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1165
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No files matched your search
@@ -1,149 +0,0 @@
|
|||||||
name: Build Assets
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
branches: main
|
|
||||||
|
|
||||||
workflow_dispatch:
|
|
||||||
inputs:
|
|
||||||
cdn_branch:
|
|
||||||
type: string
|
|
||||||
required: false
|
|
||||||
default: main
|
|
||||||
description: What CDN branch to write to
|
|
||||||
zip_url:
|
|
||||||
type: string
|
|
||||||
required: false
|
|
||||||
description: ZIP URL to download instead of Steam client
|
|
||||||
zip_root:
|
|
||||||
type: string
|
|
||||||
required: false
|
|
||||||
description: Root dir of ZIP which houses the executable and Data dir
|
|
||||||
|
|
||||||
schedule:
|
|
||||||
- cron: '0 2 * * *'
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.cdn_branch }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
env:
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
|
|
||||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
|
||||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
|
||||||
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
PUBLIC_ASSET_BRANCH: ${{ github.event.inputs.cdn_branch || secrets.PUBLIC_ASSET_BRANCH }}
|
|
||||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
|
||||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
|
||||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
|
||||||
ALLOW_ROBOTS: true
|
|
||||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
|
||||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
|
||||||
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
|
|
||||||
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
|
|
||||||
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
|
|
||||||
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
|
|
||||||
PUBLIC_DEBUG_MISSING_I18N: false
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
download_client:
|
|
||||||
name: Download client
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: (ZIP) Maximize build space
|
|
||||||
if: github.event.inputs.zip_url != ''
|
|
||||||
uses: easimon/maximize-build-space@master
|
|
||||||
with:
|
|
||||||
root-reserve-mb: 512
|
|
||||||
swap-size-mb: 1024
|
|
||||||
remove-dotnet: 'true'
|
|
||||||
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
submodules: recursive
|
|
||||||
token: ${{ secrets.GH_TOKEN }}
|
|
||||||
|
|
||||||
- name: (Steam) Setup bun
|
|
||||||
uses: oven-sh/setup-bun@v1
|
|
||||||
if: github.event.inputs.zip_url == ''
|
|
||||||
|
|
||||||
- name: (Steam) Install dependencies
|
|
||||||
if: github.event.inputs.zip_url == ''
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: (Steam) Setup DepotDownloader
|
|
||||||
if: github.event.inputs.zip_url == ''
|
|
||||||
run: bun run setup:depotdownloader
|
|
||||||
|
|
||||||
- name: (Steam) Download client
|
|
||||||
if: github.event.inputs.zip_url == ''
|
|
||||||
run: |
|
|
||||||
chmod +x ./temp/depotDownloader/DepotDownloader
|
|
||||||
./temp/depotDownloader/DepotDownloader -q -os windows -app 444200 -username ${{ secrets.DEPOT_DOWNLOADER_USERNAME }} -password "${{ secrets.DEPOT_DOWNLOADER_PASSWORD }}"
|
|
||||||
|
|
||||||
- name: (Steam) Apply patches
|
|
||||||
if: github.event.inputs.zip_url == ''
|
|
||||||
run: bun setup:patches --depot
|
|
||||||
|
|
||||||
- name: (ZIP) Download client
|
|
||||||
if: github.event.inputs.zip_url != ''
|
|
||||||
env:
|
|
||||||
ZIP_URL: ${{ github.event.inputs.zip_url }}
|
|
||||||
ZIP_ROOT: ${{ github.event.inputs.zip_root }}
|
|
||||||
run: |
|
|
||||||
wget -q -O client.zip $ZIP_URL
|
|
||||||
unzip -q client.zip -d client
|
|
||||||
rm client.zip
|
|
||||||
mkdir -p depots/444202/0
|
|
||||||
mv client/$ZIP_ROOT/* depots/444202/0
|
|
||||||
|
|
||||||
- name: Archive depots
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: depots
|
|
||||||
path: depots
|
|
||||||
|
|
||||||
build_assets:
|
|
||||||
name: Build assets
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
needs: download_client
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
submodules: recursive
|
|
||||||
token: ${{ secrets.GH_TOKEN }}
|
|
||||||
|
|
||||||
- name: Setup bun
|
|
||||||
uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Lint
|
|
||||||
run: bun run lint:website
|
|
||||||
|
|
||||||
- name: Download depots
|
|
||||||
uses: actions/download-artifact@v4
|
|
||||||
with:
|
|
||||||
name: depots
|
|
||||||
path: depots
|
|
||||||
|
|
||||||
- name: AppArmor hack
|
|
||||||
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
|
|
||||||
|
|
||||||
- name: Start server and build assets
|
|
||||||
run: |
|
|
||||||
bun dev:website --verbosepa &
|
|
||||||
SERVER_PID=$!
|
|
||||||
|
|
||||||
bun run build:assets --all-targets --depot --production
|
|
||||||
|
|
||||||
kill $SERVER_PID || true
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
name: Averages
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: '0 8 * * *'
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
env:
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Build averages
|
|
||||||
env:
|
|
||||||
PUBLIC_ASSET_BRANCH: main
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
|
|
||||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
|
||||||
run: bun run build:averages --production
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
name: Build Bot
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
workflow_dispatch:
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
name: Build
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Build Prisma
|
|
||||||
run: bun run build:prisma
|
|
||||||
|
|
||||||
- name: Build bot
|
|
||||||
run: bun run build:bot
|
|
||||||
|
|
||||||
- name: Archive build
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: bot
|
|
||||||
path: dist/bot
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
name: Discover IDs
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: '0 0 * * 1'
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
env:
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Discover IDs
|
|
||||||
run: bun build:ids --production
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
name: Host Bot
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
branches: main
|
|
||||||
schedule:
|
|
||||||
- cron: '0 */5 * * *'
|
|
||||||
workflow_dispatch:
|
|
||||||
release:
|
|
||||||
types: [created, published, released, edited]
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
env:
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
host:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
# with:
|
|
||||||
# bun-version: 1.1.33
|
|
||||||
|
|
||||||
- name: Download release assets
|
|
||||||
run: |
|
|
||||||
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/tresabhi/blitzkit/releases/latest \
|
|
||||||
| grep "browser_download_url.*bot.zip" \
|
|
||||||
| cut -d : -f 2,3 \
|
|
||||||
| tr -d \")
|
|
||||||
curl -L -o bot.zip $DOWNLOAD_URL
|
|
||||||
mkdir -p dist/bot
|
|
||||||
unzip bot.zip -d dist/bot
|
|
||||||
|
|
||||||
- name: Install sharp
|
|
||||||
run: bun init -y && bun add sharp
|
|
||||||
|
|
||||||
- name: Move directories
|
|
||||||
run: mv dist/bot/prisma .
|
|
||||||
|
|
||||||
- name: Run bot
|
|
||||||
run: bun run dist/bot/main.js
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
name: Discover IDs
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: production
|
||||||
|
|
||||||
|
schedule:
|
||||||
|
- cron: 0 */6 * * *
|
||||||
|
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.workflow }}-${{ github.ref }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
discover:
|
||||||
|
name: Discover IDs
|
||||||
|
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
with:
|
||||||
|
ref: production
|
||||||
|
submodules: recursive
|
||||||
|
token: ${{ secrets.GH_TOKEN }}
|
||||||
|
|
||||||
|
- name: Setup bun
|
||||||
|
uses: oven-sh/setup-bun@v2
|
||||||
|
|
||||||
|
- name: Install dependencies
|
||||||
|
run: bun install
|
||||||
|
|
||||||
|
- name: Setup Git
|
||||||
|
run: |
|
||||||
|
git config --global user.name "github-actions[bot]"
|
||||||
|
git config --global user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||||
|
|
||||||
|
- name: Discover IDs
|
||||||
|
run: bun run discover-ids
|
||||||
|
env:
|
||||||
|
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||||
|
GH_TOKEN: ${{ secrets.IDS_TOKEN }}
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
name: Rating Asia
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: '0 17 * * *'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
host:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Generate leaderboard
|
|
||||||
env:
|
|
||||||
PUBLIC_ASSET_BRANCH: main
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
run: bun build:ratingleaderboard --region=asia
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
name: Rating Europe
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: '0 23 * * *'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
host:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Generate leaderboard
|
|
||||||
env:
|
|
||||||
PUBLIC_ASSET_BRANCH: main
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
run: bun build:ratingleaderboard --region=eu
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
name: Rating North America
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: '0 5 * * *'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
host:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Generate leaderboard
|
|
||||||
env:
|
|
||||||
PUBLIC_ASSET_BRANCH: main
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
run: bun build:ratingleaderboard --region=com
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
name: Reviews
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
|
||||||
- cron: 0 0 * * 2
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
env:
|
|
||||||
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
|
|
||||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
DATABASE_URL: ${{ secrets.DATABASE_URL }}
|
|
||||||
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
submodules: recursive
|
|
||||||
token: ${{ secrets.GH_TOKEN }}
|
|
||||||
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Find reviews
|
|
||||||
run: bun packages/scripts/src/reviews.ts
|
|
||||||
@@ -0,0 +1,169 @@
|
|||||||
|
name: Website
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
|
||||||
|
schedule:
|
||||||
|
- cron: "0 4 * * *"
|
||||||
|
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
branch:
|
||||||
|
description: Branch
|
||||||
|
|
||||||
|
type: choice
|
||||||
|
required: true
|
||||||
|
default: production
|
||||||
|
|
||||||
|
options:
|
||||||
|
- production
|
||||||
|
- main
|
||||||
|
|
||||||
|
environment:
|
||||||
|
description: Environment
|
||||||
|
|
||||||
|
type: choice
|
||||||
|
required: true
|
||||||
|
default: production
|
||||||
|
|
||||||
|
options:
|
||||||
|
- development
|
||||||
|
- beta
|
||||||
|
- production
|
||||||
|
- preview
|
||||||
|
- opentest
|
||||||
|
|
||||||
|
client_provider:
|
||||||
|
description: Client provider
|
||||||
|
|
||||||
|
type: choice
|
||||||
|
required: true
|
||||||
|
default: steam
|
||||||
|
|
||||||
|
options:
|
||||||
|
- steam
|
||||||
|
- zip
|
||||||
|
- wgpkg
|
||||||
|
|
||||||
|
client_source:
|
||||||
|
description: Client source
|
||||||
|
|
||||||
|
type: string
|
||||||
|
required: true
|
||||||
|
default: 444200/windows
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.workflow }}-${{ inputs.environment || github.ref }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
env:
|
||||||
|
# client
|
||||||
|
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
|
||||||
|
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
|
||||||
|
CLIENT_PROVIDER: ${{ inputs.client_provider || 'steam' }}
|
||||||
|
CLIENT_SOURCE: ${{ inputs.client_source || '444200/windows' }}
|
||||||
|
CLIENT_DIR: ../../temp/game
|
||||||
|
|
||||||
|
# blitzkit
|
||||||
|
PUBLIC_ENVIRONMENT: ${{ inputs.environment || 'production' }}
|
||||||
|
PUBLIC_PROMOTE_OPENTEST: false
|
||||||
|
PUBLIC_STATIC_ASSET_BASE: https://assets.blitzkit.app
|
||||||
|
PUBLIC_GUIDE_WEBSITE: https://guidesblitz.com
|
||||||
|
|
||||||
|
# blitz
|
||||||
|
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
||||||
|
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
||||||
|
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
||||||
|
|
||||||
|
# google
|
||||||
|
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||||
|
|
||||||
|
# wargaming
|
||||||
|
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
name: Build website
|
||||||
|
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
strategy:
|
||||||
|
fail-fast: true
|
||||||
|
matrix:
|
||||||
|
chunk: [default, api]
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Free disk space
|
||||||
|
uses: jlumbroso/free-disk-space@main
|
||||||
|
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
with:
|
||||||
|
ref: ${{ inputs.branch || 'production' }}
|
||||||
|
submodules: recursive
|
||||||
|
token: ${{ secrets.GH_TOKEN }}
|
||||||
|
|
||||||
|
- name: Setup bun
|
||||||
|
uses: oven-sh/setup-bun@v2
|
||||||
|
|
||||||
|
- name: Setup protoc
|
||||||
|
uses: arduino/setup-protoc@v3
|
||||||
|
with:
|
||||||
|
repo-token: ${{ secrets.GH_TOKEN }}
|
||||||
|
|
||||||
|
- name: Setup CLIs
|
||||||
|
run: |
|
||||||
|
sudo apt-get update
|
||||||
|
sudo apt-get install -y aria2 libarchive-tools
|
||||||
|
|
||||||
|
- name: Install dependencies
|
||||||
|
run: bun install
|
||||||
|
|
||||||
|
- name: Download Client
|
||||||
|
run: bun run download-client
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
run: bun run --bun build
|
||||||
|
env:
|
||||||
|
CHUNK: ${{ matrix.chunk }}
|
||||||
|
|
||||||
|
- name: Upload artifact
|
||||||
|
id: upload
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: chunk-${{ matrix.chunk }}
|
||||||
|
path: dist/website
|
||||||
|
|
||||||
|
- name: Trigger deployment
|
||||||
|
|
||||||
|
if: ${{ github.ref == 'refs/heads/production' }}
|
||||||
|
|
||||||
|
env:
|
||||||
|
TOKEN: ${{ secrets.GH_NODE_DEPLOY_TOKEN }}
|
||||||
|
CHUNK: ${{ matrix.chunk }}
|
||||||
|
|
||||||
|
run: |
|
||||||
|
ENV_FILE="environments/${PUBLIC_ENVIRONMENT}.json"
|
||||||
|
TARGET_REPO=$(jq -r ".nodes.\"$CHUNK\"" "$ENV_FILE")
|
||||||
|
|
||||||
|
if [ "$TARGET_REPO" == "null" ] || [ -z "$TARGET_REPO" ]; then
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
curl \
|
||||||
|
-X POST \
|
||||||
|
-H "Accept: application/vnd.github+json" \
|
||||||
|
-H "Authorization: Bearer $TOKEN" \
|
||||||
|
"https://api.github.com/repos/$TARGET_REPO/dispatches" \
|
||||||
|
-d "{
|
||||||
|
\"event_type\": \"deploy-pages\",
|
||||||
|
\"client_payload\": {
|
||||||
|
\"source_repo\": \"${{ github.repository }}\",
|
||||||
|
\"run_id\": \"${{ github.run_id }}\",
|
||||||
|
\"artifact_id\": \"${{ steps.upload.outputs.artifact-id }}\",
|
||||||
|
\"chunk\": \"$CHUNK\"
|
||||||
|
}
|
||||||
|
}"
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
name: Website
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
workflow_dispatch:
|
|
||||||
|
|
||||||
schedule:
|
|
||||||
- cron: '0 4 * * *'
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
contents: read
|
|
||||||
pages: write
|
|
||||||
id-token: write
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.ref }}
|
|
||||||
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
|
|
||||||
|
|
||||||
env:
|
|
||||||
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
|
|
||||||
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
|
|
||||||
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
|
|
||||||
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
|
|
||||||
ALLOW_ROBOTS: true
|
|
||||||
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
|
|
||||||
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
|
||||||
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
|
|
||||||
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
|
|
||||||
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
|
|
||||||
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
name: Build
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
submodules: recursive
|
|
||||||
token: ${{ secrets.GH_TOKEN }}
|
|
||||||
|
|
||||||
- uses: oven-sh/setup-bun@v1
|
|
||||||
- uses: actions/configure-pages@v5
|
|
||||||
|
|
||||||
- name: Install dependencies
|
|
||||||
run: bun install
|
|
||||||
|
|
||||||
- name: Build website
|
|
||||||
run: bun run build:website
|
|
||||||
|
|
||||||
- name: Upload artifact
|
|
||||||
uses: actions/upload-pages-artifact@v3
|
|
||||||
with:
|
|
||||||
path: dist/website
|
|
||||||
|
|
||||||
deploy-github-pages:
|
|
||||||
if: ${{ github.ref == 'refs/heads/main' }}
|
|
||||||
name: Deploy to GitHub Pages
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
needs: build
|
|
||||||
environment:
|
|
||||||
name: Production
|
|
||||||
url: ${{ steps.deployment.outputs.page_url }}
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: Deploy to GitHub Pages
|
|
||||||
id: deployment
|
|
||||||
uses: actions/deploy-pages@v4
|
|
||||||
+28
-4
@@ -22,9 +22,33 @@ depots
|
|||||||
public/sitemap*
|
public/sitemap*
|
||||||
/firebase.json
|
/firebase.json
|
||||||
target
|
target
|
||||||
# packages/core/src/protos/*
|
# packages/core/src/protos/*.ts
|
||||||
# !packages/core/src/protos/*.proto
|
|
||||||
/.vercel
|
/.vercel
|
||||||
/.astro
|
.astro
|
||||||
.vercel
|
.vercel
|
||||||
/src
|
/src
|
||||||
|
dev-dist
|
||||||
|
# Logs
|
||||||
|
logs
|
||||||
|
*.log
|
||||||
|
npm-debug.log*
|
||||||
|
yarn-debug.log*
|
||||||
|
yarn-error.log*
|
||||||
|
pnpm-debug.log*
|
||||||
|
lerna-debug.log*
|
||||||
|
|
||||||
|
node_modules
|
||||||
|
dist
|
||||||
|
dist-ssr
|
||||||
|
*.local
|
||||||
|
|
||||||
|
# Editor directories and files
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/extensions.json
|
||||||
|
.idea
|
||||||
|
.DS_Store
|
||||||
|
*.suo
|
||||||
|
*.ntvs*
|
||||||
|
*.njsproj
|
||||||
|
*.sln
|
||||||
|
*.sw?
