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642 Commits
Author SHA1 Message Date
tresabhi 830bde1169 Merge branch 'main' of https://github.com/blitzkit/blitzkit into ue 2026-07-05 14:46:48 -05:00
tresabhi dc6c528167 logs 2026-07-05 14:06:46 -05:00
tresabhi b4d5d4c16e reduce ground brightness in static mode 2026-07-05 14:04:09 -05:00
tresabhi f2f6d4ff49 add persistent count for the number of model users to unload only when
uses drops to 0
2026-07-05 13:44:04 -05:00
tresabhi cdbb7647f0 fixed fill and clip rule naming 2026-07-05 13:41:21 -05:00
TrèsAbhi 41e40de791 New Crowdin updates (#251)
* New translations en.json (Ukrainian)

[ci skip]

* New translations en.json (Ukrainian)

[ci skip]

* New translations en.json (Ukrainian)

[ci skip]
2026-07-04 22:05:48 -05:00
tresabhi d55c9b4cd3 purge unused packages 2026-06-30 14:06:22 -05:00
tresabhi 2ee72b40ab purge some dead code 2026-06-30 14:03:34 -05:00
tresabhi c85cd36818 logs 2026-06-28 11:11:37 -05:00
tresabhi 5d2c63fed9 clean up some renderer stuff 2026-06-26 14:05:26 -05:00
tresabhi cead140855 optimize intro naimaiton 2026-06-26 14:01:39 -05:00
tresabhi 63a0143d4f optimize scene lighting and rnederer 2026-06-26 13:58:30 -05:00
tresabhi 19f22993f1 optimize shot display animator 2026-06-26 13:31:40 -05:00
tresabhi b2eb74914f optimize lighting loop 2026-06-26 13:22:24 -05:00
tresabhi 878ada0d10 some secret shit 2026-06-24 21:30:07 -05:00
tresabhi b285e9f1d0 discover servers 2026-06-24 20:21:05 -05:00
tresabhi c292ddcd6a update decorators 2026-06-23 14:41:44 -05:00
TrèsAbhi 05572918b1 exit 2026-06-23 10:35:27 -05:00
TrèsAbhi 1cc8b26b16 dispose 2026-06-23 10:30:56 -05:00
TrèsAbhi a8e8d20cf1 break 2026-06-23 10:26:05 -05:00
TrèsAbhi 55deb30607 logs 2026-06-23 10:20:22 -05:00
TrèsAbhi 03b8b89a17 log 2026-06-23 10:14:37 -05:00
TrèsAbhi 3e421c7eb7 done 2026-06-23 10:11:18 -05:00
TrèsAbhi fc27caabdc dvpl 2026-06-23 10:07:54 -05:00
tresabhi 3d35fae5ce dont log 2026-06-22 20:52:51 -05:00
tresabhi 81cc43bd08 setup 2026-06-22 20:44:09 -05:00
tresabhi f6dfc4f176 what 2026-06-22 20:32:14 -05:00
tresabhi f41eeba25e idk bro 2026-06-22 20:23:51 -05:00
tresabhi fdbbe2f356 Update applyPatches.ts 2026-06-22 20:18:25 -05:00
tresabhi cdf2aee43f debug 2026-06-22 20:13:52 -05:00
tresabhi 56933ddfac debug 2026-06-22 20:07:55 -05:00
tresabhi 1df2e818be dirs 2026-06-22 19:57:41 -05:00
tresabhi 1e4d00ea34 source 2026-06-22 19:55:39 -05:00
tresabhi 1bde50e0a3 garbage code 2026-06-22 19:54:09 -05:00
tresabhi 88290ec1ab garbage code 2026-06-22 19:54:01 -05:00
tresabhi e8325df832 lz4js 2026-06-22 19:44:03 -05:00
tresabhi 394f28e6ed remove proxyclient 2026-06-22 19:33:52 -05:00
tresabhi f5f170bcca switch to clean dava 2026-06-22 19:32:26 -05:00
tresabhi 2ffe3fc006 set up patches 2026-06-22 19:28:02 -05:00
TrèsAbhi 406d70b5b7 New translations en.json (Ukrainian) (#250)
[ci skip]
2026-06-22 09:38:55 -05:00
tresabhi 4e72ea567f Merge branch 'main' of https://github.com/blitzkit/blitzkit into ue 2026-06-17 12:35:55 -05:00
TrèsAbhi f801e81c8b New Crowdin updates (#249)
* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]
2026-06-17 09:26:26 -05:00
tresabhi b572ac5ea8 graphics and settings 2026-06-16 19:44:58 -05:00
tresabhi 7e2fba35d0 move characteristics 2026-06-16 14:12:59 -05:00
tresabhi e6fa17a911 tank model part as components 2026-06-14 14:37:52 -05:00
tresabhi a7d5bd6c75 center correction 2026-06-14 13:35:44 -05:00
tresabhi d424679257 undistrubed animation 2026-06-14 13:09:32 -05:00
tresabhi 4248e19f68 abstract away camera initials 2026-06-14 12:49:34 -05:00
tresabhi 59ef527967 more robust contorls 2026-06-14 12:40:42 -05:00
tresabhi 39aeba0766 first try at custom camera controls 2026-06-14 12:29:52 -05:00
TrèsAbhi a0e1d8cee0 New Crowdin updates (#247)
* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]

* New translations en.json (Russian)

[ci skip]
2026-06-14 09:49:53 -05:00
tresabhi c6f8c1e6a5 lighting and correct rotation ZY swap 2026-06-13 21:13:33 -05:00
tresabhi 333c310d5b model transformations 2026-06-13 21:06:37 -05:00
tresabhi c6c0e02fea ao maps 2026-06-13 20:26:43 -05:00
tresabhi 028f4230e5 fix banner paths 2026-06-13 20:02:27 -05:00
tresabhi cf31ad8f7a implement buffer proxy caching 2026-06-13 15:08:00 -05:00
tresabhi 9418526897 fix r3f types 2026-06-13 14:53:56 -05:00
TrèsAbhi dacdc9ae53 layout 2026-06-13 09:43:56 -05:00
TrèsAbhi 30296d020b encyclopedia 2026-06-13 09:35:15 -05:00
TrèsAbhi 43b7b4159f layout 2026-06-12 23:50:24 -05:00
TrèsAbhi 1aeae3b93b submodules 2026-06-12 23:41:28 -05:00
TrèsAbhi d657cd2360 clone 2026-06-12 23:38:56 -05:00
TrèsAbhi 222746be26 game 2026-06-12 23:34:38 -05:00
TrèsAbhi 95dd73de52 protoc 2026-06-12 23:29:36 -05:00
TrèsAbhi c893fa0a03 .net 2026-06-12 23:19:12 -05:00
TrèsAbhi c0e7f2f00a bun 2026-06-12 23:16:17 -05:00
TrèsAbhi 4dce8046cb Linux 2026-06-12 23:13:47 -05:00
TrèsAbhi 7df2425f76 readme 2026-06-12 23:06:35 -05:00
tresabhi e3cf2d51cc lighting 2026-06-12 20:59:43 -05:00
tresabhi 91ac93670f more control over model parts 2026-06-12 20:22:02 -05:00
tresabhi 8a9b02e584 okay, i swear, this is actually proper grouping 2026-06-12 20:12:19 -05:00
tresabhi c16ccc4b4c proper grouping 2026-06-12 19:45:37 -05:00
tresabhi 5dc11473bb format 2026-06-12 14:36:02 -05:00
tresabhi 2213f7d032 Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2026-06-12 14:18:05 -05:00
tresabhi 9d12c936b4 print 2026-06-12 14:17:43 -05:00
tresabhi 3f54e467d8 names groups 2026-06-12 14:17:29 -05:00
tresabhi 3dd0c4916d recursive mesh exporitng 2026-06-12 13:43:58 -05:00
TrèsAbhi d2ee528c52 reduce 2026-06-10 22:58:38 -05:00
tresabhi 0531fbf3ef always cancel 2026-06-10 20:23:56 -05:00
tresabhi 415aab3824 chunk upload 2026-06-10 20:23:00 -05:00
tresabhi f16e508e59 keys 2026-06-10 20:15:10 -05:00
tresabhi 3299ce069e texture caching 2026-06-10 20:12:18 -05:00
tresabhi 6395dd3f3d disable fail fast 2026-06-10 19:57:17 -05:00
tresabhi 9536cd2d39 update avatars 2026-06-10 19:55:53 -05:00
tresabhi 61abddc41b oodle 2026-06-10 13:50:13 -05:00
tresabhi b23f88b8a5 more debug 2026-06-10 13:43:09 -05:00
tresabhi 007ad3be15 more debug 2026-06-10 13:36:24 -05:00
tresabhi 218684b85c add debug 2026-06-10 13:30:45 -05:00
tresabhi 2e17ed16ed only use 9x 2026-06-10 13:18:45 -05:00
tresabhi 173c476fb4 Merge branch 'main' into ue 2026-06-10 13:11:59 -05:00
tresabhi e12ba1e78f Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2026-06-10 12:51:10 -05:00
tresabhi 648344d7cc module selection 2026-06-10 12:51:06 -05:00
TrèsAbhi 3e0130a200 debug 2026-06-09 21:07:52 -05:00
TrèsAbhi fc0f77a459 install 9 2026-06-09 20:58:55 -05:00
TrèsAbhi 9ba6d3ca56 add js 2026-06-09 20:49:57 -05:00
TrèsAbhi ba017936fb restore 2026-06-09 20:43:24 -05:00
TrèsAbhi ac47f11460 use script 2026-06-09 20:38:45 -05:00
TrèsAbhi 507e6fe7f9 log debug 2026-06-09 20:11:44 -05:00
tresabhi 965acadc3f all objects 2026-06-09 14:00:24 -05:00
tresabhi 14a2658a83 pbr rendering 2026-06-09 13:44:25 -05:00
tresabhi 5cbe08fe1c cleaner and unique stub 2026-06-09 13:30:40 -05:00
tresabhi 05dd4dbd98 textures load!!! 2026-06-09 12:48:52 -05:00
tresabhi a348e005f7 texture discovery 2026-06-09 12:43:14 -05:00
tresabhi 62b629fe3a go higher 2026-06-08 20:25:15 -05:00
tresabhi f790d07ed6 point to textures 2026-06-08 20:24:51 -05:00
tresabhi c86b269cf2 cleanup 2026-06-08 20:14:55 -05:00
tresabhi a878a7a143 texture mapping actually works omg! 2026-06-08 19:46:18 -05:00
tresabhi 76fc900a15 context shit 2026-06-08 19:17:27 -05:00
tresabhi 667d8c8f7c i should probably commit now 2026-06-08 14:26:58 -05:00
tresabhi 9cc94635a8 the mesh loads! 2026-06-06 21:45:25 -05:00
tresabhi 39ffc6ae51 restore monogltf 2026-06-06 13:22:54 -05:00
tresabhi 4b0035345e forgot to add mono gltf 2026-06-05 20:53:39 -05:00
tresabhi ef7e002e8c this has taken hours 2026-06-05 20:53:28 -05:00
tresabhi 81e17317be remove json apis 2026-06-05 12:00:00 -05:00
tresabhi 333866a9d6 externalize game 2026-06-05 11:58:15 -05:00
tresabhi 152e0a6680 remove redundant char 2026-06-05 11:42:54 -05:00
tresabhi 417b717b63 use ids instead of name 2026-06-05 11:38:46 -05:00
tresabhi c134131127 use relative paths for api backgrounds 2026-06-05 11:36:47 -05:00
tresabhi 516df13f62 use relative static paths for media avatars 2026-06-05 11:29:21 -05:00
tresabhi 0c8bb4be21 avatars use id 2026-06-05 11:28:25 -05:00
tresabhi 1f204918a5 git Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2026-06-05 11:05:39 -05:00
tresabhi 0507f63177 start on models 2026-06-05 11:05:19 -05:00
TrèsAbhi 0f84ae45b6 add models 2026-06-05 09:17:41 -05:00
TrèsAbhi ff16a26bd8 use id for backgrounds 2026-06-04 21:49:26 -05:00
tresabhi 85ddedd481 tank icons 2026-06-04 20:17:31 -05:00
tresabhi 125f6c721d build chunk 2026-06-03 13:44:12 -05:00
tresabhi 4bad35239b stack tracable error messages 2026-06-03 13:39:35 -05:00
tresabhi ff7716ce6c some more stats 2026-06-03 13:37:27 -05:00
tresabhi 231e4aad0e exclude 0 item groups 2026-06-03 13:25:19 -05:00
tresabhi 632989087c clip characteristics 2026-06-03 13:00:36 -05:00
tresabhi bb0b932d26 unit rendering 2026-06-03 12:56:30 -05:00
tresabhi 3714c74394 render modules if ALT is not available, not the other way around 2026-06-02 20:09:48 -05:00
tresabhi 168e85d838 clipping potential 2026-06-02 20:08:23 -05:00
tresabhi 666f44d9e6 some units 2026-06-02 20:05:05 -05:00
tresabhi 595db8709b names and icons 2026-06-02 19:48:28 -05:00
tresabhi 18a6f30a4b closer to a square 2026-06-02 12:31:37 -05:00
tresabhi 9b8d4c4e3c final layout 2026-06-02 12:27:32 -05:00
tresabhi 73de6e3521 new basic layout 2026-06-01 13:48:16 -05:00
tresabhi 6aa14d2faf oh shit i forgot to commit... uhh i added state icons 2026-05-31 14:45:20 -05:00
tresabhi 477b9a9630 status buttons 2026-05-30 14:29:17 -05:00
tresabhi b297babde5 state buttons 2026-05-29 14:27:38 -05:00
tresabhi c854e8f7cb characteristics rendering 2026-05-29 14:16:45 -05:00
tresabhi 06832e156f names 2026-05-29 14:09:53 -05:00
tresabhi 22b77398ad grid layout 2026-05-29 14:01:12 -05:00
tresabhi 665d5c0f2d toy and items layout 2026-05-29 13:44:11 -05:00
tresabhi d9b22431fa refine layout 2026-05-28 14:13:19 -05:00
tresabhi 0a186399b6 some more tankoepdia layout 2026-05-28 14:03:27 -05:00
tresabhi d2b4cc3e7d consumable prices 2026-05-28 13:14:38 -05:00
tresabhi 885c260605 add consumable buttons 2026-05-28 12:55:11 -05:00
tresabhi f8a71feb46 use tag system for equipment 2026-05-28 12:34:14 -05:00
tresabhi 0cb4aadec3 consumable icons 2026-05-27 20:54:48 -05:00
tresabhi f58d06b3c3 remove caching 2026-05-27 08:46:58 -05:00
tresabhi 2c44bd8374 right bar 2026-05-27 08:46:13 -05:00
tresabhi 699b445f79 basic tankopedia layout 2026-05-26 12:54:12 -05:00
tresabhi 26bb350709 tooltips 2026-05-26 12:25:38 -05:00
tresabhi 6fb51e703d fix overly-aggressive tank exclusive compatibility 2026-05-26 12:07:00 -05:00
tresabhi 7a7c73d77b adrenaline inclusivitiy 2026-05-26 11:55:51 -05:00
tresabhi f945786e2f unselect all equipment button 2026-05-26 11:41:08 -05:00
tresabhi c678830fd2 pretty and visually functional stock and upgraded buttons 2026-05-26 11:36:45 -05:00
tresabhi 006b2fef78 correct flag and tank media paths 2026-05-25 14:20:46 -05:00
tresabhi 26a0c1f176 temporarily disable build steps to see caching speed 2026-05-25 14:09:09 -05:00
tresabhi 403d1e7849 update wotb vars 2026-05-25 14:04:25 -05:00
tresabhi c9d8f6b445 oops, forgot the script 2026-05-25 13:53:42 -05:00
tresabhi 73c53d6ef5 download entire game on miss 2026-05-25 13:50:37 -05:00
tresabhi f8e8fd4016 game cache fingerprinting 2026-05-25 13:43:21 -05:00
tresabhi 15b29f439a steam username and password 2026-05-25 13:31:44 -05:00
tresabhi fd96cd5975 fingerprinting 2026-05-25 13:24:11 -05:00
tresabhi 66b9a9076f set up depot downloader 2026-05-25 12:58:19 -05:00
tresabhi 746c7963de add website build 2026-05-24 12:59:42 -05:00
tresabhi ae96ae34c0 move media to /media 2026-05-24 12:55:30 -05:00
tresabhi 1f690d11c7 equipment icons 2026-05-24 12:42:08 -05:00
tresabhi 8cf3da12fa well its working now at least i guess 2026-05-23 14:30:52 -05:00
tresabhi a8ae806f8b what 2026-05-23 14:25:32 -05:00
tresabhi 8a6841adea remove 2026-05-23 13:18:52 -05:00
tresabhi 5e88f5a73d update module 2026-05-23 13:18:09 -05:00
tresabhi aa1f357538 equipment icon parsing on c# end 2026-05-22 19:42:32 -05:00
TrèsAbhi a9a870c3e6 New translations en.json (Russian) (#245)
[ci skip]
2026-05-22 14:52:47 -05:00
tresabhi ca270e2010 beginnings of equipment icon 2026-05-22 13:51:30 -05:00
tresabhi 17264c1adc simplify compatibility logic 2026-05-20 13:57:05 -05:00
tresabhi 2627aba938 some consumable compatibility code 2026-05-20 13:48:20 -05:00
tresabhi a2574efb9c some equipment groundwork 2026-05-20 13:09:19 -05:00
tresabhi d3ab4bac51 error wrapper hoc 2026-05-20 12:22:03 -05:00
tresabhi ad78e45f1b hocs 2026-05-20 12:17:09 -05:00
tresabhi 5ea7bbd6a1 react boundary 2026-05-19 19:02:22 -05:00
tresabhi 2b955a281b basic error screen 2026-05-19 14:38:28 -05:00
tresabhi 676601b06e use prefixed ids 2026-05-19 14:03:07 -05:00
tresabhi b81d9985ee alts and batch alignemnt 2026-05-19 13:43:43 -05:00
tresabhi d66d25a261 module wrapping 2026-05-19 13:20:54 -05:00
tresabhi 402d054b30 stuff icon 2026-05-18 17:08:12 -05:00
tresabhi 61d6d42742 hide modules for no-up 2026-05-18 16:57:21 -05:00
tresabhi 03e06b050e separate game interface import better 2026-05-18 16:45:36 -05:00
tresabhi cca46957bc apply correct media prefixes 2026-05-18 16:32:46 -05:00
tresabhi 3c92ab3a19 force latest node 2026-05-18 16:25:10 -05:00
tresabhi 6c31f663f6 better ssr checking 2026-05-18 16:21:23 -05:00
tresabhi bd140f0eda remove duplicate setup script in package.json 2026-05-18 16:00:50 -05:00
tresabhi a3d8fcb960 i feel like these are going to fail, so here they are, fixed 2026-05-18 15:58:46 -05:00
tresabhi 06304cf075 update workflow to work with build chunks 2026-05-18 15:54:07 -05:00
tresabhi 416d061df1 all paths 2026-05-18 15:33:38 -05:00
tresabhi 47c87970cd add build chiunking 2026-05-18 13:54:03 -05:00
tresabhi ff3ed9d656 remove log 2026-05-17 17:14:03 -05:00
tresabhi 4e9c3df5eb equipment stage parameters 2026-05-17 14:03:02 -05:00
tresabhi c100a1e655 cleaner equipment and modules ui 2026-05-17 13:46:53 -05:00
tresabhi 26cc0cc723 fix currency icon paths 2026-05-17 13:31:19 -05:00
tresabhi f697f94bd5 equipment selection 2026-05-17 13:29:03 -05:00
tresabhi 30fa18f0fd start of equipment ui 2026-05-17 13:19:28 -05:00
tresabhi c45af8e156 equipment data 2026-05-17 12:56:23 -05:00
tresabhi f95a6e3495 handle nested messages correctly 2026-05-17 12:16:24 -05:00
tresabhi 0e637d772e fix hac 2026-05-15 22:53:43 -05:00
tresabhi a834d48a38 update imports 2026-05-15 22:52:25 -05:00
tresabhi f550386fd9 simplify imports 2026-05-15 22:46:36 -05:00
tresabhi 0a4b81cde4 fix paths 2026-05-15 22:30:52 -05:00
tresabhi e1cc60ea5e some work on equipment 2026-05-15 21:58:30 -05:00
tresabhi a40860901b stock/upgrade buttons 2026-05-15 21:41:40 -05:00
tresabhi f3e96718eb exclusive alternate guns 2026-05-15 21:18:01 -05:00
tresabhi a00411919d patch da code 2026-05-15 18:43:08 -05:00
tresabhi b298874f0d reorganize some code 2026-05-15 18:31:17 -05:00
tresabhi 7011d4d20f bigger icons 2026-05-15 18:25:25 -05:00
tresabhi d9ce16b41a currency icons 2026-05-15 18:16:06 -05:00
tresabhi f0e0d849d5 module price rendering 2026-05-15 10:54:36 -05:00
TrèsAbhi 3d061a78de Merge pull request #242 from blitzkit/fixes
Fixes
2026-05-14 22:48:01 -05:00
TrèsAbhi a188a01244 Merge branch 'main' into fixes 2026-05-14 22:47:53 -05:00
TrèsAbhi 0828722876 logs 2026-05-15 03:47:40 +00:00
TrèsAbhi 0ccd9e45d8 Merge pull request #243 from karelpak1/fix-tank-icons-riff
fix: use RIFF sprite bounds for tank icon extraction
2026-05-14 22:36:09 -05:00
TrèsAbhi 2f745a16d1 clean up 2026-05-12 18:08:02 -05:00
TrèsAbhi 100c7391fb dispose models on unload 2026-05-12 17:54:50 -05:00
TrèsAbhi 4f42a31f53 Reduce interval timing from 60fps to 200ms 2026-05-11 17:52:23 -05:00
tresabhi 6d2573ee95 softer buttons 2026-05-11 17:18:44 -05:00
TrèsAbhi 0b2e322112 disbale low tiers 2026-05-11 17:14:22 -05:00
tresabhi 4c77cc2282 feat: dynamic color scales 2026-05-11 17:08:44 -05:00
tresabhi 32f6916266 combined alternative modules 2026-05-11 17:00:30 -05:00
tresabhi 3a91e082d5 feat: compact icons 2026-05-11 16:49:14 -05:00
TrèsAbhi 042a1afa74 remove cache from useModel 2026-05-11 16:18:54 -05:00
tresabhi 2184c1c703 feat: pitch limits and modules 2026-05-11 16:17:15 -05:00
TrèsAbhi 3edf4a25be impossible inspect element 2026-05-10 21:55:33 -05:00
tresabhi 95ad6bade7 feat: update shit 2026-05-07 22:22:29 -05:00
tresabhi 8bda4a5331 fix: keys 2026-05-05 18:11:49 -05:00
tresabhi 16c77f587a fix: separate server and client for cu mode 2026-05-05 17:43:12 -05:00
tresabhi a218c791a9 fix: tank card min width on the home page 2026-05-05 17:30:00 -05:00
tresabhi dccdf55bfc feat: simpler warning 2026-05-05 17:25:32 -05:00
tresabhi 1ba6e70c56 feat: warning 2026-05-05 17:23:22 -05:00
tresabhi 0e76184813 feat: cu flags 2026-05-05 17:11:57 -05:00
tresabhi c674da29d5 feat: cu tank icons 2026-05-05 17:08:43 -05:00
tresabhi ba4e6dfd68 feat: some implementation for client unmounted mode 2026-05-05 16:48:16 -05:00
TrèsAbhi 43237c2aee Merge pull request #244 from karelpak1/feat-tankopedia-modules-tooltips
feat: add localized tooltips to tankopedia modules tree
2026-05-02 10:03:15 -05:00
TrèsAbhi 980fd6e50e what 2026-04-30 22:39:38 -05:00
GonnaHetzMeandTrèsAbhi 2fffdc3ef5 Update packages/website/src/components/Tankopedia/CharacteristicsSection/components/Modules.tsx
Co-authored-by: TrèsAbhi <[email protected]>
2026-04-30 21:58:39 +02:00
TrèsAbhiandCopilot 44e7cd7505 feat: module icons
Co-authored-by: Copilot <[email protected]>
2026-04-29 16:27:13 -05:00
GonnaHetzMe 76e748f0ed feat: add localized tooltips to tankopedia modules tree 2026-04-29 23:03:59 +02:00
TrèsAbhiandCopilot 3a60535564 fix: null rendering
Co-authored-by: Copilot <[email protected]>
2026-04-29 15:22:12 -05:00
TrèsAbhi 9abfeb749c feat: subtler shadows in light mode 2026-04-29 15:20:19 -05:00
TrèsAbhiandCopilot 0442c789f1 feat: class, type and nation
Co-authored-by: Copilot <[email protected]>
2026-04-29 15:17:59 -05:00
GonnaHetzMe c353119962 fix: use RIFF sprite bounds for tank icon extraction 2026-04-29 21:19:43 +02:00
TrèsAbhiandCopilot 76dc9f0742 feat: node rendering
Co-authored-by: Copilot <[email protected]>
2026-04-29 10:46:37 -05:00
TrèsAbhi ff56f1441e feat: tier rendering 2026-04-29 10:31:36 -05:00
TrèsAbhiandCopilot e3db886923 feat: game strings in characteristics
Co-authored-by: Copilot <[email protected]>
2026-04-29 10:17:53 -05:00
TrèsAbhiandCopilot 249f62759e feat: characteristics
Co-authored-by: Copilot <[email protected]>
2026-04-28 22:31:28 -05:00
TrèsAbhi 7767481633 armor groups 2026-04-28 22:19:38 -05:00
TrèsAbhi a97b1383d8 fix: patch stage 0 2026-04-28 22:15:18 -05:00
TrèsAbhi 1b224b3949 fix: upgrade requirements 2026-04-28 22:11:57 -05:00
TrèsAbhiandCopilot 018aa33a7f feat: some aggregation
Co-authored-by: Copilot <[email protected]>
2026-04-28 21:22:50 -05:00
TrèsAbhiandCopilot 4b7b8b3392 feat: module selection
Co-authored-by: Copilot <[email protected]>
2026-04-28 16:56:38 -05:00
TrèsAbhi 5fa4d3b242 remove aeson 2026-04-28 16:17:40 -05:00
TrèsAbhi 272824a72f fix: tool banner padding 2026-04-28 16:12:06 -05:00
TrèsAbhi ac02d65db0 fix: name width 2026-04-28 15:52:46 -05:00
TrèsAbhi 9bcaff9fd3 fix: light mode skeleton style 2026-04-28 15:50:32 -05:00
TrèsAbhiandCopilot 7b650bf39b feat: incremental loader
Co-authored-by: Copilot <[email protected]>
2026-04-28 15:31:21 -05:00
TrèsAbhi ee1ecb83b7 feat: class and type sorting 2026-04-28 15:11:20 -05:00
TrèsAbhi d6e37119a8 feat: search 2026-04-27 19:57:44 -05:00
TrèsAbhi 385cc3b6d2 feat: tier sorting 2026-04-27 19:34:06 -05:00
TrèsAbhi b4936bf13b feat: smaller tank icons 2026-04-27 14:43:49 -05:00
TrèsAbhiandCopilot e1e9403c60 fix: home pag credit
Co-authored-by: Copilot <[email protected]>
2026-04-27 14:41:00 -05:00
TrèsAbhiandCopilot 0828d50830 feat: less spamming api
Co-authored-by: Copilot <[email protected]>
2026-04-27 14:39:47 -05:00
TrèsAbhiandCopilot 0817ba18bd feat: homescreen light mode
Co-authored-by: Copilot <[email protected]>
2026-04-26 20:06:59 -05:00
TrèsAbhi 121a80d079 feat: light theme 2026-04-26 19:59:56 -05:00
TrèsAbhiandCopilot 932c414b0c fix: implement tank list on client
Co-authored-by: Copilot <[email protected]>
2026-04-26 19:44:27 -05:00
TrèsAbhiandCopilot 3a38441d42 feat: theme switching
Co-authored-by: Copilot <[email protected]>
2026-04-26 19:43:10 -05:00
TrèsAbhi 3e039d34c2 feat: grid sizing 2026-04-26 19:31:16 -05:00
TrèsAbhiandCopilot 2bae132d18 feat: tankopedia list
Co-authored-by: Copilot <[email protected]>
2026-04-26 18:19:09 -05:00
TrèsAbhi bc0004574a feat: nation flags 2026-04-26 18:02:45 -05:00
TrèsAbhi 2e208507c3 feat: simplify scrollbar 2026-04-20 21:01:54 -05:00
TrèsAbhi 33209a6d31 fix: tank names 2026-04-20 20:55:24 -05:00
TrèsAbhi 13311245a5 feat: dlcs 2026-04-20 20:51:57 -05:00
TrèsAbhi 4067357b54 fix: home-page popular tank overflow 2026-04-20 20:44:45 -05:00
TrèsAbhi fd6b69edc1 fix: missing tank icon handling 2026-04-18 00:30:21 -05:00
TrèsAbhi 2504833a29 fix: optimize async cache 2026-04-17 23:52:33 -05:00
TrèsAbhi 6d31dcb74b fix: styles of home page 2026-04-17 23:35:56 -05:00
TrèsAbhi a149af50fd fix: some more imports 2026-04-14 20:34:28 -05:00
TrèsAbhi 068e0e26b0 Merge pull request #240 from karelpak1/fix-R5G6B5 2026-04-14 11:33:37 -05:00
TrèsAbhi f6ca77f8c8 Merge pull request #241 from karelpak1/chore-bump-version 2026-04-14 11:32:55 -05:00
TrèsAbhi 4c7eda81ca Merge pull request #239 from karelpak1/fix-alphatest-culling 2026-04-14 11:32:18 -05:00
TrèsAbhi 3948af9e39 fix: implement types and simplify code 2026-04-14 11:31:16 -05:00
GonnaHetzMe aec30e1944 chore: bump github actions versions 2026-04-13 02:13:53 +02:00
GonnaHetzMe 4205b16769 fix: correct RGB565 PVR decoding 2026-04-13 02:00:12 +02:00
GonnaHetzMe 4d13803b0c feat: culling 2026-04-12 22:35:55 +02:00
GonnaHetzMe b950ac1318 fix: sc2 alphatest threshold 2026-04-12 22:17:55 +02:00
TrèsAbhi 13927927b3 feat: update remote storage and parsing 2026-04-10 14:56:30 -05:00
TrèsAbhi 68edf520c5 fix: update imports 2026-04-09 22:07:26 -05:00
TrèsAbhi f7933a1295 fix: update builders 2026-04-09 22:05:21 -05:00
TrèsAbhi 9a1c09490f feat: import google 2026-04-09 21:59:58 -05:00
TrèsAbhi c8b5c216e3 feat: format 2026-04-09 21:53:05 -05:00
TrèsAbhi 344954513a feat: reorganize protos 2026-04-09 21:47:12 -05:00
TrèsAbhi f8029bdf67 feat: update protos 2026-04-09 21:25:02 -05:00
TrèsAbhi d9c7d31017 Merge branch 'main' into ue 2026-04-09 21:21:20 -05:00
TrèsAbhi 1920be28d8 Merge branch 'main' into fixes 2026-04-09 21:17:47 -05:00
TrèsAbhi 8b00772958 feat: logs 2026-04-09 21:17:34 -05:00
TrèsAbhi e2e38dc4b3 revert 2026-04-09 21:12:16 -05:00
TrèsAbhi 455f1be041 fix: use asset for diff 2026-04-08 09:05:10 -05:00
TrèsAbhi 3e37368038 Merge pull request #236 from karelpak1/fix-pitch-quickinput
fix: correct input pitch offset for initial turret rotation
2026-04-08 08:39:25 -05:00
TrèsAbhi 4b86e20a13 New Crowdin updates (#232)
* New translations en.json (French)

