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602 Commits
Author SHA1 Message Date
tresabhi 238674bd96 groups 2026-10-01 20:11:12 -05:00
tresabhi af85fb74cb haha characteristics render! 2026-10-01 15:52:14 -05:00
tresabhi bd42cb44e4 equipment looks 2026-10-01 11:59:19 -05:00
tresabhi 1f767af0b5 angles 2026-09-30 20:59:18 -05:00
tresabhi f73ffc3c93 correct axes 2026-09-30 19:00:25 -05:00
tresabhi 5d4e0541b2 correct filtering 2026-09-30 18:41:22 -05:00
tresabhi cbf320454f various bug fixes 2026-09-30 18:38:15 -05:00
tresabhi 74fbd15c5f TankopediaCharacteristics 2026-09-30 18:22:18 -05:00
tresabhi 5cae5d1583 models shit 2026-09-30 17:56:31 -05:00
tresabhi 5c88bda07a CanvasControl 2026-09-30 17:48:48 -05:00
tresabhi 19dbd8ca2e SpacedArmorSubSpaced 2026-09-30 17:47:23 -05:00
tresabhi f17ac2b575 SpacedArmorSubExternal 2026-09-30 17:45:11 -05:00
tresabhi 5d7482b158 SpacedArmorSceneComponent 2026-09-30 17:41:46 -05:00
tresabhi 22aff6188a SpacedArmorScene 2026-09-30 17:38:27 -05:00
tresabhi 1ee6cdabe5 SpacedArmorScene 2026-09-30 17:36:51 -05:00
tresabhi 480d2226f7 versions and shit 2026-09-30 17:32:39 -05:00
tresabhi c42b109974 Merge branch 'main' into data-driven 2026-09-30 15:52:42 -05:00
tresabhi 9537349664 add dependabot 2026-09-30 15:49:19 -05:00
tresabhi 8793c9a9c9 simplify readme 2026-09-30 15:44:51 -05:00
tresabhi 4d57b43912 logs 2026-09-30 15:41:08 -05:00
tresabhi ee146b8ed9 fix wgpkg dirs 2026-09-30 13:51:13 -05:00
tresabhi 1c382022a7 proto3 2026-09-27 17:24:48 -05:00
tresabhi 593ae760e7 proto imports 2026-09-27 17:19:39 -05:00
tresabhi 127c55ec93 migrate to soapstone 2026-09-27 17:04:15 -05:00
tresabhi e5b44d4eb8 flatten armor dir 2026-09-27 16:46:22 -05:00
tresabhi e18d6f58f9 somewhat through PrimaryArmorSceneComponent 2026-09-27 16:26:28 -05:00
tresabhi 488451d71f TankopediaLoadout 2026-09-27 13:49:02 -05:00
tresabhi 558a02b6ae compile tank search page 2026-09-27 13:22:34 -05:00
tresabhi d8f6a55ee4 Merge branch 'main' into data-driven 2026-09-27 13:11:01 -05:00
TrèsAbhi 763ecf22b0 New Crowdin updates (#266) 2026-09-24 16:25:00 -05:00
TrèsAbhi 2beb084b67 Merge pull request #267 from Hitjack007/fix/session-missing-average-crash 2026-09-24 14:07:50 -07:00
tresabhi f7ca622906 correct assertions 2026-09-24 16:07:12 -05:00
tresabhi 960279bf00 huh i forgor 2026-09-23 17:37:52 -05:00
tresabhi 4247004b13 canvas 2026-09-23 17:25:51 -05:00
tresabhi 960ca4b0f4 Merge branch 'main' into data-driven 2026-09-23 17:14:22 -05:00
tresabhi 424d9944ad smarter trigger 2026-09-23 17:12:53 -05:00
tresabhi a75c47865b checkpoint 2026-09-23 17:09:43 -05:00
tresabhi c2714c4d6b tank search filters 2026-09-23 17:01:34 -05:00
tresabhi 1c505818a4 to core 2026-09-23 16:58:36 -05:00
tresabhi 444705347f imports 2026-09-23 16:51:09 -05:00
tresabhi 19556b5fc9 game strings 2026-09-23 16:45:07 -05:00
tresabhi e52f003c1b build protos indexing on first shot 2026-09-23 16:42:30 -05:00
tresabhi 4fc57d7fc1 Merge branch 'main' into data-driven 2026-09-23 16:37:39 -05:00
tresabhi 8af41b91b5 logs 2026-09-23 16:32:19 -05:00
tresabhi 347efa75fe add compatibility for string game mode ids 2026-09-23 16:31:35 -05:00
tresabhi 1619ee1e00 checkpoint 2026-09-23 15:36:22 -05:00
tresabhi a38239a6f9 tankClassOrder 2026-09-23 13:58:29 -05:00
tresabhi 9e26da3205 checkpoint 2026-09-23 13:48:50 -05:00
tresabhi 750bdd236a useCompatibility 2026-09-23 10:39:12 -05:00
tresabhi 33bb8ead3c reorganize 2026-09-23 10:25:47 -05:00
tresabhi 79e282e70e strings 2026-09-23 10:23:59 -05:00
tresabhi e911f36ea3 createTankStatus 2026-09-23 10:22:57 -05:00
tresabhi 4e470599e8 speed 2026-09-22 16:39:51 -05:00
tresabhi 5f24887535 api strings 2026-09-22 16:38:30 -05:00
tresabhi 99317c2075 hasUpgrades 2026-09-22 16:24:29 -05:00
tresabhi 99965118b3 useProtagonist 2026-09-22 16:20:39 -05:00
tresabhi 7592381b12 ComputedCharacteristics 2026-09-22 16:17:55 -05:00
tresabhi 7d02f6311f tank states 2026-09-22 16:13:27 -05:00
tresabhi 6c9ce58af5 scripts api 2026-09-22 15:36:12 -05:00
tresabhi 402b6d5113 blitz scripts 2026-09-22 15:25:25 -05:00
Mark Greene 88643d366d Fix: skip session delta entries with no tank definition or average
The /session/ page crashed when a tracked player's tank stats included
a tank with no matching tank definition or no average stats (WN8
baseline). The delta memo dereferenced `tank.id` on a possibly missing
definition and forced `average?.mu!` through as non-null, so a missing
average threw inside `compositeStats`/`calculateWN8` uncaught, breaking
the page on every load while the bad state persisted in localStorage.

Skip those entries instead of crashing: entries with no tank
definition or no average `mu` are dropped from the delta via
`flatMap`, so the rest of the session table still renders.
2026-09-23 08:21:16 +12:00
tresabhi 1733180f2c oh my god this is hideous 2026-09-22 14:52:33 -05:00
tresabhi 11c2c9749c more entries 2026-09-22 11:55:03 -05:00
tresabhi 267bb271c9 some notes 2026-09-22 11:52:39 -05:00
tresabhi 3c01056f4e implement rest 2026-09-16 09:56:13 -05:00
tresabhi 66f9c9d106 start of data driven provisions 2026-09-16 09:42:20 -05:00
tresabhi 3be91469aa strict types 2026-09-13 13:20:45 -05:00
tresabhi 491b03ad00 proto compiling 2026-09-13 12:52:25 -05:00
tresabhi 054f33a649 move protos 2026-09-13 12:36:29 -05:00
tresabhi 5b4ad95a14 clean up a bit 2026-09-06 21:06:02 -05:00
tresabhi fe7282aae7 Merge branch 'main' into data-driven 2026-09-06 20:58:34 -05:00
tresabhi 84f950ade4 fix tag0 assumption 2026-09-02 16:32:46 -05:00
tresabhi 8842283f0e some data driven characteristics 2026-08-31 20:13:31 -05:00
tresabhi b6f9ae9187 some more updates to imports 2026-08-30 15:02:01 -05:00
tresabhi b5a10fcc73 plural 2026-08-30 14:57:01 -05:00
tresabhi 4015c103cf load readdir 2026-08-30 14:56:24 -05:00
tresabhi 8c08a00d64 move server funcs to init 2 2026-08-30 14:46:14 -05:00
tresabhi 5c89bcea99 move server funcs to init 2026-08-30 14:36:51 -05:00
tresabhi 5f737d940d rename methods 2026-08-30 14:26:08 -05:00
tresabhi ec161addab some cleanup 2026-08-29 13:13:44 -05:00
tresabhi 8d7575815b no results 2026-08-28 17:05:15 -05:00
tresabhi 4a0fccc526 tank search 2026-08-28 16:59:07 -05:00
tresabhi 5477616917 cleanup 2026-08-28 16:37:06 -05:00
tresabhi ba1f530de7 back button 2026-08-28 13:55:05 -05:00
tresabhi 1f1c9f26f1 tank search ui rebuilt... somewhat 2026-08-28 10:42:57 -05:00
tresabhi b400ff6d07 compiling search 2026-08-27 11:46:55 -05:00
tresabhi edc3aba545 restore banner 2026-08-27 11:23:41 -05:00
tresabhi 1e1040816b migrate tank filters 2026-08-26 14:02:44 -05:00
tresabhi d477a3a7a4 radix composing styles 2026-08-26 13:49:45 -05:00
tresabhi 37efc2b4a4 Merge branch 'main' into data-driven 2026-08-26 10:23:18 -05:00
tresabhi a0111d8b69 intense contact shadows 2026-08-19 13:57:36 -05:00
tresabhi 5285d081e4 migrate 3 2026-08-18 13:57:01 -05:00
tresabhi de8b3959b3 simplification 2026-08-18 13:21:51 -05:00
tresabhi cfc0ebb8e5 migrate 2 2026-08-18 13:02:59 -05:00
tresabhi 9839d4eef5 migrate 1 2026-08-18 12:49:14 -05:00
tresabhi c637343593 ugh, imma remove radix 2026-08-18 12:40:46 -05:00
tresabhi f3c362dfce home page grouping 2026-08-18 12:34:27 -05:00
tresabhi 20cc6d32a4 home page list 2026-08-18 12:23:48 -05:00
tresabhi 35ed716659 simplify config 2026-08-13 13:14:41 -05:00
tresabhi bea55f1b6c clean tools 2026-08-13 13:00:36 -05:00
tresabhi f355cb9f76 proper concurrency 2026-08-13 12:34:53 -05:00
tresabhi e42576b005 proper concurrency 2026-08-13 12:30:48 -05:00
tresabhi f68198475e install clis 2026-08-13 12:15:55 -05:00
tresabhi 896ae20dce remove pages 2026-08-13 12:06:55 -05:00
tresabhi b8fdc5424d logs 2026-08-13 12:02:49 -05:00
tresabhi 204c3eacc1 i give up 2026-08-13 12:01:16 -05:00
tresabhi 4d0f21e10b zip download 2026-08-13 11:05:01 -05:00
tresabhi d3202e8607 steam downloader 2026-08-13 10:56:15 -05:00
tresabhi a438eb704f smarter max rate 2026-08-13 10:29:11 -05:00
tresabhi 1569de4475 Merge branch 'main' of https://github.com/blitzkit/blitzkit 2026-08-12 20:33:40 -05:00
tresabhi 0f022f8295 chunking based on fetch rate 2026-08-12 20:33:38 -05:00
TrèsAbhi 75c21a5129 New Crowdin updates (#261) 2026-08-12 20:25:55 -05:00
tresabhi 5092d43e8e fix has pbr 2026-08-12 13:41:59 -05:00
TrèsAbhi 56d5d5e956 Delete CNAME 2026-08-12 13:10:52 -05:00
TrèsAbhi 70eca3293b Create CNAME 2026-08-12 13:10:42 -05:00
tresabhi 4f7ee54ef7 logs 2026-08-12 12:17:20 -05:00
TrèsAbhi 269df9586d Merge pull request #265 from blitzkit/infrastructure
Infrastructure
2026-08-12 11:47:24 -05:00
tresabhi 3152c18840 simplify robots.txt 2026-08-12 11:46:45 -05:00
tresabhi 52630596b8 finalize workflows 2026-08-12 11:44:26 -05:00
tresabhi 7e184b8be0 eh whatever, this'll make it into the next update 2026-08-12 11:36:55 -05:00
tresabhi 877ba9408d some more recording 2026-08-11 20:29:50 -05:00
tresabhi 8dc9a6b46d start of recording 2026-08-11 20:11:12 -05:00
tresabhi b3e439669b start of performance 2026-08-11 20:03:57 -05:00
tresabhi 08c909fbe2 rename ids to data-ids 2026-08-11 19:46:26 -05:00
tresabhi a44e2e9866 fix tank modes not switching 2026-08-11 19:45:09 -05:00
tresabhi bae2f253bc screenshot friendly contact shadows 2026-08-11 19:37:57 -05:00
tresabhi d485a463dd orange ground 2026-08-11 14:07:57 -05:00
tresabhi 3da1ed4d6c ground and sky color 2026-08-11 11:30:36 -05:00
tresabhi 051e9ec74a ground with shadows 2026-08-11 10:58:35 -05:00
tresabhi 486171f4db shadow focus and res 2026-08-11 10:52:33 -05:00
tresabhi 72de42a9ab performant ground 2026-08-11 10:38:36 -05:00
tresabhi 404e6625c0 remmove lghts 2026-08-11 10:35:41 -05:00
tresabhi 32e4bf3fd2 fading out fragment 2026-08-11 10:16:14 -05:00
tresabhi 0d1088fefb non pbr lihging 2026-08-11 10:01:34 -05:00
tresabhi 1a17d607fb move light target up 2026-08-11 09:56:58 -05:00
tresabhi dcda627518 dvpl free dir 2026-08-11 09:45:17 -05:00
tresabhi c130da7f0e heheheha 2026-08-10 17:50:48 -05:00
tresabhi e2df4d35b8 flip lighitng and add metalness 2026-08-10 16:58:40 -05:00
tresabhi 7739dbd0a3 faster lighting 2026-08-10 16:42:35 -05:00
tresabhi 9b7aa13d61 fix occlusion baking 2026-08-10 10:39:31 -05:00
TrèsAbhi 84ecaec5d3 base 2026-08-09 22:20:53 -05:00
tresabhi 01a5f1bd47 5hr 55min 2026-08-09 22:18:36 -05:00
tresabhi de0433ca02 Merge branch 'infrastructure' of https://github.com/blitzkit/blitzkit into infrastructure 2026-08-09 22:17:43 -05:00
TrèsAbhi cf76ae7136 add dispatch 2026-08-09 22:13:07 -05:00
tresabhi ea21636c4e abstract away some code 2026-08-09 20:26:39 -05:00
tresabhi dafa834d28 some script cleanup 2026-08-09 20:10:04 -05:00
tresabhi f1a1c78588 remove stub 2026-08-09 20:08:08 -05:00
tresabhi 14d16e5daf shell files raw debug 2026-08-09 19:50:53 -05:00
tresabhi b52c1fc2d9 ok cool 2026-08-09 16:12:26 -05:00
tresabhi f45b24f7ab 5hr 30min runtime 2026-08-09 15:05:06 -05:00
tresabhi 6ae175e5e0 reset author 2026-08-09 15:02:04 -05:00
tresabhi 0df27c38a1 ids token 2026-08-09 14:58:25 -05:00
tresabhi e27cc3f6ed github actions bot 2026-08-09 14:51:26 -05:00
tresabhi 968c3957d0 60s, just for testing 2026-08-09 14:46:35 -05:00
tresabhi 577d2323a8 checkout recursive 2026-08-09 14:45:12 -05:00
tresabhi 625c6cc649 workflow for discovering ids 2026-08-09 14:44:16 -05:00
tresabhi 9bc753b512 i was going to add verification but eh, no right now... 2026-08-09 14:39:05 -05:00
tresabhi fb34e6ce2f shell file paths list 2026-08-09 14:12:46 -05:00
tresabhi f882ea29e2 total saved 2026-08-09 14:06:40 -05:00
tresabhi 62f68f1f10 add manifests 2026-08-09 13:55:15 -05:00
tresabhi 8c9a41d72b add getStaticPaths for 404 page 2026-08-09 13:35:21 -05:00
tresabhi 5bda754b6e branch names 2026-08-08 20:56:45 -05:00
tresabhi c5bb537bf2 shell paths debug 2026-08-08 20:49:39 -05:00
tresabhi c59779bedb move 404 to pages chunk 2026-08-08 20:48:06 -05:00
tresabhi 5059e382b3 some missing aliases 2026-08-08 20:45:09 -05:00
tresabhi 953570461c safer exit 2026-08-08 14:09:48 -05:00
tresabhi 6d527a7170 save on exit 2026-08-08 14:08:35 -05:00
tresabhi ffd74de79f quiet all 2026-08-08 14:02:20 -05:00
tresabhi 7c9ef9e5e0 quiet git add 2026-08-08 13:59:47 -05:00
tresabhi cd10d9ab4a some stats 2026-08-08 13:57:35 -05:00
tresabhi 578d4a3ff2 max ids 2026-08-08 13:52:07 -05:00
tresabhi 0cd01fa258 try streak detector 2026-08-08 13:42:16 -05:00
tresabhi 21b37ced8d ids update 2026-08-08T18:33:52.481Z 2026-08-08 13:33:52 -05:00
tresabhi 81856276b0 seed basing 2026-08-08 13:15:04 -05:00
tresabhi 389052c692 1 sec bro 2026-08-08 13:01:29 -05:00
tresabhi 09edd39a06 more! 2026-08-08 12:28:45 -05:00
tresabhi 5c3077033e more modern way of handling id discovery 2026-08-07 14:33:10 -05:00
tresabhi ef84d5b3b5 don't log paths 2026-08-07 13:34:56 -05:00
tresabhi d29f91afbc don't fail fast for now 2026-08-07 13:33:28 -05:00
tresabhi ab87282103 use PUBLIC_ENVIRONMENT 2026-08-07 13:33:05 -05:00
tresabhi 408417ca68 bruh i am ignorant 2026-08-07 13:30:25 -05:00
tresabhi b171ce2011 beta environment as default for now 2026-08-07 12:46:49 -05:00
tresabhi 58d0d92d4f on push 2026-08-07 12:36:10 -05:00
tresabhi 754f39f623 environment based deploys 2026-08-07 12:34:58 -05:00
tresabhi 10c8ac95a4 move api 2026-08-06 20:10:29 -05:00
tresabhi b367866a22 revert debug env 2026-08-06 20:02:09 -05:00
tresabhi b26c5137f3 aliases 2026-08-06 20:01:50 -05:00
tresabhi 13cda7aec0 environment configs 2026-08-06 19:37:07 -05:00
tresabhi d1b8bfe244 fix imports 2026-08-06 14:29:13 -05:00
tresabhi 734db0957e flatten structure 2026-08-06 14:21:14 -05:00
tresabhi 050cb7a834 chunk typo 2026-08-05 20:17:05 -05:00
tresabhi 6dbcbc2afc relative game dir 2026-08-05 20:02:31 -05:00
tresabhi 484cb8fcb5 max downloads 64 2026-08-05 19:27:51 -05:00
tresabhi e09b407e61 force bun 2026-08-05 19:22:25 -05:00
tresabhi b8742bae66 fix linting errors 2026-08-05 14:17:33 -05:00
tresabhi af58b4614d master deploy 2026-08-05 14:09:00 -05:00
tresabhi db6c4679b7 fix app id 2026-08-05 13:50:25 -05:00
tresabhi 8169dfd85d no .env 2026-08-05 13:43:10 -05:00
tresabhi e6d7f78ea4 game dir 2026-08-05 13:38:50 -05:00
tresabhi f1f29b85b7 s'more fixes 2026-08-05 13:32:33 -05:00
tresabhi f587bc0983 fix legacy redirect 2026-08-05 13:30:20 -05:00
tresabhi 7ef4e0b9af envs 2026-08-05 13:29:55 -05:00
tresabhi b52919ebfe update matrix 2026-08-05 13:22:33 -05:00
tresabhi 84290b1c0e remove assets 2026-08-05 13:19:27 -05:00
tresabhi 24297dcae8 remove historic averages 2026-08-05 13:18:27 -05:00
tresabhi c7ee3dbf7e update changelogs 2026-08-05 13:16:32 -05:00
tresabhi dd769a9aa5 update settings and docs 2026-08-05 13:15:47 -05:00
tresabhi 645cfacecb update embed and fix varuna bug 2026-08-05 13:13:48 -05:00
tresabhi d2041d0ee6 update tier list 2026-08-05 13:05:31 -05:00
tresabhi ed7dd76ee5 update session 2026-08-05 13:04:11 -05:00
tresabhi bc2b9f1267 glossary 2026-08-05 13:01:51 -05:00
tresabhi 851a1108d2 some updates to gallery 2026-08-04 20:38:24 -05:00
tresabhi f09663e1c0 update guesser 2026-08-04 20:35:51 -05:00
tresabhi 6a05f11001 update mixer 2026-08-04 20:34:11 -05:00
tresabhi 36e8a20cd5 update playlist 2026-08-04 20:31:49 -05:00
tresabhi 7630cc52d3 update performance 2026-08-04 20:29:54 -05:00
tresabhi 23d2ca9a42 update compare 2026-08-04 20:28:54 -05:00
tresabhi 6e759e52c9 use small tank icons 2026-08-04 20:25:47 -05:00
tresabhi 85883cd2c5 faded flags 2026-08-04 20:23:50 -05:00
tresabhi 9e4d9c7968 tank model and collision 2026-08-04 20:18:05 -05:00
tresabhi 9968b2c83d small tank icons 2026-08-04 19:54:08 -05:00
tresabhi be0804ae59 booster icons 2026-08-04 19:52:06 -05:00
tresabhi 129a2c52f9 camo icon 2026-08-04 19:49:53 -05:00
tresabhi 996c9c05df game mode banners 2026-08-04 19:45:20 -05:00
tresabhi 36dbb24572 skill icons 2026-08-04 19:42:06 -05:00
tresabhi aaae8fb8ff module icons 2026-08-04 19:40:57 -05:00
tresabhi e5e747f7a0 equipment icons 2026-08-04 14:28:34 -05:00
tresabhi 487d149587 shell icons 2026-08-04 14:17:12 -05:00
tresabhi 48c4a4c76d currencies 2026-08-04 14:12:32 -05:00
tresabhi 33ebbbeb65 imports 2026-08-04 14:02:52 -05:00
tresabhi 1a7a1223d5 scratched flags 2026-08-04 13:46:19 -05:00
tresabhi 9813459310 tank icons 2026-08-04 13:44:19 -05:00
tresabhi 94c3608ca7 fix missing tank map 2026-08-04 13:35:51 -05:00
tresabhi 7e9be14a9a label all chunks 2026-08-04 13:22:44 -05:00
tresabhi 5f773931bc split giant class 2026-08-04 13:19:17 -05:00
tresabhi b2fd85a5b0 some api paths 2026-08-04 13:07:27 -05:00
tresabhi b060e65af5 dynamically import client api 2026-08-02 20:28:57 -05:00
tresabhi 8a3e57637d provision icons 2026-08-02 20:24:39 -05:00
tresabhi 90ad923672 consumable icons 2026-08-02 20:22:32 -05:00
tresabhi 59108d7637 update (4) 2026-08-01 15:08:33 -05:00
tresabhi f85d097c16 rename 2026-08-01 14:55:57 -05:00
tresabhi ed92440b94 update (3) 2026-08-01 14:54:40 -05:00
tresabhi d41d45abae update (2) 2026-08-01 14:48:18 -05:00
tresabhi 32a7db238b update (1) 2026-08-01 14:44:23 -05:00
tresabhi 2dc23ba09d some returns 2026-08-01 14:32:25 -05:00
tresabhi 30522bfda0 caching 2026-08-01 14:21:11 -05:00
tresabhi ed31f40876 (5) some implementation 2026-08-01 14:13:18 -05:00
tresabhi 6ad64c9bd9 (4) some implementation 2026-08-01 14:01:34 -05:00
tresabhi bd7c952478 (3) some implementation 2026-08-01 13:59:56 -05:00
tresabhi f7180f0e1a (2) some implementation 2026-08-01 13:53:00 -05:00
tresabhi b0611d7d72 (1) some implementation 2026-08-01 13:44:44 -05:00
tresabhi 244968bbbf (3) some definitions headers 2026-08-01 13:26:45 -05:00
tresabhi fd8448b0a6 (2) some definitions headers 2026-08-01 13:07:04 -05:00
tresabhi 17c54be1c8 some definitions headers 2026-08-01 12:56:12 -05:00
tresabhi 39745dd475 infrastructure for inline vfs and clients 2026-07-31 20:48:33 -05:00
tresabhi d81d885767 reintroduce assets temporarily 2026-07-31 20:30:35 -05:00
tresabhi 901cb0fcc8 remove assets 2026-07-31 20:30:19 -05:00
tresabhi 7ee49c4026 remove prisma 2026-07-31 20:28:18 -05:00
tresabhi 4cff06110a remove app 2026-07-31 20:27:39 -05:00
tresabhi 251d40b0f4 fix typo 2026-07-31 20:23:39 -05:00
tresabhi ad15f83abb move to chunks 2026-07-31 20:22:12 -05:00
tresabhi c2a5b742a7 clean up root 2026-07-31 20:21:27 -05:00
tresabhi 514999e588 remove bot 2026-07-31 20:17:57 -05:00
tresabhi 50d21918b4 update logs 2026-07-31 20:14:03 -05:00
tresabhi 43b59e4f02 update workflows to work with production as the deploy branch 2026-07-31 20:12:54 -05:00
tresabhi d0834ed572 update equipments 2026-07-31 19:48:03 -05:00
tresabhi caf238dd32 add robust slugs 2026-07-31 13:43:53 -05:00
tresabhi 0a7a220af3 logs 2026-07-31 11:23:45 -05:00
tresabhi 434d1ede3c use transliteration 2026-07-31 11:21:50 -05:00
tresabhi 0f47208f5e add support for missing vfs0 dirs 2026-07-31 11:07:54 -05:00
tresabhi cb2d795461 fix url 2026-07-11 18:14:22 -05:00
tresabhi 6e934e0ff1 logs 2026-07-11 18:13:02 -05:00
tresabhi 375adadbe5 Merge branch 'main' into dev 2026-07-11 18:04:36 -05:00
tresabhi 082a756f1b auto scroll on drag in tier list 2026-07-11 18:02:49 -05:00
tresabhi 9fc8a8e2a2 more generous pitch transition zones 2026-07-11 17:41:14 -05:00
tresabhi 1413475679 bigger floor and more aggressive light decay 2026-07-11 17:38:11 -05:00
tresabhi 86504e685e softer shadows 2026-07-11 17:33:37 -05:00
tresabhi 9df81044d1 increasing lighting angle to cover larger tanks 2026-07-11 17:29:44 -05:00
tresabhi c5fd7591ea complete lighting animation even if canvas is unfocused 2026-07-11 17:29:15 -05:00
TrèsAbhi cd8e43f945 Merge pull request #256 from Hitjack007/mixer-crashing 2026-07-11 17:17:11 -05:00
tresabhi 8df112aab4 type-safe disposal 2026-07-11 17:16:52 -05:00
TrèsAbhi 94c04ce102 Merge pull request #255 from Hitjack007/external-ricochets 2026-07-11 17:14:10 -05:00
TrèsAbhi 3a170202ca Merge pull request #254 from Hitjack007/he-crash-fix 2026-07-11 17:10:49 -05:00
tresabhi 46937693a0 implement nullable refs in a type-safe manner 2026-07-11 17:09:38 -05:00
TrèsAbhi b391d0b036 Merge pull request #253 from Hitjack007/static-armor-uncapitalised-fix 2026-07-11 17:06:29 -05:00
Mark Greene 1061e003f7 Fix Safari crash on mixer texture disposal 2026-07-10 21:30:21 +12:00
Mark Greene a2b573abca fix ricochets on external modules 2026-07-10 17:51:32 +12:00
Mark Greene 4571d141e6 Fix crash on repeated HE shell clicks in Tankopedia armor viewer 2026-07-10 16:03:05 +12:00
Mark Greene d70225b03c fix static armor plate title to use localized strings
Was rendering the raw lowercase layerTypeNames key instead of resolving it through strings.website.tools.tankopedia.sandbox.dynamic.shot_card.element, same pattern already used in ShotDisplayCard.
2026-07-10 15:41:46 +12:00
tresabhi dc6c528167 logs 2026-07-05 14:06:46 -05:00
tresabhi b4d5d4c16e reduce ground brightness in static mode 2026-07-05 14:04:09 -05:00
tresabhi f2f6d4ff49 add persistent count for the number of model users to unload only when
uses drops to 0
2026-07-05 13:44:04 -05:00
tresabhi cdbb7647f0 fixed fill and clip rule naming 2026-07-05 13:41:21 -05:00
TrèsAbhi 41e40de791 New Crowdin updates (#251)
* New translations en.json (Ukrainian)

