep8qMiuGRhvUq0Q7qUereeldZPP1PMEJxPtEWHJLqw9pgX68oHajBH0nzJK4MaZEA/YNV3jT8u8Bg=="],
"lzma": ["[email protected]", "", { "bin": { "lzma.js": "bin/lzma.js" } }, "sha512-DcfiawQ1avYbW+hsILhF38IKAlnguc/fjHrychs9hdxe4qLykvhT5VTGNs5YRWgaNePh7NTxGD4uv4gKsRomCQ=="],
@@ -1927,7 +1967,7 @@
"prompts": ["[email protected]", "", { "dependencies": { "kleur": "^3.0.3", "sisteransi": "^1.0.5" } }, "sha512-NxNv/kLguCA7p3jE8oL2aEBsrJWgAakBpgmgK6lpPWV+WuOmY6r2/zbAVnP+T8bQlA0nzHXSJSJW0Hq7ylaD2Q=="],
"property-graph": ["property-graph@3.0.0", "", {}, "sha512-TnzxUsttmGtw+OiU0LDw+0FlMbJ8vV8pOjyDI7+Kdni4Tj0hW5BFh7TatQu7Y68hcvvFmiFOHilKShsA4R82fA=="],
"property-graph": ["property-graph@4.1.0", "", {}, "sha512-AvPcP7XECNWy4LGmFQ77k7un4lSKM4eS29PTvW4ck95uYeLxXPWJM7hLuBqK91FaHqCcgJvIUCuNJjjxKE7VKQ=="],
"property-information": ["[email protected]", "", {}, "sha512-TwEZ+X+yCJmYfL7TPUOcvBZ4QfoT5YenQiJuX//0th53DE6w0xxLEtfK3iyryQFddXuvkIk51EEgrJQ0WJkOmQ=="],
+2 -1
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@@ -1,5 +1,6 @@
{
"words": [
"gamemodes",
"Tankopedia"
]
}
}
+40
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@@ -0,0 +1,40 @@
# BlitzKit 1.31.0
This update massively upgrades BlitzKit's graphical fidelity (while making it faster) and updates the way BlitzKit deploys updates, speeding up future versions.
## Features
- Improved the performance of the Tank Sandbox in Tankopedia
- Reduced the number of lights by 25%
- Reduced the resolution of shadows by 50%
- Improved the graphical fidelity of tanks in the Tankopedia
- Added soft contact shadows below tanks
- Added sky and ground reflected lighting to the top and bottom of tanks
- Removed the fog that used to darken tanks when zoomed far away
- Made BlitzKitLand™ fade out circularly to hide the sharp edges
- Pointed the lights 1.5m above the ground
- This genuinely makes BlitzKit almost photo-realistic in my opinion
- Non-PBR tanks are now lit up brighter to accommodate for their dark textures
## Fixes
- Fixed a bug where the ambient occlusion map (a measure of how dark a part of a tank gets due to low light bounces) was applied to the color of the tank directly, making many tanks appear dark even in direct light
- Tanks with chinese characters now generate urls through transliteration
## Known Issues
- The flags found behind the selected tank in the tech tree section of the Tankopedia is offset incorrectly
## Technical Features
- BlitzKit can now calculate and store performance statistics and account details for up 10,000,000,000 players
- This will help make the BlitzKit Performance tool more accurate, and play well with an upcoming, unannounced major feature
## Technical Changes
- The `production` branch now deploys updates to `blitzkit.app` instead of the `main` branch
- `robots.txt` now disables indexing of BlitzKit variants based on the environment
- The website is now compiled in "chunks" of which the `api` chunk now takes on the task of mangling what was previously stored in `assets3`
- `assets3` will be removed in `1.31.1`, please migrate to the new `api` if you use any BlitzKit assets
- Removed the `bot` and `app` packages
- Removed Prisma
+3
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@@ -0,0 +1,3 @@
# BlitzKit 1.31.1
This update adds capabilities to release BlitzKit OpenTest and Preview.
+17
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@@ -0,0 +1,17 @@
{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-beta.blitzkit.app",
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
},
"aliases": {
"api": "https://api.beta.blitzkit.app",
"static": "https://static.beta.blitzkit.app"
}
}
+14
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@@ -0,0 +1,14 @@
{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": "api"
},
"nodes": {},
"aliases": {
"api": "/api",
"static": "https://static.blitzkit.app"
}
}
+17
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@@ -0,0 +1,17 @@
{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-opentest.blitzkit.app",
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
},
"aliases": {
"api": "https://api.opentest.blitzkit.app",
"static": "https://static.opentest.blitzkit.app"
}
}
+17
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@@ -0,0 +1,17 @@
{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-preview.blitzkit.app",
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
},
"aliases": {
"api": "https://api.preview.blitzkit.app",
"static": "https://static.preview.blitzkit.app"
}
}
+17
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@@ -0,0 +1,17 @@
{
"robots": true,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-blitzkit.app",
"api": "blitzkit/deploy-node-api.blitzkit.app"
},
"aliases": {
"api": "https://api.blitzkit.app",
"static": "https://static.blitzkit.app"
}
}
+8 -2
View File
@@ -1,16 +1,22 @@
{
"name": "blitzkit",
"version": "1.30.8",
"version": "1.31.1",
"license": "BlitzKit License",
"private": true,
"scripts": {
"dev": "cd packages/website && bun run dev"
"dev": "cd packages/website && bun run dev",
"build": "cd packages/website && bun run build",
"discover-ids": "cd packages/scripts && bun run discover-ids",
"build-protos": "cd packages/scripts && bun run build-protos",
"record-performance": "cd packages/scripts && bun run record-performance",
"download-client": "cd packages/scripts && bun run download-client"
},
"type": "module",
"workspaces": [
"packages/*"
],
"dependencies": {
"@gltf-transform/extensions": "^4.4.2",
"lz4js": "^0.2.0",
"sharp": "^0.34.5",
"typescript": "^5.9.3"
+1 -1
View File
@@ -9,7 +9,7 @@
"@octokit/plugin-throttling": "^11.0.1",
"@octokit/rest": "^22.0.0",
"@types/adm-zip": "^0.5.7",
"@types/bun": "^1.3.1",
"@types/bun": "^1.3.14",
"@types/lodash-es": "^4.17.12",
"@types/lz4js": "^0.2.1",
"@types/three": "^0.180.0",
+2 -2
View File
@@ -4,8 +4,8 @@ import type { BlitzGlossary } from "../types";
export async function fetchGlossary(locale: string) {
const response = await fetch(
`${assertSecret(
import.meta.env.WOTB_GLOSSARY_DOMAIN
)}/${locale}${assertSecret(import.meta.env.WOTB_GLOSSARY_PATH)}`
import.meta.env.WOTB_GLOSSARY_DOMAIN,
)}/${locale}${assertSecret(import.meta.env.WOTB_GLOSSARY_PATH)}`,
);
return (await response.json()) as BlitzGlossary;
}
@@ -1,5 +0,0 @@
import { LEAGUES } from "./rating";
export function getLeagueFromScore(score: number) {
return LEAGUES.find(({ minScore }) => score >= minScore)!;
}
-42
View File
@@ -1,42 +0,0 @@
import { context } from "../blitzkit/context";
import { patientFetch } from "../blitzkit/patientFetch";
import type { RatingLeague, RatingReward } from "./rating";
import type { Region } from "./regions";
import { regionToRegionSubdomain } from "./regionToRegionSubdomain";
export type RatingInfo =
| {
detail: undefined;
title: string;
icon: string | null;
start_at: string;
finish_at: string;
current_season: number;
updated_at: string;
count: number;
rewards: RatingReward[];
leagues: RatingLeague[];
}
| { detail: { error: string } };
const cache: Partial<Record<Region, RatingInfo>> = {};
export async function getRatingInfo(region: Region) {
if (cache[region]) return cache[region]!;
const response = await patientFetch(
context === "website"
? `/api/${region}/rating/current/info`
: `https://${regionToRegionSubdomain(
region
)}.wotblitz.com/en/api/rating-leaderboards/season/`,
undefined
);
const data = (await response.json()) as RatingInfo;
cache[region] = data;
return data;
}
@@ -1,29 +0,0 @@
import { context } from "../blitzkit/context";
import { patientFetch } from "../blitzkit/patientFetch";
import type { RatingPlayer } from "../statistics";
import type { LeagueTop } from "./rating";
import type { Region } from "./regions";
import { regionToRegionSubdomain } from "./regionToRegionSubdomain";
export async function getRatingLeague(
region: Region,
league: number,
usePatientFetcher = false
) {
const fetcher = (url: string) =>
usePatientFetcher
? patientFetch(url, undefined, { cache: "no-store" })
: fetch(url, { cache: "no-store" });
const response = await fetcher(
context === "website"
? `/api/${region}/rating/current/league/${league}`
: `https://${regionToRegionSubdomain(
region
)}.wotblitz.com/en/api/rating-leaderboards/league/${league}/top/`
);
const json = await response.json();
return context === "website"
? (json as RatingPlayer[])
: (json as LeagueTop).result;
}
@@ -1,27 +0,0 @@
import { patientFetch } from "../blitzkit/patientFetch";
import { withCORSProxy } from "../blitzkit/withCORSProxy";
import type { RatingNeighbors } from "./rating";
import type { Region } from "./regions";
import { regionToRegionSubdomain } from "./regionToRegionSubdomain";
export async function getRatingNeighbors(
region: Region,
id: number,
count: number,
usePatientFetcher = false
) {
const fetcher = (url: string) =>
usePatientFetcher
? patientFetch(url, undefined, { cache: "no-store" })
: fetch(url, { cache: "no-store" });
const response = await fetcher(
withCORSProxy(
`https://${regionToRegionSubdomain(
region
)}.wotblitz.com/en/api/rating-leaderboards/user/${id}/?neighbors=${count}`
)
);
const json = (await response.json()) as RatingNeighbors;
return json;
}
-6
View File
@@ -10,13 +10,8 @@ export * from "./getAccountAchievements";
export * from "./getAccountInfo";
export * from "./getClanAccountInfo";
export * from "./getClanInfo";
export * from "./getLeagueFromScore";
export * from "./getRatingInfo";
export * from "./getRatingLeague";
export * from "./getRatingNeighbors";
export * from "./getTankStats";
export * from "./idToRegion";
export * from "./isOnGoingRatingSeason";
export * from "./isValidBlitzId";
export * from "./nations";
export * from "./normalizeExtra";
@@ -28,6 +23,5 @@ export * from "./regions";
export * from "./regionSubdomainToRegion";
export * from "./regionToRegionSubdomain";
export * from "./searchClansAcrossRegions";
export * from "./searchCurrentRatingPlayers";
export * from "./searchPlayersAcrossRegions";
export * from "./toUniqueId";
@@ -1,6 +0,0 @@
import { getRatingInfo } from "./getRatingInfo";
export async function isOnGoingRatingSeason() {
const ratingInfo = await getRatingInfo("com");
return ratingInfo.detail === undefined;
}
@@ -1,40 +0,0 @@
import { context } from "../blitzkit/context";
import { type Region } from "./regions";