* New translations en.json (Spanish)

* New translations en.json (Japanese)

* New translations en.json (Polish)

* New translations en.json (Portuguese)

* New translations en.json (Russian)

* New translations en.json (Ukrainian)

* New translations en.json (Chinese Simplified)

* New translations en.json (Russian)
2026-04-08 08:38:28 -05:00
TrèsAbhi d9a14924eb Merge pull request #235 from karelpak1/fix-child-node-position
fix: position of child nodes
2026-04-08 08:38:07 -05:00
GonnaHetzMe 7d9d322405 fix: correct input pitch offset for initial turret rotation 2026-04-08 14:04:06 +02:00
GonnaHetzMe 5365044017 fix: position of child nodes 2026-04-08 08:48:53 +02:00
TrèsAbhi 069edf0847 feat: hot script 2026-04-07 17:00:35 -05:00
TrèsAbhi 2cdcf95822 fix: don't repeat reveal animation on scroll for tank sandbox 2026-04-07 16:57:04 -05:00
TrèsAbhi e43231aa97 fix: remove cue4parse 2026-04-07 16:44:03 -05:00
TrèsAbhi 0df2acd5e6 fix: equalizer in characteristics 2026-04-07 16:43:48 -05:00
TrèsAbhi 3f0b3f190a Merge pull request #234 from karelpak1/feat-riff-container 2026-04-07 16:31:47 -05:00
GonnaHetzMe 504f143ff7 fix: resolve requested changes 2026-04-07 23:15:26 +02:00
GonnaHetzMe 7cfc30c7a1 feat: add RIFF container support 2026-04-07 22:35:17 +02:00
TrèsAbhi 79dba0fe2c feat: update package 2026-04-04 22:48:41 -05:00
TrèsAbhi c0376182f8 Merge branch 'main' into ue 2026-04-04 20:25:51 -05:00
TrèsAbhi f3ed687f00 Merge branch 'main' into fixes 2026-04-04 20:13:35 -05:00
TrèsAbhi e37575148c feat: logs 2026-04-04 20:13:25 -05:00
TrèsAbhi 2df9979f08 fix: armor highlghting in equalizer 2026-04-04 20:10:40 -05:00
TrèsAbhi c8ce26d6a7 Merge pull request #233 from karelpak1/fix-hp-equalizer 2026-04-04 19:52:21 -05:00
TrèsAbhi 898fd4bbf6 feat: simplify 2026-04-04 19:51:56 -05:00
GonnaHetzMe 744f7195dd fix: hp fix in Equalize 2026-04-05 02:14:09 +02:00
TrèsAbhi bc4f51846d Update tankCharacteristics.ts 2026-04-03 23:21:50 -05:00
TrèsAbhi ab8dc131b8 fix: don't build protos on setup 2026-04-03 22:18:39 -05:00
TrèsAbhi 684d33071e feat: logs 2026-04-03 22:15:44 -05:00
TrèsAbhi 146e68fc53 fix: penetration 2026-04-03 22:05:49 -05:00
TrèsAbhi 655b87d876 feat: compare equalize 2026-04-03 15:02:50 -05:00
TrèsAbhi 71caa2f703 fix: static 2026-04-03 14:53:14 -05:00
TrèsAbhi 99c95a4c15 fix: use code 2026-04-03 14:37:45 -05:00
TrèsAbhi 93632a7073 fix: a few missing chars 2026-04-03 14:29:23 -05:00
TrèsAbhi 297265822b feat: equal button 2026-04-03 13:04:55 -05:00
TrèsAbhi a7f799b5b6 fix: pen previwe 2026-04-03 12:59:22 -05:00
TrèsAbhi b176ec6c96 feat: penetration testing 2026-04-03 12:57:43 -05:00
TrèsAbhi 1a008a4852 feat: equalizer for visual armor sandbox 2026-04-03 12:31:46 -05:00
TrèsAbhi 145de2bbbc feat: shot card equalizer 2026-04-03 12:15:03 -05:00
TrèsAbhi 77c516a6eb feat: implement most equalizer 2026-04-03 12:08:47 -05:00
TrèsAbhi 6835004945 feat: equalizer parsing 2026-04-03 11:47:58 -05:00
TrèsAbhi e36823c159 feat: equalizer protos 2026-04-03 11:10:45 -05:00
TrèsAbhi ec6ac128f2 feat: beta badge for equializer 2026-04-03 11:05:12 -05:00
TrèsAbhi d80f47a6c8 fix: handle duplicate armor 2026-04-01 22:06:42 -05:00
TrèsAbhi 3a9af7505f fix: update to new api 2026-04-01 21:40:15 -05:00
TrèsAbhi 34ee954502 feat: local vfs 2026-04-01 21:34:44 -05:00
TrèsAbhi b9878a05a1 Merge branch 'main' into fixes 2026-04-01 21:18:12 -05:00
TrèsAbhi e9412bc404 revert: april fool's 2026-04-01 21:17:46 -05:00
TrèsAbhi 6755115c8a sick 2026-03-31 22:19:18 -05:00
TrèsAbhi e8ed4615fe what am i even doing bro 2026-03-31 22:18:03 -05:00
TrèsAbhi c55f4c311f fix: typo 2026-03-31 21:02:36 -05:00
TrèsAbhi e063970c58 feat: plug 2026-03-31 21:01:00 -05:00
TrèsAbhi fdf8580f5f feat: functionality 2026-03-31 17:15:25 -05:00
TrèsAbhi cffd37c6f1 feat: ui 2026-03-31 17:01:47 -05:00
TrèsAbhi 7419b3f29e fix: consumable times 2026-03-31 16:51:07 -05:00
TrèsAbhi e2f50871ec fix: update all 2026-03-31 14:11:45 -05:00
TrèsAbhi bdea9fdab3 fix: consistent protos 2026-03-31 13:35:47 -05:00
TrèsAbhi ae793c1c28 Merge pull request #229 from karelpak1/fix-large-repair-kit-icon 2026-03-26 20:05:56 -05:00
GonnaHetzMe 3d912036a7 fix: use proper icon for large repair kit 2026-03-27 02:03:15 +01:00
TrèsAbhi 1866077a82 Merge pull request #228 from karelpak1/feat-dev-name
Feat: dev name
2026-03-26 08:08:20 -05:00
TrèsAbhi 8345f99603 fix: use dev name directly 2026-03-26 08:06:43 -05:00
GonnaHetzMe 2ab576a37c fix: Set pointer cursor and simplify devName access 2026-03-26 09:29:35 +01:00
GonnaHetzMe 5b9ff7acb3 feat: CopyableCode styles and remove DEV name fallback 2026-03-25 17:25:52 +01:00
GonnaHetzMe 4cdb712013 feat: add CopyableCode component 2026-03-25 11:18:53 +01:00
GonnaHetzMe e6fcfdb514 Feat: dev name 2026-03-25 02:58:16 +01:00
TrèsAbhi 9df1800e10 Merge pull request #224 from karelpak1/fix-techtree
fix: include non-tier1 roots in tank tech tree routes
2026-03-24 19:31:46 -05:00
TrèsAbhi 95ba925d27 Merge pull request #226 from karelpak1/fix-yaw-pitch-inputs
fix: initialize tank quick inputs from current model transform
2026-03-24 19:29:21 -05:00
GonnaHetzMe 41882ddf23 fix: initialize tank quick inputs from current model transform 2026-03-25 01:12:06 +01:00
GonnaHetzMe fe9b543a75 fix: include non-tier1 roots in tank tech tree routes 2026-03-25 00:43:30 +01:00
TrèsAbhi 191843f972 Merge pull request #220 from blitzkit/main-i18n
New Crowdin updates
2026-03-24 09:39:43 -05:00
TrèsAbhi c1fde44809 Merge pull request #223 from blitzkit/fixes
fixes
2026-03-24 09:39:28 -05:00
TrèsAbhi 1a3517e035 feat: logs 2026-03-23 22:50:34 -05:00
TrèsAbhi afec6d9851 feat: enable all tiers 2026-03-23 22:41:34 -05:00
TrèsAbhi e3f2fd70ad fix: use turret mantlet 2026-03-23 22:36:10 -05:00
TrèsAbhi 5adbec25c4 fix: compact compare headers 2026-03-23 22:20:29 -05:00
TrèsAbhi 4ff8d77460 fix: object review videos 2026-03-23 22:13:29 -05:00
TrèsAbhi 22faa6d294 fix: stale compare indices 2026-03-23 22:07:20 -05:00
TrèsAbhi a2abfa7f85 fix: v-stabs now give 12% 2026-03-23 21:56:33 -05:00
TrèsAbhi 7b93b12fcb Merge pull request #222 from karelpak1/Position-fix 2026-03-23 19:56:17 -05:00
TrèsAbhi 8e3b5de249 feat: use decorators 2026-03-23 18:06:26 -05:00
GonnaHetzMe ed252d5dfe Reset localTranslation for model extraction 2026-03-23 13:17:42 +01:00
TrèsAbhi 44711a58c7 feat: discrimination 2026-03-20 20:40:45 -05:00
TrèsAbhi e7337145d2 feat: some caching 2026-03-20 20:38:04 -05:00
TrèsAbhi c116b40dfc feat: some more docs 2026-03-20 19:58:56 -05:00
TrèsAbhi d88f7ad539 fix: arrays 2026-03-20 19:51:27 -05:00
TrèsAbhi b5d61cebb3 fix: omit non-source files 2026-03-20 19:33:43 -05:00
TrèsAbhi 551108e047 feat: some more docs 2026-03-20 19:13:37 -05:00
TrèsAbhi 5feec9bf1e fix: types 2026-03-20 14:57:00 -05:00
TrèsAbhi 313691d3e9 feat: better gutter and headings 2026-03-20 14:52:06 -05:00
TrèsAbhi 950c99d3d7 feat: clean 2026-03-20 14:48:38 -05:00
TrèsAbhi 80cc74a945 feat: typescript types 2026-03-20 14:43:12 -05:00
TrèsAbhi 4e586253c0 feat: smaller heaings 2026-03-19 18:48:50 -05:00
TrèsAbhi 08980158e4 fix: tool banner alignment 2026-03-19 18:47:58 -05:00
TrèsAbhi 1e917c7b89 feat: big 2026-03-19 18:45:30 -05:00
TrèsAbhi 8d3678ddcb feat: macro names 2026-03-19 18:44:00 -05:00
TrèsAbhi 6a58c5ea1d feat: form fields 2026-03-19 18:31:00 -05:00
TrèsAbhi b9bbf22f2c feat: more decoration 2026-03-19 18:26:08 -05:00
TrèsAbhi c99ed0cb53 feat: types 2026-03-19 18:17:36 -05:00
TrèsAbhi cef18d4f64 feat: see macro 2026-03-19 17:17:23 -05:00
TrèsAbhi 824169fc25 feat: zooweemama 2026-03-19 13:26:34 -05:00
TrèsAbhi c365993541 feat: remove discord bot
.
2026-03-19 09:21:58 -05:00
TrèsAbhi 30f9475208 feat: disable bot 2026-03-19 09:19:28 -05:00
TrèsAbhi 841b5708ae feat: in-heading testing 2026-03-18 20:43:41 -05:00
TrèsAbhi 8ad110f73b test 2026-03-18 18:30:06 -05:00
TrèsAbhi 0869ea09c8 fix: gap 2026-03-18 18:03:47 -05:00
TrèsAbhi 454c526666 New translations en.json (Polish) 2026-03-16 18:24:41 -05:00
TrèsAbhi e67970d2b9 New translations en.json (Polish) 2026-03-16 16:55:46 -05:00
TrèsAbhi 0e57943d33 feat: cleaner api rendering 2026-03-15 23:29:33 -05:00
TrèsAbhi 8b01b7c192 feat: cleaner api rendering 2026-03-15 23:23:29 -05:00
TrèsAbhi a7bd671309 feat: tank card links 2026-03-15 22:42:13 -05:00
TrèsAbhi 406ad52c8d feat: flesh out popular tanks 2026-03-15 22:37:46 -05:00
TrèsAbhi 0f1c03d1e5 New translations en.json (Chinese Simplified) 2026-03-12 22:52:18 -05:00
tresabhi b6c4c4e852 Merge branch 'main' into ue 2026-03-11 16:53:56 -05:00
tresabhi 8394f2ec1e feat: logs 2026-03-11 16:51:32 -05:00
tresabhi f14e73d811 fix: alpha clipping 2026-03-11 16:50:18 -05:00
tresabhi f193d5c503 feat: port to linux 2026-03-11 16:43:58 -05:00
TrèsAbhi 23e00b4199 New translations en.json (Polish) 2026-03-10 14:55:15 -05:00
tresabhi 6a06cb17a3 Merge branch 'main' into ue 2026-03-06 14:11:24 -06:00
TrèsAbhi 427b189a34 New Crowdin updates (#217) 2026-03-04 17:42:01 -06:00
TrèsAbhi bf218b0975 Merge branch 'main' into ue 2026-02-21 22:36:19 -06:00
TrèsAbhi eab4266fd1 feat: logs 2026-02-21 22:27:48 -06:00
TrèsAbhi 86b4b63a7c feat: dead commands 2026-02-21 22:26:29 -06:00
TrèsAbhi 5412c479c8 Merge branch 'main' into ue 2026-02-18 19:19:21 -06:00
TrèsAbhi 547614fa89 fix: react versouins 2026-02-18 19:11:58 -06:00
TrèsAbhi e803d96f20 feat: lgos 2026-02-18 19:06:49 -06:00
TrèsAbhi 009caeeaf1 fix: left align filters on small screens 2026-02-18 19:00:09 -06:00
TrèsAbhi bfa80cd549 fix: optional teritery shell 2026-02-18 18:57:17 -06:00
TrèsAbhi 987c798b7e feat: increase max zoom distance 2026-02-18 18:55:38 -06:00
TrèsAbhi 8dbe7cb155 fix: short hand compare toggles 2026-02-18 18:54:23 -06:00
TrèsAbhi 053f1e3ac8 fix: ricochet visualizer doesn't drag whole page 2026-02-18 18:53:29 -06:00
TrèsAbhi 588c0a809b fix: static armor updates on thickness change 2026-02-18 18:48:59 -06:00
TrèsAbhi dde059b1f9 fix: remove debug logs 2026-02-18 18:46:41 -06:00
TrèsAbhi 102072746a fix: static armor show on deselect 2026-02-18 18:45:39 -06:00
TrèsAbhi 10d7fe1e75 feat: auto crop image 2026-02-18 18:38:40 -06:00
TrèsAbhi 4cc4e664df fix: high end consumables gives 33% extra not 70% 2026-02-18 18:22:56 -06:00
TrèsAbhi d5269e763b fix: transparency checks and depth writing 2026-02-18 18:20:37 -06:00
TrèsAbhi bae7ca2720 fix: turret angles round back to \pm 180deg 2026-02-18 18:09:05 -06:00
TrèsAbhi a0b81bfb83 bruh 2026-02-18 16:52:47 -06:00
TrèsAbhi 629e9f814e bruh 2026-02-18 16:49:08 -06:00
TrèsAbhi f39d1bab4e wait wait wait no no no 2026-02-18 16:45:06 -06:00
TrèsAbhi ccb86ae824 feat: start migration to proto for popular tanks 2026-02-11 15:13:23 -06:00
TrèsAbhi 001709c25c Merge branch 'main' into ue 2026-02-10 08:58:21 -06:00
TrèsAbhi e50b8d11bf feat: comment for future 2026-02-03 15:20:10 -06:00
TrèsAbhi ea782af079 feat: popular tanks 2026-02-03 09:04:36 -06:00
TrèsAbhi 0ebf9f6c3d feat: tank icon api 2026-02-02 22:00:46 -06:00
TrèsAbhi 6fec467ec8 feat: blitzkit cue4parse branch 2026-02-02 21:53:48 -06:00
TrèsAbhi 8b0f1cdfed update skiasharp version to latest 2026-02-02 21:42:19 -06:00
TrèsAbhi f6008bd288 feat: image 2026-02-02 20:09:46 -06:00
TrèsAbhi 1776c8fc15 feat: capture some error 2026-02-02 19:57:15 -06:00
TrèsAbhi 99f41b9805 feat: exporting 2026-02-02 19:04:54 -06:00
TrèsAbhi d4f11fc52a make mount sync 2026-02-02 18:17:25 -06:00
TrèsAbhi 750aeb39c9 reinit cue4parse 2026-02-02 18:14:02 -06:00
TrèsAbhi 0f355bc2fc make mount truely syncronous 2026-02-02 18:07:20 -06:00
TrèsAbhi 6ebd3063ed fix: remove oodle sync 2026-02-02 17:37:36 -06:00
TrèsAbhi b070cad92a SynchronousOodleHelper 2026-02-02 17:35:02 -06:00
TrèsAbhi 204fbbff59 feat: some cleanup 2026-02-02 17:28:24 -06:00
TrèsAbhi 98e7760142 feat: some syncronouse stuff 2026-02-02 17:24:20 -06:00
TrèsAbhi 6c1c088d44 feat: custom provider 2026-02-02 17:08:37 -06:00
TrèsAbhi 0b7f717057 feat: cue4parse submodule 2026-02-01 21:34:03 -06:00
TrèsAbhi 728cb43f05 feat: reading some files 2026-02-01 21:05:38 -06:00
TrèsAbhi ff02f06cbc feat: tanksDirectoryNations 2026-02-01 19:34:36 -06:00
TrèsAbhi 7a817cbe8c feat: smooth curtains 2026-02-01 12:42:52 -06:00
TrèsAbhi 58e0876aa0 feat: curtains 2026-02-01 12:41:29 -06:00
TrèsAbhi f84f846e76 feat: scroll functionality 2026-02-01 12:31:51 -06:00
