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109 Commits
Author SHA1 Message Date
TrèsAbhi d42fc0e3f6 Merge branch 'main' into ue 2026-01-09 14:06:57 -06:00
TrèsAbhi 17d1526b6f Merge branch 'main' into ue 2026-01-09 14:05:43 -06:00
TrèsAbhi db8ac195d4 feat: start of cards 2026-01-09 14:04:59 -06:00
TrèsAbhi c5f5f69fd6 feat: more home page 2026-01-09 13:57:28 -06:00
TrèsAbhi 44203223fd feat: server side strings 2026-01-09 13:38:00 -06:00
TrèsAbhi bdabadcd49 feat: some more styles 2026-01-09 13:02:58 -06:00
TrèsAbhi 220e4388d4 feat: start on header 2026-01-08 20:39:44 -06:00
TrèsAbhi 51b2d1ce86 feat: cleaner output 2026-01-08 20:17:11 -06:00
TrèsAbhi f3c1825c57 fix: complete protos implementation 2026-01-08 20:16:01 -06:00
TrèsAbhi 359dfcd102 feat: move some 2026-01-08 20:06:14 -06:00
TrèsAbhi 649cdd893f feat: styles 2026-01-08 20:02:24 -06:00
TrèsAbhi 0cb974acf5 feat: scales 2026-01-07 20:36:55 -06:00
TrèsAbhi 9bca5dccc7 feat: start of new protos 2026-01-04 15:35:58 -06:00
TrèsAbhi d707f1cc5d Merge branch 'main' into ue 2026-01-04 15:23:43 -06:00
TrèsAbhi 4ed4395535 feat: start of strings 2026-01-03 13:29:15 -06:00
TrèsAbhi 0209d48475 feat: backgrounds 2026-01-02 20:17:24 -06:00
TrèsAbhi 437bee4a85 feat: proxy avatars 2026-01-02 20:04:19 -06:00
TrèsAbhi 4b8e73fa57 feat: cache 2026-01-02 14:26:05 -06:00
TrèsAbhi b96f925d9a feat: avatars 2026-01-02 14:20:29 -06:00
TrèsAbhi 1551dc50fd Merge branch 'main' into ue 2026-01-02 12:51:20 -06:00
TrèsAbhi daf4cef61c feat: mode apis 2025-12-28 12:20:45 -06:00
TrèsAbhi 496e127f64 Merge branch 'main' into ue 2025-12-28 12:11:40 -06:00
TrèsAbhi da1af66c77 feat: start of mechanics 2025-12-26 20:07:22 -06:00
TrèsAbhi 01409985a2 feat: list 2025-12-26 19:43:44 -06:00
TrèsAbhi a86ac0619a feat: stop working on ranking since a lot of tanks are broken 2025-12-26 19:37:52 -06:00
TrèsAbhi 385d165512 feat: optimize tankList 2025-12-26 19:21:14 -06:00
TrèsAbhi fcfc97b964 feat: start of all tanks 2025-12-26 14:59:09 -06:00
TrèsAbhi 53d05e73a6 feat: some docs 2025-12-26 14:21:04 -06:00
TrèsAbhi 40a1eb861d feat: meta section 2025-12-26 14:14:29 -06:00
TrèsAbhi 1d3cb95b89 fix: assert wotb server 2025-12-26 11:33:04 -06:00
TrèsAbhi 010303a818 feat: camo 2025-12-24 20:30:19 -06:00
TrèsAbhi 7281b9fed0 feat: power_to_weight 2025-12-24 20:10:06 -06:00
TrèsAbhi c5785c7ae6 feat: more controllers 2025-12-24 19:57:26 -06:00
TrèsAbhi 698731cb9a feat: generalize render chars 2025-12-24 19:48:01 -06:00
TrèsAbhi 99bae8f2c5 fix: array rendering 2025-12-24 19:39:26 -06:00
TrèsAbhi 5034ec1aa0 feat: terrain hardness 2025-12-24 19:37:21 -06:00
TrèsAbhi be821c1f8b Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2025-12-24 19:33:04 -06:00
TrèsAbhi a364b79a9b feat: autoreloader dom 2025-12-24 19:33:01 -06:00
TrèsAbhi 0aa6e1e79a Update deployment condition for GitHub Pages 2025-12-20 20:03:27 -06:00
TrèsAbhi d2a6379131 feat: abstracted meta 2025-12-20 19:10:11 -06:00
TrèsAbhi 07ce61d19f fix: depression 2025-12-20 19:05:42 -06:00
TrèsAbhi ad9f2d8609 feat: start of pitch yaw limits 2025-12-20 19:03:57 -06:00
TrèsAbhi 57702d8a43 fix: repo 2025-12-20 18:10:24 -06:00
TrèsAbhi 9a30af3818 fix: proper pitch limits 2025-12-20 10:26:25 -06:00
TrèsAbhi 23751fbdf3 feat: dynamic dispersion 2025-12-20 10:15:23 -06:00
TrèsAbhi db6d181f78 feat: use max stage 2025-12-20 09:59:26 -06:00
TrèsAbhi 56ca4dcc61 feat: more accents 2025-12-19 22:23:03 -06:00
TrèsAbhi d08b537721 feat: some styling 2025-12-19 21:25:55 -06:00
TrèsAbhi c1a2edb489 feat: baselayout 2025-12-19 17:55:26 -06:00
TrèsAbhi 164b7fa454 feat: api renderer 2025-12-19 17:50:59 -06:00
TrèsAbhi 428483cf4c fix: disable minifySyntax 2025-12-19 16:14:36 -06:00
TrèsAbhi 89f02eb399 minifySyntax 2025-12-19 16:11:26 -06:00
TrèsAbhi 4ce127516c minifyWhitespace 2025-12-19 16:09:27 -06:00
TrèsAbhi 6f4f487dfe minifyIdentifiers 2025-12-19 16:07:34 -06:00
TrèsAbhi 57dd60e804 feat: no minify 2025-12-19 16:01:58 -06:00
TrèsAbhi d24fd2250c feat: deploy on ue 2025-12-19 15:53:30 -06:00
TrèsAbhi e00bcdfc06 feat: latest node 2025-12-19 15:51:47 -06:00
TrèsAbhi 67dd204ee6 fix: typo 2025-12-19 15:48:07 -06:00
TrèsAbhi e130583fa4 fix: build:catalogitemaccesssor 2025-12-19 15:46:40 -06:00
TrèsAbhi 6ad20a0fcf feat: cron 2025-12-19 15:44:32 -06:00
TrèsAbhi 9fad644d7a feat: workflow 2025-12-19 15:42:38 -06:00
TrèsAbhi 8cb523dd06 fix: remove pwa 2025-12-19 15:35:50 -06:00
TrèsAbhi b50ee23a26 feat: re-install 2025-12-19 15:34:16 -06:00
TrèsAbhi a973cf699b fix: cleaner stage0 hack 2025-12-19 15:26:47 -06:00
TrèsAbhi 102abf49c4 fix: default isPump 2025-12-19 15:20:58 -06:00
TrèsAbhi 8929e503ea fix: pump times 2025-12-19 15:17:45 -06:00
TrèsAbhi a2a794eb74 fix: use order instead of group 2025-12-19 15:11:33 -06:00
TrèsAbhi 2e95f5dd95 fix: unit conversion 2025-12-19 15:09:46 -06:00
TrèsAbhi 23a42230cb feat: units 2025-12-19 15:04:35 -06:00
TrèsAbhi e66daed7ae feat: dpm 2025-12-19 14:51:18 -06:00
TrèsAbhi f2d0f68f07 feat: primary_armor 2025-12-19 14:34:17 -06:00
TrèsAbhi be4af0bf84 feat: implement some 2025-12-18 21:29:10 -06:00
TrèsAbhi 15172e8b33 fix: fetch correct stages 2025-12-18 17:00:06 -06:00
TrèsAbhi c6b7918525 feat: shells 2025-12-18 16:45:02 -06:00
TrèsAbhi 4f1c4421e5 feat: some more 2025-12-18 16:29:13 -06:00
TrèsAbhi 7b830f5a71 feat: start of more attrs 2025-12-18 16:12:01 -06:00
TrèsAbhi 6ce1135835 feat: rename a bit 2025-12-18 15:30:18 -06:00
TrèsAbhi 66eaaef6de feat: implement shell attr 2025-12-18 15:07:04 -06:00
TrèsAbhi 48fbf59036 feat: override common data 2025-12-18 13:20:35 -06:00
TrèsAbhi 0e0f4fbe9f fix: find att0 correctly 2025-12-18 13:16:20 -06:00
TrèsAbhi 6ba6e10108 feat: rename 2025-12-18 13:08:42 -06:00
TrèsAbhi cf8fa4ffb4 feat: remaining stagers 2025-12-18 12:59:12 -06:00
TrèsAbhi 2b0180dce2 Merge branch 'main' into ue 2025-12-18 12:45:10 -06:00
TrèsAbhi caee848a47 Merge branch 'main' into ue 2025-12-15 22:29:11 -06:00
TrèsAbhi d01b7cf707 feat: shells 2025-12-14 22:00:45 -06:00
TrèsAbhi 8921f84c38 feat: verbose 2025-12-14 21:41:26 -06:00
TrèsAbhi 6830df01fa penetration_groups_upgrades 2025-12-14 21:38:18 -06:00
TrèsAbhi 67da59ef41 feat: start of stages 2025-12-13 23:35:38 -06:00
TrèsAbhi 036cc9915d feat: start of atts 2025-12-13 23:10:51 -06:00
TrèsAbhi 57b6ba19f0 feat: rename 2025-12-13 22:15:48 -06:00
TrèsAbhi 32b5593d07 feat: lenient strings 2025-12-13 13:16:42 -06:00
TrèsAbhi 3b757562d2 Merge branch 'main' into ue 2025-12-10 22:52:49 -06:00
TrèsAbhi 4c8c2d0868 feat: auto pick localization entity 2025-12-05 21:35:58 -06:00
TrèsAbhi b2f266401f Merge branch 'main' into ue 2025-12-05 21:23:39 -06:00
TrèsAbhi 5541eca23d feat: start of derived statistics 2025-12-01 16:51:11 -06:00
TrèsAbhi 122d65840e feat: aggregateAttributes 2025-12-01 13:09:55 -06:00
TrèsAbhi ed4b72d85c feat: upgrade stages 2025-11-30 22:26:13 -06:00
TrèsAbhi 4033e8618f feat: useAwait 2025-11-30 22:12:46 -06:00
TrèsAbhi 42cada1811 feat: move and api 2025-11-30 21:06:17 -06:00
TrèsAbhi ff7ed213c8 feat: complete 2025-11-30 21:01:53 -06:00
TrèsAbhi a0367af06b feat: start of stats 2025-11-30 20:54:36 -06:00
TrèsAbhi 58c2965c53 Merge branch 'main' into ue 2025-11-30 20:27:42 -06:00
TrèsAbhi edae41409a feat: tank data 2025-11-29 14:22:32 -06:00
TrèsAbhi 383d3a36ef feat: load tank data 2025-11-28 14:21:26 -06:00
TrèsAbhi 6a958da390 feat: implement strings 2025-11-28 14:13:03 -06:00
TrèsAbhi ef154f99d5 feat: start of scraping 2025-11-28 13:51:17 -06:00
TrèsAbhi 4a20102de3 feat: base work 2025-11-28 13:19:15 -06:00
TrèsAbhi 4e170f2917 feat: port minimal files 2025-11-28 13:03:33 -06:00
TrèsAbhi a70d788f6b feat: init ue website 2025-11-28 13:00:41 -06:00
95 changed files with 3424 additions and 2034 deletions

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+66
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@@ -0,0 +1,66 @@
name: Website UE
on:
push:
workflow_dispatch:
schedule:
- cron: "0 4 * * *"
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
WOTB_SERVER: ${{ secrets.WOTB_SERVER }}
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: actions/setup-node@v6
with:
node-version: latest
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: actions/configure-pages@v5
- run: bun run setup
- name: Build website
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v4
with:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/ue' && github.repository == 'blitzkit/host-beta' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
+1 -1
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@@ -22,7 +22,7 @@ depots
public/sitemap*
/firebase.json
target
# packages/core/src/protos/*.ts
packages/website-ue/src/protos/*.ts
/.vercel
.astro
.vercel
+4 -2
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@@ -17,8 +17,6 @@
"astrojs",
"astrolib",
"atgm",
"Autoloader",
"Autoreloader",
"AYUV",
"battleresults",
"bbox",
@@ -61,6 +59,7 @@
"Ddpf",
"Ddsd",
"deadrail",
"DEBUFF",
"debugflags",
"deburr",
"decalmask",
@@ -177,6 +176,7 @@
"ratingleaderboard",
"raycaster",
"Redirector",
"REGEN",
"Relogin",
"researchable",
"Resvg",
@@ -191,10 +191,12 @@
"searchtanks",
"SHAREDEXP",
"SKLLD",
"sluggify",
"smoothstep",
"Smri",
"Specularity",
"SSAO",
"stackable",
"startcase",
"statkit",
"statsfull",
+494 -332
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+8 -7
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@@ -1,13 +1,13 @@
{
"name": "blitzkit",
"version": "1.29.10",
"version": "2.0.0-beta.2",
"license": "BlitzKit License",
"private": true,
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "cd packages/website && bun run build",
"build:website": "cd packages/website-ue && bun run build",
"build:prisma": "prisma generate",
"build:proxyclient": "cd packages/scripts && bun run build:proxyclient",
"build:catalogitemaccesssor": "cd packages/scripts && bun run build:catalogitemaccesssor",
@@ -16,26 +16,26 @@
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website && bun run dev",
"dev:website": "cd packages/website-ue && bun run dev",
"dev:app": "cd packages/app && bun run dev",
"dev": "bun run dev:website",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"start:website": "bun --filter=@blitzkit/website-ue run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"lint:website": "cd packages/website-ue && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "cd packages/scripts && bun run build:protos",
"preview:website": "cd packages/website && bun run preview",
"preview:website": "cd packages/website-ue && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings",
"setup": "bun install && bun run build:prisma && bun run build:protos && bun run build:proxyclient",
"setup": "bun install && bun run build:prisma && bun run build:protos && bun run build:proxyclient && bun run build:catalogitemaccesssor",
"patchnotes": "cd packages/scripts && bun run patchnotes"
},
"type": "module",
@@ -43,6 +43,7 @@
"packages/*"
],
"dependencies": {
"@fontsource-variable/jetbrains-mono": "^5.2.8",
"@prisma/client": "^6.18.0",
"prisma": "^6.18.0",
