mirror of
https://github.com/blitzkit/blitzkit.git
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No files matched your search
@@ -2,10 +2,10 @@ name: CD Build Assets
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: dev
|
||||
branches: main
|
||||
workflow_dispatch:
|
||||
# schedule:
|
||||
# - cron: '0 0 * * *'
|
||||
schedule:
|
||||
- cron: '0 2 * * *'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
@@ -18,6 +18,9 @@ jobs:
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
token: ${{ secrets.GH_TOKEN }}
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v4
|
||||
@@ -46,8 +49,17 @@ jobs:
|
||||
- name: Run DepotDownloader
|
||||
run: ./temp/depotDownloader/DepotDownloader.exe -app 444200 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
|
||||
|
||||
- name: Apply patches
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
$env:WOTB_DLC_CDN = "${{ secrets.WOTB_DLC_CDN }}"
|
||||
yarn setup:patches --depot
|
||||
|
||||
- name: Build assets
|
||||
run: |
|
||||
$env:GH_TOKEN = "${{ secrets.GH_TOKEN }}"
|
||||
$env:DISCORD_TOKEN = "${{ secrets.DISCORD_TOKEN }}"
|
||||
$env:DATABASE_URL = "${{ secrets.DATABASE_URL }}"
|
||||
yarn build:assets --all-targets --depot ${{ github.ref == 'refs/heads/main' && '--production' || '' }}
|
||||
@@ -18,10 +18,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -54,7 +54,7 @@ jobs:
|
||||
uses: actions/deploy-pages@v1
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dist
|
||||
path: docs/.vitepress/dist
|
||||
@@ -6,6 +6,8 @@ on:
|
||||
schedule:
|
||||
- cron: '0 */5 * * *'
|
||||
workflow_dispatch:
|
||||
release:
|
||||
types: [created, published, released, edited]
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
@@ -17,7 +19,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v2
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
|
||||
@@ -31,4 +33,4 @@ jobs:
|
||||
unzip bot.zip
|
||||
|
||||
- name: Run bot
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DISCORD_BLITZ_DB=${{ secrets.DISCORD_BLITZ_DB }} node --enable-source-maps index.cjs
|
||||
run: NODE_ENV=production GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} node --enable-source-maps index.cjs
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings Asia
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# asia midnight: '0 17 * * *'
|
||||
name: CD Rating Asia
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 17 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -14,10 +10,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=asia --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=asia --target=midnight --production
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings Europe
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# eu midnight: '0 23 * * *'
|
||||
name: CD Rating Europe
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 23 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -14,10 +10,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=eu --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=eu --target=midnight --production
|
||||
@@ -1,6 +1,8 @@
|
||||
name: CI Version
|
||||
name: CD Rating Latest
|
||||
|
||||
on: push
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
|
||||
jobs:
|
||||
host:
|
||||
@@ -8,10 +10,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -28,5 +30,5 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: yarn lint:version
|
||||
- name: Generate all leaderboards
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na,asia,eu --target=latest --production
|
||||
@@ -1,11 +1,7 @@
|
||||
name: CD Ratings North America
|
||||
|
||||
# latest: '0 0 * * *'
|
||||
# na midnight: '0 5 * * *'
|
||||
name: CD Rating North America
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
- cron: '0 5 * * *'
|
||||
|
||||
jobs:
|
||||
@@ -14,10 +10,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -35,4 +31,4 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Generate leaderboard
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} yarn publish:ratingsleaderboard --region=na --target=${{ github.event.schedule == '0 0 * * *' && 'latest' || 'midnight' }}
|
||||
run: GH_TOKEN=${{ secrets.GH_TOKEN }} DISCORD_TOKEN=${{ secrets.DISCORD_TOKEN }} DATABASE_URL=${{ secrets.DATABASE_URL }} yarn publish:ratingleaderboard --region=na --target=midnight --production
|
||||
@@ -13,10 +13,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -34,10 +34,10 @@ jobs:
|
||||
run: yarn
|
||||
|
||||
- name: Build
|
||||
run: yarn build:bot
|
||||
run: yarn build:bot --production
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: bot
|
||||
path: dist/bot
|
||||
@@ -13,10 +13,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -37,7 +37,7 @@ jobs:
|
||||
run: yarn build:docs
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: docs
|
||||
path: dist/docs
|
||||
@@ -13,10 +13,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use node
|
||||
uses: actions/setup-node@v3
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
cache: 'npm'
|
||||
@@ -37,7 +37,7 @@ jobs:
|
||||
run: yarn build:website
|
||||
|
||||
- name: Archive build
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: website
|
||||
path: dist/website
|
||||
+4
-2
@@ -8,7 +8,6 @@ dist/
|
||||
dist.*
|
||||
yarn-error.log
|
||||
/test.*
|
||||
test.*
|
||||
/docs/.vitepress/dist
|
||||
/docs/.vitepress/cache
|
||||
servers.csv
|
||||
@@ -17,4 +16,7 @@ tsconfig.tsbuildinfo
|
||||
temp/
|
||||
/.yarn
|
||||
/.VSCodeCounter
|
||||
/.yarn
|
||||
/.yarn
|
||||
depots
|
||||
public/sitemap*.xml
|
||||
public/robots.txt
|
||||
@@ -0,0 +1,3 @@
|
||||
[submodule "submodules/closedkrieg"]
|
||||
path = submodules/closedkrieg
|
||||
url = https://github.com/tresabhi/closedkrieg
|
||||
Vendored
+15
-3
@@ -5,7 +5,9 @@
|
||||
"accountinfo",
|
||||
"aeson",
|
||||
"alphatest",
|
||||
"APAC",
|
||||
"apcr",
|
||||
"applypatches",
|
||||
"artefacts",
|
||||
"atgm",
|
||||
"AYUV",
|
||||
@@ -14,12 +16,14 @@
|
||||
"betakrieg",
|
||||
"BINORMAL",
|
||||
"Binormals",
|
||||
"BKRL",
|
||||
"bkwd",
|
||||
"blitzstars",
|
||||
"Camo",
|
||||
"CDON",
|
||||
"classname",
|
||||
"cleandist",
|
||||
"closedkrieg",
|
||||
"cockroackdb",
|
||||
"Coef",
|
||||
"cooldown",
|
||||
@@ -40,8 +44,10 @@
|
||||
"donotremove",
|
||||
"drei",
|
||||
"Droodles",
|
||||
"dvpd",
|
||||
"dvpl",
|
||||
"DVPLCRC",
|
||||
"dvpm",
|
||||
"dxgi",
|
||||
"Everytime",
|
||||
"FASTNAME",
|
||||
@@ -54,6 +60,7 @@
|
||||
"glsl",
|
||||
"GLTF",
|
||||
"haha",
|
||||
"highp",
|
||||
"iife",
|
||||
"immer",
|
||||
"Inclusivity",
|
||||
@@ -69,6 +76,7 @@
|
||||
"lods",
|
||||
"metallicness",
|
||||
"minitelrose",
|
||||
"Minotauro",
|
||||
"MIPMAPCOUNT",
|
||||
"modeltransform",
|
||||
"MURICA",
|
||||
@@ -92,8 +100,7 @@
|
||||
"POSITIVEZ",
|
||||
"Promisable",
|
||||
"Pyogenics",
|
||||
"ratingsleaderboard",
|
||||
"ratingsplot",
|
||||
"ratingleaderboard",
|
||||
"raycaster",
|
||||
"researchable",
|
||||
"Resvg",
|
||||
@@ -118,6 +125,7 @@
|
||||
"Synx",
|
||||
"tankaverages",
|
||||
"Tankerch",
|
||||
"tankmen",
|
||||
"tankopedia",
|
||||
"tankopedias",
|
||||
"tankstats",
|
||||
@@ -128,6 +136,7 @@
|
||||
"TYPELESS",
|
||||
"ubjson",
|
||||
"Unicum",
|
||||
"UNLOCALIZED",
|
||||
"UNORM",
|
||||
"Unregistering",
|
||||
"vickers",
|
||||
@@ -135,8 +144,10 @@
|
||||
"Vovko",
|
||||
"wargaming",
|
||||
"webp",
|
||||
"whitespaces",
|
||||
"winrate",
|
||||
"wireframe",
|
||||
"WOTB",
|
||||
"wotblitz",
|
||||
"xffn",
|
||||
"xkdkw",
|
||||
@@ -145,5 +156,6 @@
|
||||
"zustand"
|
||||
],
|
||||
"deno.enable": false,
|
||||
"deno.unstable": false
|
||||
"deno.unstable": false,
|
||||
"cSpell.enableFiletypes": ["glsl"]
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
files:
|
||||
- source: /src/lang/en-US.json
|
||||
translation: /src/lang/%locale%.json
|
||||
@@ -0,0 +1,28 @@
|
||||
# Blitzkrieg 1.16.1
|
||||
|
||||
Armor sandbox gains 25% rendering speed and 40% memory efficiency with added accuracy and features.
|
||||
|
||||
## Features
|
||||
|
||||
- Multiple layers of spaced armors are now calculated properly by the visual armor highlighting
|
||||
- Added opaque mode to view armor highlighting without any transparency
|
||||
- Added breakdown on layers of armor penetrated
|
||||
- Penetration of each layer is shown represented by a color and an index
|
||||
- Green: penetration
|
||||
- Red: blocked
|
||||
- Yellow: ricochet
|
||||
- This also shows layers encountered after a ricochet
|
||||
|
||||
## Fixes
|
||||
|
||||
- Accuracy now doesn't drop the further the shot is placed from the origin
|
||||
- HE shells no longer loose penetration like how HEAT shells do when traveling between layers of armor
|
||||
- Persistent settings are now merged in the correct order making them truly persistent now
|
||||
- Enhanced armor and calibrated shells are now properly synced from the get go
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Spaced armor and external module scenes have been merged
|
||||
- They now use additive blending
|
||||
- Colors are now normalized by the penetration value instead of maximum armor plate thickness
|
||||
- Shell normalization now doesn't violate arccosine's domain
|
||||
@@ -0,0 +1,36 @@
|
||||
# Blitzkrieg 1.16.2
|
||||
|
||||
¡Hola desde el mundo del español!
|
||||
|
||||
## Features
|
||||
|
||||
- Added translations for Spanish to the bot
|
||||
- Your language will be inferred automatically from your Discord settings
|
||||
- Any untranslated languages and words we forgot to translate will be left in English
|
||||
- If you have your language set to Spanish and see English in any places, please let us know on [the official Discord server](https://discord.gg/nDt7AjGJQH)
|
||||
- All `/about` commands except for `commands` remain in English
|
||||
- Tank names are still in English
|
||||
- The website remains unchanged
|
||||
- The title bar (featured as the big text on top of most commands) has now been made more compact
|
||||
|
||||
## Changes
|
||||
|
||||
- "Tank type" is now called "tank class"
|
||||
- Removed `/player-achievements` and `search-tanks`
|
||||
- They will be reintroduced in the future in a far better way
|
||||
- Also removed a `SKLLD` server exclusive `/eligible` command
|
||||
- This will be generalized for all clans in the future
|
||||
|
||||
## Fixes
|
||||
|
||||
- Fixed the red glowing floor underneath the tank sandbox
|
||||
- This has been replaced with a static image
|
||||
- The refresh button is now properly removed when lacking permissions
|
||||
- Tank names that start with a number are now properly inferred from command inputs
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Command registration is now error tolerant meaning that if a single command fails to initiate, it will be discarded until the next restart
|
||||
- We are currently looking into how we can allow the command to retry registration after a fixed amount of time
|
||||
- Due to the implications of the code added which can be very easily exploited by hackers, a single file has been added to the repository as a closed source submodule and will remain closed unless a third party open-source implementation is made public
|
||||
- Removed preview commands
|
||||
@@ -0,0 +1,21 @@
|
||||
# Blitzkrieg 1.16.3
|
||||
|
||||
Further polishing and corrections for the Tankopedia.
|
||||
|
||||
## Features
|
||||
|
||||
- Added a few more stats to view for the Tankopedia
|
||||
- Added the count of shells in the magazine for auto-reloaders
|
||||
- The optimal shell index was moved below this stats
|
||||
- Shell reloads for auto-reloaders now abide crew stats
|
||||
- Intra-clip is now also shown for auto-reloaders
|
||||
- Added 1 more decimal place worth of precision when viewing and changing gun pitch and yaw
|
||||
|
||||
## Fixes
|
||||
|
||||
- "Inter-clip" is now correctly spelled as "intra-clip"
|
||||
- Tanks with initial gun pitches (like the Minotauro) are now handled correctly
|
||||
- The stats now reflect the fact that the gun is naturally pitched downwards
|
||||
- The view model now compensates for the natural pitch
|
||||
- Tanks with the improved vertical stabilizer equipment are now handled correctly
|
||||
- The view model now allows you to pitch the gun further as intended when the equipment is on
|
||||
@@ -0,0 +1,19 @@
|
||||
# Blitzkrieg 1.16.4
|
||||
|
||||
A few issues here and there addressed for good measure.
|
||||
|
||||
## Changes
|
||||
|
||||
- Armor layer penetration indices are now much more compact.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Reverted splash mechanics changes from `1.16.1` as it made them less accurate.
|
||||
- Auto-reloaders now report their DPM stats correctly with crew training.
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- All files in the project were reviewed and constant exports were isolated.
|
||||
- The downloaded game in the workflow now also includes the latest patches.
|
||||
- Asset building now uses sharp under the hood which should in theory be faster.
|
||||
- Fetching CDON LZ4 files now uses `no-store` instead of `no-cache`
|
||||
@@ -0,0 +1,13 @@
|
||||
# Blitzkrieg 1.17.0
|
||||
|
||||
A preview command and a touchup.
|
||||
|
||||
## Features
|
||||
|
||||
- Added `/research` in preview only accessible in the official Discord server.
|
||||
- More details will be posted when the command is made public.
|
||||
|
||||
## Changes
|
||||
|
||||
- `/owned-tanks` now returns a simple text message listing all the tanks instead of an image.
|
||||
- This is meant to improve the readability and ease of copying.
|
||||
@@ -0,0 +1,8 @@
|
||||
# Blitzkrieg 1.17.1
|
||||
|
||||
Some stability fixes.
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- `sharp` is now included in the build instead of having being installed before runtime.
|
||||
- Png converter cache is now more memory efficient.
|
||||
@@ -0,0 +1,13 @@
|
||||
# Blitzkrieg 1.17.2
|
||||
|
||||
Introducing the new `/research` command!
|
||||
|
||||
## Features
|
||||
|
||||
- Added the `/research` command
|
||||
- Type in the name of a tech tree tank you desire to research and this command will list all the expenses in researching all tanks in that line
|
||||
- The starting tank is inferred automatically by the tanks you own
|
||||
- This may be a bit inaccurate because of the lack of accurate information Wargaming provides about owned tanks
|
||||
- You are also manually provide a starting tank and a user to see the progress on a line for
|
||||
- Replaced Vercel Analytics (which collapsed under the insane amount of traffic on the website) with Google Analytics
|
||||
- Spaced armor can now be toggled in the Tankopedia armor sandbox
|
||||
@@ -0,0 +1,19 @@
|
||||
# Blitzkrieg 1.18.0
|
||||
|
||||
Introducing the new `/rating` command!
|
||||
|
||||
## Features
|
||||
|
||||
- `/rating` command
|
||||
- Features statistics on today's performance in ratings
|
||||
- The included stats are battles, winrate, damage, survival, and kills
|
||||
- This command also features the score, rank, and league you are at plus the reward you'll get if you are high enough on the leaderboard
|
||||
- `/ratings`, the old leaderboard command, has been renamed `/rating-leaderboard`
|
||||
- Reward icons have been removed from the leaderboard
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Rating leaderboards are now built in a more action-efficient manner.
|
||||
- This version also introduces the BKRL (Blitzkrieg rating leaderboard) file format which is an efficient way to store entire leaderboards of regions to disk (1 MB per 40,000 users).
|
||||
- Latest archival actions now build all regions at once in a single action.
|
||||
- The sharp module is now included in the build.
|
||||
@@ -0,0 +1,11 @@
|
||||
# Blitzkrieg 1.18.1
|
||||
|
||||
HE gets more accurate and say goodbye to NaNaNaNaNaN.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting now works on Apple MacBooks
|
||||
- Applied equipments now persist after switching shells
|
||||
- The bottom of the tank sandbox panel can now be interacted with as it was previously blocked by an invisible layer
|
||||
- `/rating` now uses the midnight leaderboard instead of the absolute latest one
|
||||
- 0-battle stats are now hidden
|
||||
@@ -0,0 +1,7 @@
|
||||
# Blitzkrieg 1.18.2
|
||||
|
||||
Redefining how micro a micro-path is.
|
||||
|
||||
## Fixes
|
||||
|
||||
- The pitch and yaw controls, along with the quick equipment buttons, can once again be interacted with
|
||||
@@ -0,0 +1,29 @@
|
||||
# Blitzkrieg 1.18.3
|
||||
|
||||
Making Tankopedia more pleasing to use. This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added crew skills
|
||||
- Added quick actions
|
||||
- For example, crew skills have the "clear" and "maximize" actions and equipment simply has a "clear" action
|
||||
- Added info buttons
|
||||
- Beside the titles of a few sections, a new info buttons have been added for extended descriptions
|
||||
- Tank configurations have been condensed thanks to a new layout that works well on most screen sizes
|
||||
- The Tankopedia now takes advantage of wider screens than before; hence, getting rid of the useless whitespaces on the sides
|
||||
- Tank modules are now neatly wrapped into dropdown menus
|
||||
- Sorting tanks by "size" has been renamed to "volume" and length has been added as a new option
|
||||
- The antagonist (the shooting tank) bar has been shrunk to only fit the its contents
|
||||
- Fullscreen mode now features all the missing dropdowns and options that were previously hidden
|
||||
- Added icons for donations on Patreon and Ko-fi in the navigation bar
|
||||
- Tank search now uses regular links allowing for things like opening in new tabs, copying links, etc.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Armor highlighting once again works properly even after switching around tank modules
|
||||
- Inputting invalid numbers into the pitch and yaw fields is now handled correctly
|
||||
- Removed unnecessary tooltips that didn't show up anyway due to Radix UI 3
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Upgraded to Radix UI 3
|
||||
@@ -0,0 +1,45 @@
|
||||
# Blitzkrieg Rating Leaderboard
|
||||
|
||||
A straightforward way of storing the entire World of Tanks Blitz rating leaderboard to disk.
|
||||
|
||||
```cpp
|
||||
primary BlitzkriegRatingLeaderboard {
|
||||
utf8"BKRL" magic;
|
||||
Header header;
|
||||
primary Body<header> body;
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version; // always 1
|
||||
Format format;
|
||||
uint32 count;
|
||||
}
|
||||
|
||||
Format enum<uint8> {
|
||||
Base,
|
||||
Superset1,
|
||||
}
|
||||
|
||||
Body<Header header> match<header.format> {
|
||||
Base {
|
||||
primary {
|
||||
uint32 id;
|
||||
uint16 score;
|
||||
}[header.count] entries;
|
||||
};
|
||||
|
||||
Superset1 {
|
||||
primary {
|
||||
uint32 id;
|
||||
uint16 score;
|
||||
|
||||
uint32 battles;
|
||||
uint32 wins;
|
||||
uint32 survived;
|
||||
|
||||
uint32 damage;
|
||||
uint32 kills;
|
||||
}[header.count] entries;
|
||||
};
|
||||
}
|
||||
```
|
||||
+1
-3
@@ -1,7 +1,5 @@
|
||||
# Cedilla Object Notation
|
||||
|
||||
This documentation uses an experimental binary notation syntax called "Buffer Up".
|
||||
|
||||
1. JSON compressed as CDON, written directly to disk (a direct 50% reduction).
|
||||
2. CDON further compressed with LZ4 (a clean 90% reduction).
|
||||
3. The raw JSON file as fetched from a random data source.
|
||||
@@ -19,7 +17,7 @@ primary CedillaObjectNotation {
|
||||
}
|
||||
|
||||
Header {
|
||||
uint16 version;
|
||||
uint16 version; // always 1
|
||||
FSFormat fsFormat;
|
||||
StringTable<fsFormat> stringTable;
|
||||
}
|
||||
|
||||
@@ -18,5 +18,5 @@ Blitzkrieg is available as a Discord bot and can be [installed very easily](/gui
|
||||
Provides a bunch of very helpful tools; https://blitz-krieg.vercel.app/
|
||||
|
||||
- Session tracker
|
||||
- Ratings leaderboard
|
||||
- Rating leaderboard
|
||||
- Way more to come
|
||||
@@ -0,0 +1,6 @@
|
||||
/** @type {import('next-sitemap').IConfig} */
|
||||
module.exports = {
|
||||
siteUrl: process.env.SITE_URL || 'https://blitz-krieg.vercel.app',
|
||||
generateRobotsTxt: true,
|
||||
sourceDir: 'dist/website',
|
||||
};
|
||||
+13
-12
@@ -1,31 +1,32 @@
|
||||
{
|
||||
"name": "blitzkrieg",
|
||||
"version": "1.16.0",
|
||||
"version": "1.18.3",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"main": "src/server.ts",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build:bot": "vite-node --script scripts/build",
|
||||
"build:website": "next build",
|
||||
"build:bot": "vite-node --script scripts/build --production",
|
||||
"build:website": "next build && next-sitemap --config next-sitemap.config.cjs",
|
||||
"build:docs": "vitepress build docs",
|
||||
"build:ratingsleaderboard": "vite-node --script scripts/buildRatingsLeaderboard",
|
||||
"build:ratingleaderboard": "vite-node --script scripts/buildRatingLeaderboard",
|
||||
"build:assets": "vite-node --max_old_space_size=16384 --script scripts/buildAssets/index",
|
||||
"build:test": "vite-node --script scripts/buildTest",
|
||||
"build:ratingsplot": "vite-node --script scripts/buildRatingsPlot",
|
||||
"dev:bot": "yarn build:bot && yarn start:bot",
|
||||
"dev:bot": "vite-node --script scripts/build && yarn start:bot",
|
||||
"dev:docs": "vitepress dev docs",
|
||||
"dev:website": "next dev",
|
||||
"start:bot": "node --enable-source-maps dist/bot/index.cjs",
|
||||
"start:website": "next start",
|
||||
"host:docs": "vitepress preview docs",
|
||||
"publish:ratingsleaderboard": "vite-node --script scripts/buildRatingsLeaderboard --publish",
|
||||
"publish:ratingleaderboard": "vite-node --script scripts/buildRatingLeaderboard --publish",
|
||||
"setup:patches": "vite-node --script scripts/applyPatches",
|
||||
"lint": "npx tsc",
|
||||
"lint:website": "next lint",
|
||||
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
|
||||
"lint:version": "vite-node --script scripts/checkVersionMissMatch",
|
||||
"knip": "knip",
|
||||
"update": "yarn upgrade --latest",
|
||||
"setup:depotdownloader": "vite-node --script scripts/setupDepotDownloader"
|
||||
"setup:depotdownloader": "vite-node --script scripts/setupDepotDownloader",
|
||||
"tunnel": "cloudflared tunnel --url http://localhost:3000"
|
||||
},
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
@@ -33,15 +34,14 @@
|
||||
"@octokit/plugin-throttling": "^8.1.3",
|
||||
"@octokit/rest": "^20.0.1",
|
||||
"@prisma/client": "^5.4.1",
|
||||
"@radix-ui/colors": "^3.0.0-rc.4",
|
||||
"@radix-ui/colors": "^3.0.0",
|
||||
"@radix-ui/react-icons": "^1.3.0",
|
||||
"@radix-ui/themes": "^2.0.1",
|
||||
"@radix-ui/themes": "^3.0.1",
|
||||
"@react-three/drei": "^9.93.0",
|
||||
"@react-three/fiber": "^8.15.14",
|
||||
"@resvg/resvg-js": "^2.4.1",
|
||||
"@types/three": "^0.160.0",
|
||||
"@vanilla-extract/css": "^1.13.0",
|
||||
"@vercel/analytics": "^1.2.2",
|
||||
"bepaint": "^0.1.0-beta.3",
|
||||
"decompress": "^4.2.1",
|
||||
"discord.js": "^14.13.0",
|
||||
@@ -56,6 +56,7 @@
|
||||
"lz4js": "^0.2.0",
|
||||
"markdown-escape": "^2.0.0",
|
||||
"next": "^14.1.0",
|
||||
"next-sitemap": "^4.2.3",
|
||||
"parse-dds": "^1.2.1",
|
||||
"postprocessing": "^6.34.1",
|
||||
"react": "^18.2.0",
|
||||
@@ -64,7 +65,7 @@
|
||||
"react-fuzzysort": "^1.0.1",
|
||||
"react-promise-suspense": "^0.3.4",
|
||||
"react-spinners": "^0.13.8",
|
||||
"satori": "^0.10.8",
|
||||
"satori": "^0.10.13",
|
||||
"sharp": "0.33.1",
|
||||
"three": "0.159.0",
|
||||
"three-stdlib": "^2.29.4",
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
-- CreateTable
|
||||
CREATE TABLE "discord_blitz" (
|
||||
"discord" INT8 NOT NULL,
|
||||
"region" STRING NOT NULL,
|
||||
"blitz" INT4 NOT NULL,
|
||||
|
||||
CONSTRAINT "discord_blitz_pkey" PRIMARY KEY ("discord")
|
||||
);
|
||||
@@ -1,3 +0,0 @@
|
||||
# Please do not edit this file manually
|
||||
# It should be added in your version-control system (i.e. Git)
|
||||
provider = "cockroachdb"
|
||||
@@ -4,11 +4,15 @@ generator client {
|
||||
|
||||
datasource db {
|
||||
provider = "cockroachdb"
|
||||
url = env("DISCORD_BLITZ_DB")
|
||||
url = env("DATABASE_URL")
|
||||
}
|
||||
|
||||
model discord_blitz {
|
||||
model Users {
|
||||
blitz Int @id
|
||||
last_used DateTime? @default(now())
|
||||
}
|
||||
|
||||
model DiscordUsers {
|
||||
discord BigInt @id
|
||||
region String
|
||||
blitz Int
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
google.com, pub-1289406790225052, DIRECT, f08c47fec0942fa0
|
||||
File renamed without changes.
File renamed without changes.
@@ -0,0 +1,48 @@
|
||||
import { mkdir, writeFile } from 'fs/promises';
|
||||
import { parse as parsePath } from 'path';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { readStringDVPL } from '../src/core/blitz/readStringDVPL';
|
||||
import { writeDVPL } from '../src/core/blitz/writeDVPL';
|
||||
import { secrets } from '../src/core/blitzkrieg/secrets';
|
||||
import { dvp } from '../submodules/closedkrieg/src/dvp';
|
||||
import { DATA } from './buildAssets/constants';
|
||||
|
||||
const versionTextFile = await readStringDVPL(`${DATA}/version.txt.dvpl`);
|
||||
const currentVersion = versionTextFile
|
||||
.split(' ')[0]
|
||||
.split('.')