TrèsAbhi ddb869e767 feat: start of scroller 2026-02-01 12:24:55 -06:00
TrèsAbhi 015d457d23 feat: proper api 2026-02-01 00:14:58 -06:00
TrèsAbhi ba6a83a9cb fix: docs 2026-02-01 00:09:06 -06:00
TrèsAbhi 689985ed93 feat: delete workflows 2026-02-01 00:06:39 -06:00
TrèsAbhi bf9262f1f1 feat: some work on footer 2026-01-31 23:21:43 -06:00
TrèsAbhi 821bd363ad feat: more groups 2026-01-31 23:06:46 -06:00
TrèsAbhi 4a9fc65e71 feat: tanks section 2026-01-31 22:54:00 -06:00
TrèsAbhi 81877f5abd feat: tank cards 2026-01-31 22:32:59 -06:00
TrèsAbhi 01eed3e045 fix: remove unused class test 2026-01-31 21:46:16 -06:00
TrèsAbhi 7bc423b570 fix: stack overflow on closing wss 2026-01-31 21:46:05 -06:00
TrèsAbhi dba56f8946 feat: blitz provider 2026-01-27 08:59:34 -06:00
TrèsAbhi c1f765d5f7 feat: setup interop 2026-01-25 21:27:24 -06:00
TrèsAbhi 7f5b5b614f feat: setup game interface 2026-01-25 19:32:30 -06:00
TrèsAbhi 5cd149b2b9 feat: higher constrast low contrast 2026-01-25 19:21:07 -06:00
TrèsAbhi 0bc2d0aaf6 feat: home page tools 2026-01-25 16:13:36 -06:00
TrèsAbhi 1dc9a341d1 fix: inconsistentcies 2026-01-25 15:57:44 -06:00
TrèsAbhi 2ad1e71176 feat: revert navbar 2026-01-25 15:55:30 -06:00
TrèsAbhi ca6973f529 feat: update protos to pre-ut4 2026-01-23 10:25:45 -06:00
TrèsAbhi 323d624ec7 feat: idk bro 2026-01-18 18:38:26 -06:00
TrèsAbhi 49f84db473 feat: recently viewed 2026-01-18 17:55:38 -06:00
TrèsAbhi 7399c402af feat: ahhhhhhhhhh 2026-01-18 15:14:26 -06:00
TrèsAbhi cbfcb29691 feat: new navbar 2026-01-18 14:51:55 -06:00
TrèsAbhi ae616fbaf3 feat: cleaner popup 2026-01-18 14:12:20 -06:00
TrèsAbhi 35275d4aa8 fix: use animation 2026-01-17 13:54:19 -06:00
TrèsAbhi dda63830ec feat: glow 2026-01-17 13:50:53 -06:00
TrèsAbhi 79b4f05809 feat: start of popup 2026-01-17 13:36:17 -06:00
TrèsAbhi b50c47b744 feat: skeleton 2026-01-16 20:37:11 -06:00
TrèsAbhi f7c6fdd861 fix: onChange 2026-01-16 20:14:47 -06:00
TrèsAbhi 47b583821e fix: hydration 2026-01-16 20:13:56 -06:00
TrèsAbhi 369ac113fa feat: custom loader 2026-01-16 19:28:10 -06:00
TrèsAbhi fc4d8b5ad0 fix: some cleanup 2026-01-16 13:17:17 -06:00
TrèsAbhi 72e1cf7d6a feat: postcss 2026-01-16 13:11:23 -06:00
TrèsAbhi dd96556e2a Change Section import to named import 2026-01-15 14:43:34 -06:00
TrèsAbhi a7ee51526a fix: reset count on change 2026-01-15 14:36:52 -06:00
TrèsAbhi 610b59f4c6 feat: search functionality 2026-01-15 14:30:40 -06:00
TrèsAbhi 63ce327458 feat: avatars search bar ui 2026-01-15 14:13:34 -06:00
TrèsAbhi 6ec7a50320 feat: lint fixes 2026-01-15 13:58:34 -06:00
TrèsAbhi 60a29ef2e7 feat: fancier navbar 2026-01-15 13:48:37 -06:00
TrèsAbhi 52c3a0abe0 feat: number indexed 2026-01-15 12:58:05 -06:00
TrèsAbhi 5bbe5c2720 feat: count badge 2026-01-15 12:55:18 -06:00
TrèsAbhi c0c6a21e43 feat: groups 2026-01-14 13:58:53 -06:00
TrèsAbhi a7f93698a6 feat: tool banners 2026-01-14 13:30:12 -06:00
TrèsAbhi 1a18058228 feat: split hooks 2026-01-14 12:41:51 -06:00
TrèsAbhi 67024daa25 fix: some cleanup 2026-01-14 12:37:42 -06:00
TrèsAbhi de6137d1a5 feat: incremtal loading 2026-01-14 12:34:28 -06:00
TrèsAbhi 11e87bd519 feat: sort 2026-01-14 11:56:44 -06:00
TrèsAbhi 3b4e089756 fix: store trimmed only in cache 2026-01-14 11:48:55 -06:00
TrèsAbhi 4a6f5845f9 feat: shadows for outlines 2026-01-13 20:49:40 -06:00
TrèsAbhi e9684ce033 feat: navbar rewrite 2026-01-13 20:33:14 -06:00
TrèsAbhi 27abf1b0de feat: string hooks 2026-01-13 20:15:55 -06:00
TrèsAbhi f5f3f70e35 feat: client side game strings 2026-01-13 13:30:09 -06:00
TrèsAbhi 2d282a3261 feat: game strings api 2026-01-13 13:18:55 -06:00
TrèsAbhi a2d0d2d8c0 feat: card styles 2026-01-13 12:46:34 -06:00
TrèsAbhi ea412086d4 feat: start of avatars 2026-01-12 14:13:21 -06:00
TrèsAbhi 455679a981 feat: some footer 2026-01-12 14:00:13 -06:00
TrèsAbhi a21bc6174d feat: some navbar 2026-01-12 13:46:58 -06:00
TrèsAbhi fae1a89402 feat: some more apis 2026-01-12 13:20:08 -06:00
TrèsAbhi 5a1a0c59f1 feat: profile and backgroud apis 2026-01-12 13:12:11 -06:00
TrèsAbhi c98271f783 feat: darker input 2026-01-12 12:48:47 -06:00
TrèsAbhi 033660c2d9 fix: webp 2026-01-11 13:48:27 -06:00
TrèsAbhi 1a639c51e1 feat: update backgrounds 2026-01-11 13:46:54 -06:00
TrèsAbhi 1366579dd1 feat: some unification 2026-01-11 13:40:01 -06:00
TrèsAbhi f5ed2c2c40 feat: concurrency 2026-01-11 11:52:28 -06:00
TrèsAbhi 1598de9f5f feat: imageProxy 2026-01-11 11:51:02 -06:00
TrèsAbhi 6f47f5cc99 feat: bumps 2026-01-10 13:49:11 -06:00
TrèsAbhi 1117dcb935 feat: links 2026-01-10 13:19:59 -06:00
TrèsAbhi 01a58f9aa8 feat: finalize tool cards 2026-01-10 13:07:59 -06:00
TrèsAbhi 9096644d51 feat: cards 2026-01-10 12:43:39 -06:00
TrèsAbhi d42fc0e3f6 Merge branch 'main' into ue 2026-01-09 14:06:57 -06:00
TrèsAbhi 17d1526b6f Merge branch 'main' into ue 2026-01-09 14:05:43 -06:00
TrèsAbhi db8ac195d4 feat: start of cards 2026-01-09 14:04:59 -06:00
TrèsAbhi c5f5f69fd6 feat: more home page 2026-01-09 13:57:28 -06:00
TrèsAbhi 44203223fd feat: server side strings 2026-01-09 13:38:00 -06:00
TrèsAbhi bdabadcd49 feat: some more styles 2026-01-09 13:02:58 -06:00
TrèsAbhi 220e4388d4 feat: start on header 2026-01-08 20:39:44 -06:00
TrèsAbhi 51b2d1ce86 feat: cleaner output 2026-01-08 20:17:11 -06:00
TrèsAbhi f3c1825c57 fix: complete protos implementation 2026-01-08 20:16:01 -06:00
TrèsAbhi 359dfcd102 feat: move some 2026-01-08 20:06:14 -06:00
TrèsAbhi 649cdd893f feat: styles 2026-01-08 20:02:24 -06:00
TrèsAbhi 0cb974acf5 feat: scales 2026-01-07 20:36:55 -06:00
TrèsAbhi 9bca5dccc7 feat: start of new protos 2026-01-04 15:35:58 -06:00
TrèsAbhi d707f1cc5d Merge branch 'main' into ue 2026-01-04 15:23:43 -06:00
TrèsAbhi 4ed4395535 feat: start of strings 2026-01-03 13:29:15 -06:00
TrèsAbhi 0209d48475 feat: backgrounds 2026-01-02 20:17:24 -06:00
TrèsAbhi 437bee4a85 feat: proxy avatars 2026-01-02 20:04:19 -06:00
TrèsAbhi 4b8e73fa57 feat: cache 2026-01-02 14:26:05 -06:00
TrèsAbhi b96f925d9a feat: avatars 2026-01-02 14:20:29 -06:00
TrèsAbhi 1551dc50fd Merge branch 'main' into ue 2026-01-02 12:51:20 -06:00
TrèsAbhi daf4cef61c feat: mode apis 2025-12-28 12:20:45 -06:00
TrèsAbhi 496e127f64 Merge branch 'main' into ue 2025-12-28 12:11:40 -06:00
TrèsAbhi da1af66c77 feat: start of mechanics 2025-12-26 20:07:22 -06:00
TrèsAbhi 01409985a2 feat: list 2025-12-26 19:43:44 -06:00
TrèsAbhi a86ac0619a feat: stop working on ranking since a lot of tanks are broken 2025-12-26 19:37:52 -06:00
TrèsAbhi 385d165512 feat: optimize tankList 2025-12-26 19:21:14 -06:00
TrèsAbhi fcfc97b964 feat: start of all tanks 2025-12-26 14:59:09 -06:00
TrèsAbhi 53d05e73a6 feat: some docs 2025-12-26 14:21:04 -06:00
TrèsAbhi 40a1eb861d feat: meta section 2025-12-26 14:14:29 -06:00
TrèsAbhi 1d3cb95b89 fix: assert wotb server 2025-12-26 11:33:04 -06:00
TrèsAbhi 010303a818 feat: camo 2025-12-24 20:30:19 -06:00
TrèsAbhi 7281b9fed0 feat: power_to_weight 2025-12-24 20:10:06 -06:00
TrèsAbhi c5785c7ae6 feat: more controllers 2025-12-24 19:57:26 -06:00
TrèsAbhi 698731cb9a feat: generalize render chars 2025-12-24 19:48:01 -06:00
TrèsAbhi 99bae8f2c5 fix: array rendering 2025-12-24 19:39:26 -06:00
TrèsAbhi 5034ec1aa0 feat: terrain hardness 2025-12-24 19:37:21 -06:00
TrèsAbhi be821c1f8b Merge branch 'ue' of https://github.com/blitzkit/blitzkit into ue 2025-12-24 19:33:04 -06:00
TrèsAbhi a364b79a9b feat: autoreloader dom 2025-12-24 19:33:01 -06:00
TrèsAbhi 0aa6e1e79a Update deployment condition for GitHub Pages 2025-12-20 20:03:27 -06:00
TrèsAbhi d2a6379131 feat: abstracted meta 2025-12-20 19:10:11 -06:00
TrèsAbhi 07ce61d19f fix: depression 2025-12-20 19:05:42 -06:00
TrèsAbhi ad9f2d8609 feat: start of pitch yaw limits 2025-12-20 19:03:57 -06:00
TrèsAbhi 57702d8a43 fix: repo 2025-12-20 18:10:24 -06:00
TrèsAbhi 9a30af3818 fix: proper pitch limits 2025-12-20 10:26:25 -06:00
TrèsAbhi 23751fbdf3 feat: dynamic dispersion 2025-12-20 10:15:23 -06:00
TrèsAbhi db6d181f78 feat: use max stage 2025-12-20 09:59:26 -06:00
TrèsAbhi 56ca4dcc61 feat: more accents 2025-12-19 22:23:03 -06:00
TrèsAbhi d08b537721 feat: some styling 2025-12-19 21:25:55 -06:00
TrèsAbhi c1a2edb489 feat: baselayout 2025-12-19 17:55:26 -06:00
TrèsAbhi 164b7fa454 feat: api renderer 2025-12-19 17:50:59 -06:00
TrèsAbhi 428483cf4c fix: disable minifySyntax 2025-12-19 16:14:36 -06:00
TrèsAbhi 89f02eb399 minifySyntax 2025-12-19 16:11:26 -06:00
TrèsAbhi 4ce127516c minifyWhitespace 2025-12-19 16:09:27 -06:00
TrèsAbhi 6f4f487dfe minifyIdentifiers 2025-12-19 16:07:34 -06:00
TrèsAbhi 57dd60e804 feat: no minify 2025-12-19 16:01:58 -06:00
TrèsAbhi d24fd2250c feat: deploy on ue 2025-12-19 15:53:30 -06:00
TrèsAbhi e00bcdfc06 feat: latest node 2025-12-19 15:51:47 -06:00
TrèsAbhi 67dd204ee6 fix: typo 2025-12-19 15:48:07 -06:00
TrèsAbhi e130583fa4 fix: build:catalogitemaccesssor 2025-12-19 15:46:40 -06:00
TrèsAbhi 6ad20a0fcf feat: cron 2025-12-19 15:44:32 -06:00
TrèsAbhi 9fad644d7a feat: workflow 2025-12-19 15:42:38 -06:00
TrèsAbhi 8cb523dd06 fix: remove pwa 2025-12-19 15:35:50 -06:00
TrèsAbhi b50ee23a26 feat: re-install 2025-12-19 15:34:16 -06:00
TrèsAbhi a973cf699b fix: cleaner stage0 hack 2025-12-19 15:26:47 -06:00
TrèsAbhi 102abf49c4 fix: default isPump 2025-12-19 15:20:58 -06:00
TrèsAbhi 8929e503ea fix: pump times 2025-12-19 15:17:45 -06:00
TrèsAbhi a2a794eb74 fix: use order instead of group 2025-12-19 15:11:33 -06:00
TrèsAbhi 2e95f5dd95 fix: unit conversion 2025-12-19 15:09:46 -06:00
TrèsAbhi 23a42230cb feat: units 2025-12-19 15:04:35 -06:00
TrèsAbhi e66daed7ae feat: dpm 2025-12-19 14:51:18 -06:00
TrèsAbhi f2d0f68f07 feat: primary_armor 2025-12-19 14:34:17 -06:00
TrèsAbhi be4af0bf84 feat: implement some 2025-12-18 21:29:10 -06:00
TrèsAbhi 15172e8b33 fix: fetch correct stages 2025-12-18 17:00:06 -06:00
TrèsAbhi c6b7918525 feat: shells 2025-12-18 16:45:02 -06:00
TrèsAbhi 4f1c4421e5 feat: some more 2025-12-18 16:29:13 -06:00
TrèsAbhi 7b830f5a71 feat: start of more attrs 2025-12-18 16:12:01 -06:00
TrèsAbhi 6ce1135835 feat: rename a bit 2025-12-18 15:30:18 -06:00
TrèsAbhi 66eaaef6de feat: implement shell attr 2025-12-18 15:07:04 -06:00
TrèsAbhi 48fbf59036 feat: override common data 2025-12-18 13:20:35 -06:00
TrèsAbhi 0e0f4fbe9f fix: find att0 correctly 2025-12-18 13:16:20 -06:00
TrèsAbhi 6ba6e10108 feat: rename 2025-12-18 13:08:42 -06:00
TrèsAbhi cf8fa4ffb4 feat: remaining stagers 2025-12-18 12:59:12 -06:00
TrèsAbhi 2b0180dce2 Merge branch 'main' into ue 2025-12-18 12:45:10 -06:00
TrèsAbhi caee848a47 Merge branch 'main' into ue 2025-12-15 22:29:11 -06:00
TrèsAbhi d01b7cf707 feat: shells 2025-12-14 22:00:45 -06:00
TrèsAbhi 8921f84c38 feat: verbose 2025-12-14 21:41:26 -06:00
TrèsAbhi 6830df01fa penetration_groups_upgrades 2025-12-14 21:38:18 -06:00
TrèsAbhi 67da59ef41 feat: start of stages 2025-12-13 23:35:38 -06:00
TrèsAbhi 036cc9915d feat: start of atts 2025-12-13 23:10:51 -06:00
TrèsAbhi 57b6ba19f0 feat: rename 2025-12-13 22:15:48 -06:00
TrèsAbhi 32b5593d07 feat: lenient strings 2025-12-13 13:16:42 -06:00
TrèsAbhi 3b757562d2 Merge branch 'main' into ue 2025-12-10 22:52:49 -06:00
TrèsAbhi 4c8c2d0868 feat: auto pick localization entity 2025-12-05 21:35:58 -06:00
TrèsAbhi b2f266401f Merge branch 'main' into ue 2025-12-05 21:23:39 -06:00
TrèsAbhi 5541eca23d feat: start of derived statistics 2025-12-01 16:51:11 -06:00
TrèsAbhi 122d65840e feat: aggregateAttributes 2025-12-01 13:09:55 -06:00
TrèsAbhi ed4b72d85c feat: upgrade stages 2025-11-30 22:26:13 -06:00
TrèsAbhi 4033e8618f feat: useAwait 2025-11-30 22:12:46 -06:00
TrèsAbhi 42cada1811 feat: move and api 2025-11-30 21:06:17 -06:00
TrèsAbhi ff7ed213c8 feat: complete 2025-11-30 21:01:53 -06:00
TrèsAbhi a0367af06b feat: start of stats 2025-11-30 20:54:36 -06:00
TrèsAbhi 58c2965c53 Merge branch 'main' into ue 2025-11-30 20:27:42 -06:00
TrèsAbhi edae41409a feat: tank data 2025-11-29 14:22:32 -06:00
TrèsAbhi 383d3a36ef feat: load tank data 2025-11-28 14:21:26 -06:00
TrèsAbhi 6a958da390 feat: implement strings 2025-11-28 14:13:03 -06:00
TrèsAbhi ef154f99d5 feat: start of scraping 2025-11-28 13:51:17 -06:00
TrèsAbhi 4a20102de3 feat: base work 2025-11-28 13:19:15 -06:00
TrèsAbhi 4e170f2917 feat: port minimal files 2025-11-28 13:03:33 -06:00
TrèsAbhi a70d788f6b feat: init ue website 2025-11-28 13:00:41 -06:00
1048 changed files with 16029 additions and 52830 deletions