"typescript": "^5.9.3"
+42 -41
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@@ -1,49 +1,50 @@
export * from './assertSecret';
export * from './asset';
export * from './availableProvisions';
export * from './averageDefinitions';
export * from "./assertSecret";
export * from "./asset";
export * from "./availableProvisions";
export * from "./averageDefinitions";
// export * from './camouflageDefinitions';
// export * from './checkConsumableProvisionInclusivity';
export * from './coefficient';
export * from './consumableDefinitions';
export * from "./coefficient";
export * from "./consumableDefinitions";
// export * from './context';
export * from './createDefaultSkills';
export * from './degressiveStat';
export * from './discoveredIdDefinitions';
export * from './emblemURL';
export * from './equipmentDefinitions';
export * from './eventManager';
export * from './gameDefinitions';
export * from './getArchivedLatestSeasonNumber';
export * from "./createDefaultSkills";
export * from "./degressiveStat";
export * from "./discoveredIdDefinitions";
export * from "./emblemURL";
export * from "./equipmentDefinitions";
export * from "./eventManager";
export * from "./gameDefinitions";
export * from "./getArchivedLatestSeasonNumber";
// export * from './getArchivedRatingInfo';
export * from './getArchivedRatingLeaderboard';
export * from "./getArchivedRatingLeaderboard";
// export * from './getArchivedRatingMidnightLeaderboard';
export * from './getTimeDaysAgo';
export * from './isExplosive';
export * from './mapDefinitions';
export * from './modelDefinitions';
export * from './normalizeBoundingBox';
export * from "./getTimeDaysAgo";
export * from "./isExplosive";
export * from "./mapDefinitions";
export * from "./modelDefinitions";
export * from "./normalizeBoundingBox";
// export * from './parseBkni';
// export * from './patientFetch';
export * from './patientFetchJSON';
export * from './progressiveStat';
export * from './provisionDefinitions';
export * from './resolveDpm';
export * from './resolvePenetrationCoefficient';
export * from './reviews';
export * from './skillDefinitions';
export * from './sum';
export * from './tankDefinitions';
export * from './tankIcon';
export * from './tankNames';
export * from './unionBoundingBox';
export * from './uniqueGuns';
export * from './unwrapBlitzkitResponse';
export * from './votes';
export * from "./patientFetchJSON";
export * from "./progressiveStat";
export * from "./provisionDefinitions";
export * from "./resolveDpm";
export * from "./resolvePenetrationCoefficient";
export * from "./reviews";
export * from "./skillDefinitions";
export * from "./sum";
export * from "./tankDefinitions";
export * from "./tankIcon";
export * from "./tankNames";
export * from "./unionBoundingBox";
export * from "./uniqueGuns";
export * from "./unwrapBlitzkitResponse";
export * from "./votes";
// export * from './withCORSProxy';
export * from './createDefaultProvisions';
export * from './gallery';
export * from './metaSortTank';
export * from './popularTanks';
export * from './romanize';
export * from './youtubers';
export * from "./createDefaultProvisions";
export * from "./gallery";
export * from "./metaSortTank";
export * from "./popularTanks";
export * from "./romanize";
export * from "./sluggify.ts";
export * from "./youtubers";
+16
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@@ -0,0 +1,16 @@
import { deburr } from "lodash-es";
const nonAlphanumericRegex = /[^a-z0-9]/g;
const multipleDashesRegex = /--+/g;
const trailingDashRegex = /-$/g;
const leadingDashRegex = /^-/g;
export function sluggify(value: string) {
let slug = deburr(value).toLowerCase();
slug = slug.replaceAll(nonAlphanumericRegex, "-");
slug = slug.replaceAll(multipleDashesRegex, "-");
slug = slug.replaceAll(trailingDashRegex, "");
slug = slug.replaceAll(leadingDashRegex, "");
return slug;
}
+1
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@@ -3,6 +3,7 @@ export * from "./fisherYates";
export * from "./formatCompact";
export * from "./isNumber";
export * from "./NaNFallback";
export * from "./normalizeAngleDeg";
export * from "./normalizeAngleRad";
export * from "./normalToEuler";
export * from "./numberToRomanNumeral";
@@ -0,0 +1,6 @@
export function normalizeAngleDeg(angle: number) {
const newAngle = angle % 360;
if (newAngle > 360) return newAngle - 360;
if (newAngle < -360) return newAngle + 360;
return newAngle;
}
-2
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@@ -1,4 +1,2 @@
export * from "./literals";
export * from "./strings";
export * from "./unwrapper";
export * from "./wrapper";
+2 -67
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@@ -1,68 +1,3 @@
import { merge } from "ts-deepmerge";
import locales from "../locales.json";
import en from "../strings/en.json";
import es from "../strings/es.json";
import fr from "../strings/fr.json";
import ja from "../strings/ja.json";
import pl from "../strings/pl.json";
import pt from "../strings/pt.json";
import ru from "../strings/ru.json";
import uk from "../strings/uk.json";
import zh from "../strings/zh.json";
import type en from "../strings/en.json";
export type BlitzKitStrings = typeof en;
const stringsRaw: Record<string, TranslationTree> = {
en,
es,
fr,
ja,
pl,
pt,
ru,
uk,
zh,
};
export const STRINGS: Record<string, BlitzKitStrings> = {};
for (const locale in stringsRaw) {
if (locale === locales.default) {
STRINGS[locales.default] = stringsRaw[locales.default] as BlitzKitStrings;
continue;
}
const localeStrings = stringsRaw[locale];
STRINGS[locale] = merge(
stringsRaw[locales.default],
localeStrings
) as BlitzKitStrings;
}
export const SUPPORTED_LOCALE_BLITZ_MAP: Record<string, string> = {
en: "en",
es: "es",
fr: "fr",
ja: "ja",
pt: "pt",
ru: "ru",
uk: "uk",
zh: "zh-Hans",
pl: "pl",
};
export const SUPPORTED_LOCALE_FLAGS: Record<string, string> = {
en: "🇺🇸",
es: "🇪🇸",
fr: "🇫🇷",
ja: "🇯🇵",
pt: "🇵🇹",
ru: "🇷🇺",
uk: "🇺🇦",
zh: "🇨🇳",
pl: "🇵🇱",
};
export type TranslationTree = { [key: string]: TranslationNode };
export type TranslationNode = string | TranslationTree;
export type Strings = typeof en;
-12
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@@ -1,12 +0,0 @@
import { I18nString } from "../../core/src";
import locales from "../locales.json";
export function unwrapper(locale = locales.default) {
return function (i18nString: I18nString) {
if (locale in i18nString.locales) {
return i18nString.locales[locale];
}
return i18nString.locales[locales.default];
};
}
-15
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@@ -1,15 +0,0 @@
import locales from "../locales.json";
import { type BlitzKitStrings, STRINGS } from "./strings";
export function wrapper(slicer: (strings: BlitzKitStrings) => string) {
const defaultString = slicer(STRINGS[locales.default] as BlitzKitStrings);
const object = { [locales.default]: defaultString };
for (const { locale } of locales.supported) {
const string = slicer(STRINGS[locale] as BlitzKitStrings);
if (string !== defaultString) object[locale] = string;
}
return object;
}
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+31 -40
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@@ -1,21 +1,16 @@
import { exec as execSync } from "child_process";
import { execFile } from "child_process";
import { existsSync } from "fs";
import { readdir, rm } from "fs/promises";
import { promisify } from "util";
import { mkdir, readdir, rm, writeFile } from "fs/promises";
const MAX_COMMAND_LENGTH = 2 ** 11;
const TS_PROTO_EXECUTABLE_LOCATIONS = [
"./node_modules/.bin/protoc-gen-ts_proto",
"../../node_modules/.bin/protoc-gen-ts_proto",
];
const roots = [
// "../../packages/core/src/protos",
const ROOTS = [
"../../packages/closed/protos",
"../../packages/website-ue/src/protos",
];
const exec = promisify(execSync);
let tsProtoExecutableLocation: string | undefined = undefined;
for (const location of TS_PROTO_EXECUTABLE_LOCATIONS) {
@@ -36,42 +31,38 @@ if (!tsProtoExecutableLocation) {
);
}
for (const root of roots) {
await mkdir("temp", { recursive: true });
for (const root of ROOTS) {
let args = "";
for (const include of ROOTS) {
args += `-I=${include}\n`;
}
args += `--plugin=${tsProtoExecutableLocation}\n`;
args += "--ts_proto_opt=esModuleInterop=true\n";
args += "--ts_proto_opt=oneof=unions-value\n";
args += "--ts_proto_opt=unrecognizedEnum=false\n";
args += "--ts_proto_opt=snakeToCamel=false\n";
args += `--ts_proto_out=${root}\n`;
const filesRaw = await readdir(`${root}`);
const files: string[] = [];
for (const file of filesRaw) {
if (file.endsWith(".proto")) files.push(file);
if (file.endsWith(".proto")) {
files.push(file);
args += `${root}/${file}\n`;
}
if (file.endsWith(".ts")) await rm(`${root}/${file}`);
}
while (files.length > 0) {
let command = [
"protoc",
`--plugin=${tsProtoExecutableLocation}`,
"--ts_proto_opt=esModuleInterop=true",
"--ts_proto_opt=oneof=unions-value",
// "--ts_proto_opt=removeEnumPrefix=true",
"--ts_proto_opt=unrecognizedEnum=false",
"--ts_proto_opt=snakeToCamel=false",
`--ts_proto_out=${root}`,
`-I=${root}`,
].join(" ");
while (true) {
if (files.length === 0) break;
const file = files.at(-1);
const newLine = ` ${root}/${file}`;
if (command.length + newLine.length < MAX_COMMAND_LENGTH) {
command += newLine;
files.pop();
} else {
break;
}
}
await exec(command);
}
await writeFile("temp/protoc.txt", args);
execFile("protoc", ["@temp/protoc.txt"], (error, stdout, stderr) => {
if (error) throw new Error(error.message);
if (stderr) console.error(stderr);
if (stdout) console.log(stdout);
});
}
+104
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@@ -0,0 +1,104 @@
import node from "@astrojs/node";
import react from "@astrojs/react";
import locales from "@blitzkit/i18n/locales.json";
import strings from "@blitzkit/i18n/strings/en.json";
import { mauve, mauveDark } from "@radix-ui/colors";
import favicons from "astro-favicons";
import { defineConfig } from "astro/config";
import packageJSON from "../../package.json";
const POSSIBLE_TARGETS = ["app", "web"];
const target = process.env.PUBLIC_TARGET;
if (!target || !POSSIBLE_TARGETS.includes(target)) {
throw new Error("Invalid target");
}
export default defineConfig({
devToolbar: { enabled: false },
vite: {
server: { allowedHosts: [] },
esbuild: {
minifyIdentifiers: true,
minifySyntax: false,
minifyWhitespace: true,
},
},
output: target === "web" ? "static" : "server",
site: "https://blitzkit.app",
outDir: "../../dist/website",
prefetch: { defaultStrategy: "hover", prefetchAll: true },
// build: { concurrency: 4 },
adapter: target === "app" ? node({ mode: "standalone" }) : undefined,
integrations: [
favicons({
name: strings.common.name,
short_name: strings.common.name,
background: mauveDark.mauve1,
themes: [mauve.mauve1, mauveDark.mauve1],
appleStatusBarStyle: "black-translucent",
version: packageJSON.version,
// shortcuts: Object.values(tools)
// .filter((tool) => !tool.disabled && !tool.href)
// .map((tool) => {
// const stringId = (tool.strings ??