[ci skip]

* New translations en.json (Ukrainian)

[ci skip]

* New translations en.json (Ukrainian)

[ci skip]
2026-07-04 22:05:48 -05:00
tresabhi c85cd36818 logs 2026-06-28 11:11:37 -05:00
tresabhi 5d2c63fed9 clean up some renderer stuff 2026-06-26 14:05:26 -05:00
tresabhi cead140855 optimize intro naimaiton 2026-06-26 14:01:39 -05:00
tresabhi 63a0143d4f optimize scene lighting and rnederer 2026-06-26 13:58:30 -05:00
tresabhi 19f22993f1 optimize shot display animator 2026-06-26 13:31:40 -05:00
tresabhi b2eb74914f optimize lighting loop 2026-06-26 13:22:24 -05:00
TrèsAbhi 05572918b1 exit 2026-06-23 10:35:27 -05:00
TrèsAbhi 1cc8b26b16 dispose 2026-06-23 10:30:56 -05:00
TrèsAbhi a8e8d20cf1 break 2026-06-23 10:26:05 -05:00
TrèsAbhi 55deb30607 logs 2026-06-23 10:20:22 -05:00
TrèsAbhi 03b8b89a17 log 2026-06-23 10:14:37 -05:00
TrèsAbhi 3e421c7eb7 done 2026-06-23 10:11:18 -05:00
TrèsAbhi fc27caabdc dvpl 2026-06-23 10:07:54 -05:00
tresabhi 3d35fae5ce dont log 2026-06-22 20:52:51 -05:00
tresabhi f6dfc4f176 what 2026-06-22 20:32:14 -05:00
tresabhi fdbbe2f356 Update applyPatches.ts 2026-06-22 20:18:25 -05:00
tresabhi cdf2aee43f debug 2026-06-22 20:13:52 -05:00
tresabhi 56933ddfac debug 2026-06-22 20:07:55 -05:00
tresabhi 1df2e818be dirs 2026-06-22 19:57:41 -05:00
tresabhi 1e4d00ea34 source 2026-06-22 19:55:39 -05:00
tresabhi 1bde50e0a3 garbage code 2026-06-22 19:54:09 -05:00
tresabhi 88290ec1ab garbage code 2026-06-22 19:54:01 -05:00
tresabhi e8325df832 lz4js 2026-06-22 19:44:03 -05:00
tresabhi 394f28e6ed remove proxyclient 2026-06-22 19:33:52 -05:00
tresabhi f5f170bcca switch to clean dava 2026-06-22 19:32:26 -05:00
tresabhi 2ffe3fc006 set up patches 2026-06-22 19:28:02 -05:00
TrèsAbhi 406d70b5b7 New translations en.json (Ukrainian) (#250)
[ci skip]
2026-06-22 09:38:55 -05:00
TrèsAbhi f801e81c8b New Crowdin updates (#249)
* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]
2026-06-17 09:26:26 -05:00
TrèsAbhi a0e1d8cee0 New Crowdin updates (#247)
* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]
2026-06-14 09:49:53 -05:00
TrèsAbhi a9a870c3e6 New translations en.json (Russian) (#245)
[ci skip]
2026-05-22 14:52:47 -05:00
TrèsAbhi 3d061a78de Merge pull request #242 from blitzkit/fixes
Fixes
2026-05-14 22:48:01 -05:00
TrèsAbhi a188a01244 Merge branch 'main' into fixes 2026-05-14 22:47:53 -05:00
TrèsAbhi 0828722876 logs 2026-05-15 03:47:40 +00:00
TrèsAbhi 0ccd9e45d8 Merge pull request #243 from karelpak1/fix-tank-icons-riff
fix: use RIFF sprite bounds for tank icon extraction
2026-05-14 22:36:09 -05:00
TrèsAbhi 2f745a16d1 clean up 2026-05-12 18:08:02 -05:00
TrèsAbhi 100c7391fb dispose models on unload 2026-05-12 17:54:50 -05:00
TrèsAbhi 4f42a31f53 Reduce interval timing from 60fps to 200ms 2026-05-11 17:52:23 -05:00
TrèsAbhi 0b2e322112 disbale low tiers 2026-05-11 17:14:22 -05:00
TrèsAbhi 042a1afa74 remove cache from useModel 2026-05-11 16:18:54 -05:00
TrèsAbhi 3edf4a25be impossible inspect element 2026-05-10 21:55:33 -05:00
TrèsAbhi 43237c2aee Merge pull request #244 from karelpak1/feat-tankopedia-modules-tooltips
feat: add localized tooltips to tankopedia modules tree
2026-05-02 10:03:15 -05:00
GonnaHetzMeandTrèsAbhi 2fffdc3ef5 Update packages/website/src/components/Tankopedia/CharacteristicsSection/components/Modules.tsx
Co-authored-by: TrèsAbhi <[email protected]>
2026-04-30 21:58:39 +02:00
GonnaHetzMe 76e748f0ed feat: add localized tooltips to tankopedia modules tree 2026-04-29 23:03:59 +02:00
GonnaHetzMe c353119962 fix: use RIFF sprite bounds for tank icon extraction 2026-04-29 21:19:43 +02:00
TrèsAbhi 5fa4d3b242 remove aeson 2026-04-28 16:17:40 -05:00
TrèsAbhi 068e0e26b0 Merge pull request #240 from karelpak1/fix-R5G6B5 2026-04-14 11:33:37 -05:00
TrèsAbhi f6ca77f8c8 Merge pull request #241 from karelpak1/chore-bump-version 2026-04-14 11:32:55 -05:00
TrèsAbhi 4c7eda81ca Merge pull request #239 from karelpak1/fix-alphatest-culling 2026-04-14 11:32:18 -05:00
TrèsAbhi 3948af9e39 fix: implement types and simplify code 2026-04-14 11:31:16 -05:00
GonnaHetzMe aec30e1944 chore: bump github actions versions 2026-04-13 02:13:53 +02:00
GonnaHetzMe 4205b16769 fix: correct RGB565 PVR decoding 2026-04-13 02:00:12 +02:00
GonnaHetzMe 4d13803b0c feat: culling 2026-04-12 22:35:55 +02:00
GonnaHetzMe b950ac1318 fix: sc2 alphatest threshold 2026-04-12 22:17:55 +02:00
TrèsAbhi 1920be28d8 Merge branch 'main' into fixes 2026-04-09 21:17:47 -05:00
TrèsAbhi 8b00772958 feat: logs 2026-04-09 21:17:34 -05:00
TrèsAbhi e2e38dc4b3 revert 2026-04-09 21:12:16 -05:00
TrèsAbhi 455f1be041 fix: use asset for diff 2026-04-08 09:05:10 -05:00
TrèsAbhi 3e37368038 Merge pull request #236 from karelpak1/fix-pitch-quickinput
fix: correct input pitch offset for initial turret rotation
2026-04-08 08:39:25 -05:00
TrèsAbhi 4b86e20a13 New Crowdin updates (#232)
* New translations en.json (French)

* New translations en.json (Spanish)

* New translations en.json (Japanese)

* New translations en.json (Polish)

* New translations en.json (Portuguese)

* New translations en.json (Russian)

* New translations en.json (Ukrainian)

* New translations en.json (Chinese Simplified)

* New translations en.json (Russian)
2026-04-08 08:38:28 -05:00
TrèsAbhi d9a14924eb Merge pull request #235 from karelpak1/fix-child-node-position
fix: position of child nodes
2026-04-08 08:38:07 -05:00
GonnaHetzMe 7d9d322405 fix: correct input pitch offset for initial turret rotation 2026-04-08 14:04:06 +02:00
GonnaHetzMe 5365044017 fix: position of child nodes 2026-04-08 08:48:53 +02:00
TrèsAbhi 069edf0847 feat: hot script 2026-04-07 17:00:35 -05:00
TrèsAbhi 2cdcf95822 fix: don't repeat reveal animation on scroll for tank sandbox 2026-04-07 16:57:04 -05:00
TrèsAbhi e43231aa97 fix: remove cue4parse 2026-04-07 16:44:03 -05:00
TrèsAbhi 0df2acd5e6 fix: equalizer in characteristics 2026-04-07 16:43:48 -05:00
TrèsAbhi 3f0b3f190a Merge pull request #234 from karelpak1/feat-riff-container 2026-04-07 16:31:47 -05:00
GonnaHetzMe 504f143ff7 fix: resolve requested changes 2026-04-07 23:15:26 +02:00
GonnaHetzMe 7cfc30c7a1 feat: add RIFF container support 2026-04-07 22:35:17 +02:00
TrèsAbhi f3ed687f00 Merge branch 'main' into fixes 2026-04-04 20:13:35 -05:00
TrèsAbhi e37575148c feat: logs 2026-04-04 20:13:25 -05:00
TrèsAbhi 2df9979f08 fix: armor highlghting in equalizer 2026-04-04 20:10:40 -05:00
TrèsAbhi c8ce26d6a7 Merge pull request #233 from karelpak1/fix-hp-equalizer 2026-04-04 19:52:21 -05:00
TrèsAbhi 898fd4bbf6 feat: simplify 2026-04-04 19:51:56 -05:00
GonnaHetzMe 744f7195dd fix: hp fix in Equalize 2026-04-05 02:14:09 +02:00
TrèsAbhi bc4f51846d Update tankCharacteristics.ts 2026-04-03 23:21:50 -05:00
TrèsAbhi ab8dc131b8 fix: don't build protos on setup 2026-04-03 22:18:39 -05:00
TrèsAbhi 684d33071e feat: logs 2026-04-03 22:15:44 -05:00
TrèsAbhi 146e68fc53 fix: penetration 2026-04-03 22:05:49 -05:00
TrèsAbhi 655b87d876 feat: compare equalize 2026-04-03 15:02:50 -05:00
TrèsAbhi 71caa2f703 fix: static 2026-04-03 14:53:14 -05:00
TrèsAbhi 99c95a4c15 fix: use code 2026-04-03 14:37:45 -05:00
TrèsAbhi 93632a7073 fix: a few missing chars 2026-04-03 14:29:23 -05:00
TrèsAbhi 297265822b feat: equal button 2026-04-03 13:04:55 -05:00
TrèsAbhi a7f799b5b6 fix: pen previwe 2026-04-03 12:59:22 -05:00
TrèsAbhi b176ec6c96 feat: penetration testing 2026-04-03 12:57:43 -05:00
TrèsAbhi 1a008a4852 feat: equalizer for visual armor sandbox 2026-04-03 12:31:46 -05:00
TrèsAbhi 145de2bbbc feat: shot card equalizer 2026-04-03 12:15:03 -05:00
TrèsAbhi 77c516a6eb feat: implement most equalizer 2026-04-03 12:08:47 -05:00
TrèsAbhi 6835004945 feat: equalizer parsing 2026-04-03 11:47:58 -05:00
TrèsAbhi e36823c159 feat: equalizer protos 2026-04-03 11:10:45 -05:00
TrèsAbhi ec6ac128f2 feat: beta badge for equializer 2026-04-03 11:05:12 -05:00
TrèsAbhi d80f47a6c8 fix: handle duplicate armor 2026-04-01 22:06:42 -05:00
TrèsAbhi 3a9af7505f fix: update to new api 2026-04-01 21:40:15 -05:00
TrèsAbhi 34ee954502 feat: local vfs 2026-04-01 21:34:44 -05:00
TrèsAbhi b9878a05a1 Merge branch 'main' into fixes 2026-04-01 21:18:12 -05:00
TrèsAbhi e9412bc404 revert: april fool's 2026-04-01 21:17:46 -05:00
TrèsAbhi 6755115c8a sick 2026-03-31 22:19:18 -05:00
TrèsAbhi e8ed4615fe what am i even doing bro 2026-03-31 22:18:03 -05:00
TrèsAbhi c55f4c311f fix: typo 2026-03-31 21:02:36 -05:00
TrèsAbhi e063970c58 feat: plug 2026-03-31 21:01:00 -05:00
TrèsAbhi fdf8580f5f feat: functionality 2026-03-31 17:15:25 -05:00
TrèsAbhi cffd37c6f1 feat: ui 2026-03-31 17:01:47 -05:00
TrèsAbhi 7419b3f29e fix: consumable times 2026-03-31 16:51:07 -05:00
TrèsAbhi e2f50871ec fix: update all 2026-03-31 14:11:45 -05:00
TrèsAbhi bdea9fdab3 fix: consistent protos 2026-03-31 13:35:47 -05:00
TrèsAbhi ae793c1c28 Merge pull request #229 from karelpak1/fix-large-repair-kit-icon 2026-03-26 20:05:56 -05:00
GonnaHetzMe 3d912036a7 fix: use proper icon for large repair kit 2026-03-27 02:03:15 +01:00
TrèsAbhi 1866077a82 Merge pull request #228 from karelpak1/feat-dev-name
Feat: dev name
2026-03-26 08:08:20 -05:00
TrèsAbhi 8345f99603 fix: use dev name directly 2026-03-26 08:06:43 -05:00
GonnaHetzMe 2ab576a37c fix: Set pointer cursor and simplify devName access 2026-03-26 09:29:35 +01:00
GonnaHetzMe 5b9ff7acb3 feat: CopyableCode styles and remove DEV name fallback 2026-03-25 17:25:52 +01:00
GonnaHetzMe 4cdb712013 feat: add CopyableCode component 2026-03-25 11:18:53 +01:00
GonnaHetzMe e6fcfdb514 Feat: dev name 2026-03-25 02:58:16 +01:00
TrèsAbhi 9df1800e10 Merge pull request #224 from karelpak1/fix-techtree
fix: include non-tier1 roots in tank tech tree routes
2026-03-24 19:31:46 -05:00
TrèsAbhi 95ba925d27 Merge pull request #226 from karelpak1/fix-yaw-pitch-inputs
fix: initialize tank quick inputs from current model transform
2026-03-24 19:29:21 -05:00
GonnaHetzMe 41882ddf23 fix: initialize tank quick inputs from current model transform 2026-03-25 01:12:06 +01:00
GonnaHetzMe fe9b543a75 fix: include non-tier1 roots in tank tech tree routes 2026-03-25 00:43:30 +01:00
TrèsAbhi 191843f972 Merge pull request #220 from blitzkit/main-i18n
New Crowdin updates
2026-03-24 09:39:43 -05:00
TrèsAbhi c1fde44809 Merge pull request #223 from blitzkit/fixes
fixes
2026-03-24 09:39:28 -05:00
TrèsAbhi 1a3517e035 feat: logs 2026-03-23 22:50:34 -05:00
TrèsAbhi afec6d9851 feat: enable all tiers 2026-03-23 22:41:34 -05:00
TrèsAbhi e3f2fd70ad fix: use turret mantlet 2026-03-23 22:36:10 -05:00
TrèsAbhi 5adbec25c4 fix: compact compare headers 2026-03-23 22:20:29 -05:00
TrèsAbhi 4ff8d77460 fix: object review videos 2026-03-23 22:13:29 -05:00
TrèsAbhi 22faa6d294 fix: stale compare indices 2026-03-23 22:07:20 -05:00
TrèsAbhi a2abfa7f85 fix: v-stabs now give 12% 2026-03-23 21:56:33 -05:00
TrèsAbhi 7b93b12fcb Merge pull request #222 from karelpak1/Position-fix 2026-03-23 19:56:17 -05:00
GonnaHetzMe ed252d5dfe Reset localTranslation for model extraction 2026-03-23 13:17:42 +01:00
TrèsAbhi c365993541 feat: remove discord bot
.
2026-03-19 09:21:58 -05:00
TrèsAbhi 30f9475208 feat: disable bot 2026-03-19 09:19:28 -05:00
TrèsAbhi 454c526666 New translations en.json (Polish) 2026-03-16 18:24:41 -05:00
TrèsAbhi e67970d2b9 New translations en.json (Polish) 2026-03-16 16:55:46 -05:00
TrèsAbhi 0f1c03d1e5 New translations en.json (Chinese Simplified) 2026-03-12 22:52:18 -05:00
tresabhi 8394f2ec1e feat: logs 2026-03-11 16:51:32 -05:00
tresabhi f14e73d811 fix: alpha clipping 2026-03-11 16:50:18 -05:00
TrèsAbhi 23e00b4199 New translations en.json (Polish) 2026-03-10 14:55:15 -05:00
TrèsAbhi 427b189a34 New Crowdin updates (#217) 2026-03-04 17:42:01 -06:00
TrèsAbhi eab4266fd1 feat: logs 2026-02-21 22:27:48 -06:00
TrèsAbhi 86b4b63a7c feat: dead commands 2026-02-21 22:26:29 -06:00
TrèsAbhi 547614fa89 fix: react versouins 2026-02-18 19:11:58 -06:00
TrèsAbhi e803d96f20 feat: lgos 2026-02-18 19:06:49 -06:00
TrèsAbhi 009caeeaf1 fix: left align filters on small screens 2026-02-18 19:00:09 -06:00
TrèsAbhi bfa80cd549 fix: optional teritery shell 2026-02-18 18:57:17 -06:00
TrèsAbhi 987c798b7e feat: increase max zoom distance 2026-02-18 18:55:38 -06:00
TrèsAbhi 8dbe7cb155 fix: short hand compare toggles 2026-02-18 18:54:23 -06:00
TrèsAbhi 053f1e3ac8 fix: ricochet visualizer doesn't drag whole page 2026-02-18 18:53:29 -06:00
TrèsAbhi 588c0a809b fix: static armor updates on thickness change 2026-02-18 18:48:59 -06:00
TrèsAbhi dde059b1f9 fix: remove debug logs 2026-02-18 18:46:41 -06:00
TrèsAbhi 102072746a fix: static armor show on deselect 2026-02-18 18:45:39 -06:00
TrèsAbhi 10d7fe1e75 feat: auto crop image 2026-02-18 18:38:40 -06:00
TrèsAbhi 4cc4e664df fix: high end consumables gives 33% extra not 70% 2026-02-18 18:22:56 -06:00
TrèsAbhi d5269e763b fix: transparency checks and depth writing 2026-02-18 18:20:37 -06:00
TrèsAbhi bae7ca2720 fix: turret angles round back to \pm 180deg 2026-02-18 18:09:05 -06:00
TrèsAbhi a0b81bfb83 bruh 2026-02-18 16:52:47 -06:00
TrèsAbhi 629e9f814e bruh 2026-02-18 16:49:08 -06:00
TrèsAbhi f39d1bab4e wait wait wait no no no 2026-02-18 16:45:06 -06:00
TrèsAbhi bf61cb17de typo 2026-02-18 16:36:42 -06:00
TrèsAbhi c8ba6b1eca feat: 1.29.12 2026-02-18 16:36:12 -06:00
dependabot[bot] 1d8c823703 build(deps): bump bytes from 1.10.1 to 1.11.1 in /packages/app/src-tauri (#212)
Bumps [bytes](https://github.com/tokio-rs/bytes) from 1.10.1 to 1.11.1.
- [Release notes](https://github.com/tokio-rs/bytes/releases)
- [Changelog](https://github.com/tokio-rs/bytes/blob/master/CHANGELOG.md)
- [Commits](https://github.com/tokio-rs/bytes/compare/v1.10.1...v1.11.1)