|
||||||
+3
-3
@@ -1,3 +1,3 @@
|
|||||||
[submodule "submodules/blitzkit-closed"]
|
[submodule "packages/closed"]
|
||||||
path = submodules/blitzkit-closed
|
path = packages/closed
|
||||||
url = https://github.com/tresabhi/blitzkit-closed
|
url = https://github.com/blitzkit/closed.git
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"trailingComma": "all",
|
|
||||||
"tabWidth": 2,
|
|
||||||
"semi": true,
|
|
||||||
"singleQuote": true,
|
|
||||||
"printWidth": 80
|
|
||||||
}
|
|
||||||
Vendored
+42
-6
@@ -11,15 +11,19 @@
|
|||||||
"analyticsreporting",
|
"analyticsreporting",
|
||||||
"APAC",
|
"APAC",
|
||||||
"apcr",
|
"apcr",
|
||||||
|
"appinfo",
|
||||||
"applypatches",
|
"applypatches",
|
||||||
"artefacts",
|
"artefacts",
|
||||||
"astrojs",
|
"astrojs",
|
||||||
|
"astrolib",
|
||||||
"atgm",
|
"atgm",
|
||||||
|
"autocrop",
|
||||||
"Autoloader",
|
"Autoloader",
|
||||||
"Autoreloader",
|
"Autoreloader",
|
||||||
"AYUV",
|
"AYUV",
|
||||||
"battleresults",
|
"battleresults",
|
||||||
"bbox",
|
"bbox",
|
||||||
|
"beforeinstallprompt",
|
||||||
"bepaint",
|
"bepaint",
|
||||||
"betakrieg",
|
"betakrieg",
|
||||||
"BINORMAL",
|
"BINORMAL",
|
||||||
@@ -32,16 +36,20 @@
|
|||||||
"blitzkit",
|
"blitzkit",
|
||||||
"blitzrinth",
|
"blitzrinth",
|
||||||
"blitzstars",
|
"blitzstars",
|
||||||
|
"bufbuild",
|
||||||
"cacheable",
|
"cacheable",
|
||||||
"Callouts",
|
"Callouts",
|
||||||
"Camo",
|
"Camo",
|
||||||
|
"Carro",
|
||||||
"CCPAOPTOUT",
|
"CCPAOPTOUT",
|
||||||
"CDON",
|
"CDON",
|
||||||
|
"clanid",
|
||||||
"classname",
|
"classname",
|
||||||
"cleandist",
|
"cleandist",
|
||||||
"closedkrieg",
|
"closedkrieg",
|
||||||
"cockroackdb",
|
"cockroackdb",
|
||||||
"Coef",
|
"Coef",
|
||||||
|
"Combattimento",
|
||||||
"cooldown",
|
"cooldown",
|
||||||
"corelations",
|
"corelations",
|
||||||
"corsproxy",
|
"corsproxy",
|
||||||
@@ -53,36 +61,49 @@
|
|||||||
"dbid",
|
"dbid",
|
||||||
"Ddpf",
|
"Ddpf",
|
||||||
"Ddsd",
|
"Ddsd",
|
||||||
|
"deadrail",
|
||||||
"debugflags",
|
"debugflags",
|
||||||
"deburr",
|
"deburr",
|
||||||
"decalmask",
|
"decalmask",
|
||||||
"decompressor",
|
"decompressor",
|
||||||
|
"décor",
|
||||||
|
"dedup",
|
||||||
"defence",
|
"defence",
|
||||||
"degressive",
|
"degressive",
|
||||||
|
"depotdownloader",
|
||||||
"devkrieg",
|
"devkrieg",
|
||||||
"diacriticless",
|
"diacriticless",
|
||||||
"DIDS",
|
"DIDS",
|
||||||
"donotremove",
|
"donotremove",
|
||||||
"drei",
|
"drei",
|
||||||
|
"Droodles",
|
||||||
"dvpd",
|
"dvpd",
|
||||||
"dvpl",
|
"dvpl",
|
||||||
"DVPLCRC",
|
"DVPLCRC",
|
||||||
"dvpm",
|
"dvpm",
|
||||||
"dxgi",
|
"dxgi",
|
||||||
|
"easimon",
|
||||||
"echarts",
|
"echarts",
|
||||||
"Everytime",
|
"Everytime",
|
||||||
"FASTNAME",
|
"FASTNAME",
|
||||||
|
"favicons",
|
||||||
"flexdirection",
|
"flexdirection",
|
||||||
|
"fontsource",
|
||||||
"FOURCC",
|
"FOURCC",
|
||||||
"frameloop",
|
"frameloop",
|
||||||
"fsformat",
|
"fsformat",
|
||||||
"Fullscreen",
|
"Fullscreen",
|
||||||
"fullstats",
|
"fullstats",
|
||||||
"fuzzysort",
|
"fuzzysort",
|
||||||
|
"gamemode",
|
||||||
"gameplay",
|
"gameplay",
|
||||||
"glsl",
|
"glsl",
|
||||||
"GLTF",
|
"GLTF",
|
||||||
|
"GSOR",
|
||||||
|
"gtag",
|
||||||
"haha",
|
"haha",
|
||||||
|
"Herdbreaker",
|
||||||
|
"Hetz",
|
||||||
"highp",
|
"highp",
|
||||||
"iife",
|
"iife",
|
||||||
"imgur",
|
"imgur",
|
||||||
@@ -96,6 +117,7 @@
|
|||||||
"leaderboards",
|
"leaderboards",
|
||||||
"lerp",
|
"lerp",
|
||||||
"LINEARSIZE",
|
"LINEARSIZE",
|
||||||
|
"linktarget",
|
||||||
"lmao",
|
"lmao",
|
||||||
"loadouts",
|
"loadouts",
|
||||||
"loddist",
|
"loddist",
|
||||||
@@ -104,6 +126,7 @@
|
|||||||
"Maddoxkkm",
|
"Maddoxkkm",
|
||||||
"malum",
|
"malum",
|
||||||
"mantlets",
|
"mantlets",
|
||||||
|
"mediump",
|
||||||
"metallicness",
|
"metallicness",
|
||||||
"metalness",
|
"metalness",
|
||||||
"minitelrose",
|
"minitelrose",
|
||||||
@@ -117,6 +140,7 @@
|
|||||||
"NEGATIVEX",
|
"NEGATIVEX",
|
||||||
"NEGATIVEY",
|
"NEGATIVEY",
|
||||||
"NEGATIVEZ",
|
"NEGATIVEZ",
|
||||||
|
"networkidle",
|
||||||
"NITROPAY",
|
"NITROPAY",
|
||||||
"nivo",
|
"nivo",
|
||||||
"nmatname",
|
"nmatname",
|
||||||
@@ -127,12 +151,17 @@
|
|||||||
"Oopsy",
|
"Oopsy",
|
||||||
"opentest",
|
"opentest",
|
||||||
"OPTML",
|
"OPTML",
|
||||||
|
"otemp",
|
||||||
"outdir",
|
"outdir",
|
||||||
"outfile",
|
"outfile",
|
||||||
"ownedtanks",
|
"ownedtanks",
|
||||||
|
"padder",
|
||||||
|
"partytown",
|
||||||
|
"patchnotes",
|
||||||
"PIXELFORMAT",
|
"PIXELFORMAT",
|
||||||
"playerachievements",
|
"playerachievements",
|
||||||
"playerinfo",
|
"playerinfo",
|
||||||
|
"playform",
|
||||||
"pngjs",
|
"pngjs",
|
||||||
"POSITIVEX",
|
"POSITIVEX",
|
||||||
"POSITIVEY",
|
"POSITIVEY",
|
||||||
@@ -141,10 +170,15 @@
|
|||||||
"Promisable",
|
"Promisable",
|
||||||
"proto",
|
"proto",
|
||||||
"protobuf",
|
"protobuf",
|
||||||
|
"protoc",
|
||||||
"protos",
|
"protos",
|
||||||
|
"proxyclient",
|
||||||
|
"prunestrings",
|
||||||
"Pyogenics",
|
"Pyogenics",
|
||||||
"ratingleaderboard",
|
"ratingleaderboard",
|
||||||
"raycaster",
|
"raycaster",
|
||||||
|
"Redirector",
|
||||||
|
"Relogin",
|
||||||
"researchable",
|
"researchable",
|
||||||
"Resvg",
|
"Resvg",
|
||||||
"rizz",
|
"rizz",
|
||||||
@@ -158,6 +192,8 @@
|
|||||||
"searchtanks",
|
"searchtanks",
|
||||||
"SHAREDEXP",
|
"SHAREDEXP",
|
||||||
"SKLLD",
|
"SKLLD",
|
||||||
|
"sluggify",
|
||||||
|
"smoothstep",
|
||||||
"Smri",
|
"Smri",
|
||||||
"Specularity",
|
"Specularity",
|
||||||
"SSAO",
|
"SSAO",
|
||||||
@@ -177,10 +213,12 @@
|
|||||||
"tankopedia",
|
"tankopedia",
|
||||||
"tankopedias",
|
"tankopedias",
|
||||||
"tankstats",
|
"tankstats",
|
||||||
|
"tauri",
|
||||||
"texconv",
|
"texconv",
|
||||||
"TEXCOORD",
|
"TEXCOORD",
|
||||||
"tresabhi",
|
"tresabhi",
|
||||||
"tungstentip",
|
"tungstentip",
|
||||||
|
"Turretless",
|
||||||
"TYPELESS",
|
"TYPELESS",
|
||||||
"ubjson",
|
"ubjson",
|
||||||
"Unicum",
|
"Unicum",
|
||||||
@@ -190,12 +228,14 @@
|
|||||||
"Unregistering",
|
"Unregistering",
|
||||||
"unrotate",
|
"unrotate",
|
||||||
"unwrapper",
|
"unwrapper",
|
||||||
|
"userns",
|
||||||
"vercel",
|
"vercel",
|
||||||
"vickers",
|
"vickers",
|
||||||
"vitepress",
|
"vitepress",
|
||||||
"Vovko",
|
"Vovko",
|
||||||
"wargaming",
|
"wargaming",
|
||||||
"webp",
|
"webp",
|
||||||
|
"wgpkg",
|
||||||
"whitespaces",
|
"whitespaces",
|
||||||
"WHSS",
|
"WHSS",
|
||||||
"winrate",
|
"winrate",
|
||||||
@@ -212,11 +252,7 @@
|
|||||||
"yolo",
|
"yolo",
|
||||||
"youtuber",
|
"youtuber",
|
||||||
"youtubers",
|
"youtubers",
|
||||||
"zustand"
|
"zoomable"
|
||||||
],
|
],
|
||||||
"deno.enable": false,
|
"typescript.tsdk": "node_modules\\typescript\\lib"
|
||||||
"deno.unstable": false,
|
|
||||||
"cSpell.enableFiletypes": ["glsl", "proto3"],
|
|
||||||
"typescript.tsdk": "node_modules\\typescript\\lib",
|
|
||||||
"liveServer.settings.multiRootWorkspaceName": "blitzkit"
|
|
||||||
}
|
}
|
||||||
@@ -1,661 +0,0 @@
|
|||||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
|
||||||
Version 3, 19 November 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The GNU Affero General Public License is a free, copyleft license for
|
|
||||||
software and other kinds of works, specifically designed to ensure
|
|
||||||
cooperation with the community in the case of network server software.
|
|
||||||
|
|
||||||
The licenses for most software and other practical works are designed
|
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
our General Public Licenses are intended to guarantee your freedom to
|
|
||||||
share and change all versions of a program--to make sure it remains free
|
|
||||||
software for all its users.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
Developers that use our General Public Licenses protect your rights
|
|
||||||
with two steps: (1) assert copyright on the software, and (2) offer
|
|
||||||
you this License which gives you legal permission to copy, distribute
|
|
||||||
and/or modify the software.
|
|
||||||
|
|
||||||
A secondary benefit of defending all users' freedom is that
|
|
||||||
improvements made in alternate versions of the program, if they
|
|
||||||
receive widespread use, become available for other developers to
|
|
||||||
incorporate. Many developers of free software are heartened and
|
|
||||||
encouraged by the resulting cooperation. However, in the case of
|
|
||||||
software used on network servers, this result may fail to come about.
|
|
||||||
The GNU General Public License permits making a modified version and
|
|
||||||
letting the public access it on a server without ever releasing its
|
|
||||||
source code to the public.
|
|
||||||
|
|
||||||
The GNU Affero General Public License is designed specifically to
|
|
||||||
ensure that, in such cases, the modified source code becomes available
|
|
||||||
to the community. It requires the operator of a network server to
|
|
||||||
provide the source code of the modified version running there to the
|
|
||||||
users of that server. Therefore, public use of a modified version, on
|
|
||||||
a publicly accessible server, gives the public access to the source
|
|
||||||
code of the modified version.
|
|
||||||
|
|
||||||
An older license, called the Affero General Public License and
|
|
||||||
published by Affero, was designed to accomplish similar goals. This is
|
|
||||||
a different license, not a version of the Affero GPL, but Affero has
|
|
||||||
released a new version of the Affero GPL which permits relicensing under
|
|
||||||
this license.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, if you modify the
|
|
||||||
Program, your modified version must prominently offer all users
|
|
||||||
interacting with it remotely through a computer network (if your version
|
|
||||||
supports such interaction) an opportunity to receive the Corresponding
|
|
||||||
Source of your version by providing access to the Corresponding Source
|
|
||||||
from a network server at no charge, through some standard or customary
|
|
||||||
means of facilitating copying of software. This Corresponding Source
|
|
||||||
shall include the Corresponding Source for any work covered by version 3
|
|
||||||
of the GNU General Public License that is incorporated pursuant to the
|
|
||||||
following paragraph.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the work with which it is combined will remain governed by version
|
|
||||||
3 of the GNU General Public License.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU Affero General Public License from time to time. Such new versions
|
|
||||||
will be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU Affero General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU Affero General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU Affero General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published
|
|
||||||
by the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If your software can interact with users remotely through a computer
|
|
||||||
network, you should also make sure that it provides a way for users to
|
|
||||||
get its source. For example, if your program is a web application, its
|
|
||||||
interface could display a "Source" link that leads users to an archive
|
|
||||||
of the code. There are many ways you could offer source, and different
|
|
||||||
solutions will be better for different programs; see section 13 for the
|
|
||||||
specific requirements.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
|
||||||
<https://www.gnu.org/licenses/>.
|
|
||||||
+50
@@ -0,0 +1,50 @@
|
|||||||
|
# BlitzKit License
|
||||||
|
|
||||||
|
Version 1.1, August 5th, 2025. Copyright (c) TrèsAbhi.
|
||||||
|
|
||||||
|
Permission is hereby granted to anyone to:
|
||||||
|
|
||||||
|
- Fork, clone, and download the contents of this repository.
|
||||||
|
- Modify the code locally in private.
|
||||||
|
- Use and run the code **only for personal, non-public testing, or educational purposes**.
|
||||||
|
|
||||||
|
The following restrictions apply:
|
||||||
|
|
||||||
|
- You may **not** deploy, host, or make this project or any derivative publicly accessible.
|
||||||
|
- You may **not** share screenshots, recordings, or any form of media from this project unless you intend to merge your changes back into BlitzKit.
|
||||||
|
- You may **not** use this project or its contents in any public or commercial product.
|
||||||
|
- You may **not** redistribute modified or unmodified versions of this project.
|
||||||
|
|
||||||
|
Contributions:
|
||||||
|
|
||||||
|
- You are encouraged to propose changes or improvements via pull requests to the original BlitzKit repository.
|
||||||
|
- Any such contributions will be considered under the same license terms unless explicitly stated otherwise.
|
||||||
|
|
||||||
|
Violations of this license may result in revocation of usage rights and takedown requests.
|
||||||
|
|
||||||
|
For questions or licensing inquiries, contact support@blitzkit.app.
|
||||||
|
|
||||||
|
## Notes on Existing Forks
|
||||||
|
|
||||||
|
All forks fall under these categories:
|
||||||
|
|
||||||
|
- If your fork was made from commit `8462901` (Apr 17, 2023) or between commits `2958124` (Jul 3, 2023) and `85e483e` (Jul 13, 2024), your fork falls under the **MIT license**.