// tool.id) as keyof typeof strings.website.tools;
// return {
// name: strings.website.tools[stringId].name,
// name_localized: wrapper(
// (strings) => strings.website.tools[stringId].name
// ),
// description: strings.website.tools[stringId].description,
// description_localized: wrapper(
// (strings) => strings.website.tools[stringId].description
// ),
// short_name: strings.website.tools[stringId].name,
// short_name_localized: wrapper(
// (strings) => strings.website.tools[stringId].name
// ),
// url: `/${tool.id}`,
// icon: `public/assets/tools/${tool.id}.webp`,
// };
// }),
manifest: {
// description: strings.website.home.seo_description,
// description_localized: wrapper(
// (strings) => strings.website.home.seo_description
// ),
dir: "ltr",
categories: ["utilities", "games", "developer", "developer tools"],
id: "com.tresabhi.blitzkit",
start_url: "/",
launch_handler: { client_mode: "navigate-new" },
display: "fullscreen",
display_override: ["fullscreen", "standalone", "minimal-ui"],
lang: locales.default,
orientation: "any",
},
icons: {
windows: true,
android: true,
appleIcon: true,
appleStartup: true,
favicons: true,
yandex: true,
},
}),
react(),
],
});
+47
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@@ -0,0 +1,47 @@
{
"name": "@blitzkit/website-ue",
"type": "module",
"scripts": {
"dev": "PUBLIC_TARGET=web astro dev",
"build": "PUBLIC_TARGET=web astro build",
"preview": "PUBLIC_TARGET=web astro preview",
"lint": "PUBLIC_TARGET=web astro check",
"astro": "astro"
},
"dependencies": {
"@astrojs/check": "^0.9.4",
"@astrojs/node": "^9.4.4",
"@astrojs/react": "^4.4.0",
"@astrolib/seo": "^1.0.0-beta.8",
"@blitzkit/closed": "workspace:*",
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@bufbuild/protobuf": "^2.10.2",
"@fontsource-variable/roboto-flex": "^5.2.8",
"@fontsource-variable/roboto-mono": "^5.2.8",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/react-icons": "^1.3.2",
"@react-three/drei": "^10.7.6",
"@react-three/fiber": "^9.4.0",
"@types/lodash-es": "^4.17.12",
"@types/react": "^19.2.2",
"@types/react-dom": "^19.2.2",
"@types/three": "^0.180.0",
"@vite-pwa/astro": "^1.1.0",
"astro": "^5.14.4",
"astro-favicons": "^3.1.5",
"fuzzysort": "^3.1.0",
"immer": "^10.1.3",
"lodash-es": "^4.17.21",
"quicklime": "^1.2.0",
"react": "^19.2.0",
"react-dom": "^19.2.0",
"react-promise-suspense": "^0.3.4",
"three": "^0.180.0",
"three-stdlib": "^2.36.0",
"typescript": "^5.9.3",
"varuna": "workspace:*",
"vite": "^7.1.9",
"yaml": "^2.8.1"
}
}
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+46
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<feOffset dy="2"/>
<feGaussianBlur stdDeviation="2"/>
<feComposite in2="hardAlpha" operator="out"/>
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</linearGradient>
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</linearGradient>
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After

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@@ -0,0 +1,3 @@
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="sitemap" href="/sitemap-index.xml" />
@@ -0,0 +1,56 @@
---
import "@fontsource-variable/jetbrains-mono";
import "@fontsource-variable/roboto-flex";
---
<style>
body {
--space-0: 0.0625rem;
--space-1: 0.125rem;
--space-2: 0.25rem;
--space-3: 0.5rem;
--space-4: 1rem;
--space-5: 2rem;
--space-6: 4rem;
--space-7: 8rem;
--space-8: 16rem;
--space-9: 32rem;
--max-size: max(100vw, 100vh);
--font-size-regular: var(--space-4);
--font-family-regular: "Roboto Flex Variable", sans-serif;
--font-family-mono: "JetBrains Mono Variable", monospace;
--weight-thin: 100;
--weight-extra-light: 200;
--weight-light: 300;
--weight-regular: 400;
--weight-medium: 500;
--weight-semibold: 600;
--weight-bold: 700;
--weight-extra-bold: 800;
--weight-black: 900;
--outline-interactive: solid var(--space-1) var(--gray-5);
--outline-focus: var(--space-1) solid var(--accent-6);
--shadow-cavity:
inset var(--space-1) var(--space-1) var(--space-1) var(--gray-2),
inset calc(var(--space-1) * -1) calc(var(--space-1) * -1) var(--space-1)
var(--gray-4);
--shadow-focus: 0 0 var(--space-3) var(--accent-4);
background-color: var(--gray-1);
color: var(--gray-12);
font-family: var(--font-family-regular);
display: flex;
flex-direction: column;
}
body {
margin: 0;
}
</style>
@@ -0,0 +1,2 @@
.button {
}
@@ -0,0 +1,9 @@
import type { ComponentProps } from "react";
import { classNames } from "../../core/ui/classNames";
import "./index.css";
export interface ButtonProps extends ComponentProps<"button"> {}
export function Button({ className, ...props }: ButtonProps) {
return <button className={classNames("button", className)} {...props} />;
}
@@ -0,0 +1,3 @@
.code {
font-family: var(--font-family-mono);
}
@@ -0,0 +1,9 @@
import type { ComponentProps } from "react";
import { classNames } from "../../core/ui/classNames";
import "./index.css";
export interface CodeProps extends ComponentProps<"code"> {}
export function Code({ className, ...props }: CodeProps) {
return <code className={classNames("code", className)} {...props} />;
}
@@ -0,0 +1,23 @@
---
import type { Color } from "../pages/styles/colors/[accent].css";
interface Props {
color: Color;
alias: string;
}
const { color, alias } = Astro.props;
let styles = "";
styles += ":root{";
for (let i = 0; i < 12; i++) {
const n = i + 1;
styles += `--${alias}-${n}:var(--${color}-${n});`;
}
styles += "}";
---
<style set:html={styles}></style>
@@ -0,0 +1,25 @@
---
import * as colors from "@radix-ui/colors";
import type { Color } from "../core/ui/color";
interface Props {
color: Color;
}
const { color } = Astro.props;
const scale = colors[`${color}Dark`];
let styles = "";
styles += ":root{";
for (let i = 0; i < 12; i++) {
const n = i + 1;
const value = scale[`${color}${n}` as keyof typeof scale];
styles += `--${color}-${n}:${value};`;
}
styles += "}";
---
<style set:html={styles}></style>
@@ -0,0 +1,110 @@
---
import { MagnifyingGlassIcon } from "@radix-ui/react-icons";
import { api } from "../core/api/dynamic";
import { BlitzKitIcon } from "../icons/BlitzKit";
import { Code } from "./Code";
import { Text } from "./Text";
import { TextField } from "./TextField";
interface Props {
locale: string;
}
const { locale } = Astro.props;
const strings = await api.strings(locale);
---
<style>
.home-hero {
display: flex;
flex-direction: column;
justify-content: end;
align-items: center;
padding: 0 var(--space-4);
position: relative;
.wallpaper {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: calc(100% - var(--space-5) / 2);
z-index: -1;
background-image: url(/assets/home-hero.webp);
background-size: cover;
background-position: top;
.gradient {
display: flex;
align-items: center;
justify-content: center;
flex-direction: column;
gap: var(--space-7);
width: 100%;
height: 100%;
background: linear-gradient(
color-mix(in srgb, transparent 50%, var(--gray-1)),
var(--gray-1)
);
}
}
.name {
margin: var(--space-6) 0;
.icon-wrapper {
position: relative;
width: var(--space-6);
height: var(--space-6);
.icon {
width: 100%;
height: 100%;
}
.version {
position: absolute;
top: 0;
right: 0;
transform: translate(100%, 0);
padding-left: var(--space-2);
font-weight: var(--weight-bold);
letter-spacing: -0.15em;
}
}
}
.text-field {
width: 100%;
max-width: 25rem;
}
}
</style>
<div class="home-hero">
<div class="wallpaper">
<div class="gradient"></div>
</div>
<div class="name">
<div class="icon-wrapper">
<BlitzKitIcon className="icon" />
<Code className="version">2.0</Code>
</div>
<Text lowContrast>
{strings.home.credit}
</Text>
</div>
<TextField placeholder={strings.home.search}>
<MagnifyingGlassIcon />
</TextField>
</div>
Whitespace-only changes.