---
updated-dependencies:
- dependency-name: bytes
  dependency-version: 1.11.1
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-02-16 09:57:06 -06:00
dependabot[bot] 3594c9a971 build(deps): bump time from 0.3.44 to 0.3.47 in /packages/app/src-tauri (#213)
Bumps [time](https://github.com/time-rs/time) from 0.3.44 to 0.3.47.
- [Release notes](https://github.com/time-rs/time/releases)
- [Changelog](https://github.com/time-rs/time/blob/main/CHANGELOG.md)
- [Commits](https://github.com/time-rs/time/compare/v0.3.44...v0.3.47)

---
updated-dependencies:
- dependency-name: time
  dependency-version: 0.3.47
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-02-16 09:56:52 -06:00
TrèsAbhi f478a08bd9 New Crowdin updates (#211)
* New translations en.json (Polish)

* New translations en.json (Russian)

* New translations en.json (Russian)
2026-02-13 07:25:48 -06:00
TrèsAbhi 115fa5acad Remove locale redirection logic
Removed locale redirection logic from LocaleRedirector component.
2026-02-12 07:14:11 -06:00
TrèsAbhi c24a2989fa Fix locale redirection logic in LocaleRedirector.astro 2026-02-12 06:31:43 -06:00
TrèsAbhi a6cfb522b3 fix: remove cue4parse 2026-02-11 15:22:30 -06:00
TrèsAbhi 12e645f6e2 fix: legacy redirector ensure props 2026-02-11 15:20:09 -06:00
TrèsAbhi 9a3f64fcd6 Refactor locale redirection logic in LocaleRedirector 2026-02-11 09:31:48 -06:00
TrèsAbhi 5dba69f30a New Crowdin updates (#210) 2026-02-03 15:00:55 -06:00
TrèsAbhi 023c348b0d New Crowdin updates (#209)
* New translations en.json (French)

* New translations en.json (French)

* New translations en.json (Russian)
2026-01-21 11:00:30 -06:00
TrèsAbhi 8313dd811d feat: logs 2026-01-16 19:31:53 -06:00
TrèsAbhi 3f7d10c2c6 fix: guesser sizing 2026-01-16 19:31:09 -06:00
TrèsAbhi 98e83d120a New translations en.json (Russian) (#208) 2026-01-16 18:46:33 -06:00
TrèsAbhi dd845d2784 New translations en.json (Chinese Simplified) (#207) 2026-01-12 22:06:59 -06:00
TrèsAbhi dc15df2a40 New Crowdin updates (#206) 2026-01-09 14:06:11 -06:00
TrèsAbhi 7c838aaf06 New Crowdin updates (#205)
* New translations en.json (French)

* New translations en.json (Spanish)

* New translations en.json (Japanese)

* New translations en.json (Polish)

* New translations en.json (Portuguese)

* New translations en.json (Russian)

* New translations en.json (Ukrainian)

* New translations en.json (Chinese Simplified)
2026-01-08 10:13:55 -06:00
TrèsAbhi f181c96518 Merge pull request #204 from blitzkit/dev
dev
2026-01-08 03:48:00 +00:00
TrèsAbhi 6fbfa2c70b Merge branch 'main' into dev 2026-01-07 20:16:06 -06:00
TrèsAbhi 17dd50b902 feat: logs 2026-01-07 20:15:45 -06:00
TrèsAbhi 9061335292 feat: deduplicate game mode consumales and powers 2026-01-07 20:11:54 -06:00
TrèsAbhi c27d3a3b6a Merge pull request #203 from Hitjack007/filter-by-module-damage
Fixed Module dmage filter showing alpha damage
2026-01-07 03:22:49 +00:00
Mark Greene c37acf4a93 Fixed Module dmage filter showing alpha damage 2026-01-07 15:41:55 +13:00
TrèsAbhi 0c1cef87f6 Merge pull request #200 from blitzkit/tresabhi-patch-1
Rename build job to 'Build website'
2026-01-05 05:18:30 +00:00
TrèsAbhi e8b777be8a Rename build job to 'Build bot' 2026-01-04 19:08:35 -06:00
TrèsAbhi 2941348412 Rename build job to 'Build website' 2026-01-04 19:08:04 -06:00
TrèsAbhi 68b2ecfb6d Merge branch 'main' into dev 2026-01-04 15:19:35 -06:00
TrèsAbhi e058b09621 Merge pull request #199 from blitzkit/main-i18n 2026-01-04 21:18:48 +00:00
TrèsAbhi d5526da1fb Merge pull request #198 from Hitjack007/dev 2026-01-04 21:18:31 +00:00
TrèsAbhi 091305a20f feat: break streak on tier change 2026-01-04 15:18:00 -06:00
TrèsAbhi 85cd70b2d5 feat: disable selecting 0 tiers 2026-01-04 15:16:57 -06:00
TrèsAbhi 7997f490fc feat: clean up tiers ui 2026-01-04 15:11:20 -06:00
TrèsAbhi 5a0b309b0b feat: combine tabs 2026-01-04 14:58:59 -06:00
TrèsAbhi 448e4e0d7d New translations en.json (Russian) 2026-01-04 12:33:13 +00:00
Mark Greene 43c14665de Fix 2026-01-04 14:50:11 +13:00
Mark Greene e249408360 Fixed Filters not centering 2026-01-04 14:22:20 +13:00
Mark Greene 24e57d7125 Added Tier Filter to Guesser 2026-01-04 10:18:48 +13:00
TrèsAbhi 0ea7714578 feat: redo credits 2026-01-03 13:36:15 -06:00
Mark Greene 636a2934a2 Reworked Game Mode Ability Filters 2026-01-03 22:07:01 +13:00
TrèsAbhi cbe22035cb Merge pull request #194 from blitzkit/main-i18n 2026-01-02 18:47:42 +00:00
TrèsAbhi 4c8e5cc8ed New translations en.json (Chinese Simplified) 2026-01-02 18:46:54 +00:00
TrèsAbhi ee4141838c New translations en.json (Ukrainian) 2026-01-02 18:46:53 +00:00
TrèsAbhi 24ff42a672 New translations en.json (Russian) 2026-01-02 18:46:52 +00:00
TrèsAbhi d8748c028e New translations en.json (Portuguese) 2026-01-02 18:46:51 +00:00
TrèsAbhi b55924ce2b New translations en.json (Polish) 2026-01-02 18:46:50 +00:00
TrèsAbhi 66f7a8d369 New translations en.json (Japanese) 2026-01-02 18:46:49 +00:00
TrèsAbhi 8ed97a3173 New translations en.json (Spanish) 2026-01-02 18:46:47 +00:00
TrèsAbhi b4f452b026 New translations en.json (French) 2026-01-02 18:46:46 +00:00
TrèsAbhi 8d4d730b11 feat: logs 2026-01-02 12:43:07 -06:00
TrèsAbhi 8f54bd5971 fix: use role filters 2026-01-02 12:39:45 -06:00
TrèsAbhi 56a09536cd fix: use roles 2026-01-02 12:09:23 -06:00
TrèsAbhi 9df5efa422 feat: enable gamemode exclusive 2026-01-02 11:32:27 -06:00
TrèsAbhi ee5461a297 feat: reset button 2026-01-02 11:28:11 -06:00
TrèsAbhi 5ed5f45240 feat: 90rem 2025-12-31 14:42:13 -06:00
TrèsAbhi a8cdc96382 fix: some filtering 2025-12-31 14:41:13 -06:00
TrèsAbhi 532d677491 feat: provision filters 2025-12-31 14:37:14 -06:00
TrèsAbhi 610ea60ca2 feat: provisions and powers 2025-12-31 14:31:48 -06:00
TrèsAbhi 718576d5a9 feat: provisions 2025-12-31 14:27:48 -06:00
TrèsAbhi f885fba4bd fix: keys 2025-12-31 14:20:44 -06:00
TrèsAbhi 408a14003c fix: allow interactbility oustisde of dropdoiwn 2025-12-31 14:19:10 -06:00
TrèsAbhi 9416e25ee9 feat: start of logs 2025-12-31 14:18:58 -06:00
TrèsAbhi 8a3bbb3647 feat: clear button 2025-12-31 14:08:37 -06:00
TrèsAbhi e16cc63cfe feat: bigger icons 2025-12-31 14:06:08 -06:00
TrèsAbhi b2856eab58 feat: localize 2025-12-31 14:02:28 -06:00
TrèsAbhi 55ffe22fd6 feat: gamemode abilities 2025-12-31 13:56:31 -06:00
TrèsAbhi 98e0f28cd9 feat: consumables 2025-12-31 13:51:54 -06:00
TrèsAbhi 547381286e feat: testing filters 2025-12-31 13:42:19 -06:00
TrèsAbhi bdaf6e662c fix: surface 2025-12-31 13:40:34 -06:00
TrèsAbhi 87438abaa3 feat: simplify 2025-12-31 13:38:18 -06:00
TrèsAbhi f837aaf40a fix: use dropdown 2025-12-30 20:56:42 -06:00
TrèsAbhi 86e080aae9 feat: shells 2025-12-30 20:48:51 -06:00
TrèsAbhi 57efde83df Merge pull request #193 from Hitjack007/filter-by-provision 2025-12-31 02:39:06 +00:00
TrèsAbhi 6b29584424 feat: minor adjusments 2025-12-30 20:38:32 -06:00
TrèsAbhi 71e40a0113 feat: tank types 2025-12-30 20:30:18 -06:00
TrèsAbhi b5e7170697 feat: gun types 2025-12-30 20:23:06 -06:00
TrèsAbhi 4122856024 fix: reduce gap 2025-12-30 20:13:37 -06:00
TrèsAbhi 5b4c85138e feat: classes 2025-12-30 20:12:25 -06:00
TrèsAbhi 727ced967b feat: extract components 2025-12-30 20:05:00 -06:00
TrèsAbhi 4462ebe82c feat: tiers filter 2025-12-30 20:00:18 -06:00
TrèsAbhi 06ce263668 feat: compact nations selector 2025-12-30 19:53:06 -06:00
TrèsAbhi 7e086cc639 Merge pull request #192 from Hitjack007/main 2025-12-31 01:04:11 +00:00
TrèsAbhi 540e56a12d feat: format all 2025-12-30 19:03:00 -06:00
TrèsAbhi faf802cf3d revert: Modules.tsx 2025-12-30 19:02:05 -06:00
TrèsAbhi b6d6fa7212 Remove unused React import from FilterControl.tsx 2025-12-30 09:52:11 -06:00
TrèsAbhi dfa8be63b4 Pet peeve 2025-12-30 09:51:10 -06:00
TrèsAbhi 9eb6acc624 Fix formatting of consumables array in tankFilters 2025-12-30 09:49:06 -06:00
Mark Greene b6204b1c2c Added ability to filter tanks by available provisions 2025-12-30 20:45:44 +13:00
TrèsAbhi 39f1389d77 Remove unused provision logging comments
Removed commented-out logging code for provisions.
2025-12-29 21:27:41 -06:00
Mark Greene 53b0f04512 Revert changes 2025-12-30 15:53:25 +13:00
Mark Greene d2fa93ee71 Revert changes 2025-12-30 15:51:57 +13:00
Mark Greene 7871eae7a3 revert changes 2025-12-30 15:50:43 +13:00
Mark Greene 0bd660f255 Revert changes 2025-12-30 15:48:44 +13:00
Mark Greene 488857b7d8 Merge branch 'blitzkit:main' into main 2025-12-30 15:45:38 +13:00
Mark Greene 5e4c5fc230 Fixed Provisions not affecting terrain resistances and added commented-out helper function to log provisions later if needed. 2025-12-30 15:43:16 +13:00
TrèsAbhi 7e6925772e fix: plural 2025-12-27 20:02:51 -06:00
TrèsAbhi b479c09cf8 feat: logs 2025-12-27 20:01:29 -06:00
TrèsAbhi eddc8168ba feat: helping reveal 2025-12-27 19:51:50 -06:00
TrèsAbhi 80dfc59017 feat: streaks in guesser 2025-12-27 19:39:10 -06:00
TrèsAbhi fdc0f34e08 feat: clear all provisions and consumables 2025-12-27 19:36:12 -06:00
TrèsAbhi c0fdf10eba fix: tiny compare table buttons 2025-12-27 19:33:17 -06:00
TrèsAbhi 2aba4da1af fix: selector 2025-12-27 19:26:16 -06:00
TrèsAbhi 581d889e9b feat: module selection 2025-12-27 19:21:22 -06:00
TrèsAbhi 6a280982d0 fix: remove ue code 2025-12-27 18:50:14 -06:00
TrèsAbhi 45c7d74160 revert: icon scale 2025-12-27 18:45:09 -06:00
Mark Greene 9e225d2093 Fixed Provison Button Sizes 2025-12-28 12:12:56 +13:00
Mark Greene d1001df3cf Add randomise function to modules 2025-12-28 10:06:53 +13:00
Mark Greene d28c56fe1c Add Randomise function to module selection 2025-12-28 10:04:21 +13:00
TrèsAbhi fe68ebf450 Merge pull request #189 from Hitjack007/main
Fix Turret chnage not affecting DPM
2025-12-27 04:17:26 +00:00
TrèsAbhi 18cc885869 feat: hide bug in exclaim
Removed redundant comment about fixing a bug.
2025-12-26 21:13:06 -06:00
Mark Greene 9d4e1a66a1 Fix Turret chnage not affecting DPM 2025-12-27 15:35:16 +13:00
TrèsAbhi de8d3396b1 fix: use normalized dvpl path 2025-12-16 12:35:56 -06:00
TrèsAbhi baaae612fd Merge branch 'main' into dev 2025-12-15 22:29:04 -06:00
TrèsAbhi 4b5a511216 fix: use resolve 2025-12-15 22:26:37 -06:00
TrèsAbhi 57dacddcfd fix: use resolve 2025-12-15 22:26:14 -06:00
TrèsAbhi a56665f3a3 Merge branch 'main' into dev 2025-12-15 22:24:41 -06:00
TrèsAbhi c27e903c31 New translations en.json (Chinese Simplified) (#187) 2025-12-15 22:24:06 -06:00
TrèsAbhi 476f180a1a New translations en.json (French) (#186) 2025-12-14 20:02:16 -06:00
TrèsAbhi b05e70faee feat: clear all provisions 2025-12-10 23:03:30 -06:00
TrèsAbhi 5c30169eca fix: canvas smooth resize 2025-12-10 22:57:21 -06:00
TrèsAbhi 1226ce89a7 fix: shallow testing 2025-12-10 17:46:58 -06:00
TrèsAbhi dcc8207fb6 fix: deconstructor 2025-12-10 17:31:03 -06:00
TrèsAbhi c50f40a887 fix: default 2025-12-10 17:15:35 -06:00
TrèsAbhi 85f7d420a0 feat: logs 2025-12-10 17:14:18 -06:00
TrèsAbhi 1aec1b2885 feat: add zip abilities 2025-12-10 17:13:12 -06:00
TrèsAbhi 51226c8503 Merge branch 'main' into dev 2025-12-10 16:54:49 -06:00
TrèsAbhi 407d00b25b Update index.astro 2025-12-05 09:35:05 -06:00
TrèsAbhi fb4fb926e8 fix: add boxShadow to Giveaway component for improved styling 2025-12-04 14:22:24 -06:00
TrèsAbhi 70b0df55b0 fix: add drop-shadow filter to Giveaway component image for better visibility 2025-12-04 14:21:32 -06:00
TrèsAbhi 7e8fd40c61 fix: format minutes and seconds in Giveaway component for better readability 2025-12-04 14:20:23 -06:00
TrèsAbhi 9286104391 feat: enhance Giveaway component with skeleton loading state 2025-12-04 14:19:35 -06:00
TrèsAbhi 814192c0b0 feat: add Giveaway component for Music Box event with countdown timer 2025-12-04 14:17:53 -06:00
TrèsAbhi 8fa6f87540 fix: update disclaimer for Christmas Garage Guide 2025 2025-12-04 12:29:50 -06:00
TrèsAbhi d265f0b0a1 fix: clarify Christmas Tree ornament set requirements in Christmas Garage Guide 2025 2025-12-03 18:29:32 -06:00
TrèsAbhi 9ccaade1fc fix: clarify Christmas Tree upgrade mechanics in Christmas Garage Guide 2025 2025-12-03 18:28:56 -06:00
TrèsAbhi 2bb5bb33c0 fix: enhance clarity on Christmas Tree upgrade benefits in Christmas Garage Guide 2025 2025-12-03 18:28:03 -06:00
TrèsAbhi e456063c27 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:54 -06:00
TrèsAbhi 7bc25f0722 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:26:12 -06:00
TrèsAbhi 6ed991d281 fix: clarify Music Box mechanics in Christmas Garage Guide 2025 2025-12-03 18:25:02 -06:00
GonnaHetzMe 2487e0eebf Update GitHub Actions to latest versions (#185) 2025-12-03 18:22:53 -06:00
TrèsAbhi 6cc44cdfee feat: add ArticlePlug component for Christmas 2025 promotion 2025-12-03 18:12:41 -06:00
TrèsAbhi eca26e1e79 feat: enhance Christmas Garage Guide 2025 with detailed mechanics and rewards 2025-12-03 18:01:05 -06:00
TrèsAbhi 5484a15071 fix: standardize import quotes and set maxWidth for PageWrapper 2025-12-03 17:51:19 -06:00
TrèsAbhi b58ca4f594 feat: move guide to guides 2025-12-03 17:49:16 -06:00
TrèsAbhi 7708e2c1db feat: add Christmas Garage Guide 2025 and update settings 2025-12-03 17:48:29 -06:00
TrèsAbhi de77e27d50 fix: max 25 seasons 2025-12-01 17:13:26 -06:00
TrèsAbhi e159583333 fix: use repos direct 2025-12-01 17:02:54 -06:00
TrèsAbhi bfcf183a6e feat: hide warning 2025-12-01 17:01:19 -06:00
TrèsAbhi 8c1bf450a8 fix: use map's ahs 2025-11-29 15:22:13 -06:00
TrèsAbhi 9ffc040723 feat: implement all methods 2025-11-29 15:16:09 -06:00
TrèsAbhi f33a73e1bb feat: zip reader 2025-11-29 14:34:06 -06:00
905 changed files with 18599 additions and 43917 deletions