import { regionToRegionSubdomain } from "./regionToRegionSubdomain";
type CurrentRatingPlayerSearch = Record<
number,
{
spa_id: number;
nickname: string;
clan_tag: string;
} & (
| {
skip: true;
}
| {
skip: false;
mmr: number;
season_number: number;
calibrationBattlesLeft: number;
number: number;
updated_at: string;
neighbors: [];
}
)
>;
export async function searchCurrentRatingPlayers(region: Region, name: string) {
const encodedSearch = encodeURIComponent(name);
const response = await fetch(
context === "website"
? `/api/${region}/rating/current/search/${encodedSearch}`
: `https://${regionToRegionSubdomain(
region
)}.wotblitz.com/en/api/rating-leaderboards/search/?prefix=${encodedSearch}`,
{ cache: "no-store" }
);
const accountList = (await response.json()) as CurrentRatingPlayerSearch;
return accountList;
}
+13
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@@ -0,0 +1,13 @@
import { environmentConfig } from "@blitzkit/core";
export function alias(alias: string, path: string) {
const environment = environmentConfig();
if (!(alias in environment.aliases)) {
throw new Error(`Invalid alias "${alias}"`);
}
const base = environment.aliases[alias];
return `${base}${path}`;
}
+22 -2
View File
@@ -1,5 +1,25 @@
import { GameDefinitions } from "../../protos";
import {
CamouflageDefinitions,
ConsumableDefinitions,
EquipmentDefinitions,
Gallery,
GameDefinitions,
MapDefinitions,
ModelDefinitions,
ProvisionDefinitions,
SkillDefinitions,
TankDefinitions,
} from "@blitzkit/core";
export abstract class BlitzKitAPI {
abstract game(): Promise<GameDefinitions>;
abstract skillDefinitions(): Promise<SkillDefinitions>;
abstract provisionDefinitions(): Promise<ProvisionDefinitions>;
abstract consumableDefinitions(): Promise<ConsumableDefinitions>;
abstract equipmentDefinitions(): Promise<EquipmentDefinitions>;
abstract mapDefinitions(): Promise<MapDefinitions>;
abstract modelDefinitions(): Promise<ModelDefinitions>;
abstract camouflageDefinitions(): Promise<CamouflageDefinitions>;
abstract tankDefinitions(): Promise<TankDefinitions>;
abstract gameDefinitions(): Promise<GameDefinitions>;
abstract galleryDefinitions(): Promise<Gallery>;
}
+63 -3
View File
@@ -1,9 +1,69 @@
import { alias } from "@blitzkit/core";
import { fetchPB } from "../../protobuf";
import { GameDefinitions } from "../../protos";
import {
CamouflageDefinitions,
ConsumableDefinitions,
EquipmentDefinitions,
Gallery,
GameDefinitions,
MapDefinitions,
ModelDefinitions,
ProvisionDefinitions,
SkillDefinitions,
TankDefinitions,
} from "../../protos";
import { BlitzKitAPI } from "./base";
export class ClientBlitzKitAPI extends BlitzKitAPI {
game() {
return fetchPB("/api/definitions/game.pb", GameDefinitions);
gameDefinitions() {
return fetchPB(alias("api", "/definitions/game.pb"), GameDefinitions);
}
consumableDefinitions() {
return fetchPB(
alias("api", "/definitions/consumables.pb"),
ConsumableDefinitions,
);
}
tankDefinitions() {
return fetchPB(alias("api", "/definitions/tanks.pb"), TankDefinitions);
}
camouflageDefinitions() {
return fetchPB(
alias("api", "/definitions/camouflage.pb"),
CamouflageDefinitions,
);
}
provisionDefinitions() {
return fetchPB(
alias("api", "/definitions/provisions.pb"),
ProvisionDefinitions,
);
}
modelDefinitions() {
return fetchPB(alias("api", "/definitions/models.pb"), ModelDefinitions);
}
skillDefinitions() {
return fetchPB(alias("api", "/definitions/skills.pb"), SkillDefinitions);
}
equipmentDefinitions() {
return fetchPB(
alias("api", "/definitions/equipment.pb"),
EquipmentDefinitions,
);
}
galleryDefinitions() {
return fetchPB(alias("api", "/definitions/gallery.pb"), Gallery);
}
mapDefinitions() {
return fetchPB(alias("api", "/definitions/maps.pb"), MapDefinitions);
}
}
-3
View File
@@ -1,3 +0,0 @@
export * from "./base";
export * from "./client";
export * from "./server";
-69
View File
@@ -1,69 +0,0 @@
import {
AbstractVFS,
AvailableNationsYaml,
SquadBattleTypeStylesYaml,
} from "@blitzkit/core";
import { GameDefinitions } from "../../protos";
import { BlitzKitAPI } from "./base";
export class ServerBlitzKitAPI extends BlitzKitAPI {
vfs: AbstractVFS;
constructor(vfs: AbstractVFS) {
super();
this.vfs = vfs;
}
async game() {
const versionFile = await this.vfs.text("Data/version.txt");
const version = versionFile.split(" ")[0];
const availableNations = await this.vfs.yaml<AvailableNationsYaml>(
"Data/available_nations.yaml",
);
const nations = availableNations.available_nations;
const game: GameDefinitions = {
version,
nations,
gameModes: {},
roles: {},
};
const squadBattleTypeStyles =
await this.vfs.yaml<SquadBattleTypeStylesYaml>(
`Data/UI/Screens3/Lobby/Hangar/Squad/SquadBattleType.yaml`,
);
for (const match of squadBattleTypeStyles.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
/"(\d+)" -> "(battleType\/([a-zA-Z]+))"/g,
)) {
const id = Number(match[1]);
const name = getString(match[2]);
gameModeNativeNames[match[3]] = id;
game.gameModes[id] = {
name,
};
}
Object.entries(combatRoles).forEach(([, value]) => {
gameDefinitions.roles[value.id] = { provisions: [], consumables: [] };
value.default_abilities.forEach((ability) => {
if (ability in consumableNativeNames) {
gameDefinitions.roles[value.id].consumables.push(
consumableNativeNames[ability],
);
} else if (ability in provisionNativeNames) {
gameDefinitions.roles[value.id].provisions.push(
provisionNativeNames[ability],
);
} else throw new Error(`Unknown ability ${ability}`);
});
});
return game;
}
}
@@ -0,0 +1,304 @@
import {
BlitzCrewType,
BlitzModuleType,
BlitzStrings,
BlitzTankClass,
BlitzTankFilterDefinitionCategory,
CamouflagesXml,
CamouflagesYaml,
CombatRolesYaml,
ConsumablesCommon,
ConsumableTankCategoryFilterCategory,
CrewType,
I18nString,
MapsYaml,
ModuleType,
OptionalDevices,
OptionalDeviceSlots,
ProvisionsCommon,
ShellKind,
ShellType,
SquadBattleTypeStylesYaml,
TankClass,
TankmenAvatar,
toUniqueId,
VehicleDefinitionList,
} from "@blitzkit/core";
import { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
import { SUPPORTED_LOCALE_BLITZ_MAP } from "@blitzkit/i18n";
import locales from "@blitzkit/i18n/locales.json";
import { parse as parseYaml } from "yaml";
import { BlitzKitAPI } from "../base";
export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
protected vfs: AbstractVFS;
protected nationSlugDiscriminators = {
china: "cn",
european: "eu",
france: "fr",
germany: "de",
japan: "jp",
other: "ot",
uk: "gb",
usa: "us",
ussr: "ru",
};
protected blitzModuleTypeToBlitzkit: Record<
keyof BlitzModuleType,
ModuleType
> = {
chassis: ModuleType.MODULE_TYPE_TRACKS,
engine: ModuleType.MODULE_TYPE_ENGINE,
gun: ModuleType.MODULE_TYPE_GUN,
turret: ModuleType.MODULE_TYPE_TURRET,
vehicle: ModuleType.MODULE_TYPE_VEHICLE,
};
protected blitzkitCrewTypeToBlitz: Record<CrewType, BlitzCrewType> = {
[CrewType.CREW_TYPE_COMMANDER]: "commander",
[CrewType.CREW_TYPE_DRIVER]: "driver",
[CrewType.CREW_TYPE_GUNNER]: "gunner",
[CrewType.CREW_TYPE_LOADER]: "loader",
[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
};
protected blitzCrewTypeToBlitzkit: Record<BlitzCrewType, CrewType> = {
commander: CrewType.CREW_TYPE_COMMANDER,
driver: CrewType.CREW_TYPE_DRIVER,
gunner: CrewType.CREW_TYPE_GUNNER,
loader: CrewType.CREW_TYPE_LOADER,
radioman: CrewType.CREW_TYPE_RADIOMAN,
};
protected blitzTankClassToBlitzkit: Record<BlitzTankClass, TankClass> = {
lightTank: TankClass.TANK_CLASS_LIGHT,
"AT-SPG": TankClass.TANK_CLASS_TANK_DESTROYER,
heavyTank: TankClass.TANK_CLASS_HEAVY,
mediumTank: TankClass.TANK_CLASS_MEDIUM,
};
protected blitzShellKindToBlitzkit: Record<ShellKind, ShellType> = {
ARMOR_PIERCING: ShellType.SHELL_TYPE_AP,
ARMOR_PIERCING_CR: ShellType.SHELL_TYPE_APCR,
HIGH_EXPLOSIVE: ShellType.SHELL_TYPE_HE,
HOLLOW_CHARGE: ShellType.SHELL_TYPE_HEAT,
};
protected blitzTankFilterDefinitionCategoryToBlitzkit: Record<
BlitzTankFilterDefinitionCategory,
ConsumableTankCategoryFilterCategory
> = {
clip: ConsumableTankCategoryFilterCategory.CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP,
};
protected botPattern = /^.+((tutorial_bot(\d+)?)|(TU))$/;
protected stringsI18n: Record<string, Record<string, string>> = {};
protected nationsDir?: string[];
protected tankStringIdMap: Record<string, number> = {};
protected consumablesCommon: ConsumablesCommon = {};
protected provisionsCommon: ProvisionsCommon = {};
// TODO: suffix with "yaml"s and "xml"s
protected optionalDevices?: { root: OptionalDevices };
protected optionalDeviceSlots?: { root: OptionalDeviceSlots };
protected tankmenAvatar?: { root: TankmenAvatar };
protected mapsYaml?: MapsYaml;
protected camouflagesXml?: { root: CamouflagesXml };
protected camouflagesYaml?: CamouflagesYaml;
protected squadBattleTypeStyles?: SquadBattleTypeStylesYaml;
protected gameTypeSelectorStyles?: SquadBattleTypeStylesYaml;
protected combatRoles?: CombatRolesYaml;
protected tierEqualizer?: string[][];
constructor(vfs: AbstractVFS) {
super();
this.vfs = vfs;
}
async init() {
console.log("Initializing virtual file system...");
await this.vfs.init();
console.log("Fetching game data...");
this.nationsDir = await this.vfs
.dir("Data/XML/item_defs/vehicles")
.then((files) => files.filter((nation) => nation !== "common"));
this.optionalDevices = await this.vfs.xml<{ root: OptionalDevices }>(
"Data/XML/item_defs/vehicles/common/optional_devices.xml",
);
this.optionalDeviceSlots = await this.vfs.xml<{
root: OptionalDeviceSlots;
}>("Data/XML/item_defs/vehicles/common/optional_device_slots.xml");
this.tankmenAvatar = await this.vfs.xml<{ root: TankmenAvatar }>(
"Data/XML/item_defs/tankmen/avatar.xml",
);
this.mapsYaml = await this.vfs.yaml<MapsYaml>("Data/maps.yaml");
this.camouflagesXml = await this.vfs.xml<{ root: CamouflagesXml }>(
"Data/XML/item_defs/vehicles/common/camouflages.xml",
);
this.camouflagesYaml = await this.vfs.yaml<CamouflagesYaml>(
"Data/camouflages.yaml",
);
this.squadBattleTypeStyles = await this.vfs.yaml<SquadBattleTypeStylesYaml>(
`Data/UI/Screens3/Lobby/Hangar/Squad/SquadBattleType.yaml`,
);
this.gameTypeSelectorStyles =
await this.vfs.yaml<SquadBattleTypeStylesYaml>(
`Data/UI/Screens/Lobby/Hangar/GameTypeSelector.yaml`,
);
this.combatRoles = await this.vfs.yaml<CombatRolesYaml>(
`Data/XML/item_defs/vehicles/common/combat_roles.yaml`,
);