|
||||||
|
- If your fork was made from commits between `5646093` (Jul 13, 2024) and `e3f131c` (Aug 5, 2025), your fork falls under the **AGPL-3.0 license**.
|
||||||
|
- If your fork was made between commit `f7c356d` (Apr 17, 2023) and `2958124` (Jul 3, 2023), your fork falls under **a default exclusive copyright**.
|
||||||
|
- If your fork was made from commits between `e3f131c` (Aug 5, 2025) and today, your fork falls under **this license**.
|
||||||
|
|
||||||
|
MIT and AGPL-3.0 licensed fork owners:
|
||||||
|
|
||||||
|
- You may continue to use your fork of BlitzKit under the corresponding license.
|
||||||
|
- You may upgrade your fork up to commit `5cab394` (Aug 4, 2025) and keep the AGPL-3.0 license.
|
||||||
|
- You may upgrade to commit `e3f131c` (Aug 5, 2025) or beyond but have to **switch to this license** where all rules apply.
|
||||||
|
- If you upgrade to commit `e3f131c` (Aug 5, 2025) or beyond, you must retract all public deployments of BlitzKit.
|
||||||
|
- Existing screenshots, recordings, or any form of media can remain.
|
||||||
|
|
||||||
|
Default exclusive copyright fork owners:
|
||||||
|
|
||||||
|
- You may continue to use their forks under the AGPL-3.0 license as no license was applied to BlitzKit at the time of forking.
|
||||||
|
|
||||||
|
BlitzKit licensed fork owners:
|
||||||
|
|
||||||
|
- You may continue to upgrade to the latest commits only under the conditions of this license.
|
||||||
@@ -1,13 +1,41 @@
|
|||||||
## BlitzKit
|
# BlitzKit
|
||||||
|
|
||||||
Your premier source for all things Blitz.
|
Tools for everything and anything, World of Tanks Blitz.
|
||||||
|
|
||||||
### https://blitzkit.app/
|
This GitHub repository contains the code for BlitzKit and all its services. If you are here, looking to use BlitzKit, go to https://blitzkit.app/.
|
||||||
|
|
||||||

|
If you intend to contribute to the code, note that you may need to check out sensitive, closed-source submodules to locally develop certain aspects of BlitzKit. Communicate with `@tresabhi` on Discord to get started or discuss sensitive content, such as environment variables or submodules.
|
||||||
|
|
||||||
## Invite the bot
|
## Packages
|
||||||
|
|
||||||
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
| Package | Title | Source | Memo |
|
||||||
|
| ------------------------------------ | -------- | ------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
|
||||||
|
| [packages/core](packages/core) | | | Mutual internal code shared between all other packages. |
|
||||||
|
| [packages/i18n](packages/i18n) | | [Crowdin](https://crowdin.com/project/blitzkrieg) | Translations served as JSON shared across all other packages, including some utility code. |
|
||||||
|
| [packages/scripts](packages/scripts) | | | CLI utilities for the development and deployment of BlitzKit services. |
|
||||||
|
| [packages/varuna](packages/varuna) | Varuna | [NPM](https://www.npmjs.com/package/varuna) | React and Astro-oriented state management library, awaiting separation from BlitzKit. Unavailable from NPM at this time. |
|
||||||
|
| [packages/website](packages/website) | BlitzKit | https://blitzkit.app | The BlitzKit website provides a wide range of tools, APIs, and interconnects all other services. |
|
||||||
|
|
||||||

|
## Submodules
|
||||||
|
|
||||||
|
| Submodule | Title | Source | Memo |
|
||||||
|
| ------------------------------------------------------ | --------- | ----------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||||
|
| [submodules/blitzkit-closed](packages/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
|
||||||
|
|
||||||
|
## Environment Variables
|
||||||
|
|
||||||
|
| Name | Source | BlitzKit Default | Memo |
|
||||||
|
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ------------------------------------------------------------------------------------------------------------------------------- |
|
||||||
|
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
|
||||||
|
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
|
||||||
|
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
|
||||||
|
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
|
||||||
|
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
|
||||||
|
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
|
||||||
|
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
|
||||||
|
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
|
||||||
|
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
|
||||||
|
| `SERVICING` | | `false` | Wether the website is down for servicing. |
|
||||||
|
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
|
||||||
|
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
|
||||||
|
| `WOTB_DLC_CDN` | | | |
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"words": [
|
||||||
|
"gamemodes",
|
||||||
|
"Tankopedia"
|
||||||
|
]
|
||||||
|
}
|
||||||
+44
-16
@@ -1,19 +1,47 @@
|
|||||||
# BlitzKit Credits
|
# BlitzKit Credits
|
||||||
|
|
||||||
BlitzKit is a one man band **TrèsAbhi** but I am far from solo.
|
BlitzKit is a one man band **TrèsAbhi** but I am far from solo. Helpers, in the order of contribution over time:
|
||||||
|
|
||||||
| Role | People |
|
### S0AP
|
||||||
| ------------------------------ | ------------------------------ |
|
|
||||||
| Bot verification | S0AP |
|
BlitzKit Discord bot verification, testing, advertisement, and the initial encouragement to create BlitzKit.
|
||||||
| General testing | Prince_NA |
|
|
||||||
| Bot advertisement platform | S0AP |
|
### Prince_NA
|
||||||
| Bot rendering pipeline | Vovko |
|
|
||||||
| Game asset decompression | Maddox |
|
BlitzKit Discord bot and website testing and general advise.
|
||||||
| Game 3D model parsing | Pyogenics |
|
|
||||||
| Game file layout | Aeson |
|
### Vovko
|
||||||
| 3-caliber rule edge cases | Minitelrose, ChickenMan7777 |
|
|
||||||
| Embed UX | \_34, HisRoyalFatness, Synx |
|
BlitzKit Discord bot and website rendering pipeline.
|
||||||
| Tankopedia pre-release testing | [OPTML], Aeson, \_34, xkdkw |
|
|
||||||
| Website advertisement platform | Aeson |
|
### Maddox
|
||||||
| Compare pre-release testing | [OPTML] |
|
|
||||||
| Redacted | GonnaHetzMe |
|
Game file decompression.
|
||||||
|
|
||||||
|
### Pyogenics
|
||||||
|
|
||||||
|
Game 3D model parsing.
|
||||||
|
|
||||||
|
### Aeson
|
||||||
|
|
||||||
|
Game file layout, general advise, advertisement, and Tankopedia pre-release testing.
|
||||||
|
|
||||||
|
### Minitelrose, ChickenMan7777
|
||||||
|
|
||||||
|
3-caliber rule edge cases.
|
||||||
|
|
||||||
|
### HisRoyalFatness, Synx
|
||||||
|
|
||||||
|
Embed UX.
|
||||||
|
|
||||||
|
### [OPTML] clan, \_34, xkdkw, Droodles Blitz
|
||||||
|
|
||||||
|
Tankopedia pre-release testing.
|
||||||
|
|
||||||
|
### GonnaHetzMe
|
||||||
|
|
||||||
|
Redacted by request.
|
||||||
|
|
||||||
|
### Mark Greene
|
||||||
|
|
||||||
|
GitHub contributor on bug fixes and feature additions.
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
# BlitzKit 1.27.10
|
||||||
|
|
||||||
|
This update changes the URLs across the whole website, removing the "tools" prefix and simplifying other aspects too.
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed "full" tank names
|
||||||
|
- For example, tanks like the "Carro 45t" had full names like "Carro Combattimento 45t" which remained pretty much unused, so they have been removed
|
||||||
|
- Reduced the shadow below the navigation bar
|
||||||
|
- Removed the "tools" prefix from the URLs; here are the paths:
|
||||||
|
- `/tools/tankopedia` -> `/tanks`
|
||||||
|
- `/tools/tankopedia/12345` -> `/tanks/tank-name`
|
||||||
|
- `/tools/compare` -> `/compare`
|
||||||
|
- `/tools/embed` -> `/embed`
|
||||||
|
- `/tools/embed/embed-name` -> `/embed/embed-name`
|
||||||
|
- `/tools/gallery` -> `/gallery`
|
||||||
|
- `/tools/performance` -> `/performance`
|
||||||
|
- `/tools/session` -> `/session`
|
||||||
|
- `/tools/tier-list` -> `/tier-list`
|
||||||
|
|
||||||
|
## Technical Features
|
||||||
|
|
||||||
|
- The asset mangler now uses http headers and even more heuristics to minimize re-creating unchanged assets
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# BlitzKit 1.27.11
|
||||||
|
|
||||||
|
This update affects both the bot and the website.
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Added a proper CDN domain to avoid error 429s and any slowdowns
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.27.12
|
||||||
|
|
||||||
|
This update only affects the website.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added the ability to sort by HE shell penetration
|
||||||
|
- The Tankopedia compare bars now account for equipment and selected shells
|
||||||
|
- Made the hero section of the Tankopedia a bit shorter to show users that the page is scrollable
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The "Clear filters" button no longer shows up after clearing the search bar
|
||||||
|
- Guns for some tanks no longer go transparent when far away from the camera
|
||||||
|
- The dynamic armor tab no longer lags and flickers when rotating the turret of a tank
|
||||||
|
- Reimplemented the missing tool backgrounds in the navigation bar hamburger menu
|
||||||
|
- The navigation bar now properly goes transparent for pages that request like the Tankopedia pages
|
||||||
|
- Removed the tank name text outline because it doesn't work on most devices
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
# BlitzKit 1.27.13
|
||||||
|
|
||||||
|
This update adds a feature for a future version of WoTB 👁️👃👁️
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added compatibility for the new mechanic for the upcoming Polish Tank Destroyers
|
||||||
|
- This code will remain dormant until the update for WoTB is released
|
||||||
|
- Added a progress bar to the hero section of the Tankopedia to show that the model is loading
|
||||||
|
- Reordered some Tankopedia statistics to bring important statistics like Damage to the very top
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The second column in the footer is now aligned on mobile devices
|
||||||
|
- Fixed an issue that stopped the armor highlighting from working on the Kiwi browser and on older devices
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Removed permissions for robots to crawl non-blitzkit.app domains
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
# BlitzKit 1.27.14
|
||||||
|
|
||||||
|
This is the 14th patch for `1.27`, making it the new longest lasting version beating the previous record of `1.15.13`!
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Optimized the rendering of the shells in the Tankopedia search
|
||||||
|
- The Assault Shells cursor now works on iOS devices
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# BlitzKit 1.27.15
|
||||||
|
|
||||||
|
I did not see this coming
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The Assault Shell graph now supports damage factors of above 100% now
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
# BlitzKit 1.27.16
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added links to GuidesBlitz to Tankopedia to aid users understand tanks beyond just numbers and stats
|
||||||
|
- Added a gun depression and yaw visualizer
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Made the colors of the advanced highlighting mode more subtle
|
||||||
|
- Made the Tankopedia stat lines more condensed
|
||||||
|
- You can now scroll the page even with your cursor on the Tankopedia sandbox
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Fixed a bug where the range of increased gun depression was incorrectly doubled
|
||||||
|
- Removed an unintended space before the "x" in the "Gun damaged" stat
|
||||||
|
- Fixed an issue causing the 3D renderer to render frames even when off screen
|
||||||
|
- Fixed a differential issue causing excessive rerendering of the stat lines
|
||||||
|
- Images no longer exceed the width of the device in the docs
|
||||||
|
- Assault shells no longer scale the module damage with distance
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Removed all code relating to the canceled "Shooting Range" mode
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.27.17
|
||||||
|
|
||||||
|
This update was released early for the website. Today, it'll be officially announced and released for the bot
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added the shell reload visualizer to aid people in getting a feel for how long shell reloads really are
|
||||||
|
- Added lines of stats for the burst shells
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed the redundant word "Shell" from "Shell reload" and "Shell reloads"
|
||||||
|
- Removed the penetration over distance slider
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Fixed the DPM of tanks with burst shells like the ATAC
|
||||||
|
- The DPM will still be different from the game due to a bug in World of Tanks Blitz; I am trying to get Wargaming to fix it; trust BlitzKit!
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
# BlitzKit 1.27.18
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added a mini-game to BlitzKit similar to "Guess Who's That Pokemon" but with tanks: http://blitzkit.vercel.app/guess
|
||||||
|
- Switched to a new renderer for better lighting for the Tankopedia
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The loading bar for the Tankopedia sandbox now shows up again
|
||||||
|
- Removed a lot of dead code, improving performance
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.27.19
|
||||||
|
|
||||||
|
Two updates in a day? I just got a little excited by the new Tankopedia lighting.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- The camera is now lower down in the Tankopedia, giving the tank a more heroic feel
|
||||||
|
- Tanks are better framed across all devices, minimizing whitespace
|
||||||
|
- Added a skip button for the reload visualizer to skip to the next event
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Removed the useless "show grid" setting
|
||||||
|
- Taking screenshots now no longer includes the scene props like the floor
|
||||||
|
- The subtler color contrast for the advanced highlighting has now been reverted back to the higher contrast
|
||||||
|
- The shot display card is now properly aligned as a proper table again
|
||||||
|
- Tank modules are once again considered in the penetration tester
|
||||||
|
- Tank filters in the antagonist selector in the Tankopedia sandbox are now properly aligned
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
# BlitzKit 1.27.20
|
||||||
|
|
||||||
|
It's all technical updates! The HD tanks will be rolled out over the span of few days.
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Shadows are disabled if your framerate drops below 30fps
|
||||||
|
- Pages that redirect to other pages (like the old /tools/tankopedia) now load a few hundred times faster
|
||||||
|
- Replaced Zustand with a custom state manager called Varuna with the goal to rewrite a significant portion of the website to not require any React for rendering increasing performance
|
||||||
|
- The transition wireframe in the Tankopedia sandbox now uses a lower quality model for performance reasons
|
||||||
|
- Tanks with PBR now use the correct maximum resolution textures
|
||||||
|
- This is a significant update as you can now literally see individual splats of dust on tanks and scratches haha
|
||||||
|
- Baked the ambient occlusion maps into the textures, hence reducing the overall model load times even with higher resolution textures
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
# FreakKit 1.27.4
|
||||||
|
|
||||||
|
It has come to our attention that tanks are very harsh objects. To even it out, we made the website a pretty pretty princess <3
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
# BlitzKit 1.27.5
|
||||||
|
|
||||||
|
This update only affects the bot.
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed `/auction`
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Fixed a bug that caused `/rating` to disappear
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
# BlitzKit 1.27.6
|
||||||
|
|
||||||
|
This update only affects the website.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added a promotional card for [the official Discord server](https://discord.gg/nDt7AjGJQH) to the homepage
|
||||||
|
- Added a better navbar
|
||||||
|
- The added spaces and padding helps add more room for error when clicking, especially on mobile
|
||||||
|
- The dropdown menu is now a lost smaller, disposing of the need to scroll at all
|
||||||
|
- Added shell filters to the tank search
|
||||||
|
- Reworked the filter buttons and their positions to allow for more space
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Moved most images from imgur to BlitzKit allowing for users in certain countries to load BlitzKit without getting blocked
|
||||||
|
|
||||||
|
## Technical Features
|
||||||
|
|
||||||
|
- Added Partytown to offload some workload off the main thread, allowing for a more responsive experience
|
||||||
|
- Reworked `robots.txt` to disallow indexing of BlitzKit variants
|
||||||
|
- Improved the SEO further for most pages
|
||||||
|
- Added a few compressor library to speed up load times
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
# BlitzKit 1.27.7
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
This update only affects the website.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added a new foggy-wireframe transition between tabs to smooth out the jarring jumps
|
||||||
|
- Added animations pop-in and out animations on a few elements
|
||||||
|
- The tank name title now shrinks in size as soon as a disturbance is caused
|
||||||
|
- The shell selector, antagonist switcher, and thicknesses range now ease into frame
|
||||||
|
- The Tankopedia search page now loads as a skeleton by default before populating with tanks, allowing for the recently viewed tanks to load without cumulative shift
|
||||||
|
- Something similar was done to the Gallery tool
|
||||||
|
- Gave the meta section of the website some zest with nation-based backdrops
|
||||||
|
- The compare tabs in the Tankopedia are now centered
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The camera no longer snaps to the initial position when switching between tabs
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Backported some technologies from BlitzKit Reforged; you will not notice any differences in usage
|
||||||
|
- The popular tanks and gallery indexings have been moved to the asynchronous cron job
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
# BlitzKit 1.27.8
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- The website now uses Inter as the font
|
||||||
|
- Added a cool new non-disturbed state for the Tankopedia because why not
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed the Discord plug and language changer from the homepage
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
# BlitzKit 1.27.9
|
||||||
|
|
||||||
|
BlitzKit's great, but there's far too many numbers. This update adds a few visualizers to help new players understand how things relate numerically.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added the turret and hull traverse speed visualizer
|
||||||
|
- Added the shell ricochet and normalization angles visualizer
|
||||||
|
- Added the view-range visualizer
|
||||||
|
- Added a search bar to the Tankopedia characteristics
|
||||||
|
- Bumped the decimal places for vehicle dimensions and volume
|
||||||
|
- Made tank ranks softer (the bars beneath the tank characteristics)
|
||||||
|
- Gave the navigation bar better distinction from the rest of the page
|
||||||
|
- Increased the number of characteristics rows to 3 on select devices
|
||||||
|
- Switched to a more contrasting classic style of components across the website (it's subtle, but beautiful)
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed units
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Clarified a few confusing row labels in the Compare tool
|
||||||
|
- Made the Tankopedia hero section dynamically smaller on mobile phones to allow scrolling
|
||||||
|
- Tank ranks no longer reach 0 or go above the number of vehicles in the comparison
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
# BlitzKit 1.28.0
|
||||||
|
|
||||||
|
BlitzKit, as an app and the new Mixer tool!