|
||||
.slice(0, 3)
|
||||
.join('.');
|
||||
|
||||
console.log(`Installing patches for ${currentVersion}...`);
|
||||
|
||||
let patchIndex = 1;
|
||||
while (true) {
|
||||
const response = await fetch(
|
||||
`${secrets.WOTB_DLC_CDN}/dlc/s${currentVersion}_${patchIndex}.yaml`,
|
||||
);
|
||||
|
||||
if (response.status === 200) {
|
||||
console.log(`Applying patch ${patchIndex}...`);
|
||||
|
||||
const data = parseYaml(await response.text());
|
||||
const dvpm = await fetch(`${secrets.WOTB_DLC_CDN}/dlc/${data.dx11}`).then(
|
||||
(response) => response.arrayBuffer(),
|
||||
);
|
||||
const dvpd = await fetch(
|
||||
`${secrets.WOTB_DLC_CDN}/dlc/${data.dx11.replace('.dvpm', '.dvpd')}`,
|
||||
).then((response) => response.arrayBuffer());
|
||||
const files = await dvp(dvpm, dvpd);
|
||||
|
||||
await Promise.all(
|
||||
files.map(async ({ path, data }) => {
|
||||
const { dir } = parsePath(path);
|
||||
|
||||
await mkdir(`${DATA}/${dir}`, { recursive: true });
|
||||
await writeFile(`${DATA}/${path}.dvpl`, writeDVPL(Buffer.from(data)));
|
||||
}),
|
||||
);
|
||||
|
||||
patchIndex++;
|
||||
} else break;
|
||||
}
|
||||
+20
-3
@@ -1,7 +1,13 @@
|
||||
import { exec } from 'child_process';
|
||||
import { build } from 'esbuild';
|
||||
import { cp, readdir } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
import { promisify } from 'util';
|
||||
|
||||
readdir('src/workers').then((workers) => {
|
||||
const execPromise = promisify(exec);
|
||||
const isProduction = argv.includes('--production');
|
||||
|
||||
await readdir('src/workers').then((workers) => {
|
||||
const files = [
|
||||
'bot',
|
||||
'index',
|
||||
@@ -25,6 +31,7 @@ readdir('src/workers').then((workers) => {
|
||||
'.js': '.cjs',
|
||||
},
|
||||
|
||||
external: ['sharp'],
|
||||
bundle: true,
|
||||
sourcemap: true,
|
||||
minifyIdentifiers: false, // causes goofy errors
|
||||
@@ -36,9 +43,19 @@ readdir('src/workers').then((workers) => {
|
||||
});
|
||||
|
||||
// copy schema.prisma
|
||||
cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
readdir('node_modules/prisma').then((files) =>
|
||||
await cp('prisma/schema.prisma', 'dist/bot/schema.prisma');
|
||||
await readdir('node_modules/prisma').then((files) =>
|
||||
files
|
||||
.filter((file) => file.endsWith('.node'))
|
||||
.map((file) => cp(`node_modules/prisma/${file}`, `dist/bot/${file}`)),
|
||||
);
|
||||
|
||||
if (isProduction) {
|
||||
// install fixed sharp
|
||||
console.log('Installing fixed sharp...');
|
||||
await execPromise('yarn init -y && yarn add [email protected] --ignore-engines', {
|
||||
cwd: 'dist/bot',
|
||||
});
|
||||
}
|
||||
|
||||
console.log('Generated:', await readdir('dist/bot'));
|
||||
@@ -2,10 +2,11 @@ import { readdir } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
|
||||
const isDepot = argv.includes('--depot');
|
||||
export const WOTB_WIN32_DEPOT = 444202;
|
||||
export const DATA = isDepot
|
||||
? await (async () => {
|
||||
const [installationVersion] = await readdir('depots/444202');
|
||||
return `depots/444202/${installationVersion}/Data`;
|
||||
const [installationVersion] = await readdir(`depots/${WOTB_WIN32_DEPOT}`);
|
||||
return `depots/${WOTB_WIN32_DEPOT}/${installationVersion}/Data`;
|
||||
})()
|
||||
: 'C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz/Data';
|
||||
|
||||
@@ -23,7 +24,7 @@ export const POI = {
|
||||
collisionMeshes: '3d/Tanks/CollisionMeshes',
|
||||
optionalDevices: 'XML/item_defs/vehicles/common/optional_devices.xml',
|
||||
optionalDeviceSlots:
|
||||
'XML/item_defs/vehicles/common/optional_device_slots.xml',
|
||||
'XML/item_defs/vehicles/common/optional_device_slots.xml',
|
||||
optionalDeviceImageMappings:
|
||||
'UI/Screens3/Lobby/Inventory/OptionalDevices/OptionalDevicesItemImage.style.yaml',
|
||||
optionalDevicesImage:
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
import sharp from 'sharp';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { DATA } from './constants';
|
||||
|
||||
const ICONS = [
|
||||
['currency_silver_m.packed.webp', 'silver'],
|
||||
['currency_premium_xl.packed.webp', 'premium'],
|
||||
['currency_gold_m.packed.webp', 'gold'],
|
||||
['currency_free-xp_xl.packed.webp', 'free-xp'],
|
||||
['currency_elite-xp_xl.packed.webp', 'elite-xp'],
|
||||
['currency_crew-xp_xl.packed.webp', 'crew-xp'],
|
||||
['currency_battle-xp_xl.packed.webp', 'xp'],
|
||||
];
|
||||
|
||||
export async function currencies(production: boolean) {
|
||||
console.log('Building currency icons...');
|
||||
|
||||
const changes = await Promise.all(
|
||||
ICONS.map(async ([file, name]) => {
|
||||
const content = (
|
||||
await sharp(
|
||||
await readDVPLFile(`${DATA}/Gfx/Lobby/currency/${file}.dvpl`),
|
||||
)
|
||||
.trim()
|
||||
.toBuffer()
|
||||
).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
encoding: 'base64',
|
||||
path: `icons/currencies/${name}.webp`,
|
||||
} satisfies FileChange;
|
||||
}),
|
||||
);
|
||||
|
||||
await commitAssets('currency icons', changes, production);
|
||||
}
|
||||
@@ -2,7 +2,7 @@ import { readdir } from 'fs/promises';
|
||||
import { parse as parsePath } from 'path';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { parse as parseYaml } from 'yaml';
|
||||
import { TankType } from '../../src/components/Tanks';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
@@ -21,6 +21,7 @@ import {
|
||||
ModelDefinitions,
|
||||
} from '../../src/core/blitzkrieg/modelDefinitions';
|
||||
import { ProvisionDefinitions } from '../../src/core/blitzkrieg/provisionDefinitions';
|
||||
import { SkillDefinitions } from '../../src/core/blitzkrieg/skillDefinitions';
|
||||
import { superCompress } from '../../src/core/blitzkrieg/superCompress';
|
||||
import {
|
||||
Crew,
|
||||
@@ -32,9 +33,9 @@ import {
|
||||
Tier,
|
||||
} from '../../src/core/blitzkrieg/tankDefinitions';
|
||||
import { DATA, POI } from './constants';
|
||||
import { Avatar } from './skillIcons';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
type BlitzTankType = 'AT-SPG' | 'lightTank' | 'mediumTank' | 'heavyTank';
|
||||
interface Strings {
|
||||
[key: string]: string;
|
||||
}
|
||||
@@ -80,6 +81,16 @@ type VehicleDefinitionArmor = Record<
|
||||
string,
|
||||
number | { vehicleDamageFactor: 0; '#text': number }
|
||||
>;
|
||||
interface UnlocksInner {
|
||||
cost: number;
|
||||
'#text': number;
|
||||
}
|
||||
type Unlocks = {
|
||||
[key in 'vehicle' | 'engine' | 'chassis' | 'turret' | 'gun']:
|
||||
| UnlocksInner
|
||||
| UnlocksInner[];
|
||||
};
|
||||
type UnlocksListing = Unlocks | undefined;
|
||||
interface VehicleDefinitions {
|
||||
invisibility: {
|
||||
moving: number;
|
||||
@@ -93,7 +104,7 @@ interface VehicleDefinitions {
|
||||
};
|
||||
consumableSlots: number;
|
||||
provisionSlots: number;
|
||||
optDevicePreset: string;
|
||||
optDevicePreset: string | string[];
|
||||
hull: {
|
||||
armor: VehicleDefinitionArmor;
|
||||
turretPositions: { turret: string };
|
||||
@@ -103,9 +114,11 @@ interface VehicleDefinitions {
|
||||
};
|
||||
chassis: {
|
||||
[key: string]: {
|
||||
unlocks: UnlocksListing;
|
||||
weight: number;
|
||||
terrainResistance: string;
|
||||
rotationSpeed: number;
|
||||
userString: string;
|
||||
shotDispersionFactors: {
|
||||
vehicleMovement: number;
|
||||
vehicleRotation: number;
|
||||
@@ -131,10 +144,13 @@ interface VehicleDefinitions {
|
||||
};
|
||||
};
|
||||
engines: {
|
||||
[key: string]: unknown;
|
||||
[key: string]: {
|
||||
unlocks: UnlocksListing;
|
||||
};
|
||||
};
|
||||
turrets0: {
|
||||
[key: string]: {
|
||||
unlocks: UnlocksListing;
|
||||
rotationSpeed: number;
|
||||
weight: number;
|
||||
circularVisionRadius: number;
|
||||
@@ -150,6 +166,7 @@ interface VehicleDefinitions {
|
||||
};
|
||||
guns: {
|
||||
[key: string]: {
|
||||
unlocks: UnlocksListing;
|
||||
armor: VehicleDefinitionArmor & {
|
||||
gun?:
|
||||
| number
|
||||
@@ -306,19 +323,6 @@ type ConsumablesVehicleFilter =
|
||||
| { name: string }
|
||||
| { extendedTags: string };
|
||||
|
||||
const consumableProvisionEffectSuffixes = [
|
||||
'Increase',
|
||||
'Factor',
|
||||
'Bias',
|
||||
'Coef',
|
||||
'Percent',
|
||||
];
|
||||
const blitzTankTypeToBlitzkrieg: Record<BlitzTankType, TankType> = {
|
||||
'AT-SPG': 'tankDestroyer',
|
||||
lightTank: 'light',
|
||||
mediumTank: 'medium',
|
||||
heavyTank: 'heavy',
|
||||
};
|
||||
const blitzShellKindToBLitzkrieg: Record<ShellKind, ShellType> = {
|
||||
ARMOR_PIERCING: 'ap',
|
||||
ARMOR_PIERCING_CR: 'ap_cr',
|
||||
@@ -340,6 +344,9 @@ export async function definitions(production: boolean) {
|
||||
};
|
||||
const consumableDefinitions: ConsumableDefinitions = {};
|
||||
const provisionDefinitions: ProvisionDefinitions = {};
|
||||
const skillDefinitions: SkillDefinitions = {
|
||||
classes: { lightTank: [], mediumTank: [], heavyTank: [], 'AT-SPG': [] },
|
||||
};
|
||||
const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
|
||||
(nations) => nations.filter((nation) => nation !== 'common'),
|
||||
);
|
||||
@@ -366,6 +373,11 @@ export async function definitions(production: boolean) {
|
||||
const provisions = await readXMLDVPL<{ root: ProvisionsCommon }>(
|
||||
`${DATA}/${POI.provisionsCommon}.dvpl`,
|
||||
);
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
|
||||
const tankXps = new Map<number, number>();
|
||||
|
||||
await Promise.all(
|
||||
nations.map(async (nation) => {
|
||||
@@ -399,6 +411,10 @@ export async function definitions(production: boolean) {
|
||||
);
|
||||
|
||||
for (const tankKey in tankList.root) {
|
||||
const gunXps = new Map<number, number>();
|
||||
const turretXps = new Map<number, number>();
|
||||
const engineXps = new Map<number, number>();
|
||||
const trackXps = new Map<number, number>();
|
||||
const tank = tankList.root[tankKey];
|
||||
const tankPrice: TankDefinitionPrice =
|
||||
typeof tank.price === 'number'
|
||||
@@ -441,6 +457,7 @@ export async function definitions(production: boolean) {
|
||||
});
|
||||
const crew: Crew[] = [];
|
||||
const fixedCamouflage = tankTags.includes('eventCamouflage_user');
|
||||
const totalUnlocks: UnlocksListing[] = [];
|
||||
|
||||
Object.entries(tankDefinition.root.crew).forEach(([key, value]) => {
|
||||
let entry: Crew;
|
||||
@@ -487,7 +504,8 @@ export async function definitions(production: boolean) {
|
||||
forwards: tankDefinition.root.speedLimits.forward,
|
||||
backwards: tankDefinition.root.speedLimits.backward,
|
||||
},
|
||||
equipment,
|
||||
equipment:
|
||||
typeof equipment === 'string' ? equipment : equipment.at(-1)!,
|
||||
consumables: tankDefinition.root.consumableSlots,
|
||||
provisions: tankDefinition.root.provisionSlots,
|
||||
name:
|
||||
@@ -502,7 +520,7 @@ export async function definitions(production: boolean) {
|
||||
? 'premium'
|
||||
: 'researchable',
|
||||
tier: tank.level as Tier,
|
||||
type: blitzTankTypeToBlitzkrieg[tankTags[0] as BlitzTankType],
|
||||
class: tankTags[0] as TankClass,
|
||||
testing: tankTags.includes('testTank') ? true : undefined,
|
||||
price: tankPrice,
|
||||
camouflage: {
|
||||
@@ -545,9 +563,11 @@ export async function definitions(production: boolean) {
|
||||
.split(' ')
|
||||
.map(Number) as Vector3Tuple;
|
||||
|
||||
totalUnlocks.push(track.unlocks);
|
||||
tankDefinitions[tankId].tracks.push({
|
||||
id: trackId,
|
||||
weight: track.weight,
|
||||
name: strings[track.userString],
|
||||
traverseSpeed: track.rotationSpeed,
|
||||
dispersion: {
|
||||
move: track.shotDispersionFactors.vehicleMovement,
|
||||
@@ -571,16 +591,18 @@ export async function definitions(production: boolean) {
|
||||
});
|
||||
|
||||
Object.keys(tankDefinition.root.engines).forEach((engineKey) => {
|
||||
const engine = enginesList.root.shared[engineKey];
|
||||
const engine = tankDefinition.root.engines[engineKey];
|
||||
const engineListEntry = enginesList.root.shared[engineKey];
|
||||
const engineId = toUniqueId(nation, enginesList.root.ids[engineKey]);
|
||||
|
||||
totalUnlocks.push(engine.unlocks);
|
||||
tankDefinitions[tankId].engines.push({
|
||||
id: engineId,
|
||||
name: strings[engine.userString],
|
||||
fireChance: engine.fireStartingChance,
|
||||
tier: engine.level as Tier,
|
||||
weight: engine.weight,
|
||||
power: engine.power,
|
||||
name: strings[engineListEntry.userString],
|
||||
fireChance: engineListEntry.fireStartingChance,
|
||||
tier: engineListEntry.level as Tier,
|
||||
weight: engineListEntry.weight,
|
||||
power: engineListEntry.power,
|
||||
});
|
||||
});
|
||||
|
||||
@@ -607,6 +629,7 @@ export async function definitions(production: boolean) {
|
||||
.map(Number) as Vector3Tuple;
|
||||
const turretArmor: ModelArmor = { thickness: {} };
|
||||
|
||||
totalUnlocks.push(turret.unlocks);
|
||||
Object.keys(turret.armor)
|
||||
.filter((name) => name.startsWith('armor_'))
|
||||
.forEach((name) => {
|
||||
@@ -659,11 +682,11 @@ export async function definitions(production: boolean) {
|
||||
};
|
||||
|
||||
Object.keys(turret.guns).forEach((gunKey, gunIndex) => {
|
||||
const turretGunEntry = turret.guns[gunKey];
|
||||
const gun = turret.guns[gunKey];
|
||||
const gunId = toUniqueId(nation, gunList.root.ids[gunKey]);
|
||||
const gunListEntry = gunList.root.shared[gunKey];
|
||||
const pitchLimitsRaw =
|
||||
turretGunEntry.pitchLimits ?? gunListEntry.pitchLimits;
|
||||
gun.pitchLimits ?? gunListEntry.pitchLimits;
|
||||
const gunPitch = (
|
||||
typeof pitchLimitsRaw === 'string'
|
||||
? pitchLimitsRaw
|
||||
@@ -672,43 +695,41 @@ export async function definitions(production: boolean) {
|
||||
.split(' ')
|
||||
.map(Number) as [number, number];
|
||||
const gunModel = Number(
|
||||
parsePath(turretGunEntry.models.undamaged).name.split('_')[1],
|
||||
parsePath(gun.models.undamaged).name.split('_')[1],
|
||||
);
|
||||
const gunName =
|
||||
strings[gunListEntry.userString] ?? gunKey.replaceAll('_', ' ');
|
||||
const gunType =
|
||||
'clip' in turretGunEntry
|
||||
? turretGunEntry.pumpGunMode
|
||||
'clip' in gun
|
||||
? gun.pumpGunMode
|
||||
? 'autoReloader'
|
||||
: 'autoLoader'
|
||||
: 'regular';
|
||||
const gunReload =
|
||||
gunType === 'autoReloader'
|
||||
? turretGunEntry.pumpGunReloadTimes!.split(' ').map(Number)
|
||||
: turretGunEntry.reloadTime;
|
||||
? gun.pumpGunReloadTimes!.split(' ').map(Number)
|
||||
: gun.reloadTime;
|
||||
const gunClipCount =
|
||||
gunType === 'regular' ? undefined : turretGunEntry.clip!.count;
|
||||
const gunInterClip =
|
||||
gunType === 'regular'
|
||||
? undefined
|
||||
: 60 / turretGunEntry.clip!.rate;
|
||||
const front = turretGunEntry.extraPitchLimits?.front
|
||||
? turretGunEntry.extraPitchLimits.front.split(' ').map(Number)
|
||||
gunType === 'regular' ? undefined : gun.clip!.count;
|
||||
const gunIntraClip =
|
||||
gunType === 'regular' ? undefined : 60 / gun.clip!.rate;
|
||||
const front = gun.extraPitchLimits?.front
|
||||
? gun.extraPitchLimits.front.split(' ').map(Number)
|
||||
: undefined;
|
||||
const back = turretGunEntry.extraPitchLimits?.back
|
||||
? turretGunEntry.extraPitchLimits.back.split(' ').map(Number)
|
||||
const back = gun.extraPitchLimits?.back
|
||||
? gun.extraPitchLimits.back.split(' ').map(Number)
|
||||
: undefined;
|
||||
const transition = turretGunEntry.extraPitchLimits?.transition
|
||||
? typeof turretGunEntry.extraPitchLimits.transition === 'number'
|
||||
? turretGunEntry.extraPitchLimits.transition
|
||||
: turretGunEntry.extraPitchLimits.transition.at(-1)!
|
||||
const transition = gun.extraPitchLimits?.transition
|
||||
? typeof gun.extraPitchLimits.transition === 'number'
|
||||
? gun.extraPitchLimits.transition
|
||||
: gun.extraPitchLimits.transition.at(-1)!
|
||||
: undefined;
|
||||
const gunArmor: ModelArmor = { thickness: {} };
|
||||
const shotDispersionFactors =
|
||||
turretGunEntry.shotDispersionFactors ??
|
||||
gunListEntry.shotDispersionFactors;
|
||||
gun.shotDispersionFactors ?? gunListEntry.shotDispersionFactors;
|
||||
|
||||
Object.keys(turretGunEntry.armor)
|
||||
totalUnlocks.push(gun.unlocks);
|
||||
Object.keys(gun.armor)
|
||||
.filter((name) => name.startsWith('armor_'))
|
||||
.forEach((name) => {
|
||||
const armorIdString = name.match(/armor_(\d+)/)?.[1];
|
||||
@@ -716,7 +737,7 @@ export async function definitions(production: boolean) {
|
||||
throw new SyntaxError(`Invalid armor id: ${name}`);
|
||||
}
|
||||
const armorId = parseInt(armorIdString);
|
||||
const armorRaw = turretGunEntry.armor[name];
|
||||
const armorRaw = gun.armor[name];
|
||||
if (typeof armorRaw === 'number') {
|
||||
gunArmor.thickness[armorId] = armorRaw;
|
||||
} else {
|
||||
@@ -736,15 +757,15 @@ export async function definitions(production: boolean) {
|
||||
type: gunType,
|
||||
reload: gunReload,
|
||||
count: gunClipCount,
|
||||
interClip: gunInterClip,
|
||||
intraClip: gunIntraClip,
|
||||
camouflageLoss:
|
||||
typeof turretGunEntry.invisibilityFactorAtShot === 'number'
|
||||
? turretGunEntry.invisibilityFactorAtShot
|
||||
: turretGunEntry.invisibilityFactorAtShot.at(-1)!,
|
||||
aimTime: turretGunEntry.aimingTime ?? gunListEntry.aimingTime,
|
||||
typeof gun.invisibilityFactorAtShot === 'number'
|
||||
? gun.invisibilityFactorAtShot
|
||||
: gun.invisibilityFactorAtShot.at(-1)!,
|
||||
aimTime: gun.aimingTime ?? gunListEntry.aimingTime,
|
||||
dispersion: {
|
||||
base:
|
||||
turretGunEntry.shotDispersionRadius ??
|
||||
gun.shotDispersionRadius ??
|
||||
gunListEntry.shotDispersionRadius,
|
||||
damaged: shotDispersionFactors.whileGunDamaged,
|
||||
shot: shotDispersionFactors.afterShot,
|
||||
@@ -756,11 +777,11 @@ export async function definitions(production: boolean) {
|
||||
armor: gunArmor,
|
||||
model: gunModel,
|
||||
thickness:
|
||||
turretGunEntry.armor.gun === undefined
|
||||
gun.armor.gun === undefined
|
||||
? 0
|
||||
: typeof turretGunEntry.armor.gun === 'number'
|
||||
? turretGunEntry.armor.gun
|
||||
: turretGunEntry.armor.gun['#text'],
|
||||
: typeof gun.armor.gun === 'number'
|
||||
? gun.armor.gun
|
||||
: gun.armor.gun['#text'],
|
||||
pitch: {
|
||||
min: gunPitch[0],
|
||||
max: gunPitch[1],
|
||||
@@ -822,10 +843,100 @@ export async function definitions(production: boolean) {
|
||||
});
|
||||
},
|
||||
);
|
||||
|
||||
totalUnlocks.forEach((unlocks) => {
|
||||
if (unlocks === undefined) return;
|
||||
|
||||
Object.entries(unlocks).forEach(([key, value]) => {
|
||||
(Array.isArray(value) ? value : [value]).forEach((vehicle) => {
|
||||
switch (key as keyof Unlocks) {
|
||||
case 'vehicle': {
|
||||
const tankListEntry = tankList.root[vehicle['#text']];
|
||||
const currentTank = tankDefinitions[tankId];
|
||||
const successorId = toUniqueId(nation, tankListEntry.id);
|
||||
|
||||
tankXps.set(successorId, vehicle.cost);
|
||||
|
||||
if (currentTank.successors === undefined) {
|
||||
currentTank.successors = [];
|
||||
}
|
||||
if (!currentTank.successors!.includes(successorId)) {
|
||||
currentTank.successors!.push(successorId);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 'gun': {
|
||||
gunXps.set(
|
||||
toUniqueId(nation, gunList.root.ids[vehicle['#text']]),
|
||||
vehicle.cost,
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'turret': {
|
||||
turretXps.set(
|
||||
toUniqueId(nation, turretList.root.ids[vehicle['#text']]),
|
||||
vehicle.cost,
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'engine': {
|
||||
engineXps.set(
|
||||
toUniqueId(nation, enginesList.root.ids[vehicle['#text']]),
|
||||
vehicle.cost,
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'chassis': {
|
||||
trackXps.set(
|
||||
toUniqueId(nation, chassisList.root.ids[vehicle['#text']]),
|
||||
vehicle.cost,
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Object.values(tankDefinitions[tankId].turrets).forEach((turret) => {
|
||||
turret.xp = turretXps.get(turret.id);
|
||||
|
||||
Object.values(turret.guns).forEach((gun) => {
|
||||
gun.xp = gunXps.get(gun.id);
|
||||
});
|
||||
});
|
||||
|
||||
Object.values(tankDefinitions[tankId].engines).forEach((engine) => {
|
||||
engine.xp = engineXps.get(engine.id);
|
||||
});
|
||||
|
||||
Object.values(tankDefinitions[tankId].tracks).forEach((track) => {
|
||||
track.xp = trackXps.get(track.id);
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
|
||||
Object.values(tankDefinitions).forEach((tank) => {
|
||||
tank.xp = tankXps.get(tank.id);
|
||||
});
|
||||
|
||||
Object.values(tankDefinitions).forEach((tank) => {
|
||||
tank.successors?.forEach((predecessorId) => {
|
||||
if (tankDefinitions[predecessorId].ancestors === undefined) {
|
||||
tankDefinitions[predecessorId].ancestors = [];
|
||||
}
|
||||
|
||||
if (!tankDefinitions[predecessorId].ancestors?.includes(tank.id)) {
|
||||
tankDefinitions[predecessorId].ancestors?.push(tank.id);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
Object.entries(optionalDevices.root).forEach(
|
||||
([optionalDeviceKey, optionalDeviceEntry]) => {
|
||||
if (optionalDeviceKey === 'nextAvailableId') return;
|
||||
@@ -983,6 +1094,10 @@ export async function definitions(production: boolean) {
|
||||
}
|
||||
});
|
||||
|
||||
Object.entries(avatar.root.skillsByClasses).forEach(([tankClass, skills]) => {
|
||||
skillDefinitions.classes[tankClass as TankClass] = skills.split(' ');
|
||||
});
|
||||
|
||||
await commitAssets(
|
||||
'definitions',
|
||||
[
|
||||
@@ -1011,6 +1126,11 @@ export async function definitions(production: boolean) {
|
||||
encoding: 'base64',
|
||||
path: 'definitions/provisions.cdon.lz4',
|
||||
},
|
||||
{
|
||||
content: superCompress(skillDefinitions),
|
||||
encoding: 'base64',
|
||||
path: 'definitions/skills.cdon.lz4',
|
||||
},
|
||||
],
|
||||
production,
|
||||
);
|
||||
|
||||
@@ -14,11 +14,13 @@ import { boosterIcons } from './boosterIcons';
|
||||
import { camouflageIcons } from './camouflageIcons';
|
||||
import { circleFlags } from './circleFlags';
|
||||
import { consumableProvisionIcons } from './consumableProvisionIcons';
|
||||
import { currencies } from './currencies';
|
||||
import { definitions } from './definitions';
|
||||
import { equipmentIcons } from './equipmentIcons';
|
||||
import { moduleIcons } from './moduleIcons';
|
||||
import { scratchedFlags } from './scratchedFlags';
|
||||
import { shellIcons } from './shellIcons';
|
||||
import { skillIcons } from './skillIcons';
|
||||
import { tankArmors } from './tankArmors';
|
||||
import { tankIcons } from './tankIcons';
|
||||
import { tankModels } from './tankModels';
|
||||
@@ -38,6 +40,8 @@ const methods = [
|
||||
boosterIcons,
|
||||
tankArmors,
|
||||
tankModels,
|
||||
currencies,
|
||||
skillIcons,
|
||||
];
|
||||
|
||||
for (const method of methods) {
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
import sharp from 'sharp';
|
||||
import { TankClass } from '../../src/components/Tanks';
|
||||
import { readDVPLFile } from '../../src/core/blitz/readDVPLFile';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { DATA } from './constants';
|
||||
|
||||
interface SkillIcon {
|
||||
name: string;
|
||||
state: number;
|
||||
}
|
||||
|
||||
export interface Avatar {
|
||||
roles: unknown;
|
||||
skillsByClasses: Record<TankClass, string>;
|
||||
skills: {
|
||||
[name: string]: {
|
||||
userString: string;
|
||||
effectDescription: string;
|
||||
tipDescription: string;
|
||||
icon: SkillIcon | SkillIcon[];
|
||||
type: 'continuous' | 'trigger';
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export async function skillIcons(production: boolean) {
|
||||
console.log('Building skill icons...');
|
||||
|
||||
const avatar = await readXMLDVPL<{ root: Avatar }>(
|
||||
`${DATA}/XML/item_defs/tankmen/avatar.xml.dvpl`,
|
||||
);
|
||||
const changes = await Promise.all(
|
||||
Object.values(avatar.root.skills).map(async (skill) => {
|
||||
const icon = Array.isArray(skill.icon) ? skill.icon[0] : skill.icon;
|
||||
const name = icon.name.split('/').at(-1)!.replace(/_\d$/, '');
|
||||
const path = `${DATA}${icon.name.replace('~res:', '')}.packed.webp.dvpl`;
|
||||
const image = sharp(await readDVPLFile(path)).trim();
|
||||
const content = (await image.toBuffer()).toString('base64');
|
||||
|
||||
return {
|
||||
content,
|
||||
encoding: 'base64',
|
||||
path: `icons/skills/${name}.webp`,
|
||||
} satisfies FileChange;
|
||||
}),
|
||||
);
|
||||
|
||||
commitAssets('skill icons', changes, production);
|
||||
}
|
||||
@@ -1,21 +1,15 @@
|
||||
import { NodeIO } from '@gltf-transform/core';
|
||||
import { readdir } from 'fs/promises';
|
||||
import { Vector3Tuple } from 'three';
|
||||
import { extractModel } from '../../src/core/blitz/extractModel';
|
||||
import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
|
||||
import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
|
||||
import { toUniqueId } from '../../src/core/blitz/toUniqueId';
|
||||
// import { AssetCommit } from '../../src/core/github/assetCommit';
|
||||
import { commitAssets } from '../../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../../src/core/blitzkrieg/commitMultipleFiles';
|
||||
import { DATA, POI } from './constants';
|
||||
import { VehicleDefinitionList } from './definitions';
|
||||
import { TankParameters } from './tankIcons';
|
||||
|
||||
interface VehicleCustomization {
|
||||
armorColor: string;
|
||||
}
|
||||
|
||||
export async function tankModels(production: boolean) {
|
||||
console.log('Building tank models...');
|
||||
|
||||
@@ -27,18 +21,9 @@ export async function tankModels(production: boolean) {
|
||||
for (const nationIndex in nations) {
|
||||
const nation = nations[nationIndex];
|
||||
const changes: FileChange[] = [];
|
||||
// const assetCommit = new AssetCommit(`tank models ${nation}`, production);
|
||||
const tanks = await readXMLDVPL<{ root: VehicleDefinitionList }>(
|
||||
`${DATA}/${POI.vehicleDefinitions}/${nation}/list.xml.dvpl`,
|
||||
);
|
||||
const customization = await readXMLDVPL<{ root: VehicleCustomization }>(
|
||||
`${DATA}/${POI.vehicleDefinitions}/${nation}/customization.xml.dvpl`,
|
||||
);
|
||||
const baseColor = customization.root.armorColor
|
||||
.split(' ')
|
||||
.slice(0, 3)
|
||||
.map(Number)
|
||||
.map((channel) => channel / 255) as Vector3Tuple;
|
||||
|
||||
console.log(`Building models for ${nation}`);
|
||||
|
||||
@@ -56,11 +41,8 @@ export async function tankModels(production: boolean) {
|
||||
const model = await extractModel(
|
||||
DATA,
|
||||
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
|
||||
baseColor,
|
||||
);
|
||||
|
||||
// writeFile(`test.${tankKey}.glb`, await nodeIO.writeBinary(model));
|
||||
|
||||
changes.push({
|
||||
path: `3d/tanks/models/${id}.glb`,
|
||||
content: Buffer.from(await nodeIO.writeBinary(model)).toString(
|
||||
@@ -71,7 +53,6 @@ export async function tankModels(production: boolean) {
|
||||
}),
|
||||
);
|
||||
|
||||
// assetCommit.push();
|
||||
await commitAssets(`tank models ${nation}`, changes, production);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,199 @@
|
||||
import { chunk } from 'lodash';
|
||||
import { argv } from 'process';
|
||||
import {
|
||||
RatingInfo,
|
||||
RatingNeighbors,
|
||||
RatingPlayer,
|
||||
} from '../src/commands/ratingLeaderboard';
|
||||
import { RegionSubdomain } from '../src/constants/regions';
|
||||
import { getAccountInfo } from '../src/core/blitz/getAccountInfo';
|
||||
import regionSubdomainToRegion from '../src/core/blitz/regionSubdomainToRegion';
|
||||
import { commitAssets } from '../src/core/blitzkrieg/commitAssets';
|
||||
import { FileChange } from '../src/core/blitzkrieg/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkrieg/patientFetchJSON';
|
||||
import { superCompress } from '../src/core/blitzkrieg/superCompress';
|
||||
import {
|
||||
BkrlBaseEntry,
|
||||
BkrlFormat,
|
||||
BkrlSuperset1Entry,
|
||||
BkrlWriteStream,
|
||||
} from '../src/core/streams/bkrl';
|
||||
import { CdonValue, CdonWriteStream } from '../src/core/streams/cdon';
|
||||
|
||||
/*
|
||||
* Central North American Time (UTC-5): use 0 5 * * *.
|
||||
* Central European Time (UTC+1): use 0 23 * * *.
|
||||
* Central Asia Standard Time (UTC+7): use 0 17 * * *.
|
||||
*/
|
||||
|
||||
const production = argv.includes('--production');
|
||||
const target = argv
|
||||
.find((arg) => arg.startsWith('--target='))
|
||||
?.split('=')[1] as 'midnight' | 'latest' | undefined;
|
||||
const regionSubdomains = argv
|
||||
.find((arg) => arg.startsWith('--region='))
|
||||
?.split('=')[1];
|
||||
|
||||
if (!target) throw new Error('Target parameter not specified');
|
||||
if (!regionSubdomains) throw new Error('Region parameter not specified');
|
||||
|
||||
regionSubdomains.split(',').forEach(async (regionSubdomain) => {
|
||||
const region = regionSubdomainToRegion(regionSubdomain as RegionSubdomain);
|
||||
|
||||
console.log(`Building ${target} rating leaderboard for ${region}`);
|
||||
|
||||
const NEIGHBORS = 2 ** 8;
|
||||
const PLAYERS = await patientFetchJSON<RatingInfo>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
).then((data) => (data.detail === undefined ? data.count : undefined));
|
||||
|
||||
if (PLAYERS === undefined) {
|
||||
throw new Error('No current rating season running');
|
||||
}
|
||||
|
||||
const players: Record<number, RatingPlayer> = {};
|
||||
const leaderboard: BkrlBaseEntry[] = [];
|
||||
let registered = 0;
|
||||
|
||||
async function branchFromPlayer(id: number) {
|
||||
const { neighbors } = await patientFetchJSON<RatingNeighbors>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/user/${id}/?neighbors=${NEIGHBORS}`,
|
||||
);
|
||||
|
||||
const firstPlayer = neighbors[0];
|
||||
const lastPlayer = neighbors[neighbors.length - 1];
|
||||
|
||||
const branches: Promise<void>[] = [];
|
||||
if (!players[firstPlayer.number])
|
||||
branches.push(branchFromPlayer(firstPlayer.spa_id));
|
||||
if (!players[lastPlayer.number])
|
||||
branches.push(branchFromPlayer(lastPlayer.spa_id));
|
||||
|
||||
neighbors.forEach((neighbor) => {
|
||||
if (players[neighbor.number]) return;
|
||||
|
||||
players[neighbor.number] = neighbor;
|
||||
registered++;
|
||||
});
|
||||
|
||||
console.log(
|
||||
`Registered ${registered} / ${PLAYERS} (${(
|
||||
(registered / PLAYERS!) *
|
||||
100
|
||||
).toFixed(2)}%)`,
|
||||
);
|
||||
|
||||
await Promise.all(branches);
|
||||
}
|
||||
|
||||
async function branchFromLeague(id: number) {
|
||||
const { result } = await patientFetchJSON<{ result: RatingPlayer[] }>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/league/${id}/top/`,
|
||||
);
|
||||
|
||||
const firstPlayer = result[0];
|
||||
const lastPlayer = result.at(-1)!;
|
||||
|
||||
await Promise.all([
|
||||
branchFromPlayer(firstPlayer.spa_id),
|
||||
branchFromPlayer(lastPlayer.spa_id),
|
||||
]);
|
||||
}
|
||||
|
||||
console.log('Branching from leagues...');
|
||||
await Promise.all([
|
||||
branchFromLeague(0),
|
||||
branchFromLeague(1),
|
||||
branchFromLeague(2),
|
||||
branchFromLeague(3),
|
||||
branchFromLeague(4),
|
||||
]);
|
||||
|
||||
console.log('Converting to an array...');
|
||||
for (let index = 0; index < PLAYERS; index++) {
|
||||
const listing = players[index + 1];
|
||||
if (listing) {
|
||||
leaderboard[index] = { id: listing.spa_id, score: listing.score };
|
||||
} else {
|
||||
console.warn(`Position ${index + 1} had no player`);
|
||||
leaderboard[index] = { id: 0, score: 0 };
|
||||
}
|
||||
}
|
||||
|
||||
console.log('Requesting further stats...');
|
||||
const comprehensiveLeaderboard: BkrlSuperset1Entry[] = [];
|
||||
let chunkIndex = 0;
|
||||
for (const leaderboardChunk of chunk(leaderboard, 100)) {
|
||||
console.log(
|
||||
`Chunk ${chunkIndex + 1} of ${Math.ceil(leaderboard.length / 100)}`,
|
||||
);
|
||||
|
||||
const stats = await getAccountInfo(
|
||||
region,
|
||||
leaderboardChunk.map(({ id }) => id),
|
||||
['statistics.rating'],
|
||||
);
|
||||
|
||||
stats.forEach((stat, index) => {
|
||||
const trueIndex = chunkIndex * 100 + index;
|
||||
comprehensiveLeaderboard[trueIndex] =
|
||||
leaderboardChunk[index].id === 0 ||
|
||||
stat?.statistics.rating === undefined
|
||||
? {
|
||||
battles: 0,
|
||||
damage: 0,
|
||||
id: 0,
|
||||
kills: 0,
|
||||
score: 0,
|
||||
survived: 0,
|
||||
wins: 0,
|
||||
}
|
||||
: {
|
||||
id: leaderboardChunk[index].id,
|
||||
score: leaderboardChunk[index].score,
|
||||
battles: stat.statistics.rating.battles,
|
||||
damage: stat.statistics.rating.damage_dealt,
|
||||
kills: stat.statistics.rating.frags,
|
||||
survived: stat.statistics.rating.survived_battles,
|
||||
wins: stat.statistics.rating.wins,
|
||||
};
|
||||
});
|
||||
|
||||
chunkIndex++;
|
||||
}
|
||||
|
||||
const info = await patientFetchJSON<RatingInfo & { detail: undefined }>(
|
||||
`https://${regionSubdomain}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
);
|
||||
const normalizedServer = regionSubdomain === 'na' ? 'com' : regionSubdomain;
|
||||
const infoContent = new CdonWriteStream().cdon(
|
||||
info as unknown as CdonValue,
|
||||
).uint8Array;
|
||||
const leaderboardWriteStream = new BkrlWriteStream();
|
||||
|
||||
leaderboardWriteStream.bkrl({
|
||||
format: BkrlFormat.Superset1,
|
||||
entries: comprehensiveLeaderboard,
|
||||
});
|
||||
|
||||
const changes: FileChange[] = [
|
||||
{
|
||||
path: `regions/${normalizedServer}/rating/${info.current_season}/info.cdon.lz4`,
|
||||
content: superCompress(infoContent),
|
||||
encoding: 'base64',
|
||||
},
|
||||
{
|
||||
path: `regions/${normalizedServer}/rating/${info.current_season}/${target}.bkrl`,
|
||||
content: Buffer.from(leaderboardWriteStream.uint8Array).toString(
|
||||
'base64',
|
||||
),
|
||||
encoding: 'base64',
|
||||
},
|
||||
];
|
||||
|
||||
commitAssets(
|
||||
`rating leaderboard ${regionSubdomain} ${target}`,
|
||||
changes,
|
||||
production,
|
||||
);
|
||||
});
|
||||
@@ -1,140 +0,0 @@
|
||||
import { rm, writeFile } from 'fs/promises';
|
||||
import { argv } from 'process';
|
||||
import {
|
||||
RatingsInfo,
|
||||
RatingsNeighbors,
|
||||
RatingsPlayer,
|
||||
} from '../src/commands/ratings';
|
||||
import commitMultipleFiles from '../src/core/blitzkrieg/commitMultipleFiles.js';
|
||||
import { patientFetchJSON } from '../src/core/blitzkrieg/patientFetchJSON';
|
||||
|
||||
/*
|
||||
* Central North American Time (UTC-5): use 0 5 * * *.
|
||||
* Central European Time (UTC+1): use 0 23 * * *.
|
||||
* Central Asia Standard Time (UTC+7): use 0 17 * * *.
|
||||
*
|
||||
* [region]/ratings/[season]/info.json: season info like rewards, start & end time, etc.