this.tierEqualizer = await this.vfs.csv(
// spell:disable-next-line
`Data/XML/item_defs/vehicles/common/tier_equializer.csv`,
{ delimiter: ";" },
);
console.log("Fetching game localizations...");
if (import.meta.env.DEV) {
locales.supported = [locales.supported[0]];
}
let fetchedLocalizations = 0;
await Promise.all(
locales.supported.map(async ({ locale }) => {
const blitzLocale = SUPPORTED_LOCALE_BLITZ_MAP[locale];
const cache = await fetch(
`https://stufficons.wgcdn.co/localizations/${blitzLocale}.yaml`,
)
.then((response) => response.text())
.then((string) => parseYaml(string) as BlitzStrings);
const preInstalled = await this.vfs.yaml<BlitzStrings>(
`Data/Strings/${blitzLocale}.yaml`,
);
this.stringsI18n[locale] = {
...cache,
...preInstalled,
};
console.log(
`Fetched localizations for ${locale} (${++fetchedLocalizations}/${locales.supported.length})`,
);
}),
);
console.log("Fetching consumable and provision data...");
for (const match of (
await this.vfs.text(
`Data/XML/item_defs/vehicles/common/consumables/list.xml`,
)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
Object.assign(
this.consumablesCommon,
(
await this.vfs.xml<{ root: ConsumablesCommon }>(
`Data/XML/item_defs/vehicles/common/consumables/${match[1]}.xml`,
)
).root,
);
}
for (const match of (
await this.vfs.text(
`Data/XML/item_defs/vehicles/common/provisions/list.xml`,
)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
Object.assign(
this.provisionsCommon,
(
await this.vfs.xml<{ root: ConsumablesCommon }>(
`Data/XML/item_defs/vehicles/common/provisions/${match[1]}.xml`,
)
).root,
);
}
for (const nation of this.nationsDir!) {
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
);
for (const tankKey in tankList.root) {
if (this.botPattern.test(tankKey)) continue;
const tank = tankList.root[tankKey];
const tankId = toUniqueId(nation, tank.id);
this.tankStringIdMap[`${nation}:${tankKey}`] = tankId;
}
}
return this;
}
protected getString(name: string) {
const collection: Record<string, string> = {
[locales.default]: this.stringsI18n[locales.default][name],
};
for (const { locale } of locales.supported) {
const localizedString = this.stringsI18n[locale][name];
if (
localizedString === undefined ||
localizedString === collection[locales.default]
) {
continue;
}
collection[locale] = localizedString;
}
return { locales: collection } satisfies I18nString;
}
}
export function Cache(disableInDev = false) {
const cache = new WeakMap<object, Map<string, Promise<unknown>>>();
return function <This, Arguments extends any[], Return>(
target: (this: This, ...args: Arguments) => Promise<Return>,
// TODO: evaluate if we need context to make the error trace easier
// context: ClassMethodDecoratorContext<
// This,
// (this: This, ...args: Arguments) => Promise<Return>
// >,
) {
return async function replacementMethod(this: This, ...args: Arguments) {
const key = args.join("-");
let thisCache: Map<string, Promise<Return>>;
if (cache.has(this as object)) {
thisCache = cache.get(this as object) as Map<string, Promise<Return>>;
} else {
thisCache = new Map();
cache.set(this as object, thisCache);
}
const disabled = disableInDev && import.meta.env.DEV;
if (thisCache.has(key) && !disabled) {
return thisCache.get(key)!;
}
const promise = (async () => {
try {
return await target.apply(this, args);
} catch (error) {
thisCache!.delete(key);
throw error;
}
})();
thisCache.set(key, promise);
return promise;
};
};
}
@@ -0,0 +1,67 @@
import { Avatar, fetchGlossary, Gallery } from "@blitzkit/core";
import locales from "@blitzkit/i18n/locales.json";
import { extname } from "path";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI9 } from "./9_gameDefinitions";
export abstract class ServerBlitzKitAPI10 extends ServerBlitzKitAPI9 {
@Cache()
async galleryDefinitions() {
const avatars: Record<string, { avatar: Avatar; url: string }> = {};
await Promise.all(
locales.supported.map(async (supported) => {
const glossary = await fetchGlossary(
supported.blitz ?? supported.locale,
);
console.log(
`Found ${Object.keys(glossary).length} things for ${supported.locale}`,
);
for (const key in glossary) {
const glossaryEntry = glossary[key];
if (
!key.startsWith("avatar") ||
key.endsWith("_part") ||
glossaryEntry.image_url === null
) {
continue;
}
if (key in avatars) {
avatars[key].avatar.name!.locales[supported.locale] =
glossaryEntry.title;
} else {
const extension = extname(glossaryEntry.image_url);
avatars[key] = {
url: glossaryEntry.image_url,
avatar: {
id: key,
name: { locales: { [supported.locale]: glossaryEntry.title } },
extension,
},
};
}
}
}),
);
const gallery: Gallery = { avatars: [] };
await Promise.all(
Object.entries(avatars).map(async ([key, { url, avatar }]) => {
if (!(locales.default in avatars[key].avatar.name!.locales)) {
console.warn(`Avatar ${key} has no ${locales.default} name`);
return;
}
gallery.avatars.push(avatar);
}),
);
return gallery;
}
}
@@ -0,0 +1,718 @@
import {
AssaultRanges,
BlitzCrewType,
BlitzModuleType,
BlitzTankClass,
ChassisDefinitionsList,
Crew,
EngineDefinitionsList,
Equalizer,
GunDefinition,
GunDefinitionsList,
ModuleType,
ResearchCost,
ShellDefinitionsList,
ShellKind,
sluggify,
TankDefinitions,
TankPrice,
TankPriceType,
TankType,
toUniqueId,
TurretDefinitionsList,
Unlock,
UnlocksListing,
VehicleDefinitionList,
VehicleDefinitions,
} from "@blitzkit/core";
import { Cache, ServerBlitzKitAPI0 } from "./0_base";
export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
private parseResearchCost(raw: number | string) {
if (typeof raw === "number") {
return {
research_cost_type: { $case: "xp", value: raw },
} satisfies ResearchCost;
} else {
return {
research_cost_type: {
$case: "seasonal_tokens",
value: {
season: Number(/prx_season_(\d+):\d+/.exec(raw)![1]),
tokens: Number(/prx_season_\d+:(\d+)/.exec(raw)![1]),
},
},
} satisfies ResearchCost;
}
}
@Cache()
async tankDefinitions() {
const tankDefinitions = TankDefinitions.create();
const gameModeNativeNames: Record<string, number> = {};
const squadBattleTypeGameModeNativeNameMatches =
this.squadBattleTypeStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
/"(\d+)" -> "(battleType\/([a-zA-Z]+))"/g,
);
const gameTypeGameModeNativeNameMatches =
this.gameTypeSelectorStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
/eGameMode\.([a-zA-Z]+) -> "~res:\/Gfx\/UI\/Hangar\/GameTypes\/battle-type_([^"]+)"/g,
);
for (const match of squadBattleTypeGameModeNativeNameMatches) {
const id = Number(match[1]);
gameModeNativeNames[match[3]] = id;
}
for (const match of gameTypeGameModeNativeNameMatches) {
Object.entries(gameModeNativeNames).forEach(([key, value]) => {
if (key.toLowerCase() === match[2].toLowerCase()) {
gameModeNativeNames[match[1]] = value;
}
});
}
const slugRequesters = new Map<string, { id: number; key: string }[]>();
const idToNation: Record<number, string> = {};
for (const nation of this.nationsDir!) {
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
);
for (const tankKey in tankList.root) {
if (this.botPattern.test(tankKey)) continue;
const tank = tankList.root[tankKey];
const tankId = toUniqueId(nation, tank.id);
const name = (
(tank.shortUserString
? this.getString(tank.shortUserString)
: undefined) ?? this.getString(tank.userString)
).locales.en;
let slug = sluggify(name);
idToNation[tankId] = nation;
if (slugRequesters.has(slug)) {
slugRequesters.get(slug)!.push({ id: tankId, key: tankKey });
} else {
slugRequesters.set(slug, [{ id: tankId, key: tankKey }]);
}
}
}
const slugs = new Map<number, string>();
slugRequesters.forEach((requesters, slug) => {
if (requesters.length === 1) {
slugs.set(requesters[0].id, slug);
return;
}
console.warn(
`Multiple tanks share slug ${slug}: ${requesters
.map(({ key }) => key)
.join(", ")}`,
);
if (requesters.length !== 2) {
throw new Error("Unresolvable number of duplicates :(");
}
const nonCanonical = requesters.find(({ key }) => key.endsWith("TUR"));
if (nonCanonical === undefined) {
console.log("Using nations to discriminate");
// both are non-tutorial tanks, will have to discriminate using nation
requesters.forEach(({ id, key }) => {
const nation = idToNation[id];
const discriminator =
this.nationSlugDiscriminators[
nation as keyof typeof this.nationSlugDiscriminators
];
console.log(`Solution: ${key} -> ${slug}-${discriminator}`);
slugs.set(id, `${slug}-${discriminator}`);
});
} else {
console.log("Using tutorial bot suffix to discriminate");
const canonical = requesters.find(({ key }) => !key.endsWith("TUR"));
if (canonical === undefined) {
throw new Error(
"Two tutorial bots share the same slug? The world is truly broken.",
);
}
console.log(`Solution: ${canonical.key} -> ${slug}`);
slugs.set(canonical.id, slug);
console.log(`Solution: ${nonCanonical.key} -> ${slug}-tur`);
slugs.set(nonCanonical.id, `${slug}-tur`);
}
});
const tankXps = new Map<number, ResearchCost>();
for (const nation of this.nationsDir!) {
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
);
const turretList = await this.vfs.xml<{
root: TurretDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/turrets.xml`);
const gunList = await this.vfs.xml<{
root: GunDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/guns.xml`);
const shellList = await this.vfs.xml<{
root: ShellDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/shells.xml`);
const enginesList = await this.vfs.xml<{
root: EngineDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/engines.xml`);
const chassisList = await this.vfs.xml<{
root: ChassisDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/chassis.xml`);
function resolveUnlocks(
blitzModuleTypeToBlitzkit: Record<keyof BlitzModuleType, ModuleType>,
unlocks?: BlitzModuleType,
) {
if (!unlocks) return [];
return Object.entries(unlocks)
.map(([type, list]) =>
(Array.isArray(list) ? list : [list]).map((item) => {
const typeTyped = type as keyof BlitzModuleType;
let rawId: number;
if (typeTyped === "chassis") {
rawId = chassisList.root.ids[item["#text"]];
} else if (typeTyped === "engine") {
rawId = enginesList.root.ids[item["#text"]];
} else if (typeTyped === "gun") {
rawId = gunList.root.ids[item["#text"]];
} else if (typeTyped === "turret") {
rawId = turretList.root.ids[item["#text"]];
} else if (typeTyped === "vehicle") {
rawId = tankList.root[item["#text"]].id;
}