@@ -0,0 +1,26 @@
import type { CharacteristicOutput } from "../core/tankopedia/characteristics";
import type { CharacteristicRenderConfig } from "../core/tankopedia/characteristicsOrder";
import { renderCharacteristic } from "../core/tankopedia/renderCharacteristic";
interface Props {
characteristic: CharacteristicOutput;
others: CharacteristicOutput[];
config: CharacteristicRenderConfig;
}
export function TankopediaCharacteristic({
characteristic,
others,
config,
}: Props) {
if (characteristic === null) return null;
const rendered = renderCharacteristic(characteristic, config);
return (
<p>
{config.name}: {rendered} {config.units && `${config.units}`} (1 /{" "}
{others.length})
</p>
);
}
@@ -0,0 +1,7 @@
interface Props {
toy: string;
}
export function TankopediaToy({ toy }: Props) {
return <p>toy: {toy}</p>;
}
@@ -0,0 +1,3 @@
.text {
font-size: var(--font-size-regular);
}
@@ -0,0 +1,24 @@
import type { ComponentProps } from "react";
import { classNames } from "../../core/ui/classNames";
import type { Color } from "../../core/ui/color";
import "./index.css";
export interface TextProps extends ComponentProps<"span"> {
color?: Color;
lowContrast?: boolean;
}
export function Text({
color = "gray",
lowContrast,
className,
...props
}: TextProps) {
return (
<span
className={classNames("text", className)}
style={{ color: `var(--${color}-${lowContrast ? 11 : 12})` }}
{...props}
/>
);
}
@@ -0,0 +1,52 @@
.text-field {
display: flex;
align-items: center;
gap: var(--space-3);
margin: 0 var(--space-4);
border-radius: var(--max-size);
background-color: var(--gray-3);
outline: var(--outline-interactive);
box-shadow: var(--shadow-cavity);
font-size: var(--font-size-regular);
color: var(--gray-11);
&[data-has-icon="true"] {
padding-left: var(--space-3);
}
&:focus-within {
outline: var(--outline-focus);
box-shadow: var(--shadow-focus);
}
svg {
width: 1em;
height: 1em;
}
input {
min-width: 0;
flex: 1;
background: none;
border: none;
font-size: inherit;
font-weight: medium;
padding: var(--space-3) 0;
color: var(--gray-12);
&::placeholder {
color: var(--gray-11);
}
&:focus {
outline: none;
}
}
}
@@ -0,0 +1,19 @@
import type { ComponentProps, ReactNode } from "react";
import { classNames } from "../../core/ui/classNames";
import "./index.css";
export interface TextFieldProps extends ComponentProps<"input"> {
children?: ReactNode;
}
export function TextField({ children, className, ...props }: TextFieldProps) {
return (
<div
className={classNames("text-field", className)}
data-has-icon={children !== undefined}
>
{children}
<input {...props} />
</div>
);
}
@@ -0,0 +1,31 @@
---
import { CaretRightIcon } from "@radix-ui/react-icons";
import type { Tool } from "../core/tools/tools";
import { Button } from "./Button";
import { Text } from "./Text";
interface Props {
tool: Tool;
}
const { tool } = Astro.props;
---
<style>
.tool-card {
}
</style>
<div class="tool-card">
<div>
<div>
<Text>{tool.id}</Text>
<Text>{tool.id}</Text>
</div>
<Button>
{tool.id}
<CaretRightIcon />
</Button>
</div>
</div>
@@ -0,0 +1,46 @@
import type { CatalogItemAccessor } from "@blitzkit/closed";
import type { Strings } from "@blitzkit/i18n";
import locales from "@blitzkit/i18n/locales.json";
import type { Tank } from "../../protos/tank";
import type { TankList } from "../../protos/tank_list";
import type { Tanks } from "../../protos/tanks";
export abstract class AbstractAPI {
abstract tanks(): Promise<Tanks>;
abstract tankList(): Promise<TankList>;
abstract _strings(locale: string): Promise<Strings>;
abstract _gameStrings(
locale: string,
prefix: string
): Promise<Record<string, string>>;
private assertLocale(locale: string) {
const supported = locales.supported.find(
(supported) => supported.locale === locale
);
if (supported === undefined) {
throw new Error(`Unsupported locale: ${locale}`);
}
return supported;
}
async strings(locale: string) {
this.assertLocale(locale);
return await this._strings(locale);
}
async gameStrings(locale: string, prefix: string) {
this.assertLocale(locale);
return await this._gameStrings(locale, prefix);
}
abstract tank(id: string): Promise<Tank>;
abstract avatars(): Promise<CatalogItemAccessor[]>;
abstract avatar(id: string): Promise<CatalogItemAccessor>;
abstract backgrounds(): Promise<CatalogItemAccessor[]>;
abstract background(id: string): Promise<CatalogItemAccessor>;
}
@@ -0,0 +1,19 @@
import { fetchPB } from "@blitzkit/core";
import { Tank } from "../../protos/tank";
import { TankList } from "../../protos/tank_list";
import { Tanks } from "../../protos/tanks";
import { AbstractAPI } from "./abstract";
export class ClientAPI extends AbstractAPI {
tanks() {
return fetchPB("/api/tanks/all.pb", Tanks);
}
tankList() {
return fetchPB("/api/tanks/list.pb", TankList);
}
tank(id: string) {
return fetchPB(`/api/tanks/${id}.pb`, Tank);
}
}
@@ -0,0 +1,22 @@
import { assertSecret } from "@blitzkit/core";
import type { AbstractAPI } from "./abstract";
let dynamicAPI: AbstractAPI;
if (typeof window === "undefined") {
const { ProxyClient } = await import("@blitzkit/closed");
const { ServerAPI } = await import("./server");
const proxyClient = await new ProxyClient(
assertSecret(import.meta.env.WOTB_SERVER)
).handshake();
const metadata = await proxyClient.metadata();
dynamicAPI = new ServerAPI(metadata);
} else {
const { ClientAPI } = await import("./client");
dynamicAPI = new ClientAPI();
}
export const api = dynamicAPI;
+192
View File
@@ -0,0 +1,192 @@
import type { MetadataAccessor } from "@blitzkit/closed";
import { sluggify, type DeepPartial } from "@blitzkit/core";
import type { Strings } from "@blitzkit/i18n";
import locales from "@blitzkit/i18n/locales.json";
import type { RemoteStorageComponent } from "@protos/blitz_static_remote_storage_component";
import { merge } from "lodash-es";
import { parse } from "yaml";
import type { Tank } from "../../protos/tank";
import type { TankList, TankListEntry } from "../../protos/tank_list";
import type { Tanks } from "../../protos/tanks";
import { AbstractAPI } from "./abstract";
if (typeof window !== "undefined") {
throw new Error("ServerAPI is being evaluated in the browser");
}
const globbedStrings = import.meta.glob("../../../../i18n/strings/*.json", {
import: "default",
});
interface LocalizationConfig {
namespaces: string[];
}
export class ServerAPI extends AbstractAPI {
constructor(private metadata: MetadataAccessor) {
super();
}
async _gameStrings(locale: string, prefix: string) {
const group = this.metadata.group("ClientConfigsEntity");
if (group.length !== 1) {
throw new RangeError(
`Don't know how to handle ${group.length} ClientConfigsEntities`
);
}
const clientConfig = this.metadata.item(group[0].id);
const localizationResources = clientConfig.LocalizationResources();
if (!localizationResources.remote_storage) {
throw new Error("Localization resources not found");
}
let remoteStorage: RemoteStorageComponent | undefined = undefined;
for (const candidateId of localizationResources.remote_storage
.remote_urls) {
const item = this.metadata.item(candidateId);
const candidate = item.RemoteStorage();
if (
remoteStorage === undefined ||
candidate.download_speed_weight > remoteStorage.download_speed_weight
) {
remoteStorage = candidate;
}
}
if (remoteStorage === undefined) {
throw new Error("No suitable production remote storage found");
}
const strings: Record<string, string> = {};
const configPath = `${remoteStorage.url}/${remoteStorage.relative_path}/config.yaml`;
try {
const config = await fetch(configPath)
.then((response) => response.text())
.then((text) => parse(text) as LocalizationConfig);
for (const namespace of config.namespaces) {
Object.assign(
strings,
await fetch(
`${remoteStorage.url}${remoteStorage.relative_path}/${namespace}/${locale}.yaml`
)
.then((response) => response.text())
.then((text) => {
const strings: Record<string, string> = {};
const parsed = parse(text) as Record<string, string>;
for (const key in parsed) {
strings[key] = parsed[key].replaceAll('\\"', '"');
}
return strings;
})
);
}
} catch (error) {
console.warn(
`Failed to fetch config from ${configPath}. Returning empty strings. This will throw an error in production. Error:`,
error
);
}
const filtered: Record<string, string> = {};
for (const key in strings) {
if (key.startsWith(`${prefix}__`)) {
filtered[key] = strings[key];
}
}
return filtered;
}
async _strings(locale: string) {
const localized = (await globbedStrings[
`../../../../i18n/strings/${locale}.json`
]()) as DeepPartial<Strings>;
const defaults = (await globbedStrings[
`../../../../i18n/strings/${locales.default}.json`
]()) as Strings;
const strings = merge({}, defaults, localized);
return strings;
}
_tankList: TankList | undefined;
async tankList() {
if (this._tankList === undefined) {
const group = this.metadata.group("TankEntity");
const list: TankListEntry[] = [];
const strings = await this.gameStrings("en", "TankEntity");
for (const item of group) {
const tankCatalog = item.TankCatalog();
if (!tankCatalog.name) continue;
const name = strings[tankCatalog.name.value];
if (!name) continue;
const id = item.name;
const slug = sluggify(name);
list.push({ id, slug });
}
this._tankList = { list };
}
return this._tankList;
}
async tanks() {
const tankList = await this.tankList();
const data: Tanks = { tanks: {} };
for (const { id } of tankList.list) {
data.tanks[id] = await this.tank(id);
}
return data;
}
async tank(id: string) {
const tankList = await this.tankList();
const tankListEntry = tankList.list.find((tank) => tank.id === id);
if (!tankListEntry) {
throw new Error(`Tank with id ${id} not found`);
}
const { slug } = tankListEntry;