|
||||
* [region]/ratings/[season]/latest.json: the absolute latest leaderboard recorded at UTC+0 midnight
|
||||
* [region]/ratings/[season]/midnight.json: last midnight's leaderboard relative to the region
|
||||
*/
|
||||
|
||||
export type BlitzkriegRatingsLeaderboardEntry = { id: number; score: number };
|
||||
export type BlitzkriegRatingsLeaderboard = BlitzkriegRatingsLeaderboardEntry[];
|
||||
|
||||
const publish = argv.includes('--publish');
|
||||
const target = argv
|
||||
.find((arg) => arg.startsWith('--target='))
|
||||
?.split('=')[1] as 'midnight' | 'latest' | undefined;
|
||||
const server = argv.find((arg) => arg.startsWith('--region='))?.split('=')[1];
|
||||
|
||||
if (!target) throw new Error('Target parameter not specified');
|
||||
if (!server) throw new Error('Region parameter not specified');
|
||||
|
||||
const NEIGHBORS = 2 ** 8;
|
||||
const PLAYERS = await patientFetchJSON<RatingsInfo>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
).then((data) => (data.detail === undefined ? data.count : undefined));
|
||||
|
||||
if (PLAYERS === undefined) {
|
||||
throw new Error('No current ratings season running');
|
||||
}
|
||||
|
||||
const players: Record<number, RatingsPlayer> = {};
|
||||
const leaderboard: BlitzkriegRatingsLeaderboard = [];
|
||||
let registered = 0;
|
||||
|
||||
async function branchFromPlayer(id: number) {
|
||||
const { neighbors } = await patientFetchJSON<RatingsNeighbors>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/user/${id}/?neighbors=${NEIGHBORS}`,
|
||||
);
|
||||
|
||||
const firstPlayer = neighbors[0];
|
||||
const lastPlayer = neighbors[neighbors.length - 1];
|
||||
|
||||
const branches: Promise<void>[] = [];
|
||||
if (!players[firstPlayer.number])
|
||||
branches.push(branchFromPlayer(firstPlayer.spa_id));
|
||||
if (!players[lastPlayer.number])
|
||||
branches.push(branchFromPlayer(lastPlayer.spa_id));
|
||||
|
||||
neighbors.forEach((neighbor) => {
|
||||
if (players[neighbor.number]) return;
|
||||
|
||||
players[neighbor.number] = neighbor;
|
||||
registered++;
|
||||
});
|
||||
|
||||
console.log(
|
||||
`Registered ${registered} / ${PLAYERS} (${(
|
||||
(registered / PLAYERS!) *
|
||||
100
|
||||
).toFixed(2)}%)`,
|
||||
);
|
||||
|
||||
await Promise.all(branches);
|
||||
}
|
||||
|
||||
async function branchFromLeague(id: number) {
|
||||
const { result } = await patientFetchJSON<{ result: RatingsPlayer[] }>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/league/${id}/top/`,
|
||||
);
|
||||
|
||||
const firstPlayer = result[0];
|
||||
const lastPlayer = result[result.length - 1];
|
||||
|
||||
await Promise.all([
|
||||
branchFromPlayer(firstPlayer.spa_id),
|
||||
branchFromPlayer(lastPlayer.spa_id),
|
||||
]);
|
||||
}
|
||||
|
||||
console.log('Branching from leagues...');
|
||||
await Promise.all([
|
||||
branchFromLeague(0),
|
||||
branchFromLeague(1),
|
||||
branchFromLeague(2),
|
||||
branchFromLeague(3),
|
||||
branchFromLeague(4),
|
||||
]);
|
||||
|
||||
console.log('Converting to an array...');
|
||||
for (let index = 0; index < PLAYERS; index++) {
|
||||
const listing = players[index + 1];
|
||||
if (!listing) {
|
||||
console.warn(`Position ${index + 1} had no player`);
|
||||
continue;
|
||||
}
|
||||
|
||||
leaderboard[index] = {
|
||||
id: listing.spa_id,
|
||||
score: listing.score,
|
||||
};
|
||||
}
|
||||
|
||||
const leaderboardJSON = JSON.stringify(leaderboard);
|
||||
|
||||
if (publish) {
|
||||
const info = await patientFetchJSON<RatingsInfo & { detail: undefined }>(
|
||||
`https://${server}.wotblitz.com/en/api/rating-leaderboards/season/`,
|
||||
);
|
||||
const normalizedServer = server === 'na' ? 'com' : server;
|
||||
const infoPath = `regions/${normalizedServer}/ratings/${info.current_season}/info.json`;
|
||||
const leaderboardPath = `regions/${normalizedServer}/ratings/${info.current_season}/${target}.json`;
|
||||
const infoJSON = JSON.stringify(info);
|
||||
|
||||
console.log(`Publishing to season ${info.current_season}...`);
|
||||
commitMultipleFiles(
|
||||
'tresabhi',
|
||||
'blitzkrieg-assets',
|
||||
'main',
|
||||
new Date().toString(),
|
||||
[
|
||||
{ path: infoPath, content: infoJSON, encoding: 'utf-8' },
|
||||
{ path: leaderboardPath, content: leaderboardJSON, encoding: 'utf-8' },
|
||||
],
|
||||
);
|
||||
} else {
|
||||
console.log('Writing to disk...');
|
||||
await rm('dist.json', { force: true });
|
||||
await writeFile('dist.json', leaderboardJSON);
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
import { writeFile } from 'fs/promises';
|
||||
import { Region } from '../src/constants/regions';
|
||||
import { getRatingsNeighbors } from '../src/core/blitz/getRatingsNeighbors';
|
||||
|
||||
const REGION: Region = 'com';
|
||||
const PLAYER = 1041988373;
|
||||
const ITERATIONS = 2 ** 4;
|
||||
const MAX_NEIGHBORS = 2 ** 7;
|
||||
const data: [number, number][] = [];
|
||||
let finished = 0;
|
||||
|
||||
for (let index = 0; index < ITERATIONS; index++) {
|
||||
const neighbors = Math.round((Math.random() * MAX_NEIGHBORS) / 2) * 2;
|
||||
const start = Date.now();
|
||||
|
||||
console.log(`🟡 Iteration ${index} with ${neighbors} neighbors`);
|
||||
|
||||
try {
|
||||
await getRatingsNeighbors(REGION, PLAYER, neighbors);
|
||||
|
||||
finished++;
|
||||
console.log(
|
||||
`🟢 (${Math.round(
|
||||
100 * (finished / ITERATIONS),
|
||||
)}%) Iteration ${index} with ${neighbors} neighbors`,
|
||||
);
|
||||
|
||||
const end = Date.now();
|
||||
const time = end - start;
|
||||
|
||||
data.push([neighbors, time]);
|
||||
} catch (error) {
|
||||
console.log(
|
||||
`🔴 Iteration ${index} with ${neighbors} neighbors\n\n${error}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
console.log('🟢 Done, sorting');
|
||||
data.sort(([neighborsA], [neighborsB]) => neighborsA - neighborsB);
|
||||
|
||||
console.log('🟢 Writing');
|
||||
writeFile(
|
||||
'dist/ratingsPlot.csv',
|
||||
data.map(([neighbors, time]) => `${neighbors},${time}`).join('\n'),
|
||||
);
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ESNext",
|
||||
"module": "ESNext",
|
||||
"moduleResolution": "Node",
|
||||
"esModuleInterop": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"strict": true,
|
||||
"skipLibCheck": true,
|
||||
"noEmit": true,
|
||||
"resolveJsonModule": true,
|
||||
"jsx": "preserve",
|
||||
"lib": ["dom", "dom.iterable", "esnext"],
|
||||
"allowJs": true,
|
||||
"incremental": true,
|
||||
"isolatedModules": true
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,10 +1,10 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../constants/regions';
|
||||
import getRatingsInfo from '../../../../../../core/blitz/getRatingsInfo';
|
||||
import getRatingInfo from '../../../../../../core/blitz/getRatingInfo';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region } },
|
||||
) {
|
||||
return NextResponse.json(await getRatingsInfo(params.region));
|
||||
return NextResponse.json(await getRatingInfo(params.region));
|
||||
}
|
||||
+2
-2
@@ -1,12 +1,12 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../../constants/regions';
|
||||
import { getRatingsLeague } from '../../../../../../../core/blitz/getRatingsLeague';
|
||||
import { getRatingLeague } from '../../../../../../../core/blitz/getRatingLeague';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region; league: number } },
|
||||
) {
|
||||
return NextResponse.json(
|
||||
await getRatingsLeague(params.region, params.league, true),
|
||||
await getRatingLeague(params.region, params.league, true),
|
||||
);
|
||||
}
|
||||
+2
-2
@@ -1,12 +1,12 @@
|
||||
import { NextResponse } from 'next/server';
|
||||
import { Region } from '../../../../../../../constants/regions';
|
||||
import { searchCurrentRatingsPlayers } from '../../../../../../../core/blitz/searchCurrentRatingsPlayers';
|
||||
import { searchCurrentRatingPlayers } from '../../../../../../../core/blitz/searchCurrentRatingPlayers';
|
||||
|
||||
export async function GET(
|
||||
request: Request,
|
||||
{ params }: { params: { region: Region; username: string } },
|
||||
) {
|
||||
return NextResponse.json(
|
||||
await searchCurrentRatingsPlayers(params.region, params.username),
|
||||
await searchCurrentRatingPlayers(params.region, params.username),
|
||||
);
|
||||
}
|
||||
@@ -5,6 +5,7 @@ import { useEffect, useState } from 'react';
|
||||
import * as Breakdown from '../../../components/Breakdown';
|
||||
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
|
||||
import fetchBlitz from '../../../core/blitz/fetchBlitz';
|
||||
import { resetSession } from '../../../core/blitzkrieg/resetSession';
|
||||
import {
|
||||
TankDefinition,
|
||||
tankDefinitions,
|
||||
@@ -13,10 +14,7 @@ import { tankAverages } from '../../../core/blitzstars/tankAverages';
|
||||
import calculateWN8 from '../../../core/statistics/calculateWN8';
|
||||
import { deltaTankStats } from '../../../core/statistics/deltaTankStats';
|
||||
import getWN8Percentile from '../../../core/statistics/getWN8Percentile';
|
||||
import mutateSession, {
|
||||
resetSession,
|
||||
useSession,
|
||||
} from '../../../stores/session';
|
||||
import mutateSession, { useSession } from '../../../stores/session';
|
||||
import { IndividualTankStats, TanksStats } from '../../../types/tanksStats';
|
||||
import { CustomColumnDisplay } from '../../tools/session/components/CustomColumn';
|
||||
import { Menu } from '../../tools/session/components/Menu';
|
||||
@@ -311,7 +309,7 @@ export default function SessionPage({ naked = true }: SessionPageProps) {
|
||||
tankDefinitions?.name ?? `Unknown tank ${stats.tank_id}`
|
||||
}
|
||||
type="tank"
|
||||
tankType={tankDefinitions?.type}
|
||||
tankType={tankDefinitions?.class}
|
||||
treeType={tankDefinitions?.treeType}
|
||||
stats={session.customColumns.map((customColumn) => {
|
||||
const rowStat = rowStats[customColumn.display];
|
||||
|
||||
+53
-49
@@ -3,16 +3,17 @@
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { AlertDialog, Button, Flex, Text, Theme } from '@radix-ui/themes';
|
||||
import '@radix-ui/themes/styles.css';
|
||||
import { Analytics } from '@vercel/analytics/react';
|
||||
import { config } from 'dotenv';
|
||||
import { Roboto_Flex } from 'next/font/google';
|
||||
import { usePathname } from 'next/navigation';
|
||||
import { ReactNode, useEffect, useState } from 'react';
|
||||
import { SkyLine } from '../assets/art/SkyLine';
|
||||
import { Analytics } from '../components/Analytics';
|
||||
import Navbar from '../components/Navbar';
|
||||
import PageWrapper from '../components/PageWrapper';
|
||||
import isDev from '../core/blitzkrieg/isDev';
|
||||
import { isLocalhost } from '../core/blitzkrieg/isLocalhost';
|
||||
import { useFullScreen } from '../hooks/useFullScreen';
|
||||
import { useApp } from '../stores/app';
|
||||
import { mintTheme } from '../themes/mint';
|
||||
|
||||
@@ -33,6 +34,7 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
const pathname = usePathname();
|
||||
const isEmbed = pathname.split('/')[1] === 'embeds';
|
||||
const [showDevBuildAlert, setShowDevBuildAlert] = useState(false);
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
useEffect(() => {
|
||||
setShowDevBuildAlert(
|
||||
@@ -51,16 +53,16 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
name="description"
|
||||
content="🎉 Tools for everything World of Tanks Blitz"
|
||||
/>
|
||||
<Analytics />
|
||||
</head>
|
||||
|
||||
<body
|
||||
style={{
|
||||
margin: 0,
|
||||
paddingTop: isEmbed ? 0 : '3.25rem',
|
||||
backgroundColor: isEmbed ? 'transparent' : undefined,
|
||||
}}
|
||||
>
|
||||
<Analytics />
|
||||
|
||||
<Theme
|
||||
appearance="dark"
|
||||
panelBackground="translucent"
|
||||
@@ -100,59 +102,61 @@ export default function RootLayout({ children }: RootLayoutProps) {
|
||||
|
||||
<Flex direction="column">{children}</Flex>
|
||||
|
||||
<PageWrapper>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://ko-fi.com/tresabhi"
|
||||
style={{ textDecoration: 'none' }}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
style={{
|
||||
padding: 16,
|
||||
borderRadius: 8,
|
||||
backgroundColor: mintTheme.colors.componentInteractive,
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
{!isEmbed && !isFullScreen && (
|
||||
<PageWrapper>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://www.patreon.com/tresabhi"
|
||||
style={{ textDecoration: 'none' }}
|
||||
>
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="1"
|
||||
align="center"
|
||||
style={{
|
||||
flex: 1,
|
||||
zIndex: 1,
|
||||
padding: 16,
|
||||
borderRadius: 8,
|
||||
backgroundColor: mintTheme.colors.componentInteractive,
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<Text size="4" color="mint">
|
||||
Blitzkrieg. Free forever. For everyone.
|
||||
</Text>
|
||||
<Text color="mint">
|
||||
<b>Consider supporting today 🍀</b>
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text
|
||||
color="mint"
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
<CaretRightIcon width={32} height={32} />
|
||||
<Flex
|
||||
direction="column"
|
||||
gap="1"
|
||||
style={{
|
||||
flex: 1,
|
||||
zIndex: 1,
|
||||
}}
|
||||
>
|
||||
<Text size="4" color="mint">
|
||||
Blitzkrieg. Free forever. For everyone.
|
||||
</Text>
|
||||
<Text color="mint">
|
||||
<b>Consider supporting today 🍀</b>
|
||||
</Text>
|
||||
</Flex>
|
||||
</Text>
|
||||
|
||||
<SkyLine
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 'min(8vw, 15%)',
|
||||
top: '5%',
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</a>
|
||||
</PageWrapper>
|
||||
<Text
|
||||
color="mint"
|
||||
style={{
|
||||
zIndex: 1,
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
<CaretRightIcon width={32} height={32} />
|
||||
</Flex>
|
||||
</Text>
|
||||
|
||||
<SkyLine
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 'min(8vw, 15%)',
|
||||
top: '5%',
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</a>
|
||||
</PageWrapper>
|
||||
)}
|
||||
</Theme>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
+1
-2
@@ -15,11 +15,10 @@ export default function Page() {
|
||||
|
||||
return (
|
||||
<PageWrapper>
|
||||
<TextField.Root>
|
||||
<TextField.Root placeholder="Search tools...">
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
<TextField.Input ref={input} placeholder="Search tools..." />
|
||||
</TextField.Root>
|
||||
|
||||
<Flex gap="3" wrap="wrap" align="center" justify="center">
|
||||
|
||||
File renamed without changes.
+19
-22
@@ -53,29 +53,26 @@ export function PageTurner({
|
||||
<CaretLeftIcon />
|
||||
)}
|
||||
</Button>
|
||||
<TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(0, Math.min(pages - 1, event.target.valueAsNumber - 1)),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Page</TextField.Slot>
|
||||
<TextField.Input
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
style={{ width: 64, textAlign: 'center' }}
|
||||
min={1}
|
||||
max={pages}
|
||||
onBlur={(event) => {
|
||||
onPageChange(
|
||||
Math.max(
|
||||
0,
|
||||
Math.min(pages - 1, event.target.valueAsNumber - 1),
|
||||
),
|
||||
false,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>out of {pages}</TextField.Slot>
|
||||
</TextField.Root>
|
||||
<Button
|
||||
@@ -15,26 +15,30 @@ import { produce } from 'immer';
|
||||
import { debounce, range } from 'lodash';
|
||||
import { ChangeEvent, useEffect, useRef, useState } from 'react';
|
||||
import { create } from 'zustand';
|
||||
import { RatingsInfo, RatingsPlayer } from '../../../commands/ratings';
|
||||
import { RatingInfo, RatingPlayer } from '../../../commands/ratingLeaderboard';
|
||||
import PageWrapper from '../../../components/PageWrapper';
|
||||
import { Skeleton } from '../../../components/Skeleton';
|
||||
import { LEAGUES } from '../../../constants/leagues';
|
||||
import { FIRST_ARCHIVED_RATINGS_SEASON } from '../../../constants/ratings';
|
||||
import { REGIONS, REGION_NAMES, Region } from '../../../constants/regions';
|
||||
import { FIRST_MINIMAL_ARCHIVED_RATING_SEASON } from '../../../constants/rating';
|
||||
import {
|
||||
REGIONS,
|
||||
Region,
|
||||
UNLOCALIZED_REGION_NAMES,
|
||||
} from '../../../constants/regions';
|
||||
import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
|
||||
import fetchBlitz from '../../../core/blitz/fetchBlitz';
|
||||
import { getClanAccountInfo } from '../../../core/blitz/getClanAccountInfo';
|
||||
import getRatingsInfo from '../../../core/blitz/getRatingsInfo';
|
||||
import { getRatingsLeague } from '../../../core/blitz/getRatingsLeague';
|
||||
import { getRatingsNeighbors } from '../../../core/blitz/getRatingsNeighbors';
|
||||
import { searchCurrentRatingsPlayers } from '../../../core/blitz/searchCurrentRatingsPlayers';
|
||||
import getRatingInfo from '../../../core/blitz/getRatingInfo';
|
||||
import { getRatingLeague } from '../../../core/blitz/getRatingLeague';
|
||||
import { getRatingNeighbors } from '../../../core/blitz/getRatingNeighbors';
|
||||
import { searchCurrentRatingPlayers } from '../../../core/blitz/searchCurrentRatingPlayers';
|
||||
import {
|
||||
AccountList,
|
||||
AccountListItem,
|
||||
} from '../../../core/blitz/searchPlayersAcrossRegions';
|
||||
import { getArchivedLatestSeasonNumber } from '../../../core/blitzkrieg/getArchivedLatestSeasonNumber';
|
||||
import getArchivedRatingsInfo from '../../../core/blitzkrieg/getArchivedRatingsInfo';
|
||||
import { getArchivedRatingsLeaderboard } from '../../../core/blitzkrieg/getArchivedRatingsLeaderboard';
|
||||
import getArchivedRatingInfo from '../../../core/blitzkrieg/getArchivedRatingInfo';
|
||||
import { getArchivedRatingLeaderboard } from '../../../core/blitzkrieg/getArchivedRatingLeaderboard';
|
||||
import { theme } from '../../../stitches.config';
|
||||
import { PageTurner } from './components/PageTurner';
|
||||
|
||||
@@ -47,7 +51,7 @@ interface NameCacheEntry {
|
||||
}
|
||||
type NameCache = Record<Region, Record<number, NameCacheEntry | null>>;
|
||||
type LeaderboardCache = Record<Region, Record<number, Record<number, number>>>;
|
||||
type InfoCache = Record<Region, Record<number, RatingsInfo | undefined>>;
|
||||
type InfoCache = Record<Region, Record<number, RatingInfo | undefined>>;
|
||||
type ScoreCache = Record<Region, Record<number, Record<number, number>>>;
|
||||
|
||||
const useNameCache = create<NameCache>(() => ({
|
||||
@@ -89,7 +93,7 @@ export default function Page() {
|
||||
{ type: 'id'; id: number } | { type: 'position'; position: number } | null
|
||||
>(null);
|
||||
|
||||
const ratingsInfo = useInfoCache()[region][season];
|
||||
const ratingInfo = useInfoCache()[region][season];
|
||||
const [latestArchivedSeasonNumber, setLatestArchivedSeasonNumber] = useState<
|
||||
number | null
|
||||
>(null);
|
||||
@@ -107,7 +111,7 @@ export default function Page() {
|
||||
});
|
||||
|
||||
const pages = Math.ceil(
|
||||
(ratingsInfo && ratingsInfo.detail === undefined ? ratingsInfo?.count : 1) /
|
||||
(ratingInfo && ratingInfo.detail === undefined ? ratingInfo?.count : 1) /
|
||||
ROWS_PER_PAGE,
|
||||
);
|
||||
|
||||
@@ -118,8 +122,8 @@ export default function Page() {
|
||||
(async () => {
|
||||
const newInfo =
|
||||
season === 0
|
||||
? await getRatingsInfo(region)
|
||||
: await getArchivedRatingsInfo(region, season);
|
||||
? await getRatingInfo(region)
|
||||
: await getArchivedRatingInfo(region, season);
|
||||
useInfoCache.setState(
|
||||
produce((draft: InfoCache) => {
|
||||
draft[region][season] = newInfo;
|
||||
@@ -136,7 +140,7 @@ export default function Page() {
|
||||
const results = (
|
||||
await Promise.all(
|
||||
range(0, 5).map(async (league: number) => {
|
||||
const data = await getRatingsLeague(region, league);
|
||||
const data = await getRatingLeague(region, league);
|
||||
leaguePositionCache.current[region][league] = data[0].number - 1;
|
||||
|
||||
return data;
|
||||
@@ -174,12 +178,12 @@ export default function Page() {
|
||||
);
|
||||
})();
|
||||
} else {
|
||||
getArchivedRatingsLeaderboard(region, season).then((results) => {
|
||||
getArchivedRatingLeaderboard(region, season).then((results) => {
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (!(season in draft[region])) draft[region][season] = {};
|
||||
|
||||
results.forEach((result, index) => {
|
||||
results.entries.forEach((result, index) => {
|
||||
draft[region][season][index] = result.id;
|
||||
});
|
||||
}),
|
||||
@@ -188,7 +192,7 @@ export default function Page() {
|
||||
produce((draft: ScoreCache) => {
|
||||
if (!(season in draft[region])) draft[region][season] = {};
|
||||
|
||||
results.forEach((result) => {
|
||||
results.entries.forEach((result) => {
|
||||
draft[region][season][result.id] = result.score;
|
||||
});
|
||||
}),
|
||||
@@ -209,7 +213,7 @@ export default function Page() {
|
||||
}, [leaderboard[region]?.[season] && 0 in leaderboard[region][season]]);
|
||||
// neighboring page caching for all seasons
|
||||
useEffect(() => {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
if (season === 0) {
|
||||
const middleIndex = page * ROWS_PER_PAGE + ROWS_PER_PAGE / 2;
|
||||
@@ -232,7 +236,7 @@ export default function Page() {
|
||||
const ids = range(
|
||||
Math.max(0, (page - 1) * ROWS_PER_PAGE),
|
||||
Math.min(
|
||||
ratingsInfo.count - 1,
|
||||
ratingInfo.count - 1,
|
||||
(page + 1) * ROWS_PER_PAGE + ROWS_PER_PAGE,
|
||||
),
|
||||
)
|
||||
@@ -261,7 +265,7 @@ export default function Page() {
|
||||
page,
|
||||
region,
|
||||
season,
|
||||
ratingsInfo?.detail,
|
||||
ratingInfo?.detail,
|
||||
leaderboard[region][season] !== undefined &&
|
||||
0 in leaderboard[region][season],
|
||||
]);
|
||||
@@ -275,7 +279,7 @@ export default function Page() {
|
||||
async function cacheNeighbors(
|
||||
id: number,
|
||||
size: number,
|
||||
): Promise<RatingsPlayer[] | null> {
|
||||
): Promise<RatingPlayer[] | null> {
|
||||
const radius = Math.round(size / 2);
|
||||
const targetPosition = Object.entries(leaderboard[region][season]).find(
|
||||
([, player]) => id === player,
|
||||
@@ -299,7 +303,7 @@ export default function Page() {
|
||||
}
|
||||
}
|
||||
|
||||
const { neighbors } = await getRatingsNeighbors(region, id, size, true);
|
||||
const { neighbors } = await getRatingNeighbors(region, id, size, true);
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
@@ -337,11 +341,11 @@ export default function Page() {
|
||||
return neighbors;
|
||||
}
|
||||
async function jumpToPosition(position: number) {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
const targetPosition = Math.min(
|
||||
ratingsInfo.count - 1,
|
||||
Math.max(0, Math.min(position, ratingsInfo.count - 1)),
|
||||
ratingInfo.count - 1,
|
||||
Math.max(0, Math.min(position, ratingInfo.count - 1)),
|
||||
);
|
||||
|
||||
if (season === 0) {
|
||||
@@ -374,7 +378,7 @@ export default function Page() {
|
||||
const loadingDirection = Math.sign(targetPosition - closestPosition);
|
||||
let seedingPlayer = closestPlayerId as number;
|
||||
let targetPositionAcquired = false;
|
||||
let neighbors: RatingsPlayer[] | null;
|
||||
let neighbors: RatingPlayer[] | null;
|
||||
|
||||
setLoadingProgress([0, closestPositionDistance]);
|
||||
|
||||
@@ -419,7 +423,7 @@ export default function Page() {
|
||||
}
|
||||
}
|
||||
async function jumpToScore() {
|
||||
if (!ratingsInfo || ratingsInfo?.detail) return;
|
||||
if (!ratingInfo || ratingInfo?.detail) return;
|
||||
|
||||
const targetScore = scoreInput.current!.valueAsNumber;
|
||||
|
||||
@@ -518,7 +522,7 @@ export default function Page() {
|
||||
} else {
|
||||
let playerIndex = -1;
|
||||
|
||||
for (let index = ratingsInfo.count; index >= 0; index--) {
|
||||
for (let index = ratingInfo.count; index >= 0; index--) {
|
||||
if (!(index in leaderboard[region][season])) continue;
|
||||
|
||||
if (scores[leaderboard[region][season][index]] >= targetScore) {
|
||||
@@ -541,7 +545,7 @@ export default function Page() {
|
||||
}
|
||||
|
||||
const totalPlayers =
|
||||
!ratingsInfo?.detail && ratingsInfo?.count ? ratingsInfo.count : undefined;
|
||||
!ratingInfo?.detail && ratingInfo?.count ? ratingInfo.count : undefined;
|
||||
|
||||
return (
|
||||
<PageWrapper color="orange">
|
||||
@@ -556,7 +560,7 @@ export default function Page() {
|
||||
<Select.Content>
|
||||
{REGIONS.map((region) => (
|
||||
<Select.Item key={region} value={region}>
|
||||
{REGION_NAMES[region]}
|
||||
{UNLOCALIZED_REGION_NAMES[region]}
|
||||
</Select.Item>
|
||||
))}
|
||||
</Select.Content>
|
||||
@@ -569,7 +573,7 @@ export default function Page() {
|
||||
<Select.Trigger style={{ flex: 1 }} />
|
||||
|
||||
<Select.Content>
|
||||
{ratingsInfo?.detail === undefined && (
|
||||
{ratingInfo?.detail === undefined && (
|
||||
<Select.Item value="0">Current season</Select.Item>
|
||||
)}
|
||||
|
||||
@@ -578,7 +582,7 @@ export default function Page() {
|
||||
|
||||
{latestArchivedSeasonNumber &&
|
||||
range(
|
||||
FIRST_ARCHIVED_RATINGS_SEASON,
|
||||
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
|
||||
latestArchivedSeasonNumber + 1,
|
||||
)
|
||||
.map((season) => (
|
||||
@@ -601,7 +605,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={scoreInput}
|
||||
type="number"
|
||||
placeholder="Type a score..."
|
||||
@@ -634,7 +638,7 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" justify="center">
|
||||
<TextField.Input
|
||||
<TextField.Root
|
||||
ref={positionInput}
|
||||
type="number"
|
||||
placeholder="Type a position..."
|
||||
@@ -677,8 +681,8 @@ export default function Page() {
|
||||
<Select.Trigger />
|
||||
|
||||
<Select.Content>
|
||||
{ratingsInfo?.detail === undefined &&
|
||||
ratingsInfo?.leagues.map(({ index, title }) => (
|
||||
{ratingInfo?.detail === undefined &&
|
||||
ratingInfo?.leagues.map(({ index, title }) => (
|
||||
<Select.Item key={index} value={`${index}`}>
|
||||
{title}
|
||||
</Select.Item>
|
||||
@@ -710,11 +714,7 @@ export default function Page() {
|
||||
);
|
||||
}
|
||||
} else {
|
||||
if (
|
||||
!ratingsInfo ||
|
||||
ratingsInfo.detail ||
|
||||
!leaderboard
|
||||
)
|
||||
if (!ratingInfo || ratingInfo.detail || !leaderboard)
|
||||
return;
|
||||
|
||||
const minScore =
|
||||
@@ -723,7 +723,7 @@ export default function Page() {
|
||||
|
||||
for (
|
||||
let index = 0;
|
||||
index < ratingsInfo.count;
|
||||
index < ratingInfo.count;
|
||||
index++
|
||||
) {
|
||||
if (
|
||||
@@ -759,105 +759,100 @@ export default function Page() {
|
||||
|
||||
<Dialog.Content>
|
||||
<Flex gap="4" direction="column">
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList = await searchCurrentRatingPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
`https://api.wotblitz.${region}/wotb/account/list/?application_id=${WARGAMING_APPLICATION_ID}&search=${encodedSearch}`,
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter((player) => !Number.isNaN(player.number)),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
onChange={debounce(
|
||||
async (event: ChangeEvent<HTMLInputElement>) => {
|
||||
const trimmedSearch = event.target.value.trim();
|
||||
const encodedSearch = encodeURIComponent(trimmedSearch);
|
||||
|
||||
if (trimmedSearch) {
|
||||
if (season === 0) {
|
||||
setSearchLoading(true);
|
||||
|
||||
const accountList =
|
||||
await searchCurrentRatingsPlayers(
|
||||
region,
|
||||
trimmedSearch,
|
||||
);
|
||||
const values = Object.values(accountList).filter(
|
||||
(searchedPlayer) => !searchedPlayer.skip,
|
||||
);
|
||||
const valuesWithTypes =
|
||||
values as ((typeof values)[number] & {
|
||||
skip: false;
|
||||
})[];
|
||||
|
||||
useLeaderboardCache.setState(
|
||||
produce((draft: LeaderboardCache) => {
|
||||
if (draft) {
|
||||
values.forEach((player) => {
|
||||
const playerWithTypes =
|
||||
player as typeof player & { skip: false };
|
||||
|
||||
draft[region][season][
|
||||
playerWithTypes.number - 1
|
||||
] = playerWithTypes.spa_id;
|
||||
});
|
||||
}
|
||||
}),
|
||||
);
|
||||
useNameCache.setState(
|
||||
produce((draft: typeof names) => {
|
||||
valuesWithTypes.forEach((searchedPlayer) => {
|
||||
if (searchedPlayer.nickname) {
|
||||
draft[region][searchedPlayer.spa_id] = {
|
||||
nickname: searchedPlayer.nickname,
|
||||
clan: searchedPlayer.clan_tag,
|
||||
};
|
||||
}
|
||||
});
|
||||
}),
|
||||
);
|
||||
setSearchResults(
|
||||
valuesWithTypes.map((searchedPlayer) => ({
|
||||
account_id: searchedPlayer.spa_id,
|
||||
nickname: searchedPlayer.nickname,
|
||||
number: searchedPlayer.number,
|
||||
})),
|
||||
);
|
||||
setSearchLoading(false);
|
||||
} else {
|
||||
setSearchLoading(true);
|
||||
const accountList = await fetchBlitz<AccountList>(
|
||||
`https://api.wotblitz.${region}/wotb/account/list/?application_id=${WARGAMING_APPLICATION_ID}&search=${encodedSearch}`,
|
||||
);
|
||||
const playerKeys = Object.keys(
|
||||
leaderboard[region][season],
|
||||
);
|
||||
|
||||
setSearchResults(
|
||||
accountList
|
||||
.map((searchedPlayer) => ({
|
||||
...searchedPlayer,
|
||||
number: parseInt(
|
||||
playerKeys.find(
|
||||
(indexAsString) =>
|
||||
leaderboard[region][season][
|
||||
parseInt(indexAsString)
|
||||
] === searchedPlayer.account_id,
|
||||
)!,
|
||||
),
|
||||
}))
|
||||
.filter(
|
||||
(player) => !Number.isNaN(player.number),
|
||||
),
|
||||
);
|
||||
|
||||
setSearchLoading(false);
|
||||
}
|
||||
} else {
|
||||
setSearchResults(undefined);
|
||||
}
|
||||
},
|
||||
500,
|
||||
)}
|
||||
placeholder="Search for player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
@@ -881,12 +876,12 @@ export default function Page() {
|
||||
id: player.account_id,
|
||||
});
|
||||
} else {
|
||||
if (!ratingsInfo || ratingsInfo.detail) return;
|
||||
if (!ratingInfo || ratingInfo.detail) return;
|
||||
let playerIndex = -1;
|
||||
|
||||
for (
|
||||
let index = 0;
|
||||
index < ratingsInfo.count;
|
||||
index < ratingInfo.count;
|
||||
index++
|
||||
) {
|
||||
if (
|
||||
@@ -947,9 +942,7 @@ export default function Page() {
|
||||
</Flex>
|
||||
|
||||
<PageTurner
|
||||
totalPlayers={
|
||||
(ratingsInfo?.detail ? undefined : ratingsInfo?.count) ?? 0
|
||||
}
|
||||
totalPlayers={(ratingInfo?.detail ? undefined : ratingInfo?.count) ?? 0}
|
||||
leaderboard={leaderboard[region][season] ?? {}}
|
||||
rowsPerPage={ROWS_PER_PAGE}
|
||||
page={page}
|
||||
@@ -978,7 +971,7 @@ export default function Page() {
|
||||
page * ROWS_PER_PAGE,
|
||||
Math.min(
|
||||
page * ROWS_PER_PAGE + ROWS_PER_PAGE,
|
||||
ratingsInfo?.detail ? 0 : (ratingsInfo?.count ?? 1) - 1,
|
||||
ratingInfo?.detail ? 0 : (ratingInfo?.count ?? 1) - 1,
|
||||
),
|
||||
).map((index) => {
|
||||
const id = leaderboard[region][season]?.[index];
|
||||
@@ -990,8 +983,8 @@ export default function Page() {
|
||||
: highlightedPlayer.position === index
|
||||
: false;
|
||||
const reward =
|
||||
!ratingsInfo?.detail && ratingsInfo?.rewards
|
||||
? ratingsInfo.rewards.find(
|
||||
!ratingInfo?.detail && ratingInfo?.rewards
|
||||
? ratingInfo.rewards.find(
|
||||
(reward) =>
|
||||
reward.from_position <= position &&
|
||||
reward.to_position >= position,
|
||||
@@ -1086,9 +1079,7 @@ export default function Page() {
|
||||
</Table.Root>
|
||||
|
||||
<PageTurner
|
||||
totalPlayers={
|
||||
(ratingsInfo?.detail ? undefined : ratingsInfo?.count) ?? 0
|
||||
}
|
||||
totalPlayers={(ratingInfo?.detail ? undefined : ratingInfo?.count) ?? 0}
|
||||
rowsPerPage={ROWS_PER_PAGE}
|
||||
leaderboard={leaderboard[region][season] ?? {}}
|
||||
page={page}
|
||||
@@ -37,19 +37,18 @@ export function Menu({ Builder, reset }: ContextMenuProps) {
|
||||
<Heading size="4">Edit title</Heading>
|
||||
|
||||
<Flex gap="2" style={{ width: '100%' }}>
|
||||
<TextField.Root style={{ flex: 1 }}>
|
||||
<TextField.Input
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
</TextField.Root>
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={titleInput}
|
||||
defaultValue={session.title}
|
||||
placeholder="Enter title..."