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indentSize: 2
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name: Assets
on:
push:
branches: main
workflow_dispatch:
inputs:
asset_repo:
type: choice
required: false
description: What asset repo to write to
options:
- blitzkit/assets
- blitzkit/assets-preview
- blitzkit/assets-dev
default: blitzkit/assets
asset_source:
type: string
required: false
description: "Archive URL or Steam to download (example: steam:APP_ID/DEPOT_ID or zip:URL_TO_ZIP)"
default: "steam:444200/444202"
schedule:
- cron: "0 2 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ github.event.inputs.asset_repo }}
cancel-in-progress: true
env:
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_DLC_CDN: ${{ secrets.WOTB_DLC_CDN }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_REPO: ${{ github.event.inputs.asset_repo != '' && github.event.inputs.asset_repo || secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: true
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
PUBLIC_PATREON_CLIENT_ID: ${{ secrets.PUBLIC_PATREON_CLIENT_ID }}
PUBLIC_PATREON_REDIRECT_URI: ${{ secrets.PUBLIC_PATREON_REDIRECT_URI }}
PATREON_CLIENT_SECRET: ${{ secrets.PATREON_CLIENT_SECRET }}
PUBLIC_NITROPAY_ID: ${{ secrets.PUBLIC_NITROPAY_ID }}
PUBLIC_DEBUG_MISSING_I18N: false
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_FAST_USER: blitzkit
PUBLIC_ASSET_FAST_REPO: assets
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
jobs:
build_assets:
name: Build assets
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- run: bun run setup
- name: AppArmor hack
run: echo 0 | sudo tee /proc/sys/kernel/apparmor_restrict_unprivileged_userns
- name: Build assets
run: bun run build:assets --all-targets --source=${{ github.event.inputs.asset_source || 'steam:444200/444202' }}
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name: Averages
on:
workflow_dispatch:
schedule:
- cron: "0 8 * * *"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Build averages
env:
PUBLIC_ASSET_BRANCH: main
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
VIDEOS_SHEET: ${{ secrets.VIDEOS_SHEET }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
run: bun run build:averages --production
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name: Bot
on:
push:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
name: Build bot
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Build bot
run: bun run build:bot
- name: Archive build
uses: actions/upload-artifact@v5
with:
name: bot
path: dist/bot
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name: IDs
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * 1"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Discover IDs
run: bun build:ids --production
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name: Host
on:
push:
branches: main
schedule:
- cron: "0 */5 * * *"
workflow_dispatch:
release:
types: [created, published, released, edited]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Download release assets
run: |
DOWNLOAD_URL=$(curl -s https://api.github.com/repos/blitzkit/blitzkit/releases/latest \
| grep "browser_download_url.*bot.zip" \
| cut -d : -f 2,3 \
| tr -d \")
curl -L -o bot.zip $DOWNLOAD_URL
mkdir -p dist/bot
unzip bot.zip -d dist/bot
- name: Install sharp
run: bun init -y && bun add sharp
- name: Move directories
run: mv dist/bot/prisma .
- name: Run bot
run: bun run dist/bot/main.js
-46
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@@ -1,46 +0,0 @@
name: Rating Asia
on:
workflow_dispatch:
schedule:
- cron: "0 17 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=asia
-46
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@@ -1,46 +0,0 @@
name: Rating Europe
on:
workflow_dispatch:
schedule:
- cron: "0 23 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=eu
-46
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@@ -1,46 +0,0 @@
name: Rating North America
on:
workflow_dispatch:
schedule:
- cron: "0 5 * * *"
env:
PUBLIC_ASSET_BRANCH: main
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_ASSET_FAST_USER: ${{ secrets.PUBLIC_ASSET_FAST_USER }}
PUBLIC_ASSET_FAST_REPO: ${{ secrets.PUBLIC_ASSET_FAST_REPO }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: "true"
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
host:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Generate leaderboard
run: bun build:ratingleaderboard --region=com
-38
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@@ -1,38 +0,0 @@
name: Reviews
on:
workflow_dispatch:
schedule:
- cron: 0 0 * * 2
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
DATABASE_URL: ${{ secrets.DATABASE_URL }}
PUBLIC_ASSET_BRANCH: ${{ secrets.PUBLIC_ASSET_BRANCH }}
PUBLIC_ASSET_REPO: ${{ secrets.PUBLIC_ASSET_REPO }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- run: bun run setup
- name: Find reviews
run: bun run build:reviews
+95
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@@ -0,0 +1,95 @@
name: Website
on:
push:
workflow_dispatch:
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
# blitz
WOTB_SERVER: ${{ secrets.WOTB_SERVER }}
WOTB_VERSION: ${{ secrets.WOTB_VERSION }}
PUBLIC_WOTB_CLIENT: ../../temp/game
WOTB_USMAP: ../closed/blitz.usmap
# google
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
# steam
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
STEAM_APP: 3341250
STEAM_OS: windows
STEAM_FINGERPRINT: Manifest_UFSFiles_Win64.txt
# debug
DOTNET_EnableDiagnostics: 1
jobs:
build:
name: Build chunk ${{ matrix.chunk }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
chunk: [pages, api, media, models, textures]
steps:
- name: Free disk space
uses: jlumbroso/free-disk-space@main
- name: Checkout
uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Set up Bun
uses: oven-sh/setup-bun@v2
- name: Set up Node
uses: actions/setup-node@v6
with:
node-version: latest
- name: Set up Dotnet
uses: actions/setup-dotnet@v5
with:
dotnet-version: 9.0.x
- name: Set up Protoc
uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Set up project
run: |
bun run setup
./scripts/setup_depot_downloader.sh
- name: Download Steam game
run: scripts/download_game.sh
- name: Enable core dumps
run: |
ulimit -c unlimited
- name: Build
run: bun run build-website
env:
BUILD_CHUNK: ${{ matrix.chunk }}
- name: Upload artifact
uses: actions/upload-pages-artifact@v5
with:
name: chunk-${{ matrix.chunk }}
path: ${{ matrix.chunk == 'pages' && 'dist/website' || format('dist/website/{0}', matrix.chunk) }}
-72
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@@ -1,72 +0,0 @@
name: Website
on:
push:
workflow_dispatch:
schedule:
- cron: "0 4 * * *"
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: ${{ github.ref == 'refs/heads/main' }}
env:
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
PUBLIC_PROMOTE_OPENTEST: ${{ secrets.PUBLIC_PROMOTE_OPENTEST }}
ALLOW_ROBOTS: ${{ secrets.ALLOW_ROBOTS }}
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID: ${{ secrets.PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID }}
GOOGLE_APPLICATION_CREDENTIALS: ${{ secrets.GOOGLE_APPLICATION_CREDENTIALS }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
PUBLIC_DISCORD_SERVER_ID: ${{ secrets.PUBLIC_DISCORD_SERVER_ID }}
PUBLIC_ASSET_BASE: ${{ secrets.PUBLIC_ASSET_BASE }}
PUBLIC_BRANCH: ${{ secrets.PUBLIC_BRANCH }}
PUBLIC_GUIDE_WEBSITE: ${{ secrets.PUBLIC_GUIDE_WEBSITE }}
SERVICING: ${{ secrets.SERVICING }}
GH_TOKEN: ${{ secrets.GH_TOKEN }}
jobs:
build:
name: Build website
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- uses: oven-sh/setup-bun@v2
- uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- uses: actions/configure-pages@v5
- run: bun run setup
- name: Build website
run: bun run build:website
- name: Upload artifact
uses: actions/upload-pages-artifact@v4
with:
path: dist/website
deploy-github-pages:
if: ${{ github.ref == 'refs/heads/main' }}
name: Deploy to GitHub Pages
runs-on: ubuntu-latest
needs: build
environment:
name: Production
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
+2 -1
View File
@@ -22,7 +22,7 @@ depots
public/sitemap*
/firebase.json
target
# packages/core/src/protos/*.ts
packages/website-ue/src/protos/*.ts
/.vercel
.astro
.vercel
@@ -53,3 +53,4 @@ dist-ssr
*.njsproj
*.sln
*.sw?
*.lscache
+3
View File
@@ -1,3 +1,6 @@
[submodule "packages/closed"]
path = packages/closed
url = https://github.com/blitzkit/closed.git
[submodule "packages/cue4parse"]
path = packages/cue4parse
url = https://github.com/tresabhi/CUE4Parse.git
+3
View File
@@ -0,0 +1,3 @@
{
"tabWidth": 2
}
-4
View File
@@ -1,4 +0,0 @@
{
"recommendations": ["astro-build.astro-vscode"],
"unwantedRecommendations": []
}
-11
View File
@@ -1,11 +0,0 @@
{
"version": "0.2.0",
"configurations": [
{
"command": "./node_modules/.bin/astro dev",
"name": "Development server",
"request": "launch",
"type": "node-terminal"
}
]
}
-256
View File
@@ -1,256 +0,0 @@
{
"cSpell.words": [
"AABBOX",
"Abhi",
"absarc",
"accountinfo",
"adsense",
"aeson",
"alphatest",
"analyticsdata",
"analyticsreporting",
"APAC",
"apcr",
"appinfo",
"applypatches",
"artefacts",
"astrojs",
"astrolib",
"atgm",
"Autoloader",
"Autoreloader",
"AYUV",
"battleresults",
"bbox",
"beforeinstallprompt",
"bepaint",
"betakrieg",
"BINORMAL",
"Binormals",
"bkni",
"BKRL",
"BKRTS",
"BKRTSMANIFEST",
"bkwd",
"blitzkit",
"blitzrinth",
"blitzstars",
"bufbuild",
"cacheable",
"Callouts",
"Camo",
"Carro",
"CCPAOPTOUT",
"CDON",
"clanid",
"classname",
"cleandist",
"closedkrieg",
"cockroackdb",
"Coef",
"Combattimento",
"cooldown",
"corelations",
"corsproxy",
"CUBEMAP",
"CUBETEXCOORD",
"customperiod",
"datasource",
"Dava",
"dbid",
"Ddpf",
"Ddsd",
"deadrail",
"debugflags",
"deburr",
"decalmask",
"decompressor",
"décor",
"dedup",
"defence",
"degressive",
"depotdownloader",
"devkrieg",
"diacriticless",
"DIDS",
"donotremove",
"drei",
"Droodles",
"dvpd",
"dvpl",
"DVPLCRC",
"dvpm",
"dxgi",
"easimon",
"echarts",
"Everytime",
"FASTNAME",
"favicons",
"flexdirection",
"fontsource",
"FOURCC",
"frameloop",
"fsformat",
"Fullscreen",
"fullstats",
"fuzzysort",
"gamemode",
"gameplay",
"glsl",
"GLTF",
"GSOR",
"gtag",
"haha",
"Herdbreaker",
"Hetz",
"highp",
"iife",
"imgur",
"immer",
"Inclusivity",
"JOINTINDEX",
"JOINTWEIGHT",
"kranvagn",
"krieg",
"Leaderboard",
"leaderboards",
"lerp",
"LINEARSIZE",
"linktarget",
"lmao",
"loadouts",
"loddist",
"lods",
"lossrate",
"Maddoxkkm",
"malum",
"mantlets",
"mediump",
"metallicness",
"metalness",
"minitelrose",
"Minotauro",
"MIPMAPCOUNT",
"mišek",
"mmnow",
"modeltransform",
"MURICA",
"nanostores",
"NEGATIVEX",
"NEGATIVEY",
"NEGATIVEZ",
"networkidle",
"NITROPAY",
"nivo",
"nmatname",
"noout",
"normalmap",
"oneof",
"oopsies",
"Oopsy",
"opentest",
"OPTML",
"otemp",
"outdir",
"outfile",
"ownedtanks",
"padder",
"partytown",
"patchnotes",
"PIXELFORMAT",
"playerachievements",
"playerinfo",
"playform",
"pngjs",
"POSITIVEX",
"POSITIVEY",
"POSITIVEZ",
"precompute",
"Promisable",
"proto",
"protobuf",
"protoc",
"protos",
"proxyclient",
"prunestrings",
"Pyogenics",
"ratingleaderboard",
"raycaster",
"Redirector",
"Relogin",
"researchable",
"Resvg",
"rizz",
"roboto",
"rtsc",
"RTSM",
"SCPG",
"scroller",
"searchclans",
"searchplayers",
"searchtanks",
"SHAREDEXP",
"SKLLD",
"smoothstep",
"Smri",
"Specularity",
"SSAO",
"startcase",
"statkit",
"statsfull",
"steamapps",
"Stringifying",
"struct",
"structs",
"strvk",
"subnation",
"Synx",
"tankaverages",
"Tankerch",
"tankmen",
"tankopedia",
"tankopedias",
"tankstats",
"tauri",
"texconv",
"TEXCOORD",
"tresabhi",
"tungstentip",
"Turretless",
"TYPELESS",
"ubjson",
"Unicum",
"UNLOCALIZED",
"UNORM",
"unpickled",
"Unregistering",
"unrotate",
"unwrapper",
"userns",
"vercel",
"vickers",
"vitepress",
"Vovko",
"wargaming",
"webp",
"wgpkg",
"whitespaces",
"WHSS",
"winrate",
"wireframe",
"Woah",
"WOTB",
"wotblitz",
"wotbreplay",
"WOTINSPECTOR",
"xffn",
"xkdkw",
"XMLDVPL",
"YAMLDVPL",
"yolo",
"youtuber",
"youtubers",
"zoomable"
],
"typescript.tsdk": "node_modules\\typescript\\lib"
}
+95 -37
View File
@@ -1,47 +1,105 @@
# BlitzKit
Tools for everything and anything, World of Tanks Blitz.
Encyclopedia for World of Tanks Blitz.
This GitHub repository contains the code for BlitzKit and all its services. If you are here, looking to use BlitzKit, go to https://blitzkit.app/.
## Development
If you intend to contribute to the code, note that you may need to check out sensitive, closed-source submodules to locally develop certain aspects of BlitzKit. Communicate with `@tresabhi` on Discord to get started or discuss sensitive content, such as environment variables or submodules.
Setting up a local developer environment for BlitzKit is more complex than most projects, but this section will guide you through all the steps. If you're ever lost or confused, feel free to ask for help in [the official Discord server](https://discord.gg/nDt7AjGJQH).
## Packages
### Prerequisites
| Package | Title | Source | Memo |
| ------------------------------------ | -------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------ |
| [packages/app](packages/app) | BlitzKit | [Play Store](https://play.google.com/store/apps/details?id=com.tresabhi.blitzkit), [App Store](https://apps.apple.com/app/4321), [Microsoft Store](https://apps.microsoft.com/detail/zyxw) | The native app of BlitzKit for all platforms. Unavailable from stores at this time. |
| [packages/bot](packages/bot) | BlitzKit Discord Bot | [Discord Application Directory](https://discord.com/discovery/applications/1097673957865443370) | The one-in-all Discord bot for statistics. |
| [packages/core](packages/core) | | | Mutual internal code shared between all other packages. |
| [packages/i18n](packages/i18n) | | [Crowdin](https://crowdin.com/project/blitzkrieg) | Translations served as JSON shared across all other packages, including some utility code. |
| [packages/scripts](packages/scripts) | | | CLI utilities for the development and deployment of BlitzKit services. |
| [packages/varuna](packages/varuna) | Varuna | [NPM](https://www.npmjs.com/package/varuna) | React and Astro-oriented state management library, awaiting separation from BlitzKit. Unavailable from NPM at this time. |
| [packages/website](packages/website) | BlitzKit | https://blitzkit.app | The BlitzKit website provides a wide range of tools, APIs, and interconnects all other services. |
Before you touch any code, you'll need the following.
## Submodules
#### Linux
| Submodule | Title | Source | Memo |
| ------------------------------------------------------ | --------- | ----------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [submodules/blitzkit-closed](packages/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
Because Node API for .NET doesn't resolve runtime-specific object files for libraries, the entirety of the BlitzKit project is "vendor-locked" to a single OS. GitHub Actions, responsible for BlitzKit CD/CI works best with Ubuntu, thus we must also use a Linux OS.
## Environment Variables
#### Windows (Optional)
| Name | Source | BlitzKit Default | Memo |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- | ----------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| `PUBLIC_WARGAMING_APPLICATION_ID` | [Wargaming Developer's Room](https://developers.wargaming.net/) | | Application ID needed to communicate with Wargaming APIs. |
| `PUBLIC_PROMOTE_OPENTEST` | | `false` | Optional boolean dictating whether the website advertises [the opentest subdomain of BlitzKit](https://opentest.blitzkit.app/). |
| `ALLOW_ROBOTS` | | `true` | Toggles between `Allow: /` and `Disallow: /` in the website's `/robots.txt`. This is usually `false` for all BlitzKit's subdomains. |
| `WOTB_GLOSSARY`, `WOTB_GLOSSARY_DOMAIN`, `WOTB_GLOSSARY_PATH` | | | |
| `PUBLIC_GOOGLE_TAG_MANAGER_ID` | [Google Tag Manager](https://tagmanager.google.com/) | `G-GL2JVHCGPQ` | Google Tag Manager's unique identifier for analytical purposes. |
| `PUBLIC_GOOGLE_ANALYTICS_PROPERTY_ID` | [Google Analytics](https://analytics.google.com/) | `430711767` | Google Analytics' unique property ID for [BlitzKit's apex domain](https://blitzkit.app/) and subdomains. |
| `GOOGLE_APPLICATION_CREDENTIALS` | [Google Cloud](https://cloud.google.com/) | | Google Cloud's API key, primarily used for ranking popular tanks and finding relevant tank review videos in Tankopedia. |
| `PUBLIC_DISCORD_SERVER_ID` | [BlitzKit Discord Server](https://discord.gg/nDt7AjGJQH) | `734786591205359697` | BlitzKit Discord Server's id. |
| `PUBLIC_ASSET_BASE` | [blitzkit/assets](https://github.com/blitzkit/assets) | `https://blitzkit.github.io/assets` | The root domain and path that serves the external assets like tank models and icons. |
| `PUBLIC_BRANCH` | | `main` | The branch that the website is operating on. This is completely nominal. |
| `PUBLIC_GUIDE_WEBSITE` | [GuidesBlitz](https://guidesblitz.com/) | `https://guidesblitz.com` | The website that serves the encyclopedia-like content in BlitzKit. |
| `SERVICING` | | `false` | Wether the website is down for servicing. |
| `DISCORD_CLIENT_ID` | [Discord Developer Portal](https://discord.com/developers/applications) | `1097673957865443370` | The BlitzKit Discord Bot's user ID. |
| `GH_TOKEN` | [GitHub Fine-Grained Tokens](https://github.com/settings/personal-access-tokens) | | The GitHub API key used for checking out private submodules and pushing content to the asset repository. |
| `DISCORD_TOKEN` | [Discord Developer Portal](https://discord.com/developers/applications) | | The Discord API Key for the BlitzKit Discord Bot. |
| `DATABASE_URL` | [CockroachDB](https://www.cockroachlabs.com/) | | The CockroachDB-SQL database URL used to link Wargaming and Discord users. |
| `WOTB_DLC_CDN` | | | |
...
#### Bun
https://bun.com/
BlitzKit is written mostly in TypeScript, with packages fetched from NPM, managed by Bun.
#### .NET
https://dotnet.microsoft.com/download/dotnet/9.0/
You'll need the .NET 9.0 SDK to build and run the interface layer between BlitzKit and your local installation of World of Tanks Blitz.
#### Protocol Buffers
https://protobuf.dev/installation/
Both BlitzKit and World of Tanks Blitz encode their APIs with Protocol Buffers.
#### World of Tanks Blitz
https://store.steampowered.com/app/444200/
You'll need an up-to-date installation of World of Tanks Blitz on your computer. You may use the same installation that you play, even on a Windows partition if you dual boot.
#### UE4SS
...
#### protodump
...
#### FModel (Optional)
...
### Set Up
Now we can start installing and initiating the code of BlitzKit.
#### Cloning
BlitzKit is a massive monorepo with a lot of submodules. You'll likely not need all the branches and commit history. So, clone with depth 1.
```bash
git clone --depth 1 https://github.com/blitzkit/blitzkit.git
cd blitzkit
git submodule update --init --recursive --depth 1
```
#### Proto Files
...
#### Mappings
...
#### Environment Variables
...
#### The Big One
...
### Modifying The Code
This is where you can start changing things and proposing them through pull requests.
#### Server
...
#### Building
...
#### Branches & Pull Requests
...
#### Updating
...
-10
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@@ -1,10 +0,0 @@
{
"folders": [
{
"path": ".",
},
{
"path": "C:/Program Files/WindowsApps/7458BE2C.WorldofTanksBlitz_11.1.256.0_x64__x4tje2y229k00/Data",
},
],
}
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@@ -0,0 +1,27 @@
{
"words": [
"gltf",
"amogos",
"Tankopedia",
"uasset",
"oodle",
"blitzkit",
"webp",
"hocs",
"cooldown",
"Lods",
"Skia",
"RMAO",
"Verts",
"drei",
"frameloop",
"pointermove",
"pointerup",
"pointerdown"
],
"userWords": [
"WOTB",
"USMAP",
"favicons"
]
}
+20
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# BlitzKit 1.29.13
## Features
- The screenshot button now automatically crops your image so you don't have excessive blank space all around
- Increased the max zoom out distance in Tankopedia to 50m
## Fixes
- Turrets in Tankopedia now stay within a range of -180 and +180 degrees
- Tanks with transparency like the T34 and Herdbreaker are now properly rendered
- This will take a few days to roll out for all tanks (see screenshots below for the fixed models)
- High End Consumables now give a 33% boost instead of 70%
- Static Armor now properly deselects all irrelevant armor plates
- Removed a few debug loggers left behind
- Static Armor now properly rerenders armor plates when their thicknesses are changed
- The Ricochet Visualizer now stays in place when dragging around on mobile
- Reduced the text in the Tankopedia Compare segmented display to fit on smaller screens
- Sorting by tertiary shells no longer crashes for some tanks
- The Tank Filters are now left aligned on smaller screens for readability
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# BlitzKit 1.29.14
## Changes
- BlitzStars has enabled aggressive Cloudflare protections; hence, disabling BlitzKit from using BlitzStar's API
- Disabled the following commands:
- `/stats`
- `/today`
- `/breakdown`
- `/evolution`
- `/full-stats`
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# BlitzKit 1.29.15
## Fixes
- Tanks now use alpha clipping to render translucency, fixing a lot of "ghostly" looking tanks
+18
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# BlitzKit 1.29.16
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] The turret for Centurion I is no longer offset from the body
- Please allow up to 24 hours for the model to update
- Vertical Stabilizers now give the correct 12% buff instead of 15%
- Re-ordering tanks in Compare now works once again
- Fixed review videos from being about the Object 452K across all tanks
- Please allow up to 2 weeks for all tanks to refresh their videos
- Tanks in Mixer with oscillating turrets are not handled properly
## Features
- Headings in the Compare tool are now even more compact for mobile devices
- Enabled all tiers for the randomizer in Mixer
+23
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# BlitzKit 1.30.0
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- Added an equalizer mode for Tankopedia and Compare to preview what tank stats will look like in the upcoming Equalizer game mode
- This feature is in Beta and the stats are subject to change
- Thanks to WoTB News for sourcing data well ahead of the release of the gamemode
- Added a toggle in Tankopedia, right beneath Provisions
- Added button under the shell selector in the Tank Sandbox
- Added another toggle in the Compare table to enable equalizer for all tanks
## Technical Features
- [GonnaHetzMe] Enabling dev mode now displays the tank's non-numerical id
- [GonnaHetzMe] The dev id and the new dev name are now copyable on click
## Fixes
- [GonnaHetzMe] Tech trees that start at tiers higher than tier 1 like the Blitz Nation ones now properly render their trees in Tankopedia
- [GonnaHetzMe] The tank pitch/yaw inputs in the Tank Sandbox now initialize with the correct values instead of 0
- [GonnaHetzMe] Large Repair Kits once again use the correct modern icon
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@@ -0,0 +1,8 @@
# BlitzKit 1.30.1
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tank hit points in Equalizer mode is now accurate to the game
- Armor highlighting now reflects the actual thicknesses of tanks in Equalizer mode
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# BlitzKit 1.30.2
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Fixes
- [GonnaHetzMe] Tungsten shells are now properly cropped
- Equalizer no longer gives insanely high penetration values
- The tank reveal animation no longer repeats when you scroll away and back to the tank sandbox
- [GonnaHetzMe] The RHM. Pzw.'s turret no longer has the floating plate
- Please give BlitzKit up to 1 hour to update the model
- [GonnaHetzMe] Tanks with inclined turret rings like the Minotauro now display the correct pitch in the tank sandbox inputs
+18
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# BlitzKit 1.30.3
Thank you to [GonnaHetzMe](https://github.com/karelpak1) for your contributions this update.
## Features
- [GonnaHetzMe] Added tooltips to the module selector in Tankopedia
## Fixes
- Added aggressive re-rendering for the Guess mini-game's score readout to make inspect-element harder
- Removed tank visual and collision model caching
- Guesser once again breaks streaks if not all tiers are selected
- BlitzKit now properly unloads tank models from memory when visually hidden in Guesser
- [GonnaHetzMe] Tanks with complex transparency like the Herdbreaker once again handle opacity correctly
- [GonnaHetzMe] Pieces of tank models that have transparency now handle culling properly (they're visible from both sides)
- [GonnaHetzMe] Tanks with "cardboard" textures have been fixed, thanks to better PVR file parsing
- [GonnaHetzMe] Tank icons are now scaled correctly so small tanks are now properly zoomed out in contrast to bigger ones
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# BlitzKit 1.30.4
## Fixes
- BlitzKit now correctly implements minor WoTB updates
+8
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# BlitzKit 1.30.5
## Features
- Reduced the amount of code that executes for every rendered frame, hopefully improving performance
- Reduced the number of lights by 20% to decrease the amount of shadow calculations
- Decreased the ground size by 80% for an equal reduction in shadow texture sizes
- Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame
+7
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# BlitzKit 1.30.6
## Fixes
- Tanks no longer "randomly" appear dark in Tankopedia and Mixer
- The ground is now as dark as other modes when Static Armor is selected in Tankopedia
- Fixed some naming issues with the "equal" icon, improving performance a tiny tiny bit
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{
"version": 1,
"isRoot": true,
"tools": {
"csharpier": {
"version": "1.3.0",
"commands": [
"csharpier"
],
"rollForward": false
}
}
}
+7 -37
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@@ -1,51 +1,21 @@
{
"name": "blitzkit",
"version": "1.29.12",
"version": "2.0.0-beta.3",
"license": "BlitzKit License",
"private": true,
"scripts": {
"build:assets": "cd packages/scripts && bun run build:assets",
"build:averages": "bun --filter=@blitzkit/scripts run build:averages",
"build:bot": "cd packages/scripts && bun run build:bot",
"build:website": "cd packages/website && bun run build",
"build:prisma": "prisma generate",
"build:proxyclient": "cd packages/scripts && bun run build:proxyclient",
"build:catalogitemaccesssor": "cd packages/scripts && bun run build:catalogitemaccesssor",
"build:ratingleaderboard": "cd packages/scripts && bun run build:ratingleaderboard",
"build:app": "cd packages/app && bun run build",
"dev:bot": "bun run build:bot --dev && bun start:bot --dev",
"start:bot": "bun dist/bot/main.js",
"dev:docs": "vitepress dev docs",
"dev:website": "cd packages/website && bun run dev",
"dev:app": "cd packages/app && bun run dev",
