Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d041b353c9 | ||
|
|
77575168a0 | ||
|
|
051997d2d3 | ||
|
|
e53bdd8e19 | ||
|
|
4013192faa | ||
|
|
3da009f859 | ||
|
|
2a5888c033 | ||
|
|
ded98d78d4 | ||
|
|
f4b231de10 | ||
|
|
9fda3c6861 | ||
|
|
d3f58d9cda | ||
|
|
3ef793a776 | ||
|
|
13a901c839 | ||
|
|
5ede2324b3 | ||
|
|
4e8f1a4a71 | ||
|
|
eae9cbf971 | ||
|
|
0eac25f1c8 | ||
|
|
c281e9b66f | ||
|
|
eb7fc62e00 | ||
|
|
d5f83c444e | ||
|
|
c890bfa8bd | ||
|
|
9ead3eb627 | ||
|
|
b8db78c328 | ||
|
|
8b65b94851 | ||
|
|
9da723ed31 | ||
|
|
2f48dbc25c | ||
|
|
730d6f2bb8 | ||
|
|
335ae4493f | ||
|
|
eb83039967 | ||
|
|
6e91810565 | ||
|
|
a55c259205 | ||
|
|
b5188331bd | ||
|
|
2b354770c7 | ||
|
|
11e4009303 | ||
|
|
9bce5e5d75 | ||
|
|
8e8d68a5b5 | ||
|
|
2c6fcdf21f | ||
|
|
abb72fb674 | ||
|
|
b805c2e3b4 | ||
|
|
7e6aa41ebb | ||
|
|
a2cfbda932 | ||
|
|
0b222be6ef | ||
|
|
1548813a21 | ||
|
|
c615284d87 | ||
|
|
6a48638171 | ||
|
|
0b4829abd3 | ||
|
|
57cd3aae50 | ||
|
|
6298d6230f | ||
|
|
df7a5bb8a0 | ||
|
|
dd41cac3ac | ||
|
|
f17b275aa7 | ||
|
|
4a04f8a8f3 | ||
|
|
0f7d682782 | ||
|
|
14cecdebe3 | ||
|
|
c2b936c925 | ||
|
|
0fd17d9c96 | ||
|
|
b0645c39a0 | ||
|
|
1d947399ab | ||
|
|
659dddbe8e | ||
|
|
a5c1223f7d | ||
|
|
dc084f8d34 | ||
|
|
44b5907435 | ||
|
|
052fbec628 | ||
|
|
23d8c54366 | ||
|
|
dd88d42884 | ||
|
|
ed676f73b2 | ||
|
|
adb0a9af64 | ||
|
|
ccded1b2f8 | ||
|
|
89d43b4791 | ||
|
|
2226ac9852 | ||
|
|
29bace875e | ||
|
|
04107c10b7 | ||
|
|
0a1e823ce4 | ||
|
|
c656d31618 | ||
|
|
7eda4825ea | ||
|
|
60f0eb9a3c | ||
|
|
ce5c9f4afa | ||
|
|
e834d31d92 | ||
|
|
b679393b8a | ||
|
|
eb5f79228b | ||
|
|
6082576b60 | ||
|
|
92e9073939 | ||
|
|
d6669a84d6 | ||
|
|
0c4debe327 | ||
|
|
9f41bab28a | ||
|
|
b906b42998 | ||
|
|
728a11efa4 | ||
|
|
c35916c291 | ||
|
|
2fd2e93f55 | ||
|
|
b566d5982c | ||
|
|
bef43e9ae6 | ||
|
|
e6404d5c77 | ||
|
|
f4d58015f5 | ||
|
|
cd77d24dc6 | ||
|
|
e25a3cd868 | ||
|
|
68923fe800 | ||
|
|
ccc6ddd5c9 | ||
|
|
1c28b33da3 | ||
|
|
900337f3ce | ||
|
|
fae9f8bded | ||
|
|
a0d78f89ff | ||
|
|
6853d63bbb | ||
|
|
2b27954a3b | ||
|
|
7aa0b65d1d | ||
|
|
3e7a73c528 | ||
|
|
076785a9ad | ||
|
|
74828e3c45 | ||
|
|
310640c1ec | ||
|
|
c49c56fba3 | ||
|
|
cc744f6154 | ||
|
|
93bf4a4742 | ||
|
|
badeb588dd | ||
|
|
5876bf35b4 | ||
|
|
73903114c9 | ||
|
|
b29f7ca7f5 | ||
|
|
9d715c23e5 | ||
|
|
4ff5f7cdeb | ||
|
|
dccfe3d652 | ||
|
|
d780d32291 | ||
|
|
ebbdbc53a4 | ||
|
|
9bc1635680 | ||
|
|
d7d19a0b50 | ||
|
|
1b6845abf8 | ||
|
|
545ee70cd0 | ||
|
|
c92729d0e0 | ||
|
|
71c3b5d2ef | ||
|
|
7372075ba3 | ||
|
|
f119b06dd8 | ||
|
|
e23a440508 | ||
|
|
6a9fa08500 | ||
|
|
8e86e81e91 | ||
|
|
8b359e220a | ||
|
|
690bc5dbb5 | ||
|
|
d6e96e17ad | ||
|
|
ab26b346e6 | ||
|
|
f02db6ef0b | ||
|
|
55ba2525d1 | ||
|
|
ea07d2646d | ||
|
|
ca111510f6 | ||
|
|
519558dd28 | ||
|
|
c4d1e305f6 | ||
|
|
59772afb04 | ||
|
|
8c9dcfa551 | ||
|
|
8bbf03a128 | ||
|
|
519fba84dc | ||
|
|
e7e74f706e | ||
|
|
12e2793c92 | ||
|
|
69040dc453 | ||
|
|
511151e101 | ||
|
|
7fc993c2eb | ||
|
|
030ca744e9 | ||
|
|
74756ab7bf | ||
|
|
e9a61d579d | ||
|
|
7c3cad2c7d | ||
|
|
5f39ba55f6 | ||
|
|
2bfd8286a4 | ||
|
|
f3421b6f70 | ||
|
|
abbbf11b3d | ||
|
|
797f5a90d2 | ||
|
|
818d13fade | ||
|
|
129d7c9688 | ||
|
|
28407b0f05 | ||
|
|
8a9d72d0e6 | ||
|
|
f98a4c7caa | ||
|
|
92b329a0fb | ||
|
|
f3d32a4e63 | ||
|
|
0e73d79c9c | ||
|
|
526b5785b7 | ||
|
|
02129feb25 | ||
|
|
0a38c164a4 | ||
|
|
2e0d52e30e | ||
|
|
6d48f9fe7f | ||
|
|
aba52c9968 | ||
|
|
b96b9fd574 | ||
|
|
fe4ee8b611 | ||
|
|
94558393d9 | ||
|
|
db1e4af20c | ||
|
|
be20173acd | ||
|
|
d90a70ed2a | ||
|
|
85d699dbfc | ||
|
|
5d0fe8726b | ||
|
|
850308b2ac | ||
|
|
88a85ef152 | ||
|
|
8160935081 | ||
|
|
c057e295d2 | ||
|
|
28d0c26268 | ||
|
|
52cb73a575 | ||
|
|
9f244452da | ||
|
|
d46d948c66 | ||
|
|
11b99ef211 | ||
|
|
85d350a912 | ||
|
|
145bc84fb1 | ||
|
|
b7486022eb | ||
|
|
eadb4bb7b1 | ||
|
|
79723157d2 | ||
|
|
4214ff0de5 | ||
|
|
f516c9275e | ||
|
|
f0b905593c | ||
|
|
11440bc654 | ||
|
|
2dab957a05 | ||
|
|
60f3951e7a | ||
|
|
4f03788f15 | ||
|
|
17f4435a30 | ||
|
|
04e42c929c | ||
|
|
4ba45b8fd8 | ||
|
|
0ece1f4b18 | ||
|
|
49d3e1d1c2 | ||
|
|
184ca522dd | ||
|
|
9f07d910b8 | ||
|
|
ac3f2ea93a | ||
|
|
a77ff1a638 | ||
|
|
96d802a09f | ||
|
|
1babd66649 | ||
|
|
2f2996a40c | ||
|
|
9d1e059ea5 | ||
|
|
48603b918f | ||
|
|
c1253e8121 | ||
|
|
ecc029402e | ||
|
|
1b88773e28 | ||
|
|
cf419a9ebb | ||
|
|
8565d75747 | ||
|
|
186ea8b458 | ||
|
|
4292081df6 | ||
|
|
4b54b61c35 | ||
|
|
5d098c46fa | ||
|
|
7575f4581c | ||
|
|
4669fa6ec5 | ||
|
|
49294d1906 | ||
|
|
3eee946978 | ||
|
|
7fff1c9737 | ||
|
|
5b4c3119dd | ||
|
|
0a41ee15ed | ||
|
|
ad57d284bb | ||
|
|
b929e9449d | ||
|
|
948ea0bb8d | ||
|
|
c1b1b8d304 | ||
|
|
3bc5a6d740 | ||
|
|
d25da724e1 | ||
|
|
753804b8cf | ||
|
|
096122d43c | ||
|
|
3448427de0 | ||
|
|
d8bbd02715 | ||
|
|
f696c5f3c9 | ||
|
|
bd412cdaa2 | ||
|
|
913411275b | ||
|
|
17ff8e0819 | ||
|
|
b5fdc4d5cf | ||
|
|
59c5d95aff | ||
|
|
16babbad90 | ||
|
|
a9dc9e7ebd | ||
|
|
52e8df560e | ||
|
|
87259ad515 | ||
|
|
c96655a6c0 | ||
|
|
43894567b8 | ||
|
|
76a952a8e6 | ||
|
|
e2efe428a2 | ||
|
|
887cec2dd4 | ||
|
|
04ad48bd33 | ||
|
|
3613f5d13b | ||
|
|
3362e3b091 | ||
|
|
3322fa97d4 | ||
|
|
1dc7748a04 | ||
|
|
6176b3b0d8 | ||
|
|
81c2af08c6 | ||
|
|
2d83519f93 | ||
|
|
869c1f0def | ||
|
|
7a64fb8176 | ||
|
|
9256244286 | ||
|
|
85e54e4a07 | ||
|
|
8075dc8d9f | ||
|
|
57dced109a | ||
|
|
dd19d5b979 | ||
|
|
68d3fe6805 | ||
|
|
70f7698466 | ||
|
|
26a5fdea0e | ||
|
|
367bd1386b | ||
|
|
fac773a8f8 | ||
|
|
6bd8b7d42f | ||
|
|
7093662130 | ||
|
|
4062e56b4c | ||
|
|
0885e7e68a | ||
|
|
3cfa837682 | ||
|
|
1982604878 | ||
|
|
9ef6eea4a9 | ||
|
|
78e6b2696c | ||
|
|
40b6f30092 | ||
|
|
de2d9a1a3e | ||
|
|
b7ad12c698 | ||
|
|
886c2aa1d1 | ||
|
|
9818c9868a | ||
|
|
31055f1d66 | ||
|
|
6cef753053 | ||
|
|
5b889f8483 | ||
|
|
d0d905ccfb | ||
|
|
9a91a8bb13 | ||
|
|
c12cc9b8c5 | ||
|
|
fdbfd0bc10 | ||
|
|
286b178218 | ||
|
|
54e012f736 | ||
|
|
cc6de50de6 | ||
|
|
194e5fceca | ||
|
|
879a5d534c | ||
|
|
29aaf60da0 | ||
|
|
3c8f8b49e4 | ||
|
|
0b88f71f26 | ||
|
|
65e239a22b | ||
|
|
7727e64931 | ||
|
|
7b0465322d | ||
|
|
099e5eb228 | ||
|
|
eaff26c8d9 | ||
|
|
d79129df91 | ||
|
|
b363c76639 | ||
|
|
034429cd47 | ||
|
|
57867317cc | ||
|
|
c2e314b193 | ||
|
|
9d2af1de13 | ||
|
|
232823566b | ||
|
|
958f0f2a52 | ||
|
|
b34fef2147 | ||
|
|
fe661124fa | ||
|
|
457dcbcad5 | ||
|
|
c18ee70eba | ||
|
|
095ffc3d6a | ||
|
|
e8b91648b1 | ||
|
|
1b43f6ba99 | ||
|
|
fc5360363c | ||
|
|
47b3c3029e | ||
|
|
dea7f34ca3 | ||
|
|
1e5026ea4a | ||
|
|
98f568ff6a | ||
|
|
10a6f8371d | ||
|
|
0933aa6615 | ||
|
|
746592418d | ||
|
|
e2404b063c | ||
|
|
bae1301556 | ||
|
|
c2de4952ad | ||
|
|
cce61d8075 | ||
|
|
34a0388f45 | ||
|
|
9d62965fc3 | ||
|
|
892434e28f | ||
|
|
2597fe4bcd | ||
|
|
f85b4b36bd | ||
|
|
f777dafefc | ||
|
|
6ef65ccea3 | ||
|
|
974b27a313 |
No files matched your search
@@ -53,7 +53,7 @@ jobs:
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
$env:WOTB_DLC_CDN = "${{ secrets.WOTB_DLC_CDN }}"
|
||||
yarn setup:patches --depot
|
||||
|
||||
@@ -61,5 +61,7 @@ jobs:
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DISCORD_BLITZ_DB = "${{ secrets.DISCORD_BLITZ_DB }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
$env:VIDEOS_SHEET = "${{ secrets.VIDEOS_SHEET }}"
|
||||
$env:GOOGLE_APPLICATION_CREDENTIALS = "${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}"
|
||||
yarn build:assets --all-targets --depot ${{ github.ref == 'refs/heads/main' && '--production' || '' }}
|
||||
@@ -25,7 +25,7 @@ jobs:
|
||||
|
||||
- name: Download release assets
|
||||
run: |
|
||||
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/tresabhi/blitzkrieg/releases/latest \
|
||||
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/tresabhi/blitzkit/releases/latest \
|
||||
| grep "browser_download_url.*bot.zip" \
|
||||
| cut -d : -f 2,3 \
|
||||
| tr -d \")
|
||||
@@ -33,4 +33,4 @@ jobs:
|
||||
unzip bot.zip
|
||||
|
||||
- name: Run bot
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} node --enable-source-maps index.cjs
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} node --enable-source-maps index.cjs
|
||||
@@ -31,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingleaderboard --region=asia --target=midnight --production
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=asia --target=midnight --production
|
||||
@@ -31,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingleaderboard --region=eu --target=midnight --production
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=eu --target=midnight --production
|
||||
@@ -1,4 +1,4 @@
|
||||
name: CD Rating North America
|
||||
name: CD Rating Latest
|
||||
|
||||
on:
|
||||
schedule:
|
||||
@@ -31,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate all leaderboards
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingleaderboard --region=na,asia,eu --target=latest --production
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na,asia,eu --target=latest --production
|
||||
@@ -31,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} yarn publish:ratingleaderboard --region=na --target=midnight --production
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na --target=midnight --production
|
||||
@@ -33,11 +33,11 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: yarn
|
||||
|
||||
- name: Add fixed sharp
|
||||
run: yarn add [email protected] --ignore-engines
|
||||
- name: Build Prisma
|
||||
run: yarn prisma generate
|
||||
|
||||
- name: Build
|
||||
run: yarn build:bot
|
||||
run: yarn build:bot --production
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v4
|
||||
|
||||
@@ -18,5 +18,5 @@ temp/
|
||||
/.VSCodeCounter
|
||||
/.yarn
|
||||
depots
|
||||
public/sitemap*.xml
|
||||
public/robots.txt
|
||||
public/sitemap*
|
||||
/firebase.json
|
||||
@@ -1,3 +1,3 @@
|
||||
[submodule "submodules/closedkrieg"]
|
||||
path = submodules/closedkrieg
|
||||
url = https://github.com/tresabhi/closedkrieg
|
||||
[submodule "submodules/blitzkit-closed"]
|
||||
path = submodules/blitzkit-closed
|
||||
url = https://github.com/tresabhi/blitzkit-closed
|
||||
@@ -3,6 +3,7 @@
|
||||
"AABBOX",
|
||||
"Abhi",
|
||||
"accountinfo",
|
||||
"adsense",
|
||||
"aeson",
|
||||
"alphatest",
|
||||
"APAC",
|
||||
@@ -17,7 +18,11 @@
|
||||
"BINORMAL",
|
||||
"Binormals",
|
||||
"BKRL",
|
||||
"BKRTS",
|
||||
"BKRTSMANIFEST",
|
||||
"bkwd",
|
||||
"blitzkit",
|
||||
"blitzrinth",
|
||||
"blitzstars",
|
||||
"Camo",
|
||||
"CDON",
|
||||
@@ -72,12 +77,15 @@
|
||||
"leaderboards",
|
||||
"lerp",
|
||||
"LINEARSIZE",
|
||||
"loadouts",
|
||||
"loddist",
|
||||
"lods",
|
||||
"mantlets",
|
||||
"metallicness",
|
||||
"minitelrose",
|
||||
"Minotauro",
|
||||
"MIPMAPCOUNT",
|
||||
"mišek",
|
||||
"modeltransform",
|
||||
"MURICA",
|
||||
"NEGATIVEX",
|
||||
@@ -104,8 +112,12 @@
|
||||
"raycaster",
|
||||
"researchable",
|
||||
"Resvg",
|
||||
"rizz",
|
||||
"roboto",
|
||||
"rtsc",
|
||||
"RTSM",
|
||||
"SCPG",
|
||||
"scroller",
|
||||
"searchclans",
|
||||
"searchplayers",
|
||||
"searchtanks",
|
||||
@@ -125,6 +137,7 @@
|
||||
"Synx",
|
||||
"tankaverages",
|
||||
"Tankerch",
|
||||
"tankmen",
|
||||
"tankopedia",
|
||||
"tankopedias",
|
||||
"tankstats",
|
||||
@@ -143,14 +156,17 @@
|
||||
"Vovko",
|
||||
"wargaming",
|
||||
"webp",
|
||||
"whitespaces",
|
||||
"winrate",
|
||||
"wireframe",
|
||||
"Woah",
|
||||
"WOTB",
|
||||
"wotblitz",
|
||||
"xffn",
|
||||
"xkdkw",
|
||||
"XMLDVPL",
|
||||
"YAMLDVPL",
|
||||
"youtubers",
|
||||
"zustand"
|
||||
],
|
||||
"deno.enable": false,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Blitzkrieg
|
||||
# BlitzKit
|
||||
|
||||
[](https://codeium.com)
|
||||
|
||||
@@ -6,18 +6,18 @@ Tools for everything World of Tanks Blitz
|
||||
|
||||
## Invite the bot
|
||||
|
||||
Go to [application directory for Blitzkrieg](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
||||
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
||||
|
||||

|
||||

|
||||
|
||||
## Visit the website
|
||||
|
||||
### https://blitz-krieg.vercel.app/
|
||||
### https://blitzkit.vercel.app/
|
||||
|
||||

|
||||

|
||||
|
||||
## Visit the documentation website
|
||||
|
||||
### https://tresabhi.github.io/blitzkrieg/
|
||||
### https://tresabhi.github.io/blitzkit/
|
||||
|
||||

|
||||

|
||||
@@ -5,9 +5,9 @@ import { defineConfig } from 'vitepress';
|
||||
import { getSidebar } from 'vitepress-plugin-auto-sidebar';
|
||||
|
||||
export default defineConfig({
|
||||
title: 'blitzkrieg',
|
||||
title: 'BlitzKit',
|
||||
description: '🎉 All-in-one Discord bot for everything World of Tanks Blitz',
|
||||
base: '/blitzkrieg/',
|
||||
base: '/blitzkit/',
|
||||
outDir: '../dist/docs',
|
||||
|
||||
themeConfig: {
|
||||
@@ -33,7 +33,7 @@ export default defineConfig({
|
||||
],
|
||||
|
||||
socialLinks: [
|
||||
{ icon: 'github', link: 'https://github.com/tresabhi/blitzkrieg' },
|
||||
{ icon: 'github', link: 'https://github.com/tresabhi/blitzkit' },
|
||||
],
|
||||
},
|
||||
});
|
||||
@@ -0,0 +1,11 @@
|
||||
# Blitzkrieg 1.18.1
|
||||
|
||||
HE gets more accurate and say goodbye to NaNaNaNaNaN.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting now works on Apple MacBooks
|
||||
- Applied equipments now persist after switching shells
|
||||
- The bottom of the tank sandbox panel can now be interacted with as it was previously blocked by an invisible layer
|
||||
- `/rating` now uses the midnight leaderboard instead of the absolute latest one
|
||||
- 0-battle stats are now hidden
|
||||
@@ -0,0 +1,7 @@
|
||||
# Blitzkrieg 1.18.2
|
||||
|
||||
Redefining how micro a micro-path is.