return {
id: toUniqueId(nation, rawId!),
type: blitzModuleTypeToBlitzkit[typeTyped],
cost: {
type:
typeof item.cost === "number"
? "xp"
: item.cost.split(":")[0],
value:
typeof item.cost === "number"
? item.cost
: Number(item.cost.split(":")[1]),
},
} satisfies Unlock;
}),
)
.flat();
}
for (const tankKey in tankList.root) {
if (this.botPattern.test(tankKey)) continue;
const gunXps = new Map<number, ResearchCost>();
const turretXps = new Map<number, ResearchCost>();
const engineXps = new Map<number, ResearchCost>();
const trackXps = new Map<number, ResearchCost>();
const tank = tankList.root[tankKey];
let tankPrice: TankPrice;
const tankDefinition = await this.vfs.xml<{ root: VehicleDefinitions }>(
`Data/XML/item_defs/vehicles/${nation}/${tankKey}.xml`,
);
const tankId = toUniqueId(nation, tank.id);
const tankTags = tank.tags.split(" ");
const equipment = tankDefinition.root.optDevicePreset;
const slug = slugs.get(tankId);
if (slug === undefined) {
throw new Error(
`Could not find slug for ${nation}/${tankKey} (${tankId})`,
);
}
if (tank.sellPrice) {
tankPrice = {
type: TankPriceType.TANK_PRICE_TYPE_GOLD,
value: tank.sellPrice["#text"] * 2,
};
} else if (typeof tank.price === "number") {
tankPrice = {
type: TankPriceType.TANK_PRICE_TYPE_CREDITS,
value: tank.price,
};
} else {
tankPrice = {
type: TankPriceType.TANK_PRICE_TYPE_CREDITS,
value: tank.price["#text"] * 400,
};
}
const crew: Crew[] = [];
const fixedCamouflage = tankTags.includes("eventCamouflage_user");
const totalUnlocks: UnlocksListing[] = [];
for (const crewKey in tankDefinition.root.crew) {
const value = tankDefinition.root.crew[crewKey as BlitzCrewType];
let entry: Crew;
const index = crew.findIndex(
({ type }) => this.blitzkitCrewTypeToBlitz[type] === crewKey,
);
if (index === -1) {
if (crewKey === "#text") continue;
entry = {
type: this.blitzCrewTypeToBlitzkit[crewKey as BlitzCrewType],
count: 0,
substitute: [],
};
crew.push(entry);
} else {
entry = crew[index];
}
if (typeof value === "string") {
entry.count++;
if (value !== "") {
entry.substitute = value.split(/\n| /).map((member) => {
return this.blitzCrewTypeToBlitzkit[
member.trim() as BlitzCrewType
];
});
}
} else {
if (entry.count === undefined) {
entry.count = value.length;
} else {
entry.count += value.length;
}
}
}
const camouflages = Object.entries(
this.camouflagesXml!.root.camouflages,
)
.filter(([, camo]) => {
if (!camo.vehicleFilter.include) return false;
if (camo.unlockCostCategory !== "legendary-skins-gold")
return false;
const includeArray = Array.isArray(camo.vehicleFilter.include)
? camo.vehicleFilter.include
: [camo.vehicleFilter.include];
return includeArray.some((filter) => {
if ("vehicle" in filter && filter.vehicle?.name) {
return filter.vehicle.name === `${nation}:${tankKey}`;
}
return false;
});
})
.map(([, camo]) => camo.id);
let equalizerEntry = this.tierEqualizer!.find(
(line) => line[0] === `${nation}:${tankKey}`,
);
let equalizer: Equalizer | undefined;
if (equalizerEntry) {
const [health, penetration, module_health, damage, armor] =
equalizerEntry?.slice(1).map(Number);
equalizer = { health, penetration, module_health, damage, armor };
}
tankDefinitions.tanks[tankId] = {
ancestors: [],
successors: [],
id: tankId,
dev_name: tankKey,
roles: {},
camouflages: camouflages,
fixed_camouflage: fixedCamouflage,
crew,
weight: tankDefinition.root.hull.weight,
health: tankDefinition.root.hull.maxHealth,
speed_forwards: tankDefinition.root.speedLimits.forward,
speed_backwards: tankDefinition.root.speedLimits.backward,
equipment_preset:
typeof equipment === "string" ? equipment : equipment.at(-1)!,
max_consumables: tankDefinition.root.consumableSlots,
max_provisions: tankDefinition.root.provisionSlots,
name:
(tank.shortUserString
? this.getString(tank.shortUserString)
: undefined) ?? this.getString(tank.userString),
slug,
nation,
type: tankTags.includes("collectible")
? TankType.TANK_TYPE_COLLECTOR
: (typeof tank.price === "number" ? false : "gold" in tank.price)
? TankType.TANK_TYPE_PREMIUM
: TankType.TANK_TYPE_RESEARCHABLE,
tier: tank.level,
class: this.blitzTankClassToBlitzkit[tankTags[0] as BlitzTankClass],
testing: tankTags.includes("testTank"),
deprecated: tankTags.includes("deprecated"),
price: tankPrice,
camouflage_still: tankDefinition.root.invisibility.still,
camouflage_moving: tankDefinition.root.invisibility.moving,
camouflage_on_fire: tankDefinition.root.invisibility.firePenalty,
turrets: [],
engines: [],
tracks: [],
equalizer,
};
if (tank.combatRole) {
Object.entries(tank.combatRole).forEach(([gameMode, role]) => {
const id = Object.entries(gameModeNativeNames).find(
([key]) => key.toLowerCase() === gameMode.toLowerCase(),
)?.[1];
if (id === undefined) {
throw new Error(
`Unknown game mode in tank ${tankKey}: ${gameMode}`,
);
}
tankDefinitions.tanks[tankId].roles[id] =
this.combatRoles![role].id;
});
}
Object.keys(tankDefinition.root.chassis).forEach((key) => {
const track = tankDefinition.root.chassis[key];
const trackId = toUniqueId(nation, chassisList.root.ids[key]);
const terrainResistances = track.terrainResistance
.split(" ")
.map(Number);
totalUnlocks.push(track.unlocks);
tankDefinitions.tanks[tankId].tracks.push({
id: trackId,
weight: track.weight,
name: this.getString(track.userString),
traverse_speed: track.rotationSpeed,
dispersion_move: track.shotDispersionFactors.vehicleMovement,
dispersion_traverse: track.shotDispersionFactors.vehicleRotation,
resistance_hard: terrainResistances[0],
resistance_medium: terrainResistances[1],
resistance_soft: terrainResistances[2],
tier: track.level,
unlocks: resolveUnlocks(
this.blitzModuleTypeToBlitzkit,
track.unlocks,
),
});
});
Object.keys(tankDefinition.root.engines).forEach((engineKey) => {
const engine = tankDefinition.root.engines[engineKey];
const engineListEntry = enginesList.root.shared[engineKey];
const engineId = toUniqueId(nation, enginesList.root.ids[engineKey]);
totalUnlocks.push(engine.unlocks);
tankDefinitions.tanks[tankId].engines.push({
id: engineId,
name: this.getString(engineListEntry.userString),
fire_chance: engineListEntry.fireStartingChance,
tier: engineListEntry.level,
weight: engineListEntry.weight,
power: engineListEntry.power,
unlocks: resolveUnlocks(
this.blitzModuleTypeToBlitzkit,
engine.unlocks,
),
});
});
let turretIndex = 0;
for (const turretKey in tankDefinition.root.turrets0) {
const turret = tankDefinition.root.turrets0[turretKey];
const turretId = toUniqueId(nation, turretList.root.ids[turretKey]);
totalUnlocks.push(turret.unlocks);
tankDefinitions.tanks[tankId].turrets.push({
id: turretId,
traverse_speed: turret.rotationSpeed,
name: this.getString(turret.userString),
tier: turret.level,
guns: [],
health: turret.maxHealth,
view_range: turret.circularVisionRadius,
weight: turret.weight,
unlocks: resolveUnlocks(
this.blitzModuleTypeToBlitzkit,
turret.unlocks,
),
});
let gunIndex = 0;
for (const gunKey in turret.guns) {
const gun = turret.guns[gunKey];
const gunId = toUniqueId(nation, gunList.root.ids[gunKey]);
const gunListEntry = gunList.root.shared[gunKey];
const gunName = this.getString(gunListEntry.userString);
const gunType =
"clip" in gun
? gun.pumpGunMode
? "autoReloader"
: "autoLoader"
: "regular";
const gunClipCount = gunType === "regular" ? 1 : gun.clip!.count;
const shotDispersionFactors =
gun.shotDispersionFactors ?? gunListEntry.shotDispersionFactors;
let assault_ranges: AssaultRanges | undefined;
if (gun.extras?.trayShell) {
const types = gun.extras.trayShell.kinds
.split(" ")
.map((string) => {
const trimmed = string.trim();
if (trimmed in this.blitzShellKindToBlitzkit) {
return this.blitzShellKindToBlitzkit[trimmed as ShellKind];
}
throw new SyntaxError(`Invalid shell kind: ${trimmed}`);
});
const sectorNames = Object.keys(gun.extras.trayShell.sectors);
if (sectorNames.length !== 1 || sectorNames[0] !== "sector") {
throw new SyntaxError("Invalid tray shell sector");
}
const sector = gun.extras.trayShell.sectors.sector;
assault_ranges = {
types,
ranges: sector.map((value) => ({
factor: value.factor,
distance: value.distance,
})),
};
}
totalUnlocks.push(gun.unlocks);
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
id: gunId,
weight: gunListEntry.weight,
rotation_speed: gunListEntry.rotationSpeed,
name: gunName,
tier: gunListEntry.level,
shells: [],
camouflage_loss:
typeof gun.invisibilityFactorAtShot === "number"
? gun.invisibilityFactorAtShot
: gun.invisibilityFactorAtShot.at(-1)!,
aim_time: gun.aimingTime ?? gunListEntry.aimingTime,
dispersion_base:
gun.shotDispersionRadius ?? gunListEntry.shotDispersionRadius,
dispersion_damaged: shotDispersionFactors.whileGunDamaged,
dispersion_shot: shotDispersionFactors.afterShot,
dispersion_traverse: shotDispersionFactors.turretRotation,
unlocks: resolveUnlocks(
this.blitzModuleTypeToBlitzkit,
gun.unlocks,
),
shell_capacity: gun.maxAmmo ?? gunListEntry.maxAmmo,
assault_ranges,
burst:
gun.burst && gun.burst.count > 1
? {
count: gun.burst.count,
interval: 60 / gun.burst.rate,
}
: undefined,
gun_type:
gunType === "regular"
? {
$case: "regular",
value: {
reload: gun.reloadTime,
},
}
: gunType === "autoReloader"
? {
$case: "auto_reloader",
value: {
intra_clip: 60 / gun.clip!.rate,
shell_count: gunClipCount,
shell_reloads: gun
.pumpGunReloadTimes!.split(" ")
.map(Number),
},
}
: {
$case: "auto_loader",
value: {
intra_clip: 60 / gun.clip!.rate,
clip_reload: gun.reloadTime,
shell_count: gunClipCount,
},
},
} satisfies GunDefinition);
for (const shellKey in gunListEntry.shots) {
const gunShellEntry = gunListEntry.shots[shellKey];
const shell = shellList.root[shellKey];
const shellId = toUniqueId(nation, shell.id);
const shellName = this.getString(shell.userString);
const penetrationRaw = gunShellEntry.piercingPower
.split(" ")
.filter((penetrationString) => penetrationString !== "")
.map(Number);
tankDefinitions.tanks[tankId].turrets[turretIndex].guns[
gunIndex
].shells.push({
id: shellId,
name: shellName,
velocity: gunShellEntry.speed,
armor_damage: shell.damage.armor,
module_damage: shell.damage.devices,
caliber: shell.caliber,
normalization: shell.normalizationAngle,
ricochet: shell.ricochetAngle,
type: this.blitzShellKindToBlitzkit[shell.kind],
explosion_radius:
shell.kind === "HIGH_EXPLOSIVE"
? (shell.explosionRadius ?? 0)
: undefined,