const item = this.metadata.item(`TankEntity.${id}`);
const tank = item.TankCatalog();
const compensation = item.Compensation();
return { tank, compensation, slug } satisfies Tank;
}
async avatars() {
return this.metadata.group("ProfileAvatarEntity");
}
async avatar(id: string) {
return this.metadata.item(`ProfileAvatarEntity.${id}`);
}
async backgrounds() {
return this.metadata.group("ProfileBackgroundEntity");
}
async background(id: string) {
return this.metadata.item(`ProfileBackgroundEntity.${id}`);
}
}
@@ -0,0 +1,205 @@
import { StandardSinglePrice } from "@protos/blitz_static_standard_single_price";
import { PenetrationGroup } from "@protos/blitz_static_tank_penetration_group";
import {
PenetrationGroupUpgrade,
PitchLimit,
ShellUpgrade,
ShellUpgrageSingleChange,
StageParameters,
TankAttributeChange,
TankAttributeChange_AttributeName,
TankAttributeChange_Modifier,
VisualChanges,
} from "@protos/blitz_static_tank_upgrade_single_stage";
function patch(stage0: StageParameters, stage1: StageParameters) {
if (stage1.stage_number !== ++stage0.stage_number) {
throw new Error("Change stage number must be 1 greater than base");
}
for (const attribute1 of stage1.attributes) {
let value1: number;
switch (attribute1.modifier) {
case TankAttributeChange_Modifier.MODIFIER_OVERRIDE:
value1 = attribute1.value;
break;
case TankAttributeChange_Modifier.MODIFIER_MULTIPLY:
case TankAttributeChange_Modifier.MODIFIER_ADD:
const attribute0 = stage0.attributes.find(
(attribute0) =>
attribute0.attribute_name === attribute1.attribute_name
);
if (!attribute0) {
throw new Error(
`Missing attribute ${
TankAttributeChange_AttributeName[attribute1.attribute_name]
} (${attribute1.attribute_name}) to modify`
);
}
case TankAttributeChange_Modifier.MODIFIER_MULTIPLY: {
value1 = attribute0!.value! * attribute1.value;
break;
}
case TankAttributeChange_Modifier.MODIFIER_ADD: {
value1 = attribute0!.value! + attribute1.value;
break;
}
default:
throw new Error(
`Unhandled modified ${
TankAttributeChange_Modifier[attribute1.modifier]
}`
);
}
const attribute0 = TankAttributeChange.create({
modifier: TankAttributeChange_Modifier.MODIFIER_OVERRIDE,
attribute_name: attribute1.attribute_name,
value: value1,
});
const index0 = stage0.attributes.findIndex(
(attribute) => attribute.attribute_name === attribute1.attribute_name
);
if (index0 === -1) {
stage0.attributes.push(attribute0);
} else {
stage0.attributes[index0] = attribute0;
}
}
for (const penetrationGroupUpgrade1 of stage1.penetration_groups_upgrades) {
const penetrationGroupUpgrade0 = stage0.penetration_groups_upgrades.find(
(group) => group.tank_part === penetrationGroupUpgrade1.tank_part
);
if (penetrationGroupUpgrade0) {
penetrationGroupUpgrade0.primary_armor = [
...penetrationGroupUpgrade1.primary_armor,
];
for (const penetrationGroup1 of penetrationGroupUpgrade1.penetration_groups) {
const penetrationGroup0 =
penetrationGroupUpgrade0.penetration_groups.find(
(baseGroup) => baseGroup.group_name === penetrationGroup1.group_name
);
if (penetrationGroup0) {
penetrationGroup0.common_data = penetrationGroup1.common_data;
penetrationGroup0.armor = penetrationGroup1.armor;
} else {
penetrationGroupUpgrade0.penetration_groups.push(
PenetrationGroup.create(penetrationGroup1)
);
}
}
} else {
stage0.penetration_groups_upgrades.push(
PenetrationGroupUpgrade.create(penetrationGroupUpgrade1)
);
}
}
if (stage1.modules_upgrades.length > 0) {
throw new Error("Modules upgrades not implemented");
}
for (const shellUpgrades1 of stage1.shells_upgrades) {
let shellUpgrades0 = stage0.shells_upgrades.find(
(baseShell) => baseShell.shell_id === shellUpgrades1.shell_id
);
if (shellUpgrades0) {
shellUpgrades0.shell_type = shellUpgrades1.shell_type;
for (const changedShellUpgrade of shellUpgrades1.changes) {
const shellUpgrade0 = shellUpgrades0.changes.find(
(baseShellUpgrade) =>
baseShellUpgrade.attribute_name ===
changedShellUpgrade.attribute_name
);
if (shellUpgrade0) {
shellUpgrade0.value = changedShellUpgrade.value;
} else {
shellUpgrades0.changes.push(
ShellUpgrageSingleChange.create(changedShellUpgrade)
);
}
}
shellUpgrades0.silver_price =
shellUpgrades1.silver_price === undefined
? undefined
: StandardSinglePrice.create(shellUpgrades1.silver_price);
} else {
stage0.shells_upgrades.push(ShellUpgrade.create(shellUpgrades1));
}
}
if (stage1.pump_reload_times.length > 0) {
stage0.pump_reload_times = [...stage1.pump_reload_times];
}
if (stage1.pitch_limits_up.length > 0 && stage0.pitch_limits_up.length > 0) {
throw new Error("Pitch limits not implemented");
}
for (const pitchLimitUp1 of stage1.pitch_limits_up) {
stage0.pitch_limits_up.push(PitchLimit.create(pitchLimitUp1));
}
if (
stage1.pitch_limits_down.length > 0 &&
stage0.pitch_limits_down.length > 0
) {
throw new Error("Pitch limits not implemented");
}
for (const pitchLimitDown1 of stage1.pitch_limits_down) {
stage0.pitch_limits_down.push(PitchLimit.create(pitchLimitDown1));
}
for (const visualChange1 of stage1.visual_changes) {
const visualChange0 = stage0.visual_changes.find(
(baseVisualChange) =>
baseVisualChange.tank_part === visualChange1.tank_part
);
if (visualChange0) {
visualChange0.name = visualChange1.name;
} else {
stage0.visual_changes.push(VisualChanges.create(visualChange1));
}
}
}
export function aggregateStageParameters(
base: StageParameters,
stages: StageParameters[]
) {
const stage0 = StageParameters.create({ ...base, stage_number: 0 });
/**
* Bug in Reforged: base stats are stage 1, so is the first upgrade. Manually
* setting it to stage 0 below and if the bug's been fixed, throw an error
* in dev mode to allow clean up in the future. Also, update the initial
* stage number to -1.
*/
if (base.stage_number === 0 && import.meta.env.DEV) {
throw new Error(
"Base stats are now stage 0. In-game bug fixed, please remove hack."
);
}
stages.forEach((stage) => patch(stage0, stage));
return stage0;
}
@@ -0,0 +1,100 @@
import { normalizeAngleDeg } from "@blitzkit/core";
import type { PitchLimit } from "@protos/blitz_static_tank_upgrade_single_stage";
import { clamp, degToRad, lerp, radToDeg } from "three/src/math/MathUtils.js";
export function applyPitchYawLimits(
givenPitch: number,
givenYaw: number,
pitchLimitsUp: PitchLimit[],
pitchLimitsDown: PitchLimit[]
) {
const givenYawDeg = normalizeAngleDeg(radToDeg(givenYaw));
const givenPitchDeg = normalizeAngleDeg(radToDeg(givenPitch));
const yawDeg = givenYawDeg;
const yaw = degToRad(givenYawDeg);
let leftLimitUp: PitchLimit | undefined;
let rightLimitUp: PitchLimit | undefined;
let leftLimitDown: PitchLimit | undefined;
let rightLimitDown: PitchLimit | undefined;
for (const limit of pitchLimitsUp) {
const normalizedAngle = normalizeAngleDeg(limit.angle);
if (normalizedAngle <= yawDeg) {
if (
!leftLimitUp ||
normalizeAngleDeg(yawDeg - normalizedAngle) <
normalizeAngleDeg(yawDeg - leftLimitUp.angle)
) {
leftLimitUp = limit;
}
}
if (normalizedAngle >= yawDeg) {
if (
!rightLimitUp ||
normalizeAngleDeg(normalizedAngle - yawDeg) <
normalizeAngleDeg(rightLimitUp.angle - yawDeg)
) {
rightLimitUp = limit;
}
}
}
for (const limit of pitchLimitsDown) {
const normalizedAngle = normalizeAngleDeg(limit.angle);
if (normalizedAngle <= yawDeg) {
if (
!leftLimitDown ||
normalizeAngleDeg(yawDeg - normalizedAngle) <
normalizeAngleDeg(yawDeg - leftLimitDown.angle)
) {
leftLimitDown = limit;
}
}
if (normalizedAngle >= yawDeg) {
if (
!rightLimitDown ||
normalizeAngleDeg(normalizedAngle - yawDeg) <
normalizeAngleDeg(rightLimitDown.angle - yawDeg)
) {
rightLimitDown = limit;
}
}
}
if (!leftLimitUp || !rightLimitUp || !leftLimitDown || !rightLimitDown) {
throw new Error("Pitch limits not found");
}
const spanUp = rightLimitUp.angle - leftLimitUp.angle;
const spanDown = rightLimitDown.angle - leftLimitDown.angle;
let limitUp: number;
let limitDown: number;
if (spanUp === 0) {
limitUp = leftLimitUp.limit;
} else {
const delta = givenYawDeg - leftLimitUp.angle;
const t = delta / spanUp;
limitUp = lerp(leftLimitUp.limit, rightLimitUp.limit, t);
}
if (spanDown === 0) {
limitDown = leftLimitDown.limit;
} else {
const delta = givenYawDeg - leftLimitDown.angle;
const t = delta / spanDown;
limitDown = lerp(leftLimitDown.limit, rightLimitDown.limit, t);
}
const pitchDeg = clamp(givenPitchDeg, -limitDown, limitUp);
const pitch = degToRad(pitchDeg);
return { pitch, yaw };
}
@@ -0,0 +1,423 @@
import { TankClass } from "@blitzkit/core";
import {
ShellUpgrageSingleChange_AttributeName,
StageParameters,
TankAttributeChange_AttributeName,
} from "@protos/blitz_static_tank_upgrade_single_stage";
import { radToDeg } from "three/src/math/MathUtils.js";
import type { Tank } from "../../protos/tank";
import { applyPitchYawLimits } from "./applyPitchYawLimits";
import { TerrainHardness, type TankState } from "./tankState";
export type CharacteristicOutput = number | number[] | string | null;
type Characteristic = (helpers: {
characteristic: (name: CharacteristicName) => CharacteristicOutput;
attribute: (name: TankAttributeChange_AttributeName) => number;
attributeSafe: (name: TankAttributeChange_AttributeName) => number | null;
shell: (name: ShellUpgrageSingleChange_AttributeName) => number;
shellSafe: (name: ShellUpgrageSingleChange_AttributeName) => number | null;
state: TankState;
tank: Tank;
parameters: StageParameters;
id: string;
}) => CharacteristicOutput;
export type CharacteristicName = keyof typeof characteristics;
export enum GunType {
Regular,
AutoLoader,
AutoReloader,
}
export const characteristics = {
gun_type({ attributeSafe, attribute }) {
const isPump =
attributeSafe(TankAttributeChange_AttributeName.ATTRIBUTE_NAME_IS_PUMP) ??