"dev": "bun run dev:website",
"dev:api": "bun --filter=@blitzkit/api run dev",
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
"start:website": "bun --filter=@blitzkit/website run start",
"host:docs": "vitepress preview docs",
"lint": "tsc",
"lint:website": "cd packages/website && bun run lint",
"format": "prettier --write \"**/*.@(json|js|jsx|css|md|ts|tsx|html|xml|yml|gltf)\"",
"update": "yarn upgrade --latest",
"tunnel": "cloudflared tunnel --url http://localhost:3000",
"discoverids": "scripts/discoverIds.ts",
"build:protos": "cd packages/scripts && bun run build:protos",
"preview:website": "cd packages/website && bun run preview",
"build:reviews": "cd packages/scripts && bun build:reviews",
"build:ids": "cd packages/scripts && bun build:ids",
"prunestrings": "cd packages/scripts && bun prunestrings",
"setup": "bun install && bun run build:prisma && bun run build:protos && bun run build:proxyclient",
"patchnotes": "cd packages/scripts && bun run patchnotes"
"setup": "chmod a+x scripts/*.sh && ./scripts/setup.sh",
"dev": "./scripts/dev.sh",
"build-game": "./scripts/build_game.sh",
"build-website": "./scripts/build_website.sh",
"discover-servers": "./scripts/discover_servers.sh"
},
"type": "module",
"workspaces": [
"packages/*"
],
"dependencies": {
"@prisma/client": "^6.18.0",
"prisma": "^6.18.0",
"sharp": "^0.34.5",
"prettier": "^3.8.3",
"typescript": "^5.9.3"
}
}
-18
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@@ -1,18 +0,0 @@
{
"name": "@blitzkit/app",
"private": true,
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview",
"tauri": "tauri"
},
"dependencies": {
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-opener": "^2",
"@tauri-apps/cli": "^2",
"vite": "^6.0.3",
"typescript": "~5.6.2"
}
}
-7
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@@ -1,7 +0,0 @@
# Generated by Cargo
# will have compiled files and executables
/target/
# Generated by Tauri
# will have schema files for capabilities auto-completion
/gen/schemas
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-25
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@@ -1,25 +0,0 @@
[package]
name = "blitzkit"
version = "0.1.0"
description = "A Tauri App"
authors = ["you"]
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
# The `_lib` suffix may seem redundant but it is necessary
# to make the lib name unique and wouldn't conflict with the bin name.
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
name = "blitzkit_lib"
crate-type = ["staticlib", "cdylib", "rlib"]
[build-dependencies]
tauri-build = { version = "2", features = [] }
[dependencies]
tauri = { version = "2", features = [] }
tauri-plugin-opener = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
-3
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@@ -1,3 +0,0 @@
fn main() {
tauri_build::build()
}
@@ -1,10 +0,0 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "default",
"description": "Capability for the main window",
"windows": ["main"],
"permissions": [
"core:default",
"opener:default"
]
}
-14
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@@ -1,14 +0,0 @@
// Learn more about Tauri commands at https://tauri.app/develop/calling-rust/
#[tauri::command]
fn greet(name: &str) -> String {
format!("Hello, {}! You've been greeted from Rust!", name)
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
tauri::Builder::default()
.plugin(tauri_plugin_opener::init())
.invoke_handler(tauri::generate_handler![greet])
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
-27
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@@ -1,27 +0,0 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::process::{Command, Stdio};
use tauri::Manager;
fn main() {
tauri::Builder::default()
.setup(|app| {
let app_handle = app.handle();
let entry = app_handle
.path_resolver()
.resolve_resource("../../dist/website/server/entry.mjs")
.expect("failed to resolve server.ts");
Command::new("bun")
.arg("run")
.arg(entry)
.stderr(Stdio::null())
.spawn()
.expect("failed to start Bun server");
Ok(())
})
.run(tauri::generate_context!())
.expect("error while running Tauri app");
}
-38
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@@ -1,38 +0,0 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "blitzkit",
"version": "0.1.0",
"identifier": "com.tresabhi.blitzkit",
"build": {
"beforeDevCommand": "cd ../website && bun run dev",
"_beforeBuildCommand": "cd ../website && bun run build",
"frontendDist": "../../../dist/website/client",
"devUrl": "http://localhost:4321"
},
"app": {
"withGlobalTauri": true,
"windows": [
{
"url": "http://localhost:4321",
"title": "BlitzKit",
"fullscreen": false,
"resizable": true,
"maximized": true
}
],
"security": {
"csp": null
}
},
"bundle": {
"active": true,
"targets": "all",
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/[email protected]",
"icons/icon.icns",
"icons/icon.ico"
]
}
}
-19
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@@ -1,19 +0,0 @@
{
"extends": ["../../tsconfig.json"],
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"module": "ESNext",
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"skipLibCheck": true,
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
}
}
-35
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@@ -1,35 +0,0 @@
{
"name": "@blitzkit/bot",
"dependencies": {
"@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*",
"@radix-ui/colors": "^3.0.0",
"@radix-ui/themes": "^3.3.0",
"@resvg/resvg-js": "^2.6.2",
"@types/adm-zip": "^0.5.7",
"@types/bun": "^1.3.9",
"@types/lodash-es": "^4.17.12",
"@types/markdown-escape": "^1.1.3",
"@types/react": "^19.2.14",
"adm-zip": "^0.5.16",
"bepaint": "^0.1.0-beta.3",
"discord.js": "^14.25.1",
"dotenv": "^17.3.1",
"fuzzysort": "^3.1.0",
"lodash-es": "^4.17.23",
"markdown-escape": "^2.0.0",
"pickleparser": "^0.2.1",
"prisma": "^6.19.2",
"protobufjs": "^7.5.4",
"react": "^19.2.4",
"satori": "^0.18.4",
"sharp": "^0.34.5"
},
"private": true,
"scripts": {
"dev": "bun --watch src/main.ts",
"start": "bun src/main.ts"
},
"type": "module",
"types": "src/types.d.ts"
}
-68
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@@ -1,68 +0,0 @@
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import {
commandsArray,
type CommandRegistry,
} from "../events/interactionCreate";
const subcommands = [
"embeds",
"introduction",
"invite",
"timezones",
"credits",
] as const;
type Subcommand = (typeof subcommands)[number];
const DOCS: Record<Subcommand, string> = {
embeds: "guide/embeds",
introduction: "guide/introduction",
invite: "guide/invite",
timezones: "guide/timezones",
credits: "about/credits",
};
export const aboutCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: createLocalizedCommand("about", [
{ subcommand: "commands" },
...subcommands.map((subcommand) => ({ subcommand })),
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand();
const { strings } = translator(interaction.locale);
if (subcommand === "commands") {
return `${strings.bot.commands.about.subcommands.commands.body}${(
await Promise.all(commandsArray)
)
.sort((a, b) =>
(a.command.name_localizations?.[interaction.locale] ??
a.command.name) <
(b.command.name_localizations?.[interaction.locale] ??
b.command.name)
? -1
: 1,
)
.map(
(registry) =>
`- \`/${
registry.command.name_localizations?.[interaction.locale] ??
registry.command.name
}\`: ${
registry.command.description_localizations?.[
interaction.locale
] ?? registry.command.description
}`,
)
.join("\n")}`;
}
const url = `https://raw.githubusercontent.com/tresabhi/blitzkit/main/docs/${DOCS[subcommand as Subcommand]}.md`;
const content = fetch(url).then((response) => response.text());
return content;
},
});
});
@@ -1,68 +0,0 @@
import { getBlitzStarsLinkButton } from '../../core/blitzstars/getBlitzStarsLinkButton';
import { addPeriodicFilterOptions } from '../../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../../core/discord/autocompleteUsername';
import { buttonRefresh } from '../../core/discord/buttonRefresh';
import { commandToURL } from '../../core/discord/commandToURL';
import { createLocalizedCommand } from '../../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../../events/interactionCreate';
import { renderBreakdown } from './render';
export const breakdownCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('breakdown'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return [
...(await renderBreakdown(
player,
period,
filters,
interaction.locale,
)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(
player,
period,
filters,
interaction.locale,
);
},
});
},
);
@@ -1,295 +0,0 @@
import {
type BlitzStats,
calculateWN8,
getAccountInfo,
getClanAccountInfo,
getTankStats,
getWN8Percentile,
TankDefinition,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { chunk } from "lodash-es";
import * as Breakdown from "../../components/Breakdown";
import { CommandWrapper } from "../../components/CommandWrapper";
import { NoData } from "../../components/NoData";
import { TitleBar } from "../../components/TitleBar";
import { filtersToDescription } from "../../core/blitzkit/filtersToDescription";
import {
averageDefinitions,
tankDefinitions,
} from "../../core/blitzkit/nonBlockingPromises";
import { UserError } from "../../core/blitzkit/userError";
import {
filterStats,
type StatFilters,
} from "../../core/blitzstars/filterStats";
import { getStatsInPeriod } from "../../core/blitzstars/getStatsInPeriod";
import type { ResolvedPeriod } from "../../core/discord/resolvePeriodFromCommand";
import type { ResolvedPlayer } from "../../core/discord/resolvePlayerFromCommand";
import { translator } from "../../core/localization/translator";
const ROWS_PER_PAGE = 8;
const MAX_PAGES = 9;
export async function renderBreakdown(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale,
) {
const { strings, unwrap } = translator(locale);
const awaitedTankDefinitions = await tankDefinitions;
const awaitedTankAverages = await averageDefinitions;
const statsInPeriod = await getStatsInPeriod(region, id, start, end, locale);
const { filteredOrder } = await filterStats(statsInPeriod, filters);
const accountInfo = await getAccountInfo(region, id);
const clanData = await getClanAccountInfo(region, id, ["clan"]);
const tankStats = await getTankStats(region, id);
const filterDescriptions = await filtersToDescription(filters, locale);
const orderedCurrentStats: BlitzStats[] = [];
const orderedCareerStats: BlitzStats[] = [];
const orderedCurrentWN8: (number | undefined)[] = [];
const orderedCareerWN8: (number | undefined)[] = [];
const orderedCareerWN8Full: (number | undefined)[] = [];
if (tankStats === null) {
throw new UserError(strings.bot.common.errors.no_tank_stats);
}
filteredOrder.forEach((id) => {
const tankAveragesEntry = awaitedTankAverages.averages[id];
const current = statsInPeriod.diff[id];
const career = tankStats.find((tank) => tank.tank_id === id)!.all;
const currentWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.mu, current)
: undefined;
const careerWN8 = tankAveragesEntry
? calculateWN8(tankAveragesEntry.mu, career)
: undefined;
orderedCurrentStats.push(current);
orderedCareerStats.push(career);
orderedCurrentWN8.push(currentWN8);
orderedCareerWN8.push(careerWN8);
});
tankStats.forEach((tank) => {
const tankAveragesEntry = awaitedTankAverages.averages[tank.tank_id];
orderedCareerWN8Full.push(
tankAveragesEntry
? calculateWN8(tankAveragesEntry.mu, tank.all)
: undefined,
);
});
const currentBattles = orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.battles,
0,
);
const careerBattles = tankStats.reduce(
(accumulator, current) => accumulator + current.all.battles,
0,
);
const currentWinrate =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.wins,
0,
) / currentBattles;
const careerWinrate =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.wins,
0,
) / careerBattles;
const currentWN8 =
orderedCurrentWN8.reduce<number>(
(accumulator, current, index) =>
accumulator + (current ?? 0) * orderedCurrentStats[index].battles,
0,
) /
orderedCurrentStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCurrentWN8[index] === undefined ? 0 : current.battles),
0,
);
const careerWN8 =
orderedCareerWN8Full.reduce<number>(
(accumulator, current) => accumulator + (current ?? 0),
0,
) /
tankStats.reduce(
(accumulator, current, index) =>
accumulator +
(orderedCareerWN8Full[index] === undefined ? 0 : current.all.battles),
0,
);
const currentDamage =
orderedCurrentStats.reduce(
(accumulator, current) => accumulator + current.damage_dealt,
0,
) / currentBattles;
const careerDamage =
tankStats.reduce(
(accumulator, current) => accumulator + current.all.damage_dealt,
0,
) / careerBattles;
const children: React.JSX.Element[] = [];
if (filteredOrder.length > 0) {
children.push(
<Breakdown.Row
key={id}
displayType="summary"
title={strings.bot.commands.breakdown.body.total}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: currentBattles,
career: careerBattles,
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * currentWinrate).toFixed(2)}%`,
career: `${(100 * careerWinrate).toFixed(2)}%`,
delta: currentWinrate - careerWinrate,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(currentDamage).toLocaleString(),
career: Math.round(careerDamage).toLocaleString(),
delta: currentDamage - careerDamage,
},
]}
/>,
);
filteredOrder.forEach((id, index) => {
const tankDefinition = awaitedTankDefinitions.tanks[id] as
| TankDefinition
| undefined;
const current = orderedCurrentStats[index];
const career = orderedCareerStats[index];
const currentWN8 = orderedCurrentWN8[index];
const careerWN8 = orderedCareerWN8[index];
children.push(
<Breakdown.Row
key={id}
displayType="tank"
class={tankDefinition?.class}
type={tankDefinition?.type}
title={
tankDefinition
? unwrap(tankDefinition.name)
: literals(strings.bot.commands.breakdown.body.unknown_tank, {
id,
})
}
stats={[
{
title: strings.bot.commands.breakdown.body.battles,
current: current.battles.toLocaleString(),
career: career.battles.toLocaleString(),
},
{
title: strings.bot.commands.breakdown.body.winrate,
current: `${(100 * (current.wins / current.battles)).toFixed(
2,
)}%`,
career: `${(100 * (career.wins / career.battles)).toFixed(2)}%`,
delta:
current.wins / current.battles - career.wins / career.battles,
},
{
title: strings.bot.commands.breakdown.body.wn8,
current:
currentWN8 === undefined
? undefined
: Math.round(currentWN8).toLocaleString(),
career:
careerWN8 === undefined
? undefined
: Math.round(careerWN8).toLocaleString(),
percentile:
currentWN8 === undefined
? undefined
: getWN8Percentile(currentWN8),
},
{
title: strings.bot.commands.breakdown.body.damage,
current: Math.round(
current.damage_dealt / current.battles,
).toLocaleString(),
career: Math.round(
career.damage_dealt / career.battles,
).toLocaleString(),
delta:
current.damage_dealt / current.battles -
career.damage_dealt / career.battles,
},
]}
/>,
);
});
}
const pages = chunk(
children,
Math.max(Math.ceil(children.length / MAX_PAGES), ROWS_PER_PAGE),
);
if (filteredOrder.length > 0) {
return pages
.map((page, index) => (
<CommandWrapper>
{index === 0 && (
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
)}
<Breakdown.Root>{page}</Breakdown.Root>
</CommandWrapper>
))
.reverse();
} else {
return [
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={
clanData?.clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanData?.clan?.emblem_set_id}.png`
: undefined
}
description={`${name} • ${filterDescriptions}`}
/>
<NoData type="battles_in_period" locale={locale} />
</CommandWrapper>,
];
}
}
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@@ -1,37 +0,0 @@
import packageJSON from "../../../../package.json";
import { client } from "../core/discord/client";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const executionStart = new Date().getTime();
export const debugCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("debug"),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const currentTime = new Date().getTime();
const uptime = currentTime - executionStart;
const list = [
[strings.bot.commands.debug.body.version, packageJSON.version],
[
strings.bot.commands.debug.body.shard.label,
client.shard?.ids[0] ?? strings.bot.commands.debug.body.shard.default,
],
[
strings.bot.commands.debug.body.uptime,
`${Math.floor((uptime / 1000 / 60 / 60) % 24)}h ${Math.floor(
(uptime / 1000 / 60) % 60
)}m ${Math.floor((uptime / 1000) % 60)}s ${Math.floor(
uptime % 1000
)}ms`,
],
];
return `${strings.bot.commands.debug.body.title}${list
.map(([key, value]) => `- ${key}: ${value}`)
.join("\n")}`;
},
});
});
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@@ -1,189 +0,0 @@
import { emblemURL, getAccountInfo, getClanAccountInfo } from "@blitzkit/core";
import { Locale, SlashCommandSubcommandGroupBuilder } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import * as Graph from "../components/Graph";
import { LineColor } from "../components/Graph/components/Line/constants";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getPlayerHistories } from "../core/blitzstars/getPlayerHistories";
import { getTankHistories } from "../core/blitzstars/getTankHistories";
import { addPeriodSubCommands } from "../core/discord/addPeriodSubCommands";
import { addTankChoices } from "../core/discord/addTankChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import type { CommandRegistry } from "../events/interactionCreate";
type EvolutionStatType = "player" | "tank";
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
type: "player" | "tank",
tankId: number | null,
locale: Locale
) {
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const logo = clan ? emblemURL(clan.emblem_set_id) : undefined;
const histories = await (type === "player"
? getPlayerHistories(region, id, {
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
})
: getTankHistories(region, id, locale, {
tankId: tankId!,
start,
end,
includeLatestHistories: true,
includePreviousHistories: true,
}));
const plot = histories.map(
(history) =>
[
history.all.battles,
(history.all.wins / history.all.battles) * 100,
] as Graph.PlotItem
);
const times = histories.map((history) => history.last_battle_time);
const minTime = Math.min(...times);
const maxTime = Math.max(...times);
const ys = plot.map(([, y]) => y);
const xs = plot.map(([x]) => x);
const maxY = Math.max(...ys);
const minY = Math.min(...ys);
const maxX = Math.max(...xs);
const minX = Math.min(...xs);
return (
<CommandWrapper>
<TitleBar title={accountInfo.nickname} image={logo} description={name} />
{plot.length > 0 && (
<Graph.Root
verticalMargin={{
min: minY,
max: maxY,
suffix: "%",
precision: 2,
}}
horizontalMargin={{
min: minX,
max: maxX,
precision: 0,
}}
xMinLabel={new Date(minTime * 1000).toLocaleDateString(locale)}
xMaxLabel={new Date(maxTime * 1000).toLocaleDateString(locale)}
>
{Graph.Line({
color: LineColor.Red,
plot: plot,
minY,
maxY,
})}
</Graph.Root>
)}
{plot.length === 0 && <NoData type="battles_in_period" locale={locale} />}
</CommandWrapper>
);
}
export const evolutionCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: createLocalizedCommand("evolution", [
{
group: "player",
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option.addStringOption(addUsernameChoices)
);
},
},
{
group: "tank",
modify(option: SlashCommandSubcommandGroupBuilder) {
addPeriodSubCommands(option, (option) =>
option
.addStringOption(addTankChoices)
.addStringOption(addUsernameChoices)
);
},
},
]),
async handler(interaction) {
const commandGroup =
interaction.options.getSubcommandGroup() as EvolutionStatType;
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const tankIdRaw = interaction.options.getString("tank")!;
const tankId =
commandGroup === "tank"
? await resolveTankId(tankIdRaw, interaction.locale)
: null;
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
tankId,
});
return [
await render(
player,
period,
commandGroup,
tankId,
interaction.locale
),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(
player.region,
player.id,
tankId ?? undefined
),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const url = new URL(`https://example.com/${interaction.customId}`);
const path = url.pathname.split("/");
const commandGroup = path[2] as EvolutionStatType;
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
return await render(
player,
period,
commandGroup,
parseInt(url.searchParams.get("tankId") ?? "0") || null,
interaction.locale
);
},
});
}
);
-124
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@@ -1,124 +0,0 @@
import {
emblemURL,
getAccountInfo,
getClanAccountInfo,
getTierWeights,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { CommandWrapper } from '../components/CommandWrapper';
import { GenericAllStats } from '../components/GenericAllStats';
import { NoData } from '../components/NoData';
import { TierWeights } from '../components/TierWeights';
import { TitleBar } from '../components/TitleBar';
import { filtersToDescription } from '../core/blitzkit/filtersToDescription';
import { filterStats, type StatFilters } from '../core/blitzstars/filterStats';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { getStatsInPeriod } from '../core/blitzstars/getStatsInPeriod';
import { addPeriodicFilterOptions } from '../core/discord/addPeriodicFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from '../core/discord/resolvePlayerFromCommand';
import type { CommandRegistry } from '../events/interactionCreate';
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale,
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ['clan']))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale,
);
const { stats, supplementary, filteredOrder } = await filterStats(
diffedTankStats,
filters,
);
const filterDescriptions = await filtersToDescription(filters, locale);
const tierWeights = await getTierWeights(diffedTankStats.diff, filteredOrder);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{stats.battles === 0 && (
<NoData type="battles_in_period" locale={locale} />
)}
{stats.battles > 0 && <TierWeights weights={tierWeights!} />}
{stats.battles > 0 && (
<GenericAllStats
stats={stats}
supplementaryStats={supplementary}
locale={locale}
/>
)}
</CommandWrapper>
);
}
export const fullStatsCommand = new Promise<CommandRegistry>(
async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand('full-stats'),
(option) => option.addStringOption(addUsernameChoices),
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
},
);
-96
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@@ -1,96 +0,0 @@
import { getAccountInfo, getClanInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { GenericStats } from "../components/GenericStats";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { addClanChoices } from "../core/discord/addClanChoices";
import { autocompleteClan } from "../core/discord/autocompleteClan";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolveClanFromCommand } from "../core/discord/resolveClanFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_THRESHOLD = 7;
export const inactiveCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("inactive")
.addStringOption(addClanChoices)
.addNumberOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName("threshold")
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.inactive.options.threshold.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.inactive.options.threshold.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.inactive.options.threshold.description
)
)
.setMinValue(0);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { region, id } = await resolveClanFromCommand(interaction);
const threshold =
interaction.options.getNumber("threshold")! ?? DEFAULT_THRESHOLD;
const time = new Date().getTime() / 1000;
const clanInfo = await getClanInfo(region, id);
const accountInfo = await getAccountInfo(region, clanInfo.members_ids);
const inactive = accountInfo
.map(
(account) =>
[
account.nickname,
(time - account.last_battle_time) / 60 / 60 / 24,
] as [string, number]
)
.filter(([, inactiveDays]) => inactiveDays >= threshold)
.sort((a, b) => b[1] - a[1])
.map(
([name, days]) =>
[
name,
literals(strings.bot.commands.inactive.body.listing, {
days: days.toFixed(0),
}),
] as [string, string]
);
const hasInactiveMembers = inactive.length > 0;
return (
<CommandWrapper>
<TitleBar
title={clanInfo.name}
image={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanInfo.emblem_set_id}.png`}
description={`${literals(
strings.bot.commands.inactive.body.subtitle,
{ days: threshold }
)} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
{!hasInactiveMembers && (
<NoData type="players_in_period" locale={interaction.locale} />
)}
{hasInactiveMembers && <GenericStats stats={inactive} />}
</CommandWrapper>
);
},
autocomplete: autocompleteClan,
});
});
-193
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@@ -1,193 +0,0 @@
import { getAccountInfo, getClanAccountInfo } from '@blitzkit/core';
import { teal } from '@radix-ui/colors';
import { Glow } from '../components/AllStatsOverview/components/HeroStat/components/Glow';
import { CommandWrapper } from '../components/CommandWrapper';
import { linkBlitzAndDiscord } from '../core/db/linkBlitzAndDiscord';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { embedInfo } from '../core/discord/embedInfo';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { translator } from '../core/localization/translator';
import type { CommandRegistry } from '../events/interactionCreate';
import { theme } from '../stitches.config';
export const verifyCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand('link').addStringOption((option) =>
addUsernameChoices(option).setRequired(true),
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const discordId = BigInt(interaction.user.id);
const accountInfo = await getAccountInfo(region, id);
const clanAccountInfo = await getClanAccountInfo(region, id, ['clan']);
await linkBlitzAndDiscord(discordId, id);
return [
<CommandWrapper fat>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'space-between',
}}
>
<Glow color={teal.teal9} rotation={90} />
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 16,
}}
>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
<img
alt="avatar"
src={
interaction.user.avatarURL({ extension: 'png' }) ??
'https://i.stack.imgur.com/l60Hf.png'
}
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{interaction.user.displayName}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
@{interaction.user.username}
</span>
</div>
</div>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
gap: 4,
color: theme.colors.textLowContrast_teal,
}}
>
<img
alt="accounts linked"
src="https://i.imgur.com/jIcRgog.png"
style={{
width: 16,
height: 16,
}}
/>
<span style={{ fontSize: 16 }}>
{strings.bot.commands.link.body.accounts_linked}
</span>
</div>
<div
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
{clanAccountInfo?.clan ? (
<img
alt="clan emblem"
style={{
width: 64,
height: 64,
borderRadius: 32,
objectFit: 'cover',
}}