|
||||
|
||||
## Fixes
|
||||
|
||||
- The pitch and yaw controls, along with the quick equipment buttons, can once again be interacted with
|
||||
@@ -0,0 +1,29 @@
|
||||
# Blitzkrieg 1.18.3
|
||||
|
||||
Making Tankopedia more pleasing to use. This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added crew skills
|
||||
- Added quick actions
|
||||
- For example, crew skills have the "clear" and "maximize" actions and equipment simply has a "clear" action
|
||||
- Added info buttons
|
||||
- Beside the titles of a few sections, a new info buttons have been added for extended descriptions
|
||||
- Tank configurations have been condensed thanks to a new layout that works well on most screen sizes
|
||||
- The Tankopedia now takes advantage of wider screens than before; hence, getting rid of the useless whitespaces on the sides
|
||||
- Tank modules are now neatly wrapped into dropdown menus
|
||||
- Sorting tanks by "size" has been renamed to "volume" and length has been added as a new option
|
||||
- The antagonist (the shooting tank) bar has been shrunk to only fit the its contents
|
||||
- Fullscreen mode now features all the missing dropdowns and options that were previously hidden
|
||||
- Added icons for donations on Patreon and Ko-fi in the navigation bar
|
||||
- Tank search now uses regular links allowing for things like opening in new tabs, copying links, etc.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting once again works properly even after switching around tank modules
|
||||
- Inputting invalid numbers into the pitch and yaw fields is now handled correctly
|
||||
- Removed unnecessary tooltips that didn't show up anyway due to Radix UI 3
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Upgraded to Radix UI 3
|
||||
@@ -0,0 +1,23 @@
|
||||
# Blitzkrieg 1.19.0
|
||||
|
||||
Introducing the Blitzkrieg Compare tool!
|
||||
|
||||
## Features
|
||||
|
||||
- Added Compare
|
||||
- Allows you to compare multiple tanks
|
||||
- Shows deltas in the form of differences between values or percentages
|
||||
- All stats from the Tankopedia are available here
|
||||
- [CLS](https://web.dev/articles/cls) was reduced due to the new loading screens
|
||||
- Clicking enter when searching for tanks now selects the first result
|
||||
- The first tank name is also displayed in the search input
|
||||
|
||||
## Changes
|
||||
|
||||
- Removed the donation banner instead for a little note in the footer
|
||||
- The footer now shows the version of Blitzkrieg and the version of WoTB its running on
|
||||
- Removed frosted glass effect from most components apart from the navigation bar for performance reasons (I am looking at you, Apple!)
|
||||
|
||||
## Fixes
|
||||
|
||||
- Tank search is now not ignored when changing filters
|
||||
@@ -0,0 +1,11 @@
|
||||
# Blitzkrieg 1.19.1
|
||||
|
||||
A minor-major fix to the armor sandbox. This update only affects the website.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Guns are now clipped properly allowing some tanks like the 252U and T34's mantlets to be penetrable (usually with premium shells) as they are in-game
|
||||
|
||||
| Before | After |
|
||||
| ------------------------------------------ | ----------------------------------------- |
|
||||
|  |  |
|
||||
@@ -0,0 +1,6 @@
|
||||
# Blitzkrieg 1.19.2
|
||||
|
||||
## Fixes
|
||||
|
||||
- Maximum DPM for double shot auto-reloaders is now calculate correctly with intra-clip in mind
|
||||
- Blitzkrieg logo is now removed on lower resolutions to allow for other buttons to fit in the title bar of the Tankopedia
|
||||
@@ -0,0 +1,13 @@
|
||||
# Blitzkrieg 1.19.3
|
||||
|
||||
Google rizz. This version only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- The titles and descriptions of the Tankopedia tank pages are now more informative
|
||||
- Added a settings page
|
||||
- Added a hamburger menu to the navigation bar
|
||||
|
||||
## Fixes
|
||||
|
||||
- Tank icons in URL previews are now presented properly
|
||||
@@ -0,0 +1,18 @@
|
||||
# Blitzkrieg 1.19.4
|
||||
|
||||
I genuinely have no idea how these bugs sneaked in here. This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added a button in Compare which links to the corresponding Tankopedia page
|
||||
- Added a button in Tankopedia that links to the corresponding Compare page
|
||||
- If the two tanks (the shooter and the one of which armor is displayed) in the Tankopedia are different, they will be both added by default in the Compare page
|
||||
- Simplified the footer and added a link to my website and the credits page
|
||||
- Added an aggressive donate button right at the top of the home page
|
||||
|
||||
## Fixes
|
||||
|
||||
Thanks to mišek for these bug reports!
|
||||
|
||||
- The intra-clip time is now displayed for auto-loaders
|
||||
- High End Consumables now increase the duration of consumables correctly instead of decreasing it
|
||||
@@ -0,0 +1,19 @@
|
||||
# Blitzkrieg 1.19.5
|
||||
|
||||
The tankopedia, now more helpful than ever! This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- The Tankopedia pages for tanks now include videos from YouTubers
|
||||
- The selection of tanks that have videos is very small currently but you can help expand it by dropping suggestions on [the official Discord server](https://discord.gg/nDt7AjGJQH)
|
||||
- Added shell normalization and ricochet angles to the Tankopedia and Compare
|
||||
|
||||
## Fixes
|
||||
|
||||
- Removed undefined clipping planes
|
||||
- Added proper keying to all JSX tree nodes, navbar menu items, antagonist bar shells, skill rows and fragments of tank stats in the Tankopedia
|
||||
- The second half of barrels for tanks like the T-100 LT are now properly included
|
||||
|
||||
## Technical Features
|
||||
|
||||
- The list of videos is fetched transpiled from a Google Sheets spreadsheet into a CSV file in the asset repository
|
||||
@@ -0,0 +1,3 @@
|
||||
# BlitzKit 1.19.6
|
||||
|
||||
Renamed Blitzkrieg to BlitzKit.
|
||||
@@ -1,9 +1,9 @@
|
||||
# Blitzkrieg Rating Leaderboard
|
||||
# Blitzkit Rating Leaderboard
|
||||
|
||||
A straightforward way of storing the entire World of Tanks Blitz rating leaderboard to disk.
|
||||
|
||||
```cpp
|
||||
primary BlitzkriegRatingLeaderboard {
|
||||
primary BlitzkitRatingLeaderboard {
|
||||
utf8"BKRL" magic;
|
||||
Header header;
|
||||
primary Body<header> body;
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
# Team
|
||||
|
||||
- TrèsAbhi: creator & programmer
|
||||
- Prince_NA: game advisor & tester
|
||||
|
||||
# Contributors
|
||||
|
||||
- S0AP: bot verification process & initial advertizement platform
|
||||
- Prince_NA: general game advisor and tester
|
||||
- S0AP: bot verification and initial advertizement platform
|
||||
- Vovko: discord bot rendering pipeline
|
||||
- Maddox: game file decompression
|
||||
- Pyogenics: tank model decompression
|
||||
- Pyogenics: tank model parsing
|
||||
- Aeson: game files layout
|
||||
- Minitelrose, ChickenMan7777: 3-caliber rule edge cases
|
||||
- \_34, HisRoyalFatness, Synx, xkdkw: embed UX
|
||||
- [OPTML], Aeson, \_34, Droodles: beta testing tankopedia
|
||||
- [OPTML], Aeson, \_34, Droodles: beta testing Tankopedia
|
||||
- [OPTML], Droodles: beta testing Compare
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
## Bot
|
||||
|
||||
Blitzkrieg is available as a Discord bot and can be [installed very easily](/guide/invite).
|
||||
BlitzKit is available as a Discord bot and can be [installed very easily](/guide/invite).
|
||||
|
||||
- Track statistics
|
||||
- Find inactive players in a clan
|
||||
@@ -15,7 +15,7 @@ Blitzkrieg is available as a Discord bot and can be [installed very easily](/gui
|
||||
|
||||
## Website
|
||||
|
||||
Provides a bunch of very helpful tools; https://blitz-krieg.vercel.app/
|
||||
Provides a bunch of very helpful tools; https://blitzkit.vercel.app/
|
||||
|
||||
- Session tracker
|
||||
- Rating leaderboard
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
# Inviting the Bot
|
||||
|
||||
Go to [application directory for Blitzkrieg](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
||||
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
||||
@@ -0,0 +1,71 @@
|
||||
# BlitzKit Regular Tank Stats
|
||||
|
||||
A straightforward way of storing the entire World of Tanks Blitz tank statistics for players to disk.
|
||||
|
||||
## Manifest `manifest.rtsm`
|
||||
|
||||
```cpp
|
||||
primary RegularTankStatisticsManifest {
|
||||
utf8"RTSM" magic;
|
||||
Header header;
|
||||
primary Body body;
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version; // always 1
|
||||
}
|
||||
|
||||
Body {
|
||||
uint32 time;
|
||||
uint8 base;
|
||||
}
|
||||
```
|
||||
|
||||
## Chunk `*.rtsc`
|
||||
|
||||
```cpp
|
||||
primary RegularTankStatisticsChunk {
|
||||
utf8"RTSC" magic;
|
||||
Header header;
|
||||
primary Body body<header.playerCount>;
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version; // always 1
|
||||
uint32 playerCount;
|
||||
}
|
||||
|
||||
Body<uint32 playerCount> {
|
||||
Player[playerCount] players;
|
||||
}
|
||||
|
||||
Player {
|
||||
uint32 id;
|
||||
uint16 tankCount;
|
||||
Tank[tankCount] tanks;
|
||||
}
|
||||
|
||||
Tank {
|
||||
uint32 id;
|
||||
uint32 battleLifeTime;
|
||||
uint32 lastBattleTime;
|
||||
uint8 markOfMastery;
|
||||
uint32 battles;
|
||||
uint32 capturePoints;
|
||||
uint32 damageDealt;
|
||||
uint32 damageReceived;
|
||||
uint32 droppedCapturePoints;
|
||||
uint32 frags;
|
||||
uint32 frags8p;
|
||||
uint32 hits;
|
||||
uint32 losses;
|
||||
uint8 maxFrags;
|
||||
uint16 maxXp;
|
||||
uint32 shots;
|
||||
uint32 spotted;
|
||||
uint32 survivedBattles;
|
||||
uint32 winAndSurvived;
|
||||
uint32 wins;
|
||||
uint32 xp;
|
||||
}
|
||||
```
|
||||
@@ -3,12 +3,12 @@
|
||||
layout: home
|
||||
|
||||
hero:
|
||||
name: 'blitzkrieg'
|
||||
name: 'BlitzKit'
|
||||
text: Everything Blitz, right in Discord
|
||||
tagline: All-in-one Discord bot for everything World of Tanks Blitz
|
||||
image:
|
||||
src: '/assets/images/hero.png'
|
||||
alt: 'blitzkrieg'
|
||||
alt: 'blitzkit'
|
||||
actions:
|
||||
- theme: brand
|
||||
text: Add to Discord Server
|
||||
@@ -20,11 +20,11 @@ hero:
|
||||
features:
|
||||
- title: Clean and Efficient UI
|
||||
icon: 🚀
|
||||
details: Blitzkrieg is where concise meets efficient. Get the information you need in the way you want.
|
||||
details: BlitzKit is where concise meets efficient. Get the information you need in the way you want.
|
||||
- title: Endless Possibilities
|
||||
icon: 🛠
|
||||
details: With endless ways to customize the output, it's guaranteed that you'll always get the information you need.
|
||||
- title: Easy to Use
|
||||
icon: 💻
|
||||
details: Leveraging Discord's, Blitz Stars', and Wargaming's powerful APIS, Blitzkrieg does all the hard work for you.
|
||||
details: Leveraging Discord's, Blitz Stars', and Wargaming's powerful APIS, Blitzkit does all the hard work for you.
|
||||
---
|
||||
@@ -1,22 +1,18 @@
|
||||
# Blitzkrieg Privacy Policy
|
||||
# BlitzKit Privacy Policy
|
||||
|
||||
Blitzkrieg collects little to no data. Regardless, here is an exhaustive list of Blitzkrieg's data collection practices.
|
||||
BlitzKit collects little to no data. Regardless, here is an exhaustive list of BlitzKit's data collection practices.
|
||||
|
||||
## Logs
|
||||
|
||||
All Blitzkrieg logs are available to the public as an effort for open source transparency. A history of all logs [can be found on GitHub](https://github.com/tresabhi/blitzkrieg/actions/workflows/host.yml). All logs expire automatically and are permanently deleted after 30 days. However, anyone may chose to save a local copy of the logs which is not tracked by GitHub.
|
||||
All BlitzKit logs are available to the public as an effort for open source transparency. A history of all logs [can be found on GitHub](https://github.com/tresabhi/blitzkit/actions/workflows/host.yml). All logs expire automatically and are permanently deleted after 30 days. However, anyone may chose to save a local copy of the logs which is not tracked by GitHub.
|
||||
|
||||
## Commands
|
||||
|
||||
Everytime a command a command is used, the command name and parameters provided is logged. Any identifying information like manually provided in-game usernames are also recorded.
|
||||
|
||||
## Errors
|
||||
|
||||
Everytime an error occurs, a detailed stack trace, scope of the error, and the error message is logged both in the GitHub logs and in the public channel [#🔲︱blitzkrieg-logs](https://discord.com/channels/734786591205359697/880650462540476416) in [the official Discord server](https://discord.gg/nDt7AjGJQH).
|
||||
|
||||
## Databases
|
||||
|
||||
No databases are used by Blitzkrieg meaning that no data is collected outside of what has already been mentioned above. This is no permanent state.
|
||||
No databases are used by BlitzKit meaning that no data is collected outside of what has already been mentioned above. This is no permanent state.
|
||||
|
||||
## 3rd Party
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
# Blitzkrieg Terms of Service
|
||||
# BlitzKit Terms of Service
|
||||
|
||||
## About
|
||||
|
||||
Blitzkrieg is a multi-function Discord bot that serves users with needs specific to the game World of Tanks Blitz.
|
||||
BlitzKit is a multi-function Discord bot that serves users with needs specific to the game World of Tanks Blitz.
|
||||
|
||||
## License
|
||||
|
||||
Blitzkrieg is licensed under the MIT License.
|
||||
BlitzKit is licensed under the MIT License.