0;
if (isPump === 1) return GunType.AutoReloader;
const clipSize = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_SIZE
);
if (clipSize === 1) return GunType.Regular;
return GunType.AutoLoader;
},
clip_size({ attribute, characteristic }) {
const gunType = characteristic("gun_type")!;
if (gunType === GunType.Regular) return null;
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_SIZE
);
},
damage({ shell }) {
return shell(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_ARMOR_DAMAGE
);
},
module_damage({ shell }) {
return shell(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_MODULE_DAMAGE
);
},
penetration({ shell }) {
return shell(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_PIERCING_POWER
);
},
reload({ characteristic, attribute }) {
const gunType = characteristic("gun_type")!;
if (gunType === GunType.AutoReloader) return null;
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_RELOAD_TIME
);
},
reloads({ characteristic, parameters }) {
const gunType = characteristic("gun_type")!;
if (gunType !== GunType.AutoReloader) return null;
return parameters.pump_reload_times;
},
intra_clip({ characteristic, attribute }) {
const gunType = characteristic("gun_type")!;
if (gunType === GunType.Regular) return null;
const clipRate = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_RATE
);
return 60 / clipRate;
},
optimal_shell({ characteristic }) {
const gunType = characteristic("gun_type")!;
if (gunType !== GunType.AutoReloader) return null;
const intraClip = characteristic("intra_clip") as number;
const reloads = characteristic("reloads") as number[];
let optimal: number | undefined = undefined;
for (let index = 0; index < reloads.length; index++) {
const reload = reloads[index] + (index > 0 ? intraClip : 0);
if (optimal === undefined || reload < reloads[optimal]) optimal = index;
}
if (optimal === undefined) {
throw new Error("Unable to find optimal shell");
}
return optimal;
},
dpm({ characteristic }) {
let dps: number;
const gunType = characteristic("gun_type")!;
const damage = characteristic("damage") as number;
switch (gunType) {
case GunType.Regular: {
const reload = characteristic("reload") as number;
dps = damage / reload;
break;
}
case GunType.AutoLoader: {
const reload = characteristic("reload") as number;
const intraClip = characteristic("intra_clip") as number;
const clipSize = characteristic("clip_size") as number;
dps = (damage * clipSize) / (reload + (clipSize - 1) * intraClip);
break;
}
case GunType.AutoReloader: {
const reloads = characteristic("reloads") as number[];
const optimalShell = characteristic("optimal_shell") as number;
const intraClip = characteristic("intra_clip") as number;
const reload =
reloads[optimalShell] + (optimalShell > 0 ? intraClip : 0);
dps = damage / reload;
break;
}
default:
throw new Error("Unknown gun type");
}
return 60 * dps;
},
caliber({ shell }) {
return shell(ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_CALIBER);
},
normalization({ shellSafe }) {
return shellSafe(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_NORMALIZATION
);
},
ricochet({ shell }) {
return shell(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_RICOCHET_ANGLE
);
},
shell_velocity({ shell }) {
return (
shell(ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_SPEED) / 100
);
},
shell_range({ shellSafe }) {
const maxDistance = shellSafe(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_MAX_DISTANCE
);
return maxDistance === null ? Infinity : maxDistance / 100;
},
shell_capacity({ shellSafe }) {
const count = shellSafe(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_MAX_COUNT
);
return count === -1 || count === null ? Infinity : count;
},
aim_time({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AIMING_TIME
);
},
speed_forward({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FORWARD_MAX_SPEED
);
},
speed_backward({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BACKWARD_MAX_SPEED
);
},
dispersion({ attribute, characteristic, state }) {
const base = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_ANGLE
);
const movement = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_MOVEMENT
);
const vehicleRotation = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_ROTATION
);
const turretRotation = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_TURRET_ROTATION
);
const afterShot = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_AFTER_SHOT
);
const gunDamaged = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_WHILE_GUN_DAMAGED
);
const maxSpeed = characteristic("speed_forward") as number;
return (
(state.isGunDamaged ? gunDamaged : 1) *
(base +
(state.speed / maxSpeed) * movement +
(state.isHullTraversing ? vehicleRotation : 0) +
(state.isTurretTraversing ? turretRotation : 0) +
(state.isShooting ? afterShot : 0))
);
},
gun_depression({ parameters, tank }) {
return -radToDeg(
applyPitchYawLimits(
-Math.PI / 2,
0,
parameters.pitch_limits_up,
parameters.pitch_limits_down
).pitch
);
},
gun_elevation({ parameters }) {
return radToDeg(
applyPitchYawLimits(
Math.PI / 2,
0,
parameters.pitch_limits_up,
parameters.pitch_limits_down
).pitch
);
},
engine_power({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENGINE_POWER
);
},
weight({ attribute }) {
return (
attribute(TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MASS) / 1000
);
},
terrain_coefficient({ attribute, state }) {
let name: TankAttributeChange_AttributeName;
switch (state.terrainHardness) {
case TerrainHardness.Soft:
name =
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_SOFT;
break;
case TerrainHardness.Medium:
name =
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_MEDIUM;
break;
case TerrainHardness.Hard:
name =
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_HARD;
break;
}
return attribute(name);
},
power_to_weight({ characteristic }) {
const power = characteristic("engine_power") as number;
const weight = characteristic("weight") as number;
const terrainCoefficient = characteristic("terrain_coefficient") as number;
return power / weight / terrainCoefficient;
},
turret_traverse_speed({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TURRET_ROTATION_SPEED
);
},
hull_traverse_speed() {
return -Infinity;
},
health({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MAX_HEALTH
);
},
fire_chance({ attribute }) {
return (
attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FIRE_START_CHANCE
) * 100
);
},
view_range({ attribute }) {
return (
attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CIRCULAR_VISION_RADIUS
) / 100
);
},
class({ tank }) {
return tank.tank!.tank_class;
},
camouflage({ attribute, characteristic, attributeSafe, state }) {
const tankClass = characteristic("class");
const base = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_STILL
);
const moving =
tankClass === TankClass.LIGHT
? 0
: attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_MOVING
);
const shooting = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FACTOR_AT_SHOT
);
if (
attributeSafe(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FIRE_PENALTY
)
) {
throw new Error("Fire penalty implemented! Code it in!!");
}
return (
100 *
base *
(1 + moving * state.speed) *
(state.isShooting ? shooting : 1)
);
},
height() {
return -Infinity;
},
length() {
return -Infinity;
},
volume() {
return -Infinity;
},
nation({ tank }) {
return tank.tank!.nation;
},
name({ tank }) {
return tank.tank!.name!.value;
},
tier({ tank }) {
return tank.tank!.tier_catalog_id;
},
type({ tank }) {
return tank.tank!.tank_type;
},
id({ id }) {
return id;
},
slug({ tank }) {
return tank.slug;
},
compensation({ tank }) {
return tank.compensation!.compensation?.currency_reward?.amount ?? null;
},
} satisfies Record<string, Characteristic>;
@@ -0,0 +1,138 @@
import {
Nation,
TankClass,
TankType,
} from "@protos/blitz_static_tank_component";
import {
GunType,
type CharacteristicName,
type CharacteristicOutput,
} from "./characteristics";
export enum BetterDirection {
Higher,
Lower,
}
export interface CharacteristicRenderConfig {
name: CharacteristicName;
decimals?: number;
units?: string;
render?: (output: CharacteristicOutput) => string;
}
type CharacteristicsOrder = {
group: string;
order: (
| CharacteristicRenderConfig
| {
toy: string;
}
)[];
}[];
export const characteristicsOrder: CharacteristicsOrder = [
{
group: "meta",
order: [
{ name: "name" },
{ name: "tier" },
{
name: "nation",
render(output) {
return Nation[output as Nation];
},
},
{
name: "class",
render(output) {
return TankClass[output as TankClass];
},
},
{
name: "type",
render(output) {
return TankType[output as TankType];
},
},
{ name: "compensation" },
{ name: "id" },
{ name: "slug" },
],
},
{
group: "firepower",
order: [
{
name: "gun_type",
render(output) {
return GunType[output as GunType];
},
},
{ name: "dpm", decimals: 0, units: "hp_min" },
{ name: "reload", decimals: 2, units: "s" },
{ name: "reloads", decimals: 2, units: "s" },
{ name: "damage", units: "hp" },
{ name: "module_damage", units: "hp" },
{ name: "penetration", units: "mm" },
{ name: "clip_size" },
{ name: "intra_clip", decimals: 2, units: "s" },
{ toy: "reload" },
{ name: "caliber", units: "mm" },
{ name: "normalization", units: "deg" },
{ name: "ricochet", units: "deg" },
{ toy: "ricochet" },
{ name: "shell_velocity", units: "m_s" },
{ name: "shell_range", units: "m" },
{ name: "shell_capacity" },
{ name: "aim_time", decimals: 1, units: "s" },
{ toy: "aim_time" },
{ name: "dispersion", decimals: 3, units: "m" },
{ name: "gun_depression", decimals: 0, units: "deg" },
{ name: "gun_elevation", decimals: 0, units: "deg" },
{ toy: "flexibility" },
],
},
{
group: "maneuverability",
order: [
{ name: "speed_forward", units: "km_h" },
{ name: "speed_backward", units: "km_h" },
{ name: "engine_power", units: "bhp" },
{ name: "weight", decimals: 1, units: "t" },
{ name: "terrain_coefficient" },
{ name: "power_to_weight", decimals: 1, units: "bhp_t" },
{ name: "hull_traverse_speed", units: "deg_s" },
{ name: "turret_traverse_speed", units: "deg_s" },
{ toy: "traverse" },
],
},
{
group: "survivability",
order: [
{ name: "health", units: "hp" },
{ name: "fire_chance", units: "%" },
{ name: "view_range", units: "m" },
{ toy: "view_range" },
{ name: "camouflage", decimals: 0, units: "%" },
{ name: "height", units: "m" },
{ name: "length", units: "m" },
{ name: "volume", units: "m" },
],
},
];
@@ -0,0 +1,106 @@
import {
ShellUpgrageSingleChange_AttributeName,
TankAttributeChange_AttributeName,
} from "@protos/blitz_static_tank_upgrade_single_stage";
import type { Tank } from "../../protos/tank";
import { aggregateStageParameters } from "./aggregateStageParameters";
import {
characteristics,
type CharacteristicName,
type CharacteristicOutput,
} from "./characteristics";
import type { TankState } from "./tankState";
export type ComputedCharacteristics = Record<
CharacteristicName,
CharacteristicOutput
>;
export function computeCharacteristics(
id: string,
tank: Tank,
state: TankState
) {
const parameters = aggregateStageParameters(
tank.tank!.base_stats!,
tank.tank!.upgrade_stages.slice(0, state.stage)
);
const computed: Partial<ComputedCharacteristics> = {};
function characteristic(name: CharacteristicName) {
if (name in computed) return computed[name] as CharacteristicOutput;
throw new Error(`${name} not computed yet`);
}
function attributeSafe(name: TankAttributeChange_AttributeName) {
const attribute = parameters.attributes.find(