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---
name: proto-workflow
description: Regenerate this repository's TypeScript protobuf outputs after editing .proto schemas.
---
# Proto Workflow
After editing any `.proto` schema in this repository, run `bun run build-protos` from the repository root. Review the generated changes and address any schema or generator errors before finishing the task.
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---
name: repo-boundaries
description: Apply the user's persistent repository boundaries whenever working in their projects.
---
# Repo Boundaries
Apply these boundaries to all work in the user's repositories:
- Read-only Git commands are allowed when useful, including status, diff, log, and show. Do not run Git commands that modify repository state.
- Never edit `bun.lock`, including regenerating or formatting it. When dependency manifests change, leave the lockfile alone; the user will update it by running `bun install`.
These are firm constraints, not preferences to revisit for a task. Continue useful work within them and explain any limitation if a requested result would require crossing either boundary.
@@ -0,0 +1,3 @@
interface:
display_name: "Repo Boundaries"
short_description: "Respect repository editing boundaries"
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version: 2
updates:
- package-ecosystem: "bun"
directory: "/"
schedule:
interval: "daily"
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name: Assets
on:
push:
branches: main
workflow_dispatch:
inputs:
asset_repo:
type: choice
required: false
description: What asset repo to write to
options:
- blitzkit/assets
- blitzkit/assets-preview
- blitzkit/assets-dev
default: blitzkit/assets
archive_url:
type: string
required: false
description: Archive URL to download instead of Steam client
schedule:
- cron: "0 2 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.asset_repo }}
cancel-in-progress: true
env:
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_REPO: ${{ github.event.inputs.asset_repo != '' && github.event.inputs.asset_repo || secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: true
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
PUBLIC_DEBUG_MISSING_I18N: false
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_FAST_USER: blitzkit
PUBLIC_ASSET_FAST_REPO: assets
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
jobs:
build_assets:
name: Build assets
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- run: bun run setup
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Build assets
run: bun run build:assets --all-targets --manual
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name: Averages
on:
workflow_dispatch:
schedule:
- cron: "0 8 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Build averages
env:
PUBLIC_ASSET_BRANCH: main
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
run: bun run build:averages --production
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name: Bot
on:
push:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Build bot
run: bun run build:bot
- name: Archive build
uses: actions/upload-artifact@v4
with:
name: bot
path: dist/bot
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name: IDs
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * 1"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Discover IDs
run: bun build:ids --production
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name: Host
on:
push:
branches: main
schedule:
- cron: "0 */5 * * *"
workflow_dispatch:
release:
types: [created, published, released, edited]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Download release assets
run: |
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/blitzkit/blitzkit/releases/latest \
| grep "browser_download_url.*bot.zip" \
| cut -d : -f 2,3 \
| tr -d \")
curl -L -o bot.zip $DOWNLOAD_URL
mkdir -p dist/bot
unzip bot.zip -d dist/bot
- name: Install sharp
run: bun init -y && bun add sharp
- name: Move directories
run: mv dist/bot/prisma .
- name: Run bot
run: bun run dist/bot/main.js
+45
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@@ -0,0 +1,45 @@
name: Discover IDs
on:
push:
branches: production
schedule:
- cron: 0 */6 * * *
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
discover:
name: Discover IDs
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v6
with:
ref: production
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v2
- name: Install dependencies
run: bun install
- name: Setup Git
run: |
git config --global user.name "github-actions[bot]"
git config --global user.email "41898282+github-actions[bot]@users.noreply.github.com"
- name: Discover IDs
run: bun run discover-ids
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.IDS_TOKEN }}
-46
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@@ -1,46 +0,0 @@
name: Rating Asia
on:
workflow_dispatch:
schedule:
- cron: "0 17 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=asia
-46
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@@ -1,46 +0,0 @@
name: Rating Europe
on:
workflow_dispatch:
schedule:
- cron: "0 23 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=eu
-46
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@@ -1,46 +0,0 @@
name: Rating North America
on:
workflow_dispatch:
schedule:
- cron: "0 5 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=com
-38
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@@ -1,38 +0,0 @@
name: Reviews
on:
workflow_dispatch:
schedule:
- cron: 0 0 * * 2
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Find reviews
run: bun run build:reviews
+176
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@@ -0,0 +1,176 @@
name: Website
on:
push:
schedule:
- cron: "0 4 * * *"
workflow_dispatch:
inputs:
branch:
description: Branch
type: choice
required: true
default: production
options:
- production
- main
environment:
description: Environment
type: choice
required: true
default: production
options:
- development
- beta
- production
- preview
- opentest
client_provider:
description: Client provider
type: choice
required: true
default: steam
options:
- steam
- zip
- wgpkg
client_source:
description: Client source
type: string
required: true
default: 444200/windows
permissions:
contents: read
concurrency:
group: ${{ github.workflow }}-${{ inputs.environment || github.ref }}
cancel-in-progress: true
env:
# client
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
CLIENT_PROVIDER: ${{ inputs.client_provider || 'steam' }}
CLIENT_SOURCE: ${{ inputs.client_source || '444200/windows' }}
CLIENT_DIR: ../../temp/game
# blitzkit
PUBLIC_ENVIRONMENT: ${{ inputs.environment || 'production' }}
PUBLIC_PROMOTE_OPENTEST: false
PUBLIC_STATIC_ASSET_BASE: https://assets.blitzkit.app
PUBLIC_GUIDE_WEBSITE: https://guidesblitz.com
# blitz
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
# google
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
# wargaming
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
jobs:
build:
name: Build website
runs-on: ubuntu-latest
strategy:
fail-fast: true
matrix:
chunk: [default, api]
steps:
- name: Free disk space
uses: jlumbroso/free-disk-space@main
- name: Checkout
uses: actions/checkout@v6
with:
ref: ${{ inputs.branch || 'production' }}
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v2
- name: Setup protoc
uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Setup CLIs
run: |
sudo apt-get update
sudo apt-get install -y aria2 libarchive-tools
- name: Install dependencies
run: bun install
- name: Download Client
run: bun run download-client
- name: Build
run: bun run --bun build
env:
CHUNK: ${{ matrix.chunk }}
- name: Upload artifact
id: upload
uses: actions/upload-artifact@v4
with:
name: chunk-${{ matrix.chunk }}
path: dist/website
- name: Trigger deployment
# Deploy if:
# 1. Running cron from main using content from production to target production
# 2. Running manually and targeting non-production
if: >-
${{
github.ref == 'refs/heads/production' ||
(inputs.environment != '' && inputs.environment != 'production')
}}
env:
TOKEN: ${{ secrets.GH_NODE_DEPLOY_TOKEN }}
CHUNK: ${{ matrix.chunk }}
run: |
ENV_FILE="environments/${PUBLIC_ENVIRONMENT}.json"
TARGET_REPO=$(jq -r ".nodes.\"$CHUNK\"" "$ENV_FILE")
if [ "$TARGET_REPO" == "null" ] || [ -z "$TARGET_REPO" ]; then
exit 1
fi
curl \
-X POST \
-H "Accept: application/vnd.github+json" \
-H "Authorization: Bearer $TOKEN" \
"https://api.github.com/repos/$TARGET_REPO/dispatches" \
-d "{
\"event_type\": \"deploy-pages\",
\"client_payload\": {
\"source_repo\": \"${{ github.repository }}\",
\"run_id\": \"${{ github.run_id }}\",
\"artifact_id\": \"${{ steps.upload.outputs.artifact-id }}\",
\"chunk\": \"$CHUNK\"
}
}"
-72
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@@ -1,72 +0,0 @@
name: Website
on:
push:
workflow_dispatch:
schedule:
- cron: "0 4 * * *"
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v1
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: actions/configure-pages@v5
- run: bun run setup
- name: Build website
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
with:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/main' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
+3 -2
View File
@@ -1,7 +1,9 @@
packages/protos/src/*/*.ts
node_modules
_node_modules
package-lock.json
*.env
.env
/test-results/
/playwright-report/
/playwright/.cache/
@@ -27,7 +29,6 @@ target
.astro
.vercel
/src
/packages/bot/src/prisma
dev-dist
# Logs
logs
+10 -1
View File
@@ -17,6 +17,7 @@
"astrojs",
"astrolib",
"atgm",
"autocrop",
"Autoloader",
"Autoreloader",
"AYUV",
@@ -65,6 +66,7 @@
"deburr",
"decalmask",
"decompressor",
"décor",
"dedup",
"defence",
"degressive",
@@ -74,6 +76,7 @@
"DIDS",
"donotremove",
"drei",
"Droodles",
"dvpd",
"dvpl",
"DVPLCRC",
@@ -96,9 +99,11 @@
"gameplay",
"glsl",
"GLTF",
"GSOR",
"gtag",
"haha",
"Herdbreaker",
"Hetz",
"highp",
"iife",
"imgur",
@@ -187,6 +192,7 @@
"searchtanks",
"SHAREDEXP",
"SKLLD",
"sluggify",
"smoothstep",
"Smri",
"Specularity",
@@ -248,5 +254,8 @@
"youtubers",
"zoomable"
],
"typescript.tsdk": "node_modules\\typescript\\lib"
"typescript.tsdk": "node_modules\\typescript\\lib",
"cSpell.enabledFileTypes": {
"proto": true
}
}
-40
View File
@@ -5,43 +5,3 @@ Tools for everything and anything, World of Tanks Blitz.
This GitHub repository contains the code for BlitzKit and all its services. If you are here, looking to use BlitzKit, go to https://blitzkit.app/.
If you intend to contribute to the code, note that you may need to check out sensitive, closed-source submodules to locally develop certain aspects of BlitzKit. Communicate with `@tresabhi` on Discord to get started or discuss sensitive content, such as environment variables or submodules.
## Packages
| Package | Title | Source | Memo |
| ------------------------------------ | -------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------ |
| [packages/app](packages/app) | BlitzKit | [Play Store](https://play.google.com/store/apps/details?id=com.tresabhi.blitzkit), [App Store](https://apps.apple.com/app/4321), [Microsoft Store](https://apps.microsoft.com/detail/zyxw) | The native app of BlitzKit for all platforms. Unavailable from stores at this time. |
| [packages/bot](packages/bot) | BlitzKit Discord Bot | [Discord Application Directory](https://discord.com/discovery/applications/1097673957865443370) | The one-in-all Discord bot for statistics. |
| [packages/core](packages/core) | | | Mutual internal code shared between all other packages. |
| [packages/i18n](packages/i18n) | | [Crowdin](https://crowdin.com/project/blitzkrieg) | Translations served as JSON shared across all other packages, including some utility code. |
| [packages/scripts](packages/scripts) | | | CLI utilities for the development and deployment of BlitzKit services. |
| [packages/varuna](packages/varuna) | Varuna | [NPM](https://www.npmjs.com/package/varuna) | React and Astro-oriented state management library, awaiting separation from BlitzKit. Unavailable from NPM at this time. |
| [packages/website](packages/website) | BlitzKit | https://blitzkit.app | The BlitzKit website provides a wide range of tools, APIs, and interconnects all other services. |
## Submodules
| Submodule | Title | Source | Memo |
| ------------------------------------------------------ | --------- | ----------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [submodules/blitzkit-closed](packages/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
## Environment Variables
| Name | Source | BlitzKit Default | Memo |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
| `ALLOW_ROBOTS` | | `true` | Toggles between `Allow: /` and `Disallow: /` in the website's `/robots.txt`. This is usually `false` for all BlitzKit's subdomains. |
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
| `PUBLIC_BRANCH` | | `main` | The branch that the website is operating on. This is completely nominal. |
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
| `SERVICING` | | `false` | Wether the website is down for servicing. |
| `DISCORD_CLIENT_ID` | [Discord Developer Portal](https://discord.com/developers/applications) | `1097673957865443370` | The BlitzKit Discord Bot's user ID. |
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
| `DISCORD_TOKEN` | [Discord Developer Portal](https://discord.com/developers/applications) | | The Discord API Key for the BlitzKit Discord Bot. |
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
| `WOTB_DLC_CDN` | | | |
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+11
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@@ -0,0 +1,11 @@
{
"words": [
"Debuff",
"gamemodes",
"Passability",
"Recoverkit",
"Repairkit",
"Respawns",
"Tankopedia"
]
}
+44 -16
View File
@@ -1,19 +1,47 @@
# BlitzKit Credits
BlitzKit is a one man band **TrèsAbhi** but I am far from solo.
BlitzKit is a one man band **TrèsAbhi** but I am far from solo. Helpers, in the order of contribution over time:
| Role | People |
| ------------------------------ | ------------------------------ |
| Bot verification | S0AP |
| General testing | Prince_NA |
| Bot advertisement platform | S0AP |
| Bot rendering pipeline | Vovko |
| Game asset decompression | Maddox |
| Game 3D model parsing | Pyogenics |
| Game file layout | Aeson |
| 3-caliber rule edge cases | Minitelrose, ChickenMan7777 |
| Embed UX | \_34, HisRoyalFatness, Synx |
| Tankopedia pre-release testing | [OPTML], Aeson, \_34, xkdkw |
| Website advertisement platform | Aeson |
| Compare pre-release testing | [OPTML] |
| Redacted | GonnaHetzMe |
### S0AP
BlitzKit Discord bot verification, testing, advertisement, and the initial encouragement to create BlitzKit.
### Prince_NA
BlitzKit Discord bot and website testing and general advise.
### Vovko
BlitzKit Discord bot and website rendering pipeline.
### Maddox
Game file decompression.
### Pyogenics
Game 3D model parsing.
### Aeson
Game file layout, general advise, advertisement, and Tankopedia pre-release testing.
### Minitelrose, ChickenMan7777
3-caliber rule edge cases.
### HisRoyalFatness, Synx
Embed UX.
### [OPTML] clan, \_34, xkdkw, Droodles Blitz
Tankopedia pre-release testing.
### GonnaHetzMe
Redacted by request.
### Mark Greene
GitHub contributor on bug fixes and feature additions.
+14
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@@ -0,0 +1,14 @@
# BlitzKit 1.29.10
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Combined game mode passive and active abilities into a single dropdown
- [Mark Greene] Added tier filters to the Guess game
- Changing tiers will break your streak
## Fixes
- [Mark Greene] module damage is now properly shown when sorting with it in the tank search
- Duplicate abilities in the tank filters are now removed
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# BlitzKit 1.29.11
## Fixes
- The Guesser game's toolbar now scales properly with screen size
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# BlitzKit 1.29.12
## Fixes
- BlitzKit no longer uses BlitzStars for tank averages for some commands
- BlitzKit Performance was created to completely replace BlitzStars but BlitzStars was still used for some older commands
- But since BlitzStars keeps having downtime, it has been completely removed
- Upgraded all dependencies to the latest versions
- The replay command is now properly localized across all languages
- Special Chinese characters are now properly handled
- Commands are now registered synchronously, allowing errors to reveal their exact origins
- Error handling now properly exists the process after logging the error
- The bot now uses Discord's new `clientReady` instead of the ambiguous `ready` event
- Both the armor and model extractors now use the new BlitzKit `SteamVFS`
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# BlitzKit 1.29.13
## Features
- The screenshot button now automatically crops your image so you don't have excessive blank space all around
- Increased the max zoom out distance in Tankopedia to 50m
## Fixes
- Turrets in Tankopedia now stay within a range of -180 and +180 degrees
- Tanks with transparency like the T34 and Herdbreaker are now properly rendered
- This will take a few days to roll out for all tanks (see screenshots below for the fixed models)
- High End Consumables now give a 33% boost instead of 70%
- Static Armor now properly deselects all irrelevant armor plates
- Removed a few debug loggers left behind
- Static Armor now properly rerenders armor plates when their thicknesses are changed
- The Ricochet Visualizer now stays in place when dragging around on mobile
- Reduced the text in the Tankopedia Compare segmented display to fit on smaller screens
- Sorting by tertiary shells no longer crashes for some tanks
- The Tank Filters are now left aligned on smaller screens for readability
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# BlitzKit 1.29.14
## Changes
- BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API
- Disabled the following commands:
- `/stats`
- `/today`
- `/breakdown`
- `/evolution`
- `/full-stats`
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# BlitzKit 1.29.15
## Fixes
- Tanks now use alpha clipping to render translucency, fixing a lot of "ghostly" looking tanks
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# BlitzKit 1.29.16
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] The turret for Centurion I is no longer offset from the body
- Please allow up to 24 hours for the model to update
- Vertical Stabilizers now give the correct 12% buff instead of 15%
- Re-ordering tanks in Compare now works once again
- Fixed review videos from being about the Object 452K across all tanks
- Please allow up to 2 weeks for all tanks to refresh their videos
- Tanks in Mixer with oscillating turrets are not handled properly
## Features
- Headings in the Compare tool are now even more compact for mobile devices
- Enabled all tiers for the randomizer in Mixer
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# BlitzKit 1.29.7
## Features
- Re-introduced the ability to deploy BlitzKit OpenTests
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# BlitzKit 1.29.8
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Added an option to clear provisions and consumables from all tanks in Compare
- Added the ability to choose stock turrets and guns in Mixer if a tank has any
- Added streaks to Guesser
- Introduced an option to partially reveal tanks in Guesser
- This removes the darkness effect but keeps the name hidden
- This will reset your streak to 0
- Regardless of getting the right guess on the tank's name, your response will be counted as incorrect if partially revealed
## Fixes
- The Tankopedia now smoothly resizes when enlarging on interaction
- [Mark Greene] Stock turrets now correctly mount the corresponding stock gun
- The consumable and provision buttons in Compare are no longer tiny
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# BlitzKit 1.29.9
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Reworked tank search filters to be far more compact to make way for new filters
- [Mark Greene] Added the ability to filter tanks by consumables
- Added the ability to filter tanks by provisions and game-mode abilities and powers
## Fixes
- Consumable and provision icons in Compare are now properly sized
- [Mark Greene] Provisions now properly affect terrain resistances
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# BlitzKit 1.30.0
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- Added an equalizer mode for Tankopedia and Compare to preview what tank stats will look like in the upcoming Equalizer game mode
- This feature is in Beta and the stats are subject to change
- Thanks to WoTB News for sourcing data well ahead of the release of the gamemode
- Added a toggle in Tankopedia, right beneath Provisions
- Added button under the shell selector in the Tank Sandbox
- Added another toggle in the Compare table to enable equalizer for all tanks
## Technical Features
- [GonnaHetzMe] Enabling dev mode now displays the tank's non-numerical id
- [GonnaHetzMe] The dev id and the new dev name are now copyable on click
## Fixes
- [GonnaHetzMe] Tech trees that start at tiers higher than tier 1 like the Blitz Nation ones now properly render their trees in Tankopedia
- [GonnaHetzMe] The tank pitch/yaw inputs in the Tank Sandbox now initialize with the correct values instead of 0
- [GonnaHetzMe] Large Repair Kits once again use the correct modern icon
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# BlitzKit 1.30.1
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tank hit points in Equalizer mode is now accurate to the game
- Armor highlighting now reflects the actual thicknesses of tanks in Equalizer mode
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# BlitzKit 1.30.2
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tungsten shells are now properly cropped
- Equalizer no longer gives insanely high penetration values
- The tank reveal animation no longer repeats when you scroll away and back to the tank sandbox
- [GonnaHetzMe] The RHM. Pzw.'s turret no longer has the floating plate
- Please give BlitzKit up to 1 hour to update the model
- [GonnaHetzMe] Tanks with inclined turret rings like the Minotauro now display the correct pitch in the tank sandbox inputs
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# BlitzKit 1.30.3
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- [GonnaHetzMe] Added tooltips to the module selector in Tankopedia
## Fixes
- Added aggressive re-rendering for the Guess mini-game's score readout to make inspect-element harder
- Removed tank visual and collision model caching
- Guesser once again breaks streaks if not all tiers are selected
- BlitzKit now properly unloads tank models from memory when visually hidden in Guesser
- [GonnaHetzMe] Tanks with complex transparency like the Herdbreaker once again handle opacity correctly
- [GonnaHetzMe] Pieces of tank models that have transparency now handle culling properly (they're visible from both sides)