|
||||
|
||||
## 3rd Party
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 183 KiB After Width: | Height: | Size: 35 KiB |
@@ -1,6 +0,0 @@
|
||||
/** @type {import('next-sitemap').IConfig} */
|
||||
module.exports = {
|
||||
siteUrl: process.env.SITE_URL || 'https://blitz-krieg.vercel.app',
|
||||
generateRobotsTxt: true,
|
||||
sourceDir: 'dist/website',
|
||||
};
|
||||
@@ -1,17 +1,19 @@
|
||||
{
|
||||
"name": "blitzkrieg",
|
||||
"version": "1.18.0",
|
||||
"name": "blitzkit",
|
||||
"version": "1.19.6",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"main": "src/server.ts",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build:db": "prisma generate",
|
||||
"build:bot": "vite-node --script scripts/build --production",
|
||||
"build:website": "next build && next-sitemap --config next-sitemap.config.cjs",
|
||||
"build:website": "yarn build:db && yarn build:sitemap && next build",
|
||||
"build:sitemap": "vite-node --script scripts/sitemap",
|
||||
"build:docs": "vitepress build docs",
|
||||
"build:ratingleaderboard": "vite-node --script scripts/buildRatingLeaderboard",
|
||||
"build:assets": "vite-node --max_old_space_size=16384 --script scripts/buildAssets/index",
|
||||
"build:test": "vite-node --script scripts/buildTest",
|
||||
"dev:bot": "vite-node --script scripts/build --production && yarn start:bot",
|
||||
"test": "vite-node --script scripts/test",
|
||||
"dev:bot": "vite-node --script scripts/build && yarn start:bot",
|
||||
"dev:docs": "vitepress dev docs",
|
||||
"dev:website": "next dev",
|
||||
"start:bot": "node --enable-source-maps dist/bot/index.cjs",
|
||||
@@ -36,7 +38,7 @@
|
||||
"@prisma/client": "^5.4.1",
|
||||
"@radix-ui/colors": "^3.0.0",
|
||||
"@radix-ui/react-icons": "^1.3.0",
|
||||
"@radix-ui/themes": "^2.0.1",
|
||||
"@radix-ui/themes": "^3.0.1",
|
||||
"@react-three/drei": "^9.93.0",
|
||||
"@react-three/fiber": "^8.15.14",
|
||||
"@resvg/resvg-js": "^2.4.1",
|
||||
@@ -50,13 +52,13 @@
|
||||
"express": "^4.18.2",
|
||||
"false": "^0.0.4",
|
||||
"fuzzysort": "^2.0.4",
|
||||
"googleapis": "^134.0.0",
|
||||
"immer": "^10.0.2",
|
||||
"js-yaml": "^4.1.0",
|
||||
"lodash": "^4.17.21",
|
||||
"lz4js": "^0.2.0",
|
||||
"markdown-escape": "^2.0.0",
|
||||
"next": "^14.1.0",
|
||||
"next-sitemap": "^4.2.3",
|
||||
"parse-dds": "^1.2.1",
|
||||
"postprocessing": "^6.34.1",
|
||||
"react": "^18.2.0",
|
||||
@@ -64,7 +66,6 @@
|
||||
"react-dom": "^18.2.0",
|
||||
"react-fuzzysort": "^1.0.1",
|
||||
"react-promise-suspense": "^0.3.4",
|
||||
"react-spinners": "^0.13.8",
|
||||
"satori": "^0.10.13",
|
||||
"sharp": "0.33.1",
|
||||
"three": "0.159.0",
|
||||
@@ -83,6 +84,7 @@
|
||||
"@types/js-yaml": "^4.0.8",
|
||||
"@types/lodash": "^4.14.199",
|
||||
"@types/lz4": "^0.6.4",
|
||||
"@types/lz4js": "^0.2.1",
|
||||
"@types/markdown-escape": "^1.1.0",
|
||||
"@types/node": "^20.6.5",
|
||||
"@types/parse-dds": "^1.0.3",
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
-- CreateTable
|
||||
CREATE TABLE "discord_blitz" (
|
||||
"discord" INT8 NOT NULL,
|
||||
"region" STRING NOT NULL,
|
||||
"blitz" INT4 NOT NULL,
|
||||
|
||||
CONSTRAINT "discord_blitz_pkey" PRIMARY KEY ("discord")
|
||||
);
|
||||
@@ -1,3 +0,0 @@
|
||||
# Please do not edit this file manually
|
||||
# It should be added in your version-control system (i.e. Git)
|
||||
provider = "cockroachdb"
|
||||
@@ -4,11 +4,15 @@ generator client {
|
||||
|
||||
datasource db {
|
||||
provider = "cockroachdb"
|
||||
url = env("DISCORD_BLITZ_DB")
|
||||
url = env("DATABASE_URL")
|
||||
}
|
||||
|
||||
model discord_blitz {
|
||||
model Users {
|
||||
blitz Int @id
|
||||
last_used DateTime? @default(now())
|
||||
}
|
||||
|
||||
model DiscordUsers {
|
||||
discord BigInt @id
|
||||
region String
|
||||
blitz Int
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
google.com, pub-1289406790225052, DIRECT, f08c47fec0942fa0
|
||||
appnexus.com, 14163, RESELLER
|
||||
pubcenter.microsoft.com, 253617120, DIRECT
|
||||
|
After Width: | Height: | Size: 1.8 MiB |
|
After Width: | Height: | Size: 24 KiB |
|
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 921 KiB |
|
Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 1.9 MiB |
|
After Width: | Height: | Size: 18 KiB |
|
Before Width: | Height: | Size: 177 KiB After Width: | Height: | Size: 4.2 KiB |
@@ -0,0 +1,7 @@
|
||||
User-agent: *
|
||||
Allow: /
|
||||
|
||||
Host: https://blitzkit.vercel.app
|
||||
|
||||
Sitemap: https://blitzkit.vercel.app/sitemap.txt
|
||||
Sitemap: https://blitzkit.vercel.app/sitemap.xml
|
||||
@@ -3,7 +3,7 @@ import { parse as parsePath } from 'path';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { readStringDVPL } from '../src/core/blitz/readStringDVPL';
|
||||
import { writeDVPL } from '../src/core/blitz/writeDVPL';
|
||||
import { secrets } from '../src/core/blitzkrieg/secrets';
|
||||
import { secrets } from '../src/core/blitzkit/secrets';
|
||||
import { dvp } from '../submodules/closedkrieg/src/dvp';
|
||||
import { DATA } from './buildAssets/constants';
|
||||
|
||||
|
||||
@@ -2,10 +2,12 @@ import { exec } from 'child_process';
|
||||
import { build } from 'esbuild';
|
||||
import { cp, readdir } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
import { promisify } from 'util';
|
||||
|
||||
const execPromise = promisify(exec);
|
||||
const isProduction = argv.includes('--production');
|
||||
|
||||
readdir('src/workers').then((workers) => {
|
||||
await readdir('src/workers').then((workers) => {
|
||||
const files = [
|
||||
'bot',
|
||||
'index',
|
||||
@@ -41,8 +43,8 @@ readdir('src/workers').then((workers) => {
|
||||
});
|
||||
|
||||
// copy schema.prisma
|
||||
cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
readdir('node_modules/prisma').then((files) =>
|
||||
await cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
await readdir('node_modules/prisma').then((files) =>
|
||||
files
|
||||
.filter((file) => file.endsWith('.node'))
|
||||
.map((file) => cp(`node_modules/prisma/${file}`, `dist/bot/${file}`)),
|
||||
@@ -51,7 +53,9 @@ readdir('node_modules/prisma').then((files) =>
|
||||
if (isProduction) {
|
||||
// install fixed sharp
|
||||
console.log('Installing fixed sharp...');
|
||||
exec('yarn init -y && yarn add [email protected] --ignore-engines', {
|
||||
await execPromise('yarn init -y && yarn add [email protected] --ignore-engines', {
|
||||
cwd: 'dist/bot',
|
||||
});
|
||||
}
|
||||
|
||||
console.log('Generated:', await readdir('dist/bot'));
|
||||
@@ -2,8 +2,8 @@ import { readdir } from 'fs/promises';
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function boosterIcons(production: boolean) {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function camouflageIcons(production: boolean) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function circleFlags(production: boolean) {
|
||||
|
||||
@@ -3,8 +3,8 @@ import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { ConsumablesCommon, ProvisionsCommon } from './definitions';
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA } from './constants';
|
||||
|
||||
const ICONS = [
|
||||
|
||||
@@ -1,27 +1,30 @@
|
||||
import { readdir, writeFile } from 'fs/promises';
|
||||
import { readdir } from 'fs/promises';
|
||||
import { parse as parsePath } from 'path';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import {
|
||||
ConsumableDefinitions,
|
||||
TankFilterDefinitionCategory,
|
||||
} from '../../src/core/blitzkrieg/consumableDefinitions';
|
||||
} from '../../src/core/blitzkit/consumableDefinitions';
|
||||
import {
|
||||
EquipmentDefinitions,
|
||||
EquipmentPreset,
|
||||
EquipmentRow,
|
||||
} from '../../src/core/blitzkrieg/equipmentDefinitions';
|
||||
} from '../../src/core/blitzkit/equipmentDefinitions';
|
||||
import { GameDefinitions } from '../../src/core/blitzkit/gameDefinitions';
|
||||
import {
|
||||
ModelArmor,
|
||||
ModelDefinitions,
|
||||
} from '../../src/core/blitzkrieg/modelDefinitions';
|
||||
import { ProvisionDefinitions } from '../../src/core/blitzkrieg/provisionDefinitions';
|
||||
import { superCompress } from '../../src/core/blitzkrieg/superCompress';
|
||||
} from '../../src/core/blitzkit/modelDefinitions';
|
||||
import { ProvisionDefinitions } from '../../src/core/blitzkit/provisionDefinitions';
|
||||
import { SkillDefinitions } from '../../src/core/blitzkit/skillDefinitions';
|
||||
import { superCompress } from '../../src/core/blitzkit/superCompress';
|
||||
import {
|
||||
Crew,
|
||||
CrewMember,
|
||||
@@ -30,11 +33,12 @@ import {
|
||||
TankDefinitionPrice,
|
||||
TankDefinitions,
|
||||
Tier,
|
||||
} from '../../src/core/blitzkrieg/tankDefinitions';
|
||||
} from '../../src/core/blitzkit/tankDefinitions';
|
||||
import { DATA, POI } from './constants';
|
||||
import { Avatar } from './skillIcons';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
interface Strings {
|
||||
export interface BlitzStrings {
|
||||
[key: string]: string;
|
||||
}
|
||||
type ShellKind =
|
||||
@@ -116,6 +120,7 @@ interface VehicleDefinitions {
|
||||
weight: number;
|
||||
terrainResistance: string;
|
||||
rotationSpeed: number;
|
||||
userString: string;
|
||||
shotDispersionFactors: {
|
||||
vehicleMovement: number;
|
||||
vehicleRotation: number;
|
||||
@@ -320,7 +325,7 @@ type ConsumablesVehicleFilter =
|
||||
| { name: string }
|
||||
| { extendedTags: string };
|
||||
|
||||
const blitzShellKindToBLitzkrieg: Record<ShellKind, ShellType> = {
|
||||
const blitzShellKindToBlitzkit: Record<ShellKind, ShellType> = {
|
||||
ARMOR_PIERCING: 'ap',
|
||||
ARMOR_PIERCING_CR: 'ap_cr',
|
||||
HIGH_EXPLOSIVE: 'he',
|
||||
@@ -329,10 +334,18 @@ const blitzShellKindToBLitzkrieg: Record<ShellKind, ShellType> = {
|
||||
const missingStrings: Record<string, string> = {
|
||||
'#artefacts:tungstentip/name': 'Tungsten Shells',
|
||||
};
|
||||
export const botPattern = /^.+((tutorial_bot(\d+)?)|(TU(R?)))$/;
|
||||
|
||||
export async function definitions(production: boolean) {
|
||||
console.log('Building definitions...');
|
||||
|
||||
const gameDefinitions: GameDefinitions = {
|
||||
version: (await readStringDVPL(`${DATA}/version.txt.dvpl`))
|
||||
.split(' ')[0]
|
||||
.split('.')
|
||||
.slice(0, 3)
|
||||
.join('.'),
|
||||
};
|
||||
const tankDefinitions: TankDefinitions = {};
|
||||
const modelDefinitions: ModelDefinitions = {};
|
||||
const equipmentDefinitions: EquipmentDefinitions = {
|
||||
@@ -341,16 +354,19 @@ export async function definitions(production: boolean) {
|
||||
};
|
||||
const consumableDefinitions: ConsumableDefinitions = {};
|
||||
const provisionDefinitions: ProvisionDefinitions = {};
|
||||
const skillDefinitions: SkillDefinitions = {
|
||||
classes: { lightTank: [], mediumTank: [], heavyTank: [], 'AT-SPG': [] },
|
||||
};
|
||||
const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
|
||||
(nations) => nations.filter((nation) => nation !== 'common'),
|
||||
);
|
||||
const tankStringIdMap: Record<string, number> = {};
|
||||
const stringsPreInstalled = await readYAMLDVPL<Strings>(
|
||||
const stringsPreInstalled = await readYAMLDVPL<BlitzStrings>(
|
||||
`${DATA}/${POI.strings}/en.yaml.dvpl`,
|
||||
);
|
||||
const stringsCache = await fetch(POI.cachedStrings)
|
||||
.then((response) => response.text())
|
||||
.then((string) => parseYaml(string) as Strings);
|
||||
.then((string) => parseYaml(string) as BlitzStrings);
|
||||
const optionalDevices = await readXMLDVPL<{ root: OptionalDevices }>(
|
||||
`${DATA}/${POI.optionalDevices}.dvpl`,
|
||||
);
|
||||
@@ -367,6 +383,9 @@ export async function definitions(production: boolean) {
|
||||
const provisions = await readXMLDVPL<{ root: ProvisionsCommon }>(
|
||||
`${DATA}/${POI.provisionsCommon}.dvpl`,
|
||||
);
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
|
||||
const tankXps = new Map<number, number>();
|
||||
|
||||
@@ -402,6 +421,8 @@ export async function definitions(production: boolean) {
|
||||
);
|
||||
|
||||
for (const tankKey in tankList.root) {
|
||||
if (botPattern.test(tankKey)) continue;
|
||||
|
||||
const gunXps = new Map<number, number>();
|
||||
const turretXps = new Map<number, number>();
|
||||
const engineXps = new Map<number, number>();
|
||||
@@ -558,6 +579,7 @@ export async function definitions(production: boolean) {
|
||||
tankDefinitions[tankId].tracks.push({
|
||||
id: trackId,
|
||||
weight: track.weight,
|
||||
name: strings[track.userString],
|
||||
traverseSpeed: track.rotationSpeed,
|
||||
dispersion: {
|
||||
move: track.shotDispersionFactors.vehicleMovement,
|
||||
@@ -717,6 +739,17 @@ export async function definitions(production: boolean) {
|
||||
const gunArmor: ModelArmor = { thickness: {} };
|
||||
const shotDispersionFactors =
|
||||
gun.shotDispersionFactors ?? gunListEntry.shotDispersionFactors;
|
||||
const maskName = `gun_${gunModel.toString().padStart(2, '0')}`;
|
||||
const maskEnabled =
|
||||
tankParameters.maskSlice?.[maskName]?.enabled ?? false;
|
||||
let mask: number | undefined;
|
||||
|
||||
if (maskEnabled) {
|
||||
const maskRaw = tankParameters.maskSlice![maskName]!;
|
||||
mask = maskRaw.planePosition[1];
|
||||
} else {
|
||||
mask = undefined;
|
||||
}
|
||||
|
||||
totalUnlocks.push(gun.unlocks);
|
||||
Object.keys(gun.armor)
|
||||
@@ -766,6 +799,7 @@ export async function definitions(production: boolean) {
|
||||
modelDefinitions[tankId].turrets[turretId].guns[gunId] = {
|
||||
armor: gunArmor,
|
||||
model: gunModel,
|
||||
mask,
|
||||
thickness:
|
||||
gun.armor.gun === undefined
|
||||
? 0
|
||||
@@ -818,7 +852,7 @@ export async function definitions(production: boolean) {
|
||||
caliber: shell.caliber,
|
||||
normalization: shell.normalizationAngle,
|
||||
ricochet: shell.ricochetAngle,
|
||||
type: blitzShellKindToBLitzkrieg[shell.kind],
|
||||
type: blitzShellKindToBlitzkit[shell.kind],
|
||||
explosionRadius:
|
||||
shell.kind === 'HIGH_EXPLOSIVE'
|
||||
? shell.explosionRadius ?? 0
|
||||
@@ -1084,13 +1118,18 @@ export async function definitions(production: boolean) {
|
||||
}
|
||||
});
|
||||
|
||||
writeFile(
|
||||
'test.tanks.cdon.lz4',
|
||||
Buffer.from(superCompress(tankDefinitions), 'base64'),
|
||||
);
|
||||
Object.entries(avatar.root.skillsByClasses).forEach(([tankClass, skills]) => {
|
||||
skillDefinitions.classes[tankClass as TankClass] = skills.split(' ');
|
||||
});
|
||||
|
||||
await commitAssets(
|
||||
'definitions',
|
||||
[
|
||||
{
|
||||
content: superCompress(gameDefinitions),
|
||||
encoding: 'base64',
|
||||
path: 'definitions/game.cdon.lz4',
|
||||
},
|
||||
{
|
||||
content: superCompress(tankDefinitions),
|
||||
encoding: 'base64',
|
||||
@@ -1116,6 +1155,11 @@ export async function definitions(production: boolean) {
|
||||
encoding: 'base64',
|
||||
path: 'definitions/provisions.cdon.lz4',
|
||||
},
|
||||
{
|
||||
content: superCompress(skillDefinitions),
|
||||
encoding: 'base64',
|
||||
path: 'definitions/skills.cdon.lz4',
|
||||
},
|
||||
],
|
||||
production,
|
||||
);
|
||||
|
||||
@@ -3,8 +3,8 @@ import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { OptionalDevices } from './definitions';
|
||||
|
||||
|
||||
@@ -20,16 +20,20 @@ import { equipmentIcons } from './equipmentIcons';
|
||||
import { moduleIcons } from './moduleIcons';
|
||||
import { scratchedFlags } from './scratchedFlags';
|
||||
import { shellIcons } from './shellIcons';
|
||||
import { skillIcons } from './skillIcons';
|
||||
import { tankArmors } from './tankArmors';
|
||||
import { tankIcons } from './tankIcons';
|
||||
import { tankModels } from './tankModels';
|
||||
import { videos } from './videos';
|
||||
|
||||
if (!targets && !allTargets) throw new Error('No target(s) specified');
|
||||
|
||||
const methods = [
|
||||
definitions,
|
||||
tankIcons,
|
||||
videos,
|
||||
scratchedFlags,
|
||||
currencies,
|
||||
skillIcons,
|
||||
circleFlags,
|
||||
shellIcons,
|
||||
moduleIcons,
|
||||
@@ -37,9 +41,9 @@ const methods = [
|
||||
consumableProvisionIcons,
|
||||
camouflageIcons,
|
||||
boosterIcons,
|
||||
tankIcons,
|
||||
tankArmors,
|
||||
tankModels,
|
||||
currencies,
|
||||
];
|
||||
|
||||
for (const method of methods) {
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function moduleIcons(production: boolean) {
|
||||
@@ -16,9 +17,11 @@ export async function moduleIcons(production: boolean) {
|
||||
.map(async (file) => {
|
||||
const nameRaw = file.match(/vehicle(.+)\.packed\.webp\.dvpl/)![1];
|
||||
const name = nameRaw[0].toLowerCase() + nameRaw.slice(1);
|
||||
const content = await readBase64DVPL(
|
||||
`${DATA}/${POI.moduleIcons}/${file}`,
|
||||
);
|
||||
const content = (
|
||||
await sharp(await readDVPLFile(`${DATA}/${POI.moduleIcons}/${file}`))
|
||||
.trim()
|
||||
.toBuffer()
|
||||
).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function scratchedFlags(production: boolean) {
|
||||
|
||||
@@ -2,8 +2,8 @@ import { readdir } from 'fs/promises';
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readStringDVPL } from '../../src/core/blitz/readStringDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
|
||||
export async function shellIcons(production: boolean) {
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
import sharp from 'sharp';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA } from './constants';
|
||||
|
||||
interface SkillIcon {
|
||||
name: string;
|
||||
state: number;
|
||||
}
|
||||
|
||||
export interface Avatar {
|
||||
roles: unknown;
|
||||
skillsByClasses: Record<TankClass, string>;
|
||||
skills: {
|
||||
[name: string]: {
|
||||
userString: string;
|
||||
effectDescription: string;
|
||||
tipDescription: string;
|
||||
icon: SkillIcon | SkillIcon[];
|
||||
type: 'continuous' | 'trigger';
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export async function skillIcons(production: boolean) {
|
||||
console.log('Building skill icons...');
|
||||
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
const changes = await Promise.all(
|
||||
Object.values(avatar.root.skills).map(async (skill) => {
|
||||
const icon = Array.isArray(skill.icon) ? skill.icon[0] : skill.icon;
|
||||
const name = icon.name.split('/').at(-1)!.replace(/_\d$/, '');
|
||||
const path = `${DATA}${icon.name.replace('~res:', '')}.packed.webp.dvpl`;
|
||||
const image = sharp(await readDVPLFile(path)).trim();
|
||||
const content = (await image.toBuffer()).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
encoding: 'base64',
|
||||
path: `icons/skills/${name}.webp`,
|
||||
} satisfies FileChange;
|
||||
}),
|
||||
);
|
||||
|
||||
commitAssets('skill icons', changes, production);
|
||||
}
|
||||
@@ -3,8 +3,8 @@ import { readdir } from 'fs/promises';
|
||||
import { extractArmor } from '../../src/core/blitz/extractArmor';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { VehicleDefinitionList } from './definitions';
|
||||
|
||||
@@ -28,9 +28,6 @@ export async function tankArmors(production: boolean) {
|
||||
if (tankKey.includes('tutorial_bot')) return;
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
|
||||
console.log(`Building armor ${id} @ ${nation}/${tankKey}`);