(attribute) => attribute.attribute_name === name
);
return attribute ? attribute.value : null;
}
function attribute(name: TankAttributeChange_AttributeName) {
const attribute = attributeSafe(name);
if (attribute === null) {
throw new Error(
`Attribute ${TankAttributeChange_AttributeName[name]} (${name}) not found`
);
}
return attribute;
}
function shellSafe(name: ShellUpgrageSingleChange_AttributeName) {
const shell = parameters.shells_upgrades.find(
(shell) => shell.shell_id === state.shell
);
if (!shell) {
throw new Error(
`Shell ${ShellUpgrageSingleChange_AttributeName[name]} (${name}) not found`
);
}
const attribute = shell.changes.find(
(change) => change.attribute_name === name
);
return attribute ? attribute.value : null;
}
function shell(name: ShellUpgrageSingleChange_AttributeName) {
const attribute = shellSafe(name);
if (attribute === null) {
throw new Error(
`Shell attribute ${ShellUpgrageSingleChange_AttributeName[name]} (${name}) not found`
);
}
return attribute;
}
for (const _name in characteristics) {
const name = _name as CharacteristicName;
const value = characteristics[name]({
characteristic,
attribute,
attributeSafe,
shell,
shellSafe,
state,
tank,
parameters,
id,
});
computed[name] = value;
}
return {
characteristics: computed as ComputedCharacteristics,
parameters,
};
}
@@ -0,0 +1,16 @@
import type { TankCatalogComponent } from "@protos/blitz_static_tank_component";
import { TerrainHardness } from "./tankState";
export function createTankState(tank: TankCatalogComponent) {
return {
stage: tank.upgrade_stages.length,
shell: 0,
isGunDamaged: false,
isHullTraversing: false,
isShooting: false,
isTurretTraversing: false,
speed: 0,
terrainHardness: TerrainHardness.Hard,
isCaughtOnFire: false,
};
}
@@ -0,0 +1,29 @@
import type { CharacteristicOutput } from "./characteristics";
import type { CharacteristicRenderConfig } from "./characteristicsOrder";
export function renderCharacteristic(
characteristic: CharacteristicOutput,
config: CharacteristicRenderConfig
): string | null {
if (characteristic === null) return null;
if (config.render) return config.render(characteristic);
if (typeof characteristic === "number") {
if (Number.isFinite(characteristic)) {
if (config.decimals === undefined) {
return characteristic.toString();
}
return characteristic.toFixed(config.decimals);
}
return `${characteristic < 0 ? "-" : ""}∞`;
}
if (typeof characteristic === "string") {
return characteristic;
}
return characteristic.map((c) => renderCharacteristic(c, config)).join(", ");
}
@@ -0,0 +1,17 @@
export enum TerrainHardness {
Soft,
Medium,
Hard,
}
export interface TankState {
stage: number;
shell: number;
speed: number;
isHullTraversing: boolean;
isTurretTraversing: boolean;
isShooting: boolean;
isGunDamaged: boolean;
terrainHardness: TerrainHardness;
isCaughtOnFire: boolean;
}
@@ -0,0 +1,36 @@
import type { ButtonProps } from "@radix-ui/themes";
export interface Tool {
id: string;
strings?: string;
button: ButtonProps["color"];
significant?: boolean;
disabled?: boolean;
href?: string;
}
export const tools: Record<string, Tool> = {
tanks: {
id: "tanks",
strings: "tankopedia",
button: "purple",
significant: true,
},
avatars: {
id: "avatars",
button: "gold",
},
backgrounds: {
id: "backgrounds",
button: "amber",
},
api: {
id: "api",
disabled: true,
button: "bronze",
},
};
@@ -0,0 +1,3 @@
export function classNames(...classes: (string | undefined)[]) {
return classes.filter(Boolean).join(" ");
}
+7
View File
@@ -0,0 +1,7 @@
import type * as colors from "@radix-ui/colors";
const ignoreEndings = ["A", "P3", "Dark", "DarkA", "DarkP3"] as const;
export type Color = Exclude<
keyof typeof colors,
`${string}${(typeof ignoreEndings)[number]}` | "__esModule"
>;
+19
View File
@@ -0,0 +1,19 @@
import { use } from "react";
const cache = new Map<string, Promise<unknown>>();
export function useAwait<Type>(
creator: () => Promise<Type>,
discriminator: string
) {
let promise;
if (cache.has(discriminator)) {
promise = cache.get(discriminator) as Promise<Type>;
} else {
promise = creator();
cache.set(discriminator, promise);
}
return use(promise);
}
@@ -0,0 +1,19 @@
import type { ComponentProps } from "react";
export function BlitzKitIcon(props: ComponentProps<"svg">) {
return (
<svg
width="128"
height="128"
viewBox="0 0 128 128"
fill="none"
xmlns="http://www.w3.org/2000/svg"
{...props}
>
<path
d="M48.4082 19.8652C56.6277 19.8652 62.3045 21.5665 65.4375 24.9688C67.7005 27.3762 68.8875 30.4035 69 34.0498L52.1045 58.1982L61.252 68.375L30.8174 120.845L32.3818 93.4385H0L12.9863 19.8652H48.4082ZM83.584 58.1318L103.038 35.7969H128L99.2139 65.7285L117.691 109.37H90.4053L81.2812 84.373L78.4297 87.3389L74.5391 109.37H50.0312L52.4111 95.8789L71.4209 68.375L62.2734 58.1982L92.6064 7L83.584 58.1318ZM26.5791 77.875H32.9961C35.3204 77.875 37.1735 77.1677 38.5547 75.7529C39.9358 74.3381 40.8292 72.485 41.2334 70.1943C41.6376 67.9037 41.4012 66.0505 40.5254 64.6357C39.6495 63.1876 38.0496 62.463 35.7256 62.4629H29.3076L26.5791 77.875ZM31.4297 50.4365H37.1904C39.3126 50.4365 40.9635 49.8137 42.1426 48.5674C43.3553 47.2873 44.1641 45.5016 44.5684 43.2109C44.9726 40.954 44.8036 39.2186 44.0625 38.0059C43.3213 36.7598 41.8725 36.1367 39.7168 36.1367H33.957L31.4297 50.4365Z"
fill="currentColor"
/>
</svg>
);
}
@@ -0,0 +1,32 @@
---
import BaseMeta from "../components/BaseMeta.astro";
import BaseStyles from "../components/BaseStyles.astro";
import ColorAlias from "../components/ColorAlias.astro";
import ColorScale from "../components/ColorScale.astro";
import Navbar from "../components/Navbar.astro";
import type { Color } from "../pages/styles/colors/[accent].css";
interface Props {
accent: Color;
noNavbar?: boolean;
}
const { accent, noNavbar } = Astro.props;
---
<html>
<head>
<BaseMeta />
<ColorScale color="mauve" />
<ColorScale color={accent} />
<ColorAlias color="mauve" alias="gray" />
<ColorAlias color={accent} alias="accent" />
<BaseStyles />
</head>
<body class="dark">
{!noNavbar && <Navbar />}
<slot />
</body>
</html>
@@ -0,0 +1,58 @@
---
import "@radix-ui/colors/amber-dark.css";
import {
createProgram,
displayPartsToString,
forEachChild,
isFunctionDeclaration,
} from "typescript";
import BaseLayout from "../../../layouts/BaseLayout.astro";
const root = `/src/pages/api`;
const globbed = import.meta.glob("/src/pages/api/**/*.ts", {
eager: true,
query: "?raw",
});
const paths: {
path: string;
documentation: string;
}[] = [];
for (const fullPath in globbed) {
const relativePath = `.${fullPath}`;
const path = fullPath.slice(root.length + 1, -3);
const program = createProgram([relativePath], {});
const source = program.getSourceFile(relativePath);
if (!source) throw new Error(`Could not find source for ${fullPath}`);
const checker = program.getTypeChecker();
const getter = forEachChild(source, (node) => {
if (!isFunctionDeclaration(node) || node.name?.text !== "GET") return;
return checker.getSymbolAtLocation(node.name);
});
const documentationComment = getter?.getDocumentationComment(checker);
if (!documentationComment) continue;
const documentation = displayPartsToString(documentationComment);
if (documentation.length === 0) continue;
paths.push({ path, documentation });
}
paths.sort((a, b) => a.path.localeCompare(b.path));
---
<BaseLayout accent="amber">
<h1>api</h1>
{
paths.map(({ path, documentation }) => (
<>
<h2>{path}</h2>
<pre>{documentation}</pre>
</>
))
}
</BaseLayout>
@@ -0,0 +1,38 @@
---
import { ProfileAvatarComponent_Category } from "@protos/blitz_static_profile_avatar_component";
import { Grade } from "@protos/blitz_static_standard_grades_enum";
import { api } from "../../../core/api/dynamic";
import BaseLayout from "../../../layouts/BaseLayout.astro";
const avatars = await api.avatars();
---
<BaseLayout accent="gold">
{
avatars.map((avatar) => {
const ui = avatar.StuffUI("UIComponent");
const profileAvatar = avatar.ProfileAvatar();
return (
<>
<h3>
{ui.display_name} {Grade[ui.grade]}{" "}
{ProfileAvatarComponent_Category[profileAvatar.category]}
</h3>
{ui.description && <p>{ui.description}</p>}
{ui.obtaining_methods && <p>{ui.obtaining_methods}</p>}
{ui.features && <p>{ui.features}</p>}
<img width="128" src={`/api/avatars/${avatar.name}.webp`} />
{avatar.components.sellableComponent && (
<pre>{JSON.stringify(avatar.Sellable(), null, 2)}</pre>
)}
<br />
</>
);
})
}
</BaseLayout>
@@ -0,0 +1,38 @@
---
import { Grade } from "@protos/blitz_static_standard_grades_enum";
import { api } from "../../../core/api/dynamic";
import BaseLayout from "../../../layouts/BaseLayout.astro";
const backgrounds = await api.backgrounds();
---
<BaseLayout accent="amber">
{
backgrounds.map((background) => {
const ui = background.StuffUI("UIComponent");
const profileBackground = background.ProfileBackground();
return (
<>
<h3>
{ui.display_name} {Grade[ui.grade]}{" "}
</h3>
<pre>{JSON.stringify(profileBackground, null, 2)}</pre>
{ui.description && <p>{ui.description}</p>}
{ui.obtaining_methods && <p>{ui.obtaining_methods}</p>}
{ui.features && <p>{ui.features}</p>}
<img width="128" src={`/api/backgrounds/${background.name}.webp`} />
{background.components.sellableComponent && (
<pre>{JSON.stringify(background.Sellable(), null, 2)}</pre>
)}
<br />
</>
);
})
}
</BaseLayout>
@@ -0,0 +1,29 @@
---
import locales from "@blitzkit/i18n/locales.json";
import "@radix-ui/colors/amber-dark.css";
import type { GetStaticPaths } from "astro";
import packageJson from "../../../../../package.json";
import HomeHero from "../../components/HomeHero.astro";
import ToolCard from "../../components/ToolCard.astro";
import { tools } from "../../core/tools/tools";
import BaseLayout from "../../layouts/BaseLayout.astro";
export const getStaticPaths = (() => {
return [
...locales.supported
.filter(({ locale }) => locale !== locales.default)
.map(({ locale }) => ({ params: { locale }, props: { locale } })),
{ params: { locale: undefined }, props: { locale: locales.default } },
];
}) satisfies GetStaticPaths;
const { locale } = Astro.props;
---
<BaseLayout accent="amber">
<HomeHero {locale} />
<h1>blitzkit {packageJson.version}</h1>
{Object.values(tools).map((tool) => <ToolCard {tool} />)}
</BaseLayout>
@@ -0,0 +1,254 @@
import { times } from "lodash-es";
import { Suspense, useMemo } from "react";
import { TankopediaCharacteristic } from "../../../../components/TankopediaCharacteristic";
import { TankopediaToy } from "../../../../components/TankopediaToy";
import { api } from "../../../../core/api/dynamic";
import { characteristicsOrder } from "../../../../core/tankopedia/characteristicsOrder";
import { computeCharacteristics } from "../../../../core/tankopedia/computeCharacteristics";
import type { TerrainHardness } from "../../../../core/tankopedia/tankState";
import { useAwait } from "../../../../hooks/useAwait";
import {
Tankopedia,
type TankopediaCompare,
} from "../../../../stores/tankopedia";
export function Page({ id }: { id: string }) {
return (
<Suspense fallback={null}>
<Content id={id} />
</Suspense>
);
}
function Content({ id }: { id: string }) {
const tank = useAwait(() => api.tank(id), `tank-${id}`);
const tankList = useAwait(() => api.tankList(), "tank-list");
const otherTanks = useAwait(() => api.tanks(), "tanks");
Tankopedia.useInitialization(tank.tank!);
const protagonist = Tankopedia.use((state) => state.protagonist);
const compare = Tankopedia.use((state) => state.compare);
const characteristics = useMemo(