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Created the BlitzKit app that can be downloaded on most devices
|
||||||
|
- Re-did the BlitzKit logo to be a bit warmer
|
||||||
|
- Added the Mixer tool which lets you combine tank models into Frankensteins
|
||||||
|
- Updated all dependencies to the latest version for a decent performance boost
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- BlitzKit no longer forgets persistent data if the app crashes without properly closing
|
||||||
|
- The tools list in the navbar no longer overflows into the neighboring elements on certain devices
|
||||||
|
- Added keying to a few places, speeding up re-rendering
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.28.1
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The lights no longer crash the Mixer tool
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.28.2
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- BlitzKit no longer tries to redirect translated pages to the same page, over and over again
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.28.3
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Turrets and guns can now be rotated in Mixer without any pitch or yaw limits
|
||||||
|
- Added nation icons to the search results for Guesser
|
||||||
|
- The table now occupies the whole screen in Compare
|
||||||
|
- Added the ability to log in with a Wargaming account in the navbar
|
||||||
|
- Added owned/unowned filters in the Tankopedia filters
|
||||||
|
- Revamped Tankopedia quick controls to be more accessible and obvious
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Missing tank icons across the website have been fixed
|
||||||
|
- Events of starting and stopping of the transform tanks now use an asynchronous event instead of a reactive state, making them faster
|
||||||
|
- Removed a hook call on root context, speeding up load times
|
||||||
|
- Tankopedia's pitch input now follows the same sign convention as the pitch and yaw visualizer
|
||||||
|
- Shadows are no longer disabled when the scene is unloaded when the user scrolls away from the canvas
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
# BlitzKit 1.28.4
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The tank names in the Tankopedia sandbox now have less margin from the navbar
|
||||||
|
- Controls in the Tankopedia sandbox are now shown in all modes, except for the advanced highlighting button which only appears in the dynamic armor mode
|
||||||
|
- The settings page now reacts to input again
|
||||||
|
- The settings page now has a tab title and description for search engines
|
||||||
|
- Added support for transparent textures, fixing tanks like the Herdbreaker and the WZ-132-1
|
||||||
|
- The tank filters in the Performance and Tier-List tools work once again
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
# BlitzKit 1.29.0
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added the Playlist tool
|
||||||
|
- Don't know what to play today? Let BlitzKit do the thinking!
|
||||||
|
- Navigate to [the tool on BlitzKit](https://blitzkit.app/playlist)
|
||||||
|
- Make sure you login with your Wargaming account to unlock all features like live tracking and filtering by owned tanks
|
||||||
|
- Use filters to pick tiers, nations, etc. then hit Generate playlist
|
||||||
|
- BlitzKit will generate a checklist for you to go through as you play
|
||||||
|
- Don't like the order of tanks? Hit Shuffle, Sort by Last played and Least played, or straight up remove tanks from the list by using the (-) button
|
||||||
|
- If you're logged in, BlitzKit will automatically check off tanks as you play them
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.1
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Recreated the full dependency tree for BlitzKit
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
# BlitzKit 1.29.10
|
||||||
|
|
||||||
|
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Combined game mode passive and active abilities into a single dropdown
|
||||||
|
- [Mark Greene] Added tier filters to the Guess game
|
||||||
|
- Changing tiers will break your streak
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [Mark Greene] module damage is now properly shown when sorting with it in the tank search
|
||||||
|
- Duplicate abilities in the tank filters are now removed
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.11
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The Guesser game's toolbar now scales properly with screen size
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
# BlitzKit 1.29.12
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- BlitzKit no longer uses BlitzStars for tank averages for some commands
|
||||||
|
- BlitzKit Performance was created to completely replace BlitzStars but BlitzStars was still used for some older commands
|
||||||
|
- But since BlitzStars keeps having downtime, it has been completely removed
|
||||||
|
- Upgraded all dependencies to the latest versions
|
||||||
|
- The replay command is now properly localized across all languages
|
||||||
|
- Special Chinese characters are now properly handled
|
||||||
|
- Commands are now registered synchronously, allowing errors to reveal their exact origins
|
||||||
|
- Error handling now properly exists the process after logging the error
|
||||||
|
- The bot now uses Discord's new `clientReady` instead of the ambiguous `ready` event
|
||||||
|
- Both the armor and model extractors now use the new BlitzKit `SteamVFS`
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
# BlitzKit 1.29.13
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- The screenshot button now automatically crops your image so you don't have excessive blank space all around
|
||||||
|
- Increased the max zoom out distance in Tankopedia to 50m
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Turrets in Tankopedia now stay within a range of -180 and +180 degrees
|
||||||
|
- Tanks with transparency like the T34 and Herdbreaker are now properly rendered
|
||||||
|
- This will take a few days to roll out for all tanks (see screenshots below for the fixed models)
|
||||||
|
- High End Consumables now give a 33% boost instead of 70%
|
||||||
|
- Static Armor now properly deselects all irrelevant armor plates
|
||||||
|
- Removed a few debug loggers left behind
|
||||||
|
- Static Armor now properly rerenders armor plates when their thicknesses are changed
|
||||||
|
- The Ricochet Visualizer now stays in place when dragging around on mobile
|
||||||
|
- Reduced the text in the Tankopedia Compare segmented display to fit on smaller screens
|
||||||
|
- Sorting by tertiary shells no longer crashes for some tanks
|
||||||
|
- The Tank Filters are now left aligned on smaller screens for readability
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
# BlitzKit 1.29.14
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API
|
||||||
|
- Disabled the following commands:
|
||||||
|
- `/stats`
|
||||||
|
- `/today`
|
||||||
|
- `/breakdown`
|
||||||
|
- `/evolution`
|
||||||
|
- `/full-stats`
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.15
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Tanks now use alpha clipping to render translucency, fixing a lot of "ghostly" looking tanks
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.29.16
|
||||||
|
|
||||||
|
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [GonnaHetzMe] The turret for Centurion I is no longer offset from the body
|
||||||
|
- Please allow up to 24 hours for the model to update
|
||||||
|
- Vertical Stabilizers now give the correct 12% buff instead of 15%
|
||||||
|
- Re-ordering tanks in Compare now works once again
|
||||||
|
- Fixed review videos from being about the Object 452K across all tanks
|
||||||
|
- Please allow up to 2 weeks for all tanks to refresh their videos
|
||||||
|
- Tanks in Mixer with oscillating turrets are not handled properly
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Headings in the Compare tool are now even more compact for mobile devices
|
||||||
|
- Enabled all tiers for the randomizer in Mixer
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.2
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Implemented new workflow capabilities to deploy BlitzKit OpenTest and Preview remotely, from any device
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.3
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Added a significantly more memory and network efficient AssetUploader abstraction
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.4
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- BlitzKit now partially downloads game files instead of the entire game, allowing for faster updates
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
# BlitzKit 1.29.5
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added new lighting to be a bit softer on tanks
|
||||||
|
- Added a button with the sun icon to toggle high graphics
|
||||||
|
- Added a new reveal and transition animation between tabs
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Track wheels on some tanks no longer look translucent
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.29.6
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Simplified the ownership and test tank filters in the tank search
|
||||||
|
- Renamed "Guess the tank" to simply "Guess"
|
||||||
|
- The player count value in the Performance tool is now set to Total by default
|
||||||
|
- Added Compare-like red/green highlighting to the Performance tool
|
||||||
|
|
||||||
|
## Changes
|
||||||
|
|
||||||
|
- Removed the last updated info bar in Performance for some more screen real estate
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The remove played tanks in the Playlist tool now shows even when logged out
|
||||||
|
- The Guess game now has a page title
|
||||||
|
- The compare table now occupies the minimum width possible instead of expanding all columns excessively
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.29.7
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Re-introduced the ability to deploy BlitzKit OpenTests
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
# BlitzKit 1.29.8
|
||||||
|
|
||||||
|
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added an option to clear provisions and consumables from all tanks in Compare
|
||||||
|
- Added the ability to choose stock turrets and guns in Mixer if a tank has any
|
||||||
|
- Added streaks to Guesser
|
||||||
|
- Introduced an option to partially reveal tanks in Guesser
|
||||||
|
- This removes the darkness effect but keeps the name hidden
|
||||||
|
- This will reset your streak to 0
|
||||||
|
- Regardless of getting the right guess on the tank's name, your response will be counted as incorrect if partially revealed
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The Tankopedia now smoothly resizes when enlarging on interaction
|
||||||
|
- [Mark Greene] Stock turrets now correctly mount the corresponding stock gun
|
||||||
|
- The consumable and provision buttons in Compare are no longer tiny
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
# BlitzKit 1.29.9
|
||||||
|
|
||||||
|
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Reworked tank search filters to be far more compact to make way for new filters
|
||||||
|
- [Mark Greene] Added the ability to filter tanks by consumables
|
||||||
|
- Added the ability to filter tanks by provisions and game-mode abilities and powers
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Consumable and provision icons in Compare are now properly sized
|
||||||
|
- [Mark Greene] Provisions now properly affect terrain resistances
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
# BlitzKit 1.30.0
|
||||||
|
|
||||||
|
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added an equalizer mode for Tankopedia and Compare to preview what tank stats will look like in the upcoming Equalizer game mode
|
||||||
|
- This feature is in Beta and the stats are subject to change
|
||||||
|
- Thanks to WoTB News for sourcing data well ahead of the release of the gamemode
|
||||||
|
- Added a toggle in Tankopedia, right beneath Provisions
|
||||||
|
- Added button under the shell selector in the Tank Sandbox
|
||||||
|
- Added another toggle in the Compare table to enable equalizer for all tanks
|
||||||
|
|
||||||
|
## Technical Features
|
||||||
|
|
||||||
|
- [GonnaHetzMe] Enabling dev mode now displays the tank's non-numerical id
|
||||||
|
- [GonnaHetzMe] The dev id and the new dev name are now copyable on click
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [GonnaHetzMe] Tech trees that start at tiers higher than tier 1 like the Blitz Nation ones now properly render their trees in Tankopedia
|
||||||
|
- [GonnaHetzMe] The tank pitch/yaw inputs in the Tank Sandbox now initialize with the correct values instead of 0
|
||||||
|
- [GonnaHetzMe] Large Repair Kits once again use the correct modern icon
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
# BlitzKit 1.30.1
|
||||||
|
|
||||||
|
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [GonnaHetzMe] Tank hit points in Equalizer mode is now accurate to the game
|
||||||
|
- Armor highlighting now reflects the actual thicknesses of tanks in Equalizer mode
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
# BlitzKit 1.30.2
|
||||||
|
|
||||||
|
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [GonnaHetzMe] Tungsten shells are now properly cropped
|
||||||
|
- Equalizer no longer gives insanely high penetration values
|
||||||
|
- The tank reveal animation no longer repeats when you scroll away and back to the tank sandbox
|
||||||
|
- [GonnaHetzMe] The RHM. Pzw.'s turret no longer has the floating plate
|
||||||
|
- Please give BlitzKit up to 1 hour to update the model
|
||||||
|
- [GonnaHetzMe] Tanks with inclined turret rings like the Minotauro now display the correct pitch in the tank sandbox inputs
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.30.3
|
||||||
|
|
||||||
|
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- [GonnaHetzMe] Added tooltips to the module selector in Tankopedia
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Added aggressive re-rendering for the Guess mini-game's score readout to make inspect-element harder
|
||||||
|
- Removed tank visual and collision model caching
|
||||||
|
- Guesser once again breaks streaks if not all tiers are selected
|
||||||
|
- BlitzKit now properly unloads tank models from memory when visually hidden in Guesser
|
||||||
|
- [GonnaHetzMe] Tanks with complex transparency like the Herdbreaker once again handle opacity correctly
|
||||||
|
- [GonnaHetzMe] Pieces of tank models that have transparency now handle culling properly (they're visible from both sides)
|
||||||
|
- [GonnaHetzMe] Tanks with "cardboard" textures have been fixed, thanks to better PVR file parsing
|
||||||
|
- [GonnaHetzMe] Tank icons are now scaled correctly so small tanks are now properly zoomed out in contrast to bigger ones
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
# BlitzKit 1.30.4
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- BlitzKit now correctly implements minor WoTB updates
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
# BlitzKit 1.30.5
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Reduced the amount of code that executes for every rendered frame, hopefully improving performance
|
||||||
|
- Reduced the number of lights by 20% to decrease the amount of shadow calculations
|
||||||
|
- Decreased the ground size by 80% for an equal reduction in shadow texture sizes
|
||||||
|
- Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# BlitzKit 1.30.6
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Tanks no longer "randomly" appear dark in Tankopedia and Mixer
|
||||||
|
- The ground is now as dark as other modes when Static Armor is selected in Tankopedia
|
||||||
|
- Fixed some naming issues with the "equal" icon, improving performance a tiny tiny bit
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
# BlitzKit 1.30.7
|
||||||
|
|
||||||
|
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Dragging items in the Tier List now automatically scrolls the screen if you reach the top/bottom edge of the screen
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- [Mark Greene] Clicking on the armor multiple times with HE no longer crashes BlitzKit
|
||||||
|
- [Mark Greene] Ricochets that later intersect with external modules no longer falsely claim a successful damaging penetration
|
||||||
|
- The lighting animation no longer stops prematurely when BlitzKit is unfocused
|
||||||
|
- The spot light angle has been increased to more evenly light up larger tanks
|
||||||
|
- BlitzKit once again uses soft shadows, reducing the pixelated shadows
|
||||||
|
- Fixed the weird patterns that formed on the tracks of tanks under self-shadows
|
||||||
|
- Increased the floor size and light decay to create the illusion that the floor is infinite
|
||||||
|
- [Mark Greene] Safari no longer crashes when unloading textures for unloaded tanks
|
||||||
|
- The gun depression transition between two constraints (like often behind tanks) now uses a gentler zoned and can never be 0
|
||||||
|
- [Mark Greene] Armor plate names in Static Armor are now properly capitalized in English and translated to other languages
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
# BlitzKit 1.30.8
|
||||||
|
|
||||||
|
Support for tanks with Chinese names.
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The URL generator for BlitzKit now handles names that have only Chinese characters
|
||||||
|
- The Mixed Virtual File System now handles non-existent directories correctly
|
||||||
|
- Updated equipments to match the game again
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
# BlitzKit 1.31.0
|
||||||
|
|
||||||
|
This update massively upgrades BlitzKit's graphical fidelity (while making it faster) and updates the way BlitzKit deploys updates, speeding up future versions.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Improved the performance of the Tank Sandbox in Tankopedia
|
||||||
|
- Reduced the number of lights by 25%
|
||||||
|
- Reduced the resolution of shadows by 50%
|
||||||
|
- Improved the graphical fidelity of tanks in the Tankopedia
|
||||||
|
- Added soft contact shadows below tanks
|
||||||
|
- Added sky and ground reflected lighting to the top and bottom of tanks
|
||||||
|
- Removed the fog that used to darken tanks when zoomed far away
|
||||||
|
- Made BlitzKitLand™ fade out circularly to hide the sharp edges
|
||||||
|
- Pointed the lights 1.5m above the ground
|
||||||
|
- This genuinely makes BlitzKit almost photo-realistic in my opinion
|
||||||
|
- Non-PBR tanks are now lit up brighter to accommodate for their dark textures
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Fixed a bug where the ambient occlusion map (a measure of how dark a part of a tank gets due to low light bounces) was applied to the color of the tank directly, making many tanks appear dark even in direct light
|
||||||
|
- Tanks with chinese characters now generate urls through transliteration
|
||||||
|
|
||||||
|
## Known Issues
|
||||||
|
|
||||||
|
- The flags found behind the selected tank in the tech tree section of the Tankopedia is offset incorrectly
|
||||||
|
|
||||||
|
## Technical Features
|
||||||
|
|
||||||
|
- BlitzKit can now calculate and store performance statistics and account details for up 10,000,000,000 players
|
||||||
|
- This will help make the BlitzKit Performance tool more accurate, and play well with an upcoming, unannounced major feature
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- The `production` branch now deploys updates to `blitzkit.app` instead of the `main` branch
|
||||||
|
- `robots.txt` now disables indexing of BlitzKit variants based on the environment
|
||||||
|
- The website is now compiled in "chunks" of which the `api` chunk now takes on the task of mangling what was previously stored in `assets3`
|
||||||
|
- `assets3` will be removed in `1.31.1`, please migrate to the new `api` if you use any BlitzKit assets
|
||||||
|
- Removed the `bot` and `app` packages
|
||||||
|
- Removed Prisma
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
# BlitzKit 1.31.1
|
||||||
|
|
||||||
|
This update adds capabilities to release BlitzKit OpenTest and Preview.