icon: shell.icon,
penetration: {
near: penetrationRaw[0],
far: penetrationRaw[1],
},
range: gunShellEntry.maxDistance,
});
}
gunIndex++;
}
turretIndex++;
}
for (const unlocks of totalUnlocks) {
if (unlocks === undefined) continue;
for (const key in unlocks) {
const value = unlocks[key as keyof BlitzModuleType];
for (const vehicle of Array.isArray(value) ? value : [value]) {
switch (key as keyof BlitzModuleType) {
case "vehicle": {
const tankListEntry = tankList.root[vehicle["#text"]];
const currentTank = tankDefinitions.tanks[tankId];
const successorId = toUniqueId(nation, tankListEntry.id);
tankXps.set(
successorId,
this.parseResearchCost(vehicle.cost),
);
if (currentTank.successors === undefined) {
currentTank.successors = [];
}
if (!currentTank.successors!.includes(successorId)) {
currentTank.successors!.push(successorId);
}
break;
}
case "gun": {
gunXps.set(
toUniqueId(nation, gunList.root.ids[vehicle["#text"]]),
this.parseResearchCost(vehicle.cost),
);
break;
}
case "turret": {
turretXps.set(
toUniqueId(nation, turretList.root.ids[vehicle["#text"]]),
this.parseResearchCost(vehicle.cost),
);
break;
}
case "engine": {
engineXps.set(
toUniqueId(nation, enginesList.root.ids[vehicle["#text"]]),
this.parseResearchCost(vehicle.cost),
);
break;
}
case "chassis": {
trackXps.set(
toUniqueId(nation, chassisList.root.ids[vehicle["#text"]]),
this.parseResearchCost(vehicle.cost),
);
break;
}
}
}
}
}
Object.values(tankDefinitions.tanks[tankId].turrets).forEach(
(turret) => {
turret.research_cost = turretXps.get(turret.id);
Object.values(turret.guns).forEach((gunRaw) => {
gunRaw.research_cost = gunXps.get(gunRaw.id);
});
},
);
Object.values(tankDefinitions.tanks[tankId].engines).forEach(
(engine) => {
engine.research_cost = engineXps.get(engine.id);
},
);
Object.values(tankDefinitions.tanks[tankId].tracks).forEach((track) => {
track.research_cost = trackXps.get(track.id);
});
}
}
Object.values(tankDefinitions.tanks).forEach((tank) => {
tank.research_cost = tankXps.get(tank.id);
});
Object.values(tankDefinitions.tanks).forEach((tank) => {
tank.successors?.forEach((predecessorId) => {
if (
!tankDefinitions.tanks[predecessorId].ancestors?.includes(tank.id)
) {
tankDefinitions.tanks[predecessorId].ancestors?.push(tank.id);
}
});
});
return tankDefinitions;
}
}
@@ -0,0 +1,34 @@
import { CamouflageDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
@Cache()
async camouflageDefinitions() {
const camouflageDefinitions = CamouflageDefinitions.create();
for (const camoKey in this.camouflagesXml!.root.camouflages) {
const camo = this.camouflagesXml!.root.camouflages[camoKey];
const yamlEntry = this.camouflagesYaml![camoKey];
const fullName = yamlEntry.userString
? this.getString(yamlEntry.userString)
: undefined;
const shortName = yamlEntry.shortUserString
? this.getString(yamlEntry.shortUserString)
: undefined;
const resolvedTankName = shortName ?? fullName;
const resolvedTankNameFull =
resolvedTankName === fullName ? undefined : fullName;
camouflageDefinitions.camouflages[camo.id] = {
id: camo.id,
name: this.getString(camo.userString),
tank_name: resolvedTankName,
tank_name_full: resolvedTankNameFull,
};
}
return camouflageDefinitions;
}
}
@@ -0,0 +1,333 @@
import {
Armor,
BlitzCrewType,
ChassisDefinitionsList,
Crew,
EngineDefinitionsList,
GunDefinitionsList,
ModelDefinitions,
ResearchCost,
TankParameters,
toUniqueId,
TurretDefinitionsList,
Vector3,
VehicleDefinitionArmor,
VehicleDefinitionList,
VehicleDefinitions,
} from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI2 } from "./2_camouflageDefinitions";
import { parse as parsePath } from "path";
import { Vector3Tuple } from "three";
export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
private vector3TupleToBlitzkit(tuple: Vector3Tuple) {
return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
}
private assignArmor(
raw: VehicleDefinitionArmor[string],
id: number,
armor: Armor,
) {
if (typeof raw === "number") {
armor.thickness[id] = raw;
} else if (Array.isArray(raw)) {
armor.thickness[id] = raw.at(-1)!;
} else {
if (!armor.spaced) armor.spaced = [];
armor.thickness[id] = raw["#text"];
armor.spaced.push(id);
}
}
@Cache()
async modelDefinitions() {
const modelDefinitions = ModelDefinitions.create();
for (const nation of this.nationsDir!) {
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
);
const turretList = await this.vfs.xml<{
root: TurretDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/turrets.xml`);
const gunList = await this.vfs.xml<{
root: GunDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/guns.xml`);
const enginesList = await this.vfs.xml<{
root: EngineDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/engines.xml`);
const chassisList = await this.vfs.xml<{
root: ChassisDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/chassis.xml`);
for (const tankKey in tankList.root) {
if (this.botPattern.test(tankKey)) continue;
const gunXps = new Map<number, ResearchCost>();
const turretXps = new Map<number, ResearchCost>();
const engineXps = new Map<number, ResearchCost>();
const trackXps = new Map<number, ResearchCost>();
const tank = tankList.root[tankKey];
const tankDefinition = await this.vfs.xml<{ root: VehicleDefinitions }>(
`Data/XML/item_defs/vehicles/${nation}/${tankKey}.xml`,
);
const tankParameters = await this.vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
.split(" ")
.map(Number) as Vector3Tuple;
const tankId = toUniqueId(nation, tank.id);
const hullArmor: Armor = { spaced: [], thickness: {} };
this.tankStringIdMap[`${nation}:${tankKey}`] = tankId;
Object.keys(tankDefinition.root.hull.armor)
.filter((name) => name.startsWith("armor_"))
.forEach((name) => {
const armorIdString = name.match(/armor_(\d+)/)?.[1];
if (armorIdString === undefined) {
throw new SyntaxError(`Invalid armor id: ${name}`);
}
const armorId = parseInt(armorIdString);
const armorRaw = tankDefinition.root.hull.armor[name];
this.assignArmor(armorRaw, armorId, hullArmor);
});
const crew: Crew[] = [];
for (const crewKey in tankDefinition.root.crew) {
const value = tankDefinition.root.crew[crewKey as BlitzCrewType];
let entry: Crew;
const index = crew.findIndex(
({ type }) => this.blitzkitCrewTypeToBlitz[type] === crewKey,
);
if (index === -1) {
if (crewKey === "#text") continue;
entry = {
type: this.blitzCrewTypeToBlitzkit[crewKey as BlitzCrewType],
count: 0,
substitute: [],
};
crew.push(entry);
} else {
entry = crew[index];
}
if (typeof value === "string") {
entry.count++;
if (value !== "") {
entry.substitute = value.split(/\n| /).map((member) => {
return this.blitzCrewTypeToBlitzkit[
member.trim() as BlitzCrewType
];
});
}
} else {
if (entry.count === undefined) {
entry.count = value.length;
} else {
entry.count += value.length;
}
}
}
modelDefinitions.models[tankId] = {
armor: hullArmor,
turret_origin: this.vector3TupleToBlitzkit(turretOrigin),
initial_turret_rotation: tankDefinition.root.hull
.turretInitialRotation
? {
yaw: tankDefinition.root.hull.turretInitialRotation.yaw,
pitch: tankDefinition.root.hull.turretInitialRotation.pitch,
roll: tankDefinition.root.hull.turretInitialRotation.roll,
}
: undefined,
bounding_box: {
min: this.vector3TupleToBlitzkit(
tankParameters.collision.hull.bbox.min,
),
max: this.vector3TupleToBlitzkit(
tankParameters.collision.hull.bbox.max,
),
},
turrets: {},
tracks: {},
};
for (const key in tankDefinition.root.chassis) {
const track = tankDefinition.root.chassis[key];
const trackId = toUniqueId(nation, chassisList.root.ids[key]);
const trackArmorRaw = track.armor.leftTrack;
const hullOrigin = track.hullPosition
.split(" ")
.map(Number) as Vector3Tuple;
modelDefinitions.models[tankId].tracks[trackId] = {
thickness:
typeof trackArmorRaw === "number"
? trackArmorRaw
: trackArmorRaw["#text"],
origin: this.vector3TupleToBlitzkit(hullOrigin),
};
}
Object.keys(tankDefinition.root.turrets0).forEach((turretKey) => {
const turret = tankDefinition.root.turrets0[turretKey];
const turretModel = Number(
parsePath(turret.models.undamaged).name.split("_")[1],
);
const turretId = toUniqueId(nation, turretList.root.ids[turretKey]);
const turretYaw = (
typeof turret.yawLimits === "string"
? turret.yawLimits
: turret.yawLimits.at(-1)!
)
.split(" ")
.map(Number) as [number, number];
const gunOrigin = (
typeof turret.gunPosition === "string"
? turret.gunPosition
: turret.gunPosition[0]
)
.split(" ")
.map(Number) as Vector3Tuple;
const turretArmor: Armor = { thickness: {}, spaced: [] };
Object.keys(turret.armor)
.filter((name) => name.startsWith("armor_"))
.forEach((name) => {
const armorIdString = name.match(/armor_(\d+)/)?.[1];
if (armorIdString === undefined) {
throw new SyntaxError(`Invalid armor id: ${name}`);
}
const armorId = parseInt(armorIdString);
const armorRaw = turret.armor[name];
this.assignArmor(armorRaw, armorId, turretArmor);
});
turret.userString;
modelDefinitions.models[tankId].turrets[turretId] = {
armor: turretArmor,
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
model_id: turretModel,
yaw:
-turretYaw[0] + turretYaw[1] === 360
? undefined
: { min: turretYaw[0], max: turretYaw[1] },
guns: {},
bounding_box: {
min: this.vector3TupleToBlitzkit(
tankParameters.collision[
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
].bbox.min,
),
max: this.vector3TupleToBlitzkit(
tankParameters.collision[
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
].bbox.max,
),
},
};
Object.keys(turret.guns).forEach((gunKey, gunIndex) => {
const gun = turret.guns[gunKey];
const gunId = toUniqueId(nation, gunList.root.ids[gunKey]);
const gunListEntry = gunList.root.shared[gunKey];
const pitchLimitsRaw = gun.pitchLimits ?? gunListEntry.pitchLimits;
const gunPitch = (
typeof pitchLimitsRaw === "string"
? pitchLimitsRaw
: pitchLimitsRaw.at(-1)!
)
.split(" ")
.map(Number) as [number, number];
const gunModel = Number(
parsePath(gun.models.undamaged).name.split("_")[1],
);
const front = gun.extraPitchLimits?.front
? gun.extraPitchLimits.front.split(" ").map(Number)
: undefined;
const back = gun.extraPitchLimits?.back
? gun.extraPitchLimits.back.split(" ").map(Number)
: undefined;
const transition = gun.extraPitchLimits?.transition
? typeof gun.extraPitchLimits.transition === "number"
? gun.extraPitchLimits.transition
: gun.extraPitchLimits.transition.at(-1)!