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter' && titleInput.current) {
|
||||
setShowTitleEditor(false);
|
||||
useSession.setState({ title: titleInput.current!.value });
|
||||
}
|
||||
}}
|
||||
/>
|
||||
|
||||
<Dialog.Close>
|
||||
<Button
|
||||
|
||||
@@ -18,11 +18,13 @@ import {
|
||||
import { debounce } from 'lodash';
|
||||
import { ChangeEvent, useEffect, useRef, useState } from 'react';
|
||||
import PageWrapper from '../../../components/PageWrapper';
|
||||
import { REGION_NAMES } from '../../../constants/regions';
|
||||
import { UNLOCALIZED_REGION_NAMES } from '../../../constants/regions';
|
||||
import searchPlayersAcrossRegions, {
|
||||
AccountListWithServer,
|
||||
} from '../../../core/blitz/searchPlayersAcrossRegions';
|
||||
import { resetSession, setSession, useSession } from '../../../stores/session';
|
||||
import { resetSession } from '../../../core/blitzkrieg/resetSession';
|
||||
import { setSession } from '../../../core/blitzkrieg/setSession';
|
||||
import { useSession } from '../../../stores/session';
|
||||
import SessionPage from '../../embeds/session/page';
|
||||
import { Menu } from './components/Menu';
|
||||
import * as styles from './page.css';
|
||||
@@ -54,38 +56,36 @@ export default function Page() {
|
||||
<PageWrapper color="blue">
|
||||
<div className={styles.toolBar}>
|
||||
<div style={{ flex: 1, boxSizing: 'border-box', position: 'relative' }}>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 (https://github.com/radix-ui/primitives/issues/1969) is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
>
|
||||
<TextField.Slot>
|
||||
<PersonIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
defaultValue={session.isTracking ? session.nickname : undefined}
|
||||
ref={input}
|
||||
onChange={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.target.value) {
|
||||
setShowSearchResults(true);
|
||||
setSearchResults(undefined);
|
||||
} else {
|
||||
setShowSearchResults(false);
|
||||
}
|
||||
|
||||
handleChange(event);
|
||||
}}
|
||||
onBlur={(event) => {
|
||||
// TODO: remove this hack when https://github.com/radix-ui/primitives/issues/2193 is fixed
|
||||
if (showSearchResults) event.target.focus();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Escape') {
|
||||
setShowSearchResults(false);
|
||||
input.current?.blur();
|
||||
}
|
||||
}}
|
||||
placeholder="Search for a player..."
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<DropdownMenu.Root open={showSearchResults} modal={false}>
|
||||
@@ -107,7 +107,7 @@ export default function Page() {
|
||||
setShowSearchResults(false);
|
||||
setSession(region, id, nickname);
|
||||
}}
|
||||
shortcut={REGION_NAMES[region]}
|
||||
shortcut={UNLOCALIZED_REGION_NAMES[region]}
|
||||
>
|
||||
{nickname}
|
||||
</DropdownMenu.Item>
|
||||
|
||||
@@ -1,15 +1,5 @@
|
||||
import { CaretRightIcon, Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Card,
|
||||
Dialog,
|
||||
Flex,
|
||||
Heading,
|
||||
Tabs,
|
||||
Text,
|
||||
Tooltip,
|
||||
} from '@radix-ui/themes';
|
||||
import { useRouter } from 'next/navigation';
|
||||
import { Cross1Icon, ShuffleIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Card, Dialog, Flex, Heading, Tabs } from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import { ModuleButton } from '../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { ShellButton } from '../../../../../components/ModuleButtons/ShellButton';
|
||||
@@ -19,7 +9,7 @@ import { pushTankopediaPath } from '../../../../../core/blitzkrieg/pushTankopedi
|
||||
import {
|
||||
SHELL_NAMES,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions';
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { mutateDuel, useDuel } from '../../../../../stores/duel';
|
||||
import {
|
||||
mutateTankopediaTemporary,
|
||||
@@ -37,58 +27,70 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
const [tab, setTab] = useState('search');
|
||||
const [antagonistSelectorOpen, setAntagonistSelectorVisible] =
|
||||
useState(false);
|
||||
const router = useRouter();
|
||||
|
||||
if (mode !== 'armor') return null;
|
||||
|
||||
return (
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex align="center" justify="between" gap="6">
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
<Flex justify="center">
|
||||
<Card
|
||||
style={
|
||||
floating
|
||||
? {
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
wrap="wrap"
|
||||
style={{
|
||||
gap: 'min(5vw, 32px)',
|
||||
}}
|
||||
>
|
||||
<Flex>
|
||||
{antagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
selected={antagonist.shell.id === shell.id}
|
||||
shell={shell.icon}
|
||||
rowChild
|
||||
first={index === 0}
|
||||
key={shell.id}
|
||||
last={index === antagonist.gun.shells.length - 1}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.shell = shell;
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" gap="4">
|
||||
{!floating && <Text>Versus</Text>}
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
|
||||
{floating && (
|
||||
<Flex gap="2" align="center">
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
{!floating && (
|
||||
<Flex align="center" gap="4">
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorVisible}
|
||||
@@ -96,9 +98,8 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
{antagonist.tank.name}
|
||||
Versus {antagonist.tank.name}
|
||||
<SmallTankIcon id={antagonist.tank.id} size={16} />
|
||||
<CaretRightIcon />
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
@@ -160,61 +161,51 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{antagonist.tank.turrets.map((turret, index) => (
|
||||
<Tooltip content={turret.name} key={turret.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={
|
||||
antagonist.turret.id === turret.id
|
||||
}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.tank.turrets.length - 1
|
||||
}
|
||||
key={turret.id}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.turret = turret;
|
||||
draft.antagonist!.gun =
|
||||
turret.guns.at(-1)!;
|
||||
draft.antagonist!.shell =
|
||||
draft.antagonist!.gun.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
selected={antagonist.turret.id === turret.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[turret.tier]
|
||||
}
|
||||
module="turret"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
<Flex>
|
||||
{antagonist.turret.guns.map((gun, index) => (
|
||||
<Tooltip content={gun.name} key={gun.id}>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index ===
|
||||
antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={
|
||||
TIER_ROMAN_NUMERALS[gun.tier]
|
||||
}
|
||||
module="gun"
|
||||
/>
|
||||
</Tooltip>
|
||||
<ModuleButton
|
||||
rowChild
|
||||
first={index === 0}
|
||||
last={
|
||||
index === antagonist.turret.guns.length - 1
|
||||
}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist!.gun = gun;
|
||||
draft.antagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
selected={antagonist.gun.id === gun.id}
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
module="gun"
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
</Flex>
|
||||
@@ -251,24 +242,9 @@ export function AntagonistBar({ floating }: AntagonistBarProps) {
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist, draft.antagonist] = [
|
||||
draft.antagonist,
|
||||
draft.protagonist,
|
||||
];
|
||||
pushTankopediaPath(draft.antagonist!.tank.id);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ShuffleIcon /> Swap
|
||||
</Button>
|
||||
</Flex>
|
||||
</Card>
|
||||
</Card>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
+6
-2
@@ -1,5 +1,5 @@
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import { ReactNode } from 'react';
|
||||
import * as styles from '../../../../page.css';
|
||||
|
||||
interface ConfigurationChildWrapperProps {
|
||||
children: ReactNode;
|
||||
@@ -8,5 +8,9 @@ interface ConfigurationChildWrapperProps {
|
||||
export function ConfigurationChildWrapper({
|
||||
children,
|
||||
}: ConfigurationChildWrapperProps) {
|
||||
return <div className={styles.configurationChild}>{children}</div>;
|
||||
return (
|
||||
<Flex gap="2" direction="column">
|
||||
{children}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
+45
-5
@@ -1,4 +1,12 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ConsumableButton } from '../../../../../../../components/ModuleButtons/ConsumableButton';
|
||||
import { checkConsumableProvisionInclusivity } from '../../../../../../../core/blitzkrieg/checkConsumableProvisionInclusivity';
|
||||
@@ -27,7 +35,38 @@ export function Consumables() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Consumables</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Consumables</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Text>
|
||||
<Text color="amber">Yellow consumables</Text> do not affect the
|
||||
statistics.
|
||||
</Text>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.consumables = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{consumablesList.map((consumable, index) => {
|
||||
@@ -35,10 +74,11 @@ export function Consumables() {
|
||||
|
||||
return (
|
||||
<ConsumableButton
|
||||
special={consumable.duration === undefined}
|
||||
duration={
|
||||
typeof consumable.duration === 'number'
|
||||
? consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
|
||||
: undefined
|
||||
consumable.duration === undefined
|
||||
? undefined
|
||||
: consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
|
||||
}
|
||||
cooldown={
|
||||
consumable.cooldown *
|
||||
|
||||
+20
-3
@@ -1,11 +1,11 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { EquipmentButton } from '../../../../../../../components/ModuleButtons/EquipmentButton';
|
||||
import { equipmentDefinitions } from '../../../../../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Equipments() {
|
||||
export function Equipment() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
|
||||
const equipmentRows =
|
||||
@@ -14,7 +14,24 @@ export function Equipments() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Equipments</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Equipment</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.equipment.forEach((row) => {
|
||||
row.forEach((_, index) => {
|
||||
row[index] = 0;
|
||||
});
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
{equipmentRows.map((equipmentRow, rowIndex) => (
|
||||
+27
-28
@@ -87,36 +87,35 @@ export function Miscellaneous() {
|
||||
direction="column"
|
||||
gap="1"
|
||||
justify="end"
|
||||
style={{ width: 180 }}
|
||||
style={{ width: 120 }}
|
||||
>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Crew</TextField.Slot>
|
||||
<TextField.Input
|
||||
ref={crewInput}
|
||||
defaultValue={Math.round(crewMastery * 100)}
|
||||
style={{ textAlign: 'right' }}
|
||||
onBlur={() => {
|
||||
const newValue = Number(crewInput.current!.value) / 100;
|
||||
|
||||
if (isNaN(newValue)) {
|
||||
crewInput.current!.value = `${Math.round(crewMastery * 100)}`;
|
||||
return;
|
||||
}
|
||||
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.crewMastery = clamp(
|
||||
newValue / 100,
|
||||
0.5,
|
||||
1,
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyUp={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
crewInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>%</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
|
||||
@@ -1,107 +1,243 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { Button, DropdownMenu, Flex, Heading } from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
export function Modules() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const hasUpgrades =
|
||||
protagonist.tank.turrets.length > 1 ||
|
||||
protagonist.tank.turrets[0].guns.length > 1 ||
|
||||
protagonist.tank.engines.length > 1 ||
|
||||
protagonist.tank.tracks.length > 1;
|
||||
const [turretMenuOpen, setTurretMenuOpen] = useState(false);
|
||||
const [gunMenuOpen, setGunMenuOpen] = useState(false);
|
||||
const [engineMenuOpen, setEngineMenuOpen] = useState(false);
|
||||
const [trackMenuOpen, setTrackMenuOpen] = useState(false);
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Modules</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Modules</Heading>
|
||||
{hasUpgrades && (
|
||||
<>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets[0];
|
||||
draft.protagonist!.gun = draft.protagonist!.turret.guns[0];
|
||||
draft.protagonist!.shell = draft.protagonist!.gun.shells[0];
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines[0];
|
||||
draft.protagonist!.track = draft.protagonist!.tank.tracks[0];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Stock
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret =
|
||||
draft.protagonist!.tank.turrets.at(-1)!;
|
||||
draft.protagonist!.gun =
|
||||
draft.protagonist!.turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell =
|
||||
draft.protagonist!.gun.shells.at(-1)!;
|
||||
draft.protagonist!.engine =
|
||||
draft.protagonist!.tank.engines.at(-1)!;
|
||||
draft.protagonist!.track =
|
||||
draft.protagonist!.tank.tracks.at(-1)!;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Upgrade
|
||||
</Button>
|
||||
</>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
<Flex gap="2" wrap="wrap">
|
||||
<Flex>
|
||||
{protagonist.tank.turrets.map((turret, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={turret.id}
|
||||
selected={protagonist.turret.id === turret.id}
|
||||
module="turret"
|
||||
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.turrets.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret = turret;
|
||||
draft.protagonist!.gun = turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell = turret.guns.at(-1)!.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<Flex gap="1" wrap="wrap">
|
||||
<ModuleButton
|
||||
module="turret"
|
||||
discriminator={TIER_ROMAN_NUMERALS[protagonist.turret.tier]}
|
||||
first
|
||||
last
|
||||
rowChild
|
||||
onClick={() => setTurretMenuOpen(true)}
|
||||
/>
|
||||
|
||||
<Flex>
|
||||
{protagonist.turret.guns.map((gun, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={gun.id}
|
||||
module="gun"
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
selected={protagonist.gun.id === gun.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.turret.guns.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.gun = gun;
|
||||
draft.protagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<DropdownMenu.Root
|
||||
open={turretMenuOpen}
|
||||
onOpenChange={setTurretMenuOpen}
|
||||
>
|
||||
<DropdownMenu.Trigger>
|
||||
<div />
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.engines.map((engine, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={engine.id}
|
||||
module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
|
||||
selected={protagonist.engine.id === engine.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.engines.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.engine = engine;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.RadioGroup value={`${protagonist.turret.id}`}>
|
||||
{[...protagonist.tank.turrets].reverse().map((turret) => {
|
||||
return (
|
||||
<DropdownMenu.RadioItem
|
||||
key={turret.id}
|
||||
value={`${turret.id}`}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.turret = turret;
|
||||
draft.protagonist!.gun = turret.guns.at(-1)!;
|
||||
draft.protagonist!.shell =
|
||||
turret.guns.at(-1)!.shells[0];
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
setTurretMenuOpen(false);
|
||||
}}
|
||||
>
|
||||
<ModuleButton
|
||||
variant="ghost"
|
||||
module="turret"
|
||||
discriminator={TIER_ROMAN_NUMERALS[turret.tier]}
|
||||
/>{' '}
|
||||
{turret.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
|
||||
})}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
<Flex>
|
||||
{protagonist.tank.tracks.map((track, index) => {
|
||||
return (
|
||||
<ModuleButton
|
||||
key={track.id}
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
|
||||
selected={protagonist.track.id === track.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.tank.tracks.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.track = track;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
<ModuleButton
|
||||
module="gun"
|
||||
discriminator={TIER_ROMAN_NUMERALS[protagonist.gun.tier]}
|
||||
first
|
||||
last
|
||||
rowChild
|
||||
onClick={() => setGunMenuOpen(true)}
|
||||
/>
|
||||
|
||||
<DropdownMenu.Root open={gunMenuOpen} onOpenChange={setGunMenuOpen}>
|
||||
<DropdownMenu.Trigger>
|
||||
<div />
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.RadioGroup value={`${protagonist.gun.id}`}>
|
||||
{[...protagonist.turret.guns].reverse().map((gun) => {
|
||||
return (
|
||||
<DropdownMenu.RadioItem
|
||||
key={gun.id}
|
||||
value={`${gun.id}`}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.gun = gun;
|
||||
draft.protagonist!.shell = gun.shells[0];
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ModuleButton
|
||||
variant="ghost"
|
||||
module="gun"
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
/>{' '}
|
||||
{gun.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
|
||||
})}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
<ModuleButton
|
||||
module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[protagonist.engine.tier]}
|
||||
first
|
||||
last
|
||||
rowChild
|
||||
onClick={() => setEngineMenuOpen(true)}
|
||||
/>
|
||||
|
||||
<DropdownMenu.Root
|
||||
open={engineMenuOpen}
|
||||
onOpenChange={setEngineMenuOpen}
|
||||
>
|
||||
<DropdownMenu.Trigger>
|
||||
<div />
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.RadioGroup value={`${protagonist.engine.id}`}>
|
||||
{[...protagonist.tank.engines].reverse().map((engine) => {
|
||||
return (
|
||||
<DropdownMenu.RadioItem
|
||||
key={engine.id}
|
||||
value={`${engine.id}`}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.engine = engine;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ModuleButton
|
||||
variant="ghost"
|
||||
module="engine"
|
||||
discriminator={TIER_ROMAN_NUMERALS[engine.tier]}
|
||||
/>{' '}
|
||||
{engine.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
|
||||
})}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
<ModuleButton
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[protagonist.track.tier]}
|
||||
first
|
||||
last
|
||||
rowChild
|
||||
onClick={() => setTrackMenuOpen(true)}
|
||||
/>
|
||||
|
||||
<DropdownMenu.Root open={trackMenuOpen} onOpenChange={setTrackMenuOpen}>
|
||||
<DropdownMenu.Trigger>
|
||||
<div />
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.RadioGroup value={`${protagonist.track.id}`}>
|
||||
{[...protagonist.tank.tracks].reverse().map((track) => {
|
||||
return (
|
||||
<DropdownMenu.RadioItem
|
||||
key={track.id}
|
||||
value={`${track.id}`}
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.track = track;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<ModuleButton
|
||||
variant="ghost"
|
||||
module="chassis"
|
||||
discriminator={TIER_ROMAN_NUMERALS[track.tier]}
|
||||
/>{' '}
|
||||
{track.name}
|
||||
</DropdownMenu.RadioItem>
|
||||
);
|
||||
})}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
</Flex>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { Button, Flex, Heading } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { ProvisionButton } from '../../../../../../../components/ModuleButtons/ProvisionButton';
|
||||
import { availableProvisions } from '../../../../../../../core/blitzkrieg/availableProvisions';
|
||||
@@ -18,7 +18,20 @@ export function Provisions() {
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Heading size="4">Provisions</Heading>
|
||||
<Flex gap="4" align="center">
|
||||
<Heading size="4">Provisions</Heading>
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.provisions = [];
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<Flex wrap="wrap">
|
||||
{provisionsList.map((provision, index) => {
|
||||
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
export const permanentSkills = [
|
||||
'smooth_turn',
|
||||
'soft_recoil',
|
||||
'smooth_driving',
|
||||
'smooth_turret',
|
||||
'virtuoso',
|
||||
'camouflage',
|
||||
];
|
||||
@@ -0,0 +1,134 @@
|
||||
import { InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Kbd,
|
||||
Popover,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { GenericTankComponentButton } from '../../../../../../../../components/ModuleButtons/GenericTankComponentButton';
|
||||
import { asset } from '../../../../../../../../core/blitzkrieg/asset';
|
||||
import { skillDefinitions } from '../../../../../../../../core/blitzkrieg/skillDefinitions';
|
||||
import { Tier } from '../../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../../../../../../stores/tankopedia';
|
||||
import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
|
||||
import { permanentSkills } from './constants';
|
||||
|
||||
export function Skills() {
|
||||
const awaitedSkillDefinitions = use(skillDefinitions);
|
||||
const skillLevels = useTankopediaTemporary((state) => state.skills);
|
||||
|
||||
if (Object.keys(skillLevels).length === 0) {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.values(awaitedSkillDefinitions.classes).forEach((skills) => {
|
||||
skills.forEach((skill) => {
|
||||
draft.skills[skill] = permanentSkills.includes(skill) ? 7 : 0;
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<ConfigurationChildWrapper>
|
||||
<Flex gap="4" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="4">Crew skills</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex direction="column" gap="2">
|
||||
<Text>
|
||||
<Text color="amber">Yellow skills</Text> only apply under
|
||||
special circumstances.
|
||||
</Text>
|
||||
|
||||
<Text>
|
||||
Hold <Kbd>Shift</Kbd> to quickly toggle between level 0 and 7.
|
||||
</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
<Button
|
||||
variant="ghost"
|
||||
color="red"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 0;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
Object.keys(draft.skills).forEach((skill) => {
|
||||
draft.skills[skill] = 7;
|
||||
});
|
||||
});
|
||||
}}
|
||||
>
|
||||
Maximize
|
||||
</Button>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
{Object.entries(awaitedSkillDefinitions.classes).map(
|
||||
([tankClass, skills]) => (
|
||||
<Flex gap="2" key={tankClass}>
|
||||
{skills.map((skill) => {
|
||||
const level = skillLevels[skill];
|
||||
|
||||
return (
|
||||
<GenericTankComponentButton
|
||||
special={!permanentSkills.includes(skill)}
|
||||
first
|
||||
last
|
||||
selected={level > 0}
|
||||
discriminator={
|
||||
level === 0
|
||||
? undefined
|
||||
: TIER_ROMAN_NUMERALS[level as Tier]
|
||||
}
|
||||
icon={asset(`icons/skills/${skill}.webp`)}
|
||||
onClick={(event) => {
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
if (event.shiftKey) {
|
||||
draft.skills[skill] =
|
||||
draft.skills[skill] === 0 ? 7 : 0;
|
||||
} else {
|
||||
draft.skills[skill] = level - 1;
|
||||
if (draft.skills[skill] < 0) draft.skills[skill] = 7;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
),
|
||||
)}
|
||||
</Flex>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
}
|
||||
@@ -1,9 +1,18 @@
|
||||
import { AccessibilityIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Heading, Slider, Text, TextField } from '@radix-ui/themes';
|
||||
import { AccessibilityIcon, InfoCircledIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
Flex,
|
||||
Heading,
|
||||
IconButton,
|
||||
Popover,
|
||||
Slider,
|
||||
Text,
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
import { debounce } from 'lodash';
|
||||
import { use, useEffect, useRef, useState } from 'react';
|
||||
import { lerp } from 'three/src/math/MathUtils';
|
||||
import { ShellButton } from '../../../../../../components/ModuleButtons/ShellButton';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
|
||||
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
|
||||
import { coefficient } from '../../../../../../core/blitzkrieg/coefficient';
|
||||
@@ -17,21 +26,25 @@ import {
|
||||
CREW_MEMBER_NAMES,
|
||||
GUN_TYPE_NAMES,
|
||||
SHELL_NAMES,
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { unionBoundingBox } from '../../../../../../core/blitzkrieg/unionBoundingBox';
|
||||
import { useConsumable } from '../../../../../../hooks/useConsumable';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { useProvision } from '../../../../../../hooks/useProvision';
|
||||
import { useProvisions } from '../../../../../../hooks/useProvisions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
|
||||
import { Info } from './components/Info';
|
||||
import { InfoWithDelta } from './components/InfoWithDelta';
|
||||
|
||||
export function Characteristics() {
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const crewSkills = useTankopediaTemporary((state) => state.skills);
|
||||
const { tank, turret, gun, engine, track, shell } = useDuel(
|
||||
(state) => state.protagonist!,
|
||||
);
|
||||
const isFullScreen = useFullScreen();
|
||||
const hasImprovedVentilation = useEquipment(102);
|
||||
const provisions = useProvisions();
|
||||
const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
|
||||
@@ -56,6 +69,7 @@ export function Characteristics() {
|
||||
turretModelDefinition.boundingBox,
|
||||
),
|
||||
);
|
||||
const gunDefaultPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
|
||||
const weight =
|
||||
tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
|
||||
const weightTons = weight / 1000;
|
||||
@@ -113,7 +127,7 @@ export function Characteristics() {
|
||||
// TODO: add max rolls
|
||||
[hasTungsten, 0.15],
|
||||
);
|
||||
const interClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
|
||||
const intraClipCoefficient = coefficient([hasShellReloadBoost, -0.3]);
|
||||
const shellVelocityCoefficient = coefficient(
|
||||
[hasSupercharger, 0.3],
|
||||
[hasImprovedGunPowder, 0.3],
|
||||
@@ -130,18 +144,35 @@ export function Characteristics() {
|
||||
const dispersionStillCoefficient =
|
||||
coefficient([hasRefinedGun, -0.1], [hasReticleCalibration, -0.4]) *
|
||||
coefficient([true, degressiveStat(crewMemberMastery)]);
|
||||
const dispersionMovingCoefficient = coefficient([
|
||||
const dispersionDamagedCoefficient = coefficient([
|
||||
hasVerticalStabilizer,
|
||||
-0.15,
|
||||
]);
|
||||
const dispersionHullTraverseCoefficient = coefficient(
|
||||
[hasVerticalStabilizer, -0.15],
|
||||
[true, -crewSkills.smooth_turn / 100],
|
||||
);
|
||||
const dispersionAfterShotCoefficient = coefficient(
|
||||
[hasVerticalStabilizer, -0.15],
|
||||
[true, -crewSkills.soft_recoil / 100],
|
||||
);
|
||||
const dispersionMovingCoefficient = coefficient(
|
||||
[hasVerticalStabilizer, -0.15],
|
||||
[true, -crewSkills.smooth_driving / 100],
|
||||
);
|
||||
const dispersionTurretTraverseCoefficient = coefficient(
|
||||
[hasVerticalStabilizer, -0.15],
|
||||
[true, -crewSkills.smooth_turret * (2 / 100)],
|
||||
);
|
||||
const enginePowerCoefficient = coefficient(
|
||||
[
|
||||
hasEngineAccelerator && (tank.type === 'light' || tank.type === 'medium'),
|
||||
hasEngineAccelerator &&
|
||||
(tank.class === 'lightTank' || tank.class === 'mediumTank'),
|
||||
0.05,
|
||||
],
|
||||
[
|
||||
hasEngineAccelerator &&
|
||||
(tank.type === 'heavy' || tank.type === 'tankDestroyer'),
|
||||
(tank.class === 'heavyTank' || tank.class === 'AT-SPG'),
|
||||
0.07,
|
||||
],
|
||||
[hasEnginePowerBoost, 0.2],
|
||||
@@ -158,12 +189,13 @@ export function Characteristics() {
|
||||
coefficient(
|
||||
[hasImprovedControl, 0.1],
|
||||
[hasImprovedEnginePowerBoost, 0.05],
|
||||
[true, crewSkills.virtuoso / 100],
|
||||
) * coefficient([true, progressiveStat(crewMemberMastery)]);
|
||||
const resistanceCoefficient = coefficient([hasImprovedSuspension, -0.25]);
|
||||
const viewRangeCoefficient =
|
||||
coefficient([
|
||||
hasImprovedOptics,
|
||||
tank.type === 'tankDestroyer' ? 0.05 : tank.type === 'heavy' ? 0.07 : 0.1,
|
||||
tank.class === 'AT-SPG' ? 0.05 : tank.class === 'heavyTank' ? 0.07 : 0.1,
|
||||
]) * coefficient([true, progressiveStat(commanderMastery)]);
|
||||
const fireChanceCoefficient = coefficient([hasProtectiveKit, -0.2]);
|
||||
|
||||
@@ -180,39 +212,28 @@ export function Characteristics() {
|
||||
const camouflageSumMoving = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
tank.type === 'heavy'
|
||||
? 0.03
|
||||
: tank.type === 'tankDestroyer'
|
||||
? 0.07
|
||||
: 0.05,
|
||||
tank.class === 'heavyTank' ? 0.03 : tank.class === 'AT-SPG' ? 0.07 : 0.05,
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.type === 'tankDestroyer'
|
||||
? 0.04
|
||||
: tank.type === 'heavy'
|
||||
? 0.03
|
||||
: 0.02,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
);
|
||||
const camouflageSumStill = sum(
|
||||
[
|
||||
hasCamouflageNet,
|
||||
2 *
|
||||
(tank.type === 'heavy'
|
||||
(tank.class === 'heavyTank'
|
||||
? 0.03
|
||||
: tank.type === 'tankDestroyer'
|
||||
: tank.class === 'AT-SPG'
|
||||
? 0.07
|
||||
: 0.05),
|
||||
],
|
||||
[
|
||||
camouflage,
|
||||
tank.type === 'tankDestroyer'
|
||||
? 0.04
|
||||
: tank.type === 'heavy'
|
||||
? 0.03
|
||||
: 0.02,
|
||||
tank.class === 'AT-SPG' ? 0.04 : tank.class === 'heavyTank' ? 0.03 : 0.02,
|
||||
],
|
||||
[true, crewSkills.camouflage * (3 / 100)],
|
||||
);
|
||||
|
||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||
@@ -221,7 +242,7 @@ export function Characteristics() {
|
||||
shell,
|
||||
damageCoefficient,
|
||||
reloadCoefficient,
|
||||
interClipCoefficient,
|
||||
intraClipCoefficient,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
@@ -229,6 +250,19 @@ export function Characteristics() {
|
||||
penetrationDistanceInput.current.value = `${penetrationDistance}`;
|
||||
}
|
||||
}, [penetrationDistance]);
|
||||
useEffect(() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist!.pitch, draft.protagonist!.yaw] = applyPitchYawLimits(
|
||||
draft.protagonist!.pitch,
|
||||
draft.protagonist!.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
});
|
||||
}, [hasImprovedVerticalStabilizer]);
|
||||
|
||||
if (isFullScreen) return null;
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="8" style={{ width: '100%' }}>
|
||||
@@ -266,9 +300,13 @@ export function Characteristics() {
|
||||
<>
|
||||
<InfoWithDelta decimals={0} indent name="Maximum" unit="hp / min">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? (shell.damage.armor / (gun.reload.at(-1)! + gun.interClip)) *
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
60
|
||||
: (shell.damage.armor / gun.reload[0]) * 60}
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient)) *
|
||||
60}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={0}
|
||||
@@ -277,13 +315,26 @@ export function Characteristics() {
|
||||
unit="hp / min"
|
||||
>
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)!