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
# Introduction
|
|
||||||
|
|
||||||
🎉 Services for everything and anything World of Tanks Blitz
|
|
||||||
|
|
||||||
## Bot
|
|
||||||
|
|
||||||
BlitzKit is available as a Discord bot and can be [installed very easily](/guide/invite).
|
|
||||||
|
|
||||||
- Track statistics
|
|
||||||
- Find inactive players in a clan
|
|
||||||
- Lookup owned tanks
|
|
||||||
- Create embeds for streams
|
|
||||||
- Track a player/tanks statistical evolution
|
|
||||||
- ...and a variety of other similar things
|
|
||||||
|
|
||||||
## Website
|
|
||||||
|
|
||||||
Provides a bunch of very helpful tools; https://blitzkit.app/
|
|
||||||
|
|
||||||
- Session tracker
|
|
||||||
- Rating leaderboard
|
|
||||||
- Way more to come
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
# Inviting the Bot
|
|
||||||
|
|
||||||
Go to [application directory for BlitzKit](https://discord.com/application-directory/1097673957865443370) and click "Add to Server." Voila! You're ready to go.
|
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
# Christmas Garage Guide 2025
|
||||||
|
|
||||||
|
This content was pre-recorded on a test server and the version you may see may not be the same. Please see [the official WoTB portal](https://wotblitz.com/) for the most up-to-date information.
|
||||||
|
|
||||||
|
The holiday season has arrived, and this year the celebrations spill directly into your garage, transforming the familiar space into a festive hub filled with activities, rewards, and seasonal flair. Instead of just offering decorations or a visual makeover, this event brings a full set of mechanics that turn everyday battles into a steady stream of progress. Whether you’re aiming for bonuses, collectibles, or new tanks, the garage is designed to make every match feel like part of a larger holiday journey.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## The Music Box
|
||||||
|
|
||||||
|
The familiar Snow Globes are absent this year, replaced entirely by **Music Boxes**, which act as the new way to try your luck for seasonal rewards. They behave similarly to the Snow Globes and give you a chance to obtain various items, including a shot at the brand-new **[GSOR the TANK](https://blitzkit.app/tanks/gsor-the-tank/)**. But this time around, **they do not guarantee a tank every single time.** But as a bonus, the Music Box guarantees you will not receive duplicate tanks. Once you have a tank, the Music Box will try its best to give you a different one each time.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Win Battles, Earn Rewards
|
||||||
|
|
||||||
|
Each victory during the event rewards you with **3 Hot Coffees**, a seasonal currency that serves as the backbone of the progression system. These coffees can be exchanged for a variety of Festive Town rewards, giving you reasons to keep pushing through battles even if you’re just casually playing.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
With the coffees, you’ll also be able to claim **2 tank certificates**, one for **tier VII** vehicles and another covering **tier IX–X** options.
|
||||||
|
|
||||||
|
The tier VII pool includes the [E 25](https://blitzkit.app/tanks/e-25), [CS-52 LIS](https://blitzkit.app/tanks/cs-52-lis), [AMX 13 57](https://blitzkit.app/tanks/amx-13-57), [Steyr WT](https://blitzkit.app/tanks/steyr-wt), [Kunze Panzer](https://blitzkit.app/tanks/kunze-panzer), and [Super Hellcat](https://blitzkit.app/tanks/super-hellcat). Meanwhile, the tier IX–X certificate gives access to higher-tier picks like the [121B](https://blitzkit.app/tanks/121b), [AMX 30 B](https://blitzkit.app/tanks/amx-30-b), [Obj. 260](https://blitzkit.app/tanks/obj-260), [Char Futur 4](https://blitzkit.app/tanks/char-futur-4), [TL-7-120](https://blitzkit.app/tanks/tl-7-120), and [Object 452K](https://blitzkit.app/tanks/object-452k).
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Upgrade Your Christmas Tree
|
||||||
|
|
||||||
|
Golden tokens allow you to upgrade your Christmas Tree through **four distinct stages**, each bringing your garage closer to its fully decorated holiday form.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
As the tree grows, additional ornament slots open up, eight in total, which appear on the left side of your screen. These slots give you more room to customize the look of your garage and make the tree feel like something you’ve built up piece by piece over the course of the event. Each new ornament adds to the atmosphere, making the progression feel both cosmetic and rewarding.
|
||||||
|
|
||||||
|
A fully decorated tree grants up to **+25% silver** per battle, turning your regular gameplay into a more profitable experience without requiring extra effort. Ensure all your ornaments come from the same set to unlock the full potential of the tree (all left, all middle, or all right).
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Upgrade Your Yuletide Stall
|
||||||
|
|
||||||
|
Your golden tokens can also be invested into upgrading the **Yuletide Stall**, another element of the garage that evolves as you level it up. Each upgrade unlocks new rewards, giving you incentives to distribute your tokens across different attractions instead of focusing on only one. The stall begins in a simple state, but after upgrades it transforms visually and functionally, becoming a more vibrant part of your garage.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
Each upgrade unlocks a tier worth of rewards that you can claim in exchange for Free XP, Gold, Silver, and more Hot Coffees!
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
## Upgrade Your Shooting Gallery
|
||||||
|
|
||||||
|
Another upgradeable area is the **Shooting Gallery**, which contributes its own set of rewards as it levels up. Enhancing the gallery expands your options for exchanging mastery badges, making those badges more useful during the event than they usually are.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
Consider yourselves debriefed. Happy holidays!
|
||||||
File renamed without changes.
File renamed without changes.
@@ -0,0 +1,11 @@
|
|||||||
|
# Introduction
|
||||||
|
|
||||||
|
🎉 Services for everything and anything World of Tanks Blitz
|
||||||
|
|
||||||
|
## Website
|
||||||
|
|
||||||
|
Provides a bunch of very helpful tools; https://blitzkit.app/
|
||||||
|
|
||||||
|
- Session tracker
|
||||||
|
- Rating leaderboard
|
||||||
|
- Way more to come
|
||||||
File renamed without changes.
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"robots": false,
|
||||||
|
"canonical": "https://blitzkit.app",
|
||||||
|
|
||||||
|
"paths": {
|
||||||
|
"default": null,
|
||||||
|
"api": null
|
||||||
|
},
|
||||||
|
"nodes": {
|
||||||
|
"default": "blitzkit/deploy-node-beta.blitzkit.app",
|
||||||
|
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
|
||||||
|
},
|
||||||
|
"aliases": {
|
||||||
|
"api": "https://api.beta.blitzkit.app",
|
||||||
|
"static": "https://static.beta.blitzkit.app"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
{
|
||||||
|
"robots": false,
|
||||||
|
"canonical": "https://blitzkit.app",
|
||||||
|
|
||||||
|
"paths": {
|
||||||
|
"default": null,
|
||||||
|
"api": "api"
|
||||||
|
},
|
||||||
|
"nodes": {},
|
||||||
|
"aliases": {
|
||||||
|
"api": "/api",
|
||||||
|
"static": "https://static.blitzkit.app"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"robots": false,
|
||||||
|
"canonical": "https://blitzkit.app",
|
||||||
|
|
||||||
|
"paths": {
|
||||||
|
"default": null,
|
||||||
|
"api": null
|
||||||
|
},
|
||||||
|
"nodes": {
|
||||||
|
"default": "blitzkit/deploy-node-opentest.blitzkit.app",
|
||||||
|
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
|
||||||
|
},
|
||||||
|
"aliases": {
|
||||||
|
"api": "https://api.opentest.blitzkit.app",
|
||||||
|
"static": "https://static.opentest.blitzkit.app"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"robots": false,
|
||||||
|
"canonical": "https://blitzkit.app",
|
||||||
|
|
||||||
|
"paths": {
|
||||||
|
"default": null,
|
||||||
|
"api": null
|
||||||
|
},
|
||||||
|
"nodes": {
|
||||||
|
"default": "blitzkit/deploy-node-preview.blitzkit.app",
|
||||||
|
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
|
||||||
|
},
|
||||||
|
"aliases": {
|
||||||
|
"api": "https://api.preview.blitzkit.app",
|
||||||
|
"static": "https://static.preview.blitzkit.app"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"robots": true,
|
||||||
|
"canonical": "https://blitzkit.app",
|
||||||
|
|
||||||
|
"paths": {
|
||||||
|
"default": null,
|
||||||
|
"api": null
|
||||||
|
},
|
||||||
|
"nodes": {
|
||||||
|
"default": "blitzkit/deploy-node-blitzkit.app",
|
||||||
|
"api": "blitzkit/deploy-node-api.blitzkit.app"
|
||||||
|
},
|
||||||
|
"aliases": {
|
||||||
|
"api": "https://api.blitzkit.app",
|
||||||
|
"static": "https://static.blitzkit.app"
|
||||||
|
}
|
||||||
|
}
|
||||||
+14
-44
@@ -1,54 +1,24 @@
|
|||||||
{
|
{
|
||||||
"name": "blitzkit",
|
"name": "blitzkit",
|
||||||
|
"version": "1.31.1",
|
||||||
|
"license": "BlitzKit License",
|
||||||
"private": true,
|
"private": true,
|
||||||
"version": "1.27.4",
|
"scripts": {
|
||||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
"dev": "cd packages/website && bun run dev",
|
||||||
|
"build": "cd packages/website && bun run build",
|
||||||
|
"discover-ids": "cd packages/scripts && bun run discover-ids",
|
||||||
|
"build-protos": "cd packages/scripts && bun run build-protos",
|
||||||
|
"record-performance": "cd packages/scripts && bun run record-performance",
|
||||||
|
"download-client": "cd packages/scripts && bun run download-client"
|
||||||
|
},
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"types": "./types.d.ts",
|
|
||||||
"workspaces": [
|
"workspaces": [
|
||||||
"packages/*"
|
"packages/*"
|
||||||
],
|
],
|
||||||
"scripts": {
|
|
||||||
"build:assets": "cd packages/scripts && bun run build:assets",
|
|
||||||
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
|
|
||||||
"build:bot": "cd packages/scripts && bun run build:bot",
|
|
||||||
"build:website": "bun build:prisma --no-hints && cd packages/website && bun run build",
|
|
||||||
"build:prisma": "prisma generate",
|
|
||||||
"build:sitemap": "bun scripts/sitemap.ts",
|
|
||||||
"build:docs": "vitepress build docs",
|
|
||||||
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
|
|
||||||
"dev:bot": "bun run build:bot --dev && bun start:bot",
|
|
||||||
"start:bot": "bun dist/bot/main.js",
|
|
||||||
"dev:docs": "vitepress dev docs",
|
|
||||||
"dev:website": "cd packages/website && bun run dev",
|
|
||||||
"dev:api": "bun --filter=@blitzkit/api run dev",
|
|
||||||
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
|
|
||||||
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
|
|
||||||
"start:website": "bun --filter=@blitzkit/website run start",
|
|
||||||
"host:docs": "vitepress preview docs",
|
|
||||||
"lint": "tsc",
|
|
||||||
"lint:website": "cd packages/website && bun run lint",
|
|
||||||
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
|
|
||||||
"update": "yarn upgrade --latest",
|
|
||||||
"tunnel": "cloudflared tunnel --url http://localhost:3000",
|
|
||||||
"discoverids": "scripts/discoverIds.ts",
|
|
||||||
"build:protos": "bun packages/scripts/src/protos.ts",
|
|
||||||
"preview:website": "cd packages/website && bun run preview",
|
|
||||||
"build:reviews": "cd packages/scripts && bun build:reviews",
|
|
||||||
"build:ids": "cd packages/scripts && bun build:ids",
|
|
||||||
"prunestrings": "cd packages/scripts && bun prunestrings"
|
|
||||||
},
|
|
||||||
"license": "MIT",
|
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"sharp": "^0.33.5",
|
"@gltf-transform/extensions": "^4.4.2",
|
||||||
"lodash-es": "^4.17.21"
|
"lz4js": "^0.2.0",
|
||||||
},
|
"sharp": "^0.34.5",
|
||||||
"devDependencies": {
|
"typescript": "^5.9.3"
|
||||||
"@types/bun": "latest",
|
|
||||||
"@types/lodash-es": "^4.17.12",
|
|
||||||
"@types/node": "^22.5.4",
|
|
||||||
"prettier": "^3.3.3",
|
|
||||||
"prisma": "^6.0.0",
|
|
||||||
"typescript": "^5.5.4"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "@blitzkit/bot",
|
|
||||||
"private": true,
|
|
||||||
"type": "module",
|
|
||||||
"types": "src/types.d.ts",
|
|
||||||
"dependencies": {
|
|
||||||
"@blitzkit/core": "workspace:*",
|
|
||||||
"@blitzkit/i18n": "workspace:*",
|
|
||||||
"satori": "^0.10.14",
|
|
||||||
"@resvg/resvg-js": "^2.6.2",
|
|
||||||
"discord.js": "^14.16.3",
|
|
||||||
"react": "^18.3.1",
|
|
||||||
"@radix-ui/colors": "^3.0.0",
|
|
||||||
"fuzzysort": "^2.0.4",
|
|
||||||
"bepaint": "^0.1.0-beta.3",
|
|
||||||
"dotenv": "^16.4.5",
|
|
||||||
"markdown-escape": "^2.0.0"
|
|
||||||
},
|
|
||||||
"scripts": {
|
|
||||||
"dev": "bun --watch src/main.ts",
|
|
||||||
"start": "bun src/main.ts"
|
|
||||||
},
|
|
||||||
"devDependencies": {
|
|
||||||
"@types/markdown-escape": "^1.1.3"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,65 +0,0 @@
|
|||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { COMMANDS_RAW, CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
const subcommands = [
|
|
||||||
'embeds',
|
|
||||||
'introduction',
|
|
||||||
'invite',
|
|
||||||
'timezones',
|
|
||||||
'credits',
|
|
||||||
] as const;
|
|
||||||
type Subcommand = (typeof subcommands)[number];
|
|
||||||
|
|
||||||
const DOCS: Record<Subcommand, string> = {
|
|
||||||
embeds: 'guide/embeds',
|
|
||||||
introduction: 'guide/introduction',
|
|
||||||
invite: 'guide/invite',
|
|
||||||
timezones: 'guide/timezones',
|
|
||||||
credits: 'about/credits',
|
|
||||||
};
|
|
||||||
|
|
||||||
export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('about', [
|
|
||||||
{ subcommand: 'commands' },
|
|
||||||
...subcommands.map((subcommand) => ({ subcommand })),
|
|
||||||
]),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const subcommand = interaction.options.getSubcommand();
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
|
|
||||||
if (subcommand === 'commands') {
|
|
||||||
return `${strings.bot.commands.about.subcommands.commands.body}${(
|
|
||||||
await Promise.all(COMMANDS_RAW)
|
|
||||||
)
|
|
||||||
.sort((a, b) =>
|
|
||||||
(a.command.name_localizations?.[interaction.locale] ??
|
|
||||||
a.command.name) <
|
|
||||||
(b.command.name_localizations?.[interaction.locale] ??
|
|
||||||
b.command.name)
|
|
||||||
? -1
|
|
||||||
: 1,
|
|
||||||
)
|
|
||||||
.map(
|
|
||||||
(registry) =>
|
|
||||||
`- \`/${
|
|
||||||
registry.command.name_localizations?.[interaction.locale] ??