src={`https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clanAccountInfo?.clan?.emblem_set_id}.png`}
/>
) : null}
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 4,
}}
>
<span
style={{
fontSize: 32,
color: theme.colors.textHighContrast,
fontWeight: 900,
maxWidth: 240,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
}}
>
{accountInfo.nickname}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
{clanAccountInfo?.clan
? `[${clanAccountInfo?.clan?.tag}] • `
: ''}
{strings.common.regions.normal[region]}
</span>
</div>
</div>
</div>
<Glow color={teal.teal9} rotation={-90} />
</div>
</CommandWrapper>,
embedInfo(
strings.bot.commands.link.embed.title,
strings.bot.commands.link.embed.description,
),
];
},
autocomplete: autocompleteUsername,
});
});
-90
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@@ -1,90 +0,0 @@
import {
TANK_CLASSES,
TIER_ROMAN_NUMERALS,
TankDefinition,
flags,
getAccountInfo,
getTankStats,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import {
gameDefinitions,
tankDefinitions,
} from "../core/blitzkit/nonBlockingPromises";
import { addTierChoices } from "../core/discord/addTierChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { chunkLines } from "../core/discord/chunkLines";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
export const ownedTanksCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("owned-tanks")
.addStringOption(addTierChoices)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const tier = Number(interaction.options.getString("tier"));
const { id, region } = await resolvePlayerFromCommand(interaction);
const accountInfo = await getAccountInfo(region, id);
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
const filteredTanks = (
await Promise.all(
tankStats.map(async (tankData) => ({
tankDefinitions: (await tankDefinitions).tanks[tankData.tank_id]!,
id: tankData.tank_id,
}))
)
).filter((tank) => tank.tankDefinitions?.tier === tier);
const groupedTanks: Record<string, TankDefinition[]> = {};
const nations: string[] = [];
filteredTanks.forEach((tank) => {
if (groupedTanks[tank.tankDefinitions.nation] === undefined) {
groupedTanks[tank.tankDefinitions.nation] = [tank.tankDefinitions];
nations.push(tank.tankDefinitions.nation);
} else {
groupedTanks[tank.tankDefinitions.nation].push(tank.tankDefinitions);
}
});
const awaitedTankDefinitions = await tankDefinitions;
const awaitedGameDefinitions = await gameDefinitions;
const title = literals(strings.bot.commands.owned_tanks.body.title, {
name: markdownEscape(accountInfo.nickname),
tier: TIER_ROMAN_NUMERALS[tier],
});
const tankList = tankStats
.map(({ tank_id }) => awaitedTankDefinitions.tanks[tank_id])
.filter((tank) => tank.tier === tier)
.sort(
(a, b) =>
TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class)
)
.sort(
(a, b) =>
awaitedGameDefinitions.nations.indexOf(a.nation) -
awaitedGameDefinitions.nations.indexOf(b.nation)
)
.map(
(tank) =>
`[${flags[tank.nation]} ${markdownEscape(unwrap(tank.name))}](<https://blitzkit.app/tanks/${tank.slug}>)`
);
const lines = [title, ...tankList];
return chunkLines(lines);
},
autocomplete: autocompleteUsername,
});
});
-46
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@@ -1,46 +0,0 @@
import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const permissionsCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("permissions"),
async handler(interaction) {
const { strings } = translator(interaction.locale);
// friday the 13th permissions easter egg
const isFridayThe13th =
new Date().getDay() === 5 && new Date().getDate() === 13;
const permissions = [
[
interaction.appPermissions?.has("ViewChannel"),
strings.bot.commands.permissions.body.view_channels,
],
[
interaction.appPermissions?.has("ReadMessageHistory"),
strings.bot.commands.permissions.body.read_message_history,
],
[
interaction.appPermissions?.has("AttachFiles"),
strings.bot.commands.permissions.body.attach_files,
],
[
interaction.appPermissions?.has("UseExternalEmojis"),
strings.bot.commands.permissions.body.external_emojis,
],
];
const body = permissions
.map(([hasPermission, description]) => {
if (hasPermission) {
return `${isFridayThe13th ? "😇" : "✅"} ${description}`;
} else {
return `${isFridayThe13th ? "💀" : "❌"} ${description}`;
}
})
.join("\n");
return literals(strings.bot.commands.permissions.body.title, { body });
},
});
});
-34
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@@ -1,34 +0,0 @@
import { literals } from "@blitzkit/i18n";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
export const pingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
handlesInteraction: true,
command: createLocalizedCommand("ping", [
{ subcommand: "blitzkit" },
{ subcommand: "wotb" },
]),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand();
const executionStart = Date.now();
if (subcommand === "blitzkit") {
await interaction.editReply(strings.bot.commands.ping.body.pong);
} else {
await fetch("https://api.wotblitz.com/");
}
const executionTime = Date.now() - executionStart;
interaction.editReply(
literals(strings.bot.commands.ping.body.pong_with_time, {
time: executionTime.toFixed(0),
})
);
},
});
});
-69
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@@ -1,69 +0,0 @@
import { getAccountInfo } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import markdownEscape from "markdown-escape";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { markdownTable } from "../core/discord/markdownTable";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { CommandRegistry } from "../events/interactionCreate";
export const playerInfoCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command:
createLocalizedCommand("player-info").addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const account = await resolvePlayerFromCommand(interaction);
const { id, region: region } = account;
const accountInfo = await getAccountInfo(region, id);
return embedInfo(
literals(strings.bot.commands.player_info.body.title, {
name: markdownEscape(accountInfo.nickname),
}),
markdownTable([
[
strings.bot.commands.player_info.body.nickname,
`${accountInfo.nickname}`,
],
[
strings.bot.commands.player_info.body.battles,
`${accountInfo.statistics.all.battles}`,
],
[
strings.bot.commands.player_info.body.winrate,
`${(
100 *
(accountInfo.statistics.all.wins /
accountInfo.statistics.all.battles)
).toFixed(2)}%`,
],
[],
[
strings.bot.commands.player_info.body.account_id,
`${accountInfo.account_id}`,
],
[
strings.bot.commands.player_info.body.created,
new Date(accountInfo.created_at * 1000).toLocaleDateString(
interaction.locale
),
],
[
strings.bot.commands.player_info.body.last_battle,
new Date(accountInfo.last_battle_time * 1000).toLocaleDateString(
interaction.locale
),
],
])
);
},
autocomplete: autocompleteUsername,
});
});
-535
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@@ -1,535 +0,0 @@
import {
deltaBkrlBlitzStats,
emblemURL,
getAccountInfo,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getLeagueFromScore,
getRatingInfo,
getRatingNeighbors,
imgur,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { SlashCommandSubcommandBuilder } from "discord.js";
import markdownEscape from "markdown-escape";
import { Glow } from "../components/AllStatsOverview/components/HeroStat/components/Glow";
import { CommandWrapper } from "../components/CommandWrapper";
import { DeltaCaret } from "../components/DeltaCaret";
import { TitleBar } from "../components/TitleBar";
import { normalizeLeagueIcon } from "../core/blitz/normalizeLeagueIcon";
import { iconPng } from "../core/blitzkit/iconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
const LEAGUE_ACCENT = [
"_purple",
"_sand",
"_amber",
"_mauve",
"_brown",
] as const;
export const ratingCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("rating", [
{
subcommand: "today",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
{
subcommand: "season",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
},
},
]),
async handler(interaction) {
const subcommand = interaction.options.getSubcommand(true) as
| "season"
| "today";
const { strings } = translator(interaction.locale);
const { id, region } = await resolvePlayerFromCommand(interaction);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const ratingInfo = await getRatingInfo(region);
if (ratingInfo.detail) {
throw new Error(`Rating info not available for ${region}`);
}
const leaderboard = await getArchivedRatingLeaderboard(
region,
ratingInfo.current_season - (subcommand === "today" ? 0 : 1)
);
if (leaderboard.version!.$case === "v1") {
throw new Error(
"Encountered bkrl minimal format in latest season. Wait till next cron?"
);
}
const accountInfo = await getAccountInfo(region, id, [
"statistics.rating",
]);
const statsIndex = leaderboard.version!.value.entries.findIndex(
(entry) => entry.id === id
);
const statsA = leaderboard
? leaderboard.version!.value.entries[statsIndex!]
: null;
const positionA = leaderboard ? statsIndex! + 1 : undefined;
const statsB1 = accountInfo.statistics.rating!;
const statsB2Array = (await getRatingNeighbors(region, id, 0)).neighbors;
if (statsB2Array === undefined) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const [statsB2] = statsB2Array;
const league = getLeagueFromScore(statsB2.score);
if (!statsA) {
return strings.bot.commands.rating.errors.unrecorded_stats;
}
if (!statsB1) {
return literals(strings.bot.commands.rating.errors.no_participation, {
name: markdownEscape(accountInfo.nickname),
});
}
const reward = ratingInfo.rewards.find(
(reward) =>
statsB2.number >= reward.from_position &&
statsB2.number <= reward.to_position
);
const positionDelta = leaderboard
? statsB2.number - positionA!
: undefined;
const delta = deltaBkrlBlitzStats(
statsA,
accountInfo.statistics.rating!,
statsB2
);
const leagueTheme = LEAGUE_ACCENT[league.index];
let rewardImage = reward
? reward.type === "vehicle"
? reward.vehicle.preview_image_url
: reward.stuff.image_url
: undefined;
if (rewardImage) {
const { ok } = await fetch(rewardImage);
if (!ok) {
rewardImage = imgur("kP88vqr");
}
}
return (
<CommandWrapper>
<TitleBar
title={accountInfo.nickname}
image={clanImage}
description={`${
strings.bot.commands.rating.body.subtitle[subcommand]
} • ${new Date().toLocaleDateString(interaction.locale)}`}
/>
<div
style={{
position: "relative",
display: "flex",
overflow: "hidden",
}}
>
<div
style={{
position: "relative",
padding: 16,
backgroundColor: theme.colors[`appBackground2${leagueTheme}`],
borderRadius: 4,
border: `1px solid ${
theme.colors[`componentInteractive${leagueTheme}`]
}`,
display: "flex",
alignItems: "center",
justifyContent: "space-between",
width: "100%",
}}
>
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(-16px) rotate(90deg)",
}}
/>
)}
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<img
alt={`League ${league.name}`}
style={{
width: 64,
height: 64,
objectFit: "contain",
}}
src={normalizeLeagueIcon(
ratingInfo.leagues[league.index].big_icon
)}
/>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 24,
fontWeight: 900,
}}
>
{statsB2.score.toLocaleString(interaction.locale)}
</span>
{delta.score !== 0 && (
<>
<DeltaCaret delta={delta.score} />
<span
style={{
color:
delta.score > 0
? theme.colors.textLowContrast_green
: theme.colors.textLowContrast_red,
fontSize: 16,
}}
>
{Math.abs(delta.score).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-start",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
#{statsB2.number.toLocaleString(interaction.locale)}
</span>
{positionDelta !== undefined && positionDelta !== 0 && (
<>
<DeltaCaret delta={-positionDelta} />
<span
style={{
color:
positionDelta > 0
? theme.colors.textLowContrast_red
: theme.colors.textLowContrast_green,
fontSize: 16,
}}
>
{Math.abs(positionDelta).toLocaleString(
interaction.locale
)}
</span>
</>
)}
</div>
</div>
</div>
{reward && (
<div
style={{
display: "flex",
gap: 8,
justifyContent: "center",
alignItems: "center",
}}
>
<div
style={{
display: "flex",
flexDirection: "column",
}}
>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textHighContrast${leagueTheme}`],
fontSize: 16,
maxWidth: 136,
textAlign: "right",
whiteSpace: "nowrap",
textOverflow: "ellipsis",
overflow: "hidden",
}}
>
{reward.type === "vehicle"
? reward.vehicle.user_string
: reward.stuff.title}
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "flex-end",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${leagueTheme}`],
fontSize: 16,
}}
>
Reward
{reward.type === "stuff" ? ` x${reward.count}` : ""}
</span>
</div>
</div>
<img
style={{
width: 64,
height: 64,
objectFit: "cover",
}}
src={await iconPng(rewardImage!)}
/>
</div>
)}
{reward === undefined && (
<Glow
endOpacity={3 / 4}
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
transform: "translateX(16px) rotate(-90deg)",
}}
/>
)}
</div>
{/* separated because fragment middle man invalidates relative parent: https://github.com/vercel/satori/issues/605 */}
{reward && (
<Glow
direction="reverse"
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
top: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
{reward && (
<Glow
color={theme.colors[`solidBackground${leagueTheme}`]}
style={{
position: "absolute",
bottom: -40,
left: "50%",
transform: "translateX(-50%)",
}}
/>
)}
</div>
{delta.battles > 0 && (
<div style={{ padding: "8px 0", display: "flex" }}>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{delta.battles.toLocaleString(interaction.locale)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Battles
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.wins / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Winrate
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{Math.round(delta.damage / delta.battles).toLocaleString(
interaction.locale
)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(100 * (delta.survived / delta.battles)).toFixed(0)}%
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Survival
</span>
</div>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
flex: 1,
flexDirection: "column",
}}
>
<span
style={{
fontSize: 24,
color: theme.colors.textHighContrast,
fontWeight: "bold",
}}
>
{(delta.kills / delta.battles).toFixed(2)}
</span>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
)}
</CommandWrapper>
);
},
});
});
@@ -1,468 +0,0 @@
import {
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
getAccountInfo,
getArchivedLatestSeasonNumber,
getArchivedRatingLeaderboard,
getClanAccountInfo,
getRatingInfo,
getRatingLeague,
getRatingNeighbors,
imgur,
isOnGoingRatingSeason,
LEAGUES,
type RatingInfo,
RatingLeaderboard,
type Region,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import {
type APIApplicationCommandOptionChoice,
Locale,
SlashCommandSubcommandBuilder,
} from "discord.js";
import { range } from "lodash-es";
import markdownEscape from "markdown-escape";
import { CommandWrapper } from "../components/CommandWrapper";
import * as Leaderboard from "../components/Leaderboard";
import { TitleBar } from "../components/TitleBar";
import { UserError } from "../core/blitzkit/userError";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
interface SimplifiedPlayer {
id: number;
score: number;
position: number;
clan: string | undefined;
nickname: string;
}
const DEFAULT_LIMIT = 10;
export const ratingLeaderboardCommand = new Promise<CommandRegistry>(
async (resolve) => {
const latestArchivedSeasonNumber = await getArchivedLatestSeasonNumber();
const onGoingSeason = await isOnGoingRatingSeason();
const seasonNumbers = range(
FIRST_MINIMAL_ARCHIVED_RATING_SEASON,
latestArchivedSeasonNumber + (onGoingSeason ? 1 : 0) + 1
).slice(-25);
function addOptions(option: SlashCommandSubcommandBuilder) {
const { strings } = translator(Locale.EnglishUS);
return option
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.rating_leaderboard.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.limit
.description,
{ count: DEFAULT_LIMIT }
)
)
.setRequired(false)
.setMinValue(5)
.setMaxValue(30)
)
.addStringOption((option) =>
option
.setName(
strings.bot.commands.rating_leaderboard.options.season.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.season.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.season
.description
)
)
.setRequired(false)
.addChoices(
...seasonNumbers
.map((number, index) => {
const current =
index === seasonNumbers.length - 1 && onGoingSeason;
return {
name: current
? literals(
strings.bot.commands.rating_leaderboard.options.season
.choices.current,
{ season: number }
)
: `${number}`,
value: `${number}`,
name_localizations: current
? localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options
.season.choices.current,
{ season: number }
)
: undefined,
} satisfies APIApplicationCommandOptionChoice<string>;
})
.reverse()
)
);
}
resolve({
command: createLocalizedCommand("rating-leaderboard", [
{
subcommand: "neighbors",
modify(option: SlashCommandSubcommandBuilder) {
option.addStringOption(addUsernameChoices);
addOptions(option);
},
},
{
subcommand: "league",
modify(option: SlashCommandSubcommandBuilder) {
option
.addStringOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(
strings.bot.commands.rating_leaderboard.options.league.name
)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.rating_leaderboard.options.league
.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.rating_leaderboard.options.league
.description
)
)
.addChoices(
...LEAGUES.map(
({ name }, value) =>
({
name: (
strings.common.leagues as Record<string, string>
)[name],
value: `${value}`,
name_localizations: localizationObject(
(strings) =>
(
strings.common.leagues as Record<string, string>
)[name]
),
} satisfies APIApplicationCommandOptionChoice<string>)
)
)
.setRequired(true);
})
.addStringOption(addRegionChoices);
addOptions(option);
},
},
]),
// BIG TODO: title seems to be in english
async handler(interaction) {
const { strings } = translator(interaction.locale);
const subcommand = interaction.options.getSubcommand(true) as
| "league"
| "neighbors";
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const seasonOption = interaction.options.getString("season");
const season = seasonOption
? parseInt(seasonOption)
: onGoingSeason
? latestArchivedSeasonNumber + 1
: latestArchivedSeasonNumber;
const isCurrentSeason = season === latestArchivedSeasonNumber + 1;
let titleName: string;
let titleImage: string | undefined;
let titleDescription: string;
let playersAfter: number;
let players: SimplifiedPlayer[] | undefined;
let archivedLeaderboard: RatingLeaderboard | null;
let playerId: number | undefined;
let regionRatingInfo: RatingInfo | null;
if (subcommand === "league") {
const leagueIndex = parseInt(
interaction.options.getString("league")!
);
const region = interaction.options.getString("region") as Region;
regionRatingInfo = await (isCurrentSeason
? getRatingInfo(region)
: null);
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const result = isCurrentSeason
? await getRatingLeague(region, leagueIndex).then(async (result) =>
result.slice(0, limit).map(
(player) =>
({
id: player.spa_id,
score: player.score,
position: player.number,
clan: player.clan_tag,
nickname: player.nickname,
} satisfies SimplifiedPlayer)
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const firstPlayerIndex =
leagueIndex === 0
? 0
: players.version!.value.entries.findIndex(
(player) =>
player.score < LEAGUES[leagueIndex - 1].minScore
);
const lastPlayerIndex = firstPlayerIndex + limit - 1;
const trimmed = players.version!.value.entries.slice(
firstPlayerIndex,
lastPlayerIndex + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map(({ id }) => id),
["clan"]
);
return trimmed.map(
(player, index) =>
({
id: player.id,
score: player.score,
position: firstPlayerIndex + index + 1,
clan: clanData[player.id]?.clan?.tag,
nickname:
clanData[index]?.account_name ??
literals(
strings.bot.commands.rating_leaderboard.body
.deleted_player,
{ id: player.id }
),
} satisfies SimplifiedPlayer)
);
}
);
const leagueInfo = LEAGUES[leagueIndex];
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = result;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) - result[result.length - 1].position;
titleName = `${
leagueInfo
? (strings.common.leagues as Record<string, string>)[
LEAGUES[leagueInfo.index].name
]
: ""
} - ${strings.common.regions.short[region]}`;
titleImage = imgur(leagueInfo.icon);
titleDescription = literals(
strings.bot.commands.rating_leaderboard.body.top_players,
{ count: limit }
);
} else {
const { region, id } = await resolvePlayerFromCommand(interaction);
regionRatingInfo = isCurrentSeason
? await getRatingInfo(region)
: null;
if (
regionRatingInfo !== null &&
regionRatingInfo.detail !== undefined
) {
return strings.bot.commands.rating_leaderboard.body
.no_ongoing_season;
}
const accountInfo = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const neighbors = isCurrentSeason
? await getRatingNeighbors(region, id, Math.round(limit / 2)).then(
(players) =>
players.neighbors.map(
(player) =>
({
id: player.spa_id,
position: player.number,
score: player.score,
clan: player.clan_tag,
nickname: player.nickname,
} satisfies SimplifiedPlayer)
)
)
: await getArchivedRatingLeaderboard(region, season!).then(
async (players) => {
const playerIndex = players.version!.value.entries.findIndex(
(player) => player.id === id
);
if (playerIndex === -1) {
throw new UserError(
literals(
strings.bot.commands.rating_leaderboard.body
.no_participation,
{ player: markdownEscape(accountInfo.nickname), season }
)
);
}
const halfRange = Math.round(limit / 2);
const trimmed = players.version!.value.entries.slice(
playerIndex - halfRange,
playerIndex + halfRange + 1
);
const clanData = await getClanAccountInfo(
region,
trimmed.map((player) => player.id),
["clan"]
);
return trimmed.map((player, index) => ({
id: player.id,
score: player.score,
position: playerIndex + index + 1,
clan: clanData[index]?.clan?.tag,
nickname: clanData[index]
? clanData[index]!.account_name
: `Deleted ${player.id}`,
}));
}
);
archivedLeaderboard = await getArchivedRatingLeaderboard(
region,
season
);
players = neighbors;
titleImage = clan
? `https://wotblitz-gc.gcdn.co/icons/clanEmblems1x/clan-icon-v2-${clan.emblem_set_id}.png`
: undefined;
titleName = neighbors ? accountInfo.nickname : "";
titleDescription =
strings.bot.commands.rating_leaderboard.body.neighbors;
playersAfter =
(regionRatingInfo === null
? archivedLeaderboard.version!.value.entries.length
: regionRatingInfo.count) -
neighbors[neighbors.length - 1].position;
playerId = id;
}
const items = players.map((player) => {
const midnightIndex =
archivedLeaderboard?.version!.value.entries.findIndex(
(item) => item.id === player.id
);
const midnightScore =
midnightIndex === undefined
? player.score
: archivedLeaderboard!.version!.value.entries[midnightIndex]
.score;
const midnightPosition =
midnightIndex === undefined ? player.position : midnightIndex + 1;
return (
<Leaderboard.Item
nickname={player.nickname}
score={player.score}
position={player.position}
clan={player.clan}
deltaScore={player.score - midnightScore}
deltaPosition={midnightPosition - player.position}
key={player.id}
highlight={player.id === playerId}
/>
);
});
return (
<CommandWrapper>
<TitleBar
title={titleName}
image={titleImage}
description={titleDescription}
/>
{items && (
<Leaderboard.Root>
{items}
{playersAfter > 0 && (
<Leaderboard.Gap
message={literals(
strings.bot.commands.rating_leaderboard.body.more,
{ count: playersAfter.toLocaleString(interaction.locale) }
)}
/>
)}
</Leaderboard.Root>
)}
</CommandWrapper>
);
},
autocomplete: autocompleteUsername,
});
}
);
-592
View File
@@ -1,592 +0,0 @@
import {
calculateWN8,
emblemURL,
getClanAccountInfo,
idToRegion,
tankIcon,
TIER_ROMAN_NUMERALS,
} from "@blitzkit/core";
import { Locale } from "discord.js";
import { clamp } from "lodash-es";
import { CommandWrapper } from "../components/CommandWrapper";
import { TitleBar } from "../components/TitleBar";
import { iconPng } from "../core/blitzkit/iconPng";
import {
averageDefinitions,
mapDefinitions,
tankDefinitions,
} from "../core/blitzkit/nonBlockingPromises";
import { RenderConfiguration } from "../core/blitzkit/renderConfiguration";
import { buttonLink } from "../core/discord/buttonLink";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
type WotInspectorReplaySubmission =
| { status: "error"; data: unknown; error: { message: string } }
| {
status: "ok";
data: {
download_url: string;
view_url: string;
summary: {
battle_start_time: string;
map_name: string;
battle_start_timestamp: number;
battle_duration: number;
title: string;
arena_unique_id: string;
allies: number[];
enemies: number[];
protagonist: number;
player_name: string;
vehicle: string;
exp_base: number;
exp_total: number;
credits_base: number;
credits_total: number;
room_type: number;
battle_type: number;
mastery_badge: number;
battle_result: number;
vehicle_tier: number;
vehicle_type: number;
protagonist_team: number;
winner_team: number;
details: {
achievements: unknown[];
base_capture_points: number;
base_defend_points: number;
chassis_id: unknown | null;
clan_tag: string;
clanid: number;
credits: number;
damage_assisted: number;
damage_assisted_track: number;
damage_blocked: unknown | null;
damage_made: number;
damage_received: number;
dbid: number;
death_reason: number;
distance_travelled: number;
enemies_damaged: number;
enemies_destroyed: number;
enemies_spotted: number;
entity_id: number;
exp: number;
exp_for_assist: number;
exp_for_damage: number;
exp_team_bonus: number;
gun_id: unknown | null;
hero_bonus_credits: number;
hero_bonus_exp: number;
hitpoints_left: number;
hits_bounced: number;
hits_pen: number;
hits_received: number;
hits_splash: number;
killed_by: number;
name: string;
shots_hit: number;
shots_made: number;
shots_pen: number;
shots_splash: number;
squad_index: number;
team: number;
time_alive: number;
turret_id: unknown | null;
vehicle_descr: number;
wp_points_earned: number;
wp_points_stolen: number;
};
};
};
error: {};
};
interface WotInspectorReplay {
id: string;
map_id: number;
battle_duration: number;
title: unknown | null;
player_name: string;
protagonist: number;
vehicle_descr: number;
mastery_badge: number;
exp_base: number;
enemies_spotted: number;
enemies_destroyed: number;
damage_assisted: number;
damage_made: number;
details_url: string;
download_url: string;
game_version: {
name: string;
package: string;
};
arena_unique_id: string;
download_count: number;
data_version: number;
private: boolean;
private_clan: boolean;
battle_start_time: Date;
upload_time: Date;
allies: number[];
enemies: number[];
protagonist_clan: number;
protagonist_team: number;
battle_result: number;
credits_base: number;
tags: number[];
battle_type: number;
room_type: number;
last_accessed_time: Date;
winner_team: number;
finish_reason: number;
players_data: WotInspectorReplayPlayerData[];
exp_total: number;
credits_total: number;
repair_cost: number;
exp_free: number;
exp_free_base: number;
exp_penalty: number;
credits_penalty: number;
credits_contribution_in: number;