- [GonnaHetzMe] Tanks with "cardboard" textures have been fixed, thanks to better PVR file parsing
- [GonnaHetzMe] Tank icons are now scaled correctly so small tanks are now properly zoomed out in contrast to bigger ones
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# BlitzKit 1.30.4
## Fixes
- BlitzKit now correctly implements minor WoTB updates
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# BlitzKit 1.30.5
## Features
- Reduced the amount of code that executes for every rendered frame, hopefully improving performance
- Reduced the number of lights by 20% to decrease the amount of shadow calculations
- Decreased the ground size by 80% for an equal reduction in shadow texture sizes
- Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame
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# BlitzKit 1.30.6
## Fixes
- Tanks no longer "randomly" appear dark in Tankopedia and Mixer
- The ground is now as dark as other modes when Static Armor is selected in Tankopedia
- Fixed some naming issues with the "equal" icon, improving performance a tiny tiny bit
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# BlitzKit 1.30.7
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Dragging items in the Tier List now automatically scrolls the screen if you reach the top/bottom edge of the screen
## Fixes
- [Mark Greene] Clicking on the armor multiple times with HE no longer crashes BlitzKit
- [Mark Greene] Ricochets that later intersect with external modules no longer falsely claim a successful damaging penetration
- The lighting animation no longer stops prematurely when BlitzKit is unfocused
- The spot light angle has been increased to more evenly light up larger tanks
- BlitzKit once again uses soft shadows, reducing the pixelated shadows
- Fixed the weird patterns that formed on the tracks of tanks under self-shadows
- Increased the floor size and light decay to create the illusion that the floor is infinite
- [Mark Greene] Safari no longer crashes when unloading textures for unloaded tanks
- The gun depression transition between two constraints (like often behind tanks) now uses a gentler zoned and can never be 0
- [Mark Greene] Armor plate names in Static Armor are now properly capitalized in English and translated to other languages
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# BlitzKit 1.30.8
Support for tanks with Chinese names.
## Fixes
- The URL generator for BlitzKit now handles names that have only Chinese characters
- The Mixed Virtual File System now handles non-existent directories correctly
- Updated equipments to match the game again
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# BlitzKit 1.31.0
This update massively upgrades BlitzKit's graphical fidelity (while making it faster) and updates the way BlitzKit deploys updates, speeding up future versions.
## Features
- Improved the performance of the Tank Sandbox in Tankopedia
- Reduced the number of lights by 25%
- Reduced the resolution of shadows by 50%
- Improved the graphical fidelity of tanks in the Tankopedia
- Added soft contact shadows below tanks
- Added sky and ground reflected lighting to the top and bottom of tanks
- Removed the fog that used to darken tanks when zoomed far away
- Made BlitzKitLand™ fade out circularly to hide the sharp edges
- Pointed the lights 1.5m above the ground
- This genuinely makes BlitzKit almost photo-realistic in my opinion
- Non-PBR tanks are now lit up brighter to accommodate for their dark textures
## Fixes
- Fixed a bug where the ambient occlusion map (a measure of how dark a part of a tank gets due to low light bounces) was applied to the color of the tank directly, making many tanks appear dark even in direct light
- Tanks with chinese characters now generate urls through transliteration
## Known Issues
- The flags found behind the selected tank in the tech tree section of the Tankopedia is offset incorrectly
## Technical Features
- BlitzKit can now calculate and store performance statistics and account details for up 10,000,000,000 players
- This will help make the BlitzKit Performance tool more accurate, and play well with an upcoming, unannounced major feature
## Technical Changes
- The `production` branch now deploys updates to `blitzkit.app` instead of the `main` branch
- `robots.txt` now disables indexing of BlitzKit variants based on the environment
- The website is now compiled in "chunks" of which the `api` chunk now takes on the task of mangling what was previously stored in `assets3`
- `assets3` will be removed in `1.31.1`, please migrate to the new `api` if you use any BlitzKit assets
- Removed the `bot` and `app` packages
- Removed Prisma
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# BlitzKit 1.31.1
This update adds capabilities to release BlitzKit OpenTest and Preview.
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# BlitzKit 1.31.2
This update fixes an issue that occurred with Wargaming chose to declare the class of a tank in the game code with a tag that isn't the first in the list.
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# BlitzKit 1.31.3
This update updates BlitzKit to work with the game's new ID system for game modes.
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# BlitzKit 1.31.4
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Fixes
- [Mark Greene] BlitzKit Session now properly handles tanks removed from the game
## Technical Fixes
- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
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# Introduction
🎉 Services for everything and anything World of Tanks Blitz
## Bot
BlitzKit is available as a Discord bot and can be [installed very easily](/guide/invite).
- Track statistics
- Find inactive players in a clan
- Lookup owned tanks
- Create embeds for streams
- Track a player/tanks statistical evolution
- ...and a variety of other similar things
## Website
Provides a bunch of very helpful tools; https://blitzkit.app/
- Session tracker
- Rating leaderboard
- Way more to come
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# Inviting the Bot
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
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# Christmas Garage Guide 2025
This content was pre-recorded on a test server and the version you may see may not be the same. Please see [the official WoTB portal](https://wotblitz.com/) for the most up-to-date information.
The holiday season has arrived, and this year the celebrations spill directly into your garage, transforming the familiar space into a festive hub filled with activities, rewards, and seasonal flair. Instead of just offering decorations or a visual makeover, this event brings a full set of mechanics that turn everyday battles into a steady stream of progress. Whether you’re aiming for bonuses, collectibles, or new tanks, the garage is designed to make every match feel like part of a larger holiday journey.
![](https://i.imgur.com/HmbDw0x.jpeg)
## The Music Box
The familiar Snow Globes are absent this year, replaced entirely by **Music Boxes**, which act as the new way to try your luck for seasonal rewards. They behave similarly to the Snow Globes and give you a chance to obtain various items, including a shot at the brand-new **[GSOR the TANK](https://blitzkit.app/tanks/gsor-the-tank/)**. But this time around, **they do not guarantee a tank every single time.** But as a bonus, the Music Box guarantees you will not receive duplicate tanks. Once you have a tank, the Music Box will try its best to give you a different one each time.
![](https://i.imgur.com/sxYV77L.jpeg)
## Win Battles, Earn Rewards
Each victory during the event rewards you with **3 Hot Coffees**, a seasonal currency that serves as the backbone of the progression system. These coffees can be exchanged for a variety of Festive Town rewards, giving you reasons to keep pushing through battles even if you’re just casually playing.
![](https://i.imgur.com/MXGxejz.jpeg)
With the coffees, you’ll also be able to claim **2 tank certificates**, one for **tier VII** vehicles and another covering **tier IX–X** options.
The tier VII pool includes the [E 25](https://blitzkit.app/tanks/e-25), [CS-52 LIS](https://blitzkit.app/tanks/cs-52-lis), [AMX 13 57](https://blitzkit.app/tanks/amx-13-57), [Steyr WT](https://blitzkit.app/tanks/steyr-wt), [Kunze Panzer](https://blitzkit.app/tanks/kunze-panzer), and [Super Hellcat](https://blitzkit.app/tanks/super-hellcat). Meanwhile, the tier IX–X certificate gives access to higher-tier picks like the [121B](https://blitzkit.app/tanks/121b), [AMX 30 B](https://blitzkit.app/tanks/amx-30-b), [Obj. 260](https://blitzkit.app/tanks/obj-260), [Char Futur 4](https://blitzkit.app/tanks/char-futur-4), [TL-7-120](https://blitzkit.app/tanks/tl-7-120), and [Object 452K](https://blitzkit.app/tanks/object-452k).
![](https://i.imgur.com/lxr7PE9.png)
## Upgrade Your Christmas Tree
Golden tokens allow you to upgrade your Christmas Tree through **four distinct stages**, each bringing your garage closer to its fully decorated holiday form.
![](https://i.imgur.com/bcmQE8T.jpeg)
As the tree grows, additional ornament slots open up, eight in total, which appear on the left side of your screen. These slots give you more room to customize the look of your garage and make the tree feel like something you’ve built up piece by piece over the course of the event. Each new ornament adds to the atmosphere, making the progression feel both cosmetic and rewarding.
A fully decorated tree grants up to **+25% silver** per battle, turning your regular gameplay into a more profitable experience without requiring extra effort. Ensure all your ornaments come from the same set to unlock the full potential of the tree (all left, all middle, or all right).
![](https://i.imgur.com/MMbyYLn.jpeg)
## Upgrade Your Yuletide Stall
Your golden tokens can also be invested into upgrading the **Yuletide Stall**, another element of the garage that evolves as you level it up. Each upgrade unlocks new rewards, giving you incentives to distribute your tokens across different attractions instead of focusing on only one. The stall begins in a simple state, but after upgrades it transforms visually and functionally, becoming a more vibrant part of your garage.
![](https://i.imgur.com/AONZN5O.jpeg)
Each upgrade unlocks a tier worth of rewards that you can claim in exchange for Free XP, Gold, Silver, and more Hot Coffees!
![](https://i.imgur.com/8fNy0Yj.png)
## Upgrade Your Shooting Gallery
Another upgradeable area is the **Shooting Gallery**, which contributes its own set of rewards as it levels up. Enhancing the gallery expands your options for exchanging mastery badges, making those badges more useful during the event than they usually are.
![](https://i.imgur.com/Rj1WNCE.jpeg)
![](https://i.imgur.com/GAUd2uR.png)
Consider yourselves debriefed. Happy holidays!
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# Introduction
🎉 Services for everything and anything World of Tanks Blitz
## Website
Provides a bunch of very helpful tools; https://blitzkit.app/
- Session tracker
- Rating leaderboard
- Way more to come
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{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-beta.blitzkit.app",
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
},
"aliases": {
"api": "https://api.beta.blitzkit.app",
"static": "https://static.beta.blitzkit.app"
}
}
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{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": "api"
},
"nodes": {},
"aliases": {
"api": "/api",
"static": "https://static.blitzkit.app"
}
}
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{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-opentest.blitzkit.app",
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
},
"aliases": {
"api": "https://api.opentest.blitzkit.app",
"static": "https://static.opentest.blitzkit.app"
}
}
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{
"robots": false,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-preview.blitzkit.app",
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
},
"aliases": {
"api": "https://api.preview.blitzkit.app",
"static": "https://static.preview.blitzkit.app"
}
}
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{
"robots": true,
"canonical": "https://blitzkit.app",
"paths": {
"default": null,
"api": null
},
"nodes": {
"default": "blitzkit/deploy-node-blitzkit.app",
"api": "blitzkit/deploy-node-api.blitzkit.app"
},
"aliases": {
"api": "https://api.blitzkit.app",
"static": "https://static.blitzkit.app"
}
}
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{
"name": "blitzkit",
"version": "1.29.6",
"version": "1.31.4",
"license": "BlitzKit License",
"private": true,
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "cd packages/website && bun run build",
"build:prisma": "prisma generate",
"build:proxyclient": "cd packages/scripts && bun run build:proxyclient",
"build:catalogitemaccesssor": "cd packages/scripts && bun run build:catalogitemaccesssor",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"build:app": "cd packages/app && bun run build",
"dev:bot": "bun run build:bot --dev && bun start:bot",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website && bun run dev",
"dev:app": "cd packages/app && bun run dev",
"dev": "bun run dev:website",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "cd packages/scripts && bun run build:protos",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings",
"setup": "bun install && bun run build:prisma && bun run build:protos && bun run build:proxyclient",
"patchnotes": "cd packages/scripts && bun run patchnotes"
"dev": "cd packages/website && bun run dev",
"build": "cd packages/website && bun run build",
"discover-ids": "cd packages/scripts && bun run discover-ids",
"build-protos": "cd packages/scripts && bun run build-protos",
"record-performance": "cd packages/scripts && bun run record-performance",
"download-client": "cd packages/scripts && bun run download-client"
},
"type": "module",
"workspaces": [
"packages/*"
],
"dependencies": {
"@prisma/client": "^6.18.0",
"prisma": "^6.18.0",
"@gltf-transform/extensions": "^4.4.2",
"lz4js": "^0.2.0",
"sharp": "^0.34.5",
"typescript": "^5.9.3"
}
}
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{
"name": "@blitzkit/app",
"private": true,
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview",
"tauri": "tauri"
},
"dependencies": {
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-opener": "^2",
"@tauri-apps/cli": "^2",
"vite": "^6.0.3",
"typescript": "~5.6.2"
}
}
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# Generated by Cargo
# will have compiled files and executables
/target/
# Generated by Tauri
# will have schema files for capabilities auto-completion
/gen/schemas
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[package]
name = "blitzkit"
version = "0.1.0"
description = "A Tauri App"
authors = ["you"]
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
# The `_lib` suffix may seem redundant but it is necessary
# to make the lib name unique and wouldn't conflict with the bin name.
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
name = "blitzkit_lib"
crate-type = ["staticlib", "cdylib", "rlib"]
[build-dependencies]
tauri-build = { version = "2", features = [] }
[dependencies]
tauri = { version = "2", features = [] }
tauri-plugin-opener = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
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fn main() {
tauri_build::build()
}
@@ -1,10 +0,0 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "default",
"description": "Capability for the main window",
"windows": ["main"],
"permissions": [
"core:default",
"opener:default"
]
}
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// Learn more about Tauri commands at https://tauri.app/develop/calling-rust/
#[tauri::command]
fn greet(name: &str) -> String {
format!("Hello, {}! You've been greeted from Rust!", name)
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
tauri::Builder::default()
.plugin(tauri_plugin_opener::init())
.invoke_handler(tauri::generate_handler![greet])
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
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@@ -1,27 +0,0 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::process::{Command, Stdio};
use tauri::Manager;
fn main() {
tauri::Builder::default()
.setup(|app| {
let app_handle = app.handle();
let entry = app_handle
.path_resolver()
.resolve_resource("../../dist/website/server/entry.mjs")
.expect("failed to resolve server.ts");
Command::new("bun")
.arg("run")
.arg(entry)
.stderr(Stdio::null())
.spawn()
.expect("failed to start Bun server");
Ok(())
})
.run(tauri::generate_context!())
.expect("error while running Tauri app");
}
-38
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@@ -1,38 +0,0 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "blitzkit",
"version": "0.1.0",
"identifier": "com.tresabhi.blitzkit",
"build": {
"beforeDevCommand": "cd ../website && bun run dev",
"_beforeBuildCommand": "cd ../website && bun run build",
"frontendDist": "../../../dist/website/client",
"devUrl": "http://localhost:4321"
},
"app": {
"withGlobalTauri": true,
"windows": [
{
"url": "http://localhost:4321",
"title": "BlitzKit",
"fullscreen": false,
"resizable": true,
"maximized": true
}
],
"security": {
"csp": null
}
},
"bundle": {
"active": true,
"targets": "all",
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/[email protected]",
"icons/icon.icns",
"icons/icon.ico"
]
}
}
-19
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@@ -1,19 +0,0 @@
{
"extends": ["../../tsconfig.json"],
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"module": "ESNext",
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"skipLibCheck": true,
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
}
}
-34
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@@ -1,34 +0,0 @@
{
"name": "@blitzkit/bot",
"dependencies": {
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/themes": "^3.2.1",
"@resvg/resvg-js": "^2.6.2",
"@types/adm-zip": "^0.5.7",
"@types/lodash-es": "^4.17.12",
"@types/markdown-escape": "^1.1.3",
"@types/react": "^19.2.2",
"adm-zip": "^0.5.16",
"bepaint": "^0.1.0-beta.3",
"discord.js": "^14.22.1",
"dotenv": "^17.2.2",
"fuzzysort": "^3.1.0",
"lodash-es": "^4.17.21",
"markdown-escape": "^2.0.0",
"pickleparser": "^0.2.1",
"prisma": "^6.17.1",
"protobufjs": "^7.5.4",
"react": "^19.2.0",
"satori": "^0.18.3",
"sharp": "^0.34.4"
},
"private": true,
"scripts": {
"dev": "bun --watch src/main.ts",
"start": "bun src/main.ts"
},
"type": "module",
"types": "src/types.d.ts"
}
-68
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@@ -1,68 +0,0 @@
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import {
COMMANDS_RAW,
type CommandRegistry,
} from "../events/interactionCreate";
const subcommands = [
"embeds",
"introduction",
"invite",
"timezones",
"credits",
] as const;
type Subcommand = (typeof subcommands)[number];
const DOCS: Record<Subcommand, string> = {
embeds: "guide/embeds",
introduction: "guide/introduction",
invite: "guide/invite",
timezones: "guide/timezones",
credits: "about/credits",
};
export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: createLocalizedCommand("about", [
{ subcommand: "commands" },
...subcommands.map((subcommand) => ({ subcommand })),
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand();
const { strings } = translator(interaction.locale);
if (subcommand === "commands") {
return `${strings.bot.commands.about.subcommands.commands.body}${(
await Promise.all(COMMANDS_RAW)
)
.sort((a, b) =>
(a.command.name_localizations?.[interaction.locale] ??
a.command.name) <
(b.command.name_localizations?.[interaction.locale] ??
b.command.name)
? -1
: 1
)
.map(
(registry) =>
`- \`/${
registry.command.name_localizations?.[interaction.locale] ??
registry.command.name
}\`: ${
registry.command.description_localizations?.[
interaction.locale
] ?? registry.command.description
}`
)
.join("\n")}`;
}
const url = `https://raw.githubusercontent.com/tresabhi/blitzkit/main/docs/${DOCS[subcommand as Subcommand]}.md`;
const content = fetch(url).then((response) => response.text());
return content;
},
});
});
@@ -1,68 +0,0 @@
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
import { addPeriodicFilterOptions } from '../../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../../core/discord/autocompleteUsername';
import { buttonRefresh } from '../../core/discord/buttonRefresh';
import { commandToURL } from '../../core/discord/commandToURL';
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../../events/interactionCreate';
import { renderBreakdown } from './render';
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(
player,
period,
filters,
interaction.locale,
);
},
});
},
);
@@ -1,290 +0,0 @@
import {
type BlitzStats,
calculateWN8,
getAccountInfo,
getClanAccountInfo,
getTankStats,
getWN8Percentile,
TankDefinition,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { chunk } from "lodash-es";
import * as Breakdown from "../../components/Breakdown";
import { CommandWrapper } from "../../components/CommandWrapper";
import { NoData } from "../../components/NoData";
import { TitleBar } from "../../components/TitleBar";
import { filtersToDescription } from "../../core/blitzkit/filtersToDescription";
import { tankDefinitions } from "../../core/blitzkit/nonBlockingPromises";
import { UserError } from "../../core/blitzkit/userError";
import { filterStats, type StatFilters } from "../../core/blitzstars/filterStats";
import { getStatsInPeriod } from "../../core/blitzstars/getStatsInPeriod";
import { blitzStarsTankAverages } from "../../core/blitzstars/tankAverages";
import type { ResolvedPeriod } from "../../core/discord/resolvePeriodFromCommand";
import type { ResolvedPlayer } from "../../core/discord/resolvePlayerFromCommand";
import { translator } from "../../core/localization/translator";
const ROWS_PER_PAGE = 8;
const MAX_PAGES = 9;
export async function renderBreakdown(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
) {
const { strings, unwrap } = translator(locale);
const awaitedTankDefinitions = await tankDefinitions;
const awaitedTankAverages = await blitzStarsTankAverages;
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
const { filteredOrder } = await filterStats(statsInPeriod, filters);
const accountInfo = await getAccountInfo(region, id);
const clanData = await getClanAccountInfo(region, id, ["clan"]);
const tankStats = await getTankStats(region, id);
const filterDescriptions = await filtersToDescription(filters, locale);
const orderedCurrentStats: BlitzStats[] = [];
const orderedCareerStats: BlitzStats[] = [];
const orderedCurrentWN8: (number | undefined)[] = [];
const orderedCareerWN8: (number | undefined)[] = [];
const orderedCareerWN8Full: (number | undefined)[] = [];
if (tankStats === null) {
throw new UserError(strings.bot.common.errors.no_tank_stats);
}
filteredOrder.forEach((id) => {