: undefined;
const gunArmor: Armor = { thickness: {}, spaced: [] };
const maskName = `gun_${gunModel.toString().padStart(2, "0")}`;
const maskEnabled =
tankParameters.maskSlice?.[maskName]?.enabled ?? false;
let mask: number | undefined;
if (maskEnabled) {
const maskRaw = tankParameters.maskSlice![maskName]!;
mask = maskRaw.planePosition[1];
} else {
mask = undefined;
}
Object.keys(gun.armor)
.filter((name) => name.startsWith("armor_"))
.forEach((name) => {
const armorIdString = name.match(/armor_(\d+)/)?.[1];
if (armorIdString === undefined) {
throw new SyntaxError(`Invalid armor id: ${name}`);
}
const armorId = parseInt(armorIdString);
const armorRaw = gun.armor[name];
this.assignArmor(armorRaw, armorId, gunArmor);
});
modelDefinitions.models[tankId].turrets[turretId].guns[gunId] = {
armor: gunArmor,
model_id: gunModel,
mask,
thickness:
gun.armor.gun === undefined
? 0
: typeof gun.armor.gun === "number"
? gun.armor.gun
: gun.armor.gun["#text"],
pitch: {
min: gunPitch[0],
max: gunPitch[1],
front: front
? {
min: front[0],
max: front[1],
range: front[2],
}
: undefined,
back: back
? {
min: back[0],
max: back[1],
range: back[2],
}
: undefined,
transition,
},
};
});
});
}
}
return modelDefinitions;
}
}
@@ -0,0 +1,21 @@
import { MapDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI3 } from "./3_modelDefinitions";
export abstract class ServerBlitzKitAPI4 extends ServerBlitzKitAPI3 {
@Cache()
async mapDefinitions() {
const mapDefinitions = MapDefinitions.create();
for (const key in this.mapsYaml!.maps) {
const map = this.mapsYaml!.maps[key];
mapDefinitions.maps[map.id] = {
id: map.id,
name: this.getString(`#maps:${key}:${map.localName}`),
};
}
return mapDefinitions;
}
}
@@ -0,0 +1,42 @@
import { EquipmentDefinitions, EquipmentSlot } from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI4 } from "./4_mapDefinitions";
export abstract class ServerBlitzKitAPI5 extends ServerBlitzKitAPI4 {
@Cache()
async equipmentDefinitions() {
const equipmentDefinitions = EquipmentDefinitions.create();
Object.entries(this.optionalDevices!.root).forEach(
([optionalDeviceKey, optionalDeviceEntry]) => {
if (optionalDeviceKey === "nextAvailableId") return;
equipmentDefinitions.equipments[optionalDeviceEntry.id] = {
name: this.getString(optionalDeviceEntry.userString),
description: this.getString(optionalDeviceEntry.description),
};
},
);
Object.entries(this.optionalDeviceSlots!.root.presets).forEach(
([optionalDeviceSlotKey, optionalDeviceSlotEntry]) => {
if (optionalDeviceSlotKey === "emptyPreset") return;
equipmentDefinitions.presets[optionalDeviceSlotKey] = {
slots: Object.values(optionalDeviceSlotEntry)
.map((level) => {
return Object.values(level).map((options) => {
return {
left: this.optionalDevices!.root[options.device0].id,
right: this.optionalDevices!.root[options.device1].id,
} satisfies EquipmentSlot;
});
})
.flat(),
};
},
);
return equipmentDefinitions;
}
}
@@ -0,0 +1,114 @@
import {
BlitzTankFilterDefinitionCategory,
Consumable,
ConsumableDefinitions,
} from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI5 } from "./5_equipmentDefinitions";
export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
@Cache()
async consumableDefinitions() {
const consumableDefinitions = ConsumableDefinitions.create();
Object.entries(this.consumablesCommon).forEach(([key, consumable]) => {
const entry: Consumable = {
id: consumable.id,
game_mode_exclusive: "gameModeFilter" in consumable,
cooldown: consumable.script.cooldown,
duration: consumable.script.duration,
name: this.getString(consumable.userString),
exclude: [],
include: [],
};
consumableDefinitions.consumables[consumable.id] = entry;
const includeRaw = consumable.vehicleFilter?.include.vehicle;
const excludeRaw = consumable.vehicleFilter?.exclude?.vehicle;
if (includeRaw) {
entry.include = [];
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
},
},
});
} else throw new SyntaxError("Unhandled include type");
if (consumable.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.include.nations.split(" "),
},
},
});
}
}
if (excludeRaw) {
entry.exclude = [];
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
},
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
this.blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
],
),
},
},
});
} else throw new SyntaxError("Unhandled exclude type");
if (consumable.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: consumable.vehicleFilter.exclude.nations.split(" "),
},
},
});
}
}
});
return consumableDefinitions;
}
}
@@ -0,0 +1,117 @@
import {
BlitzTankFilterDefinitionCategory,
Provision,
ProvisionDefinitions,
} from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI6 } from "./6_consumableDefinitions";
export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
@Cache()
async provisionDefinitions() {
const provisionDefinitions = ProvisionDefinitions.create();
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
const entry: Provision = {
id: provision.id,
exclude: [],
include: [],
game_mode_exclusive: "gameModeFilter" in provision,
name: this.getString(provision.userString),
};
provisionDefinitions.provisions[provision.id] = entry;
const includeRaw = provision.vehicleFilter?.include.vehicle;
const excludeRaw = provision.vehicleFilter?.exclude?.vehicle;
if (includeRaw) {
entry.include = [];
if ("minLevel" in includeRaw) {
entry.include.push({
filter_type: {
$case: "tiers",
value: {
min: includeRaw.minLevel,
max: includeRaw.maxLevel,
},
},
});
} else if ("name" in includeRaw) {
entry.include.push({
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
},
},
});
} else throw new SyntaxError("Unhandled include type");
if (provision.vehicleFilter?.include.nations) {
entry.include.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.include.nations.split(" "),
},
},
});
}
}
if (excludeRaw) {
entry.exclude = [];
if ("name" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name
.split(/ +/)
.map((key) => this.tankStringIdMap[key]),
},
},
});
} else if ("extendedTags" in excludeRaw) {
entry.exclude!.push({
filter_type: {
$case: "categories",
value: {
categories: excludeRaw.extendedTags
.split(" ")
.map(
(item) =>
this.blitzTankFilterDefinitionCategoryToBlitzkit[
item as BlitzTankFilterDefinitionCategory
],
),
},
},
});
} else throw new SyntaxError("Unhandled exclude type");
if (provision.vehicleFilter?.exclude?.nations) {
entry.exclude!.push({
filter_type: {
$case: "nations",
value: {
nations: provision.vehicleFilter.exclude.nations.split(" "),
},
},
});
}
}
if (provision.script.bonusValues?.crewLevelIncrease !== undefined) {
provisionDefinitions.provisions[provision.id].crew =
provision.script.bonusValues?.crewLevelIncrease;
}
});
return provisionDefinitions;
}
}
@@ -0,0 +1,21 @@
import { BlitzTankClass, SkillDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI7 } from "./7_provisionDefinitions";
export abstract class ServerBlitzKitAPI8 extends ServerBlitzKitAPI7 {
@Cache()
async skillDefinitions() {
const skillDefinitions = SkillDefinitions.create();
for (const tankClass in this.tankmenAvatar!.root.skillsByClasses) {
const skills = this.tankmenAvatar!.root.skillsByClasses[tankClass];
skillDefinitions.classes[
this.blitzTankClassToBlitzkit[tankClass as BlitzTankClass]
] = { skills: skills.split(" ") };
}
return skillDefinitions;
}
}
@@ -0,0 +1,58 @@
import { AvailableNationsYaml, GameDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI8 } from "./8_skillDefinitions";
export abstract class ServerBlitzKitAPI9 extends ServerBlitzKitAPI8 {
@Cache()
async gameDefinitions() {
const gameDefinitions = GameDefinitions.create();
const consumableNativeNames: Record<string, number> = {};
const provisionNativeNames: Record<string, number> = {};
Object.entries(this.consumablesCommon).forEach(([key, consumable]) => {
consumableNativeNames[key] = consumable.id;
});
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
provisionNativeNames[key] = provision.id;
});
const version = (await this.vfs.text("Data/version.txt")).split(" ")[0];
gameDefinitions.version = version;
gameDefinitions.nations = (
await this.vfs.yaml<AvailableNationsYaml>("Data/available_nations.yaml")
).available_nations;
for (const match of this.squadBattleTypeStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
/"(\d+)" -> "(battleType\/([a-zA-Z]+))"/g,
)) {
const id = Number(match[1]);
const name = this.getString(match[2]);
gameDefinitions.gameModes[id] = {
name,
};
}
Object.entries(this.combatRoles!).forEach(([, value]) => {
gameDefinitions.roles[value.id] = { provisions: [], consumables: [] };
value.default_abilities.forEach((ability) => {
if (ability in consumableNativeNames) {
gameDefinitions.roles[value.id].consumables.push(
consumableNativeNames[ability],
);
} else if (ability in provisionNativeNames) {
gameDefinitions.roles[value.id].provisions.push(
provisionNativeNames[ability],
);
} else throw new Error(`Unknown ability ${ability}`);
});
});
return gameDefinitions;
}
}
@@ -0,0 +1,3 @@
import { ServerBlitzKitAPI10 } from "@blitzkit/core/src/blitzkit/api/server/10_galleryDefinitions";
export class ServerBlitzKitAPI extends ServerBlitzKitAPI10 {}
+1 -1
View File
@@ -1,4 +1,4 @@
export function assertSecret<Type>(secret?: Type) {
export function assertSecret(secret?: string) {
if (secret === undefined) throw new Error("Missing secret");
return secret;
}
-5
View File
@@ -1,5 +0,0 @@
import { assertSecret } from "./assertSecret";
export function asset(path: string) {
return `${assertSecret(import.meta.env.PUBLIC_ASSET_BASE)}/${path}`;
}
@@ -1,6 +1,6 @@
import { fetchPB } from '../../protobuf';
import { AverageDefinitions } from '../../protos';
import { asset } from '../asset';
import { staticAsset } from "@blitzkit/core";
import { fetchPB } from "../../protobuf";
import { AverageDefinitions } from "../../protos";
export interface AverageDefinitionsManifest {
version: 1;
@@ -11,13 +11,7 @@ export interface AverageDefinitionsManifest {
}
export async function fetchAverageDefinitions() {
const manifestResponse = await fetch(asset('averages/manifest.json'));
const manifestJson =
(await manifestResponse.json()) as AverageDefinitionsManifest;
return await fetchPB(
asset(`averages/${manifestJson.latest}.pb`),
AverageDefinitions,
);
return await fetchPB(staticAsset("averages.pb"), AverageDefinitions);
}
export * from './constants';
export * from "./constants";
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { CamouflageDefinitions } from '../protos';
import { asset } from './asset';
export function fetchCamouflageDefinitions() {
return fetchPB(asset('definitions/camouflages.pb'), CamouflageDefinitions);
}
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { ConsumableDefinitions } from '../protos';
import { asset } from './asset';
export function fetchConsumableDefinitions() {
return fetchPB(asset('definitions/consumables.pb'), ConsumableDefinitions);
}
@@ -1,4 +1,4 @@
import { asset } from './asset';
import { staticAsset } from "@blitzkit/core";
export interface DiscoveredIdsDefinitions {
time: number;
@@ -7,6 +7,6 @@ export interface DiscoveredIdsDefinitions {
}
export async function fetchDiscoveredIdsDefinitions() {
const response = await fetch(asset('ids/manifest.json'));
const response = await fetch(staticAsset("ids/manifest.json"));
return response.json() as Promise<DiscoveredIdsDefinitions>;
}
+47
View File
@@ -0,0 +1,47 @@
import { assertSecret } from "@blitzkit/core";
interface EnvironmentConfig {
robots: boolean;
canonical: string;
paths: Record<string, string | null>;
nodes: Record<string, string>;
aliases: Record<string, string>;
}
let hasReadEnvironments = false;
const environments: Record<string, EnvironmentConfig> = {};
/**
* This is set up this way to avoid errors in runtimes where
* `import.meta.glob` does not exist.