|
|
||||||
registry.command.name
|
|
||||||
}\`: ${
|
|
||||||
registry.command.description_localizations?.[
|
|
||||||
interaction.locale
|
|
||||||
] ?? registry.command.description
|
|
||||||
}`,
|
|
||||||
)
|
|
||||||
.join('\n')}`;
|
|
||||||
}
|
|
||||||
|
|
||||||
const url = `https://raw.githubusercontent.com/tresabhi/blitzkit/main/docs/${DOCS[subcommand as Subcommand]}.md`;
|
|
||||||
const content = fetch(url).then((response) => response.text());
|
|
||||||
|
|
||||||
return content;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,144 +0,0 @@
|
|||||||
import {
|
|
||||||
BlitzTankClass,
|
|
||||||
Region,
|
|
||||||
regionToRegionSubdomain,
|
|
||||||
} from '@blitzkit/core';
|
|
||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import { tankDefinitions } from '../core/blitzkit/nonBlockingPromises';
|
|
||||||
import { chunkLines } from '../core/discord/chunkLines';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
type Auction = null | {
|
|
||||||
count: number;
|
|
||||||
has_next: boolean;
|
|
||||||
results: Result[];
|
|
||||||
};
|
|
||||||
|
|
||||||
type Result =
|
|
||||||
| {
|
|
||||||
id?: number;
|
|
||||||
type: 'vehicle';
|
|
||||||
countable?: boolean;
|
|
||||||
entity?: Entity;
|
|
||||||
initial_count: number;
|
|
||||||
current_count: number;
|
|
||||||
saleable?: boolean;
|
|
||||||
available_from?: Date;
|
|
||||||
available_before?: Date;
|
|
||||||
price?: Price;
|
|
||||||
next_price: Price | null;
|
|
||||||
available: true;
|
|
||||||
display?: boolean;
|
|
||||||
next_price_datetime: Date;
|
|
||||||
next_price_timestamp: number;
|
|
||||||
}
|
|
||||||
| {
|
|
||||||
available: false;
|
|
||||||
type: 'vehicle';
|
|
||||||
};
|
|
||||||
|
|
||||||
interface Entity {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
nation: string;
|
|
||||||
subnation: string;
|
|
||||||
use_subnation_flag: boolean;
|
|
||||||
type_slug: BlitzTankClass;
|
|
||||||
level: number;
|
|
||||||
roman_level: string;
|
|
||||||
user_string: string;
|
|
||||||
image_url: string;
|
|
||||||
preview_image_url: string;
|
|
||||||
is_premium: boolean;
|
|
||||||
is_collectible: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
interface Price {
|
|
||||||
currency: Currency;
|
|
||||||
value: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
interface Currency {
|
|
||||||
name: 'gold';
|
|
||||||
count: number;
|
|
||||||
title: 'Gold';
|
|
||||||
image_url: string;
|
|
||||||
sizes: unknown;
|
|
||||||
type: 'currency';
|
|
||||||
}
|
|
||||||
|
|
||||||
const WARNING_COUNT = 500;
|
|
||||||
|
|
||||||
export const auctionCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('auction'),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const awaitedTankDefinitions = await tankDefinitions;
|
|
||||||
const region: Region = 'com';
|
|
||||||
const pageSize = 80;
|
|
||||||
const saleable = true;
|
|
||||||
const data = await fetch(
|
|
||||||
`https://${regionToRegionSubdomain(
|
|
||||||
region,
|
|
||||||
)}.wotblitz.com/en/api/events/items/auction/?page_size=${
|
|
||||||
pageSize
|
|
||||||
}&type[]=vehicle&saleable=${saleable}`,
|
|
||||||
).then((response) => response.json() as Promise<Auction>);
|
|
||||||
|
|
||||||
if (data === null) {
|
|
||||||
return strings.bot.commands.auction.errors.no_auction;
|
|
||||||
}
|
|
||||||
|
|
||||||
const saleableTanks = data.results.filter((result) => result.available);
|
|
||||||
const nextPricesTimestamp = saleableTanks[0].next_price_timestamp;
|
|
||||||
|
|
||||||
const title = `# ${strings.bot.commands.auction.body.title}`;
|
|
||||||
const subtitle = `${literals(strings.bot.commands.auction.body.subtitle, [
|
|
||||||
`${saleableTanks.length} / ${data.results.length}`,
|
|
||||||
`<t:${nextPricesTimestamp}:R>`,
|
|
||||||
'<https://wotblitz.com/auction/>',
|
|
||||||
])}`;
|
|
||||||
const body = saleableTanks.map((data, index) => {
|
|
||||||
const tank = awaitedTankDefinitions.tanks[data.entity!.id];
|
|
||||||
|
|
||||||
if (!tank) return '';
|
|
||||||
|
|
||||||
const name = `[${tank.name}](<https://blitzkit.app/tools/tankopedia/${
|
|
||||||
tank.id
|
|
||||||
}>)`;
|
|
||||||
const next =
|
|
||||||
data.next_price === null
|
|
||||||
? ''
|
|
||||||
: `\n-# ${literals(strings.bot.commands.auction.body.next, [
|
|
||||||
`<:gold:1317173197082333244> ${data.next_price.value.toLocaleString(
|
|
||||||
interaction.locale,
|
|
||||||
)}`,
|
|
||||||
])}`;
|
|
||||||
const available = literals(
|
|
||||||
strings.bot.commands.auction.body.available,
|
|
||||||
[
|
|
||||||
data.current_count.toLocaleString(interaction.locale),
|
|
||||||
data.initial_count.toLocaleString(interaction.locale),
|
|
||||||
],
|
|
||||||
);
|
|
||||||
const isOut = data.current_count === 0;
|
|
||||||
const outString = isOut ? '~~' : '';
|
|
||||||
const isLow = data.current_count <= WARNING_COUNT;
|
|
||||||
|
|
||||||
return `${index + 1}. ${
|
|
||||||
outString
|
|
||||||
}${name} <:gold:1317173197082333244> ${data.price!.value.toLocaleString(
|
|
||||||
interaction.locale,
|
|
||||||
)}${outString}\n-#${isLow ? ' ‼️ ' : ' '}${available}${isOut ? '' : next}`;
|
|
||||||
});
|
|
||||||
const header = `${title}\n${subtitle}`;
|
|
||||||
const lines = [header, ...body];
|
|
||||||
|
|
||||||
return chunkLines(lines, '\n\n');
|
|
||||||
},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
|
|
||||||
import { addPeriodicFilterOptions } from '../../core/discord/addPeriodicFilterOptions';
|
|
||||||
import { addUsernameChoices } from '../../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteTanks } from '../../core/discord/autocompleteTanks';
|
|
||||||
import { autocompleteUsername } from '../../core/discord/autocompleteUsername';
|
|
||||||
import { buttonRefresh } from '../../core/discord/buttonRefresh';
|
|
||||||
import { commandToURL } from '../../core/discord/commandToURL';
|
|
||||||
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
|
|
||||||
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
|
|
||||||
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
|
|
||||||
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
|
|
||||||
import { resolvePeriodFromButton } from '../../core/discord/resolvePeriodFromButton';
|
|
||||||
import { resolvePeriodFromCommand } from '../../core/discord/resolvePeriodFromCommand';
|
|
||||||
import { resolvePlayerFromButton } from '../../core/discord/resolvePlayerFromButton';
|
|
||||||
import { resolvePlayerFromCommand } from '../../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { CommandRegistry } from '../../events/interactionCreate';
|
|
||||||
import { renderBreakdown } from './render';
|
|
||||||
|
|
||||||
export const breakdownCommand = new Promise<CommandRegistry>(
|
|
||||||
async (resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: await addPeriodicFilterOptions(
|
|
||||||
createLocalizedCommand('breakdown'),
|
|
||||||
(option) => option.addStringOption(addUsernameChoices),
|
|
||||||
),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const player = await resolvePlayerFromCommand(interaction);
|
|
||||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
|
||||||
const filters = await getFiltersFromCommand(interaction);
|
|
||||||
const path = commandToURL(interaction, {
|
|
||||||
...player,
|
|
||||||
...getCustomPeriodParams(interaction),
|
|
||||||
...filters,
|
|
||||||
});
|
|
||||||
|
|
||||||
return [
|
|
||||||
...(await renderBreakdown(
|
|
||||||
player,
|
|
||||||
period,
|
|
||||||
filters,
|
|
||||||
interaction.locale,
|
|
||||||
)),
|
|
||||||
buttonRefresh(interaction, path),
|
|
||||||
await getBlitzStarsLinkButton(player.region, player.id),
|
|
||||||
];
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: (interaction) => {
|
|
||||||
autocompleteUsername(interaction);
|
|
||||||
autocompleteTanks(interaction);
|
|
||||||
},
|
|
||||||
|
|
||||||
async button(interaction) {
|
|
||||||
const player = await resolvePlayerFromButton(interaction);
|
|
||||||
const period = resolvePeriodFromButton(player.region, interaction);
|
|
||||||
const filters = getFiltersFromButton(interaction);
|
|
||||||
|
|
||||||
return await renderBreakdown(
|
|
||||||
player,
|
|
||||||
period,
|
|
||||||
filters,
|
|
||||||
interaction.locale,
|
|
||||||
);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
},
|
|
||||||
);
|
|
||||||
@@ -1,290 +0,0 @@
|
|||||||
import {
|
|
||||||
BlitzStats,
|
|
||||||
calculateWN8,
|
|
||||||
getAccountInfo,
|
|
||||||
getClanAccountInfo,
|
|
||||||
getTankStats,
|
|
||||||
getWN8Percentile,
|
|
||||||
TankDefinition,
|
|
||||||
} from '@blitzkit/core';
|
|
||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import { Locale } from 'discord.js';
|
|
||||||
import { chunk } from 'lodash-es';
|
|
||||||
import * as Breakdown from '../../components/Breakdown';
|
|
||||||
import { CommandWrapper } from '../../components/CommandWrapper';
|
|
||||||
import { NoData } from '../../components/NoData';
|
|
||||||
import { TitleBar } from '../../components/TitleBar';
|
|
||||||
import { filtersToDescription } from '../../core/blitzkit/filtersToDescription';
|
|
||||||
import { tankDefinitions } from '../../core/blitzkit/nonBlockingPromises';
|
|
||||||
import { UserError } from '../../core/blitzkit/userError';
|
|
||||||
import { filterStats, StatFilters } from '../../core/blitzstars/filterStats';
|
|
||||||
import { getStatsInPeriod } from '../../core/blitzstars/getStatsInPeriod';
|
|
||||||
import { blitzStarsTankAverages } from '../../core/blitzstars/tankAverages';
|
|
||||||
import { ResolvedPeriod } from '../../core/discord/resolvePeriodFromCommand';
|
|
||||||
import { ResolvedPlayer } from '../../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { translator } from '../../core/localization/translator';
|
|
||||||
|
|
||||||
const ROWS_PER_PAGE = 8;
|
|
||||||
const MAX_PAGES = 9;
|
|
||||||
|
|
||||||
export async function renderBreakdown(
|
|
||||||
{ region, id }: ResolvedPlayer,
|
|
||||||
{ start, end, name }: ResolvedPeriod,
|
|
||||||
filters: StatFilters,
|
|
||||||
locale: Locale,
|
|
||||||
) {
|
|
||||||
const { strings, unwrap } = translator(locale);
|
|
||||||
const awaitedTankDefinitions = await tankDefinitions;
|
|
||||||
const awaitedTankAverages = await blitzStarsTankAverages;
|
|
||||||
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
|
|
||||||
const { filteredOrder } = await filterStats(statsInPeriod, filters);
|
|
||||||
const accountInfo = await getAccountInfo(region, id);
|
|
||||||
const clanData = await getClanAccountInfo(region, id, ['clan']);
|
|
||||||
const tankStats = await getTankStats(region, id);
|
|
||||||
const filterDescriptions = await filtersToDescription(filters, locale);
|
|
||||||
const orderedCurrentStats: BlitzStats[] = [];
|
|
||||||
const orderedCareerStats: BlitzStats[] = [];
|
|
||||||
const orderedCurrentWN8: (number | undefined)[] = [];
|
|
||||||
const orderedCareerWN8: (number | undefined)[] = [];
|
|
||||||
const orderedCareerWN8Full: (number | undefined)[] = [];
|
|
||||||
|
|
||||||
if (tankStats === null) {
|
|
||||||
throw new UserError(strings.bot.common.errors.no_tank_stats);
|
|
||||||
}
|
|
||||||
|
|
||||||
filteredOrder.forEach((id) => {
|
|
||||||
const tankAveragesEntry = awaitedTankAverages[id];
|
|
||||||
const current = statsInPeriod.diff[id];
|
|
||||||
const career = tankStats.find((tank) => tank.tank_id === id)!.all;
|
|
||||||
const currentWN8 = tankAveragesEntry
|
|
||||||
? calculateWN8(tankAveragesEntry.all, current)
|
|
||||||
: undefined;
|
|
||||||
const careerWN8 = tankAveragesEntry
|
|
||||||
? calculateWN8(tankAveragesEntry.all, career)
|
|
||||||
: undefined;
|
|
||||||
|
|
||||||
orderedCurrentStats.push(current);
|
|
||||||
orderedCareerStats.push(career);
|
|
||||||
orderedCurrentWN8.push(currentWN8);
|
|
||||||
orderedCareerWN8.push(careerWN8);
|
|
||||||
});
|
|
||||||
tankStats.forEach((tank) => {
|
|
||||||
const tankAveragesEntry = awaitedTankAverages[tank.tank_id];
|
|
||||||
|
|
||||||
orderedCareerWN8Full.push(
|
|
||||||
tankAveragesEntry
|
|
||||||
? calculateWN8(tankAveragesEntry.all, tank.all)
|
|
||||||
: undefined,
|
|
||||||
);
|
|
||||||
});
|
|
||||||
|
|
||||||
const currentBattles = orderedCurrentStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.battles,
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
const careerBattles = tankStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.all.battles,
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
const currentWinrate =
|
|
||||||
orderedCurrentStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.wins,
|
|
||||||
0,
|
|
||||||
) / currentBattles;
|
|
||||||
const careerWinrate =
|
|
||||||
tankStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.all.wins,
|
|
||||||
0,
|
|
||||||
) / careerBattles;
|
|
||||||
const currentWN8 =
|
|
||||||
orderedCurrentWN8.reduce<number>(
|
|
||||||
(accumulator, current, index) =>
|
|
||||||
accumulator + (current ?? 0) * orderedCurrentStats[index].battles,
|
|
||||||
0,
|
|
||||||
) /
|
|
||||||
orderedCurrentStats.reduce(
|
|
||||||
(accumulator, current, index) =>
|
|
||||||
accumulator +
|
|
||||||
(orderedCurrentWN8[index] === undefined ? 0 : current.battles),
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
const careerWN8 =
|
|
||||||
orderedCareerWN8Full.reduce<number>(
|
|
||||||
(accumulator, current) => accumulator + (current ?? 0),
|
|
||||||
0,
|
|
||||||
) /
|
|
||||||
tankStats.reduce(
|
|
||||||
(accumulator, current, index) =>
|
|
||||||
accumulator +
|
|
||||||
(orderedCareerWN8Full[index] === undefined ? 0 : current.all.battles),
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
const currentDamage =
|
|
||||||
orderedCurrentStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.damage_dealt,
|
|
||||||
0,
|
|
||||||
) / currentBattles;
|
|
||||||
const careerDamage =
|
|
||||||
tankStats.reduce(
|
|
||||||
(accumulator, current) => accumulator + current.all.damage_dealt,
|
|
||||||
0,
|
|
||||||
) / careerBattles;
|
|
||||||
|
|
||||||
const children: JSX.Element[] = [];
|
|
||||||
|
|
||||||
if (filteredOrder.length > 0) {
|
|
||||||
children.push(
|
|
||||||
<Breakdown.Row
|
|
||||||
key={id}
|
|
||||||
displayType="summary"
|
|
||||||
title={strings.bot.commands.breakdown.body.total}
|
|
||||||
stats={[
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.battles,
|
|
||||||
current: currentBattles,
|
|
||||||
career: careerBattles,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.winrate,
|
|
||||||
current: `${(100 * currentWinrate).toFixed(2)}%`,
|
|
||||||
career: `${(100 * careerWinrate).toFixed(2)}%`,
|
|
||||||
delta: currentWinrate - careerWinrate,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.wn8,
|
|
||||||
current:
|
|
||||||
currentWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: Math.round(currentWN8).toLocaleString(),
|
|
||||||
career:
|
|
||||||
careerWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: Math.round(careerWN8).toLocaleString(),
|
|
||||||
percentile:
|
|
||||||
currentWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: getWN8Percentile(currentWN8),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.damage,
|
|
||||||
current: Math.round(currentDamage).toLocaleString(),
|
|
||||||
career: Math.round(careerDamage).toLocaleString(),
|
|
||||||
delta: currentDamage - careerDamage,
|
|
||||||
},
|
|
||||||
]}
|
|
||||||
/>,
|
|
||||||
);
|
|
||||||
|
|
||||||
filteredOrder.forEach((id, index) => {
|
|
||||||
const tankDefinition = awaitedTankDefinitions.tanks[id] as
|
|
||||||
| TankDefinition
|
|
||||||
| undefined;
|
|
||||||
const current = orderedCurrentStats[index];
|
|
||||||
const career = orderedCareerStats[index];
|
|
||||||
const currentWN8 = orderedCurrentWN8[index];
|
|
||||||
const careerWN8 = orderedCareerWN8[index];
|
|
||||||
|
|
||||||
children.push(
|
|
||||||
<Breakdown.Row
|
|
||||||
key={id}
|
|
||||||
displayType="tank"
|
|
||||||
class={tankDefinition?.class}
|
|
||||||
type={tankDefinition?.type}
|
|
||||||
title={
|
|
||||||
tankDefinition
|
|
||||||
? unwrap(tankDefinition.name)
|
|
||||||
: literals(strings.bot.commands.breakdown.body.unknown_tank, [
|
|
||||||
`${id}`,
|
|
||||||
])
|
|
||||||
}
|
|
||||||
stats={[
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.battles,