const tankAveragesEntry = awaitedTankAverages[id];
const current = statsInPeriod.diff[id];
const career = tankStats.find((tank) => tank.tank_id === id)!.all;
const currentWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, current)
: undefined;
const careerWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, career)
: undefined;
orderedCurrentStats.push(current);
orderedCareerStats.push(career);
orderedCurrentWN8.push(currentWN8);
orderedCareerWN8.push(careerWN8);
});
tankStats.forEach((tank) => {
const tankAveragesEntry = awaitedTankAverages[tank.tank_id];
orderedCareerWN8Full.push(
tankAveragesEntry
? calculateWN8(tankAveragesEntry.all, tank.all)
: undefined
);
});
const currentBattles = orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.battles,
0
);
const careerBattles = tankStats.reduce(
(accumulator, current) => accumulator + current.all.battles,
0
);
const currentWinrate =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.wins,
0
) / currentBattles;
const careerWinrate =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.wins,
0
) / careerBattles;
const currentWN8 =
orderedCurrentWN8.reduce<number>(
(accumulator, current, index) =>
accumulator + (current ?? 0) * orderedCurrentStats[index].battles,
0
) /
orderedCurrentStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCurrentWN8[index] === undefined ? 0 : current.battles),
0
);
const careerWN8 =
orderedCareerWN8Full.reduce<number>(
(accumulator, current) => accumulator + (current ?? 0),
0
) /
tankStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCareerWN8Full[index] === undefined ? 0 : current.all.battles),
0
);
const currentDamage =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.damage_dealt,
0
) / currentBattles;
const careerDamage =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.damage_dealt,
0
) / careerBattles;
const children: React.JSX.Element[] = [];
if (filteredOrder.length > 0) {
children.push(
<Breakdown.Row
key={id}
displayType="summary"
title={strings.bot.commands.breakdown.body.total}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: currentBattles,
career: careerBattles,
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * currentWinrate).toFixed(2)}%`,
career: `${(100 * careerWinrate).toFixed(2)}%`,
delta: currentWinrate - careerWinrate,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(currentDamage).toLocaleString(),
career: Math.round(careerDamage).toLocaleString(),
delta: currentDamage - careerDamage,
},
]}
/>
);
filteredOrder.forEach((id, index) => {
const tankDefinition = awaitedTankDefinitions.tanks[id] as
| TankDefinition
| undefined;
const current = orderedCurrentStats[index];
const career = orderedCareerStats[index];
const currentWN8 = orderedCurrentWN8[index];
const careerWN8 = orderedCareerWN8[index];
children.push(
<Breakdown.Row
key={id}
displayType="tank"
class={tankDefinition?.class}
type={tankDefinition?.type}
title={
tankDefinition
? unwrap(tankDefinition.name)
: literals(strings.bot.commands.breakdown.body.unknown_tank, {
id,
})
}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: current.battles.toLocaleString(),
career: career.battles.toLocaleString(),
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * (current.wins / current.battles)).toFixed(
2
)}%`,
career: `${(100 * (career.wins / career.battles)).toFixed(2)}%`,
delta:
current.wins / current.battles - career.wins / career.battles,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(
current.damage_dealt / current.battles
).toLocaleString(),
career: Math.round(
career.damage_dealt / career.battles
).toLocaleString(),
delta:
current.damage_dealt / current.battles -
career.damage_dealt / career.battles,
},
]}
/>
);
});
}
const pages = chunk(
children,
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE)
);
if (filteredOrder.length > 0) {
return pages
.map((page, index) => (
<CommandWrapper>
{index === 0 && (
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
)}
<Breakdown.Root>{page}</Breakdown.Root>
</CommandWrapper>
))
.reverse();
} else {
return [
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
<NoData type="battles_in_period" locale={locale} />
</CommandWrapper>,
];
}
}
-37
View File
@@ -1,37 +0,0 @@
import packageJSON from "../../../../package.json";
import { client } from "../core/discord/client";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const executionStart = new Date().getTime();
export const debugCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("debug"),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const currentTime = new Date().getTime();
const uptime = currentTime - executionStart;
const list = [
[strings.bot.commands.debug.body.version, packageJSON.version],
[
strings.bot.commands.debug.body.shard.label,
client.shard?.ids[0] ?? strings.bot.commands.debug.body.shard.default,
],
[
strings.bot.commands.debug.body.uptime,
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
(uptime / 1000 / 60) % 60
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
uptime % 1000
)}ms`,
],
];
return `${strings.bot.commands.debug.body.title}${list
.map(([key, value]) => `- ${key}: ${value}`)
.join("\n")}`;
},
});
});
-189
View File
@@ -1,189 +0,0 @@
import { emblemURL, getAccountInfo, getClanAccountInfo } from "@blitzkit/core";
import { Locale, SlashCommandSubcommandGroupBuilder } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import * as Graph from "../components/Graph";
import { LineColor } from "../components/Graph/components/Line/constants";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getPlayerHistories } from "../core/blitzstars/getPlayerHistories";
import { getTankHistories } from "../core/blitzstars/getTankHistories";
import { addPeriodSubCommands } from "../core/discord/addPeriodSubCommands";
import { addTankChoices } from "../core/discord/addTankChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import type { CommandRegistry } from "../events/interactionCreate";
type EvolutionStatType = "player" | "tank";
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
type: "player" | "tank",
tankId: number | null,
locale: Locale
) {
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
const histories = await (type === "player"
? getPlayerHistories(region, id, {
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
})
: getTankHistories(region, id, locale, {
tankId: tankId!,
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
}));
const plot = histories.map(
(history) =>
[
history.all.battles,
(history.all.wins / history.all.battles) * 100,
] as Graph.PlotItem
);
const times = histories.map((history) => history.last_battle_time);
const minTime = Math.min(...times);
const maxTime = Math.max(...times);
const ys = plot.map(([, y]) => y);
const xs = plot.map(([x]) => x);
const maxY = Math.max(...ys);
const minY = Math.min(...ys);
const maxX = Math.max(...xs);
const minX = Math.min(...xs);
return (
<CommandWrapper>
<TitleBar title={accountInfo.nickname} image={logo} description={name} />
{plot.length > 0 && (
<Graph.Root
verticalMargin={{
min: minY,
max: maxY,
suffix: "%",
precision: 2,
}}
horizontalMargin={{
min: minX,
max: maxX,
precision: 0,
}}
xMinLabel={new Date(minTime * 1000).toLocaleDateString(locale)}
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
>
{Graph.Line({
color: LineColor.Red,
plot: plot,
minY,
maxY,
})}
</Graph.Root>
)}
{plot.length === 0 && <NoData type="battles_in_period" locale={locale} />}
</CommandWrapper>
);
}
export const evolutionCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: createLocalizedCommand("evolution", [
{
group: "player",
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option.addStringOption(addUsernameChoices)
);
},
},
{
group: "tank",
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option
.addStringOption(addTankChoices)
.addStringOption(addUsernameChoices)
);
},
},
]),
async handler(interaction) {
const commandGroup =
interaction.options.getSubcommandGroup() as EvolutionStatType;
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const tankIdRaw = interaction.options.getString("tank")!;
const tankId =
commandGroup === "tank"
? await resolveTankId(tankIdRaw, interaction.locale)
: null;
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
tankId,
});
return [
await render(
player,
period,
commandGroup,
tankId,
interaction.locale
),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(
player.region,
player.id,
tankId ?? undefined
),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const url = new URL(`https://example.com/${interaction.customId}`);
const path = url.pathname.split("/");
const commandGroup = path[2] as EvolutionStatType;
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
return await render(
player,
period,
commandGroup,
parseInt(url.searchParams.get("tankId") ?? "0") || null,
interaction.locale
);
},
});
}
);
-124
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@@ -1,124 +0,0 @@
import {
emblemURL,
getAccountInfo,
getClanAccountInfo,
getTierWeights,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { CommandWrapper } from '../components/CommandWrapper';
import { GenericAllStats } from '../components/GenericAllStats';
import { NoData } from '../components/NoData';
import { TierWeights } from '../components/TierWeights';
import { TitleBar } from '../components/TitleBar';
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
import { filterStats, type StatFilters } from '../core/blitzstars/filterStats';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../events/interactionCreate';
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale,
);
const { stats, supplementary, filteredOrder } = await filterStats(
diffedTankStats,
filters,
);
const filterDescriptions = await filtersToDescription(filters, locale);
const tierWeights = await getTierWeights(diffedTankStats.diff, filteredOrder);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{stats.battles === 0 && (
<NoData type="battles_in_period" locale={locale} />
)}
{stats.battles > 0 && <TierWeights weights={tierWeights!} />}
{stats.battles > 0 && (
<GenericAllStats
stats={stats}
supplementaryStats={supplementary}
locale={locale}
/>
)}
</CommandWrapper>
);
}
export const fullStatsCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('full-stats'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
},
);
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import { getAccountInfo, getClanInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { GenericStats } from "../components/GenericStats";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { addClanChoices } from "../core/discord/addClanChoices";
import { autocompleteClan } from "../core/discord/autocompleteClan";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolveClanFromCommand } from "../core/discord/resolveClanFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_THRESHOLD = 7;
export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("inactive")
.addStringOption(addClanChoices)
.addNumberOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName("threshold")
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.inactive.options.threshold.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.inactive.options.threshold.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.inactive.options.threshold.description
)
)
.setMinValue(0);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { region, id } = await resolveClanFromCommand(interaction);
const threshold =
interaction.options.getNumber("threshold")! ?? DEFAULT_THRESHOLD;
const time = new Date().getTime() / 1000;
const clanInfo = await getClanInfo(region, id);
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
const inactive = accountInfo
.map(
(account) =>
[
account.nickname,
(time - account.last_battle_time) / 60 / 60 / 24,
] as [string, number]
)
.filter(([, inactiveDays]) => inactiveDays >= threshold)
.sort((a, b) => b[1] - a[1])
.map(
([name, days]) =>
[
name,
literals(strings.bot.commands.inactive.body.listing, {
days: days.toFixed(0),
}),
] as [string, string]
);
const hasInactiveMembers = inactive.length > 0;
return (
<CommandWrapper>
<TitleBar
title={clanInfo.name}
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
description={`${literals(
strings.bot.commands.inactive.body.subtitle,
{ days: threshold }
)} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
{!hasInactiveMembers && (
<NoData type="players_in_period" locale={interaction.locale} />
)}
{hasInactiveMembers && <GenericStats stats={inactive} />}
</CommandWrapper>
);
},
autocomplete: autocompleteClan,
});
});
-193
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@@ -1,193 +0,0 @@
import { getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
import { teal } from '@radix-ui/colors';
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
import { CommandWrapper } from '../components/CommandWrapper';
import { linkBlitzAndDiscord } from '../core/db/linkBlitzAndDiscord';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { embedInfo } from '../core/discord/embedInfo';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { translator } from '../core/localization/translator';
import type { CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('link').addStringOption((option) =>
addUsernameChoices(option).setRequired(true),
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const discordId = BigInt(interaction.user.id);
const accountInfo = await getAccountInfo(region, id);
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
await linkBlitzAndDiscord(discordId, id);
return [
<CommandWrapper fat>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'space-between',
}}
>
<Glow color={teal.teal9} rotation={90} />
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 16,
}}
>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
<img
alt="avatar"
src={
interaction.user.avatarURL({ extension: 'png' }) ??
'https://i.stack.imgur.com/l60Hf.png'
}
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{interaction.user.displayName}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
@{interaction.user.username}
</span>
</div>
</div>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
gap: 4,
color: theme.colors.textLowContrast_teal,
}}
>
<img
alt="accounts linked"
src="https://i.imgur.com/jIcRgog.png"
style={{
width: 16,
height: 16,
}}
/>
<span style={{ fontSize: 16 }}>
{strings.bot.commands.link.body.accounts_linked}
</span>
</div>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
{clanAccountInfo?.clan ? (
<img
alt="clan emblem"
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
/>
) : null}
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{accountInfo.nickname}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
{clanAccountInfo?.clan
? `[${clanAccountInfo?.clan?.tag}] • `
: ''}
{strings.common.regions.normal[region]}
</span>
</div>
</div>
</div>
<Glow color={teal.teal9} rotation={-90} />
</div>
</CommandWrapper>,
embedInfo(
strings.bot.commands.link.embed.title,
strings.bot.commands.link.embed.description,
),
];
},
autocomplete: autocompleteUsername,
});
});
-90
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@@ -1,90 +0,0 @@
import {
TANK_CLASSES,
TIER_ROMAN_NUMERALS,
TankDefinition,
flags,
getAccountInfo,
getTankStats,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import {
gameDefinitions,
tankDefinitions,
} from "../core/blitzkit/nonBlockingPromises";
import { addTierChoices } from "../core/discord/addTierChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { chunkLines } from "../core/discord/chunkLines";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("owned-tanks")
.addStringOption(addTierChoices)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const tier = Number(interaction.options.getString("tier"));
const { id, region } = await resolvePlayerFromCommand(interaction);
const accountInfo = await getAccountInfo(region, id);
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
const filteredTanks = (
await Promise.all(
tankStats.map(async (tankData) => ({
tankDefinitions: (await tankDefinitions).tanks[tankData.tank_id]!,
id: tankData.tank_id,
}))
)
).filter((tank) => tank.tankDefinitions?.tier === tier);
const groupedTanks: Record<string, TankDefinition[]> = {};
const nations: string[] = [];
filteredTanks.forEach((tank) => {
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
nations.push(tank.tankDefinitions.nation);
} else {
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
}
});
const awaitedTankDefinitions = await tankDefinitions;
const awaitedGameDefinitions = await gameDefinitions;
const title = literals(strings.bot.commands.owned_tanks.body.title, {
name: markdownEscape(accountInfo.nickname),
tier: TIER_ROMAN_NUMERALS[tier],
});
const tankList = tankStats
.map(({ tank_id }) => awaitedTankDefinitions.tanks[tank_id])
.filter((tank) => tank.tier === tier)
.sort(
(a, b) =>
TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class)
)
.sort(
(a, b) =>
awaitedGameDefinitions.nations.indexOf(a.nation) -
awaitedGameDefinitions.nations.indexOf(b.nation)
)
.map(
(tank) =>
`[${flags[tank.nation]} ${markdownEscape(unwrap(tank.name))}](<https://blitzkit.app/tanks/${tank.slug}>)`
);
const lines = [title, ...tankList];
return chunkLines(lines);
},
autocomplete: autocompleteUsername,
});
});
-46
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@@ -1,46 +0,0 @@
import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const permissionsCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("permissions"),
async handler(interaction) {
const { strings } = translator(interaction.locale);
// friday the 13th permissions easter egg
const isFridayThe13th =
new Date().getDay() === 5 && new Date().getDate() === 13;
const permissions = [
[
interaction.appPermissions?.has("ViewChannel"),
strings.bot.commands.permissions.body.view_channels,
],
[
interaction.appPermissions?.has("ReadMessageHistory"),
strings.bot.commands.permissions.body.read_message_history,
],
[
interaction.appPermissions?.has("AttachFiles"),
strings.bot.commands.permissions.body.attach_files,
],
[
interaction.appPermissions?.has("UseExternalEmojis"),
strings.bot.commands.permissions.body.external_emojis,
],
];
const body = permissions
.map(([hasPermission, description]) => {
if (hasPermission) {
return `${isFridayThe13th ? "😇" : "✅"} ${description}`;
} else {
return `${isFridayThe13th ? "💀" : "❌"} ${description}`;
}
})
.join("\n");
return literals(strings.bot.commands.permissions.body.title, { body });
},
});
});
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@@ -1,34 +0,0 @@
import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
export const pingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
handlesInteraction: true,
command: createLocalizedCommand("ping", [
{ subcommand: "blitzkit" },
{ subcommand: "wotb" },
]),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand();
const executionStart = Date.now();
if (subcommand === "blitzkit") {
await interaction.editReply(strings.bot.commands.ping.body.pong);
} else {
await fetch("https://api.wotblitz.com/");
}
const executionTime = Date.now() - executionStart;
interaction.editReply(
literals(strings.bot.commands.ping.body.pong_with_time, {
time: executionTime.toFixed(0),
})
);
},
});
});
-69
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@@ -1,69 +0,0 @@
import { getAccountInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { markdownTable } from "../core/discord/markdownTable";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const playerInfoCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command:
createLocalizedCommand("player-info").addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const account = await resolvePlayerFromCommand(interaction);
const { id, region: region } = account;
const accountInfo = await getAccountInfo(region, id);
return embedInfo(
literals(strings.bot.commands.player_info.body.title, {
name: markdownEscape(accountInfo.nickname),
}),
markdownTable([
[
strings.bot.commands.player_info.body.nickname,
`${accountInfo.nickname}`,
],
[
strings.bot.commands.player_info.body.battles,
`${accountInfo.statistics.all.battles}`,
],
[
strings.bot.commands.player_info.body.winrate,
`${(
100 *
(accountInfo.statistics.all.wins /
accountInfo.statistics.all.battles)
).toFixed(2)}%`,
],
[],
[
strings.bot.commands.player_info.body.account_id,
`${accountInfo.account_id}`,
],
[
strings.bot.commands.player_info.body.created,
new Date(accountInfo.created_at * 1000).toLocaleDateString(
interaction.locale
),
],
[
strings.bot.commands.player_info.body.last_battle,
new Date(accountInfo.last_battle_time * 1000).toLocaleDateString(
interaction.locale
),
],
])
);
},
autocomplete: autocompleteUsername,
});
});
-535
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@@ -1,535 +0,0 @@
import {
deltaBkrlBlitzStats,
emblemURL,
getAccountInfo,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getLeagueFromScore,
getRatingInfo,
getRatingNeighbors,
imgur,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { SlashCommandSubcommandBuilder } from "discord.js";
import markdownEscape from "markdown-escape";
import { Glow } from "../components/AllStatsOverview/components/HeroStat/components/Glow";
import { CommandWrapper } from "../components/CommandWrapper";
import { DeltaCaret } from "../components/DeltaCaret";
import { TitleBar } from "../components/TitleBar";
import { normalizeLeagueIcon } from "../core/blitz/normalizeLeagueIcon";
import { iconPng } from "../core/blitzkit/iconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
const LEAGUE_ACCENT = [
"_purple",
"_sand",
"_amber",
"_mauve",
"_brown",
] as const;
export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("rating", [
{
subcommand: "today",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
{
subcommand: "season",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand(true) as
| "season"
| "today";
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const ratingInfo = await getRatingInfo(region);
if (ratingInfo.detail) {
throw new Error(`Rating info not available for ${region}`);
}
const leaderboard = await getArchivedRatingLeaderboard(
region,
ratingInfo.current_season - (subcommand === "today" ? 0 : 1)
);
if (leaderboard.version!.$case === "v1") {
throw new Error(
"Encountered bkrl minimal format in latest season. Wait till next cron?"
);
}
const accountInfo = await getAccountInfo(region, id, [
"statistics.rating",
]);
const statsIndex = leaderboard.version!.value.entries.findIndex(
(entry) => entry.id === id
);
const statsA = leaderboard
? leaderboard.version!.value.entries[statsIndex!]
: null;
const positionA = leaderboard ? statsIndex! + 1 : undefined;
const statsB1 = accountInfo.statistics.rating!;
const statsB2Array = (await getRatingNeighbors(region, id, 0)).neighbors;
if (statsB2Array === undefined) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const [statsB2] = statsB2Array;
const league = getLeagueFromScore(statsB2.score);
if (!statsA) {
return strings.bot.commands.rating.errors.unrecorded_stats;
}
if (!statsB1) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const reward = ratingInfo.rewards.find(