*/
function readEnvironments() {
if (hasReadEnvironments) return;
hasReadEnvironments = true;
const glob = import.meta.glob("../../../../environments/*.json", {
eager: true,
import: "default",
}) as Record<string, EnvironmentConfig>;
const root = "../../../../environments";
for (const key in glob) {
const trimmed = key.slice(root.length + 1, -5);
environments[trimmed] = glob[key];
delete environments[key];
}
}
export function environmentConfig() {
readEnvironments();
const environment = assertSecret(import.meta.env.PUBLIC_ENVIRONMENT);
if (!(environment in environments)) {
throw new Error(`Invalid environment "${environment}"`);
}
return environments[environment];
}
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { EquipmentDefinitions } from '../protos';
import { asset } from './asset';
export function fetchEquipmentDefinitions() {
return fetchPB(asset('definitions/equipment.pb'), EquipmentDefinitions);
}
-7
View File
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { Gallery } from '../protos';
import { asset } from './asset';
export function fetchGallery() {
return fetchPB(asset('definitions/gallery.pb'), Gallery);
}
@@ -1,49 +0,0 @@
import { getRatingInfo } from "../blitz/getRatingInfo";
import { assertSecret } from "./assertSecret";
interface GitHubTrees {
tree: { path: string; url: string }[];
}
let cachedLatestArchivedSeasonNumber: number | null = null;
export async function getArchivedLatestSeasonNumber() {
if (cachedLatestArchivedSeasonNumber !== null) {
return cachedLatestArchivedSeasonNumber;
}
const ratingInfo = await getRatingInfo("com");
if (ratingInfo.detail) {
const regionsURL = (
(await fetch(
`https://api.github.com/repos/${assertSecret(
import.meta.env.PUBLIC_ASSET_REPO
)}/git/trees/main`
).then((response) => response.json())) as GitHubTrees
).tree.find(({ path }) => path === "regions")!.url;
const comURL = (
(await fetch(regionsURL).then((response) =>
response.json()
)) as GitHubTrees
).tree.find(({ path }) => path === "com")!.url;
const ratingURL = (
(await fetch(comURL).then((response) => response.json())) as {
tree: [{ url: string }];
}
).tree[0].url;
const latestSeason = Math.max(
...(
(await fetch(ratingURL).then((response) => response.json())) as {
tree: { path: string }[];
}
).tree.map(({ path }) => Number(path))
);
cachedLatestArchivedSeasonNumber = latestSeason;
} else {
cachedLatestArchivedSeasonNumber = ratingInfo.current_season - 1;
}
return cachedLatestArchivedSeasonNumber;
}
@@ -1,30 +0,0 @@
// import { RatingInfo, Region, asset } from '@blitzkit/core';
// const cache: Record<
// Region,
// Record<
// number,
// RatingInfo & {
// detail: undefined;
// }
// >
// > = {
// com: {},
// eu: {},
// asia: {},
// };
// export async function getArchivedRatingInfo(region: Region, season: number) {
// if (!cache[region][season]) {
// const info = await fetch(
// asset(`regions/${region}/rating/${season}/info.cdon.lz4`),
// )
// .then((response) => response.arrayBuffer())
// .then((buffer) =>
// superDecompress<RatingInfo & { detail: undefined }>(buffer),
// );
// cache[region][season] = info;
// }
// return cache[region][season];
// }
@@ -1,23 +0,0 @@
import type { Region } from "../blitz/regions";
import { RatingLeaderboard } from "../protos";
import { asset } from "./asset";
const cache: Record<Region, Record<number, RatingLeaderboard>> = {
asia: {},
eu: {},
com: {},
};
export async function getArchivedRatingLeaderboard(
region: Region,
season: number
) {
if (!cache[region][season]) {
const info = await fetch(asset(`regions/${region}/rating/${season}.pb`))
.then((response) => response.arrayBuffer())
.then((buffer) => RatingLeaderboard.decode(new Uint8Array(buffer)));
cache[region][season] = info;
}
return cache[region][season];
}
+8 -25
View File
@@ -1,39 +1,28 @@
export * from "./alias";
export * from "./assertSecret";
export * from "./asset";
export * from "./availableProvisions";
export * from "./averageDefinitions";
// export * from './camouflageDefinitions';
// export * from './checkConsumableProvisionInclusivity';
export * from "./coefficient";
export * from "./consumableDefinitions";
// export * from './context';
export * from "./api";
export * from "./createDefaultProvisions";
export * from "./createDefaultSkills";
export * from "./degressiveStat";
export * from "./discoveredIdDefinitions";
export * from "./emblemURL";
export * from "./equipmentDefinitions";
export * from "./environment";
export * from "./eventManager";
export * from "./getArchivedLatestSeasonNumber";
export * from "./sluggify";
export * from "./vfs";
// export * from './getArchivedRatingInfo';
export * from "./getArchivedRatingLeaderboard";
// export * from './getArchivedRatingMidnightLeaderboard';
export * from "./getTimeDaysAgo";
export * from "./isExplosive";
export * from "./mapDefinitions";
export * from "./modelDefinitions";
export * from "./metaSortTank";
export * from "./normalizeBoundingBox";
// export * from './parseBkni';
// export * from './patientFetch';
export * from "./patientFetchJSON";
export * from "./popularTanks";
export * from "./progressiveStat";
export * from "./provisionDefinitions";
export * from "./resolveDpm";
export * from "./resolvePenetrationCoefficient";
export * from "./reviews";
export * from "./skillDefinitions";
export * from "./romanize";
export * from "./sluggify";
export * from "./staticAsset";
export * from "./sum";
export * from "./tankDefinitions";
export * from "./tankIcon";
@@ -42,10 +31,4 @@ export * from "./unionBoundingBox";
export * from "./uniqueGuns";
export * from "./unwrapBlitzkitResponse";
export * from "./votes";
// export * from './withCORSProxy';
export * from "./createDefaultProvisions";
export * from "./gallery";
export * from "./metaSortTank";
export * from "./popularTanks";
export * from "./romanize";
export * from "./youtubers";
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { MapDefinitions } from '../protos';
import { asset } from './asset';
export function fetchMapDefinitions() {
return fetchPB(asset('definitions/maps.pb'), MapDefinitions);
}
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { ModelDefinitions } from '../protos';
import { asset } from './asset';
export function fetchModelDefinitions() {
return fetchPB(asset('definitions/models.pb'), ModelDefinitions);
}
+4 -4
View File
@@ -1,7 +1,7 @@
import { fetchPB } from '../protobuf';
import { PopularTanks } from '../protos';
import { asset } from './asset';
import { staticAsset } from "@blitzkit/core";
import { fetchPB } from "../protobuf";
import { PopularTanks } from "../protos";
export function fetchPopularTanks() {
return fetchPB(asset('definitions/popular-tanks.pb'), PopularTanks);
return fetchPB(staticAsset("definitions/popular-tanks.pb"), PopularTanks);
}
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { ProvisionDefinitions } from '../protos';
import { asset } from './asset';
export function fetchProvisionDefinitions() {
return fetchPB(asset('definitions/provisions.pb'), ProvisionDefinitions);
}
+4 -4
View File
@@ -1,7 +1,7 @@
import { fetchPB } from '../protobuf';
import { Reviews } from '../protos';
import { asset } from './asset';
import { staticAsset } from "@blitzkit/core";
import { fetchPB } from "../protobuf";
import { Reviews } from "../protos";
export function fetchReviews() {
return fetchPB(asset('definitions/reviews.pb'), Reviews);
return fetchPB(staticAsset("definitions/reviews.pb"), Reviews);
}
@@ -1,7 +0,0 @@
import { fetchPB } from '../protobuf';
import { SkillDefinitions } from '../protos';
import { asset } from './asset';
export function fetchSkillDefinitions() {
return fetchPB(asset('definitions/skills.pb'), SkillDefinitions);
}
@@ -0,0 +1,5 @@
import { assertSecret } from "./assertSecret";
export function staticAsset(path: string) {
return `${assertSecret(import.meta.env.PUBLIC_STATIC_ASSET_BASE)}/${path}`;
}
@@ -1,9 +1 @@
import { fetchPB } from '../../protobuf';
import { TankDefinitions } from '../../protos';
import { asset } from '../asset';
export function fetchTankDefinitions() {
return fetchPB(asset('definitions/tanks.pb'), TankDefinitions);
}
export * from './constants';
export * from "./constants";
+2 -2
View File
@@ -1,7 +1,7 @@
import { asset } from "./asset";
import { alias } from "@blitzkit/core";
export const BLITZKIT_TANK_ICON_SIZE = { width: 40 * 16, height: 30 * 16 };
export function tankIcon(id: number, size: "big" | "small" = "big") {
return asset(`icons/tanks/${size}/${id}.webp`);
return alias("api", `/tanks/${id}/icons/${size}.webp`);
}
+4 -5
View File
@@ -1,13 +1,12 @@
import { BlitzKitAPI } from "@blitzkit/core";
import locales from "@blitzkit/i18n/locales.json";
import { deburr } from "lodash-es";
import { I18nString } from "../protos";
import { fetchCamouflageDefinitions } from "./camouflageDefinitions";
import { fetchTankDefinitions } from "./tankDefinitions";
export async function fetchTankNames() {
export async function fetchTankNames(api: BlitzKitAPI) {
const [tankDefinitions, camouflageDefinitions] = await Promise.all([
fetchTankDefinitions(),
fetchCamouflageDefinitions(),
api.tankDefinitions(),
api.camouflageDefinitions(),
]);
const tankDefinitionsArray = Object.values(tankDefinitions.tanks);
+11 -3
View File
@@ -14,7 +14,7 @@ export abstract class AbstractVFS {
abstract has(path: string): Promise<boolean>;
abstract raw(path: string): Promise<Uint8Array>;
abstract raw(path: string): Promise<Uint8Array<ArrayBuffer>>;
async resolve(path: string) {
const normalized = normalize(path);
@@ -46,7 +46,15 @@ export abstract class AbstractVFS {
return buffer;
}
abstract dir(path: string): Promise<string[]>;
protected abstract _dir(path: string): Promise<string[]>;
async dir(path: string) {
const files = await this._dir(path);
return files.map((file) =>
file.endsWith(".dvpl") ? file.slice(0, -5) : file,
);
}
async text(path: string) {
const file = await this.file(path);
@@ -63,7 +71,7 @@ export abstract class AbstractVFS {
return this.xmlParser.parse(file) as Type;
}
async _csv(text: string, options: Options = {}) {
protected async _csv(text: string, options: Options = {}) {
const parsed = parseCSV(text, options);
return parsed;
}
-5
View File
@@ -1,5 +0,0 @@
export * from "./abstract";
export * from "./local";
export * from "./mixed";
export * from "./steam";
export * from "./zip";
+1 -1
View File
@@ -23,7 +23,7 @@ export class LocalVFS extends AbstractVFS {
return array;
}
async dir(path: string) {
async _dir(path: string) {
try {
return await readdir(`${this.base}/${path}`);
} catch (_) {
+1 -1
View File
@@ -35,7 +35,7 @@ export class MixedVFS extends AbstractVFS {
throw new Error(`File not found: ${path}`);
}
async dir(path: string) {
async _dir(path: string) {
const files = new Set<string>();
for (const vfs of this.vfses) {
+1 -1
View File
@@ -89,7 +89,7 @@ export class SteamVFS extends AbstractVFS {
return new Uint8Array(downloaded.file);
}
async dir(path: string) {
async _dir(path: string) {
const parentSegments = path.split("/").length;
const children = new Set<string>();
+1 -1
View File
@@ -33,7 +33,7 @@ export class ZipVFS extends AbstractVFS {
return new Uint8Array(arrayBuffer);
}
async dir(path: string) {
async _dir(path: string) {
const parentSegments = path.split("/").length;
const children = new Set<string>();
@@ -1,22 +0,0 @@
import { fetchTankDefinitions } from '../blitzkit';
import type { BlitzStats } from './compositeStats/constants';
export async function getTierWeights(
stats: Record<number, BlitzStats>,
order: number[] = Object.keys(stats).map(parseInt),
) {
const tankDefinitions = await fetchTankDefinitions();
const tierWeights: TierWeightsRecord = {};
order.forEach((id) => {
const entry = tankDefinitions.tanks[id];
if (!entry) return;
if (!tierWeights[entry.tier]) tierWeights[entry.tier] = 0;
tierWeights[entry.tier]! += stats[id].battles;
});
return tierWeights;
}
export type TierWeightsRecord = Partial<Record<number, number>>;
+8 -9
View File
@@ -1,9 +1,8 @@