() => computeCharacteristics(id, tank, protagonist),
[protagonist]
);
// const otherCharacteristics = useMemo(
// () =>
// tankList.list
// .filter((tank) => tank.id !== id)
// .map(({ id }) => {
// const state = { ...protagonist };
// const tank = otherTanks.tanks[id];
// return computeCharacteristics(
// id,
// tank.tank!,
// tank.compensation!,
// state
// );
// }),
// [protagonist]
// );
return (
<>
<h1>{id}</h1>
<div style={{ display: "flex", flexWrap: "wrap", gap: "1rem" }}>
{tank.tank?.feature_screens?.tags.map((tag) => (
<span>{tag.value}</span>
))}
</div>
<br />
<div style={{ display: "flex", flexWrap: "wrap" }}>
{times(tank.tank!.upgrade_stages.length + 1, (index) => (
<button
key={index}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.stage = index;
});
}}
>
Stage {index} {index === protagonist.stage && "(selected)"}
</button>
))}
</div>
<br />
<div style={{ display: "flex", flexWrap: "wrap" }}>
{characteristics.parameters.shells_upgrades.map((shell) => (
<button
key={shell.shell_id}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.shell = shell.shell_id;
});
}}
>
Shell {shell.shell_id}{" "}
{shell.shell_id === protagonist.shell && "(selected)"}
</button>
))}
</div>
<br />
<div>
<span>speed (0 - {characteristics.characteristics.speed_forward})</span>
<input
type="range"
min={0}
max={characteristics.characteristics.speed_forward as number}
value={protagonist.speed}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.speed = event.target.valueAsNumber;
});
}}
/>
</div>
<br />
<div>
<span>isHullTraversing</span>
<input
type="checkbox"
value={`${protagonist.isHullTraversing}`}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.isHullTraversing = event.target.checked;
});
}}
/>
</div>
<br />
<div>
<span>isTurretTraversing</span>
<input
type="checkbox"
value={`${protagonist.isTurretTraversing}`}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.isTurretTraversing = event.target.checked;
});
}}
/>
</div>
<br />
<div>
<span>isShooting</span>
<input
type="checkbox"
value={`${protagonist.isShooting}`}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.isShooting = event.target.checked;
});
}}
/>
</div>
<br />
<div>
<span>isGunDamaged</span>
<input
type="checkbox"
value={`${protagonist.isGunDamaged}`}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.isGunDamaged = event.target.checked;
});
}}
/>
</div>
<br />
<div style={{ display: "flex", flexWrap: "wrap" }}>
{Object.values(TerrainHardness).map(
(hardness) =>
typeof hardness === "number" && (
<button
key={hardness}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.protagonist.terrainHardness = hardness;
});
}}
>
{TerrainHardness[hardness]}{" "}
{hardness === protagonist.terrainHardness && "(selected)"}
</button>
)
)}
</div>
<br />
<div>
<span>isCaughtOnFire</span>
<input
type="checkbox"
value={`${protagonist.isCaughtOnFire}`}
onChange={(event) => {
Tankopedia.mutate((draft) => {
draft.protagonist.isCaughtOnFire = event.target.checked;
});
}}
/>
</div>
<br />
<div style={{ display: "flex", flexWrap: "wrap" }}>
{Object.values(TankopediaCompare).map(
(c) =>
typeof c === "number" && (
<button
key={c}
onClick={() => {
Tankopedia.mutate((draft) => {
draft.compare = c;
});
}}
>
{TankopediaCompare[c]} {c === compare && "(selected)"}
</button>
)
)}
</div>
<br />
{characteristicsOrder.map(({ group, order }) => (
<>
<h2 key={group}>{group}</h2>
{order.map((config) =>
"toy" in config ? (
<TankopediaToy key={`toy-${config.toy}`} toy={config.toy} />
) : (
<TankopediaCharacteristic
key={`characteristic-${config.name}`}
characteristic={characteristics.characteristics[config.name]}
others={[]}
config={config}
/>
)
)}
</>
))}
</>
);
}
@@ -0,0 +1,22 @@
---
import "@radix-ui/colors/violet-dark.css";
import type { GetStaticPaths } from "astro";
import { api } from "../../../../core/api/dynamic";
import BaseLayout from "../../../../layouts/BaseLayout.astro";
import { Page } from "./_index";
export const getStaticPaths = (async () => {
const { list } = await api.tankList();
return list.map((tank) => ({
params: { slug: tank.slug },
props: { id: tank.id },
}));
}) satisfies GetStaticPaths;
const { id } = Astro.props;
---
<BaseLayout accent="violet">
<Page {id} client:load />
</BaseLayout>
@@ -0,0 +1,21 @@
---
import "@radix-ui/colors/violet-dark.css";
import { api } from "../../../core/api/dynamic";
import BaseLayout from "../../../layouts/BaseLayout.astro";
const tankList = await api.tankList();
---
<BaseLayout accent="violet">
<h1>tanks</h1>
{
tankList.list.map(({ id, slug }) => (
<p>
<a href={`/tanks/${slug}`}>
{slug} ({id})
</a>
</p>
))
}
</BaseLayout>
@@ -0,0 +1,27 @@
import type { APIContext, GetStaticPaths } from "astro";
import { api } from "../../../core/api/dynamic";
export const getStaticPaths = (async () => {
const avatars = await api.avatars();
return avatars.map((avatar) => ({
params: { id: avatar.name },
}));
}) satisfies GetStaticPaths;
/**
* One day I will write documentation for this
*/
export async function GET({ params }: APIContext<never, { id: string }>) {
const avatar = await api.avatar(params.id);
const profileAvatar = avatar.ProfileAvatar();
if (import.meta.env.DEV) {
return Response.redirect(profileAvatar.avatar);
}
const response = await fetch(profileAvatar.avatar);
const buffer = await response.arrayBuffer();
return new Response(buffer);
}
@@ -0,0 +1,27 @@
import type { APIContext, GetStaticPaths } from "astro";
import { api } from "../../../core/api/dynamic";
export const getStaticPaths = (async () => {
const backgrounds = await api.backgrounds();
return backgrounds.map((avatar) => ({
params: { id: avatar.name },
}));
}) satisfies GetStaticPaths;
/**
* One day I will write documentation for this
*/
export async function GET({ params }: APIContext<never, { id: string }>) {
const avatar = await api.background(params.id);
const profileBackground = avatar.ProfileBackground();
if (import.meta.env.DEV) {
return Response.redirect(profileBackground.background);
}
const response = await fetch(profileBackground.background);
const buffer = await response.arrayBuffer();
return new Response(buffer);
}
@@ -0,0 +1,39 @@
import { TankClass, TankType } from "@blitzkit/core";
import { Nation } from "@protos/blitz_static_tank_component";
import type { APIContext, GetStaticPaths } from "astro";
import { GunType } from "../../../core/tankopedia/characteristics";
const enums = {
nation: Nation,
"tank-class": TankClass,
"tank-type": TankType,
"gun-type": GunType,
};
export const getStaticPaths = (() => {
return Object.keys(enums).map((name) => ({ params: { enum: name } }));
}) satisfies GetStaticPaths;
/**
* Enumerations used within BlitzKit, for nominal development reference only.
*
* DO NOT programmatically use this API as it is designed solely for human
* reference.
*
* DO NOT blindly copy entries as naming conventions vary. Most enums come
* directly from the game which uses a SCREAMING_SNAKE_CASE convention while
* BlitzKit uses PascalCase.
*/
export function GET({
params,
}: APIContext<never, { enum: keyof typeof enums }>) {
const map: Record<number, string> = {};
for (const key in enums[params.enum]) {
const value = enums[params.enum][key];
if (typeof value !== "string") continue;
map[key] = value;
}
return Response.json(map);
}
@@ -0,0 +1,15 @@
import locales from "@blitzkit/i18n/locales.json";
import type { APIContext, GetStaticPaths } from "astro";
import { api } from "../../../core/api/dynamic";
export const getStaticPaths = (() => {
return locales.supported.map(({ locale }) => ({ params: { locale } }));
}) satisfies GetStaticPaths;
/**
* BlitzKit strings.
*/
export async function GET({ params }: APIContext<never, { locale: string }>) {
const strings = await api.strings(params.locale);
return Response.json(strings);
}
@@ -0,0 +1,12 @@
import type { APIContext } from "astro";
import { api } from "../../../core/api/dynamic";
export { getStaticPaths } from "./[id].pb";
/**
* Even Noah can't save these animals.
*/
export async function GET({ params }: APIContext<never, { id: string }>) {
const tank = await api.tank(params.id);
return Response.json(tank);
}
@@ -0,0 +1,16 @@
import type { APIContext, GetStaticPaths } from "astro";
import { api } from "../../../core/api/dynamic";
import { Tank } from "../../../protos/tank";
export const getStaticPaths = (async () => {
const { list } = await api.tankList();
return list.map(({ id }) => ({ params: { id } }));
}) satisfies GetStaticPaths;
/**
* Even Noah can't save these animals.
*/
export async function GET({ params }: APIContext<never, { id: string }>) {
const tank = await api.tank(params.id);
return new Response(Tank.encode(tank).finish());
}
@@ -0,0 +1,9 @@
import { api } from "../../../core/api/dynamic";
/**
* Literally all the tanks in one place lmao.
*/
export async function GET() {
const tanks = await api.tanks();
return Response.json(tanks);
}
@@ -0,0 +1,10 @@
import { api } from "../../../core/api/dynamic";
import { Tanks } from "../../../protos/tanks";
/**
* Literally all the tanks in one place lmao.
*/
export async function GET() {
const tanks = await api.tanks();
return new Response(Tanks.encode(tanks).finish());
}
@@ -0,0 +1,8 @@
import { characteristicsOrder } from "../../../core/tankopedia/characteristicsOrder";
/**
* The naked man fears no pickpocket.
*/
export function GET() {
return Response.json(characteristicsOrder);
}
@@ -0,0 +1,9 @@
import { api } from "../../../core/api/dynamic";
/**
* List!
*/
export async function GET() {
const list = await api.tankList();
return Response.json(list);
}
@@ -0,0 +1,10 @@
import { api } from "../../../core/api/dynamic";
import { TankList } from "../../../protos/tank_list";
/**
* List!!
*/
export async function GET() {
const list = await api.tankList();
return new Response(TankList.encode(list).finish());
}
+13
View File
@@ -0,0 +1,13 @@
syntax = "proto3";
package blitzkit;
import "blitz_static_compensation_component.proto";
import "blitz_static_tank_component.proto";
message Tank {
blitz_static_tank_component.TankCatalogComponent tank = 1;
blitz_static_compensation_component.CompensationComponent compensation = 2;
string slug = 3;
}
@@ -0,0 +1,12 @@
syntax = "proto3";
package blitzkit;
message TankList {
repeated TankListEntry list = 1;
}
message TankListEntry {
string id = 1;
string slug = 2;
}
@@ -0,0 +1,9 @@
syntax = "proto3";
package blitzkit;
import "tank.proto";
message Tanks {
map<string, Tank> tanks = 1;
}
@@ -0,0 +1,22 @@
import type { TankCatalogComponent } from "@protos/blitz_static_tank_component";
import { Varuna } from "varuna";
import { createTankState } from "../core/tankopedia/createTankState";
import { type TankState } from "../core/tankopedia/tankState";
interface Tankopedia {
compare: TankopediaCompare;
protagonist: TankState;
}
export enum TankopediaCompare {
TierAndClass,
Tier,
All,
}
export const Tankopedia = new Varuna<Tankopedia, TankCatalogComponent>(
(tank) => ({
compare: TankopediaCompare.TierAndClass,
protagonist: createTankState(tank),
})
);
+8
View File
@@ -0,0 +1,8 @@
{
"extends": ["../../tsconfig.json", "astro/tsconfigs/base"],
"compilerOptions": {
"paths": {
"@protos/*": ["../../packages/closed/protos/*"]
}
}
}
@@ -11,7 +11,6 @@ import LocaleRedirector from "../components/LocaleRedirector.astro";
import Meta from "../components/Meta.astro";
import Navbar from "../components/Navbar.astro";
import Servicing from "../components/Servicing.astro";
import "./base.css";
export interface Props {
noFooter?: boolean;