|
||||
? (shell.damage.armor / (gun.reload.at(-1)! + gun.interClip)) *
|
||||
? ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload.at(-1)! * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(0, -1).length - 1) * gun.interClip) +
|
||||
shell.damage.armor * gun.reload.slice(0, -1).length
|
||||
: (shell.damage.armor / (gun.reload[0] + gun.interClip)) *
|
||||
(60 - (gun.reload.slice(1).length - 1) * gun.interClip) +
|
||||
shell.damage.armor * gun.reload.slice(1).length}
|
||||
(gun.reload.slice(0, -1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(0, -1).length
|
||||
: ((damageCoefficient * shell.damage.armor) /
|
||||
(gun.reload[0] * reloadCoefficient +
|
||||
gun.intraClip * intraClipCoefficient)) *
|
||||
(60 -
|
||||
(gun.reload.slice(1).length - 1) *
|
||||
gun.intraClip *
|
||||
intraClipCoefficient) +
|
||||
damageCoefficient *
|
||||
shell.damage.armor *
|
||||
gun.reload.slice(1).length}
|
||||
</InfoWithDelta>
|
||||
<Info
|
||||
indent
|
||||
@@ -296,14 +347,15 @@ export function Characteristics() {
|
||||
</a>
|
||||
}
|
||||
/>
|
||||
<Info indent name="Optimal shell index">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
|
||||
</Info>
|
||||
</>
|
||||
)}
|
||||
{gun.type === 'autoReloader' ? (
|
||||
<>
|
||||
<Info name="Reload" unit="s" />
|
||||
<InfoWithDelta name="Shells">{gun.reload.length}</InfoWithDelta>
|
||||
<Info indent name="Most optimal">
|
||||
{gun.reload.at(-1)! < gun.reload.at(-2)! ? gun.reload.length : 1}
|
||||
</Info>
|
||||
<Info name="Shell reloads" unit="s" />
|
||||
{gun.reload.map((reload, index) => (
|
||||
<InfoWithDelta
|
||||
key={index}
|
||||
@@ -312,7 +364,7 @@ export function Characteristics() {
|
||||
decimals={2}
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{reload}
|
||||
{reload * reloadCoefficient}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
</>
|
||||
@@ -326,17 +378,18 @@ export function Characteristics() {
|
||||
{gun.reload * reloadCoefficient}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
{gun.type === 'autoLoader' && (
|
||||
<InfoWithDelta
|
||||
indent
|
||||
decimals={2}
|
||||
name="Inter-clip reload"
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.interClip * interClipCoefficient}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
{gun.type === 'autoLoader' ||
|
||||
(gun.type === 'autoReloader' && (
|
||||
<InfoWithDelta
|
||||
indent
|
||||
decimals={2}
|
||||
name="Intra-clip"
|
||||
unit="s"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.intraClip * intraClipCoefficient}
|
||||
</InfoWithDelta>
|
||||
))}
|
||||
<InfoWithDelta name="Caliber" decimals={0} unit="mm">
|
||||
{shell.caliber}
|
||||
</InfoWithDelta>
|
||||
@@ -369,25 +422,25 @@ export function Characteristics() {
|
||||
setPenetrationDistance(value);
|
||||
}, 500)}
|
||||
/>
|
||||
<TextField.Root style={{ width: 64 }}>
|
||||
<TextField.Input
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>m</TextField.Slot>
|
||||
<TextField.Root
|
||||
style={{ width: 64 }}
|
||||
ref={penetrationDistanceInput}
|
||||
defaultValue={penetrationDistance}
|
||||
onBlur={() => {
|
||||
setPenetrationDistance(
|
||||
Math.min(
|
||||
parseInt(penetrationDistanceInput.current!.value),
|
||||
500,
|
||||
),
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
event.currentTarget.blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">m</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
</>
|
||||
@@ -398,6 +451,11 @@ export function Characteristics() {
|
||||
<InfoWithDelta name="Module damage" unit="hp" decimals={0}>
|
||||
{shell.damage.module * damageCoefficient}
|
||||
</InfoWithDelta>
|
||||
{isExplosive(shell.type) && (
|
||||
<InfoWithDelta name="Splash radius" unit="m" decimals={0}>
|
||||
{shell.explosionRadius!}
|
||||
</InfoWithDelta>
|
||||
)}
|
||||
<InfoWithDelta name="Shell velocity" unit="m/s" decimals={0}>
|
||||
{shell.speed * shellVelocityCoefficient}
|
||||
</InfoWithDelta>
|
||||
@@ -435,7 +493,7 @@ export function Characteristics() {
|
||||
name="Hull traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{track.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{track.dispersion.traverse * dispersionHullTraverseCoefficient}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -444,7 +502,7 @@ export function Characteristics() {
|
||||
name="Turret traversing"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.traverse * dispersionMovingCoefficient}
|
||||
{gun.dispersion.traverse * dispersionTurretTraverseCoefficient}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={3}
|
||||
@@ -453,7 +511,7 @@ export function Characteristics() {
|
||||
name="After shooting"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.shot * dispersionMovingCoefficient}
|
||||
{gun.dispersion.shot * dispersionAfterShotCoefficient}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta
|
||||
decimals={1}
|
||||
@@ -463,15 +521,17 @@ export function Characteristics() {
|
||||
unit="scalar"
|
||||
deltaType="lowerIsBetter"
|
||||
>
|
||||
{gun.dispersion.damaged * dispersionMovingCoefficient}
|
||||
{gun.dispersion.damaged * dispersionDamagedCoefficient}
|
||||
</InfoWithDelta>
|
||||
<Info name="Gun flexibility" unit="°" />
|
||||
<InfoWithDelta decimals={1} indent name="Depression">
|
||||
{gunModelDefinition.pitch.max +
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
</InfoWithDelta>
|
||||
<InfoWithDelta decimals={1} indent name="Elevation">
|
||||
{-gunModelDefinition.pitch.min +
|
||||
{-gunModelDefinition.pitch.min -
|
||||
gunDefaultPitch +
|
||||
(hasImprovedVerticalStabilizer ? 3 : 0)}
|
||||
</InfoWithDelta>
|
||||
{gunModelDefinition.pitch.front && (
|
||||
@@ -609,7 +669,24 @@ export function Characteristics() {
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
<Flex gap="2" align="center">
|
||||
<Heading size="5">Crew training</Heading>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton variant="ghost">
|
||||
<InfoCircledIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex gap="1" align="center">
|
||||
<AccessibilityIcon />
|
||||
<Text>represents the other roles a crew member can take.</Text>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
|
||||
{tank.crew.map((member) => {
|
||||
const count = member.count ?? 1;
|
||||
|
||||
@@ -4,6 +4,7 @@ import { useEffect, useRef } from 'react';
|
||||
import { Vector3 } from 'three';
|
||||
import { OrbitControls as OrbitControlsClass } from 'three-stdlib';
|
||||
import { applyPitchYawLimits } from '../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { hasEquipment } from '../../../../../core/blitzkrieg/hasEquipment';
|
||||
import { modelDefinitions } from '../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { Pose, poseEvent } from '../../../../../core/blitzkrieg/pose';
|
||||
import { useAwait } from '../../../../../hooks/useAwait';
|
||||
@@ -67,7 +68,9 @@ export function Controls() {
|
||||
},
|
||||
);
|
||||
|
||||
function handlePoseEvent(event: Pose) {
|
||||
async function handlePoseEvent(event: Pose) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
|
||||
switch (event) {
|
||||
case Pose.HullDown: {
|
||||
const [pitch] = applyPitchYawLimits(
|
||||
@@ -75,6 +78,7 @@ export function Controls() {
|
||||
0,
|
||||
protagonistGunModelDefinition.pitch,
|
||||
protagonistTurretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
camera.position
|
||||
@@ -106,6 +110,7 @@ export function Controls() {
|
||||
0,
|
||||
protagonistGunModelDefinition.pitch,
|
||||
protagonistTurretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
camera.position
|
||||
|
||||
@@ -4,12 +4,15 @@ import { PerspectiveCamera } from '@react-three/drei';
|
||||
import { Canvas } from '@react-three/fiber';
|
||||
import { Suspense, use, useEffect, useRef, useState } from 'react';
|
||||
import { isMobile } from 'react-device-detect';
|
||||
import { ShotDisplay } from '../../../../../../components/ShotDisplay';
|
||||
import { Armor } from '../../../../../../components/Armor';
|
||||
import { ShotDisplay } from '../../../../../../components/Armor/components/ShotDisplay';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkrieg/pose';
|
||||
import { tankIcon } from '../../../../../../core/blitzkrieg/tankIcon';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
|
||||
import { useWideFormat } from '../../../../../../hooks/useWideFormat';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import mutateTankopediaPersistent, {
|
||||
@@ -24,16 +27,13 @@ import { RotationInputs } from '../QuickInputs';
|
||||
import { SceneProps } from '../SceneProps';
|
||||
import { ModelLoader } from './components/ModelLoader';
|
||||
import { Options } from './components/Options';
|
||||
import { TankArmor } from './components/TankArmor';
|
||||
import { ExternalModuleMask } from './components/TankArmor/components/ExternalModuleMask';
|
||||
import { SpacedArmorDepth } from './components/TankArmor/components/SpacedArmorDepth';
|
||||
import { TankModel } from './components/TankModel';
|
||||
|
||||
export function TankSandbox() {
|
||||
const canvas = useRef<HTMLCanvasElement>(null);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
const canvasWrapper = useRef<HTMLDivElement>(null);
|
||||
const [isFullScreen, setIsFullScreen] = useState(false);
|
||||
const mode = useTankopediaPersistent((state) => state.mode);
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const tankModelDefinition = awaitedModelDefinitions[protagonist.tank.id];
|
||||
@@ -43,6 +43,7 @@ export function TankSandbox() {
|
||||
const wideFormat = useWideFormat();
|
||||
const [loadModel, setLoadModel] = useState(wideFormat || !isMobile);
|
||||
const duel = useDuel();
|
||||
const isFullScreen = useFullScreen();
|
||||
|
||||
function handlePointerDown() {
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
@@ -59,10 +60,6 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
function handleFullScreenChange() {
|
||||
setIsFullScreen(document.fullscreenElement !== null);
|
||||
}
|
||||
|
||||
function handlePoseEvent(pose: Pose) {
|
||||
switch (pose) {
|
||||
case Pose.HullDown: {
|
||||
@@ -72,6 +69,7 @@ export function TankSandbox() {
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
@@ -89,6 +87,7 @@ export function TankSandbox() {
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
@@ -106,6 +105,7 @@ export function TankSandbox() {
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
@@ -118,10 +118,8 @@ export function TankSandbox() {
|
||||
}
|
||||
|
||||
poseEvent.on(handlePoseEvent);
|
||||
document.addEventListener('fullscreenchange', handleFullScreenChange);
|
||||
|
||||
return () => {
|
||||
document.removeEventListener('fullscreenchange', handleFullScreenChange);
|
||||
poseEvent.off(handlePoseEvent);
|
||||
};
|
||||
});
|
||||
@@ -133,6 +131,7 @@ export function TankSandbox() {
|
||||
draft.protagonist!.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
});
|
||||
}, [protagonist.gun, protagonist.turret]);
|
||||
@@ -141,8 +140,13 @@ export function TankSandbox() {
|
||||
<Theme radius={isFullScreen ? 'none' : undefined}>
|
||||
<Card
|
||||
style={{
|
||||
position: 'relative',
|
||||
position: isFullScreen ? 'fixed' : 'relative',
|
||||
border: isFullScreen ? 'none' : 'unset',
|
||||
width: isFullScreen ? '100vw' : 'unset',
|
||||
height: isFullScreen ? 'calc(100vh)' : 'unset',
|
||||
top: isFullScreen ? 0 : 'unset',
|
||||
left: isFullScreen ? 0 : 'unset',
|
||||
zIndex: isFullScreen ? 2 : 'unset',
|
||||
}}
|
||||
ref={canvasWrapper}
|
||||
>
|
||||
@@ -198,12 +202,11 @@ export function TankSandbox() {
|
||||
<SceneProps />
|
||||
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
<ShotDisplay />
|
||||
{/* TODO: add rotation cube to the top right */}
|
||||
<Lighting />
|
||||
<TankModel />
|
||||
<TankArmor />
|
||||
<ExternalModuleMask ornamental />
|
||||
<SpacedArmorDepth ornamental />
|
||||
<Armor />
|
||||
<ShotDisplay />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
</div>
|
||||
|
||||
@@ -8,6 +8,7 @@ import { Button, DropdownMenu, Flex } from '@radix-ui/themes';
|
||||
import { RefObject } from 'react';
|
||||
import { Pose, poseEvent } from '../../../../../../../core/blitzkrieg/pose';
|
||||
import mutateTankopediaPersistent, {
|
||||
mutateTankopediaTemporary,
|
||||
useTankopediaPersistent,
|
||||
} from '../../../../../../../stores/tankopedia';
|
||||
import { ENVIRONMENTS } from '../../Lighting';
|
||||
@@ -17,7 +18,7 @@ interface OptionsProps {
|
||||
canvasWrapper: RefObject<HTMLElement>;
|
||||
}
|
||||
|
||||
export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
export function Options({ isFullScreen }: OptionsProps) {
|
||||
const showGrid = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showGrid,
|
||||
);
|
||||
@@ -30,6 +31,10 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
const wireframe = useTankopediaPersistent(
|
||||
(state) => state.model.visual.wireframe,
|
||||
);
|
||||
const showSpacedArmor = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showSpacedArmor,
|
||||
);
|
||||
const opaque = useTankopediaPersistent((state) => state.model.visual.opaque);
|
||||
const fullScreenAvailable =
|
||||
typeof document !== 'undefined' && document.fullscreenEnabled;
|
||||
const environment = useTankopediaPersistent(
|
||||
@@ -45,107 +50,132 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
right: 18,
|
||||
}}
|
||||
>
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<EyeOpenIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{!isFullScreen && (
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<Button variant="ghost">
|
||||
<GearIcon />
|
||||
</Button>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showSpacedArmor}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showSpacedArmor = checked;
|
||||
});
|
||||
mutateTankopediaTemporary((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Spaced armor
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.wireframe = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.wireframe = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
)}
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
{fullScreenAvailable && (
|
||||
<Button
|
||||
@@ -153,7 +183,7 @@ export function Options({ isFullScreen, canvasWrapper }: OptionsProps) {
|
||||
onClick={() => {
|
||||
if (isFullScreen) {
|
||||
document.exitFullscreen();
|
||||
} else canvasWrapper.current?.requestFullscreen();
|
||||
} else document.body.requestFullscreen();
|
||||
}}
|
||||
>
|
||||
{isFullScreen ? <ExitFullScreenIcon /> : <EnterFullScreenIcon />}
|
||||
|
||||
-286
@@ -1,286 +0,0 @@
|
||||
import { memo, useEffect, useRef } from 'react';
|
||||
import { Euler, Group, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { ArmorMeshExternalModuleMask } from '../../../../../../../../../components/ArmorMesh';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../../../constants/axis';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
} from '../../../../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { nameToArmorId } from '../../../../../../../../../core/blitzkrieg/nameToArmorId';
|
||||
import { resolveArmor } from '../../../../../../../../../core/blitzkrieg/resolveThickness';
|
||||
import { useArmor } from '../../../../../../../../../hooks/useArmor';
|
||||
import { useModel } from '../../../../../../../../../hooks/useModel';
|
||||
import { useModelDefinitions } from '../../../../../../../../../hooks/useModelDefinitions';
|
||||
import { useDuel } from '../../../../../../../../../stores/duel';
|
||||
import { useTankopediaPersistent } from '../../../../../../../../../stores/tankopedia';
|
||||
|
||||
interface ExternalModuleMaskProps {
|
||||
ornamental?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* When rendered, generates a mask and thickness buffer for external modules.
|
||||
* - R: 1 means external module
|
||||
* - G: normalized thickness; multiply with max thickness to get nominal thickness
|
||||
* - B: no data
|
||||
* - A: 1 means is armor; 0 is background
|
||||
*/
|
||||
export const ExternalModuleMask = memo<ExternalModuleMaskProps>(
|
||||
({ ornamental = false }) => {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const wrapper = useRef<Group>(null);
|
||||
const modelDefinitions = useModelDefinitions();
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
||||
|
||||
useEffect(() => {
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretPosition = new Vector3();
|
||||
const turretRotation = new Euler();
|
||||
const gunPosition = new Vector3();
|
||||
const gunRotation = new Euler();
|
||||
|
||||
function handleModelTransform({ yaw, pitch }: ModelTransformEventData) {
|
||||
gunPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(hullOrigin)
|
||||
.sub(turretOrigin)
|
||||
.sub(gunOrigin)
|
||||
.applyAxisAngle(I_HAT, pitch)
|
||||
.add(gunOrigin)
|
||||
.add(turretOrigin)
|
||||
.add(hullOrigin);
|
||||
gunRotation.set(pitch, 0, 0);
|
||||
gunContainer.current?.position.copy(gunPosition);
|
||||
gunContainer.current?.rotation.copy(gunRotation);
|
||||
|
||||
if (yaw === undefined) return;
|
||||
|
||||
turretPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(turretOrigin)
|
||||
.sub(hullOrigin)
|
||||
.applyAxisAngle(new Vector3(0, 0, 1), yaw);
|
||||
turretRotation.set(0, 0, yaw);
|
||||
|
||||
if (tankModelDefinition.turretRotation) {
|
||||
const initialPitch = -degToRad(
|
||||
tankModelDefinition.turretRotation.pitch,
|
||||
);
|
||||
const initialYaw = -degToRad(tankModelDefinition.turretRotation.yaw);
|
||||
const initialRoll = -degToRad(
|
||||
tankModelDefinition.turretRotation.roll,
|
||||
);
|
||||
|
||||
turretPosition
|
||||
.applyAxisAngle(I_HAT, initialPitch)
|
||||
.applyAxisAngle(J_HAT, initialRoll)
|
||||
.applyAxisAngle(K_HAT, initialYaw);
|
||||
turretRotation.x += initialPitch;
|
||||
turretRotation.y += initialRoll;
|
||||
turretRotation.z += initialYaw;
|
||||
}
|
||||
|
||||
turretPosition.add(turretOrigin).add(hullOrigin);
|
||||
turretContainer.current?.position.copy(turretPosition);
|
||||
turretContainer.current?.rotation.copy(turretRotation);
|
||||
}
|
||||
|
||||
handleModelTransform(protagonist);
|
||||
modelTransformEvent.on(handleModelTransform);
|
||||
|
||||
return () => {
|
||||
modelTransformEvent.off(handleModelTransform);
|
||||
};
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = useTankopediaPersistent.subscribe(
|
||||
(state) => state.mode,
|
||||
(mode) => {
|
||||
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
||||
},
|
||||
);
|
||||
|
||||
return unsubscribe;
|
||||
});
|
||||
|
||||
const armorGltf = useArmor(protagonist.tank.id);
|
||||
const { gltf: modelGltf } = useModel(protagonist.tank.id);
|
||||
|
||||
const armorNodes = Object.values(armorGltf.nodes);
|
||||
const modelNodes = Object.values(modelGltf.nodes);
|
||||
const tankModelDefinition = modelDefinitions[protagonist.tank.id];
|
||||
const trackModelDefinition =
|
||||
tankModelDefinition.tracks[protagonist.track.id];
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
const maxThickness = Math.max(
|
||||
trackModelDefinition.thickness,
|
||||
gunModelDefinition.thickness,
|
||||
...armorNodes
|
||||
.map((node) => {
|
||||
const armorId = nameToArmorId(node.name);
|
||||
return resolveArmor(tankModelDefinition.armor, armorId).thickness;
|
||||
})
|
||||
.filter(Boolean),
|
||||
);
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
|
||||
return (
|
||||
<group
|
||||
ref={wrapper}
|
||||
rotation={[-Math.PI / 2, 0, 0]}
|
||||
visible={initialTankopediaState.mode === 'armor'}
|
||||
>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isHull = node.name.startsWith('hull_');
|
||||
const isVisible = isHull;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { thickness, spaced } = resolveArmor(
|
||||
tankModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined || spaced) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshExternalModuleMask
|
||||
ornamental={ornamental}
|
||||
exclude
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
|
||||
{modelNodes.map((node) => {
|
||||
const isWheel = node.name.startsWith('chassis_wheel_');
|
||||
const isTrack = node.name.startsWith('chassis_track_');
|
||||
const isVisible = isWheel || isTrack;
|
||||
|
||||
if (!isVisible) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshExternalModuleMask
|
||||
ornamental={ornamental}
|
||||
maxThickness={maxThickness}
|
||||
thickness={trackModelDefinition.thickness}
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
<group ref={turretContainer}>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentTurret = node.name.startsWith(
|
||||
`turret_${turretModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentTurret;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { thickness, spaced } = resolveArmor(
|
||||
turretModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined || spaced) return null;
|
||||
|
||||
return (
|
||||
<group key={node.uuid} position={turretOrigin}>
|
||||
<ArmorMeshExternalModuleMask
|
||||
ornamental={ornamental}
|
||||
exclude
|
||||
node={node}
|
||||
/>
|
||||
</group>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
|
||||
<group ref={gunContainer}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentGun = node.name.startsWith(
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentGun;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { thickness, spaced } = resolveArmor(
|
||||
gunModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined || spaced) return null;
|
||||
|
||||
return (
|
||||
<group
|
||||
key={node.uuid}
|
||||
position={turretOrigin.clone().add(gunOrigin)}
|
||||
>
|
||||
<ArmorMeshExternalModuleMask
|
||||
ornamental={ornamental}
|
||||
exclude
|
||||
node={node}
|
||||
/>
|
||||
</group>
|
||||
);
|
||||
})}
|
||||
|
||||
{modelNodes.map((node) => {
|
||||
const isCurrentGun =
|
||||
node.name ===
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`;
|
||||
const isVisible = isCurrentGun;
|
||||
|
||||
if (!isVisible) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshExternalModuleMask
|
||||
ornamental={ornamental}
|
||||
maxThickness={maxThickness}
|
||||
thickness={gunModelDefinition.thickness}
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
</group>
|
||||
</group>
|
||||
);
|
||||
},
|
||||
);
|
||||
-299
@@ -1,299 +0,0 @@
|
||||
import { memo, useEffect, useRef } from 'react';
|
||||
import { Euler, Group, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { ArmorMeshSpacedArmorDepth } from '../../../../../../../../../components/ArmorMesh/components/SpacedArmorDepth';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../../../constants/axis';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
} from '../../../../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { nameToArmorId } from '../../../../../../../../../core/blitzkrieg/nameToArmorId';
|
||||
import { resolveArmor } from '../../../../../../../../../core/blitzkrieg/resolveThickness';
|
||||
import { useArmor } from '../../../../../../../../../hooks/useArmor';
|
||||
import { useModel } from '../../../../../../../../../hooks/useModel';
|
||||
import { useModelDefinitions } from '../../../../../../../../../hooks/useModelDefinitions';
|
||||
import { useDuel } from '../../../../../../../../../stores/duel';
|
||||
import { useTankopediaPersistent } from '../../../../../../../../../stores/tankopedia';
|
||||
|
||||
interface SpacedArmorDepthProps {
|
||||
ornamental?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* When rendered, this component provides the depth buffer for the armor which
|
||||
* when compared to the depth of the core armor will give you the distance
|
||||
* between the first point of contact and the core armor. The color channels
|
||||
* hold information about the thickness of the spaced armor (external modules
|
||||
* not included).
|
||||
* - R: angle of the armor where 0 is 0 and 1 is 90
|
||||
* - G: normalized thickness; multiply with max thickness to get nominal thickness
|
||||
* - B: no data
|
||||
* - A: 1 means is armor; 0 is background
|
||||
*/
|
||||
export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
|
||||
({ ornamental = false }) => {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const wrapper = useRef<Group>(null);
|
||||
const modelDefinitions = useModelDefinitions();
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
||||
|
||||
useEffect(() => {
|
||||
if (!modelDefinitions) return;
|
||||
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretPosition = new Vector3();
|
||||
const turretRotation = new Euler();
|
||||
const gunPosition = new Vector3();
|
||||
const gunRotation = new Euler();
|
||||
|
||||
function handleModelTransform({ yaw, pitch }: ModelTransformEventData) {
|
||||
gunPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(hullOrigin)
|
||||
.sub(turretOrigin)
|
||||
.sub(gunOrigin)
|
||||
.applyAxisAngle(I_HAT, pitch)
|
||||
.add(gunOrigin)
|
||||
.add(turretOrigin)
|
||||
.add(hullOrigin);
|
||||
gunRotation.set(pitch, 0, 0);
|
||||
gunContainer.current?.position.copy(gunPosition);
|
||||
gunContainer.current?.rotation.copy(gunRotation);
|
||||
|
||||
if (yaw === undefined) return;
|
||||
|
||||
turretPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(hullOrigin)
|
||||
.sub(turretOrigin)
|
||||
.applyAxisAngle(new Vector3(0, 0, 1), yaw);
|
||||
turretRotation.set(0, 0, yaw);
|
||||
|
||||
if (tankModelDefinition.turretRotation) {
|
||||
const initialPitch = -degToRad(
|
||||
tankModelDefinition.turretRotation.pitch,
|
||||
);
|
||||
const initialYaw = -degToRad(tankModelDefinition.turretRotation.yaw);
|
||||
const initialRoll = -degToRad(
|
||||
tankModelDefinition.turretRotation.roll,
|
||||
);
|
||||
|
||||
turretPosition
|
||||
.applyAxisAngle(I_HAT, initialPitch)
|
||||
.applyAxisAngle(J_HAT, initialRoll)
|
||||
.applyAxisAngle(K_HAT, initialYaw);
|
||||
turretRotation.x += initialPitch;
|
||||
turretRotation.y += initialRoll;
|
||||
turretRotation.z += initialYaw;
|
||||
}
|
||||
|
||||
turretPosition.add(turretOrigin).add(hullOrigin);
|
||||
turretContainer.current?.position.copy(turretPosition);
|
||||
turretContainer.current?.rotation.copy(turretRotation);
|
||||
}
|
||||
|
||||
handleModelTransform(protagonist);
|
||||
modelTransformEvent.on(handleModelTransform);
|
||||
|
||||
return () => {
|
||||
modelTransformEvent.off(handleModelTransform);
|
||||
};
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = useTankopediaPersistent.subscribe(
|
||||
(state) => state.mode,
|
||||
(mode) => {
|
||||
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
||||
},
|
||||
);
|
||||
|
||||
return unsubscribe;
|
||||
});
|
||||
|
||||
const armorGltf = useArmor(protagonist.tank.id);
|
||||
const { gltf: modelGltf } = useModel(protagonist.tank.id);
|
||||
|
||||
const armorNodes = Object.values(armorGltf.nodes);
|
||||
const modelNodes = Object.values(modelGltf.nodes);
|
||||
const tankModelDefinition = modelDefinitions[protagonist.tank.id];
|
||||
const trackModelDefinition =
|
||||
tankModelDefinition.tracks[protagonist.track.id];
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
const maxThickness = Math.max(
|
||||
trackModelDefinition.thickness,
|
||||
gunModelDefinition.thickness,
|
||||
...armorNodes
|
||||
.map((node) => {
|
||||
const armorId = nameToArmorId(node.name);
|
||||
return resolveArmor(tankModelDefinition.armor, armorId).thickness;
|
||||
})
|
||||
.filter(Boolean),
|
||||
);
|
||||
const hullOrigin = new Vector3(
|
||||
trackModelDefinition.origin[0],
|
||||
trackModelDefinition.origin[1],
|
||||
-trackModelDefinition.origin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretOrigin = new Vector3(
|
||||
tankModelDefinition.turretOrigin[0],
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
|
||||
return (
|
||||
<group
|
||||
ref={wrapper}
|
||||
rotation={[-Math.PI / 2, 0, 0]}
|
||||
visible={initialTankopediaState.mode === 'armor'}
|
||||
>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isHull = node.name.startsWith('hull_');
|
||||
const isVisible = isHull;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { spaced, thickness } = resolveArmor(
|
||||
tankModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
ornamental={ornamental}
|
||||
include={spaced}
|
||||
isExternalModule={false}
|
||||
thickness={thickness}
|
||||
maxThickness={maxThickness}
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
{modelNodes.map((node) => {
|
||||
const isWheel = node.name.startsWith('chassis_wheel_');
|
||||
const isTrack = node.name.startsWith('chassis_track_');
|
||||
const isVisible = isWheel || isTrack;
|
||||
|
||||
if (!isVisible) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
ornamental={ornamental}
|
||||
isExternalModule
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
<group ref={turretContainer}>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentTurret = node.name.startsWith(
|
||||
`turret_${turretModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentTurret;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { spaced, thickness } = resolveArmor(
|
||||
turretModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined) return null;
|
||||
|
||||
return (
|
||||
<group key={node.uuid} position={turretOrigin}>
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
ornamental={ornamental}
|
||||
include={spaced}
|
||||
isExternalModule={false}
|
||||
thickness={thickness}
|
||||
maxThickness={maxThickness}
|
||||
node={node}
|
||||
/>
|
||||
</group>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
<group ref={gunContainer}>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentGun = node.name.startsWith(
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentGun;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { spaced, thickness } = resolveArmor(
|
||||
gunModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined) return null;
|
||||
|
||||
return (
|
||||
<group
|
||||
key={node.uuid}
|
||||
position={turretOrigin.clone().add(gunOrigin)}
|
||||
>
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
ornamental={ornamental}
|
||||
include={spaced}
|
||||
isExternalModule={false}
|
||||
thickness={thickness}
|
||||
maxThickness={maxThickness}
|
||||
node={node}
|
||||
/>
|
||||
</group>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
|
||||
{modelNodes.map((node) => {
|
||||
const isCurrentGun =
|
||||
node.name ===
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`;
|
||||
const isVisible = isCurrentGun;
|
||||
|
||||
if (!isVisible) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
ornamental={ornamental}
|
||||
isExternalModule
|
||||
key={node.uuid}
|
||||
node={node}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
</group>
|
||||
</group>
|
||||
);
|
||||
},
|
||||
);
|
||||
@@ -1,67 +0,0 @@
|
||||
import { createPortal, useFrame } from '@react-three/fiber';
|
||||
import { memo } from 'react';
|
||||
import { DepthTexture, Scene, Vector2 } from 'three';
|
||||
import { externalModuleMaskRenderTarget } from '../../../../../../../../components/ArmorMesh';
|
||||
import { spacedArmorDepthRenderTarget } from '../../../../../../../../components/ArmorMesh/components/SpacedArmorDepth';
|
||||
import { ArmorHighlighting } from './components/ArmorHighlighting';
|
||||
import { ExternalModuleMask } from './components/ExternalModuleMask';
|
||||
import { SpacedArmorDepth } from './components/SpacedArmorDepth';
|
||||
|
||||
export const TankArmor = memo(() => {
|
||||
const externalModuleMaskScene = new Scene();
|
||||
const spacedArmorDepthScene = new Scene();
|
||||
const armorHighlightingScene = new Scene();
|
||||
const externalModuleMaskPortal = createPortal(
|
||||
<ExternalModuleMask />,
|
||||
externalModuleMaskScene,
|
||||
);
|
||||
const spacedArmorDepthPortal = createPortal(
|
||||
<SpacedArmorDepth />,
|
||||
spacedArmorDepthScene,
|
||||
);
|
||||
const armorHighlightingPortal = createPortal(
|
||||
<ArmorHighlighting />,
|
||||
armorHighlightingScene,
|
||||
);
|
||||
const renderSize = new Vector2();
|
||||
const newRenderSize = new Vector2();
|
||||
|
||||
useFrame(({ gl, scene, camera }) => {
|
||||
const pixelRatio = gl.getPixelRatio();
|
||||
gl.autoClear = true;
|
||||
|
||||
gl.getSize(newRenderSize).multiplyScalar(pixelRatio);
|
||||
if (!newRenderSize.equals(renderSize)) {
|
||||
renderSize.copy(newRenderSize);
|
||||
spacedArmorDepthRenderTarget.depthTexture = new DepthTexture(
|
||||
renderSize.x,
|
||||
renderSize.y,
|
||||
);
|
||||
}
|
||||
|
||||
externalModuleMaskRenderTarget.setSize(renderSize.x, renderSize.y);
|
||||
gl.setRenderTarget(externalModuleMaskRenderTarget);
|
||||
gl.render(externalModuleMaskScene, camera);
|
||||
|
||||
gl.clearDepth();
|
||||
spacedArmorDepthRenderTarget.setSize(renderSize.x, renderSize.y * 0.5);
|
||||
gl.setRenderTarget(spacedArmorDepthRenderTarget);
|
||||
gl.render(spacedArmorDepthScene, camera);
|
||||
|
||||
gl.autoClear = false;
|
||||
|
||||
gl.setRenderTarget(null);
|
||||
gl.render(scene, camera);
|
||||
|
||||
gl.clearDepth();
|
||||
gl.render(armorHighlightingScene, camera);
|
||||
}, 1);
|
||||
|
||||
return (
|
||||
<>
|
||||
{externalModuleMaskPortal}
|
||||
{spacedArmorDepthPortal}
|
||||
{armorHighlightingPortal}
|
||||
</>
|
||||
);
|
||||
});
|
||||
@@ -4,13 +4,14 @@ import { Euler, Group, Vector3 } from 'three';
|
||||
import { degToRad } from 'three/src/math/MathUtils';
|
||||
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../constants/axis';
|
||||
import { applyPitchYawLimits } from '../../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { hasEquipment } from '../../../../../../../core/blitzkrieg/hasEquipment';
|
||||
import { jsxTree } from '../../../../../../../core/blitzkrieg/jsxTree';
|
||||
import { modelDefinitions } from '../../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import {
|
||||
ModelTransformEventData,
|
||||
modelTransformEvent,
|
||||
} from '../../../../../../../core/blitzkrieg/modelTransform';
|
||||
import { normalizeAnglePI } from '../../../../../../../core/math/normalizeAngle180';
|
||||
import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRad';
|
||||
import { useAwait } from '../../../../../../../hooks/useAwait';
|
||||
import { useModel } from '../../../../../../../hooks/useModel';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
@@ -106,7 +107,6 @@ export const TankModel = memo(() => {
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
|
||||
const { gltf } = useModel(protagonist.tank.id);
|
||||
const nodes = Object.values(gltf.nodes);
|
||||
|
||||
@@ -161,19 +161,21 @@ export const TankModel = memo(() => {
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
}
|
||||
function handlePointerMove(event: PointerEvent) {
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch,
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
}
|
||||
function handlePointerUp() {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.pitch = normalizeAnglePI(pitch);
|
||||
draft.protagonist!.yaw = normalizeAnglePI(yaw);
|
||||
draft.protagonist!.pitch = normalizeAngleRad(pitch);
|
||||
draft.protagonist!.yaw = normalizeAngleRad(yaw);
|
||||
});
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.controlsEnabled = true;
|
||||
@@ -220,12 +222,14 @@ export const TankModel = memo(() => {
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
function handlePointerMove(event: PointerEvent) {
|
||||
async function handlePointerMove(event: PointerEvent) {
|
||||
const hasImprovedVerticalStabilizer = await hasEquipment(122);
|
||||
[pitch, yaw] = applyPitchYawLimits(
|
||||
pitch - event.movementY * (Math.PI / canvas.height),
|
||||
yaw + event.movementX * (Math.PI / canvas.width),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
}
|
||||
@@ -234,8 +238,8 @@ export const TankModel = memo(() => {
|
||||
draft.model.visual.controlsEnabled = true;
|
||||
});
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.pitch = normalizeAnglePI(pitch);
|