(reward) =>
statsB2.number >= reward.from_position &&
statsB2.number <= reward.to_position
);
const positionDelta = leaderboard
? statsB2.number - positionA!
: undefined;
const delta = deltaBkrlBlitzStats(
statsA,
accountInfo.statistics.rating!,
statsB2
);
const leagueTheme = LEAGUE_ACCENT[league.index];
let rewardImage = reward
? reward.type === "vehicle"
? reward.vehicle.preview_image_url
: reward.stuff.image_url
: undefined;
if (rewardImage) {
const { ok } = await fetch(rewardImage);
if (!ok) {
rewardImage = imgur("kP88vqr");
}
}
return (
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={clanImage}
description={`${
strings.bot.commands.rating.body.subtitle[subcommand]
} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
<div
style={{
position: "relative",
display: "flex",
overflow: "hidden",
}}
>
<div
style={{
position: "relative",
padding: 16,
backgroundColor: theme.colors[`appBackground2${leagueTheme}`],
borderRadius: 4,
border: `1px solid ${
theme.colors[`componentInteractive${leagueTheme}`]
}`,
display: "flex",
alignItems: "center",
justifyContent: "space-between",
width: "100%",
}}
>
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(-16px) rotate(90deg)",
}}
/>
)}
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<img
alt={`League ${league.name}`}
style={{
width: 64,
height: 64,
objectFit: "contain",
}}
src={normalizeLeagueIcon(
ratingInfo.leagues[league.index].big_icon
)}
/>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 24,
fontWeight: 900,
}}
>
{statsB2.score.toLocaleString(interaction.locale)}
</span>
{delta.score !== 0 && (
<>
<DeltaCaret delta={delta.score} />
<span
style={{
color:
delta.score > 0
? theme.colors.textLowContrast_green
: theme.colors.textLowContrast_red,
fontSize: 16,
}}
>
{Math.abs(delta.score).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
#{statsB2.number.toLocaleString(interaction.locale)}
</span>
{positionDelta !== undefined && positionDelta !== 0 && (
<>
<DeltaCaret delta={-positionDelta} />
<span
style={{
color:
positionDelta > 0
? theme.colors.textLowContrast_red
: theme.colors.textLowContrast_green,
fontSize: 16,
}}
>
{Math.abs(positionDelta).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
</div>
</div>
{reward && (
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 16,
maxWidth: 136,
textAlign: "right",
whiteSpace: "nowrap",
textOverflow: "ellipsis",
overflow: "hidden",
}}
>
{reward.type === "vehicle"
? reward.vehicle.user_string
: reward.stuff.title}
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
Reward
{reward.type === "stuff" ? ` x${reward.count}` : ""}
</span>
</div>
</div>
<img
style={{
width: 64,
height: 64,
objectFit: "cover",
}}
src={await iconPng(rewardImage!)}
/>
</div>
)}
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(16px) rotate(-90deg)",
}}
/>
)}
</div>
{/* separated because fragment middle man invalidates relative parent: https://github.com/vercel/satori/issues/605 */}
{reward && (
<Glow
direction="reverse"
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
top: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
{reward && (
<Glow
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
bottom: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
</div>
{delta.battles > 0 && (
<div style={{ padding: "8px 0", display: "flex" }}>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{delta.battles.toLocaleString(interaction.locale)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Battles
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.wins / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Winrate
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{Math.round(delta.damage / delta.battles).toLocaleString(
interaction.locale
)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.survived / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Survival
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(delta.kills / delta.battles).toFixed(2)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
)}
</CommandWrapper>
);
},
});
});
@@ -1,468 +0,0 @@
import {
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
getAccountInfo,
getArchivedLatestSeasonNumber,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getRatingInfo,
getRatingLeague,
getRatingNeighbors,
imgur,
isOnGoingRatingSeason,
LEAGUES,
type RatingInfo,
RatingLeaderboard,
type Region,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import {
type APIApplicationCommandOptionChoice,
Locale,
SlashCommandSubcommandBuilder,
} from "discord.js";
import { range } from "lodash-es";
import markdownEscape from "markdown-escape";
import { CommandWrapper } from "../components/CommandWrapper";
import * as Leaderboard from "../components/Leaderboard";
import { TitleBar } from "../components/TitleBar";
import { UserError } from "../core/blitzkit/userError";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
interface SimplifiedPlayer {
id: number;
score: number;
position: number;
clan: string | undefined;
nickname: string;
}
const DEFAULT_LIMIT = 10;
export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
async (resolve) => {
const latestArchivedSeasonNumber = await getArchivedLatestSeasonNumber();
const onGoingSeason = await isOnGoingRatingSeason();
const seasonNumbers = range(
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1
);
function addOptions(option: SlashCommandSubcommandBuilder) {
const { strings } = translator(Locale.EnglishUS);
return option
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.rating_leaderboard.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setRequired(false)
.setMinValue(5)
.setMaxValue(30)
)
.addStringOption((option) =>
option
.setName(
strings.bot.commands.rating_leaderboard.options.season.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.season.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season
.description
)
)
.setRequired(false)
.addChoices(
...seasonNumbers
.map((number, index) => {
const current =
index === seasonNumbers.length - 1 && onGoingSeason;
return {
name: current
? literals(
strings.bot.commands.rating_leaderboard.options.season
.choices.current,
{ season: number }
)
: `${number}`,
value: `${number}`,
name_localizations: current
? localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options
.season.choices.current,
{ season: number }
)
: undefined,
} satisfies APIApplicationCommandOptionChoice<string>;
})
.reverse()
)
);
}
resolve({
command: createLocalizedCommand("rating-leaderboard", [
{
subcommand: "neighbors",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
addOptions(option);
},
},
{
subcommand: "league",
modify(option: SlashCommandSubcommandBuilder) {
option
.addStringOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(
strings.bot.commands.rating_leaderboard.options.league.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.league
.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.description
)
)
.addChoices(
...LEAGUES.map(
({ name }, value) =>
({
name: (
strings.common.leagues as Record<string, string>
)[name],
value: `${value}`,
name_localizations: localizationObject(
(strings) =>
(
strings.common.leagues as Record<string, string>
)[name]
),
}) satisfies APIApplicationCommandOptionChoice<string>
)
)
.setRequired(true);
})
.addStringOption(addRegionChoices);
addOptions(option);
},
},
]),
// BIG TODO: title seems to be in english
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand(true) as
| "league"
| "neighbors";
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const seasonOption = interaction.options.getString("season");
const season = seasonOption
? parseInt(seasonOption)
: onGoingSeason
? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber;
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
let titleName: string;
let titleImage: string | undefined;
let titleDescription: string;
let playersAfter: number;
let players: SimplifiedPlayer[] | undefined;
let archivedLeaderboard: RatingLeaderboard | null;
let playerId: number | undefined;
let regionRatingInfo: RatingInfo | null;
if (subcommand === "league") {
const leagueIndex = parseInt(
interaction.options.getString("league")!
);
const region = interaction.options.getString("region") as Region;
regionRatingInfo = await (isCurrentSeason
? getRatingInfo(region)
: null);
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const result = isCurrentSeason
? await getRatingLeague(region, leagueIndex).then(async (result) =>
result.slice(0, limit).map(
(player) =>
({
id: player.spa_id,
score: player.score,
position: player.number,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const firstPlayerIndex =
leagueIndex === 0
? 0
: players.version!.value.entries.findIndex(
(player) =>
player.score < LEAGUES[leagueIndex - 1].minScore
);
const lastPlayerIndex = firstPlayerIndex + limit - 1;
const trimmed = players.version!.value.entries.slice(
firstPlayerIndex,
lastPlayerIndex + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map(({ id }) => id),
["clan"]
);
return trimmed.map(
(player, index) =>
({
id: player.id,
score: player.score,
position: firstPlayerIndex + index + 1,
clan: clanData[player.id]?.clan?.tag,
nickname:
clanData[index]?.account_name ??
literals(
strings.bot.commands.rating_leaderboard.body
.deleted_player,
{ id: player.id }
),
}) satisfies SimplifiedPlayer
);
}
);
const leagueInfo = LEAGUES[leagueIndex];
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = result;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) - result[result.length - 1].position;
titleName = `${
leagueInfo
? (strings.common.leagues as Record<string, string>)[
LEAGUES[leagueInfo.index].name
]
: ""
} - ${strings.common.regions.short[region]}`;
titleImage = imgur(leagueInfo.icon);
titleDescription = literals(
strings.bot.commands.rating_leaderboard.body.top_players,
{ count: limit }
);
} else {
const { region, id } = await resolvePlayerFromCommand(interaction);
regionRatingInfo = isCurrentSeason
? await getRatingInfo(region)
: null;
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const neighbors = isCurrentSeason
? await getRatingNeighbors(region, id, Math.round(limit / 2)).then(
(players) =>
players.neighbors.map(
(player) =>
({
id: player.spa_id,
position: player.number,
score: player.score,
clan: player.clan_tag,
nickname: player.nickname,
}) satisfies SimplifiedPlayer
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const playerIndex = players.version!.value.entries.findIndex(
(player) => player.id === id
);
if (playerIndex === -1) {
throw new UserError(
literals(
strings.bot.commands.rating_leaderboard.body
.no_participation,
{ player: markdownEscape(accountInfo.nickname), season }
)
);
}
const halfRange = Math.round(limit / 2);
const trimmed = players.version!.value.entries.slice(
playerIndex - halfRange,
playerIndex + halfRange + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map((player) => player.id),
["clan"]
);
return trimmed.map((player, index) => ({
id: player.id,
score: player.score,
position: playerIndex + index + 1,
clan: clanData[index]?.clan?.tag,
nickname: clanData[index]
? clanData[index]!.account_name
: `Deleted ${player.id}`,
}));
}
);
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = neighbors;
titleImage = clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clan.emblem_set_id}.png`
: undefined;
titleName = neighbors ? accountInfo.nickname : "";
titleDescription =
strings.bot.commands.rating_leaderboard.body.neighbors;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) -
neighbors[neighbors.length - 1].position;
playerId = id;
}
const items = players.map((player) => {
const midnightIndex =
archivedLeaderboard?.version!.value.entries.findIndex(
(item) => item.id === player.id
);
const midnightScore =
midnightIndex === undefined
? player.score
: archivedLeaderboard!.version!.value.entries[midnightIndex]
.score;
const midnightPosition =
midnightIndex === undefined ? player.position : midnightIndex + 1;
return (
<Leaderboard.Item
nickname={player.nickname}
score={player.score}
position={player.position}
clan={player.clan}
deltaScore={player.score - midnightScore}
deltaPosition={midnightPosition - player.position}
key={player.id}
highlight={player.id === playerId}
/>
);
});
return (
<CommandWrapper>
<TitleBar
title={titleName}
image={titleImage}
description={titleDescription}
/>
{items && (
<Leaderboard.Root>
{items}
{playersAfter > 0 && (
<Leaderboard.Gap
message={literals(
strings.bot.commands.rating_leaderboard.body.more,
{ count: playersAfter.toLocaleString(interaction.locale) }
)}
/>
)}
</Leaderboard.Root>
)}
</CommandWrapper>
);
},
autocomplete: autocompleteUsername,
});
}
);
-577
View File
@@ -1,577 +0,0 @@
import {
calculateWN8,
emblemURL,
getClanAccountInfo,
idToRegion,
tankIcon,
TIER_ROMAN_NUMERALS,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { clamp } from 'lodash-es';
import { CommandWrapper } from '../components/CommandWrapper';
import { TitleBar } from '../components/TitleBar';
import { iconPng } from '../core/blitzkit/iconPng';
import {
mapDefinitions,
tankDefinitions,
} from '../core/blitzkit/nonBlockingPromises';
import { RenderConfiguration } from '../core/blitzkit/renderConfiguration';
import { blitzStarsTankAverages } from '../core/blitzstars/tankAverages';
import { buttonLink } from '../core/discord/buttonLink';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { translator } from '../core/localization/translator';
import { type CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
type WotInspectorReplaySubmission =
| { status: 'error'; data: unknown; error: { message: string } }
| {
status: 'ok';
data: {
download_url: string;
view_url: string;
summary: {
battle_start_time: string;
map_name: string;
battle_start_timestamp: number;
battle_duration: number;
title: string;
arena_unique_id: string;
allies: number[];
enemies: number[];
protagonist: number;
player_name: string;
vehicle: string;
exp_base: number;
exp_total: number;
credits_base: number;
credits_total: number;
room_type: number;
battle_type: number;
mastery_badge: number;
battle_result: number;
vehicle_tier: number;
vehicle_type: number;
protagonist_team: number;
winner_team: number;
details: {
achievements: unknown[];
base_capture_points: number;
base_defend_points: number;
chassis_id: unknown | null;
clan_tag: string;
clanid: number;
credits: number;
damage_assisted: number;
damage_assisted_track: number;
damage_blocked: unknown | null;
damage_made: number;
damage_received: number;
dbid: number;
death_reason: number;
distance_travelled: number;
enemies_damaged: number;
enemies_destroyed: number;
enemies_spotted: number;
entity_id: number;
exp: number;
exp_for_assist: number;
exp_for_damage: number;
exp_team_bonus: number;
gun_id: unknown | null;
hero_bonus_credits: number;
hero_bonus_exp: number;
hitpoints_left: number;
hits_bounced: number;
hits_pen: number;
hits_received: number;
hits_splash: number;
killed_by: number;
name: string;
shots_hit: number;
shots_made: number;
shots_pen: number;
shots_splash: number;
squad_index: number;
team: number;
time_alive: number;
turret_id: unknown | null;
vehicle_descr: number;
wp_points_earned: number;
wp_points_stolen: number;
};
};
};
error: {};
};
interface WotInspectorReplay {
id: string;
map_id: number;
battle_duration: number;
title: unknown | null;
player_name: string;
protagonist: number;
vehicle_descr: number;
mastery_badge: number;
exp_base: number;
enemies_spotted: number;
enemies_destroyed: number;
damage_assisted: number;
damage_made: number;
details_url: string;
download_url: string;
game_version: {
name: string;
package: string;
};
arena_unique_id: string;
download_count: number;
data_version: number;
private: boolean;
private_clan: boolean;
battle_start_time: Date;
upload_time: Date;
allies: number[];
enemies: number[];
protagonist_clan: number;
protagonist_team: number;
battle_result: number;
credits_base: number;
tags: number[];
battle_type: number;
room_type: number;
last_accessed_time: Date;
winner_team: number;
finish_reason: number;
players_data: WotInspectorReplayPlayerData[];
exp_total: number;
credits_total: number;
repair_cost: number;
exp_free: number;
exp_free_base: number;
exp_penalty: number;
credits_penalty: number;
credits_contribution_in: number;
credits_contribution_out: number;
camouflage_id: number;
}
export interface WotInspectorReplayPlayerData {
team: number;
name: string;
entity_id: number;
dbid: number;
clanid: number | null;
clan_tag: null | string;
hitpoints_left: number;
credits: number;
exp: number;
shots_made: number;
shots_hit: number;
shots_splash: number;
shots_pen: number;
damage_made: number;
damage_received: number;
damage_assisted: number;
damage_assisted_track: number;
hits_received: number;
hits_bounced: number;
hits_splash: number;
hits_pen: number;
enemies_spotted: number;
enemies_damaged: number;
enemies_destroyed: number;
time_alive: number;
distance_travelled: number;
killed_by: number;
base_capture_points: number;
base_defend_points: number;
exp_for_damage: number;
exp_for_assist: number;
exp_team_bonus: number;
wp_points_earned: number;
wp_points_stolen: number;
hero_bonus_credits: number;
hero_bonus_exp: number;
death_reason: number;
achievements: any[];
vehicle_descr: number;
turret_id: number;
gun_id: number;
chassis_id: number;
squad_index: number;
damage_blocked: number;
}
function stat(value: string | number, flex = 2) {
return (
<div
style={{
flex,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span style={{ fontSize: 16 }}>{value}</span>
</div>
);
}
async function playerListing(
locale: Locale,
player: WotInspectorReplayPlayerData,
protagonistTeam: boolean,
winningTeam: number,
recordingPlayer = false,
) {
const { unwrap } = translator(locale);
const awaitedTankAverages = await blitzStarsTankAverages;
const awaitedTankDefinitions = await tankDefinitions;
const tank = awaitedTankDefinitions.tanks[player.vehicle_descr];
const blockAccent = recordingPlayer ? '_amber' : '';
const healthAccent = protagonistTeam
? recordingPlayer
? '_amber'
: '_green'
: '_red';
// our turret ids are always off by 1 or 2 lol so imma just grab the closest
// TODO: 💀
const turret = tank.turrets.sort(
(a, b) =>
Math.abs(a.id - player.turret_id) - Math.abs(b.id - player.turret_id),
)[0];
const totalHealth = turret.health + tank.health;
const healthLeft = clamp(player.hitpoints_left / totalHealth, 0, 1);
const tankAveragesEntry = awaitedTankAverages[player.vehicle_descr];
const wn8 =
tankAveragesEntry === undefined
? -1
: calculateWN8(tankAveragesEntry.all, {
battles: 1,
damage_dealt: player.damage_made,
dropped_capture_points: player.base_defend_points,
frags: player.enemies_destroyed,
spotted: player.enemies_spotted,
wins: winningTeam === player.team ? 1 : 0,
});
return (
<div
key={player.entity_id}
style={{
display: 'flex',
alignItems: 'center',
gap: 8,
backgroundColor: theme.colors[`appBackground2${blockAccent}`],
padding: 8,
}}
>
<div
style={{
display: 'flex',
gap: 8,
flex: 1,
overflow: 'hidden',
alignItems: 'center',
}}
>
<img
alt={unwrap(tank.name)}
src={await iconPng(tankIcon(tank.id))}
style={{
width: 32,
height: 32,
objectFit: 'contain',
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
// align
}}
>
<div
style={{
display: 'flex',
gap: 4,
alignItems: 'center',
}}
>
<span
style={{
color: theme.colors[`textLowContrast${blockAccent}`],
fontSize: 12,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
<span
style={{
color: theme.colors[`textHighContrast${blockAccent}`],
fontSize: 16,
}}
>
{unwrap(tank.name)}
</span>
</div>
<span
style={{
fontSize: 16,
color: theme.colors[`textLowContrast${blockAccent}`],
whiteSpace: 'nowrap',
}}
>
{player.name}
{player.clan_tag ? ` [${player.clan_tag}]` : ''}
</span>
</div>
</div>
<div
style={{
display: 'flex',
flex: 1,
}}
>
{stat(player.damage_made.toLocaleString())}
{stat(wn8 === -1 ? '--' : Math.round(wn8).toLocaleString())}
{stat(player.exp.toLocaleString())}
{stat(player.enemies_destroyed, 1)}
</div>
<div
style={{
borderRadius: 2,
backgroundColor: theme.colors[`componentInteractive${healthAccent}`],
display: 'flex',
width: 4,
height: '100%',
transform: 'scaleY(-1)',
}}
>
<div
style={{
width: '100%',
height: `${healthLeft * 100}%`,
borderRadius: 2,
backgroundColor: theme.colors[`solidBackground${healthAccent}`],
}}
/>
</div>
</div>
);
}
function Header() {
return (
<div
style={{
padding: 8,
display: 'flex',
alignItems: 'center',
gap: 8,
}}
>
<div style={{ flex: 1 }} />
<div
style={{
display: 'flex',
flex: 1,
}}
>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
WN8
</span>
</div>
<div
style={{
flex: 2,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
XP
</span>
</div>
<div
style={{
flex: 1,
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
</div>
);
}
export const replayCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('replay').addAttachmentOption((option) =>
option.setName('file').setDescription('Replay file').setRequired(true),
),
async handler(interaction) {
const awaitedMapDefinitions = await mapDefinitions;
const file = interaction.options.getAttachment('file')!;
// const file = {
// url: 'https://cdn.discordapp.com/ephemeral-attachments/1232434891652861972/1232781496016834581/20240328_1530__TresAbhi_M60_1157057448155406708.wotbreplay?ex=662ab4bc&is=6629633c&hm=c784cd10e80232350ddaf291fa987b879c4d0a8083b78298c9eee4fa0d507f6c&',
// };
const submissionData = (await fetch(
`https://wotinspector.com/api/replay/upload/?url=${encodeURIComponent(
file.url,
)}`,
).then((response) => response.json())) as WotInspectorReplaySubmission;
if (submissionData.status === 'error') {
return `# Uh oh! WoT Inspector didn't like that.\n\nThere was an error processing your replay. Get help on [the official Discord server](https://discord.gg/nDt7AjGJQH).`;
}
const replayId = submissionData.data.download_url.split('/').at(-1)!;
const replayData = (await fetch(
`https://api.wotinspector.com/v2/blitz/replays/${replayId}/`,
).then((response) => response.json())) as WotInspectorReplay;
const antagonistTeamId = 3 - replayData.protagonist_team;
const players = replayData.players_data.sort(
(a, b) => b.damage_made - a.damage_made,
);
const clan = (
await getClanAccountInfo(
idToRegion(replayData.protagonist),
replayData.protagonist,
['clan'],
)
)?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
return [
new RenderConfiguration({ width: 960 }),
<CommandWrapper>
<TitleBar
title={replayData.player_name}
image={clanImage}
description={`${
replayData.protagonist_team === replayData.winner_team
? 'Victory'
: 'Defeat'
} • ${awaitedMapDefinitions.maps[replayData.map_id].name}`}
/>
<div
style={{
display: 'flex',
gap: 8,
}}
>
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter(
(player) => player.team === replayData.protagonist_team,
)
.map((player) =>
playerListing(
interaction.locale,
player,
true,
replayData.winner_team,
player.dbid === replayData.protagonist,
),
),
)}
</div>
<div
style={{
flex: 1,
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter((player) => player.team === antagonistTeamId)
.map((player) =>
playerListing(
interaction.locale,
player,
false,