export * from './calculateWN8';
export * from './compositeStats';
export * from './deltaBkrlBlitzStats';
export * from './deltaTankStats';
export * from './getBkniPercentile';
export * from './getTierWeights';
export * from './getWN8Percentile';
export * from './percentiles';
export * from './sumAllStats';
export * from "./calculateWN8";
export * from "./compositeStats";
export * from "./deltaBkrlBlitzStats";
export * from "./deltaTankStats";
export * from "./getBkniPercentile";
export * from "./getWN8Percentile";
export * from "./percentiles";
export * from "./sumAllStats";
-51
View File
@@ -1,51 +0,0 @@
import { times } from 'lodash-es';
import { ReadStream, WriteStream } from './buffer';
export class DidsReadStream extends ReadStream {
dids() {
this.magic();
this.header();
return this.body();
}
magic() {
const magic = this.utf8(4);
if (magic !== 'DIDS') {
throw new Error(`Invalid DIDS magic number: "${magic}"`);
}
}
header() {
return {
version: this.uint16(),
};
}
body() {
const count = this.uint32();
return times(count, () => this.uint32());
}
}
export class DidsWriteStream extends WriteStream {
dids(ids: number[]) {
this.magic();
this.header();
this.body(ids);
return this;
}
magic() {
this.utf8('DIDS');
}
header() {
this.uint16(1);
}
body(ids: number[]) {
this.uint32(ids.length);
ids.forEach((id) => this.uint32(id));
}
}
+9 -11
View File
@@ -1,11 +1,9 @@
export * from './buffer';
export * from './bufferToBigInt';
export * from './dds';
export * from './dids';
export * from './pvr';
export * from './rts';
export * from './sc2';
export * from './scg';
export * from './scpg';
export * from './windows';
export * from "./buffer";
export * from "./bufferToBigInt";
export * from "./dds";
export * from "./pvr";
export * from "./rts";
export * from "./sc2";
export * from "./scg";
export * from "./scpg";
export * from "./windows";
@@ -0,0 +1,10 @@
export type BlitzModuleType = {
[key in "vehicle" | "engine" | "chassis" | "turret" | "gun"]:
| UnlocksInner
| UnlocksInner[];
};
interface UnlocksInner {
cost: number | string;
"#text": number;
}
+3
View File
@@ -0,0 +1,3 @@
export interface BlitzStrings {
[key: string]: string;
}
@@ -0,0 +1 @@
export type BlitzTankFilterDefinitionCategory = "clip";
+33
View File
@@ -0,0 +1,33 @@
export interface CamouflagesXml {
camouflages: Record<
string,
{
id: number;
userString: string;
description: string;
category: string;
group: string;
kind: string;
notInShop: boolean;
unlockCostCategory?: string;
vehicleFilter: {
include?: CamouflagesInclude | CamouflagesInclude[];
};
script: string[] | string;
icon?: string;
unlockPremium?: string;
unlockQuest?: string;
unlockClanLevel?: number;
unlockShopBundle?: string;
unlockTankRank?: number;
}
>;
}
type CamouflagesInclude =
| {
nations?: string;
}
| {
vehicle?: { name?: string; minLevel?: number; maxLevel?: number };
};
@@ -0,0 +1,7 @@
export type CamouflagesYaml = Record<
string,
{
userString?: string;
shortUserString?: string;
}
>;
@@ -0,0 +1,4 @@
export interface ChassisDefinitionsList {
nextAvailableId: number;
ids: Record<string, number>;
}
@@ -0,0 +1,7 @@
export type CombatRolesYaml = Record<
string,
{
id: number;
default_abilities: string[];
}
>;
@@ -0,0 +1,24 @@
import { ConsumablesVehicleFilter } from "./consumablesVehicleFilter";
export interface ConsumablesCommon {
[key: string]: {
id: number;
userString: string;
description: string;
icon: string;
category: string;
tags: string;
vehicleFilter?: {
include: { vehicle: ConsumablesVehicleFilter; nations?: string };
exclude?: { vehicle: ConsumablesVehicleFilter; nations?: string };
};
script: {
"#text": string;
automatic?: boolean;
cooldown: number;
duration?: number;
shotEffect?: string;
bonusValues?: { [key: string]: number };
} & Record<string, string>;
};
}
@@ -0,0 +1,4 @@
export type ConsumablesVehicleFilter =
| { minLevel: number; maxLevel: number }
| { name: string }
| { extendedTags: string };
@@ -0,0 +1,13 @@
export interface EngineDefinitionsList {
nextAvailableId: number;
ids: Record<string, number>;
shared: {
[key: string]: {
userString: string;
level: number;
fireStartingChance: number;
weight: number;
power: number;
};
};
}
@@ -0,0 +1,31 @@
export interface GunDefinitionsList {
nextAvailableId: number;
ids: Record<string, number>;
shared: {
[key: string]: {
rotationSpeed: number;
weight: number;
shotDispersionFactors: {
turretRotation: number;
afterShot: number;
whileGunDamaged: number;
};
maxAmmo: number;
aimingTime: number;
shotDispersionRadius: number;
userString: string;
tags: string;
level: number;
pitchLimits: string;
burst?: { count: number; rate: number };
clip?: { count: number; rate: number };
shots: {
[key: string]: {
speed: number;
piercingPower: string;
maxDistance: number;
};
};
};
};
}
+22
View File
@@ -1,4 +1,26 @@
export * from "./availableNationsYaml";
export * from "./blitzModuleType";
export * from "./blitzStrings";
export * from "./blitzTankFilterDefinitionCategory";
export * from "./camouflagesXml";
export * from "./camouflagesYaml";
export * from "./chassisDefinitionsList";
export * from "./combatRolesYaml";
export * from "./consumablesCommon";
export * from "./consumablesVehicleFilter";
export * from "./engineDefinitionsList";
export * from "./glossary";
export * from "./gunDefinitionsList";
export * from "./mapsYaml";
export * from "./optionalDevices";
export * from "./optionalDeviceSlots";
export * from "./provisionsCommon";
export * from "./shellDefinitionsList";
export * from "./squadBattleTypeStylesYaml";
export * from "./tankmenAvatar";
export * from "./tankParameters";
export * from "./tanksStats";
export * from "./turretDefinitionsList";
export * from "./vehicleDefinitionArmor";
export * from "./vehicleDefinitionList";
export * from "./vehicleDefinitions";
+24
View File
@@ -0,0 +1,24 @@
export interface MapsYaml {
maps: {
[key: string]: {
id: number;
tags?: string;
localName: string;
avaliableInTrainingRoom: boolean; // lol wg typo
spriteFrame: number;
supremacyPointsThreshold?: number;
availableModes: number[];
shadowMapsAvailable?: boolean;
assaultRespawnPoints: {
allies: MapAlly[];
enemies: MapAlly[];
};
levels?: number[];
};
};
}
export interface MapAlly {
respawnNumber: number;
points: Array<number[]>;
}
@@ -0,0 +1,13 @@
export interface OptionalDeviceSlots {
presets: {
[key: string]: {
level0: OptionalDeviceSlotRow;
level1: OptionalDeviceSlotRow;
level2: OptionalDeviceSlotRow;
};
};
}
interface OptionalDeviceSlotRow {
[key: string]: { device0: string; device1: string };
}
@@ -0,0 +1,10 @@
export interface OptionalDevices {
[key: string]: {
id: number;
userString: string;
description: string;
icon: string;
script: unknown;
display_params: unknown;
};
}
@@ -0,0 +1,22 @@
import { ConsumablesVehicleFilter } from "./consumablesVehicleFilter";
export interface ProvisionsCommon {
[key: string]: {
id: number;
userString: string;
description: string;
icon: string;
category: string;
tags: string;
vehicleFilter?: {
include: { vehicle: ConsumablesVehicleFilter; nations?: string };
exclude?: { vehicle: ConsumablesVehicleFilter; nations?: string };
};
script: {
"#text": string;
automatic?: boolean;
shotEffect?: string;
bonusValues?: { [key: string]: number };
} & Record<string, string>;
};
}
@@ -0,0 +1,22 @@
export type ShellDefinitionsList = Record<
string,
{
id: number;
userString: string;
icon: string;
kind: ShellKind;
caliber: number;
damage: { armor: number; devices: number };
normalizationAngle?: number;
ricochetAngle?: number;
explosionRadius?: number;
}
> & {
icons: Record<string, string>;
};
export type ShellKind =
| "ARMOR_PIERCING"
| "ARMOR_PIERCING_CR"
| "HIGH_EXPLOSIVE"
| "HOLLOW_CHARGE";
+33
View File
@@ -0,0 +1,33 @@
import { Vector3Tuple } from "three";
export interface TankParameters {
resourcesPath: {
smallIconPath: string;
bigIconPath: string;
blitzModelPath: string;
};
collision: {
[key: string]: {
points: Vector3Tuple;
bbox: {
min: Vector3Tuple;
max: Vector3Tuple;
};
averageThickness?: Record<string, number>;
};
};
maskSlice?: {
[key: string]:
| {
enabled: boolean;
planePosition: Vector3Tuple;
planeNormal: Vector3Tuple;
planeAxis: Vector3Tuple;
frustumConeBaseRadius: number;
frustumConeAngleDegrees: number;
planeSliceMode: number;
frustumConeSliceMode: number;
}
| undefined;
};
}
+18
View File
@@ -0,0 +1,18 @@
export interface TankmenAvatar {
roles: unknown;
skillsByClasses: Record<string, string>;
skills: {
[name: string]: {
userString: string;
effectDescription: string;
tipDescription: string;
icon: SkillIcon | SkillIcon[];
type: "continuous" | "trigger";
};
};
}
interface SkillIcon {
name: string;
state: number;
}
@@ -0,0 +1,4 @@
export interface TurretDefinitionsList {
nextAvailableId: number;
ids: Record<string, number>;
}
@@ -0,0 +1,4 @@
export type VehicleDefinitionArmor = Record<
string,
number | { vehicleDamageFactor: 0; "#text": number } | number[]
>;
@@ -0,0 +1,16 @@
export interface VehicleDefinitionList {
[key: string]: {
id: number;
userString: string;
shortUserString?: string;
description: string;
price: number | { gold: ""; "#text": number };
sellPrice?: { gold: ""; "#text": number };
enrichmentPermanentCost: number;
notInShop?: boolean;
tags: string;
level: number;
combatRole?: Record<string, string>;
configurationModes: string;
};
}
@@ -0,0 +1,152 @@
import { BlitzModuleType } from "@blitzkit/core";
export interface VehicleDefinitions {
invisibility: {
moving: number;
still: number;
firePenalty: number;
};
crew: Record<BlitzCrewType, string | string[]>;
speedLimits: {
forward: number;
backward: number;
};
consumableSlots: number;
provisionSlots: number;
optDevicePreset: string | string[];
hull: {
armor: VehicleDefinitionArmor;
turretPositions: { turret: string };
turretInitialRotation?: { yaw: 0; pitch: 6.5; roll: 0 };
maxHealth: number;
weight: number;
};
chassis: {
[key: string]: {
unlocks: UnlocksListing;
weight: number;
terrainResistance: string;
rotationSpeed: number;
userString: string;
shotDispersionFactors: {
vehicleMovement: number;
vehicleRotation: number;
};
level: number;
hullPosition: string;
armor: {
leftTrack:
| number
| {
chanceToHitByProjectile: number;
chanceToHitByExplosion: number;
"#text": number;
};
rightTrack:
| number
| {
chanceToHitByProjectile: number;
chanceToHitByExplosion: number;
"#text": number;
};
};
};
};
engines: {
[key: string]: {
unlocks: UnlocksListing;
};
};
turrets0: {
[key: string]: {
unlocks: UnlocksListing;
rotationSpeed: number;
weight: number;
circularVisionRadius: number;
maxHealth: number;
armor: VehicleDefinitionArmor;
userString: string;
level: number;
yawLimits: string | string[];
gunPosition: string | string[];
models: { undamaged: string };
hitTester: {
collisionModel: string;
};
guns: {
[key: string]: {
unlocks: UnlocksListing;
armor: VehicleDefinitionArmor & {
gun?:
| number
| {
chanceToHitByProjectile: number;
chanceToHitByExplosion: number;
"#text": number;
};
};
invisibilityFactorAtShot: number | number[];
reloadTime: number;
aimingTime?: number;
shotDispersionRadius: number;
shotDispersionFactors?: {
turretRotation: number;
afterShot: number;
whileGunDamaged: number;
};
maxAmmo: number;
extraPitchLimits?: {
front?: string;
back?: string;
transition?: number | number[];
};
pitchLimits?: string | string[];
pumpGunMode?: boolean;
pumpGunReloadTimes?: string;
clip?: { count: number; rate: number };
burst?: { count: number; rate: number };
models: { undamaged: string };
extras?: {
trayShell?: {
kinds: string;
sectors: Record<
string,
{ id: number; distance: number; factor: number }[]
>;
};
};
};
};
};
};
extras?: {
armorsStatesController?: {
state: [
{
id: 0;
armors: string;
type: "default";
enabled: true;
factorsModifiers: "";
default: "";
},
{
id: 1;
armors: string;
type: "default";
enabled: false;
factorsModifiers: "";
},
];
};
};
}
export type BlitzCrewType =
| "commander"
| "radioman"
| "gunner"
| "driver"
| "loader";
export type UnlocksListing = BlitzModuleType | undefined;
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