||||
draft.protagonist!.yaw = normalizeAnglePI(yaw);
|
||||
draft.protagonist!.pitch = normalizeAngleRad(pitch);
|
||||
draft.protagonist!.yaw = normalizeAngleRad(yaw);
|
||||
});
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { Flex, TextField } from '@radix-ui/themes';
|
||||
import { use, useEffect, useRef } from 'react';
|
||||
import { degToRad, radToDeg } from 'three/src/math/MathUtils';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
|
||||
@@ -20,22 +21,21 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
const mode = useTankopediaPersistent((state) => state.mode);
|
||||
const hasCalibratedShells = useEquipment(103, true);
|
||||
const hasEnhancedArmor = useEquipment(110);
|
||||
|
||||
useEffect(() => {
|
||||
turretYawInput.current!.value = `${-Math.round(
|
||||
protagonist.yaw * (180 / Math.PI),
|
||||
)}`;
|
||||
}, [protagonist.yaw]);
|
||||
useEffect(() => {
|
||||
gunPitchInput.current!.value = `${-Math.round(
|
||||
protagonist.pitch * (180 / Math.PI),
|
||||
)}`;
|
||||
}, [protagonist.pitch]);
|
||||
|
||||
const tankModelDefinition = awaitedModelDefinitions[protagonist.tank.id];
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
const initialGunPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
|
||||
useEffect(() => {
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
|
||||
}, [protagonist.yaw]);
|
||||
useEffect(() => {
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}, [protagonist.pitch]);
|
||||
|
||||
return (
|
||||
<Flex
|
||||
@@ -46,19 +46,47 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
position: 'absolute',
|
||||
left: 8,
|
||||
bottom: isFullScreen ? 80 : 8,
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
gap="4"
|
||||
>
|
||||
<Flex
|
||||
gap="2"
|
||||
style={{
|
||||
width: 256,
|
||||
}}
|
||||
>
|
||||
<Flex gap="2" style={{ width: 256, pointerEvents: 'auto' }}>
|
||||
<TextField.Root
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(turretYawInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(value),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(
|
||||
1,
|
||||
);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -67,46 +95,45 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Yaw
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
defaultValue={Math.round(protagonist.yaw * (180 / Math.PI))}
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
-Number(turretYawInput.current?.value) * (Math.PI / 180),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
turretYawInput.current!.value = `${Math.round(
|
||||
yaw * (180 / Math.PI),
|
||||
)}`;
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
turretYawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => turretYawInput.current?.focus()}
|
||||
ref={turretYawInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
°
|
||||
</TextField.Slot>
|
||||
<TextField.Slot style={{ userSelect: 'none' }}>°</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(gunPitchInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(-value + initialGunPitch),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
@@ -115,33 +142,6 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
>
|
||||
Pitch
|
||||
</TextField.Slot>
|
||||
<TextField.Input
|
||||
defaultValue={-Math.round(protagonist.pitch * (180 / Math.PI))}
|
||||
onBlur={() => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
-Number(gunPitchInput.current?.value) * (Math.PI / 180),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist!.pitch = pitch;
|
||||
state.protagonist!.yaw = yaw;
|
||||
});
|
||||
gunPitchInput.current!.value = `${Math.round(
|
||||
pitch * (180 / Math.PI),
|
||||
)}`;
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
gunPitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => gunPitchInput.current?.focus()}
|
||||
ref={gunPitchInput}
|
||||
style={{ textAlign: 'right' }}
|
||||
/>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
@@ -153,7 +153,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
|
||||
</Flex>
|
||||
|
||||
{mode === 'armor' && (
|
||||
<Flex gap="4">
|
||||
<Flex gap="4" style={{ pointerEvents: 'auto' }}>
|
||||
<QuickEquipmentButton
|
||||
equipment={103}
|
||||
active={hasCalibratedShells}
|
||||
|
||||
@@ -1,32 +1,30 @@
|
||||
import { Color } from 'three';
|
||||
import InfiniteGridHelper from '../../../../../components/InfiniteGridHelper';
|
||||
import { useFrame, useLoader } from '@react-three/fiber';
|
||||
import { clamp } from 'lodash';
|
||||
import { useRef } from 'react';
|
||||
import { MeshStandardMaterial, TextureLoader } from 'three';
|
||||
import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
|
||||
|
||||
export function SceneProps() {
|
||||
const showGrid = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showGrid,
|
||||
);
|
||||
const showEnvironment = useTankopediaPersistent(
|
||||
(state) => state.model.visual.showEnvironment,
|
||||
const show = useTankopediaPersistent(
|
||||
(state) =>
|
||||
state.model.visual.showGrid && !state.model.visual.showEnvironment,
|
||||
);
|
||||
const texture = useLoader(TextureLoader, 'https://i.imgur.com/C28Z8nU.png');
|
||||
const material = useRef<MeshStandardMaterial>(null);
|
||||
|
||||
if (!showGrid || showEnvironment) return null;
|
||||
useFrame(({ camera }) => {
|
||||
if (!material.current) return;
|
||||
material.current.opacity = clamp(0.1 * camera.position.y, 0, 1);
|
||||
});
|
||||
|
||||
texture.anisotropy = 2;
|
||||
|
||||
if (!show) return null;
|
||||
|
||||
return (
|
||||
<>
|
||||
<InfiniteGridHelper
|
||||
size1={1 / 5}
|
||||
size2={1}
|
||||
distance={20}
|
||||
color={new Color('#ffffff')}
|
||||
/>
|
||||
<InfiniteGridHelper
|
||||
position={[0, 1e-4, 0]}
|
||||
size1={0}
|
||||
size2={100}
|
||||
distance={25}
|
||||
color={new Color('red')}
|
||||
/>
|
||||
</>
|
||||
<mesh rotation={[-Math.PI / 2, 0, 0]}>
|
||||
<planeGeometry args={[10, 10]} />
|
||||
<meshStandardMaterial ref={material} map={texture} transparent />
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
import { UpdateIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Dialog, Flex, Heading } from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import { TREE_TYPE_ICONS } from '../../../../../components/Tanks';
|
||||
import { TREE_TYPE_ICONS } from '../../../../../components/Tanks/components/Item/constants';
|
||||
import { assignDuelMember } from '../../../../../core/blitzkrieg/assignDuelMember';
|
||||
import { pushTankopediaPath } from '../../../../../core/blitzkrieg/pushTankopediaPath';
|
||||
import { useDuel } from '../../../../../stores/duel';
|
||||
@@ -30,7 +30,7 @@ export function Title() {
|
||||
<img
|
||||
src={
|
||||
TREE_TYPE_ICONS[protagonist.tank.treeType][
|
||||
protagonist.tank.type
|
||||
protagonist.tank.class
|
||||
]
|
||||
}
|
||||
style={{
|
||||
|
||||
@@ -10,10 +10,11 @@ import { mutateTankopediaTemporary } from '../../../../stores/tankopedia';
|
||||
import { AntagonistBar } from './components/AntagonistBar';
|
||||
import { Characteristics } from './components/Characteristics';
|
||||
import { Consumables } from './components/Characteristics/components/Consumables';
|
||||
import { Equipments } from './components/Characteristics/components/Equipments';
|
||||
import { Equipment } from './components/Characteristics/components/Equipment';
|
||||
import { Miscellaneous } from './components/Characteristics/components/Miscellaneous';
|
||||
import { Modules } from './components/Characteristics/components/Modules';
|
||||
import { Provisions } from './components/Characteristics/components/Provisions';
|
||||
import { Skills } from './components/Characteristics/components/Skills';
|
||||
import { TankSandbox } from './components/Model/TankSandbox';
|
||||
import { Title } from './components/Title';
|
||||
|
||||
@@ -64,7 +65,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
}, [initialId, assigned]);
|
||||
|
||||
return (
|
||||
<PageWrapper color="purple" size="double">
|
||||
<PageWrapper color="purple" size={1600}>
|
||||
{assigned && (
|
||||
<>
|
||||
<Title />
|
||||
@@ -77,7 +78,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
justify="center"
|
||||
>
|
||||
<Flex
|
||||
gap="4"
|
||||
gap="8"
|
||||
direction="column"
|
||||
style={{
|
||||
flex: 1,
|
||||
@@ -86,15 +87,22 @@ export default function Page({ params }: { params: { id: string } }) {
|
||||
position: wideFormat ? 'sticky' : undefined,
|
||||
}}
|
||||
>
|
||||
<TankSandbox />
|
||||
<AntagonistBar />
|
||||
<Flex gap="4" direction="column">
|
||||
<TankSandbox />
|
||||
<AntagonistBar />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="5" wrap="wrap">
|
||||
<Modules />
|
||||
<Provisions />
|
||||
<Equipments />
|
||||
<Miscellaneous />
|
||||
<Consumables />
|
||||
|
||||
<Flex gap="5" wrap="wrap">
|
||||
<Skills />
|
||||
<Equipment />
|
||||
</Flex>
|
||||
|
||||
<Miscellaneous />
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
|
||||
@@ -32,32 +32,31 @@ export function PageTurner({ searchedList, tanksPerPage }: PageTurnerProps) {
|
||||
>
|
||||
<CaretLeftIcon />
|
||||
</Button>
|
||||
<TextField.Root>
|
||||
<TextField.Root
|
||||
defaultValue={1}
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
min={1}
|
||||
max={Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
style={{ textAlign: 'center' }}
|
||||
onBlur={(event) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
Math.floor(searchedList.length / tanksPerPage),
|
||||
event.target.valueAsNumber - 1,
|
||||
),
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>Page</TextField.Slot>
|
||||
<TextField.Input
|
||||
defaultValue={1}
|
||||
type="number"
|
||||
ref={pageInput}
|
||||
min={1}
|
||||
max={Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
style={{ width: 64, textAlign: 'center' }}
|
||||
onBlur={(event) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
Math.floor(searchedList.length / tanksPerPage),
|
||||
event.target.valueAsNumber - 1,
|
||||
),
|
||||
);
|
||||
});
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<TextField.Slot>
|
||||
out of {Math.floor(searchedList.length / tanksPerPage) + 1}
|
||||
</TextField.Slot>
|
||||
|
||||
+2
-4
@@ -1,9 +1,7 @@
|
||||
import { Button, Flex, Text } from '@radix-ui/themes';
|
||||
import { SmallTankIcon } from '../../../../../../components/SmallTankIcon';
|
||||
import {
|
||||
TIER_ROMAN_NUMERALS,
|
||||
TankDefinition,
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { TankDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
|
||||
interface CompactSearchResultRowProps {
|
||||
tanks: TankDefinition[];
|
||||
|
||||
@@ -4,17 +4,18 @@ import { CaretDownIcon } from '@radix-ui/react-icons';
|
||||
import { Button, DropdownMenu, Flex } from '@radix-ui/themes';
|
||||
import { use } from 'react';
|
||||
import { Flag } from '../../../../../../../components/Flag';
|
||||
import {} from '../../../../../../../components/Tanks';
|
||||
import {
|
||||
TANK_TYPES,
|
||||
TANK_CLASSES,
|
||||
TREE_TYPES,
|
||||
TREE_TYPE_ICONS,
|
||||
TREE_TYPE_IMAGES,
|
||||
} from '../../../../../../../components/Tanks';
|
||||
} from '../../../../../../../components/Tanks/components/Item/constants';
|
||||
import { NATIONS } from '../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import {
|
||||
NATIONS,
|
||||
TIERS,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
} from '../../../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import mutateTankopediaPersistent, {
|
||||
TankopediaTestTankDisplay,
|
||||
useTankopediaPersistent,
|
||||
@@ -121,7 +122,7 @@ export function Options() {
|
||||
))}
|
||||
</Flex>
|
||||
<Flex>
|
||||
{[...TANK_TYPES].map((type, index) => (
|
||||
{[...TANK_CLASSES].map((type, index) => (
|
||||
<Button
|
||||
key={type}
|
||||
color={filters.types.includes(type) ? undefined : 'gray'}
|
||||
@@ -132,9 +133,9 @@ export function Options() {
|
||||
borderTopLeftRadius: index === 0 ? undefined : 0,
|
||||
borderBottomLeftRadius: index === 0 ? undefined : 0,
|
||||
borderTopRightRadius:
|
||||
index === TANK_TYPES.length - 1 ? undefined : 0,
|
||||
index === TANK_CLASSES.length - 1 ? undefined : 0,
|
||||
borderBottomRightRadius:
|
||||
index === TANK_TYPES.length - 1 ? undefined : 0,
|
||||
index === TANK_CLASSES.length - 1 ? undefined : 0,
|
||||
}}
|
||||
onClick={() =>
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
|
||||
@@ -14,8 +14,10 @@ import {
|
||||
TextField,
|
||||
} from '@radix-ui/themes';
|
||||
import { go } from 'fuzzysort';
|
||||
import Link from 'next/link';
|
||||
import { use, useEffect, useMemo, useRef, useState } from 'react';
|
||||
import { TankType, TreeType } from '../../../../../components/Tanks';
|
||||
import { TreeType } from '../../../../../components/Tanks';
|
||||
import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
|
||||
import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
|
||||
import { asset } from '../../../../../core/blitzkrieg/asset';
|
||||
import { modelDefinitions } from '../../../../../core/blitzkrieg/modelDefinitions';
|
||||
@@ -24,13 +26,15 @@ import { resolveDpm } from '../../../../../core/blitzkrieg/resolveDpm';
|
||||
import { resolveReload } from '../../../../../core/blitzkrieg/resolveReload';
|
||||
import {
|
||||
NATIONS,
|
||||
TankDefinition,
|
||||
tanksDefinitionsArray,
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import {
|
||||
TANK_ICONS,
|
||||
TANK_ICONS_COLLECTOR,
|
||||
TANK_ICONS_PREMIUM,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
TankDefinition,
|
||||
tanksDefinitionsArray,
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions';
|
||||
} from '../../../../../core/blitzkrieg/tankDefinitions/constants';
|
||||
import { tankIcon } from '../../../../../core/blitzkrieg/tankIcon';
|
||||
import { unionBoundingBox } from '../../../../../core/blitzkrieg/unionBoundingBox';
|
||||
import { theme } from '../../../../../stitches.config';
|
||||
@@ -49,7 +53,6 @@ interface TankSearchProps {
|
||||
onSelect?: (tank: TankDefinition) => void;
|
||||
}
|
||||
|
||||
const tankTypeOrder: TankType[] = ['light', 'medium', 'heavy', 'tankDestroyer'];
|
||||
const treeTypeOrder: TreeType[] = ['researchable', 'premium', 'collector'];
|
||||
|
||||
export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
@@ -70,7 +73,7 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
)
|
||||
.sort(
|
||||
(a, b) =>
|
||||
(tankTypeOrder.indexOf(a.type) - tankTypeOrder.indexOf(b.type)) *
|
||||
(TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class)) *
|
||||
(sort.direction === 'descending' ? -1 : 1),
|
||||
)
|
||||
.sort(
|
||||
@@ -89,7 +92,7 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
: filters.tiers.includes(tank.tier)) &&
|
||||
(filters.types.length === 0
|
||||
? true
|
||||
: filters.types.includes(tank.type)) &&
|
||||
: filters.types.includes(tank.class)) &&
|
||||
(filters.treeTypes.length === 0
|
||||
? true
|
||||
: filters.treeTypes.includes(tank.treeType)) &&
|
||||
@@ -149,7 +152,7 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
);
|
||||
break;
|
||||
|
||||
case 'survivability.size':
|
||||
case 'survivability.volume':
|
||||
sorted = filtered.sort((a, b) => {
|
||||
const aTankModelDefinition = awaitedModelDefinitions[a.id];
|
||||
const bTankModelDefinition = awaitedModelDefinitions[b.id];
|
||||
@@ -176,6 +179,33 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
});
|
||||
break;
|
||||
|
||||
case 'survivability.length':
|
||||
sorted = filtered.sort((a, b) => {
|
||||
const aTankModelDefinition = awaitedModelDefinitions[a.id];
|
||||
const bTankModelDefinition = awaitedModelDefinitions[b.id];
|
||||
const aTurretModelDefinition =
|
||||
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
|
||||
const bTurretModelDefinition =
|
||||
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
|
||||
const aSize = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
aTankModelDefinition.boundingBox,
|
||||
aTurretModelDefinition.boundingBox,
|
||||
),
|
||||
);
|
||||
const bSize = normalizeBoundingBox(
|
||||
unionBoundingBox(
|
||||
bTankModelDefinition.boundingBox,
|
||||
bTurretModelDefinition.boundingBox,
|
||||
),
|
||||
);
|
||||
const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
|
||||
const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
|
||||
|
||||
return aLength - bLength;
|
||||
});
|
||||
break;
|
||||
|
||||
case 'fire.dpm':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
@@ -390,27 +420,26 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
<>
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="2">
|
||||
<TextField.Root style={{ flex: 1 }}>
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={input}
|
||||
placeholder="Search tanks..."
|
||||
onChange={(event) => {
|
||||
const results = go(event.target.value, searchableTanks, {
|
||||
keys: [
|
||||
'name',
|
||||
'nameFull',
|
||||
'id',
|
||||
] satisfies (keyof TankDefinition)[],
|
||||
all: true,
|
||||
}).map(({ obj }) => obj);
|
||||
|
||||
setSearchedList(results);
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
|
||||
<TextField.Input
|
||||
ref={input}
|
||||
placeholder="Search tanks..."
|
||||
onChange={(event) => {
|
||||
const results = go(event.target.value, searchableTanks, {
|
||||
keys: [
|
||||
'name',
|
||||
'nameFull',
|
||||
'id',
|
||||
] satisfies (keyof TankDefinition)[],
|
||||
all: true,
|
||||
}).map(({ obj }) => obj);
|
||||
|
||||
setSearchedList(results);
|
||||
}}
|
||||
/>
|
||||
</TextField.Root>
|
||||
|
||||
<DropdownMenu.Root>
|
||||
@@ -697,14 +726,24 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
Camouflage shooting
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.size'}
|
||||
checked={sort.by === 'survivability.volume'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.size';
|
||||
draft.sort.by = 'survivability.volume';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Size
|
||||
Volume
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.length'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.length';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Length
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
@@ -769,117 +808,123 @@ export function TankSearch({ compact, onSelect = () => {} }: TankSearchProps) {
|
||||
<Flex wrap="wrap" gap="2" justify={compact ? 'between' : 'center'}>
|
||||
{!compact &&
|
||||
searchResultsPageSlice.map((tank) => (
|
||||
<Card
|
||||
key={tank.id}
|
||||
onClick={() => onSelect(tank)}
|
||||
className={styles.listing}
|
||||
<Link
|
||||
href={`/tools/tankopedia/${tank.id}`}
|
||||
style={{
|
||||
flex: 1,
|
||||
cursor: 'pointer',
|
||||
height: 64,
|
||||
minWidth: 256,
|
||||
}}
|
||||
>
|
||||
<Inset
|
||||
<Card
|
||||
key={tank.id}
|
||||
className={styles.listing}
|
||||
style={{
|
||||
minWidth: 256,
|
||||
minHeight: 64,
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
cursor: 'pointer',
|
||||
height: 64,
|
||||
width: '100%',
|
||||
}}
|
||||
>
|
||||
<img
|
||||
className={styles.flag}
|
||||
src={asset(`flags/scratched/${tank.nation}.webp`)}
|
||||
<Inset
|
||||
key={tank.id}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'contain',
|
||||
position: 'absolute',
|
||||
minHeight: 64,
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
className={styles.listingShadow}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
position: 'absolute',
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
width: 256,
|
||||
height: 128,
|
||||
}}
|
||||
className={styles.listingImage}
|
||||
>
|
||||
<img
|
||||
src={tankIcon(tank.id)}
|
||||
className={styles.flag}
|
||||
src={asset(`flags/scratched/${tank.nation}.webp`)}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'left center',
|
||||
position: 'absolute',
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
className={styles.listingLabel}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
padding: '0 12px',
|
||||
width: '100%',
|
||||
boxSizing: 'border-box',
|
||||
}}
|
||||
>
|
||||
<Flex align="center" justify="center" gap="1">
|
||||
<div
|
||||
className={styles.listingShadow}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
position: 'absolute',
|
||||
transition: `box-shadow ${theme.durations.regular}`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
width: 256,
|
||||
height: 128,
|
||||
}}
|
||||
className={styles.listingImage}
|
||||
>
|
||||
<img
|
||||
src={
|
||||
(tank.treeType === 'collector'
|
||||
? TANK_ICONS_COLLECTOR
|
||||
: tank.treeType === 'premium'
|
||||
? TANK_ICONS_PREMIUM
|
||||
: TANK_ICONS)[tank.type]
|
||||
}
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
/>
|
||||
<Text
|
||||
size="4"
|
||||
color={
|
||||
tank.treeType === 'collector'
|
||||
? 'blue'
|
||||
: tank.treeType === 'premium'
|
||||
? 'amber'
|
||||
: undefined
|
||||
}
|
||||
weight="medium"
|
||||
src={tankIcon(tank.id)}
|
||||
style={{
|
||||
color:
|
||||
tank.treeType === 'researchable'
|
||||
? slateDark.slate12
|
||||
: undefined,
|
||||
whiteSpace: 'nowrap',
|
||||
maxWidth: 160,
|
||||
display: 'block',
|
||||
textOverflow: 'ellipsis',
|
||||
overflow: 'hidden',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'left center',
|
||||
}}
|
||||
>
|
||||
{tank.name}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
className={styles.listingLabel}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
bottom: 8,
|
||||
padding: '0 12px',
|
||||
width: '100%',
|
||||
boxSizing: 'border-box',
|
||||
}}
|
||||
>
|
||||
<Flex align="center" justify="center" gap="1">
|
||||
<img
|
||||
src={
|
||||
(tank.treeType === 'collector'
|
||||
? TANK_ICONS_COLLECTOR
|
||||
: tank.treeType === 'premium'
|
||||
? TANK_ICONS_PREMIUM
|
||||
: TANK_ICONS)[tank.class]
|
||||
}
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
/>
|
||||
<Text
|
||||
size="4"
|
||||
color={
|
||||
tank.treeType === 'collector'
|
||||
? 'blue'
|
||||
: tank.treeType === 'premium'
|
||||
? 'amber'
|
||||
: undefined
|
||||
}
|
||||
weight="medium"
|
||||
style={{
|
||||
color:
|
||||
tank.treeType === 'researchable'
|
||||
? slateDark.slate12
|
||||
: undefined,
|
||||
whiteSpace: 'nowrap',
|
||||
maxWidth: 160,
|
||||
display: 'block',
|
||||
textOverflow: 'ellipsis',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{tank.name}
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text size="4" color="gray" highContrast={false}>
|
||||
{TIER_ROMAN_NUMERALS[tank.tier]}
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Text size="4" color="gray" highContrast={false}>
|
||||
{TIER_ROMAN_NUMERALS[tank.tier]}
|
||||
</Text>
|
||||
</Flex>
|
||||
</Inset>
|
||||
</Card>
|
||||
</Inset>
|
||||
</Card>
|
||||
</Link>
|
||||
))}
|
||||
|
||||
{compact && (
|
||||
|
||||
@@ -74,12 +74,6 @@ export const characteristics = style({
|
||||
},
|
||||
});
|
||||
|
||||
export const configurationChild = style({
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
flexDirection: 'column',
|
||||
});
|
||||
|
||||
export const configuration = style({
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
|
||||
@@ -8,7 +8,7 @@ export default function Page() {
|
||||
const router = useRouter();
|
||||
|
||||
return (
|
||||
<PageWrapper size="double" color="purple">
|
||||
<PageWrapper size={1200} color="purple">
|
||||
<TankSearch
|
||||
onSelect={(tank) => {
|
||||
router.push(`./tankopedia/${tank.id}`);
|
||||
|
||||
+54
-52
@@ -1,67 +1,69 @@
|
||||
import {
|
||||
SlashCommandBuilder,
|
||||
SlashCommandSubcommandsOnlyBuilder,
|
||||
} from 'discord.js';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { COMMANDS_RAW, CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
const RAW_PATH = `https://raw.githubusercontent.com/tresabhi/blitzkrieg/main/docs/`;
|
||||
const DOCS = {
|
||||
const subcommands = [
|
||||
'embeds',
|
||||
'introduction',
|
||||
'invite',
|
||||
'timezones',
|
||||
'creators',
|
||||
] as const;
|
||||
type Subcommand = (typeof subcommands)[number];
|
||||
|
||||
const DOCS: Record<Subcommand, string> = {
|
||||
embeds: 'guide/embeds',
|
||||
introduction: 'guide/introduction',
|
||||
invite: 'guide/invite',
|
||||
timezones: 'guide/timezones',
|
||||
creators: 'guide/creators',
|
||||
};
|
||||
const DOC_DESCRIPTIONS: Record<keyof typeof DOCS, string> = {
|
||||
embeds: 'How embeds work',
|
||||
introduction: 'About the bot',
|
||||
invite: 'How to invite the bot',
|
||||
timezones: 'How Blitzkrieg infers and uses your timezone',
|
||||
creators: 'Who created the bot',
|
||||
};
|
||||
|
||||
function addDocsSubcommands(option: SlashCommandSubcommandsOnlyBuilder) {
|
||||
Object.entries(DOC_DESCRIPTIONS).forEach(([key, value]) => {
|
||||
option.addSubcommand((sub) => sub.setName(key).setDescription(value));
|
||||
});
|
||||
export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
return option;
|
||||
}
|
||||
command: createLocalizedCommand('about', [
|
||||
{ subcommand: 'commands' },
|
||||
...subcommands.map((subcommand) => ({ subcommand })),
|
||||
]),
|
||||
|
||||
export const aboutCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
async handler(interaction) {
|
||||
const subcommand = interaction.options.getSubcommand();
|
||||
const { t } = translator(interaction.locale);
|
||||
|
||||
command: addDocsSubcommands(
|
||||
new SlashCommandBuilder()
|
||||
.setName('about')
|
||||
.setDescription('All the info you need about the bot')
|
||||
.addSubcommand((option) =>
|
||||
option
|
||||
.setName('commands')
|
||||
.setDescription('List of all commands and their descriptions'),
|
||||
),
|
||||
),
|
||||
|
||||
async handler(interaction) {
|
||||
const subcommand = interaction.options.getSubcommand();
|
||||
|
||||
if (subcommand === 'commands') {
|
||||
return `# Commands\n\nBlitzkrieg offers the following commands:\n\n${(
|
||||
await Promise.all(COMMANDS_RAW)
|
||||
)
|
||||
.filter((registry) => registry.inPublic && registry.inProduction)
|
||||
.sort((a, b) => (a.command.name < b.command.name ? -1 : 1))
|
||||
.map(
|
||||
(registry) =>
|
||||
`- \`/${registry.command.name}\`: ${registry.command.description}`,
|
||||
if (subcommand === 'commands') {
|
||||
return t`bot.commands.about.subcommands.commands.body${(
|
||||
await Promise.all(COMMANDS_RAW)
|
||||
)
|
||||
.join('\n')}`;
|
||||
}
|
||||
.filter((registry) => registry.inPublic && registry.inProduction)
|
||||
.sort((a, b) =>
|
||||
(a.command.name_localizations?.[interaction.locale] ??
|
||||
a.command.name) <
|
||||
(b.command.name_localizations?.[interaction.locale] ??
|
||||
b.command.name)
|
||||
? -1
|
||||
: 1,
|
||||
)
|
||||
.map(
|
||||
(registry) =>
|
||||
`- \`/${
|
||||
registry.command.name_localizations?.[interaction.locale] ??
|
||||
registry.command.name
|
||||
}\`: ${
|
||||
registry.command.description_localizations?.[
|
||||
interaction.locale
|
||||
] ?? registry.command.description
|
||||
}`,
|
||||
)
|
||||
.join('\n')}`;
|
||||
}
|
||||
|
||||
const url = `${RAW_PATH}${DOCS[subcommand as keyof typeof DOCS]}.md`;
|
||||
const content = fetch(url).then((response) => response.text());
|
||||
const url = `https://raw.githubusercontent.com/tresabhi/blitzkrieg/main/docs/${DOCS[subcommand as Subcommand]}.md`;
|
||||
const content = fetch(url).then((response) => response.text());
|
||||
|
||||
return content;
|
||||
},
|
||||
};
|
||||
return content;
|
||||
},
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,71 @@
|
||||
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import addPeriodicFilterOptions from '../../core/discord/addPeriodicFilterOptions';
|
||||
import addUsernameChoices from '../../core/discord/addUsernameChoices';
|
||||
import autocompleteTanks from '../../core/discord/autocompleteTanks';
|
||||
import autocompleteUsername from '../../core/discord/autocompleteUsername';
|
||||
import { buttonRefresh } from '../../core/discord/buttonRefresh';
|
||||
import commandToURL from '../../core/discord/commandToURL';
|
||||
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
|
||||
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
|
||||
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
|
||||
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
|
||||
import resolvePeriodFromButton from '../../core/discord/resolvePeriodFromButton';
|
||||
import resolvePeriodFromCommand from '../../core/discord/resolvePeriodFromCommand';
|
||||
import resolvePlayerFromButton from '../../core/discord/resolvePlayerFromButton';
|
||||
import resolvePlayerFromCommand from '../../core/discord/resolvePlayerFromCommand';
|
||||
import { CommandRegistry } from '../../events/interactionCreate';
|
||||
import { renderBreakdown } from './render';
|
||||
|
||||
export const breakdownCommand = new Promise<CommandRegistry>(
|
||||
async (resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: await addPeriodicFilterOptions(
|
||||
createLocalizedCommand('breakdown'),
|
||||
(option) => option.addStringOption(addUsernameChoices),
|
||||
),
|
||||
|
||||
async handler(interaction) {
|
||||
const player = await resolvePlayerFromCommand(interaction);
|
||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
||||
const filters = await getFiltersFromCommand(interaction);
|
||||
const path = commandToURL(interaction, {
|
||||
...player,
|
||||
...getCustomPeriodParams(interaction),
|
||||
...filters,
|
||||
});
|
||||
|
||||
return [
|
||||
...(await renderBreakdown(
|
||||
player,
|
||||
period,
|
||||
filters,
|
||||
interaction.locale,
|
||||
)),
|
||||
buttonRefresh(interaction, path),
|
||||
await getBlitzStarsLinkButton(player.region, player.id),
|
||||
];
|
||||
},
|
||||
|
||||
autocomplete: (interaction) => {
|
||||
autocompleteUsername(interaction);
|
||||
autocompleteTanks(interaction);
|
||||
},
|
||||
|
||||
async button(interaction) {
|
||||
const player = await resolvePlayerFromButton(interaction);
|
||||
const period = resolvePeriodFromButton(player.region, interaction);
|
||||
const filters = getFiltersFromButton(interaction);
|
||||
|
||||
return await renderBreakdown(
|
||||
player,
|
||||
period,
|
||||
filters,
|
||||
interaction.locale,
|
||||
);
|
||||
},
|
||||
});
|
||||
},
|
||||
);
|
||||
@@ -1,41 +1,25 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { Locale } from 'discord.js';
|
||||
import { chunk } from 'lodash';
|
||||
import * as Breakdown from '../components/Breakdown';
|
||||
import NoData, { NoDataType } from '../components/NoData';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { AllStats, getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import getTankStats from '../core/blitz/getTankStats';
|
||||
import { filtersToDescription } from '../core/blitzkrieg/filtersToDescription';
|
||||
import * as Breakdown from '../../components/Breakdown';
|
||||
import CommandWrapper from '../../components/CommandWrapper';
|
||||
import NoData from '../../components/NoData';
|
||||
import TitleBar from '../../components/TitleBar';
|
||||
import { AllStats, getAccountInfo } from '../../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../../core/blitz/getClanAccountInfo';
|
||||
import getTankStats from '../../core/blitz/getTankStats';
|
||||
import { filtersToDescription } from '../../core/blitzkrieg/filtersToDescription';
|
||||
import {
|
||||
TankDefinition,
|
||||
tankDefinitions,
|
||||
} from '../core/blitzkrieg/tankDefinitions';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
import { tankAverages } from '../core/blitzstars/tankAverages';
|
||||
import addPeriodicFilterOptions from '../core/discord/addPeriodicFilterOptions';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteTanks from '../core/discord/autocompleteTanks';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import buttonPrimary from '../core/discord/buttonPrimary';
|
||||
import commandToURL from '../core/discord/commandToURL';
|
||||
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
|
||||
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
|
||||
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
|
||||
import resolvePeriodFromButton from '../core/discord/resolvePeriodFromButton';
|
||||
import resolvePeriodFromCommand, {
|
||||
ResolvedPeriod,
|
||||
} from '../core/discord/resolvePeriodFromCommand';
|
||||
import resolvePlayerFromButton from '../core/discord/resolvePlayerFromButton';
|
||||
import resolvePlayerFromCommand, {
|
||||
ResolvedPlayer,
|
||||
} from '../core/discord/resolvePlayerFromCommand';
|
||||
import calculateWN8 from '../core/statistics/calculateWN8';
|
||||
import { StatFilters, filterStats } from '../core/statistics/filterStats';
|
||||
import getWN8Percentile from '../core/statistics/getWN8Percentile';
|
||||
import { CommandRegistryPromisable } from '../events/interactionCreate';
|
||||
} from '../../core/blitzkrieg/tankDefinitions';
|
||||
import getStatsInPeriod from '../../core/blitzstars/getStatsInPeriod';
|
||||
import { tankAverages } from '../../core/blitzstars/tankAverages';
|
||||
import { ResolvedPeriod } from '../../core/discord/resolvePeriodFromCommand';
|
||||
import { ResolvedPlayer } from '../../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../../core/localization/translator';
|
||||
import calculateWN8 from '../../core/statistics/calculateWN8';
|
||||
import { StatFilters, filterStats } from '../../core/statistics/filterStats';
|
||||
import getWN8Percentile from '../../core/statistics/getWN8Percentile';
|
||||
|
||||
const ROWS_PER_PAGE = 8;
|
||||
const MAX_PAGES = 9;
|
||||
@@ -44,15 +28,17 @@ export async function renderBreakdown(
|
||||
{ region, id }: ResolvedPlayer,
|
||||
{ start, end, name }: ResolvedPeriod,
|
||||
filters: StatFilters,
|
||||
locale: Locale,
|
||||
) {
|
||||
const { t, translate } = translator(locale);
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const awaitedTankAverages = await tankAverages;
|
||||
const statsInPeriod = await getStatsInPeriod(region, id, start, end);
|
||||
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
|
||||
const { filteredOrder } = await filterStats(statsInPeriod, filters);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clanData = await getClanAccountInfo(region, id, ['clan']);
|
||||
const tankStats = await getTankStats(region, id);
|
||||
const filterDescriptions = await filtersToDescription(filters);
|
||||
const tankStats = await getTankStats(region, id, locale);
|
||||
const filterDescriptions = await filtersToDescription(filters, locale);
|
||||
const orderedCurrentStats: AllStats[] = [];
|
||||
const orderedCareerStats: AllStats[] = [];
|
||||
const orderedCurrentWN8: (number | undefined)[] = [];
|
||||
@@ -144,21 +130,21 @@ export async function renderBreakdown(
|
||||
<Breakdown.Row
|
||||
key={id}
|
||||
type="summary"
|
||||
title="Total"
|
||||
title={t`bot.commands.breakdown.body.total`}
|
||||
stats={[
|
||||
{
|
||||
title: 'Battles',
|
||||
title: t`bot.commands.breakdown.body.battles`,
|
||||
current: currentBattles,
|
||||
career: careerBattles,
|
||||
},
|
||||
{
|
||||
title: 'Winrate',
|
||||
title: t`bot.commands.breakdown.body.winrate`,
|
||||
current: `${(100 * currentWinrate).toFixed(2)}%`,
|
||||
career: `${(100 * careerWinrate).toFixed(2)}%`,
|
||||
delta: currentWinrate - careerWinrate,
|
||||
},
|
||||
{
|
||||
title: 'WN8',
|
||||
title: t`bot.commands.breakdown.body.wn8`,
|
||||
current:
|
||||
currentWN8 === undefined
|
||||
? undefined
|
||||
@@ -173,7 +159,7 @@ export async function renderBreakdown(
|
||||
: getWN8Percentile(currentWN8),
|
||||
},
|
||||
{
|
||||
title: 'Damage',
|
||||
title: t`bot.commands.breakdown.body.damage`,
|
||||
current: Math.round(currentDamage).toLocaleString(),
|
||||
career: Math.round(careerDamage).toLocaleString(),
|
||||
delta: currentDamage - careerDamage,
|
||||
@@ -195,17 +181,20 @@ export async function renderBreakdown(
|
||||
<Breakdown.Row
|
||||
key={id}
|
||||
type="tank"
|
||||
tankType={tankDefinition?.type}
|
||||
tankType={tankDefinition?.class}
|
||||
treeType={tankDefinition?.treeType}
|
||||
title={tankDefinition?.name ?? `Unknown tank ${id}`}
|
||||
title={
|
||||
tankDefinition?.name ??