replayData.winner_team,
),
),
)}
</div>
</div>
</CommandWrapper>,
buttonLink(submissionData.data.view_url, 'WoT Inspector'),
buttonLink(submissionData.data.download_url, 'Download'),
];
},
});
});
-626
View File
@@ -1,626 +0,0 @@
import {
asset,
emblemURL,
equipmentPriceMatrix,
getAccountInfo,
getClanAccountInfo,
getTankStats,
TANK_ICONS,
TankType,
TIER_ROMAN_NUMERALS,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { escapeMarkdown, Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { buildTechTreeLine } from "../core/blitzkit/buildTechTreeLine";
import { iconPng } from "../core/blitzkit/iconPng";
import { tankDefinitions } from "../core/blitzkit/nonBlockingPromises";
import { resolveAncestry } from "../core/blitzkit/resolveAncestry";
import { tankIconPng } from "../core/blitzkit/tankIconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
export const researchCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("research")
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.target_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.target_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.description
)
)
.setAutocomplete(true)
.setRequired(true)
)
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.starting_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.starting_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.description
)
)
.setAutocomplete(true)
.setRequired(false)
)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const awaitedTankDefinitions = await tankDefinitions;
const targetTankId = await resolveTankId(
interaction.options.getString("target-tank", true),
interaction.locale,
true
);
const startingTankRaw = interaction.options.getString("starting-tank");
const targetTank = awaitedTankDefinitions.tanks[targetTankId];
const { id, region } = await resolvePlayerFromCommand(interaction);
let startingTankId: number;
const targetTankAncestry = await resolveAncestry(targetTankId);
if (startingTankRaw) {
startingTankId = await resolveTankId(
startingTankRaw,
interaction.locale,
true
);
if (targetTankId === startingTankId) {
return literals(
strings.bot.commands.research.errors.start_end_equal,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const startingTank = awaitedTankDefinitions.tanks[startingTankId];
if (startingTank.tier > targetTank.tier) {
return literals(strings.bot.commands.research.errors.unordered, {
tank_1: escapeMarkdown(unwrap(startingTank.name)),
tank_2: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (!targetTankAncestry.includes(startingTankId)) {
return literals(
strings.bot.commands.research.errors.tanks_not_on_line,
{
tank_1: escapeMarkdown(unwrap(targetTank.name)),
tank_2: escapeMarkdown(unwrap(startingTank.name)),
}
);
}
} else {
if (targetTank.type !== TankType.RESEARCHABLE) {
return literals(strings.bot.commands.research.errors.non_tech_tree, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (targetTank.tier === 1) {
return literals(strings.bot.commands.research.errors.tier_1, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
if (tankStats.some(({ tank_id }) => tank_id === targetTankId)) {
return literals(
strings.bot.commands.research.errors.already_researched,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const foundAncestor = targetTankAncestry.find(
(id) =>
awaitedTankDefinitions.tanks[id].tier === 1 ||
tankStats.some(({ tank_id }) => tank_id === id)
);
if (foundAncestor === undefined) {
throw new Error("No first owned tech tree found.");
}
startingTankId = foundAncestor;
}
const techTreeLine = await buildTechTreeLine(
startingTankId,
targetTankId
);
const line = [...techTreeLine, startingTankId].reverse();
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const costs = await Promise.all(
line.map(async (id) => {
const tank = awaitedTankDefinitions.tanks[id];
const turretXps = new Map<number, number>();
const gunXps = new Map<number, number>();
const engineXps = new Map<number, number>();
const trackXps = new Map<number, number>();
tank.turrets.forEach((turret) => {
if (
turret.research_cost !== undefined &&
typeof turret.research_cost.research_cost_type!.value === "number"
) {
turretXps.set(
turret.id,
turret.research_cost.research_cost_type!.value
);
}
turret.guns.forEach((gun) => {
if (
gun.research_cost !== undefined &&
typeof gun.research_cost.research_cost_type!.value === "number"
) {
gunXps.set(gun.id, gun.research_cost.research_cost_type!.value);
}
});
});
tank.engines.forEach((engine) => {
if (
engine.research_cost !== undefined &&
typeof engine.research_cost.research_cost_type!.value === "number"
) {
engineXps.set(
engine.id,
engine.research_cost.research_cost_type!.value
);
}
});
tank.tracks.forEach((track) => {
if (
track.research_cost !== undefined &&
typeof track.research_cost.research_cost_type!.value === "number"
) {
trackXps.set(
track.id,
track.research_cost.research_cost_type!.value
);
}
});
let moduleXp = 0;
turretXps.forEach((value) => {
moduleXp += value;
});
gunXps.forEach((value) => {
moduleXp += value;
});
engineXps.forEach((value) => {
moduleXp += value;
});
trackXps.forEach((value) => {
moduleXp += value;
});
return {
research: tank.research_cost!.research_cost_type!.value as number,
upgrades: moduleXp,
purchase: tank.price.value,
equipment: equipmentPriceMatrix[tank.tier].reduce(
(a, b) => a + 3 * b,
0
),
};
})
);
const image = (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${strings.bot.commands.research.body.subtitle} • ${
targetTank.name
}`}
/>
<div
style={{
display: "flex",
flexDirection: "column",
gap: 8,
}}
>
<div
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div style={{ width: 48 }}></div>
<div
style={{
flex: 1,
display: "flex",
alignItems: "center",
justifyContent: "center",
position: "relative",
right: 24,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{strings.bot.commands.research.body.total}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Experience:{" "}
{costs
.reduce((a, b) => a + (b.research ?? 0) + b.upgrades, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Purchase:{" "}
{costs
.reduce((a, b) => a + b.purchase, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Equipment:{" "}
{costs
.reduce((a, b) => a + b.equipment, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
</div>
</div>
{await Promise.all(
line.map(async (id, index) => {
const tank = awaitedTankDefinitions.tanks[id];
return (
<div
key={id}
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div
style={{
width: 48,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
color: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
position: "relative",
right: "5%",
}}
>
<img
alt="Tank icon"
src={await tankIconPng(id)}
style={{
height: 100,
width: 100,
objectFit: "contain",
position: "absolute",
left: "25%",
top: 0,
}}
/>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
justifyContent: "center",
position: "absolute",
bottom: 8,
left: "50%",
transform: "translateX(-50%)",
}}
>
<img
alt={unwrap(tank.name)}
src={TANK_ICONS[tank.class]}
width={16}
height={16}
/>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{unwrap(tank.name)}
</span>
</div>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.research,
{
cost: costs[index].research?.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
{costs[index].upgrades > 0 && (
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Free XP icon"
src={await iconPng(
asset("icons/currencies/free-xp.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.upgrades,
{ cost: costs[index].upgrades.toLocaleString() }
)}
</span>
</div>
)}
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.purchase,
{
cost: costs[index].purchase.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.equipment,
{
cost: costs[index].equipment.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
</div>
</div>
);
})
)}
</div>
</CommandWrapper>
);
return startingTankRaw
? image
: [strings.bot.commands.research.body.estimation, image];
},
autocomplete(interaction) {
autocompleteTanks(interaction, true, ["target-tank", "starting-tank"]);
},
});
});
-74
View File
@@ -1,74 +0,0 @@
import { type ClanList, fetchBlitz, type Region } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addClanChoices } from "../core/discord/addClanChoices";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchClansCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("search-clans")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addClanChoices(option).setAutocomplete(false)
)
.addIntegerOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(strings.bot.commands.search_clans.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.search_clans.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const clan = interaction.options.getString("clan")!;
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const clanList = await fetchBlitz<ClanList>(region, "clans/list", {
search: clan,
limit,
});
return embedInfo(
literals(strings.bot.commands.search_clans.body.title, {
search: markdownEscape(clan),
region: strings.common.regions.normal[region],
}),
clanList.length === 0
? strings.bot.commands.search_clans.body.no_results
: `\`\`\`\n${clanList
.map((clan) => `${clan.name} [${clan.tag}]`)
.join("\n")}\n\`\`\``
);
},
});
});
@@ -1,83 +0,0 @@
import {
type AccountList,
fetchBlitz,
type Region,
usernamePattern,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchPlayersCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("search-players")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addUsernameChoices(option).setAutocomplete(false).setRequired(true)
)
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.search_players.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100)
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const name = interaction.options.getString("username")!;
const limit = interaction.options.getInteger("limit") ?? 25;
const trimmedSearch = name.trim();
const players = usernamePattern.test(trimmedSearch)
? await fetchBlitz<AccountList>(region, "account/list", {
search: trimmedSearch,
limit,
})
: [];
return embedInfo(
literals(strings.bot.commands.search_players.body.title, {
search: markdownEscape(trimmedSearch),
region: strings.common.regions.normal[region],
}),
`\`\`\`${
players.length === 0
? strings.bot.commands.search_players.body.no_results
: players.map((player) => player.nickname).join("\n")
}\`\`\``
);
},
});
});
-109
View File
@@ -1,109 +0,0 @@
import { emblemURL, getAccountInfo, getClanAccountInfo } from "@blitzkit/core";
import { Locale } from "discord.js";
import { AllStatsOverview } from "../components/AllStatsOverview";
import { CommandWrapper } from "../components/CommandWrapper";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { filtersToDescription } from "../core/blitzkit/filtersToDescription";
import { filterStats, type StatFilters } from "../core/blitzstars/filterStats";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getStatsInPeriod } from "../core/blitzstars/getStatsInPeriod";
import { addPeriodicFilterOptions } from "../core/discord/addPeriodicFilterOptions";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { getFiltersFromButton } from "../core/discord/getFiltersFromButton";
import { getFiltersFromCommand } from "../core/discord/getFiltersFromCommand";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import type { CommandRegistry } from "../events/interactionCreate";
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale
);
const { stats, supplementary } = await filterStats(diffedTankStats, filters);
const filterDescriptions = await filtersToDescription(filters, locale);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{!stats.battles && <NoData type="battles_in_period" locale={locale} />}
{stats.battles > 0 && (
<AllStatsOverview
locale={locale}
stats={stats}
supplementaryStats={supplementary}
/>
)}
</CommandWrapper>
);
}
export const statsCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand("stats"),
(option) => option.addStringOption(addUsernameChoices)
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
});
-63
View File
@@ -1,63 +0,0 @@
import { gameDefinitions } from '../core/blitzkit/nonBlockingPromises';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { addFilterOptions } from '../core/discord/addFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { type CommandRegistry } from '../events/interactionCreate';
import { renderBreakdown } from './breakdown/render';
export const todayCommand = new Promise<CommandRegistry>(async (resolve) => {
const awaitedGameDefinitions = await gameDefinitions;
resolve({
command: addFilterOptions(
createLocalizedCommand('today'),
awaitedGameDefinitions.nations,
).addStringOption(addUsernameChoices),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(
player.region,
interaction,
'today',
);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction, true),
...filters,
});
return [
...(await renderBreakdown(player, period, filters, interaction.locale)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(player, period, filters, interaction.locale);
},
});
});
@@ -1,50 +0,0 @@
import { type ComponentProps } from "react";
export interface GlowProps extends ComponentProps<"div"> {
color: string;
direction?: "default" | "reverse";
rotation?: number;
startOpacity?: number;
endOpacity?: number;
}
const width = 16;
export function Glow({
color,
direction = "default",
rotation = 0,
style,
startOpacity = 0,
endOpacity = 1,
...props
}: GlowProps) {
const color1 = `${color}${Math.round(endOpacity * 255)
.toString(16)
.padStart(2, "0")}`;
const color2 = `${color}${Math.round(startOpacity * 255)
.toString(16)
.padStart(2, "0")}`;
const background = `linear-gradient(${
direction === "default" ? 0 : 180
}deg, ${color1} 0%, ${color2} 100%)`;
return (
<div
style={{
display: "flex",
alignItems: direction === "default" ? "flex-end" : "flex-start",
justifyContent: "center",
transform: `rotate(${rotation}deg)`,
...style,
}}
{...props}
>
<div style={{ height: 54, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 80, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 54, width, background }} />
</div>
);
}
@@ -1,72 +0,0 @@
import { theme } from '../../../../stitches.config';
import { Glow } from './components/Glow';
export interface WN8DisplayProps {
subtitle: string;
color: string;
value: string | number;
}
export function HeroStat({ color, subtitle, value }: WN8DisplayProps) {
return (
<div
style={{
width: 128 * 2, // idk why twice the width turns into the correct width
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<Glow color={color} style={{ marginBottom: -16 }} />
<div
style={{
width: 128,
height: 80,
backgroundColor: color,
borderRadius: 40,
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 2,
}}
>
<span
style={{
display: 'block',
fontWeight: 900,
fontSize: 32,
color: theme.colors.textHighContrast,
lineHeight: '26px',
letterSpacing: '-0.03em',
}}
>
{value}
</span>
<span
style={{
display: 'block',
fontSize: 16,
lineHeight: '16px',
color: theme.colors.textHighContrast,
}}
>
{subtitle}
</span>
</div>
</div>
<Glow color={color} direction="reverse" style={{ marginTop: -16 }} />
</div>
);
}
@@ -1,47 +0,0 @@
import { theme } from '../../../stitches.config';
export enum WN8SurroundingStatAlign {
Left,
Right,
}
export interface WN8SurroundingStatProps {
label: string;
value: string | number;
align?: WN8SurroundingStatAlign;
padded?: boolean;
}
export function WN8SurroundingStat({
label,
value,
align = WN8SurroundingStatAlign.Left,
padded = false,
}: WN8SurroundingStatProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems:
align === WN8SurroundingStatAlign.Left ? 'flex-start' : 'flex-end',
paddingLeft: padded && align === WN8SurroundingStatAlign.Left ? 32 : 0,
paddingRight:
padded && align === WN8SurroundingStatAlign.Right ? 32 : 0,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
fontWeight: 700,
}}
>
{value}
</span>
<span style={{ color: theme.colors.textLowContrast, fontSize: 16 }}>
{label}
</span>
</div>
);
}
@@ -1,130 +0,0 @@
import {
getWN8Percentile,
Percentile,
type SupplementaryStats,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { PERCENTILE_COLORS } from '../PercentileIndicator/constants';
import { HeroStat } from './components/HeroStat';
import {
WN8SurroundingStat,
WN8SurroundingStatAlign,
} from './components/WN8SurroundingStat';
export interface AllStatsOverviewProps {
stats: {
battles: number;
wins: number;
damage_dealt: number;
damage_received: number;
survived_battles: number;
hits: number;
shots: number;
frags: number;
};
supplementaryStats: SupplementaryStats;
locale: Locale;
}
export function AllStatsOverview({
stats,
locale,
supplementaryStats,
}: AllStatsOverviewProps) {
const { strings } = translator(locale);
const percentile =
typeof supplementaryStats.WN8 === 'number'
? getWN8Percentile(supplementaryStats.WN8)
: Percentile.VeryBad;
const color = PERCENTILE_COLORS[percentile];
const heroStat =
typeof supplementaryStats.WN8 === 'number'
? supplementaryStats.WN8.toFixed(0)
: '--';
return (
<div
style={{
display: 'flex',
alignItems: 'center',
gap: -64,
width: '100%',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
alignItems: 'flex-end',
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.battles}
value={stats.battles.toLocaleString()}
align={WN8SurroundingStatAlign.Right}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.winrate}
value={`${(100 * (stats.wins / stats.battles)).toFixed(2)}%`}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage}
value={Math.round(
stats.damage_dealt / stats.battles,
).toLocaleString()}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage_ratio}
value={(stats.damage_dealt / stats.damage_received).toFixed(2)}
align={WN8SurroundingStatAlign.Right}
/>
</div>
<HeroStat
value={heroStat}
subtitle={strings.common.wn8_percentile[percentile]}
color={color}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.tier}
value={
supplementaryStats.tier ? supplementaryStats.tier.toFixed(2) : '--'
}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.survival}
value={`${(100 * (stats.survived_battles / stats.battles)).toFixed(
2,
)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.accuracy}
value={`${(100 * (stats.hits / stats.shots)).toFixed(2)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.kills}
value={(stats.frags / stats.battles).toFixed(2)}
/>
</div>
</div>
);
}
@@ -1,16 +0,0 @@
import { type ReactNode } from "react";
interface RootProps {
children: ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div
className="session-tracker-root"
style={{ display: "flex", flexDirection: "column", gap: 8 }}
>
{children}
</div>
);
}
@@ -1,122 +0,0 @@
import {
Percentile,
TankClass,
TankType,
TREE_TYPE_ICONS,
} from '@blitzkit/core';
import { createColors } from 'bepaint';
import {
type AccentColor,
type GrayColor,
PALETTES,
} from '../../../core/radix/radixColors';
import { RowStat } from './RowStat';
export interface RowStatItem {
title: string;
current?: number | string;
career?: number | string;
delta?: number;
percentile?: Percentile;
}
interface RowProps {
displayType?: 'tank' | 'summary';
naked?: boolean;
title: string;
minimized?: boolean;
type?: TankType;
class?: TankClass;
color?: AccentColor | GrayColor;
stats: (RowStatItem | undefined)[];
}
export function Row({
color = 'slate',
stats,
title,
minimized,
class: tankClass,
type,
naked = false,
displayType,
}: RowProps) {
const palette = PALETTES[`${color}Dark`];
const theme = createColors(palette);
return (
<div
className="session-tracker-row"
style={{
maxWidth: naked ? 600 : Infinity,
display: 'flex',
flexDirection: 'column',
borderRadius: 4,
backgroundColor: naked
? `${theme.appBackground2}c0`
: theme.appBackground2,
overflow: 'hidden',
}}
>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
padding: 8,
gap: 4,
backgroundColor: naked
? `${theme.componentInteractive}c0`
: theme.componentInteractive,
}}
>
{displayType === 'tank' && tankClass !== undefined && (
<img
alt={TankClass[tankClass]}
src={TREE_TYPE_ICONS[type ?? TankType.RESEARCHABLE][tankClass]}
style={{ width: 16, height: 16 }}
/>
)}
<span
style={{
color:
displayType === 'tank'
? type === TankType.COLLECTOR
? theme.textLowContrast_blue
: type === TankType.PREMIUM
? theme.textLowContrast_amber
: theme.textHighContrast
: theme.textLowContrast,
fontWeight: 900,
fontSize: 16,
}}
>
{title}
</span>
</div>
<div
style={{
display: 'flex',
paddingTop: 8,
paddingBottom: 8,
}}
>
{stats.map(
(row, index) =>
row && (
<RowStat
minimized={minimized}
key={index}
name={`${row.title} • ${row.career ?? '--'}`}
value={row.current ?? '--'}
delta={row.delta}
percentile={row.percentile}
/>
),
)}
</div>
</div>
);
}
@@ -1,89 +0,0 @@
import { Percentile } from "@blitzkit/core";
import { createColors } from "bepaint";
import {
type AccentColor,
type GrayColor,
PALETTES,
} from "../../../core/radix/radixColors";
import { PercentileIndicator } from "../../PercentileIndicator";
interface RowStatProps {
name: string;
value?: string | number;
delta?: number;
percentile?: Percentile;
minimized?: boolean;
color?: AccentColor | GrayColor;
}
export function RowStat({
name,
value,
delta,
percentile,
minimized = false,
color = "slate",
}: RowStatProps) {
const theme = createColors(PALETTES[`${color}Dark`]);
return (
<div
className="session-tracker-row-stat"
style={{
display: "flex",
flexDirection: "column",
gap: 4,
alignItems: "center",
justifyContent: "center",
flex: 1,
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
justifyContent: "center",
}}
>
{percentile === undefined && delta !== undefined && delta !== 0 && (
<img
alt={delta > 0 ? "Increase" : "Decrease"}
src={
(delta ?? 0) > 0
? "https://i.imgur.com/qbjiXa1.png"
: "https://i.imgur.com/3uyNhun.png"
}
style={{ width: 12, height: 12 }}
/>
)}
{percentile !== undefined && (
<PercentileIndicator percentile={percentile} />
)}
<span
style={{
color: theme.textHighContrast,
fontWeight: 700,
fontSize: 16,
textAlign: "center",
}}
>
{value}
</span>
</div>
{!minimized && (
<span
style={{
color: theme.textLowContrast,
textAlign: "center",
fontSize: 12,
}}
>
{name}
</span>
)}
</div>
);
}
@@ -1,3 +0,0 @@
export * from './components/Root';
export * from './components/Row';
export * from './components/RowStat';
@@ -1,26 +0,0 @@
import { type ReactNode } from "react";
import { theme } from "../stitches.config";
interface CommandWrapperProps {
children: ReactNode;
fat?: boolean;
}
export function CommandWrapper({ children, fat }: CommandWrapperProps) {
return (
<div
style={{
display: "flex",
flexDirection: "column",
padding: `16px ${fat ? 0 : 16}px`,
gap: 16,
width: "100%",
color: theme.colors.textHighContrast,
backgroundColor: theme.colors.appBackground1,
position: "relative",
}}
>
{children}
</div>
);
}
@@ -1,21 +0,0 @@
interface DeltaCaretProps {
delta: number;
}
export function DeltaCaret({ delta }: DeltaCaretProps) {
return (
<img
alt={delta > 0 ? 'Increase' : 'Decrease'}
style={{
width: 16,
height: 16,
objectFit: 'contain',
}}
src={
delta > 0
? 'https://i.imgur.com/gjI4a5f.png'
: 'https://i.imgur.com/lLGZygN.png'
}
/>
);
}
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