|
||||
|
||||
const model = await extractArmor(DATA, `${nation}-${tankKey}`);
|
||||
|
||||
changes.push({
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import sharp from 'sharp';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { NATION_IDS } from '../../src/constants/nations';
|
||||
import { readBase64DVPL } from '../../src/core/blitz/readBase64DVPL';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { VehicleDefinitionList } from './definitions';
|
||||
|
||||
@@ -25,6 +26,20 @@ export interface TankParameters {
|
||||
averageThickness?: Record<string, number>;
|
||||
};
|
||||
};
|
||||
maskSlice?: {
|
||||
[key: string]:
|
||||
| {
|
||||
enabled: boolean;
|
||||
planePosition: Vector3Tuple;
|
||||
planeNormal: Vector3Tuple;
|
||||
planeAxis: Vector3Tuple;
|
||||
frustumConeBaseRadius: number;
|
||||
frustumConeAngleDegrees: number;
|
||||
planeSliceMode: number;
|
||||
frustumConeSliceMode: number;
|
||||
}
|
||||
| undefined;
|
||||
};
|
||||
}
|
||||
|
||||
export async function tankIcons(production: boolean) {
|
||||
@@ -50,23 +65,29 @@ export async function tankIcons(production: boolean) {
|
||||
const parameters = await readYAMLDVPL<TankParameters>(
|
||||
`${DATA}/${POI.tankParameters}/${nation}/${tankKey}.yaml.dvpl`,
|
||||
);
|
||||
const small = `${DATA}/${parameters.resourcesPath.smallIconPath
|
||||
const smallPath = `${DATA}/${parameters.resourcesPath.smallIconPath
|
||||
.replace(/~res:\//, '')
|
||||
.replace(/\..+/, '')}.packed.webp.dvpl`;
|
||||
const big = `${DATA}/${parameters.resourcesPath.bigIconPath
|
||||
const bigPath = `${DATA}/${parameters.resourcesPath.bigIconPath
|
||||
.replace(/~res:\//, '')
|
||||
.replace(/\..+/, '')}.packed.webp.dvpl`;
|
||||
const big = await sharp(await readDVPLFile(bigPath))
|
||||
.trim()
|
||||
.toBuffer();
|
||||
const small = await sharp(await readDVPLFile(smallPath))
|
||||
.trim()
|
||||
.toBuffer();
|
||||
|
||||
if (big) {
|
||||
changes.push({
|
||||
content: await readBase64DVPL(big),
|
||||
content: big.toString('base64'),
|
||||
encoding: 'base64',
|
||||
path: `icons/tanks/big/${id}.webp`,
|
||||
});
|
||||
}
|
||||
if (small) {
|
||||
changes.push({
|
||||
content: await readBase64DVPL(small),
|
||||
content: small.toString('base64'),
|
||||
encoding: 'base64',
|
||||
path: `icons/tanks/small/${id}.webp`,
|
||||
});
|
||||
|
||||
@@ -4,8 +4,8 @@ import { extractModel } from '../../src/core/blitz/extractModel';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { VehicleDefinitionList } from './definitions';
|
||||
import { TankParameters } from './tankIcons';
|
||||
@@ -32,9 +32,6 @@ export async function tankModels(production: boolean) {
|
||||
if (tankKey.includes('tutorial_bot')) return;
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
|
||||
console.log(`Building model ${id} @ ${nation}/${tankKey}`);
|
||||
|
||||
const parameters = await readYAMLDVPL<TankParameters>(
|
||||
`${DATA}/${POI.tankParameters}/${nation}/${tankKey}.yaml.dvpl`,
|
||||
);
|
||||
|
||||
@@ -0,0 +1,124 @@
|
||||
import { readdir } from 'fs/promises';
|
||||
import { google } from 'googleapis';
|
||||
import { cloneDeep, uniqBy } from 'lodash';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
import { commitAssets } from '../../src/core/blitzkit/commitAssets';
|
||||
import {
|
||||
VideoDefinitions,
|
||||
videoDefinitions,
|
||||
} from '../../src/core/blitzkit/videos';
|
||||
import { DATA, POI } from './constants';
|
||||
import { BlitzStrings, botPattern, VehicleDefinitionList } from './definitions';
|
||||
|
||||
const youtubers = [
|
||||
'UCKBYXp4Xn2I2tL1UL4fpbhw', // droodles
|
||||
'UCrQ-Dy8lVsm11u8pCJ8W7Tw', // fatness
|
||||
];
|
||||
|
||||
export async function videos(production: boolean) {
|
||||
console.log('Building videos...');
|
||||
|
||||
const currentVideos = await videoDefinitions;
|
||||
const auth = await google.auth.getClient({
|
||||
scopes: ['https://www.googleapis.com/auth/youtube.readonly'],
|
||||
});
|
||||
const youtube = google.youtube({ version: 'v3', auth });
|
||||
|
||||
const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
|
||||
(nations) => nations.filter((nation) => nation !== 'common'),
|
||||
);
|
||||
const stringsPreInstalled = await readYAMLDVPL<BlitzStrings>(
|
||||
`${DATA}/${POI.strings}/en.yaml.dvpl`,
|
||||
);
|
||||
const stringsCache = await fetch(POI.cachedStrings)
|
||||
.then((response) => response.text())
|
||||
.then((string) => parseYaml(string) as BlitzStrings);
|
||||
const strings = {
|
||||
...stringsPreInstalled,
|
||||
...stringsCache,
|
||||
};
|
||||
const tanks: { id: number; name: string; tier: number }[] = [];
|
||||
await Promise.all(
|
||||
nations.map(async (nation) => {
|
||||
const tankList = await readXMLDVPL<{ root: VehicleDefinitionList }>(
|
||||
`${DATA}/${POI.vehicleDefinitions}/${nation}/list.xml.dvpl`,
|
||||
);
|
||||
|
||||
await Promise.all(
|
||||
Object.entries(tankList.root).map(async ([tankKey, tank]) => {
|
||||
if (botPattern.test(tankKey)) return null;
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
const name =
|
||||
(tank.shortUserString
|
||||
? strings[tank.shortUserString]
|
||||
: undefined) ?? strings[tank.userString];
|
||||
const tier = tank.level;
|
||||
|
||||
tanks.push({ id, name, tier });
|
||||
}),
|
||||
);
|
||||
}),
|
||||
);
|
||||
|
||||
const tanksSanitized = tanks
|
||||
.sort((a, b) => b.tier - a.tier)
|
||||
.sort((a, b) => {
|
||||
const lastUpdatedA = currentVideos[a.id]?.lastUpdated ?? 0;
|
||||
const lastUpdatedB = currentVideos[b.id]?.lastUpdated ?? 0;
|
||||
return lastUpdatedA - lastUpdatedB;
|
||||
});
|
||||
const videos: VideoDefinitions = cloneDeep(currentVideos);
|
||||
|
||||
let done = 0;
|
||||
for (const tank of tanksSanitized) {
|
||||
try {
|
||||
const results = await youtube.search.list({
|
||||
part: ['snippet'],
|
||||
q: `World of Tanks Blitz ${tank.name}`,
|
||||
});
|
||||
|
||||
if (!results.data.items || results.data.items.length === 0) continue;
|
||||
|
||||
const items = uniqBy(
|
||||
results.data.items.filter(
|
||||
(item) =>
|
||||
item.snippet?.channelId &&
|
||||
item.id?.videoId &&
|
||||
youtubers.includes(item.snippet.channelId),
|
||||
),
|
||||
(item) => item.snippet!.channelId,
|
||||
);
|
||||
|
||||
videos[tank.id] = {
|
||||
lastUpdated: Math.round(Date.now() / 1000),
|
||||
videos: items.map((item) => item.id!.videoId!),
|
||||
};
|
||||
|
||||
console.log(
|
||||
`${++done} / ${tanks.length} (${Math.round(100 * (done / tanks.length))}%) done; found ${items.length} for ${tank.name}`,
|
||||
);
|
||||
|
||||
await new Promise((resolve) => setTimeout(resolve, 1000 / 5));
|
||||
} catch (error) {
|
||||
console.warn('An error occurred, safely exiting prematurely...', error);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const content = Object.entries(videos)
|
||||
.map(
|
||||
([id, { videos, lastUpdated }]) =>
|
||||
`${id},${lastUpdated},${videos.join(',')}`,
|
||||
)
|
||||
.join('\n');
|
||||
|
||||
await commitAssets(
|
||||
'videos',
|
||||
[{ content, encoding: 'utf-8', path: 'definitions/videos.csv' }],
|
||||
production,
|
||||
);
|
||||
}
|
||||
@@ -8,10 +8,10 @@ import {
|
||||
import { RegionSubdomain } from '../src/constants/regions';
|
||||
import { getAccountInfo } from '../src/core/blitz/getAccountInfo';
|
||||
import regionSubdomainToRegion from '../src/core/blitz/regionSubdomainToRegion';
|
||||
import { commitAssets } from '../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../src/core/blitzkrieg/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkrieg/patientFetchJSON';
|
||||
import { superCompress } from '../src/core/blitzkrieg/superCompress';
|
||||
import { commitAssets } from '../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../src/core/blitzkit/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkit/patientFetchJSON';
|
||||
import { superCompress } from '../src/core/blitzkit/superCompress';
|
||||
import {
|
||||
BkrlBaseEntry,
|
||||
BkrlFormat,
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
import { tankDefinitions } from '../src/core/blitzkit/tankDefinitions';
|
||||
|
||||
// random vercel bug forces require import
|
||||
const { writeFileSync } = require('fs');
|
||||
|
||||
console.log('Building sitemap...');
|
||||
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const values = Object.values(awaitedTankDefinitions);
|
||||
const txt = values
|
||||
.map((tank) => `https://blitzkit.vercel.app/tools/tankopedia/${tank.id}/`)
|
||||
.join('\n');
|
||||
const xml = `<?xml version="1.0" encoding="UTF-8"?>
|
||||
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
|
||||
${values
|
||||
.map(
|
||||
(tank) =>
|
||||
`<url><loc>https://blitzkit.vercel.app/tools/tankopedia/${tank.id}/</loc></url>`,
|
||||
)
|
||||
.join('\n')}
|
||||
</urlset>`;
|
||||
|
||||
writeFileSync('public/sitemap.txt', txt);
|
||||
writeFileSync('public/sitemap.xml', xml);
|
||||
|
||||
console.log(`Built sitemap for ${values.length} tanks`);
|
||||
@@ -0,0 +1,96 @@
|
||||
import { chunk, times } from 'lodash';
|
||||
import { compress } from 'lz4js';
|
||||
import { argv } from 'process';
|
||||
import { Region, REGIONS } from '../src/constants/regions';
|
||||
import getTankStats from '../src/core/blitz/getTankStats';
|
||||
import { idToRegion } from '../src/core/blitz/idToRegion';
|
||||
import { commitAssets } from '../src/core/blitzkit/commitAssets';
|
||||
import { FileChange } from '../src/core/blitzkit/commitMultipleFiles';
|
||||
import {
|
||||
RtscWritePlayer,
|
||||
RtscWriteStream,
|
||||
RtsmWriteStream,
|
||||
} from '../src/core/streams/rts';
|
||||
import usersRaw from '../test.users.json';
|
||||
|
||||
const PLAYERS_PER_CHUNK = 256;
|
||||
const CHUNKS_PER_BATCH = 128;
|
||||
|
||||
const production = argv.includes('--production');
|
||||
const region = argv
|
||||
.find((argument) => argument.startsWith('--region'))
|
||||
?.split('=')[1] as Region | undefined;
|
||||
|
||||
if (!region || !REGIONS.includes(region)) {
|
||||
throw new Error('No valid region specified');
|
||||
}
|
||||
|
||||
const today = new Date();
|
||||
const todayPath = `${today.getUTCFullYear()}/${today.getUTCMonth() + 1}/${today.getUTCDate()}`;
|
||||
const users = usersRaw.filter(({ blitz }) => idToRegion(blitz) === region);
|
||||
const base = Math.ceil(users.length / PLAYERS_PER_CHUNK);
|
||||
const chunks = times(base, (offset) => ({
|
||||
offset,
|
||||
users: users.filter((user) => user.blitz % base === offset),
|
||||
}));
|
||||
const batches = chunk(chunks, CHUNKS_PER_BATCH);
|
||||
const manifestWriteStream = new RtsmWriteStream();
|
||||
|
||||
console.log(`Found ${users.length} players in ${region}`);
|
||||
|
||||
await commitAssets(
|
||||
`regular tank stats manifests ${todayPath}`,
|
||||
[
|
||||
{
|
||||
encoding: 'base64',
|
||||
path: `regions/${region}/regular/tanks/${todayPath}/manifest.rtsm`,
|
||||
content: Buffer.from(
|
||||
compress(manifestWriteStream.rtsm(base).uint8Array),
|
||||
).toString('base64'),
|
||||
},
|
||||
],
|
||||
production,
|
||||
);
|
||||
|
||||
let batchesDone = 0;
|
||||
for (const batch of batches) {
|
||||
console.log(`Batch ${++batchesDone} of ${batches.length}`);
|
||||
|
||||
const changes: FileChange[] = [];
|
||||
|
||||
let chunksDone = 0;
|
||||
for (const chunk of batch) {
|
||||
console.log(`Chunk ${++chunksDone} of ${chunks.length}`);
|
||||
|
||||
let playersDone = 0;
|
||||
const players = await Promise.all(
|
||||
chunk.users.map(async (user) => {
|
||||
const tanks = await getTankStats(region, user.blitz);
|
||||
|
||||
console.log(`Player ${++playersDone} of ${chunk.users.length}`);
|
||||
|
||||
if (tanks === null) return null;
|
||||
|
||||
return {
|
||||
id: user.blitz,
|
||||
tanks,
|
||||
} satisfies RtscWritePlayer;
|
||||
}),
|
||||
).then((players) => players.filter((player) => player !== null));
|
||||
const writeStream = new RtscWriteStream();
|
||||
|
||||
writeStream.rtsc(players);
|
||||
changes.push({
|
||||
encoding: 'base64',
|
||||
content: Buffer.from(compress(writeStream.uint8Array)).toString('base64'),
|
||||
path: `regions/${region}/regular/tanks/${todayPath}/${chunk.offset}.rtsc.lz4`,
|
||||
});
|
||||
}
|
||||
|
||||
// do not await; commit in background
|
||||
commitAssets(
|
||||
`regular tank stats ${todayPath} batch ${batches.indexOf(batch) + 1}`,
|
||||
changes,
|
||||
production,
|
||||
);
|
||||
}
|
||||
@@ -3,13 +3,12 @@
|
||||
import { ContextMenu } from '@radix-ui/themes';
|
||||
import { useEffect, useState } from 'react';
|
||||
import * as Breakdown from '../../../components/Breakdown';
|
||||
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
|
||||
import fetchBlitz from '../../../core/blitz/fetchBlitz';
|
||||
import { resetSession } from '../../../core/blitzkrieg/resetSession';
|
||||
import { resetSession } from '../../../core/blitzkit/resetSession';
|
||||
import {
|
||||
TankDefinition,
|
||||
tankDefinitions,
|
||||
} from '../../../core/blitzkrieg/tankDefinitions';
|
||||
} from '../../../core/blitzkit/tankDefinitions';
|
||||
import { tankAverages } from '../../../core/blitzstars/tankAverages';
|
||||
import calculateWN8 from '../../../core/statistics/calculateWN8';
|
||||
import { deltaTankStats } from '../../../core/statistics/deltaTankStats';
|
||||
@@ -88,10 +87,10 @@ export default function SessionPage({ naked = true }: SessionPageProps) {
|
||||
async function recalculateDiff() {
|
||||
if (session.isTracking) {
|
||||
const { id, region } = session;
|
||||
const careerRaw = await fetchBlitz<TanksStats>(
|
||||
`https://api.wotblitz.${region}/wotb/tanks/stats/?application_id=${WARGAMING_APPLICATION_ID}&account_id=${id}`,
|
||||
);
|
||||
const career = careerRaw[id].reduce<
|
||||
const careerRaw = await fetchBlitz<TanksStats>(region, 'tanks/stats', {
|
||||
account_id: id,
|
||||
});
|
||||
const career = careerRaw[id]!.reduce<
|
||||
Record<number, IndividualTankStats>
|
||||
>(
|
||||
(accumulator, curr) => ({
|
||||
@@ -103,7 +102,7 @@ export default function SessionPage({ naked = true }: SessionPageProps) {
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const awaitedTankAverages = await tankAverages;
|
||||
const careerWN8 =
|
||||
careerRaw[id].reduce(
|
||||
careerRaw[id]!.reduce(
|
||||
(accumulator, { tank_id, all }) =>
|
||||
accumulator +
|
||||
(awaitedTankAverages[tank_id] && all.battles > 0
|
||||
@@ -112,7 +111,7 @@ export default function SessionPage({ naked = true }: SessionPageProps) {
|
||||
: 0),
|
||||
0,
|
||||
) /
|
||||
careerRaw[id].reduce(
|
||||
careerRaw[id]!.reduce(
|
||||
(accumulator, { tank_id, all }) =>
|
||||
accumulator +
|
||||
(awaitedTankAverages[tank_id] && all.battles > 0
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
'use client';
|
||||
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { AlertDialog, Button, Flex, Text, Theme } from '@radix-ui/themes';
|
||||
import { AlertDialog, Button, Flex, Theme } from '@radix-ui/themes';
|
||||
import '@radix-ui/themes/styles.css';
|
||||
import { config } from 'dotenv';
|
||||
import { Roboto_Flex } from 'next/font/google';
|
||||
import { usePathname } from 'next/navigation';
|
||||
import { ReactNode, useEffect, useState } from 'react';
|
||||
import { SkyLine } from '../assets/art/SkyLine';
|
||||
import { Analytics } from '../components/Analytics';
|
||||
import { ReactNode, Suspense, useEffect, useState } from 'react';
|
||||
import { Footer } from '../components/Footer';
|
||||
import { Loader } from '../components/Loader';
|
||||
import Navbar from '../components/Navbar';
|
||||
import PageWrapper from '../components/PageWrapper';
|
||||
import isDev from '../core/blitzkrieg/isDev';
|
||||
import { isLocalhost } from '../core/blitzkrieg/isLocalhost';
|
||||
import { Party3 } from '../components/Party3';
|
||||
import isDev from '../core/blitzkit/isDev';
|
||||
import { isLocalhost } from '../core/blitzkit/isLocalhost';
|
||||
import { useFullScreen } from '../hooks/useFullScreen';
|
||||
import { useApp } from '../stores/app';
|
||||
import { mintTheme } from '../themes/mint';
|
||||
|
||||
config();
|
||||
|
||||
@@ -32,7 +31,10 @@ const robotoFlex = Roboto_Flex({
|
||||
export default function RootLayout({ children }: RootLayoutProps) {
|
||||
const pathname = usePathname();
|
||||
const isEmbed = pathname.split('/')[1] === 'embeds';
|
||||
const isRoot = pathname === '/';
|
||||
const darkMode = useApp((state) => state.darkMode);
|
||||
const [showDevBuildAlert, setShowDevBuildAlert] = useState(false);
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
useEffect(() => {
|
||||
setShowDevBuildAlert(
|
||||
@@ -46,115 +48,80 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
return (
|
||||
<html lang="en" className={robotoFlex.className}>
|
||||
<head>
|
||||
<title>Blitzkrieg</title>
|
||||
<meta
|
||||
name="description"
|
||||
content="🎉 Tools for everything World of Tanks Blitz"
|
||||
/>
|
||||
<Analytics />
|
||||
{isRoot && (
|
||||
<>
|
||||
<title>BlitzKit</title>
|
||||
<meta
|
||||
name="description"
|
||||
content="🎉 Tools for everything World of Tanks Blitz"
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
<meta property="og:site_name" content="BlitzKit" />
|
||||
<link rel="icon" type="image/x-icon" href="/favicon.ico" />
|
||||
|
||||
<Party3 />
|
||||
</head>
|
||||
|
||||
<body
|
||||
style={{
|
||||
margin: 0,
|
||||
paddingTop: isEmbed ? 0 : '3.25rem',
|
||||
backgroundColor: isEmbed ? 'transparent' : undefined,
|
||||
}}
|
||||
>
|
||||
<Theme
|
||||
appearance="dark"
|
||||
panelBackground="translucent"
|
||||
appearance={darkMode ? 'dark' : 'light'}
|
||||
panelBackground="solid"
|
||||
radius="full"
|
||||
suppressHydrationWarning
|
||||
suppressContentEditableWarning
|
||||
>
|
||||
{!isEmbed && <Navbar />}
|
||||
<AlertDialog.Root open={showDevBuildAlert}>
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>Experimental version!</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
This version may have a lot of issues. Report issues to{' '}
|
||||
<a href="https://discord.gg/nDt7AjGJQH" target="_blank">
|
||||
the official Discord server
|
||||
</a>
|
||||
. Also consider using{' '}
|
||||
<a href="https://blitz-krieg.vercel.app/">
|
||||
the more stable release version
|
||||
</a>
|
||||
. You will be asked again in 8 days.
|
||||
</AlertDialog.Description>
|
||||
<Flex
|
||||
direction="column"
|
||||
style={{ minHeight: '100vh', paddingTop: isEmbed ? undefined : 64 }}
|
||||
>
|
||||
{!isEmbed && <Navbar />}
|
||||
<AlertDialog.Root open={showDevBuildAlert}>
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>Experimental version!</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
This version may have a lot of issues. Report issues to{' '}
|
||||
<a href="https://discord.gg/nDt7AjGJQH" target="_blank">
|
||||
the official Discord server
|
||||
</a>
|
||||
. Also consider using{' '}
|
||||
<a href="https://blitzkit.vercel.app/">
|
||||
the more stable release version
|
||||
</a>
|
||||
. You will be asked again in 8 days.