|
|
||||||
current: current.battles.toLocaleString(),
|
|
||||||
career: career.battles.toLocaleString(),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.winrate,
|
|
||||||
current: `${(100 * (current.wins / current.battles)).toFixed(
|
|
||||||
2,
|
|
||||||
)}%`,
|
|
||||||
career: `${(100 * (career.wins / career.battles)).toFixed(2)}%`,
|
|
||||||
delta:
|
|
||||||
current.wins / current.battles - career.wins / career.battles,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.wn8,
|
|
||||||
current:
|
|
||||||
currentWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: Math.round(currentWN8).toLocaleString(),
|
|
||||||
career:
|
|
||||||
careerWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: Math.round(careerWN8).toLocaleString(),
|
|
||||||
percentile:
|
|
||||||
currentWN8 === undefined
|
|
||||||
? undefined
|
|
||||||
: getWN8Percentile(currentWN8),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
title: strings.bot.commands.breakdown.body.damage,
|
|
||||||
current: Math.round(
|
|
||||||
current.damage_dealt / current.battles,
|
|
||||||
).toLocaleString(),
|
|
||||||
career: Math.round(
|
|
||||||
career.damage_dealt / career.battles,
|
|
||||||
).toLocaleString(),
|
|
||||||
delta:
|
|
||||||
current.damage_dealt / current.battles -
|
|
||||||
career.damage_dealt / career.battles,
|
|
||||||
},
|
|
||||||
]}
|
|
||||||
/>,
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
const pages = chunk(
|
|
||||||
children,
|
|
||||||
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE),
|
|
||||||
);
|
|
||||||
|
|
||||||
if (filteredOrder.length > 0) {
|
|
||||||
return pages
|
|
||||||
.map((page, index) => (
|
|
||||||
<CommandWrapper>
|
|
||||||
{index === 0 && (
|
|
||||||
<TitleBar
|
|
||||||
title={accountInfo.nickname}
|
|
||||||
image={
|
|
||||||
clanData?.clan
|
|
||||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
|
|
||||||
: undefined
|
|
||||||
}
|
|
||||||
description={`${name} • ${filterDescriptions}`}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<Breakdown.Root>{page}</Breakdown.Root>
|
|
||||||
</CommandWrapper>
|
|
||||||
))
|
|
||||||
.reverse();
|
|
||||||
} else {
|
|
||||||
return [
|
|
||||||
<CommandWrapper>
|
|
||||||
<TitleBar
|
|
||||||
title={accountInfo.nickname}
|
|
||||||
image={
|
|
||||||
clanData?.clan
|
|
||||||
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
|
|
||||||
: undefined
|
|
||||||
}
|
|
||||||
description={`${name} • ${filterDescriptions}`}
|
|
||||||
/>
|
|
||||||
|
|
||||||
<NoData type="battles_in_period" locale={locale} />
|
|
||||||
</CommandWrapper>,
|
|
||||||
];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import packageJSON from '../../../../package.json';
|
|
||||||
import { client } from '../core/discord/client';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
const executionStart = new Date().getTime();
|
|
||||||
|
|
||||||
export const debugCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('debug'),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const currentTime = new Date().getTime();
|
|
||||||
const uptime = currentTime - executionStart;
|
|
||||||
const list = [
|
|
||||||
[strings.bot.commands.debug.body.version, packageJSON.version],
|
|
||||||
[
|
|
||||||
strings.bot.commands.debug.body.shard.label,
|
|
||||||
client.shard?.ids[0] ?? strings.bot.commands.debug.body.shard.default,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
strings.bot.commands.debug.body.uptime,
|
|
||||||
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
|
|
||||||
(uptime / 1000 / 60) % 60,
|
|
||||||
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
|
|
||||||
uptime % 1000,
|
|
||||||
)}ms`,
|
|
||||||
],
|
|
||||||
];
|
|
||||||
return `${strings.bot.commands.debug.body.title}${list
|
|
||||||
.map(([key, value]) => `- ${key}: ${value}`)
|
|
||||||
.join('\n')}`;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,189 +0,0 @@
|
|||||||
import { emblemURL, getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
|
|
||||||
import { Locale, SlashCommandSubcommandGroupBuilder } from 'discord.js';
|
|
||||||
import { CommandWrapper } from '../components/CommandWrapper';
|
|
||||||
import * as Graph from '../components/Graph';
|
|
||||||
import { LineColor } from '../components/Graph/components/Line/constants';
|
|
||||||
import { NoData } from '../components/NoData';
|
|
||||||
import { TitleBar } from '../components/TitleBar';
|
|
||||||
import { resolveTankId } from '../core/blitz/resolveTankId';
|
|
||||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
|
||||||
import { getPlayerHistories } from '../core/blitzstars/getPlayerHistories';
|
|
||||||
import { getTankHistories } from '../core/blitzstars/getTankHistories';
|
|
||||||
import { addPeriodSubCommands } from '../core/discord/addPeriodSubCommands';
|
|
||||||
import { addTankChoices } from '../core/discord/addTankChoices';
|
|
||||||
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
|
|
||||||
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
|
|
||||||
import { buttonRefresh } from '../core/discord/buttonRefresh';
|
|
||||||
import { commandToURL } from '../core/discord/commandToURL';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
|
|
||||||
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
|
|
||||||
import {
|
|
||||||
ResolvedPeriod,
|
|
||||||
resolvePeriodFromCommand,
|
|
||||||
} from '../core/discord/resolvePeriodFromCommand';
|
|
||||||
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
|
|
||||||
import {
|
|
||||||
ResolvedPlayer,
|
|
||||||
resolvePlayerFromCommand,
|
|
||||||
} from '../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
type EvolutionStatType = 'player' | 'tank';
|
|
||||||
|
|
||||||
async function render(
|
|
||||||
{ region, id }: ResolvedPlayer,
|
|
||||||
{ start, end, name }: ResolvedPeriod,
|
|
||||||
type: 'player' | 'tank',
|
|
||||||
tankId: number | null,
|
|
||||||
locale: Locale,
|
|
||||||
) {
|
|
||||||
const accountInfo = await getAccountInfo(region, id);
|
|
||||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
|
||||||
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
|
||||||
const histories = await (type === 'player'
|
|
||||||
? getPlayerHistories(region, id, {
|
|
||||||
start,
|
|
||||||
end,
|
|
||||||
includeLatestHistories: true,
|
|
||||||
includePreviousHistories: true,
|
|
||||||
})
|
|
||||||
: getTankHistories(region, id, locale, {
|
|
||||||
tankId: tankId!,
|
|
||||||
start,
|
|
||||||
end,
|
|
||||||
includeLatestHistories: true,
|
|
||||||
includePreviousHistories: true,
|
|
||||||
}));
|
|
||||||
const plot = histories.map(
|
|
||||||
(history) =>
|
|
||||||
[
|
|
||||||
history.all.battles,
|
|
||||||
(history.all.wins / history.all.battles) * 100,
|
|
||||||
] as Graph.PlotItem,
|
|
||||||
);
|
|
||||||
const times = histories.map((history) => history.last_battle_time);
|
|
||||||
const minTime = Math.min(...times);
|
|
||||||
const maxTime = Math.max(...times);
|
|
||||||
const ys = plot.map(([, y]) => y);
|
|
||||||
const xs = plot.map(([x]) => x);
|
|
||||||
const maxY = Math.max(...ys);
|
|
||||||
const minY = Math.min(...ys);
|
|
||||||
const maxX = Math.max(...xs);
|
|
||||||
const minX = Math.min(...xs);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<CommandWrapper>
|
|
||||||
<TitleBar title={accountInfo.nickname} image={logo} description={name} />
|
|
||||||
|
|
||||||
{plot.length > 0 && (
|
|
||||||
<Graph.Root
|
|
||||||
verticalMargin={{
|
|
||||||
min: minY,
|
|
||||||
max: maxY,
|
|
||||||
suffix: '%',
|
|
||||||
precision: 2,
|
|
||||||
}}
|
|
||||||
horizontalMargin={{
|
|
||||||
min: minX,
|
|
||||||
max: maxX,
|
|
||||||
precision: 0,
|
|
||||||
}}
|
|
||||||
xMinLabel={new Date(minTime * 1000).toLocaleDateString(locale)}
|
|
||||||
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
|
|
||||||
>
|
|
||||||
{Graph.Line({
|
|
||||||
color: LineColor.Red,
|
|
||||||
plot: plot,
|
|
||||||
minY,
|
|
||||||
maxY,
|
|
||||||
})}
|
|
||||||
</Graph.Root>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{plot.length === 0 && <NoData type="battles_in_period" locale={locale} />}
|
|
||||||
</CommandWrapper>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
export const evolutionCommand = new Promise<CommandRegistry>(
|
|
||||||
async (resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('evolution', [
|
|
||||||
{
|
|
||||||
group: 'player',
|
|
||||||
modify(option: SlashCommandSubcommandGroupBuilder) {
|
|
||||||
addPeriodSubCommands(option, (option) =>
|
|
||||||
option.addStringOption(addUsernameChoices),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
group: 'tank',
|
|
||||||
modify(option: SlashCommandSubcommandGroupBuilder) {
|
|
||||||
addPeriodSubCommands(option, (option) =>
|
|
||||||
option
|
|
||||||
.addStringOption(addTankChoices)
|
|
||||||
.addStringOption(addUsernameChoices),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
},
|
|
||||||
]),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const commandGroup =
|
|
||||||
interaction.options.getSubcommandGroup() as EvolutionStatType;
|
|
||||||
const player = await resolvePlayerFromCommand(interaction);
|
|
||||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
|
||||||
const tankIdRaw = interaction.options.getString('tank')!;
|
|
||||||
const tankId =
|
|
||||||
commandGroup === 'tank'
|
|
||||||
? await resolveTankId(tankIdRaw, interaction.locale)
|
|
||||||
: null;
|
|
||||||
const path = commandToURL(interaction, {
|
|
||||||
...player,
|
|
||||||
...getCustomPeriodParams(interaction),
|
|
||||||
tankId,
|
|
||||||
});
|
|
||||||
|
|
||||||
return [
|
|
||||||
await render(
|
|
||||||
player,
|
|
||||||
period,
|
|
||||||
commandGroup,
|
|
||||||
tankId,
|
|
||||||
interaction.locale,
|
|
||||||
),
|
|
||||||
buttonRefresh(interaction, path),
|
|
||||||
await getBlitzStarsLinkButton(
|
|
||||||
player.region,
|
|
||||||
player.id,
|
|
||||||
tankId ?? undefined,
|
|
||||||
),
|
|
||||||
];
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: (interaction) => {
|
|
||||||
autocompleteUsername(interaction);
|
|
||||||
autocompleteTanks(interaction);
|
|
||||||
},
|
|
||||||
|
|
||||||
async button(interaction) {
|
|
||||||
const url = new URL(`https://example.com/${interaction.customId}`);
|
|
||||||
const path = url.pathname.split('/');
|
|
||||||
const commandGroup = path[2] as EvolutionStatType;
|
|
||||||
const player = await resolvePlayerFromButton(interaction);
|
|
||||||
const period = resolvePeriodFromButton(player.region, interaction);
|
|
||||||
|
|
||||||
return await render(
|
|
||||||
player,
|
|
||||||
period,
|
|
||||||
commandGroup,
|
|
||||||
parseInt(url.searchParams.get('tankId') ?? '0') || null,
|
|
||||||
interaction.locale,
|
|
||||||
);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
},
|
|
||||||
);
|
|
||||||
@@ -1,124 +0,0 @@
|
|||||||
import {
|
|
||||||
emblemURL,
|
|
||||||
getAccountInfo,
|
|
||||||
getClanAccountInfo,
|
|
||||||
getTierWeights,
|
|
||||||
} from '@blitzkit/core';
|
|
||||||
import { Locale } from 'discord.js';
|
|
||||||
import { CommandWrapper } from '../components/CommandWrapper';
|
|
||||||
import { GenericAllStats } from '../components/GenericAllStats';
|
|
||||||
import { NoData } from '../components/NoData';
|
|
||||||
import { TierWeights } from '../components/TierWeights';
|
|
||||||
import { TitleBar } from '../components/TitleBar';
|
|
||||||
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
|
|
||||||
import { filterStats, StatFilters } from '../core/blitzstars/filterStats';
|
|
||||||
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
|
|
||||||
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
|
|
||||||
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
|
|
||||||
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
|
|
||||||
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
|
|
||||||
import { buttonRefresh } from '../core/discord/buttonRefresh';
|
|
||||||
import { commandToURL } from '../core/discord/commandToURL';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
|
|
||||||
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
|
|
||||||
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
|
|
||||||
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
|
|
||||||
import {
|
|
||||||
ResolvedPeriod,
|
|
||||||
resolvePeriodFromCommand,
|
|
||||||
} from '../core/discord/resolvePeriodFromCommand';
|
|
||||||
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
|
|
||||||
import {
|
|
||||||
ResolvedPlayer,
|
|
||||||
resolvePlayerFromCommand,
|
|
||||||
} from '../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
async function render(
|
|
||||||
{ region, id }: ResolvedPlayer,
|
|
||||||
{ start, end, name }: ResolvedPeriod,
|
|
||||||
filters: StatFilters,
|
|
||||||
locale: Locale,
|
|
||||||
) {
|
|
||||||
const { nickname } = await getAccountInfo(region, id);
|
|
||||||
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
|
|
||||||
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
|
|
||||||
const diffedTankStats = await getStatsInPeriod(
|
|
||||||
region,
|
|
||||||
id,
|
|
||||||
start,
|
|
||||||
end,
|
|
||||||
locale,
|
|
||||||
);
|
|
||||||
const { stats, supplementary, filteredOrder } = await filterStats(
|
|
||||||
diffedTankStats,
|
|
||||||
filters,
|
|
||||||
);
|
|
||||||
const filterDescriptions = await filtersToDescription(filters, locale);
|
|
||||||
const tierWeights = await getTierWeights(diffedTankStats.diff, filteredOrder);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<CommandWrapper>
|
|
||||||
<TitleBar
|
|
||||||
title={nickname}
|
|
||||||
image={clanImage}
|
|
||||||
description={`${name} • ${filterDescriptions}`}
|
|
||||||
/>
|
|
||||||
|
|
||||||
{stats.battles === 0 && (
|
|
||||||
<NoData type="battles_in_period" locale={locale} />
|
|
||||||
)}
|
|
||||||
{stats.battles > 0 && <TierWeights weights={tierWeights!} />}
|
|
||||||
{stats.battles > 0 && (
|
|
||||||
<GenericAllStats
|
|
||||||
stats={stats}
|
|
||||||
supplementaryStats={supplementary}
|
|
||||||
locale={locale}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
</CommandWrapper>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
export const fullStatsCommand = new Promise<CommandRegistry>(
|
|
||||||
async (resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: await addPeriodicFilterOptions(
|
|
||||||
createLocalizedCommand('full-stats'),
|
|
||||||
(option) => option.addStringOption(addUsernameChoices),
|
|
||||||
),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const player = await resolvePlayerFromCommand(interaction);
|
|
||||||
const period = resolvePeriodFromCommand(player.region, interaction);
|
|
||||||
const filters = await getFiltersFromCommand(interaction);
|
|
||||||
const path = commandToURL(interaction, {
|
|
||||||
...player,
|
|
||||||
...getCustomPeriodParams(interaction),
|
|
||||||
...filters,
|
|
||||||
});
|
|
||||||
|
|
||||||
return Promise.all([
|
|
||||||
render(player, period, filters, interaction.locale),
|
|
||||||
buttonRefresh(interaction, path),
|
|
||||||
getBlitzStarsLinkButton(player.region, player.id),
|
|
||||||
]);
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: (interaction) => {
|
|
||||||
autocompleteUsername(interaction);
|
|
||||||
autocompleteTanks(interaction);
|
|
||||||
},
|
|
||||||
|
|
||||||
async button(interaction) {
|
|
||||||
const player = await resolvePlayerFromButton(interaction);
|
|
||||||
const period = resolvePeriodFromButton(player.region, interaction);
|
|
||||||
const filters = getFiltersFromButton(interaction);
|
|
||||||
|
|
||||||
return await render(player, period, filters, interaction.locale);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
},
|
|
||||||
);
|
|
||||||
@@ -1,96 +0,0 @@
|
|||||||
import { getAccountInfo, getClanInfo } from '@blitzkit/core';
|
|
||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import { Locale } from 'discord.js';
|
|
||||||
import { CommandWrapper } from '../components/CommandWrapper';
|
|
||||||
import { GenericStats } from '../components/GenericStats';
|
|
||||||
import { NoData } from '../components/NoData';
|
|
||||||
import { TitleBar } from '../components/TitleBar';
|
|
||||||