credits_contribution_out: number;
camouflage_id: number;
}
export interface WotInspectorReplayPlayerData {
team: number;
name: string;
entity_id: number;
dbid: number;
clanid: number | null;
clan_tag: null | string;
hitpoints_left: number;
credits: number;
exp: number;
shots_made: number;
shots_hit: number;
shots_splash: number;
shots_pen: number;
damage_made: number;
damage_received: number;
damage_assisted: number;
damage_assisted_track: number;
hits_received: number;
hits_bounced: number;
hits_splash: number;
hits_pen: number;
enemies_spotted: number;
enemies_damaged: number;
enemies_destroyed: number;
time_alive: number;
distance_travelled: number;
killed_by: number;
base_capture_points: number;
base_defend_points: number;
exp_for_damage: number;
exp_for_assist: number;
exp_team_bonus: number;
wp_points_earned: number;
wp_points_stolen: number;
hero_bonus_credits: number;
hero_bonus_exp: number;
death_reason: number;
achievements: any[];
vehicle_descr: number;
turret_id: number;
gun_id: number;
chassis_id: number;
squad_index: number;
damage_blocked: number;
}
function stat(value: string | number, flex = 2) {
return (
<div
style={{
flex,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span style={{ fontSize: 16 }}>{value}</span>
</div>
);
}
async function playerListing(
locale: Locale,
player: WotInspectorReplayPlayerData,
protagonistTeam: boolean,
winningTeam: number,
recordingPlayer = false,
) {
const { unwrap } = translator(locale);
const awaitedTankAverages = await averageDefinitions;
const awaitedTankDefinitions = await tankDefinitions;
const tank = awaitedTankDefinitions.tanks[player.vehicle_descr];
const blockAccent = recordingPlayer ? "_amber" : "";
const healthAccent = protagonistTeam
? recordingPlayer
? "_amber"
: "_green"
: "_red";
// our turret ids are always off by 1 or 2 lol so imma just grab the closest
// TODO: 💀
const turret = tank.turrets.sort(
(a, b) =>
Math.abs(a.id - player.turret_id) - Math.abs(b.id - player.turret_id),
)[0];
const totalHealth = turret.health + tank.health;
const healthLeft = clamp(player.hitpoints_left / totalHealth, 0, 1);
const tankAveragesEntry = awaitedTankAverages.averages[player.vehicle_descr];
const wn8 =
tankAveragesEntry === undefined
? -1
: calculateWN8(tankAveragesEntry.mu, {
battles: 1,
damage_dealt: player.damage_made,
dropped_capture_points: player.base_defend_points,
frags: player.enemies_destroyed,
spotted: player.enemies_spotted,
wins: winningTeam === player.team ? 1 : 0,
});
return (
<div
key={player.entity_id}
style={{
display: "flex",
alignItems: "center",
gap: 8,
backgroundColor: theme.colors[`appBackground2${blockAccent}`],
padding: 8,
}}
>
<div
style={{
display: "flex",
gap: 8,
flex: 1,
overflow: "hidden",
alignItems: "center",
}}
>
<img
alt={unwrap(tank.name)}
src={await iconPng(tankIcon(tank.id))}
style={{
width: 32,
height: 32,
objectFit: "contain",
}}
/>
<div
style={{
display: "flex",
flexDirection: "column",
// align
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<span
style={{
color: theme.colors[`textLowContrast${blockAccent}`],
fontSize: 12,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
<span
style={{
color: theme.colors[`textHighContrast${blockAccent}`],
fontSize: 16,
}}
>
{unwrap(tank.name)}
</span>
</div>
<span
style={{
fontSize: 16,
color: theme.colors[`textLowContrast${blockAccent}`],
whiteSpace: "nowrap",
}}
>
{player.name}
{player.clan_tag ? ` [${player.clan_tag}]` : ""}
</span>
</div>
</div>
<div
style={{
display: "flex",
flex: 1,
}}
>
{stat(player.damage_made.toLocaleString())}
{stat(wn8 === -1 ? "--" : Math.round(wn8).toLocaleString())}
{stat(player.exp.toLocaleString())}
{stat(player.enemies_destroyed, 1)}
</div>
<div
style={{
borderRadius: 2,
backgroundColor: theme.colors[`componentInteractive${healthAccent}`],
display: "flex",
width: 4,
height: "100%",
transform: "scaleY(-1)",
}}
>
<div
style={{
width: "100%",
height: `${healthLeft * 100}%`,
borderRadius: 2,
backgroundColor: theme.colors[`solidBackground${healthAccent}`],
}}
/>
</div>
</div>
);
}
function Header() {
return (
<div
style={{
padding: 8,
display: "flex",
alignItems: "center",
gap: 8,
}}
>
<div style={{ flex: 1 }} />
<div
style={{
display: "flex",
flex: 1,
}}
>
<div
style={{
flex: 2,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Damage
</span>
</div>
<div
style={{
flex: 2,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
WN8
</span>
</div>
<div
style={{
flex: 2,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
XP
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
fontSize: 16,
color: theme.colors.textLowContrast,
}}
>
Kills
</span>
</div>
</div>
</div>
);
}
export const replayCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("replay").addAttachmentOption((option) =>
option
.setName(strings.bot.commands.replay.options.file.name)
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.replay.options.file.name,
undefined,
true,
),
)
.setDescription(strings.bot.commands.replay.options.file.description)
.setDescriptionLocalizations(
localizationObject(
(strings) => strings.bot.commands.replay.options.file.description,
),
)
.setRequired(true),
),
async handler(interaction) {
const awaitedMapDefinitions = await mapDefinitions;
const file = interaction.options.getAttachment("file")!;
const submissionData = (await fetch(
`https://wotinspector.com/api/replay/upload/?url=${encodeURIComponent(
file.url,
)}`,
).then((response) => response.json())) as WotInspectorReplaySubmission;
if (submissionData.status === "error") {
return `# Uh oh! WoT Inspector didn't like that.\n\nThere was an error processing your replay. Get help on [the official Discord server](https://discord.gg/nDt7AjGJQH).`;
}
const replayId = submissionData.data.download_url.split("/").at(-1)!;
const replayData = (await fetch(
`https://api.wotinspector.com/v2/blitz/replays/${replayId}/`,
).then((response) => response.json())) as WotInspectorReplay;
const antagonistTeamId = 3 - replayData.protagonist_team;
const players = replayData.players_data.sort(
(a, b) => b.damage_made - a.damage_made,
);
const clan = (
await getClanAccountInfo(
idToRegion(replayData.protagonist),
replayData.protagonist,
["clan"],
)
)?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
return [
new RenderConfiguration({ width: 960 }),
<CommandWrapper>
<TitleBar
title={replayData.player_name}
image={clanImage}
description={`${
replayData.protagonist_team === replayData.winner_team
? "Victory"
: "Defeat"
} • ${awaitedMapDefinitions.maps[replayData.map_id].name}`}
/>
<div
style={{
display: "flex",
gap: 8,
}}
>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter(
(player) => player.team === replayData.protagonist_team,
)
.map((player) =>
playerListing(
interaction.locale,
player,
true,
replayData.winner_team,
player.dbid === replayData.protagonist,
),
),
)}
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
gap: 4,
}}
>
<Header />
{await Promise.all(
players
.filter((player) => player.team === antagonistTeamId)
.map((player) =>
playerListing(
interaction.locale,
player,
false,
replayData.winner_team,
),
),
)}
</div>
</div>
</CommandWrapper>,
buttonLink(submissionData.data.view_url, "WoT Inspector"),
buttonLink(submissionData.data.download_url, "Download"),
];
},
});
});
-626
View File
@@ -1,626 +0,0 @@
import {
asset,
emblemURL,
equipmentPriceMatrix,
getAccountInfo,
getClanAccountInfo,
getTankStats,
TANK_ICONS,
TankType,
TIER_ROMAN_NUMERALS,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { escapeMarkdown, Locale } from "discord.js";
import { CommandWrapper } from "../components/CommandWrapper";
import { TitleBar } from "../components/TitleBar";
import { resolveTankId } from "../core/blitz/resolveTankId";
import { buildTechTreeLine } from "../core/blitzkit/buildTechTreeLine";
import { iconPng } from "../core/blitzkit/iconPng";
import { tankDefinitions } from "../core/blitzkit/nonBlockingPromises";
import { resolveAncestry } from "../core/blitzkit/resolveAncestry";
import { tankIconPng } from "../core/blitzkit/tankIconPng";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { localizationObject } from "../core/discord/localizationObject";
import { resolvePlayerFromCommand } from "../core/discord/resolvePlayerFromCommand";
import { translator } from "../core/localization/translator";
import { type CommandRegistry } from "../events/interactionCreate";
import { theme } from "../stitches.config";
export const researchCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("research")
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.target_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.target_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.target_tank.description
)
)
.setAutocomplete(true)
.setRequired(true)
)
.addStringOption((option) =>
option
.setName(strings.bot.commands.research.options.starting_tank.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.name,
undefined,
true
)
)
.setDescription(
strings.bot.commands.research.options.starting_tank.description
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.research.options.starting_tank.description
)
)
.setAutocomplete(true)
.setRequired(false)
)
.addStringOption(addUsernameChoices),
async handler(interaction) {
const { strings, unwrap } = translator(interaction.locale);
const awaitedTankDefinitions = await tankDefinitions;
const targetTankId = await resolveTankId(
interaction.options.getString("target-tank", true),
interaction.locale,
true
);
const startingTankRaw = interaction.options.getString("starting-tank");
const targetTank = awaitedTankDefinitions.tanks[targetTankId];
const { id, region } = await resolvePlayerFromCommand(interaction);
let startingTankId: number;
const targetTankAncestry = await resolveAncestry(targetTankId);
if (startingTankRaw) {
startingTankId = await resolveTankId(
startingTankRaw,
interaction.locale,
true
);
if (targetTankId === startingTankId) {
return literals(
strings.bot.commands.research.errors.start_end_equal,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const startingTank = awaitedTankDefinitions.tanks[startingTankId];
if (startingTank.tier > targetTank.tier) {
return literals(strings.bot.commands.research.errors.unordered, {
tank_1: escapeMarkdown(unwrap(startingTank.name)),
tank_2: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (!targetTankAncestry.includes(startingTankId)) {
return literals(
strings.bot.commands.research.errors.tanks_not_on_line,
{
tank_1: escapeMarkdown(unwrap(targetTank.name)),
tank_2: escapeMarkdown(unwrap(startingTank.name)),
}
);
}
} else {
if (targetTank.type !== TankType.RESEARCHABLE) {
return literals(strings.bot.commands.research.errors.non_tech_tree, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
if (targetTank.tier === 1) {
return literals(strings.bot.commands.research.errors.tier_1, {
tank: escapeMarkdown(unwrap(targetTank.name)),
});
}
const tankStats = await getTankStats(region, id);
if (tankStats === null) {
return strings.bot.common.errors.no_tank_stats;
}
if (tankStats.some(({ tank_id }) => tank_id === targetTankId)) {
return literals(
strings.bot.commands.research.errors.already_researched,
{ tank: escapeMarkdown(unwrap(targetTank.name)) }
);
}
const foundAncestor = targetTankAncestry.find(
(id) =>
awaitedTankDefinitions.tanks[id].tier === 1 ||
tankStats.some(({ tank_id }) => tank_id === id)
);
if (foundAncestor === undefined) {
throw new Error("No first owned tech tree found.");
}
startingTankId = foundAncestor;
}
const techTreeLine = await buildTechTreeLine(
startingTankId,
targetTankId
);
const line = [...techTreeLine, startingTankId].reverse();
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const costs = await Promise.all(
line.map(async (id) => {
const tank = awaitedTankDefinitions.tanks[id];
const turretXps = new Map<number, number>();
const gunXps = new Map<number, number>();
const engineXps = new Map<number, number>();
const trackXps = new Map<number, number>();
tank.turrets.forEach((turret) => {
if (
turret.research_cost !== undefined &&
typeof turret.research_cost.research_cost_type!.value === "number"
) {
turretXps.set(
turret.id,
turret.research_cost.research_cost_type!.value
);
}
turret.guns.forEach((gun) => {
if (
gun.research_cost !== undefined &&
typeof gun.research_cost.research_cost_type!.value === "number"
) {
gunXps.set(gun.id, gun.research_cost.research_cost_type!.value);
}
});
});
tank.engines.forEach((engine) => {
if (
engine.research_cost !== undefined &&
typeof engine.research_cost.research_cost_type!.value === "number"
) {
engineXps.set(
engine.id,
engine.research_cost.research_cost_type!.value
);
}
});
tank.tracks.forEach((track) => {
if (
track.research_cost !== undefined &&
typeof track.research_cost.research_cost_type!.value === "number"
) {
trackXps.set(
track.id,
track.research_cost.research_cost_type!.value
);
}
});
let moduleXp = 0;
turretXps.forEach((value) => {
moduleXp += value;
});
gunXps.forEach((value) => {
moduleXp += value;
});
engineXps.forEach((value) => {
moduleXp += value;
});
trackXps.forEach((value) => {
moduleXp += value;
});
return {
research: tank.research_cost!.research_cost_type!.value as number,
upgrades: moduleXp,
purchase: tank.price.value,
equipment: equipmentPriceMatrix[tank.tier].reduce(
(a, b) => a + 3 * b,
0
),
};
})
);
const image = (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${strings.bot.commands.research.body.subtitle} • ${
targetTank.name
}`}
/>
<div
style={{
display: "flex",
flexDirection: "column",
gap: 8,
}}
>
<div
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div style={{ width: 48 }}></div>
<div
style={{
flex: 1,
display: "flex",
alignItems: "center",
justifyContent: "center",
position: "relative",
right: 24,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{strings.bot.commands.research.body.total}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Experience:{" "}
{costs
.reduce((a, b) => a + (b.research ?? 0) + b.upgrades, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Purchase:{" "}
{costs
.reduce((a, b) => a + b.purchase, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(asset("icons/currencies/silver.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
Equipment:{" "}
{costs
.reduce((a, b) => a + b.equipment, 0)
.toLocaleString(interaction.locale)}
</span>
</div>
</div>
</div>
{await Promise.all(
line.map(async (id, index) => {
const tank = awaitedTankDefinitions.tanks[id];
return (
<div
key={id}
style={{
display: "flex",
borderRadius: 4,
backgroundColor: theme.colors.appBackground2,
border: theme.borderStyles.subtle,
}}
>
<div
style={{
width: 48,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span
style={{
color: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{TIER_ROMAN_NUMERALS[tank.tier]}
</span>
</div>
<div
style={{
flex: 1,
display: "flex",
position: "relative",
right: "5%",
}}
>
<img
alt="Tank icon"
src={await tankIconPng(id)}
style={{
height: 100,
width: 100,
objectFit: "contain",
position: "absolute",
left: "25%",
top: 0,
}}
/>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
justifyContent: "center",
position: "absolute",
bottom: 8,
left: "50%",
transform: "translateX(-50%)",
}}
>
<img
alt={unwrap(tank.name)}
src={TANK_ICONS[tank.class]}
width={16}
height={16}
/>
<span
style={{
color: theme.colors.textHighContrast,
}}
>
{unwrap(tank.name)}
</span>
</div>
</div>
<div
style={{
flex: 1,
display: "flex",
flexDirection: "column",
justifyContent: "center",
gap: 8,
padding: "16px 0",
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="XP icon"
src={await iconPng(asset("icons/currencies/xp.webp"))}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.research,
{
cost: costs[index].research?.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
{costs[index].upgrades > 0 && (
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Free XP icon"
src={await iconPng(
asset("icons/currencies/free-xp.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.upgrades,
{ cost: costs[index].upgrades.toLocaleString() }
)}
</span>
</div>
)}
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.purchase,
{
cost: costs[index].purchase.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
}}
>
<img
alt="Silver icon"
src={await iconPng(
asset("icons/currencies/silver.webp")
)}
width={16}
height={16}
/>
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{literals(
strings.bot.commands.research.body.equipment,
{
cost: costs[index].equipment.toLocaleString(
interaction.locale
),
}
)}
</span>
</div>
</div>
</div>
);
})
)}
</div>
</CommandWrapper>
);
return startingTankRaw
? image
: [strings.bot.commands.research.body.estimation, image];
},
autocomplete(interaction) {
autocompleteTanks(interaction, true, ["target-tank", "starting-tank"]);
},
});
});
-74
View File
@@ -1,74 +0,0 @@
import { type ClanList, fetchBlitz, type Region } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addClanChoices } from "../core/discord/addClanChoices";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchClansCommand = new Promise<CommandRegistry>((resolve) => {
resolve({
command: createLocalizedCommand("search-clans")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addClanChoices(option).setAutocomplete(false)
)
.addIntegerOption((option) => {
const { strings } = translator(Locale.EnglishUS);
return option
.setName(strings.bot.commands.search_clans.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) => strings.bot.commands.search_clans.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_clans.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100);
}),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const clan = interaction.options.getString("clan")!;
const limit = interaction.options.getInteger("limit") ?? DEFAULT_LIMIT;
const clanList = await fetchBlitz<ClanList>(region, "clans/list", {
search: clan,
limit,
});
return embedInfo(
literals(strings.bot.commands.search_clans.body.title, {
search: markdownEscape(clan),
region: strings.common.regions.normal[region],
}),
clanList.length === 0
? strings.bot.commands.search_clans.body.no_results
: `\`\`\`\n${clanList
.map((clan) => `${clan.name} [${clan.tag}]`)
.join("\n")}\n\`\`\``
);
},
});
});
@@ -1,83 +0,0 @@
import {
type AccountList,
fetchBlitz,
type Region,
usernamePattern,
} from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Locale } from "discord.js";
import markdownEscape from "markdown-escape";
import { addRegionChoices } from "../core/discord/addRegionChoices";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { embedInfo } from "../core/discord/embedInfo";
import { localizationObject } from "../core/discord/localizationObject";
import { translator } from "../core/localization/translator";
import type { CommandRegistry } from "../events/interactionCreate";
const DEFAULT_LIMIT = 25;
export const searchPlayersCommand = new Promise<CommandRegistry>((resolve) => {
const { strings } = translator(Locale.EnglishUS);
resolve({
command: createLocalizedCommand("search-players")
.addStringOption(addRegionChoices)
.addStringOption((option) =>
addUsernameChoices(option).setAutocomplete(false).setRequired(true)
)
.addIntegerOption((option) =>
option
.setName(strings.bot.commands.search_players.options.limit.name)
.setNameLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.name,
undefined,
true
)
)
.setDescription(
literals(
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setDescriptionLocalizations(
localizationObject(
(strings) =>
strings.bot.commands.search_players.options.limit.description,
{ limit: DEFAULT_LIMIT }
)
)
.setMinValue(1)
.setMaxValue(100)
),
async handler(interaction) {
const { strings } = translator(interaction.locale);
const region = interaction.options.getString("region") as Region;
const name = interaction.options.getString("username")!;
const limit = interaction.options.getInteger("limit") ?? 25;
const trimmedSearch = name.trim();
const players = usernamePattern.test(trimmedSearch)
? await fetchBlitz<AccountList>(region, "account/list", {
search: trimmedSearch,
limit,
})
: [];
return embedInfo(
literals(strings.bot.commands.search_players.body.title, {
search: markdownEscape(trimmedSearch),
region: strings.common.regions.normal[region],
}),
`\`\`\`${
players.length === 0
? strings.bot.commands.search_players.body.no_results
: players.map((player) => player.nickname).join("\n")
}\`\`\``
);
},
});
});
-109
View File
@@ -1,109 +0,0 @@
import { emblemURL, getAccountInfo, getClanAccountInfo } from "@blitzkit/core";
import { Locale } from "discord.js";
import { AllStatsOverview } from "../components/AllStatsOverview";
import { CommandWrapper } from "../components/CommandWrapper";
import { NoData } from "../components/NoData";
import { TitleBar } from "../components/TitleBar";
import { filtersToDescription } from "../core/blitzkit/filtersToDescription";
import { filterStats, type StatFilters } from "../core/blitzstars/filterStats";
import { getBlitzStarsLinkButton } from "../core/blitzstars/getBlitzStarsLinkButton";
import { getStatsInPeriod } from "../core/blitzstars/getStatsInPeriod";
import { addPeriodicFilterOptions } from "../core/discord/addPeriodicFilterOptions";
import { addUsernameChoices } from "../core/discord/addUsernameChoices";
import { autocompleteTanks } from "../core/discord/autocompleteTanks";
import { autocompleteUsername } from "../core/discord/autocompleteUsername";
import { buttonRefresh } from "../core/discord/buttonRefresh";
import { commandToURL } from "../core/discord/commandToURL";
import { createLocalizedCommand } from "../core/discord/createLocalizedCommand";
import { getCustomPeriodParams } from "../core/discord/getCustomPeriodParams";
import { getFiltersFromButton } from "../core/discord/getFiltersFromButton";
import { getFiltersFromCommand } from "../core/discord/getFiltersFromCommand";
import { resolvePeriodFromButton } from "../core/discord/resolvePeriodFromButton";
import {
type ResolvedPeriod,
resolvePeriodFromCommand,
} from "../core/discord/resolvePeriodFromCommand";
import { resolvePlayerFromButton } from "../core/discord/resolvePlayerFromButton";
import {
type ResolvedPlayer,
resolvePlayerFromCommand,
} from "../core/discord/resolvePlayerFromCommand";
import type { CommandRegistry } from "../events/interactionCreate";
async function render(
{ region, id }: ResolvedPlayer,
{ start, end, name }: ResolvedPeriod,
filters: StatFilters,
locale: Locale
) {
const { nickname } = await getAccountInfo(region, id);
const clan = (await getClanAccountInfo(region, id, ["clan"]))?.clan;
const clanImage = clan ? emblemURL(clan.emblem_set_id) : undefined;
const diffedTankStats = await getStatsInPeriod(
region,
id,
start,
end,
locale
);
const { stats, supplementary } = await filterStats(diffedTankStats, filters);
const filterDescriptions = await filtersToDescription(filters, locale);
return (
<CommandWrapper>
<TitleBar
title={nickname}
image={clanImage}
description={`${name} • ${filterDescriptions}`}
/>
{!stats.battles && <NoData type="battles_in_period" locale={locale} />}
{stats.battles > 0 && (
<AllStatsOverview
locale={locale}
stats={stats}
supplementaryStats={supplementary}
/>
)}
</CommandWrapper>
);
}
export const statsCommand = new Promise<CommandRegistry>(async (resolve) => {
resolve({
command: await addPeriodicFilterOptions(
createLocalizedCommand("stats"),
(option) => option.addStringOption(addUsernameChoices)
),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(player.region, interaction);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction),
...filters,
});
return Promise.all([
render(player, period, filters, interaction.locale),
buttonRefresh(interaction, path),
getBlitzStarsLinkButton(player.region, player.id),
]);
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await render(player, period, filters, interaction.locale);
},
});
});
-63
View File
@@ -1,63 +0,0 @@
import { gameDefinitions } from '../core/blitzkit/nonBlockingPromises';
import { getBlitzStarsLinkButton } from '../core/blitzstars/getBlitzStarsLinkButton';
import { addFilterOptions } from '../core/discord/addFilterOptions';
import { addUsernameChoices } from '../core/discord/addUsernameChoices';
import { autocompleteTanks } from '../core/discord/autocompleteTanks';
import { autocompleteUsername } from '../core/discord/autocompleteUsername';
import { buttonRefresh } from '../core/discord/buttonRefresh';
import { commandToURL } from '../core/discord/commandToURL';
import { createLocalizedCommand } from '../core/discord/createLocalizedCommand';
import { getCustomPeriodParams } from '../core/discord/getCustomPeriodParams';
import { getFiltersFromButton } from '../core/discord/getFiltersFromButton';
import { getFiltersFromCommand } from '../core/discord/getFiltersFromCommand';
import { resolvePeriodFromButton } from '../core/discord/resolvePeriodFromButton';
import { resolvePeriodFromCommand } from '../core/discord/resolvePeriodFromCommand';
import { resolvePlayerFromButton } from '../core/discord/resolvePlayerFromButton';
import { resolvePlayerFromCommand } from '../core/discord/resolvePlayerFromCommand';
import { type CommandRegistry } from '../events/interactionCreate';
import { renderBreakdown } from './breakdown/render';
export const todayCommand = new Promise<CommandRegistry>(async (resolve) => {
const awaitedGameDefinitions = await gameDefinitions;
resolve({
command: addFilterOptions(
createLocalizedCommand('today'),
awaitedGameDefinitions.nations,
).addStringOption(addUsernameChoices),
async handler(interaction) {
const player = await resolvePlayerFromCommand(interaction);
const period = resolvePeriodFromCommand(
player.region,
interaction,
'today',
);
const filters = await getFiltersFromCommand(interaction);
const path = commandToURL(interaction, {
...player,
...getCustomPeriodParams(interaction, true),
...filters,
});
return [
...(await renderBreakdown(player, period, filters, interaction.locale)),
buttonRefresh(interaction, path),
await getBlitzStarsLinkButton(player.region, player.id),
];
},
autocomplete: (interaction) => {
autocompleteUsername(interaction);
autocompleteTanks(interaction);
},
async button(interaction) {
const player = await resolvePlayerFromButton(interaction);
const period = resolvePeriodFromButton(player.region, interaction);
const filters = getFiltersFromButton(interaction);
return await renderBreakdown(player, period, filters, interaction.locale);
},
});
});
@@ -1,50 +0,0 @@
import { type ComponentProps } from "react";
export interface GlowProps extends ComponentProps<"div"> {
color: string;
direction?: "default" | "reverse";
rotation?: number;
startOpacity?: number;
endOpacity?: number;
}
const width = 16;
export function Glow({
color,
direction = "default",
rotation = 0,
style,
startOpacity = 0,
endOpacity = 1,
...props
}: GlowProps) {
const color1 = `${color}${Math.round(endOpacity * 255)
.toString(16)
.padStart(2, "0")}`;
const color2 = `${color}${Math.round(startOpacity * 255)
.toString(16)
.padStart(2, "0")}`;
const background = `linear-gradient(${
direction === "default" ? 0 : 180