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex justify="end">
|
||||
<Button
|
||||
variant="solid"
|
||||
onClick={() => {
|
||||
setShowDevBuildAlert(false);
|
||||
useApp.setState({ devBuildAgreementTime: Date.now() });
|
||||
}}
|
||||
>
|
||||
Continue
|
||||
</Button>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
<Flex direction="column">{children}</Flex>
|
||||
|
||||
{!isEmbed && (
|
||||
<PageWrapper>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://ko-fi.com/tresabhi"
|
||||
style={{ textDecoration: 'none' }}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
style={{
|
||||
padding: 16,
|
||||
borderRadius: 8,
|
||||
backgroundColor: mintTheme.colors.componentInteractive,
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="1"
|
||||
style={{
|
||||
flex: 1,
|
||||
zIndex: 1,
|
||||
<Flex justify="end">
|
||||
<Button
|
||||
variant="solid"
|
||||
onClick={() => {
|
||||
setShowDevBuildAlert(false);
|
||||
useApp.setState({ devBuildAgreementTime: Date.now() });
|
||||
}}
|
||||
>
|
||||
<Text size="4" color="mint">
|
||||
Blitzkrieg. Free forever. For everyone.
|
||||
</Text>
|
||||
<Text color="mint">
|
||||
<b>Consider supporting today 🍀</b>
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text
|
||||
color="mint"
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
<CaretRightIcon width={32} height={32} />
|
||||
</Flex>
|
||||
</Text>
|
||||
|
||||
<SkyLine
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 'min(8vw, 15%)',
|
||||
top: '5%',
|
||||
}}
|
||||
/>
|
||||
Continue
|
||||
</Button>
|
||||
</Flex>
|
||||
</a>
|
||||
</PageWrapper>
|
||||
)}
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
<Suspense
|
||||
fallback={
|
||||
<div style={{ flex: 1 }}>
|
||||
<Loader />
|
||||
</div>
|
||||
}
|
||||
>
|
||||
{children}
|
||||
</Suspense>
|
||||
|
||||
{!isEmbed && !isFullScreen && <Footer />}
|
||||
</Flex>
|
||||
</Theme>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -3,7 +3,7 @@ import { theme } from '../stitches.config';
|
||||
|
||||
export const tool = styleVariants({
|
||||
enabled: {
|
||||
boxShadow: `inset 0 -256px 512px -128px ${theme.colors.appBackground1}`,
|
||||
boxShadow: `inset 0 -200px 128px -128px ${theme.colors.appBackground1}`,
|
||||
|
||||
':hover': {
|
||||
boxShadow: `inset 0 -160px 128px -128px ${theme.colors.appBackground1}`,
|
||||
|
||||
@@ -1,95 +1,91 @@
|
||||
'use client';
|
||||
|
||||
import { CaretRightIcon, MagnifyingGlassIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Text, TextField } from '@radix-ui/themes';
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Flex, Link as LinkRadix } from '@radix-ui/themes';
|
||||
import Link from 'next/link';
|
||||
import { useRef } from 'react';
|
||||
import { Search, SearchItem } from 'react-fuzzysort';
|
||||
import PageWrapper from '../components/PageWrapper';
|
||||
import { TOOLS } from '../constants/tools';
|
||||
import { PatreonIcon } from '../icons/Patreon';
|
||||
import { theme } from '../stitches.config';
|
||||
import * as styles from './page.css';
|
||||
|
||||
export default function Page() {
|
||||
const input = useRef<HTMLInputElement>(null);
|
||||
|
||||
return (
|
||||
<PageWrapper>
|
||||
<TextField.Root>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
<TextField.Input ref={input} placeholder="Search tools..." />
|
||||
</TextField.Root>
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="5"
|
||||
justify="center"
|
||||
align="center"
|
||||
style={{ flex: 1 }}
|
||||
>
|
||||
<LinkRadix href="https://www.patreon.com/tresabhi" target="_blank">
|
||||
<Button
|
||||
color="ruby"
|
||||
style={{
|
||||
boxShadow: `0 0 8px ${theme.colors.solidBackground_ruby}f0`,
|
||||
}}
|
||||
>
|
||||
<PatreonIcon style={{ width: '1em', height: '1em' }} /> Consider
|
||||
donating on Patreon
|
||||
</Button>
|
||||
</LinkRadix>
|
||||
|
||||
<Flex gap="3" wrap="wrap" align="center" justify="center">
|
||||
<Search
|
||||
input={input}
|
||||
list={TOOLS.map(
|
||||
(tool) =>
|
||||
({
|
||||
node: (
|
||||
<Link
|
||||
href={tool.href ?? `/tools/${tool.id}`}
|
||||
target={tool.href ? '_blank' : undefined}
|
||||
className={
|
||||
tool.disabled ? styles.tool.disabled : styles.tool.enabled
|
||||
}
|
||||
style={{
|
||||
backgroundImage: `url(/assets/banners/${tool.id}.webp)`,
|
||||
cursor: tool.disabled ? 'default' : 'pointer',
|
||||
opacity: tool.disabled ? 0.25 : 1,
|
||||
height: 128,
|
||||
minWidth: 256,
|
||||
flex: 1,
|
||||
borderRadius: 8,
|
||||
textDecoration: 'none',
|
||||
backgroundSize: 'cover',
|
||||
backgroundPosition: 'center',
|
||||
overflow: 'hidden',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'flex-start',
|
||||
justifyContent: 'flex-end',
|
||||
padding: 16,
|
||||
gap: 4,
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
onClick={(event) => {
|
||||
if (tool.disabled) event.preventDefault();
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{tool.title}
|
||||
<CaretRightIcon style={{ width: '1em', height: '1em' }} />
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors.textLowContrast,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{tool.disabled ? 'Coming soon!' : tool.description}
|
||||
</span>
|
||||
</Link>
|
||||
),
|
||||
query: `${tool.title} ${tool.description}`,
|
||||
}) satisfies SearchItem,
|
||||
)}
|
||||
/>
|
||||
<Flex gap="3" wrap="wrap" align="center" justify="center">
|
||||
{TOOLS.map((tool) => (
|
||||
<Link
|
||||
href={tool.href ?? `/tools/${tool.id}`}
|
||||
target={tool.href ? '_blank' : undefined}
|
||||
className={
|
||||
tool.disabled ? styles.tool.disabled : styles.tool.enabled
|
||||
}
|
||||
style={{
|
||||
backgroundImage: `url(/assets/banners/${tool.id}.webp)`,
|
||||
cursor: tool.disabled ? 'default' : 'pointer',
|
||||
opacity: tool.disabled ? 0.25 : 1,
|
||||
height: 128,
|
||||
minWidth: 256,
|
||||
flex: 1,
|
||||
borderRadius: 8,
|
||||
textDecoration: 'none',
|
||||
backgroundSize: 'cover',
|
||||
backgroundPosition: 'center',
|
||||
overflow: 'hidden',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'flex-start',
|
||||
justifyContent: 'flex-end',
|
||||
padding: 16,
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
onClick={(event) => {
|
||||
if (tool.disabled) event.preventDefault();
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{tool.title}
|
||||
<CaretRightIcon style={{ width: '1em', height: '1em' }} />
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
color: theme.colors.textLowContrast,
|
||||
fontSize: 16,
|
||||
}}
|
||||
>
|
||||
{tool.disabled ? 'Coming soon!' : tool.description}
|
||||
</span>
|
||||
</Link>
|
||||
))}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Text size="1" color="gray" align="center">
|
||||
Images courtesy of Wargaming Art Department
|
||||
</Text>
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
'use client';
|
||||
|
||||
import { Flex, Heading, Switch, Text } from '@radix-ui/themes';
|
||||
import PageWrapper from '../../components/PageWrapper';
|
||||
import { useApp } from '../../stores/app';
|
||||
|
||||
export default function Page() {
|
||||
const developerMode = useApp((state) => state.developerMode);
|
||||
const darkMode = useApp((state) => state.darkMode);
|
||||
|
||||
return (
|
||||
<PageWrapper justify="center" align="center">
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="3" direction="column">
|
||||
<Heading size="5">Appearance</Heading>
|
||||
|
||||
<Flex align="center" gap="2">
|
||||
<Text>Dark mode</Text>
|
||||
<Switch
|
||||
checked={darkMode}
|
||||
onCheckedChange={(checked) =>
|
||||
useApp.setState({ darkMode: checked })
|
||||
}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex gap="3" direction="column">
|
||||
<Heading size="5">Advanced</Heading>
|
||||
|
||||
<Flex align="center" gap="2">
|
||||
<Text>Developer mode</Text>
|
||||
<Switch
|
||||
checked={developerMode}
|
||||
onCheckedChange={(checked) =>
|
||||
useApp.setState({ developerMode: checked })
|
||||
}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Text color="gray">
|
||||
<i>Not a lot here, eh?</i>
|
||||
</Text>
|
||||
</Flex>
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
import { ExternalLinkIcon, LoopIcon, TrashIcon } from '@radix-ui/react-icons';
|
||||
import { Dialog, Flex, IconButton } from '@radix-ui/themes';
|
||||
import Link from 'next/link';
|
||||
import { use, useState } from 'react';
|
||||
import { provisionDefinitions } from '../../../../core/blitzkit/provisionDefinitions';
|
||||
import { tankToCompareMember } from '../../../../core/blitzkit/tankToCompareMember';
|
||||
import { mutateCompareTemporary } from '../../../../stores/compare';
|
||||
import { TankSearch } from '../../tankopedia/components/TankSearch';
|
||||
|
||||
interface TankControlProps {
|
||||
index: number;
|
||||
id: number;
|
||||
}
|
||||
|
||||
export function TankControl({ index, id }: TankControlProps) {
|
||||
const awaitedProvisionDefinitions = use(provisionDefinitions);
|
||||
const [switchTankDialogOpen, setSwitchTankDialogOpen] = useState(false);
|
||||
|
||||
return (
|
||||
<Flex gap="3" justify="center" style={{ width: '100%' }}>
|
||||
<IconButton
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateCompareTemporary((draft) => {
|
||||
draft.members.splice(index, 1);
|
||||
draft.sorting = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<TrashIcon />
|
||||
</IconButton>
|
||||
|
||||
<Dialog.Root
|
||||
open={switchTankDialogOpen}
|
||||
onOpenChange={setSwitchTankDialogOpen}
|
||||
>
|
||||
<Dialog.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<LoopIcon />
|
||||
</IconButton>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" direction="column">
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="4"
|
||||
style={{ flex: 1 }}
|
||||
justify="center"
|
||||
>
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
mutateCompareTemporary((draft) => {
|
||||
draft.members[index] = tankToCompareMember(
|
||||
tank,
|
||||
awaitedProvisionDefinitions,
|
||||
);
|
||||
draft.sorting = undefined;
|
||||
});
|
||||
setSwitchTankDialogOpen(false);
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
|
||||
<Link href={`/tools/tankopedia/${id}`}>
|
||||
<IconButton variant="ghost">
|
||||
<ExternalLinkIcon />
|
||||
</IconButton>
|
||||
</Link>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
import { blackA } from '@radix-ui/colors';
|
||||
import { Flex, Text } from '@radix-ui/themes';
|
||||
import { PuffLoader } from 'react-spinners';
|
||||
import { theme } from '../../../stitches.config';
|
||||
|
||||
const NAV_HEIGHT = 52.65;
|
||||
|
||||
interface LoaderProps {
|
||||
naked?: boolean;
|
||||
color?: string;
|
||||
progress?: number;
|
||||
}
|
||||
|
||||
export function Loader({ naked, color, progress }: LoaderProps) {
|
||||
const animation = (
|
||||
<div style={{ position: 'relative' }}>
|
||||
{progress !== undefined && (
|
||||
<Text
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: '50%',
|
||||
top: '50%',
|
||||
transform: 'translate(calc(-50% + 5px), calc(-50% + 5px))',
|
||||
}}
|
||||
>
|
||||
{Math.round(progress * 100)}%
|
||||
</Text>
|
||||
)}
|
||||
<PuffLoader color={color ?? theme.colors.solidBackground} />
|
||||
</div>
|
||||
);
|
||||
|
||||
if (naked) return animation;
|
||||
|
||||
return (
|
||||
<Flex
|
||||
style={{
|
||||
backgroundColor: blackA.blackA10,
|
||||
position: 'fixed',
|
||||
top: NAV_HEIGHT,
|
||||
left: 0,
|
||||
width: '100%',
|
||||
height: `calc(100% - ${NAV_HEIGHT}px)`,
|
||||
padding: theme.spaces.paddingMajor,
|
||||
}}
|
||||
align="center"
|
||||
justify="center"
|
||||
>
|
||||
{animation}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -2,10 +2,9 @@
|
||||
|
||||
import Link from 'next/link';
|
||||
import { usePathname } from 'next/navigation';
|
||||
import { ReactNode, Suspense } from 'react';
|
||||
import { ReactNode } from 'react';
|
||||
import { TOOLS } from '../../constants/tools';
|
||||
import { theme } from '../../stitches.config';
|
||||
import { Loader } from './components/Loader';
|
||||
|
||||
interface ToolsLayoutProps {
|
||||
children: ReactNode;
|
||||
@@ -15,11 +14,34 @@ export default function ToolsLayout({ children }: ToolsLayoutProps) {
|
||||
const pathname = usePathname();
|
||||
const pathSplit = pathname.split('/');
|
||||
const toolId = pathSplit.at(2);
|
||||
const isToolRoot = pathname === `/tools/${toolId}`;
|
||||
const tool = TOOLS.find((tool) => tool.id === toolId);
|
||||
|
||||
return (
|
||||
<>
|
||||
{tool && <title>{tool.title}</title>}
|
||||
{tool && (
|
||||
<>
|
||||
{isToolRoot && (
|
||||
<>
|
||||
<title>{tool.title}</title>
|
||||
<meta
|
||||
property="og:image"
|
||||
content={`/assets/banners/${toolId}.webp`}
|
||||
/>
|
||||
|
||||
{tool.pageDescription !== undefined && (
|
||||
<>
|
||||
<meta name="description" content={tool.pageDescription} />
|
||||
<meta
|
||||
property="og:description"
|
||||
content={tool.pageDescription}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
{pathSplit.length === 3 && (
|
||||
<div
|
||||
@@ -73,7 +95,7 @@ export default function ToolsLayout({ children }: ToolsLayoutProps) {
|
||||
</div>
|
||||
)}
|
||||
|
||||
<Suspense fallback={<Loader />}>{children}</Suspense>
|
||||
{children}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -53,29 +53,26 @@ export function PageTurner({
|
||||
<CaretLeftIcon />
|
||||
)}
|
||||
</Button>
|
||||
<TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(0, Math.min(pages - 1, event.target.valueAsNumber - 1)),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Page</TextField.Slot>
|
||||
<TextField.Input
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ width: 64, textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(
|
||||
0,
|
||||
Math.min(pages - 1, event.target.valueAsNumber - 1),
|
||||
),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>out of {pages}</TextField.Slot>
|
||||
</TextField.Root>
|
||||
<Button
|
||||
|
||||
@@ -25,7 +25,6 @@ import {
|
||||
Region,
|
||||
UNLOCALIZED_REGION_NAMES,
|
||||
} from '../../../constants/regions';
|
||||
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
|
||||
import fetchBlitz from '../../../core/blitz/fetchBlitz';
|
||||
import { getClanAccountInfo } from '../../../core/blitz/getClanAccountInfo';
|
||||
import getRatingInfo from '../../../core/blitz/getRatingInfo';
|
||||
@@ -36,9 +35,9 @@ import {
|
||||
AccountList,
|
||||
AccountListItem,
|
||||
} from '../../../core/blitz/searchPlayersAcrossRegions';
|
||||
import { getArchivedLatestSeasonNumber } from '../../../core/blitzkrieg/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingInfo from '../../../core/blitzkrieg/getArchivedRatingInfo';
|
||||
import { getArchivedRatingLeaderboard } from '../../../core/blitzkrieg/getArchivedRatingLeaderboard';
|
||||
import { getArchivedLatestSeasonNumber } from '../../../core/blitzkit/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingInfo from '../../../core/blitzkit/getArchivedRatingInfo';
|
||||
import { getArchivedRatingLeaderboard } from '../../../core/blitzkit/getArchivedRatingLeaderboard';
|
||||
import { theme } from '../../../stitches.config';
|
||||
import { PageTurner } from './components/PageTurner';
|
||||
|
||||
@@ -605,7 +604,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={scoreInput}
|
||||
type="number"
|
||||
placeholder="Type a score..."
|
||||
@@ -638,7 +637,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={positionInput}
|
||||
type="number"
|
||||
placeholder="Type a position..."