import { addClanChoices } from '../core/discord/addClanChoices';
|
|
||||||
import { autocompleteClan } from '../core/discord/autocompleteClan';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { localizationObject } from '../core/discord/localizationObject';
|
|
||||||
import { resolveClanFromCommand } from '../core/discord/resolveClanFromCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
const DEFAULT_THRESHOLD = 7;
|
|
||||||
|
|
||||||
export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('inactive')
|
|
||||||
.addStringOption(addClanChoices)
|
|
||||||
.addNumberOption((option) => {
|
|
||||||
const { strings } = translator(Locale.EnglishUS);
|
|
||||||
|
|
||||||
return option
|
|
||||||
.setName('threshold')
|
|
||||||
.setNameLocalizations(
|
|
||||||
localizationObject(
|
|
||||||
(strings) => strings.bot.commands.inactive.options.threshold.name,
|
|
||||||
undefined,
|
|
||||||
true,
|
|
||||||
),
|
|
||||||
)
|
|
||||||
.setDescription(
|
|
||||||
strings.bot.commands.inactive.options.threshold.description,
|
|
||||||
)
|
|
||||||
.setDescriptionLocalizations(
|
|
||||||
localizationObject(
|
|
||||||
(strings) =>
|
|
||||||
strings.bot.commands.inactive.options.threshold.description,
|
|
||||||
),
|
|
||||||
)
|
|
||||||
.setMinValue(0);
|
|
||||||
}),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const { region, id } = await resolveClanFromCommand(interaction);
|
|
||||||
const threshold =
|
|
||||||
interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
|
|
||||||
const time = new Date().getTime() / 1000;
|
|
||||||
const clanInfo = await getClanInfo(region, id);
|
|
||||||
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
|
|
||||||
const inactive = accountInfo
|
|
||||||
.map(
|
|
||||||
(account) =>
|
|
||||||
[
|
|
||||||
account.nickname,
|
|
||||||
(time - account.last_battle_time) / 60 / 60 / 24,
|
|
||||||
] as [string, number],
|
|
||||||
)
|
|
||||||
.filter(([, inactiveDays]) => inactiveDays >= threshold)
|
|
||||||
.sort((a, b) => b[1] - a[1])
|
|
||||||
.map(
|
|
||||||
([name, days]) =>
|
|
||||||
[
|
|
||||||
name,
|
|
||||||
literals(strings.bot.commands.inactive.body.listing, [
|
|
||||||
days.toFixed(0),
|
|
||||||
]),
|
|
||||||
] as [string, string],
|
|
||||||
);
|
|
||||||
const hasInactiveMembers = inactive.length > 0;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<CommandWrapper>
|
|
||||||
<TitleBar
|
|
||||||
title={clanInfo.name}
|
|
||||||
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
|
|
||||||
description={`${literals(
|
|
||||||
strings.bot.commands.inactive.body.subtitle,
|
|
||||||
[`${threshold}`],
|
|
||||||
)} • ${new Date().toLocaleDateString(interaction.locale)}`}
|
|
||||||
/>
|
|
||||||
|
|
||||||
{!hasInactiveMembers && (
|
|
||||||
<NoData type="players_in_period" locale={interaction.locale} />
|
|
||||||
)}
|
|
||||||
{hasInactiveMembers && <GenericStats stats={inactive} />}
|
|
||||||
</CommandWrapper>
|
|
||||||
);
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: autocompleteClan,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,196 +0,0 @@
|
|||||||
import {
|
|
||||||
getAccountInfo,
|
|
||||||
getClanAccountInfo,
|
|
||||||
linkBlitzAndDiscord,
|
|
||||||
} from '@blitzkit/core';
|
|
||||||
import { teal } from '@radix-ui/colors';
|
|
||||||
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
|
|
||||||
import { CommandWrapper } from '../components/CommandWrapper';
|
|
||||||
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { embedInfo } from '../core/discord/embedInfo';
|
|
||||||
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
import { theme } from '../stitches.config';
|
|
||||||
|
|
||||||
export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('link').addStringOption((option) =>
|
|
||||||
addUsernameChoices(option).setRequired(true),
|
|
||||||
),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
|
||||||
const discordId = BigInt(interaction.user.id);
|
|
||||||
const accountInfo = await getAccountInfo(region, id);
|
|
||||||
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
|
|
||||||
|
|
||||||
await linkBlitzAndDiscord(discordId, id);
|
|
||||||
|
|
||||||
return [
|
|
||||||
<CommandWrapper fat>
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
alignItems: 'center',
|
|
||||||
justifyContent: 'space-between',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<Glow color={teal.teal9} rotation={90} />
|
|
||||||
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
flexDirection: 'column',
|
|
||||||
alignItems: 'center',
|
|
||||||
justifyContent: 'center',
|
|
||||||
gap: 16,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
gap: 8,
|
|
||||||
alignItems: 'center',
|
|
||||||
justifyContent: 'center',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<img
|
|
||||||
alt="avatar"
|
|
||||||
src={
|
|
||||||
interaction.user.avatarURL({ extension: 'png' }) ??
|
|
||||||
'https://i.stack.imgur.com/l60Hf.png'
|
|
||||||
}
|
|
||||||
style={{
|
|
||||||
width: 64,
|
|
||||||
height: 64,
|
|
||||||
borderRadius: 32,
|
|
||||||
objectFit: 'cover',
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
flexDirection: 'column',
|
|
||||||
gap: 4,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: 32,
|
|
||||||
color: theme.colors.textHighContrast,
|
|
||||||
fontWeight: 900,
|
|
||||||
maxWidth: 240,
|
|
||||||
overflow: 'hidden',
|
|
||||||
textOverflow: 'ellipsis',
|
|
||||||
whiteSpace: 'nowrap',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{interaction.user.displayName}
|
|
||||||
</span>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: 16,
|
|
||||||
color: theme.colors.textLowContrast,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
@{interaction.user.username}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
alignItems: 'center',
|
|
||||||
justifyContent: 'center',
|
|
||||||
gap: 4,
|
|
||||||
color: theme.colors.textLowContrast_teal,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<img
|
|
||||||
alt="accounts linked"
|
|
||||||
src="https://i.imgur.com/jIcRgog.png"
|
|
||||||
style={{
|
|
||||||
width: 16,
|
|
||||||
height: 16,
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
<span style={{ fontSize: 16 }}>
|
|
||||||
{strings.bot.commands.link.body.accounts_linked}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
gap: 8,
|
|
||||||
alignItems: 'center',
|
|
||||||
justifyContent: 'center',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{clanAccountInfo?.clan ? (
|
|
||||||
<img
|
|
||||||
alt="clan emblem"
|
|
||||||
style={{
|
|
||||||
width: 64,
|
|
||||||
height: 64,
|
|
||||||
borderRadius: 32,
|
|
||||||
objectFit: 'cover',
|
|
||||||
}}
|
|
||||||
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
|
|
||||||
/>
|
|
||||||
) : null}
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
flexDirection: 'column',
|
|
||||||
gap: 4,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: 32,
|
|
||||||
color: theme.colors.textHighContrast,
|
|
||||||
fontWeight: 900,
|
|
||||||
maxWidth: 240,
|
|
||||||
overflow: 'hidden',
|
|
||||||
textOverflow: 'ellipsis',
|
|
||||||
whiteSpace: 'nowrap',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{accountInfo.nickname}
|
|
||||||
</span>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: 16,
|
|
||||||
color: theme.colors.textLowContrast,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{clanAccountInfo?.clan
|
|
||||||
? `[${clanAccountInfo?.clan?.tag}] • `
|
|
||||||
: ''}
|
|
||||||
{strings.common.regions.normal[region]}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<Glow color={teal.teal9} rotation={-90} />
|
|
||||||
</div>
|
|
||||||
</CommandWrapper>,
|
|
||||||
|
|
||||||
embedInfo(
|
|
||||||
strings.bot.commands.link.embed.title,
|
|
||||||
strings.bot.commands.link.embed.description,
|
|
||||||
),
|
|
||||||
];
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: autocompleteUsername,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,90 +0,0 @@
|
|||||||
import {
|
|
||||||
TANK_CLASSES,
|
|
||||||
TIER_ROMAN_NUMERALS,
|
|
||||||
TankDefinition,
|
|
||||||
flags,
|
|
||||||
getAccountInfo,
|
|
||||||
getTankStats,
|
|
||||||
} from '@blitzkit/core';
|
|
||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import markdownEscape from 'markdown-escape';
|
|
||||||
import {
|
|
||||||
gameDefinitions,
|
|
||||||
tankDefinitions,
|
|
||||||
} from '../core/blitzkit/nonBlockingPromises';
|
|
||||||
import { addTierChoices } from '../core/discord/addTierChoices';
|
|
||||||
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
|
|
||||||
import { chunkLines } from '../core/discord/chunkLines';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('owned-tanks')
|
|
||||||
.addStringOption(addTierChoices)
|
|
||||||
.addStringOption(addUsernameChoices),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings, unwrap } = translator(interaction.locale);
|
|
||||||
const tier = Number(interaction.options.getString('tier'));
|
|
||||||
const { id, region } = await resolvePlayerFromCommand(interaction);
|
|
||||||
const accountInfo = await getAccountInfo(region, id);
|
|
||||||
const tankStats = await getTankStats(region, id);
|
|
||||||
|
|
||||||
if (tankStats === null) {
|
|
||||||
return strings.bot.common.errors.no_tank_stats;
|
|
||||||
}
|
|
||||||
|
|
||||||
const filteredTanks = (
|
|
||||||
await Promise.all(
|
|
||||||
tankStats.map(async (tankData) => ({
|
|
||||||
tankDefinitions: (await tankDefinitions).tanks[tankData.tank_id]!,
|
|
||||||
id: tankData.tank_id,
|
|
||||||
})),
|
|
||||||
)
|
|
||||||
).filter((tank) => tank.tankDefinitions?.tier === tier);
|
|
||||||
const groupedTanks: Record<string, TankDefinition[]> = {};
|
|
||||||
const nations: string[] = [];
|
|
||||||
|
|
||||||
filteredTanks.forEach((tank) => {
|
|
||||||
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
|
|
||||||
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
|
|
||||||
nations.push(tank.tankDefinitions.nation);
|
|
||||||
} else {
|
|
||||||
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const awaitedTankDefinitions = await tankDefinitions;
|
|
||||||
const awaitedGameDefinitions = await gameDefinitions;
|
|
||||||
const title = literals(strings.bot.commands.owned_tanks.body.title, [
|
|
||||||
markdownEscape(accountInfo.nickname),
|
|
||||||
TIER_ROMAN_NUMERALS[tier],
|
|
||||||
]);
|
|
||||||
const tankList = tankStats
|
|
||||||
.map(({ tank_id }) => awaitedTankDefinitions.tanks[tank_id])
|
|
||||||
.filter((tank) => tank.tier === tier)
|
|
||||||
.sort(
|
|
||||||
(a, b) =>
|
|
||||||
TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class),
|
|
||||||
)
|
|
||||||
.sort(
|
|
||||||
(a, b) =>
|
|
||||||
awaitedGameDefinitions.nations.indexOf(a.nation) -
|
|
||||||
awaitedGameDefinitions.nations.indexOf(b.nation),
|
|
||||||
)
|
|
||||||
.map(
|
|
||||||
(tank) =>
|
|
||||||
`[${flags[tank.nation]} ${markdownEscape(unwrap(tank.name))}](<https://blitzkit.app/tools/tankopedia/${tank.id}>)`,
|
|
||||||
);
|
|
||||||
const lines = [title, ...tankList];
|
|
||||||
|
|
||||||
return chunkLines(lines);
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: autocompleteUsername,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
export const permissionsCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command: createLocalizedCommand('permissions'),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
// friday the 13th permissions easter egg
|
|
||||||
const isFridayThe13th =
|
|
||||||
new Date().getDay() === 5 && new Date().getDate() === 13;
|
|
||||||
const permissions = [
|
|
||||||
[
|
|
||||||
interaction.appPermissions?.has('ViewChannel'),
|
|
||||||
strings.bot.commands.permissions.body.view_channels,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
interaction.appPermissions?.has('ReadMessageHistory'),
|
|
||||||
strings.bot.commands.permissions.body.read_message_history,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
interaction.appPermissions?.has('AttachFiles'),
|
|
||||||
strings.bot.commands.permissions.body.attach_files,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
interaction.appPermissions?.has('UseExternalEmojis'),
|
|
||||||
strings.bot.commands.permissions.body.external_emojis,
|
|
||||||
],
|
|
||||||
];
|
|
||||||
const body = permissions
|
|
||||||
.map(([hasPermission, description]) => {
|
|
||||||
if (hasPermission) {
|
|
||||||
return `${isFridayThe13th ? '😇' : '✅'} ${description}`;
|
|
||||||
} else {
|
|
||||||
return `${isFridayThe13th ? '💀' : '❌'} ${description}`;
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.join('\n');
|
|
||||||
|
|
||||||
return literals(strings.bot.commands.permissions.body.title, [body]);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
export const pingCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
handlesInteraction: true,
|
|
||||||
|
|
||||||
command: createLocalizedCommand('ping', [
|
|
||||||
{ subcommand: 'blitzkit' },
|
|
||||||
{ subcommand: 'wotb' },
|
|
||||||
]),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const subcommand = interaction.options.getSubcommand();
|
|
||||||
const executionStart = Date.now();
|
|
||||||
|
|
||||||
if (subcommand === 'blitzkit') {
|
|
||||||
await interaction.editReply(strings.bot.commands.ping.body.pong);
|
|
||||||
} else {
|
|
||||||
await fetch('https://api.wotblitz.com/');
|
|
||||||
}
|
|
||||||
|
|
||||||
const executionTime = Date.now() - executionStart;
|
|
||||||
interaction.editReply(
|
|
||||||
literals(strings.bot.commands.ping.body.pong_with_time, [
|
|
||||||
`${Math.round(executionTime)}`,
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
import { getAccountInfo } from '@blitzkit/core';
|
|
||||||
import { literals } from '@blitzkit/i18n';
|
|
||||||
import markdownEscape from 'markdown-escape';
|
|
||||||
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
|
|
||||||
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
|
|
||||||
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
|
|
||||||
import { embedInfo } from '../core/discord/embedInfo';
|
|
||||||
import { markdownTable } from '../core/discord/markdownTable';
|
|
||||||
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
|
|
||||||
import { translator } from '../core/localization/translator';
|
|
||||||
import { CommandRegistry } from '../events/interactionCreate';
|
|
||||||
|
|
||||||
export const playerInfoCommand = new Promise<CommandRegistry>((resolve) => {
|
|
||||||
resolve({
|
|
||||||
command:
|
|
||||||
createLocalizedCommand('player-info').addStringOption(addUsernameChoices),
|
|
||||||
|
|
||||||
async handler(interaction) {
|
|
||||||
const { strings } = translator(interaction.locale);
|
|
||||||
const account = await resolvePlayerFromCommand(interaction);
|
|
||||||
const { id, region: region } = account;
|
|
||||||
const accountInfo = await getAccountInfo(region, id);
|
|
||||||
|
|
||||||
return embedInfo(
|
|
||||||
literals(strings.bot.commands.player_info.body.title, [
|
|
||||||
markdownEscape(accountInfo.nickname),
|
|
||||||
]),
|
|
||||||
|
|
||||||
markdownTable([
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.nickname,
|
|
||||||
`${accountInfo.nickname}`,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.battles,
|
|
||||||
`${accountInfo.statistics.all.battles}`,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.winrate,
|
|
||||||
`${(
|
|
||||||
100 *
|
|
||||||
(accountInfo.statistics.all.wins /
|
|
||||||
accountInfo.statistics.all.battles)
|
|
||||||
).toFixed(2)}%`,
|
|
||||||
],
|
|
||||||
[],
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.account_id,
|
|
||||||
`${accountInfo.account_id}`,
|
|
||||||
],
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.created,
|
|
||||||
new Date(accountInfo.created_at * 1000).toLocaleDateString(
|
|
||||||
interaction.locale,
|
|
||||||
),
|
|
||||||
],
|
|
||||||
[
|
|
||||||
strings.bot.commands.player_info.body.last_battle,
|
|
||||||
new Date(accountInfo.last_battle_time * 1000).toLocaleDateString(
|
|
||||||
interaction.locale,
|
|
||||||
),
|
|
||||||
],
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
|
|
||||||
autocomplete: autocompleteUsername,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
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Block a user