}deg, ${color1} 0%, ${color2} 100%)`;
return (
<div
style={{
display: "flex",
alignItems: direction === "default" ? "flex-end" : "flex-start",
justifyContent: "center",
transform: `rotate(${rotation}deg)`,
...style,
}}
{...props}
>
<div style={{ height: 54, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 80, width, background }} />
<div style={{ height: 72, width, background }} />
<div style={{ height: 54, width, background }} />
</div>
);
}
@@ -1,72 +0,0 @@
import { theme } from '../../../../stitches.config';
import { Glow } from './components/Glow';
export interface WN8DisplayProps {
subtitle: string;
color: string;
value: string | number;
}
export function HeroStat({ color, subtitle, value }: WN8DisplayProps) {
return (
<div
style={{
width: 128 * 2, // idk why twice the width turns into the correct width
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<Glow color={color} style={{ marginBottom: -16 }} />
<div
style={{
width: 128,
height: 80,
backgroundColor: color,
borderRadius: 40,
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
gap: 2,
}}
>
<span
style={{
display: 'block',
fontWeight: 900,
fontSize: 32,
color: theme.colors.textHighContrast,
lineHeight: '26px',
letterSpacing: '-0.03em',
}}
>
{value}
</span>
<span
style={{
display: 'block',
fontSize: 16,
lineHeight: '16px',
color: theme.colors.textHighContrast,
}}
>
{subtitle}
</span>
</div>
</div>
<Glow color={color} direction="reverse" style={{ marginTop: -16 }} />
</div>
);
}
@@ -1,47 +0,0 @@
import { theme } from '../../../stitches.config';
export enum WN8SurroundingStatAlign {
Left,
Right,
}
export interface WN8SurroundingStatProps {
label: string;
value: string | number;
align?: WN8SurroundingStatAlign;
padded?: boolean;
}
export function WN8SurroundingStat({
label,
value,
align = WN8SurroundingStatAlign.Left,
padded = false,
}: WN8SurroundingStatProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems:
align === WN8SurroundingStatAlign.Left ? 'flex-start' : 'flex-end',
paddingLeft: padded && align === WN8SurroundingStatAlign.Left ? 32 : 0,
paddingRight:
padded && align === WN8SurroundingStatAlign.Right ? 32 : 0,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
fontWeight: 700,
}}
>
{value}
</span>
<span style={{ color: theme.colors.textLowContrast, fontSize: 16 }}>
{label}
</span>
</div>
);
}
@@ -1,130 +0,0 @@
import {
getWN8Percentile,
Percentile,
type SupplementaryStats,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { PERCENTILE_COLORS } from '../PercentileIndicator/constants';
import { HeroStat } from './components/HeroStat';
import {
WN8SurroundingStat,
WN8SurroundingStatAlign,
} from './components/WN8SurroundingStat';
export interface AllStatsOverviewProps {
stats: {
battles: number;
wins: number;
damage_dealt: number;
damage_received: number;
survived_battles: number;
hits: number;
shots: number;
frags: number;
};
supplementaryStats: SupplementaryStats;
locale: Locale;
}
export function AllStatsOverview({
stats,
locale,
supplementaryStats,
}: AllStatsOverviewProps) {
const { strings } = translator(locale);
const percentile =
typeof supplementaryStats.WN8 === 'number'
? getWN8Percentile(supplementaryStats.WN8)
: Percentile.VeryBad;
const color = PERCENTILE_COLORS[percentile];
const heroStat =
typeof supplementaryStats.WN8 === 'number'
? supplementaryStats.WN8.toFixed(0)
: '--';
return (
<div
style={{
display: 'flex',
alignItems: 'center',
gap: -64,
width: '100%',
}}
>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
alignItems: 'flex-end',
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.battles}
value={stats.battles.toLocaleString()}
align={WN8SurroundingStatAlign.Right}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.winrate}
value={`${(100 * (stats.wins / stats.battles)).toFixed(2)}%`}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage}
value={Math.round(
stats.damage_dealt / stats.battles,
).toLocaleString()}
align={WN8SurroundingStatAlign.Right}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.damage_ratio}
value={(stats.damage_dealt / stats.damage_received).toFixed(2)}
align={WN8SurroundingStatAlign.Right}
/>
</div>
<HeroStat
value={heroStat}
subtitle={strings.common.wn8_percentile[percentile]}
color={color}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
flex: 1,
}}
>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.tier}
value={
supplementaryStats.tier ? supplementaryStats.tier.toFixed(2) : '--'
}
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.survival}
value={`${(100 * (stats.survived_battles / stats.battles)).toFixed(
2,
)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.accuracy}
value={`${(100 * (stats.hits / stats.shots)).toFixed(2)}%`}
padded
/>
<WN8SurroundingStat
label={strings.bot.common.hero_stats.kills}
value={(stats.frags / stats.battles).toFixed(2)}
/>
</div>
</div>
);
}
@@ -1,16 +0,0 @@
import { type ReactNode } from "react";
interface RootProps {
children: ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div
className="session-tracker-root"
style={{ display: "flex", flexDirection: "column", gap: 8 }}
>
{children}
</div>
);
}
@@ -1,122 +0,0 @@
import {
Percentile,
TankClass,
TankType,
TREE_TYPE_ICONS,
} from '@blitzkit/core';
import { createColors } from 'bepaint';
import {
type AccentColor,
type GrayColor,
PALETTES,
} from '../../../core/radix/radixColors';
import { RowStat } from './RowStat';
export interface RowStatItem {
title: string;
current?: number | string;
career?: number | string;
delta?: number;
percentile?: Percentile;
}
interface RowProps {
displayType?: 'tank' | 'summary';
naked?: boolean;
title: string;
minimized?: boolean;
type?: TankType;
class?: TankClass;
color?: AccentColor | GrayColor;
stats: (RowStatItem | undefined)[];
}
export function Row({
color = 'slate',
stats,
title,
minimized,
class: tankClass,
type,
naked = false,
displayType,
}: RowProps) {
const palette = PALETTES[`${color}Dark`];
const theme = createColors(palette);
return (
<div
className="session-tracker-row"
style={{
maxWidth: naked ? 600 : Infinity,
display: 'flex',
flexDirection: 'column',
borderRadius: 4,
backgroundColor: naked
? `${theme.appBackground2}c0`
: theme.appBackground2,
overflow: 'hidden',
}}
>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
padding: 8,
gap: 4,
backgroundColor: naked
? `${theme.componentInteractive}c0`
: theme.componentInteractive,
}}
>
{displayType === 'tank' && tankClass !== undefined && (
<img
alt={TankClass[tankClass]}
src={TREE_TYPE_ICONS[type ?? TankType.RESEARCHABLE][tankClass]}
style={{ width: 16, height: 16 }}
/>
)}
<span
style={{
color:
displayType === 'tank'
? type === TankType.COLLECTOR
? theme.textLowContrast_blue
: type === TankType.PREMIUM
? theme.textLowContrast_amber
: theme.textHighContrast
: theme.textLowContrast,
fontWeight: 900,
fontSize: 16,
}}
>
{title}
</span>
</div>
<div
style={{
display: 'flex',
paddingTop: 8,
paddingBottom: 8,
}}
>
{stats.map(
(row, index) =>
row && (
<RowStat
minimized={minimized}
key={index}
name={`${row.title} • ${row.career ?? '--'}`}
value={row.current ?? '--'}
delta={row.delta}
percentile={row.percentile}
/>
),
)}
</div>
</div>
);
}
@@ -1,89 +0,0 @@
import { Percentile } from "@blitzkit/core";
import { createColors } from "bepaint";
import {
type AccentColor,
type GrayColor,
PALETTES,
} from "../../../core/radix/radixColors";
import { PercentileIndicator } from "../../PercentileIndicator";
interface RowStatProps {
name: string;
value?: string | number;
delta?: number;
percentile?: Percentile;
minimized?: boolean;
color?: AccentColor | GrayColor;
}
export function RowStat({
name,
value,
delta,
percentile,
minimized = false,
color = "slate",
}: RowStatProps) {
const theme = createColors(PALETTES[`${color}Dark`]);
return (
<div
className="session-tracker-row-stat"
style={{
display: "flex",
flexDirection: "column",
gap: 4,
alignItems: "center",
justifyContent: "center",
flex: 1,
}}
>
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
justifyContent: "center",
}}
>
{percentile === undefined && delta !== undefined && delta !== 0 && (
<img
alt={delta > 0 ? "Increase" : "Decrease"}
src={
(delta ?? 0) > 0
? "https://i.imgur.com/qbjiXa1.png"
: "https://i.imgur.com/3uyNhun.png"
}
style={{ width: 12, height: 12 }}
/>
)}
{percentile !== undefined && (
<PercentileIndicator percentile={percentile} />
)}
<span
style={{
color: theme.textHighContrast,
fontWeight: 700,
fontSize: 16,
textAlign: "center",
}}
>
{value}
</span>
</div>
{!minimized && (
<span
style={{
color: theme.textLowContrast,
textAlign: "center",
fontSize: 12,
}}
>
{name}
</span>
)}
</div>
);
}
@@ -1,3 +0,0 @@
export * from './components/Root';
export * from './components/Row';
export * from './components/RowStat';
@@ -1,26 +0,0 @@
import { type ReactNode } from "react";
import { theme } from "../stitches.config";
interface CommandWrapperProps {
children: ReactNode;
fat?: boolean;
}
export function CommandWrapper({ children, fat }: CommandWrapperProps) {
return (
<div
style={{
display: "flex",
flexDirection: "column",
padding: `16px ${fat ? 0 : 16}px`,
gap: 16,
width: "100%",
color: theme.colors.textHighContrast,
backgroundColor: theme.colors.appBackground1,
position: "relative",
}}
>
{children}
</div>
);
}
@@ -1,21 +0,0 @@
interface DeltaCaretProps {
delta: number;
}
export function DeltaCaret({ delta }: DeltaCaretProps) {
return (
<img
alt={delta > 0 ? 'Increase' : 'Decrease'}
style={{
width: 16,
height: 16,
objectFit: 'contain',
}}
src={
delta > 0
? 'https://i.imgur.com/gjI4a5f.png'
: 'https://i.imgur.com/lLGZygN.png'
}
/>
);
}
-19
View File
@@ -1,19 +0,0 @@
import { asset } from '@blitzkit/core';
interface FlagProps {
nation: string;
}
export function Flag({ nation }: FlagProps) {
return (
<div
style={{
width: 22,
height: 22,
overflow: 'hidden',
}}
>
<img alt={nation} src={asset(`flags/circle/${nation}.webp`)} />
</div>
);
}
@@ -1,95 +0,0 @@
import { Percentile } from '@blitzkit/core';
import { theme } from '../../../stitches.config';
import { PercentileIndicator } from '../../PercentileIndicator';
interface CardItem {
label: string;
value: string | number | undefined;
percentile?: Percentile;
}
interface CardProps {
items: CardItem[];
title: string;
}
export function Card({ items, title }: CardProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 16,
flex: 1,
borderRadius: 4,
backgroundColor: theme.colors.componentInteractive,
padding: 8,
}}
>
<span
style={{
color: theme.colors.textHighContrast,
fontSize: 24,
}}
>
{title}
</span>
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
}}
>
{items.map((item) => (
<div
key={item.label}
style={{
display: 'flex',
gap: 8,
alignItems: 'center',
justifyContent: 'center',
}}
>
<span style={{ fontSize: 16, color: theme.colors.textLowContrast }}>
{item.label}
</span>
<div
style={{
flex: 1,
height: 1,
borderRadius: 0.5,
backgroundColor: theme.colors.borderNonInteractive,
}}
/>
<div
style={{
display: 'flex',
gap: 4,
alignItems: 'center',
justifyContent: 'center',
}}
>
{item.percentile !== undefined && (
<PercentileIndicator percentile={item.percentile} />
)}
<span
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{item.value === undefined || Number.isNaN(item.value)
? '--'
: item.value}
</span>
</div>
</div>
))}
</div>
</div>
);
}
@@ -1,17 +0,0 @@
interface RootProps {
children: React.ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
}}
>
{children}
</div>
);
}
@@ -1,7 +0,0 @@
interface RowProps {
children: React.ReactNode;
}
export function Row({ children }: RowProps) {
return <div style={{ display: 'flex', gap: 8 }}>{children}</div>;
}
@@ -1,149 +0,0 @@
import {
type BlitzStats,
getWN8Percentile,
isNumber,
type SupplementaryStats,
} from '@blitzkit/core';
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { Card } from './components/Card';
import { Root } from './components/Root';
import { Row } from './components/Row';
interface GenericAllStatsProps {
stats: BlitzStats;
supplementaryStats?: SupplementaryStats;
locale: Locale;
}
export function GenericAllStats({
stats,
supplementaryStats,
locale,
}: GenericAllStatsProps) {
const { strings } = translator(locale);
const damageRatio = stats.damage_dealt / stats.damage_received;
const killsToDeathRatio =
stats.frags / (stats.battles - stats.survived_battles);
return (
<Root>
<Row>
<Card
title={strings.bot.commands.full_stats.body.cards.games.title}
items={[
{
label: strings.bot.commands.full_stats.body.cards.games.winrate,
value: `${(100 * (stats.wins / stats.battles)).toFixed(2)}%`,
},
{
label: strings.bot.commands.full_stats.body.cards.games.battles,
value: stats.battles,
},
{
label:
strings.bot.commands.full_stats.body.cards.games.wins_losses,
value: `${stats.wins} / ${stats.losses}`,
},
]}
/>
<Card
title={strings.bot.commands.full_stats.body.cards.efficiency.title}
items={[
{
label: strings.bot.commands.full_stats.body.cards.efficiency.wn8,
value:
supplementaryStats && isNumber(supplementaryStats.WN8)
? supplementaryStats.WN8!.toFixed(0)
: undefined,
percentile: isNumber(supplementaryStats?.WN8)
? getWN8Percentile(supplementaryStats!.WN8!)
: undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.efficiency.survival,
value: `${(
100 *
(stats.survived_battles / stats.battles)
).toFixed(2)}%`,
},
{
label:
strings.bot.commands.full_stats.body.cards.efficiency.accuracy,
value: `${((stats.hits / stats.shots) * 100).toFixed(2)}%`,
},
]}
/>
</Row>
<Row>
<Card
title={strings.bot.commands.full_stats.body.cards.lethality.title}
items={[
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.average_damage,
value: (stats.damage_dealt / stats.battles).toFixed(0),
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.damage_per_tier,
value: supplementaryStats?.tier
? (
stats.damage_dealt /
stats.battles /
supplementaryStats.tier
).toFixed(0)
: undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.damage_ratio,
value: isFinite(damageRatio) ? damageRatio.toFixed(2) : undefined,
},
{
label:
strings.bot.commands.full_stats.body.cards.lethality
.average_kills,
value: (stats.frags / stats.battles).toFixed(0),
},
]}
/>
<Card
title={strings.bot.commands.full_stats.body.cards.miscellaneous.title}
items={[
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_tier,
value: supplementaryStats?.tier?.toFixed(2),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_spots,
value: (stats.spotted / stats.battles).toFixed(2),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.average_xp,
value: (stats.xp / stats.battles).toFixed(0),
},
{
label:
strings.bot.commands.full_stats.body.cards.miscellaneous
.kills_to_death_ratio,
value: isFinite(killsToDeathRatio)
? killsToDeathRatio.toFixed(2)
: undefined,
},
]}
/>
</Row>
</Root>
);
}
@@ -1,16 +0,0 @@
import { type GenericStat } from "..";
import { GenericStatsRow } from "./GenericStatsRow";
interface GenericStatsColumnProps {
stats: GenericStat[];
}
export function GenericStatsColumn({ stats }: GenericStatsColumnProps) {
return (
<div style={{ flex: 1, display: "flex", flexDirection: "column", gap: 8 }}>
{stats.map((stat) => (
<GenericStatsRow key={stat[0]} stat={stat} />
))}
</div>
);
}
@@ -1,46 +0,0 @@
import { type GenericStat } from "..";
import { theme } from "../../../stitches.config";
import { PercentileIndicator } from "../../PercentileIndicator";
interface GenericStatsRowProps {
stat: GenericStat;
}
export function GenericStatsRow({ stat }: GenericStatsRowProps) {
return (
<div
style={{
display: "flex",
justifyContent: "space-between",
alignItems: "center",
}}
>
<span
style={{
color: theme.colors.textLowContrast,
fontSize: 16,
whiteSpace: "nowrap",
maxWidth: 128,
overflow: "hidden",
}}
>
{stat[0]}
</span>
<span
style={{
color: theme.colors.textHighContrast,
fontWeight: 700,
fontSize: 16,
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
}}
>
{stat[2] !== undefined && <PercentileIndicator percentile={stat[2]} />}
{stat[1]}
</span>
</div>
);
}
@@ -1,34 +0,0 @@
import { Percentile } from '@blitzkit/core';
import { GenericStatsColumn } from './components/GenericStatsColumn';
export type GenericStat =
| [string, string | number | undefined]
| [string, string | number | undefined, Percentile | undefined];
export interface GenericStatsProps {
stats: GenericStat[];
columnCount?: number;
}
export function GenericStats({ stats, columnCount = 2 }: GenericStatsProps) {
const filteredStats = stats.filter(([, value]) => value !== undefined);
const itemsPerRow = Math.ceil(filteredStats.length / columnCount);
const columns: GenericStat[][] = [];
filteredStats.forEach((stat, index) => {
const column = Math.floor(index / itemsPerRow);
if (!columns[column]) columns[column] = [];
columns[column].push(stat);
});
return (
<div style={{ display: 'flex', gap: 32 }}>
{columns.map((stats) => (
<GenericStatsColumn
key={stats.map((stat) => stat[0]).join('-')}
stats={stats}
/>
))}
</div>
);
}
@@ -1,11 +0,0 @@
export enum LineColor {
Red,
Green,
Blue,
White,
}
export enum LineStyle {
Solid,
Dashes,
DashesAndDots,
}
@@ -1,65 +0,0 @@
import { blue, green, red, slateDark } from '@radix-ui/colors';
import { GRAPH_HEIGHT, GRAPH_WIDTH } from '../Root/constants';
import { LineColor, LineStyle } from './constants';
const LINE_COLORS = {
[LineColor.Red]: red.red9,
[LineColor.Green]: green.green9,
[LineColor.Blue]: blue.blue9,
[LineColor.White]: slateDark.slate11,
};
const LINE_STYLES = {
[LineStyle.Solid]: undefined,
[LineStyle.Dashes]: '8, 8',
[LineStyle.DashesAndDots]: '1, 4, 8, 4',
};
export type PlotItem = [number, number];
type Plot = PlotItem[];
interface LineProps {
plot: Plot;
minY?: number;
maxY?: number;
color?: LineColor;
style?: LineStyle;
lineWidth?: number;
}
export function Line({
plot,
minY: providedMinY,
maxY: providedMaxY,
color = LineColor.Red,
style = LineStyle.Solid,
lineWidth = 2,
}: LineProps) {
const xs = plot.map(([x]) => x);
const minX = Math.min(...xs);
const maxX = Math.max(...xs);
const ys = plot.map(([, y]) => y);
const minY = providedMinY ?? Math.min(...ys);
const maxY = providedMaxY ?? Math.max(...ys);
const rangeX = maxX - minX;
const rangeY = maxY - minY;
const points = plot
.map(
([x, y]) =>
`${(x - minX) * (GRAPH_WIDTH / rangeX)},${
GRAPH_HEIGHT - (y - minY) * (GRAPH_HEIGHT / rangeY)
}`,
)
.join(' ');
return (
<polyline
vector-effect="non-scaling-stroke"
fill="none"
stroke={LINE_COLORS[color]}
strokeWidth={lineWidth}
stroke-dasharray={LINE_STYLES[style]}
points={points}
/>
);
}
@@ -1,4 +0,0 @@
export enum MarginOrientation {
Vertical,
Horizontal,
}
@@ -1,49 +0,0 @@
import { times } from 'lodash-es';
import { theme } from '../../../../stitches.config';
import { type MarginInputProps } from '../Root';
import { MarginOrientation } from './constants';
interface MarginProps extends MarginInputProps {
verticalSeparations: number;
orientation?: MarginOrientation;
}
export function Margin({
verticalSeparations,
max,
min,
suffix,
precision = 0,
orientation = MarginOrientation.Vertical,
}: MarginProps) {
const isVertical = orientation === MarginOrientation.Vertical;
return (
<div
style={{
paddingLeft: isVertical ? 0 : 64,
width: isVertical ? 48 : '100%',
display: 'flex',
flexDirection: isVertical ? 'column' : 'row-reverse',
justifyContent: 'space-between',
}}
>
{times(verticalSeparations, (index) => (
<span
key={index}
style={{
fontSize: 16,
color: theme.colors.textHighContrast,
}}
>
{`${(
(max - min) *
((verticalSeparations - (index + 1)) /
(verticalSeparations - 1)) +
min
).toFixed(precision)}${suffix ?? ''}`}
</span>
))}
</div>
);
}
@@ -1,2 +0,0 @@
export const GRAPH_WIDTH = 384;
export const GRAPH_HEIGHT = 320;
@@ -1,109 +0,0 @@
import { times } from "lodash-es";
import { type ReactNode } from "react";
import { theme } from "../../../../stitches.config";
import { Margin } from "../Margin";
import { MarginOrientation } from "../Margin/constants";
import { GRAPH_HEIGHT, GRAPH_WIDTH } from "./constants";
export interface MarginInputProps {
min: number;
max: number;
suffix?: string;
precision?: number;
}
interface RootProps {
children: ReactNode;
verticalMargin?: MarginInputProps;
horizontalMargin?: MarginInputProps;
separations?: number;
xMinLabel: string;
xMaxLabel: string;
xTitle?: string;
}
export function Root({
children,
verticalMargin,
horizontalMargin,
separations = 5,
xMinLabel,
xMaxLabel,
xTitle,
}: RootProps) {
return (
<div style={{ display: "flex", flexDirection: "column", gap: 16 }}>
<div
style={{
paddingLeft: 64,
display: "flex",
justifyContent: "space-between",
}}
>
<span style={{ fontSize: 16, color: theme.colors.textHighContrast }}>
{xMinLabel}
</span>
<span style={{ fontSize: 16, color: theme.colors.textHighContrast }}>
{xMaxLabel}
</span>
</div>
<div style={{ display: "flex", gap: 16 }}>
{verticalMargin && (
<Margin {...verticalMargin} verticalSeparations={separations} />
)}
<svg
viewBox={`0 0 ${GRAPH_WIDTH} ${GRAPH_HEIGHT}`}
preserveAspectRatio="none"
style={{
flex: 1,
backgroundColor: theme.colors.appBackground2,
borderRadius: 4,
border: theme.borderStyles.nonInteractive,
}}
>
{times(separations - 2, (index) => {
const y = GRAPH_HEIGHT * ((index + 1) / (separations - 1));
return (
<polyline
key={index}
vector-effect="non-scaling-stroke"
fill="none"
stroke={theme.colors.borderNonInteractive}
strokeWidth="2"
points={`0,${y}, ${GRAPH_WIDTH},${y}`}
/>
);
})}
{children}
</svg>
</div>
{horizontalMargin && (
<Margin
{...horizontalMargin}
verticalSeparations={separations}
orientation={MarginOrientation.Horizontal}
/>
)}
{xTitle !== undefined && (
<div
style={{
paddingLeft: 64,
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<span style={{ fontSize: 16, color: theme.colors.textLowContrast }}>
{xTitle}
</span>
</div>
)}
</div>
);
}
@@ -1,3 +0,0 @@
export * from './components/Line';
export * from './components/Margin';
export * from './components/Root';
@@ -1,29 +0,0 @@
import { theme } from '../../../stitches.config';
interface GapProps {
message: string;
}
export function Gap({ message: number }: GapProps) {
return (
<div
style={{
display: 'flex',
padding: 8,
backgroundColor: theme.colors.componentNonInteractive,
borderRadius: 4,
alignItems: 'center',
justifyContent: 'center',
}}
>
<span
style={{
color: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{number.toLocaleString()}
</span>
</div>
);
}
@@ -1,171 +0,0 @@
import { type ComponentProps } from "react";
import { theme } from "../../../stitches.config";
interface ItemProps extends ComponentProps<"div"> {
position: number;
deltaPosition?: number;
score?: number;
deltaScore?: number;
nickname: string;
clan?: string;
highlight?: boolean;
}
export function Item({
position,
deltaPosition,
score,
deltaScore,
nickname,
clan,
highlight,
...props
}: ItemProps) {
return (
<div
{...props}
style={{
cursor: "pointer",
display: "flex",
padding: 8,
backgroundColor: highlight
? theme.colors.componentInteractive_blue
: theme.colors.componentInteractive,
borderRadius: 4,
alignItems: "center",
justifyContent: "center",
gap: 8,
}}
>
<span
style={{
color: highlight
? theme.colors.textLowContrast_blue
: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{position.toLocaleString()}.
</span>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
}}
>
<span
style={{
color: highlight
? theme.colors.textHighContrast_blue
: theme.colors.textHighContrast,
fontSize: 16,
}}
>
{nickname}
</span>
{clan && (
<span
style={{
color: highlight
? theme.colors.textLowContrast_blue
: theme.colors.textLowContrast,
fontSize: 16,
}}
>
[{clan}]
</span>
)}
</div>
{deltaPosition !== undefined && deltaPosition !== 0 && (
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "center",
gap: 4,
}}
>
<img
alt={deltaPosition > 0 ? "Increase" : "Decrease"}
style={{
width: 8,
height: 8,
}}
src={
deltaPosition > 0
? "https://i.imgur.com/qbjiXa1.png"
: "https://i.imgur.com/3uyNhun.png"
}
/>
<span
style={{
color: highlight
? theme.colors.textLowContrast_blue
: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{Math.abs(deltaPosition).toLocaleString()}
</span>
</div>
)}
{/* TODO: lol remove this spacer div for a better solution */}
<div style={{ flex: 1 }} />
<div
style={{
display: "flex",
gap: 4,
alignItems: "center",
width: 96,
justifyContent: "flex-end",
}}
>
{deltaScore !== 0 && deltaScore !== undefined && (
<span
style={{
color: highlight
? theme.colors.textLowContrast_blue
: theme.colors.textLowContrast,
fontSize: 16,
}}
>
{Math.abs(deltaScore).toLocaleString()}
</span>
)}
{deltaScore !== 0 && deltaScore !== undefined && (
<img
alt={deltaScore > 0 ? "Increase" : "Decrease"}
style={{
width: 8,
height: 8,
}}
src={
deltaScore > 0
? "https://i.imgur.com/qbjiXa1.png"
: "https://i.imgur.com/3uyNhun.png"
}
/>
)}
{score !== undefined && (
<span
style={{
color: highlight
? theme.colors.textHighContrast_blue
: theme.colors.textHighContrast,
fontSize: 16,
}}
>
{score.toLocaleString()}
</span>
)}
</div>
</div>
);
}
@@ -1,13 +0,0 @@
import { type ReactNode } from 'react';
interface RootProps {
children: ReactNode;
}
export function Root({ children }: RootProps) {
return (
<div style={{ display: 'flex', flexDirection: 'column', gap: 8 }}>
{children}
</div>
);
}
@@ -1,3 +0,0 @@
export * from './components/Gap';
export * from './components/Item';
export * from './components/Root';
@@ -1,5 +0,0 @@
export enum NoDataType {
BattlesInPeriod,
PlayersInPeriod,
TanksFound,
}
@@ -1,30 +0,0 @@
import { Locale } from 'discord.js';
import { translator } from '../../core/localization/translator';
import { theme } from '../../stitches.config';
interface NoDataProps {
type:
| 'battles_in_period'
| 'players_in_period'
| 'tanks_found'
| 'battles_in_season';
locale: Locale;
}
export function NoData({ type, locale }: NoDataProps) {
const { strings } = translator(locale);
return (
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<span style={{ fontSize: 16, color: theme.colors.textLowContrast }}>
{strings.bot.common.no_data[type]}
</span>
</div>
);
}
@@ -1,26 +0,0 @@
import { Percentile } from '@blitzkit/core';
import {
amber,
blue,
green,
lime,
orange,
pink,
purple,
red,
slate,
teal,
} from '@radix-ui/colors';
export const PERCENTILE_COLORS = {
[Percentile.VeryBad]: slate.slate9,
[Percentile.Bad]: red.red9,
[Percentile.BelowAverage]: orange.orange9,
[Percentile.Average]: amber.amber10,
[Percentile.AboveAverage]: lime.lime8,
[Percentile.Good]: green.green9,
[Percentile.VeryGood]: teal.teal9,
[Percentile.Great]: blue.blue9,
[Percentile.Unicum]: pink.pink9,
[Percentile.SuperUnicum]: purple.purple9,
};
@@ -1,19 +0,0 @@
import { Percentile } from '@blitzkit/core';
import { PERCENTILE_COLORS } from './constants';
interface PercentileIndicatorProps {
percentile: Percentile;
}
export function PercentileIndicator({ percentile }: PercentileIndicatorProps) {
return (
<div
style={{
width: 8,
height: 8,
borderRadius: 4,
backgroundColor: PERCENTILE_COLORS[percentile],
}}
/>
);
}
@@ -1,20 +0,0 @@
import { type ReactNode } from 'react';
interface ColumnProps {
children: ReactNode;
}
export function Column({ children }: ColumnProps) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
gap: 8,
flex: 1,
}}
>
{children}
</div>
);
}
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