|
||||
@@ -759,105 +758,102 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" direction="column">
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList = await searchCurrentRatingPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
region,
|
||||
'account/list',
|
||||
{ search: encodedSearch },
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter((player) => !Number.isNaN(player.number)),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList =
|
||||
await searchCurrentRatingPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
`https://api.wotblitz.${region}/wotb/account/list/?application_id=${WARGAMING_APPLICATION_ID}&search=${encodedSearch}`,
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter(
|
||||
(player) => !Number.isNaN(player.number),
|
||||
),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
|
||||
@@ -37,19 +37,18 @@ export function Menu({ Builder, reset }: ContextMenuProps) {
|
||||
<Heading size="4">Edit title</Heading>
|
||||
|
||||
<Flex gap="2" style={{ width: '100%' }}>
|
||||
<TextField.Root style={{ flex: 1 }}>
|
||||
<TextField.Input
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
</TextField.Root>
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
|
||||
<Dialog.Close>
|
||||
<Button
|
||||
|
||||
@@ -12,6 +12,7 @@ import {
|
||||
Checkbox,
|
||||
DropdownMenu,
|
||||
Flex,
|
||||
Heading,
|
||||
Text,
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
@@ -22,8 +23,8 @@ import { UNLOCALIZED_REGION_NAMES } from '../../../constants/regions';
|
||||
import searchPlayersAcrossRegions, {
|
||||
AccountListWithServer,
|
||||
} from '../../../core/blitz/searchPlayersAcrossRegions';
|
||||
import { resetSession } from '../../../core/blitzkrieg/resetSession';
|
||||
import { setSession } from '../../../core/blitzkrieg/setSession';
|
||||
import { resetSession } from '../../../core/blitzkit/resetSession';
|
||||
import { setSession } from '../../../core/blitzkit/setSession';
|
||||
import { useSession } from '../../../stores/session';
|
||||
import SessionPage from '../../embeds/session/page';
|
||||
import { Menu } from './components/Menu';
|
||||
@@ -56,38 +57,36 @@ export default function Page() {
|
||||
<PageWrapper color="blue">
|
||||
<div className={styles.toolBar}>
|
||||
<div style={{ flex: 1, boxSizing: 'border-box', position: 'relative' }}>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 (https://github.com/radix-ui/primitives/issues/1969) is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<PersonIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<DropdownMenu.Root open={showSearchResults} modal={false}>
|
||||
@@ -251,6 +250,20 @@ export default function Page() {
|
||||
</div>
|
||||
|
||||
<SessionPage naked={false} />
|
||||
|
||||
{!session.isTracking && (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
direction="column"
|
||||
style={{ flex: 1 }}
|
||||
>
|
||||
<Heading color="gray">No player selected</Heading>
|
||||
<Text color="gray">
|
||||
Search for a <PersonIcon /> Player to get started
|
||||
</Text>
|
||||
</Flex>
|
||||
)}
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
import { CaretDownIcon, CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Flex, Table, Text } from '@radix-ui/themes';
|
||||
import { random } from 'lodash';
|
||||
import { use, useMemo, useState } from 'react';
|
||||
import { tankDefinitions } from '../../../../core/blitzkit/tankDefinitions';
|
||||
import { tankIcon } from '../../../../core/blitzkit/tankIcon';
|
||||
|
||||
interface DayProps {
|
||||
offset: number;
|
||||
}
|
||||
|
||||
export function Day({ offset }: DayProps) {
|
||||
const timeTo = new Date(Date.now() - offset * 24 * 60 * 60 * 1000);
|
||||
const timeFrom = new Date(Date.now() - (offset + 1) * 24 * 60 * 60 * 1000);
|
||||
const awaitedTankDefinitions = use(tankDefinitions);
|
||||
const tanksList = useMemo(
|
||||
() => Object.values(awaitedTankDefinitions),
|
||||
[awaitedTankDefinitions],
|
||||
);
|
||||
const [expanded, setExpanded] = useState(offset === 0);
|
||||
const tanks = tanksList
|
||||
.filter((tank) => tank.tier === 10)
|
||||
.sort(() => Math.random() - 0.5)
|
||||
.slice(0, random(2, 5));
|
||||
|
||||
return (
|
||||
<>
|
||||
<Table.Row>
|
||||
<Table.RowHeaderCell>
|
||||
<Button
|
||||
style={{
|
||||
width: '100%',
|
||||
}}
|
||||
variant="ghost"
|
||||
onClick={() => setExpanded((state) => !state)}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
gap="1"
|
||||
style={{
|
||||
width: '100%',
|
||||
}}
|
||||
>
|
||||
{expanded ? <CaretDownIcon /> : <CaretRightIcon />}
|
||||
{timeTo.toLocaleString('default', {
|
||||
month: 'short',
|
||||
day: 'numeric',
|
||||
})}
|
||||
</Flex>
|
||||
</Button>
|
||||
</Table.RowHeaderCell>
|
||||
<Table.Cell align="right">{random(1, 10)}</Table.Cell>
|
||||
<Table.Cell align="right">
|
||||
{random(60, 80, true).toFixed(0)}%
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
|
||||
{expanded &&
|
||||
tanks.map((tank) => (
|
||||
<Table.Row
|
||||
key={tank.id}
|
||||
style={{
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<Table.RowHeaderCell
|
||||
style={{
|
||||
paddingLeft: 32,
|
||||
position: 'relative',
|
||||
overflowY: 'hidden',
|
||||
}}
|
||||
>
|
||||
<img
|
||||
draggable={false}
|
||||
src={tankIcon(tank.id)}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
width: 128 + 32,
|
||||
height: '200%',
|
||||
top: '-50%',
|
||||
left: 0,
|
||||
boxShadow: 'inset 128px 0 64px -64px #00000040',
|
||||
objectFit: 'contain',
|
||||
objectPosition: '50% 50%',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
/>
|
||||
|
||||
<Text
|
||||
style={{
|
||||
position: 'relative',
|
||||
textWrap: 'nowrap',
|
||||
textShadow: 'black 0 0 4px',
|
||||
}}
|
||||
>
|
||||
{tank.name}
|
||||
</Text>
|
||||
</Table.RowHeaderCell>
|
||||
<Table.Cell align="right">{random(1, 10)}</Table.Cell>
|
||||
<Table.Cell align="right">
|
||||
{random(60, 80, true).toFixed(0)}%
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
))}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
'use client';
|
||||
|
||||
import { Flex, Heading, Table } from '@radix-ui/themes';
|
||||
import { random, times } from 'lodash';
|
||||
import { HeroStat } from '../../../components/AllStatsOverview/components/HeroStat';
|
||||
import PageWrapper from '../../../components/PageWrapper';
|
||||
import { Day } from './components/Day';
|
||||
|
||||
export default function Page() {
|
||||
return (
|
||||
<PageWrapper color="iris">
|
||||
<Flex gap="2">
|
||||
<Heading>TresAbhi</Heading>
|
||||
<Heading color="gray">[OPTML]</Heading>
|
||||
</Flex>
|
||||
|
||||
<HeroStat color="#8E4EC6" subtitle="Super Unicum" value={3142} />
|
||||
|
||||
<Table.Root variant="surface">
|
||||
<Table.Header>
|
||||
<Table.Row>
|
||||
<Table.ColumnHeaderCell>Day</Table.ColumnHeaderCell>
|
||||
<Table.ColumnHeaderCell width="0" align="right">
|
||||
Battles
|
||||
</Table.ColumnHeaderCell>
|
||||
<Table.ColumnHeaderCell width="0" align="right">
|
||||
Winrate
|
||||
</Table.ColumnHeaderCell>
|
||||
</Table.Row>
|
||||
</Table.Header>
|
||||
|
||||
<Table.Body>
|
||||
{times(random(5, 10), (index) => (
|
||||
<Day offset={index} key={index} />
|
||||
))}
|
||||
</Table.Body>
|
||||
</Table.Root>
|
||||
</PageWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,25 +1,15 @@
|
||||
import { CaretRightIcon, Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Card,
|
||||
Dialog,
|
||||
Flex,
|
||||
Heading,
|
||||
Tabs,
|
||||
Text,
|
||||
Tooltip,
|
||||
} from '@radix-ui/themes';
|
||||
import { useRouter } from 'next/navigation';
|
||||
import { Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Card, Dialog, Flex, Heading, Tabs } from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import { ModuleButton } from '../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { ShellButton } from '../../../../../components/ModuleButtons/ShellButton';
|
||||
import { SmallTankIcon } from '../../../../../components/SmallTankIcon';
|
||||
import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
|
||||
import { pushTankopediaPath } from '../../../../../core/blitzkrieg/pushTankopediaPath';
|
||||
import { pushTankopediaPath } from '../../../../../core/blitzkit/pushTankopediaPath';
|
||||
import {
|
||||
SHELL_NAMES,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
} from '../../../../../core/blitzkit/tankDefinitions/constants';
|
||||
import { mutateDuel, useDuel } from '../../../../../stores/duel';
|
||||
import {
|
||||
mutateTankopediaTemporary,
|
||||
@@ -37,58 +27,70 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
const [tab, setTab] = useState('search');
|
||||
const [antagonistSelectorOpen, setAntagonistSelectorVisible] =
|
||||
useState(false);
|
||||
const router = useRouter();
|
||||
|
||||
if (mode !== 'armor') return null;
|
||||
|
||||
return (
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex align="center" justify="between" gap="6">
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
<Flex justify="center">
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
wrap="wrap"
|
||||
style={{
|
||||
gap: 'min(5vw, 32px)',
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" gap="4">
|
||||
{!floating && <Text>Versus</Text>}
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
|
||||
{floating && (
|
||||
<Flex gap="2" align="center">
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
{!floating && (
|
||||
<Flex align="center" gap="4">
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorVisible}
|
||||
@@ -96,9 +98,8 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
{antagonist.tank.name}
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
<CaretRightIcon />
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
@@ -160,61 +161,52 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{antagonist.tank.turrets.map((turret, index) => (
|
||||
<Tooltip content={turret.name} key={turret.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={
|
||||
antagonist.turret.id === turret.id
|
||||
}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={antagonist.turret.id === turret.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
<Flex>
|
||||
{antagonist.turret.guns.map((gun, index) => (
|
||||
<Tooltip content={gun.name} key={gun.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[gun.tier]
|
||||
}
|
||||
module="gun"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
key={gun.id}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
module="gun"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
</Flex>
|
||||
@@ -251,24 +243,9 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
</Flex>
|
||||
</Card>
|
||||
</Card>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import { ReactNode } from 'react';
|
||||
import * as styles from '../../../../page.css';
|
||||
|
||||
interface ConfigurationChildWrapperProps {
|
||||
children: ReactNode;
|
||||
@@ -8,5 +8,9 @@ interface ConfigurationChildWrapperProps {
|
||||
export function ConfigurationChildWrapper({
|
||||
children,
|
||||
}: ConfigurationChildWrapperProps) {
|
||||
return <div className={styles.configurationChild}>{children}</div>;
|
||||
return (
|
||||
<Flex gap="2" direction="column">
|
||||
{children}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -1,8 +1,16 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ConsumableButton } from '../../../../../../../components/ModuleButtons/ConsumableButton';
|
||||
import { checkConsumableProvisionInclusivity } from '../../../../../../../core/blitzkrieg/checkConsumableProvisionInclusivity';
|
||||
import { consumableDefinitions } from '../../../../../../../core/blitzkrieg/consumableDefinitions';
|
||||
import { ConsumablesManager } from '../../../../../../../components/ConsumablesManager';
|
||||
import { checkConsumableProvisionInclusivity } from '../../../../../../../core/blitzkit/checkConsumableProvisionInclusivity';
|
||||
import { consumableDefinitions } from '../../../../../../../core/blitzkit/consumableDefinitions';
|
||||
import { useEquipment } from '../../../../../../../hooks/useEquipment';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
@@ -27,49 +35,53 @@ export function Consumables() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Consumables</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Consumables</Heading>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{consumablesList.map((consumable, index) => {
|
||||
const selected = consumables.includes(consumable.id);
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
return (
|
||||
<ConsumableButton
|
||||
duration={
|
||||
typeof consumable.duration === 'number'
|
||||
? consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
|
||||
: undefined
|
||||
}
|
||||
cooldown={
|
||||
consumable.cooldown *
|
||||
(hasConsumableDeliverySystem ? 0.85 : 1) *
|
||||
(1 - cooldownBooster * 0.1)
|
||||
}
|
||||
key={consumable.id}
|
||||
first={index === 0}
|
||||
last={index === consumablesList.length - 1}
|
||||
rowChild
|
||||
disabled={
|
||||
protagonist.tank.consumables === consumables.length && !selected
|
||||
}
|
||||
consumable={consumable.id}
|
||||
selected={selected}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (selected) {
|
||||
draft.protagonist!.consumables =
|
||||
draft.protagonist!.consumables.filter(
|
||||
(id) => id !== consumable.id,
|
||||
);
|
||||
} else {
|
||||
draft.protagonist!.consumables.push(consumable.id);
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
<Popover.Content>
|
||||
<Text>
|
||||
<Text color="amber">Yellow consumables</Text> do not affect the
|
||||
statistics.
|
||||
</Text>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.consumables = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<ConsumablesManager
|
||||
consumables={consumablesList}
|
||||
selected={consumables}
|
||||
cooldownBooster={cooldownBooster}
|
||||
disabled={protagonist.tank.consumables === consumables.length}
|
||||
hasConsumableDeliverySystem={hasConsumableDeliverySystem}
|
||||
hasHighEndConsumables={hasHighEndConsumables}
|
||||
timers
|
||||
onChange={(consumables) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.consumables = consumables;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { EquipmentManager } from '../../../../../../../components/EquipmentManager';
|
||||
import { equipmentDefinitions } from '../../../../../../../core/blitzkit/equipmentDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Equipment() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const equipmentPreset =
|
||||
awaitedEquipmentDefinitions.presets[protagonist.tank.equipment];
|
||||
const equipmentMatrix = useDuel(
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Equipment</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipmentMatrix.forEach((row) => {
|
||||
row.forEach((_, index) => {
|
||||
row[index] = 0;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<EquipmentManager
|
||||
matrix={equipmentMatrix}
|
||||
preset={equipmentPreset}
|
||||
onChange={(matrix) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipmentMatrix = matrix;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { EquipmentButton } from '../../../../../../../components/ModuleButtons/EquipmentButton';
|
||||
import { equipmentDefinitions } from '../../../../../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Equipments() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const equipmentRows =
|
||||
awaitedEquipmentDefinitions.presets[protagonist.tank.equipment];
|
||||
const equipmentMatrix = useDuel((state) => state.protagonist!.equipment);
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Equipments</Heading>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
{equipmentRows.map((equipmentRow, rowIndex) => (
|
||||
<Flex gap="2" key={rowIndex}>
|
||||
{equipmentRow.map((equipment, columnIndex) => (
|
||||
<Flex key={columnIndex}>
|
||||
<EquipmentButton
|
||||
equipment={equipment[0]}
|
||||
first
|
||||
rowChild
|
||||
selected={equipmentMatrix[rowIndex][columnIndex] === -1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (equipmentMatrix[rowIndex][columnIndex] === -1) {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 0;
|
||||
} else {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] =
|
||||
-1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
<EquipmentButton
|
||||
equipment={equipment[1]}
|
||||
last
|
||||
rowChild
|
||||
selected={equipmentMatrix[rowIndex][columnIndex] === 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (equipmentMatrix[rowIndex][columnIndex] === 1) {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 0;
|
||||
} else {
|
||||
draft.protagonist!.equipment[rowIndex][columnIndex] = 1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -2,7 +2,7 @@ import { Flex, Heading, Slider, TextField } from '@radix-ui/themes';
|
||||
import { clamp, debounce } from 'lodash';
|
||||
import { useEffect, useMemo, useRef, useState } from 'react';
|
||||
import { GenericTankComponentButton } from '../../../../../../../components/ModuleButtons/GenericTankComponentButton';
|
||||
import { asset } from '../../../../../../../core/blitzkrieg/asset';
|
||||
import { asset } from '../../../../../../../core/blitzkit/asset';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
@@ -87,36 +87,35 @@ export function Miscellaneous() {
|
||||
direction="column"
|
||||
gap="1"
|
||||
justify="end"
|
||||
style={{ width: 180 }}
|
||||
style={{ width: 120 }}
|
||||
>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Crew</TextField.Slot>
|
||||
<TextField.Input
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>%</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
|
||||
@@ -1,108 +1,79 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { ModuleManager } from '../../../../../../../components/ModuleManager';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Modules() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const hasUpgrades =
|
||||
protagonist.tank.turrets.length > 1 ||
|
||||
protagonist.tank.turrets[0].guns.length > 1 ||
|
||||
protagonist.tank.engines.length > 1 ||
|
||||
protagonist.tank.tracks.length > 1;
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Modules</Heading>
|
||||
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{protagonist.tank.turrets.map((turret, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={turret.id}
|
||||
selected={protagonist.turret.id === turret.id}
|
||||
module="turret"
|
||||
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.turrets.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret = turret;
|
||||
draft.protagonist!.gun = turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell = turret.guns.at(-1)!.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.turret.guns.map((gun, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={gun.id}
|
||||
module="gun"
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
selected={protagonist.gun.id === gun.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.turret.guns.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.gun = gun;
|
||||
draft.protagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.engines.map((engine, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={engine.id}
|
||||
module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
|
||||
selected={protagonist.engine.id === engine.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.engines.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.engine = engine;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.tracks.map((track, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={track.id}
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
|
||||
selected={protagonist.track.id === track.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.tracks.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.track = track;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Modules</Heading>
|
||||
{hasUpgrades && (
|
||||
<>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets[0];
|
||||
draft.protagonist!.gun = draft.protagonist!.turret.guns[0];
|
||||
draft.protagonist!.shell = draft.protagonist!.gun.shells[0];
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines[0];
|
||||
draft.protagonist!.track = draft.protagonist!.tank.tracks[0];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Stock
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets.at(-1)!;
|
||||
draft.protagonist!.gun =
|
||||
draft.protagonist!.turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell =
|
||||
draft.protagonist!.gun.shells.at(-1)!;
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines.at(-1)!;
|
||||
draft.protagonist!.track =
|
||||
draft.protagonist!.tank.tracks.at(-1)!;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Upgrade
|
||||
</Button>
|
||||
</>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
<ModuleManager
|
||||
tank={protagonist.tank}
|
||||
turret={protagonist.turret}
|
||||
gun={protagonist.gun}
|
||||
shell={protagonist.shell}
|
||||
engine={protagonist.engine}
|
||||
track={protagonist.track}
|
||||
onChange={(modules) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist = { ...draft.protagonist!, ...modules };
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ProvisionButton } from '../../../../../../../components/ModuleButtons/ProvisionButton';
|
||||
import { availableProvisions } from '../../../../../../../core/blitzkrieg/availableProvisions';
|
||||
import { provisionDefinitions } from '../../../../../../../core/blitzkrieg/provisionDefinitions';
|
||||
import { ProvisionsManager } from '../../../../../../../components/ProvisionsManager';
|
||||
import { availableProvisions } from '../../../../../../../core/blitzkit/availableProvisions';
|
||||
import { provisionDefinitions } from '../../../../../../../core/blitzkit/provisionDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
@@ -18,37 +18,31 @@ export function Provisions() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Provisions</Heading>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{provisionsList.map((provision, index) => {
|
||||
const selected = provisions.includes(provision.id);
|
||||
|
||||
return (
|
||||
<ProvisionButton
|
||||
key={provision.id}
|
||||
first={index === 0}
|
||||
last={index === provisionsList.length - 1}
|
||||
rowChild
|
||||
disabled={tank.provisions === provisions.length && !selected}
|
||||
provision={provision.id}
|
||||
selected={selected}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
if (selected) {
|
||||
draft.protagonist!.provisions =
|
||||
draft.protagonist!.provisions.filter(
|
||||
(id) => id !== provision.id,
|
||||
);
|
||||
} else {
|
||||
draft.protagonist!.provisions.push(provision.id);
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Provisions</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.provisions = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<ProvisionsManager
|
||||
provisions={provisionsList.map((provision) => provision.id)}
|
||||
selected={provisions}
|
||||
disabled={tank.provisions === provisions.length}
|
||||
onChange={(provisions) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.provisions = provisions;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
export const permanentSkills = [
|
||||
'smooth_turn',
|
||||
'soft_recoil',
|
||||
'smooth_driving',
|
||||
'smooth_turret',
|
||||
'virtuoso',
|
||||
'camouflage',
|
||||
];
|
||||
@@ -0,0 +1,98 @@
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Kbd,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { CrewSkillManager } from '../../../../../../../../components/CrewSkillManager';
|
||||
import { createDefaultSkills } from '../../../../../../../../core/blitzkit/createDefaultSkills';
|
||||
import { skillDefinitions } from '../../../../../../../../core/blitzkit/skillDefinitions';
|
||||
import {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
|
||||
|
||||
export function Skills() {
|
||||
const awaitedSkillDefinitions = use(skillDefinitions);
|
||||
const skillLevels = useTankopediaTemporary((state) => state.skills);
|
||||
|
||||
if (Object.keys(skillLevels).length === 0) {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.skills = createDefaultSkills(awaitedSkillDefinitions);
|
||||
});
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Crew skills</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex direction="column" gap="2">
|
||||
<Text>
|
||||
<Text color="amber">Yellow skills</Text> only apply under
|
||||
special circumstances.
|
||||
</Text>
|
||||
|
||||
<Text>
|
||||
Hold <Kbd>Shift</Kbd> to quickly toggle between level 0 and 7.