|
||||
translate('bot.commands.breakdown.body.unknown_tank', [`${id}`])
|
||||
}
|
||||
stats={[
|
||||
{
|
||||
title: 'Battles',
|
||||
title: t`bot.commands.breakdown.body.battles`,
|
||||
current: current.battles.toLocaleString(),
|
||||
career: career.battles.toLocaleString(),
|
||||
},
|
||||
{
|
||||
title: 'Winrate',
|
||||
title: t`bot.commands.breakdown.body.winrate`,
|
||||
current: `${(100 * (current.wins / current.battles)).toFixed(
|
||||
2,
|
||||
)}%`,
|
||||
@@ -214,7 +203,7 @@ export async function renderBreakdown(
|
||||
current.wins / current.battles - career.wins / career.battles,
|
||||
},
|
||||
{
|
||||
title: 'WN8',
|
||||
title: t`bot.commands.breakdown.body.wn8`,
|
||||
current:
|
||||
currentWN8 === undefined
|
||||
? undefined
|
||||
@@ -229,7 +218,7 @@ export async function renderBreakdown(
|
||||
: getWN8Percentile(currentWN8),
|
||||
},
|
||||
{
|
||||
title: 'Damage',
|
||||
title: t`bot.commands.breakdown.body.damage`,
|
||||
current: Math.round(
|
||||
current.damage_dealt / current.battles,
|
||||
).toLocaleString(),
|
||||
@@ -254,10 +243,10 @@ export async function renderBreakdown(
|
||||
if (filteredOrder.length > 0) {
|
||||
return pages
|
||||
.map((page, index) => (
|
||||
<Wrapper>
|
||||
<CommandWrapper>
|
||||
{index === 0 && (
|
||||
<TitleBar
|
||||
name={accountInfo.nickname}
|
||||
title={accountInfo.nickname}
|
||||
image={
|
||||
clanData?.clan
|
||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
|
||||
@@ -268,14 +257,14 @@ export async function renderBreakdown(
|
||||
)}
|
||||
|
||||
<Breakdown.Root>{page}</Breakdown.Root>
|
||||
</Wrapper>
|
||||
</CommandWrapper>
|
||||
))
|
||||
.reverse();
|
||||
} else {
|
||||
return [
|
||||
<Wrapper>
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
name={accountInfo.nickname}
|
||||
title={accountInfo.nickname}
|
||||
image={
|
||||
clanData?.clan
|
||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
|
||||
@@ -284,56 +273,8 @@ export async function renderBreakdown(
|
||||
description={`${name} • ${filterDescriptions}`}
|
||||
/>
|
||||
|
||||
<NoData type={NoDataType.BattlesInPeriod} />
|
||||
</Wrapper>,
|
||||
<NoData type="battles_in_period" locale={locale} />
|
||||
</CommandWrapper>,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
export const breakdownCommand = new Promise<CommandRegistryPromisable>(
|
||||
async (resolve) => {
|
||||
const command = await addPeriodicFilterOptions(
|
||||
new SlashCommandBuilder()
|
||||
.setName('breakdown')
|
||||
.setDescription("A period's breakdown by tanks played"),
|
||||
(option) => option.addStringOption(addUsernameChoices),
|
||||
);
|
||||
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command,
|
||||
|
||||
async handler(interaction) {
|
||||
const player = await resolvePlayerFromCommand(interaction);
|
||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
||||
const filters = await getFiltersFromCommand(interaction);
|
||||
const path = commandToURL(interaction, {
|
||||
...player,
|
||||
...getCustomPeriodParams(interaction),
|
||||
...filters,
|
||||
});
|
||||
|
||||
return [
|
||||
...(await renderBreakdown(player, period, filters)),
|
||||
buttonPrimary(path, 'Refresh'),
|
||||
await getBlitzStarsLinkButton(player.region, player.id),
|
||||
];
|
||||
},
|
||||
|
||||
autocomplete: (interaction) => {
|
||||
autocompleteUsername(interaction);
|
||||
autocompleteTanks(interaction);
|
||||
},
|
||||
|
||||
async button(interaction) {
|
||||
const player = await resolvePlayerFromButton(interaction);
|
||||
const period = resolvePeriodFromButton(player.region, interaction);
|
||||
const filters = getFiltersFromButton(interaction);
|
||||
|
||||
return await renderBreakdown(player, period, filters);
|
||||
},
|
||||
});
|
||||
},
|
||||
);
|
||||
+32
-28
@@ -1,36 +1,40 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import packageJSON from '../../package.json' assert { type: 'json' };
|
||||
import { client } from '../core/discord/client';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
const executionStart = new Date().getTime();
|
||||
|
||||
export const debugCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
export const debugCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('debug')
|
||||
.setDescription('Debug information about the bot'),
|
||||
command: createLocalizedCommand('debug'),
|
||||
|
||||
async handler() {
|
||||
const currentTime = new Date().getTime();
|
||||
const uptime = currentTime - executionStart;
|
||||
const list = [
|
||||
['Version', packageJSON.version],
|
||||
['Shard', client.shard?.ids[0] ?? 'default'],
|
||||
[
|
||||
'Uptime',
|
||||
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
|
||||
(uptime / 1000 / 60) % 60,
|
||||
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
|
||||
uptime % 1000,
|
||||
)}ms`,
|
||||
],
|
||||
]
|
||||
.map(([key, value]) => `- ${key}: ${value}`)
|
||||
.join('\n');
|
||||
|
||||
return `# Debug\n\n${list}`;
|
||||
},
|
||||
};
|
||||
async handler(interaction) {
|
||||
const { t } = translator(interaction.locale);
|
||||
const currentTime = new Date().getTime();
|
||||
const uptime = currentTime - executionStart;
|
||||
const list = [
|
||||
[t`bot.commands.debug.body.version`, packageJSON.version],
|
||||
[
|
||||
t`bot.commands.debug.body.shard`,
|
||||
client.shard?.ids[0] ?? t`bot.commands.debug.body.shard.default`,
|
||||
],
|
||||
[
|
||||
t`bot.commands.debug.body.uptime`,
|
||||
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
|
||||
(uptime / 1000 / 60) % 60,
|
||||
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
|
||||
uptime % 1000,
|
||||
)}ms`,
|
||||
],
|
||||
];
|
||||
return t`bot.commands.debug.body.title${list
|
||||
.map(([key, value]) => `- ${key}: ${value}`)
|
||||
.join('\n')}`;
|
||||
},
|
||||
});
|
||||
});
|
||||
+185
-178
@@ -1,198 +1,205 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import getPeriodNow from '../core/blitzkrieg/getPeriodNow';
|
||||
import getTimeDaysAgo from '../core/blitzkrieg/getTimeDaysAgo';
|
||||
import { tankDefinitions } from '../core/blitzkrieg/tankDefinitions';
|
||||
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
import { tankAverages } from '../core/blitzstars/tankAverages';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import embedNegative from '../core/discord/embedNegative';
|
||||
import embedPositive from '../core/discord/embedPositive';
|
||||
import markdownTable, { TableInput } from '../core/discord/markdownTable';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import calculateWN8 from '../core/statistics/calculateWN8';
|
||||
import sumStats from '../core/statistics/sumStats';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
import { PossiblyPromise } from '../types/possiblyPromise';
|
||||
// _____ _____ _ _ _ _ _____ ____ __ __ ______ ____ _____ _ __
|
||||
// |_ _| / ____| | | | /\ | | | | / ____/ __ \| \/ | ____| | _ \ /\ / ____| |/ /
|
||||
// | | | (___ | |__| | / \ | | | | | | | | | | \ / | |__ | |_) | / \ | | | ' /
|
||||
// | | \___ \| __ | / /\ \ | | | | | | | | | | |\/| | __| | _ < / /\ \| | | <
|
||||
// _| |_ ____) | | | |/ ____ \| |____| |____ | |___| |__| | | | | |____ | |_) / ____ \ |____| . \
|
||||
// |_____| |_____/|_| |_/_/ \_\______|______| \_____\____/|_| |_|______| |____/_/ \_\_____|_|\_\
|
||||
|
||||
export type SkilledClan = 'SKLLD' | 'SMRI';
|
||||
// import { SlashCommandBuilder } from 'discord.js';
|
||||
// import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
// import getPeriodNow from '../core/blitzkrieg/getPeriodNow';
|
||||
// import getTimeDaysAgo from '../core/blitzkrieg/getTimeDaysAgo';
|
||||
// import { tankDefinitions } from '../core/blitzkrieg/tankDefinitions';
|
||||
// import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
// import { tankAverages } from '../core/blitzstars/tankAverages';
|
||||
// import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
// import embedNegative from '../core/discord/embedNegative';
|
||||
// import embedPositive from '../core/discord/embedPositive';
|
||||
// import markdownTable, { TableInput } from '../core/discord/markdownTable';
|
||||
// import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
// import calculateWN8 from '../core/statistics/calculateWN8';
|
||||
// import sumStats from '../core/statistics/sumStats';
|
||||
// import { CommandRegistry } from '../events/interactionCreate';
|
||||
// import { PossiblyPromise } from '../types/possiblyPromise';
|
||||
|
||||
export const SKILLED_CLANS: Record<SkilledClan, string> = {
|
||||
SKLLD: 'Skilled',
|
||||
SMRI: 'Samurai',
|
||||
};
|
||||
// export type SkilledClan = 'SKLLD' | 'SMRI';
|
||||
|
||||
export const eligibleCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: false,
|
||||
// export const SKILLED_CLANS: Record<SkilledClan, string> = {
|
||||
// SKLLD: 'Skilled',
|
||||
// SMRI: 'Samurai',
|
||||
// };
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('eligible')
|
||||
.setDescription('Checks eligibility for any Skilled clan')
|
||||
.addStringOption((option) =>
|
||||
option
|
||||
.setName('clan')
|
||||
.setDescription('The clan to check')
|
||||
.setChoices(
|
||||
{
|
||||
name: SKILLED_CLANS.SKLLD,
|
||||
value: 'SKLLD' satisfies SkilledClan,
|
||||
},
|
||||
{ name: SKILLED_CLANS.SMRI, value: 'SMRI' satisfies SkilledClan },
|
||||
)
|
||||
.setRequired(true),
|
||||
)
|
||||
.addStringOption(addUsernameChoices),
|
||||
// export const eligibleCommand: CommandRegistry = {
|
||||
// inProduction: true,
|
||||
// inPublic: false,
|
||||
|
||||
async handler(interaction) {
|
||||
const clan = interaction.options.getString('clan') as SkilledClan;
|
||||
const { id, region: region } = await resolvePlayerFromCommand(interaction);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const problems: TableInput = [];
|
||||
const title = `${accountInfo.nickname}'s eligibility for ${SKILLED_CLANS[clan]}`;
|
||||
let isEligible = false;
|
||||
let body = '';
|
||||
// command: new SlashCommandBuilder()
|
||||
// .setName('eligible')
|
||||
// .setDescription('Checks eligibility for any Skilled clan')
|
||||
// .addStringOption((option) =>
|
||||
// option
|
||||
// .setName('clan')
|
||||
// .setDescription('The clan to check')
|
||||
// .setChoices(
|
||||
// {
|
||||
// name: SKILLED_CLANS.SKLLD,
|
||||
// value: 'SKLLD' satisfies SkilledClan,
|
||||
// },
|
||||
// { name: SKILLED_CLANS.SMRI, value: 'SMRI' satisfies SkilledClan },
|
||||
// )
|
||||
// .setRequired(true),
|
||||
// )
|
||||
// .addStringOption(addUsernameChoices),
|
||||
|
||||
if (clan === 'SKLLD') {
|
||||
const { diff: diffed } = await getStatsInPeriod(
|
||||
region,
|
||||
id,
|
||||
getTimeDaysAgo(region, 30),
|
||||
getPeriodNow(),
|
||||
);
|
||||
const entries = Object.entries(diffed);
|
||||
const stats = sumStats(entries.map(([, stats]) => stats));
|
||||
const averageTier =
|
||||
(await entries.reduce<PossiblyPromise<number>>(
|
||||
async (accumulator, [tankIdString, stats]) => {
|
||||
const tankId = parseInt(tankIdString);
|
||||
const tankDefinition = (await tankDefinitions)[tankId];
|
||||
// async handler(interaction) {
|
||||
// const clan = interaction.options.getString('clan') as SkilledClan;
|
||||
// const { id, region: region } = await resolvePlayerFromCommand(interaction);
|
||||
// const accountInfo = await getAccountInfo(region, id);
|
||||
// const problems: TableInput = [];
|
||||
// const title = `${accountInfo.nickname}'s eligibility for ${SKILLED_CLANS[clan]}`;
|
||||
// let isEligible = false;
|
||||
// let body = '';
|
||||
|
||||
if (!tankDefinition) return accumulator;
|
||||
// if (clan === 'SKLLD') {
|
||||
// const { diff: diffed } = await getStatsInPeriod(
|
||||
// region,
|
||||
// id,
|
||||
// getTimeDaysAgo(region, 30),
|
||||
// getPeriodNow(),
|
||||
// );
|
||||
// const entries = Object.entries(diffed);
|
||||
// const stats = sumStats(entries.map(([, stats]) => stats));
|
||||
// const averageTier =
|
||||
// (await entries.reduce<PossiblyPromise<number>>(
|
||||
// async (accumulator, [tankIdString, stats]) => {
|
||||
// const tankId = parseInt(tankIdString);
|
||||
// const tankDefinition = (await tankDefinitions)[tankId];
|
||||
|
||||
const tankTier = tankDefinition.tier;
|
||||
// if (!tankDefinition) return accumulator;
|
||||
|
||||
return (await accumulator) + tankTier * stats.battles;
|
||||
},
|
||||
0,
|
||||
)) /
|
||||
(await entries.reduce<PossiblyPromise<number>>(
|
||||
async (accumulator, [tankIdString, stats]) => {
|
||||
const tankId = parseInt(tankIdString);
|
||||
const tankDefinition = (await tankDefinitions)[tankId];
|
||||
// const tankTier = tankDefinition.tier;
|
||||
|
||||
if (!tankDefinition) return accumulator;
|
||||
// return (await accumulator) + tankTier * stats.battles;
|
||||
// },
|
||||
// 0,
|
||||
// )) /
|
||||
// (await entries.reduce<PossiblyPromise<number>>(
|
||||
// async (accumulator, [tankIdString, stats]) => {
|
||||
// const tankId = parseInt(tankIdString);
|
||||
// const tankDefinition = (await tankDefinitions)[tankId];
|
||||
|
||||
return stats.battles;
|
||||
},
|
||||
0,
|
||||
));
|
||||
const WN8 =
|
||||
(await entries.reduce<PossiblyPromise<number>>(
|
||||
async (accumulator, [tankIdString, stats]) => {
|
||||
const tankId = parseInt(tankIdString);
|
||||
// if (!tankDefinition) return accumulator;
|
||||
|
||||
// edge case where new tanks don't have averages
|
||||
if ((await tankAverages)[tankId]) {
|
||||
const tankWN8 = calculateWN8(
|
||||
(await tankAverages)[tankId].all,
|
||||
stats,
|
||||
);
|
||||
// return stats.battles;
|
||||
// },
|
||||
// 0,
|
||||
// ));
|
||||
// const WN8 =
|
||||
// (await entries.reduce<PossiblyPromise<number>>(
|
||||
// async (accumulator, [tankIdString, stats]) => {
|
||||
// const tankId = parseInt(tankIdString);
|
||||
|
||||
if (isNaN(tankWN8)) return accumulator;
|
||||
return (await accumulator) + tankWN8 * stats.battles;
|
||||
} else return accumulator;
|
||||
},
|
||||
0,
|
||||
)) / stats.battles;
|
||||
const tier10Damage =
|
||||
(await entries.reduce<PossiblyPromise<number>>(
|
||||
async (accumulator, [tankIdString, stats]) => {
|
||||
const tankId = parseInt(tankIdString);
|
||||
// // edge case where new tanks don't have averages
|
||||
// if ((await tankAverages)[tankId]) {
|
||||
// const tankWN8 = calculateWN8(
|
||||
// (await tankAverages)[tankId].all,
|
||||
// stats,
|
||||
// );
|
||||
|
||||
if ((await tankDefinitions)[tankId]?.tier === 10) {
|
||||
const tankStats = diffed[tankId];
|
||||
return (await accumulator) + tankStats.damage_dealt;
|
||||
} else return accumulator;
|
||||
},
|
||||
0,
|
||||
)) /
|
||||
(await entries.reduce<PossiblyPromise<number>>(
|
||||
async (accumulator, [tankIdString, stats]) => {
|
||||
const tankId = parseInt(tankIdString);
|
||||
// if (isNaN(tankWN8)) return accumulator;
|
||||
// return (await accumulator) + tankWN8 * stats.battles;
|
||||
// } else return accumulator;
|
||||
// },
|
||||
// 0,
|
||||
// )) / stats.battles;
|
||||
// const tier10Damage =
|
||||
// (await entries.reduce<PossiblyPromise<number>>(
|
||||
// async (accumulator, [tankIdString, stats]) => {
|
||||
// const tankId = parseInt(tankIdString);
|
||||
|
||||
if ((await tankDefinitions)[tankId]?.tier === 10) {
|
||||
const tankStats = diffed[tankId];
|
||||
return (await accumulator) + tankStats.battles;
|
||||
} else return accumulator;
|
||||
},
|
||||
0,
|
||||
));
|
||||
// if ((await tankDefinitions)[tankId]?.tier === 10) {
|
||||
// const tankStats = diffed[tankId];
|
||||
// return (await accumulator) + tankStats.damage_dealt;
|
||||
// } else return accumulator;
|
||||
// },
|
||||
// 0,
|
||||
// )) /
|
||||
// (await entries.reduce<PossiblyPromise<number>>(
|
||||
// async (accumulator, [tankIdString, stats]) => {
|
||||
// const tankId = parseInt(tankIdString);
|
||||
|
||||
if (stats.battles < 126) {
|
||||
problems.push(['Battles', `${stats.battles} (${stats.battles - 126})`]);
|
||||
}
|
||||
if (averageTier < 8) {
|
||||
problems.push([
|
||||
'Average tier',
|
||||
`${averageTier.toFixed(2)} (${(averageTier - 8).toFixed(2)})`,
|
||||
]);
|
||||
}
|
||||
if (stats.wins / stats.battles < 0.6) {
|
||||
problems.push([
|
||||
'Winrate',
|
||||
`${(100 * (stats.wins / stats.battles)).toFixed(2)}% (${(
|
||||
100 *
|
||||
(stats.wins / stats.battles - 0.6)
|
||||
).toFixed(2)}%)`,
|
||||
]);
|
||||
}
|
||||
if (WN8 < 2450) {
|
||||
problems.push([
|
||||
'WN8',
|
||||
`${WN8.toFixed(0)} (${(WN8 - 2450).toFixed(0)})`,
|
||||
]);
|
||||
}
|
||||
if (tier10Damage < 1250) {
|
||||
problems.push([
|
||||
'Tier 10 damage',
|
||||
`${tier10Damage.toFixed(0)} (${tier10Damage - 1250})`,
|
||||
]);
|
||||
}
|
||||
// if ((await tankDefinitions)[tankId]?.tier === 10) {
|
||||
// const tankStats = diffed[tankId];
|
||||
// return (await accumulator) + tankStats.battles;
|
||||
// } else return accumulator;
|
||||
// },
|
||||
// 0,
|
||||
// ));
|
||||
|
||||
isEligible = problems.length === 0;
|
||||
body = isEligible
|
||||
? 'Player is fully eligible.'
|
||||
: `Player is not eligible. Shortcomings in 30-day statistics:\n\n${markdownTable(
|
||||
problems,
|
||||
)}`;
|
||||
} else if (clan === 'SMRI') {
|
||||
const stats = accountInfo.statistics.all;
|
||||
// if (stats.battles < 126) {
|
||||
// problems.push(['Battles', `${stats.battles} (${stats.battles - 126})`]);
|
||||
// }
|
||||
// if (averageTier < 8) {
|
||||
// problems.push([
|
||||
// 'Average tier',
|
||||
// `${averageTier.toFixed(2)} (${(averageTier - 8).toFixed(2)})`,
|
||||
// ]);
|
||||
// }
|
||||
// if (stats.wins / stats.battles < 0.6) {
|
||||
// problems.push([
|
||||
// 'Winrate',
|
||||
// `${(100 * (stats.wins / stats.battles)).toFixed(2)}% (${(
|
||||
// 100 *
|
||||
// (stats.wins / stats.battles - 0.6)
|
||||
// ).toFixed(2)}%)`,
|
||||
// ]);
|
||||
// }
|
||||
// if (WN8 < 2450) {
|
||||
// problems.push([
|
||||
// 'WN8',
|
||||
// `${WN8.toFixed(0)} (${(WN8 - 2450).toFixed(0)})`,
|
||||
// ]);
|
||||
// }
|
||||
// if (tier10Damage < 1250) {
|
||||
// problems.push([
|
||||
// 'Tier 10 damage',
|
||||
// `${tier10Damage.toFixed(0)} (${tier10Damage - 1250})`,
|
||||
// ]);
|
||||
// }
|
||||
|
||||
if (stats.battles < 1500) {
|
||||
problems.push([
|
||||
'Battles',
|
||||
`${stats.battles} (${stats.battles - 1500})`,
|
||||
]);
|
||||
}
|
||||
if (stats.wins / stats.battles <= 0.53) {
|
||||
problems.push([
|
||||
'Winrate',
|
||||
`${(100 * (stats.wins / stats.battles)).toFixed(2)}% (${(
|
||||
100 *
|
||||
(stats.wins / stats.battles - 0.53)
|
||||
).toFixed(2)}%)`,
|
||||
]);
|
||||
}
|
||||
// isEligible = problems.length === 0;
|
||||
// body = isEligible
|
||||
// ? 'Player is fully eligible.'
|
||||
// : `Player is not eligible. Shortcomings in 30-day statistics:\n\n${markdownTable(
|
||||
// problems,
|
||||
// )}`;
|
||||
// } else if (clan === 'SMRI') {
|
||||
// const stats = accountInfo.statistics.all;
|
||||
|
||||
isEligible = problems.length === 0;
|
||||
body = isEligible
|
||||
? 'Player is fully eligible.'
|
||||
: `Player is not eligible. Shortcomings in career statistics:\n\n${markdownTable(
|
||||
problems,
|
||||
)}`;
|
||||
}
|
||||
// if (stats.battles < 1500) {
|
||||
// problems.push([
|
||||
// 'Battles',
|
||||
// `${stats.battles} (${stats.battles - 1500})`,
|
||||
// ]);
|
||||
// }
|
||||
// if (stats.wins / stats.battles <= 0.53) {
|
||||
// problems.push([
|
||||
// 'Winrate',
|
||||
// `${(100 * (stats.wins / stats.battles)).toFixed(2)}% (${(
|
||||
// 100 *
|
||||
// (stats.wins / stats.battles - 0.53)
|
||||
// ).toFixed(2)}%)`,
|
||||
// ]);
|
||||
// }
|
||||
|
||||
return (isEligible ? embedPositive : embedNegative)(title, body);
|
||||
},
|
||||
};
|
||||
// isEligible = problems.length === 0;
|
||||
// body = isEligible
|
||||
// ? 'Player is fully eligible.'
|
||||
// : `Player is not eligible. Shortcomings in career statistics:\n\n${markdownTable(
|
||||
// problems,
|
||||
// )}`;
|
||||
// }
|
||||
|
||||
// return (isEligible ? embedPositive : embedNegative)(title, body);
|
||||
// },
|
||||
// };
|
||||
+52
-55
@@ -1,25 +1,24 @@
|
||||
import {
|
||||
SlashCommandBuilder,
|
||||
SlashCommandSubcommandGroupBuilder,
|
||||
} from 'discord.js';
|
||||
import { Locale, SlashCommandSubcommandGroupBuilder } from 'discord.js';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import * as Graph from '../components/Graph';
|
||||
import NoData, { NoDataType } from '../components/NoData';
|
||||
import { LineColor } from '../components/Graph/components/Line/constants';
|
||||
import NoData from '../components/NoData';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import resolveTankId from '../core/blitz/resolveTankId';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import getTankHistories from '../core/blitzkrieg/getTankHistories';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getPlayerHistories from '../core/blitzstars/getPlayerHistories';
|
||||
import addPeriodSubCommands from '../core/discord/addPeriodSubCommands';
|
||||
import { addPeriodSubCommands } from '../core/discord/addPeriodSubCommands';
|
||||
import addTankChoices from '../core/discord/addTankChoices';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteTanks from '../core/discord/autocompleteTanks';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import buttonPrimary from '../core/discord/buttonPrimary';
|
||||
import { buttonRefresh } from '../core/discord/buttonRefresh';
|
||||
import commandToURL from '../core/discord/commandToURL';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
|
||||
import resolvePeriodFromButton from '../core/discord/resolvePeriodFromButton';
|
||||
import resolvePeriodFromCommand, {
|
||||
@@ -29,7 +28,7 @@ import resolvePlayerFromButton from '../core/discord/resolvePlayerFromButton';
|
||||
import resolvePlayerFromCommand, {
|
||||
ResolvedPlayer,
|
||||
} from '../core/discord/resolvePlayerFromCommand';
|
||||
import { CommandRegistryPromisable } from '../events/interactionCreate';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
type EvolutionStatType = 'player' | 'tank';
|
||||
|
||||
@@ -38,10 +37,11 @@ async function render(
|
||||
{ start, end, name }: ResolvedPeriod,
|
||||
type: 'player' | 'tank',
|
||||
tankId: number | null,
|
||||
locale: Locale,
|
||||
) {
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const logo = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const histories = await (type === 'player'
|
||||
? getPlayerHistories(region, id, {
|
||||
start,
|
||||
@@ -49,7 +49,7 @@ async function render(
|
||||
includeLatestHistories: true,
|
||||
includePreviousHistories: true,
|
||||
})
|
||||
: getTankHistories(region, id, {
|
||||
: getTankHistories(region, id, locale, {
|
||||
tankId: tankId!,
|
||||
start,
|
||||
end,
|
||||
@@ -74,8 +74,8 @@ async function render(
|
||||
const minX = Math.min(...xs);
|
||||
|
||||
return (
|
||||
<Wrapper>
|
||||
<TitleBar name={accountInfo.nickname} image={logo} description={name} />
|
||||
<CommandWrapper>
|
||||
<TitleBar title={accountInfo.nickname} image={logo} description={name} />
|
||||
|
||||
{plot.length > 0 && (
|
||||
<Graph.Root
|
||||
@@ -90,11 +90,11 @@ async function render(
|
||||
max: maxX,
|
||||
precision: 0,
|
||||
}}
|
||||
xMinLabel={new Date(minTime * 1000).toDateString()}
|
||||
xMaxLabel={new Date(maxTime * 1000).toDateString()}
|
||||
xMinLabel={new Date(minTime * 1000).toLocaleDateString(locale)}
|
||||
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
|
||||
>
|
||||
{Graph.Line({
|
||||
color: Graph.LineColor.Red,
|
||||
color: LineColor.Red,
|
||||
plot: plot,
|
||||
minY,
|
||||
maxY,
|
||||
@@ -102,47 +102,37 @@ async function render(
|
||||
</Graph.Root>
|
||||
)}
|
||||
|
||||
{plot.length === 0 && <NoData type={NoDataType.BattlesInPeriod} />}
|
||||
</Wrapper>
|
||||
{plot.length === 0 && <NoData type="battles_in_period" locale={locale} />}
|
||||
</CommandWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export const evolutionCommand = new Promise<CommandRegistryPromisable>(
|
||||
export const evolutionCommand = new Promise<CommandRegistry>(
|
||||
async (resolve) => {
|
||||
let playerGroup: SlashCommandSubcommandGroupBuilder;
|
||||
let tankGroup: SlashCommandSubcommandGroupBuilder;
|
||||
const command = new SlashCommandBuilder()
|
||||
.setName('evolution')
|
||||
.setDescription('Evolution of statistics')
|
||||
.addSubcommandGroup((option) => {
|
||||
playerGroup = option
|
||||
.setName('player')
|
||||
.setDescription('Player statistics');
|
||||
|
||||
return playerGroup;
|
||||
})
|
||||
.addSubcommandGroup((option) => {
|
||||
tankGroup = option.setName('tank').setDescription('Tank statistics');
|
||||
|
||||
return tankGroup;
|
||||
});
|
||||
|
||||
await Promise.all([
|
||||
addPeriodSubCommands(playerGroup!, (option) =>
|
||||
option.addStringOption(addUsernameChoices),
|
||||
),
|
||||
addPeriodSubCommands(tankGroup!, (option) =>
|
||||
option
|
||||
.addStringOption(addTankChoices)
|
||||
.addStringOption(addUsernameChoices),
|
||||
),
|
||||
]);
|
||||
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command,
|
||||
command: createLocalizedCommand('evolution', [
|
||||
{
|
||||
group: 'player',
|
||||
modify(option: SlashCommandSubcommandGroupBuilder) {
|
||||
addPeriodSubCommands(option, (option) =>
|
||||
option.addStringOption(addUsernameChoices),
|
||||
);
|
||||
},
|
||||
},
|
||||
{
|
||||
group: 'tank',
|
||||
modify(option: SlashCommandSubcommandGroupBuilder) {
|
||||
addPeriodSubCommands(option, (option) =>
|
||||
option
|
||||
.addStringOption(addTankChoices)
|
||||
.addStringOption(addUsernameChoices),
|
||||
);
|
||||
},
|
||||
},
|
||||
]),
|
||||
|
||||
async handler(interaction) {
|
||||
const commandGroup =
|
||||
@@ -151,18 +141,24 @@ export const evolutionCommand = new Promise<CommandRegistryPromisable>(
|
||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
||||
const tankIdRaw = interaction.options.getString('tank')!;
|
||||
const tankId =
|
||||
commandGroup === 'tank' ? await resolveTankId(tankIdRaw) : null;
|
||||
commandGroup === 'tank'
|
||||
? await resolveTankId(tankIdRaw, interaction.locale)
|
||||
: null;
|
||||
const path = commandToURL(interaction, {
|
||||
...player,
|
||||
...getCustomPeriodParams(interaction),
|
||||
tankId,
|
||||
});
|
||||
|
||||
getBlitzStarsLinkButton;
|
||||
|
||||
return [
|
||||
await render(player, period, commandGroup, tankId),
|
||||
buttonPrimary(path, 'Refresh'),
|
||||
await render(
|
||||
player,
|
||||
period,
|
||||
commandGroup,
|
||||
tankId,
|
||||
interaction.locale,
|
||||
),
|
||||
buttonRefresh(interaction, path),
|
||||
await getBlitzStarsLinkButton(
|
||||
player.region,
|
||||
player.id,
|
||||
@@ -188,6 +184,7 @@ export const evolutionCommand = new Promise<CommandRegistryPromisable>(
|
||||
period,
|
||||
commandGroup,
|
||||
parseInt(url.searchParams.get('tankId') ?? '0') || null,
|
||||
interaction.locale,
|
||||
);
|
||||
},
|
||||
});
|
||||
|
||||
+34
-24
@@ -1,12 +1,12 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { Locale } from 'discord.js';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import GenericAllStats from '../components/GenericAllStats';
|
||||
import NoData, { NoDataType } from '../components/NoData';
|
||||
import NoData from '../components/NoData';
|
||||
import TierWeights from '../components/TierWeights';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import { emblemURL } from '../core/blitzkrieg/emblemURL';
|
||||
import { filtersToDescription } from '../core/blitzkrieg/filtersToDescription';
|
||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
||||
import getStatsInPeriod from '../core/blitzstars/getStatsInPeriod';
|
||||
@@ -16,6 +16,7 @@ import autocompleteTanks from '../core/discord/autocompleteTanks';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { buttonRefresh } from '../core/discord/buttonRefresh';
|
||||
import commandToURL from '../core/discord/commandToURL';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
|
||||
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
|
||||
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
|
||||
@@ -29,55 +30,64 @@ import resolvePlayerFromCommand, {
|
||||
} from '../core/discord/resolvePlayerFromCommand';
|
||||
import { StatFilters, filterStats } from '../core/statistics/filterStats';
|
||||
import { getTierWeights } from '../core/statistics/getTierWeights';
|
||||
import { CommandRegistryPromisable } from '../events/interactionCreate';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
async function render(
|
||||
{ region, id }: ResolvedPlayer,
|
||||
{ start, end, name }: ResolvedPeriod,
|
||||
filters: StatFilters,
|
||||
locale: Locale,
|
||||
) {
|
||||
const { nickname } = await getAccountInfo(region, id);
|
||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
||||
const clanImage = clan ? emblemIdToURL(clan.emblem_set_id) : undefined;
|
||||
const diffedTankStats = await getStatsInPeriod(region, id, start, end);
|
||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
||||
const diffedTankStats = await getStatsInPeriod(
|
||||
region,
|
||||
id,
|
||||
start,
|
||||
end,
|
||||
locale,
|
||||
);
|
||||
const { stats, supplementary, filteredOrder } = await filterStats(
|
||||
diffedTankStats,
|
||||
filters,
|
||||
);
|
||||
const filterDescriptions = await filtersToDescription(filters);
|
||||
const filterDescriptions = await filtersToDescription(filters, locale);
|
||||
const tierWeights = await getTierWeights(diffedTankStats.diff, filteredOrder);
|
||||
|
||||
return (
|
||||
<Wrapper>
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
name={nickname}
|
||||
title={nickname}
|
||||
image={clanImage}
|
||||
description={`${name} • ${filterDescriptions}`}
|
||||
/>
|
||||
|
||||
{stats.battles === 0 && <NoData type={NoDataType.BattlesInPeriod} />}
|
||||
{stats.battles === 0 && (
|
||||
<NoData type="battles_in_period" locale={locale} />
|
||||
)}
|
||||
{stats.battles > 0 && <TierWeights weights={tierWeights!} />}
|
||||
{stats.battles > 0 && (
|
||||
<GenericAllStats stats={stats} supplementaryStats={supplementary} />
|
||||
<GenericAllStats
|
||||
stats={stats}
|
||||
supplementaryStats={supplementary}
|
||||
locale={locale}
|
||||
/>
|
||||
)}
|
||||
</Wrapper>
|
||||
</CommandWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export const fullStatsCommand = new Promise<CommandRegistryPromisable>(
|
||||
export const fullStatsCommand = new Promise<CommandRegistry>(
|
||||
async (resolve) => {
|
||||
const command = await addPeriodicFilterOptions(
|
||||
new SlashCommandBuilder()
|
||||
.setName('full-stats')
|
||||
.setDescription('Full in-game statistics'),
|
||||
(option) => option.addStringOption(addUsernameChoices),
|
||||
);
|
||||
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command,
|
||||
command: await addPeriodicFilterOptions(
|
||||
createLocalizedCommand('full-stats'),
|
||||
(option) => option.addStringOption(addUsernameChoices),
|
||||
),
|
||||
|
||||
async handler(interaction) {
|
||||
const player = await resolvePlayerFromCommand(interaction);
|
||||
@@ -90,7 +100,7 @@ export const fullStatsCommand = new Promise<CommandRegistryPromisable>(
|
||||
});
|
||||
|
||||
return Promise.all([
|
||||
render(player, period, filters),
|
||||
render(player, period, filters, interaction.locale),
|
||||
buttonRefresh(interaction, path),
|
||||
getBlitzStarsLinkButton(player.region, player.id),
|
||||
]);
|
||||
@@ -106,7 +116,7 @@ export const fullStatsCommand = new Promise<CommandRegistryPromisable>(
|
||||
const period = resolvePeriodFromButton(player.region, interaction);
|
||||
const filters = getFiltersFromButton(interaction);
|
||||
|
||||
return await render(player, period, filters);
|
||||
return await render(player, period, filters, interaction.locale);
|
||||
},
|
||||
});
|
||||
},
|
||||
|
||||
+75
-53
@@ -1,69 +1,91 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { Locale } from 'discord.js';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import GenericStats from '../components/GenericStats';
|
||||
import NoData, { NoDataType } from '../components/NoData';
|
||||
import NoData from '../components/NoData';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanInfo } from '../core/blitz/getClanInfo';
|
||||
import addClanChoices from '../core/discord/addClanChoices';
|
||||
import autocompleteClan from '../core/discord/autocompleteClan';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { localizationObject } from '../core/discord/localizationObject';
|
||||
import resolveClanFromCommand from '../core/discord/resolveClanFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
const DEFAULT_THRESHOLD = 7;
|
||||
|
||||
export const inactiveCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('inactive')
|
||||
.setDescription('Lists all inactive players')
|
||||
.addStringOption(addClanChoices)
|
||||
.addNumberOption((option) =>
|
||||
option
|
||||
.setName('threshold')
|
||||
.setDescription(
|
||||
`The number of days inactive (default: ${DEFAULT_THRESHOLD})`,
|
||||
command: createLocalizedCommand('inactive')
|
||||
.addStringOption(addClanChoices)
|
||||
.addNumberOption((option) => {
|
||||
const { translate } = translator(Locale.EnglishUS);
|
||||
|
||||
return option
|
||||
.setName('threshold')
|
||||
.setNameLocalizations(
|
||||
localizationObject('bot.commands.inactive.options.threshold'),
|
||||
)
|
||||
.setDescription(
|
||||
translate('bot.commands.inactive.options.threshold.description'),
|
||||
)
|
||||
.setDescriptionLocalizations(
|
||||
localizationObject(
|
||||
'bot.commands.inactive.options.threshold.description',
|
||||
),
|
||||
)
|
||||
.setMinValue(0);
|
||||
}),
|
||||
|
||||
async handler(interaction) {
|
||||
const { translate } = translator(interaction.locale);
|
||||
const { region, id } = await resolveClanFromCommand(interaction);
|
||||
const threshold =
|
||||
interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
|
||||
const time = new Date().getTime() / 1000;
|
||||
const clanInfo = await getClanInfo(region, id);
|
||||
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
|
||||
const inactive = accountInfo
|
||||
.map(
|
||||
(account) =>
|
||||
[
|
||||
account.nickname,
|
||||
(time - account.last_battle_time) / 60 / 60 / 24,
|
||||
] as [string, number],
|
||||
)
|
||||
.setMinValue(0),
|
||||
),
|
||||
.filter(([, inactiveDays]) => inactiveDays >= threshold)
|
||||
.sort((a, b) => b[1] - a[1])
|
||||
.map(
|
||||
([name, days]) =>
|
||||
[
|
||||
name,
|
||||
translate('bot.commands.inactive.body.listing', [
|
||||
days.toFixed(0),
|
||||
]),
|
||||
] as [string, string],
|
||||
);
|
||||
const hasInactiveMembers = inactive.length > 0;
|
||||
|
||||
async handler(interaction) {
|
||||
const { region, id } = await resolveClanFromCommand(interaction);
|
||||
const threshold =
|
||||
interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
|
||||
const time = new Date().getTime() / 1000;
|
||||
const clanInfo = await getClanInfo(region, id);
|
||||
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
|
||||
const inactive = accountInfo
|
||||
.map(
|
||||
(account) =>
|
||||
[
|
||||
account.nickname,
|
||||
(time - account.last_battle_time) / 60 / 60 / 24,
|
||||
] as [string, number],
|
||||
)
|
||||
.filter(([, inactiveDays]) => inactiveDays >= threshold)
|
||||
.sort((a, b) => b[1] - a[1])
|
||||
.map(
|
||||
([name, days]) => [name, `${days.toFixed(0)} days`] as [string, string],
|
||||
return (
|
||||
<CommandWrapper>
|
||||
<TitleBar
|
||||
title={clanInfo.name}
|
||||
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
|
||||
description={`${translate('bot.commands.inactive.body.subtitle', [`${threshold}`])} • ${new Date().toLocaleDateString(interaction.locale)}`}
|
||||
/>
|
||||
|
||||
{!hasInactiveMembers && (
|
||||
<NoData type="players_in_period" locale={interaction.locale} />
|
||||
)}
|
||||
{hasInactiveMembers && <GenericStats stats={inactive} />}
|
||||
</CommandWrapper>
|
||||
);
|
||||
const hasInactiveMembers = inactive.length > 0;
|
||||
},
|
||||
|
||||
return (
|
||||
<Wrapper>
|
||||
<TitleBar
|
||||
name={clanInfo.name}
|
||||
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
|
||||
description={`Inactive for ${threshold}+ Days • ${new Date().toDateString()}`}
|
||||
/>
|
||||
|
||||
{!hasInactiveMembers && <NoData type={NoDataType.PlayersInPeriod} />}
|
||||
{hasInactiveMembers && <GenericStats stats={inactive} />}
|
||||
</Wrapper>
|
||||
);
|
||||
},
|
||||
|
||||
autocomplete: autocompleteClan,
|
||||
};
|
||||
autocomplete: autocompleteClan,
|
||||
});
|
||||
});
|
||||
+160
-149
@@ -1,209 +1,220 @@
|
||||
import { teal } from '@radix-ui/colors';
|
||||
import { GuildMemberRoleManager, SlashCommandBuilder } from 'discord.js';
|
||||
import { GuildMemberRoleManager } from 'discord.js';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import discord from '../../discord.json' assert { type: 'json' };
|
||||
import { Glow } from '../components/AllStatsOverview/components/WN8Display/components/Glow';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { REGION_NAMES } from '../constants/regions';
|
||||
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
|
||||
import CommandWrapper from '../components/CommandWrapper';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import { linkBlitzAndDiscord } from '../core/blitzkrieg/discordBlitz';
|
||||
import { linkBlitzAndDiscord } from '../core/blitzkrieg/discordBlitzLink';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import embedInfo from '../core/discord/embedInfo';
|
||||
import embedNegative from '../core/discord/embedNegative';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
import { theme } from '../stitches.config';
|
||||
|
||||
export const verifyCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('link')
|
||||
.setDescription('Links your Blitz and Discord account')
|
||||
.addStringOption((option) => addUsernameChoices(option).setRequired(true)),
|
||||
command: createLocalizedCommand('link').addStringOption((option) =>
|
||||
addUsernameChoices(option).setRequired(true),
|
||||
),
|
||||
|
||||
async handler(interaction) {
|
||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
||||
const discordId = parseInt(interaction.user.id);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
||||
const discordId = BigInt(interaction.user.id);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
|
||||
|
||||
await linkBlitzAndDiscord(discordId, region, id);
|
||||
await linkBlitzAndDiscord(discordId, id);
|
||||
|
||||
if (interaction.guildId === discord.sklld_guild_id) {
|
||||
if (!interaction.guild?.members.me?.permissions.has('ManageRoles')) {
|
||||
return embedNegative(
|
||||
`${markdownEscape(interaction.user.username)} failed to verify`,
|
||||
"I don't have the permission to change your manage roles.",
|
||||
if (interaction.guildId === discord.sklld_guild_id) {
|
||||
if (!interaction.guild?.members.me?.permissions.has('ManageRoles')) {
|
||||
return embedNegative(
|
||||
translate(translate('bot.commands.link.body.no_role_permissions'), [
|
||||
markdownEscape(interaction.user.username),
|
||||
]),
|
||||
translate(
|
||||
translate(
|
||||
'bot.commands.link.body.no_role_permissions.description',
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
await (interaction.member!.roles as GuildMemberRoleManager).remove(
|
||||
discord.sklld_verify_role,
|
||||
);
|
||||
await (interaction.member!.roles as GuildMemberRoleManager).add(
|
||||
discord.sklld_peasant_role,
|
||||
);
|
||||
}
|
||||
|
||||
await (interaction.member!.roles as GuildMemberRoleManager).remove(
|
||||
discord.sklld_verify_role,
|
||||
);
|
||||
await (interaction.member!.roles as GuildMemberRoleManager).add(
|
||||
discord.sklld_peasant_role,
|
||||
);
|
||||
}
|
||||
|
||||
return [
|
||||
<Wrapper fat>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'space-between',
|
||||
}}
|
||||
>
|
||||
<Glow color={teal.teal9} rotation={90} />
|
||||
|
||||
return [
|
||||
<CommandWrapper fat>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 16,
|
||||
justifyContent: 'space-between',
|
||||
}}
|
||||
>
|
||||
<Glow color={teal.teal9} rotation={90} />
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 16,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={
|
||||
interaction.user.avatarURL({ extension: 'png' }) ??
|
||||
'https://i.stack.imgur.com/l60Hf.png'
|
||||
}
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
borderRadius: 32,
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
/>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
gap: 4,
|
||||
gap: 8,
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 900,
|
||||
maxWidth: 240,
|
||||
overflow: 'hidden',
|
||||
textOverflow: 'ellipsis',
|
||||
whiteSpace: 'nowrap',
|
||||
}}
|
||||
>
|
||||
{interaction.user.displayName}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
@{interaction.user.username}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
color: theme.colors.textLowContrast_teal,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src="https://i.imgur.com/jIcRgog.png"
|
||||
style={{
|
||||
width: 16,
|
||||
height: 16,
|
||||
}}
|
||||
/>
|
||||
<span style={{ fontSize: 16 }}>Accounts linked</span>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{clanAccountInfo?.clan ? (
|
||||
<img
|
||||
src={
|
||||
interaction.user.avatarURL({ extension: 'png' }) ??
|
||||
'https://i.stack.imgur.com/l60Hf.png'
|
||||
}
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
borderRadius: 32,
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
|
||||
/>
|
||||
) : null}
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
gap: 4,
|
||||
}}
|
||||
>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 900,
|
||||
maxWidth: 240,
|
||||
overflow: 'hidden',
|
||||
textOverflow: 'ellipsis',
|
||||
whiteSpace: 'nowrap',
|
||||
}}
|
||||
>
|
||||
{interaction.user.displayName}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
@{interaction.user.username}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: 4,
|
||||
color: theme.colors.textLowContrast_teal,
|
||||
}}
|
||||
>
|
||||
<span
|
||||
<img
|
||||
src="https://i.imgur.com/jIcRgog.png"
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 900,
|
||||
maxWidth: 240,
|
||||
overflow: 'hidden',
|
||||
textOverflow: 'ellipsis',
|
||||
whiteSpace: 'nowrap',
|
||||
width: 16,
|
||||
height: 16,
|
||||
}}
|
||||
/>
|
||||
<span
|
||||
style={{ fontSize: 16 }}
|
||||
>{t`bot.commands.link.body.accounts_linked`}</span>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 8,
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
{clanAccountInfo?.clan ? (
|
||||
<img
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
borderRadius: 32,
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
|
||||
/>
|
||||
) : null}
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
gap: 4,
|
||||
}}
|
||||
>
|
||||
{accountInfo.nickname}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
{clanAccountInfo?.clan
|
||||
? `[${clanAccountInfo?.clan?.tag}] - `
|
||||
: ''}
|
||||
{REGION_NAMES[region]}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 32,
|
||||
color: theme.colors.textHighContrast,
|
||||
fontWeight: 900,
|
||||
maxWidth: 240,
|
||||
overflow: 'hidden',
|
||||
textOverflow: 'ellipsis',
|
||||
whiteSpace: 'nowrap',
|
||||
}}
|
||||
>
|
||||
{accountInfo.nickname}
|
||||
</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 16,
|
||||
color: theme.colors.textLowContrast,
|
||||
}}
|
||||
>
|
||||
{clanAccountInfo?.clan
|
||||
? `[${clanAccountInfo?.clan?.tag}] • `
|
||||
: ''}
|
||||
{translate(`common.regions.normal.${region}`)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Glow color={teal.teal9} rotation={-90} />
|
||||
</div>
|
||||
</CommandWrapper>,
|
||||
|
||||
<Glow color={teal.teal9} rotation={-90} />
|
||||
</div>
|
||||
</Wrapper>,
|
||||
embedInfo(
|
||||
t`bot.commands.link.embed.title`,
|
||||
t`bot.commands.link.embed.description`,
|
||||
),
|
||||
];
|
||||
},
|
||||
|
||||
embedInfo(
|
||||
'Incorrect account?',
|
||||
'Use the command again and select a username from the search results.',
|
||||
),
|
||||
];
|
||||
},
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
};
|
||||
autocomplete: autocompleteUsername,
|
||||
});
|
||||
});
|
||||
+66
-108
@@ -1,128 +1,86 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import NoData, { NoDataType } from '../components/NoData';
|
||||
import * as Tanks from '../components/Tanks';
|
||||
import TitleBar from '../components/TitleBar';
|
||||
import Wrapper from '../components/Wrapper';
|
||||
import { encyclopediaInfo } from '../core/blitz/encyclopediaInfo';
|
||||
import { chunk } from 'lodash';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import { TANK_CLASSES } from '../components/Tanks/components/Item/constants';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import { getClanAccountInfo } from '../core/blitz/getClanAccountInfo';
|
||||
import getTankStats from '../core/blitz/getTankStats';
|
||||
import { emblemIdToURL } from '../core/blitzkrieg/emblemIdToURL';
|
||||
import {
|
||||
TIER_ROMAN_NUMERALS,
|
||||
NATIONS,
|
||||
TankDefinition,
|
||||
Tier,
|
||||
flags,
|
||||
tankDefinitions,
|
||||
} from '../core/blitzkrieg/tankDefinitions';
|
||||
import { tankIcon } from '../core/blitzkrieg/tankIcon';
|
||||
import { TIER_ROMAN_NUMERALS } from '../core/blitzkrieg/tankDefinitions/constants';
|
||||
import addTierChoices from '../core/discord/addTierChoices';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
export const ownedTanksCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
const TANKS_PER_MESSAGE = 64;
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('owned-tanks')
|
||||
.setDescription("Shows a player's owned tanks")
|
||||
.addStringOption(addTierChoices)
|
||||
.addStringOption(addUsernameChoices),
|
||||
export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
async handler(interaction) {
|
||||
const tier = Number(interaction.options.getString('tier'));
|
||||
const account = await resolvePlayerFromCommand(interaction);
|
||||
const { id, region: server } = account;
|
||||
const accountInfo = await getAccountInfo(server, id);
|
||||
const tankStats = await getTankStats(server, id);
|
||||
const filteredTanks = (
|
||||
await Promise.all(
|
||||
tankStats.map(async (tankData) => ({
|
||||
tankDefinitions: (await tankDefinitions)[tankData.tank_id]!,
|
||||
id: tankData.tank_id,
|
||||
})),
|
||||
)
|
||||
).filter((tank) => tank.tankDefinitions?.tier === tier);
|
||||
const clanAccountInfo = await getClanAccountInfo(server, id, ['clan']);
|
||||
const groupedTanks: Record<string, TankDefinition[]> = {};
|
||||
const nations: string[] = [];
|
||||
command: createLocalizedCommand('owned-tanks')
|
||||
.addStringOption(addTierChoices)
|
||||
.addStringOption(addUsernameChoices),
|
||||
|
||||
filteredTanks.forEach((tank) => {
|
||||
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
|
||||
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
|
||||
nations.push(tank.tankDefinitions.nation);
|
||||
} else {
|
||||
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
|
||||
}
|
||||
});
|
||||
async handler(interaction) {
|
||||
const { translate } = translator(interaction.locale);
|
||||
const tier = Number(interaction.options.getString('tier'));
|
||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const tankStats = await getTankStats(region, id, interaction.locale);
|
||||
const filteredTanks = (
|
||||
await Promise.all(
|
||||
tankStats.map(async (tankData) => ({
|
||||
tankDefinitions: (await tankDefinitions)[tankData.tank_id]!,
|
||||
id: tankData.tank_id,
|
||||
})),
|
||||
)
|
||||
).filter((tank) => tank.tankDefinitions?.tier === tier);
|
||||
const groupedTanks: Record<string, TankDefinition[]> = {};
|
||||
const nations: string[] = [];
|
||||
|
||||
nations.sort();
|
||||
filteredTanks.forEach((tank) => {
|
||||
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
|
||||
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
|
||||
nations.push(tank.tankDefinitions.nation);
|
||||
} else {
|
||||
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
|
||||
}
|
||||
});
|
||||
|
||||
return (
|
||||
<Wrapper>
|
||||
<TitleBar
|
||||
name={accountInfo.nickname}
|
||||
image={
|
||||
clanAccountInfo?.clan
|
||||
? emblemIdToURL(clanAccountInfo.clan.emblem_set_id)
|
||||
: undefined
|
||||
}
|
||||
description={`Tier ${TIER_ROMAN_NUMERALS[tier as Tier]} tanks`}
|
||||
/>
|
||||
const awaitedTankDefinitions = await tankDefinitions;
|
||||
const awaitedNations = await NATIONS;
|
||||
const lines = tankStats
|
||||
.map(({ tank_id }) => awaitedTankDefinitions[tank_id])
|
||||
.filter((tank) => tank.tier === tier)
|
||||
.sort(
|
||||
(a, b) =>
|
||||
TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class),
|
||||
)
|
||||
.sort(
|
||||
(a, b) =>
|
||||
awaitedNations.indexOf(a.nation) - awaitedNations.indexOf(b.nation),
|
||||
)
|
||||
.map((tank) => `${flags[tank.nation]} ${markdownEscape(tank.name)}`);
|
||||
|
||||
{filteredTanks.length === 0 && <NoData type={NoDataType.TanksFound} />}
|
||||
return chunk(lines, TANKS_PER_MESSAGE).map((lines, index) =>
|
||||
index === 0
|
||||
? `${translate('bot.commands.owned_tanks.body.title', [
|
||||
markdownEscape(accountInfo.nickname),
|
||||
TIER_ROMAN_NUMERALS[tier as Tier],
|
||||
])}${lines.join('\n')}`
|
||||
: lines.join('\n'),
|
||||
);
|
||||
},
|
||||
|
||||
{filteredTanks.length > 0 &&
|
||||
(await Promise.all(
|
||||
nations.map(async (nation) => {
|
||||
const tanks = groupedTanks[nation];
|
||||
const leftColumnSize = Math.ceil(tanks.length / 2);
|
||||
const leftColumn = tanks.slice(0, leftColumnSize);
|
||||
const rightColumn = tanks.slice(leftColumnSize);
|
||||
|
||||
return (
|
||||
<Tanks.Root>
|
||||
<Tanks.Title>
|
||||
{(await encyclopediaInfo).vehicle_nations[nation]}
|
||||
</Tanks.Title>
|
||||
|
||||
<Tanks.Row>
|
||||
<Tanks.Column>
|
||||
{await Promise.all(
|
||||
leftColumn.map(async (tank) => (
|
||||
<Tanks.Item
|
||||
key={tank.id}
|
||||
name={tank.name}
|
||||
tankType={tank.type}
|
||||
image={tankIcon(tank.id)}
|
||||
treeType={tank.treeType}
|
||||
/>
|
||||
)),
|
||||
)}
|
||||
</Tanks.Column>
|
||||
<Tanks.Column>
|
||||
{await Promise.all(
|
||||
rightColumn.map(async (tank) => (
|
||||
<Tanks.Item
|
||||
key={tank.id}
|
||||
name={tank.name}
|
||||
tankType={tank.type}
|
||||
image={tankIcon(tank.id)}
|
||||
treeType={tank.treeType}
|
||||
/>
|
||||
)),
|
||||
)}
|
||||
</Tanks.Column>
|
||||
</Tanks.Row>
|
||||
</Tanks.Root>
|
||||
);
|
||||
}),
|
||||
))}
|
||||
</Wrapper>
|
||||
);
|
||||
},
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
};
|
||||
autocomplete: autocompleteUsername,
|
||||
});
|
||||
});
|
||||
+43
-37
@@ -1,42 +1,48 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
export const permissionsCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
export const permissionsCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('permissions')
|
||||
.setDescription('Checks wether the bot has the required permissions'),
|
||||
command: createLocalizedCommand('permissions'),
|
||||
|
||||
async handler(interaction) {
|
||||
// friday the 13th permissions easter egg
|
||||
const isFridayThe13th =
|
||||
new Date().getDay() === 5 && new Date().getDate() === 13;
|
||||
const permissions = [
|
||||
[
|
||||
interaction.appPermissions?.has('ViewChannel'),
|
||||
'View channels: needed for the refresh button to work',
|
||||
],
|
||||
[
|
||||
interaction.appPermissions?.has('ReadMessageHistory'),
|
||||
'Read message history: also needed for the refresh button to work',
|
||||
],
|
||||
[
|
||||
interaction.appPermissions?.has('AttachFiles'),
|
||||
'Attach files: needed for image-based commands to work',
|
||||
],
|
||||
];
|
||||
const body = permissions
|
||||
.map(([hasPermission, description]) => {
|
||||
if (hasPermission) {
|
||||
return `${isFridayThe13th ? '😇' : '✅'} ${description}`;
|
||||
} else {
|
||||
return `${isFridayThe13th ? '💀' : '❌'} ${description}`;
|
||||
}
|
||||
})
|
||||
.join('\n');
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
// friday the 13th permissions easter egg
|
||||
const isFridayThe13th =
|
||||
new Date().getDay() === 5 && new Date().getDate() === 13;
|
||||
const permissions = [
|
||||
[
|
||||
interaction.appPermissions?.has('ViewChannel'),
|
||||
t`bot.commands.permissions.body.view_channels`,
|
||||
],
|
||||
[
|
||||
interaction.appPermissions?.has('ReadMessageHistory'),
|
||||
t`bot.commands.permissions.body.read_message_history`,
|
||||
],
|
||||
[
|
||||
interaction.appPermissions?.has('AttachFiles'),
|
||||
t`bot.commands.permissions.body.attach_files`,
|
||||
],
|
||||
[
|
||||
interaction.appPermissions?.has('UseExternalEmojis'),
|
||||
t`bot.commands.permissions.body.external_emojis`,
|
||||
],
|
||||
];
|
||||
const body = permissions
|
||||
.map(([hasPermission, description]) => {
|
||||
if (hasPermission) {
|
||||
return `${isFridayThe13th ? '😇' : '✅'} ${description}`;
|
||||
} else {
|
||||
return `${isFridayThe13th ? '💀' : '❌'} ${description}`;
|
||||
}
|
||||
})
|
||||
.join('\n');
|
||||
|
||||
return `# Permissions\n${body}`;
|
||||
},
|
||||
};
|
||||
return translate('bot.commands.permissions.body.title', [body]);
|
||||
},
|
||||
});
|
||||
});
|
||||
+29
-26
@@ -1,32 +1,35 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
export const pingCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
handlesInteraction: true,
|
||||
export const pingCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
handlesInteraction: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('ping')
|
||||
.setDescription('Check if the bot is alive')
|
||||
.addSubcommand((option) =>
|
||||
option.setName('blitzkrieg').setDescription('Ping Blitzkrieg'),
|
||||
)
|
||||
.addSubcommand((option) =>
|
||||
option.setName('blitz').setDescription('Ping Blitz'),
|
||||
),
|
||||
command: createLocalizedCommand('ping', [
|
||||
{ subcommand: 'blitzkrieg' },
|
||||
{ subcommand: 'wotb' },
|
||||
]),
|
||||
|
||||
async handler(interaction) {
|
||||
const subcommand = interaction.options.getSubcommand();
|
||||
const executionStart = Date.now();
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const subcommand = interaction.options.getSubcommand();
|
||||
const executionStart = Date.now();
|
||||
|
||||
if (subcommand === 'blitzkrieg') {
|
||||
await interaction.editReply('Pong 🏓');
|
||||
} else {
|
||||
await fetch('https://api.wotblitz.com/');
|
||||
}
|
||||
if (subcommand === 'blitzkrieg') {
|
||||
await interaction.editReply(t`bot.commands.ping.body.pong`);
|
||||
} else {
|
||||
await fetch('https://api.wotblitz.com/');
|
||||
}
|
||||
|
||||
const executionTime = Date.now() - executionStart;
|
||||
interaction.editReply(`Pong 🏓 - ${executionTime}ms`);
|
||||
},
|
||||
};
|
||||
const executionTime = Date.now() - executionStart;
|
||||
interaction.editReply(
|
||||
translate('bot.commands.ping.body.pong_with_time', [
|
||||
`${Math.round(executionTime)}`,
|
||||
]),
|
||||
);
|
||||
},
|
||||
});
|
||||
});
|
||||
@@ -1,68 +1,80 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import { startCase } from 'lodash';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import { getAccountAchievements } from '../core/blitz/getAccountAchievements';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import embedInfo from '../core/discord/embedInfo';
|
||||
import markdownTable, { TableInputEntry } from '../core/discord/markdownTable';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
// _____ _____ _ _ _ _ _____ ____ __ __ ______ ____ _____ _ __
|
||||
// |_ _| / ____| | | | /\ | | | | / ____/ __ \| \/ | ____| | _ \ /\ / ____| |/ /
|
||||
// | | | (___ | |__| | / \ | | | | | | | | | | \ / | |__ | |_) | / \ | | | ' /
|
||||
// | | \___ \| __ | / /\ \ | | | | | | | | | | |\/| | __| | _ < / /\ \| | | <
|
||||
// _| |_ ____) | | | |/ ____ \| |____| |____ | |___| |__| | | | | |____ | |_) / ____ \ |____| . \
|
||||
// |_____| |_____/|_| |_/_/ \_\______|______| \_____\____/|_| |_|______| |____/_/ \_\_____|_|\_\
|
||||
|
||||
type SortBy = 'name' | 'count';
|
||||
// import { SlashCommandBuilder } from 'discord.js';
|
||||
// import { startCase } from 'lodash';
|
||||
// import markdownEscape from 'markdown-escape';
|
||||
// import { getAccountAchievements } from '../core/blitz/getAccountAchievements';
|
||||
// import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
// import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
// import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
// import embedInfo from '../core/discord/embedInfo';
|
||||
// import markdownTable, { TableInputEntry } from '../core/discord/markdownTable';
|
||||
// import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
// import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
export const playerAchievementsCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
// type SortBy = 'name' | 'count';
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('player-achievements')
|
||||
.setDescription("All the player's achievements")
|
||||
.addStringOption(addUsernameChoices)
|
||||
.addStringOption((option) =>
|
||||
option
|
||||
.setName('sort')
|
||||
.setDescription('What to sort by (default: name)')
|
||||
.addChoices(
|
||||
{ name: 'By name', value: 'name' satisfies SortBy },
|
||||
{ name: 'By count', value: 'count' satisfies SortBy },
|
||||
),
|
||||
),
|
||||
// export const playerAchievementsCommand = new Promise<CommandRegistry>(
|
||||
// (resolve) => {
|
||||
// resolve({
|
||||
// inProduction: true,
|
||||
// inPublic: true,
|
||||
|
||||
async handler(interaction) {
|
||||
const sortBy = (interaction.options.getString('sort') ?? 'name') as SortBy;
|
||||
const account = await resolvePlayerFromCommand(interaction);
|
||||
const { id, region: region } = account;
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
const accountsAchievements = await getAccountAchievements(region, id);
|
||||
const accountAchievements = accountsAchievements;
|
||||
const compound = {
|
||||
...accountAchievements.achievements,
|
||||
...accountAchievements.max_series,
|
||||
};
|
||||
// command: new SlashCommandBuilder()
|
||||
// .setName('player-achievements')
|
||||
// .setDescription("All the player's achievements")
|
||||
// .addStringOption(addUsernameChoices)
|
||||
// .addStringOption((option) =>
|
||||
// option
|
||||
// .setName('sort')
|
||||
// .setDescription('What to sort by (default: name)')
|
||||
// .addChoices(
|
||||
// { name: 'By name', value: 'name' satisfies SortBy },
|
||||
// { name: 'By count', value: 'count' satisfies SortBy },
|
||||
// ),
|
||||
// ),
|
||||
|
||||
return embedInfo(
|
||||
`${markdownEscape(accountInfo.nickname)}'s information`,
|
||||
// async handler(interaction) {
|
||||
// const sortBy = (interaction.options.getString('sort') ??
|
||||
// 'name') as SortBy;
|
||||
// const account = await resolvePlayerFromCommand(interaction);
|
||||
// const { id, region: region } = account;
|
||||
// const accountInfo = await getAccountInfo(region, id);
|
||||
// const accountsAchievements = await getAccountAchievements(region, id);
|
||||
// const accountAchievements = accountsAchievements;
|
||||
// const compound = {
|
||||
// ...accountAchievements.achievements,
|
||||
// ...accountAchievements.max_series,
|
||||
// };
|
||||
|
||||
markdownTable(
|
||||
Object.keys(compound)
|
||||
.filter((achievement) => compound[achievement] > 0)
|
||||
.sort(
|
||||
sortBy === 'count'
|
||||
? (a, b) => compound[b] - compound[a]
|
||||
: undefined,
|
||||
)
|
||||
.map(
|
||||
(achievement) =>
|
||||
[
|
||||
startCase(achievement),
|
||||
compound[achievement],
|
||||
] as TableInputEntry,
|
||||
),
|
||||
),
|
||||
);
|
||||
},
|
||||
// return embedInfo(
|
||||
// `${markdownEscape(accountInfo.nickname)}'s information`,
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
};
|
||||
// markdownTable(
|
||||
// Object.keys(compound)
|
||||
// .filter((achievement) => compound[achievement] > 0)
|
||||
// .sort(
|
||||
// sortBy === 'count'
|
||||
// ? (a, b) => compound[b] - compound[a]
|
||||
// : undefined,
|
||||
// )
|
||||
// .map(
|
||||
// (achievement) =>
|
||||
// [
|
||||
// startCase(achievement),
|
||||
// compound[achievement],
|
||||
// ] as TableInputEntry,
|
||||
// ),
|
||||
// ),
|
||||
// );
|
||||
// },
|
||||
|
||||
// autocomplete: autocompleteUsername,
|
||||
// });
|
||||
// },
|
||||
// );
|
||||
+57
-40
@@ -1,54 +1,71 @@
|
||||
import { SlashCommandBuilder } from 'discord.js';
|
||||
import markdownEscape from 'markdown-escape';
|
||||
import { getAccountInfo } from '../core/blitz/getAccountInfo';
|
||||
import addUsernameChoices from '../core/discord/addUsernameChoices';
|
||||
import autocompleteUsername from '../core/discord/autocompleteUsername';
|
||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
||||
import embedInfo from '../core/discord/embedInfo';
|
||||
import markdownTable from '../core/discord/markdownTable';
|
||||
import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
|
||||
import { translator } from '../core/localization/translator';
|
||||
import { CommandRegistry } from '../events/interactionCreate';
|
||||
|
||||
export const playerInfoCommand: CommandRegistry = {
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
export const playerInfoCommand = new Promise<CommandRegistry>((resolve) => {
|
||||
resolve({
|
||||
inProduction: true,
|
||||
inPublic: true,
|
||||
|
||||
command: new SlashCommandBuilder()
|
||||
.setName('player-info')
|
||||
.setDescription('Basic information about a player')
|
||||
.addStringOption(addUsernameChoices),
|
||||
command:
|
||||
createLocalizedCommand('player-info').addStringOption(addUsernameChoices),
|
||||
|
||||
async handler(interaction) {
|
||||
const account = await resolvePlayerFromCommand(interaction);
|
||||
const { id, region: region } = account;
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
async handler(interaction) {
|
||||
const { t, translate } = translator(interaction.locale);
|
||||
const account = await resolvePlayerFromCommand(interaction);
|
||||
const { id, region: region } = account;
|
||||
const accountInfo = await getAccountInfo(region, id);
|
||||
|
||||
return embedInfo(
|
||||
`${markdownEscape(accountInfo.nickname)}'s information`,
|
||||
return embedInfo(
|
||||
translate('bot.commands.player_info.body.title', [
|
||||
markdownEscape(accountInfo.nickname),
|
||||
]),
|
||||
|
||||
markdownTable([
|
||||
['Nickname', `${accountInfo.nickname}`],
|
||||
['Battles', `${accountInfo.statistics.all.battles}`],
|
||||
[
|
||||
'Winrate',
|
||||
`${(
|
||||
100 *
|
||||
(accountInfo.statistics.all.wins /
|
||||
accountInfo.statistics.all.battles)
|
||||
).toFixed(2)}%`,
|
||||
],
|
||||
[],
|
||||
['Account ID', `${accountInfo.account_id}`],
|
||||
[
|
||||
'Created',
|
||||
`${new Date(accountInfo.created_at * 1000).toDateString()}`,
|
||||
],
|
||||
[
|
||||
'Last battle',
|
||||
`${new Date(accountInfo.last_battle_time * 1000).toDateString()}`,
|
||||
],
|
||||
]),
|
||||
);
|
||||
},
|
||||
markdownTable([
|
||||
[
|
||||
t`bot.commands.player_info.body.nickname`,
|
||||
`${accountInfo.nickname}`,
|
||||
],
|
||||
[
|
||||
t`bot.commands.player_info.body.battles`,
|
||||
`${accountInfo.statistics.all.battles}`,
|
||||
],
|
||||
[
|
||||
t`bot.commands.player_info.body.winrate`,
|
||||
`${(
|
||||
100 *
|
||||
(accountInfo.statistics.all.wins /
|
||||
accountInfo.statistics.all.battles)
|
||||
).toFixed(2)}%`,
|
||||
],
|
||||
[],
|
||||
[
|
||||
t`bot.commands.player_info.body.account_id`,
|
||||
`${accountInfo.account_id}`,
|
||||
],
|
||||
[
|
||||
t`bot.commands.player_info.body.created`,
|
||||
new Date(accountInfo.created_at * 1000).toLocaleDateString(
|
||||
interaction.locale,
|
||||
),
|
||||
],
|
||||
[
|
||||
t`bot.commands.player_info.body.last_battle`,
|
||||
new Date(accountInfo.last_battle_time * 1000).toLocaleDateString(
|
||||
interaction.locale,
|
||||
),
|
||||
],
|
||||
]),
|
||||
);
|
||||
},
|
||||
|
||||
autocomplete: autocompleteUsername,
|
||||
};
|
||||
autocomplete: autocompleteUsername,
|
||||
});
|
||||
});
|
||||
Loaded 100 of 305 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user