|
||||
</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 0;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 7;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Maximize
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<CrewSkillManager
|
||||
skillLevels={skillLevels}
|
||||
onChange={(skills) => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.skills = skills;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,49 +1,66 @@
|
||||
import { AccessibilityIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Heading, Slider, Text, TextField } from '@radix-ui/themes';
|
||||
import { AccessibilityIcon, InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Slider,
|
||||
Text,
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
import { debounce } from 'lodash';
|
||||
import { use, useEffect, useRef, useState } from 'react';
|
||||
import { Fragment, use, useEffect, useRef, useState } from 'react';
|
||||
import { lerp } from 'three/src/math/MathUtils';
|
||||
import { ShellButton } from '../../../../../../components/ModuleButtons/ShellButton';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
|
||||
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
|
||||
import { coefficient } from '../../../../../../core/blitzkrieg/coefficient';
|
||||
import { degressiveStat } from '../../../../../../core/blitzkrieg/degressiveStat';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { normalizeBoundingBox } from '../../../../../../core/blitzkrieg/normalizeBoundingBox';
|
||||
import { progressiveStat } from '../../../../../../core/blitzkrieg/progressiveStat';
|
||||
import { resolveDpm } from '../../../../../../core/blitzkrieg/resolveDpm';
|
||||
import { sum } from '../../../../../../core/blitzkrieg/sum';
|
||||
import { coefficient } from '../../../../../../core/blitzkit/coefficient';
|
||||
import { equipmentDefinitions } from '../../../../../../core/blitzkit/equipmentDefinitions';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
|
||||
import { provisionDefinitions } from '../../../../../../core/blitzkit/provisionDefinitions';
|
||||
import { tankCharacteristics } from '../../../../../../core/blitzkit/tankCharacteristics';
|
||||
import {
|
||||
CREW_MEMBER_NAMES,
|
||||
GUN_TYPE_NAMES,
|
||||
SHELL_NAMES,
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { unionBoundingBox } from '../../../../../../core/blitzkrieg/unionBoundingBox';
|
||||
import { useConsumable } from '../../../../../../hooks/useConsumable';
|
||||
} from '../../../../../../core/blitzkit/tankDefinitions/constants';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useProvision } from '../../../../../../hooks/useProvision';
|
||||
import { useProvisions } from '../../../../../../hooks/useProvisions';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
|
||||
import { Info } from './components/Info';
|
||||
import { InfoWithDelta } from './components/InfoWithDelta';
|
||||
|
||||
export function Characteristics() {
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const { tank, turret, gun, engine, track, shell } = useDuel(
|
||||
(state) => state.protagonist!,
|
||||
);
|
||||
const awaitedProvisionDefinitions = use(provisionDefinitions);
|
||||
const crewSkills = useTankopediaTemporary((state) => state.skills);
|
||||
const penetrationDistanceInput = useRef<HTMLInputElement>(null);
|
||||
const isFullScreen = useFullScreen();
|
||||
const hasImprovedVentilation = useEquipment(102);
|
||||
const provisions = useProvisions();
|
||||
const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
|
||||
const [penetrationDistance, setPenetrationDistance] = useState(250);
|
||||
|
||||
const provisions = useDuel((state) => state.protagonist!.provisions);
|
||||
const provisionCrewBonus =
|
||||
provisions.reduce(
|
||||
(total, provision) =>
|
||||
provision.crew ? total + provision.crew / 100 : total,
|
||||
awaitedProvisionDefinitions[provision].crew
|
||||
? total + awaitedProvisionDefinitions[provision].crew! / 100
|
||||
: total,
|
||||
0,
|
||||
) + (hasImprovedVentilation ? 0.05 : 0);
|
||||
const commanderMastery = crewMastery + provisionCrewBonus;
|
||||
const crewMemberMastery = commanderMastery * 1.1;
|
||||
const consumables = useDuel((state) => state.protagonist!.consumables);
|
||||
const camouflage = useDuel((state) => state.protagonist!.camouflage);
|
||||
const equipmentMatrix = useDuel(
|
||||
(state) => state.protagonist!.equipmentMatrix,
|
||||
);
|
||||
const { tank, turret, gun, engine, track, shell } = useDuel(
|
||||
(state) => state.protagonist!,
|
||||
);
|
||||
const stockEngine = tank.engines[0];
|
||||
const stockTrack = tank.tracks[0];
|
||||
const stockTurret = tank.turrets[0];
|
||||
@@ -51,169 +68,46 @@ export function Characteristics() {
|
||||
const tankModelDefinition = awaitedModelDefinitions[tank.id];
|
||||
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[gun.id];
|
||||
const size = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
tankModelDefinition.boundingBox,
|
||||
turretModelDefinition.boundingBox,
|
||||
),
|
||||
const stats = tankCharacteristics(
|
||||
{
|
||||
tank,
|
||||
camouflage,
|
||||
consumables,
|
||||
crewMastery,
|
||||
crewSkills,
|
||||
engine,
|
||||
equipmentMatrix,
|
||||
gun,
|
||||
provisions,
|
||||
shell,
|
||||
turret,
|
||||
track,
|
||||
stockEngine,
|
||||
stockGun,
|
||||
stockTrack,
|
||||
stockTurret,
|
||||
applyReactive: false,
|
||||
applyDynamicArmor: false,
|
||||
applySpallLiner: false,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions: awaitedEquipmentDefinitions,
|
||||
modelDefinitions: awaitedModelDefinitions,
|
||||
provisionDefinitions: awaitedProvisionDefinitions,
|
||||
},
|
||||
);
|
||||
const gunDefaultPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
|
||||
const weight =
|
||||
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
|
||||
const weightTons = weight / 1000;
|
||||
const stockWeight =
|
||||
tank.weight +
|
||||
stockEngine.weight +
|
||||
stockTrack.weight +
|
||||
stockTurret.weight +
|
||||
stockGun.weight;
|
||||
const [penetrationDistance, setPenetrationDistance] = useState(250);
|
||||
const camouflage = useDuel((state) => state.protagonist!.camouflage);
|
||||
const hasRammer = useEquipment(100);
|
||||
const hasCalibratedShells = useEquipment(103);
|
||||
const hasEnhancedGunLayingDrive = useEquipment(104);
|
||||
const hasSupercharger = useEquipment(107);
|
||||
const hasVerticalStabilizer = useEquipment(105);
|
||||
const hasRefinedGun = useEquipment(106);
|
||||
const hasImprovedAssembly = useEquipment(111);
|
||||
const hasImprovedOptics = useEquipment(114);
|
||||
const hasImprovedControl = useEquipment(116);
|
||||
const hasEngineAccelerator = useEquipment(117);
|
||||
const hasCamouflageNet = useEquipment(115);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const hasImprovedSuspension = useEquipment(123);
|
||||
const penetrationDistanceInput = useRef<HTMLInputElement>(null);
|
||||
const hasEnginePowerBoost = useConsumable(14);
|
||||
const hasImprovedEnginePowerBoost = useConsumable(27);
|
||||
const hasAdrenaline = useConsumable(18);
|
||||
const hasTungsten = useConsumable(45);
|
||||
const hasReticleCalibration = useConsumable(28);
|
||||
const hasShellReloadBoost = useConsumable(29);
|
||||
const hasStandardFuel = useProvision(18);
|
||||
const hasImprovedFuel = useProvision(19);
|
||||
const hasProtectiveKit = useProvision(22);
|
||||
const hasSandbagArmor = useProvision(28);
|
||||
const hasEnhancedSandbagArmor = useProvision(29);
|
||||
const hasImprovedGunPowder = useProvision(46);
|
||||
const hasGearOil = useProvision(44);
|
||||
const hasImprovedGearOil = useProvision(45);
|
||||
|
||||
const healthCoefficient = coefficient(
|
||||
[hasSandbagArmor, 0.03],
|
||||
[hasEnhancedSandbagArmor, 0.06],
|
||||
[hasImprovedAssembly, 0.06],
|
||||
);
|
||||
const reloadCoefficient =
|
||||
(coefficient([hasRammer, -0.07]) *
|
||||
coefficient([true, degressiveStat(crewMemberMastery)])) /
|
||||
coefficient([hasAdrenaline && gun.type === 'regular', 0.2]);
|
||||
const hasSupercharger = useEquipment(107);
|
||||
const hasCalibratedShells = useEquipment(103);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const penetrationCoefficient = coefficient([
|
||||
hasCalibratedShells,
|
||||
isExplosive(shell.type) ? 0.1 : 0.05,
|
||||
]);
|
||||
const damageCoefficient = coefficient(
|
||||
// TODO: add max rolls
|
||||
[hasTungsten, 0.15],
|
||||
);
|
||||
const intraClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
|
||||
const shellVelocityCoefficient = coefficient(
|
||||
[hasSupercharger, 0.3],
|
||||
[hasImprovedGunPowder, 0.3],
|
||||
);
|
||||
const penetrationLossOverDistanceCoefficient = coefficient([
|
||||
hasSupercharger,
|
||||
-0.5,
|
||||
]);
|
||||
const aimTimeCoefficient =
|
||||
coefficient(
|
||||
[hasEnhancedGunLayingDrive, -0.1],
|
||||
[hasReticleCalibration, -0.4],
|
||||
) * coefficient([true, degressiveStat(crewMemberMastery)]);
|
||||
const dispersionStillCoefficient =
|
||||
coefficient([hasRefinedGun, -0.1], [hasReticleCalibration, -0.4]) *
|
||||
coefficient([true, degressiveStat(crewMemberMastery)]);
|
||||
const dispersionMovingCoefficient = coefficient([
|
||||
hasVerticalStabilizer,
|
||||
-0.15,
|
||||
]);
|
||||
const enginePowerCoefficient = coefficient(
|
||||
[
|
||||
hasEngineAccelerator &&
|
||||
(tank.class === 'lightTank' || tank.class === 'mediumTank'),
|
||||
0.05,
|
||||
],
|
||||
[
|
||||
hasEngineAccelerator &&
|
||||
(tank.class === 'heavyTank' || tank.class === 'AT-SPG'),
|
||||
0.07,
|
||||
],
|
||||
[hasEnginePowerBoost, 0.2],
|
||||
[hasImprovedEnginePowerBoost, 0.4],
|
||||
[hasStandardFuel, 0.03],
|
||||
[hasImprovedFuel, 0.1],
|
||||
[hasGearOil, 0.03],
|
||||
[hasImprovedGearOil, 0.06],
|
||||
);
|
||||
const turretTraverseCoefficient =
|
||||
coefficient([hasStandardFuel, 0.03], [hasImprovedFuel, 0.1]) *
|
||||
coefficient([true, progressiveStat(crewMemberMastery)]);
|
||||
const hullTraverseCoefficient =
|
||||
coefficient(
|
||||
[hasImprovedControl, 0.1],
|
||||
[hasImprovedEnginePowerBoost, 0.05],
|
||||
) * coefficient([true, progressiveStat(crewMemberMastery)]);
|
||||
const resistanceCoefficient = coefficient([hasImprovedSuspension, -0.25]);
|
||||
const viewRangeCoefficient =
|
||||
coefficient([
|
||||
hasImprovedOptics,
|
||||
tank.class === 'AT-SPG' ? 0.05 : tank.class === 'heavyTank' ? 0.07 : 0.1,
|
||||
]) * coefficient([true, progressiveStat(commanderMastery)]);
|
||||
const fireChanceCoefficient = coefficient([hasProtectiveKit, -0.2]);
|
||||
|
||||
const speedForwardsSum = sum(
|
||||
[hasImprovedEnginePowerBoost, 5],
|
||||
[hasGearOil, 2],
|
||||
[hasImprovedGearOil, 4],
|
||||
);
|
||||
const speedBackwardsSum = sum(
|
||||
[hasImprovedEnginePowerBoost, 10],
|
||||
[hasGearOil, 2],
|
||||
[hasImprovedGearOil, 4],
|
||||
);
|
||||
const camouflageSumMoving = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
tank.class === 'heavyTank' ? 0.03 : tank.class === 'AT-SPG' ? 0.07 : 0.05,
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
);
|
||||
const camouflageSumStill = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
2 *
|
||||
(tank.class === 'heavyTank'
|
||||
? 0.03
|
||||
: tank.class === 'AT-SPG'
|
||||
? 0.07
|
||||
: 0.05),
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
);
|
||||
|
||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||
const dpm = resolveDpm(
|
||||
gun,
|
||||
shell,
|
||||
damageCoefficient,
|
||||
reloadCoefficient,
|
||||
intraClipCoefficient,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (penetrationDistanceInput.current) {
|
||||
@@ -232,6 +126,8 @@ export function Characteristics() {
|
||||
});
|
||||
}, [hasImprovedVerticalStabilizer]);
|
||||
|
||||
if (isFullScreen) return null;
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="8" style={{ width: '100%' }}>
|
||||
<Flex direction="column" gap="2">
|
||||
@@ -259,22 +155,14 @@ export function Characteristics() {
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Info name="Gun type">{GUN_TYPE_NAMES[gun.type]}</Info>
|
||||
<InfoWithDelta name="DPM" decimals={0} unit="hp / min">
|
||||
{dpm}
|
||||
{stats.dpm}
|
||||
</InfoWithDelta>
|
||||
{gun.type === 'autoReloader' && (
|
||||
<>
|
||||
<InfoWithDelta decimals={0} indent name="Maximum" unit="hp / min">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
60
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient)) *
|
||||
60}
|
||||
{stats.dpmMaximum!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={0}
|
||||
@@ -282,34 +170,14 @@ export function Characteristics() {
|
||||
name="Effective at 60s"
|
||||
unit="hp / min"
|
||||
>
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(0, -1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(0, -1).length
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(1).length}
|
||||
{stats.dpmEffective!}
|
||||
</InfoWithDelta>
|
||||
<Info
|
||||
indent
|
||||
name={
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://tresabhi.github.io/blitzkrieg/guide/dpm.html"
|
||||
href="https://tresabhi.github.io/blitzkit/guide/dpm.html"
|
||||
>
|
||||
What's the difference?
|
||||
</a>
|
||||
@@ -317,14 +185,16 @@ export function Characteristics() {
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
{gun.type !== 'regular' && (
|
||||
<InfoWithDelta name="Shells">{stats.shells}</InfoWithDelta>
|
||||
)}
|
||||
{gun.type === 'autoReloader' ? (
|
||||
<>
|
||||
<InfoWithDelta name="Shells">{gun.reload.length}</InfoWithDelta>
|
||||
<Info indent name="Most optimal">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
|
||||
{stats.mostOptimalShellIndex}
|
||||
</Info>
|
||||
<Info name="Shell reloads" unit="s" />
|
||||
{gun.reload.map((reload, index) => (
|
||||
{stats.shellReloads!.map((reload, index) => (
|
||||
<InfoWithDelta
|
||||
key={index}
|
||||
indent
|
||||
@@ -332,7 +202,7 @@ export function Characteristics() {
|
||||
decimals={2}
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{reload * reloadCoefficient}
|
||||
{reload}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
</>
|
||||
@@ -343,26 +213,22 @@ export function Characteristics() {
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.reload * reloadCoefficient}
|
||||
{stats.shellReload!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
{(gun.type === 'autoLoader' || gun.type === 'autoReloader') && (
|
||||
<InfoWithDelta
|
||||
indent
|
||||
decimals={2}
|
||||
name="Intra-clip"
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{stats.intraClip!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
{gun.type === 'autoLoader' ||
|
||||
(gun.type === 'autoReloader' && (
|
||||
<InfoWithDelta
|
||||
indent
|
||||
decimals={2}
|
||||
name="Intra-clip"
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.intraClip * intraClipCoefficient}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
<InfoWithDelta name="Caliber" decimals={0} unit="mm">
|
||||
{shell.caliber}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} name="Penetration" unit="mm">
|
||||
{resolveNearPenetration(shell.penetration) * penetrationCoefficient}
|
||||
{stats.penetration}
|
||||
</InfoWithDelta>
|
||||
{typeof shell.penetration !== 'number' && (
|
||||
<>
|
||||
@@ -390,37 +256,58 @@ export function Characteristics() {
|
||||
setPenetrationDistance(value);
|
||||
}, 500)}
|
||||
/>
|
||||
<TextField.Root style={{ width: 64 }}>
|
||||
<TextField.Input
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>m</TextField.Slot>
|
||||
<TextField.Root
|
||||
style={{ width: 64 }}
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">m</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
<InfoWithDelta name="Damage" unit="hp" decimals={0}>
|
||||
{shell.damage.armor * damageCoefficient}
|
||||
{stats.damage}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Module damage" unit="hp" decimals={0}>
|
||||
{shell.damage.module * damageCoefficient}
|
||||
{stats.moduleDamage}
|
||||
</InfoWithDelta>
|
||||
{isExplosive(shell.type) && (
|
||||
<InfoWithDelta name="Splash radius" unit="m" decimals={0}>
|
||||
{stats.explosionRadius!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
<InfoWithDelta name="Caliber" decimals={0} unit="mm">
|
||||
{stats.caliber}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Normalization" decimals={0} unit="°">
|
||||
{stats.shellNormalization}
|
||||
</InfoWithDelta>
|
||||
{shell.type !== 'he' && (
|
||||
<InfoWithDelta
|
||||
name="Ricochet"
|
||||
decimals={0}
|
||||
deltaType="lowerIsBetter"
|
||||
unit="°"
|
||||
>
|
||||
{stats.shellRicochet!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
<InfoWithDelta name="Shell velocity" unit="m/s" decimals={0}>
|
||||
{shell.speed * shellVelocityCoefficient}
|
||||
{stats.shellVelocity}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={2}
|
||||
@@ -428,7 +315,7 @@ export function Characteristics() {
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.aimTime * aimTimeCoefficient}
|
||||
{stats.aimTime}
|
||||
</InfoWithDelta>
|
||||
<Info name="Dispersion at 100m" />
|
||||
<InfoWithDelta
|
||||
@@ -438,7 +325,7 @@ export function Characteristics() {
|
||||
unit="m"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.base * dispersionStillCoefficient}
|
||||
{stats.dispersion}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
prefix="+ "
|
||||
@@ -447,7 +334,7 @@ export function Characteristics() {
|
||||
name="Moving"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{track.dispersion.move * dispersionMovingCoefficient}
|
||||
{stats.dispersionMoving}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -456,7 +343,7 @@ export function Characteristics() {
|
||||
name="Hull traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{track.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{stats.dispersionHullTraversing}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -465,7 +352,7 @@ export function Characteristics() {
|
||||
name="Turret traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{stats.dispersionTurretTraversing}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -474,7 +361,7 @@ export function Characteristics() {
|
||||
name="After shooting"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.shot * dispersionMovingCoefficient}
|
||||
{stats.dispersionShooting}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={1}
|
||||
@@ -484,46 +371,42 @@ export function Characteristics() {
|
||||
unit="scalar"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.damaged * dispersionMovingCoefficient}
|
||||
{stats.dispersionGunDamaged}
|
||||
</InfoWithDelta>
|
||||
<Info name="Gun flexibility" unit="°" />
|
||||
<InfoWithDelta decimals={1} indent name="Depression">
|
||||
{gunModelDefinition.pitch.max +
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
{stats.gunDepression}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Elevation">
|
||||
{-gunModelDefinition.pitch.min -
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
{stats.gunElevation}
|
||||
</InfoWithDelta>
|
||||
{gunModelDefinition.pitch.front && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Frontal depression">
|
||||
{gunModelDefinition.pitch.front.max}
|
||||
{stats.gunFrontalDepression!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Frontal elevation">
|
||||
{-gunModelDefinition.pitch.front.min}
|
||||
{stats.gunFrontalElevation!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
{gunModelDefinition.pitch.back && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Rear depression">
|
||||
{gunModelDefinition.pitch.back.max}
|
||||
{stats.gunRearDepression!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Rear elevation">
|
||||
{-gunModelDefinition.pitch.back.min}
|
||||
{stats.gunRearElevation!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
{turretModelDefinition.yaw && (
|
||||
<>
|
||||
<InfoWithDelta decimals={1} indent name="Azimuth left">
|
||||
{-turretModelDefinition.yaw.min}
|
||||
{stats.azimuthLeft!}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Azimuth right">
|
||||
{turretModelDefinition.yaw.max}
|
||||
{stats.azimuthRight!}
|
||||
</InfoWithDelta>
|
||||
</>
|
||||
)}
|
||||
@@ -533,29 +416,13 @@ export function Characteristics() {
|
||||
<Heading size="5">Maneuverability</Heading>
|
||||
<Info name="Speed" unit="km/hr" />
|
||||
<InfoWithDelta decimals={0} indent name="Forwards">
|
||||
{tank.speed.forwards + speedForwardsSum}
|
||||
{stats.speedForwards}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} indent name="Backwards">
|
||||
{tank.speed.backwards + speedBackwardsSum}
|
||||
{stats.speedBackwards}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={0} name="Power" unit="hp">
|
||||
{resolvedEnginePower}
|
||||
</InfoWithDelta>
|
||||
<Info name="Power to weight ratio" unit="hp/tn" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.hard * resistanceCoefficient)}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.medium * resistanceCoefficient)}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{resolvedEnginePower /
|
||||
weightTons /
|
||||
(track.resistance.soft * resistanceCoefficient)}
|
||||
<InfoWithDelta decimals={0} name="Engine power" unit="hp">
|
||||
{stats.enginePower}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={1}
|
||||
@@ -563,82 +430,104 @@ export function Characteristics() {
|
||||
unit="tn"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{weightTons}
|
||||
{stats.weight}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Turret traverse speed" unit="°/s" decimals={0}>
|
||||
{turret.traverseSpeed * turretTraverseCoefficient}
|
||||
</InfoWithDelta>
|
||||
<Info name="Effective traverse speed" unit="°/s" />
|
||||
<Info name="Power to weight ratio" unit="hp/tn" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.hard * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioHardTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.medium * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioMediumTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{(resolvedEnginePower / stockEngine.power) *
|
||||
track.traverseSpeed *
|
||||
hullTraverseCoefficient *
|
||||
(track.resistance.hard /
|
||||
(track.resistance.soft * resistanceCoefficient)) *
|
||||
(stockWeight / weight)}
|
||||
{stats.powerToWeightRatioSoftTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Turret traverse speed" unit="°/s" decimals={1}>
|
||||
{stats.turretTraverseSpeed}
|
||||
</InfoWithDelta>
|
||||
<Info name="Hull traverse speed" unit="°/s" />
|
||||
<InfoWithDelta decimals={1} indent name="On hard terrain">
|
||||
{stats.hullTraverseHardTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On medium terrain">
|
||||
{stats.hullTraverseMediumTerrain}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="On soft terrain">
|
||||
{stats.hullTraverseSoftTerrain}
|
||||
</InfoWithDelta>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Survivability</Heading>
|
||||
<InfoWithDelta name="Health" unit="hp" decimals={0}>
|
||||
{(tank.health + turret.health) * healthCoefficient}
|
||||
{stats.health}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="Fire chance" unit="%" deltaType="lowerIsBetter">
|
||||
{Math.round(engine.fireChance * fireChanceCoefficient * 100)}
|
||||
<InfoWithDelta
|
||||
name="Fire chance"
|
||||
unit="%"
|
||||
deltaType="lowerIsBetter"
|
||||
decimals={0}
|
||||
>
|
||||
{stats.fireChance * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta name="View range" unit="m" decimals={0}>
|
||||
{turret.viewRange * viewRangeCoefficient}
|
||||
{stats.viewRange}
|
||||
</InfoWithDelta>
|
||||
<Info name="Camouflage" unit="%" />
|
||||
<InfoWithDelta indent name="Still" decimals={2}>
|
||||
{(tank.camouflage.still + camouflageSumStill) * 100}
|
||||
<InfoWithDelta indent name="Still" decimals={0}>
|
||||
{stats.camouflageStill * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Moving" decimals={2}>
|
||||
{(tank.camouflage.moving + camouflageSumMoving) * 100}
|
||||
<InfoWithDelta indent name="Moving" decimals={0}>
|
||||
{stats.camouflageMoving * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Shooting still" decimals={2}>
|
||||
{(tank.camouflage.still * gun.camouflageLoss + camouflageSumStill) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Shooting still" decimals={0}>
|
||||
{stats.camouflageShootingStill * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Shooting on move" decimals={2}>
|
||||
{(tank.camouflage.moving * gun.camouflageLoss + camouflageSumMoving) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Shooting moving" decimals={0}>
|
||||
{stats.camouflageShootingMoving * 100}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta indent name="Caught on fire" decimals={2}>
|
||||
{(tank.camouflage.onFire * tank.camouflage.still +
|
||||
camouflageSumStill) *
|
||||
100}
|
||||
<InfoWithDelta indent name="Caught on fire" decimals={0}>
|
||||
{stats.camouflageCaughtOnFire * 100}
|
||||
</InfoWithDelta>
|
||||
<Info name="Size" unit="m">
|
||||
{size[0].toFixed(2)} x {size[2].toFixed(2)} x {size[1].toFixed(2)}
|
||||
<Info name="Width" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.width}
|
||||
</Info>
|
||||
<Info name="Height" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.height}
|
||||
</Info>
|
||||
<Info name="Length" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.length}
|
||||
</Info>
|
||||
<Info name="Volume" unit="m" decimals={0} deltaType="lowerIsBetter">
|
||||
{stats.volume}
|
||||
</Info>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex gap="1" align="center">
|
||||
<AccessibilityIcon />
|
||||
<Text>represents the other roles a crew member can take.</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
{tank.crew.map((member) => {
|
||||
const count = member.count ?? 1;
|
||||
|
||||
return (
|
||||
<>
|
||||
<Fragment key={member.type}>
|
||||
<InfoWithDelta
|
||||
key={`${member.type}-root`}
|
||||
name={`${CREW_MEMBER_NAMES[member.type]}${count > 1 ? ` x ${count}` : ''}`}
|
||||
@@ -667,7 +556,7 @@ export function Characteristics() {
|
||||
}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
</Fragment>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
@@ -4,9 +4,9 @@ import { useEffect, useRef } from 'react';
|
||||
import { Vector3 } from 'three';
|
||||
import { OrbitControls as OrbitControlsClass } from 'three-stdlib';
|
||||
import { applyPitchYawLimits } from '../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { hasEquipment } from '../../../../../core/blitzkrieg/hasEquipment';
|
||||
import { modelDefinitions } from '../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { Pose, poseEvent } from '../../../../../core/blitzkrieg/pose';
|
||||
import { hasEquipment } from '../../../../../core/blitzkit/hasEquipment';
|
||||
import { modelDefinitions } from '../../../../../core/blitzkit/modelDefinitions';
|
||||
import { Pose, poseEvent } from '../../../../../core/blitzkit/pose';
|
||||
import { useAwait } from '../../../../../hooks/useAwait';
|
||||
import { useDuel } from '../../../../../stores/duel';
|
||||
import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
|
||||
@@ -69,7 +69,12 @@ export function Controls() {
|
||||
);
|
||||
|
||||
async function handlePoseEvent(event: Pose) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
|
||||
switch (event) {
|
||||
case Pose.HullDown: {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { LightningBoltIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Card, Flex, Tabs, Theme } from '@radix-ui/themes';
|
||||
import { Button, Card, Flex, Tabs, Text, Theme } from '@radix-ui/themes';
|
||||
import { PerspectiveCamera } from '@react-three/drei';
|
||||
import { Canvas } from '@react-three/fiber';
|
||||
import { Suspense, use, useEffect, useRef, useState } from 'react';
|
||||
@@ -7,12 +7,14 @@ import { isMobile } from 'react-device-detect';
|
||||
import { Armor } from '../../../../../../components/Armor';
|
||||
import { ShotDisplay } from '../../../../../../components/Armor/components/ShotDisplay';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkrieg/pose';
|
||||
import { tankIcon } from '../../../../../../core/blitzkrieg/tankIcon';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransform';
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
|
||||
import { tankIcon } from '../../../../../../core/blitzkit/tankIcon';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { useWideFormat } from '../../../../../../hooks/useWideFormat';
|
||||
import { BlitzkitWide } from '../../../../../../icons/BlitzkitWide';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import mutateTankopediaPersistent, {
|
||||
TankopediaMode,
|
||||
@@ -33,7 +35,6 @@ export function TankSandbox() {
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const canvasWrapper = useRef<HTMLDivElement>(null);
|
||||
const [isFullScreen, setIsFullScreen] = useState(false);
|
||||
const mode = useTankopediaPersistent((state) => state.mode);
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const tankModelDefinition = awaitedModelDefinitions[protagonist.tank.id];
|
||||
@@ -43,6 +44,7 @@ export function TankSandbox() {
|
||||
const wideFormat = useWideFormat();
|
||||
const [loadModel, setLoadModel] = useState(wideFormat || !isMobile);
|
||||
const duel = useDuel();
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
function handlePointerDown() {
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
@@ -59,10 +61,6 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
function handleFullScreenChange() {
|
||||
setIsFullScreen(document.fullscreenElement !== null);
|
||||
}
|
||||
|
||||
function handlePoseEvent(pose: Pose) {
|
||||
switch (pose) {
|
||||
case Pose.HullDown: {
|
||||
@@ -121,10 +119,8 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
poseEvent.on(handlePoseEvent);
|
||||
document.addEventListener('fullscreenchange', handleFullScreenChange);
|
||||
|
||||
return () => {
|
||||
document.removeEventListener('fullscreenchange', handleFullScreenChange);
|
||||
poseEvent.off(handlePoseEvent);
|
||||
};
|
||||
});
|
||||
@@ -145,117 +141,133 @@ export function TankSandbox() {
|
||||
<Theme radius={isFullScreen ? 'none' : undefined}>
|
||||
<Card
|
||||
style={{
|
||||
position: 'relative',
|
||||
position: isFullScreen ? 'fixed' : 'relative',
|
||||
border: isFullScreen ? 'none' : 'unset',
|
||||
width: isFullScreen ? '100vw' : 'unset',
|
||||
height: isFullScreen ? 'calc(100vh)' : 'unset',
|
||||
top: isFullScreen ? 0 : 'unset',
|
||||
left: isFullScreen ? 0 : 'unset',
|
||||
zIndex: isFullScreen ? 2 : 'unset',
|
||||
}}
|
||||
ref={canvasWrapper}
|
||||
>
|
||||
<Theme radius="full" style={{ height: '100%' }}>
|
||||
<Flex
|
||||
style={{
|
||||
height: isFullScreen ? '100%' : '75vh',
|
||||
maxHeight: isFullScreen ? 'unset' : 576,
|
||||
<Flex
|
||||
style={{
|
||||
height: isFullScreen ? '100%' : '75vh',
|
||||
maxHeight: isFullScreen ? 'unset' : 576,
|
||||
}}
|
||||
direction="column"
|
||||
gap="2"
|
||||
>
|
||||
<Tabs.Root
|
||||
value={mode}
|
||||
onValueChange={(mode) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.mode = mode as TankopediaMode;
|
||||
});
|
||||
}}
|
||||
direction="column"
|
||||
gap="2"
|
||||
>
|
||||
<Tabs.Root
|
||||
value={mode}
|
||||
onValueChange={(mode) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.mode = mode as TankopediaMode;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<Tabs.List>
|
||||
<Tabs.Trigger value="model">
|
||||
<Flex gap="2" align="center">
|
||||
Model
|
||||
</Flex>
|
||||
</Tabs.Trigger>
|
||||
<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
|
||||
</Tabs.List>
|
||||
</Tabs.Root>
|
||||
|
||||
<div
|
||||
style={{
|
||||
height: 'calc(100% - 64px)',
|
||||
position: 'absolute',
|
||||
width: '100%',
|
||||
bottom: 0,
|
||||
}}
|
||||
>
|
||||
{loadModel ? (
|
||||
<div style={{ width: '100%', height: '100%' }}>
|
||||
<Canvas
|
||||
shadows
|
||||
ref={canvas}
|
||||
onPointerDown={handlePointerDown}
|
||||
onPointerMissed={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<PerspectiveCamera makeDefault fov={25} far={32} />
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
{/* TODO: add rotation cube to the top right */}
|
||||
<Lighting />
|
||||
<TankModel />
|
||||
<Armor />
|
||||
<ShotDisplay />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
</div>
|
||||
) : (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{ height: '100%', position: 'relative' }}
|
||||
>
|
||||
<Button
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
onClick={() => {
|
||||
setLoadModel(true);
|
||||
}}
|
||||
>
|
||||
<LightningBoltIcon /> Load model
|
||||
</Button>
|
||||
|
||||
<Flex
|
||||
style={{
|
||||
filter: 'blur(16px)',
|
||||
width: 256,
|
||||
height: 128,
|
||||
display: 'flex',
|
||||
position: 'absolute',
|
||||
top: '50%',
|
||||
left: '50%',
|
||||
transformOrigin: 'center center',
|
||||
transform: 'translate(25%, -25%) scale(300%)',
|
||||
}}
|
||||
>
|
||||
<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
|
||||
</Flex>
|
||||
<Tabs.List>
|
||||
<Tabs.Trigger value="model">
|
||||
<Flex gap="2" align="center">
|
||||
Model
|
||||
</Flex>
|
||||
)}
|
||||
</div>
|
||||
</Tabs.Trigger>
|
||||
<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
|
||||
</Tabs.List>
|
||||
</Tabs.Root>
|
||||
|
||||
<Options
|
||||
canvasWrapper={canvasWrapper}
|
||||
isFullScreen={isFullScreen}
|
||||
/>
|
||||
{wideFormat && (
|
||||
<Text
|
||||
color="gray"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: '50%',
|
||||
top: 16,
|
||||
}}
|
||||
>
|
||||
<BlitzkitWide height={32} />
|
||||
</Text>
|
||||
)}
|
||||
|
||||
{isFullScreen && <AntagonistBar floating />}
|
||||
<div
|
||||
style={{
|
||||
height: 'calc(100% - 64px)',
|
||||
position: 'absolute',
|
||||
width: '100%',
|
||||
bottom: 0,
|
||||
}}
|
||||
>
|
||||
{loadModel ? (
|
||||
<div style={{ width: '100%', height: '100%' }}>
|
||||
<Canvas
|
||||
gl={{
|
||||
clippingPlanes: Object.freeze([]),
|
||||
localClippingEnabled: true,
|
||||
}}
|
||||
shadows
|
||||
ref={canvas}
|
||||
onPointerDown={handlePointerDown}
|
||||
onPointerMissed={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<PerspectiveCamera makeDefault fov={25} far={32} />
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
|
||||
{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
|
||||
</Flex>
|
||||
</Theme>
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
<Lighting />
|
||||
<TankModel />
|
||||
<Armor />
|
||||
<ShotDisplay />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
</div>
|
||||
) : (
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{ height: '100%', position: 'relative' }}
|
||||
>
|
||||
<Button
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
onClick={() => {
|
||||
setLoadModel(true);
|
||||
}}
|
||||
>
|
||||
<LightningBoltIcon /> Load model
|
||||
</Button>
|
||||
|
||||
<Flex
|
||||
style={{
|
||||
filter: 'blur(16px)',
|
||||
width: 256,
|
||||
height: 128,
|
||||
display: 'flex',
|
||||
position: 'absolute',
|
||||
top: '50%',
|
||||
left: '50%',
|
||||
transformOrigin: 'center center',
|
||||
transform: 'translate(25%, -25%) scale(300%)',
|
||||
}}
|
||||
>
|
||||
<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
|
||||
</Flex>
|
||||
</Flex>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<Options canvasWrapper={canvasWrapper} isFullScreen={isFullScreen} />
|
||||
|
||||
{isFullScreen && <AntagonistBar floating />}
|
||||
|
||||
{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
|
||||
</Flex>
|
||||
</Card>
|
||||
</Theme>
|
||||
);
|
||||
|
||||
@@ -1,17 +1,12 @@
|
||||
import { Html, useProgress } from '@react-three/drei';
|
||||
import { theme } from '../../../../../../../stitches.config';
|
||||
import { Loader } from '../../../../../components/Loader';
|
||||
import { Loader } from '../../../../../../../components/Loader';
|
||||
|
||||
export function ModelLoader() {
|
||||
const { progress } = useProgress();
|
||||
|
||||
return (
|
||||
<Html center position={[0, 1.5, 0]}>
|
||||
<Loader
|
||||
naked
|
||||
color={theme.colors.textHighContrast_purple}
|
||||
progress={progress / 100}
|
||||
/>
|
||||
<Loader naked progress={progress / 100} />
|
||||
</Html>
|
||||
);
|
||||
}
|
||||
@@ -6,7 +6,8 @@ import {
|
||||
} from '@radix-ui/react-icons';
|
||||
import { Button, DropdownMenu, Flex } from '@radix-ui/themes';
|
||||
import { RefObject } from 'react';
|
||||
import { Pose, poseEvent } from '../../../../../../../core/blitzkrieg/pose';
|
||||
import { Pose, poseEvent } from '../../../../../../../core/blitzkit/pose';
|
||||
import { useApp } from '../../../../../../../stores/app';
|
||||
import mutateTankopediaPersistent, {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaPersistent,
|
||||
@@ -18,7 +19,7 @@ interface OptionsProps {
|
||||
canvasWrapper: RefObject<HTMLElement>;
|
||||
}
|
||||
|
||||
export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
export function Options({ isFullScreen }: OptionsProps) {
|
||||
const showGrid = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showGrid,
|
||||
);
|
||||
@@ -40,6 +41,7 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
const environment = useTankopediaPersistent(
|
||||
(state) => state.model.visual.environment,
|
||||
);
|
||||
const developerMode = useApp((state) => state.developerMode);
|
||||
|
||||
return (
|
||||
<Flex
|
||||
@@ -50,66 +52,64 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
right: 18,
|
||||
}}
|
||||
>
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showSpacedArmor}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showSpacedArmor = checked;
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Spaced armor
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showSpacedArmor}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showSpacedArmor = checked;
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Spaced armor
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
{developerMode && (
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
@@ -120,66 +120,66 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
>
|
||||
Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
)}
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{fullScreenAvailable && (
|
||||
<Button
|
||||
@@ -187,7 +187,7 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
onClick={() => {
|
||||
if (isFullScreen) {
|
||||
document.exitFullscreen();
|
||||
} else canvasWrapper.current?.requestFullscreen();
|
||||
} else document.body.requestFullscreen();
|
||||
}}
|
||||
>
|
||||
{isFullScreen ? <ExitFullScreenIcon /> : <EnterFullScreenIcon />}
|
||||
|
||||
@@ -4,13 +4,13 @@ import { Euler, Group, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../constants/axis';
|
||||
import { applyPitchYawLimits } from '../../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { hasEquipment } from '../../../../../../../core/blitzkrieg/hasEquipment';
|
||||
import { jsxTree } from '../../../../../../../core/blitzkrieg/jsxTree';
|
||||
import { modelDefinitions } from '../../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { hasEquipment } from '../../../../../../../core/blitzkit/hasEquipment';
|
||||
import { jsxTree } from '../../../../../../../core/blitzkit/jsxTree';
|
||||
import { modelDefinitions } from '../../../../../../../core/blitzkit/modelDefinitions';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
} from '../../../../../../../core/blitzkrieg/modelTransform';
|
||||
} from '../../../../../../../core/blitzkit/modelTransform';
|
||||
import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRad';
|
||||
import { useAwait } from '../../../../../../../hooks/useAwait';
|
||||
import { useModel } from '../../../../../../../hooks/useModel';
|
||||
@@ -124,11 +124,15 @@ export const TankModel = memo(() => {
|
||||
event.stopPropagation();
|
||||
}
|
||||
|
||||
return jsxTree(node, {
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
});
|
||||
return jsxTree(
|
||||
node,
|
||||
{
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
},
|
||||
node.uuid,
|
||||
);
|
||||
})}
|
||||
|
||||
<group ref={turretContainer}>
|
||||
@@ -162,7 +166,12 @@ export const TankModel = memo(() => {
|
||||
}
|
||||
}
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch,
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
@@ -184,11 +193,15 @@ export const TankModel = memo(() => {
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
return jsxTree(node, {
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
});
|
||||
return jsxTree(
|
||||
node,
|
||||
{
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
},
|
||||
node.uuid,
|
||||
);
|
||||
})}
|
||||
|
||||
<group ref={gunContainer}>
|
||||
@@ -223,7 +236,12 @@ export const TankModel = memo(() => {
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
const duel = useDuel.getState();
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(
|
||||
122,
|
||||
duel.protagonist!.tank.equipment,
|
||||
duel.protagonist!.equipmentMatrix,
|
||||
);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch - event.movementY * (Math.PI / canvas.height),
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
@@ -245,11 +263,15 @@ export const TankModel = memo(() => {
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
return jsxTree(node, {
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
});
|
||||
return jsxTree(
|
||||
node,
|
||||
{
|
||||
castShadow: true,
|
||||
receiveShadow: true,
|
||||
onPointerDown,
|
||||
},
|
||||
node.uuid,
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
</group>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { Button } from '@radix-ui/themes';
|
||||
import { ComponentProps } from 'react';
|
||||
import { asset } from '../../../../../../../core/blitzkrieg/asset';
|
||||
import { asset } from '../../../../../../../core/blitzkit/asset';
|
||||
|
||||
interface QuickEquipmentButtonProps extends ComponentProps<typeof Button> {
|
||||
equipment: number;
|
||||
|
||||
@@ -2,8 +2,8 @@ import { Flex, TextField } from '@radix-ui/themes';
|
||||
import { use, useEffect, useRef } from 'react';
|
||||
import { degToRad, radToDeg } from 'three/src/math/MathUtils';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransform';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import { useTankopediaPersistent } from '../../../../../../stores/tankopedia';
|
||||
@@ -46,19 +46,48 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
position: 'absolute',
|
||||
left: 8,
|
||||
bottom: isFullScreen ? 80 : 8,
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
gap="4"
|
||||
>
|
||||
<Flex
|
||||
gap="2"
|
||||
style={{
|
||||
width: 256,
|
||||
}}
|
||||
>
|
||||
<Flex gap="2" style={{ width: 256, pointerEvents: 'auto' }}>
|
||||
<TextField.Root
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(turretYawInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(value),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -67,46 +96,46 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Yaw
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(Number(turretYawInput.current!.value)),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
°
|
||||
</TextField.Slot>
|
||||
<TextField.Slot style={{ userSelect: 'none' }}>°</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(gunPitchInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(-value + initialGunPitch),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -115,35 +144,6 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Pitch
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(
|
||||
-Number(gunPitchInput.current!.value) + initialGunPitch,
|
||||
),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
@@ -155,13 +155,15 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
</Flex>
|
||||
|
||||
{mode === 'armor' && (
|
||||
<Flex gap="4">
|
||||
<Flex gap="4" style={{ pointerEvents: 'auto' }}>
|
||||
<QuickEquipmentButton
|
||||
equipment={103}
|
||||
active={hasCalibratedShells}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.equipment[0][0] = hasCalibratedShells ? 0 : 1;
|
||||
draft.antagonist!.equipmentMatrix[0][0] = hasCalibratedShells
|
||||
? 0
|
||||
: 1;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
@@ -170,7 +172,9 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
active={hasEnhancedArmor}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipment[1][1] = hasEnhancedArmor ? 0 : -1;
|
||||
draft.protagonist!.equipmentMatrix[1][1] = hasEnhancedArmor
|
||||
? 0
|
||||
: -1;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
|
||||